xstate 5.14.0 → 5.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (59) hide show
  1. package/actions/dist/xstate-actions.cjs.js +2 -2
  2. package/actions/dist/xstate-actions.development.cjs.js +2 -2
  3. package/actions/dist/xstate-actions.development.esm.js +2 -2
  4. package/actions/dist/xstate-actions.esm.js +2 -2
  5. package/actions/dist/xstate-actions.umd.min.js +1 -1
  6. package/actions/dist/xstate-actions.umd.min.js.map +1 -1
  7. package/actors/dist/xstate-actors.cjs.js +272 -65
  8. package/actors/dist/xstate-actors.development.cjs.js +272 -65
  9. package/actors/dist/xstate-actors.development.esm.js +272 -65
  10. package/actors/dist/xstate-actors.esm.js +272 -65
  11. package/actors/dist/xstate-actors.umd.min.js.map +1 -1
  12. package/dist/declarations/src/State.d.ts +23 -27
  13. package/dist/declarations/src/StateMachine.d.ts +19 -31
  14. package/dist/declarations/src/StateNode.d.ts +29 -51
  15. package/dist/declarations/src/actions/assign.d.ts +29 -27
  16. package/dist/declarations/src/actions/cancel.d.ts +28 -22
  17. package/dist/declarations/src/actions/emit.d.ts +33 -33
  18. package/dist/declarations/src/actions/enqueueActions.d.ts +21 -18
  19. package/dist/declarations/src/actions/log.d.ts +5 -4
  20. package/dist/declarations/src/actions/send.d.ts +5 -3
  21. package/dist/declarations/src/actors/callback.d.ts +65 -26
  22. package/dist/declarations/src/actors/index.d.ts +4 -4
  23. package/dist/declarations/src/actors/observable.d.ts +65 -22
  24. package/dist/declarations/src/actors/promise.d.ts +86 -9
  25. package/dist/declarations/src/actors/transition.d.ts +89 -15
  26. package/dist/declarations/src/assert.d.ts +21 -20
  27. package/dist/declarations/src/createActor.d.ts +51 -42
  28. package/dist/declarations/src/createMachine.d.ts +40 -54
  29. package/dist/declarations/src/getNextSnapshot.d.ts +27 -24
  30. package/dist/declarations/src/guards.d.ts +67 -66
  31. package/dist/declarations/src/index.d.ts +1 -2
  32. package/dist/declarations/src/inspection.d.ts +1 -0
  33. package/dist/declarations/src/setup.d.ts +1 -2
  34. package/dist/declarations/src/spawn.d.ts +2 -5
  35. package/dist/declarations/src/stateUtils.d.ts +5 -10
  36. package/dist/declarations/src/toPromise.d.ts +1 -0
  37. package/dist/declarations/src/types.d.ts +164 -189
  38. package/dist/declarations/src/waitFor.d.ts +9 -9
  39. package/dist/{log-c943e6aa.development.esm.js → log-17f4495d.development.esm.js} +115 -117
  40. package/dist/{log-505687fd.development.cjs.js → log-31321d85.development.cjs.js} +115 -117
  41. package/dist/{log-b87cb6bd.esm.js → log-8320f5e6.esm.js} +115 -117
  42. package/dist/{log-7ae0ddf8.cjs.js → log-f9587b82.cjs.js} +115 -117
  43. package/dist/{raise-4e39e875.esm.js → raise-2cfe6b8f.esm.js} +164 -154
  44. package/dist/{raise-0f400094.development.esm.js → raise-7d030497.development.esm.js} +164 -154
  45. package/dist/{raise-f79d2832.cjs.js → raise-a6298350.cjs.js} +164 -154
  46. package/dist/{raise-0cd7e521.development.cjs.js → raise-bad6a97b.development.cjs.js} +164 -154
  47. package/dist/xstate.cjs.js +134 -157
  48. package/dist/xstate.development.cjs.js +134 -157
  49. package/dist/xstate.development.esm.js +136 -159
  50. package/dist/xstate.esm.js +136 -159
  51. package/dist/xstate.umd.min.js +1 -1
  52. package/dist/xstate.umd.min.js.map +1 -1
  53. package/guards/dist/xstate-guards.cjs.js +1 -1
  54. package/guards/dist/xstate-guards.development.cjs.js +1 -1
  55. package/guards/dist/xstate-guards.development.esm.js +1 -1
  56. package/guards/dist/xstate-guards.esm.js +1 -1
  57. package/guards/dist/xstate-guards.umd.min.js.map +1 -1
  58. package/package.json +1 -1
  59. package/dist/declarations/src/typegenTypes.d.ts +0 -168
@@ -57,8 +57,8 @@ const XSTATE_ERROR = 'xstate.error';
57
57
  const XSTATE_STOP = 'xstate.stop';
58
58
 
59
59
  /**
60
- * Returns an event that represents an implicit event that
61
- * is sent after the specified `delay`.
60
+ * Returns an event that represents an implicit event that is sent after the
61
+ * specified `delay`.
62
62
  *
63
63
  * @param delayRef The delay in milliseconds
64
64
  * @param id The state node ID where this event is handled
@@ -70,8 +70,8 @@ function createAfterEvent(delayRef, id) {
70
70
  }
71
71
 
72
72
  /**
73
- * Returns an event that represents that a final state node
74
- * has been reached in the parent state node.
73
+ * Returns an event that represents that a final state node has been reached in
74
+ * the parent state node.
75
75
  *
76
76
  * @param id The final state node's parent state node `id`
77
77
  * @param output The data to pass into the event
@@ -86,8 +86,8 @@ function createDoneStateEvent(id, output) {
86
86
  /**
87
87
  * Returns an event that represents that an invoked service has terminated.
88
88
  *
89
- * An invoked service is terminated when it has reached a top-level final state node,
90
- * but not when it is canceled.
89
+ * An invoked service is terminated when it has reached a top-level final state
90
+ * node, but not when it is canceled.
91
91
  *
92
92
  * @param invokeId The invoked service ID
93
93
  * @param output The data to pass into the event
@@ -114,11 +114,12 @@ function createInitEvent(input) {
114
114
  }
115
115
 
116
116
  /**
117
- * This function makes sure that unhandled errors are thrown in a separate macrotask.
118
- * It allows those errors to be detected by global error handlers and reported to bug tracking services
119
- * without interrupting our own stack of execution.
117
+ * This function makes sure that unhandled errors are thrown in a separate
118
+ * macrotask. It allows those errors to be detected by global error handlers and
119
+ * reported to bug tracking services without interrupting our own stack of
120
+ * execution.
120
121
  *
121
- * @param err error to be thrown
122
+ * @param err Error to be thrown
122
123
  */
123
124
  function reportUnhandledError(err) {
124
125
  setTimeout(() => {
@@ -441,29 +442,29 @@ const defaultOptions = {
441
442
  };
442
443
 
443
444
  /**
444
- * An Actor is a running process that can receive events, send events and change its behavior based on the events it receives, which can cause effects outside of the actor. When you run a state machine, it becomes an actor.
445
+ * An Actor is a running process that can receive events, send events and change
446
+ * its behavior based on the events it receives, which can cause effects outside
447
+ * of the actor. When you run a state machine, it becomes an actor.
445
448
  */
446
449
  class Actor {
447
450
  /**
448
- * Creates a new actor instance for the given logic with the provided options, if any.
451
+ * Creates a new actor instance for the given logic with the provided options,
452
+ * if any.
449
453
  *
450
454
  * @param logic The logic to create an actor from
451
455
  * @param options Actor options
452
456
  */
453
457
  constructor(logic, options) {
454
458
  this.logic = logic;
455
- /**
456
- * The current internal state of the actor.
457
- */
459
+ /** The current internal state of the actor. */
458
460
  this._snapshot = void 0;
459
461
  /**
460
- * The clock that is responsible for setting and clearing timeouts, such as delayed events and transitions.
462
+ * The clock that is responsible for setting and clearing timeouts, such as
463
+ * delayed events and transitions.
461
464
  */
462
465
  this.clock = void 0;
463
466
  this.options = void 0;
464
- /**
465
- * The unique identifier for this actor relative to its parent.
466
- */
467
+ /** The unique identifier for this actor relative to its parent. */
467
468
  this.id = void 0;
468
469
  this.mailbox = new Mailbox(this._process.bind(this));
469
470
  this.observers = new Set();
@@ -479,13 +480,9 @@ class Actor {
479
480
  // TODO: add typings for system
480
481
  this._actorScope = void 0;
481
482
  this._systemId = void 0;
482
- /**
483
- * The globally unique process ID for this invocation.
484
- */
483
+ /** The globally unique process ID for this invocation. */
485
484
  this.sessionId = void 0;
486
- /**
487
- * The system to which this actor belongs.
488
- */
485
+ /** The system to which this actor belongs. */
489
486
  this.system = void 0;
490
487
  this._doneEvent = void 0;
491
488
  this.src = void 0;
@@ -649,11 +646,15 @@ class Actor {
649
646
  * Subscribe an observer to an actor’s snapshot values.
650
647
  *
651
648
  * @remarks
652
- * The observer will receive the actor’s snapshot value when it is emitted. The observer can be:
649
+ * The observer will receive the actor’s snapshot value when it is emitted.
650
+ * The observer can be:
651
+ *
653
652
  * - A plain function that receives the latest snapshot, or
654
- * - An observer object whose `.next(snapshot)` method receives the latest snapshot
653
+ * - An observer object whose `.next(snapshot)` method receives the latest
654
+ * snapshot
655
655
  *
656
656
  * @example
657
+ *
657
658
  * ```ts
658
659
  * // Observer as a plain function
659
660
  * const subscription = actor.subscribe((snapshot) => {
@@ -662,6 +663,7 @@ class Actor {
662
663
  * ```
663
664
  *
664
665
  * @example
666
+ *
665
667
  * ```ts
666
668
  * // Observer as an object
667
669
  * const subscription = actor.subscribe({
@@ -673,13 +675,16 @@ class Actor {
673
675
  * },
674
676
  * complete() {
675
677
  * // ...
676
- * },
678
+ * }
677
679
  * });
678
680
  * ```
679
681
  *
680
- * The return value of `actor.subscribe(observer)` is a subscription object that has an `.unsubscribe()` method. You can call `subscription.unsubscribe()` to unsubscribe the observer:
682
+ * The return value of `actor.subscribe(observer)` is a subscription object
683
+ * that has an `.unsubscribe()` method. You can call
684
+ * `subscription.unsubscribe()` to unsubscribe the observer:
681
685
  *
682
686
  * @example
687
+ *
683
688
  * ```ts
684
689
  * const subscription = actor.subscribe((snapshot) => {
685
690
  * // ...
@@ -689,9 +694,12 @@ class Actor {
689
694
  * subscription.unsubscribe();
690
695
  * ```
691
696
  *
692
- * When the actor is stopped, all of its observers will automatically be unsubscribed.
697
+ * When the actor is stopped, all of its observers will automatically be
698
+ * unsubscribed.
693
699
  *
694
- * @param observer - Either a plain function that receives the latest snapshot, or an observer object whose `.next(snapshot)` method receives the latest snapshot
700
+ * @param observer - Either a plain function that receives the latest
701
+ * snapshot, or an observer object whose `.next(snapshot)` method receives
702
+ * the latest snapshot
695
703
  */
696
704
 
697
705
  subscribe(nextListenerOrObserver, errorListener, completeListener) {
@@ -744,9 +752,7 @@ class Actor {
744
752
  };
745
753
  }
746
754
 
747
- /**
748
- * Starts the Actor from the initial state
749
- */
755
+ /** Starts the Actor from the initial state */
750
756
  start() {
751
757
  if (this._processingStatus === ProcessingStatus.Running) {
752
758
  // Do not restart the service if it is already started
@@ -862,9 +868,7 @@ class Actor {
862
868
  return this;
863
869
  }
864
870
 
865
- /**
866
- * Stops the Actor and unsubscribe all listeners.
867
- */
871
+ /** Stops the Actor and unsubscribe all listeners. */
868
872
  stop() {
869
873
  if (this._parent) {
870
874
  throw new Error('A non-root actor cannot be stopped directly.');
@@ -936,9 +940,7 @@ class Actor {
936
940
  return this;
937
941
  }
938
942
 
939
- /**
940
- * @internal
941
- */
943
+ /** @internal */
942
944
  _send(event) {
943
945
  if (this._processingStatus === ProcessingStatus.Stopped) {
944
946
  // do nothing
@@ -984,10 +986,11 @@ class Actor {
984
986
  * @remarks
985
987
  * The internal state can be persisted from any actor, not only machines.
986
988
  *
987
- * Note that the persisted state is not the same as the snapshot from {@link Actor.getSnapshot}. Persisted state represents the internal state of the actor, while snapshots represent the actor's last emitted value.
989
+ * Note that the persisted state is not the same as the snapshot from
990
+ * {@link Actor.getSnapshot}. Persisted state represents the internal state of
991
+ * the actor, while snapshots represent the actor's last emitted value.
988
992
  *
989
993
  * Can be restored with {@link ActorOptions.state}
990
- *
991
994
  * @see https://stately.ai/docs/persistence
992
995
  */
993
996
 
@@ -1004,11 +1007,11 @@ class Actor {
1004
1007
  * @remarks
1005
1008
  * The snapshot represent an actor's last emitted value.
1006
1009
  *
1007
- * When an actor receives an event, its internal state may change.
1008
- * An actor may emit a snapshot when a state transition occurs.
1009
- *
1010
- * Note that some actors, such as callback actors generated with `fromCallback`, will not emit snapshots.
1010
+ * When an actor receives an event, its internal state may change. An actor
1011
+ * may emit a snapshot when a state transition occurs.
1011
1012
  *
1013
+ * Note that some actors, such as callback actors generated with
1014
+ * `fromCallback`, will not emit snapshots.
1012
1015
  * @see {@link Actor.subscribe} to subscribe to an actor’s snapshot values.
1013
1016
  * @see {@link Actor.getPersistedSnapshot} to persist the internal state of an actor (which is more than just a snapshot).
1014
1017
  */
@@ -1020,13 +1023,16 @@ class Actor {
1020
1023
  }
1021
1024
  }
1022
1025
  /**
1023
- * Creates a new actor instance for the given actor logic with the provided options, if any.
1026
+ * Creates a new actor instance for the given actor logic with the provided
1027
+ * options, if any.
1024
1028
  *
1025
1029
  * @remarks
1026
- * When you create an actor from actor logic via `createActor(logic)`, you implicitly create an actor system where the created actor is the root actor.
1027
- * Any actors spawned from this root actor and its descendants are part of that actor system.
1028
- *
1030
+ * When you create an actor from actor logic via `createActor(logic)`, you
1031
+ * implicitly create an actor system where the created actor is the root actor.
1032
+ * Any actors spawned from this root actor and its descendants are part of that
1033
+ * actor system.
1029
1034
  * @example
1035
+ *
1030
1036
  * ```ts
1031
1037
  * import { createActor } from 'xstate';
1032
1038
  * import { someActorLogic } from './someActorLogic.ts';
@@ -1048,7 +1054,10 @@ class Actor {
1048
1054
  * actor.stop();
1049
1055
  * ```
1050
1056
  *
1051
- * @param logic - The actor logic to create an actor from. For a state machine actor logic creator, see {@link createMachine}. Other actor logic creators include {@link fromCallback}, {@link fromEventObservable}, {@link fromObservable}, {@link fromPromise}, and {@link fromTransition}.
1057
+ * @param logic - The actor logic to create an actor from. For a state machine
1058
+ * actor logic creator, see {@link createMachine}. Other actor logic creators
1059
+ * include {@link fromCallback}, {@link fromEventObservable},
1060
+ * {@link fromObservable}, {@link fromPromise}, and {@link fromTransition}.
1052
1061
  * @param options - Actor options
1053
1062
  */
1054
1063
  function createActor(logic, ...[options]) {
@@ -1056,15 +1065,14 @@ function createActor(logic, ...[options]) {
1056
1065
  }
1057
1066
 
1058
1067
  /**
1059
- * Creates a new Interpreter instance for the given machine with the provided options, if any.
1068
+ * Creates a new Interpreter instance for the given machine with the provided
1069
+ * options, if any.
1060
1070
  *
1061
1071
  * @deprecated Use `createActor` instead
1062
1072
  */
1063
1073
  const interpret = createActor;
1064
1074
 
1065
- /**
1066
- * @deprecated Use `Actor` instead.
1067
- */
1075
+ /** @deprecated Use `Actor` instead. */
1068
1076
 
1069
1077
  function resolveCancel(_, snapshot, actionArgs, actionParams, {
1070
1078
  sendId
@@ -1078,30 +1086,36 @@ function executeCancel(actorScope, resolvedSendId) {
1078
1086
  });
1079
1087
  }
1080
1088
  /**
1081
- * Cancels a delayed `sendTo(...)` action that is waiting to be executed. The canceled `sendTo(...)` action
1082
- * will not send its event or execute, unless the `delay` has already elapsed before `cancel(...)` is called.
1089
+ * Cancels a delayed `sendTo(...)` action that is waiting to be executed. The
1090
+ * canceled `sendTo(...)` action will not send its event or execute, unless the
1091
+ * `delay` has already elapsed before `cancel(...)` is called.
1083
1092
  *
1084
- * @param sendId The `id` of the `sendTo(...)` action to cancel.
1085
- *
1086
1093
  * @example
1087
- ```ts
1088
- import { createMachine, sendTo, cancel } from 'xstate';
1089
-
1090
- const machine = createMachine({
1091
- // ...
1092
- on: {
1093
- sendEvent: {
1094
- actions: sendTo('some-actor', { type: 'someEvent' }, {
1095
- id: 'some-id',
1096
- delay: 1000
1097
- })
1098
- },
1099
- cancelEvent: {
1100
- actions: cancel('some-id')
1101
- }
1102
- }
1103
- });
1104
- ```
1094
+ *
1095
+ * ```ts
1096
+ * import { createMachine, sendTo, cancel } from 'xstate';
1097
+ *
1098
+ * const machine = createMachine({
1099
+ * // ...
1100
+ * on: {
1101
+ * sendEvent: {
1102
+ * actions: sendTo(
1103
+ * 'some-actor',
1104
+ * { type: 'someEvent' },
1105
+ * {
1106
+ * id: 'some-id',
1107
+ * delay: 1000
1108
+ * }
1109
+ * )
1110
+ * },
1111
+ * cancelEvent: {
1112
+ * actions: cancel('some-id')
1113
+ * }
1114
+ * }
1115
+ * });
1116
+ * ```
1117
+ *
1118
+ * @param sendId The `id` of the `sendTo(...)` action to cancel.
1105
1119
  */
1106
1120
  function cancel(sendId) {
1107
1121
  function cancel(args, params) {
@@ -1283,30 +1297,33 @@ function checkNot(snapshot, {
1283
1297
  }
1284
1298
 
1285
1299
  /**
1286
- * Higher-order guard that evaluates to `true` if the `guard` passed to it evaluates to `false`.
1300
+ * Higher-order guard that evaluates to `true` if the `guard` passed to it
1301
+ * evaluates to `false`.
1287
1302
  *
1288
1303
  * @category Guards
1289
1304
  * @example
1290
- ```ts
1291
- import { setup, not } from 'xstate';
1292
-
1293
- const machine = setup({
1294
- guards: {
1295
- someNamedGuard: () => false
1296
- }
1297
- }).createMachine({
1298
- on: {
1299
- someEvent: {
1300
- guard: not('someNamedGuard'),
1301
- actions: () => {
1302
- // will be executed if guard in `not(...)`
1303
- // evaluates to `false`
1304
- }
1305
- }
1306
- }
1307
- });
1308
- ```
1309
- * @returns A guard
1305
+ *
1306
+ * ```ts
1307
+ * import { setup, not } from 'xstate';
1308
+ *
1309
+ * const machine = setup({
1310
+ * guards: {
1311
+ * someNamedGuard: () => false
1312
+ * }
1313
+ * }).createMachine({
1314
+ * on: {
1315
+ * someEvent: {
1316
+ * guard: not('someNamedGuard'),
1317
+ * actions: () => {
1318
+ * // will be executed if guard in `not(...)`
1319
+ * // evaluates to `false`
1320
+ * }
1321
+ * }
1322
+ * }
1323
+ * });
1324
+ * ```
1325
+ *
1326
+ * @returns A guard
1310
1327
  */
1311
1328
  function not(guard) {
1312
1329
  function not(args, params) {
@@ -1333,28 +1350,27 @@ function checkAnd(snapshot, {
1333
1350
  *
1334
1351
  * @category Guards
1335
1352
  * @example
1336
- ```ts
1337
- import { setup, and } from 'xstate';
1338
-
1339
- const machine = setup({
1340
- guards: {
1341
- someNamedGuard: () => true
1342
- }
1343
- }).createMachine({
1344
- on: {
1345
- someEvent: {
1346
- guard: and([
1347
- ({ context }) => context.value > 0,
1348
- 'someNamedGuard'
1349
- ]),
1350
- actions: () => {
1351
- // will be executed if all guards in `and(...)`
1352
- // evaluate to true
1353
- }
1354
- }
1355
- }
1356
- });
1357
- ```
1353
+ *
1354
+ * ```ts
1355
+ * import { setup, and } from 'xstate';
1356
+ *
1357
+ * const machine = setup({
1358
+ * guards: {
1359
+ * someNamedGuard: () => true
1360
+ * }
1361
+ * }).createMachine({
1362
+ * on: {
1363
+ * someEvent: {
1364
+ * guard: and([({ context }) => context.value > 0, 'someNamedGuard']),
1365
+ * actions: () => {
1366
+ * // will be executed if all guards in `and(...)`
1367
+ * // evaluate to true
1368
+ * }
1369
+ * }
1370
+ * }
1371
+ * });
1372
+ * ```
1373
+ *
1358
1374
  * @returns A guard action object
1359
1375
  */
1360
1376
  function and(guards) {
@@ -1377,33 +1393,32 @@ function checkOr(snapshot, {
1377
1393
  }
1378
1394
 
1379
1395
  /**
1380
- * Higher-order guard that evaluates to `true` if any of the `guards` passed to it
1381
- * evaluate to `true`.
1396
+ * Higher-order guard that evaluates to `true` if any of the `guards` passed to
1397
+ * it evaluate to `true`.
1382
1398
  *
1383
1399
  * @category Guards
1384
1400
  * @example
1385
- ```ts
1386
- import { setup, or } from 'xstate';
1387
-
1388
- const machine = setup({
1389
- guards: {
1390
- someNamedGuard: () => true
1391
- }
1392
- }).createMachine({
1393
- on: {
1394
- someEvent: {
1395
- guard: or([
1396
- ({ context }) => context.value > 0,
1397
- 'someNamedGuard'
1398
- ]),
1399
- actions: () => {
1400
- // will be executed if any of the guards in `or(...)`
1401
- // evaluate to true
1402
- }
1403
- }
1404
- }
1405
- });
1406
- ```
1401
+ *
1402
+ * ```ts
1403
+ * import { setup, or } from 'xstate';
1404
+ *
1405
+ * const machine = setup({
1406
+ * guards: {
1407
+ * someNamedGuard: () => true
1408
+ * }
1409
+ * }).createMachine({
1410
+ * on: {
1411
+ * someEvent: {
1412
+ * guard: or([({ context }) => context.value > 0, 'someNamedGuard']),
1413
+ * actions: () => {
1414
+ * // will be executed if any of the guards in `or(...)`
1415
+ * // evaluate to true
1416
+ * }
1417
+ * }
1418
+ * }
1419
+ * });
1420
+ * ```
1421
+ *
1407
1422
  * @returns A guard action object
1408
1423
  */
1409
1424
  function or(guards) {
@@ -1588,9 +1603,7 @@ function getCandidates(stateNode, receivedEventType) {
1588
1603
  return candidates;
1589
1604
  }
1590
1605
 
1591
- /**
1592
- * All delayed transitions from the config.
1593
- */
1606
+ /** All delayed transitions from the config. */
1594
1607
  function getDelayedTransitions(stateNode) {
1595
1608
  const afterConfig = stateNode.config.after;
1596
1609
  if (!afterConfig) {
@@ -1782,9 +1795,7 @@ function getInitialStateNodes(stateNode) {
1782
1795
  iter(stateNode);
1783
1796
  return set;
1784
1797
  }
1785
- /**
1786
- * Returns the child state node from its relative `stateKey`, or throws.
1787
- */
1798
+ /** Returns the child state node from its relative `stateKey`, or throws. */
1788
1799
  function getStateNode(stateNode, stateKey) {
1789
1800
  if (isStateId(stateKey)) {
1790
1801
  return stateNode.machine.getStateNodeById(stateKey);
@@ -2025,9 +2036,7 @@ function areStateNodeCollectionsEqual(prevStateNodes, nextStateNodeSet) {
2025
2036
  return true;
2026
2037
  }
2027
2038
 
2028
- /**
2029
- * https://www.w3.org/TR/scxml/#microstepProcedure
2030
- */
2039
+ /** https://www.w3.org/TR/scxml/#microstepProcedure */
2031
2040
  function microstep(transitions, currentSnapshot, actorScope, event, isInitial, internalQueue) {
2032
2041
  if (!transitions.length) {
2033
2042
  return currentSnapshot;
@@ -2440,7 +2449,8 @@ function selectEventlessTransitions(nextState, event) {
2440
2449
  }
2441
2450
 
2442
2451
  /**
2443
- * Resolves a partial state value with its full representation in the state node's machine.
2452
+ * Resolves a partial state value with its full representation in the state
2453
+ * node's machine.
2444
2454
  *
2445
2455
  * @param stateValue The partial state value to resolve.
2446
2456
  */