xstate 5.13.2 → 5.15.0

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Files changed (61) hide show
  1. package/actions/dist/xstate-actions.cjs.js +2 -2
  2. package/actions/dist/xstate-actions.development.cjs.js +2 -2
  3. package/actions/dist/xstate-actions.development.esm.js +2 -2
  4. package/actions/dist/xstate-actions.esm.js +2 -2
  5. package/actions/dist/xstate-actions.umd.min.js +1 -1
  6. package/actions/dist/xstate-actions.umd.min.js.map +1 -1
  7. package/actors/dist/xstate-actors.cjs.js +289 -79
  8. package/actors/dist/xstate-actors.development.cjs.js +289 -79
  9. package/actors/dist/xstate-actors.development.esm.js +289 -79
  10. package/actors/dist/xstate-actors.esm.js +289 -79
  11. package/actors/dist/xstate-actors.umd.min.js +1 -1
  12. package/actors/dist/xstate-actors.umd.min.js.map +1 -1
  13. package/dist/declarations/src/State.d.ts +21 -25
  14. package/dist/declarations/src/StateMachine.d.ts +18 -30
  15. package/dist/declarations/src/StateNode.d.ts +29 -51
  16. package/dist/declarations/src/actions/assign.d.ts +29 -27
  17. package/dist/declarations/src/actions/cancel.d.ts +28 -22
  18. package/dist/declarations/src/actions/emit.d.ts +33 -33
  19. package/dist/declarations/src/actions/enqueueActions.d.ts +18 -16
  20. package/dist/declarations/src/actions/log.d.ts +5 -4
  21. package/dist/declarations/src/actions/send.d.ts +5 -3
  22. package/dist/declarations/src/actors/callback.d.ts +69 -29
  23. package/dist/declarations/src/actors/index.d.ts +4 -4
  24. package/dist/declarations/src/actors/observable.d.ts +74 -29
  25. package/dist/declarations/src/actors/promise.d.ts +91 -13
  26. package/dist/declarations/src/actors/transition.d.ts +90 -16
  27. package/dist/declarations/src/assert.d.ts +21 -20
  28. package/dist/declarations/src/createActor.d.ts +51 -42
  29. package/dist/declarations/src/createMachine.d.ts +40 -54
  30. package/dist/declarations/src/getNextSnapshot.d.ts +27 -24
  31. package/dist/declarations/src/guards.d.ts +67 -66
  32. package/dist/declarations/src/index.d.ts +0 -1
  33. package/dist/declarations/src/inspection.d.ts +1 -0
  34. package/dist/declarations/src/setup.d.ts +1 -2
  35. package/dist/declarations/src/spawn.d.ts +2 -5
  36. package/dist/declarations/src/stateUtils.d.ts +5 -10
  37. package/dist/declarations/src/system.d.ts +2 -2
  38. package/dist/declarations/src/toPromise.d.ts +1 -0
  39. package/dist/declarations/src/types.d.ts +169 -192
  40. package/dist/declarations/src/waitFor.d.ts +9 -9
  41. package/dist/{log-c447a931.esm.js → log-63de2429.esm.js} +112 -117
  42. package/dist/{log-5b14d850.cjs.js → log-b8c93ee3.cjs.js} +112 -117
  43. package/dist/{log-d06dd00b.development.cjs.js → log-d2c282d6.development.cjs.js} +112 -117
  44. package/dist/{log-b3b03961.development.esm.js → log-e9953143.development.esm.js} +112 -117
  45. package/dist/{raise-f406edbd.esm.js → raise-2cfe6b8f.esm.js} +302 -284
  46. package/dist/{raise-150d5679.development.esm.js → raise-7d030497.development.esm.js} +302 -284
  47. package/dist/{raise-ff8990f7.cjs.js → raise-a6298350.cjs.js} +302 -284
  48. package/dist/{raise-bf7a8462.development.cjs.js → raise-bad6a97b.development.cjs.js} +302 -284
  49. package/dist/xstate.cjs.js +134 -157
  50. package/dist/xstate.development.cjs.js +134 -157
  51. package/dist/xstate.development.esm.js +136 -159
  52. package/dist/xstate.esm.js +136 -159
  53. package/dist/xstate.umd.min.js +1 -1
  54. package/dist/xstate.umd.min.js.map +1 -1
  55. package/guards/dist/xstate-guards.cjs.js +1 -1
  56. package/guards/dist/xstate-guards.development.cjs.js +1 -1
  57. package/guards/dist/xstate-guards.development.esm.js +1 -1
  58. package/guards/dist/xstate-guards.esm.js +1 -1
  59. package/guards/dist/xstate-guards.umd.min.js.map +1 -1
  60. package/package.json +1 -1
  61. package/dist/declarations/src/typegenTypes.d.ts +0 -168
@@ -1,22 +1,22 @@
1
1
  import { AnyActorRef, SnapshotFrom } from "./types.js";
2
2
  interface WaitForOptions {
3
3
  /**
4
- * How long to wait before rejecting, if no emitted
5
- * state satisfies the predicate.
4
+ * How long to wait before rejecting, if no emitted state satisfies the
5
+ * predicate.
6
6
  *
7
7
  * @defaultValue Infinity
8
8
  */
9
9
  timeout: number;
10
10
  }
11
11
  /**
12
- * Subscribes to an actor ref and waits for its emitted value to satisfy
13
- * a predicate, and then resolves with that value.
14
- * Will throw if the desired state is not reached after an optional timeout.
15
- * (defaults to Infinity).
12
+ * Subscribes to an actor ref and waits for its emitted value to satisfy a
13
+ * predicate, and then resolves with that value. Will throw if the desired state
14
+ * is not reached after an optional timeout. (defaults to Infinity).
16
15
  *
17
16
  * @example
17
+ *
18
18
  * ```js
19
- * const state = await waitFor(someService, state => {
19
+ * const state = await waitFor(someService, (state) => {
20
20
  * return state.hasTag('loaded');
21
21
  * });
22
22
  *
@@ -26,8 +26,8 @@ interface WaitForOptions {
26
26
  * @param actorRef The actor ref to subscribe to
27
27
  * @param predicate Determines if a value matches the condition to wait for
28
28
  * @param options
29
- * @returns A promise that eventually resolves to the emitted value
30
- * that matches the condition
29
+ * @returns A promise that eventually resolves to the emitted value that matches
30
+ * the condition
31
31
  */
32
32
  export declare function waitFor<TActorRef extends AnyActorRef>(actorRef: TActorRef, predicate: (emitted: SnapshotFrom<TActorRef>) => boolean, options?: Partial<WaitForOptions>): Promise<SnapshotFrom<TActorRef>>;
33
33
  export {};
@@ -1,8 +1,5 @@
1
- import { T as ProcessingStatus, z as resolveReferencedActor, A as createActor, U as cloneMachineSnapshot, V as XSTATE_ERROR, W as createErrorActorEvent, e as evaluateGuard, M as cancel, O as raise, P as spawnChild, R as stopChild } from './raise-f406edbd.esm.js';
1
+ import { T as ProcessingStatus, z as resolveReferencedActor, A as createActor, U as cloneMachineSnapshot, V as XSTATE_ERROR, W as createErrorActorEvent, e as evaluateGuard, M as cancel, O as raise, P as spawnChild, R as stopChild } from './raise-2cfe6b8f.esm.js';
2
2
 
3
- // it's likely-ish that `(TActor & { src: TSrc })['logic']` would be faster
4
- // but it's only possible to do it since https://github.com/microsoft/TypeScript/pull/53098 (TS 5.1)
5
- // and we strive to support TS 5.0 whenever possible
6
3
  function createSpawner(actorScope, {
7
4
  machine,
8
5
  context
@@ -91,34 +88,36 @@ function resolveAssign(actorScope, snapshot, actionArgs, actionParams, {
91
88
  /**
92
89
  * Updates the current context of the machine.
93
90
  *
94
- * @param assignment An object that represents the partial context to update, or a
95
- * function that returns an object that represents the partial context to update.
96
- *
97
91
  * @example
98
- ```ts
99
- import { createMachine, assign } from 'xstate';
100
-
101
- const countMachine = createMachine({
102
- context: {
103
- count: 0,
104
- message: ''
105
- },
106
- on: {
107
- inc: {
108
- actions: assign({
109
- count: ({ context }) => context.count + 1
110
- })
111
- },
112
- updateMessage: {
113
- actions: assign(({ context, event }) => {
114
- return {
115
- message: event.message.trim()
116
- }
117
- })
118
- }
119
- }
120
- });
121
- ```
92
+ *
93
+ * ```ts
94
+ * import { createMachine, assign } from 'xstate';
95
+ *
96
+ * const countMachine = createMachine({
97
+ * context: {
98
+ * count: 0,
99
+ * message: ''
100
+ * },
101
+ * on: {
102
+ * inc: {
103
+ * actions: assign({
104
+ * count: ({ context }) => context.count + 1
105
+ * })
106
+ * },
107
+ * updateMessage: {
108
+ * actions: assign(({ context, event }) => {
109
+ * return {
110
+ * message: event.message.trim()
111
+ * };
112
+ * })
113
+ * }
114
+ * }
115
+ * });
116
+ * ```
117
+ *
118
+ * @param assignment An object that represents the partial context to update, or
119
+ * a function that returns an object that represents the partial context to
120
+ * update.
122
121
  */
123
122
  function assign(assignment) {
124
123
  function assign(args, params) {
@@ -143,43 +142,42 @@ function executeEmit(actorScope, {
143
142
  actorScope.defer(() => actorScope.emit(event));
144
143
  }
145
144
  /**
146
- * Emits an event to event handlers registered on the actor via `actor.on(event, handler)`.
145
+ * Emits an event to event handlers registered on the actor via `actor.on(event,
146
+ * handler)`.
147
147
  *
148
148
  * @example
149
- ```ts
150
- import { emit } from 'xstate';
151
-
152
- const machine = createMachine({
153
- // ...
154
- on: {
155
- something: {
156
- actions: emit({
157
- type: 'emitted',
158
- some: 'data'
159
- })
160
- }
161
- }
162
- // ...
163
- });
164
-
165
- const actor = createActor(machine).start();
166
-
167
- actor.on('emitted', (event) => {
168
- console.log(event);
169
- });
170
-
171
- actor.send({ type: 'something' });
172
- // logs:
173
- // {
174
- // type: 'emitted',
175
- // some: 'data'
176
- // }
177
- ```
178
- */
179
- function emit(
180
- /**
181
- * The event to emit, or an expression that returns an event to emit.
149
+ *
150
+ * ```ts
151
+ * import { emit } from 'xstate';
152
+ *
153
+ * const machine = createMachine({
154
+ * // ...
155
+ * on: {
156
+ * something: {
157
+ * actions: emit({
158
+ * type: 'emitted',
159
+ * some: 'data'
160
+ * })
161
+ * }
162
+ * }
163
+ * // ...
164
+ * });
165
+ *
166
+ * const actor = createActor(machine).start();
167
+ *
168
+ * actor.on('emitted', (event) => {
169
+ * console.log(event);
170
+ * });
171
+ *
172
+ * actor.send({ type: 'something' });
173
+ * // logs:
174
+ * // {
175
+ * // type: 'emitted',
176
+ * // some: 'data'
177
+ * // }
178
+ * ```
182
179
  */
180
+ function emit( /** The event to emit, or an expression that returns an event to emit. */
183
181
  eventOrExpr) {
184
182
  function emit(args, params) {
185
183
  }
@@ -191,62 +189,52 @@ eventOrExpr) {
191
189
  }
192
190
 
193
191
  /**
194
- *
195
192
  * @remarks
196
- *
197
- * `T | unknown` reduces to `unknown` and that can be problematic when it comes to contextual typing.
198
- * It especially is a problem when the union has a function member, like here:
193
+ * `T | unknown` reduces to `unknown` and that can be problematic when it comes
194
+ * to contextual typing. It especially is a problem when the union has a
195
+ * function member, like here:
199
196
  *
200
197
  * ```ts
201
- * declare function test(cbOrVal: ((arg: number) => unknown) | unknown): void;
202
- * test((arg) => {}) // oops, implicit any
198
+ * declare function test(
199
+ * cbOrVal: ((arg: number) => unknown) | unknown
200
+ * ): void;
201
+ * test((arg) => {}); // oops, implicit any
203
202
  * ```
204
203
  *
205
- * This type can be used to avoid this problem. This union represents the same value space as `unknown`.
204
+ * This type can be used to avoid this problem. This union represents the same
205
+ * value space as `unknown`.
206
206
  */
207
207
 
208
208
  // https://github.com/microsoft/TypeScript/issues/23182#issuecomment-379091887
209
209
 
210
210
  // @TODO: Replace with native `NoInfer` when TS issue gets fixed:
211
211
  // https://github.com/microsoft/TypeScript/pull/57673
212
+ /** @deprecated Use the built-in `NoInfer` type instead */
213
+ /** The full definition of an event, with a string `type`. */
212
214
  /**
213
- * @deprecated Use the built-in `NoInfer` type instead
214
- */
215
- /**
216
- * The full definition of an event, with a string `type`.
217
- */
218
- /**
219
- * The string or object representing the state value relative to the parent state node.
215
+ * The string or object representing the state value relative to the parent
216
+ * state node.
220
217
  *
221
218
  * @remarks
222
- *
223
219
  * - For a child atomic state node, this is a string, e.g., `"pending"`.
224
- *
225
- * - For complex state nodes, this is an object, e.g., `{ success: "someChildState" }`.
220
+ * - For complex state nodes, this is an object, e.g., `{ success:
221
+ * "someChildState" }`.
226
222
  */
227
223
  // TODO: remove once TS fixes this type-widening issue
228
- /** @deprecated use `AnyMachineSnapshot` instead */
224
+ /** @deprecated Use `AnyMachineSnapshot` instead */
229
225
  // TODO: possibly refactor this somehow, use even a simpler type, and maybe even make `machine.options` private or something
230
- /**
231
- * @hidden
232
- */
226
+ /** @ignore */
233
227
  let SpecialTargets = /*#__PURE__*/function (SpecialTargets) {
234
228
  SpecialTargets["Parent"] = "#_parent";
235
229
  SpecialTargets["Internal"] = "#_internal";
236
230
  return SpecialTargets;
237
231
  }({});
238
232
 
239
- /**
240
- * @deprecated Use `AnyActor` instead.
241
- */
233
+ /** @deprecated Use `AnyActor` instead. */
242
234
 
243
235
  // Based on RxJS types
244
236
 
245
- /**
246
- * @deprecated Use `Actor<T>` instead.
247
- */
248
-
249
- // only meant to be used internally for debugging purposes
237
+ /** @deprecated Use `Actor<T>` instead. */
250
238
 
251
239
  /**
252
240
  * Represents logic which can be used by an actor.
@@ -257,6 +245,8 @@ let SpecialTargets = /*#__PURE__*/function (SpecialTargets) {
257
245
  * @template TSystem - The type of the actor system.
258
246
  */
259
247
 
248
+ /** @deprecated */
249
+
260
250
  function resolveSendTo(actorScope, snapshot, args, actionParams, {
261
251
  to,
262
252
  event: eventOrExpr,
@@ -331,10 +321,12 @@ function executeSendTo(actorScope, params) {
331
321
  * Sends an event to an actor.
332
322
  *
333
323
  * @param actor The `ActorRef` to send the event to.
334
- * @param event The event to send, or an expression that evaluates to the event to send
324
+ * @param event The event to send, or an expression that evaluates to the event
325
+ * to send
335
326
  * @param options Send action options
336
- * - `id` - The unique send event identifier (used with `cancel()`).
337
- * - `delay` - The number of milliseconds to delay the sending of the event.
327
+ *
328
+ * - `id` - The unique send event identifier (used with `cancel()`).
329
+ * - `delay` - The number of milliseconds to delay the sending of the event.
338
330
  */
339
331
  function sendTo(to, eventOrExpr, options) {
340
332
  function sendTo(args, params) {
@@ -414,24 +406,26 @@ function resolveEnqueueActions(actorScope, snapshot, args, actionParams, {
414
406
  return [snapshot, undefined, actions];
415
407
  }
416
408
  /**
417
- * Creates an action object that will execute actions that are queued by the `enqueue(action)` function.
409
+ * Creates an action object that will execute actions that are queued by the
410
+ * `enqueue(action)` function.
418
411
  *
419
412
  * @example
420
- ```ts
421
- import { createMachine, enqueueActions } from 'xstate';
422
-
423
- const machine = createMachine({
424
- entry: enqueueActions(({ enqueue, check }) => {
425
- enqueue.assign({ count: 0 });
426
-
427
- if (check('someGuard')) {
428
- enqueue.assign({ count: 1 });
429
- }
430
-
431
- enqueue('someAction');
432
- })
433
- })
434
- ```
413
+ *
414
+ * ```ts
415
+ * import { createMachine, enqueueActions } from 'xstate';
416
+ *
417
+ * const machine = createMachine({
418
+ * entry: enqueueActions(({ enqueue, check }) => {
419
+ * enqueue.assign({ count: 0 });
420
+ *
421
+ * if (check('someGuard')) {
422
+ * enqueue.assign({ count: 1 });
423
+ * }
424
+ *
425
+ * enqueue('someAction');
426
+ * })
427
+ * });
428
+ * ```
435
429
  */
436
430
  function enqueueActions(collect) {
437
431
  function enqueueActions(args, params) {
@@ -464,11 +458,12 @@ function executeLog({
464
458
  }
465
459
  }
466
460
  /**
461
+ * @param expr The expression function to evaluate which will be logged. Takes
462
+ * in 2 arguments:
463
+ *
464
+ * - `ctx` - the current state context
465
+ * - `event` - the event that caused this action to be executed.
467
466
  *
468
- * @param expr The expression function to evaluate which will be logged.
469
- * Takes in 2 arguments:
470
- * - `ctx` - the current state context
471
- * - `event` - the event that caused this action to be executed.
472
467
  * @param label The label to give to the logged expression.
473
468
  */
474
469
  function log(value = ({
@@ -1,10 +1,7 @@
1
1
  'use strict';
2
2
 
3
- var guards_dist_xstateGuards = require('./raise-ff8990f7.cjs.js');
3
+ var guards_dist_xstateGuards = require('./raise-a6298350.cjs.js');
4
4
 
5
- // it's likely-ish that `(TActor & { src: TSrc })['logic']` would be faster
6
- // but it's only possible to do it since https://github.com/microsoft/TypeScript/pull/53098 (TS 5.1)
7
- // and we strive to support TS 5.0 whenever possible
8
5
  function createSpawner(actorScope, {
9
6
  machine,
10
7
  context
@@ -93,34 +90,36 @@ function resolveAssign(actorScope, snapshot, actionArgs, actionParams, {
93
90
  /**
94
91
  * Updates the current context of the machine.
95
92
  *
96
- * @param assignment An object that represents the partial context to update, or a
97
- * function that returns an object that represents the partial context to update.
98
- *
99
93
  * @example
100
- ```ts
101
- import { createMachine, assign } from 'xstate';
102
-
103
- const countMachine = createMachine({
104
- context: {
105
- count: 0,
106
- message: ''
107
- },
108
- on: {
109
- inc: {
110
- actions: assign({
111
- count: ({ context }) => context.count + 1
112
- })
113
- },
114
- updateMessage: {
115
- actions: assign(({ context, event }) => {
116
- return {
117
- message: event.message.trim()
118
- }
119
- })
120
- }
121
- }
122
- });
123
- ```
94
+ *
95
+ * ```ts
96
+ * import { createMachine, assign } from 'xstate';
97
+ *
98
+ * const countMachine = createMachine({
99
+ * context: {
100
+ * count: 0,
101
+ * message: ''
102
+ * },
103
+ * on: {
104
+ * inc: {
105
+ * actions: assign({
106
+ * count: ({ context }) => context.count + 1
107
+ * })
108
+ * },
109
+ * updateMessage: {
110
+ * actions: assign(({ context, event }) => {
111
+ * return {
112
+ * message: event.message.trim()
113
+ * };
114
+ * })
115
+ * }
116
+ * }
117
+ * });
118
+ * ```
119
+ *
120
+ * @param assignment An object that represents the partial context to update, or
121
+ * a function that returns an object that represents the partial context to
122
+ * update.
124
123
  */
125
124
  function assign(assignment) {
126
125
  function assign(args, params) {
@@ -145,43 +144,42 @@ function executeEmit(actorScope, {
145
144
  actorScope.defer(() => actorScope.emit(event));
146
145
  }
147
146
  /**
148
- * Emits an event to event handlers registered on the actor via `actor.on(event, handler)`.
147
+ * Emits an event to event handlers registered on the actor via `actor.on(event,
148
+ * handler)`.
149
149
  *
150
150
  * @example
151
- ```ts
152
- import { emit } from 'xstate';
153
-
154
- const machine = createMachine({
155
- // ...
156
- on: {
157
- something: {
158
- actions: emit({
159
- type: 'emitted',
160
- some: 'data'
161
- })
162
- }
163
- }
164
- // ...
165
- });
166
-
167
- const actor = createActor(machine).start();
168
-
169
- actor.on('emitted', (event) => {
170
- console.log(event);
171
- });
172
-
173
- actor.send({ type: 'something' });
174
- // logs:
175
- // {
176
- // type: 'emitted',
177
- // some: 'data'
178
- // }
179
- ```
180
- */
181
- function emit(
182
- /**
183
- * The event to emit, or an expression that returns an event to emit.
151
+ *
152
+ * ```ts
153
+ * import { emit } from 'xstate';
154
+ *
155
+ * const machine = createMachine({
156
+ * // ...
157
+ * on: {
158
+ * something: {
159
+ * actions: emit({
160
+ * type: 'emitted',
161
+ * some: 'data'
162
+ * })
163
+ * }
164
+ * }
165
+ * // ...
166
+ * });
167
+ *
168
+ * const actor = createActor(machine).start();
169
+ *
170
+ * actor.on('emitted', (event) => {
171
+ * console.log(event);
172
+ * });
173
+ *
174
+ * actor.send({ type: 'something' });
175
+ * // logs:
176
+ * // {
177
+ * // type: 'emitted',
178
+ * // some: 'data'
179
+ * // }
180
+ * ```
184
181
  */
182
+ function emit( /** The event to emit, or an expression that returns an event to emit. */
185
183
  eventOrExpr) {
186
184
  function emit(args, params) {
187
185
  }
@@ -193,62 +191,52 @@ eventOrExpr) {
193
191
  }
194
192
 
195
193
  /**
196
- *
197
194
  * @remarks
198
- *
199
- * `T | unknown` reduces to `unknown` and that can be problematic when it comes to contextual typing.
200
- * It especially is a problem when the union has a function member, like here:
195
+ * `T | unknown` reduces to `unknown` and that can be problematic when it comes
196
+ * to contextual typing. It especially is a problem when the union has a
197
+ * function member, like here:
201
198
  *
202
199
  * ```ts
203
- * declare function test(cbOrVal: ((arg: number) => unknown) | unknown): void;
204
- * test((arg) => {}) // oops, implicit any
200
+ * declare function test(
201
+ * cbOrVal: ((arg: number) => unknown) | unknown
202
+ * ): void;
203
+ * test((arg) => {}); // oops, implicit any
205
204
  * ```
206
205
  *
207
- * This type can be used to avoid this problem. This union represents the same value space as `unknown`.
206
+ * This type can be used to avoid this problem. This union represents the same
207
+ * value space as `unknown`.
208
208
  */
209
209
 
210
210
  // https://github.com/microsoft/TypeScript/issues/23182#issuecomment-379091887
211
211
 
212
212
  // @TODO: Replace with native `NoInfer` when TS issue gets fixed:
213
213
  // https://github.com/microsoft/TypeScript/pull/57673
214
+ /** @deprecated Use the built-in `NoInfer` type instead */
215
+ /** The full definition of an event, with a string `type`. */
214
216
  /**
215
- * @deprecated Use the built-in `NoInfer` type instead
216
- */
217
- /**
218
- * The full definition of an event, with a string `type`.
219
- */
220
- /**
221
- * The string or object representing the state value relative to the parent state node.
217
+ * The string or object representing the state value relative to the parent
218
+ * state node.
222
219
  *
223
220
  * @remarks
224
- *
225
221
  * - For a child atomic state node, this is a string, e.g., `"pending"`.
226
- *
227
- * - For complex state nodes, this is an object, e.g., `{ success: "someChildState" }`.
222
+ * - For complex state nodes, this is an object, e.g., `{ success:
223
+ * "someChildState" }`.
228
224
  */
229
225
  // TODO: remove once TS fixes this type-widening issue
230
- /** @deprecated use `AnyMachineSnapshot` instead */
226
+ /** @deprecated Use `AnyMachineSnapshot` instead */
231
227
  // TODO: possibly refactor this somehow, use even a simpler type, and maybe even make `machine.options` private or something
232
- /**
233
- * @hidden
234
- */
228
+ /** @ignore */
235
229
  let SpecialTargets = /*#__PURE__*/function (SpecialTargets) {
236
230
  SpecialTargets["Parent"] = "#_parent";
237
231
  SpecialTargets["Internal"] = "#_internal";
238
232
  return SpecialTargets;
239
233
  }({});
240
234
 
241
- /**
242
- * @deprecated Use `AnyActor` instead.
243
- */
235
+ /** @deprecated Use `AnyActor` instead. */
244
236
 
245
237
  // Based on RxJS types
246
238
 
247
- /**
248
- * @deprecated Use `Actor<T>` instead.
249
- */
250
-
251
- // only meant to be used internally for debugging purposes
239
+ /** @deprecated Use `Actor<T>` instead. */
252
240
 
253
241
  /**
254
242
  * Represents logic which can be used by an actor.
@@ -259,6 +247,8 @@ let SpecialTargets = /*#__PURE__*/function (SpecialTargets) {
259
247
  * @template TSystem - The type of the actor system.
260
248
  */
261
249
 
250
+ /** @deprecated */
251
+
262
252
  function resolveSendTo(actorScope, snapshot, args, actionParams, {
263
253
  to,
264
254
  event: eventOrExpr,
@@ -333,10 +323,12 @@ function executeSendTo(actorScope, params) {
333
323
  * Sends an event to an actor.
334
324
  *
335
325
  * @param actor The `ActorRef` to send the event to.
336
- * @param event The event to send, or an expression that evaluates to the event to send
326
+ * @param event The event to send, or an expression that evaluates to the event
327
+ * to send
337
328
  * @param options Send action options
338
- * - `id` - The unique send event identifier (used with `cancel()`).
339
- * - `delay` - The number of milliseconds to delay the sending of the event.
329
+ *
330
+ * - `id` - The unique send event identifier (used with `cancel()`).
331
+ * - `delay` - The number of milliseconds to delay the sending of the event.
340
332
  */
341
333
  function sendTo(to, eventOrExpr, options) {
342
334
  function sendTo(args, params) {
@@ -416,24 +408,26 @@ function resolveEnqueueActions(actorScope, snapshot, args, actionParams, {
416
408
  return [snapshot, undefined, actions];
417
409
  }
418
410
  /**
419
- * Creates an action object that will execute actions that are queued by the `enqueue(action)` function.
411
+ * Creates an action object that will execute actions that are queued by the
412
+ * `enqueue(action)` function.
420
413
  *
421
414
  * @example
422
- ```ts
423
- import { createMachine, enqueueActions } from 'xstate';
424
-
425
- const machine = createMachine({
426
- entry: enqueueActions(({ enqueue, check }) => {
427
- enqueue.assign({ count: 0 });
428
-
429
- if (check('someGuard')) {
430
- enqueue.assign({ count: 1 });
431
- }
432
-
433
- enqueue('someAction');
434
- })
435
- })
436
- ```
415
+ *
416
+ * ```ts
417
+ * import { createMachine, enqueueActions } from 'xstate';
418
+ *
419
+ * const machine = createMachine({
420
+ * entry: enqueueActions(({ enqueue, check }) => {
421
+ * enqueue.assign({ count: 0 });
422
+ *
423
+ * if (check('someGuard')) {
424
+ * enqueue.assign({ count: 1 });
425
+ * }
426
+ *
427
+ * enqueue('someAction');
428
+ * })
429
+ * });
430
+ * ```
437
431
  */
438
432
  function enqueueActions(collect) {
439
433
  function enqueueActions(args, params) {
@@ -466,11 +460,12 @@ function executeLog({
466
460
  }
467
461
  }
468
462
  /**
463
+ * @param expr The expression function to evaluate which will be logged. Takes
464
+ * in 2 arguments:
465
+ *
466
+ * - `ctx` - the current state context
467
+ * - `event` - the event that caused this action to be executed.
469
468
  *
470
- * @param expr The expression function to evaluate which will be logged.
471
- * Takes in 2 arguments:
472
- * - `ctx` - the current state context
473
- * - `event` - the event that caused this action to be executed.
474
469
  * @param label The label to give to the logged expression.
475
470
  */
476
471
  function log(value = ({