xstate 5.1.0 → 5.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/actions/dist/xstate-actions.cjs.js +2 -2
- package/actions/dist/xstate-actions.development.cjs.js +2 -2
- package/actions/dist/xstate-actions.development.esm.js +2 -2
- package/actions/dist/xstate-actions.esm.js +2 -2
- package/actions/dist/xstate-actions.umd.min.js +1 -1
- package/actions/dist/xstate-actions.umd.min.js.map +1 -1
- package/actors/dist/xstate-actors.cjs.js +1 -1
- package/actors/dist/xstate-actors.development.cjs.js +1 -1
- package/actors/dist/xstate-actors.development.esm.js +1 -1
- package/actors/dist/xstate-actors.esm.js +1 -1
- package/actors/dist/xstate-actors.umd.min.js +1 -1
- package/actors/dist/xstate-actors.umd.min.js.map +1 -1
- package/dist/declarations/src/index.d.ts +6 -5
- package/dist/declarations/src/spawn.d.ts +3 -2
- package/dist/declarations/src/toPromise.d.ts +24 -0
- package/dist/declarations/src/types.d.ts +2 -0
- package/dist/{log-6e1b5540.esm.js → log-5409ee89.esm.js} +4 -1
- package/dist/{log-2cbae8e5.development.esm.js → log-557e5fa3.development.esm.js} +4 -1
- package/dist/{log-dca6710c.cjs.js → log-74467f02.cjs.js} +4 -1
- package/dist/{log-aa639ffe.development.cjs.js → log-a56e34a9.development.cjs.js} +4 -1
- package/dist/{raise-dd0e6cd2.development.esm.js → raise-0ff85b7b.development.esm.js} +23 -5
- package/dist/{raise-525f78b5.esm.js → raise-5d7ae4b7.esm.js} +23 -5
- package/dist/{raise-23324e7c.development.cjs.js → raise-6fb30f8b.development.cjs.js} +22 -4
- package/dist/{raise-9f420f96.cjs.js → raise-746abff7.cjs.js} +22 -4
- package/dist/xstate.cjs.js +36 -2
- package/dist/xstate.cjs.mjs +1 -0
- package/dist/xstate.development.cjs.js +36 -2
- package/dist/xstate.development.cjs.mjs +1 -0
- package/dist/xstate.development.esm.js +38 -5
- package/dist/xstate.esm.js +38 -5
- package/dist/xstate.umd.min.js +1 -1
- package/dist/xstate.umd.min.js.map +1 -1
- package/guards/dist/xstate-guards.cjs.js +1 -1
- package/guards/dist/xstate-guards.development.cjs.js +1 -1
- package/guards/dist/xstate-guards.development.esm.js +1 -1
- package/guards/dist/xstate-guards.esm.js +1 -1
- package/package.json +1 -1
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import { R as ProcessingStatus, y as resolveReferencedActor, z as createActor, T as cloneMachineSnapshot, U as XSTATE_ERROR, V as createErrorActorEvent, e as evaluateGuard, L as cancel, M as raise, O as spawnChild, Q as stopChild } from './raise-
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import { R as ProcessingStatus, y as resolveReferencedActor, z as createActor, T as cloneMachineSnapshot, U as XSTATE_ERROR, V as createErrorActorEvent, e as evaluateGuard, L as cancel, M as raise, O as spawnChild, Q as stopChild } from './raise-5d7ae4b7.esm.js';
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// it's likely-ish that `(TActor & { src: TSrc })['logic']` would be faster
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// but it's only possible to do it since https://github.com/microsoft/TypeScript/pull/53098 (TS 5.1)
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// and we strive to support TS 5.0 whenever possible
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function createSpawner(actorScope, {
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import { R as ProcessingStatus, y as resolveReferencedActor, z as createActor, T as cloneMachineSnapshot, U as XSTATE_ERROR, V as createErrorActorEvent, e as evaluateGuard, L as cancel, M as raise, O as spawnChild, Q as stopChild } from './raise-
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import { R as ProcessingStatus, y as resolveReferencedActor, z as createActor, T as cloneMachineSnapshot, U as XSTATE_ERROR, V as createErrorActorEvent, e as evaluateGuard, L as cancel, M as raise, O as spawnChild, Q as stopChild } from './raise-0ff85b7b.development.esm.js';
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// it's likely-ish that `(TActor & { src: TSrc })['logic']` would be faster
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// but it's only possible to do it since https://github.com/microsoft/TypeScript/pull/53098 (TS 5.1)
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// and we strive to support TS 5.0 whenever possible
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'use strict';
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var guards_dist_xstateGuards = require('./raise-
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var guards_dist_xstateGuards = require('./raise-746abff7.cjs.js');
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// it's likely-ish that `(TActor & { src: TSrc })['logic']` would be faster
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// but it's only possible to do it since https://github.com/microsoft/TypeScript/pull/53098 (TS 5.1)
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// and we strive to support TS 5.0 whenever possible
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function createSpawner(actorScope, {
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'use strict';
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var guards_dist_xstateGuards = require('./raise-
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var guards_dist_xstateGuards = require('./raise-6fb30f8b.development.cjs.js');
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// but it's only possible to do it since https://github.com/microsoft/TypeScript/pull/53098 (TS 5.1)
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// and we strive to support TS 5.0 whenever possible
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function createSpawner(actorScope, {
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if (this._processingStatus !== ProcessingStatus.Stopped) {
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this.observers.add(observer);
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switch (this._snapshot.status) {
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case 'done':
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try {
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observer.complete?.();
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} catch (err) {
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reportUnhandledError(err);
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}
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break;
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case 'error':
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{
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const err = this._snapshot.error;
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if (!observer.error) {
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reportUnhandledError(err);
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try {
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observer.error(err);
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reportUnhandledError(err);
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}
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}
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break;
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}
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return {
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export { $$ACTOR_TYPE as $, Actor as A, interpret as B, isMachineSnapshot as C,
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export { $$ACTOR_TYPE as $, Actor as A, interpret as B, isMachineSnapshot as C, and as D, not as E, or as F, stateIn as G, getAllOwnEventDescriptors as H, matchesState as I, pathToStateValue as J, toObserver as K, cancel as L, raise as M, NULL_EVENT as N, spawnChild as O, stop as P, stopChild as Q, ProcessingStatus as R, STATE_DELIMITER as S, cloneMachineSnapshot as T, XSTATE_ERROR as U, createErrorActorEvent as V, XSTATE_STOP as X, toTransitionConfigArray as a, formatTransition as b, createInvokeId as c, formatInitialTransition as d, evaluateGuard as e, formatTransitions as f, getDelayedTransitions as g, getCandidates as h, getAllStateNodes as i, getStateNodes as j, createMachineSnapshot as k, isInFinalState as l, mapValues as m, macrostep as n, transitionNode as o, resolveActionsAndContext as p, createInitEvent as q, resolveStateValue as r, microstep as s, toArray as t, getInitialStateNodes as u, isStateId as v, getStateNodeByPath as w, getPersistedSnapshot as x, resolveReferencedActor as y, createActor as z };
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this.observers.add(observer);
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try {
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}
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break;
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reportUnhandledError(err);
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try {
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}
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}
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break;
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}
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export { $$ACTOR_TYPE as $, Actor as A, interpret as B, isMachineSnapshot as C,
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export { $$ACTOR_TYPE as $, Actor as A, interpret as B, isMachineSnapshot as C, and as D, not as E, or as F, stateIn as G, getAllOwnEventDescriptors as H, matchesState as I, pathToStateValue as J, toObserver as K, cancel as L, raise as M, NULL_EVENT as N, spawnChild as O, stop as P, stopChild as Q, ProcessingStatus as R, STATE_DELIMITER as S, cloneMachineSnapshot as T, XSTATE_ERROR as U, createErrorActorEvent as V, XSTATE_STOP as X, toTransitionConfigArray as a, formatTransition as b, createInvokeId as c, formatInitialTransition as d, evaluateGuard as e, formatTransitions as f, getDelayedTransitions as g, getCandidates as h, getAllStateNodes as i, getStateNodes as j, createMachineSnapshot as k, isInFinalState as l, mapValues as m, macrostep as n, transitionNode as o, resolveActionsAndContext as p, createInitEvent as q, resolveStateValue as r, microstep as s, toArray as t, getInitialStateNodes as u, isStateId as v, getStateNodeByPath as w, getPersistedSnapshot as x, resolveReferencedActor as y, createActor as z };
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}
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return {
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package/dist/xstate.cjs.js
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var actors_dist_xstateActors = require('../actors/dist/xstate-actors.cjs.js');
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function toPromise(actor) {
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exports.createEmptyActor = actors_dist_xstateActors.createEmptyActor;
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exports.toPromise = toPromise;
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730
|
+
*
|
|
731
|
+
* const actor = createActor(machine);
|
|
732
|
+
*
|
|
733
|
+
* actor.start();
|
|
734
|
+
*
|
|
735
|
+
* const output = await toPromise(actor);
|
|
736
|
+
*
|
|
737
|
+
* console.log(output);
|
|
738
|
+
* // logs { count: 42 }
|
|
739
|
+
* ```
|
|
740
|
+
*/
|
|
741
|
+
function toPromise(actor) {
|
|
742
|
+
return new Promise((resolve, reject) => {
|
|
743
|
+
actor.subscribe({
|
|
744
|
+
complete: () => {
|
|
745
|
+
resolve(actor.getSnapshot().output);
|
|
746
|
+
},
|
|
747
|
+
error: reject
|
|
748
|
+
});
|
|
749
|
+
});
|
|
750
|
+
}
|
|
751
|
+
|
|
719
752
|
exports.createEmptyActor = actors_dist_xstateActors.createEmptyActor;
|
|
720
753
|
exports.fromCallback = actors_dist_xstateActors.fromCallback;
|
|
721
754
|
exports.fromEventObservable = actors_dist_xstateActors.fromEventObservable;
|
|
@@ -752,4 +785,5 @@ exports.StateMachine = StateMachine;
|
|
|
752
785
|
exports.StateNode = StateNode;
|
|
753
786
|
exports.createMachine = createMachine;
|
|
754
787
|
exports.setup = setup;
|
|
788
|
+
exports.toPromise = toPromise;
|
|
755
789
|
exports.waitFor = waitFor;
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
export { createEmptyActor, fromCallback, fromEventObservable, fromObservable, fromPromise, fromTransition } from '../actors/dist/xstate-actors.development.esm.js';
|
|
2
|
-
import { S as STATE_DELIMITER, m as mapValues, t as toArray, f as formatTransitions, a as toTransitionConfigArray, b as formatTransition, N as NULL_EVENT, e as evaluateGuard, c as createInvokeId, g as getDelayedTransitions, d as formatInitialTransition, h as getCandidates, r as resolveStateValue, i as getAllStateNodes, j as getStateNodes, k as createMachineSnapshot, l as isInFinalState, n as macrostep, o as transitionNode, p as resolveActionsAndContext, q as createInitEvent, s as microstep, u as getInitialStateNodes, v as isStateId, w as getStateNodeByPath, x as getPersistedSnapshot, y as resolveReferencedActor, z as createActor, $ as $$ACTOR_TYPE } from './raise-
|
|
3
|
-
export { A as Actor,
|
|
4
|
-
import { a as assign } from './log-
|
|
5
|
-
export { S as SpecialTargets, a as assign, e as enqueueActions, f as forwardTo, l as log, s as sendParent, b as sendTo } from './log-
|
|
2
|
+
import { S as STATE_DELIMITER, m as mapValues, t as toArray, f as formatTransitions, a as toTransitionConfigArray, b as formatTransition, N as NULL_EVENT, e as evaluateGuard, c as createInvokeId, g as getDelayedTransitions, d as formatInitialTransition, h as getCandidates, r as resolveStateValue, i as getAllStateNodes, j as getStateNodes, k as createMachineSnapshot, l as isInFinalState, n as macrostep, o as transitionNode, p as resolveActionsAndContext, q as createInitEvent, s as microstep, u as getInitialStateNodes, v as isStateId, w as getStateNodeByPath, x as getPersistedSnapshot, y as resolveReferencedActor, z as createActor, $ as $$ACTOR_TYPE } from './raise-0ff85b7b.development.esm.js';
|
|
3
|
+
export { A as Actor, H as __unsafe_getAllOwnEventDescriptors, D as and, L as cancel, z as createActor, j as getStateNodes, B as interpret, C as isMachineSnapshot, I as matchesState, E as not, F as or, J as pathToStateValue, M as raise, O as spawnChild, G as stateIn, P as stop, Q as stopChild, K as toObserver } from './raise-0ff85b7b.development.esm.js';
|
|
4
|
+
import { a as assign } from './log-557e5fa3.development.esm.js';
|
|
5
|
+
export { S as SpecialTargets, a as assign, e as enqueueActions, f as forwardTo, l as log, s as sendParent, b as sendTo } from './log-557e5fa3.development.esm.js';
|
|
6
6
|
import '../dev/dist/xstate-dev.development.esm.js';
|
|
7
7
|
|
|
8
8
|
class SimulatedClock {
|
|
@@ -714,4 +714,37 @@ function setup({
|
|
|
714
714
|
};
|
|
715
715
|
}
|
|
716
716
|
|
|
717
|
-
|
|
717
|
+
/**
|
|
718
|
+
* Returns a promise that resolves to the `output` of the actor when it is done.
|
|
719
|
+
*
|
|
720
|
+
* @example
|
|
721
|
+
* ```ts
|
|
722
|
+
* const machine = createMachine({
|
|
723
|
+
* // ...
|
|
724
|
+
* output: {
|
|
725
|
+
* count: 42
|
|
726
|
+
* }
|
|
727
|
+
* });
|
|
728
|
+
*
|
|
729
|
+
* const actor = createActor(machine);
|
|
730
|
+
*
|
|
731
|
+
* actor.start();
|
|
732
|
+
*
|
|
733
|
+
* const output = await toPromise(actor);
|
|
734
|
+
*
|
|
735
|
+
* console.log(output);
|
|
736
|
+
* // logs { count: 42 }
|
|
737
|
+
* ```
|
|
738
|
+
*/
|
|
739
|
+
function toPromise(actor) {
|
|
740
|
+
return new Promise((resolve, reject) => {
|
|
741
|
+
actor.subscribe({
|
|
742
|
+
complete: () => {
|
|
743
|
+
resolve(actor.getSnapshot().output);
|
|
744
|
+
},
|
|
745
|
+
error: reject
|
|
746
|
+
});
|
|
747
|
+
});
|
|
748
|
+
}
|
|
749
|
+
|
|
750
|
+
export { SimulatedClock, StateMachine, StateNode, createMachine, setup, toPromise, waitFor };
|
package/dist/xstate.esm.js
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
export { createEmptyActor, fromCallback, fromEventObservable, fromObservable, fromPromise, fromTransition } from '../actors/dist/xstate-actors.esm.js';
|
|
2
|
-
import { S as STATE_DELIMITER, m as mapValues, t as toArray, f as formatTransitions, a as toTransitionConfigArray, b as formatTransition, N as NULL_EVENT, e as evaluateGuard, c as createInvokeId, g as getDelayedTransitions, d as formatInitialTransition, h as getCandidates, r as resolveStateValue, i as getAllStateNodes, j as getStateNodes, k as createMachineSnapshot, l as isInFinalState, n as macrostep, o as transitionNode, p as resolveActionsAndContext, q as createInitEvent, s as microstep, u as getInitialStateNodes, v as isStateId, w as getStateNodeByPath, x as getPersistedSnapshot, y as resolveReferencedActor, z as createActor, $ as $$ACTOR_TYPE } from './raise-
|
|
3
|
-
export { A as Actor,
|
|
4
|
-
import { a as assign } from './log-
|
|
5
|
-
export { S as SpecialTargets, a as assign, e as enqueueActions, f as forwardTo, l as log, s as sendParent, b as sendTo } from './log-
|
|
2
|
+
import { S as STATE_DELIMITER, m as mapValues, t as toArray, f as formatTransitions, a as toTransitionConfigArray, b as formatTransition, N as NULL_EVENT, e as evaluateGuard, c as createInvokeId, g as getDelayedTransitions, d as formatInitialTransition, h as getCandidates, r as resolveStateValue, i as getAllStateNodes, j as getStateNodes, k as createMachineSnapshot, l as isInFinalState, n as macrostep, o as transitionNode, p as resolveActionsAndContext, q as createInitEvent, s as microstep, u as getInitialStateNodes, v as isStateId, w as getStateNodeByPath, x as getPersistedSnapshot, y as resolveReferencedActor, z as createActor, $ as $$ACTOR_TYPE } from './raise-5d7ae4b7.esm.js';
|
|
3
|
+
export { A as Actor, H as __unsafe_getAllOwnEventDescriptors, D as and, L as cancel, z as createActor, j as getStateNodes, B as interpret, C as isMachineSnapshot, I as matchesState, E as not, F as or, J as pathToStateValue, M as raise, O as spawnChild, G as stateIn, P as stop, Q as stopChild, K as toObserver } from './raise-5d7ae4b7.esm.js';
|
|
4
|
+
import { a as assign } from './log-5409ee89.esm.js';
|
|
5
|
+
export { S as SpecialTargets, a as assign, e as enqueueActions, f as forwardTo, l as log, s as sendParent, b as sendTo } from './log-5409ee89.esm.js';
|
|
6
6
|
import '../dev/dist/xstate-dev.esm.js';
|
|
7
7
|
|
|
8
8
|
class SimulatedClock {
|
|
@@ -708,4 +708,37 @@ function setup({
|
|
|
708
708
|
};
|
|
709
709
|
}
|
|
710
710
|
|
|
711
|
-
|
|
711
|
+
/**
|
|
712
|
+
* Returns a promise that resolves to the `output` of the actor when it is done.
|
|
713
|
+
*
|
|
714
|
+
* @example
|
|
715
|
+
* ```ts
|
|
716
|
+
* const machine = createMachine({
|
|
717
|
+
* // ...
|
|
718
|
+
* output: {
|
|
719
|
+
* count: 42
|
|
720
|
+
* }
|
|
721
|
+
* });
|
|
722
|
+
*
|
|
723
|
+
* const actor = createActor(machine);
|
|
724
|
+
*
|
|
725
|
+
* actor.start();
|
|
726
|
+
*
|
|
727
|
+
* const output = await toPromise(actor);
|
|
728
|
+
*
|
|
729
|
+
* console.log(output);
|
|
730
|
+
* // logs { count: 42 }
|
|
731
|
+
* ```
|
|
732
|
+
*/
|
|
733
|
+
function toPromise(actor) {
|
|
734
|
+
return new Promise((resolve, reject) => {
|
|
735
|
+
actor.subscribe({
|
|
736
|
+
complete: () => {
|
|
737
|
+
resolve(actor.getSnapshot().output);
|
|
738
|
+
},
|
|
739
|
+
error: reject
|
|
740
|
+
});
|
|
741
|
+
});
|
|
742
|
+
}
|
|
743
|
+
|
|
744
|
+
export { SimulatedClock, StateMachine, StateNode, createMachine, setup, toPromise, waitFor };
|