xstate 5.0.0-beta.52 → 5.0.0-beta.53

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (40) hide show
  1. package/actions/dist/xstate-actions.cjs.js +2 -2
  2. package/actions/dist/xstate-actions.development.cjs.js +2 -2
  3. package/actions/dist/xstate-actions.development.esm.js +2 -2
  4. package/actions/dist/xstate-actions.esm.js +2 -2
  5. package/actions/dist/xstate-actions.umd.min.js +1 -1
  6. package/actions/dist/xstate-actions.umd.min.js.map +1 -1
  7. package/actors/dist/xstate-actors.cjs.js +17 -17
  8. package/actors/dist/xstate-actors.development.cjs.js +17 -17
  9. package/actors/dist/xstate-actors.development.esm.js +17 -17
  10. package/actors/dist/xstate-actors.esm.js +17 -17
  11. package/actors/dist/xstate-actors.umd.min.js +1 -1
  12. package/actors/dist/xstate-actors.umd.min.js.map +1 -1
  13. package/dist/declarations/src/State.d.ts +2 -2
  14. package/dist/declarations/src/StateMachine.d.ts +4 -4
  15. package/dist/declarations/src/StateNode.d.ts +1 -1
  16. package/dist/declarations/src/actors/transition.d.ts +1 -1
  17. package/dist/declarations/src/guards.d.ts +1 -1
  18. package/dist/declarations/src/interpreter.d.ts +5 -5
  19. package/dist/declarations/src/stateUtils.d.ts +9 -9
  20. package/dist/declarations/src/types.d.ts +14 -10
  21. package/dist/{log-826c9895.development.esm.js → log-1fd7d00a.development.esm.js} +23 -23
  22. package/dist/{log-6bc0e1e7.esm.js → log-60ab9eaf.esm.js} +23 -23
  23. package/dist/{log-3d815f5e.cjs.js → log-717bb5a1.cjs.js} +23 -23
  24. package/dist/{log-d160285c.development.cjs.js → log-c8797128.development.cjs.js} +23 -23
  25. package/dist/{raise-1caefe80.development.esm.js → raise-953b1eb5.development.esm.js} +127 -127
  26. package/dist/{raise-367eeb6f.cjs.js → raise-a8367773.cjs.js} +127 -127
  27. package/dist/{raise-f71460d6.esm.js → raise-be2f20bc.esm.js} +127 -127
  28. package/dist/{raise-9dd3e757.development.cjs.js → raise-d9fd8932.development.cjs.js} +127 -127
  29. package/dist/xstate.cjs.js +17 -17
  30. package/dist/xstate.development.cjs.js +17 -17
  31. package/dist/xstate.development.esm.js +19 -19
  32. package/dist/xstate.esm.js +19 -19
  33. package/dist/xstate.umd.min.js +1 -1
  34. package/dist/xstate.umd.min.js.map +1 -1
  35. package/guards/dist/xstate-guards.cjs.js +1 -1
  36. package/guards/dist/xstate-guards.development.cjs.js +1 -1
  37. package/guards/dist/xstate-guards.development.esm.js +1 -1
  38. package/guards/dist/xstate-guards.esm.js +1 -1
  39. package/guards/dist/xstate-guards.umd.min.js.map +1 -1
  40. package/package.json +1 -1
@@ -614,10 +614,14 @@ export interface ActorOptions<TLogic extends AnyActorLogic> {
614
614
  * Actions from machine actors will not be re-executed, because they are assumed to have been already executed.
615
615
  * However, invocations will be restarted, and spawned actors will be restored recursively.
616
616
  *
617
- * Can be generated with {@link Actor.getPersistedState}.
617
+ * Can be generated with {@link Actor.getPersistedSnapshot}.
618
618
  *
619
619
  * @see https://stately.ai/docs/persistence
620
620
  */
621
+ snapshot?: Snapshot<unknown>;
622
+ /**
623
+ * @deprecated Use `snapshot` instead.
624
+ */
621
625
  state?: Snapshot<unknown>;
622
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  /**
623
627
  * The source definition.
@@ -738,7 +742,7 @@ export interface ActorRef<TSnapshot extends Snapshot<unknown>, TEvent extends Ev
738
742
  send: (event: TEvent) => void;
739
743
  start: () => void;
740
744
  getSnapshot: () => TSnapshot;
741
- getPersistedState: () => Snapshot<unknown>;
745
+ getPersistedSnapshot: () => Snapshot<unknown>;
742
746
  stop: () => void;
743
747
  toJSON?: () => any;
744
748
  _parent?: ActorRef<any, any>;
@@ -806,7 +810,7 @@ export interface ActorLogic<TSnapshot extends Snapshot<unknown>, TEvent extends
806
810
  /**
807
811
  * Transition function that processes the current state and an incoming message
808
812
  * to produce a new state.
809
- * @param state - The current state.
813
+ * @param snapshot - The current state.
810
814
  * @param message - The incoming message.
811
815
  * @param ctx - The actor scope.
812
816
  * @returns The new state.
@@ -821,25 +825,25 @@ export interface ActorLogic<TSnapshot extends Snapshot<unknown>, TEvent extends
821
825
  getInitialState: (actorScope: ActorScope<TSnapshot, TEvent, TSystem>, input: TInput) => TSnapshot;
822
826
  /**
823
827
  * Called when Actor is created to restore the internal state of the actor given a persisted state.
824
- * The persisted state can be created by `getPersistedState`.
828
+ * The persisted state can be created by `getPersistedSnapshot`.
825
829
  * @param persistedState - The persisted state to restore from.
826
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  * @param actorScope - The actor scope.
827
831
  * @returns The restored state.
828
832
  */
829
- restoreState?: (persistedState: Snapshot<unknown>, actorScope: ActorScope<TSnapshot, TEvent>) => TSnapshot;
833
+ restoreSnapshot?: (persistedState: Snapshot<unknown>, actorScope: ActorScope<TSnapshot, TEvent>) => TSnapshot;
830
834
  /**
831
835
  * Called when the actor is started.
832
- * @param state - The starting state.
836
+ * @param snapshot - The starting state.
833
837
  * @param actorScope - The actor scope.
834
838
  */
835
- start?: (state: TSnapshot, actorScope: ActorScope<TSnapshot, TEvent>) => void;
839
+ start?: (snapshot: TSnapshot, actorScope: ActorScope<TSnapshot, TEvent>) => void;
836
840
  /**
837
841
  * Obtains the internal state of the actor in a representation which can be be persisted.
838
- * The persisted state can be restored by `restoreState`.
839
- * @param state - The current state.
842
+ * The persisted state can be restored by `restoreSnapshot`.
843
+ * @param snapshot - The current state.
840
844
  * @returns The a representation of the internal state to be persisted.
841
845
  */
842
- getPersistedState: (state: TSnapshot, options?: unknown) => Snapshot<unknown>;
846
+ getPersistedSnapshot: (snapshot: TSnapshot, options?: unknown) => Snapshot<unknown>;
843
847
  }
844
848
  export type AnyActorLogic = ActorLogic<any, // snapshot
845
849
  any, // event
@@ -1,4 +1,4 @@
1
- import { R as ProcessingStatus, y as resolveReferencedActor, z as createActor, T as cloneMachineSnapshot, U as XSTATE_ERROR, V as createErrorActorEvent, e as evaluateGuard, L as cancel, M as raise, O as spawnChild, Q as stopChild } from './raise-1caefe80.development.esm.js';
1
+ import { R as ProcessingStatus, y as resolveReferencedActor, z as createActor, T as cloneMachineSnapshot, U as XSTATE_ERROR, V as createErrorActorEvent, e as evaluateGuard, L as cancel, M as raise, O as spawnChild, Q as stopChild } from './raise-953b1eb5.development.esm.js';
2
2
 
3
3
  function createSpawner(actorScope, {
4
4
  machine,
@@ -53,17 +53,17 @@ function createSpawner(actorScope, {
53
53
  };
54
54
  }
55
55
 
56
- function resolveAssign(actorScope, state, actionArgs, actionParams, {
56
+ function resolveAssign(actorScope, snapshot, actionArgs, actionParams, {
57
57
  assignment
58
58
  }) {
59
- if (!state.context) {
59
+ if (!snapshot.context) {
60
60
  throw new Error('Cannot assign to undefined `context`. Ensure that `context` is defined in the machine config.');
61
61
  }
62
62
  const spawnedChildren = {};
63
63
  const assignArgs = {
64
- context: state.context,
64
+ context: snapshot.context,
65
65
  event: actionArgs.event,
66
- spawn: createSpawner(actorScope, state, actionArgs.event, spawnedChildren),
66
+ spawn: createSpawner(actorScope, snapshot, actionArgs.event, spawnedChildren),
67
67
  self: actorScope?.self,
68
68
  system: actorScope?.system
69
69
  };
@@ -76,13 +76,13 @@ function resolveAssign(actorScope, state, actionArgs, actionParams, {
76
76
  partialUpdate[key] = typeof propAssignment === 'function' ? propAssignment(assignArgs, actionParams) : propAssignment;
77
77
  }
78
78
  }
79
- const updatedContext = Object.assign({}, state.context, partialUpdate);
80
- return [cloneMachineSnapshot(state, {
79
+ const updatedContext = Object.assign({}, snapshot.context, partialUpdate);
80
+ return [cloneMachineSnapshot(snapshot, {
81
81
  context: updatedContext,
82
82
  children: Object.keys(spawnedChildren).length ? {
83
- ...state.children,
83
+ ...snapshot.children,
84
84
  ...spawnedChildren
85
- } : state.children
85
+ } : snapshot.children
86
86
  })];
87
87
  }
88
88
  /**
@@ -166,13 +166,13 @@ let SpecialTargets = /*#__PURE__*/function (SpecialTargets) {
166
166
  * @template TSystem - The type of the actor system.
167
167
  */
168
168
 
169
- function resolveSendTo(actorScope, state, args, actionParams, {
169
+ function resolveSendTo(actorScope, snapshot, args, actionParams, {
170
170
  to,
171
171
  event: eventOrExpr,
172
172
  id,
173
173
  delay
174
174
  }, extra) {
175
- const delaysMap = state.machine.implementations.delays;
175
+ const delaysMap = snapshot.machine.implementations.delays;
176
176
  if (typeof eventOrExpr === 'string') {
177
177
  throw new Error(`Only event objects may be used with sendTo; use sendTo({ type: "${eventOrExpr}" }) instead`);
178
178
  }
@@ -194,26 +194,26 @@ function resolveSendTo(actorScope, state, args, actionParams, {
194
194
  } else if (resolvedTarget.startsWith('#_')) {
195
195
  // SCXML compatibility: https://www.w3.org/TR/scxml/#SCXMLEventProcessor
196
196
  // #_invokeid. If the target is the special term '#_invokeid', where invokeid is the invokeid of an SCXML session that the sending session has created by <invoke>, the Processor must add the event to the external queue of that session.
197
- targetActorRef = state.children[resolvedTarget.slice(2)];
197
+ targetActorRef = snapshot.children[resolvedTarget.slice(2)];
198
198
  } else {
199
- targetActorRef = extra.deferredActorIds?.includes(resolvedTarget) ? resolvedTarget : state.children[resolvedTarget];
199
+ targetActorRef = extra.deferredActorIds?.includes(resolvedTarget) ? resolvedTarget : snapshot.children[resolvedTarget];
200
200
  }
201
201
  if (!targetActorRef) {
202
- throw new Error(`Unable to send event to actor '${resolvedTarget}' from machine '${state.machine.id}'.`);
202
+ throw new Error(`Unable to send event to actor '${resolvedTarget}' from machine '${snapshot.machine.id}'.`);
203
203
  }
204
204
  } else {
205
205
  targetActorRef = resolvedTarget || actorScope?.self;
206
206
  }
207
- return [state, {
207
+ return [snapshot, {
208
208
  to: targetActorRef,
209
209
  event: resolvedEvent,
210
210
  id,
211
211
  delay: resolvedDelay
212
212
  }];
213
213
  }
214
- function retryResolveSendTo(_, state, params) {
214
+ function retryResolveSendTo(_, snapshot, params) {
215
215
  if (typeof params.to === 'string') {
216
- params.to = state.children[params.to];
216
+ params.to = snapshot.children[params.to];
217
217
  }
218
218
  }
219
219
  function executeSendTo(actorScope, params) {
@@ -247,7 +247,7 @@ function sendTo(to, eventOrExpr, options) {
247
247
  throw new Error(`This isn't supposed to be called`);
248
248
  }
249
249
  }
250
- sendTo.type = 'xstate.sendTo';
250
+ sendTo.type = 'xsnapshot.sendTo';
251
251
  sendTo.to = to;
252
252
  sendTo.event = eventOrExpr;
253
253
  sendTo.id = options?.id;
@@ -305,7 +305,7 @@ function escalate(errorData, options) {
305
305
  }, options);
306
306
  }
307
307
 
308
- function resolveEnqueueActions(_, state, args, _actionParams, {
308
+ function resolveEnqueueActions(_, snapshot, args, _actionParams, {
309
309
  collect
310
310
  }) {
311
311
  const actions = [];
@@ -334,9 +334,9 @@ function resolveEnqueueActions(_, state, args, _actionParams, {
334
334
  context: args.context,
335
335
  event: args.event,
336
336
  enqueue,
337
- check: guard => evaluateGuard(guard, state.context, args.event, state)
337
+ check: guard => evaluateGuard(guard, snapshot.context, args.event, snapshot)
338
338
  });
339
- return [state, undefined, actions];
339
+ return [snapshot, undefined, actions];
340
340
  }
341
341
  function enqueueActions(collect) {
342
342
  function enqueueActions(args, params) {
@@ -350,11 +350,11 @@ function enqueueActions(collect) {
350
350
  return enqueueActions;
351
351
  }
352
352
 
353
- function resolveLog(_, state, actionArgs, actionParams, {
353
+ function resolveLog(_, snapshot, actionArgs, actionParams, {
354
354
  value,
355
355
  label
356
356
  }) {
357
- return [state, {
357
+ return [snapshot, {
358
358
  value: typeof value === 'function' ? value(actionArgs, actionParams) : value,
359
359
  label
360
360
  }];
@@ -1,4 +1,4 @@
1
- import { R as ProcessingStatus, y as resolveReferencedActor, z as createActor, T as cloneMachineSnapshot, U as XSTATE_ERROR, V as createErrorActorEvent, e as evaluateGuard, L as cancel, M as raise, O as spawnChild, Q as stopChild } from './raise-f71460d6.esm.js';
1
+ import { R as ProcessingStatus, y as resolveReferencedActor, z as createActor, T as cloneMachineSnapshot, U as XSTATE_ERROR, V as createErrorActorEvent, e as evaluateGuard, L as cancel, M as raise, O as spawnChild, Q as stopChild } from './raise-be2f20bc.esm.js';
2
2
 
3
3
  function createSpawner(actorScope, {
4
4
  machine,
@@ -53,17 +53,17 @@ function createSpawner(actorScope, {
53
53
  };
54
54
  }
55
55
 
56
- function resolveAssign(actorScope, state, actionArgs, actionParams, {
56
+ function resolveAssign(actorScope, snapshot, actionArgs, actionParams, {
57
57
  assignment
58
58
  }) {
59
- if (!state.context) {
59
+ if (!snapshot.context) {
60
60
  throw new Error('Cannot assign to undefined `context`. Ensure that `context` is defined in the machine config.');
61
61
  }
62
62
  const spawnedChildren = {};
63
63
  const assignArgs = {
64
- context: state.context,
64
+ context: snapshot.context,
65
65
  event: actionArgs.event,
66
- spawn: createSpawner(actorScope, state, actionArgs.event, spawnedChildren),
66
+ spawn: createSpawner(actorScope, snapshot, actionArgs.event, spawnedChildren),
67
67
  self: actorScope?.self,
68
68
  system: actorScope?.system
69
69
  };
@@ -76,13 +76,13 @@ function resolveAssign(actorScope, state, actionArgs, actionParams, {
76
76
  partialUpdate[key] = typeof propAssignment === 'function' ? propAssignment(assignArgs, actionParams) : propAssignment;
77
77
  }
78
78
  }
79
- const updatedContext = Object.assign({}, state.context, partialUpdate);
80
- return [cloneMachineSnapshot(state, {
79
+ const updatedContext = Object.assign({}, snapshot.context, partialUpdate);
80
+ return [cloneMachineSnapshot(snapshot, {
81
81
  context: updatedContext,
82
82
  children: Object.keys(spawnedChildren).length ? {
83
- ...state.children,
83
+ ...snapshot.children,
84
84
  ...spawnedChildren
85
- } : state.children
85
+ } : snapshot.children
86
86
  })];
87
87
  }
88
88
  /**
@@ -163,13 +163,13 @@ let SpecialTargets = /*#__PURE__*/function (SpecialTargets) {
163
163
  * @template TSystem - The type of the actor system.
164
164
  */
165
165
 
166
- function resolveSendTo(actorScope, state, args, actionParams, {
166
+ function resolveSendTo(actorScope, snapshot, args, actionParams, {
167
167
  to,
168
168
  event: eventOrExpr,
169
169
  id,
170
170
  delay
171
171
  }, extra) {
172
- const delaysMap = state.machine.implementations.delays;
172
+ const delaysMap = snapshot.machine.implementations.delays;
173
173
  if (typeof eventOrExpr === 'string') {
174
174
  throw new Error(`Only event objects may be used with sendTo; use sendTo({ type: "${eventOrExpr}" }) instead`);
175
175
  }
@@ -191,26 +191,26 @@ function resolveSendTo(actorScope, state, args, actionParams, {
191
191
  } else if (resolvedTarget.startsWith('#_')) {
192
192
  // SCXML compatibility: https://www.w3.org/TR/scxml/#SCXMLEventProcessor
193
193
  // #_invokeid. If the target is the special term '#_invokeid', where invokeid is the invokeid of an SCXML session that the sending session has created by <invoke>, the Processor must add the event to the external queue of that session.
194
- targetActorRef = state.children[resolvedTarget.slice(2)];
194
+ targetActorRef = snapshot.children[resolvedTarget.slice(2)];
195
195
  } else {
196
- targetActorRef = extra.deferredActorIds?.includes(resolvedTarget) ? resolvedTarget : state.children[resolvedTarget];
196
+ targetActorRef = extra.deferredActorIds?.includes(resolvedTarget) ? resolvedTarget : snapshot.children[resolvedTarget];
197
197
  }
198
198
  if (!targetActorRef) {
199
- throw new Error(`Unable to send event to actor '${resolvedTarget}' from machine '${state.machine.id}'.`);
199
+ throw new Error(`Unable to send event to actor '${resolvedTarget}' from machine '${snapshot.machine.id}'.`);
200
200
  }
201
201
  } else {
202
202
  targetActorRef = resolvedTarget || actorScope?.self;
203
203
  }
204
- return [state, {
204
+ return [snapshot, {
205
205
  to: targetActorRef,
206
206
  event: resolvedEvent,
207
207
  id,
208
208
  delay: resolvedDelay
209
209
  }];
210
210
  }
211
- function retryResolveSendTo(_, state, params) {
211
+ function retryResolveSendTo(_, snapshot, params) {
212
212
  if (typeof params.to === 'string') {
213
- params.to = state.children[params.to];
213
+ params.to = snapshot.children[params.to];
214
214
  }
215
215
  }
216
216
  function executeSendTo(actorScope, params) {
@@ -241,7 +241,7 @@ function executeSendTo(actorScope, params) {
241
241
  function sendTo(to, eventOrExpr, options) {
242
242
  function sendTo(args, params) {
243
243
  }
244
- sendTo.type = 'xstate.sendTo';
244
+ sendTo.type = 'xsnapshot.sendTo';
245
245
  sendTo.to = to;
246
246
  sendTo.event = eventOrExpr;
247
247
  sendTo.id = options?.id;
@@ -289,7 +289,7 @@ function escalate(errorData, options) {
289
289
  }, options);
290
290
  }
291
291
 
292
- function resolveEnqueueActions(_, state, args, _actionParams, {
292
+ function resolveEnqueueActions(_, snapshot, args, _actionParams, {
293
293
  collect
294
294
  }) {
295
295
  const actions = [];
@@ -318,9 +318,9 @@ function resolveEnqueueActions(_, state, args, _actionParams, {
318
318
  context: args.context,
319
319
  event: args.event,
320
320
  enqueue,
321
- check: guard => evaluateGuard(guard, state.context, args.event, state)
321
+ check: guard => evaluateGuard(guard, snapshot.context, args.event, snapshot)
322
322
  });
323
- return [state, undefined, actions];
323
+ return [snapshot, undefined, actions];
324
324
  }
325
325
  function enqueueActions(collect) {
326
326
  function enqueueActions(args, params) {
@@ -331,11 +331,11 @@ function enqueueActions(collect) {
331
331
  return enqueueActions;
332
332
  }
333
333
 
334
- function resolveLog(_, state, actionArgs, actionParams, {
334
+ function resolveLog(_, snapshot, actionArgs, actionParams, {
335
335
  value,
336
336
  label
337
337
  }) {
338
- return [state, {
338
+ return [snapshot, {
339
339
  value: typeof value === 'function' ? value(actionArgs, actionParams) : value,
340
340
  label
341
341
  }];
@@ -1,6 +1,6 @@
1
1
  'use strict';
2
2
 
3
- var guards_dist_xstateGuards = require('./raise-367eeb6f.cjs.js');
3
+ var guards_dist_xstateGuards = require('./raise-a8367773.cjs.js');
4
4
 
5
5
  function createSpawner(actorScope, {
6
6
  machine,
@@ -55,17 +55,17 @@ function createSpawner(actorScope, {
55
55
  };
56
56
  }
57
57
 
58
- function resolveAssign(actorScope, state, actionArgs, actionParams, {
58
+ function resolveAssign(actorScope, snapshot, actionArgs, actionParams, {
59
59
  assignment
60
60
  }) {
61
- if (!state.context) {
61
+ if (!snapshot.context) {
62
62
  throw new Error('Cannot assign to undefined `context`. Ensure that `context` is defined in the machine config.');
63
63
  }
64
64
  const spawnedChildren = {};
65
65
  const assignArgs = {
66
- context: state.context,
66
+ context: snapshot.context,
67
67
  event: actionArgs.event,
68
- spawn: createSpawner(actorScope, state, actionArgs.event, spawnedChildren),
68
+ spawn: createSpawner(actorScope, snapshot, actionArgs.event, spawnedChildren),
69
69
  self: actorScope?.self,
70
70
  system: actorScope?.system
71
71
  };
@@ -78,13 +78,13 @@ function resolveAssign(actorScope, state, actionArgs, actionParams, {
78
78
  partialUpdate[key] = typeof propAssignment === 'function' ? propAssignment(assignArgs, actionParams) : propAssignment;
79
79
  }
80
80
  }
81
- const updatedContext = Object.assign({}, state.context, partialUpdate);
82
- return [guards_dist_xstateGuards.cloneMachineSnapshot(state, {
81
+ const updatedContext = Object.assign({}, snapshot.context, partialUpdate);
82
+ return [guards_dist_xstateGuards.cloneMachineSnapshot(snapshot, {
83
83
  context: updatedContext,
84
84
  children: Object.keys(spawnedChildren).length ? {
85
- ...state.children,
85
+ ...snapshot.children,
86
86
  ...spawnedChildren
87
- } : state.children
87
+ } : snapshot.children
88
88
  })];
89
89
  }
90
90
  /**
@@ -165,13 +165,13 @@ let SpecialTargets = /*#__PURE__*/function (SpecialTargets) {
165
165
  * @template TSystem - The type of the actor system.
166
166
  */
167
167
 
168
- function resolveSendTo(actorScope, state, args, actionParams, {
168
+ function resolveSendTo(actorScope, snapshot, args, actionParams, {
169
169
  to,
170
170
  event: eventOrExpr,
171
171
  id,
172
172
  delay
173
173
  }, extra) {
174
- const delaysMap = state.machine.implementations.delays;
174
+ const delaysMap = snapshot.machine.implementations.delays;
175
175
  if (typeof eventOrExpr === 'string') {
176
176
  throw new Error(`Only event objects may be used with sendTo; use sendTo({ type: "${eventOrExpr}" }) instead`);
177
177
  }
@@ -193,26 +193,26 @@ function resolveSendTo(actorScope, state, args, actionParams, {
193
193
  } else if (resolvedTarget.startsWith('#_')) {
194
194
  // SCXML compatibility: https://www.w3.org/TR/scxml/#SCXMLEventProcessor
195
195
  // #_invokeid. If the target is the special term '#_invokeid', where invokeid is the invokeid of an SCXML session that the sending session has created by <invoke>, the Processor must add the event to the external queue of that session.
196
- targetActorRef = state.children[resolvedTarget.slice(2)];
196
+ targetActorRef = snapshot.children[resolvedTarget.slice(2)];
197
197
  } else {
198
- targetActorRef = extra.deferredActorIds?.includes(resolvedTarget) ? resolvedTarget : state.children[resolvedTarget];
198
+ targetActorRef = extra.deferredActorIds?.includes(resolvedTarget) ? resolvedTarget : snapshot.children[resolvedTarget];
199
199
  }
200
200
  if (!targetActorRef) {
201
- throw new Error(`Unable to send event to actor '${resolvedTarget}' from machine '${state.machine.id}'.`);
201
+ throw new Error(`Unable to send event to actor '${resolvedTarget}' from machine '${snapshot.machine.id}'.`);
202
202
  }
203
203
  } else {
204
204
  targetActorRef = resolvedTarget || actorScope?.self;
205
205
  }
206
- return [state, {
206
+ return [snapshot, {
207
207
  to: targetActorRef,
208
208
  event: resolvedEvent,
209
209
  id,
210
210
  delay: resolvedDelay
211
211
  }];
212
212
  }
213
- function retryResolveSendTo(_, state, params) {
213
+ function retryResolveSendTo(_, snapshot, params) {
214
214
  if (typeof params.to === 'string') {
215
- params.to = state.children[params.to];
215
+ params.to = snapshot.children[params.to];
216
216
  }
217
217
  }
218
218
  function executeSendTo(actorScope, params) {
@@ -243,7 +243,7 @@ function executeSendTo(actorScope, params) {
243
243
  function sendTo(to, eventOrExpr, options) {
244
244
  function sendTo(args, params) {
245
245
  }
246
- sendTo.type = 'xstate.sendTo';
246
+ sendTo.type = 'xsnapshot.sendTo';
247
247
  sendTo.to = to;
248
248
  sendTo.event = eventOrExpr;
249
249
  sendTo.id = options?.id;
@@ -291,7 +291,7 @@ function escalate(errorData, options) {
291
291
  }, options);
292
292
  }
293
293
 
294
- function resolveEnqueueActions(_, state, args, _actionParams, {
294
+ function resolveEnqueueActions(_, snapshot, args, _actionParams, {
295
295
  collect
296
296
  }) {
297
297
  const actions = [];
@@ -320,9 +320,9 @@ function resolveEnqueueActions(_, state, args, _actionParams, {
320
320
  context: args.context,
321
321
  event: args.event,
322
322
  enqueue,
323
- check: guard => guards_dist_xstateGuards.evaluateGuard(guard, state.context, args.event, state)
323
+ check: guard => guards_dist_xstateGuards.evaluateGuard(guard, snapshot.context, args.event, snapshot)
324
324
  });
325
- return [state, undefined, actions];
325
+ return [snapshot, undefined, actions];
326
326
  }
327
327
  function enqueueActions(collect) {
328
328
  function enqueueActions(args, params) {
@@ -333,11 +333,11 @@ function enqueueActions(collect) {
333
333
  return enqueueActions;
334
334
  }
335
335
 
336
- function resolveLog(_, state, actionArgs, actionParams, {
336
+ function resolveLog(_, snapshot, actionArgs, actionParams, {
337
337
  value,
338
338
  label
339
339
  }) {
340
- return [state, {
340
+ return [snapshot, {
341
341
  value: typeof value === 'function' ? value(actionArgs, actionParams) : value,
342
342
  label
343
343
  }];
@@ -1,6 +1,6 @@
1
1
  'use strict';
2
2
 
3
- var guards_dist_xstateGuards = require('./raise-9dd3e757.development.cjs.js');
3
+ var guards_dist_xstateGuards = require('./raise-d9fd8932.development.cjs.js');
4
4
 
5
5
  function createSpawner(actorScope, {
6
6
  machine,
@@ -55,17 +55,17 @@ function createSpawner(actorScope, {
55
55
  };
56
56
  }
57
57
 
58
- function resolveAssign(actorScope, state, actionArgs, actionParams, {
58
+ function resolveAssign(actorScope, snapshot, actionArgs, actionParams, {
59
59
  assignment
60
60
  }) {
61
- if (!state.context) {
61
+ if (!snapshot.context) {
62
62
  throw new Error('Cannot assign to undefined `context`. Ensure that `context` is defined in the machine config.');
63
63
  }
64
64
  const spawnedChildren = {};
65
65
  const assignArgs = {
66
- context: state.context,
66
+ context: snapshot.context,
67
67
  event: actionArgs.event,
68
- spawn: createSpawner(actorScope, state, actionArgs.event, spawnedChildren),
68
+ spawn: createSpawner(actorScope, snapshot, actionArgs.event, spawnedChildren),
69
69
  self: actorScope?.self,
70
70
  system: actorScope?.system
71
71
  };
@@ -78,13 +78,13 @@ function resolveAssign(actorScope, state, actionArgs, actionParams, {
78
78
  partialUpdate[key] = typeof propAssignment === 'function' ? propAssignment(assignArgs, actionParams) : propAssignment;
79
79
  }
80
80
  }
81
- const updatedContext = Object.assign({}, state.context, partialUpdate);
82
- return [guards_dist_xstateGuards.cloneMachineSnapshot(state, {
81
+ const updatedContext = Object.assign({}, snapshot.context, partialUpdate);
82
+ return [guards_dist_xstateGuards.cloneMachineSnapshot(snapshot, {
83
83
  context: updatedContext,
84
84
  children: Object.keys(spawnedChildren).length ? {
85
- ...state.children,
85
+ ...snapshot.children,
86
86
  ...spawnedChildren
87
- } : state.children
87
+ } : snapshot.children
88
88
  })];
89
89
  }
90
90
  /**
@@ -168,13 +168,13 @@ let SpecialTargets = /*#__PURE__*/function (SpecialTargets) {
168
168
  * @template TSystem - The type of the actor system.
169
169
  */
170
170
 
171
- function resolveSendTo(actorScope, state, args, actionParams, {
171
+ function resolveSendTo(actorScope, snapshot, args, actionParams, {
172
172
  to,
173
173
  event: eventOrExpr,
174
174
  id,
175
175
  delay
176
176
  }, extra) {
177
- const delaysMap = state.machine.implementations.delays;
177
+ const delaysMap = snapshot.machine.implementations.delays;
178
178
  if (typeof eventOrExpr === 'string') {
179
179
  throw new Error(`Only event objects may be used with sendTo; use sendTo({ type: "${eventOrExpr}" }) instead`);
180
180
  }
@@ -196,26 +196,26 @@ function resolveSendTo(actorScope, state, args, actionParams, {
196
196
  } else if (resolvedTarget.startsWith('#_')) {
197
197
  // SCXML compatibility: https://www.w3.org/TR/scxml/#SCXMLEventProcessor
198
198
  // #_invokeid. If the target is the special term '#_invokeid', where invokeid is the invokeid of an SCXML session that the sending session has created by <invoke>, the Processor must add the event to the external queue of that session.
199
- targetActorRef = state.children[resolvedTarget.slice(2)];
199
+ targetActorRef = snapshot.children[resolvedTarget.slice(2)];
200
200
  } else {
201
- targetActorRef = extra.deferredActorIds?.includes(resolvedTarget) ? resolvedTarget : state.children[resolvedTarget];
201
+ targetActorRef = extra.deferredActorIds?.includes(resolvedTarget) ? resolvedTarget : snapshot.children[resolvedTarget];
202
202
  }
203
203
  if (!targetActorRef) {
204
- throw new Error(`Unable to send event to actor '${resolvedTarget}' from machine '${state.machine.id}'.`);
204
+ throw new Error(`Unable to send event to actor '${resolvedTarget}' from machine '${snapshot.machine.id}'.`);
205
205
  }
206
206
  } else {
207
207
  targetActorRef = resolvedTarget || actorScope?.self;
208
208
  }
209
- return [state, {
209
+ return [snapshot, {
210
210
  to: targetActorRef,
211
211
  event: resolvedEvent,
212
212
  id,
213
213
  delay: resolvedDelay
214
214
  }];
215
215
  }
216
- function retryResolveSendTo(_, state, params) {
216
+ function retryResolveSendTo(_, snapshot, params) {
217
217
  if (typeof params.to === 'string') {
218
- params.to = state.children[params.to];
218
+ params.to = snapshot.children[params.to];
219
219
  }
220
220
  }
221
221
  function executeSendTo(actorScope, params) {
@@ -249,7 +249,7 @@ function sendTo(to, eventOrExpr, options) {
249
249
  throw new Error(`This isn't supposed to be called`);
250
250
  }
251
251
  }
252
- sendTo.type = 'xstate.sendTo';
252
+ sendTo.type = 'xsnapshot.sendTo';
253
253
  sendTo.to = to;
254
254
  sendTo.event = eventOrExpr;
255
255
  sendTo.id = options?.id;
@@ -307,7 +307,7 @@ function escalate(errorData, options) {
307
307
  }, options);
308
308
  }
309
309
 
310
- function resolveEnqueueActions(_, state, args, _actionParams, {
310
+ function resolveEnqueueActions(_, snapshot, args, _actionParams, {
311
311
  collect
312
312
  }) {
313
313
  const actions = [];
@@ -336,9 +336,9 @@ function resolveEnqueueActions(_, state, args, _actionParams, {
336
336
  context: args.context,
337
337
  event: args.event,
338
338
  enqueue,
339
- check: guard => guards_dist_xstateGuards.evaluateGuard(guard, state.context, args.event, state)
339
+ check: guard => guards_dist_xstateGuards.evaluateGuard(guard, snapshot.context, args.event, snapshot)
340
340
  });
341
- return [state, undefined, actions];
341
+ return [snapshot, undefined, actions];
342
342
  }
343
343
  function enqueueActions(collect) {
344
344
  function enqueueActions(args, params) {
@@ -352,11 +352,11 @@ function enqueueActions(collect) {
352
352
  return enqueueActions;
353
353
  }
354
354
 
355
- function resolveLog(_, state, actionArgs, actionParams, {
355
+ function resolveLog(_, snapshot, actionArgs, actionParams, {
356
356
  value,
357
357
  label
358
358
  }) {
359
- return [state, {
359
+ return [snapshot, {
360
360
  value: typeof value === 'function' ? value(actionArgs, actionParams) : value,
361
361
  label
362
362
  }];