xstate 5.0.0-beta.41 → 5.0.0-beta.42
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/actions/dist/xstate-actions.cjs.js +3 -3
- package/actions/dist/xstate-actions.development.cjs.js +3 -3
- package/actions/dist/xstate-actions.development.esm.js +3 -3
- package/actions/dist/xstate-actions.esm.js +3 -3
- package/actions/dist/xstate-actions.umd.min.js +1 -1
- package/actions/dist/xstate-actions.umd.min.js.map +1 -1
- package/actors/dist/xstate-actors.cjs.js +1 -1
- package/actors/dist/xstate-actors.development.cjs.js +1 -1
- package/actors/dist/xstate-actors.development.esm.js +1 -1
- package/actors/dist/xstate-actors.esm.js +1 -1
- package/actors/dist/xstate-actors.umd.min.js.map +1 -1
- package/dist/declarations/src/State.d.ts +35 -42
- package/dist/declarations/src/StateMachine.d.ts +12 -29
- package/dist/declarations/src/StateNode.d.ts +2 -2
- package/dist/declarations/src/index.d.ts +3 -4
- package/dist/declarations/src/interpreter.d.ts +12 -0
- package/dist/declarations/src/stateUtils.d.ts +7 -8
- package/dist/declarations/src/types.d.ts +112 -15
- package/dist/{interpreter-70ed981b.development.cjs.js → interpreter-23e4041c.development.cjs.js} +23 -10
- package/dist/{interpreter-480db258.esm.js → interpreter-3d0c0ff2.esm.js} +24 -10
- package/dist/{interpreter-fb2829f1.cjs.js → interpreter-b6bdd134.cjs.js} +23 -10
- package/dist/{interpreter-936da690.development.esm.js → interpreter-f2620ea7.development.esm.js} +24 -10
- package/dist/{raise-f757be00.development.esm.js → raise-51ae36e5.development.esm.js} +76 -175
- package/dist/{raise-beae3fd3.cjs.js → raise-6b64c553.cjs.js} +74 -174
- package/dist/{raise-5ab465ed.development.cjs.js → raise-8f482ce9.development.cjs.js} +77 -177
- package/dist/{raise-9d6921da.esm.js → raise-d2084327.esm.js} +73 -172
- package/dist/{send-a931d1b8.esm.js → send-4e732fa5.esm.js} +5 -3
- package/dist/{send-b26e3812.development.esm.js → send-7a350091.development.esm.js} +5 -3
- package/dist/{send-ca5f706c.cjs.js → send-85b562d8.cjs.js} +5 -3
- package/dist/{send-fb87a01a.development.cjs.js → send-cc8f864e.development.cjs.js} +5 -3
- package/dist/xstate.cjs.js +23 -49
- package/dist/xstate.cjs.mjs +0 -2
- package/dist/xstate.development.cjs.js +23 -49
- package/dist/xstate.development.cjs.mjs +0 -2
- package/dist/xstate.development.esm.js +27 -51
- package/dist/xstate.esm.js +27 -51
- package/dist/xstate.umd.min.js +1 -1
- package/dist/xstate.umd.min.js.map +1 -1
- package/guards/dist/xstate-guards.cjs.js +2 -2
- package/guards/dist/xstate-guards.development.cjs.js +2 -2
- package/guards/dist/xstate-guards.development.esm.js +2 -2
- package/guards/dist/xstate-guards.esm.js +2 -2
- package/guards/dist/xstate-guards.umd.min.js.map +1 -1
- package/package.json +1 -1
- package/dist/declarations/src/mapState.d.ts +0 -3
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@@ -2,18 +2,17 @@ export * from "./actions.js";
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export * from "./actors/index.js";
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export { SimulatedClock } from "./SimulatedClock.js";
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export { type Spawner } from "./spawn.js";
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export { StateMachine
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export { StateMachine } from "./StateMachine.js";
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export { getStateNodes } from "./stateUtils.js";
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export * from "./typegenTypes.js";
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export * from "./types.js";
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export { waitFor } from "./waitFor.js";
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import { Actor, createActor, interpret, Interpreter } from "./interpreter.js";
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import { createMachine } from "./Machine.js";
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import { State } from "./State.js";
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export { type MachineSnapshot } from "./State.js";
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import { StateNode } from "./StateNode.js";
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export { matchesState, pathToStateValue, toObserver } from "./utils.js";
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export { Actor, createActor, createMachine, interpret,
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export { Actor, createActor, createMachine, interpret, StateNode, type Interpreter };
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export type { InspectedActorEvent, InspectedEventEvent, InspectedSnapshotEvent, InspectionEvent } from "./system.js";
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export { and, not, or, stateIn } from "./guards.js";
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declare global {
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@@ -136,6 +136,18 @@ export declare class Actor<TLogic extends AnyActorLogic> implements ActorRef<Eve
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xstate$$type: number;
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id: string;
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};
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/**
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* Obtain the internal state of the actor, which can be persisted.
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*
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* @remarks
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* The internal state can be persisted from any actor, not only machines.
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*
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* Note that the persisted state is not the same as the snapshot from {@link Actor.getSnapshot}. Persisted state represents the internal state of the actor, while snapshots represent the actor's last emitted value.
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*
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* Can be restored with {@link ActorOptions.state}
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*
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* @see https://stately.ai/docs/persistence
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*/
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getPersistedState(): Snapshot<unknown>;
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[symbolObservable](): InteropSubscribable<SnapshotFrom<TLogic>>;
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/**
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import {
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import { MachineSnapshot } from "./State.js";
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import type { StateNode } from "./StateNode.js";
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import { AnyEventObject, AnyHistoryValue, AnyState, AnyStateNode, AnyTransitionDefinition, DelayedTransitionDefinition, EventObject, InitialTransitionConfig, InitialTransitionDefinition, MachineContext, StateValue, StateValueMap, TransitionDefinition, TODO, UnknownAction, AnyTransitionConfig, AnyActorScope } from "./types.js";
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type Configuration<TContext extends MachineContext, TE extends EventObject> = Iterable<StateNode<TContext, TE>>;
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@@ -34,13 +34,13 @@ export declare function getStateNodeByPath(stateNode: AnyStateNode, statePath: s
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/**
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* Returns the state nodes represented by the current state value.
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*
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* @param
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* @param stateValue The state value or State instance
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*/
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export declare function getStateNodes<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode,
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export declare function transitionAtomicNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: string, state:
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export declare function transitionCompoundNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: StateValueMap, state:
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export declare function transitionParallelNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: StateValueMap, state:
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export declare function transitionNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: StateValue, state:
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export declare function getStateNodes<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: StateValue): Array<AnyStateNode>;
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export declare function transitionAtomicNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: string, state: MachineSnapshot<TContext, TEvent, any, any, any, any>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>> | undefined;
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export declare function transitionCompoundNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: StateValueMap, state: MachineSnapshot<TContext, TEvent, any, any, any, any>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>> | undefined;
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export declare function transitionParallelNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: StateValueMap, state: MachineSnapshot<TContext, TEvent, any, any, any, any>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>> | undefined;
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export declare function transitionNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: StateValue, state: MachineSnapshot<TContext, TEvent, any, any, any, any>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>> | undefined;
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export declare function removeConflictingTransitions(enabledTransitions: Array<AnyTransitionDefinition>, configuration: Set<AnyStateNode>, historyValue: AnyHistoryValue): Array<AnyTransitionDefinition>;
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/**
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* https://www.w3.org/TR/scxml/#microstepProcedure
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*/
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export declare function resolveStateValue(rootNode: AnyStateNode, stateValue: StateValue): StateValue;
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export declare function stateValuesEqual(a: StateValue | undefined, b: StateValue | undefined): boolean;
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export declare function getInitialConfiguration(rootNode: AnyStateNode): AnyStateNode[];
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export {};
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import type { StateNode } from "./StateNode.js";
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import type {
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import type { MachineSnapshot } from "./State.js";
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import type { Clock, Actor } from "./interpreter.js";
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import type {
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import type { StateMachine } from "./StateMachine.js";
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import { TypegenDisabled, ResolveTypegenMeta, TypegenConstraint, MarkAllImplementationsAsProvided, AreAllImplementationsAssumedToBeProvided } from "./typegenTypes.js";
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import { PromiseActorLogic } from "./actors/promise.js";
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import { Guard, GuardPredicate, UnknownGuard } from "./guards.js";
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@@ -347,11 +347,7 @@ export interface StateMachineDefinition<TContext extends MachineContext, TEvent
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}
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export type AnyStateNode = StateNode<any, any>;
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export type AnyStateNodeDefinition = StateNodeDefinition<any, any>;
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export type AnyState =
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any, // event
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any, // actor
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any, // tags
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any>;
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export type AnyState = MachineSnapshot<any, any, any, any, any, any>;
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export type AnyStateMachine = StateMachine<any, any, any, any, any, any, any, any, any, // delays
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any>;
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export type AnyStateConfig = StateConfig<any, AnyEventObject>;
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event: EventObject;
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}
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export interface StateConfig<TContext extends MachineContext, TEvent extends EventObject> {
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value: StateValue;
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context: TContext;
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historyValue?: HistoryValue<TContext, TEvent>;
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configuration?: Array<StateNode<TContext, TEvent>>;
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configuration: Array<StateNode<TContext, TEvent>>;
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children: Record<string, ActorRef<any, any>>;
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status: 'active' | 'done' | 'error' | 'stopped';
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output?: any;
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error?: unknown;
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tags?: Set<string>;
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machine?: StateMachine<TContext, TEvent, any, any, any, any, any, any, any>;
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}
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export interface ActorOptions<TLogic extends AnyActorLogic> {
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/**
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* The clock that is responsible for setting and clearing timeouts, such as delayed events and transitions.
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*
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* @remarks
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* You can create your own “clock”. The clock interface is an object with two functions/methods:
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*
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* - `setTimeout` - same arguments as `window.setTimeout(fn, timeout)`
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* - `clearTimeout` - same arguments as `window.clearTimeout(id)`
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*
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* By default, the native `setTimeout` and `clearTimeout` functions are used.
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*
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* For testing, XState provides `SimulatedClock`.
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*
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* @see {@link Clock}
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* @see {@link SimulatedClock}
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*/
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clock?: Clock;
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/**
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* Specifies the logger to be used for log(...) actions. Defaults to the native console.log method.
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*/
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* The custom `id` for referencing this service.
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devTools?: boolean | DevToolsAdapter;
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* The system ID to register this actor under
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* Initializes actor logic from a specific persisted internal state.
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*
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*
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* If the state is compatible with the actor logic, when the actor is started it will be at that persisted state.
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* Actions from machine actors will not be re-executed, because they are assumed to have been already executed.
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* However, invocations will be restarted, and spawned actors will be restored recursively.
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*
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* Can be generated with {@link Actor.getPersistedState}.
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*
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*/
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* The source definition.
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*
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* If a callback function is provided, it can accept an inspection event argument. The types of inspection events that can be observed include:
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*
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* - `@xstate.actor` - An actor ref has been created in the system
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* - `@xstate.event` - An event was sent from a source actor ref to a target actor ref in the system
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* - `@xstate.snapshot` - An actor ref emitted a snapshot due to a received event
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*
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* @example
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* ```ts
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* import { createMachine } from 'xstate';
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*
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* const machine = createMachine({
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* // ...
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* });
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* }
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* }
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*
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* if (inspectionEvent.type === '@xstate.event') {
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* }
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*
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* ```
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*
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* Alternately, an observer object (`{ next?, error?, complete? }`) can be provided:
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* @example
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* ```ts
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* const actor = createActor(machine, {
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* inspect: {
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* next: (inspectionEvent) => {
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* if (inspectionEvent.actorRef === actor) {
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* // This event is for the root actor
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* }
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* if (inspectionEvent.type === '@xstate.actor') {
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* }
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* if (inspectionEvent.type === '@xstate.event') {
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* }
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*
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* if (inspectionEvent.type === '@xstate.snapshot') {
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* }
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* });
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* ```
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*/
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|
}
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|
export type AnyActor = Actor<any>;
|
|
@@ -697,9 +794,9 @@ any, // input
|
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any>;
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698
795
|
export type SnapshotFrom<T> = ReturnTypeOrValue<T> extends infer R ? R extends ActorRef<infer _, infer TSnapshot> ? TSnapshot : R extends Actor<infer TLogic> ? SnapshotFrom<TLogic> : R extends StateMachine<infer _TContext, infer _TEvent, infer _TActor, infer _TAction, infer _TGuard, infer _TDelay, infer _TTag, infer _TInput, infer _TOutput, infer _TResolvedTypesMeta> ? StateFrom<R> : R extends ActorLogic<any, any, any, any> ? ReturnType<R['transition']> : R extends ActorScope<infer TSnapshot, infer _, infer __> ? TSnapshot : never : never;
|
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699
796
|
export type EventFromLogic<TLogic extends ActorLogic<any, any, any, any>> = TLogic extends ActorLogic<infer _, infer TEvent, infer __, infer _____> ? TEvent : never;
|
|
700
|
-
type ResolveEventType<T> = ReturnTypeOrValue<T> extends infer R ? R extends StateMachine<infer _TContext, infer TEvent, infer _TActor, infer _TAction, infer _TGuard, infer _TDelay, infer _TTag, infer _TInput, infer _TOutput, infer _TResolvedTypesMeta> ? TEvent : R extends
|
|
797
|
+
type ResolveEventType<T> = ReturnTypeOrValue<T> extends infer R ? R extends StateMachine<infer _TContext, infer TEvent, infer _TActor, infer _TAction, infer _TGuard, infer _TDelay, infer _TTag, infer _TInput, infer _TOutput, infer _TResolvedTypesMeta> ? TEvent : R extends MachineSnapshot<infer _TContext, infer TEvent, infer _TActor, infer _TTag, infer _TOutput, infer _TResolvedTypesMeta> ? TEvent : R extends ActorRef<infer TEvent, infer _> ? TEvent : never : never;
|
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701
798
|
export type EventFrom<T, K extends Prop<TEvent, 'type'> = never, TEvent extends EventObject = ResolveEventType<T>> = IsNever<K> extends true ? TEvent : ExtractEvent<TEvent, K>;
|
|
702
|
-
export type ContextFrom<T> = ReturnTypeOrValue<T> extends infer R ? R extends StateMachine<infer TContext, infer _TEvent, infer _TActor, infer _TAction, infer _TGuard, infer _TDelay, infer _TTag, infer _TInput, infer _TOutput, infer _TTypesMeta> ? TContext : R extends
|
|
799
|
+
export type ContextFrom<T> = ReturnTypeOrValue<T> extends infer R ? R extends StateMachine<infer TContext, infer _TEvent, infer _TActor, infer _TAction, infer _TGuard, infer _TDelay, infer _TTag, infer _TInput, infer _TOutput, infer _TTypesMeta> ? TContext : R extends MachineSnapshot<infer TContext, infer _TEvent, infer _TActor, infer _TTag, infer _TOutput, infer _TResolvedTypesMeta> ? TContext : R extends Actor<infer TActorLogic> ? TActorLogic extends StateMachine<infer TContext, infer _TEvent, infer _TActor, infer _TAction, infer _TGuard, infer _TDelay, infer _TTag, infer _TInput, infer _TOutput, infer _TTypesMeta> ? TContext : never : never : never;
|
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703
800
|
export type InferEvent<E extends EventObject> = {
|
|
704
801
|
[T in E['type']]: {
|
|
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type: T;
|
package/dist/{interpreter-70ed981b.development.cjs.js → interpreter-23e4041c.development.cjs.js}
RENAMED
|
@@ -2,15 +2,6 @@
|
|
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2
2
|
|
|
3
3
|
var dev_dist_xstateDev = require('../dev/dist/xstate-dev.development.cjs.js');
|
|
4
4
|
|
|
5
|
-
const STATE_DELIMITER = '.';
|
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6
|
-
const TARGETLESS_KEY = '';
|
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7
|
-
const NULL_EVENT = '';
|
|
8
|
-
const STATE_IDENTIFIER = '#';
|
|
9
|
-
const WILDCARD = '*';
|
|
10
|
-
const XSTATE_INIT = 'xstate.init';
|
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11
|
-
const XSTATE_ERROR = 'xstate.error';
|
|
12
|
-
const XSTATE_STOP = 'xstate.stop';
|
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13
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-
|
|
14
5
|
class Mailbox {
|
|
15
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|
constructor(_process) {
|
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16
7
|
this._process = _process;
|
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@@ -58,6 +49,15 @@ class Mailbox {
|
|
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58
49
|
}
|
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59
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|
}
|
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60
51
|
|
|
52
|
+
const STATE_DELIMITER = '.';
|
|
53
|
+
const TARGETLESS_KEY = '';
|
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|
+
const NULL_EVENT = '';
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|
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|
+
const STATE_IDENTIFIER = '#';
|
|
56
|
+
const WILDCARD = '*';
|
|
57
|
+
const XSTATE_INIT = 'xstate.init';
|
|
58
|
+
const XSTATE_ERROR = 'xstate.error';
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59
|
+
const XSTATE_STOP = 'xstate.stop';
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+
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/**
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|
* Returns an event that represents an implicit event that
|
|
63
63
|
* is sent after the specified `delay`.
|
|
@@ -811,6 +811,20 @@ class Actor {
|
|
|
811
811
|
id: this.id
|
|
812
812
|
};
|
|
813
813
|
}
|
|
814
|
+
|
|
815
|
+
/**
|
|
816
|
+
* Obtain the internal state of the actor, which can be persisted.
|
|
817
|
+
*
|
|
818
|
+
* @remarks
|
|
819
|
+
* The internal state can be persisted from any actor, not only machines.
|
|
820
|
+
*
|
|
821
|
+
* Note that the persisted state is not the same as the snapshot from {@link Actor.getSnapshot}. Persisted state represents the internal state of the actor, while snapshots represent the actor's last emitted value.
|
|
822
|
+
*
|
|
823
|
+
* Can be restored with {@link ActorOptions.state}
|
|
824
|
+
*
|
|
825
|
+
* @see https://stately.ai/docs/persistence
|
|
826
|
+
*/
|
|
827
|
+
|
|
814
828
|
getPersistedState(options) {
|
|
815
829
|
return this.logic.getPersistedState(this._state, options);
|
|
816
830
|
}
|
|
@@ -888,5 +902,4 @@ exports.resolveReferencedActor = resolveReferencedActor;
|
|
|
888
902
|
exports.toArray = toArray;
|
|
889
903
|
exports.toObserver = toObserver;
|
|
890
904
|
exports.toStatePath = toStatePath;
|
|
891
|
-
exports.toStateValue = toStateValue;
|
|
892
905
|
exports.toTransitionConfigArray = toTransitionConfigArray;
|
|
@@ -1,14 +1,5 @@
|
|
|
1
1
|
import { devToolsAdapter } from '../dev/dist/xstate-dev.esm.js';
|
|
2
2
|
|
|
3
|
-
const STATE_DELIMITER = '.';
|
|
4
|
-
const TARGETLESS_KEY = '';
|
|
5
|
-
const NULL_EVENT = '';
|
|
6
|
-
const STATE_IDENTIFIER = '#';
|
|
7
|
-
const WILDCARD = '*';
|
|
8
|
-
const XSTATE_INIT = 'xstate.init';
|
|
9
|
-
const XSTATE_ERROR = 'xstate.error';
|
|
10
|
-
const XSTATE_STOP = 'xstate.stop';
|
|
11
|
-
|
|
12
3
|
class Mailbox {
|
|
13
4
|
constructor(_process) {
|
|
14
5
|
this._process = _process;
|
|
@@ -56,6 +47,15 @@ class Mailbox {
|
|
|
56
47
|
}
|
|
57
48
|
}
|
|
58
49
|
|
|
50
|
+
const STATE_DELIMITER = '.';
|
|
51
|
+
const TARGETLESS_KEY = '';
|
|
52
|
+
const NULL_EVENT = '';
|
|
53
|
+
const STATE_IDENTIFIER = '#';
|
|
54
|
+
const WILDCARD = '*';
|
|
55
|
+
const XSTATE_INIT = 'xstate.init';
|
|
56
|
+
const XSTATE_ERROR = 'xstate.error';
|
|
57
|
+
const XSTATE_STOP = 'xstate.stop';
|
|
58
|
+
|
|
59
59
|
/**
|
|
60
60
|
* Returns an event that represents an implicit event that
|
|
61
61
|
* is sent after the specified `delay`.
|
|
@@ -798,6 +798,20 @@ class Actor {
|
|
|
798
798
|
id: this.id
|
|
799
799
|
};
|
|
800
800
|
}
|
|
801
|
+
|
|
802
|
+
/**
|
|
803
|
+
* Obtain the internal state of the actor, which can be persisted.
|
|
804
|
+
*
|
|
805
|
+
* @remarks
|
|
806
|
+
* The internal state can be persisted from any actor, not only machines.
|
|
807
|
+
*
|
|
808
|
+
* Note that the persisted state is not the same as the snapshot from {@link Actor.getSnapshot}. Persisted state represents the internal state of the actor, while snapshots represent the actor's last emitted value.
|
|
809
|
+
*
|
|
810
|
+
* Can be restored with {@link ActorOptions.state}
|
|
811
|
+
*
|
|
812
|
+
* @see https://stately.ai/docs/persistence
|
|
813
|
+
*/
|
|
814
|
+
|
|
801
815
|
getPersistedState(options) {
|
|
802
816
|
return this.logic.getPersistedState(this._state, options);
|
|
803
817
|
}
|
|
@@ -847,4 +861,4 @@ const interpret = createActor;
|
|
|
847
861
|
* @deprecated Use `Actor` instead.
|
|
848
862
|
*/
|
|
849
863
|
|
|
850
|
-
export { $$ACTOR_TYPE as $, Actor as A, NULL_EVENT as N, ProcessingStatus as P, STATE_DELIMITER as S, WILDCARD as W, XSTATE_STOP as X, toTransitionConfigArray as a, createInitEvent as b, createInvokeId as c, createActor as d,
|
|
864
|
+
export { $$ACTOR_TYPE as $, Actor as A, NULL_EVENT as N, ProcessingStatus as P, STATE_DELIMITER as S, WILDCARD as W, XSTATE_STOP as X, toTransitionConfigArray as a, createInitEvent as b, createInvokeId as c, createActor as d, interpret as e, matchesState as f, toObserver as g, createErrorActorEvent as h, isErrorActorEvent as i, STATE_IDENTIFIER as j, toStatePath as k, createDoneStateEvent as l, mapValues as m, normalizeTarget as n, resolveOutput as o, pathToStateValue as p, XSTATE_INIT as q, resolveReferencedActor as r, createAfterEvent as s, toArray as t, flatten as u, XSTATE_ERROR as v };
|
|
@@ -2,15 +2,6 @@
|
|
|
2
2
|
|
|
3
3
|
var dev_dist_xstateDev = require('../dev/dist/xstate-dev.cjs.js');
|
|
4
4
|
|
|
5
|
-
const STATE_DELIMITER = '.';
|
|
6
|
-
const TARGETLESS_KEY = '';
|
|
7
|
-
const NULL_EVENT = '';
|
|
8
|
-
const STATE_IDENTIFIER = '#';
|
|
9
|
-
const WILDCARD = '*';
|
|
10
|
-
const XSTATE_INIT = 'xstate.init';
|
|
11
|
-
const XSTATE_ERROR = 'xstate.error';
|
|
12
|
-
const XSTATE_STOP = 'xstate.stop';
|
|
13
|
-
|
|
14
5
|
class Mailbox {
|
|
15
6
|
constructor(_process) {
|
|
16
7
|
this._process = _process;
|
|
@@ -58,6 +49,15 @@ class Mailbox {
|
|
|
58
49
|
}
|
|
59
50
|
}
|
|
60
51
|
|
|
52
|
+
const STATE_DELIMITER = '.';
|
|
53
|
+
const TARGETLESS_KEY = '';
|
|
54
|
+
const NULL_EVENT = '';
|
|
55
|
+
const STATE_IDENTIFIER = '#';
|
|
56
|
+
const WILDCARD = '*';
|
|
57
|
+
const XSTATE_INIT = 'xstate.init';
|
|
58
|
+
const XSTATE_ERROR = 'xstate.error';
|
|
59
|
+
const XSTATE_STOP = 'xstate.stop';
|
|
60
|
+
|
|
61
61
|
/**
|
|
62
62
|
* Returns an event that represents an implicit event that
|
|
63
63
|
* is sent after the specified `delay`.
|
|
@@ -800,6 +800,20 @@ class Actor {
|
|
|
800
800
|
id: this.id
|
|
801
801
|
};
|
|
802
802
|
}
|
|
803
|
+
|
|
804
|
+
/**
|
|
805
|
+
* Obtain the internal state of the actor, which can be persisted.
|
|
806
|
+
*
|
|
807
|
+
* @remarks
|
|
808
|
+
* The internal state can be persisted from any actor, not only machines.
|
|
809
|
+
*
|
|
810
|
+
* Note that the persisted state is not the same as the snapshot from {@link Actor.getSnapshot}. Persisted state represents the internal state of the actor, while snapshots represent the actor's last emitted value.
|
|
811
|
+
*
|
|
812
|
+
* Can be restored with {@link ActorOptions.state}
|
|
813
|
+
*
|
|
814
|
+
* @see https://stately.ai/docs/persistence
|
|
815
|
+
*/
|
|
816
|
+
|
|
803
817
|
getPersistedState(options) {
|
|
804
818
|
return this.logic.getPersistedState(this._state, options);
|
|
805
819
|
}
|
|
@@ -877,5 +891,4 @@ exports.resolveReferencedActor = resolveReferencedActor;
|
|
|
877
891
|
exports.toArray = toArray;
|
|
878
892
|
exports.toObserver = toObserver;
|
|
879
893
|
exports.toStatePath = toStatePath;
|
|
880
|
-
exports.toStateValue = toStateValue;
|
|
881
894
|
exports.toTransitionConfigArray = toTransitionConfigArray;
|
package/dist/{interpreter-936da690.development.esm.js → interpreter-f2620ea7.development.esm.js}
RENAMED
|
@@ -1,14 +1,5 @@
|
|
|
1
1
|
import { devToolsAdapter } from '../dev/dist/xstate-dev.development.esm.js';
|
|
2
2
|
|
|
3
|
-
const STATE_DELIMITER = '.';
|
|
4
|
-
const TARGETLESS_KEY = '';
|
|
5
|
-
const NULL_EVENT = '';
|
|
6
|
-
const STATE_IDENTIFIER = '#';
|
|
7
|
-
const WILDCARD = '*';
|
|
8
|
-
const XSTATE_INIT = 'xstate.init';
|
|
9
|
-
const XSTATE_ERROR = 'xstate.error';
|
|
10
|
-
const XSTATE_STOP = 'xstate.stop';
|
|
11
|
-
|
|
12
3
|
class Mailbox {
|
|
13
4
|
constructor(_process) {
|
|
14
5
|
this._process = _process;
|
|
@@ -56,6 +47,15 @@ class Mailbox {
|
|
|
56
47
|
}
|
|
57
48
|
}
|
|
58
49
|
|
|
50
|
+
const STATE_DELIMITER = '.';
|
|
51
|
+
const TARGETLESS_KEY = '';
|
|
52
|
+
const NULL_EVENT = '';
|
|
53
|
+
const STATE_IDENTIFIER = '#';
|
|
54
|
+
const WILDCARD = '*';
|
|
55
|
+
const XSTATE_INIT = 'xstate.init';
|
|
56
|
+
const XSTATE_ERROR = 'xstate.error';
|
|
57
|
+
const XSTATE_STOP = 'xstate.stop';
|
|
58
|
+
|
|
59
59
|
/**
|
|
60
60
|
* Returns an event that represents an implicit event that
|
|
61
61
|
* is sent after the specified `delay`.
|
|
@@ -809,6 +809,20 @@ class Actor {
|
|
|
809
809
|
id: this.id
|
|
810
810
|
};
|
|
811
811
|
}
|
|
812
|
+
|
|
813
|
+
/**
|
|
814
|
+
* Obtain the internal state of the actor, which can be persisted.
|
|
815
|
+
*
|
|
816
|
+
* @remarks
|
|
817
|
+
* The internal state can be persisted from any actor, not only machines.
|
|
818
|
+
*
|
|
819
|
+
* Note that the persisted state is not the same as the snapshot from {@link Actor.getSnapshot}. Persisted state represents the internal state of the actor, while snapshots represent the actor's last emitted value.
|
|
820
|
+
*
|
|
821
|
+
* Can be restored with {@link ActorOptions.state}
|
|
822
|
+
*
|
|
823
|
+
* @see https://stately.ai/docs/persistence
|
|
824
|
+
*/
|
|
825
|
+
|
|
812
826
|
getPersistedState(options) {
|
|
813
827
|
return this.logic.getPersistedState(this._state, options);
|
|
814
828
|
}
|
|
@@ -858,4 +872,4 @@ const interpret = createActor;
|
|
|
858
872
|
* @deprecated Use `Actor` instead.
|
|
859
873
|
*/
|
|
860
874
|
|
|
861
|
-
export { $$ACTOR_TYPE as $, Actor as A, NULL_EVENT as N, ProcessingStatus as P, STATE_DELIMITER as S, WILDCARD as W, XSTATE_STOP as X, toTransitionConfigArray as a, createInitEvent as b, createInvokeId as c, createActor as d,
|
|
875
|
+
export { $$ACTOR_TYPE as $, Actor as A, NULL_EVENT as N, ProcessingStatus as P, STATE_DELIMITER as S, WILDCARD as W, XSTATE_STOP as X, toTransitionConfigArray as a, createInitEvent as b, createInvokeId as c, createActor as d, interpret as e, matchesState as f, toObserver as g, createErrorActorEvent as h, isErrorActorEvent as i, STATE_IDENTIFIER as j, toStatePath as k, createDoneStateEvent as l, mapValues as m, normalizeTarget as n, resolveOutput as o, pathToStateValue as p, XSTATE_INIT as q, resolveReferencedActor as r, createAfterEvent as s, toArray as t, flatten as u, XSTATE_ERROR as v };
|