xstate 5.0.0-beta.21 → 5.0.0-beta.23
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/actions/dist/xstate-actions.cjs.js +1 -1
- package/actions/dist/xstate-actions.development.cjs.js +1 -1
- package/actions/dist/xstate-actions.development.esm.js +1 -1
- package/actions/dist/xstate-actions.esm.js +1 -1
- package/actions/dist/xstate-actions.umd.min.js +1 -1
- package/actions/dist/xstate-actions.umd.min.js.map +1 -1
- package/actors/dist/xstate-actors.cjs.js +1 -1
- package/actors/dist/xstate-actors.development.cjs.js +1 -1
- package/actors/dist/xstate-actors.development.esm.js +1 -1
- package/actors/dist/xstate-actors.esm.js +1 -1
- package/actors/dist/xstate-actors.umd.min.js.map +1 -1
- package/dev/dist/xstate-dev.umd.min.js.map +1 -1
- package/dist/{actions-a95d2e66.development.cjs.js → actions-0fcd4d15.development.cjs.js} +47 -30
- package/dist/{actions-5039c951.esm.js → actions-bf7f6679.esm.js} +45 -30
- package/dist/{actions-c619a105.cjs.js → actions-e83129c5.cjs.js} +47 -30
- package/dist/{actions-49f0501e.development.esm.js → actions-f6b5002d.development.esm.js} +45 -30
- package/dist/declarations/src/Machine.d.ts +2 -2
- package/dist/declarations/src/State.d.ts +5 -5
- package/dist/declarations/src/StateMachine.d.ts +24 -18
- package/dist/declarations/src/StateNode.d.ts +8 -8
- package/dist/declarations/src/actions/assign.d.ts +6 -6
- package/dist/declarations/src/actions/cancel.d.ts +7 -7
- package/dist/declarations/src/actions/choose.d.ts +4 -10
- package/dist/declarations/src/actions/log.d.ts +7 -7
- package/dist/declarations/src/actions/pure.d.ts +5 -17
- package/dist/declarations/src/actions/raise.d.ts +3 -3
- package/dist/declarations/src/actions/send.d.ts +22 -22
- package/dist/declarations/src/actions/stop.d.ts +7 -7
- package/dist/declarations/src/dev/index.d.ts +6 -6
- package/dist/declarations/src/index.d.ts +3 -2
- package/dist/declarations/src/interpreter.d.ts +31 -17
- package/dist/declarations/src/stateUtils.d.ts +12 -12
- package/dist/declarations/src/typegenTypes.d.ts +1 -1
- package/dist/declarations/src/types.d.ts +117 -136
- package/dist/declarations/src/utils.d.ts +8 -8
- package/dist/xstate.cjs.js +12 -9
- package/dist/xstate.cjs.mjs +3 -1
- package/dist/xstate.development.cjs.js +12 -9
- package/dist/xstate.development.cjs.mjs +3 -1
- package/dist/xstate.development.esm.js +9 -8
- package/dist/xstate.esm.js +9 -8
- package/dist/xstate.umd.min.js +1 -1
- package/dist/xstate.umd.min.js.map +1 -1
- package/guards/dist/xstate-guards.cjs.js +1 -1
- package/guards/dist/xstate-guards.development.cjs.js +1 -1
- package/guards/dist/xstate-guards.development.esm.js +1 -1
- package/guards/dist/xstate-guards.esm.js +1 -1
- package/guards/dist/xstate-guards.umd.min.js.map +1 -1
- package/package.json +1 -1
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@@ -939,7 +939,7 @@ function toActorRef(actorRefLike) {
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}
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const emptyLogic = fromTransition(_ => undefined, undefined);
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function createEmptyActor() {
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return
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return createActor(emptyLogic);
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}
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/**
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@@ -995,6 +995,11 @@ let ActorStatus = /*#__PURE__*/function (ActorStatus) {
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ActorStatus[ActorStatus["Stopped"] = 2] = "Stopped";
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return ActorStatus;
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}({});
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/**
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* @deprecated Use `ActorStatus` instead.
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*/
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const InterpreterStatus = ActorStatus;
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const defaultOptions = {
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deferEvents: true,
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clock: {
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logger: console.log.bind(console),
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devTools: false
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};
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class
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class Actor {
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/**
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* The current state of the
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* The current internal state of the actor.
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*/
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/**
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*/
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/**
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* Creates a new
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* Creates a new actor instance for the given logic with the provided options, if any.
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*
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* @param logic The logic to
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* @param options
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* @param logic The logic to create an actor from
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* @param options Actor options
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*/
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constructor(logic, options) {
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this.logic = logic;
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}
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};
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// Ensure that the send method is bound to this
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// Ensure that the send method is bound to this Actor instance
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// if destructured
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this.send = this.send.bind(this);
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this._initState();
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}
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/**
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* Starts the
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* Starts the Actor from the initial state
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*/
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start() {
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if (this.status === ActorStatus.Running) {
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}
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/**
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* Stops the
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* Stops the Actor and unsubscribe all listeners.
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*/
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stop() {
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if (this._parent) {
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}
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_stopProcedure() {
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if (this.status !== ActorStatus.Running) {
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//
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// Actor already stopped; do nothing
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return this;
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}
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}
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/**
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* Sends an event to the running
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* Sends an event to the running Actor to trigger a transition.
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*
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* @param event The event to send
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*/
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}
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/**
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* Creates a new
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* Creates a new `ActorRef` instance for the given machine with the provided options, if any.
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*
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* @param machine The machine to
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* @param options
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* @param machine The machine to create an actor from
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* @param options `ActorRef` options
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*/
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function
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const interpreter = new
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function createActor(logic, options) {
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const interpreter = new Actor(logic, options);
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return interpreter;
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}
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/**
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* Creates a new Interpreter instance for the given machine with the provided options, if any.
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*
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* @deprecated Use `createActor` instead
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*/
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const interpret = createActor;
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/**
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* @deprecated Use `Actor` instead.
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*/
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function resolve$6(actorContext, state, actionArgs, {
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id,
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systemId,
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if (referenced) {
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const configuredInput = input || referenced.input;
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actorRef =
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actorRef = createActor(referenced.src, {
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src,
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for (const action of actions) {
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const
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const isInline = typeof action === 'function';
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const resolved = isInline ? action :
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// the existing type of `.actions` assumes non-nullable `TExpressionAction`
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// it's fine to cast this here to get a common type and lack of errors in the rest of the code
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// our logic below makes sure that we call those 2 "variants" correctly
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machine.implementations.actions[typeof action === 'string' ? action : action.type];
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event,
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action: isInline ? undefined : typeof action === 'string' ? {
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type: action
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*/
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get
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context: args.context,
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export {
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export { fromObservable as $, microstep as A, isAtomicStateNode as B, isStateId as C, getStateNodeByPath as D, getPersistedState as E, resolveReferencedActor as F, createActor as G, matchesState as H, sendTo as I, sendParent as J, forwardTo as K, interpret as L, Actor as M, NULL_EVENT as N, ActorStatus as O, InterpreterStatus as P, doneInvoke as Q, cancel as R, STATE_DELIMITER as S, choose as T, log as U, pure as V, raise as W, stop as X, pathToStateValue as Y, toObserver as Z, fromPromise as _, toTransitionConfigArray as a, fromCallback as a0, fromEventObservable as a1, fromTransition as a2, stateIn as a3, not as a4, and as a5, or as a6, ConstantPrefix as a7, SpecialTargets as a8, startSignalType as a9, stopSignalType as aa, startSignal as ab, stopSignal as ac, isSignal as ad, isActorRef as ae, toActorRef as af, createEmptyActor as ag, toGuardDefinition as ah, constantPrefixes as ai, after as aj, done as ak, error as al, escalate as am, formatTransition as b, memo as c, flatten as d, evaluateGuard as e, formatTransitions as f, createInvokeId as g, getDelayedTransitions as h, formatInitialTransition as i, getCandidates as j, toInvokeConfig as k, getConfiguration as l, mapValues as m, getStateNodes as n, isInFinalState as o, State as p, isErrorEvent as q, resolveStateValue as r, cloneState as s, toArray as t, macrostep as u, transitionNode as v, getInitialConfiguration as w, resolveActionsAndContext as x, assign as y, createInitEvent as z };
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import { MachineConfig, EventObject, MachineContext, InternalMachineImplementations, ParameterizedObject, ProvidedActor, AnyEventObject } from "./types.js";
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import { MachineConfig, EventObject, MachineContext, InternalMachineImplementations, ParameterizedObject, ProvidedActor, AnyEventObject, NonReducibleUnknown } from "./types.js";
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export declare function createMachine<TContext extends MachineContext, TEvent extends EventObject = AnyEventObject, TActor extends ProvidedActor = ProvidedActor, TInput = any, TTypesMeta extends TypegenConstraint = TypegenDisabled>(config: MachineConfig<TContext, TEvent,
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export declare function createMachine<TContext extends MachineContext, TEvent extends EventObject = AnyEventObject, TActor extends ProvidedActor = ProvidedActor, TInput = any, TOutput = NonReducibleUnknown, TAction extends ParameterizedObject = ParameterizedObject, TTypesMeta extends TypegenConstraint = TypegenDisabled>(config: MachineConfig<TContext, TEvent, TAction, TActor, TInput, TOutput, TTypesMeta>, implementations?: InternalMachineImplementations<TContext, TEvent, TAction, TActor, ResolveTypegenMeta<TTypesMeta, TEvent, TAction, TActor>>): StateMachine<TContext, TEvent, TAction, TActor, TInput, TOutput, ResolveTypegenMeta<TTypesMeta, TEvent, TAction, TActor>>;
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export declare class State<TContext extends MachineContext, TEvent extends EventObject, TActor extends ProvidedActor, TOutput, TResolvedTypesMeta = TypegenDisabled> {
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static from<TContext extends MachineContext, TEvent extends EventObject = EventObject>(stateValue: State<TContext, TEvent, TODO, any> | StateValue, context: TContext | undefined, machine: AnyStateMachine): State<TContext, TEvent, TODO, any>;
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static from<TContext extends MachineContext, TEvent extends EventObject = EventObject>(stateValue: State<TContext, TEvent, TODO, any, any> | StateValue, context: TContext | undefined, machine: AnyStateMachine): State<TContext, TEvent, TODO, any, any>;
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get nextEvents(): Array<string>;
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get meta(): Record<string, any>;
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}
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export declare function cloneState<TState extends AnyState>(state: TState, config?: Partial<StateConfig<any, any>>): TState;
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import type { ActorContext, ActorLogic, EventObject, InternalMachineImplementations, MachineConfig, MachineContext, MachineImplementationsSimplified, MachineTypes, NoInfer, StateConfig, StateMachineDefinition, StateValue, TransitionDefinition, PersistedMachineState, ParameterizedObject, AnyActorContext, ProvidedActor, Equals, TODO } from "./types.js";
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export declare const STATE_IDENTIFIER = "#";
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export declare const WILDCARD = "*";
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export declare class StateMachine<TContext extends MachineContext, TEvent extends EventObject, TAction extends ParameterizedObject, TActor extends ProvidedActor, TInput, TResolvedTypesMeta = ResolveTypegenMeta<TypegenDisabled, NoInfer<TEvent>, TAction, TActor>> implements ActorLogic<TEvent, State<TContext, TEvent, TActor, TResolvedTypesMeta>, State<TContext, TEvent, TActor, TResolvedTypesMeta>, PersistedMachineState<State<TContext, TEvent, TActor, TResolvedTypesMeta>>, TODO, TInput,
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export declare class StateMachine<TContext extends MachineContext, TEvent extends EventObject, TAction extends ParameterizedObject, TActor extends ProvidedActor, TInput, TOutput, TResolvedTypesMeta = ResolveTypegenMeta<TypegenDisabled, NoInfer<TEvent>, TAction, TActor>> implements ActorLogic<TEvent, State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>, State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>, PersistedMachineState<State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>>, TODO, TInput, TOutput> {
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/**
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* The raw config used to create the machine.
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config: MachineConfig<TContext, TEvent, any, any, any>;
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config: MachineConfig<TContext, TEvent, any, any, any, TOutput, any>;
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* The machine's own version.
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*/
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version?: string;
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implementations: MachineImplementationsSimplified<TContext, TEvent>;
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types: MachineTypes<TContext, TEvent, TActor, TInput>;
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types: MachineTypes<TContext, TEvent, TAction, TActor, TInput, TOutput>;
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idMap: Map<string, StateNode<TContext, TEvent>>;
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root: StateNode<TContext, TEvent>;
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@@ -25,7 +25,7 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
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config: MachineConfig<TContext, TEvent, any, any, any>, implementations?: MachineImplementationsSimplified<TContext, TEvent>);
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config: MachineConfig<TContext, TEvent, any, any, any, TOutput, any>, implementations?: MachineImplementationsSimplified<TContext, TEvent>);
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/**
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@@ -35,7 +35,7 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
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*
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*/
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provide(implementations: InternalMachineImplementations<TContext, TEvent, TAction, TActor, TResolvedTypesMeta, true>): StateMachine<TContext, TEvent, TAction, TActor, TInput, AreAllImplementationsAssumedToBeProvided<TResolvedTypesMeta> extends false ? MarkAllImplementationsAsProvided<TResolvedTypesMeta> : TResolvedTypesMeta>;
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+
provide(implementations: InternalMachineImplementations<TContext, TEvent, TAction, TActor, TResolvedTypesMeta, true>): StateMachine<TContext, TEvent, TAction, TActor, TInput, TOutput, AreAllImplementationsAssumedToBeProvided<TResolvedTypesMeta> extends false ? MarkAllImplementationsAsProvided<TResolvedTypesMeta> : TResolvedTypesMeta>;
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/**
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* Resolves the given `state` to a new `State` instance relative to this machine.
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*
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@@ -43,8 +43,8 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
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*
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* @param state The state to resolve
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*/
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resolveState(state: State<TContext, TEvent, TActor, TResolvedTypesMeta>): typeof state;
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resolveStateValue(stateValue: StateValue, ...[context]: Equals<TContext, MachineContext> extends true ? [] : [TContext]): State<TContext, TEvent, TActor, TResolvedTypesMeta>;
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+
resolveState(state: State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>): typeof state;
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+
resolveStateValue(stateValue: StateValue, ...[context]: Equals<TContext, MachineContext> extends true ? [] : [TContext]): State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>;
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/**
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* Determines the next state given the current `state` and received `event`.
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* Calculates a full macrostep from all microsteps.
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@@ -52,7 +52,7 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
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* @param state The current State instance or state value
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* @param event The received event
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*/
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-
transition(state: State<TContext, TEvent, TActor, TResolvedTypesMeta>, event: TEvent, actorCtx: ActorContext<TEvent,
|
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+
transition(state: State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>, event: TEvent, actorCtx: ActorContext<TEvent, typeof state>): State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>;
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/**
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* Determines the next state given the current `state` and `event`.
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* Calculates a microstep.
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@@ -60,8 +60,8 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
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60
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* @param state The current state
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* @param event The received event
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*/
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-
microstep(state: State<TContext, TEvent, TActor, TResolvedTypesMeta>, event: TEvent, actorCtx: AnyActorContext): Array<State<TContext, TEvent, TActor, TResolvedTypesMeta>>;
|
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64
|
-
getTransitionData(state: State<TContext, TEvent, TActor, TResolvedTypesMeta>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>>;
|
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63
|
+
microstep(state: State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>, event: TEvent, actorCtx: AnyActorContext): Array<State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>>;
|
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64
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+
getTransitionData(state: State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>>;
|
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/**
|
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|
* The initial state _before_ evaluating any microsteps.
|
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* This "pre-initial" state is provided to initial actions executed in the initial state.
|
|
@@ -70,21 +70,24 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
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|
/**
|
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* Returns the initial `State` instance, with reference to `self` as an `ActorRef`.
|
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|
*/
|
|
73
|
-
getInitialState(actorCtx: ActorContext<TEvent, State<TContext, TEvent, TActor, TResolvedTypesMeta>>, input?: TInput): State<TContext, TEvent, TActor, TResolvedTypesMeta>;
|
|
74
|
-
start(state: State<TContext, TEvent, TActor, TResolvedTypesMeta>): void;
|
|
73
|
+
getInitialState(actorCtx: ActorContext<TEvent, State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>>, input?: TInput): State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>;
|
|
74
|
+
start(state: State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>): void;
|
|
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|
getStateNodeById(stateId: string): StateNode<TContext, TEvent>;
|
|
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|
get definition(): StateMachineDefinition<TContext, TEvent>;
|
|
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|
toJSON(): StateMachineDefinition<TContext, TEvent>;
|
|
78
|
-
getPersistedState(state: State<TContext, TEvent, TActor, TResolvedTypesMeta>): PersistedMachineState<State<TContext, TEvent, TActor, TResolvedTypesMeta>>;
|
|
79
|
-
createState(stateConfig: State<TContext, TEvent, TActor, TResolvedTypesMeta> | StateConfig<TContext, TEvent>): State<TContext, TEvent, TActor, TResolvedTypesMeta>;
|
|
80
|
-
getStatus(state: State<TContext, TEvent, TActor, TResolvedTypesMeta>): {
|
|
78
|
+
getPersistedState(state: State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>): PersistedMachineState<State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>>;
|
|
79
|
+
createState(stateConfig: State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta> | StateConfig<TContext, TEvent>): State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>;
|
|
80
|
+
getStatus(state: State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>): {
|
|
81
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|
status: string;
|
|
82
|
-
data:
|
|
82
|
+
data: {};
|
|
83
|
+
} | {
|
|
84
|
+
status: string;
|
|
85
|
+
data: TOutput | undefined;
|
|
83
86
|
} | {
|
|
84
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|
status: string;
|
|
85
88
|
data?: undefined;
|
|
86
89
|
};
|
|
87
|
-
restoreState(state: PersistedMachineState<State<TContext, TEvent, TActor, TResolvedTypesMeta>>, _actorCtx: ActorContext<TEvent, State<TContext, TEvent, TActor, TResolvedTypesMeta>>): State<TContext, TEvent, TActor, TResolvedTypesMeta>;
|
|
90
|
+
restoreState(state: PersistedMachineState<State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>>, _actorCtx: ActorContext<TEvent, State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>>): State<TContext, TEvent, TActor, TOutput, TResolvedTypesMeta>;
|
|
88
91
|
/**@deprecated an internal property acting as a "phantom" type, not meant to be used at runtime */
|
|
89
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|
__TContext: TContext;
|
|
90
93
|
/** @deprecated an internal property acting as a "phantom" type, not meant to be used at runtime */
|
|
@@ -94,6 +97,9 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
|
|
|
94
97
|
/** @deprecated an internal property acting as a "phantom" type, not meant to be used at runtime */
|
|
95
98
|
__TActor: TActor;
|
|
96
99
|
/** @deprecated an internal property acting as a "phantom" type, not meant to be used at runtime */
|
|
97
|
-
__TResolvedTypesMeta: TResolvedTypesMeta;
|
|
98
100
|
__TInput: TInput;
|
|
101
|
+
/** @deprecated an internal property acting as a "phantom" type, not meant to be used at runtime */
|
|
102
|
+
__TOutput: TOutput;
|
|
103
|
+
/** @deprecated an internal property acting as a "phantom" type, not meant to be used at runtime */
|
|
104
|
+
__TResolvedTypesMeta: TResolvedTypesMeta;
|
|
99
105
|
}
|
|
@@ -1,16 +1,16 @@
|
|
|
1
1
|
import type { State } from "./State.js";
|
|
2
2
|
import type { StateMachine } from "./StateMachine.js";
|
|
3
|
-
import type {
|
|
3
|
+
import type { DelayedTransitionDefinition, EventObject, InitialTransitionDefinition, InvokeDefinition, MachineContext, Mapper, StateNodeConfig, StateNodeDefinition, StateNodesConfig, TransitionDefinition, TransitionDefinitionMap, TODO, UnknownAction, ParameterizedObject } from "./types.js";
|
|
4
4
|
interface StateNodeOptions<TContext extends MachineContext, TEvent extends EventObject> {
|
|
5
5
|
_key: string;
|
|
6
6
|
_parent?: StateNode<TContext, TEvent>;
|
|
7
|
-
_machine: StateMachine<TContext, TEvent, any, any, any>;
|
|
7
|
+
_machine: StateMachine<TContext, TEvent, any, any, any, any>;
|
|
8
8
|
}
|
|
9
9
|
export declare class StateNode<TContext extends MachineContext = MachineContext, TEvent extends EventObject = EventObject> {
|
|
10
10
|
/**
|
|
11
11
|
* The raw config used to create the machine.
|
|
12
12
|
*/
|
|
13
|
-
config: StateNodeConfig<TContext, TEvent, TODO, TODO>;
|
|
13
|
+
config: StateNodeConfig<TContext, TEvent, TODO, TODO, TODO>;
|
|
14
14
|
/**
|
|
15
15
|
* The relative key of the state node, which represents its location in the overall state value.
|
|
16
16
|
*/
|
|
@@ -47,11 +47,11 @@ export declare class StateNode<TContext extends MachineContext = MachineContext,
|
|
|
47
47
|
/**
|
|
48
48
|
* The action(s) to be executed upon entering the state node.
|
|
49
49
|
*/
|
|
50
|
-
entry:
|
|
50
|
+
entry: UnknownAction[];
|
|
51
51
|
/**
|
|
52
52
|
* The action(s) to be executed upon exiting the state node.
|
|
53
53
|
*/
|
|
54
|
-
exit:
|
|
54
|
+
exit: UnknownAction[];
|
|
55
55
|
/**
|
|
56
56
|
* The parent state node.
|
|
57
57
|
*/
|
|
@@ -80,7 +80,7 @@ export declare class StateNode<TContext extends MachineContext = MachineContext,
|
|
|
80
80
|
/**
|
|
81
81
|
* The raw config used to create the machine.
|
|
82
82
|
*/
|
|
83
|
-
config: StateNodeConfig<TContext, TEvent, TODO, TODO>, options: StateNodeOptions<TContext, TEvent>);
|
|
83
|
+
config: StateNodeConfig<TContext, TEvent, TODO, TODO, TODO>, options: StateNodeOptions<TContext, TEvent>);
|
|
84
84
|
_initialize(): void;
|
|
85
85
|
/**
|
|
86
86
|
* The well-structured state node definition.
|
|
@@ -90,14 +90,14 @@ export declare class StateNode<TContext extends MachineContext = MachineContext,
|
|
|
90
90
|
/**
|
|
91
91
|
* The logic invoked as actors by this state node.
|
|
92
92
|
*/
|
|
93
|
-
get invoke(): Array<InvokeDefinition<TContext, TEvent>>;
|
|
93
|
+
get invoke(): Array<InvokeDefinition<TContext, TEvent, ParameterizedObject>>;
|
|
94
94
|
/**
|
|
95
95
|
* The mapping of events to transitions.
|
|
96
96
|
*/
|
|
97
97
|
get on(): TransitionDefinitionMap<TContext, TEvent>;
|
|
98
98
|
get after(): Array<DelayedTransitionDefinition<TContext, TEvent>>;
|
|
99
99
|
get initial(): InitialTransitionDefinition<TContext, TEvent>;
|
|
100
|
-
next(state: State<TContext, TEvent, TODO>, event: TEvent): TransitionDefinition<TContext, TEvent>[] | undefined;
|
|
100
|
+
next(state: State<TContext, TEvent, TODO, TODO>, event: TEvent): TransitionDefinition<TContext, TEvent>[] | undefined;
|
|
101
101
|
/**
|
|
102
102
|
* The target state value of the history state node, if it exists. This represents the
|
|
103
103
|
* default state value to transition to if no history value exists yet.
|
|
@@ -1,16 +1,16 @@
|
|
|
1
|
-
import type { ActionArgs, AnyActorContext, AnyState, Assigner, EventObject, LowInfer, MachineContext, PropertyAssigner } from "../types.js";
|
|
2
|
-
declare function resolve(actorContext: AnyActorContext, state: AnyState, actionArgs: ActionArgs<any, any>, { assignment }: {
|
|
3
|
-
assignment: Assigner<any, any> | PropertyAssigner<any, any>;
|
|
1
|
+
import type { ActionArgs, AnyActorContext, AnyState, Assigner, EventObject, LowInfer, MachineContext, ParameterizedObject, PropertyAssigner } from "../types.js";
|
|
2
|
+
declare function resolve(actorContext: AnyActorContext, state: AnyState, actionArgs: ActionArgs<any, any, any>, { assignment }: {
|
|
3
|
+
assignment: Assigner<any, any, any> | PropertyAssigner<any, any, any>;
|
|
4
4
|
}): AnyState[];
|
|
5
5
|
/**
|
|
6
6
|
* Updates the current context of the machine.
|
|
7
7
|
*
|
|
8
8
|
* @param assignment An object that represents the partial context to update.
|
|
9
9
|
*/
|
|
10
|
-
export declare function assign<TContext extends MachineContext, TExpressionEvent extends EventObject = EventObject,
|
|
11
|
-
(_: ActionArgs<TContext, TExpressionEvent>): void;
|
|
10
|
+
export declare function assign<TContext extends MachineContext, TExpressionEvent extends EventObject = EventObject, TExpressionAction extends ParameterizedObject | undefined = ParameterizedObject | undefined>(assignment: Assigner<LowInfer<TContext>, TExpressionEvent, TExpressionAction> | PropertyAssigner<LowInfer<TContext>, TExpressionEvent, TExpressionAction>): {
|
|
11
|
+
(_: ActionArgs<TContext, TExpressionEvent, TExpressionAction>): void;
|
|
12
12
|
type: string;
|
|
13
|
-
assignment: Assigner<LowInfer<TContext>, TExpressionEvent> | PropertyAssigner<LowInfer<TContext>, TExpressionEvent>;
|
|
13
|
+
assignment: Assigner<LowInfer<TContext>, TExpressionEvent, TExpressionAction> | PropertyAssigner<LowInfer<TContext>, TExpressionEvent, TExpressionAction>;
|
|
14
14
|
resolve: typeof resolve;
|
|
15
15
|
};
|
|
16
16
|
export {};
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import { AnyActorContext, AnyState, EventObject, MachineContext, ActionArgs } from "../types.js";
|
|
2
|
-
type ResolvableSendId<TContext extends MachineContext, TExpressionEvent extends EventObject> = string | ((args: ActionArgs<TContext, TExpressionEvent>) => string);
|
|
3
|
-
declare function resolve(_: AnyActorContext, state: AnyState, actionArgs: ActionArgs<any, any>, { sendId }: {
|
|
4
|
-
sendId: ResolvableSendId<any, any>;
|
|
1
|
+
import { AnyActorContext, AnyState, EventObject, MachineContext, ActionArgs, ParameterizedObject } from "../types.js";
|
|
2
|
+
type ResolvableSendId<TContext extends MachineContext, TExpressionEvent extends EventObject, TExpressionAction extends ParameterizedObject | undefined> = string | ((args: ActionArgs<TContext, TExpressionEvent, TExpressionAction>) => string);
|
|
3
|
+
declare function resolve(_: AnyActorContext, state: AnyState, actionArgs: ActionArgs<any, any, any>, { sendId }: {
|
|
4
|
+
sendId: ResolvableSendId<any, any, any>;
|
|
5
5
|
}): (string | AnyState)[];
|
|
6
6
|
declare function execute(actorContext: AnyActorContext, resolvedSendId: string): void;
|
|
7
7
|
/**
|
|
@@ -11,10 +11,10 @@ declare function execute(actorContext: AnyActorContext, resolvedSendId: string):
|
|
|
11
11
|
*
|
|
12
12
|
* @param sendId The `id` of the `send(...)` action to cancel.
|
|
13
13
|
*/
|
|
14
|
-
export declare function cancel<TContext extends MachineContext, TExpressionEvent extends EventObject,
|
|
15
|
-
(_: ActionArgs<TContext, TExpressionEvent>): void;
|
|
14
|
+
export declare function cancel<TContext extends MachineContext, TExpressionEvent extends EventObject, TExpressionAction extends ParameterizedObject | undefined>(sendId: ResolvableSendId<TContext, TExpressionEvent, TExpressionAction>): {
|
|
15
|
+
(_: ActionArgs<TContext, TExpressionEvent, TExpressionAction>): void;
|
|
16
16
|
type: string;
|
|
17
|
-
sendId: ResolvableSendId<TContext, TExpressionEvent>;
|
|
17
|
+
sendId: ResolvableSendId<TContext, TExpressionEvent, TExpressionAction>;
|
|
18
18
|
resolve: typeof resolve;
|
|
19
19
|
execute: typeof execute;
|
|
20
20
|
};
|
|
@@ -1,11 +1,5 @@
|
|
|
1
|
-
import { EventObject, ChooseBranch, MachineContext,
|
|
2
|
-
declare function
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
export declare function choose<TContext extends MachineContext, TExpressionEvent extends EventObject, TEvent extends EventObject>(branches: Array<ChooseBranch<TContext, TExpressionEvent>>): {
|
|
6
|
-
(_: ActionArgs<TContext, TExpressionEvent>): void;
|
|
7
|
-
type: string;
|
|
8
|
-
branches: ChooseBranch<TContext, TExpressionEvent, TExpressionEvent>[];
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9
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-
resolve: typeof resolve;
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1
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+
import { EventObject, ChooseBranch, MachineContext, ActionArgs, ParameterizedObject } from "../types.js";
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2
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+
export declare function choose<TContext extends MachineContext, TExpressionEvent extends EventObject, TEvent extends EventObject, TExpressionAction extends ParameterizedObject | undefined, TAction extends ParameterizedObject>(branches: ReadonlyArray<ChooseBranch<TContext, TExpressionEvent, TEvent, TAction>>): {
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3
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+
(args: ActionArgs<TContext, TExpressionEvent, TExpressionAction>): void;
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4
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+
_out_TAction?: TAction | undefined;
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10
5
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};
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11
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-
export {};
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@@ -1,7 +1,7 @@
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1
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-
import { ActionArgs, AnyActorContext, AnyState, EventObject, LogExpr, MachineContext } from "../types.js";
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2
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-
type ResolvableLogValue<TContext extends MachineContext, TExpressionEvent extends EventObject> = string | LogExpr<TContext, TExpressionEvent>;
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3
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-
declare function resolve(_: AnyActorContext, state: AnyState, actionArgs: ActionArgs<any, any>, { value, label }: {
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4
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-
value: ResolvableLogValue<any, any>;
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1
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+
import { ActionArgs, AnyActorContext, AnyState, EventObject, LogExpr, MachineContext, ParameterizedObject } from "../types.js";
|
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2
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+
type ResolvableLogValue<TContext extends MachineContext, TExpressionEvent extends EventObject, TExpressionAction extends ParameterizedObject | undefined> = string | LogExpr<TContext, TExpressionEvent, TExpressionAction>;
|
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3
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+
declare function resolve(_: AnyActorContext, state: AnyState, actionArgs: ActionArgs<any, any, any>, { value, label }: {
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4
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+
value: ResolvableLogValue<any, any, any>;
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5
5
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label: string | undefined;
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6
6
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}): (AnyState | {
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7
7
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value: unknown;
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@@ -19,10 +19,10 @@ declare function execute({ logger }: AnyActorContext, { value, label }: {
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19
19
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* - `event` - the event that caused this action to be executed.
|
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20
20
|
* @param label The label to give to the logged expression.
|
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21
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*/
|
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22
|
-
export declare function log<TContext extends MachineContext, TExpressionEvent extends EventObject,
|
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23
|
-
(_: ActionArgs<TContext, TExpressionEvent>): void;
|
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22
|
+
export declare function log<TContext extends MachineContext, TExpressionEvent extends EventObject, TExpressionAction extends ParameterizedObject | undefined>(value?: ResolvableLogValue<TContext, TExpressionEvent, TExpressionAction>, label?: string): {
|
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23
|
+
(_: ActionArgs<TContext, TExpressionEvent, TExpressionAction>): void;
|
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24
24
|
type: string;
|
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25
|
-
value: ResolvableLogValue<TContext, TExpressionEvent>;
|
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25
|
+
value: ResolvableLogValue<TContext, TExpressionEvent, TExpressionAction>;
|
|
26
26
|
label: string | undefined;
|
|
27
27
|
resolve: typeof resolve;
|
|
28
28
|
execute: typeof execute;
|
|
@@ -1,20 +1,8 @@
|
|
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1
|
-
import {
|
|
2
|
-
declare function
|
|
3
|
-
get: ({ context, event }: {
|
|
4
|
-
context: MachineContext;
|
|
5
|
-
event: EventObject;
|
|
6
|
-
}) => SingleOrArray<Action<any, any, any>> | undefined;
|
|
7
|
-
}): (AnyState | (string | import("../types.js").ParameterizedObject | import("../types.js").ActionFunction<any, any, any, import("../types.js").ParameterizedObject>)[] | undefined)[];
|
|
8
|
-
export declare function pure<TContext extends MachineContext, TExpressionEvent extends EventObject, TEvent extends EventObject = TExpressionEvent>(getActions: ({ context, event }: {
|
|
1
|
+
import { Actions, ActionArgs, EventObject, MachineContext, ParameterizedObject } from "../types.js";
|
|
2
|
+
export declare function pure<TContext extends MachineContext, TExpressionEvent extends EventObject, TEvent extends EventObject = TExpressionEvent, TExpressionAction extends ParameterizedObject | undefined = ParameterizedObject | undefined, TAction extends ParameterizedObject = ParameterizedObject>(getActions: ({ context, event }: {
|
|
9
3
|
context: TContext;
|
|
10
4
|
event: TExpressionEvent;
|
|
11
|
-
}) =>
|
|
12
|
-
(
|
|
13
|
-
|
|
14
|
-
get: ({ context, event }: {
|
|
15
|
-
context: TContext;
|
|
16
|
-
event: TExpressionEvent;
|
|
17
|
-
}) => SingleOrArray<Action<TContext, TExpressionEvent> | string> | undefined;
|
|
18
|
-
resolve: typeof resolve;
|
|
5
|
+
}) => Actions<TContext, TExpressionEvent, TEvent, undefined, TAction> | undefined): {
|
|
6
|
+
(args: ActionArgs<TContext, TExpressionEvent, TExpressionAction>): void;
|
|
7
|
+
_out_TAction?: TAction | undefined;
|
|
19
8
|
};
|
|
20
|
-
export {};
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
import { ActionArgs, EventObject, MachineContext, NoInfer, RaiseActionOptions, SendExpr } from "../types.js";
|
|
1
|
+
import { ActionArgs, EventObject, MachineContext, NoInfer, RaiseActionOptions, SendExpr, ParameterizedObject } from "../types.js";
|
|
2
2
|
/**
|
|
3
3
|
* Raises an event. This places the event in the internal event queue, so that
|
|
4
4
|
* the event is immediately consumed by the machine in the current step.
|
|
5
5
|
*
|
|
6
6
|
* @param eventType The event to raise.
|
|
7
7
|
*/
|
|
8
|
-
export declare function raise<TContext extends MachineContext, TExpressionEvent extends EventObject, TEvent extends EventObject = TExpressionEvent>(eventOrExpr: NoInfer<TEvent> | SendExpr<TContext, TExpressionEvent, NoInfer<TEvent>>, options?: RaiseActionOptions<TContext, TExpressionEvent>): {
|
|
9
|
-
(args: ActionArgs<TContext, TExpressionEvent>): void;
|
|
8
|
+
export declare function raise<TContext extends MachineContext, TExpressionEvent extends EventObject, TEvent extends EventObject = TExpressionEvent, TExpressionAction extends ParameterizedObject | undefined = ParameterizedObject | undefined>(eventOrExpr: NoInfer<TEvent> | SendExpr<TContext, TExpressionEvent, TExpressionAction, NoInfer<TEvent>>, options?: RaiseActionOptions<TContext, TExpressionEvent, TExpressionAction>): {
|
|
9
|
+
(args: ActionArgs<TContext, TExpressionEvent, TExpressionAction>): void;
|
|
10
10
|
_out_TEvent?: TEvent | undefined;
|
|
11
11
|
};
|