xstate 5.0.0-beta.20 → 5.0.0-beta.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/actions/dist/xstate-actions.cjs.js +1 -1
- package/actions/dist/xstate-actions.development.cjs.js +1 -1
- package/actions/dist/xstate-actions.development.esm.js +1 -1
- package/actions/dist/xstate-actions.esm.js +1 -1
- package/actions/dist/xstate-actions.umd.min.js +1 -1
- package/actions/dist/xstate-actions.umd.min.js.map +1 -1
- package/actors/dist/xstate-actors.cjs.js +1 -1
- package/actors/dist/xstate-actors.development.cjs.js +1 -1
- package/actors/dist/xstate-actors.development.esm.js +1 -1
- package/actors/dist/xstate-actors.esm.js +1 -1
- package/actors/dist/xstate-actors.umd.min.js +1 -1
- package/actors/dist/xstate-actors.umd.min.js.map +1 -1
- package/dist/{actions-b299d008.development.esm.js → actions-49f0501e.development.esm.js} +136 -63
- package/dist/{actions-a8a9433c.esm.js → actions-5039c951.esm.js} +134 -64
- package/dist/{actions-d1c41ed3.development.cjs.js → actions-a95d2e66.development.cjs.js} +136 -62
- package/dist/{actions-069d9805.cjs.js → actions-c619a105.cjs.js} +134 -63
- package/dist/declarations/src/Machine.d.ts +2 -2
- package/dist/declarations/src/State.d.ts +4 -7
- package/dist/declarations/src/StateMachine.d.ts +7 -6
- package/dist/declarations/src/StateNode.d.ts +3 -3
- package/dist/declarations/src/actions/send.d.ts +1 -1
- package/dist/declarations/src/actions/stop.d.ts +1 -1
- package/dist/declarations/src/actions.d.ts +2 -2
- package/dist/declarations/src/actors/callback.d.ts +4 -4
- package/dist/declarations/src/actors/observable.d.ts +7 -4
- package/dist/declarations/src/actors/promise.d.ts +4 -4
- package/dist/declarations/src/types.d.ts +41 -29
- package/dist/declarations/src/utils.d.ts +2 -2
- package/dist/xstate.cjs.js +11 -10
- package/dist/xstate.development.cjs.js +11 -10
- package/dist/xstate.development.esm.js +12 -11
- package/dist/xstate.esm.js +12 -11
- package/dist/xstate.umd.min.js +1 -1
- package/dist/xstate.umd.min.js.map +1 -1
- package/guards/dist/xstate-guards.cjs.js +1 -1
- package/guards/dist/xstate-guards.development.cjs.js +1 -1
- package/guards/dist/xstate-guards.development.esm.js +1 -1
- package/guards/dist/xstate-guards.esm.js +1 -1
- package/guards/dist/xstate-guards.umd.min.js.map +1 -1
- package/package.json +1 -1
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@@ -1,5 +1,17 @@
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import { devToolsAdapter } from '../dev/dist/xstate-dev.esm.js';
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/**
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* `T | unknown` reduces to `unknown` and that can be problematic when it comes to contextual typing.
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* It especially is a problem when the union has a function member, like here:
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*
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* ```ts
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* declare function test(cbOrVal: ((arg: number) => unknown) | unknown): void;
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* test((arg) => {}) // oops, implicit any
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* ```
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*
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* This type can be used to avoid this problem. This union represents the same value space as `unknown`.
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*/
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// https://github.com/microsoft/TypeScript/issues/23182#issuecomment-379091887
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/**
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@@ -404,27 +416,15 @@ function toArray(value) {
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}
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return toArrayStrict(value);
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}
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function mapContext(mapper, context, event) {
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function mapContext(mapper, context, event, self) {
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if (typeof mapper === 'function') {
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return mapper({
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context,
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event
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event,
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self
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});
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}
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-
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const args = {
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context,
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event
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};
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for (const key of Object.keys(mapper)) {
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const subMapper = mapper[key];
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if (typeof subMapper === 'function') {
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result[key] = subMapper(args);
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} else {
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result[key] = subMapper;
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}
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}
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return result;
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return mapper;
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}
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function isPromiseLike(value) {
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if (value instanceof Promise) {
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@@ -476,13 +476,12 @@ function toInvokeConfig(invocable, id) {
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};
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}
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function toObserver(nextHandler, errorHandler, completionHandler) {
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const noop = () => {};
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const isObserver = typeof nextHandler === 'object';
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const self = isObserver ? nextHandler :
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const self = isObserver ? nextHandler : undefined;
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return {
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next: (
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error: (
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complete: (
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next: (isObserver ? nextHandler.next : nextHandler)?.bind(self),
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error: (isObserver ? nextHandler.error : errorHandler)?.bind(self),
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complete: (isObserver ? nextHandler.complete : completionHandler)?.bind(self)
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};
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}
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function createInvokeId(stateNodeId, index) {
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}
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function fromCallback(invokeCallback) {
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return {
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config: invokeCallback,
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start: (_state, {
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self
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},
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getSnapshot: () => undefined,
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getPersistedState: ({
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input
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input,
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canceled
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}) => ({
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input,
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canceled
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})
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};
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return logic;
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}
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function fromObservable(observableCreator) {
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const nextEventType = '$$xstate.next';
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const errorEventType = '$$xstate.error';
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const completeEventType = '$$xstate.complete';
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// TODO: add event types
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const logic = {
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return {
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config: observableCreator,
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transition: (state, event, {
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self,
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status: 'error',
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input: undefined,
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data: event.data,
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// TODO: if we keep this as `data` we should reflect this in the type
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subscription: undefined
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};
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case completeEventType:
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subscription: undefined
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})
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};
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return logic;
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}
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/**
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const completeEventType = '$$xstate.complete';
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// TODO: event types
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return {
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config: lazyObservable,
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transition: (state, event) => {
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input: undefined,
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data: event.data,
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subscription: undefined
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};
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}
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const resolveEventType = '$$xstate.resolve';
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input: undefined
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};
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case stopSignalType:
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/**
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* It allows those errors to be detected by global error handlers and reported to bug tracking services
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* without interrupting our own stack of execution.
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*/
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function reportUnhandledError(err) {
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setTimeout(() => {
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throw err;
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});
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}
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function createSystem() {
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deferredFn();
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try {
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observer.next?.(snapshot);
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} catch (err) {
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reportUnhandledError(err);
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}
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this._stopProcedure();
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this._doneEvent = doneInvoke(this.id, status.data);
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case 'error':
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this._stopProcedure();
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}
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}
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subscribe(nextListenerOrObserver, errorListener, completeListener) {
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if (this.status !== ActorStatus.Stopped) {
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} else {
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try {
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observer.complete?.();
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} catch (err) {
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}
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this.status = ActorStatus.Running;
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const status = this.logic.getStatus?.(this._state);
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switch (status?.status) {
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case 'done':
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// a state machine can be "done" upon intialization (it could reach a final state using initial microsteps)
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this.update(this._state);
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// fallthrough
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case 'error':
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}
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try {
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} catch (err) {
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this._stopProcedure();
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this._error(err);
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this._parent?.send(error(this.id, err));
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}
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}
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}
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_process(event) {
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// TODO: reexamine what happens when an action (or a guard or smth) throws
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let nextState;
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let caughtError;
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try {
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if (event.type === stopSignalType) {
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this._stopProcedure();
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this._complete();
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}
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nextState = this.logic.transition(this._state, event, this._actorContext);
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caughtError = {
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};
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}
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if (caughtError) {
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const {
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} = caughtError;
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this._stopProcedure();
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this._error(err);
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this._parent?.send(error(this.id, err));
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return;
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}
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this.update(nextState);
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if (event.type === stopSignalType) {
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this._stopProcedure();
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this._complete();
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_stop() {
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_complete() {
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try {
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observer.complete?.();
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} catch (err) {
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reportUnhandledError(err);
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}
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|
-
_error(
|
|
1253
|
+
_error(err) {
|
|
1254
|
+
if (!this.observers.size) {
|
|
1255
|
+
if (!this._parent) {
|
|
1256
|
+
reportUnhandledError(err);
|
|
1257
|
+
}
|
|
1258
|
+
return;
|
|
1259
|
+
}
|
|
1260
|
+
let reportError = false;
|
|
1202
1261
|
for (const observer of this.observers) {
|
|
1203
|
-
observer.error
|
|
1262
|
+
const errorListener = observer.error;
|
|
1263
|
+
reportError ||= !errorListener;
|
|
1264
|
+
try {
|
|
1265
|
+
errorListener?.(err);
|
|
1266
|
+
} catch (err2) {
|
|
1267
|
+
reportUnhandledError(err2);
|
|
1268
|
+
}
|
|
1204
1269
|
}
|
|
1205
1270
|
this.observers.clear();
|
|
1271
|
+
if (reportError) {
|
|
1272
|
+
reportUnhandledError(err);
|
|
1273
|
+
}
|
|
1206
1274
|
}
|
|
1207
1275
|
_stopProcedure() {
|
|
1208
1276
|
if (this.status !== ActorStatus.Running) {
|
|
@@ -1524,10 +1592,10 @@ function toGuardDefinition(guardConfig, getPredicate) {
|
|
|
1524
1592
|
}
|
|
1525
1593
|
}
|
|
1526
1594
|
|
|
1527
|
-
function getOutput(configuration, context, event) {
|
|
1595
|
+
function getOutput(configuration, context, event, self) {
|
|
1528
1596
|
const machine = configuration[0].machine;
|
|
1529
1597
|
const finalChildStateNode = configuration.find(stateNode => stateNode.type === 'final' && stateNode.parent === machine.root);
|
|
1530
|
-
return finalChildStateNode && finalChildStateNode.output ? mapContext(finalChildStateNode.output, context, event) : undefined;
|
|
1598
|
+
return finalChildStateNode && finalChildStateNode.output ? mapContext(finalChildStateNode.output, context, event, self) : undefined;
|
|
1531
1599
|
}
|
|
1532
1600
|
const isAtomicStateNode = stateNode => stateNode.type === 'atomic' || stateNode.type === 'final';
|
|
1533
1601
|
function getChildren(stateNode) {
|
|
@@ -2143,7 +2211,7 @@ function microstepProcedure(transitions, currentState, mutConfiguration, event,
|
|
|
2143
2211
|
actions.push(...filteredTransitions.flatMap(t => t.actions));
|
|
2144
2212
|
|
|
2145
2213
|
// Enter states
|
|
2146
|
-
enterStates(event, filteredTransitions, mutConfiguration, actions, internalQueue, currentState, historyValue, isInitial);
|
|
2214
|
+
enterStates(event, filteredTransitions, mutConfiguration, actions, internalQueue, currentState, historyValue, isInitial, actorCtx);
|
|
2147
2215
|
const nextConfiguration = [...mutConfiguration];
|
|
2148
2216
|
const done = isInFinalState(nextConfiguration);
|
|
2149
2217
|
if (done) {
|
|
@@ -2152,7 +2220,7 @@ function microstepProcedure(transitions, currentState, mutConfiguration, event,
|
|
|
2152
2220
|
}
|
|
2153
2221
|
try {
|
|
2154
2222
|
const nextState = resolveActionsAndContext(actions, event, currentState, actorCtx);
|
|
2155
|
-
const output = done ? getOutput(nextConfiguration, nextState.context, event) : undefined;
|
|
2223
|
+
const output = done ? getOutput(nextConfiguration, nextState.context, event, actorCtx.self) : undefined;
|
|
2156
2224
|
internalQueue.push(...nextState._internalQueue);
|
|
2157
2225
|
return cloneState(currentState, {
|
|
2158
2226
|
configuration: nextConfiguration,
|
|
@@ -2169,7 +2237,7 @@ function microstepProcedure(transitions, currentState, mutConfiguration, event,
|
|
|
2169
2237
|
throw e;
|
|
2170
2238
|
}
|
|
2171
2239
|
}
|
|
2172
|
-
function enterStates(event, filteredTransitions, mutConfiguration, actions, internalQueue, currentState, historyValue, isInitial) {
|
|
2240
|
+
function enterStates(event, filteredTransitions, mutConfiguration, actions, internalQueue, currentState, historyValue, isInitial, actorContext) {
|
|
2173
2241
|
const statesToEnter = new Set();
|
|
2174
2242
|
const statesForDefaultEntry = new Set();
|
|
2175
2243
|
computeEntrySet(filteredTransitions, historyValue, statesForDefaultEntry, statesToEnter);
|
|
@@ -2197,7 +2265,7 @@ function enterStates(event, filteredTransitions, mutConfiguration, actions, inte
|
|
|
2197
2265
|
if (!parent.parent) {
|
|
2198
2266
|
continue;
|
|
2199
2267
|
}
|
|
2200
|
-
internalQueue.push(done(parent.id, stateNodeToEnter.output ? mapContext(stateNodeToEnter.output, currentState.context, event) : undefined));
|
|
2268
|
+
internalQueue.push(done(parent.id, stateNodeToEnter.output ? mapContext(stateNodeToEnter.output, currentState.context, event, actorContext.self) : undefined));
|
|
2201
2269
|
if (parent.parent) {
|
|
2202
2270
|
const grandparent = parent.parent;
|
|
2203
2271
|
if (grandparent.type === 'parallel') {
|
|
@@ -2517,6 +2585,7 @@ class State {
|
|
|
2517
2585
|
this.value = void 0;
|
|
2518
2586
|
this.done = void 0;
|
|
2519
2587
|
this.output = void 0;
|
|
2588
|
+
this.error = void 0;
|
|
2520
2589
|
this.context = void 0;
|
|
2521
2590
|
this.historyValue = {};
|
|
2522
2591
|
this._internalQueue = void 0;
|
|
@@ -2533,6 +2602,7 @@ class State {
|
|
|
2533
2602
|
this.tags = new Set(flatten(this.configuration.map(sn => sn.tags)));
|
|
2534
2603
|
this.done = config.done ?? false;
|
|
2535
2604
|
this.output = config.output;
|
|
2605
|
+
this.error = config.error;
|
|
2536
2606
|
}
|
|
2537
2607
|
|
|
2538
2608
|
/**
|
|
@@ -2982,4 +3052,4 @@ function createInitEvent(input) {
|
|
|
2982
3052
|
};
|
|
2983
3053
|
}
|
|
2984
3054
|
|
|
2985
|
-
export { fromEventObservable as $,
|
|
3055
|
+
export { fromEventObservable as $, microstep as A, isAtomicStateNode as B, isStateId as C, getStateNodeByPath as D, getPersistedState as E, resolveReferencedActor as F, interpret as G, matchesState as H, sendTo as I, sendParent as J, forwardTo as K, Interpreter as L, ActorStatus as M, NULL_EVENT as N, doneInvoke as O, cancel as P, choose as Q, log as R, STATE_DELIMITER as S, pure as T, raise as U, stop as V, pathToStateValue as W, toObserver as X, fromPromise as Y, fromObservable as Z, fromCallback as _, toTransitionConfigArray as a, fromTransition as a0, stateIn as a1, not as a2, and as a3, or as a4, ConstantPrefix as a5, SpecialTargets as a6, startSignalType as a7, stopSignalType as a8, startSignal as a9, stopSignal as aa, isSignal as ab, isActorRef as ac, toActorRef as ad, createEmptyActor as ae, toGuardDefinition as af, constantPrefixes as ag, after as ah, done as ai, error as aj, escalate as ak, formatTransition as b, memo as c, flatten as d, evaluateGuard as e, formatTransitions as f, createInvokeId as g, getDelayedTransitions as h, formatInitialTransition as i, getCandidates as j, toInvokeConfig as k, getConfiguration as l, mapValues as m, getStateNodes as n, isInFinalState as o, State as p, isErrorEvent as q, resolveStateValue as r, cloneState as s, toArray as t, macrostep as u, transitionNode as v, getInitialConfiguration as w, resolveActionsAndContext as x, assign as y, createInitEvent as z };
|