xstate 5.0.0-beta.19 → 5.0.0-beta.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (44) hide show
  1. package/actions/dist/xstate-actions.cjs.js +1 -1
  2. package/actions/dist/xstate-actions.development.cjs.js +1 -1
  3. package/actions/dist/xstate-actions.development.esm.js +1 -1
  4. package/actions/dist/xstate-actions.esm.js +1 -1
  5. package/actions/dist/xstate-actions.umd.min.js +1 -1
  6. package/actions/dist/xstate-actions.umd.min.js.map +1 -1
  7. package/actors/dist/xstate-actors.cjs.js +1 -1
  8. package/actors/dist/xstate-actors.development.cjs.js +1 -1
  9. package/actors/dist/xstate-actors.development.esm.js +1 -1
  10. package/actors/dist/xstate-actors.esm.js +1 -1
  11. package/actors/dist/xstate-actors.umd.min.js +1 -1
  12. package/actors/dist/xstate-actors.umd.min.js.map +1 -1
  13. package/dist/{actions-72105f77.development.esm.js → actions-49f0501e.development.esm.js} +421 -352
  14. package/dist/{actions-3b74fb92.esm.js → actions-5039c951.esm.js} +489 -423
  15. package/dist/{actions-bce11b97.development.cjs.js → actions-a95d2e66.development.cjs.js} +421 -351
  16. package/dist/{actions-2d912781.cjs.js → actions-c619a105.cjs.js} +489 -422
  17. package/dist/declarations/src/Machine.d.ts +2 -2
  18. package/dist/declarations/src/State.d.ts +12 -4
  19. package/dist/declarations/src/StateMachine.d.ts +17 -16
  20. package/dist/declarations/src/StateNode.d.ts +6 -6
  21. package/dist/declarations/src/actions/send.d.ts +1 -1
  22. package/dist/declarations/src/actions.d.ts +2 -2
  23. package/dist/declarations/src/actors/callback.d.ts +16 -6
  24. package/dist/declarations/src/actors/index.d.ts +4 -4
  25. package/dist/declarations/src/actors/observable.d.ts +14 -11
  26. package/dist/declarations/src/actors/promise.d.ts +14 -8
  27. package/dist/declarations/src/actors/transition.d.ts +6 -6
  28. package/dist/declarations/src/guards.d.ts +2 -2
  29. package/dist/declarations/src/stateUtils.d.ts +8 -8
  30. package/dist/declarations/src/typegenTypes.d.ts +15 -17
  31. package/dist/declarations/src/types.d.ts +131 -79
  32. package/dist/declarations/src/utils.d.ts +3 -3
  33. package/dist/xstate.cjs.js +12 -12
  34. package/dist/xstate.development.cjs.js +12 -12
  35. package/dist/xstate.development.esm.js +13 -13
  36. package/dist/xstate.esm.js +13 -13
  37. package/dist/xstate.umd.min.js +1 -1
  38. package/dist/xstate.umd.min.js.map +1 -1
  39. package/guards/dist/xstate-guards.cjs.js +1 -1
  40. package/guards/dist/xstate-guards.development.cjs.js +1 -1
  41. package/guards/dist/xstate-guards.development.esm.js +1 -1
  42. package/guards/dist/xstate-guards.esm.js +1 -1
  43. package/guards/dist/xstate-guards.umd.min.js.map +1 -1
  44. package/package.json +1 -1
@@ -1,4 +1,4 @@
1
- import { MachineConfig, EventObject, AnyEventObject, MachineContext, ActorMap, InternalMachineImplementations, ParameterizedObject } from "./types.js";
1
+ import { MachineConfig, EventObject, MachineContext, InternalMachineImplementations, ParameterizedObject, ProvidedActor, AnyEventObject } from "./types.js";
2
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  import { TypegenConstraint, TypegenDisabled, ResolveTypegenMeta } from "./typegenTypes.js";
3
3
  import { StateMachine } from "./StateMachine.js";
4
- export declare function createMachine<TContext extends MachineContext, TEvent extends EventObject = AnyEventObject, TActorMap extends ActorMap = ActorMap, TTypesMeta extends TypegenConstraint = TypegenDisabled>(config: MachineConfig<TContext, TEvent, ParameterizedObject, TActorMap, TTypesMeta>, implementations?: InternalMachineImplementations<TContext, TEvent, ResolveTypegenMeta<TTypesMeta, TEvent, ParameterizedObject, TActorMap>>): StateMachine<TContext, TEvent, ParameterizedObject, TActorMap, ResolveTypegenMeta<TTypesMeta, TEvent, ParameterizedObject, TActorMap>>;
4
+ export declare function createMachine<TContext extends MachineContext, TEvent extends EventObject = AnyEventObject, TActor extends ProvidedActor = ProvidedActor, TInput = any, TTypesMeta extends TypegenConstraint = TypegenDisabled>(config: MachineConfig<TContext, TEvent, ParameterizedObject, TActor, TInput, TTypesMeta>, implementations?: InternalMachineImplementations<TContext, TEvent, ParameterizedObject, TActor, ResolveTypegenMeta<TTypesMeta, TEvent, ParameterizedObject, TActor>>): StateMachine<TContext, TEvent, ParameterizedObject, TActor, TInput, ResolveTypegenMeta<TTypesMeta, TEvent, ParameterizedObject, TActor>>;
@@ -1,12 +1,18 @@
1
1
  import type { StateNode } from "./StateNode.js";
2
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  import { TypegenDisabled, TypegenEnabled } from "./typegenTypes.js";
3
- import type { ActorRef, AnyState, AnyStateMachine, EventObject, HistoryValue, MachineContext, PersistedMachineState, Prop, StateConfig, StateValue } from "./types.js";
3
+ import type { ProvidedActor, ActorRefFrom, AnyState, AnyStateMachine, EventObject, HistoryValue, MachineContext, PersistedMachineState, Prop, StateConfig, StateValue, TODO, AnyActorRef, Compute } from "./types.js";
4
+ type ComputeConcreteChildren<TActor extends ProvidedActor> = {
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+ [A in TActor as 'id' extends keyof A ? A['id'] & string : never]?: ActorRefFrom<A['logic']>;
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+ };
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+ type ComputeChildren<TActor extends ProvidedActor> = string extends TActor['src'] ? Record<string, AnyActorRef> : Compute<ComputeConcreteChildren<TActor> & (undefined extends TActor['id'] ? {
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+ [id: string]: TActor extends any ? ActorRefFrom<TActor['logic']> | undefined : never;
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+ } : {})>;
4
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  export declare function isStateConfig<TContext extends MachineContext, TEvent extends EventObject>(state: any): state is StateConfig<TContext, TEvent>;
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  /**
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  * @deprecated Use `isStateConfig(object)` or `state instanceof State` instead.
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  */
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  export declare const isState: typeof isStateConfig;
9
- export declare class State<TContext extends MachineContext, TEvent extends EventObject = EventObject, TResolvedTypesMeta = TypegenDisabled> {
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+ export declare class State<TContext extends MachineContext, TEvent extends EventObject, TActor extends ProvidedActor, TResolvedTypesMeta = TypegenDisabled> {
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  machine: AnyStateMachine;
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  tags: Set<string>;
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  value: StateValue;
@@ -18,6 +24,7 @@ export declare class State<TContext extends MachineContext, TEvent extends Event
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  * The done data of the top-level finite state.
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  */
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  output: any;
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+ error: unknown;
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  context: TContext;
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  historyValue: Readonly<HistoryValue<TContext, TEvent>>;
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  _internalQueue: Array<TEvent>;
@@ -28,13 +35,13 @@ export declare class State<TContext extends MachineContext, TEvent extends Event
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  /**
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  * An object mapping actor names to spawned/invoked actors.
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  */
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- children: Record<string, ActorRef<any>>;
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+ children: ComputeChildren<TActor>;
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  /**
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  * Creates a new State instance for the given `stateValue` and `context`.
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  * @param stateValue
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  * @param context
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  */
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- static from<TContext extends MachineContext, TEvent extends EventObject = EventObject>(stateValue: State<TContext, TEvent, any> | StateValue, context: TContext | undefined, machine: AnyStateMachine): State<TContext, TEvent, any>;
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+ static from<TContext extends MachineContext, TEvent extends EventObject = EventObject>(stateValue: State<TContext, TEvent, TODO, any> | StateValue, context: TContext | undefined, machine: AnyStateMachine): State<TContext, TEvent, TODO, any>;
38
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  /**
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  * Creates a new `State` instance that represents the current state of a running machine.
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  *
@@ -78,3 +85,4 @@ export declare class State<TContext extends MachineContext, TEvent extends Event
78
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  }
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  export declare function cloneState<TState extends AnyState>(state: TState, config?: Partial<StateConfig<any, any>>): TState;
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  export declare function getPersistedState<TState extends AnyState>(state: TState): PersistedMachineState<TState>;
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+ export {};
@@ -1,10 +1,10 @@
1
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  import { State } from "./State.js";
2
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  import { StateNode } from "./StateNode.js";
3
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  import type { AreAllImplementationsAssumedToBeProvided, MarkAllImplementationsAsProvided, ResolveTypegenMeta, TypegenDisabled } from "./typegenTypes.js";
4
- import type { ActorContext, ActorLogic, ActorMap, EventObject, InternalMachineImplementations, MachineConfig, MachineContext, MachineImplementationsSimplified, MachineTypes, NoInfer, StateConfig, StateMachineDefinition, StateValue, TransitionDefinition, PersistedMachineState, ParameterizedObject, AnyActorContext, Equals } from "./types.js";
4
+ import type { ActorContext, ActorLogic, EventObject, InternalMachineImplementations, MachineConfig, MachineContext, MachineImplementationsSimplified, MachineTypes, NoInfer, StateConfig, StateMachineDefinition, StateValue, TransitionDefinition, PersistedMachineState, ParameterizedObject, AnyActorContext, ProvidedActor, Equals, TODO } from "./types.js";
5
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  export declare const STATE_IDENTIFIER = "#";
6
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  export declare const WILDCARD = "*";
7
- export declare class StateMachine<TContext extends MachineContext, TEvent extends EventObject = EventObject, TAction extends ParameterizedObject = ParameterizedObject, TActorMap extends ActorMap = ActorMap, TResolvedTypesMeta = ResolveTypegenMeta<TypegenDisabled, NoInfer<TEvent>, TAction, TActorMap>> implements ActorLogic<TEvent, State<TContext, TEvent, TResolvedTypesMeta>, State<TContext, TEvent, TResolvedTypesMeta>, PersistedMachineState<State<TContext, TEvent, TResolvedTypesMeta>>> {
7
+ export declare class StateMachine<TContext extends MachineContext, TEvent extends EventObject, TAction extends ParameterizedObject, TActor extends ProvidedActor, TInput, TResolvedTypesMeta = ResolveTypegenMeta<TypegenDisabled, NoInfer<TEvent>, TAction, TActor>> implements ActorLogic<TEvent, State<TContext, TEvent, TActor, TResolvedTypesMeta>, State<TContext, TEvent, TActor, TResolvedTypesMeta>, PersistedMachineState<State<TContext, TEvent, TActor, TResolvedTypesMeta>>, TODO, TInput, TODO> {
8
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  /**
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  * The raw config used to create the machine.
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  */
@@ -14,7 +14,7 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
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  */
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  version?: string;
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  implementations: MachineImplementationsSimplified<TContext, TEvent>;
17
- types: MachineTypes<TContext, TEvent>;
17
+ types: MachineTypes<TContext, TEvent, TActor, TInput>;
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  __xstatenode: true;
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  idMap: Map<string, StateNode<TContext, TEvent>>;
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  root: StateNode<TContext, TEvent>;
@@ -35,7 +35,7 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
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  *
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  * @returns A new `StateMachine` instance with the provided implementations.
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  */
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- provide(implementations: InternalMachineImplementations<TContext, TEvent, TResolvedTypesMeta, true>): StateMachine<TContext, TEvent, TAction, TActorMap, AreAllImplementationsAssumedToBeProvided<TResolvedTypesMeta> extends false ? MarkAllImplementationsAsProvided<TResolvedTypesMeta> : TResolvedTypesMeta>;
38
+ provide(implementations: InternalMachineImplementations<TContext, TEvent, TAction, TActor, TResolvedTypesMeta, true>): StateMachine<TContext, TEvent, TAction, TActor, TInput, AreAllImplementationsAssumedToBeProvided<TResolvedTypesMeta> extends false ? MarkAllImplementationsAsProvided<TResolvedTypesMeta> : TResolvedTypesMeta>;
39
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  /**
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  * Resolves the given `state` to a new `State` instance relative to this machine.
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  *
@@ -43,8 +43,8 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
43
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  *
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  * @param state The state to resolve
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  */
46
- resolveState(state: State<TContext, TEvent, TResolvedTypesMeta>): typeof state;
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- resolveStateValue(stateValue: StateValue, ...[context]: Equals<TContext, MachineContext> extends true ? [] : [TContext]): State<TContext, TEvent, TResolvedTypesMeta>;
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+ resolveState(state: State<TContext, TEvent, TActor, TResolvedTypesMeta>): typeof state;
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+ resolveStateValue(stateValue: StateValue, ...[context]: Equals<TContext, MachineContext> extends true ? [] : [TContext]): State<TContext, TEvent, TActor, TResolvedTypesMeta>;
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  /**
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  * Determines the next state given the current `state` and received `event`.
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  * Calculates a full macrostep from all microsteps.
@@ -52,7 +52,7 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
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  * @param state The current State instance or state value
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  * @param event The received event
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  */
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- transition(state: State<TContext, TEvent, TResolvedTypesMeta>, event: TEvent, actorCtx: ActorContext<TEvent, State<TContext, TEvent, any>>): State<TContext, TEvent, TResolvedTypesMeta>;
55
+ transition(state: State<TContext, TEvent, TActor, TResolvedTypesMeta>, event: TEvent, actorCtx: ActorContext<TEvent, State<TContext, TEvent, TActor, any>>): State<TContext, TEvent, TActor, TResolvedTypesMeta>;
56
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  /**
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  * Determines the next state given the current `state` and `event`.
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  * Calculates a microstep.
@@ -60,8 +60,8 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
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  * @param state The current state
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  * @param event The received event
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  */
63
- microstep(state: State<TContext, TEvent, TResolvedTypesMeta>, event: TEvent, actorCtx: AnyActorContext): Array<State<TContext, TEvent, TResolvedTypesMeta>>;
64
- getTransitionData(state: State<TContext, TEvent, TResolvedTypesMeta>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>>;
63
+ microstep(state: State<TContext, TEvent, TActor, TResolvedTypesMeta>, event: TEvent, actorCtx: AnyActorContext): Array<State<TContext, TEvent, TActor, TResolvedTypesMeta>>;
64
+ getTransitionData(state: State<TContext, TEvent, TActor, TResolvedTypesMeta>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>>;
65
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  /**
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  * The initial state _before_ evaluating any microsteps.
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  * This "pre-initial" state is provided to initial actions executed in the initial state.
@@ -70,21 +70,21 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
70
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  /**
71
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  * Returns the initial `State` instance, with reference to `self` as an `ActorRef`.
72
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  */
73
- getInitialState(actorCtx: ActorContext<TEvent, State<TContext, TEvent, TResolvedTypesMeta>>, input?: any): State<TContext, TEvent, TResolvedTypesMeta>;
74
- start(state: State<TContext, TEvent, TResolvedTypesMeta>, actorCtx: ActorContext<TEvent, State<TContext, TEvent, TResolvedTypesMeta>>): void;
73
+ getInitialState(actorCtx: ActorContext<TEvent, State<TContext, TEvent, TActor, TResolvedTypesMeta>>, input?: TInput): State<TContext, TEvent, TActor, TResolvedTypesMeta>;
74
+ start(state: State<TContext, TEvent, TActor, TResolvedTypesMeta>): void;
75
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  getStateNodeById(stateId: string): StateNode<TContext, TEvent>;
76
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  get definition(): StateMachineDefinition<TContext, TEvent>;
77
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  toJSON(): StateMachineDefinition<TContext, TEvent>;
78
- getPersistedState(state: State<TContext, TEvent, TResolvedTypesMeta>): PersistedMachineState<State<TContext, TEvent, TResolvedTypesMeta>>;
79
- createState(stateConfig: State<TContext, TEvent, TResolvedTypesMeta> | StateConfig<TContext, TEvent>): State<TContext, TEvent, TResolvedTypesMeta>;
80
- getStatus(state: State<TContext, TEvent, TResolvedTypesMeta>): {
78
+ getPersistedState(state: State<TContext, TEvent, TActor, TResolvedTypesMeta>): PersistedMachineState<State<TContext, TEvent, TActor, TResolvedTypesMeta>>;
79
+ createState(stateConfig: State<TContext, TEvent, TActor, TResolvedTypesMeta> | StateConfig<TContext, TEvent>): State<TContext, TEvent, TActor, TResolvedTypesMeta>;
80
+ getStatus(state: State<TContext, TEvent, TActor, TResolvedTypesMeta>): {
81
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  status: string;
82
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  data: any;
83
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  } | {
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  status: string;
85
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  data?: undefined;
86
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  };
87
- restoreState(state: PersistedMachineState<State<TContext, TEvent, TResolvedTypesMeta>>, _actorCtx: ActorContext<TEvent, State<TContext, TEvent, TResolvedTypesMeta>>): State<TContext, TEvent, TResolvedTypesMeta>;
87
+ restoreState(state: PersistedMachineState<State<TContext, TEvent, TActor, TResolvedTypesMeta>>, _actorCtx: ActorContext<TEvent, State<TContext, TEvent, TActor, TResolvedTypesMeta>>): State<TContext, TEvent, TActor, TResolvedTypesMeta>;
88
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  /**@deprecated an internal property acting as a "phantom" type, not meant to be used at runtime */
89
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  __TContext: TContext;
90
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  /** @deprecated an internal property acting as a "phantom" type, not meant to be used at runtime */
@@ -92,7 +92,8 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
92
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  /** @deprecated an internal property acting as a "phantom" type, not meant to be used at runtime */
93
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  __TAction: TAction;
94
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  /** @deprecated an internal property acting as a "phantom" type, not meant to be used at runtime */
95
- __TActorMap: TActorMap;
95
+ __TActor: TActor;
96
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  /** @deprecated an internal property acting as a "phantom" type, not meant to be used at runtime */
97
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  __TResolvedTypesMeta: TResolvedTypesMeta;
98
+ __TInput: TInput;
98
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  }
@@ -1,6 +1,6 @@
1
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  import type { State } from "./State.js";
2
2
  import type { StateMachine } from "./StateMachine.js";
3
- import type { Action, DelayedTransitionDefinition, EventObject, InitialTransitionDefinition, InvokeDefinition, MachineContext, Mapper, PropertyMapper, StateNodeConfig, StateNodeDefinition, StateNodesConfig, TransitionDefinition, TransitionDefinitionMap } from "./types.js";
3
+ import type { Action, DelayedTransitionDefinition, EventObject, InitialTransitionDefinition, InvokeDefinition, MachineContext, Mapper, StateNodeConfig, StateNodeDefinition, StateNodesConfig, TransitionDefinition, TransitionDefinitionMap, TODO } from "./types.js";
4
4
  interface StateNodeOptions<TContext extends MachineContext, TEvent extends EventObject> {
5
5
  _key: string;
6
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  _parent?: StateNode<TContext, TEvent>;
@@ -10,7 +10,7 @@ export declare class StateNode<TContext extends MachineContext = MachineContext,
10
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  /**
11
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  * The raw config used to create the machine.
12
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  */
13
- config: StateNodeConfig<TContext, TEvent>;
13
+ config: StateNodeConfig<TContext, TEvent, TODO, TODO>;
14
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  /**
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  * The relative key of the state node, which represents its location in the overall state value.
16
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  */
@@ -59,7 +59,7 @@ export declare class StateNode<TContext extends MachineContext = MachineContext,
59
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  /**
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  * The root machine node.
61
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  */
62
- machine: StateMachine<TContext, TEvent, any, any>;
62
+ machine: StateMachine<TContext, TEvent, any, any, TODO, TODO>;
63
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  /**
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  * The meta data associated with this state node, which will be returned in State instances.
65
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  */
@@ -67,7 +67,7 @@ export declare class StateNode<TContext extends MachineContext = MachineContext,
67
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  /**
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  * The output data sent with the "done.state._id_" event if this is a final state node.
69
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  */
70
- output?: Mapper<TContext, TEvent, any> | PropertyMapper<TContext, TEvent, any>;
70
+ output?: Mapper<TContext, TEvent, any>;
71
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  /**
72
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  * The order this state node appears. Corresponds to the implicit document order.
73
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  */
@@ -80,7 +80,7 @@ export declare class StateNode<TContext extends MachineContext = MachineContext,
80
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  /**
81
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  * The raw config used to create the machine.
82
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  */
83
- config: StateNodeConfig<TContext, TEvent>, options: StateNodeOptions<TContext, TEvent>);
83
+ config: StateNodeConfig<TContext, TEvent, TODO, TODO>, options: StateNodeOptions<TContext, TEvent>);
84
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  _initialize(): void;
85
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  /**
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  * The well-structured state node definition.
@@ -97,7 +97,7 @@ export declare class StateNode<TContext extends MachineContext = MachineContext,
97
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  get on(): TransitionDefinitionMap<TContext, TEvent>;
98
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  get after(): Array<DelayedTransitionDefinition<TContext, TEvent>>;
99
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  get initial(): InitialTransitionDefinition<TContext, TEvent>;
100
- next(state: State<TContext, TEvent>, event: TEvent): TransitionDefinition<TContext, TEvent>[] | undefined;
100
+ next(state: State<TContext, TEvent, TODO>, event: TEvent): TransitionDefinition<TContext, TEvent>[] | undefined;
101
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  /**
102
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  * The target state value of the history state node, if it exists. This represents the
103
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  * default state value to transition to if no history value exists yet.
@@ -29,7 +29,7 @@ export declare function sendTo<TContext extends MachineContext, TExpressionEvent
29
29
  (_: ActionArgs<TContext, TExpressionEvent>): void;
30
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  type: string;
31
31
  to: string | TActor | ((args: UnifiedArg<TContext, TExpressionEvent>) => TActor | string);
32
- event: ((TActor extends import("../types.js").AnyFunction ? ReturnType<TActor> : TActor) extends infer R ? R extends import("../StateMachine.js").StateMachine<infer _ extends MachineContext, infer TEvent_1 extends EventObject, infer __ extends import("../types.js").ParameterizedObject, infer ___ extends import("../types.js").ActorMap, infer ____> ? TEvent_1 : R extends import("../State.js").State<infer __1 extends MachineContext, infer TEvent_2 extends EventObject, infer ____1> ? TEvent_2 : R extends ActorRef<infer TEvent_3 extends EventObject, infer __2> ? TEvent_3 : never : never) | SendExpr<TContext, TExpressionEvent, InferEvent<Cast<(TActor extends import("../types.js").AnyFunction ? ReturnType<TActor> : TActor) extends infer R ? R extends import("../StateMachine.js").StateMachine<infer _ extends MachineContext, infer TEvent_1 extends EventObject, infer __ extends import("../types.js").ParameterizedObject, infer ___ extends import("../types.js").ActorMap, infer ____> ? TEvent_1 : R extends import("../State.js").State<infer __1 extends MachineContext, infer TEvent_2 extends EventObject, infer ____1> ? TEvent_2 : R extends ActorRef<infer TEvent_3 extends EventObject, infer __2> ? TEvent_3 : never : never, EventObject>>>;
32
+ event: ((TActor extends import("../types.js").AnyFunction ? ReturnType<TActor> : TActor) extends infer R ? R extends import("../StateMachine.js").StateMachine<infer _ extends MachineContext, infer TEvent_1 extends EventObject, infer __ extends import("../types.js").ParameterizedObject, infer ___ extends import("../types.js").ProvidedActor, infer ____, infer _____> ? TEvent_1 : R extends import("../State.js").State<infer _TContext extends MachineContext, infer TEvent_2 extends EventObject, infer _TAction extends import("../types.js").ProvidedActor, infer _TActor> ? TEvent_2 : R extends ActorRef<infer TEvent_3 extends EventObject, infer __1> ? TEvent_3 : never : never) | SendExpr<TContext, TExpressionEvent, InferEvent<Cast<(TActor extends import("../types.js").AnyFunction ? ReturnType<TActor> : TActor) extends infer R ? R extends import("../StateMachine.js").StateMachine<infer _ extends MachineContext, infer TEvent_1 extends EventObject, infer __ extends import("../types.js").ParameterizedObject, infer ___ extends import("../types.js").ProvidedActor, infer ____, infer _____> ? TEvent_1 : R extends import("../State.js").State<infer _TContext extends MachineContext, infer TEvent_2 extends EventObject, infer _TAction extends import("../types.js").ProvidedActor, infer _TActor> ? TEvent_2 : R extends ActorRef<infer TEvent_3 extends EventObject, infer __1> ? TEvent_3 : never : never, EventObject>>>;
33
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  id: string | undefined;
34
34
  delay: string | number | DelayExpr<TContext, TExpressionEvent> | undefined;
35
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  resolve: typeof resolve;
@@ -36,7 +36,7 @@ export declare function done(id: string, output?: any): DoneEventObject;
36
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  */
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  export declare function doneInvoke(invokeId: string, output?: any): DoneEvent;
38
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  export declare function error(id: string, data?: any): ErrorPlatformEvent & string;
39
- export declare function createInitEvent(input: any): {
39
+ export declare function createInitEvent(input: unknown): {
40
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  readonly type: "xstate.init";
41
- readonly input: any;
41
+ readonly input: unknown;
42
42
  };
@@ -1,10 +1,20 @@
1
- import { InvokeCallback, ActorLogic, EventObject, ActorRefFrom } from "../types.js";
2
- export interface CallbackInternalState<TEvent extends EventObject> {
1
+ import { ActorLogic, EventObject, AnyActorSystem, AnyEventObject, ActorSystem, ActorRefFrom } from "../types.js";
2
+ export interface CallbackInternalState<TEvent extends EventObject, TInput = unknown> {
3
3
  canceled: boolean;
4
4
  receivers: Set<(e: TEvent) => void>;
5
5
  dispose: void | (() => void) | Promise<any>;
6
- input?: any;
6
+ input: TInput;
7
7
  }
8
- export type CallbackActorLogic<TEvent extends EventObject> = ActorLogic<TEvent, undefined, CallbackInternalState<TEvent>>;
9
- export type CallbackActorRef<TEvent extends EventObject> = ActorRefFrom<CallbackActorLogic<TEvent>>;
10
- export declare function fromCallback<TEvent extends EventObject>(invokeCallback: InvokeCallback): CallbackActorLogic<TEvent>;
8
+ export type CallbackActorLogic<TEvent extends EventObject, TInput = unknown> = ActorLogic<TEvent, undefined, CallbackInternalState<TEvent, TInput>, Pick<CallbackInternalState<TEvent, TInput>, 'input' | 'canceled'>, ActorSystem<any>, TInput, any>;
9
+ export type CallbackActorRef<TEvent extends EventObject, TInput = unknown> = ActorRefFrom<CallbackActorLogic<TEvent, TInput>>;
10
+ export type Receiver<TEvent extends EventObject> = (listener: {
11
+ bivarianceHack(event: TEvent): void;
12
+ }['bivarianceHack']) => void;
13
+ export type InvokeCallback<TEvent extends EventObject = AnyEventObject, TSentEvent extends EventObject = AnyEventObject, TInput = unknown> = ({ input, system, self, sendBack, receive }: {
14
+ input: TInput;
15
+ system: AnyActorSystem;
16
+ self: CallbackActorRef<TEvent>;
17
+ sendBack: (event: TSentEvent) => void;
18
+ receive: Receiver<TEvent>;
19
+ }) => (() => void) | Promise<any> | void;
20
+ export declare function fromCallback<TEvent extends EventObject, TInput>(invokeCallback: InvokeCallback<TEvent, AnyEventObject, TInput>): CallbackActorLogic<TEvent, TInput>;
@@ -1,8 +1,8 @@
1
- import type { EventObject, ActorRef, BaseActorRef, AnyEventObject } from "../types.js";
1
+ import type { ActorRef, AnyEventObject, BaseActorRef, EventObject } from "../types.js";
2
+ export { fromCallback, type CallbackActorLogic } from "./callback.js";
3
+ export { fromEventObservable, fromObservable } from "./observable.js";
4
+ export { fromPromise, type PromiseActorLogic } from "./promise.js";
2
5
  export { fromTransition } from "./transition.js";
3
- export { fromPromise } from "./promise.js";
4
- export { fromObservable, fromEventObservable } from "./observable.js";
5
- export { fromCallback } from "./callback.js";
6
6
  export declare const startSignalType = "xstate.init";
7
7
  export declare const stopSignalType = "xstate.stop";
8
8
  export declare const startSignal: StartSignal;
@@ -1,18 +1,21 @@
1
1
  import { Subscribable, ActorLogic, EventObject, Subscription, AnyActorSystem, ActorRefFrom } from "../types.js";
2
- export interface ObservableInternalState<T> {
2
+ export interface ObservableInternalState<T, TInput = unknown> {
3
3
  subscription: Subscription | undefined;
4
4
  status: 'active' | 'done' | 'error' | 'canceled';
5
5
  data: T | undefined;
6
- input?: any;
6
+ input: TInput | undefined;
7
7
  }
8
- export type ObservablePersistedState<T> = Omit<ObservableInternalState<T>, 'subscription'>;
9
- export type ObservableActorLogic<T> = ActorLogic<EventObject, T | undefined, ObservableInternalState<T>, ObservablePersistedState<T>>;
10
- export type ObservableActorRef<T> = ActorRefFrom<ObservableActorLogic<T>>;
11
- export declare function fromObservable<T>(observableCreator: ({ input, system }: {
12
- input: any;
8
+ export type ObservablePersistedState<T, TInput = unknown> = Omit<ObservableInternalState<T, TInput>, 'subscription'>;
9
+ export type ObservableActorLogic<T, TInput> = ActorLogic<{
10
+ type: string;
11
+ [k: string]: unknown;
12
+ }, T | undefined, ObservableInternalState<T, TInput>, ObservablePersistedState<T, TInput>, AnyActorSystem, TInput>;
13
+ export type ObservableActorRef<T> = ActorRefFrom<ObservableActorLogic<T, any>>;
14
+ export declare function fromObservable<T, TInput>(observableCreator: ({ input, system }: {
15
+ input: TInput;
13
16
  system: AnyActorSystem;
14
17
  self: ObservableActorRef<T>;
15
- }) => Subscribable<T>): ObservableActorLogic<T>;
18
+ }) => Subscribable<T>): ObservableActorLogic<T, TInput>;
16
19
  /**
17
20
  * Creates event observable logic that listens to an observable
18
21
  * that delivers event objects.
@@ -21,8 +24,8 @@ export declare function fromObservable<T>(observableCreator: ({ input, system }:
21
24
  * @param lazyObservable A function that creates an observable
22
25
  * @returns Event observable logic
23
26
  */
24
- export declare function fromEventObservable<T extends EventObject>(lazyObservable: ({ input }: {
25
- input: any;
27
+ export declare function fromEventObservable<T extends EventObject, TInput>(lazyObservable: ({ input, system }: {
28
+ input: TInput;
26
29
  system: AnyActorSystem;
27
30
  self: ObservableActorRef<T>;
28
- }) => Subscribable<T>): ObservableActorLogic<T>;
31
+ }) => Subscribable<T>): ObservableActorLogic<T, TInput>;
@@ -1,12 +1,12 @@
1
- import { ActorLogic, ActorRefFrom, AnyActorSystem } from "../types.js";
2
- export interface PromiseInternalState<T> {
1
+ import { ActorLogic, ActorRefFrom, ActorSystem, AnyActorSystem } from "../types.js";
2
+ export interface PromiseInternalState<T, TInput = unknown> {
3
3
  status: 'active' | 'error' | 'done' | 'canceled';
4
4
  data: T | undefined;
5
- input?: any;
5
+ input: TInput | undefined;
6
6
  }
7
7
  declare const resolveEventType = "$$xstate.resolve";
8
8
  declare const rejectEventType = "$$xstate.reject";
9
- export type PromiseEvent<T> = {
9
+ export type PromiseActorEvents<T> = {
10
10
  type: typeof resolveEventType;
11
11
  data: T;
12
12
  } | {
@@ -15,11 +15,17 @@ export type PromiseEvent<T> = {
15
15
  } | {
16
16
  type: 'xstate.stop';
17
17
  };
18
- export type PromiseActorLogic<T> = ActorLogic<PromiseEvent<T>, T | undefined, PromiseInternalState<T>>;
18
+ export type PromiseActorLogic<T, TInput = unknown> = ActorLogic<{
19
+ type: string;
20
+ [k: string]: unknown;
21
+ }, T | undefined, PromiseInternalState<T, TInput>, // internal state
22
+ PromiseInternalState<T, TInput>, // persisted state
23
+ ActorSystem<any>, TInput, // input
24
+ T>;
19
25
  export type PromiseActorRef<T> = ActorRefFrom<PromiseActorLogic<T>>;
20
- export declare function fromPromise<T>(promiseCreator: ({ input, system }: {
21
- input: any;
26
+ export declare function fromPromise<T, TInput>(promiseCreator: ({ input, system }: {
27
+ input: TInput;
22
28
  system: AnyActorSystem;
23
29
  self: PromiseActorRef<T>;
24
- }) => PromiseLike<T>): PromiseActorLogic<T>;
30
+ }) => PromiseLike<T>): PromiseActorLogic<T, TInput>;
25
31
  export {};
@@ -1,6 +1,6 @@
1
- import { ActorLogic, ActorContext, ActorSystem, EventObject, ActorRefFrom } from "../types.js";
2
- export type TransitionActorLogic<TState, TEvent extends EventObject> = ActorLogic<TEvent, TState, TState>;
3
- export type TransitionActorRef<TState, TEvent extends EventObject> = ActorRefFrom<TransitionActorLogic<TState, TEvent>>;
1
+ import { ActorLogic, ActorContext, ActorSystem, EventObject, ActorRefFrom, AnyActorSystem } from "../types.js";
2
+ export type TransitionActorLogic<TState, TEvent extends EventObject, TInput> = ActorLogic<TEvent, TState, TState, TState, AnyActorSystem, TInput>;
3
+ export type TransitionActorRef<TState, TEvent extends EventObject> = ActorRefFrom<TransitionActorLogic<TState, TEvent, unknown>>;
4
4
  /**
5
5
  * Returns actor logic from a transition function and its initial state.
6
6
  *
@@ -10,7 +10,7 @@ export type TransitionActorRef<TState, TEvent extends EventObject> = ActorRefFro
10
10
  * @param initialState The initial state of the transition function.
11
11
  * @returns Actor logic
12
12
  */
13
- export declare function fromTransition<TState, TEvent extends EventObject, TSystem extends ActorSystem<any>>(transition: (state: TState, event: TEvent, actorContext: ActorContext<TEvent, TState, TSystem>) => TState, initialState: TState | (({ input, self }: {
14
- input: any;
13
+ export declare function fromTransition<TState, TEvent extends EventObject, TSystem extends ActorSystem<any>, TInput>(transition: (state: TState, event: TEvent, actorContext: ActorContext<TEvent, TState, TSystem>) => TState, initialState: TState | (({ input, self }: {
14
+ input: TInput;
15
15
  self: TransitionActorRef<TState, TEvent>;
16
- }) => TState)): TransitionActorLogic<TState, TEvent>;
16
+ }) => TState)): TransitionActorLogic<TState, TEvent, TInput>;
@@ -1,8 +1,8 @@
1
- import type { EventObject, StateValue, BooleanGuardDefinition, GuardConfig, GuardDefinition, GuardPredicate, MachineContext } from "./types.js";
1
+ import type { EventObject, StateValue, BooleanGuardDefinition, GuardConfig, GuardDefinition, GuardPredicate, MachineContext, TODO } from "./types.js";
2
2
  import type { State } from "./State.js";
3
3
  export declare function stateIn<TContext extends MachineContext, TEvent extends EventObject>(stateValue: StateValue): GuardDefinition<TContext, TEvent>;
4
4
  export declare function not<TContext extends MachineContext, TEvent extends EventObject>(guard: GuardConfig<TContext, TEvent>): BooleanGuardDefinition<TContext, TEvent>;
5
5
  export declare function and<TContext extends MachineContext, TEvent extends EventObject>(guards: Array<GuardConfig<TContext, TEvent>>): BooleanGuardDefinition<TContext, TEvent>;
6
6
  export declare function or<TContext extends MachineContext, TEvent extends EventObject>(guards: Array<GuardConfig<TContext, TEvent>>): BooleanGuardDefinition<TContext, TEvent>;
7
- export declare function evaluateGuard<TContext extends MachineContext, TEvent extends EventObject>(guard: GuardDefinition<TContext, TEvent>, context: TContext, event: TEvent, state: State<TContext, TEvent>): boolean;
7
+ export declare function evaluateGuard<TContext extends MachineContext, TEvent extends EventObject>(guard: GuardDefinition<TContext, TEvent>, context: TContext, event: TEvent, state: State<TContext, TEvent, TODO, TODO>): boolean;
8
8
  export declare function toGuardDefinition<TContext extends MachineContext, TEvent extends EventObject>(guardConfig: GuardConfig<TContext, TEvent>, getPredicate?: (guardType: string) => GuardPredicate<TContext, TEvent> | GuardDefinition<TContext, TEvent>): GuardDefinition<TContext, TEvent>;
@@ -1,6 +1,6 @@
1
1
  import { State } from "./State.js";
2
2
  import type { StateNode } from "./StateNode.js";
3
- import { Action, AnyActorContext, AnyHistoryValue, AnyState, AnyStateNode, AnyTransitionDefinition, DelayedTransitionDefinition, EventObject, InitialTransitionConfig, InitialTransitionDefinition, MachineContext, SingleOrArray, StateValue, StateValueMap, TransitionConfig, TransitionDefinition } from "./types.js";
3
+ import { Action, AnyActorContext, AnyHistoryValue, AnyState, AnyStateNode, AnyTransitionDefinition, DelayedTransitionDefinition, EventObject, InitialTransitionConfig, InitialTransitionDefinition, MachineContext, SingleOrArray, StateValue, StateValueMap, TransitionConfig, TransitionDefinition, TODO } from "./types.js";
4
4
  type Configuration<TContext extends MachineContext, TE extends EventObject> = Iterable<StateNode<TContext, TE>>;
5
5
  type AnyConfiguration = Configuration<any, any>;
6
6
  type AdjList = Map<AnyStateNode, Array<AnyStateNode>>;
@@ -35,11 +35,11 @@ export declare function getStateNodeByPath(stateNode: AnyStateNode, statePath: s
35
35
  *
36
36
  * @param state The state value or State instance
37
37
  */
38
- export declare function getStateNodes<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, state: StateValue | State<TContext, TEvent>): Array<AnyStateNode>;
39
- export declare function transitionAtomicNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: string, state: State<TContext, TEvent>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>> | undefined;
40
- export declare function transitionCompoundNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: StateValueMap, state: State<TContext, TEvent>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>> | undefined;
41
- export declare function transitionParallelNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: StateValueMap, state: State<TContext, TEvent>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>> | undefined;
42
- export declare function transitionNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: StateValue, state: State<TContext, TEvent, any>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>> | undefined;
38
+ export declare function getStateNodes<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, state: StateValue | State<TContext, TEvent, TODO>): Array<AnyStateNode>;
39
+ export declare function transitionAtomicNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: string, state: State<TContext, TEvent, TODO>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>> | undefined;
40
+ export declare function transitionCompoundNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: StateValueMap, state: State<TContext, TEvent, TODO>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>> | undefined;
41
+ export declare function transitionParallelNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: StateValueMap, state: State<TContext, TEvent, TODO>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>> | undefined;
42
+ export declare function transitionNode<TContext extends MachineContext, TEvent extends EventObject>(stateNode: AnyStateNode, stateValue: StateValue, state: State<TContext, TEvent, TODO, any>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>> | undefined;
43
43
  export declare function removeConflictingTransitions(enabledTransitions: Array<AnyTransitionDefinition>, configuration: Set<AnyStateNode>, historyValue: AnyHistoryValue): Array<AnyTransitionDefinition>;
44
44
  /**
45
45
  * https://www.w3.org/TR/scxml/#microstepProcedure
@@ -49,8 +49,8 @@ export declare function removeConflictingTransitions(enabledTransitions: Array<A
49
49
  * @param currentState
50
50
  * @param mutConfiguration
51
51
  */
52
- export declare function microstep<TContext extends MachineContext, TEvent extends EventObject>(transitions: Array<TransitionDefinition<TContext, TEvent>>, currentState: State<TContext, TEvent, any>, actorCtx: AnyActorContext, event: TEvent, isInitial: boolean): State<TContext, TEvent, any>;
53
- export declare function resolveActionsAndContext<TContext extends MachineContext, TEvent extends EventObject>(actions: Action<any, any, any>[], event: TEvent, currentState: State<TContext, TEvent, any>, actorCtx: AnyActorContext): AnyState;
52
+ export declare function microstep<TContext extends MachineContext, TEvent extends EventObject>(transitions: Array<TransitionDefinition<TContext, TEvent>>, currentState: State<TContext, TEvent, TODO, any>, actorCtx: AnyActorContext, event: TEvent, isInitial: boolean): State<TContext, TEvent, TODO, any>;
53
+ export declare function resolveActionsAndContext<TContext extends MachineContext, TEvent extends EventObject>(actions: Action<any, any, any>[], event: TEvent, currentState: State<TContext, TEvent, TODO, any>, actorCtx: AnyActorContext): AnyState;
54
54
  export declare function macrostep(state: AnyState, event: EventObject, actorCtx: AnyActorContext): {
55
55
  state: typeof state;
56
56
  microstates: Array<typeof state>;
@@ -1,4 +1,4 @@
1
- import { Compute, EventObject, IndexByType, IsNever, Prop, Values, IsAny, ActorMap, Cast, ParameterizedObject } from "./types.js";
1
+ import { Compute, EventObject, IndexByType, IsNever, Prop, Values, IsAny, ParameterizedObject, ProvidedActor, OutputFrom, AnyActorLogic, IndexByProp } from "./types.js";
2
2
  export interface TypegenDisabled {
3
3
  '@@xstate/typegen': false;
4
4
  }
@@ -36,8 +36,7 @@ export interface TypegenMeta extends TypegenEnabled {
36
36
  */
37
37
  internalEvents: {};
38
38
  /**
39
- * Maps the name of the actor to the event type
40
- * of the done.invoke action
39
+ * Maps the src of the invoked actor to the event type that includes its known id
41
40
  *
42
41
  * key: 'invokeSrc'
43
42
  * value: 'done.invoke.invokeName'
@@ -78,6 +77,7 @@ export interface TypegenMeta extends TypegenEnabled {
78
77
  }
79
78
  export interface ResolvedTypegenMeta extends TypegenMeta {
80
79
  resolved: TypegenMeta & {
80
+ indexedActors: Record<string, ProvidedActor>;
81
81
  indexedActions: Record<string, ParameterizedObject>;
82
82
  indexedEvents: Record<string, EventObject>;
83
83
  };
@@ -104,12 +104,10 @@ export interface MarkAllImplementationsAsProvided<TResolvedTypesMeta> {
104
104
  '@@xstate/typegen': Prop<TResolvedTypesMeta, '@@xstate/typegen'>;
105
105
  resolved: Prop<TResolvedTypesMeta, 'resolved'> & AllImplementationsProvided;
106
106
  }
107
- type GenerateActorEvent<TActorName, TEventType, TActorMap extends ActorMap> = TEventType extends any ? {
108
- type: TEventType;
109
- } & Prop<TActorMap, TActorName> : never;
110
- type GenerateActorEvents<TActorMap extends ActorMap, TInvokeSrcNameMap> = string extends keyof TActorMap ? never : Cast<{
111
- [K in keyof TInvokeSrcNameMap]: GenerateActorEvent<K, TInvokeSrcNameMap[K], TActorMap>;
112
- }[keyof TInvokeSrcNameMap], EventObject>;
107
+ type GenerateActorEvents<TActor extends ProvidedActor, TInvokeSrcNameMap> = string extends TActor['src'] ? never : TActor extends any ? {
108
+ type: TActor['id'] extends string ? `done.invoke.${TActor['id']}` : TActor['src'] extends keyof TInvokeSrcNameMap ? `done.invoke.${TInvokeSrcNameMap[TActor['src']] & string}` : `done.invoke.${string}`;
109
+ output: OutputFrom<TActor['logic']>;
110
+ } : never;
113
111
  type MergeWithInternalEvents<TIndexedEvents, TInternalEvents> = TIndexedEvents & Pick<TInternalEvents, Exclude<keyof TInternalEvents, keyof TIndexedEvents>>;
114
112
  type AllowAllEvents = {
115
113
  eventsCausingActions: Record<string, string>;
@@ -117,21 +115,21 @@ type AllowAllEvents = {
117
115
  eventsCausingDelays: Record<string, string>;
118
116
  eventsCausingGuards: Record<string, string>;
119
117
  };
120
- export interface ResolveTypegenMeta<TTypesMeta extends TypegenConstraint, TEvent extends EventObject, TAction extends ParameterizedObject, TActorMap extends ActorMap> {
118
+ export interface ResolveTypegenMeta<TTypesMeta extends TypegenConstraint, TEvent extends EventObject, TAction extends ParameterizedObject, TActor extends ProvidedActor> {
121
119
  '@@xstate/typegen': TTypesMeta['@@xstate/typegen'];
122
120
  resolved: {
123
121
  enabled: TTypesMeta & {
124
122
  indexedActions: IndexByType<TAction>;
125
- indexedEvents: MergeWithInternalEvents<IndexByType<(string extends TEvent['type'] ? never : TEvent) | GenerateActorEvents<TActorMap, Prop<TTypesMeta, 'invokeSrcNameMap'>>>, Prop<TTypesMeta, 'internalEvents'>>;
123
+ indexedActors: string extends TActor['src'] ? Record<keyof Prop<TTypesMeta, 'eventsCausingActors'>, {
124
+ logic: AnyActorLogic;
125
+ }> : IndexByProp<TActor, 'src'>;
126
+ indexedEvents: MergeWithInternalEvents<IndexByType<(string extends TEvent['type'] ? never : TEvent) | GenerateActorEvents<TActor, Prop<TTypesMeta, 'invokeSrcNameMap'>>>, Prop<TTypesMeta, 'internalEvents'>>;
126
127
  };
127
128
  disabled: TypegenDisabled & AllImplementationsProvided & AllowAllEvents & {
128
129
  indexedActions: IndexByType<TAction>;
129
- indexedEvents: Record<string, TEvent> & {
130
- __XSTATE_ALLOW_ANY_INVOKE_OUTPUT_HACK__: {
131
- output: any;
132
- };
133
- };
134
- invokeSrcNameMap: Record<string, '__XSTATE_ALLOW_ANY_INVOKE_OUTPUT_HACK__'>;
130
+ indexedActors: IndexByProp<TActor, 'src'>;
131
+ indexedEvents: Record<string, TEvent>;
132
+ invokeSrcNameMap: Record<string, string>;
135
133
  };
136
134
  }[IsNever<TTypesMeta> extends true ? 'disabled' : TTypesMeta extends TypegenEnabled ? 'enabled' : 'disabled'];
137
135
  }