xstate 5.0.0-beta.15 → 5.0.0-beta.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (51) hide show
  1. package/actions/dist/xstate-actions.cjs.js +2 -7
  2. package/actions/dist/xstate-actions.cjs.mjs +2 -7
  3. package/actions/dist/xstate-actions.development.cjs.js +2 -7
  4. package/actions/dist/xstate-actions.development.esm.js +1 -1
  5. package/actions/dist/xstate-actions.esm.js +1 -1
  6. package/actions/dist/xstate-actions.umd.min.js +1 -1
  7. package/actions/dist/xstate-actions.umd.min.js.map +1 -1
  8. package/actors/dist/xstate-actors.cjs.js +1 -1
  9. package/actors/dist/xstate-actors.development.cjs.js +1 -1
  10. package/actors/dist/xstate-actors.development.esm.js +1 -1
  11. package/actors/dist/xstate-actors.esm.js +1 -1
  12. package/actors/dist/xstate-actors.umd.min.js +1 -1
  13. package/actors/dist/xstate-actors.umd.min.js.map +1 -1
  14. package/dist/{actions-98f362b9.development.esm.js → actions-13190b25.development.esm.js} +1335 -1537
  15. package/dist/{actions-d71ac253.development.cjs.js → actions-40bd643f.development.cjs.js} +1336 -1546
  16. package/dist/{actions-6884fae8.esm.js → actions-4d6514d2.esm.js} +1310 -1539
  17. package/dist/{actions-81cc7f2b.cjs.js → actions-5fb9f10d.cjs.js} +1311 -1548
  18. package/dist/declarations/src/State.d.ts +1 -1
  19. package/dist/declarations/src/StateMachine.d.ts +2 -4
  20. package/dist/declarations/src/StateNode.d.ts +4 -4
  21. package/dist/declarations/src/actions/assign.d.ts +11 -2
  22. package/dist/declarations/src/actions/cancel.d.ts +14 -3
  23. package/dist/declarations/src/actions/choose.d.ts +11 -3
  24. package/dist/declarations/src/actions/log.d.ts +22 -3
  25. package/dist/declarations/src/actions/pure.d.ts +17 -3
  26. package/dist/declarations/src/actions/raise.d.ts +5 -2
  27. package/dist/declarations/src/actions/send.d.ts +64 -22
  28. package/dist/declarations/src/actions/stop.d.ts +14 -2
  29. package/dist/declarations/src/actions.d.ts +5 -11
  30. package/dist/declarations/src/constantPrefixes.d.ts +6 -0
  31. package/dist/declarations/src/interpreter.d.ts +8 -3
  32. package/dist/declarations/src/stateUtils.d.ts +4 -8
  33. package/dist/declarations/src/types.d.ts +38 -223
  34. package/dist/declarations/src/utils.d.ts +1 -6
  35. package/dist/xstate.cjs.js +61 -52
  36. package/dist/xstate.cjs.mjs +1 -1
  37. package/dist/xstate.development.cjs.js +61 -52
  38. package/dist/xstate.development.esm.js +61 -52
  39. package/dist/xstate.esm.js +61 -52
  40. package/dist/xstate.umd.min.js +1 -1
  41. package/dist/xstate.umd.min.js.map +1 -1
  42. package/guards/dist/xstate-guards.cjs.js +1 -1
  43. package/guards/dist/xstate-guards.development.cjs.js +1 -1
  44. package/guards/dist/xstate-guards.development.esm.js +1 -1
  45. package/guards/dist/xstate-guards.esm.js +1 -1
  46. package/guards/dist/xstate-guards.umd.min.js +1 -1
  47. package/guards/dist/xstate-guards.umd.min.js.map +1 -1
  48. package/package.json +1 -1
  49. package/actions/dynamicAction.ts +0 -42
  50. package/dist/declarations/src/actionTypes.d.ts +0 -16
  51. package/dist/declarations/src/constants.d.ts +0 -5
@@ -2,10 +2,28 @@
2
2
 
3
3
  Object.defineProperty(exports, '__esModule', { value: true });
4
4
 
5
- var actors_dist_xstateActors = require('./actions-81cc7f2b.cjs.js');
5
+ var actors_dist_xstateActors = require('./actions-5fb9f10d.cjs.js');
6
6
  require('../dev/dist/xstate-dev.cjs.js');
7
7
 
8
8
  const EMPTY_OBJECT = {};
9
+ const toSerializableActon = action => {
10
+ if (typeof action === 'string') {
11
+ return {
12
+ type: action
13
+ };
14
+ }
15
+ if (typeof action === 'function') {
16
+ if ('resolve' in action) {
17
+ return {
18
+ type: action.type
19
+ };
20
+ }
21
+ return {
22
+ type: action.name
23
+ };
24
+ }
25
+ return action;
26
+ };
9
27
  class StateNode {
10
28
  /**
11
29
  * The relative key of the state node, which represents its location in the overall state value.
@@ -114,8 +132,8 @@ class StateNode {
114
132
 
115
133
  // History config
116
134
  this.history = this.config.history === true ? 'shallow' : this.config.history || false;
117
- this.entry = actors_dist_xstateActors.toActionObjects(this.config.entry);
118
- this.exit = actors_dist_xstateActors.toActionObjects(this.config.exit);
135
+ this.entry = actors_dist_xstateActors.toArray(this.config.entry);
136
+ this.exit = actors_dist_xstateActors.toArray(this.config.exit);
119
137
  this.meta = this.config.meta;
120
138
  this.output = this.type === 'final' ? this.config.output : undefined;
121
139
  this.tags = actors_dist_xstateActors.toArray(config.tags);
@@ -123,7 +141,7 @@ class StateNode {
123
141
  _initialize() {
124
142
  this.transitions = actors_dist_xstateActors.formatTransitions(this);
125
143
  if (this.config.always) {
126
- this.always = actors_dist_xstateActors.toTransitionConfigArray(actors_dist_xstateActors.NULL_EVENT, this.config.always).map(t => actors_dist_xstateActors.formatTransition(this, t));
144
+ this.always = actors_dist_xstateActors.toTransitionConfigArray(this.config.always).map(t => actors_dist_xstateActors.formatTransition(this, actors_dist_xstateActors.NULL_EVENT, t));
127
145
  }
128
146
  Object.keys(this.states).forEach(key => {
129
147
  this.states[key]._initialize();
@@ -142,13 +160,13 @@ class StateNode {
142
160
  initial: this.initial ? {
143
161
  target: this.initial.target,
144
162
  source: this,
145
- actions: this.initial.actions,
163
+ actions: this.initial.actions.map(toSerializableActon),
146
164
  eventType: null,
147
165
  reenter: false,
148
166
  toJSON: () => ({
149
167
  target: this.initial.target.map(t => `#${t.id}`),
150
168
  source: `#${this.id}`,
151
- actions: this.initial.actions,
169
+ actions: this.initial.actions.map(toSerializableActon),
152
170
  eventType: null
153
171
  })
154
172
  } : undefined,
@@ -157,9 +175,12 @@ class StateNode {
157
175
  return state.definition;
158
176
  }),
159
177
  on: this.on,
160
- transitions: this.transitions,
161
- entry: this.entry,
162
- exit: this.exit,
178
+ transitions: [...this.transitions.values()].flat().map(t => ({
179
+ ...t,
180
+ actions: t.actions.map(toSerializableActon)
181
+ })),
182
+ entry: this.entry.map(toSerializableActon),
183
+ exit: this.exit.map(toSerializableActon),
163
184
  meta: this.meta,
164
185
  order: this.order || -1,
165
186
  output: this.output,
@@ -184,7 +205,9 @@ class StateNode {
184
205
  const {
185
206
  systemId
186
207
  } = invokeConfig;
187
- const resolvedSrc = actors_dist_xstateActors.isString(src) ? src : !('type' in src) ? resolvedId : src;
208
+
209
+ // TODO: resolving should not happen here
210
+ const resolvedSrc = typeof src === 'string' ? src : !('type' in src) ? resolvedId : src;
188
211
  if (!this.machine.implementations.actors[resolvedId] && typeof src !== 'string' && !('type' in src)) {
189
212
  this.machine.implementations.actors = {
190
213
  ...this.machine.implementations.actors,
@@ -193,7 +216,7 @@ class StateNode {
193
216
  };
194
217
  }
195
218
  return {
196
- type: actors_dist_xstateActors.invoke,
219
+ type: 'xstate.invoke',
197
220
  ...invokeConfig,
198
221
  src: resolvedSrc,
199
222
  id: resolvedId,
@@ -206,7 +229,7 @@ class StateNode {
206
229
  } = invokeConfig;
207
230
  return {
208
231
  ...invokeDefValues,
209
- type: actors_dist_xstateActors.invoke,
232
+ type: 'xstate.invoke',
210
233
  src: resolvedSrc,
211
234
  id: resolvedId
212
235
  };
@@ -221,9 +244,9 @@ class StateNode {
221
244
  get on() {
222
245
  return actors_dist_xstateActors.memo(this, 'on', () => {
223
246
  const transitions = this.transitions;
224
- return transitions.reduce((map, transition) => {
225
- map[transition.eventType] = map[transition.eventType] || [];
226
- map[transition.eventType].push(transition);
247
+ return [...transitions].flatMap(([descriptor, t]) => t.map(t => [descriptor, t])).reduce((map, [descriptor, transition]) => {
248
+ map[descriptor] = map[descriptor] || [];
249
+ map[descriptor].push(transition);
227
250
  return map;
228
251
  }, {});
229
252
  });
@@ -310,32 +333,15 @@ class StateNode {
310
333
  * Excludes any inert events.
311
334
  */
312
335
  get ownEvents() {
313
- const events = new Set(this.transitions.filter(transition => {
314
- return !(!transition.target && !transition.actions.length && !transition.reenter);
315
- }).map(transition => transition.eventType));
336
+ const events = new Set([...this.transitions.keys()].filter(descriptor => {
337
+ return this.transitions.get(descriptor).some(transition => !(!transition.target && !transition.actions.length && !transition.reenter));
338
+ }));
316
339
  return Array.from(events);
317
340
  }
318
341
  }
319
342
 
320
343
  const STATE_IDENTIFIER = '#';
321
344
  class StateMachine {
322
- // TODO: this getter should be removed
323
- getContext(input) {
324
- return this.getContextAndActions(undefined, input)[0];
325
- }
326
- getContextAndActions(actorCtx, input) {
327
- const actions = [];
328
- const {
329
- context
330
- } = this.config;
331
- const resolvedContext = typeof context === 'function' ? context({
332
- spawn: actors_dist_xstateActors.createSpawner(actorCtx?.self, this, undefined,
333
- // TODO: this requires `| undefined` for all referenced dynamic inputs that are spawnable in the context factory,
334
- actors_dist_xstateActors.createInitEvent(input), actions),
335
- input
336
- }) : context;
337
- return [resolvedContext || {}, actions];
338
- }
339
345
  /**
340
346
  * The machine's own version.
341
347
  */
@@ -432,10 +438,9 @@ class StateMachine {
432
438
  done: actors_dist_xstateActors.isInFinalState(configuration)
433
439
  });
434
440
  }
435
- resolveStateValue(stateValue) {
441
+ resolveStateValue(stateValue, ...[context]) {
436
442
  const resolvedStateValue = actors_dist_xstateActors.resolveStateValue(this.root, stateValue);
437
- const resolvedContext = this.getContext();
438
- return this.resolveState(actors_dist_xstateActors.State.from(resolvedStateValue, resolvedContext, this));
443
+ return this.resolveState(actors_dist_xstateActors.State.from(resolvedStateValue, context, this));
439
444
  }
440
445
 
441
446
  /**
@@ -474,20 +479,27 @@ class StateMachine {
474
479
  * The initial state _before_ evaluating any microsteps.
475
480
  * This "pre-initial" state is provided to initial actions executed in the initial state.
476
481
  */
477
- getPreInitialState(actorCtx, input) {
478
- const [context, actions] = this.getContextAndActions(actorCtx, input);
479
- const config = actors_dist_xstateActors.getInitialConfiguration(this.root);
482
+ getPreInitialState(actorCtx, initEvent) {
483
+ const {
484
+ context
485
+ } = this.config;
480
486
  const preInitial = this.resolveState(this.createState({
481
487
  value: {},
482
488
  // TODO: this is computed in state constructor
483
- context,
489
+ context: typeof context !== 'function' && context ? context : {},
484
490
  meta: undefined,
485
- configuration: config,
491
+ configuration: actors_dist_xstateActors.getInitialConfiguration(this.root),
486
492
  children: {}
487
493
  }));
488
- if (actorCtx) {
489
- const nextState = actors_dist_xstateActors.resolveActionsAndContext(actions, actors_dist_xstateActors.initEvent, preInitial, actorCtx);
490
- preInitial.children = nextState.children;
494
+ if (typeof context === 'function') {
495
+ const assignment = ({
496
+ spawn,
497
+ event
498
+ }) => context({
499
+ spawn,
500
+ input: event.input
501
+ });
502
+ return actors_dist_xstateActors.resolveActionsAndContext([actors_dist_xstateActors.assign(assignment)], initEvent, preInitial, actorCtx);
491
503
  }
492
504
  return preInitial;
493
505
  }
@@ -498,7 +510,7 @@ class StateMachine {
498
510
  getInitialState(actorCtx, input) {
499
511
  const initEvent = actors_dist_xstateActors.createInitEvent(input); // TODO: fix;
500
512
 
501
- const preInitialState = this.getPreInitialState(actorCtx, input);
513
+ const preInitialState = this.getPreInitialState(actorCtx, initEvent);
502
514
  const nextState = actors_dist_xstateActors.microstep([{
503
515
  target: [...preInitialState.configuration].filter(actors_dist_xstateActors.isAtomicStateNode),
504
516
  source: this.root,
@@ -535,10 +547,7 @@ class StateMachine {
535
547
  return actors_dist_xstateActors.getStateNodeByPath(stateNode, relativePath);
536
548
  }
537
549
  get definition() {
538
- return {
539
- context: this.getContext(),
540
- ...this.root.definition
541
- };
550
+ return this.root.definition;
542
551
  }
543
552
  toJSON() {
544
553
  return this.definition;
@@ -742,7 +751,7 @@ function waitFor(actorRef, predicate, options) {
742
751
  });
743
752
  }
744
753
 
745
- exports.ActionTypes = actors_dist_xstateActors.ActionTypes;
754
+ exports.ConstantPrefix = actors_dist_xstateActors.ConstantPrefix;
746
755
  exports.Interpreter = actors_dist_xstateActors.Interpreter;
747
756
  exports.InterpreterStatus = actors_dist_xstateActors.ActorStatus;
748
757
  exports.SpecialTargets = actors_dist_xstateActors.SpecialTargets;
@@ -1,5 +1,5 @@
1
1
  export {
2
- ActionTypes,
2
+ ConstantPrefix,
3
3
  Interpreter,
4
4
  InterpreterStatus,
5
5
  SimulatedClock,
@@ -2,10 +2,28 @@
2
2
 
3
3
  Object.defineProperty(exports, '__esModule', { value: true });
4
4
 
5
- var actors_dist_xstateActors = require('./actions-d71ac253.development.cjs.js');
5
+ var actors_dist_xstateActors = require('./actions-40bd643f.development.cjs.js');
6
6
  require('../dev/dist/xstate-dev.development.cjs.js');
7
7
 
8
8
  const EMPTY_OBJECT = {};
9
+ const toSerializableActon = action => {
10
+ if (typeof action === 'string') {
11
+ return {
12
+ type: action
13
+ };
14
+ }
15
+ if (typeof action === 'function') {
16
+ if ('resolve' in action) {
17
+ return {
18
+ type: action.type
19
+ };
20
+ }
21
+ return {
22
+ type: action.name
23
+ };
24
+ }
25
+ return action;
26
+ };
9
27
  class StateNode {
10
28
  /**
11
29
  * The relative key of the state node, which represents its location in the overall state value.
@@ -114,8 +132,8 @@ class StateNode {
114
132
 
115
133
  // History config
116
134
  this.history = this.config.history === true ? 'shallow' : this.config.history || false;
117
- this.entry = actors_dist_xstateActors.toActionObjects(this.config.entry);
118
- this.exit = actors_dist_xstateActors.toActionObjects(this.config.exit);
135
+ this.entry = actors_dist_xstateActors.toArray(this.config.entry);
136
+ this.exit = actors_dist_xstateActors.toArray(this.config.exit);
119
137
  this.meta = this.config.meta;
120
138
  this.output = this.type === 'final' ? this.config.output : undefined;
121
139
  this.tags = actors_dist_xstateActors.toArray(config.tags);
@@ -123,7 +141,7 @@ class StateNode {
123
141
  _initialize() {
124
142
  this.transitions = actors_dist_xstateActors.formatTransitions(this);
125
143
  if (this.config.always) {
126
- this.always = actors_dist_xstateActors.toTransitionConfigArray(actors_dist_xstateActors.NULL_EVENT, this.config.always).map(t => actors_dist_xstateActors.formatTransition(this, t));
144
+ this.always = actors_dist_xstateActors.toTransitionConfigArray(this.config.always).map(t => actors_dist_xstateActors.formatTransition(this, actors_dist_xstateActors.NULL_EVENT, t));
127
145
  }
128
146
  Object.keys(this.states).forEach(key => {
129
147
  this.states[key]._initialize();
@@ -142,13 +160,13 @@ class StateNode {
142
160
  initial: this.initial ? {
143
161
  target: this.initial.target,
144
162
  source: this,
145
- actions: this.initial.actions,
163
+ actions: this.initial.actions.map(toSerializableActon),
146
164
  eventType: null,
147
165
  reenter: false,
148
166
  toJSON: () => ({
149
167
  target: this.initial.target.map(t => `#${t.id}`),
150
168
  source: `#${this.id}`,
151
- actions: this.initial.actions,
169
+ actions: this.initial.actions.map(toSerializableActon),
152
170
  eventType: null
153
171
  })
154
172
  } : undefined,
@@ -157,9 +175,12 @@ class StateNode {
157
175
  return state.definition;
158
176
  }),
159
177
  on: this.on,
160
- transitions: this.transitions,
161
- entry: this.entry,
162
- exit: this.exit,
178
+ transitions: [...this.transitions.values()].flat().map(t => ({
179
+ ...t,
180
+ actions: t.actions.map(toSerializableActon)
181
+ })),
182
+ entry: this.entry.map(toSerializableActon),
183
+ exit: this.exit.map(toSerializableActon),
163
184
  meta: this.meta,
164
185
  order: this.order || -1,
165
186
  output: this.output,
@@ -184,7 +205,9 @@ class StateNode {
184
205
  const {
185
206
  systemId
186
207
  } = invokeConfig;
187
- const resolvedSrc = actors_dist_xstateActors.isString(src) ? src : !('type' in src) ? resolvedId : src;
208
+
209
+ // TODO: resolving should not happen here
210
+ const resolvedSrc = typeof src === 'string' ? src : !('type' in src) ? resolvedId : src;
188
211
  if (!this.machine.implementations.actors[resolvedId] && typeof src !== 'string' && !('type' in src)) {
189
212
  this.machine.implementations.actors = {
190
213
  ...this.machine.implementations.actors,
@@ -193,7 +216,7 @@ class StateNode {
193
216
  };
194
217
  }
195
218
  return {
196
- type: actors_dist_xstateActors.invoke,
219
+ type: 'xstate.invoke',
197
220
  ...invokeConfig,
198
221
  src: resolvedSrc,
199
222
  id: resolvedId,
@@ -206,7 +229,7 @@ class StateNode {
206
229
  } = invokeConfig;
207
230
  return {
208
231
  ...invokeDefValues,
209
- type: actors_dist_xstateActors.invoke,
232
+ type: 'xstate.invoke',
210
233
  src: resolvedSrc,
211
234
  id: resolvedId
212
235
  };
@@ -221,9 +244,9 @@ class StateNode {
221
244
  get on() {
222
245
  return actors_dist_xstateActors.memo(this, 'on', () => {
223
246
  const transitions = this.transitions;
224
- return transitions.reduce((map, transition) => {
225
- map[transition.eventType] = map[transition.eventType] || [];
226
- map[transition.eventType].push(transition);
247
+ return [...transitions].flatMap(([descriptor, t]) => t.map(t => [descriptor, t])).reduce((map, [descriptor, transition]) => {
248
+ map[descriptor] = map[descriptor] || [];
249
+ map[descriptor].push(transition);
227
250
  return map;
228
251
  }, {});
229
252
  });
@@ -310,32 +333,15 @@ class StateNode {
310
333
  * Excludes any inert events.
311
334
  */
312
335
  get ownEvents() {
313
- const events = new Set(this.transitions.filter(transition => {
314
- return !(!transition.target && !transition.actions.length && !transition.reenter);
315
- }).map(transition => transition.eventType));
336
+ const events = new Set([...this.transitions.keys()].filter(descriptor => {
337
+ return this.transitions.get(descriptor).some(transition => !(!transition.target && !transition.actions.length && !transition.reenter));
338
+ }));
316
339
  return Array.from(events);
317
340
  }
318
341
  }
319
342
 
320
343
  const STATE_IDENTIFIER = '#';
321
344
  class StateMachine {
322
- // TODO: this getter should be removed
323
- getContext(input) {
324
- return this.getContextAndActions(undefined, input)[0];
325
- }
326
- getContextAndActions(actorCtx, input) {
327
- const actions = [];
328
- const {
329
- context
330
- } = this.config;
331
- const resolvedContext = typeof context === 'function' ? context({
332
- spawn: actors_dist_xstateActors.createSpawner(actorCtx?.self, this, undefined,
333
- // TODO: this requires `| undefined` for all referenced dynamic inputs that are spawnable in the context factory,
334
- actors_dist_xstateActors.createInitEvent(input), actions),
335
- input
336
- }) : context;
337
- return [resolvedContext || {}, actions];
338
- }
339
345
  /**
340
346
  * The machine's own version.
341
347
  */
@@ -432,10 +438,9 @@ class StateMachine {
432
438
  done: actors_dist_xstateActors.isInFinalState(configuration)
433
439
  });
434
440
  }
435
- resolveStateValue(stateValue) {
441
+ resolveStateValue(stateValue, ...[context]) {
436
442
  const resolvedStateValue = actors_dist_xstateActors.resolveStateValue(this.root, stateValue);
437
- const resolvedContext = this.getContext();
438
- return this.resolveState(actors_dist_xstateActors.State.from(resolvedStateValue, resolvedContext, this));
443
+ return this.resolveState(actors_dist_xstateActors.State.from(resolvedStateValue, context, this));
439
444
  }
440
445
 
441
446
  /**
@@ -474,20 +479,27 @@ class StateMachine {
474
479
  * The initial state _before_ evaluating any microsteps.
475
480
  * This "pre-initial" state is provided to initial actions executed in the initial state.
476
481
  */
477
- getPreInitialState(actorCtx, input) {
478
- const [context, actions] = this.getContextAndActions(actorCtx, input);
479
- const config = actors_dist_xstateActors.getInitialConfiguration(this.root);
482
+ getPreInitialState(actorCtx, initEvent) {
483
+ const {
484
+ context
485
+ } = this.config;
480
486
  const preInitial = this.resolveState(this.createState({
481
487
  value: {},
482
488
  // TODO: this is computed in state constructor
483
- context,
489
+ context: typeof context !== 'function' && context ? context : {},
484
490
  meta: undefined,
485
- configuration: config,
491
+ configuration: actors_dist_xstateActors.getInitialConfiguration(this.root),
486
492
  children: {}
487
493
  }));
488
- if (actorCtx) {
489
- const nextState = actors_dist_xstateActors.resolveActionsAndContext(actions, actors_dist_xstateActors.initEvent, preInitial, actorCtx);
490
- preInitial.children = nextState.children;
494
+ if (typeof context === 'function') {
495
+ const assignment = ({
496
+ spawn,
497
+ event
498
+ }) => context({
499
+ spawn,
500
+ input: event.input
501
+ });
502
+ return actors_dist_xstateActors.resolveActionsAndContext([actors_dist_xstateActors.assign(assignment)], initEvent, preInitial, actorCtx);
491
503
  }
492
504
  return preInitial;
493
505
  }
@@ -498,7 +510,7 @@ class StateMachine {
498
510
  getInitialState(actorCtx, input) {
499
511
  const initEvent = actors_dist_xstateActors.createInitEvent(input); // TODO: fix;
500
512
 
501
- const preInitialState = this.getPreInitialState(actorCtx, input);
513
+ const preInitialState = this.getPreInitialState(actorCtx, initEvent);
502
514
  const nextState = actors_dist_xstateActors.microstep([{
503
515
  target: [...preInitialState.configuration].filter(actors_dist_xstateActors.isAtomicStateNode),
504
516
  source: this.root,
@@ -535,10 +547,7 @@ class StateMachine {
535
547
  return actors_dist_xstateActors.getStateNodeByPath(stateNode, relativePath);
536
548
  }
537
549
  get definition() {
538
- return {
539
- context: this.getContext(),
540
- ...this.root.definition
541
- };
550
+ return this.root.definition;
542
551
  }
543
552
  toJSON() {
544
553
  return this.definition;
@@ -745,7 +754,7 @@ function waitFor(actorRef, predicate, options) {
745
754
  });
746
755
  }
747
756
 
748
- exports.ActionTypes = actors_dist_xstateActors.ActionTypes;
757
+ exports.ConstantPrefix = actors_dist_xstateActors.ConstantPrefix;
749
758
  exports.Interpreter = actors_dist_xstateActors.Interpreter;
750
759
  exports.InterpreterStatus = actors_dist_xstateActors.ActorStatus;
751
760
  exports.SpecialTargets = actors_dist_xstateActors.SpecialTargets;