xstate 5.0.0-alpha.3 → 5.0.0-alpha.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/actions/dist/xstate-actions.cjs.dev.js +1 -1
- package/actions/dist/xstate-actions.cjs.prod.js +1 -1
- package/actions/dist/xstate-actions.esm.js +1 -1
- package/actions/dist/xstate-actions.umd.min.js +1 -1
- package/actions/dist/xstate-actions.umd.min.js.map +1 -1
- package/actors/dist/xstate-actors.cjs.dev.js +1 -1
- package/actors/dist/xstate-actors.cjs.prod.js +1 -1
- package/actors/dist/xstate-actors.esm.js +1 -1
- package/actors/dist/xstate-actors.umd.min.js +1 -1
- package/actors/dist/xstate-actors.umd.min.js.map +1 -1
- package/dev/dist/xstate-dev.umd.min.js.map +1 -1
- package/dist/{actions-3910d35f.cjs.prod.js → actions-2479953d.cjs.prod.js} +80 -89
- package/dist/{actions-4fe4ada8.esm.js → actions-7678b87b.esm.js} +80 -89
- package/dist/{actions-3f0ba11b.cjs.dev.js → actions-96f799fc.cjs.dev.js} +80 -89
- package/dist/declarations/src/Machine.d.ts +3 -3
- package/dist/declarations/src/SimulatedClock.d.ts +1 -1
- package/dist/declarations/src/State.d.ts +3 -3
- package/dist/declarations/src/StateMachine.d.ts +4 -4
- package/dist/declarations/src/StateNode.d.ts +3 -3
- package/dist/declarations/src/actionTypes.d.ts +1 -1
- package/dist/declarations/src/actions/assign.d.ts +1 -1
- package/dist/declarations/src/actions/cancel.d.ts +2 -2
- package/dist/declarations/src/actions/choose.d.ts +2 -2
- package/dist/declarations/src/actions/invoke.d.ts +2 -2
- package/dist/declarations/src/actions/log.d.ts +2 -2
- package/dist/declarations/src/actions/pure.d.ts +1 -1
- package/dist/declarations/src/actions/raise.d.ts +1 -1
- package/dist/declarations/src/actions/send.d.ts +2 -2
- package/dist/declarations/src/actions/stop.d.ts +1 -1
- package/dist/declarations/src/actions.d.ts +10 -10
- package/dist/declarations/src/actors/index.d.ts +5 -5
- package/dist/declarations/src/dev/index.d.ts +1 -1
- package/dist/declarations/src/guards.d.ts +2 -2
- package/dist/declarations/src/index.d.ts +21 -21
- package/dist/declarations/src/interpreter.d.ts +4 -4
- package/dist/declarations/src/spawn.d.ts +1 -1
- package/dist/declarations/src/stateUtils.d.ts +4 -4
- package/dist/declarations/src/typegenTypes.d.ts +1 -1
- package/dist/declarations/src/types.d.ts +14 -16
- package/dist/declarations/src/utils.d.ts +4 -4
- package/dist/xstate.cjs.dev.js +2 -1
- package/dist/xstate.cjs.prod.js +2 -1
- package/dist/xstate.esm.js +3 -2
- package/dist/xstate.umd.min.js +1 -1
- package/dist/xstate.umd.min.js.map +1 -1
- package/guards/dist/xstate-guards.cjs.dev.js +1 -1
- package/guards/dist/xstate-guards.cjs.prod.js +1 -1
- package/guards/dist/xstate-guards.esm.js +1 -1
- package/guards/dist/xstate-guards.umd.min.js.map +1 -1
- package/package.json +1 -1
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{"version":3,"file":"xstate-dev.umd.min.js","sources":["../../src/dev/index.ts"],"sourcesContent":["import { IS_PRODUCTION } from '../environment.
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{"version":3,"file":"xstate-dev.umd.min.js","sources":["../../src/dev/index.ts"],"sourcesContent":["import { IS_PRODUCTION } from '../environment.ts';\nimport { AnyInterpreter, DevToolsAdapter } from '../types.ts';\n\ninterface DevInterface {\n services: Set<AnyInterpreter>;\n register(service: AnyInterpreter): void;\n onRegister(listener: ServiceListener): void;\n}\ntype ServiceListener = (service: AnyInterpreter) => void;\n\nexport interface XStateDevInterface {\n register: (service: AnyInterpreter) => void;\n unregister: (service: AnyInterpreter) => void;\n onRegister: (listener: ServiceListener) => {\n unsubscribe: () => void;\n };\n services: Set<AnyInterpreter>;\n}\n\n// From https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis\nexport function getGlobal(): typeof globalThis | undefined {\n if (typeof globalThis !== 'undefined') {\n return globalThis;\n }\n if (typeof self !== 'undefined') {\n return self;\n }\n if (typeof window !== 'undefined') {\n return window;\n }\n if (typeof global !== 'undefined') {\n return global;\n }\n if (!IS_PRODUCTION) {\n console.warn(\n 'XState could not find a global object in this environment. Please let the maintainers know and raise an issue here: https://github.com/statelyai/xstate/issues'\n );\n }\n}\n\nfunction getDevTools(): DevInterface | undefined {\n const w = getGlobal();\n if (!!(w as any).__xstate__) {\n return (w as any).__xstate__;\n }\n\n return undefined;\n}\n\nexport function registerService(service: AnyInterpreter) {\n if (typeof window === 'undefined') {\n return;\n }\n\n const devTools = getDevTools();\n\n if (devTools) {\n devTools.register(service);\n }\n}\n\nexport const devToolsAdapter: DevToolsAdapter = (service) => {\n if (typeof window === 'undefined') {\n return;\n }\n\n const devTools = getDevTools();\n\n if (devTools) {\n devTools.register(service);\n }\n};\n"],"names":["getGlobal","globalThis","self","window","getDevTools","w","__xstate__","service","devTools","register"],"mappings":"iPAoBO,SAASA,IACd,MAA0B,oBAAfC,WACFA,WAEW,oBAATC,KACFA,KAGAC,OAYX,SAASC,IACP,IAAMC,EAAIL,IACV,GAAOK,EAAUC,WACf,OAAQD,EAAUC,6BAkB0B,SAACC,GAK/C,IAAMC,EAAWJ,IAEbI,GACFA,EAASC,SAASF,oCApBf,SAAyBA,GAK9B,IAAMC,EAAWJ,IAEbI,GACFA,EAASC,SAASF"}
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@@ -513,7 +513,6 @@ function send$1(eventOrExpr, options) {
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context: state.context,
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event: _event.data,
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_event: _event,
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state: state,
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self: (_actorContext$self = actorContext === null || actorContext === void 0 ? void 0 : actorContext.self) !== null && _actorContext$self !== void 0 ? _actorContext$self : null,
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system: actorContext === null || actorContext === void 0 ? void 0 : actorContext.system
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};
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@@ -688,6 +687,86 @@ function _createClass(Constructor, protoProps, staticProps) {
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return Constructor;
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}
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var Mailbox = /*#__PURE__*/function () {
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function Mailbox(_process) {
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_classCallCheck(this, Mailbox);
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this._process = _process;
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_defineProperty(this, "_active", false);
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_defineProperty(this, "_current", null);
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_defineProperty(this, "_last", null);
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}
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_createClass(Mailbox, [{
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key: "start",
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value: function start() {
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this._active = true;
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this.flush();
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}
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}, {
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key: "clear",
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value: function clear() {
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// we can't set _current to null because we might be currently processing
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// and enqueue following clear shouldnt start processing the enqueued item immediately
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if (this._current) {
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this._current.next = null;
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this._last = this._current;
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}
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}
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// TODO: rethink this design
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}, {
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key: "prepend",
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value: function prepend(event) {
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if (!this._current) {
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this.enqueue(event);
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return;
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}
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// we know that something is already queued up
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// so the mailbox is already flushing or it's inactive
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// therefore the only thing that we need to do is to reassign `this._current`
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this._current = {
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value: event,
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};
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key: "enqueue",
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value: function enqueue(event) {
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var enqueued = {
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value: event,
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next: null
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};
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if (this._current) {
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this._last.next = enqueued;
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this._last = enqueued;
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return;
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}
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this._current = enqueued;
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this._last = enqueued;
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this.flush();
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}
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}, {
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key: "flush",
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value: function flush() {
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while (this._current) {
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// atm the given _process is responsible for implementing proper try/catch handling
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// we assume here that this won't throw in a way that can affect this mailbox
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var consumed = this._current;
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this._process(consumed.value);
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// something could have been prepended in the meantime
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// so we need to be defensive here to avoid skipping over a prepended item
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if (consumed === this._current) {
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this._current = this._current.next;
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}
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}]);
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return Mailbox;
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}();
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var symbolObservable = function () {
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return typeof Symbol === 'function' && Symbol.observable || '@@observable';
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}();
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}), _objectSpread2$1), actorRefLike);
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var Mailbox = /*#__PURE__*/function () {
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function Mailbox(_process) {
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// so the mailbox is already flushing or it's inactive
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|
566
565
|
};
|
|
@@ -735,6 +734,86 @@ function _createClass(Constructor, protoProps, staticProps) {
|
|
|
735
734
|
return Constructor;
|
|
736
735
|
}
|
|
737
736
|
|
|
737
|
+
var Mailbox = /*#__PURE__*/function () {
|
|
738
|
+
function Mailbox(_process) {
|
|
739
|
+
_classCallCheck(this, Mailbox);
|
|
740
|
+
this._process = _process;
|
|
741
|
+
_defineProperty(this, "_active", false);
|
|
742
|
+
_defineProperty(this, "_current", null);
|
|
743
|
+
_defineProperty(this, "_last", null);
|
|
744
|
+
}
|
|
745
|
+
_createClass(Mailbox, [{
|
|
746
|
+
key: "start",
|
|
747
|
+
value: function start() {
|
|
748
|
+
this._active = true;
|
|
749
|
+
this.flush();
|
|
750
|
+
}
|
|
751
|
+
}, {
|
|
752
|
+
key: "clear",
|
|
753
|
+
value: function clear() {
|
|
754
|
+
// we can't set _current to null because we might be currently processing
|
|
755
|
+
// and enqueue following clear shouldnt start processing the enqueued item immediately
|
|
756
|
+
if (this._current) {
|
|
757
|
+
this._current.next = null;
|
|
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|
+
this._last = this._current;
|
|
759
|
+
}
|
|
760
|
+
}
|
|
761
|
+
|
|
762
|
+
// TODO: rethink this design
|
|
763
|
+
}, {
|
|
764
|
+
key: "prepend",
|
|
765
|
+
value: function prepend(event) {
|
|
766
|
+
if (!this._current) {
|
|
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|
+
this.enqueue(event);
|
|
768
|
+
return;
|
|
769
|
+
}
|
|
770
|
+
|
|
771
|
+
// we know that something is already queued up
|
|
772
|
+
// so the mailbox is already flushing or it's inactive
|
|
773
|
+
// therefore the only thing that we need to do is to reassign `this._current`
|
|
774
|
+
this._current = {
|
|
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|
+
value: event,
|
|
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|
+
next: this._current
|
|
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|
+
};
|
|
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|
+
}
|
|
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|
+
}, {
|
|
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|
+
key: "enqueue",
|
|
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|
+
value: function enqueue(event) {
|
|
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|
+
var enqueued = {
|
|
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|
+
value: event,
|
|
784
|
+
next: null
|
|
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|
+
};
|
|
786
|
+
if (this._current) {
|
|
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|
+
this._last.next = enqueued;
|
|
788
|
+
this._last = enqueued;
|
|
789
|
+
return;
|
|
790
|
+
}
|
|
791
|
+
this._current = enqueued;
|
|
792
|
+
this._last = enqueued;
|
|
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|
+
if (this._active) {
|
|
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|
+
this.flush();
|
|
795
|
+
}
|
|
796
|
+
}
|
|
797
|
+
}, {
|
|
798
|
+
key: "flush",
|
|
799
|
+
value: function flush() {
|
|
800
|
+
while (this._current) {
|
|
801
|
+
// atm the given _process is responsible for implementing proper try/catch handling
|
|
802
|
+
// we assume here that this won't throw in a way that can affect this mailbox
|
|
803
|
+
var consumed = this._current;
|
|
804
|
+
this._process(consumed.value);
|
|
805
|
+
// something could have been prepended in the meantime
|
|
806
|
+
// so we need to be defensive here to avoid skipping over a prepended item
|
|
807
|
+
if (consumed === this._current) {
|
|
808
|
+
this._current = this._current.next;
|
|
809
|
+
}
|
|
810
|
+
}
|
|
811
|
+
this._last = null;
|
|
812
|
+
}
|
|
813
|
+
}]);
|
|
814
|
+
return Mailbox;
|
|
815
|
+
}();
|
|
816
|
+
|
|
738
817
|
var symbolObservable = function () {
|
|
739
818
|
return typeof Symbol === 'function' && Symbol.observable || '@@observable';
|
|
740
819
|
}();
|
|
@@ -1200,86 +1279,6 @@ function toActorRef(actorRefLike) {
|
|
|
1200
1279
|
}), _objectSpread2$1), actorRefLike);
|
|
1201
1280
|
}
|
|
1202
1281
|
|
|
1203
|
-
var Mailbox = /*#__PURE__*/function () {
|
|
1204
|
-
function Mailbox(_process) {
|
|
1205
|
-
_classCallCheck(this, Mailbox);
|
|
1206
|
-
this._process = _process;
|
|
1207
|
-
_defineProperty(this, "_active", false);
|
|
1208
|
-
_defineProperty(this, "_current", null);
|
|
1209
|
-
_defineProperty(this, "_last", null);
|
|
1210
|
-
}
|
|
1211
|
-
_createClass(Mailbox, [{
|
|
1212
|
-
key: "start",
|
|
1213
|
-
value: function start() {
|
|
1214
|
-
this._active = true;
|
|
1215
|
-
this.flush();
|
|
1216
|
-
}
|
|
1217
|
-
}, {
|
|
1218
|
-
key: "clear",
|
|
1219
|
-
value: function clear() {
|
|
1220
|
-
// we can't set _current to null because we might be currently processing
|
|
1221
|
-
// and enqueue following clear shouldnt start processing the enqueued item immediately
|
|
1222
|
-
if (this._current) {
|
|
1223
|
-
this._current.next = null;
|
|
1224
|
-
this._last = this._current;
|
|
1225
|
-
}
|
|
1226
|
-
}
|
|
1227
|
-
|
|
1228
|
-
// TODO: rethink this design
|
|
1229
|
-
}, {
|
|
1230
|
-
key: "prepend",
|
|
1231
|
-
value: function prepend(event) {
|
|
1232
|
-
if (!this._current) {
|
|
1233
|
-
this.enqueue(event);
|
|
1234
|
-
return;
|
|
1235
|
-
}
|
|
1236
|
-
|
|
1237
|
-
// we know that something is already queued up
|
|
1238
|
-
// so the mailbox is already flushing or it's inactive
|
|
1239
|
-
// therefore the only thing that we need to do is to reassign `this._current`
|
|
1240
|
-
this._current = {
|
|
1241
|
-
value: event,
|
|
1242
|
-
next: this._current
|
|
1243
|
-
};
|
|
1244
|
-
}
|
|
1245
|
-
}, {
|
|
1246
|
-
key: "enqueue",
|
|
1247
|
-
value: function enqueue(event) {
|
|
1248
|
-
var enqueued = {
|
|
1249
|
-
value: event,
|
|
1250
|
-
next: null
|
|
1251
|
-
};
|
|
1252
|
-
if (this._current) {
|
|
1253
|
-
this._last.next = enqueued;
|
|
1254
|
-
this._last = enqueued;
|
|
1255
|
-
return;
|
|
1256
|
-
}
|
|
1257
|
-
this._current = enqueued;
|
|
1258
|
-
this._last = enqueued;
|
|
1259
|
-
if (this._active) {
|
|
1260
|
-
this.flush();
|
|
1261
|
-
}
|
|
1262
|
-
}
|
|
1263
|
-
}, {
|
|
1264
|
-
key: "flush",
|
|
1265
|
-
value: function flush() {
|
|
1266
|
-
while (this._current) {
|
|
1267
|
-
// atm the given _process is responsible for implementing proper try/catch handling
|
|
1268
|
-
// we assume here that this won't throw in a way that can affect this mailbox
|
|
1269
|
-
var consumed = this._current;
|
|
1270
|
-
this._process(consumed.value);
|
|
1271
|
-
// something could have been prepended in the meantime
|
|
1272
|
-
// so we need to be defensive here to avoid skipping over a prepended item
|
|
1273
|
-
if (consumed === this._current) {
|
|
1274
|
-
this._current = this._current.next;
|
|
1275
|
-
}
|
|
1276
|
-
}
|
|
1277
|
-
this._last = null;
|
|
1278
|
-
}
|
|
1279
|
-
}]);
|
|
1280
|
-
return Mailbox;
|
|
1281
|
-
}();
|
|
1282
|
-
|
|
1283
1282
|
function createSystem() {
|
|
1284
1283
|
var sessionIdCounter = 0;
|
|
1285
1284
|
var children = new Map();
|
|
@@ -1845,7 +1844,6 @@ function log$1() {
|
|
|
1845
1844
|
context: state.context,
|
|
1846
1845
|
event: _event.data,
|
|
1847
1846
|
_event: _event,
|
|
1848
|
-
state: state,
|
|
1849
1847
|
self: (_actorContext$self = actorContext === null || actorContext === void 0 ? void 0 : actorContext.self) !== null && _actorContext$self !== void 0 ? _actorContext$self : {},
|
|
1850
1848
|
system: actorContext === null || actorContext === void 0 ? void 0 : actorContext.system
|
|
1851
1849
|
}) : expr;
|
|
@@ -1890,8 +1888,6 @@ function cancel$1(sendId) {
|
|
|
1890
1888
|
context: state.context,
|
|
1891
1889
|
event: _event.data,
|
|
1892
1890
|
_event: _event,
|
|
1893
|
-
state: state,
|
|
1894
|
-
// TODO: fix types,
|
|
1895
1891
|
self: (_actorContext$self = actorContext === null || actorContext === void 0 ? void 0 : actorContext.self) !== null && _actorContext$self !== void 0 ? _actorContext$self : {},
|
|
1896
1892
|
system: actorContext === null || actorContext === void 0 ? void 0 : actorContext.system
|
|
1897
1893
|
}) : sendId;
|
|
@@ -4019,7 +4015,6 @@ function assign$1(assignment) {
|
|
|
4019
4015
|
var args = {
|
|
4020
4016
|
context: state.context,
|
|
4021
4017
|
event: _event.data,
|
|
4022
|
-
state: state,
|
|
4023
4018
|
action: action,
|
|
4024
4019
|
_event: _event,
|
|
4025
4020
|
spawn: createSpawner(actorContext === null || actorContext === void 0 ? void 0 : actorContext.self, state.machine, state.context, _event, capturedActions),
|
|
@@ -4077,8 +4072,6 @@ function raise$1(eventOrExpr, options) {
|
|
|
4077
4072
|
context: state.context,
|
|
4078
4073
|
event: _event.data,
|
|
4079
4074
|
_event: _event,
|
|
4080
|
-
state: state,
|
|
4081
|
-
// TODO: fix
|
|
4082
4075
|
self: (_actorContext$self = actorContext === null || actorContext === void 0 ? void 0 : actorContext.self) !== null && _actorContext$self !== void 0 ? _actorContext$self : {},
|
|
4083
4076
|
system: actorContext === null || actorContext === void 0 ? void 0 : actorContext.system
|
|
4084
4077
|
};
|
|
@@ -4159,7 +4152,6 @@ function resolveActionObject(actionObject, actionFunctionMap) {
|
|
|
4159
4152
|
event: state.event,
|
|
4160
4153
|
action: a,
|
|
4161
4154
|
_event: state._event,
|
|
4162
|
-
state: state,
|
|
4163
4155
|
system: actorCtx.system,
|
|
4164
4156
|
self: actorCtx.self
|
|
4165
4157
|
});
|
|
@@ -4201,7 +4193,6 @@ function toActionObject(action) {
|
|
|
4201
4193
|
event: _event.data,
|
|
4202
4194
|
action: actionObject,
|
|
4203
4195
|
_event: _event,
|
|
4204
|
-
state: state,
|
|
4205
4196
|
self: actorCtx.self,
|
|
4206
4197
|
system: actorCtx.system
|
|
4207
4198
|
});
|
|
@@ -529,7 +529,6 @@ function send$1(eventOrExpr, options) {
|
|
|
529
529
|
context: state.context,
|
|
530
530
|
event: _event.data,
|
|
531
531
|
_event: _event,
|
|
532
|
-
state: state,
|
|
533
532
|
self: (_actorContext$self = actorContext === null || actorContext === void 0 ? void 0 : actorContext.self) !== null && _actorContext$self !== void 0 ? _actorContext$self : null,
|
|
534
533
|
system: actorContext === null || actorContext === void 0 ? void 0 : actorContext.system
|
|
535
534
|
};
|
|
@@ -704,6 +703,86 @@ function _createClass(Constructor, protoProps, staticProps) {
|
|
|
704
703
|
return Constructor;
|
|
705
704
|
}
|
|
706
705
|
|
|
706
|
+
var Mailbox = /*#__PURE__*/function () {
|
|
707
|
+
function Mailbox(_process) {
|
|
708
|
+
_classCallCheck(this, Mailbox);
|
|
709
|
+
this._process = _process;
|
|
710
|
+
_defineProperty(this, "_active", false);
|
|
711
|
+
_defineProperty(this, "_current", null);
|
|
712
|
+
_defineProperty(this, "_last", null);
|
|
713
|
+
}
|
|
714
|
+
_createClass(Mailbox, [{
|
|
715
|
+
key: "start",
|
|
716
|
+
value: function start() {
|
|
717
|
+
this._active = true;
|
|
718
|
+
this.flush();
|
|
719
|
+
}
|
|
720
|
+
}, {
|
|
721
|
+
key: "clear",
|
|
722
|
+
value: function clear() {
|
|
723
|
+
// we can't set _current to null because we might be currently processing
|
|
724
|
+
// and enqueue following clear shouldnt start processing the enqueued item immediately
|
|
725
|
+
if (this._current) {
|
|
726
|
+
this._current.next = null;
|
|
727
|
+
this._last = this._current;
|
|
728
|
+
}
|
|
729
|
+
}
|
|
730
|
+
|
|
731
|
+
// TODO: rethink this design
|
|
732
|
+
}, {
|
|
733
|
+
key: "prepend",
|
|
734
|
+
value: function prepend(event) {
|
|
735
|
+
if (!this._current) {
|
|
736
|
+
this.enqueue(event);
|
|
737
|
+
return;
|
|
738
|
+
}
|
|
739
|
+
|
|
740
|
+
// we know that something is already queued up
|
|
741
|
+
// so the mailbox is already flushing or it's inactive
|
|
742
|
+
// therefore the only thing that we need to do is to reassign `this._current`
|
|
743
|
+
this._current = {
|
|
744
|
+
value: event,
|
|
745
|
+
next: this._current
|
|
746
|
+
};
|
|
747
|
+
}
|
|
748
|
+
}, {
|
|
749
|
+
key: "enqueue",
|
|
750
|
+
value: function enqueue(event) {
|
|
751
|
+
var enqueued = {
|
|
752
|
+
value: event,
|
|
753
|
+
next: null
|
|
754
|
+
};
|
|
755
|
+
if (this._current) {
|
|
756
|
+
this._last.next = enqueued;
|
|
757
|
+
this._last = enqueued;
|
|
758
|
+
return;
|
|
759
|
+
}
|
|
760
|
+
this._current = enqueued;
|
|
761
|
+
this._last = enqueued;
|
|
762
|
+
if (this._active) {
|
|
763
|
+
this.flush();
|
|
764
|
+
}
|
|
765
|
+
}
|
|
766
|
+
}, {
|
|
767
|
+
key: "flush",
|
|
768
|
+
value: function flush() {
|
|
769
|
+
while (this._current) {
|
|
770
|
+
// atm the given _process is responsible for implementing proper try/catch handling
|
|
771
|
+
// we assume here that this won't throw in a way that can affect this mailbox
|
|
772
|
+
var consumed = this._current;
|
|
773
|
+
this._process(consumed.value);
|
|
774
|
+
// something could have been prepended in the meantime
|
|
775
|
+
// so we need to be defensive here to avoid skipping over a prepended item
|
|
776
|
+
if (consumed === this._current) {
|
|
777
|
+
this._current = this._current.next;
|
|
778
|
+
}
|
|
779
|
+
}
|
|
780
|
+
this._last = null;
|
|
781
|
+
}
|
|
782
|
+
}]);
|
|
783
|
+
return Mailbox;
|
|
784
|
+
}();
|
|
785
|
+
|
|
707
786
|
var symbolObservable = function () {
|
|
708
787
|
return typeof Symbol === 'function' && Symbol.observable || '@@observable';
|
|
709
788
|
}();
|
|
@@ -1169,86 +1248,6 @@ function toActorRef(actorRefLike) {
|
|
|
1169
1248
|
}), _objectSpread2$1), actorRefLike);
|
|
1170
1249
|
}
|
|
1171
1250
|
|
|
1172
|
-
var Mailbox = /*#__PURE__*/function () {
|
|
1173
|
-
function Mailbox(_process) {
|
|
1174
|
-
_classCallCheck(this, Mailbox);
|
|
1175
|
-
this._process = _process;
|
|
1176
|
-
_defineProperty(this, "_active", false);
|
|
1177
|
-
_defineProperty(this, "_current", null);
|
|
1178
|
-
_defineProperty(this, "_last", null);
|
|
1179
|
-
}
|
|
1180
|
-
_createClass(Mailbox, [{
|
|
1181
|
-
key: "start",
|
|
1182
|
-
value: function start() {
|
|
1183
|
-
this._active = true;
|
|
1184
|
-
this.flush();
|
|
1185
|
-
}
|
|
1186
|
-
}, {
|
|
1187
|
-
key: "clear",
|
|
1188
|
-
value: function clear() {
|
|
1189
|
-
// we can't set _current to null because we might be currently processing
|
|
1190
|
-
// and enqueue following clear shouldnt start processing the enqueued item immediately
|
|
1191
|
-
if (this._current) {
|
|
1192
|
-
this._current.next = null;
|
|
1193
|
-
this._last = this._current;
|
|
1194
|
-
}
|
|
1195
|
-
}
|
|
1196
|
-
|
|
1197
|
-
// TODO: rethink this design
|
|
1198
|
-
}, {
|
|
1199
|
-
key: "prepend",
|
|
1200
|
-
value: function prepend(event) {
|
|
1201
|
-
if (!this._current) {
|
|
1202
|
-
this.enqueue(event);
|
|
1203
|
-
return;
|
|
1204
|
-
}
|
|
1205
|
-
|
|
1206
|
-
// we know that something is already queued up
|
|
1207
|
-
// so the mailbox is already flushing or it's inactive
|
|
1208
|
-
// therefore the only thing that we need to do is to reassign `this._current`
|
|
1209
|
-
this._current = {
|
|
1210
|
-
value: event,
|
|
1211
|
-
next: this._current
|
|
1212
|
-
};
|
|
1213
|
-
}
|
|
1214
|
-
}, {
|
|
1215
|
-
key: "enqueue",
|
|
1216
|
-
value: function enqueue(event) {
|
|
1217
|
-
var enqueued = {
|
|
1218
|
-
value: event,
|
|
1219
|
-
next: null
|
|
1220
|
-
};
|
|
1221
|
-
if (this._current) {
|
|
1222
|
-
this._last.next = enqueued;
|
|
1223
|
-
this._last = enqueued;
|
|
1224
|
-
return;
|
|
1225
|
-
}
|
|
1226
|
-
this._current = enqueued;
|
|
1227
|
-
this._last = enqueued;
|
|
1228
|
-
if (this._active) {
|
|
1229
|
-
this.flush();
|
|
1230
|
-
}
|
|
1231
|
-
}
|
|
1232
|
-
}, {
|
|
1233
|
-
key: "flush",
|
|
1234
|
-
value: function flush() {
|
|
1235
|
-
while (this._current) {
|
|
1236
|
-
// atm the given _process is responsible for implementing proper try/catch handling
|
|
1237
|
-
// we assume here that this won't throw in a way that can affect this mailbox
|
|
1238
|
-
var consumed = this._current;
|
|
1239
|
-
this._process(consumed.value);
|
|
1240
|
-
// something could have been prepended in the meantime
|
|
1241
|
-
// so we need to be defensive here to avoid skipping over a prepended item
|
|
1242
|
-
if (consumed === this._current) {
|
|
1243
|
-
this._current = this._current.next;
|
|
1244
|
-
}
|
|
1245
|
-
}
|
|
1246
|
-
this._last = null;
|
|
1247
|
-
}
|
|
1248
|
-
}]);
|
|
1249
|
-
return Mailbox;
|
|
1250
|
-
}();
|
|
1251
|
-
|
|
1252
1251
|
function createSystem() {
|
|
1253
1252
|
var sessionIdCounter = 0;
|
|
1254
1253
|
var children = new Map();
|
|
@@ -1813,7 +1812,6 @@ function log$1() {
|
|
|
1813
1812
|
context: state.context,
|
|
1814
1813
|
event: _event.data,
|
|
1815
1814
|
_event: _event,
|
|
1816
|
-
state: state,
|
|
1817
1815
|
self: (_actorContext$self = actorContext === null || actorContext === void 0 ? void 0 : actorContext.self) !== null && _actorContext$self !== void 0 ? _actorContext$self : {},
|
|
1818
1816
|
system: actorContext === null || actorContext === void 0 ? void 0 : actorContext.system
|
|
1819
1817
|
}) : expr;
|
|
@@ -1858,8 +1856,6 @@ function cancel$1(sendId) {
|
|
|
1858
1856
|
context: state.context,
|
|
1859
1857
|
event: _event.data,
|
|
1860
1858
|
_event: _event,
|
|
1861
|
-
state: state,
|
|
1862
|
-
// TODO: fix types,
|
|
1863
1859
|
self: (_actorContext$self = actorContext === null || actorContext === void 0 ? void 0 : actorContext.self) !== null && _actorContext$self !== void 0 ? _actorContext$self : {},
|
|
1864
1860
|
system: actorContext === null || actorContext === void 0 ? void 0 : actorContext.system
|
|
1865
1861
|
}) : sendId;
|
|
@@ -3987,7 +3983,6 @@ function assign$1(assignment) {
|
|
|
3987
3983
|
var args = {
|
|
3988
3984
|
context: state.context,
|
|
3989
3985
|
event: _event.data,
|
|
3990
|
-
state: state,
|
|
3991
3986
|
action: action,
|
|
3992
3987
|
_event: _event,
|
|
3993
3988
|
spawn: createSpawner(actorContext === null || actorContext === void 0 ? void 0 : actorContext.self, state.machine, state.context, _event, capturedActions),
|
|
@@ -4045,8 +4040,6 @@ function raise$1(eventOrExpr, options) {
|
|
|
4045
4040
|
context: state.context,
|
|
4046
4041
|
event: _event.data,
|
|
4047
4042
|
_event: _event,
|
|
4048
|
-
state: state,
|
|
4049
|
-
// TODO: fix
|
|
4050
4043
|
self: (_actorContext$self = actorContext === null || actorContext === void 0 ? void 0 : actorContext.self) !== null && _actorContext$self !== void 0 ? _actorContext$self : {},
|
|
4051
4044
|
system: actorContext === null || actorContext === void 0 ? void 0 : actorContext.system
|
|
4052
4045
|
};
|
|
@@ -4127,7 +4120,6 @@ function resolveActionObject(actionObject, actionFunctionMap) {
|
|
|
4127
4120
|
event: state.event,
|
|
4128
4121
|
action: a,
|
|
4129
4122
|
_event: state._event,
|
|
4130
|
-
state: state,
|
|
4131
4123
|
system: actorCtx.system,
|
|
4132
4124
|
self: actorCtx.self
|
|
4133
4125
|
});
|
|
@@ -4169,7 +4161,6 @@ function toActionObject(action) {
|
|
|
4169
4161
|
event: _event.data,
|
|
4170
4162
|
action: actionObject,
|
|
4171
4163
|
_event: _event,
|
|
4172
|
-
state: state,
|
|
4173
4164
|
self: actorCtx.self,
|
|
4174
4165
|
system: actorCtx.system
|
|
4175
4166
|
});
|