x_ite 9.5.0 → 9.5.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/assets/components/Annotation.js +13 -13
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +14 -14
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +25 -25
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -13
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +18 -18
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +33 -33
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +32 -34
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +9 -9
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +28 -28
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +25 -27
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +101 -66
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +20 -22
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +19 -21
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +38 -38
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjection.js +15 -15
- package/dist/assets/components/TextureProjection.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +40 -36
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +19 -19
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +97 -44
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.d.ts +1 -1
- package/dist/x_ite.js +862 -653
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.min.mjs +1 -1
- package/dist/x_ite.mjs +862 -653
- package/dist/x_ite.zip +0 -0
- package/package.json +2 -2
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/* X_ITE v9.5.
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/* X_ITE v9.5.2 */(() => { // webpackBootstrap
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/******/ "use strict";
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/******/ // The require scope
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/******/ var __webpack_require__ = {};
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@@ -39,37 +39,37 @@ var __webpack_exports__ = {};
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// UNUSED EXPORTS: default
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Components");
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var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Fields");
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var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Base/X3DFieldDefinition");
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var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Base/FieldDefinitionArray");
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var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Lighting/X3DLightNode\")"
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const X3DLightNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
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const X3DLightNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Components/Lighting/X3DLightNode");
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var X3DLightNode_default = /*#__PURE__*/__webpack_require__.n(X3DLightNode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Base/X3DConstants");
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var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
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const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
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const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Base/X3DCast");
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var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
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const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
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const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("standard/Math/Numbers/Vector3");
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var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Rotation4\")"
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const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
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const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("standard/Math/Numbers/Rotation4");
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var Rotation4_default = /*#__PURE__*/__webpack_require__.n(Rotation4_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
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const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
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const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("standard/Math/Numbers/Matrix4");
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var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
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const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Namespace");
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var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/X3DTextureProjectorNode.js
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/*******************************************************************************
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Namespace_default().add ("X3DTextureProjectorNode", "x_ite/Components/TextureProjection/X3DTextureProjectorNode", __default__);
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/* harmony default export */ const TextureProjection_X3DTextureProjectorNode = (__default__);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/Camera\")"
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const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
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const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("standard/Math/Geometry/Camera");
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var Camera_default = /*#__PURE__*/__webpack_require__.n(Camera_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Utility/MatrixStack\")"
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const MatrixStack_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
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const MatrixStack_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("standard/Math/Utility/MatrixStack");
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var MatrixStack_default = /*#__PURE__*/__webpack_require__.n(MatrixStack_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Utility/ObjectCache\")"
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const ObjectCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
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const ObjectCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("standard/Utility/ObjectCache");
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var ObjectCache_default = /*#__PURE__*/__webpack_require__.n(ObjectCache_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/TextureProjector.js
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/*******************************************************************************
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/* X_ITE v9.5.0 */(()=>{"use strict";var t={n:e=>{var i=e&&e.__esModule?()=>e.default:()=>e;return t.d(i,{a:i}),i},d:(e,i)=>{for(var r in i)t.o(i,r)&&!t.o(e,r)&&Object.defineProperty(e,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const e=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Components");var i=t.n(e);const r=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Fields");var n=t.n(r);const o=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Base/X3DFieldDefinition");var a=t.n(o);const s=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Base/FieldDefinitionArray");var u=t.n(s);const l=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Components/Lighting/X3DLightNode");var h=t.n(l);const c=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Base/X3DConstants");var x=t.n(c);const w=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Base/X3DCast");var m=t.n(w);const d=window[Symbol.for("X_ITE.X3D-9.5.0")].require("standard/Math/Numbers/Vector3");var p=t.n(d);const g=window[Symbol.for("X_ITE.X3D-9.5.0")].require("standard/Math/Numbers/Rotation4");var f=t.n(g);const _=window[Symbol.for("X_ITE.X3D-9.5.0")].require("standard/Math/Numbers/Matrix4");var T=t.n(_);const b=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Namespace");var O=t.n(b);function S(t){h().call(this,t),this.addType(x().X3DTextureProjectorNode),this._location.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}Object.assign(Object.setPrototypeOf(S.prototype,h().prototype),{initialize(){h().prototype.initialize.call(this),this._nearDistance.addInterest("set_nearDistance__",this),this._farDistance.addInterest("set_farDistance__",this),this._texture.addInterest("set_texture__",this),this.set_nearDistance__(),this.set_farDistance__(),this.set_texture__()},getLightKey:()=>3,getGlobal(){return this._global.getValue()},getLocation(){return this._location.getValue()},getDirection(){return this._direction.getValue()},getNearDistance(){return this.nearDistance},getNearParameter(){return this.nearParameter},getFarDistance(){return this.farDistance},getFarParameter(){return this.farParameter},getTexture(){return this.textureNode},getBiasMatrix:(()=>{const t=new(T())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}})(),straightenHorizon(t){return t.straighten(this._upVector.getValue())},set_nearDistance__(){const t=this._nearDistance.getValue();this.nearDistance=t<0?.125:t,this.nearParameter=t<0?0:-1},set_farDistance__(){const 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v=window[Symbol.for("X_ITE.X3D-9.5.0")].require("standard/Utility/ObjectCache");var X=t.n(v);const V=X()(I);function I(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.invTextureSpaceProjectionMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function N(t){F.call(this,t),this.addType(x().TextureProjector),this._fieldOfView.setUnit("angle")}Object.assign(I.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth(),a=e.getTexture().getHeight(),s=e.getNearDistance(),u=e.getFarDistance(),l=e.getFieldOfView();j().perspective(l,s,u,o,a,this.projectionMatrix),this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,V.push(this)}}),Object.assign(Object.setPrototypeOf(N.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this)},getFieldOfView(){const 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z=N;O().add("TextureProjector","x_ite/Components/TextureProjection/TextureProjector",z);const U=z,R=X()(E);function E(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(T()),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function C(t){F.call(this,t),this.addType(x().TextureProjectorParallel),this._fieldOfView.setUnit("length")}Object.assign(E.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth()/e.getTexture().getHeight(),a=e.getMinimumX(),s=e.getMaximumX(),u=e.getMinimumY(),l=e.getMaximumY(),h=e.getSizeX(),c=e.getSizeY(),x=e.getNearDistance(),w=e.getFarDistance();if(o>h/c){const t=(a+s)/2,e=c*o/2;j().ortho(t-e,t+e,u,l,x,w,this.projectionMatrix)}else{const t=(u+l)/2,e=h/o/2;j().ortho(a,s,t-e,t+e,x,w,this.projectionMatrix)}this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,R.push(this)}}),Object.assign(Object.setPrototypeOf(C.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___(){const t=this._fieldOfView.length;this.minimumX=t>0?this._fieldOfView[0]:-1,this.minimumY=t>1?this._fieldOfView[1]:-1,this.maximumX=t>2?this._fieldOfView[2]:1,this.maximumY=t>3?this._fieldOfView[3]:1,this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY},getMinimumX(){return this.minimumX},getMinimumY(){return this.minimumY},getMaximumX(){return this.maximumX},getMaximumY(){return this.maximumY},getSizeX(){return this.sizeX},getSizeY(){return this.sizeY},getLights:()=>R}),Object.defineProperties(C,{typeName:{value:"TextureProjectorParallel",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:2}),enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze({from:"4.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(u())([new(a())(x().inputOutput,"metadata",new(n().SFNode)),new(a())(x().inputOutput,"description",new(n().SFString)),new(a())(x().inputOutput,"global",new(n().SFBool)(!0)),new(a())(x().inputOutput,"on",new(n().SFBool)(!0)),new(a())(x().inputOutput,"color",new(n().SFColor)(1,1,1)),new(a())(x().inputOutput,"intensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"ambientIntensity",new(n().SFFloat)),new(a())(x().inputOutput,"location",new(n().SFVec3f)),new(a())(x().inputOutput,"direction",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"upVector",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"fieldOfView",new(n().MFFloat)(-1,-1,1,1)),new(a())(x().inputOutput,"nearDistance",new(n().SFFloat)(-1)),new(a())(x().inputOutput,"farDistance",new(n().SFFloat)(-1)),new(a())(x().outputOnly,"aspectRatio",new(n().SFFloat)),new(a())(x().inputOutput,"texture",new(n().SFNode)),new(a())(x().inputOutput,"shadows",new(n().SFBool)),new(a())(x().inputOutput,"shadowColor",new(n().SFColor)),new(a())(x().inputOutput,"shadowIntensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"shadowBias",new(n().SFFloat)(.005)),new(a())(x().initializeOnly,"shadowMapSize",new(n().SFInt32)(1024))]),enumerable:!0}});const A=C;O().add("TextureProjectorParallel","x_ite/Components/TextureProjection/TextureProjectorParallel",A);const B=A;i().add({name:"TextureProjection",concreteNodes:[U,B],abstractNodes:[F]});const q=void 0;O().add("TextureProjection","assets/components/TextureProjection",q)})();
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/* X_ITE v9.5.2 */(()=>{"use strict";var t={n:e=>{var i=e&&e.__esModule?()=>e.default:()=>e;return t.d(i,{a:i}),i},d:(e,i)=>{for(var r in i)t.o(i,r)&&!t.o(e,r)&&Object.defineProperty(e,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const e=window[Symbol.for("X_ITE.X3D-9.5.2")].require("x_ite/Components");var i=t.n(e);const r=window[Symbol.for("X_ITE.X3D-9.5.2")].require("x_ite/Fields");var n=t.n(r);const o=window[Symbol.for("X_ITE.X3D-9.5.2")].require("x_ite/Base/X3DFieldDefinition");var a=t.n(o);const s=window[Symbol.for("X_ITE.X3D-9.5.2")].require("x_ite/Base/FieldDefinitionArray");var u=t.n(s);const l=window[Symbol.for("X_ITE.X3D-9.5.2")].require("x_ite/Components/Lighting/X3DLightNode");var h=t.n(l);const c=window[Symbol.for("X_ITE.X3D-9.5.2")].require("x_ite/Base/X3DConstants");var x=t.n(c);const w=window[Symbol.for("X_ITE.X3D-9.5.2")].require("x_ite/Base/X3DCast");var m=t.n(w);const d=window[Symbol.for("X_ITE.X3D-9.5.2")].require("standard/Math/Numbers/Vector3");var p=t.n(d);const g=window[Symbol.for("X_ITE.X3D-9.5.2")].require("standard/Math/Numbers/Rotation4");var f=t.n(g);const _=window[Symbol.for("X_ITE.X3D-9.5.2")].require("standard/Math/Numbers/Matrix4");var T=t.n(_);const b=window[Symbol.for("X_ITE.X3D-9.5.2")].require("x_ite/Namespace");var O=t.n(b);function S(t){h().call(this,t),this.addType(x().X3DTextureProjectorNode),this._location.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}Object.assign(Object.setPrototypeOf(S.prototype,h().prototype),{initialize(){h().prototype.initialize.call(this),this._nearDistance.addInterest("set_nearDistance__",this),this._farDistance.addInterest("set_farDistance__",this),this._texture.addInterest("set_texture__",this),this.set_nearDistance__(),this.set_farDistance__(),this.set_texture__()},getLightKey:()=>3,getGlobal(){return this._global.getValue()},getLocation(){return this._location.getValue()},getDirection(){return this._direction.getValue()},getNearDistance(){return this.nearDistance},getNearParameter(){return this.nearParameter},getFarDistance(){return this.farDistance},getFarParameter(){return this.farParameter},getTexture(){return this.textureNode},getBiasMatrix:(()=>{const t=new(T())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}})(),straightenHorizon(t){return t.straighten(this._upVector.getValue())},set_nearDistance__(){const t=this._nearDistance.getValue();this.nearDistance=t<0?.125:t,this.nearParameter=t<0?0:-1},set_farDistance__(){const t=this._farDistance.getValue();this.farDistance=t<0?1e5:t,this.farParameter=t<0?1:2},set_texture__(){this.textureNode?.removeInterest("set_aspectRatio__",this),this.textureNode=m()(x().X3DTexture2DNode,this._texture),this.textureNode?.addInterest("set_aspectRatio__",this),this.setEnabled(!!this.textureNode),this.set_aspectRatio__(),this.set_on__()},set_aspectRatio__(){this.textureNode?this._aspectRatio=this.textureNode.getWidth()/this.textureNode.getHeight():this._aspectRatio=1}}),Object.defineProperties(S,{typeName:{value:"X3DTextureProjectorNode",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:4}),enumerable:!0}});const y=S;O().add("X3DTextureProjectorNode","x_ite/Components/TextureProjection/X3DTextureProjectorNode",y);const F=y,M=window[Symbol.for("X_ITE.X3D-9.5.2")].require("standard/Math/Geometry/Camera");var j=t.n(M);const P=window[Symbol.for("X_ITE.X3D-9.5.2")].require("standard/Math/Utility/MatrixStack");var D=t.n(P);const v=window[Symbol.for("X_ITE.X3D-9.5.2")].require("standard/Utility/ObjectCache");var X=t.n(v);const V=X()(I);function I(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.invTextureSpaceProjectionMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function N(t){F.call(this,t),this.addType(x().TextureProjector),this._fieldOfView.setUnit("angle")}Object.assign(I.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth(),a=e.getTexture().getHeight(),s=e.getNearDistance(),u=e.getFarDistance(),l=e.getFieldOfView();j().perspective(l,s,u,o,a,this.projectionMatrix),this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,V.push(this)}}),Object.assign(Object.setPrototypeOf(N.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this)},getFieldOfView(){const t=this._fieldOfView.getValue();return t>0&&t<Math.PI?t:Math.PI/4},getLights:()=>V}),Object.defineProperties(N,{typeName:{value:"TextureProjector",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:2}),enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze({from:"4.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(u())([new(a())(x().inputOutput,"metadata",new(n().SFNode)),new(a())(x().inputOutput,"description",new(n().SFString)),new(a())(x().inputOutput,"global",new(n().SFBool)(!0)),new(a())(x().inputOutput,"on",new(n().SFBool)(!0)),new(a())(x().inputOutput,"color",new(n().SFColor)(1,1,1)),new(a())(x().inputOutput,"intensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"ambientIntensity",new(n().SFFloat)),new(a())(x().inputOutput,"location",new(n().SFVec3f)),new(a())(x().inputOutput,"direction",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"upVector",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"fieldOfView",new(n().SFFloat)(.785398)),new(a())(x().inputOutput,"nearDistance",new(n().SFFloat)(-1)),new(a())(x().inputOutput,"farDistance",new(n().SFFloat)(-1)),new(a())(x().outputOnly,"aspectRatio",new(n().SFFloat)),new(a())(x().inputOutput,"texture",new(n().SFNode)),new(a())(x().inputOutput,"shadows",new(n().SFBool)),new(a())(x().inputOutput,"shadowColor",new(n().SFColor)),new(a())(x().inputOutput,"shadowIntensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"shadowBias",new(n().SFFloat)(.005)),new(a())(x().initializeOnly,"shadowMapSize",new(n().SFInt32)(1024))]),enumerable:!0}});const z=N;O().add("TextureProjector","x_ite/Components/TextureProjection/TextureProjector",z);const U=z,R=X()(E);function E(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(T()),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function C(t){F.call(this,t),this.addType(x().TextureProjectorParallel),this._fieldOfView.setUnit("length")}Object.assign(E.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth()/e.getTexture().getHeight(),a=e.getMinimumX(),s=e.getMaximumX(),u=e.getMinimumY(),l=e.getMaximumY(),h=e.getSizeX(),c=e.getSizeY(),x=e.getNearDistance(),w=e.getFarDistance();if(o>h/c){const t=(a+s)/2,e=c*o/2;j().ortho(t-e,t+e,u,l,x,w,this.projectionMatrix)}else{const t=(u+l)/2,e=h/o/2;j().ortho(a,s,t-e,t+e,x,w,this.projectionMatrix)}this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,R.push(this)}}),Object.assign(Object.setPrototypeOf(C.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___(){const t=this._fieldOfView.length;this.minimumX=t>0?this._fieldOfView[0]:-1,this.minimumY=t>1?this._fieldOfView[1]:-1,this.maximumX=t>2?this._fieldOfView[2]:1,this.maximumY=t>3?this._fieldOfView[3]:1,this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY},getMinimumX(){return this.minimumX},getMinimumY(){return this.minimumY},getMaximumX(){return this.maximumX},getMaximumY(){return this.maximumY},getSizeX(){return this.sizeX},getSizeY(){return this.sizeY},getLights:()=>R}),Object.defineProperties(C,{typeName:{value:"TextureProjectorParallel",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:2}),enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze({from:"4.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(u())([new(a())(x().inputOutput,"metadata",new(n().SFNode)),new(a())(x().inputOutput,"description",new(n().SFString)),new(a())(x().inputOutput,"global",new(n().SFBool)(!0)),new(a())(x().inputOutput,"on",new(n().SFBool)(!0)),new(a())(x().inputOutput,"color",new(n().SFColor)(1,1,1)),new(a())(x().inputOutput,"intensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"ambientIntensity",new(n().SFFloat)),new(a())(x().inputOutput,"location",new(n().SFVec3f)),new(a())(x().inputOutput,"direction",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"upVector",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"fieldOfView",new(n().MFFloat)(-1,-1,1,1)),new(a())(x().inputOutput,"nearDistance",new(n().SFFloat)(-1)),new(a())(x().inputOutput,"farDistance",new(n().SFFloat)(-1)),new(a())(x().outputOnly,"aspectRatio",new(n().SFFloat)),new(a())(x().inputOutput,"texture",new(n().SFNode)),new(a())(x().inputOutput,"shadows",new(n().SFBool)),new(a())(x().inputOutput,"shadowColor",new(n().SFColor)),new(a())(x().inputOutput,"shadowIntensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"shadowBias",new(n().SFFloat)(.005)),new(a())(x().initializeOnly,"shadowMapSize",new(n().SFInt32)(1024))]),enumerable:!0}});const A=C;O().add("TextureProjectorParallel","x_ite/Components/TextureProjection/TextureProjectorParallel",A);const B=A;i().add({name:"TextureProjection",concreteNodes:[U,B],abstractNodes:[F]});const q=void 0;O().add("TextureProjection","assets/components/TextureProjection",q)})();
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|
|
|
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
|
|
5294
|
-
const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
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|
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Components");
|
|
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5295
|
var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
|
|
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|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
|
|
5297
|
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
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|
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Fields");
|
|
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|
var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
|
|
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|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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|
5300
|
-
const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
5300
|
+
const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Base/X3DFieldDefinition");
|
|
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5301
|
var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
|
|
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|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
|
|
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|
-
const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
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|
+
const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Base/FieldDefinitionArray");
|
|
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|
var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
|
|
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|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureNode\")"
|
|
5306
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-
const X3DSingleTextureNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
5306
|
+
const X3DSingleTextureNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Components/Texturing/X3DSingleTextureNode");
|
|
5307
5307
|
var X3DSingleTextureNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureNode_namespaceObject);
|
|
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|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
|
|
5309
|
-
const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
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+
const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Base/X3DConstants");
|
|
5310
5310
|
var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
|
|
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|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
|
|
5312
|
-
const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
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+
const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Namespace");
|
|
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|
var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
|
|
5314
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|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/X3DTexture3DNode.js
|
|
5315
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/*******************************************************************************
|
|
@@ -5432,9 +5432,9 @@ Object .assign (Object .setPrototypeOf (X3DTexture3DNode .prototype, (X3DSingleT
|
|
|
5432
5432
|
{
|
|
5433
5433
|
const gl = this .getBrowser () .getContext ();
|
|
5434
5434
|
|
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5435
|
-
this .
|
|
5435
|
+
this .setTextureData (1, 1, 1, false, gl .RGBA, defaultData);
|
|
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|
},
|
|
5437
|
-
|
|
5437
|
+
setTextureData (width, height, depth, transparent, format, data)
|
|
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|
{
|
|
5439
5439
|
this .width = width;
|
|
5440
5440
|
this .height = height;
|
|
@@ -5445,6 +5445,10 @@ Object .assign (Object .setPrototypeOf (X3DTexture3DNode .prototype, (X3DSingleT
|
|
|
5445
5445
|
if (gl .getVersion () < 2)
|
|
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5446
|
return;
|
|
5447
5447
|
|
|
5448
|
+
// If the texture is updated with different data, it will not display
|
|
5449
|
+
// correctly, so we will create a new texture here.
|
|
5450
|
+
this .setTexture (gl .createTexture ());
|
|
5451
|
+
|
|
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5452
|
gl .bindTexture (gl .TEXTURE_3D, this .getTexture ());
|
|
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5453
|
gl .texImage3D (gl .TEXTURE_3D, 0, format, width, height, depth, 0, format, gl .UNSIGNED_BYTE, data);
|
|
5450
5454
|
|
|
@@ -5494,7 +5498,7 @@ const __default__ = X3DTexture3DNode;
|
|
|
5494
5498
|
Namespace_default().add ("X3DTexture3DNode", "x_ite/Components/Texturing3D/X3DTexture3DNode", __default__);
|
|
5495
5499
|
/* harmony default export */ const Texturing3D_X3DTexture3DNode = (__default__);
|
|
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5500
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
|
|
5497
|
-
const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
5501
|
+
const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Base/X3DCast");
|
|
5498
5502
|
var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
|
|
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|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/ComposedTexture3D.js
|
|
5500
5504
|
/*******************************************************************************
|
|
@@ -5709,10 +5713,10 @@ const ComposedTexture3D_default_ = ComposedTexture3D;
|
|
|
5709
5713
|
Namespace_default().add ("ComposedTexture3D", "x_ite/Components/Texturing3D/ComposedTexture3D", ComposedTexture3D_default_);
|
|
5710
5714
|
/* harmony default export */ const Texturing3D_ComposedTexture3D = (ComposedTexture3D_default_);
|
|
5711
5715
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Networking/X3DUrlObject\")"
|
|
5712
|
-
const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
5716
|
+
const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Components/Networking/X3DUrlObject");
|
|
5713
5717
|
var X3DUrlObject_default = /*#__PURE__*/__webpack_require__.n(X3DUrlObject_namespaceObject);
|
|
5714
5718
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Parser/Expressions\")"
|
|
5715
|
-
const Expressions_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
5719
|
+
const Expressions_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Parser/Expressions");
|
|
5716
5720
|
var Expressions_default = /*#__PURE__*/__webpack_require__.n(Expressions_namespaceObject);
|
|
5717
5721
|
// EXTERNAL MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"lib/jquery\")"
|
|
5718
5722
|
var jquery_ = __webpack_require__(823);
|
|
@@ -5775,7 +5779,7 @@ const Grammar = Expressions_default() ({
|
|
|
5775
5779
|
field: /([\w\s]+):\s*(.+?)\n/gy,
|
|
5776
5780
|
comment: /#[^\n]*\n/gy,
|
|
5777
5781
|
newLine: /\n/gy,
|
|
5778
|
-
data:
|
|
5782
|
+
data: /.*$/sgy,
|
|
5779
5783
|
});
|
|
5780
5784
|
|
|
5781
5785
|
// Parser
|
|
@@ -6036,7 +6040,7 @@ Object .assign (NRRDParser .prototype,
|
|
|
6036
6040
|
return;
|
|
6037
6041
|
|
|
6038
6042
|
const
|
|
6039
|
-
numbers = this .result [
|
|
6043
|
+
numbers = this .result [0] .trim () .split (/\s+/),
|
|
6040
6044
|
numNumbers = numbers .length;
|
|
6041
6045
|
|
|
6042
6046
|
switch (this .byteType)
|
|
@@ -6138,7 +6142,7 @@ Object .assign (NRRDParser .prototype,
|
|
|
6138
6142
|
{
|
|
6139
6143
|
if (Grammar .data .parse (this))
|
|
6140
6144
|
{
|
|
6141
|
-
const match = this .result [
|
|
6145
|
+
const match = this .result [0] .match (/([0-9a-fA-F]{2})/g);
|
|
6142
6146
|
|
|
6143
6147
|
if (match)
|
|
6144
6148
|
{
|
|
@@ -7334,10 +7338,10 @@ var Decoder = class _Decoder {
|
|
|
7334
7338
|
|
|
7335
7339
|
//#
|
|
7336
7340
|
;// CONCATENATED MODULE: ./src/x_ite/Browser/Texturing3D/DICOMParser.js
|
|
7337
|
-
/* provided dependency */ var dicomParser = __webpack_require__(
|
|
7338
|
-
/* provided dependency */ var JpegImage = __webpack_require__(
|
|
7339
|
-
/* provided dependency */ var CharLS = __webpack_require__(
|
|
7340
|
-
/* provided dependency */ var OpenJPEG = __webpack_require__(
|
|
7341
|
+
/* provided dependency */ var dicomParser = __webpack_require__(752);
|
|
7342
|
+
/* provided dependency */ var JpegImage = __webpack_require__(52);
|
|
7343
|
+
/* provided dependency */ var CharLS = __webpack_require__(218);
|
|
7344
|
+
/* provided dependency */ var OpenJPEG = __webpack_require__(700);
|
|
7341
7345
|
/*******************************************************************************
|
|
7342
7346
|
*
|
|
7343
7347
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
@@ -8441,10 +8445,10 @@ const DICOMParser_default_ = DicomParser;
|
|
|
8441
8445
|
Namespace_default().add ("DICOMParser", "x_ite/Browser/Texturing3D/DICOMParser", DICOMParser_default_);
|
|
8442
8446
|
/* harmony default export */ const DICOMParser = (DICOMParser_default_);
|
|
8443
8447
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/InputOutput/FileLoader\")"
|
|
8444
|
-
const FileLoader_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
8448
|
+
const FileLoader_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/InputOutput/FileLoader");
|
|
8445
8449
|
var FileLoader_default = /*#__PURE__*/__webpack_require__.n(FileLoader_namespaceObject);
|
|
8446
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|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/DEVELOPMENT\")"
|
|
8447
|
-
const DEVELOPMENT_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
8451
|
+
const DEVELOPMENT_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/DEVELOPMENT");
|
|
8448
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|
var DEVELOPMENT_default = /*#__PURE__*/__webpack_require__.n(DEVELOPMENT_namespaceObject);
|
|
8449
8453
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/ImageTexture3D.js
|
|
8450
8454
|
/*******************************************************************************
|
|
@@ -8574,7 +8578,7 @@ Object .assign (Object .setPrototypeOf (ImageTexture3D .prototype, Texturing3D_X
|
|
|
8574
8578
|
internalType = this .getInternalType (nrrd .components),
|
|
8575
8579
|
transparent = !(nrrd .components & 1);
|
|
8576
8580
|
|
|
8577
|
-
this .
|
|
8581
|
+
this .setTextureData (nrrd .width, nrrd .height, nrrd .depth, transparent, internalType, nrrd .data);
|
|
8578
8582
|
this .setLoadState ((X3DConstants_default()).COMPLETE_STATE);
|
|
8579
8583
|
return;
|
|
8580
8584
|
}
|
|
@@ -8587,7 +8591,7 @@ Object .assign (Object .setPrototypeOf (ImageTexture3D .prototype, Texturing3D_X
|
|
|
8587
8591
|
internalType = this .getInternalType (dicom .components),
|
|
8588
8592
|
transparent = !(dicom .components & 1);
|
|
8589
8593
|
|
|
8590
|
-
this .
|
|
8594
|
+
this .setTextureData (dicom .width, dicom .height, dicom .depth, transparent, internalType, dicom .data);
|
|
8591
8595
|
this .setLoadState ((X3DConstants_default()).COMPLETE_STATE);
|
|
8592
8596
|
return;
|
|
8593
8597
|
}
|
|
@@ -9097,7 +9101,7 @@ Object .assign (Object .setPrototypeOf (PixelTexture3D .prototype, Texturing3D_X
|
|
|
9097
9101
|
}
|
|
9098
9102
|
}
|
|
9099
9103
|
|
|
9100
|
-
this .
|
|
9104
|
+
this .setTextureData (width, height, depth, transparent, format, data);
|
|
9101
9105
|
};
|
|
9102
9106
|
})(),
|
|
9103
9107
|
});
|
|
@@ -9145,10 +9149,10 @@ const PixelTexture3D_default_ = PixelTexture3D;
|
|
|
9145
9149
|
Namespace_default().add ("PixelTexture3D", "x_ite/Components/Texturing3D/PixelTexture3D", PixelTexture3D_default_);
|
|
9146
9150
|
/* harmony default export */ const Texturing3D_PixelTexture3D = (PixelTexture3D_default_);
|
|
9147
9151
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureCoordinateNode\")"
|
|
9148
|
-
const X3DSingleTextureCoordinateNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
9152
|
+
const X3DSingleTextureCoordinateNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Components/Texturing/X3DSingleTextureCoordinateNode");
|
|
9149
9153
|
var X3DSingleTextureCoordinateNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureCoordinateNode_namespaceObject);
|
|
9150
9154
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector4\")"
|
|
9151
|
-
const Vector4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
9155
|
+
const Vector4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("standard/Math/Numbers/Vector4");
|
|
9152
9156
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/TextureCoordinate3D.js
|
|
9153
9157
|
/*******************************************************************************
|
|
9154
9158
|
*
|
|
@@ -9452,16 +9456,16 @@ const TextureCoordinate4D_default_ = TextureCoordinate4D;
|
|
|
9452
9456
|
Namespace_default().add ("TextureCoordinate4D", "x_ite/Components/Texturing3D/TextureCoordinate4D", TextureCoordinate4D_default_);
|
|
9453
9457
|
/* harmony default export */ const Texturing3D_TextureCoordinate4D = (TextureCoordinate4D_default_);
|
|
9454
9458
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureTransformNode\")"
|
|
9455
|
-
const X3DSingleTextureTransformNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
9459
|
+
const X3DSingleTextureTransformNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("x_ite/Components/Texturing/X3DSingleTextureTransformNode");
|
|
9456
9460
|
var X3DSingleTextureTransformNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureTransformNode_namespaceObject);
|
|
9457
9461
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
|
|
9458
|
-
const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
9462
|
+
const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("standard/Math/Numbers/Vector3");
|
|
9459
9463
|
var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
|
|
9460
9464
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Rotation4\")"
|
|
9461
|
-
const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
9465
|
+
const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("standard/Math/Numbers/Rotation4");
|
|
9462
9466
|
var Rotation4_default = /*#__PURE__*/__webpack_require__.n(Rotation4_namespaceObject);
|
|
9463
9467
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
|
|
9464
|
-
const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.
|
|
9468
|
+
const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.2")] .require ("standard/Math/Numbers/Matrix4");
|
|
9465
9469
|
var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
|
|
9466
9470
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/TextureTransform3D.js
|
|
9467
9471
|
/*******************************************************************************
|