x_ite 9.4.5 → 9.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +19 -5
- package/dist/assets/components/Annotation.js +13 -13
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +33 -17
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +25 -25
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -13
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +20 -20
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +45 -60
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +37 -34
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +27 -27
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +23 -23
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +107 -155
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -18
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +17 -17
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +38 -38
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjection.js +15 -15
- package/dist/assets/components/TextureProjection.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +28 -28
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +19 -19
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +303 -8
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +1517 -1097
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.min.mjs +1 -1
- package/dist/x_ite.mjs +1517 -1097
- package/dist/x_ite.zip +0 -0
- package/package.json +3 -2
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/* X_ITE v9.
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/* X_ITE v9.5.0 */(() => { // webpackBootstrap
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/******/ "use strict";
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/******/ // The require scope
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/******/ var __webpack_require__ = {};
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@@ -39,37 +39,37 @@ var __webpack_exports__ = {};
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// UNUSED EXPORTS: default
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Components");
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var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Fields");
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var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Base/X3DFieldDefinition");
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var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Base/FieldDefinitionArray");
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var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Lighting/X3DLightNode\")"
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const X3DLightNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const X3DLightNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Components/Lighting/X3DLightNode");
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var X3DLightNode_default = /*#__PURE__*/__webpack_require__.n(X3DLightNode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Base/X3DConstants");
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var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
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const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Base/X3DCast");
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var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
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const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("standard/Math/Numbers/Vector3");
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var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Rotation4\")"
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const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("standard/Math/Numbers/Rotation4");
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var Rotation4_default = /*#__PURE__*/__webpack_require__.n(Rotation4_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
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const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("standard/Math/Numbers/Matrix4");
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var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Namespace");
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var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/X3DTextureProjectorNode.js
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Namespace_default().add ("X3DTextureProjectorNode", "x_ite/Components/TextureProjection/X3DTextureProjectorNode", __default__);
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/* harmony default export */ const TextureProjection_X3DTextureProjectorNode = (__default__);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/Camera\")"
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const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("standard/Math/Geometry/Camera");
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var Camera_default = /*#__PURE__*/__webpack_require__.n(Camera_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Utility/MatrixStack\")"
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const MatrixStack_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const MatrixStack_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("standard/Math/Utility/MatrixStack");
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var MatrixStack_default = /*#__PURE__*/__webpack_require__.n(MatrixStack_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Utility/ObjectCache\")"
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const ObjectCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const ObjectCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("standard/Utility/ObjectCache");
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var ObjectCache_default = /*#__PURE__*/__webpack_require__.n(ObjectCache_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/TextureProjector.js
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/*******************************************************************************
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/* X_ITE v9.4.5 */(()=>{"use strict";var t={n:e=>{var i=e&&e.__esModule?()=>e.default:()=>e;return t.d(i,{a:i}),i},d:(e,i)=>{for(var r in i)t.o(i,r)&&!t.o(e,r)&&Object.defineProperty(e,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const e=window[Symbol.for("X_ITE.X3D-9.4.5")].require("x_ite/Components");var i=t.n(e);const r=window[Symbol.for("X_ITE.X3D-9.4.5")].require("x_ite/Fields");var n=t.n(r);const o=window[Symbol.for("X_ITE.X3D-9.4.5")].require("x_ite/Base/X3DFieldDefinition");var a=t.n(o);const s=window[Symbol.for("X_ITE.X3D-9.4.5")].require("x_ite/Base/FieldDefinitionArray");var u=t.n(s);const l=window[Symbol.for("X_ITE.X3D-9.4.5")].require("x_ite/Components/Lighting/X3DLightNode");var h=t.n(l);const c=window[Symbol.for("X_ITE.X3D-9.4.5")].require("x_ite/Base/X3DConstants");var x=t.n(c);const w=window[Symbol.for("X_ITE.X3D-9.4.5")].require("x_ite/Base/X3DCast");var m=t.n(w);const 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this._location.getValue()},getDirection(){return this._direction.getValue()},getNearDistance(){return this.nearDistance},getNearParameter(){return this.nearParameter},getFarDistance(){return this.farDistance},getFarParameter(){return this.farParameter},getTexture(){return this.textureNode},getBiasMatrix:(()=>{const t=new(T())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}})(),straightenHorizon(t){return t.straighten(this._upVector.getValue())},set_nearDistance__(){const t=this._nearDistance.getValue();this.nearDistance=t<0?.125:t,this.nearParameter=t<0?0:-1},set_farDistance__(){const 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v=window[Symbol.for("X_ITE.X3D-9.4.5")].require("standard/Utility/ObjectCache");var X=t.n(v);const V=X()(I);function I(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.invTextureSpaceProjectionMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function N(t){F.call(this,t),this.addType(x().TextureProjector),this._fieldOfView.setUnit("angle")}Object.assign(I.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth(),a=e.getTexture().getHeight(),s=e.getNearDistance(),u=e.getFarDistance(),l=e.getFieldOfView();j().perspective(l,s,u,o,a,this.projectionMatrix),this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,V.push(this)}}),Object.assign(Object.setPrototypeOf(N.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this)},getFieldOfView(){const 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z=N;O().add("TextureProjector","x_ite/Components/TextureProjection/TextureProjector",z);const U=z,R=X()(E);function E(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(T()),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function C(t){F.call(this,t),this.addType(x().TextureProjectorParallel),this._fieldOfView.setUnit("length")}Object.assign(E.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth()/e.getTexture().getHeight(),a=e.getMinimumX(),s=e.getMaximumX(),u=e.getMinimumY(),l=e.getMaximumY(),h=e.getSizeX(),c=e.getSizeY(),x=e.getNearDistance(),w=e.getFarDistance();if(o>h/c){const t=(a+s)/2,e=c*o/2;j().ortho(t-e,t+e,u,l,x,w,this.projectionMatrix)}else{const t=(u+l)/2,e=h/o/2;j().ortho(a,s,t-e,t+e,x,w,this.projectionMatrix)}this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,R.push(this)}}),Object.assign(Object.setPrototypeOf(C.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___(){const t=this._fieldOfView.length;this.minimumX=t>0?this._fieldOfView[0]:-1,this.minimumY=t>1?this._fieldOfView[1]:-1,this.maximumX=t>2?this._fieldOfView[2]:1,this.maximumY=t>3?this._fieldOfView[3]:1,this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY},getMinimumX(){return this.minimumX},getMinimumY(){return this.minimumY},getMaximumX(){return this.maximumX},getMaximumY(){return this.maximumY},getSizeX(){return this.sizeX},getSizeY(){return this.sizeY},getLights:()=>R}),Object.defineProperties(C,{typeName:{value:"TextureProjectorParallel",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:2}),enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze({from:"4.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(u())([new(a())(x().inputOutput,"metadata",new(n().SFNode)),new(a())(x().inputOutput,"description",new(n().SFString)),new(a())(x().inputOutput,"global",new(n().SFBool)(!0)),new(a())(x().inputOutput,"on",new(n().SFBool)(!0)),new(a())(x().inputOutput,"color",new(n().SFColor)(1,1,1)),new(a())(x().inputOutput,"intensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"ambientIntensity",new(n().SFFloat)),new(a())(x().inputOutput,"location",new(n().SFVec3f)),new(a())(x().inputOutput,"direction",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"upVector",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"fieldOfView",new(n().MFFloat)(-1,-1,1,1)),new(a())(x().inputOutput,"nearDistance",new(n().SFFloat)(-1)),new(a())(x().inputOutput,"farDistance",new(n().SFFloat)(-1)),new(a())(x().outputOnly,"aspectRatio",new(n().SFFloat)),new(a())(x().inputOutput,"texture",new(n().SFNode)),new(a())(x().inputOutput,"shadows",new(n().SFBool)),new(a())(x().inputOutput,"shadowColor",new(n().SFColor)),new(a())(x().inputOutput,"shadowIntensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"shadowBias",new(n().SFFloat)(.005)),new(a())(x().initializeOnly,"shadowMapSize",new(n().SFInt32)(1024))]),enumerable:!0}});const A=C;O().add("TextureProjectorParallel","x_ite/Components/TextureProjection/TextureProjectorParallel",A);const B=A;i().add({name:"TextureProjection",concreteNodes:[U,B],abstractNodes:[F]});const q=void 0;O().add("TextureProjection","assets/components/TextureProjection",q)})();
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/* X_ITE v9.5.0 */(()=>{"use strict";var t={n:e=>{var i=e&&e.__esModule?()=>e.default:()=>e;return t.d(i,{a:i}),i},d:(e,i)=>{for(var r in i)t.o(i,r)&&!t.o(e,r)&&Object.defineProperty(e,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const e=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Components");var i=t.n(e);const r=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Fields");var n=t.n(r);const o=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Base/X3DFieldDefinition");var a=t.n(o);const s=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Base/FieldDefinitionArray");var u=t.n(s);const l=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Components/Lighting/X3DLightNode");var h=t.n(l);const c=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Base/X3DConstants");var x=t.n(c);const w=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Base/X3DCast");var m=t.n(w);const d=window[Symbol.for("X_ITE.X3D-9.5.0")].require("standard/Math/Numbers/Vector3");var p=t.n(d);const g=window[Symbol.for("X_ITE.X3D-9.5.0")].require("standard/Math/Numbers/Rotation4");var f=t.n(g);const _=window[Symbol.for("X_ITE.X3D-9.5.0")].require("standard/Math/Numbers/Matrix4");var T=t.n(_);const b=window[Symbol.for("X_ITE.X3D-9.5.0")].require("x_ite/Namespace");var O=t.n(b);function S(t){h().call(this,t),this.addType(x().X3DTextureProjectorNode),this._location.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}Object.assign(Object.setPrototypeOf(S.prototype,h().prototype),{initialize(){h().prototype.initialize.call(this),this._nearDistance.addInterest("set_nearDistance__",this),this._farDistance.addInterest("set_farDistance__",this),this._texture.addInterest("set_texture__",this),this.set_nearDistance__(),this.set_farDistance__(),this.set_texture__()},getLightKey:()=>3,getGlobal(){return this._global.getValue()},getLocation(){return this._location.getValue()},getDirection(){return this._direction.getValue()},getNearDistance(){return this.nearDistance},getNearParameter(){return this.nearParameter},getFarDistance(){return this.farDistance},getFarParameter(){return this.farParameter},getTexture(){return this.textureNode},getBiasMatrix:(()=>{const t=new(T())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}})(),straightenHorizon(t){return t.straighten(this._upVector.getValue())},set_nearDistance__(){const t=this._nearDistance.getValue();this.nearDistance=t<0?.125:t,this.nearParameter=t<0?0:-1},set_farDistance__(){const t=this._farDistance.getValue();this.farDistance=t<0?1e5:t,this.farParameter=t<0?1:2},set_texture__(){this.textureNode?.removeInterest("set_aspectRatio__",this),this.textureNode=m()(x().X3DTexture2DNode,this._texture),this.textureNode?.addInterest("set_aspectRatio__",this),this.setEnabled(!!this.textureNode),this.set_aspectRatio__(),this.set_on__()},set_aspectRatio__(){this.textureNode?this._aspectRatio=this.textureNode.getWidth()/this.textureNode.getHeight():this._aspectRatio=1}}),Object.defineProperties(S,{typeName:{value:"X3DTextureProjectorNode",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:4}),enumerable:!0}});const y=S;O().add("X3DTextureProjectorNode","x_ite/Components/TextureProjection/X3DTextureProjectorNode",y);const F=y,M=window[Symbol.for("X_ITE.X3D-9.5.0")].require("standard/Math/Geometry/Camera");var j=t.n(M);const P=window[Symbol.for("X_ITE.X3D-9.5.0")].require("standard/Math/Utility/MatrixStack");var D=t.n(P);const v=window[Symbol.for("X_ITE.X3D-9.5.0")].require("standard/Utility/ObjectCache");var X=t.n(v);const V=X()(I);function I(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.invTextureSpaceProjectionMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function N(t){F.call(this,t),this.addType(x().TextureProjector),this._fieldOfView.setUnit("angle")}Object.assign(I.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth(),a=e.getTexture().getHeight(),s=e.getNearDistance(),u=e.getFarDistance(),l=e.getFieldOfView();j().perspective(l,s,u,o,a,this.projectionMatrix),this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,V.push(this)}}),Object.assign(Object.setPrototypeOf(N.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this)},getFieldOfView(){const t=this._fieldOfView.getValue();return t>0&&t<Math.PI?t:Math.PI/4},getLights:()=>V}),Object.defineProperties(N,{typeName:{value:"TextureProjector",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:2}),enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze({from:"4.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(u())([new(a())(x().inputOutput,"metadata",new(n().SFNode)),new(a())(x().inputOutput,"description",new(n().SFString)),new(a())(x().inputOutput,"global",new(n().SFBool)(!0)),new(a())(x().inputOutput,"on",new(n().SFBool)(!0)),new(a())(x().inputOutput,"color",new(n().SFColor)(1,1,1)),new(a())(x().inputOutput,"intensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"ambientIntensity",new(n().SFFloat)),new(a())(x().inputOutput,"location",new(n().SFVec3f)),new(a())(x().inputOutput,"direction",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"upVector",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"fieldOfView",new(n().SFFloat)(.785398)),new(a())(x().inputOutput,"nearDistance",new(n().SFFloat)(-1)),new(a())(x().inputOutput,"farDistance",new(n().SFFloat)(-1)),new(a())(x().outputOnly,"aspectRatio",new(n().SFFloat)),new(a())(x().inputOutput,"texture",new(n().SFNode)),new(a())(x().inputOutput,"shadows",new(n().SFBool)),new(a())(x().inputOutput,"shadowColor",new(n().SFColor)),new(a())(x().inputOutput,"shadowIntensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"shadowBias",new(n().SFFloat)(.005)),new(a())(x().initializeOnly,"shadowMapSize",new(n().SFInt32)(1024))]),enumerable:!0}});const z=N;O().add("TextureProjector","x_ite/Components/TextureProjection/TextureProjector",z);const U=z,R=X()(E);function E(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(T()),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function C(t){F.call(this,t),this.addType(x().TextureProjectorParallel),this._fieldOfView.setUnit("length")}Object.assign(E.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth()/e.getTexture().getHeight(),a=e.getMinimumX(),s=e.getMaximumX(),u=e.getMinimumY(),l=e.getMaximumY(),h=e.getSizeX(),c=e.getSizeY(),x=e.getNearDistance(),w=e.getFarDistance();if(o>h/c){const t=(a+s)/2,e=c*o/2;j().ortho(t-e,t+e,u,l,x,w,this.projectionMatrix)}else{const t=(u+l)/2,e=h/o/2;j().ortho(a,s,t-e,t+e,x,w,this.projectionMatrix)}this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,R.push(this)}}),Object.assign(Object.setPrototypeOf(C.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___(){const t=this._fieldOfView.length;this.minimumX=t>0?this._fieldOfView[0]:-1,this.minimumY=t>1?this._fieldOfView[1]:-1,this.maximumX=t>2?this._fieldOfView[2]:1,this.maximumY=t>3?this._fieldOfView[3]:1,this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY},getMinimumX(){return this.minimumX},getMinimumY(){return this.minimumY},getMaximumX(){return this.maximumX},getMaximumY(){return this.maximumY},getSizeX(){return this.sizeX},getSizeY(){return this.sizeY},getLights:()=>R}),Object.defineProperties(C,{typeName:{value:"TextureProjectorParallel",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:2}),enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze({from:"4.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(u())([new(a())(x().inputOutput,"metadata",new(n().SFNode)),new(a())(x().inputOutput,"description",new(n().SFString)),new(a())(x().inputOutput,"global",new(n().SFBool)(!0)),new(a())(x().inputOutput,"on",new(n().SFBool)(!0)),new(a())(x().inputOutput,"color",new(n().SFColor)(1,1,1)),new(a())(x().inputOutput,"intensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"ambientIntensity",new(n().SFFloat)),new(a())(x().inputOutput,"location",new(n().SFVec3f)),new(a())(x().inputOutput,"direction",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"upVector",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"fieldOfView",new(n().MFFloat)(-1,-1,1,1)),new(a())(x().inputOutput,"nearDistance",new(n().SFFloat)(-1)),new(a())(x().inputOutput,"farDistance",new(n().SFFloat)(-1)),new(a())(x().outputOnly,"aspectRatio",new(n().SFFloat)),new(a())(x().inputOutput,"texture",new(n().SFNode)),new(a())(x().inputOutput,"shadows",new(n().SFBool)),new(a())(x().inputOutput,"shadowColor",new(n().SFColor)),new(a())(x().inputOutput,"shadowIntensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"shadowBias",new(n().SFFloat)(.005)),new(a())(x().initializeOnly,"shadowMapSize",new(n().SFInt32)(1024))]),enumerable:!0}});const A=C;O().add("TextureProjectorParallel","x_ite/Components/TextureProjection/TextureProjectorParallel",A);const B=A;i().add({name:"TextureProjection",concreteNodes:[U,B],abstractNodes:[F]});const q=void 0;O().add("TextureProjection","assets/components/TextureProjection",q)})();
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Fields");
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var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Base/X3DFieldDefinition");
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var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Base/FieldDefinitionArray");
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var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureNode\")"
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const X3DSingleTextureNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const X3DSingleTextureNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Components/Texturing/X3DSingleTextureNode");
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var X3DSingleTextureNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureNode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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|
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Base/X3DConstants");
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var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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-
const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
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const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Namespace");
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var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/X3DTexture3DNode.js
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/*******************************************************************************
|
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@@ -5494,7 +5494,7 @@ const __default__ = X3DTexture3DNode;
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Namespace_default().add ("X3DTexture3DNode", "x_ite/Components/Texturing3D/X3DTexture3DNode", __default__);
|
|
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5495
|
/* harmony default export */ const Texturing3D_X3DTexture3DNode = (__default__);
|
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5496
5496
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
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5497
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-
const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
|
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+
const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Base/X3DCast");
|
|
5498
5498
|
var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
|
|
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5499
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/ComposedTexture3D.js
|
|
5500
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|
/*******************************************************************************
|
|
@@ -5709,10 +5709,10 @@ const ComposedTexture3D_default_ = ComposedTexture3D;
|
|
|
5709
5709
|
Namespace_default().add ("ComposedTexture3D", "x_ite/Components/Texturing3D/ComposedTexture3D", ComposedTexture3D_default_);
|
|
5710
5710
|
/* harmony default export */ const Texturing3D_ComposedTexture3D = (ComposedTexture3D_default_);
|
|
5711
5711
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Networking/X3DUrlObject\")"
|
|
5712
|
-
const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
|
|
5712
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+
const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Components/Networking/X3DUrlObject");
|
|
5713
5713
|
var X3DUrlObject_default = /*#__PURE__*/__webpack_require__.n(X3DUrlObject_namespaceObject);
|
|
5714
5714
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Parser/Expressions\")"
|
|
5715
|
-
const Expressions_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
|
|
5715
|
+
const Expressions_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Parser/Expressions");
|
|
5716
5716
|
var Expressions_default = /*#__PURE__*/__webpack_require__.n(Expressions_namespaceObject);
|
|
5717
5717
|
// EXTERNAL MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"lib/jquery\")"
|
|
5718
5718
|
var jquery_ = __webpack_require__(823);
|
|
@@ -7334,10 +7334,10 @@ var Decoder = class _Decoder {
|
|
|
7334
7334
|
|
|
7335
7335
|
//#
|
|
7336
7336
|
;// CONCATENATED MODULE: ./src/x_ite/Browser/Texturing3D/DICOMParser.js
|
|
7337
|
-
/* provided dependency */ var dicomParser = __webpack_require__(
|
|
7338
|
-
/* provided dependency */ var JpegImage = __webpack_require__(
|
|
7339
|
-
/* provided dependency */ var CharLS = __webpack_require__(
|
|
7340
|
-
/* provided dependency */ var OpenJPEG = __webpack_require__(
|
|
7337
|
+
/* provided dependency */ var dicomParser = __webpack_require__(44);
|
|
7338
|
+
/* provided dependency */ var JpegImage = __webpack_require__(80);
|
|
7339
|
+
/* provided dependency */ var CharLS = __webpack_require__(470);
|
|
7340
|
+
/* provided dependency */ var OpenJPEG = __webpack_require__(976);
|
|
7341
7341
|
/*******************************************************************************
|
|
7342
7342
|
*
|
|
7343
7343
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
@@ -8441,10 +8441,10 @@ const DICOMParser_default_ = DicomParser;
|
|
|
8441
8441
|
Namespace_default().add ("DICOMParser", "x_ite/Browser/Texturing3D/DICOMParser", DICOMParser_default_);
|
|
8442
8442
|
/* harmony default export */ const DICOMParser = (DICOMParser_default_);
|
|
8443
8443
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/InputOutput/FileLoader\")"
|
|
8444
|
-
const FileLoader_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
|
|
8444
|
+
const FileLoader_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/InputOutput/FileLoader");
|
|
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8445
|
var FileLoader_default = /*#__PURE__*/__webpack_require__.n(FileLoader_namespaceObject);
|
|
8446
8446
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/DEVELOPMENT\")"
|
|
8447
|
-
const DEVELOPMENT_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
|
|
8447
|
+
const DEVELOPMENT_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/DEVELOPMENT");
|
|
8448
8448
|
var DEVELOPMENT_default = /*#__PURE__*/__webpack_require__.n(DEVELOPMENT_namespaceObject);
|
|
8449
8449
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/ImageTexture3D.js
|
|
8450
8450
|
/*******************************************************************************
|
|
@@ -9145,10 +9145,10 @@ const PixelTexture3D_default_ = PixelTexture3D;
|
|
|
9145
9145
|
Namespace_default().add ("PixelTexture3D", "x_ite/Components/Texturing3D/PixelTexture3D", PixelTexture3D_default_);
|
|
9146
9146
|
/* harmony default export */ const Texturing3D_PixelTexture3D = (PixelTexture3D_default_);
|
|
9147
9147
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureCoordinateNode\")"
|
|
9148
|
-
const X3DSingleTextureCoordinateNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
|
|
9148
|
+
const X3DSingleTextureCoordinateNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Components/Texturing/X3DSingleTextureCoordinateNode");
|
|
9149
9149
|
var X3DSingleTextureCoordinateNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureCoordinateNode_namespaceObject);
|
|
9150
9150
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector4\")"
|
|
9151
|
-
const Vector4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
|
|
9151
|
+
const Vector4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("standard/Math/Numbers/Vector4");
|
|
9152
9152
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/TextureCoordinate3D.js
|
|
9153
9153
|
/*******************************************************************************
|
|
9154
9154
|
*
|
|
@@ -9452,16 +9452,16 @@ const TextureCoordinate4D_default_ = TextureCoordinate4D;
|
|
|
9452
9452
|
Namespace_default().add ("TextureCoordinate4D", "x_ite/Components/Texturing3D/TextureCoordinate4D", TextureCoordinate4D_default_);
|
|
9453
9453
|
/* harmony default export */ const Texturing3D_TextureCoordinate4D = (TextureCoordinate4D_default_);
|
|
9454
9454
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureTransformNode\")"
|
|
9455
|
-
const X3DSingleTextureTransformNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
|
|
9455
|
+
const X3DSingleTextureTransformNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("x_ite/Components/Texturing/X3DSingleTextureTransformNode");
|
|
9456
9456
|
var X3DSingleTextureTransformNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureTransformNode_namespaceObject);
|
|
9457
9457
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
|
|
9458
|
-
const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
|
|
9458
|
+
const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("standard/Math/Numbers/Vector3");
|
|
9459
9459
|
var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
|
|
9460
9460
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Rotation4\")"
|
|
9461
|
-
const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
|
|
9461
|
+
const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("standard/Math/Numbers/Rotation4");
|
|
9462
9462
|
var Rotation4_default = /*#__PURE__*/__webpack_require__.n(Rotation4_namespaceObject);
|
|
9463
9463
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
|
|
9464
|
-
const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.
|
|
9464
|
+
const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.5.0")] .require ("standard/Math/Numbers/Matrix4");
|
|
9465
9465
|
var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
|
|
9466
9466
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/TextureTransform3D.js
|
|
9467
9467
|
/*******************************************************************************
|