x_ite 9.4.1 → 9.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (48) hide show
  1. package/README.md +30 -0
  2. package/dist/assets/components/Annotation.js +13 -13
  3. package/dist/assets/components/Annotation.min.js +1 -1
  4. package/dist/assets/components/CADGeometry.js +14 -14
  5. package/dist/assets/components/CADGeometry.min.js +1 -1
  6. package/dist/assets/components/CubeMapTexturing.js +25 -25
  7. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  8. package/dist/assets/components/DIS.js +13 -13
  9. package/dist/assets/components/DIS.min.js +1 -1
  10. package/dist/assets/components/EventUtilities.js +9 -9
  11. package/dist/assets/components/EventUtilities.min.js +1 -1
  12. package/dist/assets/components/Geometry2D.js +22 -26
  13. package/dist/assets/components/Geometry2D.min.js +1 -1
  14. package/dist/assets/components/Geospatial.js +75 -149
  15. package/dist/assets/components/Geospatial.min.js +1 -1
  16. package/dist/assets/components/HAnim.js +23 -23
  17. package/dist/assets/components/HAnim.min.js +1 -1
  18. package/dist/assets/components/KeyDeviceSensor.js +10 -12
  19. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  20. package/dist/assets/components/Layout.js +42 -44
  21. package/dist/assets/components/Layout.min.js +1 -1
  22. package/dist/assets/components/NURBS.js +40 -44
  23. package/dist/assets/components/NURBS.min.js +1 -1
  24. package/dist/assets/components/ParticleSystems.js +51 -53
  25. package/dist/assets/components/ParticleSystems.min.js +1 -1
  26. package/dist/assets/components/Picking.js +124 -122
  27. package/dist/assets/components/Picking.min.js +1 -1
  28. package/dist/assets/components/RigidBodyPhysics.js +56 -56
  29. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  30. package/dist/assets/components/Scripting.js +38 -38
  31. package/dist/assets/components/Scripting.min.js +1 -1
  32. package/dist/assets/components/Text.js +44 -44
  33. package/dist/assets/components/Text.min.js +1 -1
  34. package/dist/assets/components/TextureProjection.js +19 -19
  35. package/dist/assets/components/TextureProjection.min.js +1 -1
  36. package/dist/assets/components/Texturing3D.js +34 -35
  37. package/dist/assets/components/Texturing3D.min.js +1 -1
  38. package/dist/assets/components/VolumeRendering.js +21 -23
  39. package/dist/assets/components/VolumeRendering.min.js +1 -1
  40. package/dist/assets/components/X_ITE.js +8 -8
  41. package/dist/assets/components/X_ITE.min.js +1 -1
  42. package/dist/x_ite.css +1 -1
  43. package/dist/x_ite.js +693 -679
  44. package/dist/x_ite.min.js +1 -1
  45. package/dist/x_ite.min.mjs +1 -1
  46. package/dist/x_ite.mjs +693 -679
  47. package/dist/x_ite.zip +0 -0
  48. package/package.json +1 -1
package/dist/x_ite.mjs CHANGED
@@ -1,9 +1,9 @@
1
- /* X_ITE v9.4.1 */var __webpack_modules__ = ({
1
+ /* X_ITE v9.4.3 */var __webpack_modules__ = ({
2
2
 
3
- /***/ 115:
3
+ /***/ 765:
4
4
  /***/ ((__unused_webpack_module, __unused_webpack_exports, __webpack_require__) => {
5
5
 
6
- /* provided dependency */ var jQuery = __webpack_require__(919);
6
+ /* provided dependency */ var jQuery = __webpack_require__(149);
7
7
  /**
8
8
  * @preserve jquery.fullscreen 1.1.5
9
9
  * https://github.com/code-lts/jquery-fullscreen-plugin
@@ -199,7 +199,7 @@ installFullScreenHandlers();
199
199
 
200
200
  /***/ }),
201
201
 
202
- /***/ 591:
202
+ /***/ 5:
203
203
  /***/ ((module, exports, __webpack_require__) => {
204
204
 
205
205
  var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/*!
@@ -213,7 +213,7 @@ var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_
213
213
  (function (factory) {
214
214
  if ( true ) {
215
215
  // AMD. Register as an anonymous module.
216
- !(__WEBPACK_AMD_DEFINE_ARRAY__ = [__webpack_require__(919)], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory),
216
+ !(__WEBPACK_AMD_DEFINE_ARRAY__ = [__webpack_require__(149)], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory),
217
217
  __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ?
218
218
  (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__),
219
219
  __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));
@@ -424,7 +424,7 @@ var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_
424
424
 
425
425
  /***/ }),
426
426
 
427
- /***/ 919:
427
+ /***/ 149:
428
428
  /***/ (function(module, exports) {
429
429
 
430
430
  var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/*!
@@ -11148,7 +11148,7 @@ return jQuery;
11148
11148
 
11149
11149
  /***/ }),
11150
11150
 
11151
- /***/ 460:
11151
+ /***/ 702:
11152
11152
  /***/ ((module) => {
11153
11153
 
11154
11154
  /**
@@ -15927,7 +15927,7 @@ if (true) {
15927
15927
 
15928
15928
  /***/ }),
15929
15929
 
15930
- /***/ 431:
15930
+ /***/ 65:
15931
15931
  /***/ (function(__unused_webpack_module, exports) {
15932
15932
 
15933
15933
 
@@ -19172,7 +19172,7 @@ if (true) {
19172
19172
 
19173
19173
  /***/ }),
19174
19174
 
19175
- /***/ 968:
19175
+ /***/ 542:
19176
19176
  /***/ (function(module, exports) {
19177
19177
 
19178
19178
  var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/*
@@ -20299,7 +20299,7 @@ Object .defineProperty (Namespace, "add",
20299
20299
  }
20300
20300
  else
20301
20301
  {
20302
- const X3D = window [Symbol .for ("X_ITE.X3D-9.4.1")];
20302
+ const X3D = window [Symbol .for ("X_ITE.X3D-9.4.3")];
20303
20303
 
20304
20304
  if (X3D)
20305
20305
  X3D [name] = module;
@@ -21486,7 +21486,6 @@ x_ite_Namespace .add ("DEVELOPMENT", "x_ite/DEVELOPMENT", DEVELOPMENT_default_);
21486
21486
  const
21487
21487
  _name = Symbol (),
21488
21488
  _interests = Symbol (),
21489
- _values = Symbol (),
21490
21489
  _userData = Symbol ();
21491
21490
 
21492
21491
  function X3DObject () { }
@@ -23286,7 +23285,7 @@ const
23286
23285
  _g = Symbol .for ("X_ITE.Color3.g"),
23287
23286
  _b = Symbol .for ("X_ITE.Color3.b");
23288
23287
 
23289
- function Color3 (r, g, b)
23288
+ function Color3 (r = 0, g = 0, b = 0)
23290
23289
  {
23291
23290
  this [_r] = clamp (r, 0, 1);
23292
23291
  this [_g] = clamp (g, 0, 1);
@@ -23435,8 +23434,8 @@ Object .defineProperties (Color3 .prototype,
23435
23434
 
23436
23435
  Object .assign (Color3,
23437
23436
  {
23438
- Black: new Color3 (0, 0, 0),
23439
- White: new Color3 (1, 1, 1),
23437
+ Black: Object .freeze (new Color3 ()),
23438
+ White: Object .freeze (new Color3 (1, 1, 1)),
23440
23439
  HSV (h, s, v)
23441
23440
  {
23442
23441
  const color = Object .create (this .prototype);
@@ -23548,7 +23547,7 @@ function SFColor (r, g, b)
23548
23547
  switch (arguments .length)
23549
23548
  {
23550
23549
  case 0:
23551
- Base_X3DField .call (this, new Numbers_Color3 (0, 0, 0));
23550
+ Base_X3DField .call (this, new Numbers_Color3 ());
23552
23551
  break;
23553
23552
 
23554
23553
  case 1:
@@ -23787,7 +23786,7 @@ const
23787
23786
  Color4_b = Symbol .for ("X_ITE.Color3.b"),
23788
23787
  _a = Symbol ();
23789
23788
 
23790
- function Color4 (r, g, b, a)
23789
+ function Color4 (r = 0, g = 0, b = 0, a = 0)
23791
23790
  {
23792
23791
  this [Color4_r] = Color4_clamp (r, 0, 1);
23793
23792
  this [Color4_g] = Color4_clamp (g, 0, 1);
@@ -23896,9 +23895,9 @@ Object .defineProperties (Color4 .prototype,
23896
23895
 
23897
23896
  Object .assign (Color4,
23898
23897
  {
23899
- Transparent: new Color4 (0, 0, 0, 0),
23900
- Black: new Color4 (0, 0, 0, 1),
23901
- White: new Color4 (1, 1, 1, 1),
23898
+ Transparent: Object .freeze (new Color4 ()),
23899
+ Black: Object .freeze (new Color4 (0, 0, 0, 1)),
23900
+ White: Object .freeze (new Color4 (1, 1, 1, 1)),
23902
23901
  HSVA (h, s, v, a)
23903
23902
  {
23904
23903
  const color = Object .create (this .prototype);
@@ -23978,7 +23977,7 @@ function SFColorRGBA (r, g, b, a)
23978
23977
  switch (arguments .length)
23979
23978
  {
23980
23979
  case 0:
23981
- Base_X3DField .call (this, new Numbers_Color4 (0, 0, 0, 0));
23980
+ Base_X3DField .call (this, new Numbers_Color4 ());
23982
23981
  break;
23983
23982
 
23984
23983
  case 1:
@@ -24738,7 +24737,7 @@ x_ite_Namespace .add ("SFMatrixPrototypeTemplate", "x_ite/Fields/SFMatrixPrototy
24738
24737
  *
24739
24738
  ******************************************************************************/
24740
24739
 
24741
- function Vector2 (x, y)
24740
+ function Vector2 (x = 0, y = 0)
24742
24741
  {
24743
24742
  this .x = x;
24744
24743
  this .y = y;
@@ -24922,10 +24921,10 @@ Object .defineProperties (Vector2 .prototype,
24922
24921
 
24923
24922
  Object .assign (Vector2,
24924
24923
  {
24925
- Zero: new Vector2 (0, 0),
24926
- One: new Vector2 (1, 1),
24927
- xAxis: new Vector2 (1, 0),
24928
- yAxis: new Vector2 (0, 1),
24924
+ Zero: Object .freeze (new Vector2 ()),
24925
+ One: Object .freeze (new Vector2 (1, 1)),
24926
+ xAxis: Object .freeze (new Vector2 (1, 0)),
24927
+ yAxis: Object .freeze (new Vector2 (0, 1)),
24929
24928
  });
24930
24929
 
24931
24930
  const Vector2_default_ = Vector2;
@@ -24983,7 +24982,7 @@ x_ite_Namespace .add ("Vector2", "standard/Math/Numbers/Vector2", Vector2_defaul
24983
24982
 
24984
24983
 
24985
24984
 
24986
- function Vector3 (x, y, z)
24985
+ function Vector3 (x = 0, y = 0, z = 0)
24987
24986
  {
24988
24987
  this .x = x;
24989
24988
  this .y = y;
@@ -25142,7 +25141,7 @@ Object .assign (Vector3 .prototype,
25142
25141
  },
25143
25142
  slerp: (() =>
25144
25143
  {
25145
- const tmp = new Vector3 (0, 0, 0);
25144
+ const tmp = new Vector3 ();
25146
25145
 
25147
25146
  return function (destination, t)
25148
25147
  {
@@ -25218,11 +25217,11 @@ Object .defineProperties (Vector3 .prototype,
25218
25217
 
25219
25218
  Object .assign (Vector3,
25220
25219
  {
25221
- Zero: new Vector3 (0, 0, 0),
25222
- One: new Vector3 (1, 1, 1),
25223
- xAxis: new Vector3 (1, 0, 0),
25224
- yAxis: new Vector3 (0, 1, 0),
25225
- zAxis: new Vector3 (0, 0, 1),
25220
+ Zero: Object .freeze (new Vector3 ()),
25221
+ One: Object .freeze (new Vector3 (1, 1, 1)),
25222
+ xAxis: Object .freeze (new Vector3 (1, 0, 0)),
25223
+ yAxis: Object .freeze (new Vector3 (0, 1, 0)),
25224
+ zAxis: Object .freeze (new Vector3 (0, 0, 1)),
25226
25225
  });
25227
25226
 
25228
25227
  const Vector3_default_ = Vector3;
@@ -25472,7 +25471,7 @@ Object .defineProperties (Matrix2 .prototype,
25472
25471
  {
25473
25472
  get: (() =>
25474
25473
  {
25475
- const vector = new Numbers_Vector2 (0, 0);
25474
+ const vector = new Numbers_Vector2 ();
25476
25475
 
25477
25476
  return function () { return vector .set (this [0], this [1]); };
25478
25477
  })(),
@@ -25481,7 +25480,7 @@ Object .defineProperties (Matrix2 .prototype,
25481
25480
  {
25482
25481
  get: (() =>
25483
25482
  {
25484
- const vector = new Numbers_Vector2 (0, 0);
25483
+ const vector = new Numbers_Vector2 ();
25485
25484
 
25486
25485
  return function () { return vector .set (this [2], this [3]); };
25487
25486
  })(),
@@ -25502,7 +25501,7 @@ Object .defineProperties (Matrix2 .prototype,
25502
25501
 
25503
25502
  Object .assign (Matrix2,
25504
25503
  {
25505
- Identity: new Matrix2 (),
25504
+ Identity: Object .freeze (new Matrix2 ()),
25506
25505
  });
25507
25506
 
25508
25507
  const Matrix2_default_ = Matrix2;
@@ -25822,7 +25821,7 @@ Object .assign (Matrix3 .prototype,
25822
25821
  },
25823
25822
  set: (() =>
25824
25823
  {
25825
- const invCenter = new Numbers_Vector2 (0, 0);
25824
+ const invCenter = new Numbers_Vector2 ();
25826
25825
 
25827
25826
  return function (translation, rotation, scale, scaleOrientation, center)
25828
25827
  {
@@ -25952,14 +25951,14 @@ Object .assign (Matrix3 .prototype,
25952
25951
  get: (() =>
25953
25952
  {
25954
25953
  const
25955
- dummyTranslation = new Numbers_Vector2 (0, 0),
25956
- dummyRotation = new Numbers_Vector3 (0, 0, 0),
25957
- dummyScale = new Numbers_Vector2 (0, 0),
25958
- dummyScaleOrientation = new Numbers_Vector3 (0, 0, 0),
25959
- dummyCenter = new Numbers_Vector2 (0, 0),
25954
+ dummyTranslation = new Numbers_Vector2 (),
25955
+ dummyRotation = new Numbers_Vector3 (),
25956
+ dummyScale = new Numbers_Vector2 (),
25957
+ dummyScaleOrientation = new Numbers_Vector3 (),
25958
+ dummyCenter = new Numbers_Vector2 (),
25960
25959
  rotMatrix = new Numbers_Matrix2 (),
25961
25960
  soMatrix = new Numbers_Matrix2 (),
25962
- c = new Numbers_Vector2 (0, 0);
25961
+ c = new Numbers_Vector2 ();
25963
25962
 
25964
25963
  return function (translation, rotation, scale, scaleOrientation, center)
25965
25964
  {
@@ -26290,7 +26289,7 @@ Object .defineProperties (Matrix3 .prototype,
26290
26289
  {
26291
26290
  get: (() =>
26292
26291
  {
26293
- const vector = new Numbers_Vector3 (0, 0, 0);
26292
+ const vector = new Numbers_Vector3 ();
26294
26293
 
26295
26294
  return function () { return vector .set (this [0], this [1], this [2]); };
26296
26295
  })(),
@@ -26299,7 +26298,7 @@ Object .defineProperties (Matrix3 .prototype,
26299
26298
  {
26300
26299
  get: (() =>
26301
26300
  {
26302
- const vector = new Numbers_Vector3 (0, 0, 0);
26301
+ const vector = new Numbers_Vector3 ();
26303
26302
 
26304
26303
  return function () { return vector .set (this [3], this [4], this [5]); };
26305
26304
  })(),
@@ -26308,7 +26307,7 @@ Object .defineProperties (Matrix3 .prototype,
26308
26307
  {
26309
26308
  get: (() =>
26310
26309
  {
26311
- const vector = new Numbers_Vector3 (0, 0, 0);
26310
+ const vector = new Numbers_Vector3 ();
26312
26311
 
26313
26312
  return function () { return vector .set (this [6], this [7], this [8]); };
26314
26313
  })(),
@@ -26317,7 +26316,7 @@ Object .defineProperties (Matrix3 .prototype,
26317
26316
  {
26318
26317
  get: (() =>
26319
26318
  {
26320
- const vector = new Numbers_Vector2 (0, 0);
26319
+ const vector = new Numbers_Vector2 ();
26321
26320
 
26322
26321
  return function () { return vector .set (this [0], this [1]); };
26323
26322
  })(),
@@ -26326,7 +26325,7 @@ Object .defineProperties (Matrix3 .prototype,
26326
26325
  {
26327
26326
  get: (() =>
26328
26327
  {
26329
- const vector = new Numbers_Vector2 (0, 0);
26328
+ const vector = new Numbers_Vector2 ();
26330
26329
 
26331
26330
  return function () { return vector .set (this [3], this [4]); };
26332
26331
  })(),
@@ -26335,7 +26334,7 @@ Object .defineProperties (Matrix3 .prototype,
26335
26334
  {
26336
26335
  get: (() =>
26337
26336
  {
26338
- const vector = new Numbers_Vector2 (0, 0);
26337
+ const vector = new Numbers_Vector2 ();
26339
26338
 
26340
26339
  return function () { return vector .set (this [6], this [7]); };
26341
26340
  })(),
@@ -26358,7 +26357,7 @@ Object .defineProperties (Matrix3 .prototype,
26358
26357
 
26359
26358
  Object .assign (Matrix3,
26360
26359
  {
26361
- Identity: new Matrix3 (),
26360
+ Identity: Object .freeze (new Matrix3 ()),
26362
26361
  Rotation (rotation)
26363
26362
  {
26364
26363
  const
@@ -26591,7 +26590,7 @@ x_ite_Namespace .add ("SFMatrix3", "x_ite/Fields/SFMatrix3", SFMatrix3_default_)
26591
26590
  *
26592
26591
  ******************************************************************************/
26593
26592
 
26594
- function Vector4 (x, y, z, w)
26593
+ function Vector4 (x = 0, y = 0, z = 0, w = 0)
26595
26594
  {
26596
26595
  this .x = x;
26597
26596
  this .y = y;
@@ -26842,12 +26841,12 @@ Object .defineProperties (Vector4 .prototype,
26842
26841
 
26843
26842
  Object .assign (Vector4,
26844
26843
  {
26845
- Zero: new Vector4 (0, 0, 0, 0),
26846
- One: new Vector4 (1, 1, 1, 1),
26847
- xAxis: new Vector4 (1, 0, 0, 0),
26848
- yAxis: new Vector4 (0, 1, 0, 0),
26849
- zAxis: new Vector4 (0, 0, 1, 0),
26850
- wAxis: new Vector4 (0, 0, 0, 1),
26844
+ Zero: Object .freeze (new Vector4 ()),
26845
+ One: Object .freeze (new Vector4 (1, 1, 1, 1)),
26846
+ xAxis: Object .freeze (new Vector4 (1, 0, 0, 0)),
26847
+ yAxis: Object .freeze (new Vector4 (0, 1, 0, 0)),
26848
+ zAxis: Object .freeze (new Vector4 (0, 0, 1, 0)),
26849
+ wAxis: Object .freeze (new Vector4 (0, 0, 0, 1)),
26851
26850
  });
26852
26851
 
26853
26852
  const Vector4_default_ = Vector4;
@@ -26907,7 +26906,7 @@ x_ite_Namespace .add ("Vector4", "standard/Math/Numbers/Vector4", Vector4_defaul
26907
26906
 
26908
26907
 
26909
26908
 
26910
- function Quaternion (x, y, z, w)
26909
+ function Quaternion (x = 0, y = 0, z = 0, w = 1)
26911
26910
  {
26912
26911
  this .x = x;
26913
26912
  this .y = y;
@@ -27464,7 +27463,7 @@ Object .defineProperties (Quaternion .prototype,
27464
27463
  {
27465
27464
  get: (() =>
27466
27465
  {
27467
- const result = new Numbers_Vector3 (0, 0, 0);
27466
+ const result = new Numbers_Vector3 ();
27468
27467
 
27469
27468
  return function ()
27470
27469
  {
@@ -27478,14 +27477,14 @@ Object .defineProperties (Quaternion .prototype,
27478
27477
 
27479
27478
  Object .assign (Quaternion,
27480
27479
  {
27481
- Identity: new Quaternion (0, 0, 0, 1),
27480
+ Identity: Object .freeze (new Quaternion ()),
27482
27481
  spline: (() =>
27483
27482
  {
27484
27483
  const
27485
- q0 = new Quaternion (0, 0, 0, 1),
27486
- q1 = new Quaternion (0, 0, 0, 1),
27487
- q2 = new Quaternion (0, 0, 0, 1),
27488
- q1_i = new Quaternion (0, 0, 0, 1);
27484
+ q0 = new Quaternion (),
27485
+ q1 = new Quaternion (),
27486
+ q2 = new Quaternion (),
27487
+ q1_i = new Quaternion ();
27489
27488
 
27490
27489
  return function (Q0, Q1, Q2)
27491
27490
  {
@@ -27515,9 +27514,9 @@ Object .assign (Quaternion,
27515
27514
  });
27516
27515
 
27517
27516
  const
27518
- t1 = new Quaternion (0, 0, 0, 1),
27519
- t2 = new Quaternion (0, 0, 0, 1),
27520
- t3 = new Quaternion (0, 0, 0, 1),
27517
+ t1 = new Quaternion (),
27518
+ t2 = new Quaternion (),
27519
+ t3 = new Quaternion (),
27521
27520
  Quaternion_m = new Numbers_Matrix3 ();
27522
27521
 
27523
27522
  const Quaternion_default_ = Quaternion;
@@ -27597,7 +27596,7 @@ function Rotation4 (x, y, z, angle)
27597
27596
  {
27598
27597
  case 0:
27599
27598
  {
27600
- this [_quaternion] = new Numbers_Quaternion (0, 0, 0, 1);
27599
+ this [_quaternion] = new Numbers_Quaternion ();
27601
27600
  return;
27602
27601
  }
27603
27602
  case 1:
@@ -27612,7 +27611,7 @@ function Rotation4 (x, y, z, angle)
27612
27611
  arg0 = arguments [0],
27613
27612
  arg1 = arguments [1];
27614
27613
 
27615
- this [_quaternion] = new Numbers_Quaternion (0, 0, 0, 1);
27614
+ this [_quaternion] = new Numbers_Quaternion ();
27616
27615
 
27617
27616
  if (arg1 instanceof Numbers_Vector3)
27618
27617
  return this .setFromToVec (arg0, arg1);
@@ -27626,7 +27625,7 @@ function Rotation4 (x, y, z, angle)
27626
27625
  }
27627
27626
  case 4:
27628
27627
  {
27629
- this [_quaternion] = new Numbers_Quaternion (0, 0, 0, 1);
27628
+ this [_quaternion] = new Numbers_Quaternion ();
27630
27629
  this .set (x, y, z, angle);
27631
27630
  return;
27632
27631
  }
@@ -27706,7 +27705,7 @@ Object .assign (Rotation4 .prototype,
27706
27705
  },
27707
27706
  get: (() =>
27708
27707
  {
27709
- const result = new Numbers_Vector4 (0, 0, 0, 0);
27708
+ const result = new Numbers_Vector4 ();
27710
27709
 
27711
27710
  return function ()
27712
27711
  {
@@ -27745,10 +27744,10 @@ Object .assign (Rotation4 .prototype,
27745
27744
  setFromToVec: (() =>
27746
27745
  {
27747
27746
  const
27748
- from = new Numbers_Vector3 (0, 0, 0),
27749
- to = new Numbers_Vector3 (0, 0, 0),
27750
- cv = new Numbers_Vector3 (0, 0, 0),
27751
- t = new Numbers_Vector3 (0, 0, 0);
27747
+ from = new Numbers_Vector3 (),
27748
+ to = new Numbers_Vector3 (),
27749
+ cv = new Numbers_Vector3 (),
27750
+ t = new Numbers_Vector3 ();
27752
27751
 
27753
27752
  return function (fromVec, toVec)
27754
27753
  {
@@ -27807,7 +27806,7 @@ Object .assign (Rotation4 .prototype,
27807
27806
  {
27808
27807
  this .set (vector .x, vector .y, vector .z, this [_angle]);
27809
27808
  },
27810
- getAxis (axis = new Numbers_Vector3 (0, 0, 0))
27809
+ getAxis (axis = new Numbers_Vector3 ())
27811
27810
  {
27812
27811
  return axis .set (this [_x], this [_y], this [_z]);
27813
27812
  },
@@ -27817,7 +27816,7 @@ Object .assign (Rotation4 .prototype,
27817
27816
  this .update ();
27818
27817
  return this;
27819
27818
  },
27820
- getQuaternion (quaternion = new Numbers_Quaternion (0, 0, 0, 1))
27819
+ getQuaternion (quaternion = new Numbers_Quaternion ())
27821
27820
  {
27822
27821
  return quaternion .assign (this [_quaternion]);
27823
27822
  },
@@ -27902,9 +27901,9 @@ Object .assign (Rotation4 .prototype,
27902
27901
  straighten: (() =>
27903
27902
  {
27904
27903
  const
27905
- localXAxis = new Numbers_Vector3 (0, 0, 0),
27906
- localZAxis = new Numbers_Vector3 (0, 0, 0),
27907
- upNormal = new Numbers_Vector3 (0, 0, 0),
27904
+ localXAxis = new Numbers_Vector3 (),
27905
+ localZAxis = new Numbers_Vector3 (),
27906
+ upNormal = new Numbers_Vector3 (),
27908
27907
  rotation = new Rotation4 ();
27909
27908
 
27910
27909
  return function (upVector = Numbers_Vector3 .yAxis)
@@ -28019,7 +28018,7 @@ Object .defineProperties (Rotation4 .prototype,
28019
28018
 
28020
28019
  Object .assign (Rotation4,
28021
28020
  {
28022
- Identity: new Rotation4 (),
28021
+ Identity: Object .freeze (new Rotation4 ()),
28023
28022
  fromQuaternion (quaternion)
28024
28023
  {
28025
28024
  return new Rotation4 () .setQuaternion (quaternion);
@@ -28170,7 +28169,7 @@ Object .assign (Matrix4_Matrix4 .prototype,
28170
28169
  {
28171
28170
  const
28172
28171
  invScaleOrientation = new Numbers_Rotation4 (),
28173
- invCenter = new Numbers_Vector3 (0, 0, 0);
28172
+ invCenter = new Numbers_Vector3 ();
28174
28173
 
28175
28174
  return function (translation, rotation, scale, scaleOrientation, center)
28176
28175
  {
@@ -28300,14 +28299,14 @@ Object .assign (Matrix4_Matrix4 .prototype,
28300
28299
  get: (() =>
28301
28300
  {
28302
28301
  const
28303
- dummyTranslation = new Numbers_Vector3 (0, 0, 0),
28302
+ dummyTranslation = new Numbers_Vector3 (),
28304
28303
  dummyRotation = new Numbers_Rotation4 (),
28305
- dummyScale = new Numbers_Vector3 (0, 0, 0),
28304
+ dummyScale = new Numbers_Vector3 (),
28306
28305
  dummyScaleOrientation = new Numbers_Rotation4 (),
28307
- dummyCenter = new Numbers_Vector3 (0, 0, 0),
28306
+ dummyCenter = new Numbers_Vector3 (),
28308
28307
  rot = new Numbers_Matrix3 (),
28309
28308
  so = new Numbers_Matrix3 (),
28310
- c = new Numbers_Vector3 (0, 0, 0);
28309
+ c = new Numbers_Vector3 ();
28311
28310
 
28312
28311
  return function (translation, rotation, scale, scaleOrientation, center)
28313
28312
  {
@@ -28723,7 +28722,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28723
28722
  {
28724
28723
  get: (() =>
28725
28724
  {
28726
- const vector = new Numbers_Vector4 (0, 0, 0, 0);
28725
+ const vector = new Numbers_Vector4 ();
28727
28726
 
28728
28727
  return function () { return vector .set (this [0], this [1], this [2], this [3]); };
28729
28728
  })(),
@@ -28732,7 +28731,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28732
28731
  {
28733
28732
  get: (() =>
28734
28733
  {
28735
- const vector = new Numbers_Vector4 (0, 0, 0, 0);
28734
+ const vector = new Numbers_Vector4 ();
28736
28735
 
28737
28736
  return function () { return vector .set (this [4], this [5], this [6], this [7]); };
28738
28737
  })(),
@@ -28741,7 +28740,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28741
28740
  {
28742
28741
  get: (() =>
28743
28742
  {
28744
- const vector = new Numbers_Vector4 (0, 0, 0, 0);
28743
+ const vector = new Numbers_Vector4 ();
28745
28744
 
28746
28745
  return function () { return vector .set (this [8], this [9], this [10], this [11]); };
28747
28746
  })(),
@@ -28750,7 +28749,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28750
28749
  {
28751
28750
  get: (() =>
28752
28751
  {
28753
- const vector = new Numbers_Vector4 (0, 0, 0, 0);
28752
+ const vector = new Numbers_Vector4 ();
28754
28753
 
28755
28754
  return function () { return vector .set (this [12], this [13], this [14], this [15]); };
28756
28755
  })(),
@@ -28759,7 +28758,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28759
28758
  {
28760
28759
  get: (() =>
28761
28760
  {
28762
- const vector = new Numbers_Vector3 (0, 0, 0);
28761
+ const vector = new Numbers_Vector3 ();
28763
28762
 
28764
28763
  return function () { return vector .set (this [0], this [1], this [2]); };
28765
28764
  })(),
@@ -28768,7 +28767,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28768
28767
  {
28769
28768
  get: (() =>
28770
28769
  {
28771
- const vector = new Numbers_Vector3 (0, 0, 0);
28770
+ const vector = new Numbers_Vector3 ();
28772
28771
 
28773
28772
  return function () { return vector .set (this [4], this [5], this [6]); };
28774
28773
  })(),
@@ -28777,7 +28776,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28777
28776
  {
28778
28777
  get: (() =>
28779
28778
  {
28780
- const vector = new Numbers_Vector3 (0, 0, 0);
28779
+ const vector = new Numbers_Vector3 ();
28781
28780
 
28782
28781
  return function () { return vector .set (this [8], this [9], this [10]); };
28783
28782
  })(),
@@ -28786,7 +28785,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28786
28785
  {
28787
28786
  get: (() =>
28788
28787
  {
28789
- const vector = new Numbers_Vector3 (0, 0, 0);
28788
+ const vector = new Numbers_Vector3 ();
28790
28789
 
28791
28790
  return function () { return vector .set (this [12], this [13], this [14]); };
28792
28791
  })(),
@@ -28810,7 +28809,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28810
28809
 
28811
28810
  Object .assign (Matrix4_Matrix4,
28812
28811
  {
28813
- Identity: new Matrix4_Matrix4 (),
28812
+ Identity: Object .freeze (new Matrix4_Matrix4 ()),
28814
28813
  Rotation (rotation)
28815
28814
  {
28816
28815
  return Object .create (this .prototype) .setQuaternion (rotation .getQuaternion (q));
@@ -29833,7 +29832,7 @@ function SFVec3Template (TypeName, double)
29833
29832
  switch (arguments .length)
29834
29833
  {
29835
29834
  case 0:
29836
- Base_X3DField .call (this, new Numbers_Vector3 (0, 0, 0));
29835
+ Base_X3DField .call (this, new Numbers_Vector3 ());
29837
29836
  break;
29838
29837
 
29839
29838
  case 1:
@@ -30510,7 +30509,7 @@ function SFVec2Template (TypeName, double)
30510
30509
  switch (arguments .length)
30511
30510
  {
30512
30511
  case 0:
30513
- Base_X3DField .call (this, new Numbers_Vector2 (0, 0));
30512
+ Base_X3DField .call (this, new Numbers_Vector2 ());
30514
30513
  break;
30515
30514
 
30516
30515
  case 1:
@@ -30635,7 +30634,7 @@ function SFVec4Template (TypeName, double)
30635
30634
  switch (arguments .length)
30636
30635
  {
30637
30636
  case 0:
30638
- Base_X3DField .call (this, new Numbers_Vector4 (0, 0, 0, 0));
30637
+ Base_X3DField .call (this, new Numbers_Vector4 ());
30639
30638
  break;
30640
30639
 
30641
30640
  case 1:
@@ -34234,7 +34233,7 @@ const X3DBaseNode_default_ = X3DBaseNode;
34234
34233
  x_ite_Namespace .add ("X3DBaseNode", "x_ite/Base/X3DBaseNode", X3DBaseNode_default_);
34235
34234
  /* harmony default export */ const Base_X3DBaseNode = (X3DBaseNode_default_);
34236
34235
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Legacy.js
34237
- /* provided dependency */ var $ = __webpack_require__(919);
34236
+ /* provided dependency */ var $ = __webpack_require__(149);
34238
34237
  /*******************************************************************************
34239
34238
  *
34240
34239
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -34371,7 +34370,7 @@ x_ite_Namespace .add ("Legacy", "x_ite/Browser/Legacy", Legacy_default_);
34371
34370
  *
34372
34371
  ******************************************************************************/
34373
34372
 
34374
- const BROWSER_VERSION_default_ = "9.4.1";
34373
+ const BROWSER_VERSION_default_ = "9.4.3";
34375
34374
  ;
34376
34375
 
34377
34376
  x_ite_Namespace .add ("BROWSER_VERSION", "x_ite/BROWSER_VERSION", BROWSER_VERSION_default_);
@@ -38952,7 +38951,7 @@ const X3DProtoDeclaration_default_ = X3DProtoDeclaration;
38952
38951
  x_ite_Namespace .add ("X3DProtoDeclaration", "x_ite/Prototype/X3DProtoDeclaration", X3DProtoDeclaration_default_);
38953
38952
  /* harmony default export */ const Prototype_X3DProtoDeclaration = (X3DProtoDeclaration_default_);
38954
38953
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/X3DParser.js
38955
- /* provided dependency */ var X3DParser_$ = __webpack_require__(919);
38954
+ /* provided dependency */ var X3DParser_$ = __webpack_require__(149);
38956
38955
  /*******************************************************************************
38957
38956
  *
38958
38957
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -39214,7 +39213,7 @@ const Expressions_default_ = Expressions;
39214
39213
  x_ite_Namespace .add ("Expressions", "x_ite/Parser/Expressions", Expressions_default_);
39215
39214
  /* harmony default export */ const Parser_Expressions = (Expressions_default_);
39216
39215
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/VRMLParser.js
39217
- /* provided dependency */ var VRMLParser_$ = __webpack_require__(919);
39216
+ /* provided dependency */ var VRMLParser_$ = __webpack_require__(149);
39218
39217
  /*******************************************************************************
39219
39218
  *
39220
39219
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -39369,14 +39368,14 @@ Object .assign (Object .setPrototypeOf (VRMLParser .prototype, Parser_X3DParser
39369
39368
  SFImage: new x_ite_Fields .SFImage (),
39370
39369
  SFNode: new x_ite_Fields .SFNode (),
39371
39370
  MFString: new x_ite_Fields .MFString (),
39372
- Color3: new Numbers_Color3 (0, 0, 0),
39373
- Color4: new Numbers_Color4 (0, 0, 0, 0),
39371
+ Color3: new Numbers_Color3 (),
39372
+ Color4: new Numbers_Color4 (),
39374
39373
  Matrix3: new Numbers_Matrix3 (),
39375
39374
  Matrix4: new Numbers_Matrix4 (),
39376
39375
  Rotation4: new Numbers_Rotation4 (),
39377
- Vector2: new Numbers_Vector2 (0, 0),
39378
- Vector3: new Numbers_Vector3 (0, 0, 0),
39379
- Vector4: new Numbers_Vector4 (0, 0, 0, 0),
39376
+ Vector2: new Numbers_Vector2 (),
39377
+ Vector3: new Numbers_Vector3 (),
39378
+ Vector4: new Numbers_Vector4 (),
39380
39379
  CONSTANTS: {
39381
39380
  NAN: Number .NaN,
39382
39381
  INFINITY: Number .POSITIVE_INFINITY,
@@ -41900,7 +41899,7 @@ const VRMLParser_default_ = VRMLParser;
41900
41899
  x_ite_Namespace .add ("VRMLParser", "x_ite/Parser/VRMLParser", VRMLParser_default_);
41901
41900
  /* harmony default export */ const Parser_VRMLParser = (VRMLParser_default_);
41902
41901
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/XMLParser.js
41903
- /* provided dependency */ var XMLParser_$ = __webpack_require__(919);
41902
+ /* provided dependency */ var XMLParser_$ = __webpack_require__(149);
41904
41903
  /*******************************************************************************
41905
41904
  *
41906
41905
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -42205,7 +42204,7 @@ Object .assign (Object .setPrototypeOf (XMLParser .prototype, Parser_X3DParser .
42205
42204
  {
42206
42205
  const
42207
42206
  componentNameIdCharacters = xmlElement .getAttribute ("name"),
42208
- componentSupportLevel = parseInt (xmlElement .getAttribute ("level"));
42207
+ componentSupportLevel = xmlElement .getAttribute ("level");
42209
42208
 
42210
42209
  if (componentNameIdCharacters === null)
42211
42210
  return console .warn ("XML Parser: Bad component statement. Expected name attribute.");
@@ -42213,7 +42212,7 @@ Object .assign (Object .setPrototypeOf (XMLParser .prototype, Parser_X3DParser .
42213
42212
  if (componentSupportLevel === null)
42214
42213
  return console .warn ("XML Parser: Bad component statement. Expected level attribute.");
42215
42214
 
42216
- const component = this .getBrowser () .getComponent (componentNameIdCharacters, componentSupportLevel);
42215
+ const component = this .getBrowser () .getComponent (componentNameIdCharacters, parseInt (componentSupportLevel));
42217
42216
 
42218
42217
  this .getScene () .updateComponent (component);
42219
42218
  }
@@ -43753,7 +43752,7 @@ Object .assign (X3DOptimizer .prototype,
43753
43752
  // Combine single Transform nodes.
43754
43753
 
43755
43754
  const
43756
- translation = new Numbers_Vector3 (0, 0, 0),
43755
+ translation = new Numbers_Vector3 (),
43757
43756
  rotation = new Numbers_Rotation4 (),
43758
43757
  scale = new Numbers_Vector3 (1, 1, 1),
43759
43758
  scaleOrientation = new Numbers_Rotation4 (),
@@ -44009,7 +44008,7 @@ const URLs_default_ = URLs;
44009
44008
  x_ite_Namespace .add ("URLs", "x_ite/Browser/Networking/URLs", URLs_default_);
44010
44009
  /* harmony default export */ const Networking_URLs = (URLs_default_);
44011
44010
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/GLTF2Parser.js
44012
- /* provided dependency */ var GLTF2Parser_$ = __webpack_require__(919);
44011
+ /* provided dependency */ var GLTF2Parser_$ = __webpack_require__(149);
44013
44012
  /*******************************************************************************
44014
44013
  *
44015
44014
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -44452,7 +44451,7 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
44452
44451
  scene = this .getExecutionContext (),
44453
44452
  lightNode = scene .createNode ("EnvironmentLight", false),
44454
44453
  name = `EnvironmentLight${id}`,
44455
- quaternion = new Numbers_Quaternion (0, 0, 0, 1);
44454
+ quaternion = new Numbers_Quaternion ();
44456
44455
 
44457
44456
  scene .addNamedNode (scene .getUniqueName (name), lightNode);
44458
44457
  scene .addExportedNode (scene .getUniqueExportName (name), lightNode);
@@ -44921,7 +44920,7 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
44921
44920
  materialNode = this .refineMaterial (mode, this .createMaterial (material, mode)),
44922
44921
  name = this .sanitizeName (material .name);
44923
44922
 
44924
- const emissiveFactor = new Numbers_Color3 (0, 0, 0);
44923
+ const emissiveFactor = new Numbers_Color3 ();
44925
44924
 
44926
44925
  if (this .vectorValue (material .emissiveFactor, emissiveFactor))
44927
44926
  materialNode ._emissiveColor = emissiveFactor;
@@ -45052,8 +45051,8 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
45052
45051
  materialNode = scene .createNode ("PhysicalMaterial", false);
45053
45052
 
45054
45053
  const
45055
- baseColorFactor = new Numbers_Color4 (0, 0, 0, 0),
45056
- baseColor = new Numbers_Color3 (0, 0, 0);
45054
+ baseColorFactor = new Numbers_Color4 (),
45055
+ baseColor = new Numbers_Color3 ();
45057
45056
 
45058
45057
  if (this .vectorValue (pbrMetallicRoughness .baseColorFactor, baseColorFactor))
45059
45058
  {
@@ -45081,9 +45080,9 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
45081
45080
  materialNode = scene .createNode ("Material", false);
45082
45081
 
45083
45082
  const
45084
- diffuseFactor = new Numbers_Color4 (0, 0, 0, 0),
45085
- diffuseColor = new Numbers_Color3 (0, 0, 0),
45086
- specularFactor = new Numbers_Color3 (0, 0, 0);
45083
+ diffuseFactor = new Numbers_Color4 (),
45084
+ diffuseColor = new Numbers_Color3 (),
45085
+ specularFactor = new Numbers_Color3 ();
45087
45086
 
45088
45087
  if (this .vectorValue (pbrSpecularGlossiness .diffuseFactor, diffuseFactor))
45089
45088
  {
@@ -45217,7 +45216,7 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
45217
45216
  mapping = `TEXCOORD_${this .texCoordIndex + this .textureTransformNodes .length + 1}`;
45218
45217
 
45219
45218
  const
45220
- translation = new Numbers_Vector2 (0, 0),
45219
+ translation = new Numbers_Vector2 (),
45221
45220
  scale = new Numbers_Vector2 (1, 1),
45222
45221
  matrix = new Numbers_Matrix4 ();
45223
45222
 
@@ -45667,11 +45666,11 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
45667
45666
  // Set transformation matrix.
45668
45667
 
45669
45668
  const
45670
- translation = new Numbers_Vector3 (0, 0, 0),
45669
+ translation = new Numbers_Vector3 (),
45671
45670
  rotation = new Numbers_Rotation4 (),
45672
45671
  scale = new Numbers_Vector3 (1, 1, 1),
45673
45672
  scaleOrientation = new Numbers_Rotation4 (),
45674
- quaternion = new Numbers_Quaternion (0, 0, 0, 1),
45673
+ quaternion = new Numbers_Quaternion (),
45675
45674
  matrix = new Numbers_Matrix4 ();
45676
45675
 
45677
45676
  if (this .vectorValue (node .matrix, matrix))
@@ -47201,7 +47200,7 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
47201
47200
  },
47202
47201
  applyMorphTargets: (function ()
47203
47202
  {
47204
- const value = new Numbers_Vector3 (0, 0, 0);
47203
+ const value = new Numbers_Vector3 ();
47205
47204
 
47206
47205
  return function (array, targets, key, weights, normalized)
47207
47206
  {
@@ -47259,11 +47258,13 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
47259
47258
  td = times [index1] - times [index0],
47260
47259
  t1 = (time - times [index0]) / td,
47261
47260
  t2 = t1 * t1,
47262
- t3 = t2 * t1,
47263
- v0 = values [(index0 + 1) * length + i],
47264
- b0 = values [(index0 + 2) * length + i],
47265
- v1 = values [(index1 + 1) * length + i],
47266
- a1 = values [(index1 + 0) * length + i];
47261
+ t3 = t2 * t1;
47262
+
47263
+ let
47264
+ v0 = values [(index0 + 1) * length + i],
47265
+ b0 = values [(index0 + 2) * length + i],
47266
+ v1 = values [(index1 + 1) * length + i],
47267
+ a1 = values [(index1 + 0) * length + i];
47267
47268
 
47268
47269
  v0 *= 2 * t3 - 3 * t2 + 1;
47269
47270
  b0 *= td * (t3 - 2 * t2 + t1);
@@ -47310,7 +47311,7 @@ const GLTF2Parser_default_ = GLTF2Parser;
47310
47311
  x_ite_Namespace .add ("GLTF2Parser", "x_ite/Parser/GLTF2Parser", GLTF2Parser_default_);
47311
47312
  /* harmony default export */ const Parser_GLTF2Parser = (GLTF2Parser_default_);
47312
47313
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/GLB2Parser.js
47313
- /* provided dependency */ var GLB2Parser_$ = __webpack_require__(919);
47314
+ /* provided dependency */ var GLB2Parser_$ = __webpack_require__(149);
47314
47315
  /*******************************************************************************
47315
47316
  *
47316
47317
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -47462,7 +47463,7 @@ const GLB2Parser_default_ = GLB2Parser;
47462
47463
  x_ite_Namespace .add ("GLB2Parser", "x_ite/Parser/GLB2Parser", GLB2Parser_default_);
47463
47464
  /* harmony default export */ const Parser_GLB2Parser = (GLB2Parser_default_);
47464
47465
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/OBJParser.js
47465
- /* provided dependency */ var OBJParser_$ = __webpack_require__(919);
47466
+ /* provided dependency */ var OBJParser_$ = __webpack_require__(149);
47466
47467
  /*******************************************************************************
47467
47468
  *
47468
47469
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -48200,7 +48201,7 @@ function MaterialParser (scene, input)
48200
48201
  this .material = scene .createNode ("Material");
48201
48202
  this .materials = new Map ();
48202
48203
  this .textures = new Map ();
48203
- this .color3 = new Numbers_Color3 (0, 0, 0);
48204
+ this .color3 = new Numbers_Color3 ();
48204
48205
  this .id = "";
48205
48206
  }
48206
48207
 
@@ -49995,7 +49996,7 @@ x_ite_Namespace .add ("PLYBParser", "x_ite/Parser/PLYBParser", PLYBParser_defaul
49995
49996
  *
49996
49997
  ******************************************************************************/
49997
49998
 
49998
- function Complex (real, imag)
49999
+ function Complex (real = 0, imag = 0)
49999
50000
  {
50000
50001
  this .real = real;
50001
50002
  this .imag = imag;
@@ -50321,10 +50322,10 @@ Object .assign (Box2 .prototype,
50321
50322
  add: (() =>
50322
50323
  {
50323
50324
  const
50324
- lhs_min = new Numbers_Vector2 (0, 0),
50325
- lhs_max = new Numbers_Vector2 (0, 0),
50326
- rhs_min = new Numbers_Vector2 (0, 0),
50327
- rhs_max = new Numbers_Vector2 (0, 0);
50325
+ lhs_min = new Numbers_Vector2 (),
50326
+ lhs_max = new Numbers_Vector2 (),
50327
+ rhs_min = new Numbers_Vector2 (),
50328
+ rhs_max = new Numbers_Vector2 ();
50328
50329
 
50329
50330
  return function (box)
50330
50331
  {
@@ -50359,7 +50360,7 @@ Object .assign (Box2 .prototype,
50359
50360
  },
50360
50361
  getAbsoluteExtents: (() =>
50361
50362
  {
50362
- const p1 = new Numbers_Vector2 (0, 0);
50363
+ const p1 = new Numbers_Vector2 ();
50363
50364
 
50364
50365
  return function (min, max)
50365
50366
  {
@@ -50385,8 +50386,8 @@ Object .assign (Box2 .prototype,
50385
50386
  containsPoint: (() =>
50386
50387
  {
50387
50388
  const
50388
- min = new Numbers_Vector2 (0, 0),
50389
- max = new Numbers_Vector2 (0, 0);
50389
+ min = new Numbers_Vector2 (),
50390
+ max = new Numbers_Vector2 ();
50390
50391
 
50391
50392
  return function (point)
50392
50393
  {
@@ -50433,8 +50434,8 @@ Object .defineProperties (Box2 .prototype,
50433
50434
  get: (() =>
50434
50435
  {
50435
50436
  const
50436
- min = new Numbers_Vector2 (0, 0),
50437
- max = new Numbers_Vector2 (0, 0);
50437
+ min = new Numbers_Vector2 (),
50438
+ max = new Numbers_Vector2 ();
50438
50439
 
50439
50440
  return function ()
50440
50441
  {
@@ -50543,7 +50544,7 @@ const Bezier =
50543
50544
  cubic: (() =>
50544
50545
  {
50545
50546
  const
50546
- v = new Numbers_Vector4 (0, 0, 0, 0),
50547
+ v = new Numbers_Vector4 (),
50547
50548
  c = new Numbers_Matrix4 (1, 0, 0, 0, -3, 3, 0, 0, 3, -6, 3, 0, -1, 3, -3, 1),
50548
50549
  p = new Numbers_Matrix4 ();
50549
50550
 
@@ -50817,8 +50818,8 @@ const MatrixStack_default_ = MatrixStack;
50817
50818
  x_ite_Namespace .add ("MatrixStack", "standard/Math/Utility/MatrixStack", MatrixStack_default_);
50818
50819
  /* harmony default export */ const Utility_MatrixStack = (MatrixStack_default_);
50819
50820
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/SVGParser.js
50820
- /* provided dependency */ var SVGParser_$ = __webpack_require__(919);
50821
- /* provided dependency */ var libtess = __webpack_require__(460);
50821
+ /* provided dependency */ var SVGParser_$ = __webpack_require__(149);
50822
+ /* provided dependency */ var libtess = __webpack_require__(702);
50822
50823
  /*******************************************************************************
50823
50824
  *
50824
50825
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -51869,7 +51870,7 @@ Object .assign (Object .setPrototypeOf (SVGParser .prototype, Parser_X3DParser .
51869
51870
  {
51870
51871
  const
51871
51872
  g = this .radialGradientElement (xmlElement, bbox, { stops: [ ] }),
51872
- gradient = this .context .createRadialGradient (g .fx, g .fy, g. fr, g .cx, g .cy, g .r);
51873
+ gradient = this .context .createRadialGradient (g .fx, g .fy, g .fr, g .cx, g .cy, g .r);
51873
51874
 
51874
51875
  return this .drawGradient (gradient, g, bbox);
51875
51876
  },
@@ -53303,7 +53304,7 @@ Object .assign (Object .setPrototypeOf (SVGParser .prototype, Parser_X3DParser .
53303
53304
  },
53304
53305
  colorValue: (() =>
53305
53306
  {
53306
- const color = new Numbers_Color4 (0, 0, 0, 0);
53307
+ const color = new Numbers_Color4 ();
53307
53308
 
53308
53309
  return function (c)
53309
53310
  {
@@ -53344,7 +53345,7 @@ Object .assign (Object .setPrototypeOf (SVGParser .prototype, Parser_X3DParser .
53344
53345
  const
53345
53346
  transformNode = scene .createNode ("Transform"),
53346
53347
  matrix = Numbers_Matrix4 .Matrix3 (m),
53347
- translation = new Numbers_Vector3 (0, 0, 0),
53348
+ translation = new Numbers_Vector3 (),
53348
53349
  rotation = new Numbers_Rotation4 (),
53349
53350
  scale = new Numbers_Vector3 (1, 1, 1),
53350
53351
  scaleOrientation = new Numbers_Rotation4 ();
@@ -53586,7 +53587,7 @@ const SVGParser_default_ = SVGParser;
53586
53587
  x_ite_Namespace .add ("SVGParser", "x_ite/Parser/SVGParser", SVGParser_default_);
53587
53588
  /* harmony default export */ const Parser_SVGParser = (SVGParser_default_);
53588
53589
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/GoldenGate.js
53589
- /* provided dependency */ var GoldenGate_$ = __webpack_require__(919);
53590
+ /* provided dependency */ var GoldenGate_$ = __webpack_require__(149);
53590
53591
  /*******************************************************************************
53591
53592
  *
53592
53593
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -53806,8 +53807,8 @@ x_ite_Namespace .add ("GoldenGate", "x_ite/Parser/GoldenGate", GoldenGate_defaul
53806
53807
 
53807
53808
 
53808
53809
  const
53809
- normal = new Numbers_Vector3 (0, 0, 0),
53810
- point = new Numbers_Vector3 (0, 0, 0),
53810
+ normal = new Numbers_Vector3 (),
53811
+ point = new Numbers_Vector3 (),
53811
53812
  invMatrix = new Numbers_Matrix4 ();
53812
53813
 
53813
53814
  function Plane3 (point, normal)
@@ -53891,15 +53892,15 @@ Object .assign (Plane3 .prototype,
53891
53892
  {
53892
53893
  return point .dot (this .normal) - this .distanceFromOrigin;
53893
53894
  },
53894
- getPerpendicularVectorToPoint (point, result = new Numbers_Vector3 (0, 0, 0))
53895
+ getPerpendicularVectorToPoint (point, result = new Numbers_Vector3 ())
53895
53896
  {
53896
53897
  return result .assign (this .normal) .multiply (this .getDistanceToPoint (point));
53897
53898
  },
53898
53899
  getClosestPointToPoint: (function ()
53899
53900
  {
53900
- const p = new Numbers_Vector3 (0, 0, 0);
53901
+ const p = new Numbers_Vector3 ();
53901
53902
 
53902
- return function (point, result = new Numbers_Vector3 (0, 0, 0))
53903
+ return function (point, result = new Numbers_Vector3 ())
53903
53904
  {
53904
53905
  return result .assign (point) .add (this .getPerpendicularVectorToPoint (point, p));
53905
53906
  };
@@ -53936,7 +53937,7 @@ const Plane3_default_ = Plane3;
53936
53937
  x_ite_Namespace .add ("Plane3", "standard/Math/Geometry/Plane3", Plane3_default_);
53937
53938
  /* harmony default export */ const Geometry_Plane3 = (Plane3_default_);
53938
53939
  ;// CONCATENATED MODULE: ./src/standard/Math/Geometry/Triangle3.js
53939
- /* provided dependency */ var Triangle3_libtess = __webpack_require__(460);
53940
+ /* provided dependency */ var Triangle3_libtess = __webpack_require__(702);
53940
53941
  /*******************************************************************************
53941
53942
  *
53942
53943
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -53991,8 +53992,8 @@ const Triangle3 =
53991
53992
  area: (() =>
53992
53993
  {
53993
53994
  const
53994
- B = new Numbers_Vector3 (0, 0, 0),
53995
- C = new Numbers_Vector3 (0, 0, 0);
53995
+ B = new Numbers_Vector3 (),
53996
+ C = new Numbers_Vector3 ();
53996
53997
 
53997
53998
  return function (a, b, c)
53998
53999
  {
@@ -54265,40 +54266,40 @@ x_ite_Namespace .add ("SAT", "standard/Math/Algorithms/SAT", SAT_default_);
54265
54266
 
54266
54267
  function ViewVolume (projectionMatrix, viewport, scissor)
54267
54268
  {
54268
- this .viewport = new Numbers_Vector4 (0, 0, 0, 0);
54269
- this .scissor = new Numbers_Vector4 (0, 0, 0, 0);
54269
+ this .viewport = new Numbers_Vector4 ();
54270
+ this .scissor = new Numbers_Vector4 ();
54270
54271
 
54271
54272
  this .points = [
54272
- new Numbers_Vector3 (0, 0, 0),
54273
- new Numbers_Vector3 (0, 0, 0),
54274
- new Numbers_Vector3 (0, 0, 0),
54275
- new Numbers_Vector3 (0, 0, 0),
54276
-
54277
- new Numbers_Vector3 (0, 0, 0),
54278
- new Numbers_Vector3 (0, 0, 0),
54279
- new Numbers_Vector3 (0, 0, 0),
54280
- new Numbers_Vector3 (0, 0, 0),
54273
+ new Numbers_Vector3 (),
54274
+ new Numbers_Vector3 (),
54275
+ new Numbers_Vector3 (),
54276
+ new Numbers_Vector3 (),
54277
+
54278
+ new Numbers_Vector3 (),
54279
+ new Numbers_Vector3 (),
54280
+ new Numbers_Vector3 (),
54281
+ new Numbers_Vector3 (),
54281
54282
  ];
54282
54283
 
54283
54284
  this .normals = [
54284
- new Numbers_Vector3 (0, 0, 0), // front
54285
- new Numbers_Vector3 (0, 0, 0), // left
54286
- new Numbers_Vector3 (0, 0, 0), // right
54287
- new Numbers_Vector3 (0, 0, 0), // top
54288
- new Numbers_Vector3 (0, 0, 0), // bottom
54289
- new Numbers_Vector3 (0, 0, 0), // back
54285
+ new Numbers_Vector3 (), // front
54286
+ new Numbers_Vector3 (), // left
54287
+ new Numbers_Vector3 (), // right
54288
+ new Numbers_Vector3 (), // top
54289
+ new Numbers_Vector3 (), // bottom
54290
+ new Numbers_Vector3 (), // back
54290
54291
  ];
54291
54292
 
54292
54293
  this .edges = [
54293
- new Numbers_Vector3 (0, 0, 0),
54294
- new Numbers_Vector3 (0, 0, 0),
54295
- new Numbers_Vector3 (0, 0, 0),
54296
- new Numbers_Vector3 (0, 0, 0),
54297
-
54298
- new Numbers_Vector3 (0, 0, 0),
54299
- new Numbers_Vector3 (0, 0, 0),
54300
- new Numbers_Vector3 (0, 0, 0),
54301
- new Numbers_Vector3 (0, 0, 0),
54294
+ new Numbers_Vector3 (),
54295
+ new Numbers_Vector3 (),
54296
+ new Numbers_Vector3 (),
54297
+ new Numbers_Vector3 (),
54298
+
54299
+ new Numbers_Vector3 (),
54300
+ new Numbers_Vector3 (),
54301
+ new Numbers_Vector3 (),
54302
+ new Numbers_Vector3 (),
54302
54303
  ];
54303
54304
 
54304
54305
  this .planes = [
@@ -54429,33 +54430,33 @@ Object .assign (ViewVolume .prototype,
54429
54430
  intersectsBox: (() =>
54430
54431
  {
54431
54432
  const points1 = [
54432
- new Numbers_Vector3 (0, 0, 0),
54433
- new Numbers_Vector3 (0, 0, 0),
54434
- new Numbers_Vector3 (0, 0, 0),
54435
- new Numbers_Vector3 (0, 0, 0),
54436
-
54437
- new Numbers_Vector3 (0, 0, 0),
54438
- new Numbers_Vector3 (0, 0, 0),
54439
- new Numbers_Vector3 (0, 0, 0),
54440
- new Numbers_Vector3 (0, 0, 0),
54433
+ new Numbers_Vector3 (),
54434
+ new Numbers_Vector3 (),
54435
+ new Numbers_Vector3 (),
54436
+ new Numbers_Vector3 (),
54437
+
54438
+ new Numbers_Vector3 (),
54439
+ new Numbers_Vector3 (),
54440
+ new Numbers_Vector3 (),
54441
+ new Numbers_Vector3 (),
54441
54442
  ];
54442
54443
 
54443
54444
  const normals1 = [
54444
- new Numbers_Vector3 (0, 0, 0),
54445
- new Numbers_Vector3 (0, 0, 0),
54446
- new Numbers_Vector3 (0, 0, 0),
54445
+ new Numbers_Vector3 (),
54446
+ new Numbers_Vector3 (),
54447
+ new Numbers_Vector3 (),
54447
54448
  ];
54448
54449
 
54449
54450
  const axes1 = [
54450
- new Numbers_Vector3 (0, 0, 0),
54451
- new Numbers_Vector3 (0, 0, 0),
54452
- new Numbers_Vector3 (0, 0, 0),
54451
+ new Numbers_Vector3 (),
54452
+ new Numbers_Vector3 (),
54453
+ new Numbers_Vector3 (),
54453
54454
  ];
54454
54455
 
54455
54456
  const axes = [ ];
54456
54457
 
54457
54458
  for (let i = 0; i < 3 * 8; ++ i)
54458
- axes .push (new Numbers_Vector3 (0, 0, 0));
54459
+ axes .push (new Numbers_Vector3 ());
54459
54460
 
54460
54461
  return function (box)
54461
54462
  {
@@ -54510,7 +54511,7 @@ Object .assign (ViewVolume,
54510
54511
  })(),
54511
54512
  unProjectPointMatrix: (() =>
54512
54513
  {
54513
- const vin = new Numbers_Vector4 (0, 0, 0, 0);
54514
+ const vin = new Numbers_Vector4 ();
54514
54515
 
54515
54516
  return function (winx, winy, winz, invModelViewProjectionMatrix, viewport, point)
54516
54517
  {
@@ -54540,8 +54541,8 @@ Object .assign (ViewVolume,
54540
54541
  unProjectRayMatrix: (() =>
54541
54542
  {
54542
54543
  const
54543
- near = new Numbers_Vector3 (0, 0, 0),
54544
- far = new Numbers_Vector3 (0, 0, 0);
54544
+ near = new Numbers_Vector3 (),
54545
+ far = new Numbers_Vector3 ();
54545
54546
 
54546
54547
  return function (winx, winy, invModelViewProjectionMatrix, viewport, result)
54547
54548
  {
@@ -54553,7 +54554,7 @@ Object .assign (ViewVolume,
54553
54554
  })(),
54554
54555
  projectPoint: (() =>
54555
54556
  {
54556
- const vin = new Numbers_Vector4 (0, 0, 0, 0);
54557
+ const vin = new Numbers_Vector4 ();
54557
54558
 
54558
54559
  return function (point, modelViewMatrix, projectionMatrix, viewport, vout)
54559
54560
  {
@@ -54573,7 +54574,7 @@ Object .assign (ViewVolume,
54573
54574
  })(),
54574
54575
  projectPointMatrix: (() =>
54575
54576
  {
54576
- const vin = new Numbers_Vector4 (0, 0, 0, 0);
54577
+ const vin = new Numbers_Vector4 ();
54577
54578
 
54578
54579
  return function (point, modelViewProjectionMatrix, viewport, vout)
54579
54580
  {
@@ -54603,9 +54604,9 @@ Object .assign (ViewVolume,
54603
54604
  projectLineMatrix: (() =>
54604
54605
  {
54605
54606
  const
54606
- near = new Numbers_Vector2 (0, 0),
54607
- far = new Numbers_Vector2 (0, 0),
54608
- direction = new Numbers_Vector3 (0, 0, 0);
54607
+ near = new Numbers_Vector2 (),
54608
+ far = new Numbers_Vector2 (),
54609
+ direction = new Numbers_Vector3 ();
54609
54610
 
54610
54611
  return function (line, modelViewProjectionMatrix, viewport, result)
54611
54612
  {
@@ -54783,7 +54784,7 @@ Object .assign (TextureBuffer .prototype,
54783
54784
  {
54784
54785
  const
54785
54786
  invProjectionMatrix = new Numbers_Matrix4 (),
54786
- point = new Numbers_Vector3 (0, 0, 0);
54787
+ point = new Numbers_Vector3 ();
54787
54788
 
54788
54789
  return function (projectionMatrix, viewport)
54789
54790
  {
@@ -55134,8 +55135,8 @@ const Camera =
55134
55135
  orthoBox: (() =>
55135
55136
  {
55136
55137
  const
55137
- min = new Numbers_Vector3 (0, 0, 0),
55138
- max = new Numbers_Vector3 (0, 0, 0);
55138
+ min = new Numbers_Vector3 (),
55139
+ max = new Numbers_Vector3 ();
55139
55140
 
55140
55141
  return function (box, matrix)
55141
55142
  {
@@ -55288,9 +55289,9 @@ Object .assign (Box3 .prototype,
55288
55289
  getAbsoluteExtents: (() =>
55289
55290
  {
55290
55291
  const
55291
- r1 = new Numbers_Vector3 (0, 0, 0),
55292
- p1 = new Numbers_Vector3 (0, 0, 0),
55293
- p4 = new Numbers_Vector3 (0, 0, 0);
55292
+ r1 = new Numbers_Vector3 (),
55293
+ p1 = new Numbers_Vector3 (),
55294
+ p4 = new Numbers_Vector3 ();
55294
55295
 
55295
55296
  return function (min, max)
55296
55297
  {
@@ -55326,10 +55327,10 @@ Object .assign (Box3 .prototype,
55326
55327
  getPoints: (() =>
55327
55328
  {
55328
55329
  const
55329
- x = new Numbers_Vector3 (0, 0, 0),
55330
- y = new Numbers_Vector3 (0, 0, 0),
55331
- z = new Numbers_Vector3 (0, 0, 0),
55332
- r1 = new Numbers_Vector3 (0, 0, 0);
55330
+ x = new Numbers_Vector3 (),
55331
+ y = new Numbers_Vector3 (),
55332
+ z = new Numbers_Vector3 (),
55333
+ r1 = new Numbers_Vector3 ();
55333
55334
 
55334
55335
  return function (points)
55335
55336
  {
@@ -55393,9 +55394,9 @@ Object .assign (Box3 .prototype,
55393
55394
  getNormals: (() =>
55394
55395
  {
55395
55396
  const
55396
- x = new Numbers_Vector3 (0, 0, 0),
55397
- y = new Numbers_Vector3 (0, 0, 0),
55398
- z = new Numbers_Vector3 (0, 0, 0);
55397
+ x = new Numbers_Vector3 (),
55398
+ y = new Numbers_Vector3 (),
55399
+ z = new Numbers_Vector3 ();
55399
55400
 
55400
55401
  const axes = [ Numbers_Vector3 .xAxis, Numbers_Vector3 .yAxis, Numbers_Vector3 .zAxis ];
55401
55402
 
@@ -55511,10 +55512,10 @@ Object .assign (Box3 .prototype,
55511
55512
  add: (() =>
55512
55513
  {
55513
55514
  const
55514
- lhs_min = new Numbers_Vector3 (0, 0, 0),
55515
- lhs_max = new Numbers_Vector3 (0, 0, 0),
55516
- rhs_min = new Numbers_Vector3 (0, 0, 0),
55517
- rhs_max = new Numbers_Vector3 (0, 0, 0);
55515
+ lhs_min = new Numbers_Vector3 (),
55516
+ lhs_max = new Numbers_Vector3 (),
55517
+ rhs_min = new Numbers_Vector3 (),
55518
+ rhs_max = new Numbers_Vector3 ();
55518
55519
 
55519
55520
  return function (box)
55520
55521
  {
@@ -55543,8 +55544,8 @@ Object .assign (Box3 .prototype,
55543
55544
  containsPoint: (() =>
55544
55545
  {
55545
55546
  const
55546
- min = new Numbers_Vector3 (0, 0, 0),
55547
- max = new Numbers_Vector3 (0, 0, 0);
55547
+ min = new Numbers_Vector3 (),
55548
+ max = new Numbers_Vector3 ();
55548
55549
 
55549
55550
  return function (point)
55550
55551
  {
@@ -55561,59 +55562,59 @@ Object .assign (Box3 .prototype,
55561
55562
  intersectsBox: (() =>
55562
55563
  {
55563
55564
  const points1 = [
55564
- new Numbers_Vector3 (0, 0, 0),
55565
- new Numbers_Vector3 (0, 0, 0),
55566
- new Numbers_Vector3 (0, 0, 0),
55567
- new Numbers_Vector3 (0, 0, 0),
55568
-
55569
- new Numbers_Vector3 (0, 0, 0),
55570
- new Numbers_Vector3 (0, 0, 0),
55571
- new Numbers_Vector3 (0, 0, 0),
55572
- new Numbers_Vector3 (0, 0, 0),
55565
+ new Numbers_Vector3 (),
55566
+ new Numbers_Vector3 (),
55567
+ new Numbers_Vector3 (),
55568
+ new Numbers_Vector3 (),
55569
+
55570
+ new Numbers_Vector3 (),
55571
+ new Numbers_Vector3 (),
55572
+ new Numbers_Vector3 (),
55573
+ new Numbers_Vector3 (),
55573
55574
  ];
55574
55575
 
55575
55576
  const points2 = [
55576
- new Numbers_Vector3 (0, 0, 0),
55577
- new Numbers_Vector3 (0, 0, 0),
55578
- new Numbers_Vector3 (0, 0, 0),
55579
- new Numbers_Vector3 (0, 0, 0),
55580
-
55581
- new Numbers_Vector3 (0, 0, 0),
55582
- new Numbers_Vector3 (0, 0, 0),
55583
- new Numbers_Vector3 (0, 0, 0),
55584
- new Numbers_Vector3 (0, 0, 0),
55577
+ new Numbers_Vector3 (),
55578
+ new Numbers_Vector3 (),
55579
+ new Numbers_Vector3 (),
55580
+ new Numbers_Vector3 (),
55581
+
55582
+ new Numbers_Vector3 (),
55583
+ new Numbers_Vector3 (),
55584
+ new Numbers_Vector3 (),
55585
+ new Numbers_Vector3 (),
55585
55586
  ];
55586
55587
 
55587
55588
  const axes1 = [
55588
- new Numbers_Vector3 (0, 0, 0),
55589
- new Numbers_Vector3 (0, 0, 0),
55590
- new Numbers_Vector3 (0, 0, 0),
55589
+ new Numbers_Vector3 (),
55590
+ new Numbers_Vector3 (),
55591
+ new Numbers_Vector3 (),
55591
55592
  ];
55592
55593
 
55593
55594
  const axes2 = [
55594
- new Numbers_Vector3 (0, 0, 0),
55595
- new Numbers_Vector3 (0, 0, 0),
55596
- new Numbers_Vector3 (0, 0, 0),
55595
+ new Numbers_Vector3 (),
55596
+ new Numbers_Vector3 (),
55597
+ new Numbers_Vector3 (),
55597
55598
  ];
55598
55599
 
55599
55600
  const axes9 = [
55600
- new Numbers_Vector3 (0, 0, 0),
55601
- new Numbers_Vector3 (0, 0, 0),
55602
- new Numbers_Vector3 (0, 0, 0),
55601
+ new Numbers_Vector3 (),
55602
+ new Numbers_Vector3 (),
55603
+ new Numbers_Vector3 (),
55603
55604
 
55604
- new Numbers_Vector3 (0, 0, 0),
55605
- new Numbers_Vector3 (0, 0, 0),
55606
- new Numbers_Vector3 (0, 0, 0),
55605
+ new Numbers_Vector3 (),
55606
+ new Numbers_Vector3 (),
55607
+ new Numbers_Vector3 (),
55607
55608
 
55608
- new Numbers_Vector3 (0, 0, 0),
55609
- new Numbers_Vector3 (0, 0, 0),
55610
- new Numbers_Vector3 (0, 0, 0),
55609
+ new Numbers_Vector3 (),
55610
+ new Numbers_Vector3 (),
55611
+ new Numbers_Vector3 (),
55611
55612
  ];
55612
55613
 
55613
55614
  const normals = [
55614
- new Numbers_Vector3 (0, 0, 0),
55615
- new Numbers_Vector3 (0, 0, 0),
55616
- new Numbers_Vector3 (0, 0, 0),
55615
+ new Numbers_Vector3 (),
55616
+ new Numbers_Vector3 (),
55617
+ new Numbers_Vector3 (),
55617
55618
  ];
55618
55619
 
55619
55620
  return function (other)
@@ -55663,51 +55664,51 @@ Object .assign (Box3 .prototype,
55663
55664
  intersectsTriangle: (() =>
55664
55665
  {
55665
55666
  const points1 = [
55666
- new Numbers_Vector3 (0, 0, 0),
55667
- new Numbers_Vector3 (0, 0, 0),
55668
- new Numbers_Vector3 (0, 0, 0),
55669
- new Numbers_Vector3 (0, 0, 0),
55670
-
55671
- new Numbers_Vector3 (0, 0, 0),
55672
- new Numbers_Vector3 (0, 0, 0),
55673
- new Numbers_Vector3 (0, 0, 0),
55674
- new Numbers_Vector3 (0, 0, 0),
55667
+ new Numbers_Vector3 (),
55668
+ new Numbers_Vector3 (),
55669
+ new Numbers_Vector3 (),
55670
+ new Numbers_Vector3 (),
55671
+
55672
+ new Numbers_Vector3 (),
55673
+ new Numbers_Vector3 (),
55674
+ new Numbers_Vector3 (),
55675
+ new Numbers_Vector3 (),
55675
55676
  ];
55676
55677
 
55677
55678
  const axes1 = [
55678
- new Numbers_Vector3 (0, 0, 0),
55679
- new Numbers_Vector3 (0, 0, 0),
55680
- new Numbers_Vector3 (0, 0, 0),
55679
+ new Numbers_Vector3 (),
55680
+ new Numbers_Vector3 (),
55681
+ new Numbers_Vector3 (),
55681
55682
  ];
55682
55683
 
55683
55684
  const axes9 = [
55684
- new Numbers_Vector3 (0, 0, 0),
55685
- new Numbers_Vector3 (0, 0, 0),
55686
- new Numbers_Vector3 (0, 0, 0),
55685
+ new Numbers_Vector3 (),
55686
+ new Numbers_Vector3 (),
55687
+ new Numbers_Vector3 (),
55687
55688
 
55688
- new Numbers_Vector3 (0, 0, 0),
55689
- new Numbers_Vector3 (0, 0, 0),
55690
- new Numbers_Vector3 (0, 0, 0),
55689
+ new Numbers_Vector3 (),
55690
+ new Numbers_Vector3 (),
55691
+ new Numbers_Vector3 (),
55691
55692
 
55692
- new Numbers_Vector3 (0, 0, 0),
55693
- new Numbers_Vector3 (0, 0, 0),
55694
- new Numbers_Vector3 (0, 0, 0),
55693
+ new Numbers_Vector3 (),
55694
+ new Numbers_Vector3 (),
55695
+ new Numbers_Vector3 (),
55695
55696
  ];
55696
55697
 
55697
55698
  const normals = [
55698
- new Numbers_Vector3 (0, 0, 0),
55699
- new Numbers_Vector3 (0, 0, 0),
55700
- new Numbers_Vector3 (0, 0, 0),
55699
+ new Numbers_Vector3 (),
55700
+ new Numbers_Vector3 (),
55701
+ new Numbers_Vector3 (),
55701
55702
  ];
55702
55703
 
55703
55704
  const triangle = [ ];
55704
55705
 
55705
- const triangleNormal = [ new Numbers_Vector3 (0, 0, 0) ];
55706
+ const triangleNormal = [ new Numbers_Vector3 () ];
55706
55707
 
55707
55708
  const triangleEdges = [
55708
- new Numbers_Vector3 (0, 0, 0),
55709
- new Numbers_Vector3 (0, 0, 0),
55710
- new Numbers_Vector3 (0, 0, 0)
55709
+ new Numbers_Vector3 (),
55710
+ new Numbers_Vector3 (),
55711
+ new Numbers_Vector3 ()
55711
55712
  ];
55712
55713
 
55713
55714
  return function (a, b, c)
@@ -55794,8 +55795,8 @@ Object .defineProperties (Box3 .prototype,
55794
55795
  get: (() =>
55795
55796
  {
55796
55797
  const
55797
- min = new Numbers_Vector3 (0, 0, 0),
55798
- max = new Numbers_Vector3 (0, 0, 0);
55798
+ min = new Numbers_Vector3 (),
55799
+ max = new Numbers_Vector3 ();
55799
55800
 
55800
55801
  return function ()
55801
55802
  {
@@ -55916,7 +55917,7 @@ Object .assign (Line3 .prototype,
55916
55917
  matrix .multDirMatrix (this .direction) .normalize ();
55917
55918
  return this;
55918
55919
  },
55919
- getClosestPointToPoint (point, result = new Numbers_Vector3 (0, 0, 0))
55920
+ getClosestPointToPoint (point, result = new Numbers_Vector3 ())
55920
55921
  {
55921
55922
  const
55922
55923
  r = result .assign (point) .subtract (this .point),
@@ -55926,7 +55927,7 @@ Object .assign (Line3 .prototype,
55926
55927
  },
55927
55928
  getClosestPointToLine: (() =>
55928
55929
  {
55929
- const u = new Numbers_Vector3 (0, 0, 0);
55930
+ const u = new Numbers_Vector3 ();
55930
55931
 
55931
55932
  return function (line, point)
55932
55933
  {
@@ -55949,9 +55950,9 @@ Object .assign (Line3 .prototype,
55949
55950
  })(),
55950
55951
  getPerpendicularVectorToPoint: (() =>
55951
55952
  {
55952
- const t = new Numbers_Vector3 (0, 0, 0);
55953
+ const t = new Numbers_Vector3 ();
55953
55954
 
55954
- return function (point, result = new Numbers_Vector3 (0, 0, 0))
55955
+ return function (point, result = new Numbers_Vector3 ())
55955
55956
  {
55956
55957
  result .assign (this .point) .subtract (point);
55957
55958
 
@@ -55961,10 +55962,10 @@ Object .assign (Line3 .prototype,
55961
55962
  getPerpendicularVectorToLine: (() =>
55962
55963
  {
55963
55964
  const
55964
- d = new Numbers_Vector3 (0, 0, 0),
55965
- ad = new Numbers_Vector3 (0, 0, 0);
55965
+ d = new Numbers_Vector3 (),
55966
+ ad = new Numbers_Vector3 ();
55966
55967
 
55967
- return function (line, result = new Numbers_Vector3 (0, 0, 0))
55968
+ return function (line, result = new Numbers_Vector3 ())
55968
55969
  {
55969
55970
  const bd = result;
55970
55971
 
@@ -55989,8 +55990,8 @@ Object .assign (Line3 .prototype,
55989
55990
  intersectsTriangle: (() =>
55990
55991
  {
55991
55992
  const
55992
- pvec = new Numbers_Vector3 (0, 0, 0),
55993
- tvec = new Numbers_Vector3 (0, 0, 0);
55993
+ pvec = new Numbers_Vector3 (),
55994
+ tvec = new Numbers_Vector3 ();
55994
55995
 
55995
55996
  return function (A, B, C, uvt)
55996
55997
  {
@@ -56649,7 +56650,7 @@ Object .assign (X3DRenderObject .prototype,
56649
56650
  projectionMatrix = new Numbers_Matrix4 (),
56650
56651
  cameraSpaceProjectionMatrix = new Numbers_Matrix4 (),
56651
56652
  localOrientation = new Numbers_Rotation4 (),
56652
- vector = new Numbers_Vector3 (0, 0, 0),
56653
+ vector = new Numbers_Vector3 (),
56653
56654
  rotation = new Numbers_Rotation4 ();
56654
56655
 
56655
56656
  return function (direction)
@@ -56777,8 +56778,8 @@ Object .assign (X3DRenderObject .prototype,
56777
56778
  addPointingShape: (() =>
56778
56779
  {
56779
56780
  const
56780
- bboxSize = new Numbers_Vector3 (0, 0, 0),
56781
- bboxCenter = new Numbers_Vector3 (0, 0, 0);
56781
+ bboxSize = new Numbers_Vector3 (),
56782
+ bboxCenter = new Numbers_Vector3 ();
56782
56783
 
56783
56784
  return function (shapeNode)
56784
56785
  {
@@ -56826,8 +56827,8 @@ Object .assign (X3DRenderObject .prototype,
56826
56827
  addCollisionShape: (() =>
56827
56828
  {
56828
56829
  const
56829
- bboxSize = new Numbers_Vector3 (0, 0, 0),
56830
- bboxCenter = new Numbers_Vector3 (0, 0, 0);
56830
+ bboxSize = new Numbers_Vector3 (),
56831
+ bboxCenter = new Numbers_Vector3 ();
56831
56832
 
56832
56833
  return function (shapeNode)
56833
56834
  {
@@ -56877,8 +56878,8 @@ Object .assign (X3DRenderObject .prototype,
56877
56878
  addShadowShape: (() =>
56878
56879
  {
56879
56880
  const
56880
- bboxSize = new Numbers_Vector3 (0, 0, 0),
56881
- bboxCenter = new Numbers_Vector3 (0, 0, 0);
56881
+ bboxSize = new Numbers_Vector3 (),
56882
+ bboxCenter = new Numbers_Vector3 ();
56882
56883
 
56883
56884
  return function (shapeNode)
56884
56885
  {
@@ -56924,8 +56925,8 @@ Object .assign (X3DRenderObject .prototype,
56924
56925
  addDisplayShape: (() =>
56925
56926
  {
56926
56927
  const
56927
- bboxSize = new Numbers_Vector3 (0, 0, 0),
56928
- bboxCenter = new Numbers_Vector3 (0, 0, 0);
56928
+ bboxSize = new Numbers_Vector3 (),
56929
+ bboxCenter = new Numbers_Vector3 ();
56929
56930
 
56930
56931
  return function (shapeNode)
56931
56932
  {
@@ -56986,7 +56987,7 @@ Object .assign (X3DRenderObject .prototype,
56986
56987
  renderObject: this,
56987
56988
  transparent: transparent,
56988
56989
  modelViewMatrix: new Float32Array (16),
56989
- scissor: new Numbers_Vector4 (0, 0, 0, 0),
56990
+ scissor: new Numbers_Vector4 (),
56990
56991
  localObjects: [ ],
56991
56992
  objectsKeys: [ ], // [clip planes, lights]
56992
56993
  };
@@ -57064,7 +57065,7 @@ Object .assign (X3DRenderObject .prototype,
57064
57065
  invModelViewMatrix = new Numbers_Matrix4 (),
57065
57066
  modelViewMatrix = new Numbers_Matrix4 (),
57066
57067
  collisionBox = new Geometry_Box3 (Numbers_Vector3 .Zero, Numbers_Vector3 .Zero),
57067
- collisionSize = new Numbers_Vector3 (0, 0, 0);
57068
+ collisionSize = new Numbers_Vector3 ();
57068
57069
 
57069
57070
  return function ()
57070
57071
  {
@@ -57120,7 +57121,7 @@ Object .assign (X3DRenderObject .prototype,
57120
57121
  const
57121
57122
  projectionMatrix = new Numbers_Matrix4 (),
57122
57123
  cameraSpaceProjectionMatrix = new Numbers_Matrix4 (),
57123
- translation = new Numbers_Vector3 (0, 0, 0),
57124
+ translation = new Numbers_Vector3 (),
57124
57125
  rotation = new Numbers_Rotation4 ();
57125
57126
 
57126
57127
  return function ()
@@ -59876,8 +59877,8 @@ function X3DGeometryNode (executionContext)
59876
59877
 
59877
59878
  const browser = this .getBrowser ();
59878
59879
 
59879
- this .min = new Numbers_Vector3 (0, 0, 0);
59880
- this .max = new Numbers_Vector3 (0, 0, 0);
59880
+ this .min = new Numbers_Vector3 ();
59881
+ this .max = new Numbers_Vector3 ();
59881
59882
  this .bbox = Geometry_Box3 .Extents (this .min, this .max);
59882
59883
  this .solid = true;
59883
59884
  this .primitiveMode = browser .getContext () .TRIANGLES;
@@ -60175,7 +60176,7 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60175
60176
  },
60176
60177
  getTexCoordParams: (() =>
60177
60178
  {
60178
- const texCoordParams = { min: new Numbers_Vector3 (0, 0, 0), Ssize: 0, Sindex: 0, Tindex: 0 };
60179
+ const texCoordParams = { min: new Numbers_Vector3 (), Ssize: 0, Sindex: 0, Tindex: 0 };
60179
60180
 
60180
60181
  return function ()
60181
60182
  {
@@ -60240,7 +60241,7 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60240
60241
  {
60241
60242
  const
60242
60243
  P = normals [p],
60243
- N = new Numbers_Vector3 (0, 0, 0);
60244
+ N = new Numbers_Vector3 ();
60244
60245
 
60245
60246
  for (const q of vertex)
60246
60247
  {
@@ -60273,10 +60274,10 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60273
60274
  const
60274
60275
  modelViewMatrix = new Numbers_Matrix4 (),
60275
60276
  uvt = { u: 0, v: 0, t: 0 },
60276
- v0 = new Numbers_Vector3 (0, 0, 0),
60277
- v1 = new Numbers_Vector3 (0, 0, 0),
60278
- v2 = new Numbers_Vector3 (0, 0, 0),
60279
- clipPoint = new Numbers_Vector3 (0, 0, 0);
60277
+ v0 = new Numbers_Vector3 (),
60278
+ v1 = new Numbers_Vector3 (),
60279
+ v2 = new Numbers_Vector3 (),
60280
+ clipPoint = new Numbers_Vector3 ();
60280
60281
 
60281
60282
  return function (hitRay, matrix, clipPlanes, intersections)
60282
60283
  {
@@ -60340,8 +60341,8 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60340
60341
  getPlanesWithOffset: (() =>
60341
60342
  {
60342
60343
  const
60343
- min = new Numbers_Vector3 (0, 0, 0),
60344
- max = new Numbers_Vector3 (0, 0, 0),
60344
+ min = new Numbers_Vector3 (),
60345
+ max = new Numbers_Vector3 (),
60345
60346
  planes = [ ];
60346
60347
 
60347
60348
  for (let i = 0; i < 5; ++ i)
@@ -60360,7 +60361,7 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60360
60361
  })(),
60361
60362
  intersectsBBox: (() =>
60362
60363
  {
60363
- const intersection = new Numbers_Vector3 (0, 0, 0);
60364
+ const intersection = new Numbers_Vector3 ();
60364
60365
 
60365
60366
  return function (hitRay, offsets)
60366
60367
  {
@@ -60437,11 +60438,11 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60437
60438
  intersectsBox: (() =>
60438
60439
  {
60439
60440
  const
60440
- v0 = new Numbers_Vector3 (0, 0, 0),
60441
- v1 = new Numbers_Vector3 (0, 0, 0),
60442
- v2 = new Numbers_Vector3 (0, 0, 0),
60441
+ v0 = new Numbers_Vector3 (),
60442
+ v1 = new Numbers_Vector3 (),
60443
+ v2 = new Numbers_Vector3 (),
60443
60444
  invMatrix = new Numbers_Matrix4 (),
60444
- clipPoint = new Numbers_Vector3 (0, 0, 0);
60445
+ clipPoint = new Numbers_Vector3 ();
60445
60446
 
60446
60447
  return function (box, clipPlanes, modelViewMatrix)
60447
60448
  {
@@ -60495,10 +60496,10 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60495
60496
  set_shading__: (() =>
60496
60497
  {
60497
60498
  const
60498
- v0 = new Numbers_Vector3 (0, 0, 0),
60499
- v1 = new Numbers_Vector3 (0, 0, 0),
60500
- v2 = new Numbers_Vector3 (0, 0, 0),
60501
- normal = new Numbers_Vector3 (0, 0, 0);
60499
+ v0 = new Numbers_Vector3 (),
60500
+ v1 = new Numbers_Vector3 (),
60501
+ v2 = new Numbers_Vector3 (),
60502
+ normal = new Numbers_Vector3 ();
60502
60503
 
60503
60504
  return function (shading)
60504
60505
  {
@@ -60563,7 +60564,7 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60563
60564
  },
60564
60565
  rebuild: (() =>
60565
60566
  {
60566
- const point = new Numbers_Vector3 (0, 0, 0);
60567
+ const point = new Numbers_Vector3 ();
60567
60568
 
60568
60569
  return function ()
60569
60570
  {
@@ -61422,12 +61423,12 @@ Object .assign (Object .setPrototypeOf (X3DBackgroundNode .prototype, Core_X3DBi
61422
61423
  const U_DIMENSION = 20;
61423
61424
 
61424
61425
  const
61425
- z1 = new Numbers_Complex (0, 0),
61426
- z2 = new Numbers_Complex (0, 0),
61427
- y1 = new Numbers_Complex (0, 0),
61428
- y2 = new Numbers_Complex (0, 0),
61429
- y3 = new Numbers_Complex (0, 0),
61430
- y4 = new Numbers_Complex (0, 0);
61426
+ z1 = new Numbers_Complex (),
61427
+ z2 = new Numbers_Complex (),
61428
+ y1 = new Numbers_Complex (),
61429
+ y2 = new Numbers_Complex (),
61430
+ y3 = new Numbers_Complex (),
61431
+ y4 = new Numbers_Complex ();
61431
61432
 
61432
61433
  return function (radius, vAngle, angle, color, bottom)
61433
61434
  {
@@ -61649,7 +61650,7 @@ Object .assign (Object .setPrototypeOf (X3DBackgroundNode .prototype, Core_X3DBi
61649
61650
  const
61650
61651
  modelViewMatrix = new Numbers_Matrix4 (),
61651
61652
  rotation = new Numbers_Rotation4 (),
61652
- scale = new Numbers_Vector3 (0, 0, 0);
61653
+ scale = new Numbers_Vector3 ();
61653
61654
 
61654
61655
  return function (gl, renderObject, viewport)
61655
61656
  {
@@ -62429,7 +62430,7 @@ const X3DTexture2DNode_default_ = X3DTexture2DNode;
62429
62430
  x_ite_Namespace .add ("X3DTexture2DNode", "x_ite/Components/Texturing/X3DTexture2DNode", X3DTexture2DNode_default_);
62430
62431
  /* harmony default export */ const Texturing_X3DTexture2DNode = (X3DTexture2DNode_default_);
62431
62432
  ;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing/ImageTexture.js
62432
- /* provided dependency */ var ImageTexture_$ = __webpack_require__(919);
62433
+ /* provided dependency */ var ImageTexture_$ = __webpack_require__(149);
62433
62434
  /*******************************************************************************
62434
62435
  *
62435
62436
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -62881,7 +62882,7 @@ Object .defineProperties (Background,
62881
62882
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "topUrl", new x_ite_Fields .MFString ()),
62882
62883
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "bottomUrl", new x_ite_Fields .MFString ()),
62883
62884
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "skyAngle", new x_ite_Fields .MFFloat ()),
62884
- new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "skyColor", new x_ite_Fields .MFColor (new Numbers_Color3 (0, 0, 0))),
62885
+ new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "skyColor", new x_ite_Fields .MFColor (new Numbers_Color3 ())),
62885
62886
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "groundAngle", new x_ite_Fields .MFFloat ()),
62886
62887
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "groundColor", new x_ite_Fields .MFColor ()),
62887
62888
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "transparency", new x_ite_Fields .SFFloat ()),
@@ -64383,7 +64384,7 @@ Object .assign (Object .setPrototypeOf (PositionInterpolator .prototype, Interpo
64383
64384
  },
64384
64385
  interpolate: (() =>
64385
64386
  {
64386
- const keyValue = new Numbers_Vector3 (0, 0, 0);
64387
+ const keyValue = new Numbers_Vector3 ();
64387
64388
 
64388
64389
  return function (index0, index1, weight)
64389
64390
  {
@@ -64776,7 +64777,7 @@ function X3DViewpointNode (executionContext)
64776
64777
  this .descriptions = [ ];
64777
64778
  this .userPosition = new Numbers_Vector3 (0, 1, 0);
64778
64779
  this .userOrientation = new Numbers_Rotation4 ();
64779
- this .userCenterOfRotation = new Numbers_Vector3 (0, 0, 0);
64780
+ this .userCenterOfRotation = new Numbers_Vector3 ();
64780
64781
  this .modelMatrix = new Numbers_Matrix4 ();
64781
64782
  this .cameraSpaceMatrix = new Numbers_Matrix4 (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 10, 1);
64782
64783
  this .viewMatrix = new Numbers_Matrix4 (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, -10, 1);
@@ -65098,9 +65099,9 @@ Object .assign (Object .setPrototypeOf (X3DViewpointNode .prototype, Core_X3DBin
65098
65099
  getRelativeTransformation: (() =>
65099
65100
  {
65100
65101
  const
65101
- position = new Numbers_Vector3 (0, 0, 0),
65102
+ position = new Numbers_Vector3 (),
65102
65103
  orientation = new Numbers_Rotation4 (),
65103
- scale = new Numbers_Vector3 (0, 0, 0),
65104
+ scale = new Numbers_Vector3 (),
65104
65105
  scaleOrientation = new Numbers_Rotation4 ();
65105
65106
 
65106
65107
  return function (fromViewpointNode)
@@ -65123,9 +65124,9 @@ Object .assign (Object .setPrototypeOf (X3DViewpointNode .prototype, Core_X3DBin
65123
65124
  getLookAtRotation: (() =>
65124
65125
  {
65125
65126
  const
65126
- x = new Numbers_Vector3 (0, 0, 0),
65127
- y = new Numbers_Vector3 (0, 0, 0),
65128
- z = new Numbers_Vector3 (0, 0, 0),
65127
+ x = new Numbers_Vector3 (),
65128
+ y = new Numbers_Vector3 (),
65129
+ z = new Numbers_Vector3 (),
65129
65130
  m = new Numbers_Matrix3 (),
65130
65131
  r = new Numbers_Rotation4 ();
65131
65132
 
@@ -65150,7 +65151,7 @@ Object .assign (Object .setPrototypeOf (X3DViewpointNode .prototype, Core_X3DBin
65150
65151
 
65151
65152
  const minDistance = layerNode .getNavigationInfo () .getNearValue () * 2;
65152
65153
 
65153
- this .lookAt (layerNode, point, minDistance, transitionTime = 1, factor = 1, straighten = false);
65154
+ this .lookAt (layerNode, point, minDistance, transitionTime, factor, straighten);
65154
65155
  },
65155
65156
  lookAtBBox (layerNode, bbox, transitionTime = 1, factor, straighten)
65156
65157
  {
@@ -65437,7 +65438,7 @@ Object .assign (Object .setPrototypeOf (Viewpoint .prototype, Navigation_X3DView
65437
65438
  },
65438
65439
  getViewportSize: (() =>
65439
65440
  {
65440
- const viewportSize = new Numbers_Vector2 (0, 0);
65441
+ const viewportSize = new Numbers_Vector2 ();
65441
65442
 
65442
65443
  return function (viewport, nearValue)
65443
65444
  {
@@ -65701,7 +65702,6 @@ x_ite_Namespace .add ("Layer", "x_ite/Components/Layering/Layer", Layer_default_
65701
65702
 
65702
65703
 
65703
65704
 
65704
-
65705
65705
  function LayerSet (executionContext)
65706
65706
  {
65707
65707
  Core_X3DNode .call (this, executionContext);
@@ -66024,7 +66024,7 @@ const X3DWorld_default_ = X3DWorld;
66024
66024
  x_ite_Namespace .add ("X3DWorld", "x_ite/Execution/X3DWorld", X3DWorld_default_);
66025
66025
  /* harmony default export */ const Execution_X3DWorld = (X3DWorld_default_);
66026
66026
  ;// CONCATENATED MODULE: ./src/x_ite/InputOutput/FileLoader.js
66027
- /* provided dependency */ var FileLoader_$ = __webpack_require__(919);
66027
+ /* provided dependency */ var FileLoader_$ = __webpack_require__(149);
66028
66028
  /*******************************************************************************
66029
66029
  *
66030
66030
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -66947,7 +66947,7 @@ const ProtoDeclarationArray_default_ = ProtoDeclarationArray;
66947
66947
  x_ite_Namespace .add ("ProtoDeclarationArray", "x_ite/Prototype/ProtoDeclarationArray", ProtoDeclarationArray_default_);
66948
66948
  /* harmony default export */ const Prototype_ProtoDeclarationArray = (ProtoDeclarationArray_default_);
66949
66949
  ;// CONCATENATED MODULE: ./src/x_ite/Routing/X3DRoute.js
66950
- /* provided dependency */ var X3DRoute_$ = __webpack_require__(919);
66950
+ /* provided dependency */ var X3DRoute_$ = __webpack_require__(149);
66951
66951
  /*******************************************************************************
66952
66952
  *
66953
66953
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -70107,7 +70107,7 @@ Object .defineProperties (TextureBackground,
70107
70107
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "metadata", new x_ite_Fields .SFNode ()),
70108
70108
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOnly, "set_bind", new x_ite_Fields .SFBool ()),
70109
70109
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "skyAngle", new x_ite_Fields .MFFloat ()),
70110
- new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "skyColor", new x_ite_Fields .MFColor (new Numbers_Color3 (0, 0, 0))),
70110
+ new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "skyColor", new x_ite_Fields .MFColor (new Numbers_Color3 ())),
70111
70111
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "groundAngle", new x_ite_Fields .MFFloat ()),
70112
70112
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "groundColor", new x_ite_Fields .MFColor ()),
70113
70113
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "transparency", new x_ite_Fields .SFFloat ()),
@@ -70424,8 +70424,8 @@ function ProximitySensor (executionContext)
70424
70424
 
70425
70425
  this .setZeroTest (true);
70426
70426
 
70427
- this .min = new Numbers_Vector3 (0, 0, 0);
70428
- this .max = new Numbers_Vector3 (0, 0, 0);
70427
+ this .min = new Numbers_Vector3 ();
70428
+ this .max = new Numbers_Vector3 ();
70429
70429
  this .layerNode = null;
70430
70430
  this .modelMatrix = new Numbers_Matrix4 ();
70431
70431
  this .inside = false;
@@ -70473,9 +70473,9 @@ Object .assign (Object .setPrototypeOf (ProximitySensor .prototype, Environmenta
70473
70473
  update: (() =>
70474
70474
  {
70475
70475
  const
70476
- position = new Numbers_Vector3 (0, 0, 0),
70476
+ position = new Numbers_Vector3 (),
70477
70477
  orientation = new Numbers_Rotation4 (),
70478
- centerOfRotation = new Numbers_Vector3 (0, 0, 0),
70478
+ centerOfRotation = new Numbers_Vector3 (),
70479
70479
  centerOfRotationMatrix = new Numbers_Matrix4 ();
70480
70480
 
70481
70481
  return function ()
@@ -70820,7 +70820,7 @@ Object .assign (Object .setPrototypeOf (TransformSensor .prototype, Environmenta
70820
70820
  process: (() =>
70821
70821
  {
70822
70822
  const
70823
- position = new Numbers_Vector3 (0, 0, 0),
70823
+ position = new Numbers_Vector3 (),
70824
70824
  orientation = new Numbers_Rotation4 ();
70825
70825
 
70826
70826
  return function ()
@@ -71671,10 +71671,10 @@ x_ite_Namespace .add ("X3DChaserNode", "x_ite/Components/Followers/X3DChaserNode
71671
71671
 
71672
71672
 
71673
71673
  var
71674
- initialValue = new Numbers_Vector3 (0, 0, 0),
71675
- initialDestination = new Numbers_Vector3 (0, 0, 0),
71676
- deltaOut = new Numbers_Vector3 (0, 0, 0),
71677
- vector = new Numbers_Vector3 (0, 0, 0);
71674
+ initialValue = new Numbers_Vector3 (),
71675
+ initialDestination = new Numbers_Vector3 (),
71676
+ deltaOut = new Numbers_Vector3 (),
71677
+ vector = new Numbers_Vector3 ();
71678
71678
 
71679
71679
  function ColorChaser (executionContext)
71680
71680
  {
@@ -71687,7 +71687,7 @@ Object .assign (Object .setPrototypeOf (ColorChaser .prototype, Followers_X3DCha
71687
71687
  {
71688
71688
  getVector ()
71689
71689
  {
71690
- return new Numbers_Vector3 (0, 0, 0);
71690
+ return new Numbers_Vector3 ();
71691
71691
  },
71692
71692
  getValue ()
71693
71693
  {
@@ -72004,10 +72004,10 @@ x_ite_Namespace .add ("X3DDamperNode", "x_ite/Components/Followers/X3DDamperNode
72004
72004
 
72005
72005
 
72006
72006
  var
72007
- ColorDamper_a = new Numbers_Vector3 (0, 0, 0),
72008
- ColorDamper_initialValue = new Numbers_Vector3 (0, 0, 0),
72009
- ColorDamper_initialDestination = new Numbers_Vector3 (0, 0, 0),
72010
- ColorDamper_vector = new Numbers_Vector3 (0, 0, 0);
72007
+ ColorDamper_a = new Numbers_Vector3 (),
72008
+ ColorDamper_initialValue = new Numbers_Vector3 (),
72009
+ ColorDamper_initialDestination = new Numbers_Vector3 (),
72010
+ ColorDamper_vector = new Numbers_Vector3 ();
72011
72011
 
72012
72012
  function ColorDamper (executionContext)
72013
72013
  {
@@ -72020,7 +72020,7 @@ Object .assign (Object .setPrototypeOf (ColorDamper .prototype, Followers_X3DDam
72020
72020
  {
72021
72021
  getVector ()
72022
72022
  {
72023
- return new Numbers_Vector3 (0, 0, 0);
72023
+ return new Numbers_Vector3 ();
72024
72024
  },
72025
72025
  getValue ()
72026
72026
  {
@@ -72235,7 +72235,7 @@ function X3DArrayFollowerTemplate (Type)
72235
72235
  let distance = 0;
72236
72236
 
72237
72237
  for (let i = 0, length = lhs .length; i < length; ++ i)
72238
- distance = Math .max (a .assign (lhs [i]) .subtract (rhs [i]) .magnitude ());
72238
+ distance = Math .max (a .assign (lhs [i]) .subtract (rhs [i]) .magnitude (), distance);
72239
72239
 
72240
72240
  return distance < tolerance;
72241
72241
  },
@@ -72432,7 +72432,7 @@ Object .assign (Object .setPrototypeOf (CoordinateChaser .prototype, Followers_X
72432
72432
  {
72433
72433
  getVector ()
72434
72434
  {
72435
- return new Numbers_Vector3 (0, 0, 0);
72435
+ return new Numbers_Vector3 ();
72436
72436
  },
72437
72437
  });
72438
72438
 
@@ -72464,8 +72464,8 @@ Object .defineProperties (CoordinateChaser,
72464
72464
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "metadata", new x_ite_Fields .SFNode ()),
72465
72465
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOnly, "set_value", new x_ite_Fields .MFVec3f ()),
72466
72466
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOnly, "set_destination", new x_ite_Fields .MFVec3f ()),
72467
- new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialValue", new x_ite_Fields .MFVec3f (new Numbers_Vector3 (0, 0, 0))),
72468
- new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialDestination", new x_ite_Fields .MFVec3f (new Numbers_Vector3 (0, 0, 0))),
72467
+ new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialValue", new x_ite_Fields .MFVec3f (new Numbers_Vector3 ())),
72468
+ new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialDestination", new x_ite_Fields .MFVec3f (new Numbers_Vector3 ())),
72469
72469
  new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "duration", new x_ite_Fields .SFTime (1)),
72470
72470
  new Base_X3DFieldDefinition (Base_X3DConstants .outputOnly, "isActive", new x_ite_Fields .SFBool ()),
72471
72471
  new Base_X3DFieldDefinition (Base_X3DConstants .outputOnly, "value_changed", new x_ite_Fields .MFVec3f ()),
@@ -72550,7 +72550,7 @@ Object .assign (Object .setPrototypeOf (CoordinateDamper .prototype, Followers_X
72550
72550
  {
72551
72551
  getVector ()
72552
72552
  {
72553
- return new Numbers_Vector3 (0, 0, 0);
72553
+ return new Numbers_Vector3 ();
72554
72554
  },
72555
72555
  });
72556
72556
 
@@ -72582,8 +72582,8 @@ Object .defineProperties (CoordinateDamper,
72582
72582
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "metadata", new x_ite_Fields .SFNode ()),
72583
72583
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOnly, "set_value", new x_ite_Fields .MFVec3f ()),
72584
72584
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOnly, "set_destination", new x_ite_Fields .MFVec3f ()),
72585
- new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialValue", new x_ite_Fields .MFVec3f (new Numbers_Vector3 (0, 0, 0))),
72586
- new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialDestination", new x_ite_Fields .MFVec3f (new Numbers_Vector3 (0, 0, 0))),
72585
+ new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialValue", new x_ite_Fields .MFVec3f (new Numbers_Vector3 ())),
72586
+ new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialDestination", new x_ite_Fields .MFVec3f (new Numbers_Vector3 ())),
72587
72587
  new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "order", new x_ite_Fields .SFInt32 (3)),
72588
72588
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "tau", new x_ite_Fields .SFTime (0.3)),
72589
72589
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "tolerance", new x_ite_Fields .SFFloat (-1)),
@@ -72939,7 +72939,7 @@ Object .assign (Object .setPrototypeOf (PositionChaser .prototype, Followers_X3D
72939
72939
  {
72940
72940
  getVector ()
72941
72941
  {
72942
- return new Numbers_Vector3 (0, 0, 0);
72942
+ return new Numbers_Vector3 ();
72943
72943
  },
72944
72944
  });
72945
72945
 
@@ -73052,7 +73052,7 @@ Object .assign (Object .setPrototypeOf (PositionChaser2D .prototype, Followers_X
73052
73052
  {
73053
73053
  getVector ()
73054
73054
  {
73055
- return new Numbers_Vector2 (0, 0);
73055
+ return new Numbers_Vector2 ();
73056
73056
  },
73057
73057
  });
73058
73058
 
@@ -73165,7 +73165,7 @@ Object .assign (Object .setPrototypeOf (PositionDamper .prototype, Followers_X3D
73165
73165
  {
73166
73166
  getVector ()
73167
73167
  {
73168
- return new Numbers_Vector3 (0, 0, 0);
73168
+ return new Numbers_Vector3 ();
73169
73169
  },
73170
73170
  });
73171
73171
 
@@ -73280,7 +73280,7 @@ Object .assign (Object .setPrototypeOf (PositionDamper2D .prototype, Followers_X
73280
73280
  {
73281
73281
  getVector ()
73282
73282
  {
73283
- return new Numbers_Vector2 (0, 0);
73283
+ return new Numbers_Vector2 ();
73284
73284
  },
73285
73285
  });
73286
73286
 
@@ -73672,7 +73672,7 @@ Object .assign (Object .setPrototypeOf (TexCoordChaser2D .prototype, Followers_X
73672
73672
  {
73673
73673
  getVector ()
73674
73674
  {
73675
- return new Numbers_Vector2 (0, 0);
73675
+ return new Numbers_Vector2 ();
73676
73676
  },
73677
73677
  });
73678
73678
 
@@ -73790,7 +73790,7 @@ Object .assign (Object .setPrototypeOf (TexCoordDamper2D .prototype, Followers_X
73790
73790
  {
73791
73791
  getVector ()
73792
73792
  {
73793
- return new Numbers_Vector2 (0, 0, 0);
73793
+ return new Numbers_Vector2 ();
73794
73794
  },
73795
73795
  });
73796
73796
 
@@ -74184,7 +74184,7 @@ Object .assign (Object .setPrototypeOf (Cone .prototype, Rendering_X3DGeometryNo
74184
74184
  geometry = options .getSideGeometry (),
74185
74185
  defaultNormals = geometry .getNormals (),
74186
74186
  defaultVertices = geometry .getVertices (),
74187
- v1 = new Numbers_Vector3 (0, 0, 0),
74187
+ v1 = new Numbers_Vector3 (),
74188
74188
  rz = new Numbers_Rotation4 (1, 0, 0, -Math .atan (bottomRadius / height)),
74189
74189
  rx = new Numbers_Rotation4 ();
74190
74190
 
@@ -74352,9 +74352,6 @@ x_ite_Namespace .add ("Cone", "x_ite/Components/Geometry3D/Cone", Cone_default_)
74352
74352
 
74353
74353
 
74354
74354
 
74355
-
74356
-
74357
-
74358
74355
  function Cylinder (executionContext)
74359
74356
  {
74360
74357
  Rendering_X3DGeometryNode .call (this, executionContext);
@@ -74748,7 +74745,7 @@ Object .assign (Object .setPrototypeOf (ElevationGrid .prototype, Rendering_X3DG
74748
74745
  normalIndex .get (c1) .push (normals .length + 1);
74749
74746
  normalIndex .get (c2) .push (normals .length + 2);
74750
74747
 
74751
- const normal = Geometry_Triangle3 .normal (points [c0], points [c1], points [c2], new Numbers_Vector3 (0, 0, 0));
74748
+ const normal = Geometry_Triangle3 .normal (points [c0], points [c1], points [c2], new Numbers_Vector3 ());
74752
74749
 
74753
74750
  if (cw)
74754
74751
  normal .negate ();
@@ -75119,16 +75116,16 @@ Object .assign (Object .setPrototypeOf (Extrusion .prototype, Rendering_X3DGeome
75119
75116
  const rotations = [ ];
75120
75117
 
75121
75118
  const
75122
- SCPxAxis = new Numbers_Vector3 (0, 0, 0),
75123
- SCPyAxis = new Numbers_Vector3 (0, 0, 0),
75124
- SCPzAxis = new Numbers_Vector3 (0, 0, 0);
75119
+ SCPxAxis = new Numbers_Vector3 (),
75120
+ SCPyAxis = new Numbers_Vector3 (),
75121
+ SCPzAxis = new Numbers_Vector3 ();
75125
75122
 
75126
75123
  const
75127
- SCPyAxisPrevious = new Numbers_Vector3 (0, 0, 0),
75128
- SCPzAxisPrevious = new Numbers_Vector3 (0, 0, 0);
75124
+ SCPyAxisPrevious = new Numbers_Vector3 (),
75125
+ SCPzAxisPrevious = new Numbers_Vector3 ();
75129
75126
 
75130
75127
  const
75131
- vector3 = new Numbers_Vector3 (0, 0, 0),
75128
+ vector3 = new Numbers_Vector3 (),
75132
75129
  rotation = new Numbers_Rotation4 ();
75133
75130
 
75134
75131
  return function ()
@@ -75309,9 +75306,9 @@ Object .assign (Object .setPrototypeOf (Extrusion .prototype, Rendering_X3DGeome
75309
75306
  build: (() =>
75310
75307
  {
75311
75308
  const
75312
- min = new Numbers_Vector2 (0, 0, 0),
75313
- max = new Numbers_Vector2 (0, 0, 0),
75314
- vector2 = new Numbers_Vector2 (0, 0, 0);
75309
+ min = new Numbers_Vector2 (),
75310
+ max = new Numbers_Vector2 (),
75311
+ vector2 = new Numbers_Vector2 ();
75315
75312
 
75316
75313
  return function ()
75317
75314
  {
@@ -75413,14 +75410,14 @@ Object .assign (Object .setPrototypeOf (Extrusion .prototype, Rendering_X3DGeome
75413
75410
  if (cw)
75414
75411
  {
75415
75412
  var
75416
- normal1 = Geometry_Triangle3 .normal (p3, p2, p1, new Numbers_Vector3 (0, 0, 0)),
75417
- normal2 = Geometry_Triangle3 .normal (p4, p3, p1, new Numbers_Vector3 (0, 0, 0));
75413
+ normal1 = Geometry_Triangle3 .normal (p3, p2, p1, new Numbers_Vector3 ()),
75414
+ normal2 = Geometry_Triangle3 .normal (p4, p3, p1, new Numbers_Vector3 ());
75418
75415
  }
75419
75416
  else
75420
75417
  {
75421
75418
  var
75422
- normal1 = Geometry_Triangle3 .normal (p1, p2, p3, new Numbers_Vector3 (0, 0, 0)),
75423
- normal2 = Geometry_Triangle3 .normal (p1, p3, p4, new Numbers_Vector3 (0, 0, 0));
75419
+ normal1 = Geometry_Triangle3 .normal (p1, p2, p3, new Numbers_Vector3 ()),
75420
+ normal2 = Geometry_Triangle3 .normal (p1, p3, p4, new Numbers_Vector3 ());
75424
75421
  }
75425
75422
 
75426
75423
  // Merge points on the left and right side if spine is coincident for better normal generation.
@@ -75569,7 +75566,7 @@ Object .assign (Object .setPrototypeOf (Extrusion .prototype, Rendering_X3DGeome
75569
75566
  const normal = Geometry_Triangle3 .normal (points [triangles [0]],
75570
75567
  points [triangles [1]],
75571
75568
  points [triangles [2]],
75572
- new Numbers_Vector3 (0, 0, 0));
75569
+ new Numbers_Vector3 ());
75573
75570
 
75574
75571
  if (cw)
75575
75572
  normal .negate ();
@@ -75609,7 +75606,7 @@ Object .assign (Object .setPrototypeOf (Extrusion .prototype, Rendering_X3DGeome
75609
75606
  const normal = Geometry_Triangle3 .normal (points [triangles [0]],
75610
75607
  points [triangles [1]],
75611
75608
  points [triangles [2]],
75612
- new Numbers_Vector3 (0, 0, 0));
75609
+ new Numbers_Vector3 ());
75613
75610
 
75614
75611
  if (cw)
75615
75612
  normal .negate ();
@@ -75699,7 +75696,7 @@ Object .defineProperties (Extrusion,
75699
75696
  new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "crossSection", new x_ite_Fields .MFVec2f (new Numbers_Vector2 (1, 1), new Numbers_Vector2 (1, -1), new Numbers_Vector2 (-1, -1), new Numbers_Vector2 (-1, 1), new Numbers_Vector2 (1, 1))),
75700
75697
  new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "orientation", new x_ite_Fields .MFRotation (new Numbers_Rotation4 ())),
75701
75698
  new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "scale", new x_ite_Fields .MFVec2f (new Numbers_Vector2 (1, 1))),
75702
- new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "spine", new x_ite_Fields .MFVec3f (new Numbers_Vector3 (0, 0, 0), new Numbers_Vector3 (0, 1, 0))),
75699
+ new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "spine", new x_ite_Fields .MFVec3f (new Numbers_Vector3 (), new Numbers_Vector3 (0, 1, 0))),
75703
75700
  ]),
75704
75701
  enumerable: true,
75705
75702
  },
@@ -76029,15 +76026,15 @@ Object .assign (Object .setPrototypeOf (X3DComposedGeometryNode .prototype, Rend
76029
76026
  getPolygonNormal: (() =>
76030
76027
  {
76031
76028
  let
76032
- current = new Numbers_Vector3 (0, 0, 0),
76033
- next = new Numbers_Vector3 (0, 0, 0);
76029
+ current = new Numbers_Vector3 (),
76030
+ next = new Numbers_Vector3 ();
76034
76031
 
76035
76032
  return function (index, verticesPerPolygon, coord)
76036
76033
  {
76037
76034
  // Determine polygon normal.
76038
76035
  // We use Newell's method https://www.opengl.org/wiki/Calculating_a_Surface_Normal here:
76039
76036
 
76040
- const normal = new Numbers_Vector3 (0, 0, 0);
76037
+ const normal = new Numbers_Vector3 ();
76041
76038
 
76042
76039
  coord .get1Point (this .getPolygonIndex (index), next);
76043
76040
 
@@ -76363,7 +76360,7 @@ Object .assign (Object .setPrototypeOf (IndexedFaceSet .prototype, Rendering_X3D
76363
76360
  length = vertices .length;
76364
76361
 
76365
76362
  for (let i = polygon .length; i < length; ++ i)
76366
- polygon .push (new Numbers_Vector3 (0, 0, 0));
76363
+ polygon .push (new Numbers_Vector3 ());
76367
76364
 
76368
76365
  for (let i = 0; i < length; ++ i)
76369
76366
  {
@@ -76460,15 +76457,15 @@ Object .assign (Object .setPrototypeOf (IndexedFaceSet .prototype, Rendering_X3D
76460
76457
  getPolygonNormal: (() =>
76461
76458
  {
76462
76459
  let
76463
- current = new Numbers_Vector3 (0, 0, 0),
76464
- next = new Numbers_Vector3 (0, 0, 0);
76460
+ current = new Numbers_Vector3 (),
76461
+ next = new Numbers_Vector3 ();
76465
76462
 
76466
76463
  return function (vertices, coordIndex, coord)
76467
76464
  {
76468
76465
  // Determine polygon normal.
76469
76466
  // We use Newell's method https://www.opengl.org/wiki/Calculating_a_Surface_Normal here:
76470
76467
 
76471
- const normal = new Numbers_Vector3 (0, 0, 0);
76468
+ const normal = new Numbers_Vector3 ();
76472
76469
 
76473
76470
  coord .get1Point (coordIndex [vertices [0]], next);
76474
76471
 
@@ -78205,8 +78202,8 @@ Object .assign (Object .setPrototypeOf (NormalInterpolator .prototype, Interpola
78205
78202
  interpolate: (() =>
78206
78203
  {
78207
78204
  const
78208
- keyValue0 = new Numbers_Vector3 (0, 0, 0),
78209
- keyValue1 = new Numbers_Vector3 (0, 0, 0);
78205
+ keyValue0 = new Numbers_Vector3 (),
78206
+ keyValue1 = new Numbers_Vector3 ();
78210
78207
 
78211
78208
  return function (index0, index1, weight)
78212
78209
  {
@@ -78374,7 +78371,7 @@ Object .assign (Object .setPrototypeOf (PositionInterpolator2D .prototype, Inter
78374
78371
  },
78375
78372
  interpolate: (() =>
78376
78373
  {
78377
- const keyValue = new Numbers_Vector2 (0, 0);
78374
+ const keyValue = new Numbers_Vector2 ();
78378
78375
 
78379
78376
  return function (index0, index1, weight)
78380
78377
  {
@@ -78587,7 +78584,7 @@ Object .assign (CatmullRomSplineInterpolator .prototype,
78587
78584
  })(),
78588
78585
  interpolate: (() =>
78589
78586
  {
78590
- const S = new Numbers_Vector4 (0, 0, 0, 0);
78587
+ const S = new Numbers_Vector4 ();
78591
78588
 
78592
78589
  const H = new Numbers_Matrix4 ( 2, -2, 1, 1,
78593
78590
  -3, 3, -2, -1,
@@ -79884,7 +79881,7 @@ function Viewport (executionContext)
79884
79881
 
79885
79882
  this .addType (Base_X3DConstants .Viewport);
79886
79883
 
79887
- this .rectangle = new Numbers_Vector4 (0, 0, 0, 0);
79884
+ this .rectangle = new Numbers_Vector4 ();
79888
79885
  }
79889
79886
 
79890
79887
  Object .assign (Object .setPrototypeOf (Viewport .prototype, Layering_X3DViewportNode .prototype),
@@ -80382,11 +80379,11 @@ const DirectionalLights = Utility_ObjectCache (DirectionalLightContainer);
80382
80379
 
80383
80380
  function DirectionalLightContainer ()
80384
80381
  {
80385
- this .direction = new Numbers_Vector3 (0, 0, 0);
80382
+ this .direction = new Numbers_Vector3 ();
80386
80383
  this .shadowBuffer = null;
80387
80384
  this .bbox = new Geometry_Box3 ();
80388
80385
  this .viewVolume = new Geometry_ViewVolume ();
80389
- this .viewport = new Numbers_Vector4 (0, 0, 0, 0);
80386
+ this .viewport = new Numbers_Vector4 ();
80390
80387
  this .projectionMatrix = new Numbers_Matrix4 ();
80391
80388
  this .modelViewMatrix = new Utility_MatrixStack (Numbers_Matrix4);
80392
80389
  this .modelMatrix = new Numbers_Matrix4 ();
@@ -80954,11 +80951,11 @@ const PointLights = Utility_ObjectCache (PointLightContainer);
80954
80951
 
80955
80952
  function PointLightContainer ()
80956
80953
  {
80957
- this .location = new Numbers_Vector3 (0, 0, 0);
80954
+ this .location = new Numbers_Vector3 ();
80958
80955
  this .matrixArray = new Float32Array (9);
80959
80956
  this .shadowBuffer = null;
80960
80957
  this .viewVolume = new Geometry_ViewVolume ();
80961
- this .viewport = new Numbers_Vector4 (0, 0, 0, 0);
80958
+ this .viewport = new Numbers_Vector4 ();
80962
80959
  this .projectionMatrix = new Numbers_Matrix4 ();
80963
80960
  this .modelViewMatrix = new Utility_MatrixStack (Numbers_Matrix4);
80964
80961
  this .modelMatrix = new Numbers_Matrix4 ();
@@ -81270,19 +81267,18 @@ x_ite_Namespace .add ("PointLight", "x_ite/Components/Lighting/PointLight", Poin
81270
81267
 
81271
81268
 
81272
81269
 
81273
-
81274
81270
  const SpotLights = Utility_ObjectCache (SpotLightContainer);
81275
81271
 
81276
81272
  function SpotLightContainer ()
81277
81273
  {
81278
- this .location = new Numbers_Vector3 (0, 0, 0);
81279
- this .direction = new Numbers_Vector3 (0, 0, 0);
81274
+ this .location = new Numbers_Vector3 ();
81275
+ this .direction = new Numbers_Vector3 ();
81280
81276
  this .matrixArray = new Float32Array (9);
81281
81277
  this .renderShadow = true;
81282
81278
  this .shadowBuffer = null;
81283
81279
  this .bbox = new Geometry_Box3 ();
81284
81280
  this .viewVolume = new Geometry_ViewVolume ();
81285
- this .viewport = new Numbers_Vector4 (0, 0, 0, 0);
81281
+ this .viewport = new Numbers_Vector4 ();
81286
81282
  this .projectionMatrix = new Numbers_Matrix4 ();
81287
81283
  this .modelViewMatrix = new Utility_MatrixStack (Numbers_Matrix4);
81288
81284
  this .modelMatrix = new Numbers_Matrix4 ();
@@ -81291,8 +81287,8 @@ function SpotLightContainer ()
81291
81287
  this .shadowMatrix = new Numbers_Matrix4 ();
81292
81288
  this .shadowMatrixArray = new Float32Array (16);
81293
81289
  this .rotation = new Numbers_Rotation4 ();
81294
- this .lightBBoxMin = new Numbers_Vector3 (0, 0, 0);
81295
- this .lightBBoxMax = new Numbers_Vector3 (0, 0, 0);
81290
+ this .lightBBoxMin = new Numbers_Vector3 ();
81291
+ this .lightBBoxMax = new Numbers_Vector3 ();
81296
81292
  this .textureUnit = undefined;
81297
81293
  }
81298
81294
 
@@ -81728,10 +81724,10 @@ Object .assign (Object .setPrototypeOf (Billboard .prototype, Grouping_X3DGroupi
81728
81724
  {
81729
81725
  const
81730
81726
  inverseModelViewMatrix = new Numbers_Matrix4 (),
81731
- viewerYAxis = new Numbers_Vector3 (0, 0, 0),
81732
- y = new Numbers_Vector3 (0, 0, 0),
81733
- N1 = new Numbers_Vector3 (0, 0, 0),
81734
- N2 = new Numbers_Vector3 (0, 0, 0),
81727
+ viewerYAxis = new Numbers_Vector3 (),
81728
+ y = new Numbers_Vector3 (),
81729
+ N1 = new Numbers_Vector3 (),
81730
+ N2 = new Numbers_Vector3 (),
81735
81731
  rotation = new Numbers_Rotation4 ();
81736
81732
 
81737
81733
  return function (modelViewMatrix)
@@ -82643,7 +82639,7 @@ Object .assign (Object .setPrototypeOf (OrthoViewpoint .prototype, Navigation_X3
82643
82639
  },
82644
82640
  getViewportSize: (() =>
82645
82641
  {
82646
- const viewportSize = new Numbers_Vector2 (0, 0);
82642
+ const viewportSize = new Numbers_Vector2 ();
82647
82643
 
82648
82644
  return function (viewport, nearValue)
82649
82645
  {
@@ -83102,7 +83098,7 @@ function PointingDeviceSensorContainer (node, modelViewMatrix, projectionMatrix,
83102
83098
  this .node = null;
83103
83099
  this .modelViewMatrix = new Numbers_Matrix4 ();
83104
83100
  this .projectionMatrix = new Numbers_Matrix4 ();
83105
- this .viewport = new Numbers_Vector4 (0, 0, 0, 0);
83101
+ this .viewport = new Numbers_Vector4 ();
83106
83102
 
83107
83103
  this .set (node, modelViewMatrix, projectionMatrix, viewport);
83108
83104
  }
@@ -83346,7 +83342,7 @@ Object .assign (Object .setPrototypeOf (X3DTouchSensorNode .prototype, PointingD
83346
83342
  {
83347
83343
  const
83348
83344
  invModelViewMatrix = new Numbers_Matrix4 (),
83349
- texCoord = new Numbers_Vector2 (0, 0);
83345
+ texCoord = new Numbers_Vector2 ();
83350
83346
 
83351
83347
  return function (over, hit, modelViewMatrix, projectionMatrix, viewport)
83352
83348
  {
@@ -84794,21 +84790,21 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84794
84790
  this .modelViewMatrix = new Numbers_Matrix4 ();
84795
84791
  this .invModelViewMatrix = new Numbers_Matrix4 ();
84796
84792
 
84797
- this .cylinder = new Geometry_Cylinder3 (new Geometry_Line3 (new Numbers_Vector3 (0, 0, 0), new Numbers_Vector3 (0, 0, 0)), 0);
84793
+ this .cylinder = new Geometry_Cylinder3 (new Geometry_Line3 (new Numbers_Vector3 (), new Numbers_Vector3 ()), 0);
84798
84794
  this .disk = false;
84799
84795
  this .yPlane = null;
84800
84796
  this .zPlane = null;
84801
84797
  this .sxPlane = null;
84802
84798
  this .szNormal = null;
84803
84799
  this .behind = false;
84804
- this .fromVector = new Numbers_Vector3 (0, 0, 0);
84800
+ this .fromVector = new Numbers_Vector3 ();
84805
84801
  this .startOffset = new Numbers_Rotation4 ();
84806
84802
  },
84807
84803
  isBehind (hitRay, hitPoint)
84808
84804
  {
84809
84805
  const
84810
84806
  enter = new Numbers_Vector3 (0, 0 ,0),
84811
- exit = new Numbers_Vector3 (0, 0, 0);
84807
+ exit = new Numbers_Vector3 ();
84812
84808
 
84813
84809
  this .cylinder .intersectsLine (hitRay, enter, exit);
84814
84810
 
@@ -84816,12 +84812,12 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84816
84812
  },
84817
84813
  getTrackPoint (hitRay, trackPoint)
84818
84814
  {
84819
- const zPoint = new Numbers_Vector3 (0, 0, 0);
84815
+ const zPoint = new Numbers_Vector3 ();
84820
84816
 
84821
84817
  this .zPlane .intersectsLine (hitRay, zPoint);
84822
84818
 
84823
84819
  const
84824
- axisPoint = zPoint .copy () .add (this .cylinder .axis .getPerpendicularVectorToPoint (zPoint, new Numbers_Vector3 (0, 0, 0))),
84820
+ axisPoint = zPoint .copy () .add (this .cylinder .axis .getPerpendicularVectorToPoint (zPoint, new Numbers_Vector3 ())),
84825
84821
  distance = this .sxPlane .getDistanceToPoint (zPoint) / this .cylinder .radius,
84826
84822
  section = Math .floor ((distance + 1) / 2);
84827
84823
 
@@ -84838,7 +84834,7 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84838
84834
  },
84839
84835
  getAngle (rotation)
84840
84836
  {
84841
- if (rotation .getAxis (new Numbers_Vector3 (0, 0, 0)) .dot (this .cylinder .axis .direction) > 0)
84837
+ if (rotation .getAxis (new Numbers_Vector3 ()) .dot (this .cylinder .axis .direction) > 0)
84842
84838
  return rotation .angle;
84843
84839
  else
84844
84840
  return -rotation .angle;
@@ -84882,8 +84878,8 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84882
84878
  cameraBack = this .invModelViewMatrix .multDirMatrix (new Numbers_Vector3 (0, 0, 1)) .normalize ();
84883
84879
 
84884
84880
  const
84885
- axis = new Geometry_Line3 (new Numbers_Vector3 (0, 0, 0), yAxis),
84886
- radius = axis .getPerpendicularVectorToPoint (hitPoint, new Numbers_Vector3 (0, 0, 0)) .magnitude ();
84881
+ axis = new Geometry_Line3 (new Numbers_Vector3 (), yAxis),
84882
+ radius = axis .getPerpendicularVectorToPoint (hitPoint, new Numbers_Vector3 ()) .magnitude ();
84887
84883
 
84888
84884
  this .cylinder = new Geometry_Cylinder3 (axis, radius);
84889
84885
  this .disk = Math .abs (cameraBack .dot (yAxis)) > Math .cos (this ._diskAngle .getValue ());
@@ -84896,17 +84892,17 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84896
84892
  billboardToViewer = this .invModelViewMatrix .origin,
84897
84893
  sxNormal = yAxis .copy () .cross (billboardToViewer) .normalize ();
84898
84894
 
84899
- this .sxPlane = new Geometry_Plane3 (new Numbers_Vector3 (0, 0, 0), sxNormal); // Billboarded special x-plane made parallel to sensors axis.
84895
+ this .sxPlane = new Geometry_Plane3 (new Numbers_Vector3 (), sxNormal); // Billboarded special x-plane made parallel to sensors axis.
84900
84896
  this .szNormal = sxNormal .copy () .cross (yAxis) .normalize (); // Billboarded special z-normal made parallel to sensors axis.
84901
84897
 
84902
- const trackPoint = new Numbers_Vector3 (0, 0, 0);
84898
+ const trackPoint = new Numbers_Vector3 ();
84903
84899
 
84904
84900
  if (this .disk)
84905
84901
  this .yPlane .intersectsLine (hitRay, trackPoint);
84906
84902
  else
84907
84903
  this .getTrackPoint (hitRay, trackPoint);
84908
84904
 
84909
- this .fromVector = this .cylinder .axis .getPerpendicularVectorToPoint (trackPoint, new Numbers_Vector3 (0, 0, 0)) .negate ();
84905
+ this .fromVector = this .cylinder .axis .getPerpendicularVectorToPoint (trackPoint, new Numbers_Vector3 ()) .negate ();
84910
84906
  this .startOffset = new Numbers_Rotation4 (yAxis, this ._offset .getValue ());
84911
84907
 
84912
84908
  this ._trackPoint_changed = trackPoint;
@@ -84923,7 +84919,7 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84923
84919
 
84924
84920
  const
84925
84921
  hitRay = hit .hitRay .copy () .multLineMatrix (this .invModelViewMatrix),
84926
- trackPoint = new Numbers_Vector3 (0, 0, 0);
84922
+ trackPoint = new Numbers_Vector3 ();
84927
84923
 
84928
84924
  if (this .disk)
84929
84925
  this .yPlane .intersectsLine (hitRay, trackPoint);
@@ -84933,7 +84929,7 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84933
84929
  this ._trackPoint_changed = trackPoint;
84934
84930
 
84935
84931
  const
84936
- toVector = this .cylinder .axis .getPerpendicularVectorToPoint (trackPoint, new Numbers_Vector3 (0, 0, 0)) .negate (),
84932
+ toVector = this .cylinder .axis .getPerpendicularVectorToPoint (trackPoint, new Numbers_Vector3 ()) .negate (),
84937
84933
  rotation = new Numbers_Rotation4 (this .fromVector, toVector);
84938
84934
 
84939
84935
  if (this .disk)
@@ -84965,7 +84961,7 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84965
84961
  endVector = rotation .multVecRot (this ._axisRotation .getValue () .multVecRot (new Numbers_Vector3 (0, 0, 1))),
84966
84962
  deltaRotation = new Numbers_Rotation4 (this .startVector, endVector),
84967
84963
  axis = this ._axisRotation .getValue () .multVecRot (new Numbers_Vector3 (0, 1, 0)),
84968
- sign = axis .dot (deltaRotation .getAxis (new Numbers_Vector3 (0, 0, 0))) > 0 ? 1 : -1,
84964
+ sign = axis .dot (deltaRotation .getAxis (new Numbers_Vector3 ())) > 0 ? 1 : -1,
84969
84965
  min = this ._minAngle .getValue (),
84970
84966
  max = this ._maxAngle .getValue ();
84971
84967
 
@@ -85141,7 +85137,7 @@ Object .assign (Line2 .prototype,
85141
85137
  },
85142
85138
  getPerpendicularVectorToPoint: (() =>
85143
85139
  {
85144
- const t = new Numbers_Vector2 (0, 0);
85140
+ const t = new Numbers_Vector2 ();
85145
85141
 
85146
85142
  return function (point, result)
85147
85143
  {
@@ -85152,7 +85148,7 @@ Object .assign (Line2 .prototype,
85152
85148
  })(),
85153
85149
  intersectsLine: (() =>
85154
85150
  {
85155
- const u = new Numbers_Vector2 (0, 0);
85151
+ const u = new Numbers_Vector2 ();
85156
85152
 
85157
85153
  return function (line, point)
85158
85154
  {
@@ -85262,7 +85258,7 @@ x_ite_Namespace .add ("Line2", "standard/Math/Geometry/Line2", Line2_default_);
85262
85258
 
85263
85259
  const
85264
85260
  screenLine = new Geometry_Line2 (Numbers_Vector2 .Zero, Numbers_Vector2 .Zero),
85265
- trackPoint1 = new Numbers_Vector2 (0, 0, 0),
85261
+ trackPoint1 = new Numbers_Vector2 (),
85266
85262
  trackPointLine = new Geometry_Line3 (Numbers_Vector3 .Zero, Numbers_Vector3 .Zero);
85267
85263
 
85268
85264
  function PlaneSensor (executionContext)
@@ -85295,8 +85291,8 @@ Object .assign (Object .setPrototypeOf (PlaneSensor .prototype, PointingDeviceSe
85295
85291
  this .planeSensor = true;
85296
85292
  this .plane = null;
85297
85293
  this .line = null;
85298
- this .startOffset = new Numbers_Vector3 (0, 0, 0);
85299
- this .startPoint = new Numbers_Vector3 (0, 0, 0);
85294
+ this .startOffset = new Numbers_Vector3 ();
85295
+ this .startPoint = new Numbers_Vector3 ();
85300
85296
  },
85301
85297
  getLineTrackPoint (pointer, line, trackPoint)
85302
85298
  {
@@ -85373,13 +85369,13 @@ Object .assign (Object .setPrototypeOf (PlaneSensor .prototype, PointingDeviceSe
85373
85369
  this .trackStart (this .startPoint);
85374
85370
  }
85375
85371
 
85376
- // new Plane3 (new Vector3 (0, 0, 0), this .plane .normal) .intersectsLine (hitRay, trackPoint);
85372
+ // new Plane3 (new Vector3 (), this .plane .normal) .intersectsLine (hitRay, trackPoint);
85377
85373
  }
85378
85374
  else
85379
85375
  {
85380
85376
  if (this .getLineTrackPoint (hit .pointer, this .line, this .startPoint))
85381
85377
  {
85382
- const trackPoint = new Numbers_Vector3 (0, 0, 0);
85378
+ const trackPoint = new Numbers_Vector3 ();
85383
85379
 
85384
85380
  try
85385
85381
  {
@@ -85411,7 +85407,7 @@ Object .assign (Object .setPrototypeOf (PlaneSensor .prototype, PointingDeviceSe
85411
85407
  {
85412
85408
  const
85413
85409
  hitRay = hit .hitRay .copy () .multLineMatrix (this .invModelViewMatrix),
85414
- endPoint = new Numbers_Vector3 (0, 0, 0);
85410
+ endPoint = new Numbers_Vector3 ();
85415
85411
 
85416
85412
  if (this .plane .intersectsLine (hitRay, endPoint))
85417
85413
  this .track (endPoint, endPoint .copy ());
@@ -85421,8 +85417,8 @@ Object .assign (Object .setPrototypeOf (PlaneSensor .prototype, PointingDeviceSe
85421
85417
  else
85422
85418
  {
85423
85419
  const
85424
- endPoint = new Numbers_Vector3 (0, 0, 0),
85425
- trackPoint = new Numbers_Vector3 (0, 0, 0);
85420
+ endPoint = new Numbers_Vector3 (),
85421
+ trackPoint = new Numbers_Vector3 ();
85426
85422
 
85427
85423
  if (this .getLineTrackPoint (hit .pointer, this .line, endPoint))
85428
85424
  {
@@ -85627,13 +85623,13 @@ Object .assign (Sphere3 .prototype,
85627
85623
  intersectsTriangle: (() =>
85628
85624
  {
85629
85625
  const
85630
- AB = new Numbers_Vector3 (0, 0, 0),
85631
- AC = new Numbers_Vector3 (0, 0, 0),
85632
- BC = new Numbers_Vector3 (0, 0, 0),
85633
- CA = new Numbers_Vector3 (0, 0, 0),
85634
- Q1 = new Numbers_Vector3 (0, 0, 0),
85635
- Q2 = new Numbers_Vector3 (0, 0, 0),
85636
- Q3 = new Numbers_Vector3 (0, 0, 0);
85626
+ AB = new Numbers_Vector3 (),
85627
+ AC = new Numbers_Vector3 (),
85628
+ BC = new Numbers_Vector3 (),
85629
+ CA = new Numbers_Vector3 (),
85630
+ Q1 = new Numbers_Vector3 (),
85631
+ Q2 = new Numbers_Vector3 (),
85632
+ Q3 = new Numbers_Vector3 ();
85637
85633
 
85638
85634
  return function (A, B, C)
85639
85635
  {
@@ -85778,7 +85774,6 @@ x_ite_Namespace .add ("Sphere3", "standard/Math/Geometry/Sphere3", Sphere3_defau
85778
85774
 
85779
85775
 
85780
85776
 
85781
-
85782
85777
  function SphereSensor (executionContext)
85783
85778
  {
85784
85779
  PointingDeviceSensor_X3DDragSensorNode .call (this, executionContext);
@@ -85798,13 +85793,13 @@ Object .assign (Object .setPrototypeOf (SphereSensor .prototype, PointingDeviceS
85798
85793
  this .sphere = null;
85799
85794
  this .zPlane = null;
85800
85795
  this .behind = false;
85801
- this .fromVector = new Numbers_Vector3 (0, 0, 0);
85802
- this .startPoint = new Numbers_Vector3 (0, 0, 0);
85796
+ this .fromVector = new Numbers_Vector3 ();
85797
+ this .startPoint = new Numbers_Vector3 ();
85803
85798
  this .startOffset = new Numbers_Rotation4 ();
85804
85799
  },
85805
85800
  getTrackPoint (hitRay, trackPoint, behind)
85806
85801
  {
85807
- const exit = new Numbers_Vector3 (0, 0, 0);
85802
+ const exit = new Numbers_Vector3 ();
85808
85803
 
85809
85804
  if (this .sphere .intersectsLine (hitRay, trackPoint, exit))
85810
85805
  {
@@ -85827,7 +85822,7 @@ Object .assign (Object .setPrototypeOf (SphereSensor .prototype, PointingDeviceS
85827
85822
 
85828
85823
  const
85829
85824
  hitPoint = this .invModelViewMatrix .multVecMatrix (hit .point .copy ()),
85830
- center = new Numbers_Vector3 (0, 0, 0);
85825
+ center = new Numbers_Vector3 ();
85831
85826
 
85832
85827
  this .zPlane = new Geometry_Plane3 (center, this .invModelViewMatrix .multDirMatrix (new Numbers_Vector3 (0, 0, 1)) .normalize ()); // Screen aligned Z-plane
85833
85828
  this .sphere = new Geometry_Sphere3 (hitPoint .magnitude (), center);
@@ -85850,7 +85845,7 @@ Object .assign (Object .setPrototypeOf (SphereSensor .prototype, PointingDeviceS
85850
85845
  {
85851
85846
  const
85852
85847
  hitRay = hit .hitRay .copy () .multLineMatrix (this .invModelViewMatrix),
85853
- trackPoint = new Numbers_Vector3 (0, 0, 0);
85848
+ trackPoint = new Numbers_Vector3 ();
85854
85849
 
85855
85850
  if (this .getTrackPoint (hitRay, trackPoint, this .behind))
85856
85851
  {
@@ -85862,7 +85857,7 @@ Object .assign (Object .setPrototypeOf (SphereSensor .prototype, PointingDeviceS
85862
85857
  {
85863
85858
  // Find trackPoint on the plane with sphere
85864
85859
 
85865
- const tangentPoint = new Numbers_Vector3 (0, 0, 0);
85860
+ const tangentPoint = new Numbers_Vector3 ();
85866
85861
 
85867
85862
  this .zPlane .intersectsLine (hitRay, tangentPoint);
85868
85863
 
@@ -85875,7 +85870,7 @@ Object .assign (Object .setPrototypeOf (SphereSensor .prototype, PointingDeviceS
85875
85870
  // Find trackPoint behind sphere
85876
85871
 
85877
85872
  const
85878
- triNormal = Geometry_Triangle3 .normal (this .sphere .center, trackPoint, this .startPoint, new Numbers_Vector3 (0, 0, 0)),
85873
+ triNormal = Geometry_Triangle3 .normal (this .sphere .center, trackPoint, this .startPoint, new Numbers_Vector3 ()),
85879
85874
  dirFromCenter = trackPoint .copy () .subtract (this .sphere .center) .normalize (),
85880
85875
  normal = triNormal .copy () .cross (dirFromCenter) .normalize ();
85881
85876
 
@@ -86122,7 +86117,7 @@ function ClipPlane (executionContext)
86122
86117
  this .addType (Base_X3DConstants .ClipPlane);
86123
86118
 
86124
86119
  this .enabled = false;
86125
- this .plane = new Numbers_Vector4 (0, 0, 0, 0);
86120
+ this .plane = new Numbers_Vector4 ();
86126
86121
  }
86127
86122
 
86128
86123
  Object .assign (Object .setPrototypeOf (ClipPlane .prototype, Core_X3DChildNode .prototype),
@@ -86738,9 +86733,9 @@ Object .assign (Object .setPrototypeOf (X3DCoordinateNode .prototype, Rendering_
86738
86733
  getNormal: (() =>
86739
86734
  {
86740
86735
  const
86741
- point1 = new Numbers_Vector3 (0, 0, 0),
86742
- point2 = new Numbers_Vector3 (0, 0, 0),
86743
- point3 = new Numbers_Vector3 (0, 0, 0);
86736
+ point1 = new Numbers_Vector3 (),
86737
+ point2 = new Numbers_Vector3 (),
86738
+ point3 = new Numbers_Vector3 ();
86744
86739
 
86745
86740
  return function (index1, index2, index3)
86746
86741
  {
@@ -86753,19 +86748,19 @@ Object .assign (Object .setPrototypeOf (X3DCoordinateNode .prototype, Rendering_
86753
86748
  return Geometry_Triangle3 .normal (this .get1Point (index1, point1),
86754
86749
  this .get1Point (index2, point2),
86755
86750
  this .get1Point (index3, point3),
86756
- new Numbers_Vector3 (0, 0, 0));
86751
+ new Numbers_Vector3 ());
86757
86752
  }
86758
86753
 
86759
- return new Numbers_Vector3 (0, 0, 0);
86754
+ return new Numbers_Vector3 ();
86760
86755
  };
86761
86756
  })(),
86762
86757
  getQuadNormal: (() =>
86763
86758
  {
86764
86759
  const
86765
- point1 = new Numbers_Vector3 (0, 0, 0),
86766
- point2 = new Numbers_Vector3 (0, 0, 0),
86767
- point3 = new Numbers_Vector3 (0, 0, 0),
86768
- point4 = new Numbers_Vector3 (0, 0, 0);
86760
+ point1 = new Numbers_Vector3 (),
86761
+ point2 = new Numbers_Vector3 (),
86762
+ point3 = new Numbers_Vector3 (),
86763
+ point4 = new Numbers_Vector3 ();
86769
86764
 
86770
86765
  return function (index1, index2, index3, index4)
86771
86766
  {
@@ -86779,10 +86774,10 @@ Object .assign (Object .setPrototypeOf (X3DCoordinateNode .prototype, Rendering_
86779
86774
  this .get1Point (index2, point2),
86780
86775
  this .get1Point (index3, point3),
86781
86776
  this .get1Point (index4, point4),
86782
- new Numbers_Vector3 (0, 0, 0));
86777
+ new Numbers_Vector3 ());
86783
86778
  }
86784
86779
 
86785
- return new Numbers_Vector3 (0, 0, 0);
86780
+ return new Numbers_Vector3 ();
86786
86781
  };
86787
86782
  })(),
86788
86783
  });
@@ -87121,10 +87116,10 @@ Object .assign (Object .setPrototypeOf (X3DLineGeometryNode .prototype, Renderin
87121
87116
  {
87122
87117
  const
87123
87118
  modelViewProjectionMatrix = new Numbers_Matrix4 (),
87124
- point0 = new Numbers_Vector4 (0, 0, 0, 0),
87125
- point1 = new Numbers_Vector4 (0, 0, 0, 0),
87126
- projectedPoint0 = new Numbers_Vector2 (0, 0),
87127
- projectedPoint1 = new Numbers_Vector2 (0, 0);
87119
+ point0 = new Numbers_Vector4 (),
87120
+ point1 = new Numbers_Vector4 (),
87121
+ projectedPoint0 = new Numbers_Vector2 (),
87122
+ projectedPoint1 = new Numbers_Vector2 ();
87128
87123
 
87129
87124
  return function (gl, renderContext)
87130
87125
  {
@@ -88673,7 +88668,6 @@ x_ite_Namespace .add ("X3DNormalNode", "x_ite/Components/Rendering/X3DNormalNode
88673
88668
 
88674
88669
 
88675
88670
 
88676
-
88677
88671
  function Normal (executionContext)
88678
88672
  {
88679
88673
  Rendering_X3DNormalNode .call (this, executionContext);
@@ -89778,7 +89772,6 @@ x_ite_Namespace .add ("Rendering", "x_ite/Components/Rendering", Rendering_defau
89778
89772
 
89779
89773
 
89780
89774
 
89781
-
89782
89775
  function X3DShaderNode (executionContext)
89783
89776
  {
89784
89777
  Shape_X3DAppearanceChildNode .call (this, executionContext);
@@ -89838,7 +89831,7 @@ const X3DShaderNode_default_ = X3DShaderNode;
89838
89831
  x_ite_Namespace .add ("X3DShaderNode", "x_ite/Components/Shaders/X3DShaderNode", X3DShaderNode_default_);
89839
89832
  /* harmony default export */ const Shaders_X3DShaderNode = (X3DShaderNode_default_);
89840
89833
  ;// CONCATENATED MODULE: ./src/x_ite/Components/Shaders/X3DProgrammableShaderObject.js
89841
- /* provided dependency */ var X3DProgrammableShaderObject_$ = __webpack_require__(919);
89834
+ /* provided dependency */ var X3DProgrammableShaderObject_$ = __webpack_require__(149);
89842
89835
  /*******************************************************************************
89843
89836
  *
89844
89837
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -95479,7 +95472,7 @@ const ShaderCompiler_default_ = ShaderCompiler;
95479
95472
  x_ite_Namespace .add ("ShaderCompiler", "x_ite/Browser/Shaders/ShaderCompiler", ShaderCompiler_default_);
95480
95473
  /* harmony default export */ const Shaders_ShaderCompiler = (ShaderCompiler_default_);
95481
95474
  ;// CONCATENATED MODULE: ./src/x_ite/Components/Shaders/ShaderPart.js
95482
- /* provided dependency */ var ShaderPart_$ = __webpack_require__(919);
95475
+ /* provided dependency */ var ShaderPart_$ = __webpack_require__(149);
95483
95476
  /*******************************************************************************
95484
95477
  *
95485
95478
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -96136,7 +96129,7 @@ const X3DAppearanceNode_default_ = X3DAppearanceNode;
96136
96129
  x_ite_Namespace .add ("X3DAppearanceNode", "x_ite/Components/Shape/X3DAppearanceNode", X3DAppearanceNode_default_);
96137
96130
  /* harmony default export */ const Shape_X3DAppearanceNode = (X3DAppearanceNode_default_);
96138
96131
  ;// CONCATENATED MODULE: ./src/x_ite/Components/Shape/Appearance.js
96139
- /* provided dependency */ var Appearance_$ = __webpack_require__(919);
96132
+ /* provided dependency */ var Appearance_$ = __webpack_require__(149);
96140
96133
  /*******************************************************************************
96141
96134
  *
96142
96135
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -98614,8 +98607,8 @@ function X3DShapeNode (executionContext)
98614
98607
  this .addType (Base_X3DConstants .X3DShapeNode);
98615
98608
 
98616
98609
  this .bbox = new Geometry_Box3 ();
98617
- this .bboxSize = new Numbers_Vector3 (0, 0, 0);
98618
- this .bboxCenter = new Numbers_Vector3 (0, 0, 0);
98610
+ this .bboxSize = new Numbers_Vector3 ();
98611
+ this .bboxCenter = new Numbers_Vector3 ();
98619
98612
  }
98620
98613
 
98621
98614
  Object .assign (Object .setPrototypeOf (X3DShapeNode .prototype, Core_X3DChildNode .prototype),
@@ -99703,6 +99696,7 @@ function X3DSoundProcessingNode (executionContext)
99703
99696
  this .childNodes = [ ];
99704
99697
  this .audioDestination = new GainNode (audioContext, { gain: 0 });
99705
99698
  this .audioSource = new GainNode (audioContext, { gain: 1 });
99699
+ this .soundProcessor = this .audioSource;
99706
99700
  }
99707
99701
 
99708
99702
  Object .assign (Object .setPrototypeOf (X3DSoundProcessingNode .prototype, Sound_X3DSoundNode .prototype),
@@ -99736,10 +99730,18 @@ Object .assign (Object .setPrototypeOf (X3DSoundProcessingNode .prototype, Sound
99736
99730
  },
99737
99731
  getSoundProcessor ()
99738
99732
  {
99739
- return this .audioSource;
99733
+ return this .soundProcessor;
99734
+ },
99735
+ setSoundProcessor (value)
99736
+ {
99737
+ this .soundProcessor = value ?? this .audioSource;
99738
+
99739
+ this .set_enabled__ ();
99740
99740
  },
99741
99741
  set_enabled__ ()
99742
99742
  {
99743
+ Time_X3DTimeDependentNode .prototype .set_enabled__ .call (this);
99744
+
99743
99745
  this .audioDestination .disconnect ();
99744
99746
 
99745
99747
  if (this ._enabled .getValue ())
@@ -99748,7 +99750,7 @@ Object .assign (Object .setPrototypeOf (X3DSoundProcessingNode .prototype, Sound
99748
99750
  this .set_channelCountMode__ ();
99749
99751
  this .set_channelInterpretation__ ();
99750
99752
 
99751
- this .audioDestination .connect (this .getSoundProcessor ());
99753
+ this .audioDestination .connect (this .soundProcessor);
99752
99754
  }
99753
99755
  else
99754
99756
  {
@@ -99758,8 +99760,6 @@ Object .assign (Object .setPrototypeOf (X3DSoundProcessingNode .prototype, Sound
99758
99760
 
99759
99761
  this .audioDestination .connect (this .audioSource);
99760
99762
  }
99761
-
99762
- Time_X3DTimeDependentNode .prototype .set_enabled__ .call (this);
99763
99763
  },
99764
99764
  set_gain__ ()
99765
99765
  {
@@ -99950,14 +99950,12 @@ Object .assign (Object .setPrototypeOf (Analyser .prototype, Sound_X3DSoundProce
99950
99950
  this ._maxDecibels .addInterest ("set_decibels__", this);
99951
99951
  this ._smoothingTimeConstant .addInterest ("set_smoothingTimeConstant__", this);
99952
99952
 
99953
+ this .setSoundProcessor (this .analyserNode);
99954
+
99953
99955
  this .set_fftSize__ ();
99954
99956
  this .set_decibels__ ();
99955
99957
  this .set_smoothingTimeConstant__ ();
99956
99958
  },
99957
- getSoundProcessor ()
99958
- {
99959
- return this .analyserNode;
99960
- },
99961
99959
  set_fftSize__ ()
99962
99960
  {
99963
99961
  this .analyserNode .fftSize = Math_Algorithm .clamp (Math_Algorithm .nextPowerOfTwo (this ._fftSize .getValue ()), 32, 32768);
@@ -101122,15 +101120,13 @@ Object .assign (Object .setPrototypeOf (BiquadFilter .prototype, Sound_X3DSoundP
101122
101120
  this ._frequency .addInterest ("set_frequency__", this);
101123
101121
  this ._qualityFactor .addInterest ("set_qualityFactor__", this);
101124
101122
 
101123
+ this .setSoundProcessor (this .biquadFilterNode);
101124
+
101125
101125
  this .set_detune__ ();
101126
101126
  this .set_type__ ();
101127
101127
  this .set_frequency__ ();
101128
101128
  this .set_qualityFactor__ ();
101129
101129
  },
101130
- getSoundProcessor ()
101131
- {
101132
- return this .biquadFilterNode;
101133
- },
101134
101130
  set_detune__ ()
101135
101131
  {
101136
101132
  this .biquadFilterNode .detune .value = this ._detune .getValue ();
@@ -101577,6 +101573,7 @@ function X3DSoundChannelNode (executionContext)
101577
101573
  this .childNodes = [ ];
101578
101574
  this .audioDestination = new GainNode (audioContext, { gain: 0 });
101579
101575
  this .audioSource = new GainNode (audioContext, { gain: 1 });
101576
+ this .soundProcessor = this .audioSource;
101580
101577
  }
101581
101578
 
101582
101579
  Object .assign (Object .setPrototypeOf (X3DSoundChannelNode .prototype, Sound_X3DSoundNode .prototype),
@@ -101609,7 +101606,13 @@ Object .assign (Object .setPrototypeOf (X3DSoundChannelNode .prototype, Sound_X3
101609
101606
  },
101610
101607
  getSoundProcessor ()
101611
101608
  {
101612
- return this .audioSource;
101609
+ return this .soundProcessor;
101610
+ },
101611
+ setSoundProcessor (value)
101612
+ {
101613
+ this .soundProcessor = value ?? this .audioSource;
101614
+
101615
+ this .set_enabled__ ();
101613
101616
  },
101614
101617
  set_enabled__ ()
101615
101618
  {
@@ -101621,7 +101624,7 @@ Object .assign (Object .setPrototypeOf (X3DSoundChannelNode .prototype, Sound_X3
101621
101624
  this .set_channelCountMode__ ();
101622
101625
  this .set_channelInterpretation__ ();
101623
101626
 
101624
- this .audioDestination .connect (this .getSoundProcessor ());
101627
+ this .audioDestination .connect (this .soundProcessor);
101625
101628
  }
101626
101629
  else
101627
101630
  {
@@ -101965,10 +101968,6 @@ function ChannelSelector (executionContext)
101965
101968
  Sound_X3DSoundChannelNode .call (this, executionContext);
101966
101969
 
101967
101970
  this .addType (Base_X3DConstants .ChannelSelector);
101968
-
101969
- const audioContext = this .getBrowser () .getAudioContext ();
101970
-
101971
- this .channelSplitterNode = new ChannelSplitterNode (audioContext);
101972
101971
  }
101973
101972
 
101974
101973
  Object .assign (Object .setPrototypeOf (ChannelSelector .prototype, Sound_X3DSoundChannelNode .prototype),
@@ -101981,10 +101980,6 @@ Object .assign (Object .setPrototypeOf (ChannelSelector .prototype, Sound_X3DSou
101981
101980
 
101982
101981
  this .set_channelSelection__ ();
101983
101982
  },
101984
- getSoundProcessor ()
101985
- {
101986
- return this .channelSplitterNode;
101987
- },
101988
101983
  set_channelSelection__ ()
101989
101984
  {
101990
101985
  const
@@ -101992,14 +101987,14 @@ Object .assign (Object .setPrototypeOf (ChannelSelector .prototype, Sound_X3DSou
101992
101987
  channelSelection = Math_Algorithm .clamp (this ._channelSelection .getValue (), 0, 31),
101993
101988
  numberOfOutputs = channelSelection + 1;
101994
101989
 
101995
- this .channelSplitterNode .disconnect ();
101990
+ this .channelSplitterNode ?.disconnect ();
101996
101991
 
101997
- if (this .channelSplitterNode .numberOfOutputs !== numberOfOutputs)
101992
+ if (this .channelSplitterNode ?.numberOfOutputs !== numberOfOutputs)
101998
101993
  this .channelSplitterNode = new ChannelSplitterNode (audioContext, { numberOfOutputs });
101999
101994
 
102000
101995
  this .channelSplitterNode .connect (this .getAudioSource (), channelSelection);
102001
101996
 
102002
- this .set_enabled__ ();
101997
+ this .setSoundProcessor (this .channelSplitterNode);
102003
101998
  },
102004
101999
  });
102005
102000
 
@@ -102324,13 +102319,11 @@ Object .assign (Object .setPrototypeOf (Convolver .prototype, Sound_X3DSoundProc
102324
102319
  this ._buffer .addInterest ("set_buffer__", this);
102325
102320
  this ._normalize .addInterest ("set_normalize__", this);
102326
102321
 
102322
+ this .setSoundProcessor (this .convolverNode);
102323
+
102327
102324
  this .set_buffer__ ();
102328
102325
  this .set_normalize__ ();
102329
102326
  },
102330
- getSoundProcessor ()
102331
- {
102332
- return this .convolverNode;
102333
- },
102334
102327
  set_buffer__ ()
102335
102328
  {
102336
102329
  const
@@ -102478,12 +102471,6 @@ function Delay (executionContext)
102478
102471
  Sound_X3DSoundProcessingNode .call (this, executionContext);
102479
102472
 
102480
102473
  this .addType (Base_X3DConstants .Delay);
102481
-
102482
- const audioContext = this .getBrowser () .getAudioContext ();
102483
-
102484
- this .delayNode = new DelayNode (audioContext);
102485
-
102486
- this .delayNode .connect (this .getAudioSource ());
102487
102474
  }
102488
102475
 
102489
102476
  Object .assign (Object .setPrototypeOf (Delay .prototype, Sound_X3DSoundProcessingNode .prototype),
@@ -102492,20 +102479,38 @@ Object .assign (Object .setPrototypeOf (Delay .prototype, Sound_X3DSoundProcessi
102492
102479
  {
102493
102480
  Sound_X3DSoundProcessingNode .prototype .initialize .call (this);
102494
102481
 
102495
- this ._delayTime .addInterest ("set_delayTime__", this);
102496
- this ._maxDelayTime .addInterest ("set_delayTime__", this);
102482
+ this ._maxDelayTime .addInterest ("set_maxDelayTime__", this);
102483
+ this ._delayTime .addInterest ("set_delayTime__", this);
102497
102484
 
102498
- this .set_delayTime__ ();
102485
+ this .set_maxDelayTime__ ();
102499
102486
  },
102500
- getSoundProcessor ()
102487
+ set_delayTime__ ()
102501
102488
  {
102502
- return this .delayNode;
102489
+ const
102490
+ maxDelayTime = Math .max (this ._maxDelayTime .getValue (), 0),
102491
+ delayTime = Math_Algorithm .clamp (this ._delayTime .getValue (), 0, maxDelayTime);
102492
+
102493
+ this .delayNode .delayTime .value = delayTime;
102503
102494
  },
102504
- set_delayTime__ ()
102495
+ set_maxDelayTime__ ()
102496
+ {
102497
+ this .delayNode ?.disconnect ();
102498
+
102499
+ this .delayNode = this .createSoundProcessor ();
102500
+
102501
+ this .delayNode .connect (this .getAudioSource ());
102502
+
102503
+ this .setSoundProcessor (this .delayNode);
102504
+ },
102505
+ createSoundProcessor ()
102505
102506
  {
102506
- const maxDelayTime = Math .max (this ._maxDelayTime .getValue (), 0);
102507
+ const
102508
+ audioContext = this .getBrowser () .getAudioContext (),
102509
+ maxDelayTime = Math .max (this ._maxDelayTime .getValue (), 0),
102510
+ delayTime = Math_Algorithm .clamp (this ._delayTime .getValue (), 0, maxDelayTime),
102511
+ delayNode = new DelayNode (audioContext, { maxDelayTime, delayTime });
102507
102512
 
102508
- this .delayNode .delayTime .value = Math_Algorithm .clamp (this ._delayTime .getValue (), 0, maxDelayTime);
102513
+ return delayNode;
102509
102514
  },
102510
102515
  });
102511
102516
 
@@ -102540,8 +102545,8 @@ Object .defineProperties (Delay,
102540
102545
 
102541
102546
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "gain", new x_ite_Fields .SFFloat (1)),
102542
102547
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "tailTime", new x_ite_Fields .SFTime ()),
102543
- new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "delayTime", new x_ite_Fields .SFTime ()),
102544
102548
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "maxDelayTime", new x_ite_Fields .SFTime (1)),
102549
+ new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "delayTime", new x_ite_Fields .SFTime ()),
102545
102550
 
102546
102551
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "channelCount", new x_ite_Fields .SFInt32 ()), // skip test
102547
102552
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "channelCountMode", new x_ite_Fields .SFString ("MAX")),
@@ -102646,16 +102651,14 @@ Object .assign (Object .setPrototypeOf (DynamicsCompressor .prototype, Sound_X3D
102646
102651
  this ._release .addInterest ("set_release__", this);
102647
102652
  this ._threshold .addInterest ("set_threshold__", this);
102648
102653
 
102654
+ this .setSoundProcessor (this .dynamicsCompressorNode);
102655
+
102649
102656
  this .set_attack__ ();
102650
102657
  this .set_knee__ ();
102651
102658
  this .set_ratio__ ();
102652
102659
  this .set_release__ ();
102653
102660
  this .set_threshold__ ();
102654
102661
  },
102655
- getSoundProcessor ()
102656
- {
102657
- return this .dynamicsCompressorNode;
102658
- },
102659
102662
  set_attack__ ()
102660
102663
  {
102661
102664
  this .dynamicsCompressorNode .attack .value = Math_Algorithm .clamp (this ._attack .getValue (), 0, 1);
@@ -102968,11 +102971,11 @@ Object .assign (Object .setPrototypeOf (ListenerPointSource .prototype, Sound_X3
102968
102971
  traverse: (() =>
102969
102972
  {
102970
102973
  const
102971
- position = new Numbers_Vector3 (0, 0, 0),
102974
+ position = new Numbers_Vector3 (),
102972
102975
  orientation = new Numbers_Rotation4 (),
102973
102976
  modelViewMatrix = new Numbers_Matrix4 (),
102974
- forwardVector = new Numbers_Vector3 (0, 0, 0),
102975
- upVector = new Numbers_Vector3 (0, 0, 0);
102977
+ forwardVector = new Numbers_Vector3 (),
102978
+ upVector = new Numbers_Vector3 ();
102976
102979
 
102977
102980
  return function (type, renderObject)
102978
102981
  {
@@ -103337,10 +103340,6 @@ function OscillatorSource (executionContext)
103337
103340
  this .addType (Base_X3DConstants .OscillatorSource);
103338
103341
 
103339
103342
  this .addChildObjects (Base_X3DConstants .inputOutput, "loop", new x_ite_Fields .SFBool ());
103340
-
103341
- const audioContext = this .getBrowser () .getAudioContext ();
103342
-
103343
- this .oscillatorNode = new OscillatorNode (audioContext);
103344
103343
  }
103345
103344
 
103346
103345
  Object .assign (Object .setPrototypeOf (OscillatorSource .prototype, Sound_X3DSoundSourceNode .prototype),
@@ -103355,6 +103354,36 @@ Object .assign (Object .setPrototypeOf (OscillatorSource .prototype, Sound_X3DSo
103355
103354
 
103356
103355
  this .set_periodicWave__ ();
103357
103356
  },
103357
+ set_detune__ ()
103358
+ {
103359
+ if (!this .oscillatorNode)
103360
+ return;
103361
+
103362
+ this .oscillatorNode .detune .value = Math .max (this ._detune .getValue (), 0);
103363
+ },
103364
+ set_frequency__ ()
103365
+ {
103366
+ if (!this .oscillatorNode)
103367
+ return;
103368
+
103369
+ this .oscillatorNode .frequency .value = Math .max (this ._frequency .getValue (), 0);
103370
+ },
103371
+ set_periodicWave__ ()
103372
+ {
103373
+ if (this .periodicWaveNode)
103374
+ {
103375
+ this .periodicWaveNode ._type .removeInterest ("set_type__", this);
103376
+ this .periodicWaveNode ._optionsReal .removeInterest ("set_periodicWaveOptions__", this);
103377
+ this .periodicWaveNode ._optionsImag .removeInterest ("set_periodicWaveOptions__", this);
103378
+ }
103379
+
103380
+ this .periodicWaveNode = Base_X3DCast (Base_X3DConstants .PeriodicWave, this ._periodicWave)
103381
+ ?? this .getBrowser () .getDefaultPeriodicWave ();
103382
+
103383
+ this .periodicWaveNode ._type .addInterest ("set_type__", this);
103384
+
103385
+ this .set_type__ ();
103386
+ },
103358
103387
  set_type__: (function ()
103359
103388
  {
103360
103389
  const types = new Map ([
@@ -103367,6 +103396,9 @@ Object .assign (Object .setPrototypeOf (OscillatorSource .prototype, Sound_X3DSo
103367
103396
 
103368
103397
  return function ()
103369
103398
  {
103399
+ if (!this .oscillatorNode)
103400
+ return;
103401
+
103370
103402
  this .periodicWaveNode ._optionsReal .removeInterest ("set_periodicWaveOptions__", this);
103371
103403
  this .periodicWaveNode ._optionsImag .removeInterest ("set_periodicWaveOptions__", this);
103372
103404
 
@@ -103385,27 +103417,6 @@ Object .assign (Object .setPrototypeOf (OscillatorSource .prototype, Sound_X3DSo
103385
103417
  }
103386
103418
  };
103387
103419
  })(),
103388
- set_detune__ ()
103389
- {
103390
- this .oscillatorNode .detune .value = Math .max (this ._detune .getValue (), 0);
103391
- },
103392
- set_frequency__ ()
103393
- {
103394
- this .oscillatorNode .frequency .value = Math .max (this ._frequency .getValue (), 0);
103395
- },
103396
- set_periodicWave__ ()
103397
- {
103398
- this .periodicWaveNode ?._type .removeInterest ("set_type__", this);
103399
- this .periodicWaveNode ?._optionsReal .removeInterest ("set_periodicWaveOptions__", this);
103400
- this .periodicWaveNode ?._optionsImag .removeInterest ("set_periodicWaveOptions__", this);
103401
-
103402
- this .periodicWaveNode = Base_X3DCast (Base_X3DConstants .PeriodicWave, this ._periodicWave)
103403
- ?? this .getBrowser () .getDefaultPeriodicWave ();
103404
-
103405
- this .periodicWaveNode ._type .addInterest ("set_type__", this);
103406
-
103407
- this .set_type__ ();
103408
- },
103409
103420
  set_periodicWaveOptions__ ()
103410
103421
  {
103411
103422
  this .oscillatorNode .setPeriodicWave (this .periodicWaveNode .createPeriodicWave ());
@@ -103416,20 +103427,20 @@ Object .assign (Object .setPrototypeOf (OscillatorSource .prototype, Sound_X3DSo
103416
103427
 
103417
103428
  this .oscillatorNode = new OscillatorNode (audioContext);
103418
103429
 
103419
- this .set_type__ ();
103420
- this .set_frequency__ ();
103421
103430
  this .set_detune__ ();
103431
+ this .set_frequency__ ();
103432
+ this .set_type__ ();
103422
103433
 
103423
103434
  this .oscillatorNode .connect (this .getAudioSource ());
103424
103435
  this .oscillatorNode .start ();
103425
103436
  },
103426
103437
  set_pause ()
103427
103438
  {
103428
- this .oscillatorNode .disconnect ();
103439
+ this .set_stop ();
103429
103440
  },
103430
103441
  set_resume ()
103431
103442
  {
103432
- this .oscillatorNode .connect (this .getAudioSource ());
103443
+ this .set_start ();
103433
103444
  },
103434
103445
  set_stop ()
103435
103446
  {
@@ -103848,8 +103859,8 @@ Object .assign (Object .setPrototypeOf (Sound .prototype, Sound_X3DSoundNode .pr
103848
103859
  traverse: (() =>
103849
103860
  {
103850
103861
  const
103851
- min = { distance: 0, intersection: new Numbers_Vector3 (0, 0, 0) },
103852
- max = { distance: 0, intersection: new Numbers_Vector3 (0, 0, 0) };
103862
+ min = { distance: 0, intersection: new Numbers_Vector3 () },
103863
+ max = { distance: 0, intersection: new Numbers_Vector3 () };
103853
103864
 
103854
103865
  return function (type, renderObject)
103855
103866
  {
@@ -103900,16 +103911,16 @@ Object .assign (Object .setPrototypeOf (Sound .prototype, Sound_X3DSoundNode .pr
103900
103911
  getEllipsoidParameter: (() =>
103901
103912
  {
103902
103913
  const
103903
- location = new Numbers_Vector3 (0, 0, 0),
103914
+ location = new Numbers_Vector3 (),
103904
103915
  sphereMatrix = new Numbers_Matrix4 (),
103905
103916
  invSphereMatrix = new Numbers_Matrix4 (),
103906
103917
  rotation = new Numbers_Rotation4 (),
103907
103918
  scale = new Numbers_Vector3 (1, 1, 1),
103908
103919
  sphere = new Geometry_Sphere3 (1, Numbers_Vector3 .Zero),
103909
- normal = new Numbers_Vector3 (0, 0, 0),
103920
+ normal = new Numbers_Vector3 (),
103910
103921
  line = new Geometry_Line3 (Numbers_Vector3 .Zero, Numbers_Vector3 .zAxis),
103911
- enterPoint = new Numbers_Vector3 (0, 0, 0),
103912
- exitPoint = new Numbers_Vector3 (0, 0, 0);
103922
+ enterPoint = new Numbers_Vector3 (),
103923
+ exitPoint = new Numbers_Vector3 ();
103913
103924
 
103914
103925
  return function (modelViewMatrix, back, front, value)
103915
103926
  {
@@ -103962,9 +103973,9 @@ Object .assign (Object .setPrototypeOf (Sound .prototype, Sound_X3DSoundNode .pr
103962
103973
  {
103963
103974
  const
103964
103975
  rotation = new Numbers_Rotation4 (),
103965
- location = new Numbers_Vector3 (0, 0, 0),
103966
- direction = new Numbers_Vector3 (0, 0, 0),
103967
- xAxis = new Numbers_Vector3 (0, 0, 0),
103976
+ location = new Numbers_Vector3 (),
103977
+ direction = new Numbers_Vector3 (),
103978
+ xAxis = new Numbers_Vector3 (),
103968
103979
  result = { };
103969
103980
 
103970
103981
  return function (modelViewMatrix)
@@ -104311,8 +104322,8 @@ Object .assign (Object .setPrototypeOf (SpatialSound .prototype, Sound_X3DSoundN
104311
104322
  traverse: (() =>
104312
104323
  {
104313
104324
  const
104314
- location = new Numbers_Vector3 (0, 0, 0),
104315
- direction = new Numbers_Vector3 (0, 0, 0);
104325
+ location = new Numbers_Vector3 (),
104326
+ direction = new Numbers_Vector3 ();
104316
104327
 
104317
104328
  return function (type, renderObject)
104318
104329
  {
@@ -104721,13 +104732,11 @@ Object .assign (Object .setPrototypeOf (WaveShaper .prototype, Sound_X3DSoundPro
104721
104732
  this ._curve .addInterest ("set_curve__", this);
104722
104733
  this ._oversample .addInterest ("set_oversample__", this);
104723
104734
 
104735
+ this .setSoundProcessor (this .waveShaperNode);
104736
+
104724
104737
  this .set_curve__ ();
104725
104738
  this .set_oversample__ ();
104726
104739
  },
104727
- getSoundProcessor ()
104728
- {
104729
- return this .waveShaperNode;
104730
- },
104731
104740
  set_curve__ ()
104732
104741
  {
104733
104742
  if (this ._curve .length < 2)
@@ -105054,8 +105063,8 @@ const GifMedia_default_ = GifMedia;
105054
105063
  x_ite_Namespace .add ("GifMedia", "x_ite/Browser/Texturing/GifMedia", GifMedia_default_);
105055
105064
  /* harmony default export */ const Texturing_GifMedia = (GifMedia_default_);
105056
105065
  ;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing/MovieTexture.js
105057
- /* provided dependency */ var MovieTexture_$ = __webpack_require__(919);
105058
- /* provided dependency */ var SuperGif = __webpack_require__(968);
105066
+ /* provided dependency */ var MovieTexture_$ = __webpack_require__(149);
105067
+ /* provided dependency */ var SuperGif = __webpack_require__(542);
105059
105068
  /*******************************************************************************
105060
105069
  *
105061
105070
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -107366,7 +107375,7 @@ Object .assign (Object .setPrototypeOf (TextureTransform .prototype, Texturing_X
107366
107375
  eventsProcessed: (() =>
107367
107376
  {
107368
107377
  const
107369
- vector = new Numbers_Vector2 (0, 0),
107378
+ vector = new Numbers_Vector2 (),
107370
107379
  matrix3 = new Numbers_Matrix3 ();
107371
107380
 
107372
107381
  return function ()
@@ -108337,7 +108346,7 @@ const gettext_default_ = gettext;
108337
108346
  x_ite_Namespace .add ("gettext", "locale/gettext", gettext_default_);
108338
108347
  /* harmony default export */ const locale_gettext = (gettext_default_);
108339
108348
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Core/BrowserTimings.js
108340
- /* provided dependency */ var BrowserTimings_$ = __webpack_require__(919);
108349
+ /* provided dependency */ var BrowserTimings_$ = __webpack_require__(149);
108341
108350
  /*******************************************************************************
108342
108351
  *
108343
108352
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -108767,7 +108776,7 @@ const TextureQuality_default_ = TextureQuality;
108767
108776
  x_ite_Namespace .add ("TextureQuality", "x_ite/Browser/Core/TextureQuality", TextureQuality_default_);
108768
108777
  /* harmony default export */ const Core_TextureQuality = (TextureQuality_default_);
108769
108778
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Core/BrowserOptions.js
108770
- /* provided dependency */ var BrowserOptions_$ = __webpack_require__(919);
108779
+ /* provided dependency */ var BrowserOptions_$ = __webpack_require__(149);
108771
108780
  /*******************************************************************************
108772
108781
  *
108773
108782
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -109361,7 +109370,7 @@ const RenderingProperties_default_ = RenderingProperties;
109361
109370
  x_ite_Namespace .add ("RenderingProperties", "x_ite/Browser/Core/RenderingProperties", RenderingProperties_default_);
109362
109371
  /* harmony default export */ const Core_RenderingProperties = (RenderingProperties_default_);
109363
109372
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Core/Notification.js
109364
- /* provided dependency */ var Notification_$ = __webpack_require__(919);
109373
+ /* provided dependency */ var Notification_$ = __webpack_require__(149);
109365
109374
  /*******************************************************************************
109366
109375
  *
109367
109376
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -109484,8 +109493,8 @@ const Notification_default_ = Notification;
109484
109493
  x_ite_Namespace .add ("Notification", "x_ite/Browser/Core/Notification", Notification_default_);
109485
109494
  /* harmony default export */ const Core_Notification = (Notification_default_);
109486
109495
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Core/ContextMenu.js
109487
- /* provided dependency */ var jquery_fullscreen = __webpack_require__(115);
109488
- /* provided dependency */ var ContextMenu_$ = __webpack_require__(919);
109496
+ /* provided dependency */ var jquery_fullscreen = __webpack_require__(765);
109497
+ /* provided dependency */ var ContextMenu_$ = __webpack_require__(149);
109489
109498
  /*******************************************************************************
109490
109499
  *
109491
109500
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -112246,7 +112255,7 @@ const DataStorage_default_ = DataStorage;
112246
112255
  x_ite_Namespace .add ("DataStorage", "standard/Utility/DataStorage", DataStorage_default_);
112247
112256
  /* harmony default export */ const Utility_DataStorage = (DataStorage_default_);
112248
112257
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Core/X3DCoreContext.js
112249
- /* provided dependency */ var X3DCoreContext_$ = __webpack_require__(919);
112258
+ /* provided dependency */ var X3DCoreContext_$ = __webpack_require__(149);
112250
112259
  /*******************************************************************************
112251
112260
  *
112252
112261
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -112921,7 +112930,7 @@ Object .assign (X3DCoreContext .prototype,
112921
112930
  {
112922
112931
  const
112923
112932
  geoOrigin = viewpoint ._geoOrigin,
112924
- geoCoord = new Numbers_Vector3 (0, 0, 0);
112933
+ geoCoord = new Numbers_Vector3 ();
112925
112934
 
112926
112935
  if (geoOrigin .getValue () && geoOrigin .getNodeTypeName () === "GeoOrigin")
112927
112936
  {
@@ -114659,7 +114668,7 @@ Object .assign (Object .setPrototypeOf (X3DViewer .prototype, Base_X3DBaseNode .
114659
114668
  },
114660
114669
  isPointerInRectangle: (() =>
114661
114670
  {
114662
- const pointer = new Numbers_Vector2 (0, 0);
114671
+ const pointer = new Numbers_Vector2 ();
114663
114672
 
114664
114673
  return function (x, y)
114665
114674
  {
@@ -114674,8 +114683,8 @@ Object .assign (Object .setPrototypeOf (X3DViewer .prototype, Base_X3DBaseNode .
114674
114683
  {
114675
114684
  const
114676
114685
  axis = new Numbers_Vector3 (0, 0, -1),
114677
- distance = new Numbers_Vector3 (0, 0, 0),
114678
- far = new Numbers_Vector3 (0, 0, 0);
114686
+ distance = new Numbers_Vector3 (),
114687
+ far = new Numbers_Vector3 ();
114679
114688
 
114680
114689
  return function (x, y, result)
114681
114690
  {
@@ -114769,8 +114778,8 @@ const X3DViewer_default_ = X3DViewer;
114769
114778
  x_ite_Namespace .add ("X3DViewer", "x_ite/Browser/Navigation/X3DViewer", X3DViewer_default_);
114770
114779
  /* harmony default export */ const Navigation_X3DViewer = (X3DViewer_default_);
114771
114780
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Navigation/ExamineViewer.js
114772
- /* provided dependency */ var jquery_mousewheel = __webpack_require__(591);
114773
- /* provided dependency */ var ExamineViewer_$ = __webpack_require__(919);
114781
+ /* provided dependency */ var jquery_mousewheel = __webpack_require__(5);
114782
+ /* provided dependency */ var ExamineViewer_$ = __webpack_require__(149);
114774
114783
  /*******************************************************************************
114775
114784
  *
114776
114785
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -114850,23 +114859,23 @@ function ExamineViewer (executionContext, navigationInfo)
114850
114859
 
114851
114860
  this .button = -1;
114852
114861
  this .orientationOffset = new Numbers_Rotation4 ();
114853
- this .fromVector = new Numbers_Vector3 (0, 0, 0);
114854
- this .toVector = new Numbers_Vector3 (0, 0, 0);
114855
- this .fromPoint = new Numbers_Vector3 (0, 0, 0);
114856
- this .toPoint = new Numbers_Vector3 (0, 0, 0);
114862
+ this .fromVector = new Numbers_Vector3 ();
114863
+ this .toVector = new Numbers_Vector3 ();
114864
+ this .fromPoint = new Numbers_Vector3 ();
114865
+ this .toPoint = new Numbers_Vector3 ();
114857
114866
  this .rotation = new Numbers_Rotation4 ();
114858
- this .direction = new Numbers_Vector3 (0, 0, 0);
114859
- this .axis = new Numbers_Vector3 (0, 0, 0);
114867
+ this .direction = new Numbers_Vector3 ();
114868
+ this .axis = new Numbers_Vector3 ();
114860
114869
  this .pressTime = 0;
114861
114870
  this .motionTime = 0;
114862
114871
 
114863
114872
  this .touchMode = 0;
114864
- this .touch1 = new Numbers_Vector2 (0, 0);
114865
- this .touch2 = new Numbers_Vector2 (0, 0);
114873
+ this .touch1 = new Numbers_Vector2 ();
114874
+ this .touch2 = new Numbers_Vector2 ();
114866
114875
  this .tapStart = 0;
114867
114876
  this .dblTapInterval = 0.4;
114868
114877
 
114869
- this .initialPositionOffset = new Numbers_Vector3 (0, 0, 0);
114878
+ this .initialPositionOffset = new Numbers_Vector3 ();
114870
114879
  this .initialOrientationOffset = new Numbers_Rotation4 ();
114871
114880
  this .positionChaser = new Followers_PositionChaser (executionContext);
114872
114881
  this .centerOfRotationChaser = new Followers_PositionChaser (executionContext);
@@ -115054,7 +115063,7 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115054
115063
  },
115055
115064
  mousemove: (() =>
115056
115065
  {
115057
- const fromPoint = new Numbers_Vector3 (0, 0, 0);
115066
+ const fromPoint = new Numbers_Vector3 ();
115058
115067
 
115059
115068
  return function (event)
115060
115069
  {
@@ -115107,8 +115116,8 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115107
115116
  mousewheel: (() =>
115108
115117
  {
115109
115118
  const
115110
- step = new Numbers_Vector3 (0, 0, 0),
115111
- translation = new Numbers_Vector3 (0, 0, 0);
115119
+ step = new Numbers_Vector3 (),
115120
+ translation = new Numbers_Vector3 ();
115112
115121
 
115113
115122
  return function (event)
115114
115123
  {
@@ -115236,8 +115245,8 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115236
115245
  const
115237
115246
  MOVE_ANGLE = 0.7,
115238
115247
  ZOOM_ANGLE = -0.7,
115239
- touch1Change = new Numbers_Vector2 (0, 0),
115240
- touch2Change = new Numbers_Vector2 (0, 0);
115248
+ touch1Change = new Numbers_Vector2 (),
115249
+ touch2Change = new Numbers_Vector2 ();
115241
115250
 
115242
115251
  return function (event)
115243
115252
  {
@@ -115407,7 +115416,7 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115407
115416
 
115408
115417
  this .axis .assign (axis);
115409
115418
 
115410
- if (rotation .getAxis (new Numbers_Vector3 (0, 0, 0)) .dot (Numbers_Vector3 .yAxis) < 0 !== rotation .angle < 0)
115419
+ if (rotation .getAxis (new Numbers_Vector3 ()) .dot (Numbers_Vector3 .yAxis) < 0 !== rotation .angle < 0)
115411
115420
  this .axis .negate ();
115412
115421
 
115413
115422
  this .timeSensor ._cycleInterval = Math .PI / (rotationChange .angle * SPIN_FACTOR * 30);
@@ -115427,8 +115436,8 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115427
115436
  spin: (() =>
115428
115437
  {
115429
115438
  const
115430
- direction = new Numbers_Vector3 (0, 0, 0),
115431
- positionOffset = new Numbers_Vector3 (0, 0, 0),
115439
+ direction = new Numbers_Vector3 (),
115440
+ positionOffset = new Numbers_Vector3 (),
115432
115441
  orientationOffset = new Numbers_Rotation4 (),
115433
115442
  rotation = new Numbers_Rotation4 ();
115434
115443
 
@@ -115467,8 +115476,8 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115467
115476
  addMove: (() =>
115468
115477
  {
115469
115478
  const
115470
- positionOffset = new Numbers_Vector3 (0, 0, 0),
115471
- centerOfRotationOffset = new Numbers_Vector3 (0, 0, 0);
115479
+ positionOffset = new Numbers_Vector3 (),
115480
+ centerOfRotationOffset = new Numbers_Vector3 ();
115472
115481
 
115473
115482
  return function (positionOffsetChange, centerOfRotationOffsetChange)
115474
115483
  {
@@ -115518,8 +115527,8 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115518
115527
  getPositionOffset: (() =>
115519
115528
  {
115520
115529
  const
115521
- distance = new Numbers_Vector3 (0, 0, 0),
115522
- d = new Numbers_Vector3 (0, 0, 0),
115530
+ distance = new Numbers_Vector3 (),
115531
+ d = new Numbers_Vector3 (),
115523
115532
  oob = new Numbers_Rotation4 ();
115524
115533
 
115525
115534
  return function (positionOffsetBefore, orientationOffsetBefore, orientationOffsetAfter)
@@ -115540,7 +115549,7 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115540
115549
  const
115541
115550
  userOrientation = new Numbers_Rotation4 (),
115542
115551
  orientationOffset = new Numbers_Rotation4 (),
115543
- zAxis = new Numbers_Vector3 (0, 0, 0);
115552
+ zAxis = new Numbers_Vector3 ();
115544
115553
 
115545
115554
  return function (rotation, orientationOffsetBefore, _throw)
115546
115555
  {
@@ -115581,7 +115590,7 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115581
115590
  })(),
115582
115591
  getHorizonRotation: (() =>
115583
115592
  {
115584
- const zAxis = new Numbers_Vector3 (0, 0, 0);
115593
+ const zAxis = new Numbers_Vector3 ();
115585
115594
 
115586
115595
  return function (rotation)
115587
115596
  {
@@ -115642,8 +115651,8 @@ const ExamineViewer_default_ = ExamineViewer;
115642
115651
  x_ite_Namespace .add ("ExamineViewer", "x_ite/Browser/Navigation/ExamineViewer", ExamineViewer_default_);
115643
115652
  /* harmony default export */ const Navigation_ExamineViewer = (ExamineViewer_default_);
115644
115653
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Navigation/X3DFlyViewer.js
115645
- /* provided dependency */ var X3DFlyViewer_jquery_mousewheel = __webpack_require__(591);
115646
- /* provided dependency */ var X3DFlyViewer_$ = __webpack_require__(919);
115654
+ /* provided dependency */ var X3DFlyViewer_jquery_mousewheel = __webpack_require__(5);
115655
+ /* provided dependency */ var X3DFlyViewer_$ = __webpack_require__(149);
115647
115656
  /*******************************************************************************
115648
115657
  *
115649
115658
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -115727,9 +115736,9 @@ function X3DFlyViewer (executionContext, navigationInfo)
115727
115736
  gl = browser .getContext ();
115728
115737
 
115729
115738
  this .button = -1;
115730
- this .fromVector = new Numbers_Vector3 (0, 0, 0);
115731
- this .toVector = new Numbers_Vector3 (0, 0, 0);
115732
- this .direction = new Numbers_Vector3 (0, 0, 0);
115739
+ this .fromVector = new Numbers_Vector3 ();
115740
+ this .toVector = new Numbers_Vector3 ();
115741
+ this .direction = new Numbers_Vector3 ();
115733
115742
  this .startTime = 0;
115734
115743
  this .event = null;
115735
115744
  this .lookAround = false;
@@ -116057,9 +116066,9 @@ Object .assign (Object .setPrototypeOf (X3DFlyViewer .prototype, Navigation_X3DV
116057
116066
  fly: (() =>
116058
116067
  {
116059
116068
  const
116060
- upVector = new Numbers_Vector3 (0, 0, 0),
116061
- direction = new Numbers_Vector3 (0, 0, 0),
116062
- axis = new Numbers_Vector3 (0, 0, 0),
116069
+ upVector = new Numbers_Vector3 (),
116070
+ direction = new Numbers_Vector3 (),
116071
+ axis = new Numbers_Vector3 (),
116063
116072
  userOrientation = new Numbers_Rotation4 (),
116064
116073
  orientationOffset = new Numbers_Rotation4 (),
116065
116074
  rubberBandRotation = new Numbers_Rotation4 ();
@@ -116131,8 +116140,8 @@ Object .assign (Object .setPrototypeOf (X3DFlyViewer .prototype, Navigation_X3DV
116131
116140
  pan: (() =>
116132
116141
  {
116133
116142
  const
116134
- direction = new Numbers_Vector3 (0, 0, 0),
116135
- axis = new Numbers_Vector3 (0, 0, 0);
116143
+ direction = new Numbers_Vector3 (),
116144
+ axis = new Numbers_Vector3 ();
116136
116145
 
116137
116146
  return function ()
116138
116147
  {
@@ -116273,10 +116282,10 @@ Object .assign (Object .setPrototypeOf (X3DFlyViewer .prototype, Navigation_X3DV
116273
116282
  display: (() =>
116274
116283
  {
116275
116284
  const
116276
- fromPoint = new Numbers_Vector3 (0, 0, 0),
116277
- toPoint = new Numbers_Vector3 (0, 0, 0),
116278
- normal = new Numbers_Vector3 (0, 0, 0),
116279
- vertex = new Numbers_Vector3 (0, 0, 0),
116285
+ fromPoint = new Numbers_Vector3 (),
116286
+ toPoint = new Numbers_Vector3 (),
116287
+ normal = new Numbers_Vector3 (),
116288
+ vertex = new Numbers_Vector3 (),
116280
116289
  projectionMatrix = new Numbers_Matrix4 (),
116281
116290
  projectionMatrixArray = new Float32Array (Numbers_Matrix4 .Identity),
116282
116291
  modelViewMatrixArray = new Float32Array (Numbers_Matrix4 .Identity),
@@ -116492,7 +116501,7 @@ Object .assign (Object .setPrototypeOf (WalkViewer .prototype, Navigation_X3DFly
116492
116501
  getTranslationOffset: (() =>
116493
116502
  {
116494
116503
  const
116495
- localYAxis = new Numbers_Vector3 (0, 0, 0),
116504
+ localYAxis = new Numbers_Vector3 (),
116496
116505
  userOrientation = new Numbers_Rotation4 (),
116497
116506
  rotation = new Numbers_Rotation4 ();
116498
116507
 
@@ -116652,8 +116661,8 @@ const FlyViewer_default_ = FlyViewer;
116652
116661
  x_ite_Namespace .add ("FlyViewer", "x_ite/Browser/Navigation/FlyViewer", FlyViewer_default_);
116653
116662
  /* harmony default export */ const Navigation_FlyViewer = (FlyViewer_default_);
116654
116663
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Navigation/PlaneViewer.js
116655
- /* provided dependency */ var PlaneViewer_jquery_mousewheel = __webpack_require__(591);
116656
- /* provided dependency */ var PlaneViewer_$ = __webpack_require__(919);
116664
+ /* provided dependency */ var PlaneViewer_jquery_mousewheel = __webpack_require__(5);
116665
+ /* provided dependency */ var PlaneViewer_$ = __webpack_require__(149);
116657
116666
  /*******************************************************************************
116658
116667
  *
116659
116668
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -116717,15 +116726,15 @@ const PlaneViewer_SCROLL_FACTOR = PlaneViewer_macOS ? 1 / 160 : 1 / 20;
116717
116726
  const
116718
116727
  PlaneViewer_vector = new Numbers_Vector3 (0 ,0, 0),
116719
116728
  positionOffset = new Numbers_Vector3 (0 ,0, 0),
116720
- centerOfRotationOffset = new Numbers_Vector3 (0, 0, 0);
116729
+ centerOfRotationOffset = new Numbers_Vector3 ();
116721
116730
 
116722
116731
  function PlaneViewer (executionContext, navigationInfo)
116723
116732
  {
116724
116733
  Navigation_X3DViewer .call (this, executionContext, navigationInfo);
116725
116734
 
116726
116735
  this .button = -1;
116727
- this .fromPoint = new Numbers_Vector3 (0, 0, 0);
116728
- this .toPoint = new Numbers_Vector3 (0, 0, 0);
116736
+ this .fromPoint = new Numbers_Vector3 ();
116737
+ this .toPoint = new Numbers_Vector3 ();
116729
116738
  }
116730
116739
 
116731
116740
  Object .assign (Object .setPrototypeOf (PlaneViewer .prototype, Navigation_X3DViewer .prototype),
@@ -116984,8 +116993,8 @@ const NoneViewer_default_ = NoneViewer;
116984
116993
  x_ite_Namespace .add ("NoneViewer", "x_ite/Browser/Navigation/NoneViewer", NoneViewer_default_);
116985
116994
  /* harmony default export */ const Navigation_NoneViewer = (NoneViewer_default_);
116986
116995
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Navigation/LookAtViewer.js
116987
- /* provided dependency */ var LookAtViewer_jquery_mousewheel = __webpack_require__(591);
116988
- /* provided dependency */ var LookAtViewer_$ = __webpack_require__(919);
116996
+ /* provided dependency */ var LookAtViewer_jquery_mousewheel = __webpack_require__(5);
116997
+ /* provided dependency */ var LookAtViewer_$ = __webpack_require__(149);
116989
116998
  /*******************************************************************************
116990
116999
  *
116991
117000
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -117058,11 +117067,11 @@ function LookAtViewer (executionContext, navigationInfo)
117058
117067
  Navigation_X3DViewer .call (this, executionContext, navigationInfo);
117059
117068
 
117060
117069
  this .button = -1;
117061
- this .fromVector = new Numbers_Vector3 (0, 0, 0);
117062
- this .toVector = new Numbers_Vector3 (0, 0, 0);
117070
+ this .fromVector = new Numbers_Vector3 ();
117071
+ this .toVector = new Numbers_Vector3 ();
117063
117072
 
117064
- this .touch1 = new Numbers_Vector2 (0, 0);
117065
- this .touch2 = new Numbers_Vector2 (0, 0);
117073
+ this .touch1 = new Numbers_Vector2 ();
117074
+ this .touch2 = new Numbers_Vector2 ();
117066
117075
  this .tapStart = 0;
117067
117076
  this .dblTapInterval = 0.4;
117068
117077
 
@@ -117202,8 +117211,8 @@ Object .assign (Object .setPrototypeOf (LookAtViewer .prototype, Navigation_X3DV
117202
117211
  mousewheel: (() =>
117203
117212
  {
117204
117213
  const
117205
- step = new Numbers_Vector3 (0, 0, 0),
117206
- translation = new Numbers_Vector3 (0, 0, 0);
117214
+ step = new Numbers_Vector3 (),
117215
+ translation = new Numbers_Vector3 ();
117207
117216
 
117208
117217
  return function (event)
117209
117218
  {
@@ -117303,8 +117312,8 @@ Object .assign (Object .setPrototypeOf (LookAtViewer .prototype, Navigation_X3DV
117303
117312
  const
117304
117313
  MOVE_ANGLE = 0.7,
117305
117314
  ZOOM_ANGLE = -0.7,
117306
- touch1Change = new Numbers_Vector2 (0, 0),
117307
- touch2Change = new Numbers_Vector2 (0, 0);
117315
+ touch1Change = new Numbers_Vector2 (),
117316
+ touch2Change = new Numbers_Vector2 ();
117308
117317
 
117309
117318
  return function (event)
117310
117319
  {
@@ -117386,8 +117395,8 @@ Object .assign (Object .setPrototypeOf (LookAtViewer .prototype, Navigation_X3DV
117386
117395
  addMove: (() =>
117387
117396
  {
117388
117397
  const
117389
- positionOffset = new Numbers_Vector3 (0, 0, 0),
117390
- centerOfRotationOffset = new Numbers_Vector3 (0, 0, 0);
117398
+ positionOffset = new Numbers_Vector3 (),
117399
+ centerOfRotationOffset = new Numbers_Vector3 ();
117391
117400
 
117392
117401
  return function (positionOffsetChange, centerOfRotationOffsetChange)
117393
117402
  {
@@ -118124,8 +118133,8 @@ const X3DPickingContext_default_ = X3DPickingContext;
118124
118133
  x_ite_Namespace .add ("X3DPickingContext", "x_ite/Browser/Picking/X3DPickingContext", X3DPickingContext_default_);
118125
118134
  /* harmony default export */ const Picking_X3DPickingContext = (X3DPickingContext_default_);
118126
118135
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/PointingDeviceSensor/PointingDevice.js
118127
- /* provided dependency */ var PointingDevice_jquery_mousewheel = __webpack_require__(591);
118128
- /* provided dependency */ var PointingDevice_$ = __webpack_require__(919);
118136
+ /* provided dependency */ var PointingDevice_jquery_mousewheel = __webpack_require__(5);
118137
+ /* provided dependency */ var PointingDevice_$ = __webpack_require__(149);
118129
118138
  /*******************************************************************************
118130
118139
  *
118131
118140
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -118660,7 +118669,7 @@ function X3DPointingDeviceSensorContext ()
118660
118669
  {
118661
118670
  this [_pointingDevice] = new PointingDeviceSensor_PointingDevice (this .getPrivateScene ());
118662
118671
  this [_pointingDeviceSensorNodes] = new Set ();
118663
- this [_pointer] = new Numbers_Vector2 (0, 0);
118672
+ this [_pointer] = new Numbers_Vector2 ();
118664
118673
  this [_overSensors] = [ ];
118665
118674
  this [_activeSensors] = [ ];
118666
118675
  this [_pointingLayer] = null;
@@ -118676,9 +118685,9 @@ function X3DPointingDeviceSensorContext ()
118676
118685
  sensors: [ ],
118677
118686
  viewMatrix: new Numbers_Matrix4 (),
118678
118687
  modelViewMatrix: new Numbers_Matrix4 (),
118679
- point: new Numbers_Vector3 (0, 0, 0),
118680
- normal: new Numbers_Vector3 (0, 0, 0),
118681
- texCoord: new Numbers_Vector4 (0, 0, 0, 0),
118688
+ point: new Numbers_Vector3 (),
118689
+ normal: new Numbers_Vector3 (),
118690
+ texCoord: new Numbers_Vector4 (),
118682
118691
  layerNode: null,
118683
118692
  shapeNode: null,
118684
118693
  copy ()
@@ -119416,7 +119425,7 @@ const MultiSampleFrameBuffer_default_ = MultiSampleFrameBuffer;
119416
119425
  x_ite_Namespace .add ("MultiSampleFrameBuffer", "x_ite/Rendering/MultiSampleFrameBuffer", MultiSampleFrameBuffer_default_);
119417
119426
  /* harmony default export */ const Rendering_MultiSampleFrameBuffer = (MultiSampleFrameBuffer_default_);
119418
119427
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Rendering/X3DRenderingContext.js
119419
- /* provided dependency */ var X3DRenderingContext_$ = __webpack_require__(919);
119428
+ /* provided dependency */ var X3DRenderingContext_$ = __webpack_require__(149);
119420
119429
  /*******************************************************************************
119421
119430
  *
119422
119431
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -120297,8 +120306,11 @@ Object .assign (X3DSoundContext .prototype,
120297
120306
  "keyup",
120298
120307
  "mousedown",
120299
120308
  "mouseup",
120309
+ "mousewheel",
120300
120310
  "pointerup",
120301
120311
  "touchend",
120312
+ "touchmove",
120313
+ "touchstart",
120302
120314
  ]
120303
120315
  .map (event => `${event}.${id}`);
120304
120316
 
@@ -120314,7 +120326,7 @@ Object .assign (X3DSoundContext .prototype,
120314
120326
  .then (disconnect)
120315
120327
  .catch (connect);
120316
120328
 
120317
- if (functionName === "resume")
120329
+ if (audioElement === this [_audioContext])
120318
120330
  connect ();
120319
120331
  },
120320
120332
  });
@@ -120325,7 +120337,7 @@ const X3DSoundContext_default_ = X3DSoundContext;
120325
120337
  x_ite_Namespace .add ("X3DSoundContext", "x_ite/Browser/Sound/X3DSoundContext", X3DSoundContext_default_);
120326
120338
  /* harmony default export */ const Sound_X3DSoundContext = (X3DSoundContext_default_);
120327
120339
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Texturing/KTXDecoder.js
120328
- /* provided dependency */ var KTXDecoder_$ = __webpack_require__(919);
120340
+ /* provided dependency */ var KTXDecoder_$ = __webpack_require__(149);
120329
120341
  const KTXDecoder_default_ = class KTXDecoder
120330
120342
  {
120331
120343
  constructor (gl, externalKtxlib, scriptDir)
@@ -120875,7 +120887,7 @@ function X3DTimeContext ()
120875
120887
  {
120876
120888
  this [_currentTime] = Date .now () / 1000;
120877
120889
  this [_currentFrameRate] = 60;
120878
- this [_currentPosition] = new Numbers_Vector3 (0, 0, 0);
120890
+ this [_currentPosition] = new Numbers_Vector3 ();
120879
120891
  this [_currentSpeed] = 0;
120880
120892
  }
120881
120893
 
@@ -120895,7 +120907,7 @@ Object .assign (X3DTimeContext .prototype,
120895
120907
  },
120896
120908
  advanceTime: (() =>
120897
120909
  {
120898
- const lastPosition = new Numbers_Vector3 (0, 0, 0);
120910
+ const lastPosition = new Numbers_Vector3 ();
120899
120911
 
120900
120912
  return function ()
120901
120913
  {
@@ -121879,7 +121891,7 @@ const Components_default_ = Components;
121879
121891
  x_ite_Namespace .add ("Components", "x_ite/Components", Components_default_);
121880
121892
  /* harmony default export */ const x_ite_Components = ((/* unused pure expression or super */ null && (Components_default_)));
121881
121893
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/DOMIntegration.js
121882
- /* provided dependency */ var DOMIntegration_$ = __webpack_require__(919);
121894
+ /* provided dependency */ var DOMIntegration_$ = __webpack_require__(149);
121883
121895
  /*******************************************************************************
121884
121896
  * MIT License
121885
121897
  *
@@ -122171,8 +122183,10 @@ class DOMIntegration
122171
122183
 
122172
122184
  const X3DElement = DOMIntegration_$.data (node .getInternalScene (), "X3D");
122173
122185
 
122174
- if (X3DElement)
122175
- element .appendChild (X3DElement);
122186
+ if (!X3DElement)
122187
+ break;
122188
+
122189
+ element .appendChild (X3DElement);
122176
122190
 
122177
122191
  // Add Inline elements, and connect to node events.
122178
122192
 
@@ -123010,7 +123024,7 @@ const SupportedProfiles_default_ = SupportedProfiles;
123010
123024
  x_ite_Namespace .add ("SupportedProfiles", "x_ite/Configuration/SupportedProfiles", SupportedProfiles_default_);
123011
123025
  /* harmony default export */ const Configuration_SupportedProfiles = (SupportedProfiles_default_);
123012
123026
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/X3DBrowser.js
123013
- /* provided dependency */ var X3DBrowser_$ = __webpack_require__(919);
123027
+ /* provided dependency */ var X3DBrowser_$ = __webpack_require__(149);
123014
123028
  /*******************************************************************************
123015
123029
  *
123016
123030
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -124102,7 +124116,7 @@ const X3DBrowser_default_ = X3DBrowser;
124102
124116
  x_ite_Namespace .add ("X3DBrowser", "x_ite/Browser/X3DBrowser", X3DBrowser_default_);
124103
124117
  /* harmony default export */ const Browser_X3DBrowser = (X3DBrowser_default_);
124104
124118
  ;// CONCATENATED MODULE: ./src/x_ite/X3DCanvasElement.js
124105
- /* provided dependency */ var X3DCanvasElement_$ = __webpack_require__(919);
124119
+ /* provided dependency */ var X3DCanvasElement_$ = __webpack_require__(149);
124106
124120
  /*******************************************************************************
124107
124121
  *
124108
124122
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -124239,8 +124253,8 @@ const X3DCanvasElement_default_ = X3DCanvasElement;
124239
124253
  x_ite_Namespace .add ("X3DCanvasElement", "x_ite/X3DCanvasElement", X3DCanvasElement_default_);
124240
124254
  /* harmony default export */ const x_ite_X3DCanvasElement = (X3DCanvasElement_default_);
124241
124255
  ;// CONCATENATED MODULE: ./src/lib/jquery.js
124242
- /* provided dependency */ var jquery_$ = __webpack_require__(919);
124243
- /* provided dependency */ var pako = __webpack_require__(431);
124256
+ /* provided dependency */ var jquery_$ = __webpack_require__(149);
124257
+ /* provided dependency */ var pako = __webpack_require__(65);
124244
124258
  Object .assign (jquery_$,
124245
124259
  {
124246
124260
  decodeText (input)
@@ -124317,14 +124331,14 @@ const jquery_default_ = jquery_$;
124317
124331
  x_ite_Namespace .add ("jquery", "lib/jquery", jquery_default_);
124318
124332
  /* harmony default export */ const jquery = ((/* unused pure expression or super */ null && (jquery_default_)));
124319
124333
  ;// CONCATENATED MODULE: ./src/lib/libtess.js
124320
- /* provided dependency */ var libtess_libtess = __webpack_require__(460);
124334
+ /* provided dependency */ var libtess_libtess = __webpack_require__(702);
124321
124335
  const libtess_default_ = libtess_libtess;
124322
124336
  ;
124323
124337
 
124324
124338
  x_ite_Namespace .add ("libtess", "lib/libtess", libtess_default_);
124325
124339
  /* harmony default export */ const lib_libtess = ((/* unused pure expression or super */ null && (libtess_default_)));
124326
124340
  ;// CONCATENATED MODULE: ./src/x_ite/X3D.js
124327
- /* provided dependency */ var X3D_$ = __webpack_require__(919);
124341
+ /* provided dependency */ var X3D_$ = __webpack_require__(149);
124328
124342
  /*******************************************************************************
124329
124343
  *
124330
124344
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -124632,7 +124646,7 @@ Object .assign (X3D,
124632
124646
 
124633
124647
  // Assign X3D to global namespace.
124634
124648
 
124635
- window [Symbol .for ("X_ITE.X3D-9.4.1")] = x_ite_X3D;
124649
+ window [Symbol .for ("X_ITE.X3D-9.4.3")] = x_ite_X3D;
124636
124650
 
124637
124651
  customElements .define ("x3d-canvas", x_ite_X3DCanvasElement);
124638
124652