x_ite 9.4.1 → 9.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (48) hide show
  1. package/README.md +29 -0
  2. package/dist/assets/components/Annotation.js +13 -13
  3. package/dist/assets/components/Annotation.min.js +1 -1
  4. package/dist/assets/components/CADGeometry.js +14 -14
  5. package/dist/assets/components/CADGeometry.min.js +1 -1
  6. package/dist/assets/components/CubeMapTexturing.js +25 -25
  7. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  8. package/dist/assets/components/DIS.js +13 -13
  9. package/dist/assets/components/DIS.min.js +1 -1
  10. package/dist/assets/components/EventUtilities.js +9 -9
  11. package/dist/assets/components/EventUtilities.min.js +1 -1
  12. package/dist/assets/components/Geometry2D.js +22 -26
  13. package/dist/assets/components/Geometry2D.min.js +1 -1
  14. package/dist/assets/components/Geospatial.js +75 -149
  15. package/dist/assets/components/Geospatial.min.js +1 -1
  16. package/dist/assets/components/HAnim.js +23 -23
  17. package/dist/assets/components/HAnim.min.js +1 -1
  18. package/dist/assets/components/KeyDeviceSensor.js +10 -12
  19. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  20. package/dist/assets/components/Layout.js +42 -44
  21. package/dist/assets/components/Layout.min.js +1 -1
  22. package/dist/assets/components/NURBS.js +40 -44
  23. package/dist/assets/components/NURBS.min.js +1 -1
  24. package/dist/assets/components/ParticleSystems.js +51 -53
  25. package/dist/assets/components/ParticleSystems.min.js +1 -1
  26. package/dist/assets/components/Picking.js +110 -110
  27. package/dist/assets/components/Picking.min.js +1 -1
  28. package/dist/assets/components/RigidBodyPhysics.js +56 -56
  29. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  30. package/dist/assets/components/Scripting.js +38 -38
  31. package/dist/assets/components/Scripting.min.js +1 -1
  32. package/dist/assets/components/Text.js +44 -44
  33. package/dist/assets/components/Text.min.js +1 -1
  34. package/dist/assets/components/TextureProjection.js +19 -19
  35. package/dist/assets/components/TextureProjection.min.js +1 -1
  36. package/dist/assets/components/Texturing3D.js +34 -35
  37. package/dist/assets/components/Texturing3D.min.js +1 -1
  38. package/dist/assets/components/VolumeRendering.js +21 -23
  39. package/dist/assets/components/VolumeRendering.min.js +1 -1
  40. package/dist/assets/components/X_ITE.js +8 -8
  41. package/dist/assets/components/X_ITE.min.js +1 -1
  42. package/dist/x_ite.css +1 -1
  43. package/dist/x_ite.js +693 -679
  44. package/dist/x_ite.min.js +1 -1
  45. package/dist/x_ite.min.mjs +1 -1
  46. package/dist/x_ite.mjs +693 -679
  47. package/dist/x_ite.zip +0 -0
  48. package/package.json +1 -1
package/dist/x_ite.js CHANGED
@@ -1,4 +1,4 @@
1
- /* X_ITE v9.4.1 */(function webpackUniversalModuleDefinition(root, factory) {
1
+ /* X_ITE v9.4.2 */(function webpackUniversalModuleDefinition(root, factory) {
2
2
  if(typeof exports === 'object' && typeof module === 'object')
3
3
  module.exports = factory();
4
4
  else if(typeof define === 'function' && define.amd)
@@ -11,10 +11,10 @@
11
11
  return /******/ (() => { // webpackBootstrap
12
12
  /******/ var __webpack_modules__ = ({
13
13
 
14
- /***/ 115:
14
+ /***/ 52:
15
15
  /***/ ((__unused_webpack_module, __unused_webpack_exports, __webpack_require__) => {
16
16
 
17
- /* provided dependency */ var jQuery = __webpack_require__(919);
17
+ /* provided dependency */ var jQuery = __webpack_require__(864);
18
18
  /**
19
19
  * @preserve jquery.fullscreen 1.1.5
20
20
  * https://github.com/code-lts/jquery-fullscreen-plugin
@@ -210,7 +210,7 @@ installFullScreenHandlers();
210
210
 
211
211
  /***/ }),
212
212
 
213
- /***/ 591:
213
+ /***/ 910:
214
214
  /***/ ((module, exports, __webpack_require__) => {
215
215
 
216
216
  var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/*!
@@ -224,7 +224,7 @@ var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_
224
224
  (function (factory) {
225
225
  if ( true ) {
226
226
  // AMD. Register as an anonymous module.
227
- !(__WEBPACK_AMD_DEFINE_ARRAY__ = [__webpack_require__(919)], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory),
227
+ !(__WEBPACK_AMD_DEFINE_ARRAY__ = [__webpack_require__(864)], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory),
228
228
  __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ?
229
229
  (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__),
230
230
  __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));
@@ -435,7 +435,7 @@ var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_
435
435
 
436
436
  /***/ }),
437
437
 
438
- /***/ 919:
438
+ /***/ 864:
439
439
  /***/ (function(module, exports) {
440
440
 
441
441
  var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/*!
@@ -11159,7 +11159,7 @@ return jQuery;
11159
11159
 
11160
11160
  /***/ }),
11161
11161
 
11162
- /***/ 460:
11162
+ /***/ 405:
11163
11163
  /***/ ((module) => {
11164
11164
 
11165
11165
  /**
@@ -15938,7 +15938,7 @@ if (true) {
15938
15938
 
15939
15939
  /***/ }),
15940
15940
 
15941
- /***/ 431:
15941
+ /***/ 212:
15942
15942
  /***/ (function(__unused_webpack_module, exports) {
15943
15943
 
15944
15944
 
@@ -19183,7 +19183,7 @@ if (true) {
19183
19183
 
19184
19184
  /***/ }),
19185
19185
 
19186
- /***/ 968:
19186
+ /***/ 275:
19187
19187
  /***/ (function(module, exports) {
19188
19188
 
19189
19189
  var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/*
@@ -20311,7 +20311,7 @@ Object .defineProperty (Namespace, "add",
20311
20311
  }
20312
20312
  else
20313
20313
  {
20314
- const X3D = window [Symbol .for ("X_ITE.X3D-9.4.1")];
20314
+ const X3D = window [Symbol .for ("X_ITE.X3D-9.4.2")];
20315
20315
 
20316
20316
  if (X3D)
20317
20317
  X3D [name] = module;
@@ -21498,7 +21498,6 @@ x_ite_Namespace .add ("DEVELOPMENT", "x_ite/DEVELOPMENT", DEVELOPMENT_default_);
21498
21498
  const
21499
21499
  _name = Symbol (),
21500
21500
  _interests = Symbol (),
21501
- _values = Symbol (),
21502
21501
  _userData = Symbol ();
21503
21502
 
21504
21503
  function X3DObject () { }
@@ -23298,7 +23297,7 @@ const
23298
23297
  _g = Symbol .for ("X_ITE.Color3.g"),
23299
23298
  _b = Symbol .for ("X_ITE.Color3.b");
23300
23299
 
23301
- function Color3 (r, g, b)
23300
+ function Color3 (r = 0, g = 0, b = 0)
23302
23301
  {
23303
23302
  this [_r] = clamp (r, 0, 1);
23304
23303
  this [_g] = clamp (g, 0, 1);
@@ -23447,8 +23446,8 @@ Object .defineProperties (Color3 .prototype,
23447
23446
 
23448
23447
  Object .assign (Color3,
23449
23448
  {
23450
- Black: new Color3 (0, 0, 0),
23451
- White: new Color3 (1, 1, 1),
23449
+ Black: Object .freeze (new Color3 ()),
23450
+ White: Object .freeze (new Color3 (1, 1, 1)),
23452
23451
  HSV (h, s, v)
23453
23452
  {
23454
23453
  const color = Object .create (this .prototype);
@@ -23560,7 +23559,7 @@ function SFColor (r, g, b)
23560
23559
  switch (arguments .length)
23561
23560
  {
23562
23561
  case 0:
23563
- Base_X3DField .call (this, new Numbers_Color3 (0, 0, 0));
23562
+ Base_X3DField .call (this, new Numbers_Color3 ());
23564
23563
  break;
23565
23564
 
23566
23565
  case 1:
@@ -23799,7 +23798,7 @@ const
23799
23798
  Color4_b = Symbol .for ("X_ITE.Color3.b"),
23800
23799
  _a = Symbol ();
23801
23800
 
23802
- function Color4 (r, g, b, a)
23801
+ function Color4 (r = 0, g = 0, b = 0, a = 0)
23803
23802
  {
23804
23803
  this [Color4_r] = Color4_clamp (r, 0, 1);
23805
23804
  this [Color4_g] = Color4_clamp (g, 0, 1);
@@ -23908,9 +23907,9 @@ Object .defineProperties (Color4 .prototype,
23908
23907
 
23909
23908
  Object .assign (Color4,
23910
23909
  {
23911
- Transparent: new Color4 (0, 0, 0, 0),
23912
- Black: new Color4 (0, 0, 0, 1),
23913
- White: new Color4 (1, 1, 1, 1),
23910
+ Transparent: Object .freeze (new Color4 ()),
23911
+ Black: Object .freeze (new Color4 (0, 0, 0, 1)),
23912
+ White: Object .freeze (new Color4 (1, 1, 1, 1)),
23914
23913
  HSVA (h, s, v, a)
23915
23914
  {
23916
23915
  const color = Object .create (this .prototype);
@@ -23990,7 +23989,7 @@ function SFColorRGBA (r, g, b, a)
23990
23989
  switch (arguments .length)
23991
23990
  {
23992
23991
  case 0:
23993
- Base_X3DField .call (this, new Numbers_Color4 (0, 0, 0, 0));
23992
+ Base_X3DField .call (this, new Numbers_Color4 ());
23994
23993
  break;
23995
23994
 
23996
23995
  case 1:
@@ -24750,7 +24749,7 @@ x_ite_Namespace .add ("SFMatrixPrototypeTemplate", "x_ite/Fields/SFMatrixPrototy
24750
24749
  *
24751
24750
  ******************************************************************************/
24752
24751
 
24753
- function Vector2 (x, y)
24752
+ function Vector2 (x = 0, y = 0)
24754
24753
  {
24755
24754
  this .x = x;
24756
24755
  this .y = y;
@@ -24934,10 +24933,10 @@ Object .defineProperties (Vector2 .prototype,
24934
24933
 
24935
24934
  Object .assign (Vector2,
24936
24935
  {
24937
- Zero: new Vector2 (0, 0),
24938
- One: new Vector2 (1, 1),
24939
- xAxis: new Vector2 (1, 0),
24940
- yAxis: new Vector2 (0, 1),
24936
+ Zero: Object .freeze (new Vector2 ()),
24937
+ One: Object .freeze (new Vector2 (1, 1)),
24938
+ xAxis: Object .freeze (new Vector2 (1, 0)),
24939
+ yAxis: Object .freeze (new Vector2 (0, 1)),
24941
24940
  });
24942
24941
 
24943
24942
  const Vector2_default_ = Vector2;
@@ -24995,7 +24994,7 @@ x_ite_Namespace .add ("Vector2", "standard/Math/Numbers/Vector2", Vector2_defaul
24995
24994
 
24996
24995
 
24997
24996
 
24998
- function Vector3 (x, y, z)
24997
+ function Vector3 (x = 0, y = 0, z = 0)
24999
24998
  {
25000
24999
  this .x = x;
25001
25000
  this .y = y;
@@ -25154,7 +25153,7 @@ Object .assign (Vector3 .prototype,
25154
25153
  },
25155
25154
  slerp: (() =>
25156
25155
  {
25157
- const tmp = new Vector3 (0, 0, 0);
25156
+ const tmp = new Vector3 ();
25158
25157
 
25159
25158
  return function (destination, t)
25160
25159
  {
@@ -25230,11 +25229,11 @@ Object .defineProperties (Vector3 .prototype,
25230
25229
 
25231
25230
  Object .assign (Vector3,
25232
25231
  {
25233
- Zero: new Vector3 (0, 0, 0),
25234
- One: new Vector3 (1, 1, 1),
25235
- xAxis: new Vector3 (1, 0, 0),
25236
- yAxis: new Vector3 (0, 1, 0),
25237
- zAxis: new Vector3 (0, 0, 1),
25232
+ Zero: Object .freeze (new Vector3 ()),
25233
+ One: Object .freeze (new Vector3 (1, 1, 1)),
25234
+ xAxis: Object .freeze (new Vector3 (1, 0, 0)),
25235
+ yAxis: Object .freeze (new Vector3 (0, 1, 0)),
25236
+ zAxis: Object .freeze (new Vector3 (0, 0, 1)),
25238
25237
  });
25239
25238
 
25240
25239
  const Vector3_default_ = Vector3;
@@ -25484,7 +25483,7 @@ Object .defineProperties (Matrix2 .prototype,
25484
25483
  {
25485
25484
  get: (() =>
25486
25485
  {
25487
- const vector = new Numbers_Vector2 (0, 0);
25486
+ const vector = new Numbers_Vector2 ();
25488
25487
 
25489
25488
  return function () { return vector .set (this [0], this [1]); };
25490
25489
  })(),
@@ -25493,7 +25492,7 @@ Object .defineProperties (Matrix2 .prototype,
25493
25492
  {
25494
25493
  get: (() =>
25495
25494
  {
25496
- const vector = new Numbers_Vector2 (0, 0);
25495
+ const vector = new Numbers_Vector2 ();
25497
25496
 
25498
25497
  return function () { return vector .set (this [2], this [3]); };
25499
25498
  })(),
@@ -25514,7 +25513,7 @@ Object .defineProperties (Matrix2 .prototype,
25514
25513
 
25515
25514
  Object .assign (Matrix2,
25516
25515
  {
25517
- Identity: new Matrix2 (),
25516
+ Identity: Object .freeze (new Matrix2 ()),
25518
25517
  });
25519
25518
 
25520
25519
  const Matrix2_default_ = Matrix2;
@@ -25834,7 +25833,7 @@ Object .assign (Matrix3 .prototype,
25834
25833
  },
25835
25834
  set: (() =>
25836
25835
  {
25837
- const invCenter = new Numbers_Vector2 (0, 0);
25836
+ const invCenter = new Numbers_Vector2 ();
25838
25837
 
25839
25838
  return function (translation, rotation, scale, scaleOrientation, center)
25840
25839
  {
@@ -25964,14 +25963,14 @@ Object .assign (Matrix3 .prototype,
25964
25963
  get: (() =>
25965
25964
  {
25966
25965
  const
25967
- dummyTranslation = new Numbers_Vector2 (0, 0),
25968
- dummyRotation = new Numbers_Vector3 (0, 0, 0),
25969
- dummyScale = new Numbers_Vector2 (0, 0),
25970
- dummyScaleOrientation = new Numbers_Vector3 (0, 0, 0),
25971
- dummyCenter = new Numbers_Vector2 (0, 0),
25966
+ dummyTranslation = new Numbers_Vector2 (),
25967
+ dummyRotation = new Numbers_Vector3 (),
25968
+ dummyScale = new Numbers_Vector2 (),
25969
+ dummyScaleOrientation = new Numbers_Vector3 (),
25970
+ dummyCenter = new Numbers_Vector2 (),
25972
25971
  rotMatrix = new Numbers_Matrix2 (),
25973
25972
  soMatrix = new Numbers_Matrix2 (),
25974
- c = new Numbers_Vector2 (0, 0);
25973
+ c = new Numbers_Vector2 ();
25975
25974
 
25976
25975
  return function (translation, rotation, scale, scaleOrientation, center)
25977
25976
  {
@@ -26302,7 +26301,7 @@ Object .defineProperties (Matrix3 .prototype,
26302
26301
  {
26303
26302
  get: (() =>
26304
26303
  {
26305
- const vector = new Numbers_Vector3 (0, 0, 0);
26304
+ const vector = new Numbers_Vector3 ();
26306
26305
 
26307
26306
  return function () { return vector .set (this [0], this [1], this [2]); };
26308
26307
  })(),
@@ -26311,7 +26310,7 @@ Object .defineProperties (Matrix3 .prototype,
26311
26310
  {
26312
26311
  get: (() =>
26313
26312
  {
26314
- const vector = new Numbers_Vector3 (0, 0, 0);
26313
+ const vector = new Numbers_Vector3 ();
26315
26314
 
26316
26315
  return function () { return vector .set (this [3], this [4], this [5]); };
26317
26316
  })(),
@@ -26320,7 +26319,7 @@ Object .defineProperties (Matrix3 .prototype,
26320
26319
  {
26321
26320
  get: (() =>
26322
26321
  {
26323
- const vector = new Numbers_Vector3 (0, 0, 0);
26322
+ const vector = new Numbers_Vector3 ();
26324
26323
 
26325
26324
  return function () { return vector .set (this [6], this [7], this [8]); };
26326
26325
  })(),
@@ -26329,7 +26328,7 @@ Object .defineProperties (Matrix3 .prototype,
26329
26328
  {
26330
26329
  get: (() =>
26331
26330
  {
26332
- const vector = new Numbers_Vector2 (0, 0);
26331
+ const vector = new Numbers_Vector2 ();
26333
26332
 
26334
26333
  return function () { return vector .set (this [0], this [1]); };
26335
26334
  })(),
@@ -26338,7 +26337,7 @@ Object .defineProperties (Matrix3 .prototype,
26338
26337
  {
26339
26338
  get: (() =>
26340
26339
  {
26341
- const vector = new Numbers_Vector2 (0, 0);
26340
+ const vector = new Numbers_Vector2 ();
26342
26341
 
26343
26342
  return function () { return vector .set (this [3], this [4]); };
26344
26343
  })(),
@@ -26347,7 +26346,7 @@ Object .defineProperties (Matrix3 .prototype,
26347
26346
  {
26348
26347
  get: (() =>
26349
26348
  {
26350
- const vector = new Numbers_Vector2 (0, 0);
26349
+ const vector = new Numbers_Vector2 ();
26351
26350
 
26352
26351
  return function () { return vector .set (this [6], this [7]); };
26353
26352
  })(),
@@ -26370,7 +26369,7 @@ Object .defineProperties (Matrix3 .prototype,
26370
26369
 
26371
26370
  Object .assign (Matrix3,
26372
26371
  {
26373
- Identity: new Matrix3 (),
26372
+ Identity: Object .freeze (new Matrix3 ()),
26374
26373
  Rotation (rotation)
26375
26374
  {
26376
26375
  const
@@ -26603,7 +26602,7 @@ x_ite_Namespace .add ("SFMatrix3", "x_ite/Fields/SFMatrix3", SFMatrix3_default_)
26603
26602
  *
26604
26603
  ******************************************************************************/
26605
26604
 
26606
- function Vector4 (x, y, z, w)
26605
+ function Vector4 (x = 0, y = 0, z = 0, w = 0)
26607
26606
  {
26608
26607
  this .x = x;
26609
26608
  this .y = y;
@@ -26854,12 +26853,12 @@ Object .defineProperties (Vector4 .prototype,
26854
26853
 
26855
26854
  Object .assign (Vector4,
26856
26855
  {
26857
- Zero: new Vector4 (0, 0, 0, 0),
26858
- One: new Vector4 (1, 1, 1, 1),
26859
- xAxis: new Vector4 (1, 0, 0, 0),
26860
- yAxis: new Vector4 (0, 1, 0, 0),
26861
- zAxis: new Vector4 (0, 0, 1, 0),
26862
- wAxis: new Vector4 (0, 0, 0, 1),
26856
+ Zero: Object .freeze (new Vector4 ()),
26857
+ One: Object .freeze (new Vector4 (1, 1, 1, 1)),
26858
+ xAxis: Object .freeze (new Vector4 (1, 0, 0, 0)),
26859
+ yAxis: Object .freeze (new Vector4 (0, 1, 0, 0)),
26860
+ zAxis: Object .freeze (new Vector4 (0, 0, 1, 0)),
26861
+ wAxis: Object .freeze (new Vector4 (0, 0, 0, 1)),
26863
26862
  });
26864
26863
 
26865
26864
  const Vector4_default_ = Vector4;
@@ -26919,7 +26918,7 @@ x_ite_Namespace .add ("Vector4", "standard/Math/Numbers/Vector4", Vector4_defaul
26919
26918
 
26920
26919
 
26921
26920
 
26922
- function Quaternion (x, y, z, w)
26921
+ function Quaternion (x = 0, y = 0, z = 0, w = 1)
26923
26922
  {
26924
26923
  this .x = x;
26925
26924
  this .y = y;
@@ -27476,7 +27475,7 @@ Object .defineProperties (Quaternion .prototype,
27476
27475
  {
27477
27476
  get: (() =>
27478
27477
  {
27479
- const result = new Numbers_Vector3 (0, 0, 0);
27478
+ const result = new Numbers_Vector3 ();
27480
27479
 
27481
27480
  return function ()
27482
27481
  {
@@ -27490,14 +27489,14 @@ Object .defineProperties (Quaternion .prototype,
27490
27489
 
27491
27490
  Object .assign (Quaternion,
27492
27491
  {
27493
- Identity: new Quaternion (0, 0, 0, 1),
27492
+ Identity: Object .freeze (new Quaternion ()),
27494
27493
  spline: (() =>
27495
27494
  {
27496
27495
  const
27497
- q0 = new Quaternion (0, 0, 0, 1),
27498
- q1 = new Quaternion (0, 0, 0, 1),
27499
- q2 = new Quaternion (0, 0, 0, 1),
27500
- q1_i = new Quaternion (0, 0, 0, 1);
27496
+ q0 = new Quaternion (),
27497
+ q1 = new Quaternion (),
27498
+ q2 = new Quaternion (),
27499
+ q1_i = new Quaternion ();
27501
27500
 
27502
27501
  return function (Q0, Q1, Q2)
27503
27502
  {
@@ -27527,9 +27526,9 @@ Object .assign (Quaternion,
27527
27526
  });
27528
27527
 
27529
27528
  const
27530
- t1 = new Quaternion (0, 0, 0, 1),
27531
- t2 = new Quaternion (0, 0, 0, 1),
27532
- t3 = new Quaternion (0, 0, 0, 1),
27529
+ t1 = new Quaternion (),
27530
+ t2 = new Quaternion (),
27531
+ t3 = new Quaternion (),
27533
27532
  Quaternion_m = new Numbers_Matrix3 ();
27534
27533
 
27535
27534
  const Quaternion_default_ = Quaternion;
@@ -27609,7 +27608,7 @@ function Rotation4 (x, y, z, angle)
27609
27608
  {
27610
27609
  case 0:
27611
27610
  {
27612
- this [_quaternion] = new Numbers_Quaternion (0, 0, 0, 1);
27611
+ this [_quaternion] = new Numbers_Quaternion ();
27613
27612
  return;
27614
27613
  }
27615
27614
  case 1:
@@ -27624,7 +27623,7 @@ function Rotation4 (x, y, z, angle)
27624
27623
  arg0 = arguments [0],
27625
27624
  arg1 = arguments [1];
27626
27625
 
27627
- this [_quaternion] = new Numbers_Quaternion (0, 0, 0, 1);
27626
+ this [_quaternion] = new Numbers_Quaternion ();
27628
27627
 
27629
27628
  if (arg1 instanceof Numbers_Vector3)
27630
27629
  return this .setFromToVec (arg0, arg1);
@@ -27638,7 +27637,7 @@ function Rotation4 (x, y, z, angle)
27638
27637
  }
27639
27638
  case 4:
27640
27639
  {
27641
- this [_quaternion] = new Numbers_Quaternion (0, 0, 0, 1);
27640
+ this [_quaternion] = new Numbers_Quaternion ();
27642
27641
  this .set (x, y, z, angle);
27643
27642
  return;
27644
27643
  }
@@ -27718,7 +27717,7 @@ Object .assign (Rotation4 .prototype,
27718
27717
  },
27719
27718
  get: (() =>
27720
27719
  {
27721
- const result = new Numbers_Vector4 (0, 0, 0, 0);
27720
+ const result = new Numbers_Vector4 ();
27722
27721
 
27723
27722
  return function ()
27724
27723
  {
@@ -27757,10 +27756,10 @@ Object .assign (Rotation4 .prototype,
27757
27756
  setFromToVec: (() =>
27758
27757
  {
27759
27758
  const
27760
- from = new Numbers_Vector3 (0, 0, 0),
27761
- to = new Numbers_Vector3 (0, 0, 0),
27762
- cv = new Numbers_Vector3 (0, 0, 0),
27763
- t = new Numbers_Vector3 (0, 0, 0);
27759
+ from = new Numbers_Vector3 (),
27760
+ to = new Numbers_Vector3 (),
27761
+ cv = new Numbers_Vector3 (),
27762
+ t = new Numbers_Vector3 ();
27764
27763
 
27765
27764
  return function (fromVec, toVec)
27766
27765
  {
@@ -27819,7 +27818,7 @@ Object .assign (Rotation4 .prototype,
27819
27818
  {
27820
27819
  this .set (vector .x, vector .y, vector .z, this [_angle]);
27821
27820
  },
27822
- getAxis (axis = new Numbers_Vector3 (0, 0, 0))
27821
+ getAxis (axis = new Numbers_Vector3 ())
27823
27822
  {
27824
27823
  return axis .set (this [_x], this [_y], this [_z]);
27825
27824
  },
@@ -27829,7 +27828,7 @@ Object .assign (Rotation4 .prototype,
27829
27828
  this .update ();
27830
27829
  return this;
27831
27830
  },
27832
- getQuaternion (quaternion = new Numbers_Quaternion (0, 0, 0, 1))
27831
+ getQuaternion (quaternion = new Numbers_Quaternion ())
27833
27832
  {
27834
27833
  return quaternion .assign (this [_quaternion]);
27835
27834
  },
@@ -27914,9 +27913,9 @@ Object .assign (Rotation4 .prototype,
27914
27913
  straighten: (() =>
27915
27914
  {
27916
27915
  const
27917
- localXAxis = new Numbers_Vector3 (0, 0, 0),
27918
- localZAxis = new Numbers_Vector3 (0, 0, 0),
27919
- upNormal = new Numbers_Vector3 (0, 0, 0),
27916
+ localXAxis = new Numbers_Vector3 (),
27917
+ localZAxis = new Numbers_Vector3 (),
27918
+ upNormal = new Numbers_Vector3 (),
27920
27919
  rotation = new Rotation4 ();
27921
27920
 
27922
27921
  return function (upVector = Numbers_Vector3 .yAxis)
@@ -28031,7 +28030,7 @@ Object .defineProperties (Rotation4 .prototype,
28031
28030
 
28032
28031
  Object .assign (Rotation4,
28033
28032
  {
28034
- Identity: new Rotation4 (),
28033
+ Identity: Object .freeze (new Rotation4 ()),
28035
28034
  fromQuaternion (quaternion)
28036
28035
  {
28037
28036
  return new Rotation4 () .setQuaternion (quaternion);
@@ -28182,7 +28181,7 @@ Object .assign (Matrix4_Matrix4 .prototype,
28182
28181
  {
28183
28182
  const
28184
28183
  invScaleOrientation = new Numbers_Rotation4 (),
28185
- invCenter = new Numbers_Vector3 (0, 0, 0);
28184
+ invCenter = new Numbers_Vector3 ();
28186
28185
 
28187
28186
  return function (translation, rotation, scale, scaleOrientation, center)
28188
28187
  {
@@ -28312,14 +28311,14 @@ Object .assign (Matrix4_Matrix4 .prototype,
28312
28311
  get: (() =>
28313
28312
  {
28314
28313
  const
28315
- dummyTranslation = new Numbers_Vector3 (0, 0, 0),
28314
+ dummyTranslation = new Numbers_Vector3 (),
28316
28315
  dummyRotation = new Numbers_Rotation4 (),
28317
- dummyScale = new Numbers_Vector3 (0, 0, 0),
28316
+ dummyScale = new Numbers_Vector3 (),
28318
28317
  dummyScaleOrientation = new Numbers_Rotation4 (),
28319
- dummyCenter = new Numbers_Vector3 (0, 0, 0),
28318
+ dummyCenter = new Numbers_Vector3 (),
28320
28319
  rot = new Numbers_Matrix3 (),
28321
28320
  so = new Numbers_Matrix3 (),
28322
- c = new Numbers_Vector3 (0, 0, 0);
28321
+ c = new Numbers_Vector3 ();
28323
28322
 
28324
28323
  return function (translation, rotation, scale, scaleOrientation, center)
28325
28324
  {
@@ -28735,7 +28734,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28735
28734
  {
28736
28735
  get: (() =>
28737
28736
  {
28738
- const vector = new Numbers_Vector4 (0, 0, 0, 0);
28737
+ const vector = new Numbers_Vector4 ();
28739
28738
 
28740
28739
  return function () { return vector .set (this [0], this [1], this [2], this [3]); };
28741
28740
  })(),
@@ -28744,7 +28743,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28744
28743
  {
28745
28744
  get: (() =>
28746
28745
  {
28747
- const vector = new Numbers_Vector4 (0, 0, 0, 0);
28746
+ const vector = new Numbers_Vector4 ();
28748
28747
 
28749
28748
  return function () { return vector .set (this [4], this [5], this [6], this [7]); };
28750
28749
  })(),
@@ -28753,7 +28752,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28753
28752
  {
28754
28753
  get: (() =>
28755
28754
  {
28756
- const vector = new Numbers_Vector4 (0, 0, 0, 0);
28755
+ const vector = new Numbers_Vector4 ();
28757
28756
 
28758
28757
  return function () { return vector .set (this [8], this [9], this [10], this [11]); };
28759
28758
  })(),
@@ -28762,7 +28761,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28762
28761
  {
28763
28762
  get: (() =>
28764
28763
  {
28765
- const vector = new Numbers_Vector4 (0, 0, 0, 0);
28764
+ const vector = new Numbers_Vector4 ();
28766
28765
 
28767
28766
  return function () { return vector .set (this [12], this [13], this [14], this [15]); };
28768
28767
  })(),
@@ -28771,7 +28770,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28771
28770
  {
28772
28771
  get: (() =>
28773
28772
  {
28774
- const vector = new Numbers_Vector3 (0, 0, 0);
28773
+ const vector = new Numbers_Vector3 ();
28775
28774
 
28776
28775
  return function () { return vector .set (this [0], this [1], this [2]); };
28777
28776
  })(),
@@ -28780,7 +28779,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28780
28779
  {
28781
28780
  get: (() =>
28782
28781
  {
28783
- const vector = new Numbers_Vector3 (0, 0, 0);
28782
+ const vector = new Numbers_Vector3 ();
28784
28783
 
28785
28784
  return function () { return vector .set (this [4], this [5], this [6]); };
28786
28785
  })(),
@@ -28789,7 +28788,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28789
28788
  {
28790
28789
  get: (() =>
28791
28790
  {
28792
- const vector = new Numbers_Vector3 (0, 0, 0);
28791
+ const vector = new Numbers_Vector3 ();
28793
28792
 
28794
28793
  return function () { return vector .set (this [8], this [9], this [10]); };
28795
28794
  })(),
@@ -28798,7 +28797,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28798
28797
  {
28799
28798
  get: (() =>
28800
28799
  {
28801
- const vector = new Numbers_Vector3 (0, 0, 0);
28800
+ const vector = new Numbers_Vector3 ();
28802
28801
 
28803
28802
  return function () { return vector .set (this [12], this [13], this [14]); };
28804
28803
  })(),
@@ -28822,7 +28821,7 @@ Object .defineProperties (Matrix4_Matrix4 .prototype,
28822
28821
 
28823
28822
  Object .assign (Matrix4_Matrix4,
28824
28823
  {
28825
- Identity: new Matrix4_Matrix4 (),
28824
+ Identity: Object .freeze (new Matrix4_Matrix4 ()),
28826
28825
  Rotation (rotation)
28827
28826
  {
28828
28827
  return Object .create (this .prototype) .setQuaternion (rotation .getQuaternion (q));
@@ -29845,7 +29844,7 @@ function SFVec3Template (TypeName, double)
29845
29844
  switch (arguments .length)
29846
29845
  {
29847
29846
  case 0:
29848
- Base_X3DField .call (this, new Numbers_Vector3 (0, 0, 0));
29847
+ Base_X3DField .call (this, new Numbers_Vector3 ());
29849
29848
  break;
29850
29849
 
29851
29850
  case 1:
@@ -30522,7 +30521,7 @@ function SFVec2Template (TypeName, double)
30522
30521
  switch (arguments .length)
30523
30522
  {
30524
30523
  case 0:
30525
- Base_X3DField .call (this, new Numbers_Vector2 (0, 0));
30524
+ Base_X3DField .call (this, new Numbers_Vector2 ());
30526
30525
  break;
30527
30526
 
30528
30527
  case 1:
@@ -30647,7 +30646,7 @@ function SFVec4Template (TypeName, double)
30647
30646
  switch (arguments .length)
30648
30647
  {
30649
30648
  case 0:
30650
- Base_X3DField .call (this, new Numbers_Vector4 (0, 0, 0, 0));
30649
+ Base_X3DField .call (this, new Numbers_Vector4 ());
30651
30650
  break;
30652
30651
 
30653
30652
  case 1:
@@ -34246,7 +34245,7 @@ const X3DBaseNode_default_ = X3DBaseNode;
34246
34245
  x_ite_Namespace .add ("X3DBaseNode", "x_ite/Base/X3DBaseNode", X3DBaseNode_default_);
34247
34246
  /* harmony default export */ const Base_X3DBaseNode = (X3DBaseNode_default_);
34248
34247
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Legacy.js
34249
- /* provided dependency */ var $ = __webpack_require__(919);
34248
+ /* provided dependency */ var $ = __webpack_require__(864);
34250
34249
  /*******************************************************************************
34251
34250
  *
34252
34251
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -34383,7 +34382,7 @@ x_ite_Namespace .add ("Legacy", "x_ite/Browser/Legacy", Legacy_default_);
34383
34382
  *
34384
34383
  ******************************************************************************/
34385
34384
 
34386
- const BROWSER_VERSION_default_ = "9.4.1";
34385
+ const BROWSER_VERSION_default_ = "9.4.2";
34387
34386
  ;
34388
34387
 
34389
34388
  x_ite_Namespace .add ("BROWSER_VERSION", "x_ite/BROWSER_VERSION", BROWSER_VERSION_default_);
@@ -38964,7 +38963,7 @@ const X3DProtoDeclaration_default_ = X3DProtoDeclaration;
38964
38963
  x_ite_Namespace .add ("X3DProtoDeclaration", "x_ite/Prototype/X3DProtoDeclaration", X3DProtoDeclaration_default_);
38965
38964
  /* harmony default export */ const Prototype_X3DProtoDeclaration = (X3DProtoDeclaration_default_);
38966
38965
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/X3DParser.js
38967
- /* provided dependency */ var X3DParser_$ = __webpack_require__(919);
38966
+ /* provided dependency */ var X3DParser_$ = __webpack_require__(864);
38968
38967
  /*******************************************************************************
38969
38968
  *
38970
38969
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -39226,7 +39225,7 @@ const Expressions_default_ = Expressions;
39226
39225
  x_ite_Namespace .add ("Expressions", "x_ite/Parser/Expressions", Expressions_default_);
39227
39226
  /* harmony default export */ const Parser_Expressions = (Expressions_default_);
39228
39227
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/VRMLParser.js
39229
- /* provided dependency */ var VRMLParser_$ = __webpack_require__(919);
39228
+ /* provided dependency */ var VRMLParser_$ = __webpack_require__(864);
39230
39229
  /*******************************************************************************
39231
39230
  *
39232
39231
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -39381,14 +39380,14 @@ Object .assign (Object .setPrototypeOf (VRMLParser .prototype, Parser_X3DParser
39381
39380
  SFImage: new x_ite_Fields .SFImage (),
39382
39381
  SFNode: new x_ite_Fields .SFNode (),
39383
39382
  MFString: new x_ite_Fields .MFString (),
39384
- Color3: new Numbers_Color3 (0, 0, 0),
39385
- Color4: new Numbers_Color4 (0, 0, 0, 0),
39383
+ Color3: new Numbers_Color3 (),
39384
+ Color4: new Numbers_Color4 (),
39386
39385
  Matrix3: new Numbers_Matrix3 (),
39387
39386
  Matrix4: new Numbers_Matrix4 (),
39388
39387
  Rotation4: new Numbers_Rotation4 (),
39389
- Vector2: new Numbers_Vector2 (0, 0),
39390
- Vector3: new Numbers_Vector3 (0, 0, 0),
39391
- Vector4: new Numbers_Vector4 (0, 0, 0, 0),
39388
+ Vector2: new Numbers_Vector2 (),
39389
+ Vector3: new Numbers_Vector3 (),
39390
+ Vector4: new Numbers_Vector4 (),
39392
39391
  CONSTANTS: {
39393
39392
  NAN: Number .NaN,
39394
39393
  INFINITY: Number .POSITIVE_INFINITY,
@@ -41912,7 +41911,7 @@ const VRMLParser_default_ = VRMLParser;
41912
41911
  x_ite_Namespace .add ("VRMLParser", "x_ite/Parser/VRMLParser", VRMLParser_default_);
41913
41912
  /* harmony default export */ const Parser_VRMLParser = (VRMLParser_default_);
41914
41913
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/XMLParser.js
41915
- /* provided dependency */ var XMLParser_$ = __webpack_require__(919);
41914
+ /* provided dependency */ var XMLParser_$ = __webpack_require__(864);
41916
41915
  /*******************************************************************************
41917
41916
  *
41918
41917
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -42217,7 +42216,7 @@ Object .assign (Object .setPrototypeOf (XMLParser .prototype, Parser_X3DParser .
42217
42216
  {
42218
42217
  const
42219
42218
  componentNameIdCharacters = xmlElement .getAttribute ("name"),
42220
- componentSupportLevel = parseInt (xmlElement .getAttribute ("level"));
42219
+ componentSupportLevel = xmlElement .getAttribute ("level");
42221
42220
 
42222
42221
  if (componentNameIdCharacters === null)
42223
42222
  return console .warn ("XML Parser: Bad component statement. Expected name attribute.");
@@ -42225,7 +42224,7 @@ Object .assign (Object .setPrototypeOf (XMLParser .prototype, Parser_X3DParser .
42225
42224
  if (componentSupportLevel === null)
42226
42225
  return console .warn ("XML Parser: Bad component statement. Expected level attribute.");
42227
42226
 
42228
- const component = this .getBrowser () .getComponent (componentNameIdCharacters, componentSupportLevel);
42227
+ const component = this .getBrowser () .getComponent (componentNameIdCharacters, parseInt (componentSupportLevel));
42229
42228
 
42230
42229
  this .getScene () .updateComponent (component);
42231
42230
  }
@@ -43765,7 +43764,7 @@ Object .assign (X3DOptimizer .prototype,
43765
43764
  // Combine single Transform nodes.
43766
43765
 
43767
43766
  const
43768
- translation = new Numbers_Vector3 (0, 0, 0),
43767
+ translation = new Numbers_Vector3 (),
43769
43768
  rotation = new Numbers_Rotation4 (),
43770
43769
  scale = new Numbers_Vector3 (1, 1, 1),
43771
43770
  scaleOrientation = new Numbers_Rotation4 (),
@@ -44021,7 +44020,7 @@ const URLs_default_ = URLs;
44021
44020
  x_ite_Namespace .add ("URLs", "x_ite/Browser/Networking/URLs", URLs_default_);
44022
44021
  /* harmony default export */ const Networking_URLs = (URLs_default_);
44023
44022
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/GLTF2Parser.js
44024
- /* provided dependency */ var GLTF2Parser_$ = __webpack_require__(919);
44023
+ /* provided dependency */ var GLTF2Parser_$ = __webpack_require__(864);
44025
44024
  /*******************************************************************************
44026
44025
  *
44027
44026
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -44464,7 +44463,7 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
44464
44463
  scene = this .getExecutionContext (),
44465
44464
  lightNode = scene .createNode ("EnvironmentLight", false),
44466
44465
  name = `EnvironmentLight${id}`,
44467
- quaternion = new Numbers_Quaternion (0, 0, 0, 1);
44466
+ quaternion = new Numbers_Quaternion ();
44468
44467
 
44469
44468
  scene .addNamedNode (scene .getUniqueName (name), lightNode);
44470
44469
  scene .addExportedNode (scene .getUniqueExportName (name), lightNode);
@@ -44933,7 +44932,7 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
44933
44932
  materialNode = this .refineMaterial (mode, this .createMaterial (material, mode)),
44934
44933
  name = this .sanitizeName (material .name);
44935
44934
 
44936
- const emissiveFactor = new Numbers_Color3 (0, 0, 0);
44935
+ const emissiveFactor = new Numbers_Color3 ();
44937
44936
 
44938
44937
  if (this .vectorValue (material .emissiveFactor, emissiveFactor))
44939
44938
  materialNode ._emissiveColor = emissiveFactor;
@@ -45064,8 +45063,8 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
45064
45063
  materialNode = scene .createNode ("PhysicalMaterial", false);
45065
45064
 
45066
45065
  const
45067
- baseColorFactor = new Numbers_Color4 (0, 0, 0, 0),
45068
- baseColor = new Numbers_Color3 (0, 0, 0);
45066
+ baseColorFactor = new Numbers_Color4 (),
45067
+ baseColor = new Numbers_Color3 ();
45069
45068
 
45070
45069
  if (this .vectorValue (pbrMetallicRoughness .baseColorFactor, baseColorFactor))
45071
45070
  {
@@ -45093,9 +45092,9 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
45093
45092
  materialNode = scene .createNode ("Material", false);
45094
45093
 
45095
45094
  const
45096
- diffuseFactor = new Numbers_Color4 (0, 0, 0, 0),
45097
- diffuseColor = new Numbers_Color3 (0, 0, 0),
45098
- specularFactor = new Numbers_Color3 (0, 0, 0);
45095
+ diffuseFactor = new Numbers_Color4 (),
45096
+ diffuseColor = new Numbers_Color3 (),
45097
+ specularFactor = new Numbers_Color3 ();
45099
45098
 
45100
45099
  if (this .vectorValue (pbrSpecularGlossiness .diffuseFactor, diffuseFactor))
45101
45100
  {
@@ -45229,7 +45228,7 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
45229
45228
  mapping = `TEXCOORD_${this .texCoordIndex + this .textureTransformNodes .length + 1}`;
45230
45229
 
45231
45230
  const
45232
- translation = new Numbers_Vector2 (0, 0),
45231
+ translation = new Numbers_Vector2 (),
45233
45232
  scale = new Numbers_Vector2 (1, 1),
45234
45233
  matrix = new Numbers_Matrix4 ();
45235
45234
 
@@ -45679,11 +45678,11 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
45679
45678
  // Set transformation matrix.
45680
45679
 
45681
45680
  const
45682
- translation = new Numbers_Vector3 (0, 0, 0),
45681
+ translation = new Numbers_Vector3 (),
45683
45682
  rotation = new Numbers_Rotation4 (),
45684
45683
  scale = new Numbers_Vector3 (1, 1, 1),
45685
45684
  scaleOrientation = new Numbers_Rotation4 (),
45686
- quaternion = new Numbers_Quaternion (0, 0, 0, 1),
45685
+ quaternion = new Numbers_Quaternion (),
45687
45686
  matrix = new Numbers_Matrix4 ();
45688
45687
 
45689
45688
  if (this .vectorValue (node .matrix, matrix))
@@ -47213,7 +47212,7 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
47213
47212
  },
47214
47213
  applyMorphTargets: (function ()
47215
47214
  {
47216
- const value = new Numbers_Vector3 (0, 0, 0);
47215
+ const value = new Numbers_Vector3 ();
47217
47216
 
47218
47217
  return function (array, targets, key, weights, normalized)
47219
47218
  {
@@ -47271,11 +47270,13 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, Parser_X3DParser
47271
47270
  td = times [index1] - times [index0],
47272
47271
  t1 = (time - times [index0]) / td,
47273
47272
  t2 = t1 * t1,
47274
- t3 = t2 * t1,
47275
- v0 = values [(index0 + 1) * length + i],
47276
- b0 = values [(index0 + 2) * length + i],
47277
- v1 = values [(index1 + 1) * length + i],
47278
- a1 = values [(index1 + 0) * length + i];
47273
+ t3 = t2 * t1;
47274
+
47275
+ let
47276
+ v0 = values [(index0 + 1) * length + i],
47277
+ b0 = values [(index0 + 2) * length + i],
47278
+ v1 = values [(index1 + 1) * length + i],
47279
+ a1 = values [(index1 + 0) * length + i];
47279
47280
 
47280
47281
  v0 *= 2 * t3 - 3 * t2 + 1;
47281
47282
  b0 *= td * (t3 - 2 * t2 + t1);
@@ -47322,7 +47323,7 @@ const GLTF2Parser_default_ = GLTF2Parser;
47322
47323
  x_ite_Namespace .add ("GLTF2Parser", "x_ite/Parser/GLTF2Parser", GLTF2Parser_default_);
47323
47324
  /* harmony default export */ const Parser_GLTF2Parser = (GLTF2Parser_default_);
47324
47325
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/GLB2Parser.js
47325
- /* provided dependency */ var GLB2Parser_$ = __webpack_require__(919);
47326
+ /* provided dependency */ var GLB2Parser_$ = __webpack_require__(864);
47326
47327
  /*******************************************************************************
47327
47328
  *
47328
47329
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -47474,7 +47475,7 @@ const GLB2Parser_default_ = GLB2Parser;
47474
47475
  x_ite_Namespace .add ("GLB2Parser", "x_ite/Parser/GLB2Parser", GLB2Parser_default_);
47475
47476
  /* harmony default export */ const Parser_GLB2Parser = (GLB2Parser_default_);
47476
47477
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/OBJParser.js
47477
- /* provided dependency */ var OBJParser_$ = __webpack_require__(919);
47478
+ /* provided dependency */ var OBJParser_$ = __webpack_require__(864);
47478
47479
  /*******************************************************************************
47479
47480
  *
47480
47481
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -48212,7 +48213,7 @@ function MaterialParser (scene, input)
48212
48213
  this .material = scene .createNode ("Material");
48213
48214
  this .materials = new Map ();
48214
48215
  this .textures = new Map ();
48215
- this .color3 = new Numbers_Color3 (0, 0, 0);
48216
+ this .color3 = new Numbers_Color3 ();
48216
48217
  this .id = "";
48217
48218
  }
48218
48219
 
@@ -50007,7 +50008,7 @@ x_ite_Namespace .add ("PLYBParser", "x_ite/Parser/PLYBParser", PLYBParser_defaul
50007
50008
  *
50008
50009
  ******************************************************************************/
50009
50010
 
50010
- function Complex (real, imag)
50011
+ function Complex (real = 0, imag = 0)
50011
50012
  {
50012
50013
  this .real = real;
50013
50014
  this .imag = imag;
@@ -50333,10 +50334,10 @@ Object .assign (Box2 .prototype,
50333
50334
  add: (() =>
50334
50335
  {
50335
50336
  const
50336
- lhs_min = new Numbers_Vector2 (0, 0),
50337
- lhs_max = new Numbers_Vector2 (0, 0),
50338
- rhs_min = new Numbers_Vector2 (0, 0),
50339
- rhs_max = new Numbers_Vector2 (0, 0);
50337
+ lhs_min = new Numbers_Vector2 (),
50338
+ lhs_max = new Numbers_Vector2 (),
50339
+ rhs_min = new Numbers_Vector2 (),
50340
+ rhs_max = new Numbers_Vector2 ();
50340
50341
 
50341
50342
  return function (box)
50342
50343
  {
@@ -50371,7 +50372,7 @@ Object .assign (Box2 .prototype,
50371
50372
  },
50372
50373
  getAbsoluteExtents: (() =>
50373
50374
  {
50374
- const p1 = new Numbers_Vector2 (0, 0);
50375
+ const p1 = new Numbers_Vector2 ();
50375
50376
 
50376
50377
  return function (min, max)
50377
50378
  {
@@ -50397,8 +50398,8 @@ Object .assign (Box2 .prototype,
50397
50398
  containsPoint: (() =>
50398
50399
  {
50399
50400
  const
50400
- min = new Numbers_Vector2 (0, 0),
50401
- max = new Numbers_Vector2 (0, 0);
50401
+ min = new Numbers_Vector2 (),
50402
+ max = new Numbers_Vector2 ();
50402
50403
 
50403
50404
  return function (point)
50404
50405
  {
@@ -50445,8 +50446,8 @@ Object .defineProperties (Box2 .prototype,
50445
50446
  get: (() =>
50446
50447
  {
50447
50448
  const
50448
- min = new Numbers_Vector2 (0, 0),
50449
- max = new Numbers_Vector2 (0, 0);
50449
+ min = new Numbers_Vector2 (),
50450
+ max = new Numbers_Vector2 ();
50450
50451
 
50451
50452
  return function ()
50452
50453
  {
@@ -50555,7 +50556,7 @@ const Bezier =
50555
50556
  cubic: (() =>
50556
50557
  {
50557
50558
  const
50558
- v = new Numbers_Vector4 (0, 0, 0, 0),
50559
+ v = new Numbers_Vector4 (),
50559
50560
  c = new Numbers_Matrix4 (1, 0, 0, 0, -3, 3, 0, 0, 3, -6, 3, 0, -1, 3, -3, 1),
50560
50561
  p = new Numbers_Matrix4 ();
50561
50562
 
@@ -50829,8 +50830,8 @@ const MatrixStack_default_ = MatrixStack;
50829
50830
  x_ite_Namespace .add ("MatrixStack", "standard/Math/Utility/MatrixStack", MatrixStack_default_);
50830
50831
  /* harmony default export */ const Utility_MatrixStack = (MatrixStack_default_);
50831
50832
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/SVGParser.js
50832
- /* provided dependency */ var SVGParser_$ = __webpack_require__(919);
50833
- /* provided dependency */ var libtess = __webpack_require__(460);
50833
+ /* provided dependency */ var SVGParser_$ = __webpack_require__(864);
50834
+ /* provided dependency */ var libtess = __webpack_require__(405);
50834
50835
  /*******************************************************************************
50835
50836
  *
50836
50837
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -51881,7 +51882,7 @@ Object .assign (Object .setPrototypeOf (SVGParser .prototype, Parser_X3DParser .
51881
51882
  {
51882
51883
  const
51883
51884
  g = this .radialGradientElement (xmlElement, bbox, { stops: [ ] }),
51884
- gradient = this .context .createRadialGradient (g .fx, g .fy, g. fr, g .cx, g .cy, g .r);
51885
+ gradient = this .context .createRadialGradient (g .fx, g .fy, g .fr, g .cx, g .cy, g .r);
51885
51886
 
51886
51887
  return this .drawGradient (gradient, g, bbox);
51887
51888
  },
@@ -53315,7 +53316,7 @@ Object .assign (Object .setPrototypeOf (SVGParser .prototype, Parser_X3DParser .
53315
53316
  },
53316
53317
  colorValue: (() =>
53317
53318
  {
53318
- const color = new Numbers_Color4 (0, 0, 0, 0);
53319
+ const color = new Numbers_Color4 ();
53319
53320
 
53320
53321
  return function (c)
53321
53322
  {
@@ -53356,7 +53357,7 @@ Object .assign (Object .setPrototypeOf (SVGParser .prototype, Parser_X3DParser .
53356
53357
  const
53357
53358
  transformNode = scene .createNode ("Transform"),
53358
53359
  matrix = Numbers_Matrix4 .Matrix3 (m),
53359
- translation = new Numbers_Vector3 (0, 0, 0),
53360
+ translation = new Numbers_Vector3 (),
53360
53361
  rotation = new Numbers_Rotation4 (),
53361
53362
  scale = new Numbers_Vector3 (1, 1, 1),
53362
53363
  scaleOrientation = new Numbers_Rotation4 ();
@@ -53598,7 +53599,7 @@ const SVGParser_default_ = SVGParser;
53598
53599
  x_ite_Namespace .add ("SVGParser", "x_ite/Parser/SVGParser", SVGParser_default_);
53599
53600
  /* harmony default export */ const Parser_SVGParser = (SVGParser_default_);
53600
53601
  ;// CONCATENATED MODULE: ./src/x_ite/Parser/GoldenGate.js
53601
- /* provided dependency */ var GoldenGate_$ = __webpack_require__(919);
53602
+ /* provided dependency */ var GoldenGate_$ = __webpack_require__(864);
53602
53603
  /*******************************************************************************
53603
53604
  *
53604
53605
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -53818,8 +53819,8 @@ x_ite_Namespace .add ("GoldenGate", "x_ite/Parser/GoldenGate", GoldenGate_defaul
53818
53819
 
53819
53820
 
53820
53821
  const
53821
- normal = new Numbers_Vector3 (0, 0, 0),
53822
- point = new Numbers_Vector3 (0, 0, 0),
53822
+ normal = new Numbers_Vector3 (),
53823
+ point = new Numbers_Vector3 (),
53823
53824
  invMatrix = new Numbers_Matrix4 ();
53824
53825
 
53825
53826
  function Plane3 (point, normal)
@@ -53903,15 +53904,15 @@ Object .assign (Plane3 .prototype,
53903
53904
  {
53904
53905
  return point .dot (this .normal) - this .distanceFromOrigin;
53905
53906
  },
53906
- getPerpendicularVectorToPoint (point, result = new Numbers_Vector3 (0, 0, 0))
53907
+ getPerpendicularVectorToPoint (point, result = new Numbers_Vector3 ())
53907
53908
  {
53908
53909
  return result .assign (this .normal) .multiply (this .getDistanceToPoint (point));
53909
53910
  },
53910
53911
  getClosestPointToPoint: (function ()
53911
53912
  {
53912
- const p = new Numbers_Vector3 (0, 0, 0);
53913
+ const p = new Numbers_Vector3 ();
53913
53914
 
53914
- return function (point, result = new Numbers_Vector3 (0, 0, 0))
53915
+ return function (point, result = new Numbers_Vector3 ())
53915
53916
  {
53916
53917
  return result .assign (point) .add (this .getPerpendicularVectorToPoint (point, p));
53917
53918
  };
@@ -53948,7 +53949,7 @@ const Plane3_default_ = Plane3;
53948
53949
  x_ite_Namespace .add ("Plane3", "standard/Math/Geometry/Plane3", Plane3_default_);
53949
53950
  /* harmony default export */ const Geometry_Plane3 = (Plane3_default_);
53950
53951
  ;// CONCATENATED MODULE: ./src/standard/Math/Geometry/Triangle3.js
53951
- /* provided dependency */ var Triangle3_libtess = __webpack_require__(460);
53952
+ /* provided dependency */ var Triangle3_libtess = __webpack_require__(405);
53952
53953
  /*******************************************************************************
53953
53954
  *
53954
53955
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -54003,8 +54004,8 @@ const Triangle3 =
54003
54004
  area: (() =>
54004
54005
  {
54005
54006
  const
54006
- B = new Numbers_Vector3 (0, 0, 0),
54007
- C = new Numbers_Vector3 (0, 0, 0);
54007
+ B = new Numbers_Vector3 (),
54008
+ C = new Numbers_Vector3 ();
54008
54009
 
54009
54010
  return function (a, b, c)
54010
54011
  {
@@ -54277,40 +54278,40 @@ x_ite_Namespace .add ("SAT", "standard/Math/Algorithms/SAT", SAT_default_);
54277
54278
 
54278
54279
  function ViewVolume (projectionMatrix, viewport, scissor)
54279
54280
  {
54280
- this .viewport = new Numbers_Vector4 (0, 0, 0, 0);
54281
- this .scissor = new Numbers_Vector4 (0, 0, 0, 0);
54281
+ this .viewport = new Numbers_Vector4 ();
54282
+ this .scissor = new Numbers_Vector4 ();
54282
54283
 
54283
54284
  this .points = [
54284
- new Numbers_Vector3 (0, 0, 0),
54285
- new Numbers_Vector3 (0, 0, 0),
54286
- new Numbers_Vector3 (0, 0, 0),
54287
- new Numbers_Vector3 (0, 0, 0),
54288
-
54289
- new Numbers_Vector3 (0, 0, 0),
54290
- new Numbers_Vector3 (0, 0, 0),
54291
- new Numbers_Vector3 (0, 0, 0),
54292
- new Numbers_Vector3 (0, 0, 0),
54285
+ new Numbers_Vector3 (),
54286
+ new Numbers_Vector3 (),
54287
+ new Numbers_Vector3 (),
54288
+ new Numbers_Vector3 (),
54289
+
54290
+ new Numbers_Vector3 (),
54291
+ new Numbers_Vector3 (),
54292
+ new Numbers_Vector3 (),
54293
+ new Numbers_Vector3 (),
54293
54294
  ];
54294
54295
 
54295
54296
  this .normals = [
54296
- new Numbers_Vector3 (0, 0, 0), // front
54297
- new Numbers_Vector3 (0, 0, 0), // left
54298
- new Numbers_Vector3 (0, 0, 0), // right
54299
- new Numbers_Vector3 (0, 0, 0), // top
54300
- new Numbers_Vector3 (0, 0, 0), // bottom
54301
- new Numbers_Vector3 (0, 0, 0), // back
54297
+ new Numbers_Vector3 (), // front
54298
+ new Numbers_Vector3 (), // left
54299
+ new Numbers_Vector3 (), // right
54300
+ new Numbers_Vector3 (), // top
54301
+ new Numbers_Vector3 (), // bottom
54302
+ new Numbers_Vector3 (), // back
54302
54303
  ];
54303
54304
 
54304
54305
  this .edges = [
54305
- new Numbers_Vector3 (0, 0, 0),
54306
- new Numbers_Vector3 (0, 0, 0),
54307
- new Numbers_Vector3 (0, 0, 0),
54308
- new Numbers_Vector3 (0, 0, 0),
54309
-
54310
- new Numbers_Vector3 (0, 0, 0),
54311
- new Numbers_Vector3 (0, 0, 0),
54312
- new Numbers_Vector3 (0, 0, 0),
54313
- new Numbers_Vector3 (0, 0, 0),
54306
+ new Numbers_Vector3 (),
54307
+ new Numbers_Vector3 (),
54308
+ new Numbers_Vector3 (),
54309
+ new Numbers_Vector3 (),
54310
+
54311
+ new Numbers_Vector3 (),
54312
+ new Numbers_Vector3 (),
54313
+ new Numbers_Vector3 (),
54314
+ new Numbers_Vector3 (),
54314
54315
  ];
54315
54316
 
54316
54317
  this .planes = [
@@ -54441,33 +54442,33 @@ Object .assign (ViewVolume .prototype,
54441
54442
  intersectsBox: (() =>
54442
54443
  {
54443
54444
  const points1 = [
54444
- new Numbers_Vector3 (0, 0, 0),
54445
- new Numbers_Vector3 (0, 0, 0),
54446
- new Numbers_Vector3 (0, 0, 0),
54447
- new Numbers_Vector3 (0, 0, 0),
54448
-
54449
- new Numbers_Vector3 (0, 0, 0),
54450
- new Numbers_Vector3 (0, 0, 0),
54451
- new Numbers_Vector3 (0, 0, 0),
54452
- new Numbers_Vector3 (0, 0, 0),
54445
+ new Numbers_Vector3 (),
54446
+ new Numbers_Vector3 (),
54447
+ new Numbers_Vector3 (),
54448
+ new Numbers_Vector3 (),
54449
+
54450
+ new Numbers_Vector3 (),
54451
+ new Numbers_Vector3 (),
54452
+ new Numbers_Vector3 (),
54453
+ new Numbers_Vector3 (),
54453
54454
  ];
54454
54455
 
54455
54456
  const normals1 = [
54456
- new Numbers_Vector3 (0, 0, 0),
54457
- new Numbers_Vector3 (0, 0, 0),
54458
- new Numbers_Vector3 (0, 0, 0),
54457
+ new Numbers_Vector3 (),
54458
+ new Numbers_Vector3 (),
54459
+ new Numbers_Vector3 (),
54459
54460
  ];
54460
54461
 
54461
54462
  const axes1 = [
54462
- new Numbers_Vector3 (0, 0, 0),
54463
- new Numbers_Vector3 (0, 0, 0),
54464
- new Numbers_Vector3 (0, 0, 0),
54463
+ new Numbers_Vector3 (),
54464
+ new Numbers_Vector3 (),
54465
+ new Numbers_Vector3 (),
54465
54466
  ];
54466
54467
 
54467
54468
  const axes = [ ];
54468
54469
 
54469
54470
  for (let i = 0; i < 3 * 8; ++ i)
54470
- axes .push (new Numbers_Vector3 (0, 0, 0));
54471
+ axes .push (new Numbers_Vector3 ());
54471
54472
 
54472
54473
  return function (box)
54473
54474
  {
@@ -54522,7 +54523,7 @@ Object .assign (ViewVolume,
54522
54523
  })(),
54523
54524
  unProjectPointMatrix: (() =>
54524
54525
  {
54525
- const vin = new Numbers_Vector4 (0, 0, 0, 0);
54526
+ const vin = new Numbers_Vector4 ();
54526
54527
 
54527
54528
  return function (winx, winy, winz, invModelViewProjectionMatrix, viewport, point)
54528
54529
  {
@@ -54552,8 +54553,8 @@ Object .assign (ViewVolume,
54552
54553
  unProjectRayMatrix: (() =>
54553
54554
  {
54554
54555
  const
54555
- near = new Numbers_Vector3 (0, 0, 0),
54556
- far = new Numbers_Vector3 (0, 0, 0);
54556
+ near = new Numbers_Vector3 (),
54557
+ far = new Numbers_Vector3 ();
54557
54558
 
54558
54559
  return function (winx, winy, invModelViewProjectionMatrix, viewport, result)
54559
54560
  {
@@ -54565,7 +54566,7 @@ Object .assign (ViewVolume,
54565
54566
  })(),
54566
54567
  projectPoint: (() =>
54567
54568
  {
54568
- const vin = new Numbers_Vector4 (0, 0, 0, 0);
54569
+ const vin = new Numbers_Vector4 ();
54569
54570
 
54570
54571
  return function (point, modelViewMatrix, projectionMatrix, viewport, vout)
54571
54572
  {
@@ -54585,7 +54586,7 @@ Object .assign (ViewVolume,
54585
54586
  })(),
54586
54587
  projectPointMatrix: (() =>
54587
54588
  {
54588
- const vin = new Numbers_Vector4 (0, 0, 0, 0);
54589
+ const vin = new Numbers_Vector4 ();
54589
54590
 
54590
54591
  return function (point, modelViewProjectionMatrix, viewport, vout)
54591
54592
  {
@@ -54615,9 +54616,9 @@ Object .assign (ViewVolume,
54615
54616
  projectLineMatrix: (() =>
54616
54617
  {
54617
54618
  const
54618
- near = new Numbers_Vector2 (0, 0),
54619
- far = new Numbers_Vector2 (0, 0),
54620
- direction = new Numbers_Vector3 (0, 0, 0);
54619
+ near = new Numbers_Vector2 (),
54620
+ far = new Numbers_Vector2 (),
54621
+ direction = new Numbers_Vector3 ();
54621
54622
 
54622
54623
  return function (line, modelViewProjectionMatrix, viewport, result)
54623
54624
  {
@@ -54795,7 +54796,7 @@ Object .assign (TextureBuffer .prototype,
54795
54796
  {
54796
54797
  const
54797
54798
  invProjectionMatrix = new Numbers_Matrix4 (),
54798
- point = new Numbers_Vector3 (0, 0, 0);
54799
+ point = new Numbers_Vector3 ();
54799
54800
 
54800
54801
  return function (projectionMatrix, viewport)
54801
54802
  {
@@ -55146,8 +55147,8 @@ const Camera =
55146
55147
  orthoBox: (() =>
55147
55148
  {
55148
55149
  const
55149
- min = new Numbers_Vector3 (0, 0, 0),
55150
- max = new Numbers_Vector3 (0, 0, 0);
55150
+ min = new Numbers_Vector3 (),
55151
+ max = new Numbers_Vector3 ();
55151
55152
 
55152
55153
  return function (box, matrix)
55153
55154
  {
@@ -55300,9 +55301,9 @@ Object .assign (Box3 .prototype,
55300
55301
  getAbsoluteExtents: (() =>
55301
55302
  {
55302
55303
  const
55303
- r1 = new Numbers_Vector3 (0, 0, 0),
55304
- p1 = new Numbers_Vector3 (0, 0, 0),
55305
- p4 = new Numbers_Vector3 (0, 0, 0);
55304
+ r1 = new Numbers_Vector3 (),
55305
+ p1 = new Numbers_Vector3 (),
55306
+ p4 = new Numbers_Vector3 ();
55306
55307
 
55307
55308
  return function (min, max)
55308
55309
  {
@@ -55338,10 +55339,10 @@ Object .assign (Box3 .prototype,
55338
55339
  getPoints: (() =>
55339
55340
  {
55340
55341
  const
55341
- x = new Numbers_Vector3 (0, 0, 0),
55342
- y = new Numbers_Vector3 (0, 0, 0),
55343
- z = new Numbers_Vector3 (0, 0, 0),
55344
- r1 = new Numbers_Vector3 (0, 0, 0);
55342
+ x = new Numbers_Vector3 (),
55343
+ y = new Numbers_Vector3 (),
55344
+ z = new Numbers_Vector3 (),
55345
+ r1 = new Numbers_Vector3 ();
55345
55346
 
55346
55347
  return function (points)
55347
55348
  {
@@ -55405,9 +55406,9 @@ Object .assign (Box3 .prototype,
55405
55406
  getNormals: (() =>
55406
55407
  {
55407
55408
  const
55408
- x = new Numbers_Vector3 (0, 0, 0),
55409
- y = new Numbers_Vector3 (0, 0, 0),
55410
- z = new Numbers_Vector3 (0, 0, 0);
55409
+ x = new Numbers_Vector3 (),
55410
+ y = new Numbers_Vector3 (),
55411
+ z = new Numbers_Vector3 ();
55411
55412
 
55412
55413
  const axes = [ Numbers_Vector3 .xAxis, Numbers_Vector3 .yAxis, Numbers_Vector3 .zAxis ];
55413
55414
 
@@ -55523,10 +55524,10 @@ Object .assign (Box3 .prototype,
55523
55524
  add: (() =>
55524
55525
  {
55525
55526
  const
55526
- lhs_min = new Numbers_Vector3 (0, 0, 0),
55527
- lhs_max = new Numbers_Vector3 (0, 0, 0),
55528
- rhs_min = new Numbers_Vector3 (0, 0, 0),
55529
- rhs_max = new Numbers_Vector3 (0, 0, 0);
55527
+ lhs_min = new Numbers_Vector3 (),
55528
+ lhs_max = new Numbers_Vector3 (),
55529
+ rhs_min = new Numbers_Vector3 (),
55530
+ rhs_max = new Numbers_Vector3 ();
55530
55531
 
55531
55532
  return function (box)
55532
55533
  {
@@ -55555,8 +55556,8 @@ Object .assign (Box3 .prototype,
55555
55556
  containsPoint: (() =>
55556
55557
  {
55557
55558
  const
55558
- min = new Numbers_Vector3 (0, 0, 0),
55559
- max = new Numbers_Vector3 (0, 0, 0);
55559
+ min = new Numbers_Vector3 (),
55560
+ max = new Numbers_Vector3 ();
55560
55561
 
55561
55562
  return function (point)
55562
55563
  {
@@ -55573,59 +55574,59 @@ Object .assign (Box3 .prototype,
55573
55574
  intersectsBox: (() =>
55574
55575
  {
55575
55576
  const points1 = [
55576
- new Numbers_Vector3 (0, 0, 0),
55577
- new Numbers_Vector3 (0, 0, 0),
55578
- new Numbers_Vector3 (0, 0, 0),
55579
- new Numbers_Vector3 (0, 0, 0),
55580
-
55581
- new Numbers_Vector3 (0, 0, 0),
55582
- new Numbers_Vector3 (0, 0, 0),
55583
- new Numbers_Vector3 (0, 0, 0),
55584
- new Numbers_Vector3 (0, 0, 0),
55577
+ new Numbers_Vector3 (),
55578
+ new Numbers_Vector3 (),
55579
+ new Numbers_Vector3 (),
55580
+ new Numbers_Vector3 (),
55581
+
55582
+ new Numbers_Vector3 (),
55583
+ new Numbers_Vector3 (),
55584
+ new Numbers_Vector3 (),
55585
+ new Numbers_Vector3 (),
55585
55586
  ];
55586
55587
 
55587
55588
  const points2 = [
55588
- new Numbers_Vector3 (0, 0, 0),
55589
- new Numbers_Vector3 (0, 0, 0),
55590
- new Numbers_Vector3 (0, 0, 0),
55591
- new Numbers_Vector3 (0, 0, 0),
55592
-
55593
- new Numbers_Vector3 (0, 0, 0),
55594
- new Numbers_Vector3 (0, 0, 0),
55595
- new Numbers_Vector3 (0, 0, 0),
55596
- new Numbers_Vector3 (0, 0, 0),
55589
+ new Numbers_Vector3 (),
55590
+ new Numbers_Vector3 (),
55591
+ new Numbers_Vector3 (),
55592
+ new Numbers_Vector3 (),
55593
+
55594
+ new Numbers_Vector3 (),
55595
+ new Numbers_Vector3 (),
55596
+ new Numbers_Vector3 (),
55597
+ new Numbers_Vector3 (),
55597
55598
  ];
55598
55599
 
55599
55600
  const axes1 = [
55600
- new Numbers_Vector3 (0, 0, 0),
55601
- new Numbers_Vector3 (0, 0, 0),
55602
- new Numbers_Vector3 (0, 0, 0),
55601
+ new Numbers_Vector3 (),
55602
+ new Numbers_Vector3 (),
55603
+ new Numbers_Vector3 (),
55603
55604
  ];
55604
55605
 
55605
55606
  const axes2 = [
55606
- new Numbers_Vector3 (0, 0, 0),
55607
- new Numbers_Vector3 (0, 0, 0),
55608
- new Numbers_Vector3 (0, 0, 0),
55607
+ new Numbers_Vector3 (),
55608
+ new Numbers_Vector3 (),
55609
+ new Numbers_Vector3 (),
55609
55610
  ];
55610
55611
 
55611
55612
  const axes9 = [
55612
- new Numbers_Vector3 (0, 0, 0),
55613
- new Numbers_Vector3 (0, 0, 0),
55614
- new Numbers_Vector3 (0, 0, 0),
55613
+ new Numbers_Vector3 (),
55614
+ new Numbers_Vector3 (),
55615
+ new Numbers_Vector3 (),
55615
55616
 
55616
- new Numbers_Vector3 (0, 0, 0),
55617
- new Numbers_Vector3 (0, 0, 0),
55618
- new Numbers_Vector3 (0, 0, 0),
55617
+ new Numbers_Vector3 (),
55618
+ new Numbers_Vector3 (),
55619
+ new Numbers_Vector3 (),
55619
55620
 
55620
- new Numbers_Vector3 (0, 0, 0),
55621
- new Numbers_Vector3 (0, 0, 0),
55622
- new Numbers_Vector3 (0, 0, 0),
55621
+ new Numbers_Vector3 (),
55622
+ new Numbers_Vector3 (),
55623
+ new Numbers_Vector3 (),
55623
55624
  ];
55624
55625
 
55625
55626
  const normals = [
55626
- new Numbers_Vector3 (0, 0, 0),
55627
- new Numbers_Vector3 (0, 0, 0),
55628
- new Numbers_Vector3 (0, 0, 0),
55627
+ new Numbers_Vector3 (),
55628
+ new Numbers_Vector3 (),
55629
+ new Numbers_Vector3 (),
55629
55630
  ];
55630
55631
 
55631
55632
  return function (other)
@@ -55675,51 +55676,51 @@ Object .assign (Box3 .prototype,
55675
55676
  intersectsTriangle: (() =>
55676
55677
  {
55677
55678
  const points1 = [
55678
- new Numbers_Vector3 (0, 0, 0),
55679
- new Numbers_Vector3 (0, 0, 0),
55680
- new Numbers_Vector3 (0, 0, 0),
55681
- new Numbers_Vector3 (0, 0, 0),
55682
-
55683
- new Numbers_Vector3 (0, 0, 0),
55684
- new Numbers_Vector3 (0, 0, 0),
55685
- new Numbers_Vector3 (0, 0, 0),
55686
- new Numbers_Vector3 (0, 0, 0),
55679
+ new Numbers_Vector3 (),
55680
+ new Numbers_Vector3 (),
55681
+ new Numbers_Vector3 (),
55682
+ new Numbers_Vector3 (),
55683
+
55684
+ new Numbers_Vector3 (),
55685
+ new Numbers_Vector3 (),
55686
+ new Numbers_Vector3 (),
55687
+ new Numbers_Vector3 (),
55687
55688
  ];
55688
55689
 
55689
55690
  const axes1 = [
55690
- new Numbers_Vector3 (0, 0, 0),
55691
- new Numbers_Vector3 (0, 0, 0),
55692
- new Numbers_Vector3 (0, 0, 0),
55691
+ new Numbers_Vector3 (),
55692
+ new Numbers_Vector3 (),
55693
+ new Numbers_Vector3 (),
55693
55694
  ];
55694
55695
 
55695
55696
  const axes9 = [
55696
- new Numbers_Vector3 (0, 0, 0),
55697
- new Numbers_Vector3 (0, 0, 0),
55698
- new Numbers_Vector3 (0, 0, 0),
55697
+ new Numbers_Vector3 (),
55698
+ new Numbers_Vector3 (),
55699
+ new Numbers_Vector3 (),
55699
55700
 
55700
- new Numbers_Vector3 (0, 0, 0),
55701
- new Numbers_Vector3 (0, 0, 0),
55702
- new Numbers_Vector3 (0, 0, 0),
55701
+ new Numbers_Vector3 (),
55702
+ new Numbers_Vector3 (),
55703
+ new Numbers_Vector3 (),
55703
55704
 
55704
- new Numbers_Vector3 (0, 0, 0),
55705
- new Numbers_Vector3 (0, 0, 0),
55706
- new Numbers_Vector3 (0, 0, 0),
55705
+ new Numbers_Vector3 (),
55706
+ new Numbers_Vector3 (),
55707
+ new Numbers_Vector3 (),
55707
55708
  ];
55708
55709
 
55709
55710
  const normals = [
55710
- new Numbers_Vector3 (0, 0, 0),
55711
- new Numbers_Vector3 (0, 0, 0),
55712
- new Numbers_Vector3 (0, 0, 0),
55711
+ new Numbers_Vector3 (),
55712
+ new Numbers_Vector3 (),
55713
+ new Numbers_Vector3 (),
55713
55714
  ];
55714
55715
 
55715
55716
  const triangle = [ ];
55716
55717
 
55717
- const triangleNormal = [ new Numbers_Vector3 (0, 0, 0) ];
55718
+ const triangleNormal = [ new Numbers_Vector3 () ];
55718
55719
 
55719
55720
  const triangleEdges = [
55720
- new Numbers_Vector3 (0, 0, 0),
55721
- new Numbers_Vector3 (0, 0, 0),
55722
- new Numbers_Vector3 (0, 0, 0)
55721
+ new Numbers_Vector3 (),
55722
+ new Numbers_Vector3 (),
55723
+ new Numbers_Vector3 ()
55723
55724
  ];
55724
55725
 
55725
55726
  return function (a, b, c)
@@ -55806,8 +55807,8 @@ Object .defineProperties (Box3 .prototype,
55806
55807
  get: (() =>
55807
55808
  {
55808
55809
  const
55809
- min = new Numbers_Vector3 (0, 0, 0),
55810
- max = new Numbers_Vector3 (0, 0, 0);
55810
+ min = new Numbers_Vector3 (),
55811
+ max = new Numbers_Vector3 ();
55811
55812
 
55812
55813
  return function ()
55813
55814
  {
@@ -55928,7 +55929,7 @@ Object .assign (Line3 .prototype,
55928
55929
  matrix .multDirMatrix (this .direction) .normalize ();
55929
55930
  return this;
55930
55931
  },
55931
- getClosestPointToPoint (point, result = new Numbers_Vector3 (0, 0, 0))
55932
+ getClosestPointToPoint (point, result = new Numbers_Vector3 ())
55932
55933
  {
55933
55934
  const
55934
55935
  r = result .assign (point) .subtract (this .point),
@@ -55938,7 +55939,7 @@ Object .assign (Line3 .prototype,
55938
55939
  },
55939
55940
  getClosestPointToLine: (() =>
55940
55941
  {
55941
- const u = new Numbers_Vector3 (0, 0, 0);
55942
+ const u = new Numbers_Vector3 ();
55942
55943
 
55943
55944
  return function (line, point)
55944
55945
  {
@@ -55961,9 +55962,9 @@ Object .assign (Line3 .prototype,
55961
55962
  })(),
55962
55963
  getPerpendicularVectorToPoint: (() =>
55963
55964
  {
55964
- const t = new Numbers_Vector3 (0, 0, 0);
55965
+ const t = new Numbers_Vector3 ();
55965
55966
 
55966
- return function (point, result = new Numbers_Vector3 (0, 0, 0))
55967
+ return function (point, result = new Numbers_Vector3 ())
55967
55968
  {
55968
55969
  result .assign (this .point) .subtract (point);
55969
55970
 
@@ -55973,10 +55974,10 @@ Object .assign (Line3 .prototype,
55973
55974
  getPerpendicularVectorToLine: (() =>
55974
55975
  {
55975
55976
  const
55976
- d = new Numbers_Vector3 (0, 0, 0),
55977
- ad = new Numbers_Vector3 (0, 0, 0);
55977
+ d = new Numbers_Vector3 (),
55978
+ ad = new Numbers_Vector3 ();
55978
55979
 
55979
- return function (line, result = new Numbers_Vector3 (0, 0, 0))
55980
+ return function (line, result = new Numbers_Vector3 ())
55980
55981
  {
55981
55982
  const bd = result;
55982
55983
 
@@ -56001,8 +56002,8 @@ Object .assign (Line3 .prototype,
56001
56002
  intersectsTriangle: (() =>
56002
56003
  {
56003
56004
  const
56004
- pvec = new Numbers_Vector3 (0, 0, 0),
56005
- tvec = new Numbers_Vector3 (0, 0, 0);
56005
+ pvec = new Numbers_Vector3 (),
56006
+ tvec = new Numbers_Vector3 ();
56006
56007
 
56007
56008
  return function (A, B, C, uvt)
56008
56009
  {
@@ -56661,7 +56662,7 @@ Object .assign (X3DRenderObject .prototype,
56661
56662
  projectionMatrix = new Numbers_Matrix4 (),
56662
56663
  cameraSpaceProjectionMatrix = new Numbers_Matrix4 (),
56663
56664
  localOrientation = new Numbers_Rotation4 (),
56664
- vector = new Numbers_Vector3 (0, 0, 0),
56665
+ vector = new Numbers_Vector3 (),
56665
56666
  rotation = new Numbers_Rotation4 ();
56666
56667
 
56667
56668
  return function (direction)
@@ -56789,8 +56790,8 @@ Object .assign (X3DRenderObject .prototype,
56789
56790
  addPointingShape: (() =>
56790
56791
  {
56791
56792
  const
56792
- bboxSize = new Numbers_Vector3 (0, 0, 0),
56793
- bboxCenter = new Numbers_Vector3 (0, 0, 0);
56793
+ bboxSize = new Numbers_Vector3 (),
56794
+ bboxCenter = new Numbers_Vector3 ();
56794
56795
 
56795
56796
  return function (shapeNode)
56796
56797
  {
@@ -56838,8 +56839,8 @@ Object .assign (X3DRenderObject .prototype,
56838
56839
  addCollisionShape: (() =>
56839
56840
  {
56840
56841
  const
56841
- bboxSize = new Numbers_Vector3 (0, 0, 0),
56842
- bboxCenter = new Numbers_Vector3 (0, 0, 0);
56842
+ bboxSize = new Numbers_Vector3 (),
56843
+ bboxCenter = new Numbers_Vector3 ();
56843
56844
 
56844
56845
  return function (shapeNode)
56845
56846
  {
@@ -56889,8 +56890,8 @@ Object .assign (X3DRenderObject .prototype,
56889
56890
  addShadowShape: (() =>
56890
56891
  {
56891
56892
  const
56892
- bboxSize = new Numbers_Vector3 (0, 0, 0),
56893
- bboxCenter = new Numbers_Vector3 (0, 0, 0);
56893
+ bboxSize = new Numbers_Vector3 (),
56894
+ bboxCenter = new Numbers_Vector3 ();
56894
56895
 
56895
56896
  return function (shapeNode)
56896
56897
  {
@@ -56936,8 +56937,8 @@ Object .assign (X3DRenderObject .prototype,
56936
56937
  addDisplayShape: (() =>
56937
56938
  {
56938
56939
  const
56939
- bboxSize = new Numbers_Vector3 (0, 0, 0),
56940
- bboxCenter = new Numbers_Vector3 (0, 0, 0);
56940
+ bboxSize = new Numbers_Vector3 (),
56941
+ bboxCenter = new Numbers_Vector3 ();
56941
56942
 
56942
56943
  return function (shapeNode)
56943
56944
  {
@@ -56998,7 +56999,7 @@ Object .assign (X3DRenderObject .prototype,
56998
56999
  renderObject: this,
56999
57000
  transparent: transparent,
57000
57001
  modelViewMatrix: new Float32Array (16),
57001
- scissor: new Numbers_Vector4 (0, 0, 0, 0),
57002
+ scissor: new Numbers_Vector4 (),
57002
57003
  localObjects: [ ],
57003
57004
  objectsKeys: [ ], // [clip planes, lights]
57004
57005
  };
@@ -57076,7 +57077,7 @@ Object .assign (X3DRenderObject .prototype,
57076
57077
  invModelViewMatrix = new Numbers_Matrix4 (),
57077
57078
  modelViewMatrix = new Numbers_Matrix4 (),
57078
57079
  collisionBox = new Geometry_Box3 (Numbers_Vector3 .Zero, Numbers_Vector3 .Zero),
57079
- collisionSize = new Numbers_Vector3 (0, 0, 0);
57080
+ collisionSize = new Numbers_Vector3 ();
57080
57081
 
57081
57082
  return function ()
57082
57083
  {
@@ -57132,7 +57133,7 @@ Object .assign (X3DRenderObject .prototype,
57132
57133
  const
57133
57134
  projectionMatrix = new Numbers_Matrix4 (),
57134
57135
  cameraSpaceProjectionMatrix = new Numbers_Matrix4 (),
57135
- translation = new Numbers_Vector3 (0, 0, 0),
57136
+ translation = new Numbers_Vector3 (),
57136
57137
  rotation = new Numbers_Rotation4 ();
57137
57138
 
57138
57139
  return function ()
@@ -59888,8 +59889,8 @@ function X3DGeometryNode (executionContext)
59888
59889
 
59889
59890
  const browser = this .getBrowser ();
59890
59891
 
59891
- this .min = new Numbers_Vector3 (0, 0, 0);
59892
- this .max = new Numbers_Vector3 (0, 0, 0);
59892
+ this .min = new Numbers_Vector3 ();
59893
+ this .max = new Numbers_Vector3 ();
59893
59894
  this .bbox = Geometry_Box3 .Extents (this .min, this .max);
59894
59895
  this .solid = true;
59895
59896
  this .primitiveMode = browser .getContext () .TRIANGLES;
@@ -60187,7 +60188,7 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60187
60188
  },
60188
60189
  getTexCoordParams: (() =>
60189
60190
  {
60190
- const texCoordParams = { min: new Numbers_Vector3 (0, 0, 0), Ssize: 0, Sindex: 0, Tindex: 0 };
60191
+ const texCoordParams = { min: new Numbers_Vector3 (), Ssize: 0, Sindex: 0, Tindex: 0 };
60191
60192
 
60192
60193
  return function ()
60193
60194
  {
@@ -60252,7 +60253,7 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60252
60253
  {
60253
60254
  const
60254
60255
  P = normals [p],
60255
- N = new Numbers_Vector3 (0, 0, 0);
60256
+ N = new Numbers_Vector3 ();
60256
60257
 
60257
60258
  for (const q of vertex)
60258
60259
  {
@@ -60285,10 +60286,10 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60285
60286
  const
60286
60287
  modelViewMatrix = new Numbers_Matrix4 (),
60287
60288
  uvt = { u: 0, v: 0, t: 0 },
60288
- v0 = new Numbers_Vector3 (0, 0, 0),
60289
- v1 = new Numbers_Vector3 (0, 0, 0),
60290
- v2 = new Numbers_Vector3 (0, 0, 0),
60291
- clipPoint = new Numbers_Vector3 (0, 0, 0);
60289
+ v0 = new Numbers_Vector3 (),
60290
+ v1 = new Numbers_Vector3 (),
60291
+ v2 = new Numbers_Vector3 (),
60292
+ clipPoint = new Numbers_Vector3 ();
60292
60293
 
60293
60294
  return function (hitRay, matrix, clipPlanes, intersections)
60294
60295
  {
@@ -60352,8 +60353,8 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60352
60353
  getPlanesWithOffset: (() =>
60353
60354
  {
60354
60355
  const
60355
- min = new Numbers_Vector3 (0, 0, 0),
60356
- max = new Numbers_Vector3 (0, 0, 0),
60356
+ min = new Numbers_Vector3 (),
60357
+ max = new Numbers_Vector3 (),
60357
60358
  planes = [ ];
60358
60359
 
60359
60360
  for (let i = 0; i < 5; ++ i)
@@ -60372,7 +60373,7 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60372
60373
  })(),
60373
60374
  intersectsBBox: (() =>
60374
60375
  {
60375
- const intersection = new Numbers_Vector3 (0, 0, 0);
60376
+ const intersection = new Numbers_Vector3 ();
60376
60377
 
60377
60378
  return function (hitRay, offsets)
60378
60379
  {
@@ -60449,11 +60450,11 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60449
60450
  intersectsBox: (() =>
60450
60451
  {
60451
60452
  const
60452
- v0 = new Numbers_Vector3 (0, 0, 0),
60453
- v1 = new Numbers_Vector3 (0, 0, 0),
60454
- v2 = new Numbers_Vector3 (0, 0, 0),
60453
+ v0 = new Numbers_Vector3 (),
60454
+ v1 = new Numbers_Vector3 (),
60455
+ v2 = new Numbers_Vector3 (),
60455
60456
  invMatrix = new Numbers_Matrix4 (),
60456
- clipPoint = new Numbers_Vector3 (0, 0, 0);
60457
+ clipPoint = new Numbers_Vector3 ();
60457
60458
 
60458
60459
  return function (box, clipPlanes, modelViewMatrix)
60459
60460
  {
@@ -60507,10 +60508,10 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60507
60508
  set_shading__: (() =>
60508
60509
  {
60509
60510
  const
60510
- v0 = new Numbers_Vector3 (0, 0, 0),
60511
- v1 = new Numbers_Vector3 (0, 0, 0),
60512
- v2 = new Numbers_Vector3 (0, 0, 0),
60513
- normal = new Numbers_Vector3 (0, 0, 0);
60511
+ v0 = new Numbers_Vector3 (),
60512
+ v1 = new Numbers_Vector3 (),
60513
+ v2 = new Numbers_Vector3 (),
60514
+ normal = new Numbers_Vector3 ();
60514
60515
 
60515
60516
  return function (shading)
60516
60517
  {
@@ -60575,7 +60576,7 @@ Object .assign (Object .setPrototypeOf (X3DGeometryNode .prototype, Core_X3DNode
60575
60576
  },
60576
60577
  rebuild: (() =>
60577
60578
  {
60578
- const point = new Numbers_Vector3 (0, 0, 0);
60579
+ const point = new Numbers_Vector3 ();
60579
60580
 
60580
60581
  return function ()
60581
60582
  {
@@ -61434,12 +61435,12 @@ Object .assign (Object .setPrototypeOf (X3DBackgroundNode .prototype, Core_X3DBi
61434
61435
  const U_DIMENSION = 20;
61435
61436
 
61436
61437
  const
61437
- z1 = new Numbers_Complex (0, 0),
61438
- z2 = new Numbers_Complex (0, 0),
61439
- y1 = new Numbers_Complex (0, 0),
61440
- y2 = new Numbers_Complex (0, 0),
61441
- y3 = new Numbers_Complex (0, 0),
61442
- y4 = new Numbers_Complex (0, 0);
61438
+ z1 = new Numbers_Complex (),
61439
+ z2 = new Numbers_Complex (),
61440
+ y1 = new Numbers_Complex (),
61441
+ y2 = new Numbers_Complex (),
61442
+ y3 = new Numbers_Complex (),
61443
+ y4 = new Numbers_Complex ();
61443
61444
 
61444
61445
  return function (radius, vAngle, angle, color, bottom)
61445
61446
  {
@@ -61661,7 +61662,7 @@ Object .assign (Object .setPrototypeOf (X3DBackgroundNode .prototype, Core_X3DBi
61661
61662
  const
61662
61663
  modelViewMatrix = new Numbers_Matrix4 (),
61663
61664
  rotation = new Numbers_Rotation4 (),
61664
- scale = new Numbers_Vector3 (0, 0, 0);
61665
+ scale = new Numbers_Vector3 ();
61665
61666
 
61666
61667
  return function (gl, renderObject, viewport)
61667
61668
  {
@@ -62441,7 +62442,7 @@ const X3DTexture2DNode_default_ = X3DTexture2DNode;
62441
62442
  x_ite_Namespace .add ("X3DTexture2DNode", "x_ite/Components/Texturing/X3DTexture2DNode", X3DTexture2DNode_default_);
62442
62443
  /* harmony default export */ const Texturing_X3DTexture2DNode = (X3DTexture2DNode_default_);
62443
62444
  ;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing/ImageTexture.js
62444
- /* provided dependency */ var ImageTexture_$ = __webpack_require__(919);
62445
+ /* provided dependency */ var ImageTexture_$ = __webpack_require__(864);
62445
62446
  /*******************************************************************************
62446
62447
  *
62447
62448
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -62893,7 +62894,7 @@ Object .defineProperties (Background,
62893
62894
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "topUrl", new x_ite_Fields .MFString ()),
62894
62895
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "bottomUrl", new x_ite_Fields .MFString ()),
62895
62896
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "skyAngle", new x_ite_Fields .MFFloat ()),
62896
- new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "skyColor", new x_ite_Fields .MFColor (new Numbers_Color3 (0, 0, 0))),
62897
+ new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "skyColor", new x_ite_Fields .MFColor (new Numbers_Color3 ())),
62897
62898
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "groundAngle", new x_ite_Fields .MFFloat ()),
62898
62899
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "groundColor", new x_ite_Fields .MFColor ()),
62899
62900
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "transparency", new x_ite_Fields .SFFloat ()),
@@ -64395,7 +64396,7 @@ Object .assign (Object .setPrototypeOf (PositionInterpolator .prototype, Interpo
64395
64396
  },
64396
64397
  interpolate: (() =>
64397
64398
  {
64398
- const keyValue = new Numbers_Vector3 (0, 0, 0);
64399
+ const keyValue = new Numbers_Vector3 ();
64399
64400
 
64400
64401
  return function (index0, index1, weight)
64401
64402
  {
@@ -64788,7 +64789,7 @@ function X3DViewpointNode (executionContext)
64788
64789
  this .descriptions = [ ];
64789
64790
  this .userPosition = new Numbers_Vector3 (0, 1, 0);
64790
64791
  this .userOrientation = new Numbers_Rotation4 ();
64791
- this .userCenterOfRotation = new Numbers_Vector3 (0, 0, 0);
64792
+ this .userCenterOfRotation = new Numbers_Vector3 ();
64792
64793
  this .modelMatrix = new Numbers_Matrix4 ();
64793
64794
  this .cameraSpaceMatrix = new Numbers_Matrix4 (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 10, 1);
64794
64795
  this .viewMatrix = new Numbers_Matrix4 (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, -10, 1);
@@ -65110,9 +65111,9 @@ Object .assign (Object .setPrototypeOf (X3DViewpointNode .prototype, Core_X3DBin
65110
65111
  getRelativeTransformation: (() =>
65111
65112
  {
65112
65113
  const
65113
- position = new Numbers_Vector3 (0, 0, 0),
65114
+ position = new Numbers_Vector3 (),
65114
65115
  orientation = new Numbers_Rotation4 (),
65115
- scale = new Numbers_Vector3 (0, 0, 0),
65116
+ scale = new Numbers_Vector3 (),
65116
65117
  scaleOrientation = new Numbers_Rotation4 ();
65117
65118
 
65118
65119
  return function (fromViewpointNode)
@@ -65135,9 +65136,9 @@ Object .assign (Object .setPrototypeOf (X3DViewpointNode .prototype, Core_X3DBin
65135
65136
  getLookAtRotation: (() =>
65136
65137
  {
65137
65138
  const
65138
- x = new Numbers_Vector3 (0, 0, 0),
65139
- y = new Numbers_Vector3 (0, 0, 0),
65140
- z = new Numbers_Vector3 (0, 0, 0),
65139
+ x = new Numbers_Vector3 (),
65140
+ y = new Numbers_Vector3 (),
65141
+ z = new Numbers_Vector3 (),
65141
65142
  m = new Numbers_Matrix3 (),
65142
65143
  r = new Numbers_Rotation4 ();
65143
65144
 
@@ -65162,7 +65163,7 @@ Object .assign (Object .setPrototypeOf (X3DViewpointNode .prototype, Core_X3DBin
65162
65163
 
65163
65164
  const minDistance = layerNode .getNavigationInfo () .getNearValue () * 2;
65164
65165
 
65165
- this .lookAt (layerNode, point, minDistance, transitionTime = 1, factor = 1, straighten = false);
65166
+ this .lookAt (layerNode, point, minDistance, transitionTime, factor, straighten);
65166
65167
  },
65167
65168
  lookAtBBox (layerNode, bbox, transitionTime = 1, factor, straighten)
65168
65169
  {
@@ -65449,7 +65450,7 @@ Object .assign (Object .setPrototypeOf (Viewpoint .prototype, Navigation_X3DView
65449
65450
  },
65450
65451
  getViewportSize: (() =>
65451
65452
  {
65452
- const viewportSize = new Numbers_Vector2 (0, 0);
65453
+ const viewportSize = new Numbers_Vector2 ();
65453
65454
 
65454
65455
  return function (viewport, nearValue)
65455
65456
  {
@@ -65713,7 +65714,6 @@ x_ite_Namespace .add ("Layer", "x_ite/Components/Layering/Layer", Layer_default_
65713
65714
 
65714
65715
 
65715
65716
 
65716
-
65717
65717
  function LayerSet (executionContext)
65718
65718
  {
65719
65719
  Core_X3DNode .call (this, executionContext);
@@ -66036,7 +66036,7 @@ const X3DWorld_default_ = X3DWorld;
66036
66036
  x_ite_Namespace .add ("X3DWorld", "x_ite/Execution/X3DWorld", X3DWorld_default_);
66037
66037
  /* harmony default export */ const Execution_X3DWorld = (X3DWorld_default_);
66038
66038
  ;// CONCATENATED MODULE: ./src/x_ite/InputOutput/FileLoader.js
66039
- /* provided dependency */ var FileLoader_$ = __webpack_require__(919);
66039
+ /* provided dependency */ var FileLoader_$ = __webpack_require__(864);
66040
66040
  /*******************************************************************************
66041
66041
  *
66042
66042
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -66959,7 +66959,7 @@ const ProtoDeclarationArray_default_ = ProtoDeclarationArray;
66959
66959
  x_ite_Namespace .add ("ProtoDeclarationArray", "x_ite/Prototype/ProtoDeclarationArray", ProtoDeclarationArray_default_);
66960
66960
  /* harmony default export */ const Prototype_ProtoDeclarationArray = (ProtoDeclarationArray_default_);
66961
66961
  ;// CONCATENATED MODULE: ./src/x_ite/Routing/X3DRoute.js
66962
- /* provided dependency */ var X3DRoute_$ = __webpack_require__(919);
66962
+ /* provided dependency */ var X3DRoute_$ = __webpack_require__(864);
66963
66963
  /*******************************************************************************
66964
66964
  *
66965
66965
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -70119,7 +70119,7 @@ Object .defineProperties (TextureBackground,
70119
70119
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "metadata", new x_ite_Fields .SFNode ()),
70120
70120
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOnly, "set_bind", new x_ite_Fields .SFBool ()),
70121
70121
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "skyAngle", new x_ite_Fields .MFFloat ()),
70122
- new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "skyColor", new x_ite_Fields .MFColor (new Numbers_Color3 (0, 0, 0))),
70122
+ new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "skyColor", new x_ite_Fields .MFColor (new Numbers_Color3 ())),
70123
70123
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "groundAngle", new x_ite_Fields .MFFloat ()),
70124
70124
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "groundColor", new x_ite_Fields .MFColor ()),
70125
70125
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "transparency", new x_ite_Fields .SFFloat ()),
@@ -70436,8 +70436,8 @@ function ProximitySensor (executionContext)
70436
70436
 
70437
70437
  this .setZeroTest (true);
70438
70438
 
70439
- this .min = new Numbers_Vector3 (0, 0, 0);
70440
- this .max = new Numbers_Vector3 (0, 0, 0);
70439
+ this .min = new Numbers_Vector3 ();
70440
+ this .max = new Numbers_Vector3 ();
70441
70441
  this .layerNode = null;
70442
70442
  this .modelMatrix = new Numbers_Matrix4 ();
70443
70443
  this .inside = false;
@@ -70485,9 +70485,9 @@ Object .assign (Object .setPrototypeOf (ProximitySensor .prototype, Environmenta
70485
70485
  update: (() =>
70486
70486
  {
70487
70487
  const
70488
- position = new Numbers_Vector3 (0, 0, 0),
70488
+ position = new Numbers_Vector3 (),
70489
70489
  orientation = new Numbers_Rotation4 (),
70490
- centerOfRotation = new Numbers_Vector3 (0, 0, 0),
70490
+ centerOfRotation = new Numbers_Vector3 (),
70491
70491
  centerOfRotationMatrix = new Numbers_Matrix4 ();
70492
70492
 
70493
70493
  return function ()
@@ -70832,7 +70832,7 @@ Object .assign (Object .setPrototypeOf (TransformSensor .prototype, Environmenta
70832
70832
  process: (() =>
70833
70833
  {
70834
70834
  const
70835
- position = new Numbers_Vector3 (0, 0, 0),
70835
+ position = new Numbers_Vector3 (),
70836
70836
  orientation = new Numbers_Rotation4 ();
70837
70837
 
70838
70838
  return function ()
@@ -71683,10 +71683,10 @@ x_ite_Namespace .add ("X3DChaserNode", "x_ite/Components/Followers/X3DChaserNode
71683
71683
 
71684
71684
 
71685
71685
  var
71686
- initialValue = new Numbers_Vector3 (0, 0, 0),
71687
- initialDestination = new Numbers_Vector3 (0, 0, 0),
71688
- deltaOut = new Numbers_Vector3 (0, 0, 0),
71689
- vector = new Numbers_Vector3 (0, 0, 0);
71686
+ initialValue = new Numbers_Vector3 (),
71687
+ initialDestination = new Numbers_Vector3 (),
71688
+ deltaOut = new Numbers_Vector3 (),
71689
+ vector = new Numbers_Vector3 ();
71690
71690
 
71691
71691
  function ColorChaser (executionContext)
71692
71692
  {
@@ -71699,7 +71699,7 @@ Object .assign (Object .setPrototypeOf (ColorChaser .prototype, Followers_X3DCha
71699
71699
  {
71700
71700
  getVector ()
71701
71701
  {
71702
- return new Numbers_Vector3 (0, 0, 0);
71702
+ return new Numbers_Vector3 ();
71703
71703
  },
71704
71704
  getValue ()
71705
71705
  {
@@ -72016,10 +72016,10 @@ x_ite_Namespace .add ("X3DDamperNode", "x_ite/Components/Followers/X3DDamperNode
72016
72016
 
72017
72017
 
72018
72018
  var
72019
- ColorDamper_a = new Numbers_Vector3 (0, 0, 0),
72020
- ColorDamper_initialValue = new Numbers_Vector3 (0, 0, 0),
72021
- ColorDamper_initialDestination = new Numbers_Vector3 (0, 0, 0),
72022
- ColorDamper_vector = new Numbers_Vector3 (0, 0, 0);
72019
+ ColorDamper_a = new Numbers_Vector3 (),
72020
+ ColorDamper_initialValue = new Numbers_Vector3 (),
72021
+ ColorDamper_initialDestination = new Numbers_Vector3 (),
72022
+ ColorDamper_vector = new Numbers_Vector3 ();
72023
72023
 
72024
72024
  function ColorDamper (executionContext)
72025
72025
  {
@@ -72032,7 +72032,7 @@ Object .assign (Object .setPrototypeOf (ColorDamper .prototype, Followers_X3DDam
72032
72032
  {
72033
72033
  getVector ()
72034
72034
  {
72035
- return new Numbers_Vector3 (0, 0, 0);
72035
+ return new Numbers_Vector3 ();
72036
72036
  },
72037
72037
  getValue ()
72038
72038
  {
@@ -72247,7 +72247,7 @@ function X3DArrayFollowerTemplate (Type)
72247
72247
  let distance = 0;
72248
72248
 
72249
72249
  for (let i = 0, length = lhs .length; i < length; ++ i)
72250
- distance = Math .max (a .assign (lhs [i]) .subtract (rhs [i]) .magnitude ());
72250
+ distance = Math .max (a .assign (lhs [i]) .subtract (rhs [i]) .magnitude (), distance);
72251
72251
 
72252
72252
  return distance < tolerance;
72253
72253
  },
@@ -72444,7 +72444,7 @@ Object .assign (Object .setPrototypeOf (CoordinateChaser .prototype, Followers_X
72444
72444
  {
72445
72445
  getVector ()
72446
72446
  {
72447
- return new Numbers_Vector3 (0, 0, 0);
72447
+ return new Numbers_Vector3 ();
72448
72448
  },
72449
72449
  });
72450
72450
 
@@ -72476,8 +72476,8 @@ Object .defineProperties (CoordinateChaser,
72476
72476
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "metadata", new x_ite_Fields .SFNode ()),
72477
72477
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOnly, "set_value", new x_ite_Fields .MFVec3f ()),
72478
72478
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOnly, "set_destination", new x_ite_Fields .MFVec3f ()),
72479
- new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialValue", new x_ite_Fields .MFVec3f (new Numbers_Vector3 (0, 0, 0))),
72480
- new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialDestination", new x_ite_Fields .MFVec3f (new Numbers_Vector3 (0, 0, 0))),
72479
+ new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialValue", new x_ite_Fields .MFVec3f (new Numbers_Vector3 ())),
72480
+ new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialDestination", new x_ite_Fields .MFVec3f (new Numbers_Vector3 ())),
72481
72481
  new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "duration", new x_ite_Fields .SFTime (1)),
72482
72482
  new Base_X3DFieldDefinition (Base_X3DConstants .outputOnly, "isActive", new x_ite_Fields .SFBool ()),
72483
72483
  new Base_X3DFieldDefinition (Base_X3DConstants .outputOnly, "value_changed", new x_ite_Fields .MFVec3f ()),
@@ -72562,7 +72562,7 @@ Object .assign (Object .setPrototypeOf (CoordinateDamper .prototype, Followers_X
72562
72562
  {
72563
72563
  getVector ()
72564
72564
  {
72565
- return new Numbers_Vector3 (0, 0, 0);
72565
+ return new Numbers_Vector3 ();
72566
72566
  },
72567
72567
  });
72568
72568
 
@@ -72594,8 +72594,8 @@ Object .defineProperties (CoordinateDamper,
72594
72594
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "metadata", new x_ite_Fields .SFNode ()),
72595
72595
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOnly, "set_value", new x_ite_Fields .MFVec3f ()),
72596
72596
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOnly, "set_destination", new x_ite_Fields .MFVec3f ()),
72597
- new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialValue", new x_ite_Fields .MFVec3f (new Numbers_Vector3 (0, 0, 0))),
72598
- new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialDestination", new x_ite_Fields .MFVec3f (new Numbers_Vector3 (0, 0, 0))),
72597
+ new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialValue", new x_ite_Fields .MFVec3f (new Numbers_Vector3 ())),
72598
+ new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "initialDestination", new x_ite_Fields .MFVec3f (new Numbers_Vector3 ())),
72599
72599
  new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "order", new x_ite_Fields .SFInt32 (3)),
72600
72600
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "tau", new x_ite_Fields .SFTime (0.3)),
72601
72601
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "tolerance", new x_ite_Fields .SFFloat (-1)),
@@ -72951,7 +72951,7 @@ Object .assign (Object .setPrototypeOf (PositionChaser .prototype, Followers_X3D
72951
72951
  {
72952
72952
  getVector ()
72953
72953
  {
72954
- return new Numbers_Vector3 (0, 0, 0);
72954
+ return new Numbers_Vector3 ();
72955
72955
  },
72956
72956
  });
72957
72957
 
@@ -73064,7 +73064,7 @@ Object .assign (Object .setPrototypeOf (PositionChaser2D .prototype, Followers_X
73064
73064
  {
73065
73065
  getVector ()
73066
73066
  {
73067
- return new Numbers_Vector2 (0, 0);
73067
+ return new Numbers_Vector2 ();
73068
73068
  },
73069
73069
  });
73070
73070
 
@@ -73177,7 +73177,7 @@ Object .assign (Object .setPrototypeOf (PositionDamper .prototype, Followers_X3D
73177
73177
  {
73178
73178
  getVector ()
73179
73179
  {
73180
- return new Numbers_Vector3 (0, 0, 0);
73180
+ return new Numbers_Vector3 ();
73181
73181
  },
73182
73182
  });
73183
73183
 
@@ -73292,7 +73292,7 @@ Object .assign (Object .setPrototypeOf (PositionDamper2D .prototype, Followers_X
73292
73292
  {
73293
73293
  getVector ()
73294
73294
  {
73295
- return new Numbers_Vector2 (0, 0);
73295
+ return new Numbers_Vector2 ();
73296
73296
  },
73297
73297
  });
73298
73298
 
@@ -73684,7 +73684,7 @@ Object .assign (Object .setPrototypeOf (TexCoordChaser2D .prototype, Followers_X
73684
73684
  {
73685
73685
  getVector ()
73686
73686
  {
73687
- return new Numbers_Vector2 (0, 0);
73687
+ return new Numbers_Vector2 ();
73688
73688
  },
73689
73689
  });
73690
73690
 
@@ -73802,7 +73802,7 @@ Object .assign (Object .setPrototypeOf (TexCoordDamper2D .prototype, Followers_X
73802
73802
  {
73803
73803
  getVector ()
73804
73804
  {
73805
- return new Numbers_Vector2 (0, 0, 0);
73805
+ return new Numbers_Vector2 ();
73806
73806
  },
73807
73807
  });
73808
73808
 
@@ -74196,7 +74196,7 @@ Object .assign (Object .setPrototypeOf (Cone .prototype, Rendering_X3DGeometryNo
74196
74196
  geometry = options .getSideGeometry (),
74197
74197
  defaultNormals = geometry .getNormals (),
74198
74198
  defaultVertices = geometry .getVertices (),
74199
- v1 = new Numbers_Vector3 (0, 0, 0),
74199
+ v1 = new Numbers_Vector3 (),
74200
74200
  rz = new Numbers_Rotation4 (1, 0, 0, -Math .atan (bottomRadius / height)),
74201
74201
  rx = new Numbers_Rotation4 ();
74202
74202
 
@@ -74364,9 +74364,6 @@ x_ite_Namespace .add ("Cone", "x_ite/Components/Geometry3D/Cone", Cone_default_)
74364
74364
 
74365
74365
 
74366
74366
 
74367
-
74368
-
74369
-
74370
74367
  function Cylinder (executionContext)
74371
74368
  {
74372
74369
  Rendering_X3DGeometryNode .call (this, executionContext);
@@ -74760,7 +74757,7 @@ Object .assign (Object .setPrototypeOf (ElevationGrid .prototype, Rendering_X3DG
74760
74757
  normalIndex .get (c1) .push (normals .length + 1);
74761
74758
  normalIndex .get (c2) .push (normals .length + 2);
74762
74759
 
74763
- const normal = Geometry_Triangle3 .normal (points [c0], points [c1], points [c2], new Numbers_Vector3 (0, 0, 0));
74760
+ const normal = Geometry_Triangle3 .normal (points [c0], points [c1], points [c2], new Numbers_Vector3 ());
74764
74761
 
74765
74762
  if (cw)
74766
74763
  normal .negate ();
@@ -75131,16 +75128,16 @@ Object .assign (Object .setPrototypeOf (Extrusion .prototype, Rendering_X3DGeome
75131
75128
  const rotations = [ ];
75132
75129
 
75133
75130
  const
75134
- SCPxAxis = new Numbers_Vector3 (0, 0, 0),
75135
- SCPyAxis = new Numbers_Vector3 (0, 0, 0),
75136
- SCPzAxis = new Numbers_Vector3 (0, 0, 0);
75131
+ SCPxAxis = new Numbers_Vector3 (),
75132
+ SCPyAxis = new Numbers_Vector3 (),
75133
+ SCPzAxis = new Numbers_Vector3 ();
75137
75134
 
75138
75135
  const
75139
- SCPyAxisPrevious = new Numbers_Vector3 (0, 0, 0),
75140
- SCPzAxisPrevious = new Numbers_Vector3 (0, 0, 0);
75136
+ SCPyAxisPrevious = new Numbers_Vector3 (),
75137
+ SCPzAxisPrevious = new Numbers_Vector3 ();
75141
75138
 
75142
75139
  const
75143
- vector3 = new Numbers_Vector3 (0, 0, 0),
75140
+ vector3 = new Numbers_Vector3 (),
75144
75141
  rotation = new Numbers_Rotation4 ();
75145
75142
 
75146
75143
  return function ()
@@ -75321,9 +75318,9 @@ Object .assign (Object .setPrototypeOf (Extrusion .prototype, Rendering_X3DGeome
75321
75318
  build: (() =>
75322
75319
  {
75323
75320
  const
75324
- min = new Numbers_Vector2 (0, 0, 0),
75325
- max = new Numbers_Vector2 (0, 0, 0),
75326
- vector2 = new Numbers_Vector2 (0, 0, 0);
75321
+ min = new Numbers_Vector2 (),
75322
+ max = new Numbers_Vector2 (),
75323
+ vector2 = new Numbers_Vector2 ();
75327
75324
 
75328
75325
  return function ()
75329
75326
  {
@@ -75425,14 +75422,14 @@ Object .assign (Object .setPrototypeOf (Extrusion .prototype, Rendering_X3DGeome
75425
75422
  if (cw)
75426
75423
  {
75427
75424
  var
75428
- normal1 = Geometry_Triangle3 .normal (p3, p2, p1, new Numbers_Vector3 (0, 0, 0)),
75429
- normal2 = Geometry_Triangle3 .normal (p4, p3, p1, new Numbers_Vector3 (0, 0, 0));
75425
+ normal1 = Geometry_Triangle3 .normal (p3, p2, p1, new Numbers_Vector3 ()),
75426
+ normal2 = Geometry_Triangle3 .normal (p4, p3, p1, new Numbers_Vector3 ());
75430
75427
  }
75431
75428
  else
75432
75429
  {
75433
75430
  var
75434
- normal1 = Geometry_Triangle3 .normal (p1, p2, p3, new Numbers_Vector3 (0, 0, 0)),
75435
- normal2 = Geometry_Triangle3 .normal (p1, p3, p4, new Numbers_Vector3 (0, 0, 0));
75431
+ normal1 = Geometry_Triangle3 .normal (p1, p2, p3, new Numbers_Vector3 ()),
75432
+ normal2 = Geometry_Triangle3 .normal (p1, p3, p4, new Numbers_Vector3 ());
75436
75433
  }
75437
75434
 
75438
75435
  // Merge points on the left and right side if spine is coincident for better normal generation.
@@ -75581,7 +75578,7 @@ Object .assign (Object .setPrototypeOf (Extrusion .prototype, Rendering_X3DGeome
75581
75578
  const normal = Geometry_Triangle3 .normal (points [triangles [0]],
75582
75579
  points [triangles [1]],
75583
75580
  points [triangles [2]],
75584
- new Numbers_Vector3 (0, 0, 0));
75581
+ new Numbers_Vector3 ());
75585
75582
 
75586
75583
  if (cw)
75587
75584
  normal .negate ();
@@ -75621,7 +75618,7 @@ Object .assign (Object .setPrototypeOf (Extrusion .prototype, Rendering_X3DGeome
75621
75618
  const normal = Geometry_Triangle3 .normal (points [triangles [0]],
75622
75619
  points [triangles [1]],
75623
75620
  points [triangles [2]],
75624
- new Numbers_Vector3 (0, 0, 0));
75621
+ new Numbers_Vector3 ());
75625
75622
 
75626
75623
  if (cw)
75627
75624
  normal .negate ();
@@ -75711,7 +75708,7 @@ Object .defineProperties (Extrusion,
75711
75708
  new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "crossSection", new x_ite_Fields .MFVec2f (new Numbers_Vector2 (1, 1), new Numbers_Vector2 (1, -1), new Numbers_Vector2 (-1, -1), new Numbers_Vector2 (-1, 1), new Numbers_Vector2 (1, 1))),
75712
75709
  new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "orientation", new x_ite_Fields .MFRotation (new Numbers_Rotation4 ())),
75713
75710
  new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "scale", new x_ite_Fields .MFVec2f (new Numbers_Vector2 (1, 1))),
75714
- new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "spine", new x_ite_Fields .MFVec3f (new Numbers_Vector3 (0, 0, 0), new Numbers_Vector3 (0, 1, 0))),
75711
+ new Base_X3DFieldDefinition (Base_X3DConstants .initializeOnly, "spine", new x_ite_Fields .MFVec3f (new Numbers_Vector3 (), new Numbers_Vector3 (0, 1, 0))),
75715
75712
  ]),
75716
75713
  enumerable: true,
75717
75714
  },
@@ -76041,15 +76038,15 @@ Object .assign (Object .setPrototypeOf (X3DComposedGeometryNode .prototype, Rend
76041
76038
  getPolygonNormal: (() =>
76042
76039
  {
76043
76040
  let
76044
- current = new Numbers_Vector3 (0, 0, 0),
76045
- next = new Numbers_Vector3 (0, 0, 0);
76041
+ current = new Numbers_Vector3 (),
76042
+ next = new Numbers_Vector3 ();
76046
76043
 
76047
76044
  return function (index, verticesPerPolygon, coord)
76048
76045
  {
76049
76046
  // Determine polygon normal.
76050
76047
  // We use Newell's method https://www.opengl.org/wiki/Calculating_a_Surface_Normal here:
76051
76048
 
76052
- const normal = new Numbers_Vector3 (0, 0, 0);
76049
+ const normal = new Numbers_Vector3 ();
76053
76050
 
76054
76051
  coord .get1Point (this .getPolygonIndex (index), next);
76055
76052
 
@@ -76375,7 +76372,7 @@ Object .assign (Object .setPrototypeOf (IndexedFaceSet .prototype, Rendering_X3D
76375
76372
  length = vertices .length;
76376
76373
 
76377
76374
  for (let i = polygon .length; i < length; ++ i)
76378
- polygon .push (new Numbers_Vector3 (0, 0, 0));
76375
+ polygon .push (new Numbers_Vector3 ());
76379
76376
 
76380
76377
  for (let i = 0; i < length; ++ i)
76381
76378
  {
@@ -76472,15 +76469,15 @@ Object .assign (Object .setPrototypeOf (IndexedFaceSet .prototype, Rendering_X3D
76472
76469
  getPolygonNormal: (() =>
76473
76470
  {
76474
76471
  let
76475
- current = new Numbers_Vector3 (0, 0, 0),
76476
- next = new Numbers_Vector3 (0, 0, 0);
76472
+ current = new Numbers_Vector3 (),
76473
+ next = new Numbers_Vector3 ();
76477
76474
 
76478
76475
  return function (vertices, coordIndex, coord)
76479
76476
  {
76480
76477
  // Determine polygon normal.
76481
76478
  // We use Newell's method https://www.opengl.org/wiki/Calculating_a_Surface_Normal here:
76482
76479
 
76483
- const normal = new Numbers_Vector3 (0, 0, 0);
76480
+ const normal = new Numbers_Vector3 ();
76484
76481
 
76485
76482
  coord .get1Point (coordIndex [vertices [0]], next);
76486
76483
 
@@ -78217,8 +78214,8 @@ Object .assign (Object .setPrototypeOf (NormalInterpolator .prototype, Interpola
78217
78214
  interpolate: (() =>
78218
78215
  {
78219
78216
  const
78220
- keyValue0 = new Numbers_Vector3 (0, 0, 0),
78221
- keyValue1 = new Numbers_Vector3 (0, 0, 0);
78217
+ keyValue0 = new Numbers_Vector3 (),
78218
+ keyValue1 = new Numbers_Vector3 ();
78222
78219
 
78223
78220
  return function (index0, index1, weight)
78224
78221
  {
@@ -78386,7 +78383,7 @@ Object .assign (Object .setPrototypeOf (PositionInterpolator2D .prototype, Inter
78386
78383
  },
78387
78384
  interpolate: (() =>
78388
78385
  {
78389
- const keyValue = new Numbers_Vector2 (0, 0);
78386
+ const keyValue = new Numbers_Vector2 ();
78390
78387
 
78391
78388
  return function (index0, index1, weight)
78392
78389
  {
@@ -78599,7 +78596,7 @@ Object .assign (CatmullRomSplineInterpolator .prototype,
78599
78596
  })(),
78600
78597
  interpolate: (() =>
78601
78598
  {
78602
- const S = new Numbers_Vector4 (0, 0, 0, 0);
78599
+ const S = new Numbers_Vector4 ();
78603
78600
 
78604
78601
  const H = new Numbers_Matrix4 ( 2, -2, 1, 1,
78605
78602
  -3, 3, -2, -1,
@@ -79896,7 +79893,7 @@ function Viewport (executionContext)
79896
79893
 
79897
79894
  this .addType (Base_X3DConstants .Viewport);
79898
79895
 
79899
- this .rectangle = new Numbers_Vector4 (0, 0, 0, 0);
79896
+ this .rectangle = new Numbers_Vector4 ();
79900
79897
  }
79901
79898
 
79902
79899
  Object .assign (Object .setPrototypeOf (Viewport .prototype, Layering_X3DViewportNode .prototype),
@@ -80394,11 +80391,11 @@ const DirectionalLights = Utility_ObjectCache (DirectionalLightContainer);
80394
80391
 
80395
80392
  function DirectionalLightContainer ()
80396
80393
  {
80397
- this .direction = new Numbers_Vector3 (0, 0, 0);
80394
+ this .direction = new Numbers_Vector3 ();
80398
80395
  this .shadowBuffer = null;
80399
80396
  this .bbox = new Geometry_Box3 ();
80400
80397
  this .viewVolume = new Geometry_ViewVolume ();
80401
- this .viewport = new Numbers_Vector4 (0, 0, 0, 0);
80398
+ this .viewport = new Numbers_Vector4 ();
80402
80399
  this .projectionMatrix = new Numbers_Matrix4 ();
80403
80400
  this .modelViewMatrix = new Utility_MatrixStack (Numbers_Matrix4);
80404
80401
  this .modelMatrix = new Numbers_Matrix4 ();
@@ -80966,11 +80963,11 @@ const PointLights = Utility_ObjectCache (PointLightContainer);
80966
80963
 
80967
80964
  function PointLightContainer ()
80968
80965
  {
80969
- this .location = new Numbers_Vector3 (0, 0, 0);
80966
+ this .location = new Numbers_Vector3 ();
80970
80967
  this .matrixArray = new Float32Array (9);
80971
80968
  this .shadowBuffer = null;
80972
80969
  this .viewVolume = new Geometry_ViewVolume ();
80973
- this .viewport = new Numbers_Vector4 (0, 0, 0, 0);
80970
+ this .viewport = new Numbers_Vector4 ();
80974
80971
  this .projectionMatrix = new Numbers_Matrix4 ();
80975
80972
  this .modelViewMatrix = new Utility_MatrixStack (Numbers_Matrix4);
80976
80973
  this .modelMatrix = new Numbers_Matrix4 ();
@@ -81282,19 +81279,18 @@ x_ite_Namespace .add ("PointLight", "x_ite/Components/Lighting/PointLight", Poin
81282
81279
 
81283
81280
 
81284
81281
 
81285
-
81286
81282
  const SpotLights = Utility_ObjectCache (SpotLightContainer);
81287
81283
 
81288
81284
  function SpotLightContainer ()
81289
81285
  {
81290
- this .location = new Numbers_Vector3 (0, 0, 0);
81291
- this .direction = new Numbers_Vector3 (0, 0, 0);
81286
+ this .location = new Numbers_Vector3 ();
81287
+ this .direction = new Numbers_Vector3 ();
81292
81288
  this .matrixArray = new Float32Array (9);
81293
81289
  this .renderShadow = true;
81294
81290
  this .shadowBuffer = null;
81295
81291
  this .bbox = new Geometry_Box3 ();
81296
81292
  this .viewVolume = new Geometry_ViewVolume ();
81297
- this .viewport = new Numbers_Vector4 (0, 0, 0, 0);
81293
+ this .viewport = new Numbers_Vector4 ();
81298
81294
  this .projectionMatrix = new Numbers_Matrix4 ();
81299
81295
  this .modelViewMatrix = new Utility_MatrixStack (Numbers_Matrix4);
81300
81296
  this .modelMatrix = new Numbers_Matrix4 ();
@@ -81303,8 +81299,8 @@ function SpotLightContainer ()
81303
81299
  this .shadowMatrix = new Numbers_Matrix4 ();
81304
81300
  this .shadowMatrixArray = new Float32Array (16);
81305
81301
  this .rotation = new Numbers_Rotation4 ();
81306
- this .lightBBoxMin = new Numbers_Vector3 (0, 0, 0);
81307
- this .lightBBoxMax = new Numbers_Vector3 (0, 0, 0);
81302
+ this .lightBBoxMin = new Numbers_Vector3 ();
81303
+ this .lightBBoxMax = new Numbers_Vector3 ();
81308
81304
  this .textureUnit = undefined;
81309
81305
  }
81310
81306
 
@@ -81740,10 +81736,10 @@ Object .assign (Object .setPrototypeOf (Billboard .prototype, Grouping_X3DGroupi
81740
81736
  {
81741
81737
  const
81742
81738
  inverseModelViewMatrix = new Numbers_Matrix4 (),
81743
- viewerYAxis = new Numbers_Vector3 (0, 0, 0),
81744
- y = new Numbers_Vector3 (0, 0, 0),
81745
- N1 = new Numbers_Vector3 (0, 0, 0),
81746
- N2 = new Numbers_Vector3 (0, 0, 0),
81739
+ viewerYAxis = new Numbers_Vector3 (),
81740
+ y = new Numbers_Vector3 (),
81741
+ N1 = new Numbers_Vector3 (),
81742
+ N2 = new Numbers_Vector3 (),
81747
81743
  rotation = new Numbers_Rotation4 ();
81748
81744
 
81749
81745
  return function (modelViewMatrix)
@@ -82655,7 +82651,7 @@ Object .assign (Object .setPrototypeOf (OrthoViewpoint .prototype, Navigation_X3
82655
82651
  },
82656
82652
  getViewportSize: (() =>
82657
82653
  {
82658
- const viewportSize = new Numbers_Vector2 (0, 0);
82654
+ const viewportSize = new Numbers_Vector2 ();
82659
82655
 
82660
82656
  return function (viewport, nearValue)
82661
82657
  {
@@ -83114,7 +83110,7 @@ function PointingDeviceSensorContainer (node, modelViewMatrix, projectionMatrix,
83114
83110
  this .node = null;
83115
83111
  this .modelViewMatrix = new Numbers_Matrix4 ();
83116
83112
  this .projectionMatrix = new Numbers_Matrix4 ();
83117
- this .viewport = new Numbers_Vector4 (0, 0, 0, 0);
83113
+ this .viewport = new Numbers_Vector4 ();
83118
83114
 
83119
83115
  this .set (node, modelViewMatrix, projectionMatrix, viewport);
83120
83116
  }
@@ -83358,7 +83354,7 @@ Object .assign (Object .setPrototypeOf (X3DTouchSensorNode .prototype, PointingD
83358
83354
  {
83359
83355
  const
83360
83356
  invModelViewMatrix = new Numbers_Matrix4 (),
83361
- texCoord = new Numbers_Vector2 (0, 0);
83357
+ texCoord = new Numbers_Vector2 ();
83362
83358
 
83363
83359
  return function (over, hit, modelViewMatrix, projectionMatrix, viewport)
83364
83360
  {
@@ -84806,21 +84802,21 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84806
84802
  this .modelViewMatrix = new Numbers_Matrix4 ();
84807
84803
  this .invModelViewMatrix = new Numbers_Matrix4 ();
84808
84804
 
84809
- this .cylinder = new Geometry_Cylinder3 (new Geometry_Line3 (new Numbers_Vector3 (0, 0, 0), new Numbers_Vector3 (0, 0, 0)), 0);
84805
+ this .cylinder = new Geometry_Cylinder3 (new Geometry_Line3 (new Numbers_Vector3 (), new Numbers_Vector3 ()), 0);
84810
84806
  this .disk = false;
84811
84807
  this .yPlane = null;
84812
84808
  this .zPlane = null;
84813
84809
  this .sxPlane = null;
84814
84810
  this .szNormal = null;
84815
84811
  this .behind = false;
84816
- this .fromVector = new Numbers_Vector3 (0, 0, 0);
84812
+ this .fromVector = new Numbers_Vector3 ();
84817
84813
  this .startOffset = new Numbers_Rotation4 ();
84818
84814
  },
84819
84815
  isBehind (hitRay, hitPoint)
84820
84816
  {
84821
84817
  const
84822
84818
  enter = new Numbers_Vector3 (0, 0 ,0),
84823
- exit = new Numbers_Vector3 (0, 0, 0);
84819
+ exit = new Numbers_Vector3 ();
84824
84820
 
84825
84821
  this .cylinder .intersectsLine (hitRay, enter, exit);
84826
84822
 
@@ -84828,12 +84824,12 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84828
84824
  },
84829
84825
  getTrackPoint (hitRay, trackPoint)
84830
84826
  {
84831
- const zPoint = new Numbers_Vector3 (0, 0, 0);
84827
+ const zPoint = new Numbers_Vector3 ();
84832
84828
 
84833
84829
  this .zPlane .intersectsLine (hitRay, zPoint);
84834
84830
 
84835
84831
  const
84836
- axisPoint = zPoint .copy () .add (this .cylinder .axis .getPerpendicularVectorToPoint (zPoint, new Numbers_Vector3 (0, 0, 0))),
84832
+ axisPoint = zPoint .copy () .add (this .cylinder .axis .getPerpendicularVectorToPoint (zPoint, new Numbers_Vector3 ())),
84837
84833
  distance = this .sxPlane .getDistanceToPoint (zPoint) / this .cylinder .radius,
84838
84834
  section = Math .floor ((distance + 1) / 2);
84839
84835
 
@@ -84850,7 +84846,7 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84850
84846
  },
84851
84847
  getAngle (rotation)
84852
84848
  {
84853
- if (rotation .getAxis (new Numbers_Vector3 (0, 0, 0)) .dot (this .cylinder .axis .direction) > 0)
84849
+ if (rotation .getAxis (new Numbers_Vector3 ()) .dot (this .cylinder .axis .direction) > 0)
84854
84850
  return rotation .angle;
84855
84851
  else
84856
84852
  return -rotation .angle;
@@ -84894,8 +84890,8 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84894
84890
  cameraBack = this .invModelViewMatrix .multDirMatrix (new Numbers_Vector3 (0, 0, 1)) .normalize ();
84895
84891
 
84896
84892
  const
84897
- axis = new Geometry_Line3 (new Numbers_Vector3 (0, 0, 0), yAxis),
84898
- radius = axis .getPerpendicularVectorToPoint (hitPoint, new Numbers_Vector3 (0, 0, 0)) .magnitude ();
84893
+ axis = new Geometry_Line3 (new Numbers_Vector3 (), yAxis),
84894
+ radius = axis .getPerpendicularVectorToPoint (hitPoint, new Numbers_Vector3 ()) .magnitude ();
84899
84895
 
84900
84896
  this .cylinder = new Geometry_Cylinder3 (axis, radius);
84901
84897
  this .disk = Math .abs (cameraBack .dot (yAxis)) > Math .cos (this ._diskAngle .getValue ());
@@ -84908,17 +84904,17 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84908
84904
  billboardToViewer = this .invModelViewMatrix .origin,
84909
84905
  sxNormal = yAxis .copy () .cross (billboardToViewer) .normalize ();
84910
84906
 
84911
- this .sxPlane = new Geometry_Plane3 (new Numbers_Vector3 (0, 0, 0), sxNormal); // Billboarded special x-plane made parallel to sensors axis.
84907
+ this .sxPlane = new Geometry_Plane3 (new Numbers_Vector3 (), sxNormal); // Billboarded special x-plane made parallel to sensors axis.
84912
84908
  this .szNormal = sxNormal .copy () .cross (yAxis) .normalize (); // Billboarded special z-normal made parallel to sensors axis.
84913
84909
 
84914
- const trackPoint = new Numbers_Vector3 (0, 0, 0);
84910
+ const trackPoint = new Numbers_Vector3 ();
84915
84911
 
84916
84912
  if (this .disk)
84917
84913
  this .yPlane .intersectsLine (hitRay, trackPoint);
84918
84914
  else
84919
84915
  this .getTrackPoint (hitRay, trackPoint);
84920
84916
 
84921
- this .fromVector = this .cylinder .axis .getPerpendicularVectorToPoint (trackPoint, new Numbers_Vector3 (0, 0, 0)) .negate ();
84917
+ this .fromVector = this .cylinder .axis .getPerpendicularVectorToPoint (trackPoint, new Numbers_Vector3 ()) .negate ();
84922
84918
  this .startOffset = new Numbers_Rotation4 (yAxis, this ._offset .getValue ());
84923
84919
 
84924
84920
  this ._trackPoint_changed = trackPoint;
@@ -84935,7 +84931,7 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84935
84931
 
84936
84932
  const
84937
84933
  hitRay = hit .hitRay .copy () .multLineMatrix (this .invModelViewMatrix),
84938
- trackPoint = new Numbers_Vector3 (0, 0, 0);
84934
+ trackPoint = new Numbers_Vector3 ();
84939
84935
 
84940
84936
  if (this .disk)
84941
84937
  this .yPlane .intersectsLine (hitRay, trackPoint);
@@ -84945,7 +84941,7 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84945
84941
  this ._trackPoint_changed = trackPoint;
84946
84942
 
84947
84943
  const
84948
- toVector = this .cylinder .axis .getPerpendicularVectorToPoint (trackPoint, new Numbers_Vector3 (0, 0, 0)) .negate (),
84944
+ toVector = this .cylinder .axis .getPerpendicularVectorToPoint (trackPoint, new Numbers_Vector3 ()) .negate (),
84949
84945
  rotation = new Numbers_Rotation4 (this .fromVector, toVector);
84950
84946
 
84951
84947
  if (this .disk)
@@ -84977,7 +84973,7 @@ Object .assign (Object .setPrototypeOf (CylinderSensor .prototype, PointingDevic
84977
84973
  endVector = rotation .multVecRot (this ._axisRotation .getValue () .multVecRot (new Numbers_Vector3 (0, 0, 1))),
84978
84974
  deltaRotation = new Numbers_Rotation4 (this .startVector, endVector),
84979
84975
  axis = this ._axisRotation .getValue () .multVecRot (new Numbers_Vector3 (0, 1, 0)),
84980
- sign = axis .dot (deltaRotation .getAxis (new Numbers_Vector3 (0, 0, 0))) > 0 ? 1 : -1,
84976
+ sign = axis .dot (deltaRotation .getAxis (new Numbers_Vector3 ())) > 0 ? 1 : -1,
84981
84977
  min = this ._minAngle .getValue (),
84982
84978
  max = this ._maxAngle .getValue ();
84983
84979
 
@@ -85153,7 +85149,7 @@ Object .assign (Line2 .prototype,
85153
85149
  },
85154
85150
  getPerpendicularVectorToPoint: (() =>
85155
85151
  {
85156
- const t = new Numbers_Vector2 (0, 0);
85152
+ const t = new Numbers_Vector2 ();
85157
85153
 
85158
85154
  return function (point, result)
85159
85155
  {
@@ -85164,7 +85160,7 @@ Object .assign (Line2 .prototype,
85164
85160
  })(),
85165
85161
  intersectsLine: (() =>
85166
85162
  {
85167
- const u = new Numbers_Vector2 (0, 0);
85163
+ const u = new Numbers_Vector2 ();
85168
85164
 
85169
85165
  return function (line, point)
85170
85166
  {
@@ -85274,7 +85270,7 @@ x_ite_Namespace .add ("Line2", "standard/Math/Geometry/Line2", Line2_default_);
85274
85270
 
85275
85271
  const
85276
85272
  screenLine = new Geometry_Line2 (Numbers_Vector2 .Zero, Numbers_Vector2 .Zero),
85277
- trackPoint1 = new Numbers_Vector2 (0, 0, 0),
85273
+ trackPoint1 = new Numbers_Vector2 (),
85278
85274
  trackPointLine = new Geometry_Line3 (Numbers_Vector3 .Zero, Numbers_Vector3 .Zero);
85279
85275
 
85280
85276
  function PlaneSensor (executionContext)
@@ -85307,8 +85303,8 @@ Object .assign (Object .setPrototypeOf (PlaneSensor .prototype, PointingDeviceSe
85307
85303
  this .planeSensor = true;
85308
85304
  this .plane = null;
85309
85305
  this .line = null;
85310
- this .startOffset = new Numbers_Vector3 (0, 0, 0);
85311
- this .startPoint = new Numbers_Vector3 (0, 0, 0);
85306
+ this .startOffset = new Numbers_Vector3 ();
85307
+ this .startPoint = new Numbers_Vector3 ();
85312
85308
  },
85313
85309
  getLineTrackPoint (pointer, line, trackPoint)
85314
85310
  {
@@ -85385,13 +85381,13 @@ Object .assign (Object .setPrototypeOf (PlaneSensor .prototype, PointingDeviceSe
85385
85381
  this .trackStart (this .startPoint);
85386
85382
  }
85387
85383
 
85388
- // new Plane3 (new Vector3 (0, 0, 0), this .plane .normal) .intersectsLine (hitRay, trackPoint);
85384
+ // new Plane3 (new Vector3 (), this .plane .normal) .intersectsLine (hitRay, trackPoint);
85389
85385
  }
85390
85386
  else
85391
85387
  {
85392
85388
  if (this .getLineTrackPoint (hit .pointer, this .line, this .startPoint))
85393
85389
  {
85394
- const trackPoint = new Numbers_Vector3 (0, 0, 0);
85390
+ const trackPoint = new Numbers_Vector3 ();
85395
85391
 
85396
85392
  try
85397
85393
  {
@@ -85423,7 +85419,7 @@ Object .assign (Object .setPrototypeOf (PlaneSensor .prototype, PointingDeviceSe
85423
85419
  {
85424
85420
  const
85425
85421
  hitRay = hit .hitRay .copy () .multLineMatrix (this .invModelViewMatrix),
85426
- endPoint = new Numbers_Vector3 (0, 0, 0);
85422
+ endPoint = new Numbers_Vector3 ();
85427
85423
 
85428
85424
  if (this .plane .intersectsLine (hitRay, endPoint))
85429
85425
  this .track (endPoint, endPoint .copy ());
@@ -85433,8 +85429,8 @@ Object .assign (Object .setPrototypeOf (PlaneSensor .prototype, PointingDeviceSe
85433
85429
  else
85434
85430
  {
85435
85431
  const
85436
- endPoint = new Numbers_Vector3 (0, 0, 0),
85437
- trackPoint = new Numbers_Vector3 (0, 0, 0);
85432
+ endPoint = new Numbers_Vector3 (),
85433
+ trackPoint = new Numbers_Vector3 ();
85438
85434
 
85439
85435
  if (this .getLineTrackPoint (hit .pointer, this .line, endPoint))
85440
85436
  {
@@ -85639,13 +85635,13 @@ Object .assign (Sphere3 .prototype,
85639
85635
  intersectsTriangle: (() =>
85640
85636
  {
85641
85637
  const
85642
- AB = new Numbers_Vector3 (0, 0, 0),
85643
- AC = new Numbers_Vector3 (0, 0, 0),
85644
- BC = new Numbers_Vector3 (0, 0, 0),
85645
- CA = new Numbers_Vector3 (0, 0, 0),
85646
- Q1 = new Numbers_Vector3 (0, 0, 0),
85647
- Q2 = new Numbers_Vector3 (0, 0, 0),
85648
- Q3 = new Numbers_Vector3 (0, 0, 0);
85638
+ AB = new Numbers_Vector3 (),
85639
+ AC = new Numbers_Vector3 (),
85640
+ BC = new Numbers_Vector3 (),
85641
+ CA = new Numbers_Vector3 (),
85642
+ Q1 = new Numbers_Vector3 (),
85643
+ Q2 = new Numbers_Vector3 (),
85644
+ Q3 = new Numbers_Vector3 ();
85649
85645
 
85650
85646
  return function (A, B, C)
85651
85647
  {
@@ -85790,7 +85786,6 @@ x_ite_Namespace .add ("Sphere3", "standard/Math/Geometry/Sphere3", Sphere3_defau
85790
85786
 
85791
85787
 
85792
85788
 
85793
-
85794
85789
  function SphereSensor (executionContext)
85795
85790
  {
85796
85791
  PointingDeviceSensor_X3DDragSensorNode .call (this, executionContext);
@@ -85810,13 +85805,13 @@ Object .assign (Object .setPrototypeOf (SphereSensor .prototype, PointingDeviceS
85810
85805
  this .sphere = null;
85811
85806
  this .zPlane = null;
85812
85807
  this .behind = false;
85813
- this .fromVector = new Numbers_Vector3 (0, 0, 0);
85814
- this .startPoint = new Numbers_Vector3 (0, 0, 0);
85808
+ this .fromVector = new Numbers_Vector3 ();
85809
+ this .startPoint = new Numbers_Vector3 ();
85815
85810
  this .startOffset = new Numbers_Rotation4 ();
85816
85811
  },
85817
85812
  getTrackPoint (hitRay, trackPoint, behind)
85818
85813
  {
85819
- const exit = new Numbers_Vector3 (0, 0, 0);
85814
+ const exit = new Numbers_Vector3 ();
85820
85815
 
85821
85816
  if (this .sphere .intersectsLine (hitRay, trackPoint, exit))
85822
85817
  {
@@ -85839,7 +85834,7 @@ Object .assign (Object .setPrototypeOf (SphereSensor .prototype, PointingDeviceS
85839
85834
 
85840
85835
  const
85841
85836
  hitPoint = this .invModelViewMatrix .multVecMatrix (hit .point .copy ()),
85842
- center = new Numbers_Vector3 (0, 0, 0);
85837
+ center = new Numbers_Vector3 ();
85843
85838
 
85844
85839
  this .zPlane = new Geometry_Plane3 (center, this .invModelViewMatrix .multDirMatrix (new Numbers_Vector3 (0, 0, 1)) .normalize ()); // Screen aligned Z-plane
85845
85840
  this .sphere = new Geometry_Sphere3 (hitPoint .magnitude (), center);
@@ -85862,7 +85857,7 @@ Object .assign (Object .setPrototypeOf (SphereSensor .prototype, PointingDeviceS
85862
85857
  {
85863
85858
  const
85864
85859
  hitRay = hit .hitRay .copy () .multLineMatrix (this .invModelViewMatrix),
85865
- trackPoint = new Numbers_Vector3 (0, 0, 0);
85860
+ trackPoint = new Numbers_Vector3 ();
85866
85861
 
85867
85862
  if (this .getTrackPoint (hitRay, trackPoint, this .behind))
85868
85863
  {
@@ -85874,7 +85869,7 @@ Object .assign (Object .setPrototypeOf (SphereSensor .prototype, PointingDeviceS
85874
85869
  {
85875
85870
  // Find trackPoint on the plane with sphere
85876
85871
 
85877
- const tangentPoint = new Numbers_Vector3 (0, 0, 0);
85872
+ const tangentPoint = new Numbers_Vector3 ();
85878
85873
 
85879
85874
  this .zPlane .intersectsLine (hitRay, tangentPoint);
85880
85875
 
@@ -85887,7 +85882,7 @@ Object .assign (Object .setPrototypeOf (SphereSensor .prototype, PointingDeviceS
85887
85882
  // Find trackPoint behind sphere
85888
85883
 
85889
85884
  const
85890
- triNormal = Geometry_Triangle3 .normal (this .sphere .center, trackPoint, this .startPoint, new Numbers_Vector3 (0, 0, 0)),
85885
+ triNormal = Geometry_Triangle3 .normal (this .sphere .center, trackPoint, this .startPoint, new Numbers_Vector3 ()),
85891
85886
  dirFromCenter = trackPoint .copy () .subtract (this .sphere .center) .normalize (),
85892
85887
  normal = triNormal .copy () .cross (dirFromCenter) .normalize ();
85893
85888
 
@@ -86134,7 +86129,7 @@ function ClipPlane (executionContext)
86134
86129
  this .addType (Base_X3DConstants .ClipPlane);
86135
86130
 
86136
86131
  this .enabled = false;
86137
- this .plane = new Numbers_Vector4 (0, 0, 0, 0);
86132
+ this .plane = new Numbers_Vector4 ();
86138
86133
  }
86139
86134
 
86140
86135
  Object .assign (Object .setPrototypeOf (ClipPlane .prototype, Core_X3DChildNode .prototype),
@@ -86750,9 +86745,9 @@ Object .assign (Object .setPrototypeOf (X3DCoordinateNode .prototype, Rendering_
86750
86745
  getNormal: (() =>
86751
86746
  {
86752
86747
  const
86753
- point1 = new Numbers_Vector3 (0, 0, 0),
86754
- point2 = new Numbers_Vector3 (0, 0, 0),
86755
- point3 = new Numbers_Vector3 (0, 0, 0);
86748
+ point1 = new Numbers_Vector3 (),
86749
+ point2 = new Numbers_Vector3 (),
86750
+ point3 = new Numbers_Vector3 ();
86756
86751
 
86757
86752
  return function (index1, index2, index3)
86758
86753
  {
@@ -86765,19 +86760,19 @@ Object .assign (Object .setPrototypeOf (X3DCoordinateNode .prototype, Rendering_
86765
86760
  return Geometry_Triangle3 .normal (this .get1Point (index1, point1),
86766
86761
  this .get1Point (index2, point2),
86767
86762
  this .get1Point (index3, point3),
86768
- new Numbers_Vector3 (0, 0, 0));
86763
+ new Numbers_Vector3 ());
86769
86764
  }
86770
86765
 
86771
- return new Numbers_Vector3 (0, 0, 0);
86766
+ return new Numbers_Vector3 ();
86772
86767
  };
86773
86768
  })(),
86774
86769
  getQuadNormal: (() =>
86775
86770
  {
86776
86771
  const
86777
- point1 = new Numbers_Vector3 (0, 0, 0),
86778
- point2 = new Numbers_Vector3 (0, 0, 0),
86779
- point3 = new Numbers_Vector3 (0, 0, 0),
86780
- point4 = new Numbers_Vector3 (0, 0, 0);
86772
+ point1 = new Numbers_Vector3 (),
86773
+ point2 = new Numbers_Vector3 (),
86774
+ point3 = new Numbers_Vector3 (),
86775
+ point4 = new Numbers_Vector3 ();
86781
86776
 
86782
86777
  return function (index1, index2, index3, index4)
86783
86778
  {
@@ -86791,10 +86786,10 @@ Object .assign (Object .setPrototypeOf (X3DCoordinateNode .prototype, Rendering_
86791
86786
  this .get1Point (index2, point2),
86792
86787
  this .get1Point (index3, point3),
86793
86788
  this .get1Point (index4, point4),
86794
- new Numbers_Vector3 (0, 0, 0));
86789
+ new Numbers_Vector3 ());
86795
86790
  }
86796
86791
 
86797
- return new Numbers_Vector3 (0, 0, 0);
86792
+ return new Numbers_Vector3 ();
86798
86793
  };
86799
86794
  })(),
86800
86795
  });
@@ -87133,10 +87128,10 @@ Object .assign (Object .setPrototypeOf (X3DLineGeometryNode .prototype, Renderin
87133
87128
  {
87134
87129
  const
87135
87130
  modelViewProjectionMatrix = new Numbers_Matrix4 (),
87136
- point0 = new Numbers_Vector4 (0, 0, 0, 0),
87137
- point1 = new Numbers_Vector4 (0, 0, 0, 0),
87138
- projectedPoint0 = new Numbers_Vector2 (0, 0),
87139
- projectedPoint1 = new Numbers_Vector2 (0, 0);
87131
+ point0 = new Numbers_Vector4 (),
87132
+ point1 = new Numbers_Vector4 (),
87133
+ projectedPoint0 = new Numbers_Vector2 (),
87134
+ projectedPoint1 = new Numbers_Vector2 ();
87140
87135
 
87141
87136
  return function (gl, renderContext)
87142
87137
  {
@@ -88685,7 +88680,6 @@ x_ite_Namespace .add ("X3DNormalNode", "x_ite/Components/Rendering/X3DNormalNode
88685
88680
 
88686
88681
 
88687
88682
 
88688
-
88689
88683
  function Normal (executionContext)
88690
88684
  {
88691
88685
  Rendering_X3DNormalNode .call (this, executionContext);
@@ -89790,7 +89784,6 @@ x_ite_Namespace .add ("Rendering", "x_ite/Components/Rendering", Rendering_defau
89790
89784
 
89791
89785
 
89792
89786
 
89793
-
89794
89787
  function X3DShaderNode (executionContext)
89795
89788
  {
89796
89789
  Shape_X3DAppearanceChildNode .call (this, executionContext);
@@ -89850,7 +89843,7 @@ const X3DShaderNode_default_ = X3DShaderNode;
89850
89843
  x_ite_Namespace .add ("X3DShaderNode", "x_ite/Components/Shaders/X3DShaderNode", X3DShaderNode_default_);
89851
89844
  /* harmony default export */ const Shaders_X3DShaderNode = (X3DShaderNode_default_);
89852
89845
  ;// CONCATENATED MODULE: ./src/x_ite/Components/Shaders/X3DProgrammableShaderObject.js
89853
- /* provided dependency */ var X3DProgrammableShaderObject_$ = __webpack_require__(919);
89846
+ /* provided dependency */ var X3DProgrammableShaderObject_$ = __webpack_require__(864);
89854
89847
  /*******************************************************************************
89855
89848
  *
89856
89849
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -95491,7 +95484,7 @@ const ShaderCompiler_default_ = ShaderCompiler;
95491
95484
  x_ite_Namespace .add ("ShaderCompiler", "x_ite/Browser/Shaders/ShaderCompiler", ShaderCompiler_default_);
95492
95485
  /* harmony default export */ const Shaders_ShaderCompiler = (ShaderCompiler_default_);
95493
95486
  ;// CONCATENATED MODULE: ./src/x_ite/Components/Shaders/ShaderPart.js
95494
- /* provided dependency */ var ShaderPart_$ = __webpack_require__(919);
95487
+ /* provided dependency */ var ShaderPart_$ = __webpack_require__(864);
95495
95488
  /*******************************************************************************
95496
95489
  *
95497
95490
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -96148,7 +96141,7 @@ const X3DAppearanceNode_default_ = X3DAppearanceNode;
96148
96141
  x_ite_Namespace .add ("X3DAppearanceNode", "x_ite/Components/Shape/X3DAppearanceNode", X3DAppearanceNode_default_);
96149
96142
  /* harmony default export */ const Shape_X3DAppearanceNode = (X3DAppearanceNode_default_);
96150
96143
  ;// CONCATENATED MODULE: ./src/x_ite/Components/Shape/Appearance.js
96151
- /* provided dependency */ var Appearance_$ = __webpack_require__(919);
96144
+ /* provided dependency */ var Appearance_$ = __webpack_require__(864);
96152
96145
  /*******************************************************************************
96153
96146
  *
96154
96147
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -98626,8 +98619,8 @@ function X3DShapeNode (executionContext)
98626
98619
  this .addType (Base_X3DConstants .X3DShapeNode);
98627
98620
 
98628
98621
  this .bbox = new Geometry_Box3 ();
98629
- this .bboxSize = new Numbers_Vector3 (0, 0, 0);
98630
- this .bboxCenter = new Numbers_Vector3 (0, 0, 0);
98622
+ this .bboxSize = new Numbers_Vector3 ();
98623
+ this .bboxCenter = new Numbers_Vector3 ();
98631
98624
  }
98632
98625
 
98633
98626
  Object .assign (Object .setPrototypeOf (X3DShapeNode .prototype, Core_X3DChildNode .prototype),
@@ -99715,6 +99708,7 @@ function X3DSoundProcessingNode (executionContext)
99715
99708
  this .childNodes = [ ];
99716
99709
  this .audioDestination = new GainNode (audioContext, { gain: 0 });
99717
99710
  this .audioSource = new GainNode (audioContext, { gain: 1 });
99711
+ this .soundProcessor = this .audioSource;
99718
99712
  }
99719
99713
 
99720
99714
  Object .assign (Object .setPrototypeOf (X3DSoundProcessingNode .prototype, Sound_X3DSoundNode .prototype),
@@ -99748,10 +99742,18 @@ Object .assign (Object .setPrototypeOf (X3DSoundProcessingNode .prototype, Sound
99748
99742
  },
99749
99743
  getSoundProcessor ()
99750
99744
  {
99751
- return this .audioSource;
99745
+ return this .soundProcessor;
99746
+ },
99747
+ setSoundProcessor (value)
99748
+ {
99749
+ this .soundProcessor = value ?? this .audioSource;
99750
+
99751
+ this .set_enabled__ ();
99752
99752
  },
99753
99753
  set_enabled__ ()
99754
99754
  {
99755
+ Time_X3DTimeDependentNode .prototype .set_enabled__ .call (this);
99756
+
99755
99757
  this .audioDestination .disconnect ();
99756
99758
 
99757
99759
  if (this ._enabled .getValue ())
@@ -99760,7 +99762,7 @@ Object .assign (Object .setPrototypeOf (X3DSoundProcessingNode .prototype, Sound
99760
99762
  this .set_channelCountMode__ ();
99761
99763
  this .set_channelInterpretation__ ();
99762
99764
 
99763
- this .audioDestination .connect (this .getSoundProcessor ());
99765
+ this .audioDestination .connect (this .soundProcessor);
99764
99766
  }
99765
99767
  else
99766
99768
  {
@@ -99770,8 +99772,6 @@ Object .assign (Object .setPrototypeOf (X3DSoundProcessingNode .prototype, Sound
99770
99772
 
99771
99773
  this .audioDestination .connect (this .audioSource);
99772
99774
  }
99773
-
99774
- Time_X3DTimeDependentNode .prototype .set_enabled__ .call (this);
99775
99775
  },
99776
99776
  set_gain__ ()
99777
99777
  {
@@ -99962,14 +99962,12 @@ Object .assign (Object .setPrototypeOf (Analyser .prototype, Sound_X3DSoundProce
99962
99962
  this ._maxDecibels .addInterest ("set_decibels__", this);
99963
99963
  this ._smoothingTimeConstant .addInterest ("set_smoothingTimeConstant__", this);
99964
99964
 
99965
+ this .setSoundProcessor (this .analyserNode);
99966
+
99965
99967
  this .set_fftSize__ ();
99966
99968
  this .set_decibels__ ();
99967
99969
  this .set_smoothingTimeConstant__ ();
99968
99970
  },
99969
- getSoundProcessor ()
99970
- {
99971
- return this .analyserNode;
99972
- },
99973
99971
  set_fftSize__ ()
99974
99972
  {
99975
99973
  this .analyserNode .fftSize = Math_Algorithm .clamp (Math_Algorithm .nextPowerOfTwo (this ._fftSize .getValue ()), 32, 32768);
@@ -101134,15 +101132,13 @@ Object .assign (Object .setPrototypeOf (BiquadFilter .prototype, Sound_X3DSoundP
101134
101132
  this ._frequency .addInterest ("set_frequency__", this);
101135
101133
  this ._qualityFactor .addInterest ("set_qualityFactor__", this);
101136
101134
 
101135
+ this .setSoundProcessor (this .biquadFilterNode);
101136
+
101137
101137
  this .set_detune__ ();
101138
101138
  this .set_type__ ();
101139
101139
  this .set_frequency__ ();
101140
101140
  this .set_qualityFactor__ ();
101141
101141
  },
101142
- getSoundProcessor ()
101143
- {
101144
- return this .biquadFilterNode;
101145
- },
101146
101142
  set_detune__ ()
101147
101143
  {
101148
101144
  this .biquadFilterNode .detune .value = this ._detune .getValue ();
@@ -101589,6 +101585,7 @@ function X3DSoundChannelNode (executionContext)
101589
101585
  this .childNodes = [ ];
101590
101586
  this .audioDestination = new GainNode (audioContext, { gain: 0 });
101591
101587
  this .audioSource = new GainNode (audioContext, { gain: 1 });
101588
+ this .soundProcessor = this .audioSource;
101592
101589
  }
101593
101590
 
101594
101591
  Object .assign (Object .setPrototypeOf (X3DSoundChannelNode .prototype, Sound_X3DSoundNode .prototype),
@@ -101621,7 +101618,13 @@ Object .assign (Object .setPrototypeOf (X3DSoundChannelNode .prototype, Sound_X3
101621
101618
  },
101622
101619
  getSoundProcessor ()
101623
101620
  {
101624
- return this .audioSource;
101621
+ return this .soundProcessor;
101622
+ },
101623
+ setSoundProcessor (value)
101624
+ {
101625
+ this .soundProcessor = value ?? this .audioSource;
101626
+
101627
+ this .set_enabled__ ();
101625
101628
  },
101626
101629
  set_enabled__ ()
101627
101630
  {
@@ -101633,7 +101636,7 @@ Object .assign (Object .setPrototypeOf (X3DSoundChannelNode .prototype, Sound_X3
101633
101636
  this .set_channelCountMode__ ();
101634
101637
  this .set_channelInterpretation__ ();
101635
101638
 
101636
- this .audioDestination .connect (this .getSoundProcessor ());
101639
+ this .audioDestination .connect (this .soundProcessor);
101637
101640
  }
101638
101641
  else
101639
101642
  {
@@ -101977,10 +101980,6 @@ function ChannelSelector (executionContext)
101977
101980
  Sound_X3DSoundChannelNode .call (this, executionContext);
101978
101981
 
101979
101982
  this .addType (Base_X3DConstants .ChannelSelector);
101980
-
101981
- const audioContext = this .getBrowser () .getAudioContext ();
101982
-
101983
- this .channelSplitterNode = new ChannelSplitterNode (audioContext);
101984
101983
  }
101985
101984
 
101986
101985
  Object .assign (Object .setPrototypeOf (ChannelSelector .prototype, Sound_X3DSoundChannelNode .prototype),
@@ -101993,10 +101992,6 @@ Object .assign (Object .setPrototypeOf (ChannelSelector .prototype, Sound_X3DSou
101993
101992
 
101994
101993
  this .set_channelSelection__ ();
101995
101994
  },
101996
- getSoundProcessor ()
101997
- {
101998
- return this .channelSplitterNode;
101999
- },
102000
101995
  set_channelSelection__ ()
102001
101996
  {
102002
101997
  const
@@ -102004,14 +101999,14 @@ Object .assign (Object .setPrototypeOf (ChannelSelector .prototype, Sound_X3DSou
102004
101999
  channelSelection = Math_Algorithm .clamp (this ._channelSelection .getValue (), 0, 31),
102005
102000
  numberOfOutputs = channelSelection + 1;
102006
102001
 
102007
- this .channelSplitterNode .disconnect ();
102002
+ this .channelSplitterNode ?.disconnect ();
102008
102003
 
102009
- if (this .channelSplitterNode .numberOfOutputs !== numberOfOutputs)
102004
+ if (this .channelSplitterNode ?.numberOfOutputs !== numberOfOutputs)
102010
102005
  this .channelSplitterNode = new ChannelSplitterNode (audioContext, { numberOfOutputs });
102011
102006
 
102012
102007
  this .channelSplitterNode .connect (this .getAudioSource (), channelSelection);
102013
102008
 
102014
- this .set_enabled__ ();
102009
+ this .setSoundProcessor (this .channelSplitterNode);
102015
102010
  },
102016
102011
  });
102017
102012
 
@@ -102336,13 +102331,11 @@ Object .assign (Object .setPrototypeOf (Convolver .prototype, Sound_X3DSoundProc
102336
102331
  this ._buffer .addInterest ("set_buffer__", this);
102337
102332
  this ._normalize .addInterest ("set_normalize__", this);
102338
102333
 
102334
+ this .setSoundProcessor (this .convolverNode);
102335
+
102339
102336
  this .set_buffer__ ();
102340
102337
  this .set_normalize__ ();
102341
102338
  },
102342
- getSoundProcessor ()
102343
- {
102344
- return this .convolverNode;
102345
- },
102346
102339
  set_buffer__ ()
102347
102340
  {
102348
102341
  const
@@ -102490,12 +102483,6 @@ function Delay (executionContext)
102490
102483
  Sound_X3DSoundProcessingNode .call (this, executionContext);
102491
102484
 
102492
102485
  this .addType (Base_X3DConstants .Delay);
102493
-
102494
- const audioContext = this .getBrowser () .getAudioContext ();
102495
-
102496
- this .delayNode = new DelayNode (audioContext);
102497
-
102498
- this .delayNode .connect (this .getAudioSource ());
102499
102486
  }
102500
102487
 
102501
102488
  Object .assign (Object .setPrototypeOf (Delay .prototype, Sound_X3DSoundProcessingNode .prototype),
@@ -102504,20 +102491,38 @@ Object .assign (Object .setPrototypeOf (Delay .prototype, Sound_X3DSoundProcessi
102504
102491
  {
102505
102492
  Sound_X3DSoundProcessingNode .prototype .initialize .call (this);
102506
102493
 
102507
- this ._delayTime .addInterest ("set_delayTime__", this);
102508
- this ._maxDelayTime .addInterest ("set_delayTime__", this);
102494
+ this ._maxDelayTime .addInterest ("set_maxDelayTime__", this);
102495
+ this ._delayTime .addInterest ("set_delayTime__", this);
102509
102496
 
102510
- this .set_delayTime__ ();
102497
+ this .set_maxDelayTime__ ();
102511
102498
  },
102512
- getSoundProcessor ()
102499
+ set_delayTime__ ()
102513
102500
  {
102514
- return this .delayNode;
102501
+ const
102502
+ maxDelayTime = Math .max (this ._maxDelayTime .getValue (), 0),
102503
+ delayTime = Math_Algorithm .clamp (this ._delayTime .getValue (), 0, maxDelayTime);
102504
+
102505
+ this .delayNode .delayTime .value = delayTime;
102515
102506
  },
102516
- set_delayTime__ ()
102507
+ set_maxDelayTime__ ()
102508
+ {
102509
+ this .delayNode ?.disconnect ();
102510
+
102511
+ this .delayNode = this .createSoundProcessor ();
102512
+
102513
+ this .delayNode .connect (this .getAudioSource ());
102514
+
102515
+ this .setSoundProcessor (this .delayNode);
102516
+ },
102517
+ createSoundProcessor ()
102517
102518
  {
102518
- const maxDelayTime = Math .max (this ._maxDelayTime .getValue (), 0);
102519
+ const
102520
+ audioContext = this .getBrowser () .getAudioContext (),
102521
+ maxDelayTime = Math .max (this ._maxDelayTime .getValue (), 0),
102522
+ delayTime = Math_Algorithm .clamp (this ._delayTime .getValue (), 0, maxDelayTime),
102523
+ delayNode = new DelayNode (audioContext, { maxDelayTime, delayTime });
102519
102524
 
102520
- this .delayNode .delayTime .value = Math_Algorithm .clamp (this ._delayTime .getValue (), 0, maxDelayTime);
102525
+ return delayNode;
102521
102526
  },
102522
102527
  });
102523
102528
 
@@ -102552,8 +102557,8 @@ Object .defineProperties (Delay,
102552
102557
 
102553
102558
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "gain", new x_ite_Fields .SFFloat (1)),
102554
102559
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "tailTime", new x_ite_Fields .SFTime ()),
102555
- new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "delayTime", new x_ite_Fields .SFTime ()),
102556
102560
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "maxDelayTime", new x_ite_Fields .SFTime (1)),
102561
+ new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "delayTime", new x_ite_Fields .SFTime ()),
102557
102562
 
102558
102563
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "channelCount", new x_ite_Fields .SFInt32 ()), // skip test
102559
102564
  new Base_X3DFieldDefinition (Base_X3DConstants .inputOutput, "channelCountMode", new x_ite_Fields .SFString ("MAX")),
@@ -102658,16 +102663,14 @@ Object .assign (Object .setPrototypeOf (DynamicsCompressor .prototype, Sound_X3D
102658
102663
  this ._release .addInterest ("set_release__", this);
102659
102664
  this ._threshold .addInterest ("set_threshold__", this);
102660
102665
 
102666
+ this .setSoundProcessor (this .dynamicsCompressorNode);
102667
+
102661
102668
  this .set_attack__ ();
102662
102669
  this .set_knee__ ();
102663
102670
  this .set_ratio__ ();
102664
102671
  this .set_release__ ();
102665
102672
  this .set_threshold__ ();
102666
102673
  },
102667
- getSoundProcessor ()
102668
- {
102669
- return this .dynamicsCompressorNode;
102670
- },
102671
102674
  set_attack__ ()
102672
102675
  {
102673
102676
  this .dynamicsCompressorNode .attack .value = Math_Algorithm .clamp (this ._attack .getValue (), 0, 1);
@@ -102980,11 +102983,11 @@ Object .assign (Object .setPrototypeOf (ListenerPointSource .prototype, Sound_X3
102980
102983
  traverse: (() =>
102981
102984
  {
102982
102985
  const
102983
- position = new Numbers_Vector3 (0, 0, 0),
102986
+ position = new Numbers_Vector3 (),
102984
102987
  orientation = new Numbers_Rotation4 (),
102985
102988
  modelViewMatrix = new Numbers_Matrix4 (),
102986
- forwardVector = new Numbers_Vector3 (0, 0, 0),
102987
- upVector = new Numbers_Vector3 (0, 0, 0);
102989
+ forwardVector = new Numbers_Vector3 (),
102990
+ upVector = new Numbers_Vector3 ();
102988
102991
 
102989
102992
  return function (type, renderObject)
102990
102993
  {
@@ -103349,10 +103352,6 @@ function OscillatorSource (executionContext)
103349
103352
  this .addType (Base_X3DConstants .OscillatorSource);
103350
103353
 
103351
103354
  this .addChildObjects (Base_X3DConstants .inputOutput, "loop", new x_ite_Fields .SFBool ());
103352
-
103353
- const audioContext = this .getBrowser () .getAudioContext ();
103354
-
103355
- this .oscillatorNode = new OscillatorNode (audioContext);
103356
103355
  }
103357
103356
 
103358
103357
  Object .assign (Object .setPrototypeOf (OscillatorSource .prototype, Sound_X3DSoundSourceNode .prototype),
@@ -103367,6 +103366,36 @@ Object .assign (Object .setPrototypeOf (OscillatorSource .prototype, Sound_X3DSo
103367
103366
 
103368
103367
  this .set_periodicWave__ ();
103369
103368
  },
103369
+ set_detune__ ()
103370
+ {
103371
+ if (!this .oscillatorNode)
103372
+ return;
103373
+
103374
+ this .oscillatorNode .detune .value = Math .max (this ._detune .getValue (), 0);
103375
+ },
103376
+ set_frequency__ ()
103377
+ {
103378
+ if (!this .oscillatorNode)
103379
+ return;
103380
+
103381
+ this .oscillatorNode .frequency .value = Math .max (this ._frequency .getValue (), 0);
103382
+ },
103383
+ set_periodicWave__ ()
103384
+ {
103385
+ if (this .periodicWaveNode)
103386
+ {
103387
+ this .periodicWaveNode ._type .removeInterest ("set_type__", this);
103388
+ this .periodicWaveNode ._optionsReal .removeInterest ("set_periodicWaveOptions__", this);
103389
+ this .periodicWaveNode ._optionsImag .removeInterest ("set_periodicWaveOptions__", this);
103390
+ }
103391
+
103392
+ this .periodicWaveNode = Base_X3DCast (Base_X3DConstants .PeriodicWave, this ._periodicWave)
103393
+ ?? this .getBrowser () .getDefaultPeriodicWave ();
103394
+
103395
+ this .periodicWaveNode ._type .addInterest ("set_type__", this);
103396
+
103397
+ this .set_type__ ();
103398
+ },
103370
103399
  set_type__: (function ()
103371
103400
  {
103372
103401
  const types = new Map ([
@@ -103379,6 +103408,9 @@ Object .assign (Object .setPrototypeOf (OscillatorSource .prototype, Sound_X3DSo
103379
103408
 
103380
103409
  return function ()
103381
103410
  {
103411
+ if (!this .oscillatorNode)
103412
+ return;
103413
+
103382
103414
  this .periodicWaveNode ._optionsReal .removeInterest ("set_periodicWaveOptions__", this);
103383
103415
  this .periodicWaveNode ._optionsImag .removeInterest ("set_periodicWaveOptions__", this);
103384
103416
 
@@ -103397,27 +103429,6 @@ Object .assign (Object .setPrototypeOf (OscillatorSource .prototype, Sound_X3DSo
103397
103429
  }
103398
103430
  };
103399
103431
  })(),
103400
- set_detune__ ()
103401
- {
103402
- this .oscillatorNode .detune .value = Math .max (this ._detune .getValue (), 0);
103403
- },
103404
- set_frequency__ ()
103405
- {
103406
- this .oscillatorNode .frequency .value = Math .max (this ._frequency .getValue (), 0);
103407
- },
103408
- set_periodicWave__ ()
103409
- {
103410
- this .periodicWaveNode ?._type .removeInterest ("set_type__", this);
103411
- this .periodicWaveNode ?._optionsReal .removeInterest ("set_periodicWaveOptions__", this);
103412
- this .periodicWaveNode ?._optionsImag .removeInterest ("set_periodicWaveOptions__", this);
103413
-
103414
- this .periodicWaveNode = Base_X3DCast (Base_X3DConstants .PeriodicWave, this ._periodicWave)
103415
- ?? this .getBrowser () .getDefaultPeriodicWave ();
103416
-
103417
- this .periodicWaveNode ._type .addInterest ("set_type__", this);
103418
-
103419
- this .set_type__ ();
103420
- },
103421
103432
  set_periodicWaveOptions__ ()
103422
103433
  {
103423
103434
  this .oscillatorNode .setPeriodicWave (this .periodicWaveNode .createPeriodicWave ());
@@ -103428,20 +103439,20 @@ Object .assign (Object .setPrototypeOf (OscillatorSource .prototype, Sound_X3DSo
103428
103439
 
103429
103440
  this .oscillatorNode = new OscillatorNode (audioContext);
103430
103441
 
103431
- this .set_type__ ();
103432
- this .set_frequency__ ();
103433
103442
  this .set_detune__ ();
103443
+ this .set_frequency__ ();
103444
+ this .set_type__ ();
103434
103445
 
103435
103446
  this .oscillatorNode .connect (this .getAudioSource ());
103436
103447
  this .oscillatorNode .start ();
103437
103448
  },
103438
103449
  set_pause ()
103439
103450
  {
103440
- this .oscillatorNode .disconnect ();
103451
+ this .set_stop ();
103441
103452
  },
103442
103453
  set_resume ()
103443
103454
  {
103444
- this .oscillatorNode .connect (this .getAudioSource ());
103455
+ this .set_start ();
103445
103456
  },
103446
103457
  set_stop ()
103447
103458
  {
@@ -103860,8 +103871,8 @@ Object .assign (Object .setPrototypeOf (Sound .prototype, Sound_X3DSoundNode .pr
103860
103871
  traverse: (() =>
103861
103872
  {
103862
103873
  const
103863
- min = { distance: 0, intersection: new Numbers_Vector3 (0, 0, 0) },
103864
- max = { distance: 0, intersection: new Numbers_Vector3 (0, 0, 0) };
103874
+ min = { distance: 0, intersection: new Numbers_Vector3 () },
103875
+ max = { distance: 0, intersection: new Numbers_Vector3 () };
103865
103876
 
103866
103877
  return function (type, renderObject)
103867
103878
  {
@@ -103912,16 +103923,16 @@ Object .assign (Object .setPrototypeOf (Sound .prototype, Sound_X3DSoundNode .pr
103912
103923
  getEllipsoidParameter: (() =>
103913
103924
  {
103914
103925
  const
103915
- location = new Numbers_Vector3 (0, 0, 0),
103926
+ location = new Numbers_Vector3 (),
103916
103927
  sphereMatrix = new Numbers_Matrix4 (),
103917
103928
  invSphereMatrix = new Numbers_Matrix4 (),
103918
103929
  rotation = new Numbers_Rotation4 (),
103919
103930
  scale = new Numbers_Vector3 (1, 1, 1),
103920
103931
  sphere = new Geometry_Sphere3 (1, Numbers_Vector3 .Zero),
103921
- normal = new Numbers_Vector3 (0, 0, 0),
103932
+ normal = new Numbers_Vector3 (),
103922
103933
  line = new Geometry_Line3 (Numbers_Vector3 .Zero, Numbers_Vector3 .zAxis),
103923
- enterPoint = new Numbers_Vector3 (0, 0, 0),
103924
- exitPoint = new Numbers_Vector3 (0, 0, 0);
103934
+ enterPoint = new Numbers_Vector3 (),
103935
+ exitPoint = new Numbers_Vector3 ();
103925
103936
 
103926
103937
  return function (modelViewMatrix, back, front, value)
103927
103938
  {
@@ -103974,9 +103985,9 @@ Object .assign (Object .setPrototypeOf (Sound .prototype, Sound_X3DSoundNode .pr
103974
103985
  {
103975
103986
  const
103976
103987
  rotation = new Numbers_Rotation4 (),
103977
- location = new Numbers_Vector3 (0, 0, 0),
103978
- direction = new Numbers_Vector3 (0, 0, 0),
103979
- xAxis = new Numbers_Vector3 (0, 0, 0),
103988
+ location = new Numbers_Vector3 (),
103989
+ direction = new Numbers_Vector3 (),
103990
+ xAxis = new Numbers_Vector3 (),
103980
103991
  result = { };
103981
103992
 
103982
103993
  return function (modelViewMatrix)
@@ -104323,8 +104334,8 @@ Object .assign (Object .setPrototypeOf (SpatialSound .prototype, Sound_X3DSoundN
104323
104334
  traverse: (() =>
104324
104335
  {
104325
104336
  const
104326
- location = new Numbers_Vector3 (0, 0, 0),
104327
- direction = new Numbers_Vector3 (0, 0, 0);
104337
+ location = new Numbers_Vector3 (),
104338
+ direction = new Numbers_Vector3 ();
104328
104339
 
104329
104340
  return function (type, renderObject)
104330
104341
  {
@@ -104733,13 +104744,11 @@ Object .assign (Object .setPrototypeOf (WaveShaper .prototype, Sound_X3DSoundPro
104733
104744
  this ._curve .addInterest ("set_curve__", this);
104734
104745
  this ._oversample .addInterest ("set_oversample__", this);
104735
104746
 
104747
+ this .setSoundProcessor (this .waveShaperNode);
104748
+
104736
104749
  this .set_curve__ ();
104737
104750
  this .set_oversample__ ();
104738
104751
  },
104739
- getSoundProcessor ()
104740
- {
104741
- return this .waveShaperNode;
104742
- },
104743
104752
  set_curve__ ()
104744
104753
  {
104745
104754
  if (this ._curve .length < 2)
@@ -105066,8 +105075,8 @@ const GifMedia_default_ = GifMedia;
105066
105075
  x_ite_Namespace .add ("GifMedia", "x_ite/Browser/Texturing/GifMedia", GifMedia_default_);
105067
105076
  /* harmony default export */ const Texturing_GifMedia = (GifMedia_default_);
105068
105077
  ;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing/MovieTexture.js
105069
- /* provided dependency */ var MovieTexture_$ = __webpack_require__(919);
105070
- /* provided dependency */ var SuperGif = __webpack_require__(968);
105078
+ /* provided dependency */ var MovieTexture_$ = __webpack_require__(864);
105079
+ /* provided dependency */ var SuperGif = __webpack_require__(275);
105071
105080
  /*******************************************************************************
105072
105081
  *
105073
105082
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -107378,7 +107387,7 @@ Object .assign (Object .setPrototypeOf (TextureTransform .prototype, Texturing_X
107378
107387
  eventsProcessed: (() =>
107379
107388
  {
107380
107389
  const
107381
- vector = new Numbers_Vector2 (0, 0),
107390
+ vector = new Numbers_Vector2 (),
107382
107391
  matrix3 = new Numbers_Matrix3 ();
107383
107392
 
107384
107393
  return function ()
@@ -108349,7 +108358,7 @@ const gettext_default_ = gettext;
108349
108358
  x_ite_Namespace .add ("gettext", "locale/gettext", gettext_default_);
108350
108359
  /* harmony default export */ const locale_gettext = (gettext_default_);
108351
108360
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Core/BrowserTimings.js
108352
- /* provided dependency */ var BrowserTimings_$ = __webpack_require__(919);
108361
+ /* provided dependency */ var BrowserTimings_$ = __webpack_require__(864);
108353
108362
  /*******************************************************************************
108354
108363
  *
108355
108364
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -108779,7 +108788,7 @@ const TextureQuality_default_ = TextureQuality;
108779
108788
  x_ite_Namespace .add ("TextureQuality", "x_ite/Browser/Core/TextureQuality", TextureQuality_default_);
108780
108789
  /* harmony default export */ const Core_TextureQuality = (TextureQuality_default_);
108781
108790
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Core/BrowserOptions.js
108782
- /* provided dependency */ var BrowserOptions_$ = __webpack_require__(919);
108791
+ /* provided dependency */ var BrowserOptions_$ = __webpack_require__(864);
108783
108792
  /*******************************************************************************
108784
108793
  *
108785
108794
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -109373,7 +109382,7 @@ const RenderingProperties_default_ = RenderingProperties;
109373
109382
  x_ite_Namespace .add ("RenderingProperties", "x_ite/Browser/Core/RenderingProperties", RenderingProperties_default_);
109374
109383
  /* harmony default export */ const Core_RenderingProperties = (RenderingProperties_default_);
109375
109384
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Core/Notification.js
109376
- /* provided dependency */ var Notification_$ = __webpack_require__(919);
109385
+ /* provided dependency */ var Notification_$ = __webpack_require__(864);
109377
109386
  /*******************************************************************************
109378
109387
  *
109379
109388
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -109496,8 +109505,8 @@ const Notification_default_ = Notification;
109496
109505
  x_ite_Namespace .add ("Notification", "x_ite/Browser/Core/Notification", Notification_default_);
109497
109506
  /* harmony default export */ const Core_Notification = (Notification_default_);
109498
109507
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Core/ContextMenu.js
109499
- /* provided dependency */ var jquery_fullscreen = __webpack_require__(115);
109500
- /* provided dependency */ var ContextMenu_$ = __webpack_require__(919);
109508
+ /* provided dependency */ var jquery_fullscreen = __webpack_require__(52);
109509
+ /* provided dependency */ var ContextMenu_$ = __webpack_require__(864);
109501
109510
  /*******************************************************************************
109502
109511
  *
109503
109512
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -112258,7 +112267,7 @@ const DataStorage_default_ = DataStorage;
112258
112267
  x_ite_Namespace .add ("DataStorage", "standard/Utility/DataStorage", DataStorage_default_);
112259
112268
  /* harmony default export */ const Utility_DataStorage = (DataStorage_default_);
112260
112269
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Core/X3DCoreContext.js
112261
- /* provided dependency */ var X3DCoreContext_$ = __webpack_require__(919);
112270
+ /* provided dependency */ var X3DCoreContext_$ = __webpack_require__(864);
112262
112271
  /*******************************************************************************
112263
112272
  *
112264
112273
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -112933,7 +112942,7 @@ Object .assign (X3DCoreContext .prototype,
112933
112942
  {
112934
112943
  const
112935
112944
  geoOrigin = viewpoint ._geoOrigin,
112936
- geoCoord = new Numbers_Vector3 (0, 0, 0);
112945
+ geoCoord = new Numbers_Vector3 ();
112937
112946
 
112938
112947
  if (geoOrigin .getValue () && geoOrigin .getNodeTypeName () === "GeoOrigin")
112939
112948
  {
@@ -114671,7 +114680,7 @@ Object .assign (Object .setPrototypeOf (X3DViewer .prototype, Base_X3DBaseNode .
114671
114680
  },
114672
114681
  isPointerInRectangle: (() =>
114673
114682
  {
114674
- const pointer = new Numbers_Vector2 (0, 0);
114683
+ const pointer = new Numbers_Vector2 ();
114675
114684
 
114676
114685
  return function (x, y)
114677
114686
  {
@@ -114686,8 +114695,8 @@ Object .assign (Object .setPrototypeOf (X3DViewer .prototype, Base_X3DBaseNode .
114686
114695
  {
114687
114696
  const
114688
114697
  axis = new Numbers_Vector3 (0, 0, -1),
114689
- distance = new Numbers_Vector3 (0, 0, 0),
114690
- far = new Numbers_Vector3 (0, 0, 0);
114698
+ distance = new Numbers_Vector3 (),
114699
+ far = new Numbers_Vector3 ();
114691
114700
 
114692
114701
  return function (x, y, result)
114693
114702
  {
@@ -114781,8 +114790,8 @@ const X3DViewer_default_ = X3DViewer;
114781
114790
  x_ite_Namespace .add ("X3DViewer", "x_ite/Browser/Navigation/X3DViewer", X3DViewer_default_);
114782
114791
  /* harmony default export */ const Navigation_X3DViewer = (X3DViewer_default_);
114783
114792
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Navigation/ExamineViewer.js
114784
- /* provided dependency */ var jquery_mousewheel = __webpack_require__(591);
114785
- /* provided dependency */ var ExamineViewer_$ = __webpack_require__(919);
114793
+ /* provided dependency */ var jquery_mousewheel = __webpack_require__(910);
114794
+ /* provided dependency */ var ExamineViewer_$ = __webpack_require__(864);
114786
114795
  /*******************************************************************************
114787
114796
  *
114788
114797
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -114862,23 +114871,23 @@ function ExamineViewer (executionContext, navigationInfo)
114862
114871
 
114863
114872
  this .button = -1;
114864
114873
  this .orientationOffset = new Numbers_Rotation4 ();
114865
- this .fromVector = new Numbers_Vector3 (0, 0, 0);
114866
- this .toVector = new Numbers_Vector3 (0, 0, 0);
114867
- this .fromPoint = new Numbers_Vector3 (0, 0, 0);
114868
- this .toPoint = new Numbers_Vector3 (0, 0, 0);
114874
+ this .fromVector = new Numbers_Vector3 ();
114875
+ this .toVector = new Numbers_Vector3 ();
114876
+ this .fromPoint = new Numbers_Vector3 ();
114877
+ this .toPoint = new Numbers_Vector3 ();
114869
114878
  this .rotation = new Numbers_Rotation4 ();
114870
- this .direction = new Numbers_Vector3 (0, 0, 0);
114871
- this .axis = new Numbers_Vector3 (0, 0, 0);
114879
+ this .direction = new Numbers_Vector3 ();
114880
+ this .axis = new Numbers_Vector3 ();
114872
114881
  this .pressTime = 0;
114873
114882
  this .motionTime = 0;
114874
114883
 
114875
114884
  this .touchMode = 0;
114876
- this .touch1 = new Numbers_Vector2 (0, 0);
114877
- this .touch2 = new Numbers_Vector2 (0, 0);
114885
+ this .touch1 = new Numbers_Vector2 ();
114886
+ this .touch2 = new Numbers_Vector2 ();
114878
114887
  this .tapStart = 0;
114879
114888
  this .dblTapInterval = 0.4;
114880
114889
 
114881
- this .initialPositionOffset = new Numbers_Vector3 (0, 0, 0);
114890
+ this .initialPositionOffset = new Numbers_Vector3 ();
114882
114891
  this .initialOrientationOffset = new Numbers_Rotation4 ();
114883
114892
  this .positionChaser = new Followers_PositionChaser (executionContext);
114884
114893
  this .centerOfRotationChaser = new Followers_PositionChaser (executionContext);
@@ -115066,7 +115075,7 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115066
115075
  },
115067
115076
  mousemove: (() =>
115068
115077
  {
115069
- const fromPoint = new Numbers_Vector3 (0, 0, 0);
115078
+ const fromPoint = new Numbers_Vector3 ();
115070
115079
 
115071
115080
  return function (event)
115072
115081
  {
@@ -115119,8 +115128,8 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115119
115128
  mousewheel: (() =>
115120
115129
  {
115121
115130
  const
115122
- step = new Numbers_Vector3 (0, 0, 0),
115123
- translation = new Numbers_Vector3 (0, 0, 0);
115131
+ step = new Numbers_Vector3 (),
115132
+ translation = new Numbers_Vector3 ();
115124
115133
 
115125
115134
  return function (event)
115126
115135
  {
@@ -115248,8 +115257,8 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115248
115257
  const
115249
115258
  MOVE_ANGLE = 0.7,
115250
115259
  ZOOM_ANGLE = -0.7,
115251
- touch1Change = new Numbers_Vector2 (0, 0),
115252
- touch2Change = new Numbers_Vector2 (0, 0);
115260
+ touch1Change = new Numbers_Vector2 (),
115261
+ touch2Change = new Numbers_Vector2 ();
115253
115262
 
115254
115263
  return function (event)
115255
115264
  {
@@ -115419,7 +115428,7 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115419
115428
 
115420
115429
  this .axis .assign (axis);
115421
115430
 
115422
- if (rotation .getAxis (new Numbers_Vector3 (0, 0, 0)) .dot (Numbers_Vector3 .yAxis) < 0 !== rotation .angle < 0)
115431
+ if (rotation .getAxis (new Numbers_Vector3 ()) .dot (Numbers_Vector3 .yAxis) < 0 !== rotation .angle < 0)
115423
115432
  this .axis .negate ();
115424
115433
 
115425
115434
  this .timeSensor ._cycleInterval = Math .PI / (rotationChange .angle * SPIN_FACTOR * 30);
@@ -115439,8 +115448,8 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115439
115448
  spin: (() =>
115440
115449
  {
115441
115450
  const
115442
- direction = new Numbers_Vector3 (0, 0, 0),
115443
- positionOffset = new Numbers_Vector3 (0, 0, 0),
115451
+ direction = new Numbers_Vector3 (),
115452
+ positionOffset = new Numbers_Vector3 (),
115444
115453
  orientationOffset = new Numbers_Rotation4 (),
115445
115454
  rotation = new Numbers_Rotation4 ();
115446
115455
 
@@ -115479,8 +115488,8 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115479
115488
  addMove: (() =>
115480
115489
  {
115481
115490
  const
115482
- positionOffset = new Numbers_Vector3 (0, 0, 0),
115483
- centerOfRotationOffset = new Numbers_Vector3 (0, 0, 0);
115491
+ positionOffset = new Numbers_Vector3 (),
115492
+ centerOfRotationOffset = new Numbers_Vector3 ();
115484
115493
 
115485
115494
  return function (positionOffsetChange, centerOfRotationOffsetChange)
115486
115495
  {
@@ -115530,8 +115539,8 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115530
115539
  getPositionOffset: (() =>
115531
115540
  {
115532
115541
  const
115533
- distance = new Numbers_Vector3 (0, 0, 0),
115534
- d = new Numbers_Vector3 (0, 0, 0),
115542
+ distance = new Numbers_Vector3 (),
115543
+ d = new Numbers_Vector3 (),
115535
115544
  oob = new Numbers_Rotation4 ();
115536
115545
 
115537
115546
  return function (positionOffsetBefore, orientationOffsetBefore, orientationOffsetAfter)
@@ -115552,7 +115561,7 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115552
115561
  const
115553
115562
  userOrientation = new Numbers_Rotation4 (),
115554
115563
  orientationOffset = new Numbers_Rotation4 (),
115555
- zAxis = new Numbers_Vector3 (0, 0, 0);
115564
+ zAxis = new Numbers_Vector3 ();
115556
115565
 
115557
115566
  return function (rotation, orientationOffsetBefore, _throw)
115558
115567
  {
@@ -115593,7 +115602,7 @@ Object .assign (Object .setPrototypeOf (ExamineViewer .prototype, Navigation_X3D
115593
115602
  })(),
115594
115603
  getHorizonRotation: (() =>
115595
115604
  {
115596
- const zAxis = new Numbers_Vector3 (0, 0, 0);
115605
+ const zAxis = new Numbers_Vector3 ();
115597
115606
 
115598
115607
  return function (rotation)
115599
115608
  {
@@ -115654,8 +115663,8 @@ const ExamineViewer_default_ = ExamineViewer;
115654
115663
  x_ite_Namespace .add ("ExamineViewer", "x_ite/Browser/Navigation/ExamineViewer", ExamineViewer_default_);
115655
115664
  /* harmony default export */ const Navigation_ExamineViewer = (ExamineViewer_default_);
115656
115665
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Navigation/X3DFlyViewer.js
115657
- /* provided dependency */ var X3DFlyViewer_jquery_mousewheel = __webpack_require__(591);
115658
- /* provided dependency */ var X3DFlyViewer_$ = __webpack_require__(919);
115666
+ /* provided dependency */ var X3DFlyViewer_jquery_mousewheel = __webpack_require__(910);
115667
+ /* provided dependency */ var X3DFlyViewer_$ = __webpack_require__(864);
115659
115668
  /*******************************************************************************
115660
115669
  *
115661
115670
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -115739,9 +115748,9 @@ function X3DFlyViewer (executionContext, navigationInfo)
115739
115748
  gl = browser .getContext ();
115740
115749
 
115741
115750
  this .button = -1;
115742
- this .fromVector = new Numbers_Vector3 (0, 0, 0);
115743
- this .toVector = new Numbers_Vector3 (0, 0, 0);
115744
- this .direction = new Numbers_Vector3 (0, 0, 0);
115751
+ this .fromVector = new Numbers_Vector3 ();
115752
+ this .toVector = new Numbers_Vector3 ();
115753
+ this .direction = new Numbers_Vector3 ();
115745
115754
  this .startTime = 0;
115746
115755
  this .event = null;
115747
115756
  this .lookAround = false;
@@ -116069,9 +116078,9 @@ Object .assign (Object .setPrototypeOf (X3DFlyViewer .prototype, Navigation_X3DV
116069
116078
  fly: (() =>
116070
116079
  {
116071
116080
  const
116072
- upVector = new Numbers_Vector3 (0, 0, 0),
116073
- direction = new Numbers_Vector3 (0, 0, 0),
116074
- axis = new Numbers_Vector3 (0, 0, 0),
116081
+ upVector = new Numbers_Vector3 (),
116082
+ direction = new Numbers_Vector3 (),
116083
+ axis = new Numbers_Vector3 (),
116075
116084
  userOrientation = new Numbers_Rotation4 (),
116076
116085
  orientationOffset = new Numbers_Rotation4 (),
116077
116086
  rubberBandRotation = new Numbers_Rotation4 ();
@@ -116143,8 +116152,8 @@ Object .assign (Object .setPrototypeOf (X3DFlyViewer .prototype, Navigation_X3DV
116143
116152
  pan: (() =>
116144
116153
  {
116145
116154
  const
116146
- direction = new Numbers_Vector3 (0, 0, 0),
116147
- axis = new Numbers_Vector3 (0, 0, 0);
116155
+ direction = new Numbers_Vector3 (),
116156
+ axis = new Numbers_Vector3 ();
116148
116157
 
116149
116158
  return function ()
116150
116159
  {
@@ -116285,10 +116294,10 @@ Object .assign (Object .setPrototypeOf (X3DFlyViewer .prototype, Navigation_X3DV
116285
116294
  display: (() =>
116286
116295
  {
116287
116296
  const
116288
- fromPoint = new Numbers_Vector3 (0, 0, 0),
116289
- toPoint = new Numbers_Vector3 (0, 0, 0),
116290
- normal = new Numbers_Vector3 (0, 0, 0),
116291
- vertex = new Numbers_Vector3 (0, 0, 0),
116297
+ fromPoint = new Numbers_Vector3 (),
116298
+ toPoint = new Numbers_Vector3 (),
116299
+ normal = new Numbers_Vector3 (),
116300
+ vertex = new Numbers_Vector3 (),
116292
116301
  projectionMatrix = new Numbers_Matrix4 (),
116293
116302
  projectionMatrixArray = new Float32Array (Numbers_Matrix4 .Identity),
116294
116303
  modelViewMatrixArray = new Float32Array (Numbers_Matrix4 .Identity),
@@ -116504,7 +116513,7 @@ Object .assign (Object .setPrototypeOf (WalkViewer .prototype, Navigation_X3DFly
116504
116513
  getTranslationOffset: (() =>
116505
116514
  {
116506
116515
  const
116507
- localYAxis = new Numbers_Vector3 (0, 0, 0),
116516
+ localYAxis = new Numbers_Vector3 (),
116508
116517
  userOrientation = new Numbers_Rotation4 (),
116509
116518
  rotation = new Numbers_Rotation4 ();
116510
116519
 
@@ -116664,8 +116673,8 @@ const FlyViewer_default_ = FlyViewer;
116664
116673
  x_ite_Namespace .add ("FlyViewer", "x_ite/Browser/Navigation/FlyViewer", FlyViewer_default_);
116665
116674
  /* harmony default export */ const Navigation_FlyViewer = (FlyViewer_default_);
116666
116675
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Navigation/PlaneViewer.js
116667
- /* provided dependency */ var PlaneViewer_jquery_mousewheel = __webpack_require__(591);
116668
- /* provided dependency */ var PlaneViewer_$ = __webpack_require__(919);
116676
+ /* provided dependency */ var PlaneViewer_jquery_mousewheel = __webpack_require__(910);
116677
+ /* provided dependency */ var PlaneViewer_$ = __webpack_require__(864);
116669
116678
  /*******************************************************************************
116670
116679
  *
116671
116680
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -116729,15 +116738,15 @@ const PlaneViewer_SCROLL_FACTOR = PlaneViewer_macOS ? 1 / 160 : 1 / 20;
116729
116738
  const
116730
116739
  PlaneViewer_vector = new Numbers_Vector3 (0 ,0, 0),
116731
116740
  positionOffset = new Numbers_Vector3 (0 ,0, 0),
116732
- centerOfRotationOffset = new Numbers_Vector3 (0, 0, 0);
116741
+ centerOfRotationOffset = new Numbers_Vector3 ();
116733
116742
 
116734
116743
  function PlaneViewer (executionContext, navigationInfo)
116735
116744
  {
116736
116745
  Navigation_X3DViewer .call (this, executionContext, navigationInfo);
116737
116746
 
116738
116747
  this .button = -1;
116739
- this .fromPoint = new Numbers_Vector3 (0, 0, 0);
116740
- this .toPoint = new Numbers_Vector3 (0, 0, 0);
116748
+ this .fromPoint = new Numbers_Vector3 ();
116749
+ this .toPoint = new Numbers_Vector3 ();
116741
116750
  }
116742
116751
 
116743
116752
  Object .assign (Object .setPrototypeOf (PlaneViewer .prototype, Navigation_X3DViewer .prototype),
@@ -116996,8 +117005,8 @@ const NoneViewer_default_ = NoneViewer;
116996
117005
  x_ite_Namespace .add ("NoneViewer", "x_ite/Browser/Navigation/NoneViewer", NoneViewer_default_);
116997
117006
  /* harmony default export */ const Navigation_NoneViewer = (NoneViewer_default_);
116998
117007
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Navigation/LookAtViewer.js
116999
- /* provided dependency */ var LookAtViewer_jquery_mousewheel = __webpack_require__(591);
117000
- /* provided dependency */ var LookAtViewer_$ = __webpack_require__(919);
117008
+ /* provided dependency */ var LookAtViewer_jquery_mousewheel = __webpack_require__(910);
117009
+ /* provided dependency */ var LookAtViewer_$ = __webpack_require__(864);
117001
117010
  /*******************************************************************************
117002
117011
  *
117003
117012
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -117070,11 +117079,11 @@ function LookAtViewer (executionContext, navigationInfo)
117070
117079
  Navigation_X3DViewer .call (this, executionContext, navigationInfo);
117071
117080
 
117072
117081
  this .button = -1;
117073
- this .fromVector = new Numbers_Vector3 (0, 0, 0);
117074
- this .toVector = new Numbers_Vector3 (0, 0, 0);
117082
+ this .fromVector = new Numbers_Vector3 ();
117083
+ this .toVector = new Numbers_Vector3 ();
117075
117084
 
117076
- this .touch1 = new Numbers_Vector2 (0, 0);
117077
- this .touch2 = new Numbers_Vector2 (0, 0);
117085
+ this .touch1 = new Numbers_Vector2 ();
117086
+ this .touch2 = new Numbers_Vector2 ();
117078
117087
  this .tapStart = 0;
117079
117088
  this .dblTapInterval = 0.4;
117080
117089
 
@@ -117214,8 +117223,8 @@ Object .assign (Object .setPrototypeOf (LookAtViewer .prototype, Navigation_X3DV
117214
117223
  mousewheel: (() =>
117215
117224
  {
117216
117225
  const
117217
- step = new Numbers_Vector3 (0, 0, 0),
117218
- translation = new Numbers_Vector3 (0, 0, 0);
117226
+ step = new Numbers_Vector3 (),
117227
+ translation = new Numbers_Vector3 ();
117219
117228
 
117220
117229
  return function (event)
117221
117230
  {
@@ -117315,8 +117324,8 @@ Object .assign (Object .setPrototypeOf (LookAtViewer .prototype, Navigation_X3DV
117315
117324
  const
117316
117325
  MOVE_ANGLE = 0.7,
117317
117326
  ZOOM_ANGLE = -0.7,
117318
- touch1Change = new Numbers_Vector2 (0, 0),
117319
- touch2Change = new Numbers_Vector2 (0, 0);
117327
+ touch1Change = new Numbers_Vector2 (),
117328
+ touch2Change = new Numbers_Vector2 ();
117320
117329
 
117321
117330
  return function (event)
117322
117331
  {
@@ -117398,8 +117407,8 @@ Object .assign (Object .setPrototypeOf (LookAtViewer .prototype, Navigation_X3DV
117398
117407
  addMove: (() =>
117399
117408
  {
117400
117409
  const
117401
- positionOffset = new Numbers_Vector3 (0, 0, 0),
117402
- centerOfRotationOffset = new Numbers_Vector3 (0, 0, 0);
117410
+ positionOffset = new Numbers_Vector3 (),
117411
+ centerOfRotationOffset = new Numbers_Vector3 ();
117403
117412
 
117404
117413
  return function (positionOffsetChange, centerOfRotationOffsetChange)
117405
117414
  {
@@ -118136,8 +118145,8 @@ const X3DPickingContext_default_ = X3DPickingContext;
118136
118145
  x_ite_Namespace .add ("X3DPickingContext", "x_ite/Browser/Picking/X3DPickingContext", X3DPickingContext_default_);
118137
118146
  /* harmony default export */ const Picking_X3DPickingContext = (X3DPickingContext_default_);
118138
118147
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/PointingDeviceSensor/PointingDevice.js
118139
- /* provided dependency */ var PointingDevice_jquery_mousewheel = __webpack_require__(591);
118140
- /* provided dependency */ var PointingDevice_$ = __webpack_require__(919);
118148
+ /* provided dependency */ var PointingDevice_jquery_mousewheel = __webpack_require__(910);
118149
+ /* provided dependency */ var PointingDevice_$ = __webpack_require__(864);
118141
118150
  /*******************************************************************************
118142
118151
  *
118143
118152
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -118672,7 +118681,7 @@ function X3DPointingDeviceSensorContext ()
118672
118681
  {
118673
118682
  this [_pointingDevice] = new PointingDeviceSensor_PointingDevice (this .getPrivateScene ());
118674
118683
  this [_pointingDeviceSensorNodes] = new Set ();
118675
- this [_pointer] = new Numbers_Vector2 (0, 0);
118684
+ this [_pointer] = new Numbers_Vector2 ();
118676
118685
  this [_overSensors] = [ ];
118677
118686
  this [_activeSensors] = [ ];
118678
118687
  this [_pointingLayer] = null;
@@ -118688,9 +118697,9 @@ function X3DPointingDeviceSensorContext ()
118688
118697
  sensors: [ ],
118689
118698
  viewMatrix: new Numbers_Matrix4 (),
118690
118699
  modelViewMatrix: new Numbers_Matrix4 (),
118691
- point: new Numbers_Vector3 (0, 0, 0),
118692
- normal: new Numbers_Vector3 (0, 0, 0),
118693
- texCoord: new Numbers_Vector4 (0, 0, 0, 0),
118700
+ point: new Numbers_Vector3 (),
118701
+ normal: new Numbers_Vector3 (),
118702
+ texCoord: new Numbers_Vector4 (),
118694
118703
  layerNode: null,
118695
118704
  shapeNode: null,
118696
118705
  copy ()
@@ -119428,7 +119437,7 @@ const MultiSampleFrameBuffer_default_ = MultiSampleFrameBuffer;
119428
119437
  x_ite_Namespace .add ("MultiSampleFrameBuffer", "x_ite/Rendering/MultiSampleFrameBuffer", MultiSampleFrameBuffer_default_);
119429
119438
  /* harmony default export */ const Rendering_MultiSampleFrameBuffer = (MultiSampleFrameBuffer_default_);
119430
119439
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Rendering/X3DRenderingContext.js
119431
- /* provided dependency */ var X3DRenderingContext_$ = __webpack_require__(919);
119440
+ /* provided dependency */ var X3DRenderingContext_$ = __webpack_require__(864);
119432
119441
  /*******************************************************************************
119433
119442
  *
119434
119443
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -120309,8 +120318,11 @@ Object .assign (X3DSoundContext .prototype,
120309
120318
  "keyup",
120310
120319
  "mousedown",
120311
120320
  "mouseup",
120321
+ "mousewheel",
120312
120322
  "pointerup",
120313
120323
  "touchend",
120324
+ "touchmove",
120325
+ "touchstart",
120314
120326
  ]
120315
120327
  .map (event => `${event}.${id}`);
120316
120328
 
@@ -120326,7 +120338,7 @@ Object .assign (X3DSoundContext .prototype,
120326
120338
  .then (disconnect)
120327
120339
  .catch (connect);
120328
120340
 
120329
- if (functionName === "resume")
120341
+ if (audioElement === this [_audioContext])
120330
120342
  connect ();
120331
120343
  },
120332
120344
  });
@@ -120337,7 +120349,7 @@ const X3DSoundContext_default_ = X3DSoundContext;
120337
120349
  x_ite_Namespace .add ("X3DSoundContext", "x_ite/Browser/Sound/X3DSoundContext", X3DSoundContext_default_);
120338
120350
  /* harmony default export */ const Sound_X3DSoundContext = (X3DSoundContext_default_);
120339
120351
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Texturing/KTXDecoder.js
120340
- /* provided dependency */ var KTXDecoder_$ = __webpack_require__(919);
120352
+ /* provided dependency */ var KTXDecoder_$ = __webpack_require__(864);
120341
120353
  const KTXDecoder_default_ = class KTXDecoder
120342
120354
  {
120343
120355
  constructor (gl, externalKtxlib, scriptDir)
@@ -120887,7 +120899,7 @@ function X3DTimeContext ()
120887
120899
  {
120888
120900
  this [_currentTime] = Date .now () / 1000;
120889
120901
  this [_currentFrameRate] = 60;
120890
- this [_currentPosition] = new Numbers_Vector3 (0, 0, 0);
120902
+ this [_currentPosition] = new Numbers_Vector3 ();
120891
120903
  this [_currentSpeed] = 0;
120892
120904
  }
120893
120905
 
@@ -120907,7 +120919,7 @@ Object .assign (X3DTimeContext .prototype,
120907
120919
  },
120908
120920
  advanceTime: (() =>
120909
120921
  {
120910
- const lastPosition = new Numbers_Vector3 (0, 0, 0);
120922
+ const lastPosition = new Numbers_Vector3 ();
120911
120923
 
120912
120924
  return function ()
120913
120925
  {
@@ -121891,7 +121903,7 @@ const Components_default_ = Components;
121891
121903
  x_ite_Namespace .add ("Components", "x_ite/Components", Components_default_);
121892
121904
  /* harmony default export */ const x_ite_Components = ((/* unused pure expression or super */ null && (Components_default_)));
121893
121905
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/DOMIntegration.js
121894
- /* provided dependency */ var DOMIntegration_$ = __webpack_require__(919);
121906
+ /* provided dependency */ var DOMIntegration_$ = __webpack_require__(864);
121895
121907
  /*******************************************************************************
121896
121908
  * MIT License
121897
121909
  *
@@ -122183,8 +122195,10 @@ class DOMIntegration
122183
122195
 
122184
122196
  const X3DElement = DOMIntegration_$.data (node .getInternalScene (), "X3D");
122185
122197
 
122186
- if (X3DElement)
122187
- element .appendChild (X3DElement);
122198
+ if (!X3DElement)
122199
+ break;
122200
+
122201
+ element .appendChild (X3DElement);
122188
122202
 
122189
122203
  // Add Inline elements, and connect to node events.
122190
122204
 
@@ -123022,7 +123036,7 @@ const SupportedProfiles_default_ = SupportedProfiles;
123022
123036
  x_ite_Namespace .add ("SupportedProfiles", "x_ite/Configuration/SupportedProfiles", SupportedProfiles_default_);
123023
123037
  /* harmony default export */ const Configuration_SupportedProfiles = (SupportedProfiles_default_);
123024
123038
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/X3DBrowser.js
123025
- /* provided dependency */ var X3DBrowser_$ = __webpack_require__(919);
123039
+ /* provided dependency */ var X3DBrowser_$ = __webpack_require__(864);
123026
123040
  /*******************************************************************************
123027
123041
  *
123028
123042
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -124114,7 +124128,7 @@ const X3DBrowser_default_ = X3DBrowser;
124114
124128
  x_ite_Namespace .add ("X3DBrowser", "x_ite/Browser/X3DBrowser", X3DBrowser_default_);
124115
124129
  /* harmony default export */ const Browser_X3DBrowser = (X3DBrowser_default_);
124116
124130
  ;// CONCATENATED MODULE: ./src/x_ite/X3DCanvasElement.js
124117
- /* provided dependency */ var X3DCanvasElement_$ = __webpack_require__(919);
124131
+ /* provided dependency */ var X3DCanvasElement_$ = __webpack_require__(864);
124118
124132
  /*******************************************************************************
124119
124133
  *
124120
124134
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -124251,8 +124265,8 @@ const X3DCanvasElement_default_ = X3DCanvasElement;
124251
124265
  x_ite_Namespace .add ("X3DCanvasElement", "x_ite/X3DCanvasElement", X3DCanvasElement_default_);
124252
124266
  /* harmony default export */ const x_ite_X3DCanvasElement = (X3DCanvasElement_default_);
124253
124267
  ;// CONCATENATED MODULE: ./src/lib/jquery.js
124254
- /* provided dependency */ var jquery_$ = __webpack_require__(919);
124255
- /* provided dependency */ var pako = __webpack_require__(431);
124268
+ /* provided dependency */ var jquery_$ = __webpack_require__(864);
124269
+ /* provided dependency */ var pako = __webpack_require__(212);
124256
124270
  Object .assign (jquery_$,
124257
124271
  {
124258
124272
  decodeText (input)
@@ -124329,14 +124343,14 @@ const jquery_default_ = jquery_$;
124329
124343
  x_ite_Namespace .add ("jquery", "lib/jquery", jquery_default_);
124330
124344
  /* harmony default export */ const jquery = ((/* unused pure expression or super */ null && (jquery_default_)));
124331
124345
  ;// CONCATENATED MODULE: ./src/lib/libtess.js
124332
- /* provided dependency */ var libtess_libtess = __webpack_require__(460);
124346
+ /* provided dependency */ var libtess_libtess = __webpack_require__(405);
124333
124347
  const libtess_default_ = libtess_libtess;
124334
124348
  ;
124335
124349
 
124336
124350
  x_ite_Namespace .add ("libtess", "lib/libtess", libtess_default_);
124337
124351
  /* harmony default export */ const lib_libtess = ((/* unused pure expression or super */ null && (libtess_default_)));
124338
124352
  ;// CONCATENATED MODULE: ./src/x_ite/X3D.js
124339
- /* provided dependency */ var X3D_$ = __webpack_require__(919);
124353
+ /* provided dependency */ var X3D_$ = __webpack_require__(864);
124340
124354
  /*******************************************************************************
124341
124355
  *
124342
124356
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -124644,7 +124658,7 @@ Object .assign (X3D,
124644
124658
 
124645
124659
  // Assign X3D to global namespace.
124646
124660
 
124647
- window [Symbol .for ("X_ITE.X3D-9.4.1")] = x_ite_X3D;
124661
+ window [Symbol .for ("X_ITE.X3D-9.4.2")] = x_ite_X3D;
124648
124662
 
124649
124663
  customElements .define ("x3d-canvas", x_ite_X3DCanvasElement);
124650
124664