x_ite 9.4.0 → 9.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +29 -0
- package/dist/assets/components/Annotation.js +13 -13
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +14 -14
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +25 -25
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -13
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +22 -26
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +75 -149
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +23 -23
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +10 -12
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +42 -44
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +40 -44
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +51 -53
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +110 -110
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +56 -56
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +38 -38
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +44 -44
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjection.js +19 -19
- package/dist/assets/components/TextureProjection.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +34 -35
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +21 -23
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +8 -8
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +712 -686
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.min.mjs +1 -1
- package/dist/x_ite.mjs +712 -686
- package/dist/x_ite.zip +0 -0
- package/package.json +1 -1
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@@ -1,11 +1,11 @@
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/* X_ITE v9.4.
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/* X_ITE v9.4.2 */(() => { // webpackBootstrap
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/******/ "use strict";
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/******/ var __webpack_modules__ = ({
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/***/ 823:
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/***/ ((module) => {
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module.exports = window [Symbol .for ("X_ITE.X3D-9.4.
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module.exports = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("lib/jquery");
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/***/ })
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@@ -73,22 +73,22 @@ var __webpack_exports__ = {};
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// UNUSED EXPORTS: default
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("x_ite/Components");
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var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("x_ite/Fields");
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var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("x_ite/Base/X3DFieldDefinition");
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var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("x_ite/Base/FieldDefinitionArray");
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var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DNode\")"
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const X3DNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const X3DNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("x_ite/Components/Core/X3DNode");
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var X3DNode_default = /*#__PURE__*/__webpack_require__.n(X3DNode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("x_ite/Namespace");
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var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Browser/ParticleSystems/GeometryTypes.js
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/*******************************************************************************
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@@ -155,7 +155,7 @@ const __default__ = GeometryTypes;
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Namespace_default().add ("GeometryTypes", "x_ite/Browser/ParticleSystems/GeometryTypes", __default__);
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/* harmony default export */ const ParticleSystems_GeometryTypes = (__default__);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("x_ite/Base/X3DConstants");
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var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Browser/ParticleSystems/Line3.glsl.js
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const Line3_glsl_default_ = /* glsl */ `struct Line3{vec3 point;vec3 direction;};bool intersects(const in Line3 line,const in vec3 a,const in vec3 b,const in vec3 c,out vec3 r){vec3 edge1=b-a;vec3 edge2=c-a;vec3 pvec=cross(line.direction,edge2);float det=dot(edge1,pvec);if(det==0.0)return false;float inv_det=1.0/det;vec3 tvec=line.point-a;float u=dot(tvec,pvec)*inv_det;if(u<0.0||u>1.0)return false;vec3 qvec=cross(tvec,edge1);float v=dot(line.direction,qvec)*inv_det;if(v<0.0||u+v>1.0)return false;r=vec3(u,v,1.0-u-v);return true;}`
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@@ -618,7 +618,7 @@ const X3DParticleEmitterNode_default_ = X3DParticleEmitterNode;
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Namespace_default().add ("X3DParticleEmitterNode", "x_ite/Components/ParticleSystems/X3DParticleEmitterNode", X3DParticleEmitterNode_default_);
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/* harmony default export */ const ParticleSystems_X3DParticleEmitterNode = (X3DParticleEmitterNode_default_);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
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const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("standard/Math/Numbers/Vector3");
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var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/PointEmitter.js
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/*******************************************************************************
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},
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set_direction__: (() =>
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{
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const direction = new (Vector3_default()) (
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const direction = new (Vector3_default()) ();
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return function ()
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{
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const
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_defaultEmitter = Symbol (),
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_depthShader = Symbol ();
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const _defaultEmitter = Symbol ();
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function X3DParticleSystemsContext () { }
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Namespace_default().add ("X3DParticlePhysicsModelNode", "x_ite/Components/ParticleSystems/X3DParticlePhysicsModelNode", X3DParticlePhysicsModelNode_default_);
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/* harmony default export */ const ParticleSystems_X3DParticlePhysicsModelNode = (X3DParticlePhysicsModelNode_default_);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
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const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("x_ite/Base/X3DCast");
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var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/BoundedPhysicsModel.js
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/*******************************************************************************
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{
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addForce: (() =>
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{
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const force = new (Vector3_default()) (
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const force = new (Vector3_default()) ();
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return function (i, emitterNode, timeByMass, forces)
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Namespace_default().add ("ForcePhysicsModel", "x_ite/Components/ParticleSystems/ForcePhysicsModel", ForcePhysicsModel_default_);
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/* harmony default export */ const ParticleSystems_ForcePhysicsModel = (ForcePhysicsModel_default_);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Shape/X3DShapeNode\")"
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const X3DShapeNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const X3DShapeNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("x_ite/Components/Shape/X3DShapeNode");
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var X3DShapeNode_default = /*#__PURE__*/__webpack_require__.n(X3DShapeNode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Browser/Rendering/GeometryContext\")"
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const GeometryContext_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const GeometryContext_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("x_ite/Browser/Rendering/GeometryContext");
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var GeometryContext_default = /*#__PURE__*/__webpack_require__.n(GeometryContext_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Rendering/VertexArray\")"
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const VertexArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const VertexArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("x_ite/Rendering/VertexArray");
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var VertexArray_default = /*#__PURE__*/__webpack_require__.n(VertexArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Rendering/TraverseType\")"
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const TraverseType_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const TraverseType_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("x_ite/Rendering/TraverseType");
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var TraverseType_default = /*#__PURE__*/__webpack_require__.n(TraverseType_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Browser/Shape/AlphaMode\")"
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const AlphaMode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const AlphaMode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("x_ite/Browser/Shape/AlphaMode");
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var AlphaMode_default = /*#__PURE__*/__webpack_require__.n(AlphaMode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
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const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("standard/Math/Numbers/Matrix4");
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var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix3\")"
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const Matrix3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const Matrix3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("standard/Math/Numbers/Matrix3");
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var Matrix3_default = /*#__PURE__*/__webpack_require__.n(Matrix3_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/Plane3\")"
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const Plane3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
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const Plane3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("standard/Math/Geometry/Plane3");
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var Plane3_default = /*#__PURE__*/__webpack_require__.n(Plane3_namespaceObject);
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;// CONCATENATED MODULE: ./src/standard/Math/Algorithms/QuickSort.js
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/*******************************************************************************
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2833
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|
];
|
|
2834
2832
|
|
|
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|
const
|
|
2836
|
-
vertex = new (Vector3_default()) (
|
|
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|
-
size = new (Vector3_default()) (
|
|
2834
|
+
vertex = new (Vector3_default()) (),
|
|
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|
+
size = new (Vector3_default()) ();
|
|
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2836
|
|
|
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|
return function (gl, rotation)
|
|
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|
{
|
|
@@ -3036,9 +3034,9 @@ Object .assign (Object .setPrototypeOf (ParticleSystem .prototype, (X3DShapeNode
|
|
|
3036
3034
|
{
|
|
3037
3035
|
const
|
|
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3036
|
invModelViewMatrix = new (Matrix4_default()) (),
|
|
3039
|
-
billboardToScreen = new (Vector3_default()) (
|
|
3040
|
-
viewerYAxis = new (Vector3_default()) (
|
|
3041
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-
y = new (Vector3_default()) (
|
|
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+
billboardToScreen = new (Vector3_default()) (),
|
|
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viewerYAxis = new (Vector3_default()) (),
|
|
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|
+
y = new (Vector3_default()) (),
|
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|
rotation = new (Matrix3_default()) (9);
|
|
3043
3041
|
|
|
3044
3042
|
return function (modelViewMatrix)
|
|
@@ -3125,7 +3123,7 @@ const ParticleSystem_default_ = ParticleSystem;
|
|
|
3125
3123
|
Namespace_default().add ("ParticleSystem", "x_ite/Components/ParticleSystems/ParticleSystem", ParticleSystem_default_);
|
|
3126
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|
/* harmony default export */ const ParticleSystems_ParticleSystem = (ParticleSystem_default_);
|
|
3127
3125
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Rendering/IndexedLineSet\")"
|
|
3128
|
-
const IndexedLineSet_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
|
|
3126
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+
const IndexedLineSet_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("x_ite/Components/Rendering/IndexedLineSet");
|
|
3129
3127
|
var IndexedLineSet_default = /*#__PURE__*/__webpack_require__.n(IndexedLineSet_namespaceObject);
|
|
3130
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|
;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/PolylineEmitter.js
|
|
3131
3129
|
/*******************************************************************************
|
|
@@ -3274,7 +3272,7 @@ Object .assign (Object .setPrototypeOf (PolylineEmitter .prototype, ParticleSyst
|
|
|
3274
3272
|
},
|
|
3275
3273
|
set_direction__: (() =>
|
|
3276
3274
|
{
|
|
3277
|
-
const direction = new (Vector3_default()) (
|
|
3275
|
+
const direction = new (Vector3_default()) ();
|
|
3278
3276
|
|
|
3279
3277
|
return function ()
|
|
3280
3278
|
{
|
|
@@ -3286,8 +3284,8 @@ Object .assign (Object .setPrototypeOf (PolylineEmitter .prototype, ParticleSyst
|
|
|
3286
3284
|
set_polyline: (() =>
|
|
3287
3285
|
{
|
|
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3286
|
const
|
|
3289
|
-
vertex1 = new (Vector3_default()) (
|
|
3290
|
-
vertex2 = new (Vector3_default()) (
|
|
3287
|
+
vertex1 = new (Vector3_default()) (),
|
|
3288
|
+
vertex2 = new (Vector3_default()) ();
|
|
3291
3289
|
|
|
3292
3290
|
return function ()
|
|
3293
3291
|
{
|
|
@@ -3379,7 +3377,7 @@ const PolylineEmitter_default_ = PolylineEmitter;
|
|
|
3379
3377
|
Namespace_default().add ("PolylineEmitter", "x_ite/Components/ParticleSystems/PolylineEmitter", PolylineEmitter_default_);
|
|
3380
3378
|
/* harmony default export */ const ParticleSystems_PolylineEmitter = (PolylineEmitter_default_);
|
|
3381
3379
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/Triangle3\")"
|
|
3382
|
-
const Triangle3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
|
|
3380
|
+
const Triangle3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("standard/Math/Geometry/Triangle3");
|
|
3383
3381
|
var Triangle3_default = /*#__PURE__*/__webpack_require__.n(Triangle3_namespaceObject);
|
|
3384
3382
|
;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/SurfaceEmitter.js
|
|
3385
3383
|
/*******************************************************************************
|
|
@@ -3527,9 +3525,9 @@ Object .assign (Object .setPrototypeOf (SurfaceEmitter .prototype, ParticleSyste
|
|
|
3527
3525
|
set_geometry__: (() =>
|
|
3528
3526
|
{
|
|
3529
3527
|
const
|
|
3530
|
-
vertex1 = new (Vector3_default()) (
|
|
3531
|
-
vertex2 = new (Vector3_default()) (
|
|
3532
|
-
vertex3 = new (Vector3_default()) (
|
|
3528
|
+
vertex1 = new (Vector3_default()) (),
|
|
3529
|
+
vertex2 = new (Vector3_default()) (),
|
|
3530
|
+
vertex3 = new (Vector3_default()) ();
|
|
3533
3531
|
|
|
3534
3532
|
return function ()
|
|
3535
3533
|
{
|
|
@@ -3639,7 +3637,7 @@ const SurfaceEmitter_default_ = SurfaceEmitter;
|
|
|
3639
3637
|
Namespace_default().add ("SurfaceEmitter", "x_ite/Components/ParticleSystems/SurfaceEmitter", SurfaceEmitter_default_);
|
|
3640
3638
|
/* harmony default export */ const ParticleSystems_SurfaceEmitter = (SurfaceEmitter_default_);
|
|
3641
3639
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Geometry3D/IndexedFaceSet\")"
|
|
3642
|
-
const IndexedFaceSet_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
|
|
3640
|
+
const IndexedFaceSet_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("x_ite/Components/Geometry3D/IndexedFaceSet");
|
|
3643
3641
|
var IndexedFaceSet_default = /*#__PURE__*/__webpack_require__.n(IndexedFaceSet_namespaceObject);
|
|
3644
3642
|
;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/VolumeEmitter.js
|
|
3645
3643
|
/*******************************************************************************
|
|
@@ -3809,7 +3807,7 @@ Object .assign (Object .setPrototypeOf (VolumeEmitter .prototype, ParticleSystem
|
|
|
3809
3807
|
},
|
|
3810
3808
|
set_direction__: (() =>
|
|
3811
3809
|
{
|
|
3812
|
-
const direction = new (Vector3_default()) (
|
|
3810
|
+
const direction = new (Vector3_default()) ();
|
|
3813
3811
|
|
|
3814
3812
|
return function ()
|
|
3815
3813
|
{
|
|
@@ -3821,9 +3819,9 @@ Object .assign (Object .setPrototypeOf (VolumeEmitter .prototype, ParticleSystem
|
|
|
3821
3819
|
set_geometry__: (() =>
|
|
3822
3820
|
{
|
|
3823
3821
|
const
|
|
3824
|
-
vertex1 = new (Vector3_default()) (
|
|
3825
|
-
vertex2 = new (Vector3_default()) (
|
|
3826
|
-
vertex3 = new (Vector3_default()) (
|
|
3822
|
+
vertex1 = new (Vector3_default()) (),
|
|
3823
|
+
vertex2 = new (Vector3_default()) (),
|
|
3824
|
+
vertex3 = new (Vector3_default()) ();
|
|
3827
3825
|
|
|
3828
3826
|
return function ()
|
|
3829
3827
|
{
|
|
@@ -3936,7 +3934,7 @@ const VolumeEmitter_default_ = VolumeEmitter;
|
|
|
3936
3934
|
Namespace_default().add ("VolumeEmitter", "x_ite/Components/ParticleSystems/VolumeEmitter", VolumeEmitter_default_);
|
|
3937
3935
|
/* harmony default export */ const ParticleSystems_VolumeEmitter = (VolumeEmitter_default_);
|
|
3938
3936
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Algorithm\")"
|
|
3939
|
-
const Algorithm_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.
|
|
3937
|
+
const Algorithm_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.4.2")] .require ("standard/Math/Algorithm");
|
|
3940
3938
|
var Algorithm_default = /*#__PURE__*/__webpack_require__.n(Algorithm_namespaceObject);
|
|
3941
3939
|
;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/WindPhysicsModel.js
|
|
3942
3940
|
/*******************************************************************************
|
|
@@ -4007,7 +4005,7 @@ function WindPhysicsModel (executionContext)
|
|
|
4007
4005
|
// Legacy
|
|
4008
4006
|
|
|
4009
4007
|
if (executionContext .getSpecificationVersion () <= 3.3)
|
|
4010
|
-
this ._direction = new (Vector3_default()) (
|
|
4008
|
+
this ._direction = new (Vector3_default()) ();
|
|
4011
4009
|
}
|
|
4012
4010
|
|
|
4013
4011
|
Object .assign (Object .setPrototypeOf (WindPhysicsModel .prototype, ParticleSystems_X3DParticlePhysicsModelNode .prototype),
|
|
@@ -4022,7 +4020,7 @@ Object .assign (Object .setPrototypeOf (WindPhysicsModel .prototype, ParticleSys
|
|
|
4022
4020
|
},
|
|
4023
4021
|
addForce: (() =>
|
|
4024
4022
|
{
|
|
4025
|
-
const force = new (Vector3_default()) (
|
|
4023
|
+
const force = new (Vector3_default()) ();
|
|
4026
4024
|
|
|
4027
4025
|
return function (i, emitterNode, timeByMass, forces)
|
|
4028
4026
|
{
|