x_ite 9.0.2 → 9.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/dist/assets/components/Annotation.js +33 -33
  2. package/dist/assets/components/Annotation.min.js +1 -1
  3. package/dist/assets/components/CADGeometry.js +34 -34
  4. package/dist/assets/components/CADGeometry.min.js +1 -1
  5. package/dist/assets/components/CubeMapTexturing.js +99 -105
  6. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  7. package/dist/assets/components/DIS.js +92 -47
  8. package/dist/assets/components/DIS.min.js +1 -1
  9. package/dist/assets/components/EventUtilities.js +34 -34
  10. package/dist/assets/components/EventUtilities.min.js +1 -1
  11. package/dist/assets/components/Geometry2D.js +45 -45
  12. package/dist/assets/components/Geometry2D.min.js +1 -1
  13. package/dist/assets/components/Geospatial.js +90 -76
  14. package/dist/assets/components/Geospatial.min.js +1 -1
  15. package/dist/assets/components/HAnim.js +171 -149
  16. package/dist/assets/components/HAnim.min.js +1 -1
  17. package/dist/assets/components/KeyDeviceSensor.js +18 -16
  18. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  19. package/dist/assets/components/Layout.js +64 -54
  20. package/dist/assets/components/Layout.min.js +1 -1
  21. package/dist/assets/components/NURBS.js +68 -173
  22. package/dist/assets/components/NURBS.min.js +1 -1
  23. package/dist/assets/components/ParticleSystems.js +123 -106
  24. package/dist/assets/components/ParticleSystems.min.js +1 -1
  25. package/dist/assets/components/Picking.js +106 -102
  26. package/dist/assets/components/Picking.min.js +1 -1
  27. package/dist/assets/components/RigidBodyPhysics.js +214 -125
  28. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  29. package/dist/assets/components/Scripting.js +43 -43
  30. package/dist/assets/components/Scripting.min.js +1 -1
  31. package/dist/assets/components/Text.js +34 -33
  32. package/dist/assets/components/Text.min.js +1 -1
  33. package/dist/assets/components/TextureProjection.js +48 -48
  34. package/dist/assets/components/TextureProjection.min.js +1 -1
  35. package/dist/assets/components/Texturing3D.js +60 -64
  36. package/dist/assets/components/Texturing3D.min.js +1 -1
  37. package/dist/assets/components/VolumeRendering.js +66 -66
  38. package/dist/assets/components/VolumeRendering.min.js +1 -1
  39. package/dist/assets/components/X_ITE.js +171 -14
  40. package/dist/assets/components/X_ITE.min.js +1 -1
  41. package/dist/x_ite.css +1 -1
  42. package/dist/x_ite.js +1401 -1000
  43. package/dist/x_ite.min.js +1 -1
  44. package/dist/x_ite.min.mjs +1 -1
  45. package/dist/x_ite.mjs +1401 -1000
  46. package/dist/x_ite.zip +0 -0
  47. package/package.json +2 -2
@@ -1,11 +1,11 @@
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- /* X_ITE v9.0.2 */(() => { // webpackBootstrap
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+ /* X_ITE v9.1.0 */(() => { // webpackBootstrap
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  /******/ "use strict";
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  /******/ var __webpack_modules__ = ({
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  /***/ 355:
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  /***/ ((module) => {
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- module.exports = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("lib/jquery");
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+ module.exports = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("lib/jquery");
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  /***/ })
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@@ -73,22 +73,22 @@ var __webpack_exports__ = {};
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  // UNUSED EXPORTS: default
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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- const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Components");
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+ const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("x_ite/Components");
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  var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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- const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Fields");
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+ const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("x_ite/Fields");
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  var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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- const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Base/X3DFieldDefinition");
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+ const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("x_ite/Base/X3DFieldDefinition");
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  var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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- const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Base/FieldDefinitionArray");
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+ const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("x_ite/Base/FieldDefinitionArray");
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  var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DNode\")"
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- const X3DNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Components/Core/X3DNode");
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+ const X3DNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("x_ite/Components/Core/X3DNode");
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  var X3DNode_default = /*#__PURE__*/__webpack_require__.n(X3DNode_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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- const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Namespace");
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+ const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("x_ite/Namespace");
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  var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Browser/ParticleSystems/GeometryTypes.js
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  /*******************************************************************************
@@ -155,7 +155,7 @@ const __default__ = GeometryTypes;
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  Namespace_default().add ("GeometryTypes", "x_ite/Browser/ParticleSystems/GeometryTypes", __default__);
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  /* harmony default export */ const ParticleSystems_GeometryTypes = (__default__);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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- const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Base/X3DConstants");
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+ const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("x_ite/Base/X3DConstants");
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  var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Browser/ParticleSystems/Line3.glsl.js
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  const Line3_glsl_default_ = /* glsl */ `struct Line3{vec3 point;vec3 direction;};bool intersects(const in Line3 line,const in vec3 a,const in vec3 b,const in vec3 c,out vec3 r){vec3 edge1=b-a;vec3 edge2=c-a;vec3 pvec=cross(line.direction,edge2);float det=dot(edge1,pvec);if(det==0.0)return false;float inv_det=1.0/det;vec3 tvec=line.point-a;float u=dot(tvec,pvec)*inv_det;if(u<0.0||u>1.0)return false;vec3 qvec=cross(tvec,edge1);float v=dot(line.direction,qvec)*inv_det;if(v<0.0||u+v>1.0)return false;r=vec3(u,v,1.0-u-v);return true;}`
@@ -605,9 +605,9 @@ Object .defineProperties (X3DParticleEmitterNode,
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  value: "X3DParticleEmitterNode",
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  enumerable: true,
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  },
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- componentName:
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+ componentInfo:
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  {
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- value: "ParticleSystems",
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+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
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  enumerable: true,
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  },
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  });
@@ -618,7 +618,7 @@ const X3DParticleEmitterNode_default_ = X3DParticleEmitterNode;
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  Namespace_default().add ("X3DParticleEmitterNode", "x_ite/Components/ParticleSystems/X3DParticleEmitterNode", X3DParticleEmitterNode_default_);
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  /* harmony default export */ const ParticleSystems_X3DParticleEmitterNode = (X3DParticleEmitterNode_default_);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
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- const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("standard/Math/Numbers/Vector3");
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+ const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("standard/Math/Numbers/Vector3");
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  var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/PointEmitter.js
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  /*******************************************************************************
@@ -742,9 +742,9 @@ Object .defineProperties (PointEmitter,
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  value: "PointEmitter",
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  enumerable: true,
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  },
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- componentName:
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+ componentInfo:
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  {
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- value: "ParticleSystems",
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+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
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  enumerable: true,
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  },
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  containerField:
@@ -754,20 +754,20 @@ Object .defineProperties (PointEmitter,
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  },
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  specificationRange:
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  {
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- value: Object .freeze (["3.2", "Infinity"]),
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+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
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  enumerable: true,
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  },
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  fieldDefinitions:
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  {
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  value: new (FieldDefinitionArray_default()) ([
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "position", new (Fields_default()).SFVec3f ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 1, 0)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "mass", new (Fields_default()).SFFloat ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "surfaceArea", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "position", new (Fields_default()).SFVec3f ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 1, 0)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "mass", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "surfaceArea", new (Fields_default()).SFFloat ()),
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  ]),
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  enumerable: true,
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  },
@@ -926,9 +926,9 @@ Object .defineProperties (X3DParticlePhysicsModelNode,
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  value: "X3DParticlePhysicsModelNode",
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  enumerable: true,
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  },
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- componentName:
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+ componentInfo:
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  {
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- value: "ParticleSystems",
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+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
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  enumerable: true,
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  },
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  });
@@ -939,7 +939,7 @@ const X3DParticlePhysicsModelNode_default_ = X3DParticlePhysicsModelNode;
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  Namespace_default().add ("X3DParticlePhysicsModelNode", "x_ite/Components/ParticleSystems/X3DParticlePhysicsModelNode", X3DParticlePhysicsModelNode_default_);
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  /* harmony default export */ const ParticleSystems_X3DParticlePhysicsModelNode = (X3DParticlePhysicsModelNode_default_);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
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- const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Base/X3DCast");
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+ const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("x_ite/Base/X3DCast");
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  var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/BoundedPhysicsModel.js
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  /*******************************************************************************
@@ -1047,9 +1047,9 @@ Object .defineProperties (BoundedPhysicsModel,
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  value: "BoundedPhysicsModel",
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  enumerable: true,
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  },
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- componentName:
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+ componentInfo:
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  {
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- value: "ParticleSystems",
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+ value: Object .freeze ({ name: "ParticleSystems", level: 2 }),
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  enumerable: true,
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  },
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  containerField:
@@ -1059,7 +1059,7 @@ Object .defineProperties (BoundedPhysicsModel,
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  },
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  specificationRange:
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  {
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- value: Object .freeze (["3.2", "Infinity"]),
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+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
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  enumerable: true,
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  },
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  fieldDefinitions:
@@ -1208,9 +1208,9 @@ Object .defineProperties (ConeEmitter,
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  value: "ConeEmitter",
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  enumerable: true,
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  },
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- componentName:
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+ componentInfo:
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  {
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- value: "ParticleSystems",
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+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
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  enumerable: true,
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  },
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  containerField:
@@ -1220,21 +1220,21 @@ Object .defineProperties (ConeEmitter,
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  },
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  specificationRange:
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  {
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- value: Object .freeze (["3.2", "Infinity"]),
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+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
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  enumerable: true,
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  },
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  fieldDefinitions:
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  {
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  value: new (FieldDefinitionArray_default()) ([
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "position", new (Fields_default()).SFVec3f ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 1, 0)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "angle", new (Fields_default()).SFFloat (0.785398)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "mass", new (Fields_default()).SFFloat ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "surfaceArea", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "position", new (Fields_default()).SFVec3f ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 1, 0)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "angle", new (Fields_default()).SFFloat (0.785398)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "mass", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "surfaceArea", new (Fields_default()).SFFloat ()),
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  ]),
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  enumerable: true,
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  },
@@ -1352,9 +1352,9 @@ Object .defineProperties (ExplosionEmitter,
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  value: "ExplosionEmitter",
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  enumerable: true,
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  },
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- componentName:
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+ componentInfo:
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  {
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- value: "ParticleSystems",
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+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
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  enumerable: true,
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  },
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  containerField:
@@ -1364,19 +1364,19 @@ Object .defineProperties (ExplosionEmitter,
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  },
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  specificationRange:
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  {
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- value: Object .freeze (["3.2", "Infinity"]),
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+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
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  enumerable: true,
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  },
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  fieldDefinitions:
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  {
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  value: new (FieldDefinitionArray_default()) ([
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "position", new (Fields_default()).SFVec3f ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "mass", new (Fields_default()).SFFloat ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "surfaceArea", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "position", new (Fields_default()).SFVec3f ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "mass", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "surfaceArea", new (Fields_default()).SFFloat ()),
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  ]),
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  enumerable: true,
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  },
@@ -1481,9 +1481,9 @@ Object .defineProperties (ForcePhysicsModel,
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  value: "ForcePhysicsModel",
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  enumerable: true,
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  },
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- componentName:
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+ componentInfo:
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  {
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- value: "ParticleSystems",
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+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
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  enumerable: true,
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  },
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  containerField:
@@ -1493,7 +1493,7 @@ Object .defineProperties (ForcePhysicsModel,
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  },
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  specificationRange:
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  {
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- value: Object .freeze (["3.2", "Infinity"]),
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+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
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  enumerable: true,
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  },
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1499
  fieldDefinitions:
@@ -1513,28 +1513,28 @@ const ForcePhysicsModel_default_ = ForcePhysicsModel;
1513
1513
  Namespace_default().add ("ForcePhysicsModel", "x_ite/Components/ParticleSystems/ForcePhysicsModel", ForcePhysicsModel_default_);
1514
1514
  /* harmony default export */ const ParticleSystems_ForcePhysicsModel = (ForcePhysicsModel_default_);
1515
1515
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Shape/X3DShapeNode\")"
1516
- const X3DShapeNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Components/Shape/X3DShapeNode");
1516
+ const X3DShapeNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("x_ite/Components/Shape/X3DShapeNode");
1517
1517
  var X3DShapeNode_default = /*#__PURE__*/__webpack_require__.n(X3DShapeNode_namespaceObject);
1518
1518
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Browser/Rendering/GeometryContext\")"
1519
- const GeometryContext_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Browser/Rendering/GeometryContext");
1519
+ const GeometryContext_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("x_ite/Browser/Rendering/GeometryContext");
1520
1520
  var GeometryContext_default = /*#__PURE__*/__webpack_require__.n(GeometryContext_namespaceObject);
1521
1521
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Rendering/VertexArray\")"
1522
- const VertexArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Rendering/VertexArray");
1522
+ const VertexArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("x_ite/Rendering/VertexArray");
1523
1523
  var VertexArray_default = /*#__PURE__*/__webpack_require__.n(VertexArray_namespaceObject);
1524
1524
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Rendering/TraverseType\")"
1525
- const TraverseType_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Rendering/TraverseType");
1525
+ const TraverseType_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("x_ite/Rendering/TraverseType");
1526
1526
  var TraverseType_default = /*#__PURE__*/__webpack_require__.n(TraverseType_namespaceObject);
1527
1527
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Browser/Shape/AlphaMode\")"
1528
- const AlphaMode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Browser/Shape/AlphaMode");
1528
+ const AlphaMode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("x_ite/Browser/Shape/AlphaMode");
1529
1529
  var AlphaMode_default = /*#__PURE__*/__webpack_require__.n(AlphaMode_namespaceObject);
1530
1530
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
1531
- const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("standard/Math/Numbers/Matrix4");
1531
+ const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("standard/Math/Numbers/Matrix4");
1532
1532
  var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
1533
1533
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix3\")"
1534
- const Matrix3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("standard/Math/Numbers/Matrix3");
1534
+ const Matrix3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("standard/Math/Numbers/Matrix3");
1535
1535
  var Matrix3_default = /*#__PURE__*/__webpack_require__.n(Matrix3_namespaceObject);
1536
1536
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/Plane3\")"
1537
- const Plane3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("standard/Math/Geometry/Plane3");
1537
+ const Plane3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("standard/Math/Geometry/Plane3");
1538
1538
  var Plane3_default = /*#__PURE__*/__webpack_require__.n(Plane3_namespaceObject);
1539
1539
  ;// CONCATENATED MODULE: ./src/standard/Math/Algorithms/QuickSort.js
1540
1540
  /*******************************************************************************
@@ -2138,14 +2138,20 @@ function ParticleSystem (executionContext)
2138
2138
 
2139
2139
  this .addType ((X3DConstants_default()).ParticleSystem);
2140
2140
 
2141
+ // Units
2142
+
2141
2143
  this ._particleSize .setUnit ("length");
2142
2144
 
2145
+ // Legacy
2146
+
2143
2147
  if (executionContext .getSpecificationVersion () <= 3.3)
2144
2148
  {
2145
2149
  this .addAlias ("colorRamp", this ._color);
2146
2150
  this .addAlias ("texCoordRamp", this ._texCoord);
2147
2151
  }
2148
2152
 
2153
+ // Private properties
2154
+
2149
2155
  const browser = this .getBrowser ();
2150
2156
 
2151
2157
  this .maxParticles = 0;
@@ -2963,16 +2969,16 @@ Object .assign (Object .setPrototypeOf (ParticleSystem .prototype, (X3DShapeNode
2963
2969
  default:
2964
2970
  {
2965
2971
  const
2966
- browser = this .getBrowser (),
2967
- appearanceNode = this .getAppearance (),
2968
- shaderNode = appearanceNode .getShader (this .geometryContext, renderContext),
2969
- primitiveMode = browser .getPrimitiveMode (this .primitiveMode);
2972
+ browser = this .getBrowser (),
2973
+ appearanceNode = this .getAppearance (),
2974
+ renderModeNodes = appearanceNode .getRenderModes (),
2975
+ shaderNode = appearanceNode .getShader (this .geometryContext, renderContext),
2976
+ primitiveMode = browser .getPrimitiveMode (this .primitiveMode);
2970
2977
 
2971
- // Setup shader.
2972
-
2973
- const blendModeNode = appearanceNode .getBlendMode ();
2978
+ for (const node of renderModeNodes)
2979
+ node .enable (gl);
2974
2980
 
2975
- blendModeNode ?.enable (gl);
2981
+ // Setup shader.
2976
2982
 
2977
2983
  shaderNode .enable (gl);
2978
2984
  shaderNode .setUniforms (gl, this .geometryContext, renderContext);
@@ -3017,7 +3023,9 @@ Object .assign (Object .setPrototypeOf (ParticleSystem .prototype, (X3DShapeNode
3017
3023
 
3018
3024
  gl .drawArraysInstanced (primitiveMode, 0, this .vertexCount, this .numParticles);
3019
3025
 
3020
- blendModeNode ?.disable (gl);
3026
+ for (const node of renderModeNodes)
3027
+ node .disable (gl);
3028
+
3021
3029
  break;
3022
3030
  }
3023
3031
  }
@@ -3063,9 +3071,9 @@ Object .defineProperties (ParticleSystem,
3063
3071
  value: "ParticleSystem",
3064
3072
  enumerable: true,
3065
3073
  },
3066
- componentName:
3074
+ componentInfo:
3067
3075
  {
3068
- value: "ParticleSystems",
3076
+ value: Object .freeze ({ name: "ParticleSystems", level: 2 }),
3069
3077
  enumerable: true,
3070
3078
  },
3071
3079
  containerField:
@@ -3075,7 +3083,7 @@ Object .defineProperties (ParticleSystem,
3075
3083
  },
3076
3084
  specificationRange:
3077
3085
  {
3078
- value: Object .freeze (["3.2", "Infinity"]),
3086
+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
3079
3087
  enumerable: true,
3080
3088
  },
3081
3089
  fieldDefinitions:
@@ -3114,7 +3122,7 @@ const ParticleSystem_default_ = ParticleSystem;
3114
3122
  Namespace_default().add ("ParticleSystem", "x_ite/Components/ParticleSystems/ParticleSystem", ParticleSystem_default_);
3115
3123
  /* harmony default export */ const ParticleSystems_ParticleSystem = (ParticleSystem_default_);
3116
3124
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Rendering/IndexedLineSet\")"
3117
- const IndexedLineSet_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Components/Rendering/IndexedLineSet");
3125
+ const IndexedLineSet_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("x_ite/Components/Rendering/IndexedLineSet");
3118
3126
  var IndexedLineSet_default = /*#__PURE__*/__webpack_require__.n(IndexedLineSet_namespaceObject);
3119
3127
  ;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/PolylineEmitter.js
3120
3128
  /*******************************************************************************
@@ -3247,8 +3255,9 @@ Object .assign (Object .setPrototypeOf (PolylineEmitter .prototype, ParticleSyst
3247
3255
 
3248
3256
  this ._direction .addInterest ("set_direction__", this);
3249
3257
 
3250
- this ._coordIndex .addFieldInterest (this .polylinesNode ._coordIndex);
3251
- this ._coord .addFieldInterest (this .polylinesNode ._coord);
3258
+ this ._set_coordIndex .addFieldInterest (this ._coordIndex);
3259
+ this ._coordIndex .addFieldInterest (this .polylinesNode ._coordIndex);
3260
+ this ._coord .addFieldInterest (this .polylinesNode ._coord);
3252
3261
 
3253
3262
  this .polylinesNode ._coordIndex = this ._coordIndex;
3254
3263
  this .polylinesNode ._coord = this ._coord;
@@ -3328,9 +3337,9 @@ Object .defineProperties (PolylineEmitter,
3328
3337
  value: "PolylineEmitter",
3329
3338
  enumerable: true,
3330
3339
  },
3331
- componentName:
3340
+ componentInfo:
3332
3341
  {
3333
- value: "ParticleSystems",
3342
+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
3334
3343
  enumerable: true,
3335
3344
  },
3336
3345
  containerField:
@@ -3340,21 +3349,22 @@ Object .defineProperties (PolylineEmitter,
3340
3349
  },
3341
3350
  specificationRange:
3342
3351
  {
3343
- value: Object .freeze (["3.2", "Infinity"]),
3352
+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
3344
3353
  enumerable: true,
3345
3354
  },
3346
3355
  fieldDefinitions:
3347
3356
  {
3348
3357
  value: new (FieldDefinitionArray_default()) ([
3349
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
3350
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
3351
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 1, 0)),
3352
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
3353
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
3354
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "mass", new (Fields_default()).SFFloat ()),
3355
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "surfaceArea", new (Fields_default()).SFFloat ()),
3356
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "coordIndex", new (Fields_default()).MFInt32 (-1)),
3357
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "coord", new (Fields_default()).SFNode ()),
3358
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
3359
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOnly, "set_coordIndex", new (Fields_default()).MFInt32 ()),
3360
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
3361
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 1, 0)),
3362
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
3363
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
3364
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "mass", new (Fields_default()).SFFloat ()),
3365
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "surfaceArea", new (Fields_default()).SFFloat ()),
3366
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "coordIndex", new (Fields_default()).MFInt32 (-1)),
3367
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "coord", new (Fields_default()).SFNode ()),
3358
3368
  ]),
3359
3369
  enumerable: true,
3360
3370
  },
@@ -3366,7 +3376,7 @@ const PolylineEmitter_default_ = PolylineEmitter;
3366
3376
  Namespace_default().add ("PolylineEmitter", "x_ite/Components/ParticleSystems/PolylineEmitter", PolylineEmitter_default_);
3367
3377
  /* harmony default export */ const ParticleSystems_PolylineEmitter = (PolylineEmitter_default_);
3368
3378
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/Triangle3\")"
3369
- const Triangle3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("standard/Math/Geometry/Triangle3");
3379
+ const Triangle3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("standard/Math/Geometry/Triangle3");
3370
3380
  var Triangle3_default = /*#__PURE__*/__webpack_require__.n(Triangle3_namespaceObject);
3371
3381
  ;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/SurfaceEmitter.js
3372
3382
  /*******************************************************************************
@@ -3590,9 +3600,9 @@ Object .defineProperties (SurfaceEmitter,
3590
3600
  value: "SurfaceEmitter",
3591
3601
  enumerable: true,
3592
3602
  },
3593
- componentName:
3603
+ componentInfo:
3594
3604
  {
3595
- value: "ParticleSystems",
3605
+ value: Object .freeze ({ name: "ParticleSystems", level: 2 }),
3596
3606
  enumerable: true,
3597
3607
  },
3598
3608
  containerField:
@@ -3602,7 +3612,7 @@ Object .defineProperties (SurfaceEmitter,
3602
3612
  },
3603
3613
  specificationRange:
3604
3614
  {
3605
- value: Object .freeze (["3.2", "Infinity"]),
3615
+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
3606
3616
  enumerable: true,
3607
3617
  },
3608
3618
  fieldDefinitions:
@@ -3612,8 +3622,8 @@ Object .defineProperties (SurfaceEmitter,
3612
3622
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
3613
3623
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
3614
3624
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
3615
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "mass", new (Fields_default()).SFFloat ()),
3616
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "surfaceArea", new (Fields_default()).SFFloat ()),
3625
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "mass", new (Fields_default()).SFFloat ()),
3626
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "surfaceArea", new (Fields_default()).SFFloat ()),
3617
3627
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "surface", new (Fields_default()).SFNode ()),
3618
3628
  ]),
3619
3629
  enumerable: true,
@@ -3626,7 +3636,7 @@ const SurfaceEmitter_default_ = SurfaceEmitter;
3626
3636
  Namespace_default().add ("SurfaceEmitter", "x_ite/Components/ParticleSystems/SurfaceEmitter", SurfaceEmitter_default_);
3627
3637
  /* harmony default export */ const ParticleSystems_SurfaceEmitter = (SurfaceEmitter_default_);
3628
3638
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Geometry3D/IndexedFaceSet\")"
3629
- const IndexedFaceSet_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Components/Geometry3D/IndexedFaceSet");
3639
+ const IndexedFaceSet_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("x_ite/Components/Geometry3D/IndexedFaceSet");
3630
3640
  var IndexedFaceSet_default = /*#__PURE__*/__webpack_require__.n(IndexedFaceSet_namespaceObject);
3631
3641
  ;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/VolumeEmitter.js
3632
3642
  /*******************************************************************************
@@ -3883,9 +3893,9 @@ Object .defineProperties (VolumeEmitter,
3883
3893
  value: "VolumeEmitter",
3884
3894
  enumerable: true,
3885
3895
  },
3886
- componentName:
3896
+ componentInfo:
3887
3897
  {
3888
- value: "ParticleSystems",
3898
+ value: Object .freeze ({ name: "ParticleSystems", level: 2 }),
3889
3899
  enumerable: true,
3890
3900
  },
3891
3901
  containerField:
@@ -3895,7 +3905,7 @@ Object .defineProperties (VolumeEmitter,
3895
3905
  },
3896
3906
  specificationRange:
3897
3907
  {
3898
- value: Object .freeze (["3.2", "Infinity"]),
3908
+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
3899
3909
  enumerable: true,
3900
3910
  },
3901
3911
  fieldDefinitions:
@@ -3908,8 +3918,8 @@ Object .defineProperties (VolumeEmitter,
3908
3918
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 1, 0)),
3909
3919
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
3910
3920
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
3911
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "mass", new (Fields_default()).SFFloat ()),
3912
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "surfaceArea", new (Fields_default()).SFFloat ()),
3921
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "mass", new (Fields_default()).SFFloat ()),
3922
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "surfaceArea", new (Fields_default()).SFFloat ()),
3913
3923
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "coordIndex", new (Fields_default()).MFInt32 (-1)),
3914
3924
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "coord", new (Fields_default()).SFNode ()),
3915
3925
  ]),
@@ -3923,7 +3933,7 @@ const VolumeEmitter_default_ = VolumeEmitter;
3923
3933
  Namespace_default().add ("VolumeEmitter", "x_ite/Components/ParticleSystems/VolumeEmitter", VolumeEmitter_default_);
3924
3934
  /* harmony default export */ const ParticleSystems_VolumeEmitter = (VolumeEmitter_default_);
3925
3935
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Algorithm\")"
3926
- const Algorithm_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("standard/Math/Algorithm");
3936
+ const Algorithm_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.1.0")] .require ("standard/Math/Algorithm");
3927
3937
  var Algorithm_default = /*#__PURE__*/__webpack_require__.n(Algorithm_namespaceObject);
3928
3938
  ;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/WindPhysicsModel.js
3929
3939
  /*******************************************************************************
@@ -3987,7 +3997,14 @@ function WindPhysicsModel (executionContext)
3987
3997
 
3988
3998
  this .addType ((X3DConstants_default()).WindPhysicsModel);
3989
3999
 
4000
+ // Units
4001
+
3990
4002
  this ._speed .setUnit ("speed");
4003
+
4004
+ // Legacy
4005
+
4006
+ if (executionContext .getSpecificationVersion () <= 3.3)
4007
+ this ._direction = new (Vector3_default()) (0, 0, 0);
3991
4008
  }
3992
4009
 
3993
4010
  Object .assign (Object .setPrototypeOf (WindPhysicsModel .prototype, ParticleSystems_X3DParticlePhysicsModelNode .prototype),
@@ -4038,9 +4055,9 @@ Object .defineProperties (WindPhysicsModel,
4038
4055
  value: "WindPhysicsModel",
4039
4056
  enumerable: true,
4040
4057
  },
4041
- componentName:
4058
+ componentInfo:
4042
4059
  {
4043
- value: "ParticleSystems",
4060
+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
4044
4061
  enumerable: true,
4045
4062
  },
4046
4063
  containerField:
@@ -4050,7 +4067,7 @@ Object .defineProperties (WindPhysicsModel,
4050
4067
  },
4051
4068
  specificationRange:
4052
4069
  {
4053
- value: Object .freeze (["3.2", "Infinity"]),
4070
+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
4054
4071
  enumerable: true,
4055
4072
  },
4056
4073
  fieldDefinitions:
@@ -4058,7 +4075,7 @@ Object .defineProperties (WindPhysicsModel,
4058
4075
  value: new (FieldDefinitionArray_default()) ([
4059
4076
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
4060
4077
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "enabled", new (Fields_default()).SFBool (true)),
4061
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f ()),
4078
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (1, 0, 0)),
4062
4079
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat (0.1)),
4063
4080
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "gustiness", new (Fields_default()).SFFloat (0.1)),
4064
4081
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "turbulence", new (Fields_default()).SFFloat ()),