x_ite 8.9.6 → 8.10.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (196) hide show
  1. package/build/bin/tests.pl +1 -1
  2. package/dist/assets/components/Annotation.js +13 -13
  3. package/dist/assets/components/Annotation.min.js +1 -1
  4. package/dist/assets/components/CADGeometry.js +13 -13
  5. package/dist/assets/components/CADGeometry.min.js +1 -1
  6. package/dist/assets/components/CubeMapTexturing.js +26 -26
  7. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  8. package/dist/assets/components/DIS.js +13 -13
  9. package/dist/assets/components/DIS.min.js +1 -1
  10. package/dist/assets/components/EventUtilities.js +9 -9
  11. package/dist/assets/components/EventUtilities.min.js +1 -1
  12. package/dist/assets/components/Geometry2D.js +35 -34
  13. package/dist/assets/components/Geometry2D.min.js +1 -1
  14. package/dist/assets/components/Geospatial.js +37 -37
  15. package/dist/assets/components/Geospatial.min.js +1 -1
  16. package/dist/assets/components/HAnim.js +370 -208
  17. package/dist/assets/components/HAnim.min.js +1 -1
  18. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  19. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  20. package/dist/assets/components/Layout.js +27 -30
  21. package/dist/assets/components/Layout.min.js +1 -1
  22. package/dist/assets/components/NURBS.js +26 -26
  23. package/dist/assets/components/NURBS.min.js +1 -1
  24. package/dist/assets/components/ParticleSystems.js +23 -23
  25. package/dist/assets/components/ParticleSystems.min.js +1 -1
  26. package/dist/assets/components/Picking.js +18 -18
  27. package/dist/assets/components/Picking.min.js +1 -1
  28. package/dist/assets/components/RigidBodyPhysics.js +23 -23
  29. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  30. package/dist/assets/components/Scripting.js +37 -37
  31. package/dist/assets/components/Scripting.min.js +1 -1
  32. package/dist/assets/components/Text.js +31 -31
  33. package/dist/assets/components/Text.min.js +1 -1
  34. package/dist/assets/components/TextureProjector.js +14 -14
  35. package/dist/assets/components/TextureProjector.min.js +1 -1
  36. package/dist/assets/components/Texturing3D.js +33 -33
  37. package/dist/assets/components/Texturing3D.min.js +1 -1
  38. package/dist/assets/components/VolumeRendering.js +18 -18
  39. package/dist/assets/components/VolumeRendering.min.js +1 -1
  40. package/dist/assets/components/X_ITE.js +9 -9
  41. package/dist/assets/components/X_ITE.min.js +1 -1
  42. package/dist/x_ite.css +1 -1
  43. package/dist/x_ite.js +9157 -8799
  44. package/dist/x_ite.min.js +1 -1
  45. package/dist/x_ite.zip +0 -0
  46. package/docs/_config.yml +5 -5
  47. package/docs/_posts/components/Core/MetadataBoolean.md +1 -1
  48. package/docs/_posts/components/Core/MetadataDouble.md +1 -1
  49. package/docs/_posts/components/Core/MetadataFloat.md +1 -1
  50. package/docs/_posts/components/Core/MetadataInteger.md +1 -1
  51. package/docs/_posts/components/Core/MetadataSet.md +1 -1
  52. package/docs/_posts/components/Core/MetadataString.md +1 -1
  53. package/docs/_posts/components/Core/WorldInfo.md +1 -1
  54. package/docs/_posts/components/EventUtilities/BooleanFilter.md +2 -2
  55. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +2 -2
  56. package/docs/_posts/components/EventUtilities/BooleanToggle.md +2 -2
  57. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +2 -2
  58. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +2 -2
  59. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +2 -2
  60. package/docs/_posts/components/EventUtilities/TimeTrigger.md +2 -2
  61. package/docs/_posts/components/Geometry2D/Arc2D.md +1 -1
  62. package/docs/_posts/components/Geometry2D/ArcClose2D.md +1 -1
  63. package/docs/_posts/components/Geometry2D/Circle2D.md +1 -1
  64. package/docs/_posts/components/Geometry2D/Disk2D.md +1 -1
  65. package/docs/_posts/components/Geometry2D/Polyline2D.md +1 -1
  66. package/docs/_posts/components/Geometry2D/Polypoint2D.md +1 -1
  67. package/docs/_posts/components/Geometry2D/Rectangle2D.md +1 -1
  68. package/docs/_posts/components/HAnim/HAnimHumanoid.md +17 -17
  69. package/docs/_posts/components/Interpolation/ColorInterpolator.md +1 -1
  70. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +1 -1
  71. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +1 -1
  72. package/docs/_posts/components/Interpolation/NormalInterpolator.md +1 -1
  73. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +1 -1
  74. package/docs/_posts/components/Interpolation/PositionInterpolator.md +1 -1
  75. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +1 -1
  76. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +1 -1
  77. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +1 -1
  78. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +1 -1
  79. package/docs/_posts/components/Networking/LoadSensor.md +1 -1
  80. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +1 -1
  81. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +1 -1
  82. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +1 -1
  83. package/docs/_posts/components/Text/Text.md +1 -1
  84. package/docs/_posts/components/Time/TimeSensor.md +1 -1
  85. package/docs/_posts/reference/browser-services.md +6 -6
  86. package/docs/_posts/what's-new.md +23 -0
  87. package/docs/laboratory/gltf-sample-viewer.html +17 -8
  88. package/package.json +1 -1
  89. package/src/assets/shaders/webgl1/Depth.vs.js +4 -4
  90. package/src/assets/shaders/webgl1/Pointing.fs.js +1 -1
  91. package/src/assets/shaders/webgl2/Depth.vs.js +7 -4
  92. package/src/assets/shaders/webgl2/LineTransform.vs.js +24 -12
  93. package/src/assets/shaders/webgl2/Pointing.fs.js +1 -1
  94. package/src/assets/shaders/webgl2/Pointing.vs.js +12 -9
  95. package/src/assets/shaders/webgl2/include/Particle.glsl.js +5 -15
  96. package/src/assets/shaders/webgl2/include/Skin.glsl.js +88 -0
  97. package/src/assets/shaders/webgl2/include/Utils.glsl.js +13 -0
  98. package/src/assets/shaders/webgl2/include/Vertex.glsl.js +17 -8
  99. package/src/bookmarks.js +54 -2
  100. package/src/tests.js +0 -360
  101. package/src/x_ite/Base/X3DArrayField.js +18 -3
  102. package/src/x_ite/Base/X3DBaseNode.js +73 -56
  103. package/src/x_ite/Base/X3DObjectArrayField.js +6 -4
  104. package/src/x_ite/Browser/Core/Context.js +14 -4
  105. package/src/x_ite/Browser/Core/Notification.js +4 -3
  106. package/src/x_ite/Browser/Core/X3DCoreContext.js +8 -8
  107. package/src/x_ite/Browser/Geometry2D/Arc2DOptions.js +4 -3
  108. package/src/x_ite/Browser/Geometry2D/ArcClose2DOptions.js +4 -3
  109. package/src/x_ite/Browser/Geometry2D/Circle2DOptions.js +6 -6
  110. package/src/x_ite/Browser/Geometry2D/Disk2DOptions.js +9 -10
  111. package/src/x_ite/Browser/Geometry3D/ConeOptions.js +5 -4
  112. package/src/x_ite/Browser/Geometry3D/CylinderOptions.js +5 -4
  113. package/src/x_ite/Browser/Geometry3D/IcoSphereOptions.js +3 -2
  114. package/src/x_ite/Browser/Geometry3D/QuadSphereOptions.js +3 -2
  115. package/src/x_ite/Browser/Layout/ScreenText.js +2 -2
  116. package/src/x_ite/Browser/Navigation/ExamineViewer.js +4 -4
  117. package/src/x_ite/Browser/Navigation/LookAtViewer.js +4 -4
  118. package/src/x_ite/Browser/Navigation/PlaneViewer.js +3 -3
  119. package/src/x_ite/Browser/Navigation/X3DFlyViewer.js +3 -3
  120. package/src/x_ite/Browser/Navigation/X3DNavigationContext.js +6 -5
  121. package/src/x_ite/Browser/Navigation/X3DViewer.js +2 -13
  122. package/src/x_ite/Browser/Networking/X3DNetworkingContext.js +5 -4
  123. package/src/x_ite/Browser/PointingDeviceSensor/PointingDevice.js +8 -18
  124. package/src/x_ite/Browser/PointingDeviceSensor/X3DPointingDeviceSensorContext.js +17 -5
  125. package/src/x_ite/Browser/Rendering/X3DRenderingContext.js +6 -5
  126. package/src/x_ite/Browser/Shaders/Shaders.js +4 -0
  127. package/src/x_ite/Browser/Shape/X3DShapeContext.js +3 -3
  128. package/src/x_ite/Browser/Sound/X3DSoundContext.js +4 -3
  129. package/src/x_ite/Browser/Text/PolygonText.js +2 -2
  130. package/src/x_ite/Browser/Texturing/X3DTexturingContext.js +1 -1
  131. package/src/x_ite/Browser/VERSION.js +1 -1
  132. package/src/x_ite/Browser/X3DBrowser.js +49 -17
  133. package/src/x_ite/Browser/X3DBrowserContext.js +8 -7
  134. package/src/x_ite/Components/Core/X3DChildNode.js +2 -5
  135. package/src/x_ite/Components/Core/X3DPrototypeInstance.js +14 -14
  136. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +1 -1
  137. package/src/x_ite/Components/EnvironmentalSensor/X3DEnvironmentalSensorNode.js +1 -1
  138. package/src/x_ite/Components/Geometry3D/ElevationGrid.js +5 -2
  139. package/src/x_ite/Components/Geometry3D/Extrusion.js +24 -13
  140. package/src/x_ite/Components/Geometry3D/IndexedFaceSet.js +5 -2
  141. package/src/x_ite/Components/Geospatial/GeoElevationGrid.js +2 -2
  142. package/src/x_ite/Components/Geospatial/GeoViewpoint.js +2 -2
  143. package/src/x_ite/Components/Grouping/X3DBoundedObject.js +1 -2
  144. package/src/x_ite/Components/HAnim/HAnimHumanoid.js +314 -161
  145. package/src/x_ite/Components/HAnim/HAnimJoint.js +37 -25
  146. package/src/x_ite/Components/Layering/X3DLayerNode.js +2 -2
  147. package/src/x_ite/Components/NURBS/NurbsOrientationInterpolator.js +1 -1
  148. package/src/x_ite/Components/NURBS/NurbsPositionInterpolator.js +1 -1
  149. package/src/x_ite/Components/Navigation/NavigationInfo.js +4 -4
  150. package/src/x_ite/Components/Navigation/OrthoViewpoint.js +1 -1
  151. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +12 -12
  152. package/src/x_ite/Components/Networking/X3DUrlObject.js +18 -11
  153. package/src/x_ite/Components/Rendering/IndexedLineSet.js +17 -14
  154. package/src/x_ite/Components/Rendering/LineSet.js +16 -13
  155. package/src/x_ite/Components/Rendering/PointSet.js +16 -12
  156. package/src/x_ite/Components/Rendering/X3DColorNode.js +1 -3
  157. package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +3 -0
  158. package/src/x_ite/Components/Rendering/X3DGeometryNode.js +48 -77
  159. package/src/x_ite/Components/Rendering/X3DLineGeometryNode.js +31 -12
  160. package/src/x_ite/Components/Rendering/X3DPointGeometryNode.js +3 -0
  161. package/src/x_ite/Components/RigidBodyPhysics/RigidBody.js +3 -3
  162. package/src/x_ite/Components/RigidBodyPhysics/X3DNBodyCollidableNode.js +2 -2
  163. package/src/x_ite/Components/RigidBodyPhysics/X3DRigidJointNode.js +1 -1
  164. package/src/x_ite/Components/Shaders/X3DProgrammableShaderObject.js +24 -7
  165. package/src/x_ite/Components/Shaders/X3DVertexAttributeNode.js +1 -1
  166. package/src/x_ite/Components/Shape/FillProperties.js +1 -3
  167. package/src/x_ite/Components/Shape/X3DAppearanceNode.js +1 -3
  168. package/src/x_ite/Components/Shape/X3DMaterialNode.js +8 -6
  169. package/src/x_ite/Components/Shape/X3DOneSidedMaterialNode.js +0 -2
  170. package/src/x_ite/Components/Sound/AudioClip.js +1 -1
  171. package/src/x_ite/Components/Sound/BufferAudioSource.js +1 -1
  172. package/src/x_ite/Components/Sound/ListenerPointSource.js +2 -2
  173. package/src/x_ite/Components/Sound/MicrophoneSource.js +2 -2
  174. package/src/x_ite/Components/Sound/OscillatorSource.js +2 -2
  175. package/src/x_ite/Components/Sound/Sound.js +1 -1
  176. package/src/x_ite/Components/Sound/StreamAudioSource.js +2 -2
  177. package/src/x_ite/Components/Sound/X3DSoundProcessingNode.js +1 -1
  178. package/src/x_ite/Components/Text/X3DFontStyleNode.js +4 -4
  179. package/src/x_ite/Components/Texturing/MultiTexture.js +1 -1
  180. package/src/x_ite/Components/Texturing/PixelTexture.js +1 -1
  181. package/src/x_ite/Components/Texturing/X3DSingleTextureCoordinateNode.js +2 -2
  182. package/src/x_ite/Components/Texturing/X3DTextureNode.js +1 -3
  183. package/src/x_ite/Components/Texturing3D/ComposedTexture3D.js +2 -2
  184. package/src/x_ite/Components/Texturing3D/PixelTexture3D.js +1 -1
  185. package/src/x_ite/Components/Time/TimeSensor.js +1 -1
  186. package/src/x_ite/Components/Time/X3DTimeDependentNode.js +2 -2
  187. package/src/x_ite/Execution/X3DExecutionContext.js +3 -4
  188. package/src/x_ite/Execution/X3DScene.js +4 -4
  189. package/src/x_ite/Execution/X3DWorld.js +1 -1
  190. package/src/x_ite/Parser/GLTF2Parser.js +196 -116
  191. package/src/x_ite/Parser/X3DOptimizer.js +47 -18
  192. package/src/x_ite/Prototype/X3DExternProtoDeclaration.js +4 -4
  193. package/src/x_ite/Prototype/X3DProtoDeclarationNode.js +1 -1
  194. package/src/x_ite/Rendering/X3DRenderObject.js +20 -12
  195. package/src/x_ite.html +36 -10
  196. package/x_ite.min.html +36 -10
package/dist/x_ite.zip CHANGED
Binary file
package/docs/_config.yml CHANGED
@@ -20,8 +20,8 @@ timezone:
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  # ↓ --------------------------
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  title: X_ITE X3D Browser # the main title
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- version: 8.9.6 # x_ite latest version
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- size: 286 # size in kb
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+ version: 8.10.1 # x_ite latest version
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+ size: 289 # size in kb
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  x3d_latest_version: 4.0 # x3d latest version
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  tagline: Step Into The Future # it will display as the sub-title
@@ -33,16 +33,16 @@ description: >- # used by seo meta and the atom feed
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  url: "https://create3000.github.io"
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  github:
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- username: create3000/x_ite # change to your github username
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+ username: create3000/x_ite # change to your github username
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  twitter:
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- username: web3dconsortium # change to your twitter username
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+ username: web3dconsortium # change to your twitter username
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  social:
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  # Change to your full name.
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  # It will be displayed as the default author of the posts and the copyright owner in the Footer
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  name: CREATE3000
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- email: holger.seelig@google.com # change to your email address
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+ email: holger.seelig@gmail.com # change to your email address
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  links:
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  # The first element serves as the copyright owner"s link
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  - https://twitter.com/web3dconsortium # change to your twitter homepage
@@ -70,7 +70,7 @@ The *value* attribute is a strictly typed data array providing relevant metadata
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  - If present, an IS statement is the first child within any other node.
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  - Comments are not readable when a model file is loaded for viewing, but WorldInfo and Metadata* nodes are persistent and inspectable at run time.
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- - [X3D for Web Authors, Chapter 15, Metadata Information](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html){:target="_blank"}
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+ - [X3D for Web Authors, Chapter 15, Metadata Information](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html){:target="_blank"}
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  - The choice of MetadataDouble versus MetadataFloat usually depends on the relevant tool utilizing the value, or else the relevant metadata reference defining the value.
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- - [X3D for Web Authors, Chapter 15, Metadata Information](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html){:target="_blank"}
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+ - [X3D for Web Authors, Chapter 15, Metadata Information](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html){:target="_blank"}
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  - The choice of MetadataDouble versus MetadataFloat usually depends on the relevant tool utilizing the value, or else the relevant metadata reference defining the value.
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- - [X3D for Web Authors, Chapter 15, Metadata Information](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html){:target="_blank"}
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+ - [X3D for Web Authors, Chapter 15, Metadata Information](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html){:target="_blank"}
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- - [X3D for Web Authors, Chapter 15, Metadata Information](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html){:target="_blank"}
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+ - [X3D for Web Authors, Chapter 15, Metadata Information](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html){:target="_blank"}
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  - MetadataSet can contain other MetadataSet nodes.
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+ - [X3D for Web Authors, Chapter 15, Metadata Information](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html){:target="_blank"}
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- - [X3D for Web Authors, Chapter 15, Metadata Information](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html){:target="_blank"}
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+ - [X3D for Web Authors, Chapter 15, Metadata Information](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html){:target="_blank"}
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  ### Hints
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- - [X3D for Web Authors, Chapter 15, Metadata Information](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html){:target="_blank"}
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+ - [X3D for Web Authors, Chapter 15, Metadata Information](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html){:target="_blank"}
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  ## See Also
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  ### Hints
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- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting){:target="_blank"}
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- - [X3D Event-Utility Node Diagrams](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf){:target="_blank"}
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+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting){:target="_blank"}
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+ - [X3D Event-Utility Node Diagrams](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf){:target="_blank"}
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@@ -107,8 +107,8 @@ Single intermittent output value determined by current key time and correspondin
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  - Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction
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  - Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
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- - [X3D Event-Utility Node Diagrams](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf){:target="_blank"}
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+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting){:target="_blank"}
111
+ - [X3D Event-Utility Node Diagrams](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf){:target="_blank"}
112
112
 
113
113
  ## See Also
114
114
 
@@ -59,8 +59,8 @@ Persistent state value that gets toggled or reset.
59
59
 
60
60
  ### Hints
61
61
 
62
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting){:target="_blank"}
63
- - [X3D Event-Utility Node Diagrams](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf){:target="_blank"}
62
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting){:target="_blank"}
63
+ - [X3D Event-Utility Node Diagrams](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf){:target="_blank"}
64
64
 
65
65
  ## See Also
66
66
 
@@ -56,8 +56,8 @@ Information about this node can be contained in a MetadataBoolean, MetadataDoubl
56
56
 
57
57
  ### Hints
58
58
 
59
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting){:target="_blank"}
60
- - [X3D Event-Utility Node Diagrams](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf){:target="_blank"}
59
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting){:target="_blank"}
60
+ - [X3D Event-Utility Node Diagrams](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf){:target="_blank"}
61
61
 
62
62
  ## See Also
63
63
 
@@ -107,8 +107,8 @@ Single intermittent output value determined by current key time and correspondin
107
107
 
108
108
  - Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction
109
109
  - Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
110
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting){:target="_blank"}
111
- - [X3D Event-Utility Node Diagrams](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf){:target="_blank"}
110
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting){:target="_blank"}
111
+ - [X3D Event-Utility Node Diagrams](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf){:target="_blank"}
112
112
 
113
113
  ## Example
114
114
 
@@ -68,8 +68,8 @@ If input event *set_boolean* is true, trigger output of integer value.
68
68
 
69
69
  ### Hints
70
70
 
71
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting){:target="_blank"}
72
- - [X3D Event-Utility Node Diagrams](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf){:target="_blank"}
71
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting){:target="_blank"}
72
+ - [X3D Event-Utility Node Diagrams](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf){:target="_blank"}
73
73
 
74
74
  ## See Also
75
75
 
@@ -60,8 +60,8 @@ If input event *set_boolean* is true, send output triggerTime event.
60
60
 
61
61
  ### Hints
62
62
 
63
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting){:target="_blank"}
64
- - [X3D Event-Utility Node Diagrams](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf){:target="_blank"}
63
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting){:target="_blank"}
64
+ - [X3D Event-Utility Node Diagrams](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf){:target="_blank"}
65
65
 
66
66
  ## See Also
67
67
 
@@ -85,7 +85,7 @@ Circle *radius*, of which the arc is a portion.
85
85
 
86
86
  - Lines are not lit, are not texture-mapped, and do not participate in collision detection.
87
87
  - Use a different Material emissiveColor than the Background color, otherwise geometry is invisible.
88
- - [Requires X3D `profile='Full'` or else include `<component name='Geometry2D' level='2'/>` Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter10Geometry2D){:target="_blank"}
88
+ - [Requires X3D `profile='Full'` or else include `<component name='Geometry2D' level='2'/>` Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D){:target="_blank"}
89
89
 
90
90
  ## Example
91
91
 
@@ -104,7 +104,7 @@ Setting *solid* true means draw only one side of polygons (backface culling on),
104
104
 
105
105
  ### Warning
106
106
 
107
- - [Requires X3D `profile='Full'` or else include `<component name='Geometry2D' level='2'/>` Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter10Geometry2D){:target="_blank"}
107
+ - [Requires X3D `profile='Full'` or else include `<component name='Geometry2D' level='2'/>` Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D){:target="_blank"}
108
108
 
109
109
  ## Example
110
110
 
@@ -55,7 +55,7 @@ Circle *radius*.
55
55
 
56
56
  ### Warning
57
57
 
58
- - [Requires X3D `profile='Full'` or else include `<component name='Geometry2D' level='2'/>` Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter10Geometry2D){:target="_blank"}
58
+ - [Requires X3D `profile='Full'` or else include `<component name='Geometry2D' level='2'/>` Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D){:target="_blank"}
59
59
 
60
60
  ## Example
61
61
 
@@ -82,7 +82,7 @@ Setting *solid* true means draw only one side of polygons (backface culling on),
82
82
 
83
83
  ### Warning
84
84
 
85
- - [Requires X3D `profile='Full'` or else include `<component name='Geometry2D' level='2'/>` Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter10Geometry2D){:target="_blank"}
85
+ - [Requires X3D `profile='Full'` or else include `<component name='Geometry2D' level='2'/>` Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D){:target="_blank"}
86
86
 
87
87
  ## Example
88
88
 
@@ -53,7 +53,7 @@ Coordinates of vertices connected into contiguous Polyline2D.
53
53
 
54
54
  - Material emissiveColor in corresponding Appearance is used for rendering lines.
55
55
  - Adding LineProperties to the corresponding Appearance node can modify the rendering style of these lines.
56
- - [Insert a Shape node before adding geometry or Appearance. Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter10Geometry2D){:target="_blank"}
56
+ - [Insert a Shape node before adding geometry or Appearance. Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D){:target="_blank"}
57
57
 
58
58
  ### Warnings
59
59
 
@@ -51,7 +51,7 @@ Information about this node can be contained in a MetadataBoolean, MetadataDoubl
51
51
 
52
52
  ### Hint
53
53
 
54
- - [Insert a Shape node before adding geometry or Appearance. Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter10Geometry2D){:target="_blank"}
54
+ - [Insert a Shape node before adding geometry or Appearance. Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D){:target="_blank"}
55
55
 
56
56
  ## Example
57
57
 
@@ -66,7 +66,7 @@ Setting *solid* true means draw only one side of polygons (backface culling on),
66
66
 
67
67
  ### Hint
68
68
 
69
- - [Insert a Shape node before adding geometry or Appearance. Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter10Geometry2D){:target="_blank"}
69
+ - [Insert a Shape node before adding geometry or Appearance. Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D){:target="_blank"}
70
70
 
71
71
  ## Example
72
72
 
@@ -82,6 +82,23 @@ Contains metadata keyword=value pairs, where approved keyword terms are humanoid
82
82
  - Height and weight are in base units (typically meters), hanimVersion is for author use and separate from HAnimHumanoid version field.
83
83
  - Alternate metadata keywords are also allowed.
84
84
 
85
+ ### SFString [in, out] **skeletalConfiguration** "BASIC"
86
+
87
+ Models sharing a common skeletal configuration can share animations and binding poses.
88
+
89
+ #### Hint
90
+
91
+ - [A value of 'BASIC' conforms to restrictive skeletal model in X3D Humanoid Animation (HAnim) Specification, Part 1 Architecture, 4.8 Modelling of humanoids](https://www.web3d.org/documents/specifications/19774/V2.0/Architecture/concepts.html#ModellingOfHumanoids){:target="_blank"}
92
+
93
+ ### SFInt32 [in, out] **loa** -1 <small>[-1,∞)</small>
94
+
95
+ Level Of Articulation 0..4 indicates complexity and detail of joints for given humanoid skeletal hierarchy.
96
+
97
+ #### Hints
98
+
99
+ - *loa* value of -1 indicates that no LOA conformance is provided.
100
+ - [Humanoid Animation (HAnim) Specification, Part 1 Architecture, 4.8.4 Levels of articulation](https://www.web3d.org/documents/specifications/19774/V2.0/Architecture/concepts.html#LevelsOfArticulation){:target="_blank"}
101
+
85
102
  ### SFVec3f [in, out] **translation** 0 0 0 <small>(-∞,∞)</small>
86
103
 
87
104
  Position of children relative to local coordinate system.
@@ -148,23 +165,6 @@ Bounding box center accompanies bboxSize and provides an optional hint for bound
148
165
  - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
149
166
  - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
150
167
 
151
- ### SFInt32 [in, out] **loa** -1 <small>[-1,∞)</small>
152
-
153
- Level Of Articulation 0..4 indicates complexity and detail of joints for given humanoid skeletal hierarchy.
154
-
155
- #### Hints
156
-
157
- - *loa* value of -1 indicates that no LOA conformance is provided.
158
- - [Humanoid Animation (HAnim) Specification, Part 1 Architecture, 4.8.4 Levels of articulation](https://www.web3d.org/documents/specifications/19774/V2.0/Architecture/concepts.html#LevelsOfArticulation){:target="_blank"}
159
-
160
- ### SFString [in, out] **skeletalConfiguration** "BASIC"
161
-
162
- Models sharing a common skeletal configuration can share animations and binding poses.
163
-
164
- #### Hint
165
-
166
- - [A value of 'BASIC' conforms to restrictive skeletal model in X3D Humanoid Animation (HAnim) Specification, Part 1 Architecture, 4.8 Modelling of humanoids](https://www.web3d.org/documents/specifications/19774/V2.0/Architecture/concepts.html#ModellingOfHumanoids){:target="_blank"}
167
-
168
168
  ### MFNode [in, out] **skeleton** [ ] <small>[HAnimJoint, HAnimSite]</small>
169
169
 
170
170
  List of top-level HAnimJoint and HAnimSite nodes that create the *skeleton* model. The *skeleton* field contains the humanoid_root Joint object, and thus the entire hierarchy of HAnimJoint/HAnimSegment nodes making up the articulated *skeleton* model.
@@ -92,7 +92,7 @@ Linearly interpolated output value determined by current key time and correspond
92
92
  - Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction.
93
93
  - Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
94
94
  - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
95
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
95
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
96
96
 
97
97
  ## Example
98
98
 
@@ -91,7 +91,7 @@ Linearly interpolated output value determined by current key time and correspond
91
91
 
92
92
  - Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction.
93
93
  - Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
94
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
94
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
95
95
 
96
96
  ## Example
97
97
 
@@ -91,7 +91,7 @@ Linearly interpolated output value determined by current key time and correspond
91
91
 
92
92
  - Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction.
93
93
  - Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
94
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
94
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
95
95
 
96
96
  ### Warning
97
97
 
@@ -91,7 +91,7 @@ Linearly interpolated output value determined by current key time and correspond
91
91
 
92
92
  - Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction
93
93
  - Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
94
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
94
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
95
95
 
96
96
  ## See Also
97
97
 
@@ -91,7 +91,7 @@ Linearly interpolated output value determined by current key time and correspond
91
91
 
92
92
  - Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction
93
93
  - Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
94
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
94
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
95
95
 
96
96
  ## Example
97
97
 
@@ -91,7 +91,7 @@ Linearly interpolated output value determined by current key time and correspond
91
91
 
92
92
  - Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction
93
93
  - Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
94
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
94
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
95
95
 
96
96
  ## Example
97
97
 
@@ -91,7 +91,7 @@ Linearly interpolated output value determined by current key time and correspond
91
91
 
92
92
  - Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction.
93
93
  - Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
94
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
94
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
95
95
 
96
96
  ### Warning
97
97
 
@@ -91,7 +91,7 @@ Linearly interpolated output value determined by current key time and correspond
91
91
 
92
92
  - Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction
93
93
  - Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
94
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
94
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
95
95
 
96
96
  ## Example
97
97
 
@@ -109,7 +109,7 @@ Select geometry by activating the pointing device (for example, clicking the mou
109
109
 
110
110
  ### Hint
111
111
 
112
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter08UserInteractivity){:target="_blank"}
112
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter08UserInteractivity){:target="_blank"}
113
113
 
114
114
  ## Example
115
115
 
@@ -81,7 +81,7 @@ Select geometry by activating the pointing device (for example, clicking the mou
81
81
 
82
82
  ### Hint
83
83
 
84
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter08UserInteractivity){:target="_blank"}
84
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter08UserInteractivity){:target="_blank"}
85
85
 
86
86
  ## Example
87
87
 
@@ -106,7 +106,7 @@ The *children* field monitors one or more USE nodes that contain a valid url fie
106
106
  - Use multiple LoadSensor nodes to track multiple loading nodes individually.
107
107
  - Background node is not sensed by LoadSensor due to node typing and multiple-image ambiguity, alternatively utilize TextureBackground node with multiple ImageTexture nodes each referenced inside LoadSensor.
108
108
  - Use Inline 'load' field to prompt or defer loading.
109
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter12EnvironmentSensorSound){:target="_blank"}
109
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter12EnvironmentSensorSound){:target="_blank"}
110
110
 
111
111
  ### Warnings
112
112
 
@@ -136,7 +136,7 @@ Select geometry by activating the pointing device (for example, clicking the mou
136
136
  - [X3D Architecture 20.2.1 Overview of pointing device sensors](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/pointingDeviceSensor.html#OverviewOfPointingDeviceSensors){:target="_blank"}
137
137
  - [X3D Architecture 20.2.2 Drag sensors](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/pointingDeviceSensor.html#DragSensors){:target="_blank"}
138
138
  - [X3D Architecture 20.2.3 Activating and manipulating pointing device sensors](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/pointingDeviceSensor.html#Activatingandmanipulating){:target="_blank"}
139
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter08UserInteractivity){:target="_blank"}
139
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter08UserInteractivity){:target="_blank"}
140
140
 
141
141
  ## Example
142
142
 
@@ -126,7 +126,7 @@ Select geometry by activating the pointing device (for example, clicking the mou
126
126
  - [X3D Architecture 20.2.1 Overview of pointing device sensors](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/pointingDeviceSensor.html#OverviewOfPointingDeviceSensors){:target="_blank"}
127
127
  - [X3D Architecture 20.2.2 Drag sensors](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/pointingDeviceSensor.html#DragSensors){:target="_blank"}
128
128
  - [X3D Architecture 20.2.3 Activating and manipulating pointing device sensors](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/pointingDeviceSensor.html#Activatingandmanipulating){:target="_blank"}
129
- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter08UserInteractivity){:target="_blank"}
129
+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter08UserInteractivity){:target="_blank"}
130
130
 
131
131
  ## Example
132
132
 
@@ -110,7 +110,7 @@ Time event generated when sensor is touched by pointing device, and then deselec
110
110
  - This sensor detects user interactions affecting peer nodes and their child geometry.
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  - [X3D Architecture 20.2.1 Overview of pointing device sensors](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/pointingDeviceSensor.html#OverviewOfPointingDeviceSensors){:target="_blank"}
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  - [X3D Architecture 20.2.3 Activating and manipulating pointing device sensors](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/pointingDeviceSensor.html#Activatingandmanipulating){:target="_blank"}
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- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter08UserInteractivity){:target="_blank"}
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+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter08UserInteractivity){:target="_blank"}
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  ## Example
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@@ -44,7 +44,7 @@ Single or multiple *string* values to present as Text. Each value in the *string
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  - MFString arrays can have multiple values, so separate each individual *string* by quote marks.
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  - Strings can contain quote marks by first escaping them with a backslash example: "say \"hello\" please"
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  - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
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- - [Relates to Internationalization (i18n)](http://www.w3.org/standards/webdesign/i18n){:target="_blank"} [Example](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter02-GeometryPrimitives/TextIndex.html){:target="_blank"} [Example](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter02-GeometryPrimitives/TextSpecialCharactersIndex.html){:target="_blank"}
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+ - [Relates to Internationalization (i18n)](http://www.w3.org/standards/webdesign/i18n){:target="_blank"} [Example](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter02-GeometryPrimitives/TextIndex.html){:target="_blank"} [Example](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter02-GeometryPrimitives/TextSpecialCharactersIndex.html){:target="_blank"}
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  ### MFFloat [in, out] **length** [ ] <small>[0,∞)</small>
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@@ -176,7 +176,7 @@ Time continuously sends the absolute *time* (value 0.0 matches 1 January 1970) i
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  - [Event timing details are explained in X3D Specification 4.4.8.3 Execution model](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/concepts.html#ExecutionModel){:target="_blank"}
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  - [X3D Architecture 8 Time component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/time.html){:target="_blank"}
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- - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
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+ - [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter07EventAnimationInterpolation){:target="_blank"}
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180
 
181
181
  ## Example
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182
 
@@ -361,9 +361,9 @@ Returns a rendering property with the corresponding *name*.
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  </tbody>
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  </table>
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364
- #### void **addBrowserCallback** (*Any key, Function callback*)
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+ #### void **addBrowserCallback** (*Any key [, event], Function callback*)
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366
- Adds a browser *callback* function associated with *key,* where *key* can be of any type. The callback function is called when a browser event has been occurred. The signature of the callback function is `function (browserEvent)`, where browserEvent can be any value listed below:
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+ Adds a browser *callback* function associated with *key,* where *key* can be of any type. The callback function is called when a browser event has been occurred. If *event* is omitted, the callback function is added to all events. The signature of the callback function is `function (event)`, where event can be any value listed below:
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  - X3DConstants .CONNECTION_ERROR
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  - X3DConstants .BROWSER_EVENT
@@ -371,13 +371,13 @@ Adds a browser *callback* function associated with *key,* where *key* can be of
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  - X3DConstants .SHUTDOWN_EVENT
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  - X3DConstants .INITIALIZED_ERROR
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373
 
374
- #### void **removeBrowserCallback** (*Any key*)
374
+ #### void **removeBrowserCallback** (*Any key [, event]*)
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376
- Removes a browser callback function associated with *key*.
376
+ Removes a browser callback function associated with *key* and *event*. If *event* is omitted, all callback associated whit key are removed.
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378
- #### void **viewAll** (*[SFNode layerNode]*) <small><span class="yellow">non standard</span></small>
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+ #### void **viewAll** (*[SFNode layerNode], [Number transitionTime = 1]*) <small><span class="yellow">non standard</span></small>
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380
- Modifies the current view to show the entire visible scene. If *layerNode* is omitted, the active layer is used.
380
+ Modifies the current view to show the entire visible scene within *transitionTime* seconds. If *layerNode* is omitted, the active layer is used.
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382
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  #### void **nextViewpoint** (*[SFNode layerNode]*)
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@@ -5,6 +5,29 @@ nav: main
5
5
  categories: []
6
6
  tags: [New, Releases]
7
7
  ---
8
+ ## X_ITE v8.10.0 Released
9
+
10
+ *Leipzig, 17th July 2023:* We right now released a new version.
11
+
12
+ ### New Features
13
+
14
+ * The component/profile messages in the console from HAnim should be gone now.
15
+ * HAnimHumanoid is now GPU accelerated, try high poly objects.
16
+ * glTF skin object is now completely translated into HAnimHumanoid even with animations.
17
+
18
+ With the [glTF Sample Viewer](https://create3000.github.io/x_ite/laboratory/gltf-sample-viewer) you can test glTF and HAnimHumanoid if you like. Files of interest are:
19
+
20
+ #### glTF Random Models
21
+
22
+ * Animated Bee (lots of joints)
23
+
24
+ #### glTF Sample Models
25
+
26
+ * Brain Stem (high poly)
27
+ * Cesium man
28
+ * Fox
29
+ * Recursive Skeletons (stress test)
30
+
8
31
  ## X_ITE v8.7.0 Released
9
32
 
10
33
  *Leipzig, 14th May 2023:* This release comes with a breaking change: `Browser.createX3DFromString` is now asynchronous and returns now a Promise. This ensures that all components are loaded, and all necessary nodes can be provided.