x_ite 8.9.1 → 8.9.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (48) hide show
  1. package/dist/assets/components/Annotation.js +13 -13
  2. package/dist/assets/components/Annotation.min.js +1 -1
  3. package/dist/assets/components/CADGeometry.js +13 -13
  4. package/dist/assets/components/CADGeometry.min.js +1 -1
  5. package/dist/assets/components/CubeMapTexturing.js +25 -25
  6. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  7. package/dist/assets/components/DIS.js +13 -13
  8. package/dist/assets/components/DIS.min.js +1 -1
  9. package/dist/assets/components/EventUtilities.js +9 -9
  10. package/dist/assets/components/EventUtilities.min.js +1 -1
  11. package/dist/assets/components/Geometry2D.js +19 -19
  12. package/dist/assets/components/Geometry2D.min.js +1 -1
  13. package/dist/assets/components/Geospatial.js +33 -33
  14. package/dist/assets/components/Geospatial.min.js +1 -1
  15. package/dist/assets/components/HAnim.js +19 -19
  16. package/dist/assets/components/HAnim.min.js +1 -1
  17. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  18. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  19. package/dist/assets/components/Layout.js +27 -27
  20. package/dist/assets/components/Layout.min.js +1 -1
  21. package/dist/assets/components/NURBS.js +24 -24
  22. package/dist/assets/components/NURBS.min.js +1 -1
  23. package/dist/assets/components/ParticleSystems.js +23 -23
  24. package/dist/assets/components/ParticleSystems.min.js +1 -1
  25. package/dist/assets/components/Picking.js +18 -18
  26. package/dist/assets/components/Picking.min.js +1 -1
  27. package/dist/assets/components/RigidBodyPhysics.js +18 -18
  28. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  29. package/dist/assets/components/Scripting.js +37 -37
  30. package/dist/assets/components/Scripting.min.js +1 -1
  31. package/dist/assets/components/Text.js +24 -24
  32. package/dist/assets/components/Text.min.js +1 -1
  33. package/dist/assets/components/TextureProjector.js +14 -14
  34. package/dist/assets/components/TextureProjector.min.js +1 -1
  35. package/dist/assets/components/Texturing3D.js +30 -30
  36. package/dist/assets/components/Texturing3D.min.js +1 -1
  37. package/dist/assets/components/VolumeRendering.js +18 -18
  38. package/dist/assets/components/VolumeRendering.min.js +1 -1
  39. package/dist/assets/components/X_ITE.js +9 -9
  40. package/dist/assets/components/X_ITE.min.js +1 -1
  41. package/dist/x_ite.css +1 -1
  42. package/dist/x_ite.js +65 -65
  43. package/dist/x_ite.min.js +1 -1
  44. package/dist/x_ite.zip +0 -0
  45. package/docs/_config.yml +1 -1
  46. package/package.json +1 -1
  47. package/src/x_ite/Browser/VERSION.js +1 -1
  48. package/src/x_ite/Parser/GLTF2Parser.js +7 -7
package/dist/x_ite.zip CHANGED
Binary file
package/docs/_config.yml CHANGED
@@ -20,7 +20,7 @@ timezone:
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  # ↓ --------------------------
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  title: X_ITE X3D Browser # the main title
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- version: 8.9.1 # x_ite latest version
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+ version: 8.9.2 # x_ite latest version
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  size: 286 # size in kb
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  x3d_latest_version: 4.0 # x3d latest version
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "x_ite",
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- "version": "8.9.1",
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+ "version": "8.9.2",
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  "description": "X_ITE X3D Browser, view and manipulate X3D and VRML scenes in HTML.",
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  "homepage": "https://create3000.github.io/x_ite/",
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  "author": "Holger Seelig <holger.seelig@gmail.com>",
@@ -45,4 +45,4 @@
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  *
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  ******************************************************************************/
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- export default "8.9.1";
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+ export default "8.9.2";
@@ -85,13 +85,13 @@ function GLTF2Parser (scene)
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  this .samplers = [ ];
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  this .materials = [ ];
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  this .textureTransformNodes = [ ];
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+ this .meshes = [ ];
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  this .cameras = [ ];
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  this .viewpoints = 0;
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  this .nodes = [ ];
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  this .skins = [ ];
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  this .joints = new Set ();
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  this .skeletons = new Set ();
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- this .inverseBindMatrices = new Map ();
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  this .animations = 0;
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  }
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@@ -1486,9 +1486,9 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, X3DParser .proto
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  if (skeletonNode)
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  humanoidNode ._skeleton .push (skeletonNode);
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- for (const joint of skin .joints)
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+ for (const [i, joint] of skin .joints .entries ())
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  {
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- const inverseBindMatrix = this .inverseBindMatrices .get (joint);
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+ const inverseBindMatrix = skin .inverseBindMatrices [i] ?? Matrix4 .Identity;
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  inverseBindMatrix .get (translation, rotation, scale);
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@@ -1577,7 +1577,7 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, X3DParser .proto
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  this .skeletons .add (skin .skeleton);
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- this .inverseBindMatricesAccessors (this .accessors [skin .inverseBindMatrices], skin .joints);
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+ skin .inverseBindMatrices = this .inverseBindMatricesAccessors (this .accessors [skin .inverseBindMatrices]);
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  },
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  jointsArray: function (joints)
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  {
@@ -1598,10 +1598,10 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, X3DParser .proto
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  return joints .filter (index => !children .has (index)) [0];
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  },
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- inverseBindMatricesAccessors: function (inverseBindMatrices, joints)
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+ inverseBindMatricesAccessors: function (inverseBindMatrices)
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  {
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  if (!inverseBindMatrices)
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- return;
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+ return [ ];
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  const
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  array = inverseBindMatrices .array,
@@ -1611,7 +1611,7 @@ Object .assign (Object .setPrototypeOf (GLTF2Parser .prototype, X3DParser .proto
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  for (let i = 0; i < length; i += 16)
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  matrices .push (new Matrix4 (... array .subarray (i, i + 16)));
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- matrices .forEach ((matrix, i) => this .inverseBindMatrices .set (joints [i], matrix));
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+ return matrices;
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  },
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  scenesArray (scenes, sceneNumber)
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  {