x_ite 8.7.6 → 8.7.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/components/Annotation.js +13 -13
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +13 -13
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +25 -25
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -13
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +19 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +33 -33
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +18 -18
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +27 -27
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +24 -24
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +22 -22
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -18
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +18 -18
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +28 -28
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjector.js +14 -14
- package/dist/assets/components/TextureProjector.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +30 -30
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +19 -19
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +9 -9
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +92 -65
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.zip +0 -0
- package/docs/_config.yml +1 -1
- package/docs/_posts/getting-started.md +1 -1
- package/package.json +1 -1
- package/src/assets/shaders/webgl1/include/Shadow.glsl.js +11 -2
- package/src/assets/shaders/webgl2/include/Shadow.glsl.js +11 -2
- package/src/tests.js +0 -1
- package/src/x_ite/Base/X3DObjectArrayField.js +15 -6
- package/src/x_ite/Browser/VERSION.js +1 -1
package/dist/x_ite.zip
CHANGED
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Binary file
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package/docs/_config.yml
CHANGED
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@@ -742,7 +742,7 @@ A Boolean value (`true` or `false`) to indicate whether the Timings Panel should
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### update
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-
A Boolean value (`true`, `false` or `auto`) to indicate whether browser events should be processed. The default value for the *update* attribute is `true`. A value of `true` will
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A Boolean value (`true`, `false` or `auto`) to indicate whether browser events should be processed. The default value for the *update* attribute is `true`. A value of `true` will enable event processing, a value of `false` will stop event processing. If the value is `auto`, the effective value is determined by the visibility of the \<x3d-canvas\> element.
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### url
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package/package.json
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@@ -242,6 +242,9 @@ getShadowIntensity (const in int index, const in x3d_LightSourceParameters light
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shadowCoord .z -= light .shadowBias;
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shadowCoord .xyz /= shadowCoord .w;
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if (any (greaterThan (abs (shadowCoord .xy - 0.5), vec2 (0.5))))
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return 0.0;
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float dx0 = - texelSize .x;
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float dy0 = - texelSize .y;
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float dx1 = + texelSize .x;
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@@ -269,6 +272,9 @@ getShadowIntensity (const in int index, const in x3d_LightSourceParameters light
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shadowCoord .z -= light .shadowBias;
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shadowCoord .xyz /= shadowCoord .w;
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if (any (greaterThan (abs (shadowCoord .xy - 0.5), vec2 (0.5))))
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return 0.0;
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float dx0 = - texelSize.x;
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float dy0 = - texelSize.y;
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float dx1 = + texelSize.x;
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@@ -290,11 +296,14 @@ getShadowIntensity (const in int index, const in x3d_LightSourceParameters light
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#else // no percentage-closer filtering
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vec4 shadowCoord = shadowMatrix * vec4 (vertex, 1.0);
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vec4 shadowCoord = light .shadowMatrix * vec4 (vertex, 1.0);
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shadowCoord .z -= shadowBias;
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shadowCoord .z -= light .shadowBias;
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shadowCoord .xyz /= shadowCoord .w;
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if (any (greaterThan (abs (shadowCoord .xy - 0.5), vec2 (0.5))))
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return 0.0;
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float value = texture2DCompare (index, shadowCoord .xy, shadowCoord .z);
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return light .shadowIntensity * value;
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@@ -256,6 +256,9 @@ getShadowIntensity (const in int index, const in x3d_LightSourceParameters light
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shadowCoord .z -= light .shadowBias;
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shadowCoord .xyz /= shadowCoord .w;
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if (any (greaterThan (abs (shadowCoord .xy - 0.5), vec2 (0.5))))
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return 0.0;
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float dx0 = - texelSize .x;
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float dy0 = - texelSize .y;
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float dx1 = + texelSize .x;
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shadowCoord .z -= light .shadowBias;
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shadowCoord .xyz /= shadowCoord .w;
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if (any (greaterThan (abs (shadowCoord .xy - 0.5), vec2 (0.5))))
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return 0.0;
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float dx0 = - texelSize.x;
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float dy0 = - texelSize.y;
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float dx1 = + texelSize.x;
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#else // no percentage-closer filtering
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vec4 shadowCoord = shadowMatrix * vec4 (vertex, 1.0);
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vec4 shadowCoord = light .shadowMatrix * vec4 (vertex, 1.0);
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shadowCoord .z -= shadowBias;
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shadowCoord .z -= light .shadowBias;
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shadowCoord .xyz /= shadowCoord .w;
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if (any (greaterThan (abs (shadowCoord .xy - 0.5), vec2 (0.5))))
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return 0.0;
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float value = texture2DCompare (index, shadowCoord .xy, shadowCoord .z);
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return light .shadowIntensity * value;
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package/src/tests.js
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@@ -22,7 +22,6 @@ const X_ITE_TESTS = [
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{ path: "Core/Statements.x3d" },
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{ path: "Core/units.x3d" },
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{ path: "Core/units.x3dv" },
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{ path: "Core/VRML.wrl" },
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{ component: "EnvironmentalEffects" },
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{ path: "EnvironmentalEffects/BackgroundClipPlane.x3dv" },
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{ path: "EnvironmentalEffects/FogCoordinate.x3d" },
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@@ -198,13 +198,14 @@ X3DObjectArrayField .prototype = Object .assign (Object .create (X3DArrayField .
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},
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set: function (value)
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{
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const
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const
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target = this [_target],
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array = target .getValue (),
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newLength = value .length;
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target .resize (newLength, undefined, true);
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for (let i = 0
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for (let i = 0; i < newLength; ++ i)
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array [i] .set (value [i] instanceof X3DField ? value [i] .getValue () : value [i]);
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},
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setValue: function (value)
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}
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}
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}
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else
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{
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first = last;
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}
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if (first !== last)
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target .addEvent ();
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}
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}
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}
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else
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{
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first = last;
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}
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if (first !==
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target .addEvent ();
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return first;
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