x_ite 8.6.9 → 8.6.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (60) hide show
  1. package/dist/assets/components/Annotation.js +13 -13
  2. package/dist/assets/components/Annotation.min.js +1 -1
  3. package/dist/assets/components/CADGeometry.js +13 -13
  4. package/dist/assets/components/CADGeometry.min.js +1 -1
  5. package/dist/assets/components/CubeMapTexturing.js +25 -25
  6. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  7. package/dist/assets/components/DIS.js +13 -13
  8. package/dist/assets/components/DIS.min.js +1 -1
  9. package/dist/assets/components/EventUtilities.js +9 -9
  10. package/dist/assets/components/EventUtilities.min.js +1 -1
  11. package/dist/assets/components/Geometry2D.js +19 -19
  12. package/dist/assets/components/Geometry2D.min.js +1 -1
  13. package/dist/assets/components/Geospatial.js +33 -33
  14. package/dist/assets/components/Geospatial.min.js +1 -1
  15. package/dist/assets/components/HAnim.js +18 -18
  16. package/dist/assets/components/HAnim.min.js +1 -1
  17. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  18. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  19. package/dist/assets/components/Layout.js +27 -27
  20. package/dist/assets/components/Layout.min.js +1 -1
  21. package/dist/assets/components/NURBS.js +24 -24
  22. package/dist/assets/components/NURBS.min.js +1 -1
  23. package/dist/assets/components/ParticleSystems.js +23 -23
  24. package/dist/assets/components/ParticleSystems.min.js +1 -1
  25. package/dist/assets/components/Picking.js +19 -19
  26. package/dist/assets/components/Picking.min.js +1 -1
  27. package/dist/assets/components/RigidBodyPhysics.js +18 -18
  28. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  29. package/dist/assets/components/Scripting.js +28 -28
  30. package/dist/assets/components/Scripting.min.js +1 -1
  31. package/dist/assets/components/Text.js +24 -24
  32. package/dist/assets/components/Text.min.js +1 -1
  33. package/dist/assets/components/TextureProjector.js +14 -14
  34. package/dist/assets/components/TextureProjector.min.js +1 -1
  35. package/dist/assets/components/Texturing3D.js +30 -30
  36. package/dist/assets/components/Texturing3D.min.js +1 -1
  37. package/dist/assets/components/VolumeRendering.js +19 -19
  38. package/dist/assets/components/VolumeRendering.min.js +1 -1
  39. package/dist/assets/components/X_ITE.js +9 -9
  40. package/dist/assets/components/X_ITE.min.js +1 -1
  41. package/dist/x_ite.css +1 -1
  42. package/dist/x_ite.js +73 -63
  43. package/dist/x_ite.min.js +1 -1
  44. package/dist/x_ite.zip +0 -0
  45. package/docs/_config.yml +1 -1
  46. package/docs/_posts/getting-started.md +1 -1
  47. package/package.json +1 -1
  48. package/src/assets/shaders/webgl1/include/Fragment.glsl.js +2 -1
  49. package/src/assets/shaders/webgl2/include/Fragment.glsl.js +2 -1
  50. package/src/tests.js +1 -1
  51. package/src/x_ite/Browser/Core/Context.js +4 -2
  52. package/src/x_ite/Browser/VERSION.js +1 -1
  53. package/src/x_ite/Components/Shaders/X3DProgrammableShaderObject.js +2 -0
  54. package/src/x_ite/Components/Texturing/ImageTexture.js +7 -2
  55. package/src/x_ite/Rendering/X3DRenderObject.js +1 -2
  56. package/src/x_ite.html +1 -1
  57. package/x_ite.min.html +1 -1
  58. /package/docs/assets/X3D/{Michroma-Regular.ttf → teaser/Michroma-Regular.ttf} +0 -0
  59. /package/docs/assets/X3D/{peakpx.jpg → teaser/peakpx.jpg} +0 -0
  60. /package/docs/assets/X3D/{teaser.x3d → teaser/teaser.x3d} +0 -0
package/dist/x_ite.zip CHANGED
Binary file
package/docs/_config.yml CHANGED
@@ -20,7 +20,7 @@ timezone:
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  # ↓ --------------------------
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21
 
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  title: X_ITE X3D Browser # the main title
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- version: 8.6.9 # x_ite latest version
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+ version: 8.6.10 # x_ite latest version
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  size: 289 # size in kb
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  x3d_latest_version: 4.0 # x3d latest version
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@@ -9,7 +9,7 @@ x_ite: true
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9
  ---
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  <x3d-canvas
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  class="teaser"
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- src="/x_ite/assets/X3D/teaser.x3d"
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+ src="/x_ite/assets/X3D/teaser/teaser.x3d"
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  splashScreen="false"
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  contextMenu="false"
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  notifications="false">
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
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  {
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  "name": "x_ite",
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- "version": "8.6.9",
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+ "version": "8.6.10",
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  "description": "X_ITE X3D Browser, view and manipulate X3D and VRML scenes in HTML.",
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  "homepage": "https://create3000.github.io/x_ite/",
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  "author": "Holger Seelig <holger.seelig@gmail.com>",
@@ -8,6 +8,7 @@ export default /* glsl */ `
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  #endif
9
9
 
10
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  uniform float x3d_AlphaCutoff;
11
+ uniform float x3d_MinAlpha;
11
12
 
12
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  #if defined (X3D_FOG) && defined (X3D_FOG_COORDS)
13
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  varying float fogDepth;
@@ -117,7 +118,7 @@ fragment_main ()
117
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  if (finalColor .a < x3d_AlphaCutoff)
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  discard;
119
120
 
120
- gl_FragColor = finalColor;
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+ gl_FragColor = vec4 (finalColor .rgb, max (finalColor .a, x3d_MinAlpha));
121
122
 
122
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  #if defined (X3D_LOGARITHMIC_DEPTH_BUFFER)
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  //https://outerra.blogspot.com/2013/07/logarithmic-depth-buffer-optimizations.html
@@ -1,5 +1,6 @@
1
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  export default /* glsl */ `
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  uniform float x3d_AlphaCutoff;
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+ uniform float x3d_MinAlpha;
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4
 
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  #if defined (X3D_FOG) && defined (X3D_FOG_COORDS)
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  in float fogDepth;
@@ -118,7 +119,7 @@ fragment_main ()
118
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  if (finalColor .a < x3d_AlphaCutoff)
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  discard;
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- x3d_FragColor = finalColor;
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+ x3d_FragColor = vec4 (finalColor .rgb, max (finalColor .a, x3d_MinAlpha));
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123
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  #if defined (X3D_LOGARITHMIC_DEPTH_BUFFER)
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  //https://outerra.blogspot.com/2013/07/logarithmic-depth-buffer-optimizations.html
package/src/tests.js CHANGED
@@ -14,7 +14,7 @@ const X_ITE_TESTS = [
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  { path: "Core/Comment.x3d" },
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  { path: "Core/DataURL.x3d" },
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  { path: "Core/EXPORT.wrl" },
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- { path: "Core/EXPORT.x3d" },
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+ { path: "Core/export.x3d" },
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  { path: "Core/EXPORT.x3dv" },
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  { path: "Core/IMPORT.x3d" },
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  { path: "Core/IMPORT.x3dv" },
@@ -193,10 +193,12 @@ const Context =
193
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  // Async functions
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195
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  Object .assign (gl, gl .getVersion () === 1
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- ? {
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+ ?
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+ {
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  readPixelsAsync: gl .readPixels,
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  }
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- : {
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+ :
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+ {
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  clientWaitAsync: function (sync, flags, timeout)
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  {
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  return new Promise ((resolve, reject) =>
@@ -45,4 +45,4 @@
45
45
  *
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46
  ******************************************************************************/
47
47
 
48
- export default "8.6.9";
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+ export default "8.6.10";
@@ -153,6 +153,7 @@ X3DProgrammableShaderObject .prototype =
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153
 
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  this .x3d_Id = gl .getUniformLocation (program, "x3d_Id");
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  this .x3d_LogarithmicFarFactor1_2 = gl .getUniformLocation (program, "x3d_LogarithmicFarFactor1_2");
156
+ this .x3d_MinAlpha = gl .getUniformLocation (program, "x3d_MinAlpha");
156
157
 
157
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  for (let i = 0; i < maxClipPlanes; ++ i)
158
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  this .x3d_ClipPlane [i] = gl .getUniformLocation (program, "x3d_ClipPlane[" + i + "]");
@@ -1059,6 +1060,7 @@ X3DProgrammableShaderObject .prototype =
1059
1060
  // Alpha
1060
1061
 
1061
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  gl .uniform1f (this .x3d_AlphaCutoff, appearanceNode .getAlphaCutoff ());
1063
+ gl .uniform1f (this .x3d_MinAlpha, renderContext .minAlpha);
1062
1064
 
1063
1065
  // Style Properties
1064
1066
 
@@ -192,7 +192,7 @@ ImageTexture .prototype = Object .assign (Object .create (X3DTexture2DNode .prot
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  // Determine image alpha.
193
193
 
194
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  const
195
- data = cx .getImageData (0, 0, width, height, { premultipliedAlpha: false }) .data,
195
+ data = cx .getImageData (0, 0, width, height) .data,
196
196
  transparent = this .isImageTransparent (data);
197
197
 
198
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  // Upload image to GPU.
@@ -208,9 +208,14 @@ ImageTexture .prototype = Object .assign (Object .create (X3DTexture2DNode .prot
208
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  width = image .width,
209
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  height = image .height;
210
210
 
211
+ // Flip Y if needed.
212
+
213
+ if (!this ._flipVertically .getValue ())
214
+ this .flipImage (data, width, height, 4);
215
+
211
216
  // Upload image to GPU.
212
217
 
213
- this .setTexture (width, height, transparent, data, !this ._flipVertically .getValue ());
218
+ this .setTexture (width, height, transparent, data, false);
214
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  this .setLoadState (X3DConstants .COMPLETE_STATE);
215
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  }
216
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  }
@@ -670,6 +670,7 @@ X3DRenderObject .prototype =
670
670
  return {
671
671
  renderObject: this,
672
672
  transparent: transparent,
673
+ minAlpha: transparent ? 0 : 1,
673
674
  modelViewMatrix: new Float32Array (16),
674
675
  scissor: new Vector4 (0, 0, 0, 0),
675
676
  localObjects: [ ],
@@ -1051,7 +1052,6 @@ X3DRenderObject .prototype =
1051
1052
  gl .depthMask (true);
1052
1053
  gl .enable (gl .DEPTH_TEST);
1053
1054
  gl .disable (gl .BLEND);
1054
- gl .colorMask (true, true, true, false);
1055
1055
 
1056
1056
  const opaqueShapes = this .opaqueShapes;
1057
1057
 
@@ -1073,7 +1073,6 @@ X3DRenderObject .prototype =
1073
1073
 
1074
1074
  gl .depthMask (false);
1075
1075
  gl .enable (gl .BLEND);
1076
- gl .colorMask (true, true, true, true);
1077
1076
 
1078
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  const transparentShapes = this .transparentShapes;
1079
1078
 
package/src/x_ite.html CHANGED
@@ -228,9 +228,9 @@ main.color-management #browser {
228
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  #browser {
229
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  display: block;
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  margin: 10px 0px;
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- aspect-ratio: 16 / 9;
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  width: 100%;
233
232
  height: auto;
233
+ aspect-ratio: 16 / 9;
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  box-shadow: 0px 2px 12px 1px rgba(0, 0, 0, 0.75);
235
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  }
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package/x_ite.min.html CHANGED
@@ -209,9 +209,9 @@ main.color-management #browser {
209
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  #browser {
210
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  display: block;
211
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  margin: 10px 0px;
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- aspect-ratio: 16 / 9;
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  width: 100%;
214
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  height: auto;
214
+ aspect-ratio: 16 / 9;
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  box-shadow: 0px 2px 12px 1px rgba(0, 0, 0, 0.75);
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  }
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217