x_ite 8.6.2 → 8.6.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (52) hide show
  1. package/.vscode/settings.json +7 -7
  2. package/dist/assets/components/Annotation.js +13 -13
  3. package/dist/assets/components/Annotation.min.js +1 -1
  4. package/dist/assets/components/CADGeometry.js +13 -13
  5. package/dist/assets/components/CADGeometry.min.js +1 -1
  6. package/dist/assets/components/CubeMapTexturing.js +25 -25
  7. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  8. package/dist/assets/components/DIS.js +13 -13
  9. package/dist/assets/components/DIS.min.js +1 -1
  10. package/dist/assets/components/EventUtilities.js +9 -9
  11. package/dist/assets/components/EventUtilities.min.js +1 -1
  12. package/dist/assets/components/Geometry2D.js +19 -19
  13. package/dist/assets/components/Geometry2D.min.js +1 -1
  14. package/dist/assets/components/Geospatial.js +33 -33
  15. package/dist/assets/components/Geospatial.min.js +1 -1
  16. package/dist/assets/components/HAnim.js +18 -18
  17. package/dist/assets/components/HAnim.min.js +1 -1
  18. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  19. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  20. package/dist/assets/components/Layout.js +27 -27
  21. package/dist/assets/components/Layout.min.js +1 -1
  22. package/dist/assets/components/NURBS.js +24 -24
  23. package/dist/assets/components/NURBS.min.js +1 -1
  24. package/dist/assets/components/ParticleSystems.js +23 -23
  25. package/dist/assets/components/ParticleSystems.min.js +1 -1
  26. package/dist/assets/components/Picking.js +19 -19
  27. package/dist/assets/components/Picking.min.js +1 -1
  28. package/dist/assets/components/RigidBodyPhysics.js +18 -18
  29. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  30. package/dist/assets/components/Scripting.js +28 -28
  31. package/dist/assets/components/Scripting.min.js +1 -1
  32. package/dist/assets/components/Text.js +24 -24
  33. package/dist/assets/components/Text.min.js +1 -1
  34. package/dist/assets/components/TextureProjector.js +14 -14
  35. package/dist/assets/components/TextureProjector.min.js +1 -1
  36. package/dist/assets/components/Texturing3D.js +32 -32
  37. package/dist/assets/components/Texturing3D.min.js +1 -1
  38. package/dist/assets/components/VolumeRendering.js +19 -19
  39. package/dist/assets/components/VolumeRendering.min.js +1 -1
  40. package/dist/assets/components/X_ITE.js +9 -9
  41. package/dist/assets/components/X_ITE.min.js +1 -1
  42. package/dist/x_ite.css +1 -1
  43. package/dist/x_ite.js +88 -80
  44. package/dist/x_ite.min.js +1 -1
  45. package/dist/x_ite.zip +0 -0
  46. package/docs/_config.yml +1 -1
  47. package/docs/_posts/getting-started.md +1 -1
  48. package/docs/_posts/laboratory/x3d-file-converter.md +12 -7
  49. package/package.json +1 -1
  50. package/src/x_ite/Browser/VERSION.js +1 -1
  51. package/src/x_ite/Parser/SVGParser.js +30 -23
  52. package/src/x_ite/Parser/X3DParser.js +3 -2
@@ -1,4 +1,4 @@
1
- /* X_ITE v8.6.2 */(() => { // webpackBootstrap
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+ /* X_ITE v8.6.3 */(() => { // webpackBootstrap
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  /******/ "use strict";
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  /******/ // The require scope
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  /******/ var __webpack_require__ = {};
@@ -39,37 +39,37 @@ var __webpack_exports__ = {};
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  // UNUSED EXPORTS: default
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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- const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.2")] .require ("x_ite/Components");
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+ const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.3")] .require ("x_ite/Components");
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  var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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- const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.2")] .require ("x_ite/Fields");
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+ const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.3")] .require ("x_ite/Fields");
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  var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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- const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.2")] .require ("x_ite/Base/X3DFieldDefinition");
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+ const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.3")] .require ("x_ite/Base/X3DFieldDefinition");
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  var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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- const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.2")] .require ("x_ite/Base/FieldDefinitionArray");
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+ const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.3")] .require ("x_ite/Base/FieldDefinitionArray");
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  var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DChildNode\")"
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- const X3DChildNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.2")] .require ("x_ite/Components/Core/X3DChildNode");
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+ const X3DChildNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.3")] .require ("x_ite/Components/Core/X3DChildNode");
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  var X3DChildNode_default = /*#__PURE__*/__webpack_require__.n(X3DChildNode_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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- const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.2")] .require ("x_ite/Base/X3DConstants");
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+ const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.3")] .require ("x_ite/Base/X3DConstants");
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  var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
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- const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.2")] .require ("x_ite/Base/X3DCast");
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+ const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.3")] .require ("x_ite/Base/X3DCast");
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  var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
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- const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.2")] .require ("standard/Math/Numbers/Vector3");
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+ const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.3")] .require ("standard/Math/Numbers/Vector3");
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  var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Rotation4\")"
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- const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.2")] .require ("standard/Math/Numbers/Rotation4");
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+ const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.3")] .require ("standard/Math/Numbers/Rotation4");
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  var Rotation4_default = /*#__PURE__*/__webpack_require__.n(Rotation4_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
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- const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.2")] .require ("standard/Math/Numbers/Matrix4");
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+ const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.3")] .require ("standard/Math/Numbers/Matrix4");
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  var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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- const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.2")] .require ("x_ite/Namespace");
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+ const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.3")] .require ("x_ite/Namespace");
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  var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjector/X3DTextureProjectorNode.js
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  /*******************************************************************************
@@ -284,10 +284,10 @@ const __default__ = X3DTextureProjectorNode;
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  Namespace_default().set ("x_ite/Components/TextureProjector/X3DTextureProjectorNode", __default__);
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  /* harmony default export */ const TextureProjector_X3DTextureProjectorNode = (__default__);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/Camera\")"
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- const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.2")] .require ("standard/Math/Geometry/Camera");
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+ const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.3")] .require ("standard/Math/Geometry/Camera");
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  var Camera_default = /*#__PURE__*/__webpack_require__.n(Camera_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Utility/ObjectCache\")"
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- const ObjectCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.2")] .require ("standard/Utility/ObjectCache");
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+ const ObjectCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.3")] .require ("standard/Utility/ObjectCache");
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  var ObjectCache_default = /*#__PURE__*/__webpack_require__.n(ObjectCache_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjector/TextureProjector.js
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  /*******************************************************************************
@@ -1 +1 @@
1
- /* X_ITE v8.6.2 */(()=>{"use strict";var t={n:e=>{var i=e&&e.__esModule?()=>e.default:()=>e;return t.d(i,{a:i}),i},d:(e,i)=>{for(var r in i)t.o(i,r)&&!t.o(e,r)&&Object.defineProperty(e,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const e=window[Symbol.for("X_ITE.X3D-8.6.2")].require("x_ite/Components");var i=t.n(e);const r=window[Symbol.for("X_ITE.X3D-8.6.2")].require("x_ite/Fields");var o=t.n(r);const n=window[Symbol.for("X_ITE.X3D-8.6.2")].require("x_ite/Base/X3DFieldDefinition");var s=t.n(n);const a=window[Symbol.for("X_ITE.X3D-8.6.2")].require("x_ite/Base/FieldDefinitionArray");var u=t.n(a);const c=window[Symbol.for("X_ITE.X3D-8.6.2")].require("x_ite/Components/Core/X3DChildNode");var h=t.n(c);const l=window[Symbol.for("X_ITE.X3D-8.6.2")].require("x_ite/Base/X3DConstants");var x=t.n(l);const p=window[Symbol.for("X_ITE.X3D-8.6.2")].require("x_ite/Base/X3DCast");var d=t.n(p);const g=window[Symbol.for("X_ITE.X3D-8.6.2")].require("standard/Math/Numbers/Vector3");var w=t.n(g);const m=window[Symbol.for("X_ITE.X3D-8.6.2")].require("standard/Math/Numbers/Rotation4");var f=t.n(m);const _=window[Symbol.for("X_ITE.X3D-8.6.2")].require("standard/Math/Numbers/Matrix4");var T=t.n(_);const j=window[Symbol.for("X_ITE.X3D-8.6.2")].require("x_ite/Namespace");var M=t.n(j);function y(t){h().call(this,t),this.addType(x().X3DTextureProjectorNode),this._location.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}y.prototype=Object.assign(Object.create(h().prototype),{constructor:y,initialize:function(){h().prototype.initialize.call(this),this._on.addInterest("set_on__",this),this._texture.addInterest("set_texture__",this),this.set_texture__()},getGlobal:function(){return this._global.getValue()},getLocation:function(){return this._location.getValue()},getDirection:function(){return this._direction.getValue()},getNearDistance:function(){return this._nearDistance.getValue()},getFarDistance:function(){return this._farDistance.getValue()},getTexture:function(){return this.textureNode},getBiasMatrix:function(){const t=new(T())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}}(),straightenHorizon:function(){const t=new(w())(0,0,0),e=new(w())(0,0,0),i=new(w())(0,0,0),r=new(f())(0,0,1,0);return function(o){o.multVecRot(t.assign(w().xAxis).negate()),o.multVecRot(e.assign(w().zAxis)),i.assign(this._upVector.getValue()).normalize();const n=e.cross(i);return Math.abs(e.dot(i))>=1||Math.abs(n.dot(t))>=1?o:(r.setFromToVec(t,n),o.multRight(r))}}(),set_on__:function(){this._on.getValue()&&this.textureNode?(delete this.push,delete this.pop):(this.push=Function.prototype,this.pop=Function.prototype)},set_texture__:function(){this.textureNode&&this.textureNode.removeInterest("set_aspectRatio__",this),this.textureNode=d()(x().X3DTexture2DNode,this._texture),this.textureNode&&this.textureNode.addInterest("set_aspectRatio__",this),this.set_aspectRatio__(),this.set_on__()},set_aspectRatio__:function(){this.textureNode?this._aspectRatio=this.textureNode.getWidth()/this.textureNode.getHeight():this._aspectRatio=0},push:function(t){const e=this.getTextureProjectors().pop();e.set(this,t.getModelViewMatrix().get()),this._global.getValue()?(t.getGlobalObjects().push(e),t.getTextureProjectors().push(e)):(t.getLocalObjects().push(e),t.getTextureProjectors().push(e),++t.getLocalObjectsCount()[2])},pop:function(t){this._global.getValue()||(t.getLocalObjects().pop(),--t.getLocalObjectsCount()[2])}});const v=y;M().set("x_ite/Components/TextureProjector/X3DTextureProjectorNode",v);const S=v,b=window[Symbol.for("X_ITE.X3D-8.6.2")].require("standard/Math/Geometry/Camera");var V=t.n(b);const X=window[Symbol.for("X_ITE.X3D-8.6.2")].require("standard/Utility/ObjectCache");var O=t.n(X);const P=O()(F);function F(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.invTextureSpaceProjectionMatrix=new(T()),this.location=new(w())(0,0,0),this.locationArray=new Float32Array(3),this.direction=new(w())(0,0,0),this.rotation=new(f()),this.projectiveTextureMatrix=new(T()),this.projectiveTextureMatrixArray=new Float32Array(16)}function D(t){S.call(this,t),this.addType(x().TextureProjector),this._fieldOfView.setUnit("angle")}F.prototype={constructor:F,set:function(t,e){this.browser=t.getBrowser(),this.textureProjectorNode=t,this.modelViewMatrix.assign(e)},setGlobalVariables:function(t){const e=this.textureProjectorNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix).multRight(i),o=this.invTextureSpaceMatrix.assign(e.getGlobal()?r:T().Identity);this.rotation.setFromToVec(w().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),o.translate(e.getLocation()),o.rotate(this.rotation),o.inverse();const n=e.getTexture().getWidth(),s=e.getTexture().getHeight(),a=e.getNearDistance(),u=e.getFarDistance(),c=e.getFieldOfView();V().perspective(c,a,u,n,s,this.projectionMatrix),e.getGlobal()||o.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(o).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.projectiveTextureMatrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix),this.projectiveTextureMatrixArray.set(this.projectiveTextureMatrix),this.modelViewMatrix.multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms:function(t,e,i){const r=e.numProjectiveTextures++;if(e.hasTextureProjector(r,this))return;const o=this.textureProjectorNode.getTexture(),n=this.browser.getTexture2DUnit();t.activeTexture(t.TEXTURE0+n),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_ProjectiveTexture[r],n),t.uniformMatrix4fv(e.x3d_ProjectiveTextureMatrix[r],!1,this.projectiveTextureMatrixArray),t.uniform3fv(e.x3d_ProjectiveTextureLocation[r],this.locationArray)},dispose:function(){P.push(this)}},D.prototype=Object.assign(Object.create(S.prototype),{constructor:D,[Symbol.for("X_ITE.X3DBaseNode.fieldDefinitions")]:new(u())([new(s())(x().inputOutput,"metadata",new(o().SFNode)),new(s())(x().inputOutput,"description",new(o().SFString)),new(s())(x().inputOutput,"on",new(o().SFBool)(!0)),new(s())(x().inputOutput,"global",new(o().SFBool)(!0)),new(s())(x().inputOutput,"location",new(o().SFVec3f)(0,0,1)),new(s())(x().inputOutput,"direction",new(o().SFVec3f)(0,0,1)),new(s())(x().inputOutput,"upVector",new(o().SFVec3f)(0,0,1)),new(s())(x().inputOutput,"fieldOfView",new(o().SFFloat)(.7854)),new(s())(x().inputOutput,"nearDistance",new(o().SFFloat)(1)),new(s())(x().inputOutput,"farDistance",new(o().SFFloat)(10)),new(s())(x().outputOnly,"aspectRatio",new(o().SFFloat)),new(s())(x().inputOutput,"texture",new(o().SFNode))]),getTypeName:function(){return"TextureProjector"},getComponentName:function(){return"TextureProjector"},getContainerField:function(){return"children"},initialize:function(){S.prototype.initialize.call(this)},getFieldOfView:function(){const t=this._fieldOfView.getValue();return t>0&&t<Math.PI?t:Math.PI/4},getTextureProjectors:function(){return P}});const N=D;M().set("x_ite/Components/TextureProjector/TextureProjector",N);const I=N,R=O()(E);function E(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.location=new(w())(0,0,0),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(T()),this.direction=new(w())(0,0,0),this.rotation=new(f()),this.projectiveTextureMatrix=new(T()),this.projectiveTextureMatrixArray=new Float32Array(16)}function z(t){S.call(this,t),this.addType(x().TextureProjectorParallel),this._fieldOfView.setUnit("length")}E.prototype={constructor:E,set:function(t,e){this.browser=t.getBrowser(),this.textureProjectorNode=t,this.modelViewMatrix.assign(e)},setGlobalVariables:function(t){const e=this.textureProjectorNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix).multRight(i),o=this.invTextureSpaceMatrix.assign(e.getGlobal()?r:T().Identity);this.rotation.setFromToVec(w().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),o.translate(e.getLocation()),o.rotate(this.rotation),o.inverse();const n=e.getTexture().getWidth()/e.getTexture().getHeight(),s=e.getMinimumX(),a=e.getMaximumX(),u=e.getMinimumY(),c=e.getMaximumY(),h=e.getSizeX(),l=e.getSizeY(),x=e.getNearDistance(),p=e.getFarDistance();if(n>h/l){const t=(s+a)/2,e=l*n/2;V().ortho(t-e,t+e,u,c,x,p,this.projectionMatrix)}else{const t=(u+c)/2,e=h/n/2;V().ortho(s,a,t-e,t+e,x,p,this.projectionMatrix)}e.getGlobal()||o.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(o).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.projectiveTextureMatrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix),this.projectiveTextureMatrixArray.set(this.projectiveTextureMatrix),this.modelViewMatrix.multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms:function(t,e,i){const r=e.numProjectiveTextures++;if(e.hasTextureProjector(r,this))return;const o=this.textureProjectorNode.getTexture(),n=this.browser.getTexture2DUnit();t.activeTexture(t.TEXTURE0+n),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_ProjectiveTexture[r],n),t.uniformMatrix4fv(e.x3d_ProjectiveTextureMatrix[r],!1,this.projectiveTextureMatrixArray),t.uniform3fv(e.x3d_ProjectiveTextureLocation[r],this.locationArray)},dispose:function(){R.push(this)}},z.prototype=Object.assign(Object.create(S.prototype),{constructor:z,[Symbol.for("X_ITE.X3DBaseNode.fieldDefinitions")]:new(u())([new(s())(x().inputOutput,"metadata",new(o().SFNode)),new(s())(x().inputOutput,"description",new(o().SFString)),new(s())(x().inputOutput,"on",new(o().SFBool)(!0)),new(s())(x().inputOutput,"global",new(o().SFBool)(!0)),new(s())(x().inputOutput,"location",new(o().SFVec3f)(0,0,1)),new(s())(x().inputOutput,"direction",new(o().SFVec3f)(0,0,1)),new(s())(x().inputOutput,"upVector",new(o().SFVec3f)(0,1,0)),new(s())(x().inputOutput,"fieldOfView",new(o().MFFloat)(-1,-1,1,1)),new(s())(x().inputOutput,"nearDistance",new(o().SFFloat)(1)),new(s())(x().inputOutput,"farDistance",new(o().SFFloat)(10)),new(s())(x().outputOnly,"aspectRatio",new(o().SFFloat)),new(s())(x().inputOutput,"texture",new(o().SFNode))]),getTypeName:function(){return"TextureProjectorParallel"},getComponentName:function(){return"TextureProjector"},getContainerField:function(){return"children"},initialize:function(){S.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___:function(){const t=this._fieldOfView.length;this.minimumX=t>0?this._fieldOfView[0]:-1,this.minimumY=t>1?this._fieldOfView[1]:-1,this.maximumX=t>2?this._fieldOfView[2]:1,this.maximumY=t>3?this._fieldOfView[3]:1,this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY},getMinimumX:function(){return this.minimumX},getMinimumY:function(){return this.minimumY},getMaximumX:function(){return this.maximumX},getMaximumY:function(){return this.maximumY},getSizeX:function(){return this.sizeX},getSizeY:function(){return this.sizeY},getTextureProjectors:function(){return R}});const A=z;M().set("x_ite/Components/TextureProjector/TextureProjectorParallel",A);const C=A;i().addComponent({name:"TextureProjector",types:{TextureProjector:I,TextureProjectorParallel:C},abstractTypes:{X3DTextureProjectorNode:S}});const B=void 0;M().set("assets/components/TextureProjector",B)})();
1
+ /* X_ITE v8.6.3 */(()=>{"use strict";var t={n:e=>{var i=e&&e.__esModule?()=>e.default:()=>e;return t.d(i,{a:i}),i},d:(e,i)=>{for(var r in i)t.o(i,r)&&!t.o(e,r)&&Object.defineProperty(e,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const e=window[Symbol.for("X_ITE.X3D-8.6.3")].require("x_ite/Components");var i=t.n(e);const r=window[Symbol.for("X_ITE.X3D-8.6.3")].require("x_ite/Fields");var o=t.n(r);const n=window[Symbol.for("X_ITE.X3D-8.6.3")].require("x_ite/Base/X3DFieldDefinition");var s=t.n(n);const a=window[Symbol.for("X_ITE.X3D-8.6.3")].require("x_ite/Base/FieldDefinitionArray");var u=t.n(a);const c=window[Symbol.for("X_ITE.X3D-8.6.3")].require("x_ite/Components/Core/X3DChildNode");var h=t.n(c);const l=window[Symbol.for("X_ITE.X3D-8.6.3")].require("x_ite/Base/X3DConstants");var x=t.n(l);const p=window[Symbol.for("X_ITE.X3D-8.6.3")].require("x_ite/Base/X3DCast");var d=t.n(p);const g=window[Symbol.for("X_ITE.X3D-8.6.3")].require("standard/Math/Numbers/Vector3");var w=t.n(g);const m=window[Symbol.for("X_ITE.X3D-8.6.3")].require("standard/Math/Numbers/Rotation4");var f=t.n(m);const _=window[Symbol.for("X_ITE.X3D-8.6.3")].require("standard/Math/Numbers/Matrix4");var T=t.n(_);const j=window[Symbol.for("X_ITE.X3D-8.6.3")].require("x_ite/Namespace");var M=t.n(j);function y(t){h().call(this,t),this.addType(x().X3DTextureProjectorNode),this._location.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}y.prototype=Object.assign(Object.create(h().prototype),{constructor:y,initialize:function(){h().prototype.initialize.call(this),this._on.addInterest("set_on__",this),this._texture.addInterest("set_texture__",this),this.set_texture__()},getGlobal:function(){return this._global.getValue()},getLocation:function(){return this._location.getValue()},getDirection:function(){return this._direction.getValue()},getNearDistance:function(){return this._nearDistance.getValue()},getFarDistance:function(){return this._farDistance.getValue()},getTexture:function(){return this.textureNode},getBiasMatrix:function(){const t=new(T())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}}(),straightenHorizon:function(){const t=new(w())(0,0,0),e=new(w())(0,0,0),i=new(w())(0,0,0),r=new(f())(0,0,1,0);return function(o){o.multVecRot(t.assign(w().xAxis).negate()),o.multVecRot(e.assign(w().zAxis)),i.assign(this._upVector.getValue()).normalize();const n=e.cross(i);return Math.abs(e.dot(i))>=1||Math.abs(n.dot(t))>=1?o:(r.setFromToVec(t,n),o.multRight(r))}}(),set_on__:function(){this._on.getValue()&&this.textureNode?(delete this.push,delete this.pop):(this.push=Function.prototype,this.pop=Function.prototype)},set_texture__:function(){this.textureNode&&this.textureNode.removeInterest("set_aspectRatio__",this),this.textureNode=d()(x().X3DTexture2DNode,this._texture),this.textureNode&&this.textureNode.addInterest("set_aspectRatio__",this),this.set_aspectRatio__(),this.set_on__()},set_aspectRatio__:function(){this.textureNode?this._aspectRatio=this.textureNode.getWidth()/this.textureNode.getHeight():this._aspectRatio=0},push:function(t){const e=this.getTextureProjectors().pop();e.set(this,t.getModelViewMatrix().get()),this._global.getValue()?(t.getGlobalObjects().push(e),t.getTextureProjectors().push(e)):(t.getLocalObjects().push(e),t.getTextureProjectors().push(e),++t.getLocalObjectsCount()[2])},pop:function(t){this._global.getValue()||(t.getLocalObjects().pop(),--t.getLocalObjectsCount()[2])}});const v=y;M().set("x_ite/Components/TextureProjector/X3DTextureProjectorNode",v);const S=v,b=window[Symbol.for("X_ITE.X3D-8.6.3")].require("standard/Math/Geometry/Camera");var V=t.n(b);const X=window[Symbol.for("X_ITE.X3D-8.6.3")].require("standard/Utility/ObjectCache");var O=t.n(X);const P=O()(F);function F(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.invTextureSpaceProjectionMatrix=new(T()),this.location=new(w())(0,0,0),this.locationArray=new Float32Array(3),this.direction=new(w())(0,0,0),this.rotation=new(f()),this.projectiveTextureMatrix=new(T()),this.projectiveTextureMatrixArray=new Float32Array(16)}function D(t){S.call(this,t),this.addType(x().TextureProjector),this._fieldOfView.setUnit("angle")}F.prototype={constructor:F,set:function(t,e){this.browser=t.getBrowser(),this.textureProjectorNode=t,this.modelViewMatrix.assign(e)},setGlobalVariables:function(t){const e=this.textureProjectorNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix).multRight(i),o=this.invTextureSpaceMatrix.assign(e.getGlobal()?r:T().Identity);this.rotation.setFromToVec(w().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),o.translate(e.getLocation()),o.rotate(this.rotation),o.inverse();const n=e.getTexture().getWidth(),s=e.getTexture().getHeight(),a=e.getNearDistance(),u=e.getFarDistance(),c=e.getFieldOfView();V().perspective(c,a,u,n,s,this.projectionMatrix),e.getGlobal()||o.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(o).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.projectiveTextureMatrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix),this.projectiveTextureMatrixArray.set(this.projectiveTextureMatrix),this.modelViewMatrix.multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms:function(t,e,i){const r=e.numProjectiveTextures++;if(e.hasTextureProjector(r,this))return;const o=this.textureProjectorNode.getTexture(),n=this.browser.getTexture2DUnit();t.activeTexture(t.TEXTURE0+n),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_ProjectiveTexture[r],n),t.uniformMatrix4fv(e.x3d_ProjectiveTextureMatrix[r],!1,this.projectiveTextureMatrixArray),t.uniform3fv(e.x3d_ProjectiveTextureLocation[r],this.locationArray)},dispose:function(){P.push(this)}},D.prototype=Object.assign(Object.create(S.prototype),{constructor:D,[Symbol.for("X_ITE.X3DBaseNode.fieldDefinitions")]:new(u())([new(s())(x().inputOutput,"metadata",new(o().SFNode)),new(s())(x().inputOutput,"description",new(o().SFString)),new(s())(x().inputOutput,"on",new(o().SFBool)(!0)),new(s())(x().inputOutput,"global",new(o().SFBool)(!0)),new(s())(x().inputOutput,"location",new(o().SFVec3f)(0,0,1)),new(s())(x().inputOutput,"direction",new(o().SFVec3f)(0,0,1)),new(s())(x().inputOutput,"upVector",new(o().SFVec3f)(0,0,1)),new(s())(x().inputOutput,"fieldOfView",new(o().SFFloat)(.7854)),new(s())(x().inputOutput,"nearDistance",new(o().SFFloat)(1)),new(s())(x().inputOutput,"farDistance",new(o().SFFloat)(10)),new(s())(x().outputOnly,"aspectRatio",new(o().SFFloat)),new(s())(x().inputOutput,"texture",new(o().SFNode))]),getTypeName:function(){return"TextureProjector"},getComponentName:function(){return"TextureProjector"},getContainerField:function(){return"children"},initialize:function(){S.prototype.initialize.call(this)},getFieldOfView:function(){const t=this._fieldOfView.getValue();return t>0&&t<Math.PI?t:Math.PI/4},getTextureProjectors:function(){return P}});const N=D;M().set("x_ite/Components/TextureProjector/TextureProjector",N);const I=N,R=O()(E);function E(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.location=new(w())(0,0,0),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(T()),this.direction=new(w())(0,0,0),this.rotation=new(f()),this.projectiveTextureMatrix=new(T()),this.projectiveTextureMatrixArray=new Float32Array(16)}function z(t){S.call(this,t),this.addType(x().TextureProjectorParallel),this._fieldOfView.setUnit("length")}E.prototype={constructor:E,set:function(t,e){this.browser=t.getBrowser(),this.textureProjectorNode=t,this.modelViewMatrix.assign(e)},setGlobalVariables:function(t){const e=this.textureProjectorNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix).multRight(i),o=this.invTextureSpaceMatrix.assign(e.getGlobal()?r:T().Identity);this.rotation.setFromToVec(w().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),o.translate(e.getLocation()),o.rotate(this.rotation),o.inverse();const n=e.getTexture().getWidth()/e.getTexture().getHeight(),s=e.getMinimumX(),a=e.getMaximumX(),u=e.getMinimumY(),c=e.getMaximumY(),h=e.getSizeX(),l=e.getSizeY(),x=e.getNearDistance(),p=e.getFarDistance();if(n>h/l){const t=(s+a)/2,e=l*n/2;V().ortho(t-e,t+e,u,c,x,p,this.projectionMatrix)}else{const t=(u+c)/2,e=h/n/2;V().ortho(s,a,t-e,t+e,x,p,this.projectionMatrix)}e.getGlobal()||o.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(o).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.projectiveTextureMatrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix),this.projectiveTextureMatrixArray.set(this.projectiveTextureMatrix),this.modelViewMatrix.multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms:function(t,e,i){const r=e.numProjectiveTextures++;if(e.hasTextureProjector(r,this))return;const o=this.textureProjectorNode.getTexture(),n=this.browser.getTexture2DUnit();t.activeTexture(t.TEXTURE0+n),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_ProjectiveTexture[r],n),t.uniformMatrix4fv(e.x3d_ProjectiveTextureMatrix[r],!1,this.projectiveTextureMatrixArray),t.uniform3fv(e.x3d_ProjectiveTextureLocation[r],this.locationArray)},dispose:function(){R.push(this)}},z.prototype=Object.assign(Object.create(S.prototype),{constructor:z,[Symbol.for("X_ITE.X3DBaseNode.fieldDefinitions")]:new(u())([new(s())(x().inputOutput,"metadata",new(o().SFNode)),new(s())(x().inputOutput,"description",new(o().SFString)),new(s())(x().inputOutput,"on",new(o().SFBool)(!0)),new(s())(x().inputOutput,"global",new(o().SFBool)(!0)),new(s())(x().inputOutput,"location",new(o().SFVec3f)(0,0,1)),new(s())(x().inputOutput,"direction",new(o().SFVec3f)(0,0,1)),new(s())(x().inputOutput,"upVector",new(o().SFVec3f)(0,1,0)),new(s())(x().inputOutput,"fieldOfView",new(o().MFFloat)(-1,-1,1,1)),new(s())(x().inputOutput,"nearDistance",new(o().SFFloat)(1)),new(s())(x().inputOutput,"farDistance",new(o().SFFloat)(10)),new(s())(x().outputOnly,"aspectRatio",new(o().SFFloat)),new(s())(x().inputOutput,"texture",new(o().SFNode))]),getTypeName:function(){return"TextureProjectorParallel"},getComponentName:function(){return"TextureProjector"},getContainerField:function(){return"children"},initialize:function(){S.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___:function(){const t=this._fieldOfView.length;this.minimumX=t>0?this._fieldOfView[0]:-1,this.minimumY=t>1?this._fieldOfView[1]:-1,this.maximumX=t>2?this._fieldOfView[2]:1,this.maximumY=t>3?this._fieldOfView[3]:1,this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY},getMinimumX:function(){return this.minimumX},getMinimumY:function(){return this.minimumY},getMaximumX:function(){return this.maximumX},getMaximumY:function(){return this.maximumY},getSizeX:function(){return this.sizeX},getSizeY:function(){return this.sizeY},getTextureProjectors:function(){return R}});const A=z;M().set("x_ite/Components/TextureProjector/TextureProjectorParallel",A);const C=A;i().addComponent({name:"TextureProjector",types:{TextureProjector:I,TextureProjectorParallel:C},abstractTypes:{X3DTextureProjectorNode:S}});const B=void 0;M().set("assets/components/TextureProjector",B)})();