x_ite 8.6.10 → 8.6.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (128) hide show
  1. package/Makefile +12 -12
  2. package/build/bin/version.pl +6 -0
  3. package/dist/assets/components/Annotation.js +13 -13
  4. package/dist/assets/components/Annotation.min.js +1 -1
  5. package/dist/assets/components/CADGeometry.js +21 -45
  6. package/dist/assets/components/CADGeometry.min.js +1 -1
  7. package/dist/assets/components/CubeMapTexturing.js +25 -25
  8. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  9. package/dist/assets/components/DIS.js +13 -13
  10. package/dist/assets/components/DIS.min.js +1 -1
  11. package/dist/assets/components/EventUtilities.js +9 -9
  12. package/dist/assets/components/EventUtilities.min.js +1 -1
  13. package/dist/assets/components/Geometry2D.js +19 -19
  14. package/dist/assets/components/Geometry2D.min.js +1 -1
  15. package/dist/assets/components/Geospatial.js +40 -58
  16. package/dist/assets/components/Geospatial.min.js +1 -1
  17. package/dist/assets/components/HAnim.js +18 -18
  18. package/dist/assets/components/HAnim.min.js +1 -1
  19. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  20. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  21. package/dist/assets/components/Layout.js +48 -42
  22. package/dist/assets/components/Layout.min.js +1 -1
  23. package/dist/assets/components/NURBS.js +28 -34
  24. package/dist/assets/components/NURBS.min.js +1 -1
  25. package/dist/assets/components/ParticleSystems.js +140 -29
  26. package/dist/assets/components/ParticleSystems.min.js +1 -1
  27. package/dist/assets/components/Picking.js +132 -22
  28. package/dist/assets/components/Picking.min.js +1 -1
  29. package/dist/assets/components/RigidBodyPhysics.js +33 -77
  30. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  31. package/dist/assets/components/Scripting.js +28 -28
  32. package/dist/assets/components/Scripting.min.js +1 -1
  33. package/dist/assets/components/Text.js +24 -24
  34. package/dist/assets/components/Text.min.js +1 -1
  35. package/dist/assets/components/TextureProjector.js +14 -14
  36. package/dist/assets/components/TextureProjector.min.js +1 -1
  37. package/dist/assets/components/Texturing3D.js +30 -30
  38. package/dist/assets/components/Texturing3D.min.js +1 -1
  39. package/dist/assets/components/VolumeRendering.js +19 -19
  40. package/dist/assets/components/VolumeRendering.min.js +1 -1
  41. package/dist/assets/components/X_ITE.js +9 -9
  42. package/dist/assets/components/X_ITE.min.js +1 -1
  43. package/dist/x_ite.css +1 -1
  44. package/dist/x_ite.js +645 -786
  45. package/dist/x_ite.min.js +1 -1
  46. package/dist/x_ite.zip +0 -0
  47. package/docs/_config.yml +1 -1
  48. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +1 -1
  49. package/docs/_posts/components/Lighting/DirectionalLight.md +4 -4
  50. package/docs/_posts/components/Lighting/EnvironmentLight.md +4 -4
  51. package/docs/_posts/components/Lighting/PointLight.md +4 -4
  52. package/docs/_posts/components/Lighting/SpotLight.md +4 -4
  53. package/docs/_posts/components/Rendering/IndexedLineSet.md +1 -1
  54. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +1 -1
  55. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +1 -1
  56. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +1 -1
  57. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +1 -1
  58. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +3 -3
  59. package/docs/_posts/components/X_ITE/BlendMode.md +1 -1
  60. package/docs/_posts/getting-started.md +8 -3
  61. package/docs/_posts/reference/browser-services.md +1 -1
  62. package/docs/_posts/reference/ecmascript-object-and-function-definitions.md +16 -99
  63. package/docs/_posts/what's-new.md +1 -1
  64. package/docs/laboratory/gltf-sample-viewer.html +4 -2
  65. package/package.json +3 -3
  66. package/src/assets/shaders/webgl1/include/Fragment.glsl.js +11 -4
  67. package/src/assets/shaders/webgl2/include/Fragment.glsl.js +11 -4
  68. package/src/lib/jquery.js +6 -1
  69. package/src/standard/Math/Algorithm.js +8 -1
  70. package/src/standard/Math/Geometry/Box3.js +2 -5
  71. package/src/standard/Utility/BitSet.js +33 -0
  72. package/src/x_ite/Base/X3DBaseNode.js +8 -0
  73. package/src/x_ite/Base/X3DObject.js +14 -1
  74. package/src/x_ite/Browser/Core/BrowserOptions.js +27 -29
  75. package/src/x_ite/Browser/Core/BrowserTimings.js +4 -12
  76. package/src/x_ite/Browser/Core/Context.js +1 -1
  77. package/src/x_ite/Browser/Core/X3DCoreContext.js +5 -0
  78. package/src/x_ite/Browser/Navigation/X3DFlyViewer.js +3 -3
  79. package/src/x_ite/Browser/Networking/X3DNetworkingContext.js +20 -15
  80. package/src/x_ite/Browser/PointingDeviceSensor/PointingDevice.js +3 -3
  81. package/src/x_ite/Browser/Rendering/GeometryContext.js +2 -0
  82. package/src/x_ite/Browser/Shape/AlphaMode.js +1 -1
  83. package/src/x_ite/Browser/VERSION.js +1 -1
  84. package/src/x_ite/Browser/X3DBrowser.js +4 -4
  85. package/src/x_ite/Browser/X3DBrowserContext.js +21 -12
  86. package/src/x_ite/Components/CADGeometry/CADFace.js +8 -32
  87. package/src/x_ite/Components/Core/X3DNode.js +1 -1
  88. package/src/x_ite/Components/Core/X3DPrototypeInstance.js +1 -1
  89. package/src/x_ite/Components/EnvironmentalEffects/X3DBackgroundNode.js +115 -139
  90. package/src/x_ite/Components/EnvironmentalEffects/X3DFogObject.js +1 -1
  91. package/src/x_ite/Components/Geometry3D/ElevationGrid.js +10 -31
  92. package/src/x_ite/Components/Geometry3D/IndexedFaceSet.js +3 -6
  93. package/src/x_ite/Components/Geospatial/GeoElevationGrid.js +7 -25
  94. package/src/x_ite/Components/Grouping/StaticGroup.js +19 -0
  95. package/src/x_ite/Components/Grouping/Switch.js +7 -25
  96. package/src/x_ite/Components/Grouping/X3DBoundedObject.js +0 -1
  97. package/src/x_ite/Components/Grouping/X3DGroupingNode.js +1 -1
  98. package/src/x_ite/Components/Layout/Layout.js +12 -10
  99. package/src/x_ite/Components/Layout/LayoutGroup.js +9 -5
  100. package/src/x_ite/Components/NURBS/X3DNurbsSurfaceGeometryNode.js +4 -10
  101. package/src/x_ite/Components/Navigation/LOD.js +7 -25
  102. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -11
  103. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +4 -3
  104. package/src/x_ite/Components/Rendering/IndexedLineSet.js +11 -33
  105. package/src/x_ite/Components/Rendering/LineSet.js +12 -37
  106. package/src/x_ite/Components/Rendering/PointSet.js +11 -24
  107. package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +14 -39
  108. package/src/x_ite/Components/Rendering/X3DLineGeometryNode.js +15 -8
  109. package/src/x_ite/Components/RigidBodyPhysics/CollidableOffset.js +7 -29
  110. package/src/x_ite/Components/RigidBodyPhysics/CollidableShape.js +8 -30
  111. package/src/x_ite/Components/Shaders/X3DProgrammableShaderObject.js +3 -10
  112. package/src/x_ite/Components/Shape/Appearance.js +9 -5
  113. package/src/x_ite/Components/Shape/Material.js +1 -2
  114. package/src/x_ite/Components/Shape/PhysicalMaterial.js +1 -2
  115. package/src/x_ite/Components/Shape/Shape.js +0 -5
  116. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
  117. package/src/x_ite/Components/Shape/UnlitMaterial.js +1 -1
  118. package/src/x_ite/Components/Shape/X3DMaterialNode.js +24 -9
  119. package/src/x_ite/Components/Shape/X3DShapeNode.js +21 -18
  120. package/src/x_ite/Components/Texturing/ImageTexture.js +1 -1
  121. package/src/x_ite/Components/Texturing/X3DTexture2DNode.js +2 -0
  122. package/src/x_ite/Fields/SFImage.js +9 -9
  123. package/src/x_ite/Fields/SFInt32.js +2 -2
  124. package/src/x_ite/Fields/SFNode.js +8 -0
  125. package/src/x_ite/Rendering/X3DRenderObject.js +0 -1
  126. package/src/x_ite/{X3DCanvas.js → X3DCanvasElement.js} +23 -4
  127. package/src/x_ite.js +4 -4
  128. package/x_ite.min.html +1 -1
@@ -1,11 +1,11 @@
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- /* X_ITE v8.6.10 */(() => { // webpackBootstrap
1
+ /* X_ITE v8.6.12 */(() => { // webpackBootstrap
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  /******/ var __webpack_modules__ = ({
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  /***/ 355:
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  /***/ ((module) => {
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  "use strict";
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- module.exports = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("lib/jquery");
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+ module.exports = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("lib/jquery");
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  /***/ }),
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@@ -88,31 +88,31 @@ var __webpack_exports__ = {};
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  // UNUSED EXPORTS: default
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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- const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("x_ite/Components");
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+ const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("x_ite/Components");
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  var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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- const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("x_ite/Fields");
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+ const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("x_ite/Fields");
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  var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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- const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("x_ite/Base/X3DFieldDefinition");
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+ const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("x_ite/Base/X3DFieldDefinition");
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  var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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99
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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- const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("x_ite/Base/FieldDefinitionArray");
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+ const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("x_ite/Base/FieldDefinitionArray");
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  var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DNode\")"
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- const X3DNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("x_ite/Components/Core/X3DNode");
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+ const X3DNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("x_ite/Components/Core/X3DNode");
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  var X3DNode_default = /*#__PURE__*/__webpack_require__.n(X3DNode_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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- const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("x_ite/Base/X3DConstants");
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+ const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("x_ite/Base/X3DConstants");
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  var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
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- const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("x_ite/Base/X3DCast");
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+ const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("x_ite/Base/X3DCast");
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  var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
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- const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("standard/Math/Numbers/Matrix4");
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+ const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("standard/Math/Numbers/Matrix4");
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  var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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- const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("x_ite/Namespace");
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+ const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("x_ite/Namespace");
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  var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Components/RigidBodyPhysics/X3DRigidJointNode.js
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  /*******************************************************************************
@@ -328,7 +328,7 @@ const __default__ = X3DRigidJointNode;
328
328
  Namespace_default().set ("x_ite/Components/RigidBodyPhysics/X3DRigidJointNode", __default__);
329
329
  /* harmony default export */ const RigidBodyPhysics_X3DRigidJointNode = (__default__);
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330
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
331
- const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("standard/Math/Numbers/Vector3");
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+ const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("standard/Math/Numbers/Vector3");
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  var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/lib/ammojs/ammo.js
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  var ammo_dirname = "/";
@@ -629,10 +629,10 @@ const BallJoint_default_ = BallJoint;
629
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  Namespace_default().set ("x_ite/Components/RigidBodyPhysics/BallJoint", BallJoint_default_);
630
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  /* harmony default export */ const RigidBodyPhysics_BallJoint = (BallJoint_default_);
631
631
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DChildNode\")"
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- const X3DChildNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("x_ite/Components/Core/X3DChildNode");
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+ const X3DChildNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("x_ite/Components/Core/X3DChildNode");
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  var X3DChildNode_default = /*#__PURE__*/__webpack_require__.n(X3DChildNode_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Grouping/X3DBoundedObject\")"
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- const X3DBoundedObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("x_ite/Components/Grouping/X3DBoundedObject");
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+ const X3DBoundedObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("x_ite/Components/Grouping/X3DBoundedObject");
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  var X3DBoundedObject_default = /*#__PURE__*/__webpack_require__.n(X3DBoundedObject_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Components/RigidBodyPhysics/X3DNBodyCollidableNode.js
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  /*******************************************************************************
@@ -794,7 +794,7 @@ const X3DNBodyCollidableNode_default_ = X3DNBodyCollidableNode;
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  Namespace_default().set ("x_ite/Components/RigidBodyPhysics/X3DNBodyCollidableNode", X3DNBodyCollidableNode_default_);
795
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  /* harmony default export */ const RigidBodyPhysics_X3DNBodyCollidableNode = (X3DNBodyCollidableNode_default_);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Rendering/TraverseType\")"
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- const TraverseType_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("x_ite/Rendering/TraverseType");
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+ const TraverseType_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("x_ite/Rendering/TraverseType");
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  var TraverseType_default = /*#__PURE__*/__webpack_require__.n(TraverseType_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Components/RigidBodyPhysics/CollidableOffset.js
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  /*******************************************************************************
@@ -899,14 +899,7 @@ CollidableOffset .prototype = Object .assign (Object .create (RigidBodyPhysics_X
899
899
  getBBox: function (bbox, shadows)
900
900
  {
901
901
  if (this ._bboxSize .getValue () .equals (this .getDefaultBBoxSize ()))
902
- {
903
- const boundedObject = this .visibleNode;
904
-
905
- if (boundedObject)
906
- return boundedObject .getBBox (bbox, shadows);
907
-
908
- return bbox .set ();
909
- }
902
+ return this .visibleNode?.getBBox (bbox, shadows) .multRight (this .getMatrix ()) ?? bbox .set ();
910
903
 
911
904
  return bbox .set (this ._bboxSize .getValue (), this ._bboxCenter .getValue ());
912
905
  },
@@ -956,7 +949,7 @@ CollidableOffset .prototype = Object .assign (Object .create (RigidBodyPhysics_X
956
949
  },
957
950
  set_cameraObject__: function ()
958
951
  {
959
- this .setCameraObject (!!(this .visibleNode && this .visibleNode .isCameraObject ()));
952
+ this .setCameraObject (!!this .visibleNode?.isCameraObject ());
960
953
  },
961
954
  set_visible__: function ()
962
955
  {
@@ -997,10 +990,7 @@ CollidableOffset .prototype = Object .assign (Object .create (RigidBodyPhysics_X
997
990
  modelViewMatrix .push ();
998
991
  modelViewMatrix .multLeft (this .getMatrix ());
999
992
 
1000
- const visibleNode = this .visibleNode;
1001
-
1002
- if (visibleNode)
1003
- visibleNode .traverse (type, renderObject);
993
+ this .visibleNode?.traverse (type, renderObject);
1004
994
 
1005
995
  modelViewMatrix .pop ();
1006
996
  return;
@@ -1016,10 +1006,7 @@ CollidableOffset .prototype = Object .assign (Object .create (RigidBodyPhysics_X
1016
1006
  modelViewMatrix .push ();
1017
1007
  modelViewMatrix .multLeft (this .getMatrix ());
1018
1008
 
1019
- const visibleNode = this .visibleNode;
1020
-
1021
- if (visibleNode)
1022
- visibleNode .traverse (type, renderObject);
1009
+ this .visibleNode?.traverse (type, renderObject);
1023
1010
 
1024
1011
  modelViewMatrix .pop ();
1025
1012
  pickingHierarchy .pop ();
@@ -1032,10 +1019,7 @@ CollidableOffset .prototype = Object .assign (Object .create (RigidBodyPhysics_X
1032
1019
  modelViewMatrix .push ();
1033
1020
  modelViewMatrix .multLeft (this .getMatrix ());
1034
1021
 
1035
- const visibleNode = this .visibleNode;
1036
-
1037
- if (visibleNode)
1038
- visibleNode .traverse (type, renderObject);
1022
+ this .visibleNode?.traverse (type, renderObject);
1039
1023
 
1040
1024
  modelViewMatrix .pop ();
1041
1025
  break;
@@ -1047,15 +1031,9 @@ CollidableOffset .prototype = Object .assign (Object .create (RigidBodyPhysics_X
1047
1031
  modelViewMatrix .push ();
1048
1032
  modelViewMatrix .multLeft (this .getMatrix ());
1049
1033
 
1050
- const visibleNode = this .visibleNode;
1051
-
1052
- if (visibleNode)
1053
- visibleNode .traverse (type, renderObject);
1054
-
1055
- const boundedObject = this .boundedObject;
1034
+ this .visibleNode?.traverse (type, renderObject);
1056
1035
 
1057
- if (boundedObject)
1058
- boundedObject .displayBBox (type, renderObject);
1036
+ this .boundedObject?.displayBBox (type, renderObject);
1059
1037
 
1060
1038
  modelViewMatrix .pop ();
1061
1039
  return;
@@ -1179,14 +1157,7 @@ CollidableShape .prototype = Object .assign (Object .create (RigidBodyPhysics_X3
1179
1157
  getBBox: function (bbox, shadows)
1180
1158
  {
1181
1159
  if (this ._bboxSize .getValue () .equals (this .getDefaultBBoxSize ()))
1182
- {
1183
- const boundedObject = this .visibleNode;
1184
-
1185
- if (boundedObject)
1186
- return boundedObject .getBBox (bbox, shadows);
1187
-
1188
- return bbox .set ();
1189
- }
1160
+ return this .visibleNode?.getBBox (bbox, shadows) .multRight (this .getMatrix ()) ?? bbox .set ();
1190
1161
 
1191
1162
  return bbox .set (this ._bboxSize .getValue (), this ._bboxCenter .getValue ());
1192
1163
  },
@@ -1294,7 +1265,7 @@ CollidableShape .prototype = Object .assign (Object .create (RigidBodyPhysics_X3
1294
1265
  },
1295
1266
  set_cameraObject__: function ()
1296
1267
  {
1297
- this .setCameraObject (!!(this .visibleNode && this .visibleNode .isCameraObject ()));
1268
+ this .setCameraObject (!!this .visibleNode?.isCameraObject ());
1298
1269
  },
1299
1270
  set_visible__: function ()
1300
1271
  {
@@ -1403,7 +1374,7 @@ CollidableShape .prototype = Object .assign (Object .create (RigidBodyPhysics_X3
1403
1374
  min = Math .min (min, value);
1404
1375
  max = Math .max (max, value);
1405
1376
 
1406
- AmmoClass.HEAPF32 [heightField + i4 >> 2] = elevationGrid ._height [i];
1377
+ AmmoClass.HEAPF32 [heightField + i4 >>> 2] = elevationGrid ._height [i];
1407
1378
 
1408
1379
  i4 += 4;
1409
1380
  }
@@ -1500,10 +1471,7 @@ CollidableShape .prototype = Object .assign (Object .create (RigidBodyPhysics_X3
1500
1471
  modelViewMatrix .push ();
1501
1472
  modelViewMatrix .multLeft (this .getMatrix ());
1502
1473
 
1503
- const visibleNode = this .visibleNode;
1504
-
1505
- if (visibleNode)
1506
- visibleNode .traverse (type, renderObject);
1474
+ this .visibleNode?.traverse (type, renderObject);
1507
1475
 
1508
1476
  modelViewMatrix .pop ();
1509
1477
  return;
@@ -1519,10 +1487,7 @@ CollidableShape .prototype = Object .assign (Object .create (RigidBodyPhysics_X3
1519
1487
  modelViewMatrix .push ();
1520
1488
  modelViewMatrix .multLeft (this .getMatrix ());
1521
1489
 
1522
- const visibleNode = this .visibleNode;
1523
-
1524
- if (visibleNode)
1525
- visibleNode .traverse (type, renderObject);
1490
+ this .visibleNode?.traverse (type, renderObject);
1526
1491
 
1527
1492
  modelViewMatrix .pop ();
1528
1493
  pickingHierarchy .pop ();
@@ -1535,10 +1500,7 @@ CollidableShape .prototype = Object .assign (Object .create (RigidBodyPhysics_X3
1535
1500
  modelViewMatrix .push ();
1536
1501
  modelViewMatrix .multLeft (this .getMatrix ());
1537
1502
 
1538
- const visibleNode = this .visibleNode;
1539
-
1540
- if (visibleNode)
1541
- visibleNode .traverse (type, renderObject);
1503
+ this .visibleNode?.traverse (type, renderObject);
1542
1504
 
1543
1505
  modelViewMatrix .pop ();
1544
1506
  return;
@@ -1550,15 +1512,9 @@ CollidableShape .prototype = Object .assign (Object .create (RigidBodyPhysics_X3
1550
1512
  modelViewMatrix .push ();
1551
1513
  modelViewMatrix .multLeft (this .getMatrix ());
1552
1514
 
1553
- const visibleNode = this .visibleNode;
1554
-
1555
- if (visibleNode)
1556
- visibleNode .traverse (type, renderObject);
1557
-
1558
- const boundedObject = this .boundedObject;
1515
+ this .visibleNode?.traverse (type, renderObject);
1559
1516
 
1560
- if (boundedObject)
1561
- boundedObject .displayBBox (type, renderObject);
1517
+ this .boundedObject?.displayBBox (type, renderObject);
1562
1518
 
1563
1519
  modelViewMatrix .pop ();
1564
1520
  return;
@@ -1851,7 +1807,7 @@ const CollisionCollection_default_ = CollisionCollection;
1851
1807
  Namespace_default().set ("x_ite/Components/RigidBodyPhysics/CollisionCollection", CollisionCollection_default_);
1852
1808
  /* harmony default export */ const RigidBodyPhysics_CollisionCollection = (CollisionCollection_default_);
1853
1809
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DSensorNode\")"
1854
- const X3DSensorNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("x_ite/Components/Core/X3DSensorNode");
1810
+ const X3DSensorNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("x_ite/Components/Core/X3DSensorNode");
1855
1811
  var X3DSensorNode_default = /*#__PURE__*/__webpack_require__.n(X3DSensorNode_namespaceObject);
1856
1812
  ;// CONCATENATED MODULE: ./src/x_ite/Components/RigidBodyPhysics/CollisionSensor.js
1857
1813
  /*******************************************************************************
@@ -2491,7 +2447,7 @@ const Contact_default_ = Contact;
2491
2447
  Namespace_default().set ("x_ite/Components/RigidBodyPhysics/Contact", Contact_default_);
2492
2448
  /* harmony default export */ const RigidBodyPhysics_Contact = (Contact_default_);
2493
2449
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Rotation4\")"
2494
- const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("standard/Math/Numbers/Rotation4");
2450
+ const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("standard/Math/Numbers/Rotation4");
2495
2451
  var Rotation4_default = /*#__PURE__*/__webpack_require__.n(Rotation4_namespaceObject);
2496
2452
  ;// CONCATENATED MODULE: ./src/x_ite/Components/RigidBodyPhysics/DoubleAxisHingeJoint.js
2497
2453
  /* provided dependency */ var DoubleAxisHingeJoint_$ = __webpack_require__(355);
@@ -2902,7 +2858,7 @@ const MotorJoint_default_ = MotorJoint;
2902
2858
  Namespace_default().set ("x_ite/Components/RigidBodyPhysics/MotorJoint", MotorJoint_default_);
2903
2859
  /* harmony default export */ const RigidBodyPhysics_MotorJoint = (MotorJoint_default_);
2904
2860
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Quaternion\")"
2905
- const Quaternion_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.10")] .require ("standard/Math/Numbers/Quaternion");
2861
+ const Quaternion_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.6.12")] .require ("standard/Math/Numbers/Quaternion");
2906
2862
  var Quaternion_default = /*#__PURE__*/__webpack_require__.n(Quaternion_namespaceObject);
2907
2863
  ;// CONCATENATED MODULE: ./src/x_ite/Components/RigidBodyPhysics/RigidBody.js
2908
2864
  /*******************************************************************************