x_ite 8.12.4 → 9.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (54) hide show
  1. package/README.md +4 -0
  2. package/dist/assets/components/Annotation.js +13 -13
  3. package/dist/assets/components/Annotation.min.js +1 -1
  4. package/dist/assets/components/CADGeometry.js +14 -14
  5. package/dist/assets/components/CADGeometry.min.js +1 -1
  6. package/dist/assets/components/CubeMapTexturing.js +359 -117
  7. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  8. package/dist/assets/components/DIS.js +13 -13
  9. package/dist/assets/components/DIS.min.js +1 -1
  10. package/dist/assets/components/EventUtilities.js +9 -9
  11. package/dist/assets/components/EventUtilities.min.js +1 -1
  12. package/dist/assets/components/Geometry2D.js +28 -26
  13. package/dist/assets/components/Geometry2D.min.js +1 -1
  14. package/dist/assets/components/Geospatial.js +33 -33
  15. package/dist/assets/components/Geospatial.min.js +1 -1
  16. package/dist/assets/components/HAnim.js +23 -23
  17. package/dist/assets/components/HAnim.min.js +1 -1
  18. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  19. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  20. package/dist/assets/components/Layout.js +33 -31
  21. package/dist/assets/components/Layout.min.js +1 -1
  22. package/dist/assets/components/NURBS.js +24 -24
  23. package/dist/assets/components/NURBS.min.js +1 -1
  24. package/dist/assets/components/ParticleSystems.js +35 -49
  25. package/dist/assets/components/ParticleSystems.min.js +1 -1
  26. package/dist/assets/components/Picking.js +18 -18
  27. package/dist/assets/components/Picking.min.js +1 -1
  28. package/dist/assets/components/RigidBodyPhysics.js +17 -17
  29. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  30. package/dist/assets/components/Scripting.js +39 -39
  31. package/dist/assets/components/Scripting.min.js +1 -1
  32. package/dist/assets/components/Text.js +27 -27
  33. package/dist/assets/components/Text.min.js +1 -1
  34. package/dist/assets/components/{TextureProjector.js → TextureProjection.js} +243 -193
  35. package/dist/assets/components/TextureProjection.min.js +1 -0
  36. package/dist/assets/components/Texturing3D.js +175 -136
  37. package/dist/assets/components/Texturing3D.min.js +1 -1
  38. package/dist/assets/components/VolumeRendering.js +46 -47
  39. package/dist/assets/components/VolumeRendering.min.js +1 -1
  40. package/dist/assets/components/X_ITE.js +9 -9
  41. package/dist/assets/components/X_ITE.min.js +1 -1
  42. package/dist/assets/lib/README.md +16 -0
  43. package/dist/assets/lib/draco_decoder_gltf.js +1 -29
  44. package/dist/assets/lib/libktx.js +1 -0
  45. package/dist/assets/lib/libktx.wasm +0 -0
  46. package/dist/assets/lib/lut_ggx.png +0 -0
  47. package/dist/x_ite.css +1 -1
  48. package/dist/x_ite.js +3060 -2485
  49. package/dist/x_ite.min.js +1 -1
  50. package/dist/x_ite.min.mjs +1 -1
  51. package/dist/x_ite.mjs +3060 -2484
  52. package/dist/x_ite.zip +0 -0
  53. package/package.json +3 -3
  54. package/dist/assets/components/TextureProjector.min.js +0 -1
@@ -1,4 +1,4 @@
1
- /* X_ITE v8.12.4 */(() => { // webpackBootstrap
1
+ /* X_ITE v9.0.0 */(() => { // webpackBootstrap
2
2
  /******/ "use strict";
3
3
  /******/ // The require scope
4
4
  /******/ var __webpack_require__ = {};
@@ -39,39 +39,39 @@ var __webpack_exports__ = {};
39
39
  // UNUSED EXPORTS: default
40
40
 
41
41
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
42
- const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.12.4")] .require ("x_ite/Components");
42
+ const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.0")] .require ("x_ite/Components");
43
43
  var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
44
44
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
45
- const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.12.4")] .require ("x_ite/Fields");
45
+ const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.0")] .require ("x_ite/Fields");
46
46
  var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
47
47
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
48
- const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.12.4")] .require ("x_ite/Base/X3DFieldDefinition");
48
+ const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.0")] .require ("x_ite/Base/X3DFieldDefinition");
49
49
  var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
50
50
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
51
- const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.12.4")] .require ("x_ite/Base/FieldDefinitionArray");
51
+ const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.0")] .require ("x_ite/Base/FieldDefinitionArray");
52
52
  var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
53
- ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DChildNode\")"
54
- const X3DChildNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.12.4")] .require ("x_ite/Components/Core/X3DChildNode");
55
- var X3DChildNode_default = /*#__PURE__*/__webpack_require__.n(X3DChildNode_namespaceObject);
53
+ ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Lighting/X3DLightNode\")"
54
+ const X3DLightNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.0")] .require ("x_ite/Components/Lighting/X3DLightNode");
55
+ var X3DLightNode_default = /*#__PURE__*/__webpack_require__.n(X3DLightNode_namespaceObject);
56
56
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
57
- const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.12.4")] .require ("x_ite/Base/X3DConstants");
57
+ const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.0")] .require ("x_ite/Base/X3DConstants");
58
58
  var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
59
59
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
60
- const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.12.4")] .require ("x_ite/Base/X3DCast");
60
+ const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.0")] .require ("x_ite/Base/X3DCast");
61
61
  var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
62
62
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
63
- const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.12.4")] .require ("standard/Math/Numbers/Vector3");
63
+ const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.0")] .require ("standard/Math/Numbers/Vector3");
64
64
  var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
65
65
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Rotation4\")"
66
- const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.12.4")] .require ("standard/Math/Numbers/Rotation4");
66
+ const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.0")] .require ("standard/Math/Numbers/Rotation4");
67
67
  var Rotation4_default = /*#__PURE__*/__webpack_require__.n(Rotation4_namespaceObject);
68
68
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
69
- const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.12.4")] .require ("standard/Math/Numbers/Matrix4");
69
+ const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.0")] .require ("standard/Math/Numbers/Matrix4");
70
70
  var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
71
71
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
72
- const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.12.4")] .require ("x_ite/Namespace");
72
+ const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.0")] .require ("x_ite/Namespace");
73
73
  var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
74
- ;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjector/X3DTextureProjectorNode.js
74
+ ;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/X3DTextureProjectorNode.js
75
75
  /*******************************************************************************
76
76
  *
77
77
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -128,7 +128,7 @@ var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceOb
128
128
 
129
129
  function X3DTextureProjectorNode (executionContext)
130
130
  {
131
- X3DChildNode_default().call (this, executionContext);
131
+ X3DLightNode_default().call (this, executionContext);
132
132
 
133
133
  this .addType ((X3DConstants_default()).X3DTextureProjectorNode);
134
134
 
@@ -137,17 +137,24 @@ function X3DTextureProjectorNode (executionContext)
137
137
  this ._location .setUnit ("length");
138
138
  }
139
139
 
140
- Object .assign (Object .setPrototypeOf (X3DTextureProjectorNode .prototype, (X3DChildNode_default()).prototype),
140
+ Object .assign (Object .setPrototypeOf (X3DTextureProjectorNode .prototype, (X3DLightNode_default()).prototype),
141
141
  {
142
142
  initialize ()
143
143
  {
144
- X3DChildNode_default().prototype .initialize .call (this);
144
+ X3DLightNode_default().prototype .initialize .call (this);
145
145
 
146
- this ._on .addInterest ("set_on__", this);
147
- this ._texture .addInterest ("set_texture__", this);
146
+ this ._nearDistance .addInterest ("set_nearDistance__", this);
147
+ this ._farDistance .addInterest ("set_farDistance__", this);
148
+ this ._texture .addInterest ("set_texture__", this);
148
149
 
150
+ this .set_nearDistance__ ();
151
+ this .set_farDistance__ ();
149
152
  this .set_texture__ ();
150
153
  },
154
+ getLightKey ()
155
+ {
156
+ return 3;
157
+ },
151
158
  getGlobal ()
152
159
  {
153
160
  return this ._global .getValue ();
@@ -162,15 +169,19 @@ Object .assign (Object .setPrototypeOf (X3DTextureProjectorNode .prototype, (X3D
162
169
  },
163
170
  getNearDistance ()
164
171
  {
165
- const nearDistance = this ._nearDistance .getValue ();
166
-
167
- return nearDistance === -1 ? 0.125 : nearDistance;
172
+ return this .nearDistance;
173
+ },
174
+ getNearParameter ()
175
+ {
176
+ return this .nearParameter;
168
177
  },
169
178
  getFarDistance ()
170
179
  {
171
- const farDistance = this ._farDistance .getValue ();
172
-
173
- return farDistance === -1 ? 100_000 : farDistance;
180
+ return this .farDistance;
181
+ },
182
+ getFarParameter ()
183
+ {
184
+ return this .farParameter;
174
185
  },
175
186
  getTexture ()
176
187
  {
@@ -217,28 +228,29 @@ Object .assign (Object .setPrototypeOf (X3DTextureProjectorNode .prototype, (X3D
217
228
  return orientation .multRight (rotation);
218
229
  };
219
230
  })(),
220
- set_on__ ()
231
+ set_nearDistance__ ()
221
232
  {
222
- if (this ._on .getValue () && this .textureNode)
223
- {
224
- delete this .push;
225
- delete this .pop;
226
- }
227
- else
228
- {
229
- this .push = Function .prototype;
230
- this .pop = Function .prototype;
231
- }
233
+ const nearDistance = this ._nearDistance .getValue ();
234
+
235
+ this .nearDistance = nearDistance < 0 ? 0.125 : nearDistance;
236
+ this .nearParameter = nearDistance < 0 ? 0 : -1;
237
+ },
238
+ set_farDistance__ ()
239
+ {
240
+ const farDistance = this ._farDistance .getValue ();
241
+
242
+ this .farDistance = farDistance < 0 ? 100_000 : farDistance;
243
+ this .farParameter = farDistance < 0 ? 1 : 2;
232
244
  },
233
245
  set_texture__ ()
234
246
  {
235
- if (this .textureNode)
236
- this .textureNode .removeInterest ("set_aspectRatio__", this);
247
+ this .textureNode ?.removeInterest ("set_aspectRatio__", this);
237
248
 
238
249
  this .textureNode = X3DCast_default() ((X3DConstants_default()).X3DTexture2DNode, this ._texture);
239
250
 
240
- if (this .textureNode)
241
- this .textureNode .addInterest ("set_aspectRatio__", this);
251
+ this .textureNode ?.addInterest ("set_aspectRatio__", this);
252
+
253
+ this .setEnabled (!!this .textureNode);
242
254
 
243
255
  this .set_aspectRatio__ ();
244
256
  this .set_on__ ();
@@ -248,36 +260,7 @@ Object .assign (Object .setPrototypeOf (X3DTextureProjectorNode .prototype, (X3D
248
260
  if (this .textureNode)
249
261
  this ._aspectRatio = this .textureNode .getWidth () / this .textureNode .getHeight ();
250
262
  else
251
- this ._aspectRatio = 0;
252
- },
253
- push (renderObject)
254
- {
255
- const textureProjectorContainer = this .getTextureProjectors () .pop ();
256
-
257
- textureProjectorContainer .set (this,
258
- renderObject .getModelViewMatrix () .get ());
259
-
260
- if (this ._global .getValue ())
261
- {
262
- renderObject .getGlobalObjects () .push (textureProjectorContainer);
263
- renderObject .getTextureProjectors () .push (textureProjectorContainer);
264
- }
265
- else
266
- {
267
- renderObject .getLocalObjects () .push (textureProjectorContainer);
268
- renderObject .getTextureProjectors () .push (textureProjectorContainer);
269
-
270
- ++ renderObject .getLocalObjectsCount () [2];
271
- }
272
- },
273
- pop (renderObject)
274
- {
275
- if (this ._global .getValue ())
276
- return;
277
-
278
- renderObject .getLocalObjects () .pop ();
279
-
280
- -- renderObject .getLocalObjectsCount () [2];
263
+ this ._aspectRatio = 1;
281
264
  },
282
265
  });
283
266
 
@@ -290,7 +273,7 @@ Object .defineProperties (X3DTextureProjectorNode,
290
273
  },
291
274
  componentName:
292
275
  {
293
- value: "TextureProjector",
276
+ value: "TextureProjection",
294
277
  enumerable: true,
295
278
  },
296
279
  });
@@ -298,15 +281,18 @@ Object .defineProperties (X3DTextureProjectorNode,
298
281
  const __default__ = X3DTextureProjectorNode;
299
282
  ;
300
283
 
301
- Namespace_default().add ("X3DTextureProjectorNode", "x_ite/Components/TextureProjector/X3DTextureProjectorNode", __default__);
302
- /* harmony default export */ const TextureProjector_X3DTextureProjectorNode = (__default__);
284
+ Namespace_default().add ("X3DTextureProjectorNode", "x_ite/Components/TextureProjection/X3DTextureProjectorNode", __default__);
285
+ /* harmony default export */ const TextureProjection_X3DTextureProjectorNode = (__default__);
303
286
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/Camera\")"
304
- const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.12.4")] .require ("standard/Math/Geometry/Camera");
287
+ const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.0")] .require ("standard/Math/Geometry/Camera");
305
288
  var Camera_default = /*#__PURE__*/__webpack_require__.n(Camera_namespaceObject);
289
+ ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Utility/MatrixStack\")"
290
+ const MatrixStack_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.0")] .require ("standard/Math/Utility/MatrixStack");
291
+ var MatrixStack_default = /*#__PURE__*/__webpack_require__.n(MatrixStack_namespaceObject);
306
292
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Utility/ObjectCache\")"
307
- const ObjectCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-8.12.4")] .require ("standard/Utility/ObjectCache");
293
+ const ObjectCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.0")] .require ("standard/Utility/ObjectCache");
308
294
  var ObjectCache_default = /*#__PURE__*/__webpack_require__.n(ObjectCache_namespaceObject);
309
- ;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjector/TextureProjector.js
295
+ ;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/TextureProjector.js
310
296
  /*******************************************************************************
311
297
  *
312
298
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -365,12 +351,13 @@ var ObjectCache_default = /*#__PURE__*/__webpack_require__.n(ObjectCache_namespa
365
351
 
366
352
 
367
353
 
354
+
368
355
  const TextureProjectorCache = ObjectCache_default() (TextureProjectorContainer);
369
356
 
370
357
  function TextureProjectorContainer ()
371
358
  {
372
359
  this .projectionMatrix = new (Matrix4_default()) ();
373
- this .modelViewMatrix = new (Matrix4_default()) ();
360
+ this .modelViewMatrix = new (MatrixStack_default()) ((Matrix4_default()));
374
361
  this .modelMatrix = new (Matrix4_default()) ();
375
362
  this .invTextureSpaceMatrix = new (Matrix4_default()) ();
376
363
  this .invTextureSpaceProjectionMatrix = new (Matrix4_default()) ();
@@ -378,92 +365,113 @@ function TextureProjectorContainer ()
378
365
  this .locationArray = new Float32Array (3);
379
366
  this .direction = new (Vector3_default()) (0, 0, 0);
380
367
  this .rotation = new (Rotation4_default()) ();
381
- this .projectiveTextureMatrix = new (Matrix4_default()) ();
382
- this .projectiveTextureMatrixArray = new Float32Array (16);
368
+ this .matrix = new (Matrix4_default()) ();
369
+ this .matrixArray = new Float32Array (16);
370
+ this .textureMatrix = new (Matrix4_default()) ();
383
371
  }
384
372
 
385
373
  Object .assign (TextureProjectorContainer .prototype,
386
374
  {
387
- set (textureProjectorNode, modelViewMatrix)
375
+ set (lightNode, groupNode, modelViewMatrix)
388
376
  {
389
- this .browser = textureProjectorNode .getBrowser ();
390
- this .textureProjectorNode = textureProjectorNode;
377
+ this .browser = lightNode .getBrowser ();
378
+ this .lightNode = lightNode;
379
+ this .global = lightNode .getGlobal ();
391
380
 
392
- this .modelViewMatrix .assign (modelViewMatrix);
381
+ this .modelViewMatrix .pushMatrix (modelViewMatrix);
382
+ this .textureMatrix .set (... lightNode .getTexture () .getMatrix ());
393
383
  },
384
+ renderShadowMap (renderObject)
385
+ { },
394
386
  setGlobalVariables (renderObject)
395
387
  {
396
388
  const
397
- textureProjectorNode = this .textureProjectorNode,
389
+ lightNode = this .lightNode,
398
390
  cameraSpaceMatrix = renderObject .getCameraSpaceMatrix () .get (),
399
- modelMatrix = this .modelMatrix .assign (this .modelViewMatrix) .multRight (cameraSpaceMatrix),
400
- invTextureSpaceMatrix = this .invTextureSpaceMatrix .assign (textureProjectorNode .getGlobal () ? modelMatrix : (Matrix4_default()).Identity);
391
+ modelMatrix = this .modelMatrix .assign (this .modelViewMatrix .get ()) .multRight (cameraSpaceMatrix),
392
+ invTextureSpaceMatrix = this .invTextureSpaceMatrix .assign (this .global ? modelMatrix : (Matrix4_default()).Identity);
401
393
 
402
- this .rotation .setFromToVec ((Vector3_default()).zAxis, this .direction .assign (textureProjectorNode .getDirection ()) .negate ());
403
- textureProjectorNode .straightenHorizon (this .rotation);
394
+ this .rotation .setFromToVec ((Vector3_default()).zAxis, this .direction .assign (lightNode .getDirection ()) .negate ());
395
+ lightNode .straightenHorizon (this .rotation);
404
396
 
405
- invTextureSpaceMatrix .translate (textureProjectorNode .getLocation ());
397
+ invTextureSpaceMatrix .translate (lightNode .getLocation ());
406
398
  invTextureSpaceMatrix .rotate (this .rotation);
407
399
  invTextureSpaceMatrix .inverse ();
408
400
 
409
401
  const
410
- width = textureProjectorNode .getTexture () .getWidth (),
411
- height = textureProjectorNode .getTexture () .getHeight (),
412
- nearDistance = textureProjectorNode .getNearDistance (),
413
- farDistance = textureProjectorNode .getFarDistance (),
414
- fieldOfView = textureProjectorNode .getFieldOfView ();
402
+ width = lightNode .getTexture () .getWidth (),
403
+ height = lightNode .getTexture () .getHeight (),
404
+ nearDistance = lightNode .getNearDistance (),
405
+ farDistance = lightNode .getFarDistance (),
406
+ fieldOfView = lightNode .getFieldOfView ();
415
407
 
416
408
  Camera_default().perspective (fieldOfView, nearDistance, farDistance, width, height, this .projectionMatrix);
417
409
 
418
- if (! textureProjectorNode .getGlobal ())
410
+ if (!this .global)
419
411
  invTextureSpaceMatrix .multLeft (modelMatrix .inverse ());
420
412
 
421
- this .invTextureSpaceProjectionMatrix .assign (invTextureSpaceMatrix) .multRight (this .projectionMatrix) .multRight (textureProjectorNode .getBiasMatrix ());
413
+ this .invTextureSpaceProjectionMatrix .assign (invTextureSpaceMatrix) .multRight (this .projectionMatrix) .multRight (lightNode .getBiasMatrix ());
422
414
 
423
- this .projectiveTextureMatrix .assign (cameraSpaceMatrix) .multRight (this .invTextureSpaceProjectionMatrix);
424
- this .projectiveTextureMatrixArray .set (this .projectiveTextureMatrix);
415
+ this .matrix .assign (cameraSpaceMatrix) .multRight (this .invTextureSpaceProjectionMatrix) .multRight (this .textureMatrix);
416
+ this .matrixArray .set (this .matrix);
425
417
 
426
- this .modelViewMatrix .multVecMatrix (this .location .assign (textureProjectorNode ._location .getValue ()));
418
+ this .modelViewMatrix .get () .multVecMatrix (this .location .assign (lightNode ._location .getValue ()));
427
419
  this .locationArray .set (this .location);
428
420
  },
429
421
  setShaderUniforms (gl, shaderObject, renderObject)
430
422
  {
431
- const i = shaderObject .numProjectiveTextures ++;
432
-
433
- if (shaderObject .hasTextureProjector (i, this))
434
- return;
423
+ const i = shaderObject .numTextureProjectors ++;
435
424
 
436
425
  const
437
- texture = this .textureProjectorNode .getTexture (),
438
- textureUnit = this .browser .getTexture2DUnit ();
426
+ lightNode = this .lightNode,
427
+ texture = lightNode .getTexture (),
428
+ textureUnit = this .global
429
+ ? (this .textureUnit = this .textureUnit ?? this .browser .popTexture2DUnit ())
430
+ : this .browser .getTexture2DUnit ();
439
431
 
440
432
  gl .activeTexture (gl .TEXTURE0 + textureUnit);
441
433
  gl .bindTexture (gl .TEXTURE_2D, texture .getTexture ());
442
- gl .uniform1i (shaderObject .x3d_ProjectiveTexture [i], textureUnit);
434
+ gl .uniform1i (shaderObject .x3d_TextureProjectorTexture [i], textureUnit);
435
+
436
+ if (shaderObject .hasTextureProjector (i, this))
437
+ return;
438
+
439
+ const
440
+ nearParameter = lightNode .getNearParameter (),
441
+ farParameter = lightNode .getFarParameter ();
443
442
 
444
- gl .uniformMatrix4fv (shaderObject .x3d_ProjectiveTextureMatrix [i], false, this .projectiveTextureMatrixArray);
445
- gl .uniform3fv (shaderObject .x3d_ProjectiveTextureLocation [i], this .locationArray);
443
+ gl .uniform3f (shaderObject .x3d_TextureProjectorColor [i], ... lightNode .getColor ());
444
+ gl .uniform1f (shaderObject .x3d_TextureProjectorIntensity [i], lightNode .getIntensity ());
445
+ gl .uniform3fv (shaderObject .x3d_TextureProjectorLocation [i], this .locationArray);
446
+ gl .uniform3f (shaderObject .x3d_TextureProjectorParams [i], nearParameter, farParameter, texture .isLinear ());
447
+ gl .uniformMatrix4fv (shaderObject .x3d_TextureProjectorMatrix [i], false, this .matrixArray);
446
448
  },
447
449
  dispose ()
448
450
  {
451
+ this .browser .pushTexture2DUnit (this .textureUnit);
452
+
453
+ this .modelViewMatrix .clear ();
454
+
455
+ this .textureUnit = undefined;
456
+
449
457
  TextureProjectorCache .push (this);
450
458
  },
451
459
  });
452
460
 
453
461
  function TextureProjector (executionContext)
454
462
  {
455
- TextureProjector_X3DTextureProjectorNode .call (this, executionContext);
463
+ TextureProjection_X3DTextureProjectorNode .call (this, executionContext);
456
464
 
457
465
  this .addType ((X3DConstants_default()).TextureProjector);
458
466
 
459
467
  this ._fieldOfView .setUnit ("angle");
460
468
  }
461
469
 
462
- Object .assign (Object .setPrototypeOf (TextureProjector .prototype, TextureProjector_X3DTextureProjectorNode .prototype),
470
+ Object .assign (Object .setPrototypeOf (TextureProjector .prototype, TextureProjection_X3DTextureProjectorNode .prototype),
463
471
  {
464
472
  initialize ()
465
473
  {
466
- TextureProjector_X3DTextureProjectorNode .prototype .initialize .call (this);
474
+ TextureProjection_X3DTextureProjectorNode .prototype .initialize .call (this);
467
475
  },
468
476
  getFieldOfView ()
469
477
  {
@@ -471,7 +479,7 @@ Object .assign (Object .setPrototypeOf (TextureProjector .prototype, TextureProj
471
479
 
472
480
  return fov > 0 && fov < Math .PI ? fov : Math .PI / 4;
473
481
  },
474
- getTextureProjectors ()
482
+ getLights ()
475
483
  {
476
484
  return TextureProjectorCache;
477
485
  },
@@ -486,7 +494,7 @@ Object .defineProperties (TextureProjector,
486
494
  },
487
495
  componentName:
488
496
  {
489
- value: "TextureProjector",
497
+ value: "TextureProjection",
490
498
  enumerable: true,
491
499
  },
492
500
  containerField:
@@ -502,18 +510,28 @@ Object .defineProperties (TextureProjector,
502
510
  fieldDefinitions:
503
511
  {
504
512
  value: new (FieldDefinitionArray_default()) ([
505
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
506
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "description", new (Fields_default()).SFString ()),
507
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
508
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "global", new (Fields_default()).SFBool (true)),
509
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "location", new (Fields_default()).SFVec3f (0, 0, 0)),
510
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 0, 1)),
511
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "upVector", new (Fields_default()).SFVec3f (0, 0, 1)),
512
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "fieldOfView", new (Fields_default()).SFFloat (0.785398)),
513
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "nearDistance", new (Fields_default()).SFFloat (-1)),
514
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "farDistance", new (Fields_default()).SFFloat (-1)),
515
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).outputOnly, "aspectRatio", new (Fields_default()).SFFloat ()),
516
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "texture", new (Fields_default()).SFNode ()),
513
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
514
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "description", new (Fields_default()).SFString ()),
515
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "global", new (Fields_default()).SFBool (true)),
516
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
517
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "color", new (Fields_default()).SFColor (1, 1, 1)),
518
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "intensity", new (Fields_default()).SFFloat (1)),
519
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "ambientIntensity", new (Fields_default()).SFFloat ()),
520
+
521
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "location", new (Fields_default()).SFVec3f (0, 0, 0)),
522
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 0, 1)),
523
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "upVector", new (Fields_default()).SFVec3f (0, 0, 1)),
524
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "fieldOfView", new (Fields_default()).SFFloat (0.785398)),
525
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "nearDistance", new (Fields_default()).SFFloat (-1)),
526
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "farDistance", new (Fields_default()).SFFloat (-1)),
527
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).outputOnly, "aspectRatio", new (Fields_default()).SFFloat ()),
528
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "texture", new (Fields_default()).SFNode ()),
529
+
530
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadows", new (Fields_default()).SFBool ()),
531
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadowColor", new (Fields_default()).SFColor ()),
532
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadowIntensity", new (Fields_default()).SFFloat (1)),
533
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadowBias", new (Fields_default()).SFFloat (0.005)),
534
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "shadowMapSize", new (Fields_default()).SFInt32 (1024)),
517
535
  ]),
518
536
  enumerable: true,
519
537
  },
@@ -522,9 +540,9 @@ Object .defineProperties (TextureProjector,
522
540
  const TextureProjector_default_ = TextureProjector;
523
541
  ;
524
542
 
525
- Namespace_default().add ("TextureProjector", "x_ite/Components/TextureProjector/TextureProjector", TextureProjector_default_);
526
- /* harmony default export */ const TextureProjector_TextureProjector = (TextureProjector_default_);
527
- ;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjector/TextureProjectorParallel.js
543
+ Namespace_default().add ("TextureProjector", "x_ite/Components/TextureProjection/TextureProjector", TextureProjector_default_);
544
+ /* harmony default export */ const TextureProjection_TextureProjector = (TextureProjector_default_);
545
+ ;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/TextureProjectorParallel.js
528
546
  /*******************************************************************************
529
547
  *
530
548
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -583,12 +601,13 @@ Namespace_default().add ("TextureProjector", "x_ite/Components/TextureProjector/
583
601
 
584
602
 
585
603
 
604
+
586
605
  const TextureProjectorParallelCache = ObjectCache_default() (TextureProjectorParallelContainer);
587
606
 
588
607
  function TextureProjectorParallelContainer ()
589
608
  {
590
609
  this .projectionMatrix = new (Matrix4_default()) ();
591
- this .modelViewMatrix = new (Matrix4_default()) ();
610
+ this .modelViewMatrix = new (MatrixStack_default()) ((Matrix4_default()));
592
611
  this .modelMatrix = new (Matrix4_default()) ();
593
612
  this .invTextureSpaceMatrix = new (Matrix4_default()) ();
594
613
  this .location = new (Vector3_default()) (0, 0, 0);
@@ -596,46 +615,51 @@ function TextureProjectorParallelContainer ()
596
615
  this .invTextureSpaceProjectionMatrix = new (Matrix4_default()) ();
597
616
  this .direction = new (Vector3_default()) (0, 0, 0);
598
617
  this .rotation = new (Rotation4_default()) ();
599
- this .projectiveTextureMatrix = new (Matrix4_default()) ();
600
- this .projectiveTextureMatrixArray = new Float32Array (16);
618
+ this .matrix = new (Matrix4_default()) ();
619
+ this .matrixArray = new Float32Array (16);
620
+ this .textureMatrix = new (Matrix4_default()) ();
601
621
  }
602
622
 
603
623
  Object .assign (TextureProjectorParallelContainer .prototype,
604
624
  {
605
- set (textureProjectorNode, modelViewMatrix)
625
+ set (lightNode, groupNode, modelViewMatrix)
606
626
  {
607
- this .browser = textureProjectorNode .getBrowser ();
608
- this .textureProjectorNode = textureProjectorNode;
627
+ this .browser = lightNode .getBrowser ();
628
+ this .lightNode = lightNode;
629
+ this .global = lightNode .getGlobal ();
609
630
 
610
- this .modelViewMatrix .assign (modelViewMatrix);
631
+ this .modelViewMatrix .pushMatrix (modelViewMatrix);
632
+ this .textureMatrix .set (... lightNode .getTexture () .getMatrix ());
611
633
  },
634
+ renderShadowMap (renderObject)
635
+ { },
612
636
  setGlobalVariables (renderObject)
613
637
  {
614
638
  const
615
- textureProjectorNode = this .textureProjectorNode,
639
+ lightNode = this .lightNode,
616
640
  cameraSpaceMatrix = renderObject .getCameraSpaceMatrix () .get (),
617
- modelMatrix = this .modelMatrix .assign (this .modelViewMatrix) .multRight (cameraSpaceMatrix),
618
- invTextureSpaceMatrix = this .invTextureSpaceMatrix .assign (textureProjectorNode .getGlobal () ? modelMatrix : (Matrix4_default()).Identity);
641
+ modelMatrix = this .modelMatrix .assign (this .modelViewMatrix .get ()) .multRight (cameraSpaceMatrix),
642
+ invTextureSpaceMatrix = this .invTextureSpaceMatrix .assign (this .global ? modelMatrix : (Matrix4_default()).Identity);
619
643
 
620
- this .rotation .setFromToVec ((Vector3_default()).zAxis, this .direction .assign (textureProjectorNode .getDirection ()) .negate ());
621
- textureProjectorNode .straightenHorizon (this .rotation);
644
+ this .rotation .setFromToVec ((Vector3_default()).zAxis, this .direction .assign (lightNode .getDirection ()) .negate ());
645
+ lightNode .straightenHorizon (this .rotation);
622
646
 
623
- invTextureSpaceMatrix .translate (textureProjectorNode .getLocation ());
647
+ invTextureSpaceMatrix .translate (lightNode .getLocation ());
624
648
  invTextureSpaceMatrix .rotate (this .rotation);
625
649
  invTextureSpaceMatrix .inverse ();
626
650
 
627
651
  const
628
- width = textureProjectorNode .getTexture () .getWidth (),
629
- height = textureProjectorNode .getTexture () .getHeight (),
652
+ width = lightNode .getTexture () .getWidth (),
653
+ height = lightNode .getTexture () .getHeight (),
630
654
  aspect = width / height,
631
- minimumX = textureProjectorNode .getMinimumX (),
632
- maximumX = textureProjectorNode .getMaximumX (),
633
- minimumY = textureProjectorNode .getMinimumY (),
634
- maximumY = textureProjectorNode .getMaximumY (),
635
- sizeX = textureProjectorNode .getSizeX (),
636
- sizeY = textureProjectorNode .getSizeY (),
637
- nearDistance = textureProjectorNode .getNearDistance (),
638
- farDistance = textureProjectorNode .getFarDistance ();
655
+ minimumX = lightNode .getMinimumX (),
656
+ maximumX = lightNode .getMaximumX (),
657
+ minimumY = lightNode .getMinimumY (),
658
+ maximumY = lightNode .getMaximumY (),
659
+ sizeX = lightNode .getSizeX (),
660
+ sizeY = lightNode .getSizeY (),
661
+ nearDistance = lightNode .getNearDistance (),
662
+ farDistance = lightNode .getFarDistance ();
639
663
 
640
664
  if (aspect > sizeX / sizeY)
641
665
  {
@@ -654,55 +678,71 @@ Object .assign (TextureProjectorParallelContainer .prototype,
654
678
  Camera_default().ortho (minimumX, maximumX, center - size1_2, center + size1_2, nearDistance, farDistance, this .projectionMatrix);
655
679
  }
656
680
 
657
- if (! textureProjectorNode .getGlobal ())
681
+ if (!this .global)
658
682
  invTextureSpaceMatrix .multLeft (modelMatrix .inverse ());
659
683
 
660
- this .invTextureSpaceProjectionMatrix .assign (invTextureSpaceMatrix) .multRight (this .projectionMatrix) .multRight (textureProjectorNode .getBiasMatrix ());
684
+ this .invTextureSpaceProjectionMatrix .assign (invTextureSpaceMatrix) .multRight (this .projectionMatrix) .multRight (lightNode .getBiasMatrix ());
661
685
 
662
- this .projectiveTextureMatrix .assign (cameraSpaceMatrix) .multRight (this .invTextureSpaceProjectionMatrix);
663
- this .projectiveTextureMatrixArray .set (this .projectiveTextureMatrix);
686
+ this .matrix .assign (cameraSpaceMatrix) .multRight (this .invTextureSpaceProjectionMatrix) .multRight (this .textureMatrix);
687
+ this .matrixArray .set (this .matrix);
664
688
 
665
- this .modelViewMatrix .multVecMatrix (this .location .assign (textureProjectorNode ._location .getValue ()));
689
+ this .modelViewMatrix .get () .multVecMatrix (this .location .assign (lightNode ._location .getValue ()));
666
690
  this .locationArray .set (this .location);
667
691
  },
668
692
  setShaderUniforms (gl, shaderObject, renderObject)
669
693
  {
670
- const i = shaderObject .numProjectiveTextures ++;
671
-
672
- if (shaderObject .hasTextureProjector (i, this))
673
- return;
694
+ const i = shaderObject .numTextureProjectors ++;
674
695
 
675
696
  const
676
- texture = this .textureProjectorNode .getTexture (),
677
- textureUnit = this .browser .getTexture2DUnit ();
697
+ lightNode = this .lightNode,
698
+ texture = lightNode .getTexture (),
699
+ textureUnit = this .global
700
+ ? (this .textureUnit = this .textureUnit ?? this .browser .popTexture2DUnit ())
701
+ : this .browser .getTexture2DUnit ();
678
702
 
679
703
  gl .activeTexture (gl .TEXTURE0 + textureUnit);
680
704
  gl .bindTexture (gl .TEXTURE_2D, texture .getTexture ());
681
- gl .uniform1i (shaderObject .x3d_ProjectiveTexture [i], textureUnit);
705
+ gl .uniform1i (shaderObject .x3d_TextureProjectorTexture [i], textureUnit);
706
+
707
+ if (shaderObject .hasTextureProjector (i, this))
708
+ return;
709
+
710
+ const
711
+ nearParameter = lightNode .getNearParameter (),
712
+ farParameter = lightNode .getFarParameter ();
682
713
 
683
- gl .uniformMatrix4fv (shaderObject .x3d_ProjectiveTextureMatrix [i], false, this .projectiveTextureMatrixArray);
684
- gl .uniform3fv (shaderObject .x3d_ProjectiveTextureLocation [i], this .locationArray);
714
+ gl .uniform3f (shaderObject .x3d_TextureProjectorColor [i], ... lightNode .getColor ());
715
+ gl .uniform1f (shaderObject .x3d_TextureProjectorIntensity [i], lightNode .getIntensity ());
716
+ gl .uniform3fv (shaderObject .x3d_TextureProjectorLocation [i], this .locationArray);
717
+ gl .uniform3f (shaderObject .x3d_TextureProjectorParams [i], nearParameter, farParameter, texture .isLinear ());
718
+ gl .uniformMatrix4fv (shaderObject .x3d_TextureProjectorMatrix [i], false, this .matrixArray);
685
719
  },
686
720
  dispose ()
687
721
  {
722
+ this .browser .pushTexture2DUnit (this .textureUnit);
723
+
724
+ this .modelViewMatrix .clear ();
725
+
726
+ this .textureUnit = undefined;
727
+
688
728
  TextureProjectorParallelCache .push (this);
689
729
  },
690
730
  });
691
731
 
692
732
  function TextureProjectorParallel (executionContext)
693
733
  {
694
- TextureProjector_X3DTextureProjectorNode .call (this, executionContext);
734
+ TextureProjection_X3DTextureProjectorNode .call (this, executionContext);
695
735
 
696
736
  this .addType ((X3DConstants_default()).TextureProjectorParallel);
697
737
 
698
738
  this ._fieldOfView .setUnit ("length");
699
739
  }
700
740
 
701
- Object .assign (Object .setPrototypeOf (TextureProjectorParallel .prototype, TextureProjector_X3DTextureProjectorNode .prototype),
741
+ Object .assign (Object .setPrototypeOf (TextureProjectorParallel .prototype, TextureProjection_X3DTextureProjectorNode .prototype),
702
742
  {
703
743
  initialize ()
704
744
  {
705
- TextureProjector_X3DTextureProjectorNode .prototype .initialize .call (this);
745
+ TextureProjection_X3DTextureProjectorNode .prototype .initialize .call (this);
706
746
 
707
747
  this ._fieldOfView .addInterest ("set_fieldOfView___", this);
708
748
 
@@ -744,7 +784,7 @@ Object .assign (Object .setPrototypeOf (TextureProjectorParallel .prototype, Tex
744
784
  {
745
785
  return this .sizeY;
746
786
  },
747
- getTextureProjectors ()
787
+ getLights ()
748
788
  {
749
789
  return TextureProjectorParallelCache;
750
790
  },
@@ -759,7 +799,7 @@ Object .defineProperties (TextureProjectorParallel,
759
799
  },
760
800
  componentName:
761
801
  {
762
- value: "TextureProjector",
802
+ value: "TextureProjection",
763
803
  enumerable: true,
764
804
  },
765
805
  containerField:
@@ -775,18 +815,28 @@ Object .defineProperties (TextureProjectorParallel,
775
815
  fieldDefinitions:
776
816
  {
777
817
  value: new (FieldDefinitionArray_default()) ([
778
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
779
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "description", new (Fields_default()).SFString ()),
780
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
781
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "global", new (Fields_default()).SFBool (true)),
782
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "location", new (Fields_default()).SFVec3f (0, 0, 0)),
783
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 0, 1)),
784
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "upVector", new (Fields_default()).SFVec3f (0, 0, 1)),
785
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "fieldOfView", new (Fields_default()).MFFloat (-1, -1, 1, 1)),
786
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "nearDistance", new (Fields_default()).SFFloat (-1)),
787
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "farDistance", new (Fields_default()).SFFloat (-1)),
788
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).outputOnly, "aspectRatio", new (Fields_default()).SFFloat ()),
789
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "texture", new (Fields_default()).SFNode ()),
818
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
819
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "description", new (Fields_default()).SFString ()),
820
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "global", new (Fields_default()).SFBool (true)),
821
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
822
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "color", new (Fields_default()).SFColor (1, 1, 1)),
823
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "intensity", new (Fields_default()).SFFloat (1)),
824
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "ambientIntensity",new (Fields_default()).SFFloat ()),
825
+
826
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "location", new (Fields_default()).SFVec3f (0, 0, 0)),
827
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 0, 1)),
828
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "upVector", new (Fields_default()).SFVec3f (0, 0, 1)),
829
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "fieldOfView", new (Fields_default()).MFFloat (-1, -1, 1, 1)),
830
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "nearDistance", new (Fields_default()).SFFloat (-1)),
831
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "farDistance", new (Fields_default()).SFFloat (-1)),
832
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).outputOnly, "aspectRatio", new (Fields_default()).SFFloat ()),
833
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "texture", new (Fields_default()).SFNode ()),
834
+
835
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadows", new (Fields_default()).SFBool ()),
836
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadowColor", new (Fields_default()).SFColor ()),
837
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadowIntensity", new (Fields_default()).SFFloat (1)),
838
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadowBias", new (Fields_default()).SFFloat (0.005)),
839
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "shadowMapSize", new (Fields_default()).SFInt32 (1024)),
790
840
  ]),
791
841
  enumerable: true,
792
842
  },
@@ -795,9 +845,9 @@ Object .defineProperties (TextureProjectorParallel,
795
845
  const TextureProjectorParallel_default_ = TextureProjectorParallel;
796
846
  ;
797
847
 
798
- Namespace_default().add ("TextureProjectorParallel", "x_ite/Components/TextureProjector/TextureProjectorParallel", TextureProjectorParallel_default_);
799
- /* harmony default export */ const TextureProjector_TextureProjectorParallel = (TextureProjectorParallel_default_);
800
- ;// CONCATENATED MODULE: ./src/assets/components/TextureProjector.js
848
+ Namespace_default().add ("TextureProjectorParallel", "x_ite/Components/TextureProjection/TextureProjectorParallel", TextureProjectorParallel_default_);
849
+ /* harmony default export */ const TextureProjection_TextureProjectorParallel = (TextureProjectorParallel_default_);
850
+ ;// CONCATENATED MODULE: ./src/assets/components/TextureProjection.js
801
851
  /*******************************************************************************
802
852
  *
803
853
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -851,22 +901,22 @@ Namespace_default().add ("TextureProjectorParallel", "x_ite/Components/TexturePr
851
901
 
852
902
 
853
903
  Components_default().add ({
854
- name: "TextureProjector",
904
+ name: "TextureProjection",
855
905
  concreteNodes:
856
906
  [
857
- TextureProjector_TextureProjector,
858
- TextureProjector_TextureProjectorParallel,
907
+ TextureProjection_TextureProjector,
908
+ TextureProjection_TextureProjectorParallel,
859
909
  ],
860
910
  abstractNodes:
861
911
  [
862
- TextureProjector_X3DTextureProjectorNode,
912
+ TextureProjection_X3DTextureProjectorNode,
863
913
  ],
864
914
  });
865
915
 
866
- const components_TextureProjector_default_ = undefined;
916
+ const TextureProjection_default_ = undefined;
867
917
  ;
868
918
 
869
- Namespace_default().add ("TextureProjector", "assets/components/TextureProjector", components_TextureProjector_default_);
870
- /* harmony default export */ const components_TextureProjector = ((/* unused pure expression or super */ null && (components_TextureProjector_default_)));
919
+ Namespace_default().add ("TextureProjection", "assets/components/TextureProjection", TextureProjection_default_);
920
+ /* harmony default export */ const TextureProjection = ((/* unused pure expression or super */ null && (TextureProjection_default_)));
871
921
  /******/ })()
872
922
  ;