x_ite 8.11.6 → 8.11.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/components/Annotation.js +13 -13
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +13 -13
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +25 -25
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -13
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +19 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +33 -33
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +23 -23
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +26 -26
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +24 -24
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +23 -23
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -18
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +17 -17
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +37 -37
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjector.js +14 -14
- package/dist/assets/components/TextureProjector.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +30 -30
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +18 -18
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +9 -9
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +91 -78
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.zip +0 -0
- package/docs/_config.yml +2 -2
- package/docs/_posts/features.md +1 -1
- package/package.json +1 -1
- package/src/lib/jquery.js +10 -3
- package/src/x_ite/Browser/Core/Context.js +1 -1
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Browser/X3DBrowserContext.js +3 -3
- package/src/x_ite/Components/Texturing/ImageTexture.js +8 -8
- package/src/x_ite/InputOutput/FileLoader.js +5 -1
- package/src/x_ite/Parser/GoldenGate.js +1 -1
- package/src/x_ite/Parser/VRMLParser.js +5 -3
- package/src/x_ite.html +12 -1
- package/x_ite.min.html +12 -1
package/dist/x_ite.zip
CHANGED
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Binary file
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package/docs/_config.yml
CHANGED
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@@ -20,8 +20,8 @@ timezone:
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# ↓ --------------------------
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title: X_ITE X3D Browser # the main title
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version: 8.11.
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size:
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version: 8.11.7 # x_ite latest version
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size: 280 # size in kb
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x3d_latest_version: 4.0 # x3d latest version
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tagline: Step Into The Future # it will display as the sub-title
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package/docs/_posts/features.md
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@@ -15,7 +15,7 @@ Runs completely standalone, ie. there are no other library dependencies. You jus
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Competitive performance for most frequently used functions and nodes. All function within X_ITE are optimized to give your the best performance that JavaScript can offer.
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The X_ITE package is optimized in size with Terser to achieve the smallest size we can reach. **X_ITE core
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The X_ITE package is optimized in size with Terser to achieve the smallest size we can reach. **X_ITE core module has only {{ site.size }}kB in size minified and compressed**, all other modules are loaded on demand.
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X_ITE is designed for optimal performance with event driven programming. The flow of the program is determined by events such as user actions (mouse clicks, key presses), sensor outputs, or messages from other scripts.
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package/package.json
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package/src/lib/jquery.js
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@@ -1,11 +1,18 @@
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Object .assign ($,
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{
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removeBOM (input)
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{
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if (input .startsWith (""))
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input = input .substring (3);
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return input;
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},
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decodeText (input)
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{
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if (typeof input
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-
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if (typeof input !== "string")
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input = new TextDecoder () .decode (input);
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return
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return $.removeBOM (input);
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},
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ungzip (arrayBuffer)
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{
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@@ -305,15 +305,15 @@ Object .assign (Object .setPrototypeOf (X3DBrowserContext .prototype, X3DBaseNod
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this [_world] .traverse (TraverseType .DISPLAY);
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this .addTaintedField (this ._finishedEvents);
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this [_processEvents] ();
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this .getFrameBuffer () .blit ();
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this [_displayTime] .stop ();
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// Finish
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this .addTaintedField (this ._finishedEvents);
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this [_processEvents] ();
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-
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this [_browserTime] .stop ();
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this [_systemTime] .start ();
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},
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@@ -195,7 +195,7 @@ Object .assign (Object .setPrototypeOf (ImageTexture .prototype, X3DTexture2DNod
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this .setError ({ type: error .message });
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}
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},
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getImageData: async function (image)
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getImageData: async function (image, colorspace = true)
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{
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const
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gl = this .getBrowser () .getContext (),
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texture = gl .createTexture (),
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data = new Uint8Array (image .width * image .height * 4);
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gl .bindFramebuffer (gl.FRAMEBUFFER, framebuffer);
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gl .bindTexture (gl.TEXTURE_2D, texture);
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gl .
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gl .
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await gl .readPixelsAsync (0, 0, image .width, image .height, gl.RGBA, gl.UNSIGNED_BYTE, data);
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gl .bindFramebuffer (gl .FRAMEBUFFER, framebuffer);
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gl .bindTexture (gl .TEXTURE_2D, texture);
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gl .pixelStorei (gl .UNPACK_COLORSPACE_CONVERSION_WEBGL, colorspace ? gl .BROWSER_DEFAULT_WEBGL : gl .NONE);
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gl .texImage2D (gl .TEXTURE_2D, 0, gl .RGBA, gl .RGBA, gl .UNSIGNED_BYTE, image);
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gl .pixelStorei (gl .UNPACK_COLORSPACE_CONVERSION_WEBGL, gl .BROWSER_DEFAULT_WEBGL);
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gl .framebufferTexture2D (gl .FRAMEBUFFER, gl .COLOR_ATTACHMENT0, gl .TEXTURE_2D, texture, 0);
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await gl .readPixelsAsync (0, 0, image .width, image .height, gl .RGBA, gl .UNSIGNED_BYTE, data);
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gl .deleteFramebuffer (framebuffer);
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gl .deleteTexture (texture);
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@@ -235,7 +235,7 @@ Object .assign (Object .setPrototypeOf (FileLoader .prototype, X3DObject .protot
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{
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//const mimeType = result [1];
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//
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// Decode base64 or unescape.
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let data = result [4];
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else
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data = unescape (data); // Don't use decodeURIComponent!
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// Remove BOM
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data = $.removeBOM (data);
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this .callback (data);
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return;
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}
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parser = new Parser (this .getScene ()),
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input = this .getInput (parser .getEncoding (), x3dSyntax);
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if (input === undefined)
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if (Array .isArray (input) ? input .some (i => i === undefined) : input === undefined)
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continue;
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parser .setInput (input);
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{
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//console .error (error);
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const
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const
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string = error .message,
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unexpected = this .lastIndex === this .input .length ? "Unexpected end of file. " : "";
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let
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rest = this .getLine (),
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+ `${lastLine}\n`
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+ `${line}\n`
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+ `${Array (linePos) .join (" ")}^\n`
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+ `${string}\n`
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+ `${unexpected}${string}\n`
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+ `********************************************************************************\n`
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;
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{
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let
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input = this .input,
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lastIndex = this .lastIndex,
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lastIndex = Math .min (this .lastIndex, this .input .length - 1),
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line = "";
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if (lastIndex < input .length && (input [lastIndex] !== "\n" || input [lastIndex] !== "\r"))
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package/src/x_ite.html
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}
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});
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$("#website") .attr ("href", location .origin + ":4000/x_ite/")
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$("#website") .attr ("href", location .origin + ":4000/x_ite/");
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// (async () =>
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// {
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// const
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// response = await fetch (new URL ("tests/error_src.txt", location)),
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// text = await response .text ();
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// console .log (text.length);
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// $("#browser") .attr ("src", text);
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// })();
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});
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</script>
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<style>
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package/x_ite.min.html
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}
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});
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$("#website") .attr ("href", location .origin + ":4000/x_ite/")
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$("#website") .attr ("href", location .origin + ":4000/x_ite/");
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// (async () =>
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// {
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// const
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// response = await fetch (new URL ("src/tests/error_src.txt", location)),
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// text = await response .text ();
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// console .log (text.length);
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// $("#browser") .attr ("src", text);
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// })();
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});
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</script>
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<style>
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