x_ite 16.0.3 → 16.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +5 -5
- package/dist/assets/components/AnnotationComponent.js +1 -1
- package/dist/assets/components/AnnotationComponent.min.js +1 -1
- package/dist/assets/components/CADGeometryComponent.js +1 -1
- package/dist/assets/components/CADGeometryComponent.min.js +1 -1
- package/dist/assets/components/CubeMapTexturingComponent.js +2 -2
- package/dist/assets/components/CubeMapTexturingComponent.min.js +2 -2
- package/dist/assets/components/DISComponent.js +1 -1
- package/dist/assets/components/DISComponent.min.js +1 -1
- package/dist/assets/components/EventUtilitiesComponent.js +1 -1
- package/dist/assets/components/EventUtilitiesComponent.min.js +1 -1
- package/dist/assets/components/GaussianSplatsComponent.js +1 -1
- package/dist/assets/components/GaussianSplatsComponent.min.js +1 -1
- package/dist/assets/components/Geometry2DComponent.js +1 -1
- package/dist/assets/components/Geometry2DComponent.min.js +1 -1
- package/dist/assets/components/Geometry3DComponent.js +1 -1
- package/dist/assets/components/Geometry3DComponent.min.js +1 -1
- package/dist/assets/components/GeospatialComponent.js +1 -1
- package/dist/assets/components/GeospatialComponent.min.js +1 -1
- package/dist/assets/components/HAnimComponent.js +1 -1
- package/dist/assets/components/HAnimComponent.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensorComponent.js +1 -1
- package/dist/assets/components/KeyDeviceSensorComponent.min.js +1 -1
- package/dist/assets/components/LayoutComponent.js +1 -1
- package/dist/assets/components/LayoutComponent.min.js +1 -1
- package/dist/assets/components/NURBSComponent.js +1 -1
- package/dist/assets/components/NURBSComponent.min.js +1 -1
- package/dist/assets/components/ParticleSystemsComponent.js +2 -2
- package/dist/assets/components/ParticleSystemsComponent.min.js +2 -2
- package/dist/assets/components/PickingComponent.js +1 -1
- package/dist/assets/components/PickingComponent.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysicsComponent.js +1 -1
- package/dist/assets/components/RigidBodyPhysicsComponent.min.js +1 -1
- package/dist/assets/components/ScriptingComponent.js +1 -1
- package/dist/assets/components/ScriptingComponent.min.js +1 -1
- package/dist/assets/components/TextComponent.js +1 -1
- package/dist/assets/components/TextComponent.min.js +1 -1
- package/dist/assets/components/TextureProjectionComponent.js +1 -1
- package/dist/assets/components/TextureProjectionComponent.min.js +1 -1
- package/dist/assets/components/Texturing3DComponent.js +9 -9
- package/dist/assets/components/Texturing3DComponent.min.js +2 -2
- package/dist/assets/components/VolumeRenderingComponent.js +1 -1
- package/dist/assets/components/VolumeRenderingComponent.min.js +1 -1
- package/dist/assets/components/WebXRComponent.js +1 -1
- package/dist/assets/components/WebXRComponent.min.js +1 -1
- package/dist/assets/components/X_ITEComponent.js +1 -1
- package/dist/assets/components/X_ITEComponent.min.js +1 -1
- package/dist/example.html +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +62 -59
- package/dist/x_ite.min.js +2 -2
- package/dist/x_ite.min.mjs +2 -2
- package/dist/x_ite.mjs +62 -59
- package/dist/x_ite.zip +0 -0
- package/package.json +1 -1
package/dist/x_ite.js
CHANGED
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@@ -1,4 +1,4 @@
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-
/* X_ITE v16.0.
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+
/* X_ITE v16.0.4 */
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(function webpackUniversalModuleDefinition(root, factory) {
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if(typeof exports === 'object' && typeof module === 'object')
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module.exports = factory();
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return /******/ (() => { // webpackBootstrap
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/******/ var __webpack_modules__ = ({
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/***/
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/***/ 72
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var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/*
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/***/ },
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/***/
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/***/ 402
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(module) {
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(function webpackUniversalModuleDefinition(root, factory) {
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@@ -2013,7 +2013,7 @@ return /******/ (function(modules) { // webpackBootstrap
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/***/ },
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/***/
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/***/ 258
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(module) {
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/**
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@@ -18846,7 +18846,7 @@ const Legacy_default_ = Legacy;
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/* harmony default export */ const Browser_Legacy = (x_ite_Namespace .add ("Legacy", Legacy_default_));
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;// ./src/x_ite/BROWSER_VERSION.js
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const BROWSER_VERSION_default_ = "16.0.
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const BROWSER_VERSION_default_ = "16.0.4";
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;
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/* harmony default export */ const BROWSER_VERSION = (x_ite_Namespace .add ("BROWSER_VERSION", BROWSER_VERSION_default_));
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@@ -31133,7 +31133,7 @@ const Plane3_default_ = Plane3;
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/* harmony default export */ const Geometry_Plane3 = (x_ite_Namespace .add ("Plane3", Plane3_default_));
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;// ./src/standard/Math/Geometry/Triangle3.js
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/* provided dependency */ var libtess = __webpack_require__(
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/* provided dependency */ var libtess = __webpack_require__(258);
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const Triangle3 =
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/* harmony default export */ const Algorithms_Bezier = (x_ite_Namespace .add ("Bezier", Bezier_default_));
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;// ./src/x_ite/Parser/SVGParser.js
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/* provided dependency */ var SVGParser_libtess = __webpack_require__(
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/* provided dependency */ var SVGParser_libtess = __webpack_require__(258);
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@@ -54455,7 +54455,7 @@ function X3DCoreContext (element)
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{
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const link = document .createElement ("link");
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link .integrity = "sha384-
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link .integrity = "sha384-r/Gb5cpjKIPkLAwOrsKEHLP6i0CMS4kHdw86CIUHces4jE1JV+E2ip+Bb42dwD2D";
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link .rel = "stylesheet";
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link .crossOrigin = "anonymous";
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link .onload = resolve;
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@@ -59286,47 +59286,6 @@ const X3DLayeringContext_default_ = X3DLayeringContext;
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;
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/* harmony default export */ const Layering_X3DLayeringContext = (x_ite_Namespace .add ("X3DLayeringContext", X3DLayeringContext_default_));
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;// ./src/assets/shaders/webgl2/pbr/ToneMapping2.glsl.js
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const ToneMapping2_glsl_default_ = () => /* glsl */ `
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const float GAMMA=2.2;const float INV_GAMMA=1./GAMMA;vec3 linearToSRGB(const in vec3 color){return pow(color,vec3(INV_GAMMA));}vec4 linearToSRGB(const in vec4 color){return vec4(linearToSRGB(color.rgb),color.a);}vec3 sRGBToLinear(const in vec3 color){return pow(color,vec3(GAMMA));}vec4 sRGBToLinear(const in vec4 color){return vec4(sRGBToLinear(color.rgb),color.a);}
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#if defined(X3D_LINEAR_OUTPUT)
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vec3 toneMap(in vec3 color){
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#if defined(X3D_COLORSPACE_SRGB)
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color=sRGBToLinear(color);
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#endif
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return color;}
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#else
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#if defined(X3D_TONEMAP_ACES_NARKOWICZ)
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vec3 toneMapACES_Narkowicz(const in vec3 color){const float A=2.51;const float B=.03;const float C=2.43;const float D=.59;const float E=.14;return clamp((color*(A*color+B))/(color*(C*color+D)+E),0.,1.);}
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#endif
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#if defined(X3D_TONEMAP_ACES_HILL)||defined(X3D_TONEMAP_ACES_HILL_EXPOSURE_BOOST)
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const mat3 ACESInputMat=mat3(.59719,.07600,.02840,.35458,.90834,.13383,.04823,.01566,.83777);const mat3 ACESOutputMat=mat3(1.60475,-.10208,-.00327,-.53108,1.10813,-.07276,-.07367,-.00605,1.07602);vec3 RRTAndODTFit(const in vec3 color){vec3 a=color*(color+.0245786)-.000090537;vec3 b=color*(.983729*color+.4329510)+.238081;return a/b;}vec3 toneMapACES_Hill(in vec3 color){color=ACESInputMat*color;color=RRTAndODTFit(color);color=ACESOutputMat*color;color=clamp(color,0.,1.);return color;}
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#endif
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#if defined(X3D_TONEMAP_KHR_PBR_NEUTRAL)
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vec3 toneMap_KhronosPbrNeutral(in vec3 color){const float startCompression=.8-.04;const float desaturation=.15;float x=min(color.r,min(color.g,color.b));float offset=x<.08?x-6.25*x*x:.04;color-=offset;float peak=max(color.r,max(color.g,color.b));if(peak<startCompression)return color;const float d=1.-startCompression;float newPeak=1.-d*d/(peak+d-startCompression);color*=newPeak/peak;float g=1.-1./(desaturation*(peak-newPeak)+1.);return mix(color,newPeak*vec3(1),g);}
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#endif
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uniform float x3d_Exposure;vec3 toneMap(in vec3 color){color*=x3d_Exposure;
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#if defined(X3D_TONEMAP_ACES_NARKOWICZ)
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color=toneMapACES_Narkowicz(color);
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#endif
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#if defined(X3D_TONEMAP_ACES_HILL)
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color=toneMapACES_Hill(color);
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#endif
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#if defined(X3D_TONEMAP_ACES_HILL_EXPOSURE_BOOST)
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color/=.6;color=toneMapACES_Hill(color);
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#endif
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#if defined(X3D_TONEMAP_KHR_PBR_NEUTRAL)
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color=toneMap_KhronosPbrNeutral(color);
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#endif
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#if defined(X3D_COLORSPACE_LINEAR)
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color=linearToSRGB(color);
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#endif
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return color;}
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#endif
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`
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;
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/* harmony default export */ const ToneMapping2_glsl = (x_ite_Namespace .add ("ToneMapping2.glsl", ToneMapping2_glsl_default_));
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;// ./src/x_ite/Browser/Lighting/Distribution.js
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let Distribution_i = 0;
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;// ./src/x_ite/Browser/Lighting/Filter2.fs.js
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const Filter2_fs_default_ = /* glsl */ `#version 300 es
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precision highp float;precision highp int;precision highp samplerCube;
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#include<ToneMapping>
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${Object .entries (Lighting_Distribution) .map (([name, value]) => `#define X3D_${name} ${value}`) .join ("\n")}
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const float M_PI=3.
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const float M_PI=3.141592653589793;uniform samplerCube x3d_TextureEXT;uniform int x3d_TextureSizeEXT;uniform bool x3d_TextureLinearEXT;uniform int x3d_CurrentFaceEXT;uniform int x3d_DistributionEXT;uniform int x3d_SampleCountEXT;uniform float x3d_RoughnessEXT;uniform float x3d_LodBiasEXT;uniform float x3d_IntensityEXT;uniform vec3 x3d_FlipEXT;in vec2 texCoord;out vec4 x3d_FragColor;mat3 generateTBN(const in vec3 normal){vec3 bitangent=vec3(0.,1.,0.);float NdotUp=dot(normal,vec3(0.,1.,0.));float epsilon=.0000001;if(1.-abs(NdotUp)<=epsilon){if(NdotUp>0.)bitangent=vec3(0.,0.,1.);else bitangent=vec3(0.,0.,-1.);}vec3 tangent=normalize(cross(bitangent,normal));bitangent=cross(normal,tangent);return mat3(tangent,bitangent,normal);}struct MicrofacetDistributionSample{float pdf;float cosTheta;float sinTheta;float phi;};float radicalInverse_VdC(in uint bits){bits=(bits<<16u)|(bits>>16u);bits=((bits&0x55555555u)<<1u)|((bits&0xAAAAAAAAu)>>1u);bits=((bits&0x33333333u)<<2u)|((bits&0xCCCCCCCCu)>>2u);bits=((bits&0x0F0F0F0Fu)<<4u)|((bits&0xF0F0F0F0u)>>4u);bits=((bits&0x00FF00FFu)<<8u)|((bits&0xFF00FF00u)>>8u);return float(bits)*2.3283064365386963e-10;}vec2 hammersley2d(const in int i,const in int N){return vec2(float(i)/float(N),radicalInverse_VdC(uint(i)));}MicrofacetDistributionSample Lambertian(const in vec2 xi,const in float roughness){MicrofacetDistributionSample lambertian;lambertian.cosTheta=sqrt(1.-xi.y);lambertian.sinTheta=sqrt(xi.y);lambertian.phi=2.*M_PI*xi.x;lambertian.pdf=lambertian.cosTheta/M_PI;return lambertian;}float saturate(const in float v){return clamp(v,0.,1.);}float D_GGX(const in float NdotH,const in float roughness){float a=NdotH*roughness;float k=roughness/(1.-NdotH*NdotH+a*a);return k*k*(1./M_PI);}MicrofacetDistributionSample GGX(const in vec2 xi,const in float roughness){MicrofacetDistributionSample ggx;float alpha=roughness*roughness;ggx.cosTheta=saturate(sqrt((1.-xi.y)/(1.+(alpha*alpha-1.)*xi.y)));ggx.sinTheta=sqrt(1.-ggx.cosTheta*ggx.cosTheta);ggx.phi=2.*M_PI*xi.x;ggx.pdf=D_GGX(ggx.cosTheta,alpha);ggx.pdf/=4.;return ggx;}float D_Charlie(in float sheenRoughness,const in float NdotH){sheenRoughness=max(sheenRoughness,.000001);float invR=1./sheenRoughness;float cos2h=NdotH*NdotH;float sin2h=1.-cos2h;return(2.+invR)*pow(sin2h,invR*.5)/(2.*M_PI);}MicrofacetDistributionSample Charlie(const in vec2 xi,const in float roughness){MicrofacetDistributionSample charlie;float alpha=roughness*roughness;charlie.sinTheta=pow(xi.y,alpha/(2.*alpha+1.));charlie.cosTheta=sqrt(1.-charlie.sinTheta*charlie.sinTheta);charlie.phi=2.*M_PI*xi.x;charlie.pdf=D_Charlie(alpha,charlie.cosTheta);charlie.pdf/=4.;return charlie;}vec4 getImportanceSample(const in int sampleIndex,const in vec3 N,const in float roughness){vec2 xi=hammersley2d(sampleIndex,x3d_SampleCountEXT);MicrofacetDistributionSample importanceSample;switch(x3d_DistributionEXT){case X3D_LAMBERTIAN:{importanceSample=Lambertian(xi,roughness);break;}case X3D_GGX:{importanceSample=GGX(xi,roughness);break;}case X3D_CHARLIE:{importanceSample=Charlie(xi,roughness);break;}}vec3 localSpaceDirection=normalize(vec3(importanceSample.sinTheta*cos(importanceSample.phi),importanceSample.sinTheta*sin(importanceSample.phi),importanceSample.cosTheta));mat3 TBN=generateTBN(N);vec3 direction=TBN*localSpaceDirection;return vec4(direction,importanceSample.pdf);}float computeLod(const in float pdf){float lod=.5*log2(6.*float(x3d_TextureSizeEXT)*float(x3d_TextureSizeEXT)/(float(x3d_SampleCountEXT)*pdf));return lod;}vec3 filterColor(const in vec3 N){vec3 color=vec3(0);float weight=0.;for(int i=0;i<x3d_SampleCountEXT;++i){vec4 importanceSample=getImportanceSample(i,N,x3d_RoughnessEXT);vec3 H=importanceSample.xyz;float pdf=importanceSample.w;float lod=computeLod(pdf);lod+=x3d_LodBiasEXT;switch(x3d_DistributionEXT){case X3D_LAMBERTIAN:{vec3 lambertian=textureLod(x3d_TextureEXT,H,lod).rgb;if(!x3d_TextureLinearEXT)lambertian=sRGBToLinear(lambertian);color+=lambertian;break;}case X3D_GGX:case X3D_CHARLIE:{vec3 V=N;vec3 L=normalize(reflect(-V,H));float NdotL=dot(N,L);if(NdotL>0.){if(x3d_RoughnessEXT==0.){lod=x3d_LodBiasEXT;}vec3 sampleColor=textureLod(x3d_TextureEXT,L,lod).rgb;if(!x3d_TextureLinearEXT)sampleColor=sRGBToLinear(sampleColor);color+=sampleColor*NdotL;weight+=NdotL;}break;}}}if(weight!=0.)color/=weight;else color/=float(x3d_SampleCountEXT);return color*x3d_IntensityEXT;}vec3 getNormal(const in int face,const in vec2 t){float x;float y;float z;switch(face){case 0:x=t.x;y=-t.y;z=1.;break;case 1:x=-t.x;y=-t.y;z=-1.;break;case 2:x=-1.;y=-t.y;z=t.x;break;case 3:x=1.;y=-t.y;z=-t.x;break;case 4:x=t.x;y=1.;z=t.y;break;case 5:x=t.x;y=-1.;z=-t.y;break;}return normalize(vec3(x,y,z))*x3d_FlipEXT;}void main(){vec3 normal=getNormal(x3d_CurrentFaceEXT,texCoord);x3d_FragColor=vec4(filterColor(normal),1.);}`
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;
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/* harmony default export */ const Filter2_fs = (x_ite_Namespace .add ("Filter2.fs", Filter2_fs_default_));
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gl .texParameteri (filtered .getTarget (), gl .TEXTURE_MIN_FILTER, gl .LINEAR_MIPMAP_LINEAR);
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gl .texParameteri (filtered .getTarget (), gl .TEXTURE_MAG_FILTER, gl .LINEAR);
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// console .log (level, mipSize, r, filtered .getLevels ());
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// Setup values for each mip level.
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gl .viewport (0, 0, mipSize, mipSize);
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gl .uniform1f (shaderNode .x3d_RoughnessEXT, r);
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// Generate images.
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gl .viewport (0, 0, mipSize, mipSize);
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-
gl .scissor (0, 0, mipSize, mipSize);
|
|
59549
|
-
|
|
59550
59512
|
for (const [face, target] of filtered .getTargets () .entries ())
|
|
59551
59513
|
{
|
|
59552
59514
|
gl .framebufferTexture2D (gl .FRAMEBUFFER, gl .COLOR_ATTACHMENT0, target, filtered .getTexture (), level);
|
|
@@ -67119,6 +67081,47 @@ vec3 getPunctualRadianceTransmission(const in vec3 normal,const in vec3 view,con
|
|
|
67119
67081
|
;
|
|
67120
67082
|
|
|
67121
67083
|
/* harmony default export */ const Punctual2_glsl = (x_ite_Namespace .add ("Punctual2.glsl", Punctual2_glsl_default_));
|
|
67084
|
+
;// ./src/assets/shaders/webgl2/pbr/ToneMapping2.glsl.js
|
|
67085
|
+
const ToneMapping2_glsl_default_ = () => /* glsl */ `
|
|
67086
|
+
const float GAMMA=2.2;const float INV_GAMMA=1./GAMMA;vec3 linearToSRGB(const in vec3 color){return pow(color,vec3(INV_GAMMA));}vec4 linearToSRGB(const in vec4 color){return vec4(linearToSRGB(color.rgb),color.a);}vec3 sRGBToLinear(const in vec3 color){return pow(color,vec3(GAMMA));}vec4 sRGBToLinear(const in vec4 color){return vec4(sRGBToLinear(color.rgb),color.a);}
|
|
67087
|
+
#if defined(X3D_LINEAR_OUTPUT)
|
|
67088
|
+
vec3 toneMap(in vec3 color){
|
|
67089
|
+
#if defined(X3D_COLORSPACE_SRGB)
|
|
67090
|
+
color=sRGBToLinear(color);
|
|
67091
|
+
#endif
|
|
67092
|
+
return color;}
|
|
67093
|
+
#else
|
|
67094
|
+
#if defined(X3D_TONEMAP_ACES_NARKOWICZ)
|
|
67095
|
+
vec3 toneMapACES_Narkowicz(const in vec3 color){const float A=2.51;const float B=.03;const float C=2.43;const float D=.59;const float E=.14;return clamp((color*(A*color+B))/(color*(C*color+D)+E),0.,1.);}
|
|
67096
|
+
#endif
|
|
67097
|
+
#if defined(X3D_TONEMAP_ACES_HILL)||defined(X3D_TONEMAP_ACES_HILL_EXPOSURE_BOOST)
|
|
67098
|
+
const mat3 ACESInputMat=mat3(.59719,.07600,.02840,.35458,.90834,.13383,.04823,.01566,.83777);const mat3 ACESOutputMat=mat3(1.60475,-.10208,-.00327,-.53108,1.10813,-.07276,-.07367,-.00605,1.07602);vec3 RRTAndODTFit(const in vec3 color){vec3 a=color*(color+.0245786)-.000090537;vec3 b=color*(.983729*color+.4329510)+.238081;return a/b;}vec3 toneMapACES_Hill(in vec3 color){color=ACESInputMat*color;color=RRTAndODTFit(color);color=ACESOutputMat*color;color=clamp(color,0.,1.);return color;}
|
|
67099
|
+
#endif
|
|
67100
|
+
#if defined(X3D_TONEMAP_KHR_PBR_NEUTRAL)
|
|
67101
|
+
vec3 toneMap_KhronosPbrNeutral(in vec3 color){const float startCompression=.8-.04;const float desaturation=.15;float x=min(color.r,min(color.g,color.b));float offset=x<.08?x-6.25*x*x:.04;color-=offset;float peak=max(color.r,max(color.g,color.b));if(peak<startCompression)return color;const float d=1.-startCompression;float newPeak=1.-d*d/(peak+d-startCompression);color*=newPeak/peak;float g=1.-1./(desaturation*(peak-newPeak)+1.);return mix(color,newPeak*vec3(1),g);}
|
|
67102
|
+
#endif
|
|
67103
|
+
uniform float x3d_Exposure;vec3 toneMap(in vec3 color){color*=x3d_Exposure;
|
|
67104
|
+
#if defined(X3D_TONEMAP_ACES_NARKOWICZ)
|
|
67105
|
+
color=toneMapACES_Narkowicz(color);
|
|
67106
|
+
#endif
|
|
67107
|
+
#if defined(X3D_TONEMAP_ACES_HILL)
|
|
67108
|
+
color=toneMapACES_Hill(color);
|
|
67109
|
+
#endif
|
|
67110
|
+
#if defined(X3D_TONEMAP_ACES_HILL_EXPOSURE_BOOST)
|
|
67111
|
+
color/=.6;color=toneMapACES_Hill(color);
|
|
67112
|
+
#endif
|
|
67113
|
+
#if defined(X3D_TONEMAP_KHR_PBR_NEUTRAL)
|
|
67114
|
+
color=toneMap_KhronosPbrNeutral(color);
|
|
67115
|
+
#endif
|
|
67116
|
+
#if defined(X3D_COLORSPACE_LINEAR)
|
|
67117
|
+
color=linearToSRGB(color);
|
|
67118
|
+
#endif
|
|
67119
|
+
return color;}
|
|
67120
|
+
#endif
|
|
67121
|
+
`
|
|
67122
|
+
;
|
|
67123
|
+
|
|
67124
|
+
/* harmony default export */ const ToneMapping2_glsl = (x_ite_Namespace .add ("ToneMapping2.glsl", ToneMapping2_glsl_default_));
|
|
67122
67125
|
;// ./src/assets/shaders/webgl2/Default2.vs.js
|
|
67123
67126
|
const Default2_vs_default_ = () => /* glsl */ `#version 300 es
|
|
67124
67127
|
precision highp int;precision highp float;precision highp sampler2D;precision highp sampler3D;precision highp samplerCube;
|
|
@@ -90956,8 +90959,8 @@ const PNGMedia_default_ = PNGMedia;
|
|
|
90956
90959
|
|
|
90957
90960
|
/* harmony default export */ const Texturing_PNGMedia = (x_ite_Namespace .add ("PNGMedia", PNGMedia_default_));
|
|
90958
90961
|
;// ./src/x_ite/Components/Texturing/MovieTexture.js
|
|
90959
|
-
/* provided dependency */ var SuperGif = __webpack_require__(
|
|
90960
|
-
/* provided dependency */ var APNG = __webpack_require__(
|
|
90962
|
+
/* provided dependency */ var SuperGif = __webpack_require__(72);
|
|
90963
|
+
/* provided dependency */ var APNG = __webpack_require__(402);
|
|
90961
90964
|
|
|
90962
90965
|
|
|
90963
90966
|
|
|
@@ -93662,7 +93665,7 @@ const QuickSort_default_ = QuickSort;
|
|
|
93662
93665
|
|
|
93663
93666
|
/* harmony default export */ const Algorithms_QuickSort = (x_ite_Namespace .add ("QuickSort", QuickSort_default_));
|
|
93664
93667
|
;// ./src/lib/libtess.js
|
|
93665
|
-
/* provided dependency */ var libtess_libtess = __webpack_require__(
|
|
93668
|
+
/* provided dependency */ var libtess_libtess = __webpack_require__(258);
|
|
93666
93669
|
const libtess_default_ = libtess_libtess;
|
|
93667
93670
|
;
|
|
93668
93671
|
|