x_ite 14.0.9 → 14.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +5 -5
- package/dist/X3DUOM.xml +138 -0
- package/dist/assets/components/AnnotationComponent.js +2 -2
- package/dist/assets/components/AnnotationComponent.min.js +2 -2
- package/dist/assets/components/CADGeometryComponent.js +3 -2
- package/dist/assets/components/CADGeometryComponent.min.js +2 -2
- package/dist/assets/components/CubeMapTexturingComponent.js +35 -132
- package/dist/assets/components/CubeMapTexturingComponent.min.js +2 -2
- package/dist/assets/components/DISComponent.js +2 -2
- package/dist/assets/components/DISComponent.min.js +2 -2
- package/dist/assets/components/EventUtilitiesComponent.js +2 -2
- package/dist/assets/components/EventUtilitiesComponent.min.js +2 -2
- package/dist/assets/components/Geometry2DComponent.js +2 -2
- package/dist/assets/components/Geometry2DComponent.min.js +2 -2
- package/dist/assets/components/Geometry3DComponent.js +2 -2
- package/dist/assets/components/Geometry3DComponent.min.js +2 -2
- package/dist/assets/components/GeospatialComponent.js +2 -2
- package/dist/assets/components/GeospatialComponent.min.js +2 -2
- package/dist/assets/components/HAnimComponent.js +2 -2
- package/dist/assets/components/HAnimComponent.min.js +2 -2
- package/dist/assets/components/KeyDeviceSensorComponent.js +2 -2
- package/dist/assets/components/KeyDeviceSensorComponent.min.js +2 -2
- package/dist/assets/components/LayoutComponent.js +4 -3
- package/dist/assets/components/LayoutComponent.min.js +2 -2
- package/dist/assets/components/NURBSComponent.js +2 -2
- package/dist/assets/components/NURBSComponent.min.js +2 -2
- package/dist/assets/components/ParticleSystemsComponent.js +3 -3
- package/dist/assets/components/ParticleSystemsComponent.min.js +2 -2
- package/dist/assets/components/PickingComponent.js +2 -2
- package/dist/assets/components/PickingComponent.min.js +2 -2
- package/dist/assets/components/RigidBodyPhysicsComponent.js +9 -2
- package/dist/assets/components/RigidBodyPhysicsComponent.min.js +2 -2
- package/dist/assets/components/ScriptingComponent.js +2 -2
- package/dist/assets/components/ScriptingComponent.min.js +2 -2
- package/dist/assets/components/TextComponent.js +2 -2
- package/dist/assets/components/TextComponent.min.js +2 -2
- package/dist/assets/components/TextureProjectionComponent.js +30 -8
- package/dist/assets/components/TextureProjectionComponent.min.js +2 -2
- package/dist/assets/components/Texturing3DComponent.js +10 -10
- package/dist/assets/components/Texturing3DComponent.min.js +2 -2
- package/dist/assets/components/VolumeRenderingComponent.js +5 -9
- package/dist/assets/components/VolumeRenderingComponent.min.js +2 -2
- package/dist/assets/components/WebXRComponent.js +2 -2
- package/dist/assets/components/WebXRComponent.min.js +2 -2
- package/dist/assets/components/X_ITEComponent.js +86 -58
- package/dist/assets/components/X_ITEComponent.min.js +2 -2
- package/dist/example.html +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.d.ts +151 -8
- package/dist/x_ite.js +1256 -622
- package/dist/x_ite.min.js +2 -2
- package/dist/x_ite.min.mjs +2 -2
- package/dist/x_ite.mjs +1255 -621
- package/dist/x_ite.zip +0 -0
- package/package.json +5 -4
package/README.md
CHANGED
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@@ -36,10 +36,10 @@ If you are going to use X_ITE in a production environment, you should use a fixe
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jsDelivr is an open-source content delivery network (CDN) renowned for its no-cost access, swift performance, and reliable service.
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```html
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<script defer src="https://cdn.jsdelivr.net/npm/x_ite@14.0
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+
<script defer src="https://cdn.jsdelivr.net/npm/x_ite@14.1.0/dist/x_ite.min.js"></script>
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<!-- or as ES module for use in scripts -->
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<script type="module">
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import X3D from "https://cdn.jsdelivr.net/npm/x_ite@14.0
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import X3D from "https://cdn.jsdelivr.net/npm/x_ite@14.1.0/dist/x_ite.min.mjs";
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</script>
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```
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@@ -70,7 +70,7 @@ This script initializes an X3D canvas within an HTML page, configuring it to con
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You can include an external file:
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```html
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<script defer src="https://cdn.jsdelivr.net/npm/x_ite@14.0
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<script defer src="https://cdn.jsdelivr.net/npm/x_ite@14.1.0/dist/x_ite.min.js"></script>
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<x3d-canvas
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src="box.x3d"
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contentScale="auto"
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@@ -82,7 +82,7 @@ You can include an external file:
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However, you can also include and manipulate the XML directly:
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```html
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<script defer src="https://cdn.jsdelivr.net/npm/x_ite@14.0
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<script defer src="https://cdn.jsdelivr.net/npm/x_ite@14.1.0/dist/x_ite.min.js"></script>
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<x3d-canvas contentScale="auto" update="auto">
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<X3D profile='Interchange' version='4.1'>
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<head>
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@@ -121,7 +121,7 @@ The same scene can also be created using pure JavaScript:
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```html
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<script type="module">
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import X3D from "https://cdn.jsdelivr.net/npm/x_ite@14.0
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import X3D from "https://cdn.jsdelivr.net/npm/x_ite@14.1.0/dist/x_ite.min.mjs";
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const
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canvas = document .createElement ("x3d-canvas"), // Or get an already inserted <x3d-canvas> element.
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package/dist/X3DUOM.xml
CHANGED
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@@ -1259,6 +1259,19 @@
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maxInclusive="1"
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description="The multi-scatter albedo."
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/>
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<field name="multiscatterColorTextureMapping"
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type="SFString"
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accessType="inputOutput"
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default=""
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description="Input/Output field multiscatterColorTextureMapping."
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/>
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<field name="multiscatterColorTexture"
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type="SFNode"
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accessType="inputOutput"
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default="NULL"
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acceptableNodeTypes="X3DSingleTextureNode"
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description="A surface texture that defines the multi-scatter albedo at the volume's entry point. Stored in the RGB channels and encoded in sRGB. This will be multiplied by the multiscatterColorFactor."
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/>
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<field name="scatterAnisotropy"
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type="SFFloat"
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accessType="inputOutput"
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@@ -1548,5 +1561,130 @@
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</InterfaceDefinition>
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</ConcreteNode>
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<ConcreteNode name="RenderedTexture">
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<InterfaceDefinition specificationUrl="https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#RenderedTexture"
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appinfo="A RenderedTexture is a texture node that renders a separate scene or viewpoint into an offscreen buffer, producing an image that can be applied to geometry in real time.">
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<componentInfo name="Texturing" level="4"/>
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<Inheritance baseType="X3DTexture2DNode"/>
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<field name="description"
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type="SFString"
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accessType="inputOutput"
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inheritedFrom="X3DTextureNode"
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description="Author-provided prose that describes intended purpose of the url asset."/>
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<field name="IS"
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type="SFNode"
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accessType="inputOutput"
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default="NULL"
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acceptableNodeTypes="IS"
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inheritedFrom="X3DNode"/>
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<field name="metadata"
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type="SFNode"
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accessType="inputOutput"
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default="NULL"
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acceptableNodeTypes="X3DMetadataObject"
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inheritedFrom="X3DNode"
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description="Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node."/>
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<field name="repeatS"
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type="SFBool"
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accessType="initializeOnly"
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default="true"
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inheritedFrom="X3DTexture2DNode"
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description="Whether to repeat texture along S axis horizontally from left to right."/>
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<field name="repeatT"
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type="SFBool"
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accessType="initializeOnly"
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default="true"
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inheritedFrom="X3DTexture2DNode"
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description="Whether to repeat texture along T axis vertically from top to bottom."/>
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<field name="textureProperties"
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type="SFNode"
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accessType="initializeOnly"
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default="NULL"
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acceptableNodeTypes="TextureProperties"
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inheritedFrom="X3DTexture2DNode"
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description="Optional single contained TextureProperties node that can specify additional visual attributes applied to corresponding texture images."/>
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<field name="DEF"
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type="SFString"
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accessType="inputOutput"
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inheritedFrom="X3DNode"
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baseType="xs:ID"
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description="DEF defines a unique ID name for this node, referenceable by other nodes."/>
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<field name="USE"
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type="SFString"
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accessType="inputOutput"
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inheritedFrom="X3DNode"
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baseType="xs:IDREF"
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description="USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value)."/>
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<field name="class"
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type="SFString"
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accessType="inputOutput"
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inheritedFrom="X3DNode"
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baseType="xs:NMTOKENS"
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description="The class attribute on each X3D node and statement is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets."/>
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<field name="id"
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type="SFString"
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accessType="inputOutput"
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inheritedFrom="X3DNode"
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baseType="xs:NMTOKEN"
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description="The id attribute on each X3D node and statement is considered a unique identifier when used as part of an encompassing HTML/DOM context."/>
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<field name="style"
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type="SFString"
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accessType="inputOutput"
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inheritedFrom="X3DNode"
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description="The style attribute on each X3D node and statement provides an inline block of CSS source for element styling, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets."/>
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<field name="update"
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type="SFString"
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accessType="inputOutput"
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default="NONE"
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additionalEnumerationValuesAllowed="false"
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simpleType="generatedCubeMapTextureUpdateChoices"
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baseType="xs:NMTOKEN"
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description="update controls regeneration of the texture.">
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<enumeration value="NONE" appinfo="no further texture updates are rendered."/>
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<enumeration value="NEXT_FRAME_ONLY" appinfo="render texture once at end of frame."/>
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<enumeration value="ALWAYS" appinfo="texture to be rendered every frame."/>
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</field>
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<field name="dimensions"
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type="MFInt32"
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accessType="inputOutput"
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description="Sets the width, height, color components (and number of MRTs)."/>
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<field name="depthMap"
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type="SFBool"
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accessType="initializeOnly"
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default="false"
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description="The generated texture will contain the depth buffer of the image (instead of the color buffer as usual)."/>
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<field name="background"
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type="SFNode"
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accessType="inputOutput"
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default="NULL"
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description="Allows you to specify a background node explicitly, which will then be used during the render-to-texture process. If the value is NULL the currently bound background in the scene is used."
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acceptableNodeTypes="X3DBackgroundNode"/>
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<field name="fog"
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type="SFNode"
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accessType="inputOutput"
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default="NULL"
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description="Allows you to specify a fog node explicitly, which will then be used during the render-to-texture process. If the value is NULL the currently bound fog in the scene is used."
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acceptableNodeTypes="X3DFogObject"/>
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<field name="viewpoint"
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type="SFNode"
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accessType="inputOutput"
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default="NULL"
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description="Allows you to explicitly specify a viewpoint node from which to render to texture. If the value is NULL the currently bound viewpoint in the scene is used."
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acceptableNodeTypes="X3DViewpointNode"/>
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<field name="scene"
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type="SFNode"
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accessType="inputOutput"
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default="NULL"
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description="Sets a separate, potentially independent, subscene. If the value is NULL the current scene is used."
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acceptableNodeTypes="X3DChildNode"/>
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<containerField default="texture" type="containerFieldChoicesX3DTexture2DNode"/>
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<ContentModel>
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<GroupContentModel name="ChildContentModelCore" minOccurs="0"/>
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<NodeContentModel name="TextureProperties"/>
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<NodeContentModel name="ProtoInstance"/>
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</ContentModel>
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</InterfaceDefinition>
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</ConcreteNode>
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</ConcreteNodes>
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</X3dUnifiedObjectModel>
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/* X_ITE v14.0
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const __X_ITE_X3D__ = window [Symbol .for ("X_ITE.X3D-14.0
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/* X_ITE v14.1.0 */
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const __X_ITE_X3D__ = window [Symbol .for ("X_ITE.X3D-14.1.0")];
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/******/ (() => { // webpackBootstrap
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/******/ "use strict";
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/******/ // The require scope
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/* X_ITE v14.0
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const t=window[Symbol.for("X_ITE.X3D-14.0
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/* X_ITE v14.1.0 */
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const t=window[Symbol.for("X_ITE.X3D-14.1.0")];(()=>{var n={n:t=>{var e=t&&t.__esModule?()=>t.default:()=>t;return n.d(e,{a:e}),e},d:(t,e)=>{for(var i in e)n.o(e,i)&&!n.o(t,i)&&Object.defineProperty(t,i,{enumerable:!0,get:e[i]})},o:(t,n)=>Object.prototype.hasOwnProperty.call(t,n)};const e=t.Components;var i=n.n(e);const o=t.Fields;var a=n.n(o);const p=t.X3DFieldDefinition;var r=n.n(p);const u=t.FieldDefinitionArray;var l=n.n(u);const s=t.X3DNode;var d=n.n(s);const c=t.X3DLayerNode;var w=n.n(c);const y=t.Viewpoint;var O=n.n(y);const S=t.Group;var b=n.n(S);const f=t.X3DConstants;var h=n.n(f);const F=t.Namespace;var g=n.n(F);function A(t){w().call(this,t,new(O())(t),new(b())(t)),this.addType(h().AnnotationLayer)}Object.assign(Object.setPrototypeOf(A.prototype,w().prototype),{initialize(){w().prototype.initialize.call(this)}}),Object.defineProperties(A,{...d().getStaticProperties("AnnotationLayer","Annotation",1,"layers","4.0"),fieldDefinitions:{value:new(l())([new(r())(h().inputOutput,"metadata",new(a().SFNode)),new(r())(h().inputOutput,"isPickable",new(a().SFBool)(!0)),new(r())(h().inputOutput,"layoutPolicy",new(a().MFString)),new(r())(h().inputOutput,"shownGroupID",new(a().MFString)),new(r())(h().inputOutput,"viewport",new(a().SFNode))]),enumerable:!0}});const P=A,N=g().add("AnnotationLayer",P),m=t.X3DChildNode;var v=n.n(m);function D(t){v().call(this,t),this.addType(h().AnnotationTarget)}Object.assign(Object.setPrototypeOf(D.prototype,v().prototype),{initialize(){v().prototype.initialize.call(this)}}),Object.defineProperties(D,{...d().getStaticProperties("AnnotationTarget","Annotation",1,"children","4.0"),fieldDefinitions:{value:new(l())([new(r())(h().inputOutput,"metadata",new(a().SFNode)),new(r())(h().inputOutput,"referencePoint",new(a().SFVec3f)),new(r())(h().inputOutput,"leadLineStyle",new(a().SFNode)),new(r())(h().inputOutput,"marker",new(a().SFNode)),new(r())(h().inputOutput,"annotations",new(a().MFNode))]),enumerable:!0}});const j=D,z=g().add("AnnotationTarget",j),T=t.X3DGroupingNode;var X=n.n(T);function G(t){v().call(this,t),this.addType(h().X3DAnnotationNode)}Object.assign(Object.setPrototypeOf(G.prototype,v().prototype),{initialize(){v().prototype.initialize.call(this)}}),Object.defineProperties(G,d().getStaticProperties("X3DAnnotationNode","Annotation",1));const I=G,L=g().add("X3DAnnotationNode",I);function E(t){X().call(this,t),L.call(this,t),this.addType(h().GroupAnnotation)}Object.assign(Object.setPrototypeOf(E.prototype,X().prototype),L.prototype,{initialize(){X().prototype.initialize.call(this),L.prototype.initialize.call(this)},dispose(){L.prototype.dispose.call(this),X().prototype.dispose.call(this)}}),Object.defineProperties(E,{...d().getStaticProperties("GroupAnnotation","Annotation",1,"children","4.0"),fieldDefinitions:{value:new(l())([new(r())(h().inputOutput,"metadata",new(a().SFNode)),new(r())(h().inputOutput,"enabled",new(a().SFBool)(!0)),new(r())(h().inputOutput,"annotationGroupID",new(a().SFString)),new(r())(h().inputOutput,"displayPolicy",new(a().SFString)("NEVER")),new(r())(h().inputOutput,"visible",new(a().SFBool)(!0)),new(r())(h().inputOutput,"bboxDisplay",new(a().SFBool)),new(r())(h().initializeOnly,"bboxSize",new(a().SFVec3f)(-1,-1,-1)),new(r())(h().initializeOnly,"bboxCenter",new(a().SFVec3f)),new(r())(h().inputOnly,"addChildren",new(a().MFNode)),new(r())(h().inputOnly,"removeChildren",new(a().MFNode)),new(r())(h().inputOutput,"children",new(a().MFNode))]),enumerable:!0}});const M=E,R=g().add("GroupAnnotation",M),x=t.X3DUrlObject;var V=n.n(x);function B(t){L.call(this,t),V().call(this,t),this.addType(h().IconAnnotation)}Object.assign(Object.setPrototypeOf(B.prototype,L.prototype),V().prototype,{initialize(){L.prototype.initialize.call(this),V().prototype.initialize.call(this)},async requestImmediateLoad(t=!0){},dispose(){V().prototype.dispose.call(this),L.prototype.dispose.call(this)}}),Object.defineProperties(B,{...d().getStaticProperties("IconAnnotation","Annotation",1,"children","4.0"),fieldDefinitions:{value:new(l())([new(r())(h().inputOutput,"metadata",new(a().SFNode)),new(r())(h().inputOutput,"enabled",new(a().SFBool)(!0)),new(r())(h().inputOutput,"annotationGroupID",new(a().SFString)),new(r())(h().inputOutput,"displayPolicy",new(a().SFString)("NEVER")),new(r())(h().inputOutput,"url",new(a().MFString)),new(r())(h().inputOutput,"autoRefresh",new(a().SFTime)(0)),new(r())(h().inputOutput,"autoRefreshTimeLimit",new(a().SFTime)(3600))]),enumerable:!0}});const C=B,U=g().add("IconAnnotation",C);function _(t){L.call(this,t),this.addType(h().TextAnnotation)}Object.assign(Object.setPrototypeOf(_.prototype,L.prototype),{initialize(){L.prototype.initialize.call(this)}}),Object.defineProperties(_,{...d().getStaticProperties("TextAnnotation","Annotation",1,"children","4.0"),fieldDefinitions:{value:new(l())([new(r())(h().inputOutput,"metadata",new(a().SFNode)),new(r())(h().inputOutput,"enabled",new(a().SFBool)(!0)),new(r())(h().inputOutput,"annotationGroupID",new(a().SFString)),new(r())(h().inputOutput,"displayPolicy",new(a().SFString)("NEVER")),new(r())(h().inputOutput,"contentType",new(a().SFString)("text/plain")),new(r())(h().inputOutput,"text",new(a().SFString))]),enumerable:!0}});const k=_,q=g().add("TextAnnotation",k);function H(t){L.call(this,t),this.addType(h().URLAnnotation)}Object.assign(Object.setPrototypeOf(H.prototype,L.prototype),{initialize(){L.prototype.initialize.call(this)}}),Object.defineProperties(H,{...d().getStaticProperties("URLAnnotation","Annotation",1,"children","4.0"),fieldDefinitions:{value:new(l())([new(r())(h().inputOutput,"metadata",new(a().SFNode)),new(r())(h().inputOutput,"enabled",new(a().SFBool)(!0)),new(r())(h().inputOutput,"annotationGroupID",new(a().SFString)),new(r())(h().inputOutput,"displayPolicy",new(a().SFString)("NEVER")),new(r())(h().inputOutput,"url",new(a().MFString))]),enumerable:!0}});const J=H,K=g().add("URLAnnotation",J);i().add({name:"Annotation",concreteNodes:[N,z,R,U,q,K],abstractNodes:[L]});g().add("AnnotationComponent",void 0)})();
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const e=window[Symbol.for("X_ITE.X3D-14.0.9")];(()=>{var t={n:e=>{var i=e&&e.__esModule?()=>e.default:()=>e;return t.d(i,{a:i}),i},d:(e,i)=>{for(var n in i)t.o(i,n)&&!t.o(e,n)&&Object.defineProperty(e,n,{enumerable:!0,get:i[n]})},o:(e,t)=>Object.prototype.hasOwnProperty.call(e,t)};const i=e.Components;var n=t.n(i);const s=e.Fields;var o=t.n(s);const r=e.X3DFieldDefinition;var l=t.n(r);const d=e.FieldDefinitionArray;var u=t.n(d);const a=e.X3DNode;var c=t.n(a);const b=e.X3DGroupingNode;var p=t.n(b);const O=e.X3DChildNode;var h=t.n(O);const w=e.X3DConstants;var j=t.n(w);const y=e.Namespace;var S=t.n(y);function _(e){h().call(this,e),this.addType(j().X3DProductStructureChildNode)}Object.setPrototypeOf(_.prototype,h().prototype),Object.defineProperties(_,c().getStaticProperties("X3DProductStructureChildNode","CADGeometry",2));const m=_,F=S().add("X3DProductStructureChildNode",m);function f(e){p().call(this,e),F.call(this,e),this.addType(j().CADAssembly)}Object.setPrototypeOf(f.prototype,p().prototype),Object.defineProperties(f,{...c().getStaticProperties("CADAssembly","CADGeometry",2,"children","3.1"),fieldDefinitions:{value:new(u())([new(l())(j().inputOutput,"metadata",new(o().SFNode)),new(l())(j().inputOutput,"name",new(o().SFString)),new(l())(j().inputOutput,"visible",new(o().SFBool)(!0)),new(l())(j().inputOutput,"bboxDisplay",new(o().SFBool)),new(l())(j().initializeOnly,"bboxSize",new(o().SFVec3f)(-1,-1,-1)),new(l())(j().initializeOnly,"bboxCenter",new(o().SFVec3f)),new(l())(j().inputOnly,"addChildren",new(o().MFNode)),new(l())(j().inputOnly,"removeChildren",new(o().MFNode)),new(l())(j().inputOutput,"children",new(o().MFNode))]),enumerable:!0}});const g=f,v=S().add("CADAssembly",g),C=e.X3DBoundedObject;var D=t.n(C);const N=e.TraverseType;var P=t.n(N);const x=e.X3DCast;var B=t.n(x);function 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e=this.childNode;e._isBoundedObject.removeInterest("requestRebuild",this),e._isPointingObject.removeInterest("requestRebuild",this),e._isCameraObject.removeInterest("requestRebuild",this),e._isPickableObject.removeInterest("requestRebuild",this),e._isCollisionObject.removeInterest("requestRebuild",this),e._isShadowObject.removeInterest("requestRebuild",this),e._isVisibleObject.removeInterest("requestRebuild",this),B()(j().X3DBoundedObject,e)&&(e._display.removeInterest("requestRebuild",this),e._bboxDisplay.removeInterest("requestRebuild",this))}if(this.childNode=null,this.boundedObject=null,this.pointingObject=null,this.cameraObject=null,this.pickableObject=null,this.collisionObject=null,this.shadowObject=null,this.visibleObjects.length=0,e){const t=e.getType();for(let i=t.length-1;i>=0;--i){switch(t[i]){case j().LOD:case j().Transform:case j().X3DShapeNode:e._isBoundedObject.addInterest("requestRebuild",this),e._isPointingObject.addInterest("requestRebuild",this),e._isCameraObject.addInterest("requestRebuild",this),e._isPickableObject.addInterest("requestRebuild",this),e._isCollisionObject.addInterest("requestRebuild",this),e._isShadowObject.addInterest("requestRebuild",this),e._isVisibleObject.addInterest("requestRebuild",this),this.childNode=e,e.isVisible()&&(e.isBoundedObject()&&(this.boundedObject=e),e.isPointingObject()&&(this.pointingObject=e),e.isCameraObject()&&(this.cameraObject=e),e.isPickableObject()&&(this.pickableObject=e),e.isCollisionObject()&&(this.collisionObject=e),e.isShadowObject()&&(this.shadowObject=e),e.isVisibleObject()&&this.visibleObjects.push(e)),B()(j().X3DBoundedObject,e)&&(e._display.addInterest("requestRebuild",this),e._bboxDisplay.addInterest("requestRebuild",this),e.isBBoxVisible()&&this.visibleObjects.push(e.getBBoxNode()));break;default:continue}break}}this.set_pointingObjects__(),this.set_cameraObjects__(),this.set_pickableObjects__(),this.set_collisionObjects__(),this.set_shadowObjects__(),this.set_visibleObjects__(),this.set_boundedObjects__()},set_boundedObjects__(){this.setBoundedObject(this.boundedObject||!this.isDefaultBBoxSize())},set_pointingObjects__(){this.setPointingObject(this.pointingObject)},set_cameraObjects__(){this.setCameraObject(this.cameraObject)},set_pickableObjects__(){this.setPickableObject(this.getTransformSensors().size||this.pickableObject)},set_collisionObjects__(){this.setCollisionObject(this.collisionObject)},set_shadowObjects__(){this.setShadowObject(this.shadowObject)},set_visibleObjects__(){this.setVisibleObject(this.visibleObjects.length)},traverse(e,t){switch(e){case P().POINTER:return void this.pointingObject?.traverse(e,t);case P().CAMERA:return void this.cameraObject?.traverse(e,t);case P().PICKING:if(this.getBrowser().getPickable().at(-1))for(const i of this.visibleObjects)i.traverse(e,t);else this.pickableObject?.traverse(e,t);return;case P().COLLISION:return void this.collisionObject?.traverse(e,t);case P().SHADOW:return void this.shadowObject?.traverse(e,t);case P().DISPLAY:for(const i of this.visibleObjects)i.traverse(e,t);return}},dispose(){D().prototype.dispose.call(this),F.prototype.dispose.call(this)}}),Object.defineProperties(I,{...c().getStaticProperties("CADFace","CADGeometry",2,"children","3.1"),fieldDefinitions:{value:new(u())([new(l())(j().inputOutput,"metadata",new(o().SFNode)),new(l())(j().inputOutput,"name",new(o().SFString)),new(l())(j().inputOutput,"visible",new(o().SFBool)(!0)),new(l())(j().inputOutput,"bboxDisplay",new(o().SFBool)),new(l())(j().initializeOnly,"bboxSize",new(o().SFVec3f)(-1,-1,-1)),new(l())(j().initializeOnly,"bboxCenter",new(o().SFVec3f)),new(l())(j().inputOutput,"shape",new(o().SFNode))]),enumerable:!0}});const z=I,V=S().add("CADFace",z);function 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M=k,G=S().add("CADPart",M),L=e.X3DComposedGeometryNode;var Q=t.n(L);function E(e){Q().call(this,e),this.addType(j().IndexedQuadSet)}Object.assign(Object.setPrototypeOf(E.prototype,Q().prototype),{initialize(){Q().prototype.initialize.call(this),this._set_index.addFieldInterest(this._index)},getTriangleIndex:(()=>{const e=[0,1,2,0,2,3];return function(t){const i=t%6;return(t-i)/6*4+e[i]}})(),getPolygonIndex(e){return this._index[e]},getVerticesPerPolygon:()=>4,getNumVertices(){return this.checkVertexCount(this._index.length,4)},build(){const e=this.getNumVertices();Q().prototype.build.call(this,4,e,6,e/4*6)}}),Object.defineProperties(E,{...c().getStaticProperties("IndexedQuadSet","CADGeometry",1,"geometry","3.1"),fieldDefinitions:{value:new(u())([new(l())(j().inputOutput,"metadata",new(o().SFNode)),new(l())(j().inputOnly,"set_index",new(o().MFInt32)),new(l())(j().initializeOnly,"solid",new(o().SFBool)(!0)),new(l())(j().initializeOnly,"ccw",new(o().SFBool)(!0)),new(l())(j().initializeOnly,"colorPerVertex",new(o().SFBool)(!0)),new(l())(j().initializeOnly,"normalPerVertex",new(o().SFBool)(!0)),new(l())(j().initializeOnly,"index",new(o().MFInt32)),new(l())(j().inputOutput,"attrib",new(o().MFNode)),new(l())(j().inputOutput,"fogCoord",new(o().SFNode)),new(l())(j().inputOutput,"color",new(o().SFNode)),new(l())(j().inputOutput,"texCoord",new(o().SFNode)),new(l())(j().inputOutput,"tangent",new(o().SFNode)),new(l())(j().inputOutput,"normal",new(o().SFNode)),new(l())(j().inputOutput,"coord",new(o().SFNode))]),enumerable:!0}});const H=E,K=S().add("IndexedQuadSet",H);function W(e){Q().call(this,e),this.addType(j().QuadSet)}Object.assign(Object.setPrototypeOf(W.prototype,Q().prototype),{getTriangleIndex:(()=>{const e=[0,1,2,0,2,3];return function(t){const i=t%6;return(t-i)/6*4+e[i]}})(),getVerticesPerPolygon:()=>4,getNumVertices(){return this.checkVertexCount(this.getCoord()?.getSize()??0,4)},build(){const e=this.getNumVertices();Q().prototype.build.call(this,4,e,6,e/4*6)},createNormals(e,t,i){return this.createFaceNormals(e,t,i)}}),Object.defineProperties(W,{...c().getStaticProperties("QuadSet","CADGeometry",1,"geometry","3.1"),fieldDefinitions:{value:new(u())([new(l())(j().inputOutput,"metadata",new(o().SFNode)),new(l())(j().initializeOnly,"solid",new(o().SFBool)(!0)),new(l())(j().initializeOnly,"ccw",new(o().SFBool)(!0)),new(l())(j().initializeOnly,"colorPerVertex",new(o().SFBool)(!0)),new(l())(j().initializeOnly,"normalPerVertex",new(o().SFBool)(!0)),new(l())(j().inputOutput,"attrib",new(o().MFNode)),new(l())(j().inputOutput,"fogCoord",new(o().SFNode)),new(l())(j().inputOutput,"color",new(o().SFNode)),new(l())(j().inputOutput,"texCoord",new(o().SFNode)),new(l())(j().inputOutput,"tangent",new(o().SFNode)),new(l())(j().inputOutput,"normal",new(o().SFNode)),new(l())(j().inputOutput,"coord",new(o().SFNode))]),enumerable:!0}});const Y=W,J=S().add("QuadSet",Y);n().add({name:"CADGeometry",concreteNodes:[v,V,q,G,K,J],abstractNodes:[F]});S().add("CADGeometryComponent",void 0)})();
|
|
1
|
+
/* X_ITE v14.1.0 */
|
|
2
|
+
const e=window[Symbol.for("X_ITE.X3D-14.1.0")];(()=>{var t={n:e=>{var i=e&&e.__esModule?()=>e.default:()=>e;return t.d(i,{a:i}),i},d:(e,i)=>{for(var n in i)t.o(i,n)&&!t.o(e,n)&&Object.defineProperty(e,n,{enumerable:!0,get:i[n]})},o:(e,t)=>Object.prototype.hasOwnProperty.call(e,t)};const i=e.Components;var n=t.n(i);const s=e.Fields;var o=t.n(s);const r=e.X3DFieldDefinition;var l=t.n(r);const d=e.FieldDefinitionArray;var u=t.n(d);const a=e.X3DNode;var c=t.n(a);const b=e.X3DGroupingNode;var p=t.n(b);const O=e.X3DChildNode;var h=t.n(O);const w=e.X3DConstants;var j=t.n(w);const y=e.Namespace;var S=t.n(y);function _(e){h().call(this,e),this.addType(j().X3DProductStructureChildNode)}Object.setPrototypeOf(_.prototype,h().prototype),Object.defineProperties(_,c().getStaticProperties("X3DProductStructureChildNode","CADGeometry",2));const m=_,F=S().add("X3DProductStructureChildNode",m);function 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I(e){F.call(this,e),D().call(this,e),this.addType(j().CADFace),this.addChildObjects(j().outputOnly,"rebuild",new(o().SFTime)),this.setBoundedObject(!0),this.setPointingObject(!0),this.setCollisionObject(!0),this.setShadowObject(!0),this.setVisibleObject(!0),this.visibleObjects=[]}Object.assign(Object.setPrototypeOf(I.prototype,F.prototype),D().prototype,{initialize(){F.prototype.initialize.call(this),D().prototype.initialize.call(this),this._rebuild.addInterest("set_children__",this),this._bboxSize.addInterest("set_boundedObjects__",this),this._shape.addInterest("requestRebuild",this),this.set_children__()},getBBox(e,t){return this.isDefaultBBoxSize()?this.boundedObject?.getBBox(e,t)??e.set():e.set(this._bboxSize.getValue(),this._bboxCenter.getValue())},getShapes(e,t){for(const i of this.visibleObjects)i.getShapes(e,t);return e},requestRebuild(){this._rebuild.addEvent()},set_children__(){this.setChild(B()(j().X3DChildNode,this._shape))},setChild(e){if(this.childNode){const e=this.childNode;e._isBoundedObject.removeInterest("requestRebuild",this),e._isPointingObject.removeInterest("requestRebuild",this),e._isCameraObject.removeInterest("requestRebuild",this),e._isPickableObject.removeInterest("requestRebuild",this),e._isCollisionObject.removeInterest("requestRebuild",this),e._isShadowObject.removeInterest("requestRebuild",this),e._isVisibleObject.removeInterest("requestRebuild",this),B()(j().X3DBoundedObject,e)&&(e._display.removeInterest("requestRebuild",this),e._bboxDisplay.removeInterest("requestRebuild",this))}if(this.childNode=null,this.boundedObject=null,this.pointingObject=null,this.cameraObject=null,this.pickableObject=null,this.collisionObject=null,this.shadowObject=null,this.visibleObjects.length=0,e){const t=e.getType();for(let i=t.length-1;i>=0;--i){switch(t[i]){case j().LOD:case j().Transform:case j().X3DShapeNode:e._isBoundedObject.addInterest("requestRebuild",this),e._isPointingObject.addInterest("requestRebuild",this),e._isCameraObject.addInterest("requestRebuild",this),e._isPickableObject.addInterest("requestRebuild",this),e._isCollisionObject.addInterest("requestRebuild",this),e._isShadowObject.addInterest("requestRebuild",this),e._isVisibleObject.addInterest("requestRebuild",this),this.childNode=e,e.isVisible()&&(e.isBoundedObject()&&(this.boundedObject=e),e.isPointingObject()&&(this.pointingObject=e),e.isCameraObject()&&(this.cameraObject=e),e.isPickableObject()&&(this.pickableObject=e),e.isCollisionObject()&&(this.collisionObject=e),e.isShadowObject()&&(this.shadowObject=e),e.isVisibleObject()&&this.visibleObjects.push(e)),B()(j().X3DBoundedObject,e)&&(e._display.addInterest("requestRebuild",this),e._bboxDisplay.addInterest("requestRebuild",this),e.isBBoxVisible()&&this.visibleObjects.push(e.getBBoxNode()));break;default:continue}break}}this.set_pointingObjects__(),this.set_cameraObjects__(),this.set_pickableObjects__(),this.set_collisionObjects__(),this.set_shadowObjects__(),this.set_visibleObjects__(),this.set_boundedObjects__()},set_boundedObjects__(){this.setBoundedObject(this.boundedObject||!this.isDefaultBBoxSize())},set_pointingObjects__(){this.setPointingObject(this.pointingObject)},set_cameraObjects__(){this.setCameraObject(this.cameraObject)},set_pickableObjects__(){this.setPickableObject(this.getTransformSensors().size||this.pickableObject)},set_collisionObjects__(){this.setCollisionObject(this.collisionObject)},set_shadowObjects__(){this.setShadowObject(this.shadowObject)},set_visibleObjects__(){this.setVisibleObject(this.visibleObjects.length)},traverse(e,t){switch(e){case P().POINTER:return void this.pointingObject?.traverse(e,t);case P().CAMERA:return void this.cameraObject?.traverse(e,t);case P().PICKING:if(this.getBrowser().getPickable().at(-1))for(const i of this.visibleObjects)i.traverse(e,t);else this.pickableObject?.traverse(e,t);return;case P().COLLISION:return void this.collisionObject?.traverse(e,t);case P().DEPTH:case P().SHADOW:return void this.shadowObject?.traverse(e,t);case P().DISPLAY:for(const i of this.visibleObjects)i.traverse(e,t);return}},dispose(){D().prototype.dispose.call(this),F.prototype.dispose.call(this)}}),Object.defineProperties(I,{...c().getStaticProperties("CADFace","CADGeometry",2,"children","3.1"),fieldDefinitions:{value:new(u())([new(l())(j().inputOutput,"metadata",new(o().SFNode)),new(l())(j().inputOutput,"name",new(o().SFString)),new(l())(j().inputOutput,"visible",new(o().SFBool)(!0)),new(l())(j().inputOutput,"bboxDisplay",new(o().SFBool)),new(l())(j().initializeOnly,"bboxSize",new(o().SFVec3f)(-1,-1,-1)),new(l())(j().initializeOnly,"bboxCenter",new(o().SFVec3f)),new(l())(j().inputOutput,"shape",new(o().SFNode))]),enumerable:!0}});const z=I,V=S().add("CADFace",z);function A(e){p().call(this,e),this.addType(j().CADLayer)}Object.setPrototypeOf(A.prototype,p().prototype),Object.defineProperties(A,{...c().getStaticProperties("CADLayer","CADGeometry",2,"children","3.1"),fieldDefinitions:{value:new(u())([new(l())(j().inputOutput,"metadata",new(o().SFNode)),new(l())(j().inputOutput,"name",new(o().SFString)),new(l())(j().inputOutput,"visible",new(o().SFBool)(!0)),new(l())(j().inputOutput,"bboxDisplay",new(o().SFBool)),new(l())(j().initializeOnly,"bboxSize",new(o().SFVec3f)(-1,-1,-1)),new(l())(j().initializeOnly,"bboxCenter",new(o().SFVec3f)),new(l())(j().inputOnly,"addChildren",new(o().MFNode)),new(l())(j().inputOnly,"removeChildren",new(o().MFNode)),new(l())(j().inputOutput,"children",new(o().MFNode))]),enumerable:!0}});const R=A,q=S().add("CADLayer",R),T=e.X3DTransformNode;var X=t.n(T);function k(e){X().call(this,e),F.call(this,e),this.addType(j().CADPart)}Object.setPrototypeOf(k.prototype,X().prototype),Object.defineProperties(k,{...c().getStaticProperties("CADPart","CADGeometry",2,"children","3.1"),fieldDefinitions:{value:new(u())([new(l())(j().inputOutput,"metadata",new(o().SFNode)),new(l())(j().inputOutput,"name",new(o().SFString)),new(l())(j().inputOutput,"translation",new(o().SFVec3f)),new(l())(j().inputOutput,"rotation",new(o().SFRotation)),new(l())(j().inputOutput,"scale",new(o().SFVec3f)(1,1,1)),new(l())(j().inputOutput,"scaleOrientation",new(o().SFRotation)),new(l())(j().inputOutput,"center",new(o().SFVec3f)),new(l())(j().inputOutput,"visible",new(o().SFBool)(!0)),new(l())(j().inputOutput,"bboxDisplay",new(o().SFBool)),new(l())(j().initializeOnly,"bboxSize",new(o().SFVec3f)(-1,-1,-1)),new(l())(j().initializeOnly,"bboxCenter",new(o().SFVec3f)),new(l())(j().inputOnly,"addChildren",new(o().MFNode)),new(l())(j().inputOnly,"removeChildren",new(o().MFNode)),new(l())(j().inputOutput,"children",new(o().MFNode))]),enumerable:!0}});const M=k,G=S().add("CADPart",M),L=e.X3DComposedGeometryNode;var Q=t.n(L);function E(e){Q().call(this,e),this.addType(j().IndexedQuadSet)}Object.assign(Object.setPrototypeOf(E.prototype,Q().prototype),{initialize(){Q().prototype.initialize.call(this),this._set_index.addFieldInterest(this._index)},getTriangleIndex:(()=>{const e=[0,1,2,0,2,3];return function(t){const i=t%6;return(t-i)/6*4+e[i]}})(),getPolygonIndex(e){return this._index[e]},getVerticesPerPolygon:()=>4,getNumVertices(){return this.checkVertexCount(this._index.length,4)},build(){const e=this.getNumVertices();Q().prototype.build.call(this,4,e,6,e/4*6)}}),Object.defineProperties(E,{...c().getStaticProperties("IndexedQuadSet","CADGeometry",1,"geometry","3.1"),fieldDefinitions:{value:new(u())([new(l())(j().inputOutput,"metadata",new(o().SFNode)),new(l())(j().inputOnly,"set_index",new(o().MFInt32)),new(l())(j().initializeOnly,"solid",new(o().SFBool)(!0)),new(l())(j().initializeOnly,"ccw",new(o().SFBool)(!0)),new(l())(j().initializeOnly,"colorPerVertex",new(o().SFBool)(!0)),new(l())(j().initializeOnly,"normalPerVertex",new(o().SFBool)(!0)),new(l())(j().initializeOnly,"index",new(o().MFInt32)),new(l())(j().inputOutput,"attrib",new(o().MFNode)),new(l())(j().inputOutput,"fogCoord",new(o().SFNode)),new(l())(j().inputOutput,"color",new(o().SFNode)),new(l())(j().inputOutput,"texCoord",new(o().SFNode)),new(l())(j().inputOutput,"tangent",new(o().SFNode)),new(l())(j().inputOutput,"normal",new(o().SFNode)),new(l())(j().inputOutput,"coord",new(o().SFNode))]),enumerable:!0}});const H=E,K=S().add("IndexedQuadSet",H);function W(e){Q().call(this,e),this.addType(j().QuadSet)}Object.assign(Object.setPrototypeOf(W.prototype,Q().prototype),{getTriangleIndex:(()=>{const e=[0,1,2,0,2,3];return function(t){const i=t%6;return(t-i)/6*4+e[i]}})(),getVerticesPerPolygon:()=>4,getNumVertices(){return this.checkVertexCount(this.getCoord()?.getSize()??0,4)},build(){const e=this.getNumVertices();Q().prototype.build.call(this,4,e,6,e/4*6)},createNormals(e,t,i){return this.createFaceNormals(e,t,i)}}),Object.defineProperties(W,{...c().getStaticProperties("QuadSet","CADGeometry",1,"geometry","3.1"),fieldDefinitions:{value:new(u())([new(l())(j().inputOutput,"metadata",new(o().SFNode)),new(l())(j().initializeOnly,"solid",new(o().SFBool)(!0)),new(l())(j().initializeOnly,"ccw",new(o().SFBool)(!0)),new(l())(j().initializeOnly,"colorPerVertex",new(o().SFBool)(!0)),new(l())(j().initializeOnly,"normalPerVertex",new(o().SFBool)(!0)),new(l())(j().inputOutput,"attrib",new(o().MFNode)),new(l())(j().inputOutput,"fogCoord",new(o().SFNode)),new(l())(j().inputOutput,"color",new(o().SFNode)),new(l())(j().inputOutput,"texCoord",new(o().SFNode)),new(l())(j().inputOutput,"tangent",new(o().SFNode)),new(l())(j().inputOutput,"normal",new(o().SFNode)),new(l())(j().inputOutput,"coord",new(o().SFNode))]),enumerable:!0}});const Y=W,J=S().add("QuadSet",Y);n().add({name:"CADGeometry",concreteNodes:[v,V,q,G,K,J],abstractNodes:[F]});S().add("CADGeometryComponent",void 0)})();
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@@ -1,5 +1,5 @@
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1
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-
/* X_ITE v14.0
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2
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-
const __X_ITE_X3D__ = window [Symbol .for ("X_ITE.X3D-14.0
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1
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/* X_ITE v14.1.0 */
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const __X_ITE_X3D__ = window [Symbol .for ("X_ITE.X3D-14.1.0")];
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/******/ (() => { // webpackBootstrap
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/******/ "use strict";
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/******/ var __webpack_modules__ = ({
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@@ -304,11 +304,11 @@ Object .assign (Object .setPrototypeOf (ComposedCubeMapTexture .prototype, CubeM
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{
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let textureNode = this .textureNodes [index];
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textureNode ?.removeInterest (
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textureNode ?.removeInterest ("set_loadState__", this);
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textureNode = this .textureNodes [index] = external_X_ITE_X3D_X3DCast_default() ((external_X_ITE_X3D_X3DConstants_default()).X3DTexture2DNode, node);
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textureNode ?.addInterest (
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},
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});
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{
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ComposedCubeMapTexture .prototype [`set_loadState${index}__`] = function (index, textureNode)
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{
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this .set_loadState__ (index, textureNode);
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};
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}
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const ComposedCubeMapTexture_default_ = ComposedCubeMapTexture;
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;
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/* harmony default export */ const CubeMapTexturing_ComposedCubeMapTexture = (external_X_ITE_X3D_Namespace_default().add ("ComposedCubeMapTexture", ComposedCubeMapTexture_default_));
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;// external "__X_ITE_X3D__ .
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const
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var
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;// external "__X_ITE_X3D__ .X3DRenderObject"
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const external_X_ITE_X3D_X3DRenderObject_namespaceObject = __X_ITE_X3D__ .X3DRenderObject;
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var external_X_ITE_X3D_X3DRenderObject_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DRenderObject_namespaceObject);
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;// external "__X_ITE_X3D__ .TraverseType"
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const external_X_ITE_X3D_TraverseType_namespaceObject = __X_ITE_X3D__ .TraverseType;
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var external_X_ITE_X3D_TraverseType_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_TraverseType_namespaceObject);
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;// ./src/x_ite/Rendering/DependentRenderer.js
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function DependentRenderer (executionContext, renderObject)
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{
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457
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external_X_ITE_X3D_X3DBaseNode_default().call (this, executionContext);
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external_X_ITE_X3D_X3DRenderObject_default().call (this, executionContext);
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this .renderObject = renderObject;
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this .framebuffers = [ ];
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}
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Object .assign (Object .setPrototypeOf (DependentRenderer .prototype, (external_X_ITE_X3D_X3DBaseNode_default()).prototype),
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(external_X_ITE_X3D_X3DRenderObject_default()).prototype,
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{
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initialize ()
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{
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external_X_ITE_X3D_X3DBaseNode_default().prototype .initialize .call (this);
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external_X_ITE_X3D_X3DRenderObject_default().prototype .initialize .call (this);
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},
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472
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isIndependent ()
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{
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return false;
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},
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getLayer ()
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{
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return this .renderObject .getLayer ();
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},
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getBackground ()
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{
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return this .renderObject .getBackground ();
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},
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getFog ()
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485
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{
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486
|
-
return this .renderObject .getFog ();
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487
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},
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488
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-
getNavigationInfo ()
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489
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{
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490
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return this .renderObject .getNavigationInfo ();
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},
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492
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-
getViewpoint ()
|
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493
|
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{
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494
|
-
return this .renderObject .getViewpoint ();
|
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495
|
-
},
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496
|
-
getViewpointStack ()
|
|
497
|
-
{
|
|
498
|
-
return this .renderObject .getViewpointStack ();
|
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499
|
-
},
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500
|
-
getLightContainer ()
|
|
501
|
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{
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502
|
-
return this .renderObject .getLights () [this .lightIndex ++];
|
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503
|
-
},
|
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504
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-
getFramebuffers ()
|
|
505
|
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{
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506
|
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return this .framebuffers;
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507
|
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},
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508
|
-
setFramebuffer (frameBuffer)
|
|
509
|
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{
|
|
510
|
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this .framebuffers [0] = frameBuffer;
|
|
511
|
-
},
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512
|
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render (type, callback, group)
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513
|
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{
|
|
514
|
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switch (type)
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515
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{
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516
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case (external_X_ITE_X3D_TraverseType_default()).COLLISION:
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{
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external_X_ITE_X3D_X3DRenderObject_default().prototype .render .call (this, type, callback, group);
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519
|
-
break;
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520
|
-
}
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521
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case (external_X_ITE_X3D_TraverseType_default()).SHADOW:
|
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522
|
-
{
|
|
523
|
-
external_X_ITE_X3D_X3DRenderObject_default().prototype .render .call (this, type, callback, group);
|
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524
|
-
break;
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525
|
-
}
|
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526
|
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case (external_X_ITE_X3D_TraverseType_default()).DISPLAY:
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527
|
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{
|
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528
|
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this .lightIndex = 0;
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529
|
-
|
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530
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-
external_X_ITE_X3D_X3DRenderObject_default().prototype .render .call (this, type, callback, group);
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531
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-
|
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532
|
-
for (const light of this .renderObject .getLights ())
|
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533
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-
light .modelViewMatrix .pop ();
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534
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-
|
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535
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-
break;
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536
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-
}
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537
|
-
}
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538
|
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},
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});
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540
|
-
|
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541
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for (const key of Object .keys (DependentRenderer .prototype))
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-
Object .defineProperty (DependentRenderer .prototype, key, { enumerable: false });
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543
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|
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544
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-
const DependentRenderer_default_ = DependentRenderer;
|
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545
|
-
;
|
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546
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-
|
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547
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-
/* harmony default export */ const Rendering_DependentRenderer = (external_X_ITE_X3D_Namespace_default().add ("DependentRenderer", DependentRenderer_default_));
|
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433
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+
;// external "__X_ITE_X3D__ .DependentRenderer"
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434
|
+
const external_X_ITE_X3D_DependentRenderer_namespaceObject = __X_ITE_X3D__ .DependentRenderer;
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435
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+
var external_X_ITE_X3D_DependentRenderer_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_DependentRenderer_namespaceObject);
|
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548
436
|
;// external "__X_ITE_X3D__ .TextureBuffer"
|
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549
437
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const external_X_ITE_X3D_TextureBuffer_namespaceObject = __X_ITE_X3D__ .TextureBuffer;
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438
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var external_X_ITE_X3D_TextureBuffer_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_TextureBuffer_namespaceObject);
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439
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+
;// external "__X_ITE_X3D__ .TraverseType"
|
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440
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+
const external_X_ITE_X3D_TraverseType_namespaceObject = __X_ITE_X3D__ .TraverseType;
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441
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+
var external_X_ITE_X3D_TraverseType_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_TraverseType_namespaceObject);
|
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551
442
|
;// external "__X_ITE_X3D__ .Camera"
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552
443
|
const external_X_ITE_X3D_Camera_namespaceObject = __X_ITE_X3D__ .Camera;
|
|
553
444
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var external_X_ITE_X3D_Camera_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Camera_namespaceObject);
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@@ -593,10 +484,11 @@ function GeneratedCubeMapTexture (executionContext)
|
|
|
593
484
|
|
|
594
485
|
this .addType ((external_X_ITE_X3D_X3DConstants_default()).GeneratedCubeMapTexture);
|
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595
486
|
|
|
487
|
+
// Private properties
|
|
488
|
+
|
|
596
489
|
this .dependentRenderers = new WeakMap ();
|
|
597
490
|
this .projectionMatrix = new (external_X_ITE_X3D_Matrix4_default()) ();
|
|
598
491
|
this .modelMatrix = new (external_X_ITE_X3D_Matrix4_default()) ();
|
|
599
|
-
this .viewVolume = new (external_X_ITE_X3D_ViewVolume_default()) ();
|
|
600
492
|
this .updateCallbacks = new Map ();
|
|
601
493
|
}
|
|
602
494
|
|
|
@@ -616,6 +508,10 @@ Object .assign (Object .setPrototypeOf (GeneratedCubeMapTexture .prototype, Cube
|
|
|
616
508
|
|
|
617
509
|
this .set_size__ ();
|
|
618
510
|
},
|
|
511
|
+
isRenderedTexture ()
|
|
512
|
+
{
|
|
513
|
+
return true;
|
|
514
|
+
},
|
|
619
515
|
addUpdateCallback (key, callback)
|
|
620
516
|
{
|
|
621
517
|
this .updateCallbacks .set (key, callback);
|
|
@@ -650,7 +546,7 @@ Object .assign (Object .setPrototypeOf (GeneratedCubeMapTexture .prototype, Cube
|
|
|
650
546
|
// Properties
|
|
651
547
|
|
|
652
548
|
this .viewport = new (external_X_ITE_X3D_Vector4_default()) (0, 0, size, size);
|
|
653
|
-
this .frameBuffer = new (external_X_ITE_X3D_TextureBuffer_default()) ({ browser
|
|
549
|
+
this .frameBuffer = new (external_X_ITE_X3D_TextureBuffer_default()) ({ browser, width: size, height: size });
|
|
654
550
|
|
|
655
551
|
this .setSize (size);
|
|
656
552
|
}
|
|
@@ -674,7 +570,7 @@ Object .assign (Object .setPrototypeOf (GeneratedCubeMapTexture .prototype, Cube
|
|
|
674
570
|
if (!this .frameBuffer)
|
|
675
571
|
return;
|
|
676
572
|
|
|
677
|
-
renderObject .
|
|
573
|
+
renderObject .getRenderedTextures () .add (this);
|
|
678
574
|
|
|
679
575
|
this .modelMatrix .assign (renderObject .getModelViewMatrix () .get ())
|
|
680
576
|
.multRight (renderObject .getCameraSpaceMatrix () .get ());
|
|
@@ -703,20 +599,20 @@ Object .assign (Object .setPrototypeOf (GeneratedCubeMapTexture .prototype, Cube
|
|
|
703
599
|
new (external_X_ITE_X3D_Vector3_default()) ( 1, 1, 1), // bottom
|
|
704
600
|
];
|
|
705
601
|
|
|
706
|
-
const
|
|
602
|
+
const
|
|
603
|
+
invCameraSpaceMatrix = new (external_X_ITE_X3D_Matrix4_default()) (),
|
|
604
|
+
viewVolume = new (external_X_ITE_X3D_ViewVolume_default()) ();
|
|
707
605
|
|
|
708
606
|
return function (renderObject)
|
|
709
607
|
{
|
|
710
608
|
this .textureRenderingPass = true;
|
|
711
609
|
|
|
712
|
-
|
|
713
|
-
{
|
|
714
|
-
const dependentRenderer = new Rendering_DependentRenderer (this .getExecutionContext (), renderObject);
|
|
610
|
+
// Make dependent renderer.
|
|
715
611
|
|
|
716
|
-
|
|
612
|
+
if (!this .dependentRenderers .has (renderObject))
|
|
613
|
+
this .dependentRenderers .set (renderObject, new (external_X_ITE_X3D_DependentRenderer_default()) (this .getExecutionContext (), renderObject));
|
|
717
614
|
|
|
718
|
-
|
|
719
|
-
}
|
|
615
|
+
// Prepare.
|
|
720
616
|
|
|
721
617
|
const
|
|
722
618
|
dependentRenderer = this .dependentRenderers .get (renderObject),
|
|
@@ -737,13 +633,18 @@ Object .assign (Object .setPrototypeOf (GeneratedCubeMapTexture .prototype, Cube
|
|
|
737
633
|
this .setTransparent (background .isTransparent ());
|
|
738
634
|
|
|
739
635
|
dependentRenderer .setFramebuffer (this .frameBuffer);
|
|
740
|
-
dependentRenderer .getViewVolumes () .push (
|
|
636
|
+
dependentRenderer .getViewVolumes () .push (viewVolume .set (projectionMatrix, this .viewport, this .viewport));
|
|
741
637
|
dependentRenderer .getProjectionMatrix () .push (projectionMatrix);
|
|
742
638
|
|
|
743
639
|
gl .bindTexture (this .getTarget (), this .getTexture ());
|
|
744
640
|
|
|
641
|
+
this .frameBuffer .bind ();
|
|
642
|
+
|
|
745
643
|
for (let i = 0; i < 6; ++ i)
|
|
746
644
|
{
|
|
645
|
+
gl .viewport (... this .viewport);
|
|
646
|
+
gl .scissor (... this .viewport);
|
|
647
|
+
gl .clearColor (0, 0, 0, 0);
|
|
747
648
|
gl .clear (gl .COLOR_BUFFER_BIT); // Always clear, X3DBackground could be transparent!
|
|
748
649
|
|
|
749
650
|
// Setup inverse texture space matrix.
|
|
@@ -752,7 +653,9 @@ Object .assign (Object .setPrototypeOf (GeneratedCubeMapTexture .prototype, Cube
|
|
|
752
653
|
dependentRenderer .getCameraSpaceMatrix () .rotate (rotations [i]);
|
|
753
654
|
dependentRenderer .getCameraSpaceMatrix () .scale (scales [i]);
|
|
754
655
|
|
|
755
|
-
|
|
656
|
+
invCameraSpaceMatrix .assign (dependentRenderer .getCameraSpaceMatrix () .get ()) .inverse ();
|
|
657
|
+
|
|
658
|
+
dependentRenderer .getViewMatrix () .push (invCameraSpaceMatrix);
|
|
756
659
|
dependentRenderer .getModelViewMatrix () .push (invCameraSpaceMatrix);
|
|
757
660
|
|
|
758
661
|
// Setup headlight if enabled.
|
|
@@ -787,7 +690,7 @@ Object .assign (Object .setPrototypeOf (GeneratedCubeMapTexture .prototype, Cube
|
|
|
787
690
|
dependentRenderer .getProjectionMatrix () .pop ();
|
|
788
691
|
dependentRenderer .getViewVolumes () .pop ();
|
|
789
692
|
|
|
790
|
-
if (this ._update .
|
|
693
|
+
if (this ._update .equals ("NEXT_FRAME_ONLY"))
|
|
791
694
|
this ._update = "NONE";
|
|
792
695
|
|
|
793
696
|
for (const callback of this .updateCallbacks .values ())
|