x_ite 12.1.10 → 12.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (52) hide show
  1. package/README.md +4 -4
  2. package/dist/assets/components/AnnotationComponent.js +2 -2
  3. package/dist/assets/components/AnnotationComponent.min.js +2 -2
  4. package/dist/assets/components/CADGeometryComponent.js +2 -2
  5. package/dist/assets/components/CADGeometryComponent.min.js +2 -2
  6. package/dist/assets/components/CubeMapTexturingComponent.js +5 -8
  7. package/dist/assets/components/CubeMapTexturingComponent.min.js +2 -2
  8. package/dist/assets/components/DISComponent.js +2 -2
  9. package/dist/assets/components/DISComponent.min.js +2 -2
  10. package/dist/assets/components/EventUtilitiesComponent.js +2 -2
  11. package/dist/assets/components/EventUtilitiesComponent.min.js +2 -2
  12. package/dist/assets/components/Geometry2DComponent.js +2 -2
  13. package/dist/assets/components/Geometry2DComponent.min.js +2 -2
  14. package/dist/assets/components/GeospatialComponent.js +2 -2
  15. package/dist/assets/components/GeospatialComponent.min.js +2 -2
  16. package/dist/assets/components/HAnimComponent.js +10 -10
  17. package/dist/assets/components/HAnimComponent.min.js +2 -2
  18. package/dist/assets/components/KeyDeviceSensorComponent.js +2 -2
  19. package/dist/assets/components/KeyDeviceSensorComponent.min.js +2 -2
  20. package/dist/assets/components/LayoutComponent.js +2 -2
  21. package/dist/assets/components/LayoutComponent.min.js +2 -2
  22. package/dist/assets/components/NURBSComponent.js +2 -2
  23. package/dist/assets/components/NURBSComponent.min.js +2 -2
  24. package/dist/assets/components/ParticleSystemsComponent.js +16 -9
  25. package/dist/assets/components/ParticleSystemsComponent.min.js +2 -2
  26. package/dist/assets/components/PickingComponent.js +2 -2
  27. package/dist/assets/components/PickingComponent.min.js +2 -2
  28. package/dist/assets/components/RigidBodyPhysicsComponent.js +2 -2
  29. package/dist/assets/components/RigidBodyPhysicsComponent.min.js +2 -2
  30. package/dist/assets/components/ScriptingComponent.js +2 -2
  31. package/dist/assets/components/ScriptingComponent.min.js +2 -2
  32. package/dist/assets/components/TextComponent.js +2 -2
  33. package/dist/assets/components/TextComponent.min.js +2 -2
  34. package/dist/assets/components/TextureProjectionComponent.js +19 -19
  35. package/dist/assets/components/TextureProjectionComponent.min.js +2 -2
  36. package/dist/assets/components/Texturing3DComponent.js +3490 -3490
  37. package/dist/assets/components/Texturing3DComponent.min.js +2 -2
  38. package/dist/assets/components/VolumeRenderingComponent.js +2 -2
  39. package/dist/assets/components/VolumeRenderingComponent.min.js +2 -2
  40. package/dist/assets/components/WebXRComponent.js +2 -2
  41. package/dist/assets/components/WebXRComponent.min.js +2 -2
  42. package/dist/assets/components/X_ITEComponent.js +10 -10
  43. package/dist/assets/components/X_ITEComponent.min.js +2 -2
  44. package/dist/example.html +1 -1
  45. package/dist/x_ite.css +1 -1
  46. package/dist/x_ite.d.ts +14 -1
  47. package/dist/x_ite.js +51929 -51937
  48. package/dist/x_ite.min.js +2 -2
  49. package/dist/x_ite.min.mjs +2 -2
  50. package/dist/x_ite.mjs +51511 -51519
  51. package/dist/x_ite.zip +0 -0
  52. package/package.json +1 -1
@@ -1,5 +1,5 @@
1
- /* X_ITE v12.1.10 */
2
- const __X_ITE_X3D__ = window [Symbol .for ("X_ITE.X3D-12.1.10")];
1
+ /* X_ITE v12.2.1 */
2
+ const __X_ITE_X3D__ = window [Symbol .for ("X_ITE.X3D-12.2.1")];
3
3
  /******/ (() => { // webpackBootstrap
4
4
  /******/ "use strict";
5
5
  /******/ // The require scope
@@ -106,7 +106,7 @@ Object .assign (Object .setPrototypeOf (X3DTextureProjectorNode .prototype, (ext
106
106
  },
107
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  getLightKey ()
108
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  {
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- return 3;
109
+ return this .lightKey;
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  },
111
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  getGlobal ()
112
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  {
@@ -173,19 +173,21 @@ Object .assign (Object .setPrototypeOf (X3DTextureProjectorNode .prototype, (ext
173
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  },
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  set_texture__ ()
175
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  {
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- this .textureNode ?.removeInterest ("set_aspectRatio__", this);
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+ this .textureNode ?.removeInterest ("set_textureNode__", this);
177
177
 
178
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  this .textureNode = external_X_ITE_X3D_X3DCast_default() ((external_X_ITE_X3D_X3DConstants_default()).X3DTexture2DNode, this ._texture);
179
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180
- this .textureNode ?.addInterest ("set_aspectRatio__", this);
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+ this .textureNode ?.addInterest ("set_textureNode__", this);
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182
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  this .setEnabled (!!this .textureNode);
183
183
 
184
- this .set_aspectRatio__ ();
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+ this .set_textureNode__ ();
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  this .set_on__ ();
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  },
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- set_aspectRatio__ ()
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+ set_textureNode__ ()
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  {
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+ this .lightKey = `[3.${this .textureNode ?.isLinear () ? 1 : 0}]`;
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+
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  if (this .textureNode)
190
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  this ._aspectRatio = this .textureNode .getWidth () / this .textureNode .getHeight ();
191
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  else
@@ -315,8 +317,8 @@ Object .assign (TextureProjectorContainer .prototype,
315
317
  lightNode = this .lightNode,
316
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  texture = lightNode .getTexture (),
317
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  textureUnit = this .global
318
- ? (this .textureUnit = this .textureUnit ?? this .browser .popTextureUnit ())
319
- : this .browser .getTextureUnit ();
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+ ? this .textureUnit ??= this .browser .popGlobalTextureUnit ()
321
+ : this .browser .popTextureUnit ();
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321
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  gl .activeTexture (gl .TEXTURE0 + textureUnit);
322
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  gl .bindTexture (gl .TEXTURE_2D, texture .getTexture ());
@@ -332,17 +334,16 @@ Object .assign (TextureProjectorContainer .prototype,
332
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  gl .uniform3f (uniforms .color, ... lightNode .getColor ());
333
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  gl .uniform1f (uniforms .intensity, lightNode .getIntensity ());
334
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  gl .uniform3fv (uniforms .location, this .locationArray);
335
- gl .uniform3f (uniforms .params, nearParameter, farParameter, texture .isLinear ());
337
+ gl .uniform2f (uniforms .params, nearParameter, farParameter);
336
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  gl .uniformMatrix4fv (uniforms .matrix, false, this .matrixArray);
337
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  },
338
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  dispose ()
339
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  {
340
- this .browser .pushTextureUnit (this .textureUnit);
342
+ if (this .global)
343
+ this .textureUnit = undefined;
341
344
 
342
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  this .modelViewMatrix .clear ();
343
346
 
344
- this .textureUnit = undefined;
345
-
346
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  TextureProjectorCache .push (this);
347
348
  },
348
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  });
@@ -535,8 +536,8 @@ Object .assign (TextureProjectorParallelContainer .prototype,
535
536
  lightNode = this .lightNode,
536
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  texture = lightNode .getTexture (),
537
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  textureUnit = this .global
538
- ? (this .textureUnit = this .textureUnit ?? this .browser .popTextureUnit ())
539
- : this .browser .getTextureUnit ();
539
+ ? this .textureUnit ??= this .browser .popGlobalTextureUnit ()
540
+ : this .browser .popTextureUnit ();
540
541
 
541
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  gl .activeTexture (gl .TEXTURE0 + textureUnit);
542
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  gl .bindTexture (gl .TEXTURE_2D, texture .getTexture ());
@@ -552,17 +553,16 @@ Object .assign (TextureProjectorParallelContainer .prototype,
552
553
  gl .uniform3f (uniforms .color, ... lightNode .getColor ());
553
554
  gl .uniform1f (uniforms .intensity, lightNode .getIntensity ());
554
555
  gl .uniform3fv (uniforms .location, this .locationArray);
555
- gl .uniform3f (uniforms .params, nearParameter, farParameter, texture .isLinear ());
556
+ gl .uniform2f (uniforms .params, nearParameter, farParameter);
556
557
  gl .uniformMatrix4fv (uniforms .matrix, false, this .matrixArray);
557
558
  },
558
559
  dispose ()
559
560
  {
560
- this .browser .pushTextureUnit (this .textureUnit);
561
+ if (this .global)
562
+ this .textureUnit = undefined;
561
563
 
562
564
  this .modelViewMatrix .clear ();
563
565
 
564
- this .textureUnit = undefined;
565
-
566
566
  TextureProjectorParallelCache .push (this);
567
567
  },
568
568
  });
@@ -1,2 +1,2 @@
1
- /* X_ITE v12.1.10 */
2
- const t=window[Symbol.for("X_ITE.X3D-12.1.10")];(()=>{var e={n:t=>{var i=t&&t.__esModule?()=>t.default:()=>t;return e.d(i,{a:i}),i},d:(t,i)=>{for(var r in i)e.o(i,r)&&!e.o(t,r)&&Object.defineProperty(t,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const i=t.Components;var r=e.n(i);const n=t.Fields;var a=e.n(n);const s=t.X3DFieldDefinition;var o=e.n(s);const u=t.FieldDefinitionArray;var h=e.n(u);const c=t.X3DNode;var l=e.n(c);const p=t.X3DLightNode;var x=e.n(p);const g=t.X3DConstants;var w=e.n(g);const m=t.X3DCast;var d=e.n(m);const f=t.Matrix4;var _=e.n(f);const T=t.Namespace;var O=e.n(T);function S(t){x().call(this,t),this.addType(w().X3DTextureProjectorNode),this._location.setUnit("length"),this._nearDistance.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}Object.assign(Object.setPrototypeOf(S.prototype,x().prototype),{initialize(){x().prototype.initialize.call(this),this._nearDistance.addInterest("set_nearDistance__",this),this._farDistance.addInterest("set_farDistance__",this),this._texture.addInterest("set_texture__",this),this.set_nearDistance__(),this.set_farDistance__(),this.set_texture__()},getLightKey:()=>3,getGlobal(){return this._global.getValue()},getLocation(){return this._location.getValue()},getDirection(){return this._direction.getValue()},getNearDistance(){return this.nearDistance},getNearParameter(){return this.nearParameter},getFarDistance(){return this.farDistance},getFarParameter(){return this.farParameter},getTexture(){return this.textureNode},getBiasMatrix:(()=>{const t=new(_())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}})(),straightenHorizon(t){return t.straighten(this._upVector.getValue())},set_nearDistance__(){const t=this._nearDistance.getValue();this.nearDistance=t<0?.125:t,this.nearParameter=t<0?0:-1},set_farDistance__(){const t=this._farDistance.getValue();this.farDistance=t<0?1e5:t,this.farParameter=t<0?1:2},set_texture__(){this.textureNode?.removeInterest("set_aspectRatio__",this),this.textureNode=d()(w().X3DTexture2DNode,this._texture),this.textureNode?.addInterest("set_aspectRatio__",this),this.setEnabled(!!this.textureNode),this.set_aspectRatio__(),this.set_on__()},set_aspectRatio__(){this.textureNode?this._aspectRatio=this.textureNode.getWidth()/this.textureNode.getHeight():this._aspectRatio=1}}),Object.defineProperties(S,l().getStaticProperties("X3DTextureProjectorNode","TextureProjection",4));const F=S,M=O().add("X3DTextureProjectorNode",F),y=t.Camera;var V=e.n(y);const P=t.Vector3;var b=e.n(P);const D=t.Rotation4;var j=e.n(D);const v=t.MatrixStack;var N=e.n(v);const X=t.ObjectCache;var I=e.n(X);const U=I()(R);function R(){this.projectionMatrix=new(_()),this.modelViewMatrix=new(N())(_()),this.modelMatrix=new(_()),this.invTextureSpaceMatrix=new(_()),this.invTextureSpaceProjectionMatrix=new(_()),this.location=new(b()),this.locationArray=new Float32Array(3),this.direction=new(b()),this.rotation=new(j()),this.matrix=new(_()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(_())}function A(t){M.call(this,t),this.addType(w().TextureProjector),this._fieldOfView.setUnit("angle")}Object.assign(R.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.push(i),this.textureMatrix.assign(t.getTexture().getMatrix())},renderShadowMap(t){const e=this.lightNode,i=t.getCameraSpaceMatrixArray(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:_().IDENTITY);this.rotation.setFromToVec(b().Z_AXIS,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const a=e.getTexture().getWidth(),s=e.getTexture().getHeight(),o=e.getNearDistance(),u=e.getFarDistance(),h=e.getFieldOfView();V().perspective(h,o,u,a,s,this.projectionMatrix),this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()).multRight(this.textureMatrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setGlobalVariables(t){this.matrix.assign(t.getView()?.inverse??_().IDENTITY).multRight(t.getCameraSpaceMatrixArray()).multRight(this.invTextureSpaceProjectionMatrix),this.matrixArray.set(this.matrix)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=e.x3d_TextureProjector[r];if(!n)return;const a=this.lightNode,s=a.getTexture(),o=this.global?this.textureUnit=this.textureUnit??this.browser.popTextureUnit():this.browser.getTextureUnit();if(t.activeTexture(t.TEXTURE0+o),t.bindTexture(t.TEXTURE_2D,s.getTexture()),t.uniform1i(n.texture,o),e.hasTextureProjector(r,this))return;const u=a.getNearParameter(),h=a.getFarParameter();t.uniform3f(n.color,...a.getColor()),t.uniform1f(n.intensity,a.getIntensity()),t.uniform3fv(n.location,this.locationArray),t.uniform3f(n.params,u,h,s.isLinear()),t.uniformMatrix4fv(n.matrix,!1,this.matrixArray)},dispose(){this.browser.pushTextureUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,U.push(this)}}),Object.assign(Object.setPrototypeOf(A.prototype,M.prototype),{initialize(){M.prototype.initialize.call(this)},getFieldOfView(){const t=this._fieldOfView.getValue();return t>0&&t<Math.PI?t:Math.PI/4},getLights:()=>U}),Object.defineProperties(A,{...l().getStaticProperties("TextureProjector","TextureProjection",2,"children","4.0"),fieldDefinitions:{value:new(h())([new(o())(w().inputOutput,"metadata",new(a().SFNode)),new(o())(w().inputOutput,"description",new(a().SFString)),new(o())(w().inputOutput,"global",new(a().SFBool)(!0)),new(o())(w().inputOutput,"on",new(a().SFBool)(!0)),new(o())(w().inputOutput,"color",new(a().SFColor)(1,1,1)),new(o())(w().inputOutput,"intensity",new(a().SFFloat)(1)),new(o())(w().inputOutput,"ambientIntensity",new(a().SFFloat)),new(o())(w().inputOutput,"location",new(a().SFVec3f)),new(o())(w().inputOutput,"direction",new(a().SFVec3f)(0,0,1)),new(o())(w().inputOutput,"upVector",new(a().SFVec3f)(0,0,1)),new(o())(w().inputOutput,"fieldOfView",new(a().SFFloat)(.785398)),new(o())(w().inputOutput,"nearDistance",new(a().SFFloat)(-1)),new(o())(w().inputOutput,"farDistance",new(a().SFFloat)(-1)),new(o())(w().outputOnly,"aspectRatio",new(a().SFFloat)),new(o())(w().inputOutput,"texture",new(a().SFNode)),new(o())(w().inputOutput,"shadows",new(a().SFBool)),new(o())(w().inputOutput,"shadowColor",new(a().SFColor)),new(o())(w().inputOutput,"shadowIntensity",new(a().SFFloat)(1)),new(o())(w().inputOutput,"shadowBias",new(a().SFFloat)(.005)),new(o())(w().initializeOnly,"shadowMapSize",new(a().SFInt32)(1024))]),enumerable:!0}});const z=A,C=O().add("TextureProjector",z),Y=I()(E);function E(){this.projectionMatrix=new(_()),this.modelViewMatrix=new(N())(_()),this.modelMatrix=new(_()),this.invTextureSpaceMatrix=new(_()),this.location=new(b()),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(_()),this.direction=new(b()),this.rotation=new(j()),this.matrix=new(_()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(_())}function B(t){M.call(this,t),this.addType(w().TextureProjectorParallel),this._fieldOfView.setUnit("length")}Object.assign(E.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.push(i),this.textureMatrix.assign(t.getTexture().getMatrix())},renderShadowMap(t){const e=this.lightNode,i=t.getCameraSpaceMatrixArray(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:_().IDENTITY);this.rotation.setFromToVec(b().Z_AXIS,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const a=e.getTexture().getWidth()/e.getTexture().getHeight(),s=e.getMinimumX(),o=e.getMaximumX(),u=e.getMinimumY(),h=e.getMaximumY(),c=e.getSizeX(),l=e.getSizeY(),p=e.getNearDistance(),x=e.getFarDistance();if(a>c/l){const t=(s+o)/2,e=l*a/2;V().ortho(t-e,t+e,u,h,p,x,this.projectionMatrix)}else{const t=(u+h)/2,e=c/a/2;V().ortho(s,o,t-e,t+e,p,x,this.projectionMatrix)}this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()).multRight(this.textureMatrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setGlobalVariables(t){this.matrix.assign(t.getView()?.inverse??_().IDENTITY).multRight(t.getCameraSpaceMatrixArray()).multRight(this.invTextureSpaceProjectionMatrix),this.matrixArray.set(this.matrix)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=e.x3d_TextureProjector[r];if(!n)return;const a=this.lightNode,s=a.getTexture(),o=this.global?this.textureUnit=this.textureUnit??this.browser.popTextureUnit():this.browser.getTextureUnit();if(t.activeTexture(t.TEXTURE0+o),t.bindTexture(t.TEXTURE_2D,s.getTexture()),t.uniform1i(n.texture,o),e.hasTextureProjector(r,this))return;const u=a.getNearParameter(),h=a.getFarParameter();t.uniform3f(n.color,...a.getColor()),t.uniform1f(n.intensity,a.getIntensity()),t.uniform3fv(n.location,this.locationArray),t.uniform3f(n.params,u,h,s.isLinear()),t.uniformMatrix4fv(n.matrix,!1,this.matrixArray)},dispose(){this.browser.pushTextureUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,Y.push(this)}}),Object.assign(Object.setPrototypeOf(B.prototype,M.prototype),{initialize(){M.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___(){this.minimumX=this._fieldOfView[0],this.minimumY=this._fieldOfView[1],this.maximumX=this._fieldOfView[2],this.maximumY=this._fieldOfView[3],this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY},getMinimumX(){return this.minimumX},getMinimumY(){return this.minimumY},getMaximumX(){return this.maximumX},getMaximumY(){return this.maximumY},getSizeX(){return this.sizeX},getSizeY(){return this.sizeY},getLights:()=>Y}),Object.defineProperties(B,{...l().getStaticProperties("TextureProjectorParallel","TextureProjection",2,"children","4.0"),fieldDefinitions:{value:new(h())([new(o())(w().inputOutput,"metadata",new(a().SFNode)),new(o())(w().inputOutput,"description",new(a().SFString)),new(o())(w().inputOutput,"global",new(a().SFBool)(!0)),new(o())(w().inputOutput,"on",new(a().SFBool)(!0)),new(o())(w().inputOutput,"color",new(a().SFColor)(1,1,1)),new(o())(w().inputOutput,"intensity",new(a().SFFloat)(1)),new(o())(w().inputOutput,"ambientIntensity",new(a().SFFloat)),new(o())(w().inputOutput,"location",new(a().SFVec3f)),new(o())(w().inputOutput,"direction",new(a().SFVec3f)(0,0,1)),new(o())(w().inputOutput,"upVector",new(a().SFVec3f)(0,0,1)),new(o())(w().inputOutput,"fieldOfView",new(a().SFVec4f)(-1,-1,1,1)),new(o())(w().inputOutput,"nearDistance",new(a().SFFloat)(-1)),new(o())(w().inputOutput,"farDistance",new(a().SFFloat)(-1)),new(o())(w().outputOnly,"aspectRatio",new(a().SFFloat)),new(o())(w().inputOutput,"texture",new(a().SFNode)),new(o())(w().inputOutput,"shadows",new(a().SFBool)),new(o())(w().inputOutput,"shadowColor",new(a().SFColor)),new(o())(w().inputOutput,"shadowIntensity",new(a().SFFloat)(1)),new(o())(w().inputOutput,"shadowBias",new(a().SFFloat)(.005)),new(o())(w().initializeOnly,"shadowMapSize",new(a().SFInt32)(1024))]),enumerable:!0}});const L=B,H=O().add("TextureProjectorParallel",L);r().add({name:"TextureProjection",concreteNodes:[C,H],abstractNodes:[M]});O().add("TextureProjectionComponent",undefined)})();
1
+ /* X_ITE v12.2.1 */
2
+ const t=window[Symbol.for("X_ITE.X3D-12.2.1")];(()=>{var e={n:t=>{var i=t&&t.__esModule?()=>t.default:()=>t;return e.d(i,{a:i}),i},d:(t,i)=>{for(var r in i)e.o(i,r)&&!e.o(t,r)&&Object.defineProperty(t,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const i=t.Components;var r=e.n(i);const n=t.Fields;var a=e.n(n);const o=t.X3DFieldDefinition;var s=e.n(o);const u=t.FieldDefinitionArray;var h=e.n(u);const l=t.X3DNode;var c=e.n(l);const p=t.X3DLightNode;var g=e.n(p);const x=t.X3DConstants;var w=e.n(x);const m=t.X3DCast;var d=e.n(m);const f=t.Matrix4;var _=e.n(f);const O=t.Namespace;var S=e.n(O);function F(t){g().call(this,t),this.addType(w().X3DTextureProjectorNode),this._location.setUnit("length"),this._nearDistance.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}Object.assign(Object.setPrototypeOf(F.prototype,g().prototype),{initialize(){g().prototype.initialize.call(this),this._nearDistance.addInterest("set_nearDistance__",this),this._farDistance.addInterest("set_farDistance__",this),this._texture.addInterest("set_texture__",this),this.set_nearDistance__(),this.set_farDistance__(),this.set_texture__()},getLightKey(){return this.lightKey},getGlobal(){return this._global.getValue()},getLocation(){return this._location.getValue()},getDirection(){return this._direction.getValue()},getNearDistance(){return this.nearDistance},getNearParameter(){return this.nearParameter},getFarDistance(){return this.farDistance},getFarParameter(){return this.farParameter},getTexture(){return this.textureNode},getBiasMatrix:(()=>{const t=new(_())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}})(),straightenHorizon(t){return t.straighten(this._upVector.getValue())},set_nearDistance__(){const t=this._nearDistance.getValue();this.nearDistance=t<0?.125:t,this.nearParameter=t<0?0:-1},set_farDistance__(){const t=this._farDistance.getValue();this.farDistance=t<0?1e5:t,this.farParameter=t<0?1:2},set_texture__(){this.textureNode?.removeInterest("set_textureNode__",this),this.textureNode=d()(w().X3DTexture2DNode,this._texture),this.textureNode?.addInterest("set_textureNode__",this),this.setEnabled(!!this.textureNode),this.set_textureNode__(),this.set_on__()},set_textureNode__(){this.lightKey=`[3.${this.textureNode?.isLinear()?1:0}]`,this.textureNode?this._aspectRatio=this.textureNode.getWidth()/this.textureNode.getHeight():this._aspectRatio=1}}),Object.defineProperties(F,c().getStaticProperties("X3DTextureProjectorNode","TextureProjection",4));const T=F,M=S().add("X3DTextureProjectorNode",T),y=t.Camera;var V=e.n(y);const b=t.Vector3;var P=e.n(b);const D=t.Rotation4;var j=e.n(D);const v=t.MatrixStack;var N=e.n(v);const X=t.ObjectCache;var I=e.n(X);const A=I()(z);function z(){this.projectionMatrix=new(_()),this.modelViewMatrix=new(N())(_()),this.modelMatrix=new(_()),this.invTextureSpaceMatrix=new(_()),this.invTextureSpaceProjectionMatrix=new(_()),this.location=new(P()),this.locationArray=new Float32Array(3),this.direction=new(P()),this.rotation=new(j()),this.matrix=new(_()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(_())}function R(t){M.call(this,t),this.addType(w().TextureProjector),this._fieldOfView.setUnit("angle")}Object.assign(z.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.push(i),this.textureMatrix.assign(t.getTexture().getMatrix())},renderShadowMap(t){const e=this.lightNode,i=t.getCameraSpaceMatrixArray(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:_().IDENTITY);this.rotation.setFromToVec(P().Z_AXIS,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const a=e.getTexture().getWidth(),o=e.getTexture().getHeight(),s=e.getNearDistance(),u=e.getFarDistance(),h=e.getFieldOfView();V().perspective(h,s,u,a,o,this.projectionMatrix),this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()).multRight(this.textureMatrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setGlobalVariables(t){this.matrix.assign(t.getView()?.inverse??_().IDENTITY).multRight(t.getCameraSpaceMatrixArray()).multRight(this.invTextureSpaceProjectionMatrix),this.matrixArray.set(this.matrix)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=e.x3d_TextureProjector[r];if(!n)return;const a=this.lightNode,o=a.getTexture(),s=this.global?this.textureUnit??=this.browser.popGlobalTextureUnit():this.browser.popTextureUnit();if(t.activeTexture(t.TEXTURE0+s),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(n.texture,s),e.hasTextureProjector(r,this))return;const u=a.getNearParameter(),h=a.getFarParameter();t.uniform3f(n.color,...a.getColor()),t.uniform1f(n.intensity,a.getIntensity()),t.uniform3fv(n.location,this.locationArray),t.uniform2f(n.params,u,h),t.uniformMatrix4fv(n.matrix,!1,this.matrixArray)},dispose(){this.global&&(this.textureUnit=void 0),this.modelViewMatrix.clear(),A.push(this)}}),Object.assign(Object.setPrototypeOf(R.prototype,M.prototype),{initialize(){M.prototype.initialize.call(this)},getFieldOfView(){const t=this._fieldOfView.getValue();return 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U=R,C=S().add("TextureProjector",U),Y=I()(E);function E(){this.projectionMatrix=new(_()),this.modelViewMatrix=new(N())(_()),this.modelMatrix=new(_()),this.invTextureSpaceMatrix=new(_()),this.location=new(P()),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(_()),this.direction=new(P()),this.rotation=new(j()),this.matrix=new(_()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(_())}function B(t){M.call(this,t),this.addType(w().TextureProjectorParallel),this._fieldOfView.setUnit("length")}Object.assign(E.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.push(i),this.textureMatrix.assign(t.getTexture().getMatrix())},renderShadowMap(t){const e=this.lightNode,i=t.getCameraSpaceMatrixArray(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:_().IDENTITY);this.rotation.setFromToVec(P().Z_AXIS,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const a=e.getTexture().getWidth()/e.getTexture().getHeight(),o=e.getMinimumX(),s=e.getMaximumX(),u=e.getMinimumY(),h=e.getMaximumY(),l=e.getSizeX(),c=e.getSizeY(),p=e.getNearDistance(),g=e.getFarDistance();if(a>l/c){const t=(o+s)/2,e=c*a/2;V().ortho(t-e,t+e,u,h,p,g,this.projectionMatrix)}else{const t=(u+h)/2,e=l/a/2;V().ortho(o,s,t-e,t+e,p,g,this.projectionMatrix)}this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()).multRight(this.textureMatrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setGlobalVariables(t){this.matrix.assign(t.getView()?.inverse??_().IDENTITY).multRight(t.getCameraSpaceMatrixArray()).multRight(this.invTextureSpaceProjectionMatrix),this.matrixArray.set(this.matrix)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=e.x3d_TextureProjector[r];if(!n)return;const a=this.lightNode,o=a.getTexture(),s=this.global?this.textureUnit??=this.browser.popGlobalTextureUnit():this.browser.popTextureUnit();if(t.activeTexture(t.TEXTURE0+s),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(n.texture,s),e.hasTextureProjector(r,this))return;const u=a.getNearParameter(),h=a.getFarParameter();t.uniform3f(n.color,...a.getColor()),t.uniform1f(n.intensity,a.getIntensity()),t.uniform3fv(n.location,this.locationArray),t.uniform2f(n.params,u,h),t.uniformMatrix4fv(n.matrix,!1,this.matrixArray)},dispose(){this.global&&(this.textureUnit=void 0),this.modelViewMatrix.clear(),Y.push(this)}}),Object.assign(Object.setPrototypeOf(B.prototype,M.prototype),{initialize(){M.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___(){this.minimumX=this._fieldOfView[0],this.minimumY=this._fieldOfView[1],this.maximumX=this._fieldOfView[2],this.maximumY=this._fieldOfView[3],this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY},getMinimumX(){return this.minimumX},getMinimumY(){return this.minimumY},getMaximumX(){return this.maximumX},getMaximumY(){return this.maximumY},getSizeX(){return this.sizeX},getSizeY(){return 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L=B,G=S().add("TextureProjectorParallel",L);r().add({name:"TextureProjection",concreteNodes:[C,G],abstractNodes:[M]});S().add("TextureProjectionComponent",undefined)})();