x_ite 10.5.2 → 10.5.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -4
- package/dist/assets/components/AnnotationComponent.js +23 -23
- package/dist/assets/components/AnnotationComponent.min.js +2 -2
- package/dist/assets/components/CADGeometryComponent.js +24 -24
- package/dist/assets/components/CADGeometryComponent.min.js +2 -2
- package/dist/assets/components/CubeMapTexturingComponent.js +35 -35
- package/dist/assets/components/CubeMapTexturingComponent.min.js +2 -2
- package/dist/assets/components/DISComponent.js +22 -22
- package/dist/assets/components/DISComponent.min.js +2 -2
- package/dist/assets/components/EventUtilitiesComponent.js +21 -21
- package/dist/assets/components/EventUtilitiesComponent.min.js +2 -2
- package/dist/assets/components/Geometry2DComponent.js +56 -51
- package/dist/assets/components/Geometry2DComponent.min.js +2 -2
- package/dist/assets/components/GeospatialComponent.js +53 -53
- package/dist/assets/components/GeospatialComponent.min.js +2 -2
- package/dist/assets/components/HAnimComponent.js +32 -32
- package/dist/assets/components/HAnimComponent.min.js +2 -2
- package/dist/assets/components/KeyDeviceSensorComponent.js +15 -15
- package/dist/assets/components/KeyDeviceSensorComponent.min.js +2 -2
- package/dist/assets/components/LayoutComponent.js +37 -37
- package/dist/assets/components/LayoutComponent.min.js +2 -2
- package/dist/assets/components/NURBSComponent.js +82 -68
- package/dist/assets/components/NURBSComponent.min.js +2 -2
- package/dist/assets/components/ParticleSystemsComponent.js +56 -54
- package/dist/assets/components/ParticleSystemsComponent.min.js +2 -2
- package/dist/assets/components/PickingComponent.js +33 -33
- package/dist/assets/components/PickingComponent.min.js +2 -2
- package/dist/assets/components/RigidBodyPhysicsComponent.js +39 -39
- package/dist/assets/components/RigidBodyPhysicsComponent.min.js +2 -2
- package/dist/assets/components/ScriptingComponent.js +43 -43
- package/dist/assets/components/ScriptingComponent.min.js +2 -2
- package/dist/assets/components/TextComponent.js +41 -39
- package/dist/assets/components/TextComponent.min.js +2 -2
- package/dist/assets/components/TextureProjectionComponent.js +21 -21
- package/dist/assets/components/TextureProjectionComponent.min.js +2 -2
- package/dist/assets/components/Texturing3DComponent.js +41 -41
- package/dist/assets/components/Texturing3DComponent.min.js +2 -2
- package/dist/assets/components/VolumeRenderingComponent.js +46 -44
- package/dist/assets/components/VolumeRenderingComponent.min.js +2 -2
- package/dist/assets/components/X_ITEComponent.js +53 -77
- package/dist/assets/components/X_ITEComponent.min.js +2 -2
- package/dist/assets/lib/README.md +1 -0
- package/dist/assets/lib/libktx.js +1 -1
- package/dist/example.html +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +1487 -1087
- package/dist/x_ite.min.js +2 -2
- package/dist/x_ite.min.mjs +2 -2
- package/dist/x_ite.mjs +1487 -1087
- package/dist/x_ite.zip +0 -0
- package/package.json +3 -3
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/* X_ITE v10.5.
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const __X_ITE_X3D__ = window [Symbol .for ("X_ITE.X3D-10.5.
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/* X_ITE v10.5.4 */
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const __X_ITE_X3D__ = window [Symbol .for ("X_ITE.X3D-10.5.4")];
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/******/ (() => { // webpackBootstrap
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/******/ "use strict";
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/******/ // The require scope
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@@ -39,43 +39,43 @@ const __X_ITE_X3D__ = window [Symbol .for ("X_ITE.X3D-10.5.2")];
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// UNUSED EXPORTS: default
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;//
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;// external "__X_ITE_X3D__ .Components"
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const external_X_ITE_X3D_Components_namespaceObject = __X_ITE_X3D__ .Components;
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var external_X_ITE_X3D_Components_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Components_namespaceObject);
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;//
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;// external "__X_ITE_X3D__ .Fields"
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const external_X_ITE_X3D_Fields_namespaceObject = __X_ITE_X3D__ .Fields;
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var external_X_ITE_X3D_Fields_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Fields_namespaceObject);
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;//
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;// external "__X_ITE_X3D__ .X3DFieldDefinition"
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const external_X_ITE_X3D_X3DFieldDefinition_namespaceObject = __X_ITE_X3D__ .X3DFieldDefinition;
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var external_X_ITE_X3D_X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DFieldDefinition_namespaceObject);
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;//
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;// external "__X_ITE_X3D__ .FieldDefinitionArray"
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const external_X_ITE_X3D_FieldDefinitionArray_namespaceObject = __X_ITE_X3D__ .FieldDefinitionArray;
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var external_X_ITE_X3D_FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_FieldDefinitionArray_namespaceObject);
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;//
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;// external "__X_ITE_X3D__ .X3DNode"
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const external_X_ITE_X3D_X3DNode_namespaceObject = __X_ITE_X3D__ .X3DNode;
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var external_X_ITE_X3D_X3DNode_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DNode_namespaceObject);
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;//
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;// external "__X_ITE_X3D__ .X3DLightNode"
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const external_X_ITE_X3D_X3DLightNode_namespaceObject = __X_ITE_X3D__ .X3DLightNode;
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var external_X_ITE_X3D_X3DLightNode_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DLightNode_namespaceObject);
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;//
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;// external "__X_ITE_X3D__ .X3DConstants"
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const external_X_ITE_X3D_X3DConstants_namespaceObject = __X_ITE_X3D__ .X3DConstants;
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var external_X_ITE_X3D_X3DConstants_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DConstants_namespaceObject);
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;//
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;// external "__X_ITE_X3D__ .X3DCast"
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const external_X_ITE_X3D_X3DCast_namespaceObject = __X_ITE_X3D__ .X3DCast;
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var external_X_ITE_X3D_X3DCast_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DCast_namespaceObject);
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;//
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;// external "__X_ITE_X3D__ .Vector3"
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const external_X_ITE_X3D_Vector3_namespaceObject = __X_ITE_X3D__ .Vector3;
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var external_X_ITE_X3D_Vector3_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Vector3_namespaceObject);
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;//
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;// external "__X_ITE_X3D__ .Rotation4"
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const external_X_ITE_X3D_Rotation4_namespaceObject = __X_ITE_X3D__ .Rotation4;
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var external_X_ITE_X3D_Rotation4_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Rotation4_namespaceObject);
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;//
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;// external "__X_ITE_X3D__ .Matrix4"
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const external_X_ITE_X3D_Matrix4_namespaceObject = __X_ITE_X3D__ .Matrix4;
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var external_X_ITE_X3D_Matrix4_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Matrix4_namespaceObject);
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;//
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;// external "__X_ITE_X3D__ .Namespace"
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const external_X_ITE_X3D_Namespace_namespaceObject = __X_ITE_X3D__ .Namespace;
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var external_X_ITE_X3D_Namespace_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Namespace_namespaceObject);
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;//
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;// ./src/x_ite/Components/TextureProjection/X3DTextureProjectorNode.js
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/*******************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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/* harmony default export */ const TextureProjection_X3DTextureProjectorNode = (external_X_ITE_X3D_Namespace_default().add ("X3DTextureProjectorNode", __default__));
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;//
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;// external "__X_ITE_X3D__ .Camera"
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const external_X_ITE_X3D_Camera_namespaceObject = __X_ITE_X3D__ .Camera;
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var external_X_ITE_X3D_Camera_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Camera_namespaceObject);
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;//
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;// external "__X_ITE_X3D__ .MatrixStack"
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const external_X_ITE_X3D_MatrixStack_namespaceObject = __X_ITE_X3D__ .MatrixStack;
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var external_X_ITE_X3D_MatrixStack_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_MatrixStack_namespaceObject);
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;//
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;// external "__X_ITE_X3D__ .ObjectCache"
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const external_X_ITE_X3D_ObjectCache_namespaceObject = __X_ITE_X3D__ .ObjectCache;
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var external_X_ITE_X3D_ObjectCache_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_ObjectCache_namespaceObject);
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;//
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;// ./src/x_ite/Components/TextureProjection/TextureProjector.js
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/*******************************************************************************
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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/* harmony default export */ const TextureProjection_TextureProjector = (external_X_ITE_X3D_Namespace_default().add ("TextureProjector", TextureProjector_default_));
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;//
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;// ./src/x_ite/Components/TextureProjection/TextureProjectorParallel.js
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/* harmony default export */ const TextureProjection_TextureProjectorParallel = (external_X_ITE_X3D_Namespace_default().add ("TextureProjectorParallel", TextureProjectorParallel_default_));
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;//
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;// ./src/assets/components/TextureProjectionComponent.js
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@@ -1,2 +1,2 @@
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/* X_ITE v10.5.
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const t=window[Symbol.for("X_ITE.X3D-10.5.2")];(()=>{var e={n:t=>{var i=t&&t.__esModule?()=>t.default:()=>t;return e.d(i,{a:i}),i},d:(t,i)=>{for(var r in i)e.o(i,r)&&!e.o(t,r)&&Object.defineProperty(t,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const i=t.Components;var r=e.n(i);const n=t.Fields;var o=e.n(n);const a=t.X3DFieldDefinition;var s=e.n(a);const u=t.FieldDefinitionArray;var h=e.n(u);const c=t.X3DNode;var l=e.n(c);const x=t.X3DLightNode;var p=e.n(x);const w=t.X3DConstants;var g=e.n(w);const d=t.X3DCast;var m=e.n(d);const f=t.Vector3;var _=e.n(f);const T=t.Rotation4;var O=e.n(T);const F=t.Matrix4;var M=e.n(F);const S=t.Namespace;var P=e.n(S);function j(t){p().call(this,t),this.addType(g().X3DTextureProjectorNode),this._location.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}Object.assign(Object.setPrototypeOf(j.prototype,p().prototype),{initialize(){p().prototype.initialize.call(this),this._nearDistance.addInterest("set_nearDistance__",this),this._farDistance.addInterest("set_farDistance__",this),this._texture.addInterest("set_texture__",this),this.set_nearDistance__(),this.set_farDistance__(),this.set_texture__()},getLightKey:()=>3,getGlobal(){return this._global.getValue()},getLocation(){return this._location.getValue()},getDirection(){return this._direction.getValue()},getNearDistance(){return this.nearDistance},getNearParameter(){return this.nearParameter},getFarDistance(){return this.farDistance},getFarParameter(){return this.farParameter},getTexture(){return this.textureNode},getBiasMatrix:(()=>{const t=new(M())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}})(),straightenHorizon(t){return t.straighten(this._upVector.getValue())},set_nearDistance__(){const t=this._nearDistance.getValue();this.nearDistance=t<0?.125:t,this.nearParameter=t<0?0:-1},set_farDistance__(){const t=this._farDistance.getValue();this.farDistance=t<0?1e5:t,this.farParameter=t<0?1:2},set_texture__(){this.textureNode?.removeInterest("set_aspectRatio__",this),this.textureNode=m()(g().X3DTexture2DNode,this._texture),this.textureNode?.addInterest("set_aspectRatio__",this),this.setEnabled(!!this.textureNode),this.set_aspectRatio__(),this.set_on__()},set_aspectRatio__(){this.textureNode?this._aspectRatio=this.textureNode.getWidth()/this.textureNode.getHeight():this._aspectRatio=1}}),Object.defineProperties(j,l().getStaticProperties("X3DTextureProjectorNode","TextureProjection",4));const y=j,D=P().add("X3DTextureProjectorNode",y),V=t.Camera;var b=e.n(V);const v=t.MatrixStack;var N=e.n(v);const X=t.ObjectCache;var U=e.n(X);const z=U()(R);function R(){this.projectionMatrix=new(M()),this.modelViewMatrix=new(N())(M()),this.modelMatrix=new(M()),this.invTextureSpaceMatrix=new(M()),this.invTextureSpaceProjectionMatrix=new(M()),this.location=new(_()),this.locationArray=new Float32Array(3),this.direction=new(_()),this.rotation=new(O()),this.matrix=new(M()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(M())}function A(t){D.call(this,t),this.addType(g().TextureProjector),this._fieldOfView.setUnit("angle")}Object.assign(R.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.push(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrixArray(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:M().Identity);this.rotation.setFromToVec(_().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth(),a=e.getTexture().getHeight(),s=e.getNearDistance(),u=e.getFarDistance(),h=e.getFieldOfView();b().perspective(h,s,u,o,a,this.projectionMatrix),this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,z.push(this)}}),Object.assign(Object.setPrototypeOf(A.prototype,D.prototype),{initialize(){D.prototype.initialize.call(this)},getFieldOfView(){const t=this._fieldOfView.getValue();return t>0&&t<Math.PI?t:Math.PI/4},getLights:()=>z}),Object.defineProperties(A,{...l().getStaticProperties("TextureProjector","TextureProjection",2,"children","4.0"),fieldDefinitions:{value:new(h())([new(s())(g().inputOutput,"metadata",new(o().SFNode)),new(s())(g().inputOutput,"description",new(o().SFString)),new(s())(g().inputOutput,"global",new(o().SFBool)(!0)),new(s())(g().inputOutput,"on",new(o().SFBool)(!0)),new(s())(g().inputOutput,"color",new(o().SFColor)(1,1,1)),new(s())(g().inputOutput,"intensity",new(o().SFFloat)(1)),new(s())(g().inputOutput,"ambientIntensity",new(o().SFFloat)),new(s())(g().inputOutput,"location",new(o().SFVec3f)),new(s())(g().inputOutput,"direction",new(o().SFVec3f)(0,0,1)),new(s())(g().inputOutput,"upVector",new(o().SFVec3f)(0,0,1)),new(s())(g().inputOutput,"fieldOfView",new(o().SFFloat)(.785398)),new(s())(g().inputOutput,"nearDistance",new(o().SFFloat)(-1)),new(s())(g().inputOutput,"farDistance",new(o().SFFloat)(-1)),new(s())(g().outputOnly,"aspectRatio",new(o().SFFloat)),new(s())(g().inputOutput,"texture",new(o().SFNode)),new(s())(g().inputOutput,"shadows",new(o().SFBool)),new(s())(g().inputOutput,"shadowColor",new(o().SFColor)),new(s())(g().inputOutput,"shadowIntensity",new(o().SFFloat)(1)),new(s())(g().inputOutput,"shadowBias",new(o().SFFloat)(.005)),new(s())(g().initializeOnly,"shadowMapSize",new(o().SFInt32)(1024))]),enumerable:!0}});const I=A,C=P().add("TextureProjector",I),Y=U()(B);function B(){this.projectionMatrix=new(M()),this.modelViewMatrix=new(N())(M()),this.modelMatrix=new(M()),this.invTextureSpaceMatrix=new(M()),this.location=new(_()),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(M()),this.direction=new(_()),this.rotation=new(O()),this.matrix=new(M()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(M())}function L(t){D.call(this,t),this.addType(g().TextureProjectorParallel),this._fieldOfView.setUnit("length")}Object.assign(B.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.push(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrixArray(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:M().Identity);this.rotation.setFromToVec(_().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth()/e.getTexture().getHeight(),a=e.getMinimumX(),s=e.getMaximumX(),u=e.getMinimumY(),h=e.getMaximumY(),c=e.getSizeX(),l=e.getSizeY(),x=e.getNearDistance(),p=e.getFarDistance();if(o>c/l){const t=(a+s)/2,e=l*o/2;b().ortho(t-e,t+e,u,h,x,p,this.projectionMatrix)}else{const t=(u+h)/2,e=c/o/2;b().ortho(a,s,t-e,t+e,x,p,this.projectionMatrix)}this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,Y.push(this)}}),Object.assign(Object.setPrototypeOf(L.prototype,D.prototype),{initialize(){D.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___(){const t=this._fieldOfView.length;this.minimumX=t>0?this._fieldOfView[0]:-1,this.minimumY=t>1?this._fieldOfView[1]:-1,this.maximumX=t>2?this._fieldOfView[2]:1,this.maximumY=t>3?this._fieldOfView[3]:1,this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY},getMinimumX(){return this.minimumX},getMinimumY(){return this.minimumY},getMaximumX(){return this.maximumX},getMaximumY(){return this.maximumY},getSizeX(){return this.sizeX},getSizeY(){return this.sizeY},getLights:()=>Y}),Object.defineProperties(L,{...l().getStaticProperties("TextureProjectorParallel","TextureProjection",2,"children","4.0"),fieldDefinitions:{value:new(h())([new(s())(g().inputOutput,"metadata",new(o().SFNode)),new(s())(g().inputOutput,"description",new(o().SFString)),new(s())(g().inputOutput,"global",new(o().SFBool)(!0)),new(s())(g().inputOutput,"on",new(o().SFBool)(!0)),new(s())(g().inputOutput,"color",new(o().SFColor)(1,1,1)),new(s())(g().inputOutput,"intensity",new(o().SFFloat)(1)),new(s())(g().inputOutput,"ambientIntensity",new(o().SFFloat)),new(s())(g().inputOutput,"location",new(o().SFVec3f)),new(s())(g().inputOutput,"direction",new(o().SFVec3f)(0,0,1)),new(s())(g().inputOutput,"upVector",new(o().SFVec3f)(0,0,1)),new(s())(g().inputOutput,"fieldOfView",new(o().MFFloat)(-1,-1,1,1)),new(s())(g().inputOutput,"nearDistance",new(o().SFFloat)(-1)),new(s())(g().inputOutput,"farDistance",new(o().SFFloat)(-1)),new(s())(g().outputOnly,"aspectRatio",new(o().SFFloat)),new(s())(g().inputOutput,"texture",new(o().SFNode)),new(s())(g().inputOutput,"shadows",new(o().SFBool)),new(s())(g().inputOutput,"shadowColor",new(o().SFColor)),new(s())(g().inputOutput,"shadowIntensity",new(o().SFFloat)(1)),new(s())(g().inputOutput,"shadowBias",new(o().SFFloat)(.005)),new(s())(g().initializeOnly,"shadowMapSize",new(o().SFInt32)(1024))]),enumerable:!0}});const E=L,H=P().add("TextureProjectorParallel",E);r().add({name:"TextureProjection",concreteNodes:[C,H],abstractNodes:[D]});P().add("TextureProjectionComponent",undefined)})();
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1
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+
/* X_ITE v10.5.4 */
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2
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+
const t=window[Symbol.for("X_ITE.X3D-10.5.4")];(()=>{var e={n:t=>{var i=t&&t.__esModule?()=>t.default:()=>t;return e.d(i,{a:i}),i},d:(t,i)=>{for(var r in i)e.o(i,r)&&!e.o(t,r)&&Object.defineProperty(t,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const i=t.Components;var r=e.n(i);const n=t.Fields;var o=e.n(n);const a=t.X3DFieldDefinition;var s=e.n(a);const u=t.FieldDefinitionArray;var h=e.n(u);const c=t.X3DNode;var l=e.n(c);const x=t.X3DLightNode;var p=e.n(x);const w=t.X3DConstants;var g=e.n(w);const d=t.X3DCast;var m=e.n(d);const f=t.Vector3;var _=e.n(f);const T=t.Rotation4;var O=e.n(T);const F=t.Matrix4;var M=e.n(F);const S=t.Namespace;var P=e.n(S);function j(t){p().call(this,t),this.addType(g().X3DTextureProjectorNode),this._location.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}Object.assign(Object.setPrototypeOf(j.prototype,p().prototype),{initialize(){p().prototype.initialize.call(this),this._nearDistance.addInterest("set_nearDistance__",this),this._farDistance.addInterest("set_farDistance__",this),this._texture.addInterest("set_texture__",this),this.set_nearDistance__(),this.set_farDistance__(),this.set_texture__()},getLightKey:()=>3,getGlobal(){return this._global.getValue()},getLocation(){return this._location.getValue()},getDirection(){return this._direction.getValue()},getNearDistance(){return this.nearDistance},getNearParameter(){return this.nearParameter},getFarDistance(){return this.farDistance},getFarParameter(){return this.farParameter},getTexture(){return this.textureNode},getBiasMatrix:(()=>{const t=new(M())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}})(),straightenHorizon(t){return t.straighten(this._upVector.getValue())},set_nearDistance__(){const t=this._nearDistance.getValue();this.nearDistance=t<0?.125:t,this.nearParameter=t<0?0:-1},set_farDistance__(){const t=this._farDistance.getValue();this.farDistance=t<0?1e5:t,this.farParameter=t<0?1:2},set_texture__(){this.textureNode?.removeInterest("set_aspectRatio__",this),this.textureNode=m()(g().X3DTexture2DNode,this._texture),this.textureNode?.addInterest("set_aspectRatio__",this),this.setEnabled(!!this.textureNode),this.set_aspectRatio__(),this.set_on__()},set_aspectRatio__(){this.textureNode?this._aspectRatio=this.textureNode.getWidth()/this.textureNode.getHeight():this._aspectRatio=1}}),Object.defineProperties(j,l().getStaticProperties("X3DTextureProjectorNode","TextureProjection",4));const y=j,D=P().add("X3DTextureProjectorNode",y),V=t.Camera;var b=e.n(V);const v=t.MatrixStack;var N=e.n(v);const X=t.ObjectCache;var U=e.n(X);const z=U()(R);function R(){this.projectionMatrix=new(M()),this.modelViewMatrix=new(N())(M()),this.modelMatrix=new(M()),this.invTextureSpaceMatrix=new(M()),this.invTextureSpaceProjectionMatrix=new(M()),this.location=new(_()),this.locationArray=new Float32Array(3),this.direction=new(_()),this.rotation=new(O()),this.matrix=new(M()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(M())}function A(t){D.call(this,t),this.addType(g().TextureProjector),this._fieldOfView.setUnit("angle")}Object.assign(R.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.push(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrixArray(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:M().Identity);this.rotation.setFromToVec(_().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth(),a=e.getTexture().getHeight(),s=e.getNearDistance(),u=e.getFarDistance(),h=e.getFieldOfView();b().perspective(h,s,u,o,a,this.projectionMatrix),this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,z.push(this)}}),Object.assign(Object.setPrototypeOf(A.prototype,D.prototype),{initialize(){D.prototype.initialize.call(this)},getFieldOfView(){const t=this._fieldOfView.getValue();return t>0&&t<Math.PI?t:Math.PI/4},getLights:()=>z}),Object.defineProperties(A,{...l().getStaticProperties("TextureProjector","TextureProjection",2,"children","4.0"),fieldDefinitions:{value:new(h())([new(s())(g().inputOutput,"metadata",new(o().SFNode)),new(s())(g().inputOutput,"description",new(o().SFString)),new(s())(g().inputOutput,"global",new(o().SFBool)(!0)),new(s())(g().inputOutput,"on",new(o().SFBool)(!0)),new(s())(g().inputOutput,"color",new(o().SFColor)(1,1,1)),new(s())(g().inputOutput,"intensity",new(o().SFFloat)(1)),new(s())(g().inputOutput,"ambientIntensity",new(o().SFFloat)),new(s())(g().inputOutput,"location",new(o().SFVec3f)),new(s())(g().inputOutput,"direction",new(o().SFVec3f)(0,0,1)),new(s())(g().inputOutput,"upVector",new(o().SFVec3f)(0,0,1)),new(s())(g().inputOutput,"fieldOfView",new(o().SFFloat)(.785398)),new(s())(g().inputOutput,"nearDistance",new(o().SFFloat)(-1)),new(s())(g().inputOutput,"farDistance",new(o().SFFloat)(-1)),new(s())(g().outputOnly,"aspectRatio",new(o().SFFloat)),new(s())(g().inputOutput,"texture",new(o().SFNode)),new(s())(g().inputOutput,"shadows",new(o().SFBool)),new(s())(g().inputOutput,"shadowColor",new(o().SFColor)),new(s())(g().inputOutput,"shadowIntensity",new(o().SFFloat)(1)),new(s())(g().inputOutput,"shadowBias",new(o().SFFloat)(.005)),new(s())(g().initializeOnly,"shadowMapSize",new(o().SFInt32)(1024))]),enumerable:!0}});const I=A,C=P().add("TextureProjector",I),Y=U()(B);function B(){this.projectionMatrix=new(M()),this.modelViewMatrix=new(N())(M()),this.modelMatrix=new(M()),this.invTextureSpaceMatrix=new(M()),this.location=new(_()),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(M()),this.direction=new(_()),this.rotation=new(O()),this.matrix=new(M()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(M())}function L(t){D.call(this,t),this.addType(g().TextureProjectorParallel),this._fieldOfView.setUnit("length")}Object.assign(B.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.push(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrixArray(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:M().Identity);this.rotation.setFromToVec(_().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth()/e.getTexture().getHeight(),a=e.getMinimumX(),s=e.getMaximumX(),u=e.getMinimumY(),h=e.getMaximumY(),c=e.getSizeX(),l=e.getSizeY(),x=e.getNearDistance(),p=e.getFarDistance();if(o>c/l){const t=(a+s)/2,e=l*o/2;b().ortho(t-e,t+e,u,h,x,p,this.projectionMatrix)}else{const t=(u+h)/2,e=c/o/2;b().ortho(a,s,t-e,t+e,x,p,this.projectionMatrix)}this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,Y.push(this)}}),Object.assign(Object.setPrototypeOf(L.prototype,D.prototype),{initialize(){D.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___(){const t=this._fieldOfView.length;this.minimumX=t>0?this._fieldOfView[0]:-1,this.minimumY=t>1?this._fieldOfView[1]:-1,this.maximumX=t>2?this._fieldOfView[2]:1,this.maximumY=t>3?this._fieldOfView[3]:1,this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY},getMinimumX(){return this.minimumX},getMinimumY(){return this.minimumY},getMaximumX(){return this.maximumX},getMaximumY(){return this.maximumY},getSizeX(){return this.sizeX},getSizeY(){return this.sizeY},getLights:()=>Y}),Object.defineProperties(L,{...l().getStaticProperties("TextureProjectorParallel","TextureProjection",2,"children","4.0"),fieldDefinitions:{value:new(h())([new(s())(g().inputOutput,"metadata",new(o().SFNode)),new(s())(g().inputOutput,"description",new(o().SFString)),new(s())(g().inputOutput,"global",new(o().SFBool)(!0)),new(s())(g().inputOutput,"on",new(o().SFBool)(!0)),new(s())(g().inputOutput,"color",new(o().SFColor)(1,1,1)),new(s())(g().inputOutput,"intensity",new(o().SFFloat)(1)),new(s())(g().inputOutput,"ambientIntensity",new(o().SFFloat)),new(s())(g().inputOutput,"location",new(o().SFVec3f)),new(s())(g().inputOutput,"direction",new(o().SFVec3f)(0,0,1)),new(s())(g().inputOutput,"upVector",new(o().SFVec3f)(0,0,1)),new(s())(g().inputOutput,"fieldOfView",new(o().MFFloat)(-1,-1,1,1)),new(s())(g().inputOutput,"nearDistance",new(o().SFFloat)(-1)),new(s())(g().inputOutput,"farDistance",new(o().SFFloat)(-1)),new(s())(g().outputOnly,"aspectRatio",new(o().SFFloat)),new(s())(g().inputOutput,"texture",new(o().SFNode)),new(s())(g().inputOutput,"shadows",new(o().SFBool)),new(s())(g().inputOutput,"shadowColor",new(o().SFColor)),new(s())(g().inputOutput,"shadowIntensity",new(o().SFFloat)(1)),new(s())(g().inputOutput,"shadowBias",new(o().SFFloat)(.005)),new(s())(g().initializeOnly,"shadowMapSize",new(o().SFInt32)(1024))]),enumerable:!0}});const E=L,H=P().add("TextureProjectorParallel",E);r().add({name:"TextureProjection",concreteNodes:[C,H],abstractNodes:[D]});P().add("TextureProjectionComponent",undefined)})();
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/* X_ITE v10.5.
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@@ -74,7 +74,7 @@ var _a=[yj,od,ef,yj];var $a=[zj,Li,di,bi,Kb,Lb,Mb,Nb,Rc,Sc,Uc,jd,xd,Ye,lf,yd,zd,
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|
const external_X_ITE_X3D_X3DNode_namespaceObject = __X_ITE_X3D__ .X3DNode;
|
|
5308
5308
|
var external_X_ITE_X3D_X3DNode_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DNode_namespaceObject);
|
|
5309
|
-
;//
|
|
5309
|
+
;// external "__X_ITE_X3D__ .X3DSingleTextureNode"
|
|
5310
5310
|
const external_X_ITE_X3D_X3DSingleTextureNode_namespaceObject = __X_ITE_X3D__ .X3DSingleTextureNode;
|
|
5311
5311
|
var external_X_ITE_X3D_X3DSingleTextureNode_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DSingleTextureNode_namespaceObject);
|
|
5312
|
-
;//
|
|
5312
|
+
;// external "__X_ITE_X3D__ .X3DConstants"
|
|
5313
5313
|
const external_X_ITE_X3D_X3DConstants_namespaceObject = __X_ITE_X3D__ .X3DConstants;
|
|
5314
5314
|
var external_X_ITE_X3D_X3DConstants_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DConstants_namespaceObject);
|
|
5315
|
-
;//
|
|
5315
|
+
;// external "__X_ITE_X3D__ .Namespace"
|
|
5316
5316
|
const external_X_ITE_X3D_Namespace_namespaceObject = __X_ITE_X3D__ .Namespace;
|
|
5317
5317
|
var external_X_ITE_X3D_Namespace_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Namespace_namespaceObject);
|
|
5318
|
-
;//
|
|
5318
|
+
;// ./src/x_ite/Components/Texturing3D/X3DTexture3DNode.js
|
|
5319
5319
|
/*******************************************************************************
|
|
5320
5320
|
*
|
|
5321
5321
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
@@ -5489,10 +5489,10 @@ const __default__ = X3DTexture3DNode;
|
|
|
5489
5489
|
;
|
|
5490
5490
|
|
|
5491
5491
|
/* harmony default export */ const Texturing3D_X3DTexture3DNode = (external_X_ITE_X3D_Namespace_default().add ("X3DTexture3DNode", __default__));
|
|
5492
|
-
;//
|
|
5492
|
+
;// external "__X_ITE_X3D__ .X3DCast"
|
|
5493
5493
|
const external_X_ITE_X3D_X3DCast_namespaceObject = __X_ITE_X3D__ .X3DCast;
|
|
5494
5494
|
var external_X_ITE_X3D_X3DCast_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DCast_namespaceObject);
|
|
5495
|
-
;//
|
|
5495
|
+
;// ./src/x_ite/Components/Texturing3D/ComposedTexture3D.js
|
|
5496
5496
|
/*******************************************************************************
|
|
5497
5497
|
*
|
|
5498
5498
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
@@ -5686,16 +5686,16 @@ const ComposedTexture3D_default_ = ComposedTexture3D;
|
|
|
5686
5686
|
;
|
|
5687
5687
|
|
|
5688
5688
|
/* harmony default export */ const Texturing3D_ComposedTexture3D = (external_X_ITE_X3D_Namespace_default().add ("ComposedTexture3D", ComposedTexture3D_default_));
|
|
5689
|
-
;//
|
|
5689
|
+
;// external "__X_ITE_X3D__ .X3DUrlObject"
|
|
5690
5690
|
const external_X_ITE_X3D_X3DUrlObject_namespaceObject = __X_ITE_X3D__ .X3DUrlObject;
|
|
5691
5691
|
var external_X_ITE_X3D_X3DUrlObject_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DUrlObject_namespaceObject);
|
|
5692
|
-
;//
|
|
5692
|
+
;// external "__X_ITE_X3D__ .Expressions"
|
|
5693
5693
|
const external_X_ITE_X3D_Expressions_namespaceObject = __X_ITE_X3D__ .Expressions;
|
|
5694
5694
|
var external_X_ITE_X3D_Expressions_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Expressions_namespaceObject);
|
|
5695
5695
|
// EXTERNAL MODULE: external "__X_ITE_X3D__ .jquery"
|
|
5696
5696
|
var external_X_ITE_X3D_jquery_ = __webpack_require__(254);
|
|
5697
5697
|
var external_X_ITE_X3D_jquery_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_jquery_);
|
|
5698
|
-
;//
|
|
5698
|
+
;// ./src/x_ite/Browser/Texturing3D/NRRDParser.js
|
|
5699
5699
|
/*******************************************************************************
|
|
5700
5700
|
*
|
|
5701
5701
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
@@ -6160,7 +6160,7 @@ const NRRDParser_default_ = NRRDParser;
|
|
|
6160
6160
|
;
|
|
6161
6161
|
|
|
6162
6162
|
/* harmony default export */ const Texturing3D_NRRDParser = (external_X_ITE_X3D_Namespace_default().add ("NRRDParser", NRRDParser_default_));
|
|
6163
|
-
;//
|
|
6163
|
+
;// ./node_modules/jpeg-lossless-decoder-js/release/lossless.js
|
|
6164
6164
|
var __defProp = Object.defineProperty;
|
|
6165
6165
|
var __export = (target, all) => {
|
|
6166
6166
|
for (var name in all)
|
|
@@ -7313,11 +7313,11 @@ var Decoder = class _Decoder {
|
|
|
7313
7313
|
};
|
|
7314
7314
|
|
|
7315
7315
|
//#
|
|
7316
|
-
;//
|
|
7317
|
-
/* provided dependency */ var dicomParser = __webpack_require__(
|
|
7318
|
-
/* provided dependency */ var JpegImage = __webpack_require__(
|
|
7319
|
-
/* provided dependency */ var CharLS = __webpack_require__(
|
|
7320
|
-
/* provided dependency */ var OpenJPEG = __webpack_require__(
|
|
7316
|
+
;// ./src/x_ite/Browser/Texturing3D/DICOMParser.js
|
|
7317
|
+
/* provided dependency */ var dicomParser = __webpack_require__(200);
|
|
7318
|
+
/* provided dependency */ var JpegImage = __webpack_require__(164);
|
|
7319
|
+
/* provided dependency */ var CharLS = __webpack_require__(882);
|
|
7320
|
+
/* provided dependency */ var OpenJPEG = __webpack_require__(676);
|
|
7321
7321
|
/*******************************************************************************
|
|
7322
7322
|
*
|
|
7323
7323
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
@@ -8419,13 +8419,13 @@ const DICOMParser_default_ = DicomParser;
|
|
|
8419
8419
|
;
|
|
8420
8420
|
|
|
8421
8421
|
/* harmony default export */ const DICOMParser = (external_X_ITE_X3D_Namespace_default().add ("DICOMParser", DICOMParser_default_));
|
|
8422
|
-
;//
|
|
8422
|
+
;// external "__X_ITE_X3D__ .FileLoader"
|
|
8423
8423
|
const external_X_ITE_X3D_FileLoader_namespaceObject = __X_ITE_X3D__ .FileLoader;
|
|
8424
8424
|
var external_X_ITE_X3D_FileLoader_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_FileLoader_namespaceObject);
|
|
8425
|
-
;//
|
|
8425
|
+
;// external "__X_ITE_X3D__ .DEVELOPMENT"
|
|
8426
8426
|
const external_X_ITE_X3D_DEVELOPMENT_namespaceObject = __X_ITE_X3D__ .DEVELOPMENT;
|
|
8427
8427
|
var external_X_ITE_X3D_DEVELOPMENT_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_DEVELOPMENT_namespaceObject);
|
|
8428
|
-
;//
|
|
8428
|
+
;// ./src/x_ite/Components/Texturing3D/ImageTexture3D.js
|
|
8429
8429
|
/*******************************************************************************
|
|
8430
8430
|
*
|
|
8431
8431
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
@@ -8630,7 +8630,7 @@ const ImageTexture3D_default_ = ImageTexture3D;
|
|
|
8630
8630
|
;
|
|
8631
8631
|
|
|
8632
8632
|
/* harmony default export */ const Texturing3D_ImageTexture3D = (external_X_ITE_X3D_Namespace_default().add ("ImageTexture3D", ImageTexture3D_default_));
|
|
8633
|
-
;//
|
|
8633
|
+
;// ./src/x_ite/Components/Texturing3D/ImageTextureAtlas.js
|
|
8634
8634
|
/* provided dependency */ var $ = __webpack_require__(254);
|
|
8635
8635
|
/*******************************************************************************
|
|
8636
8636
|
*
|
|
@@ -8874,7 +8874,7 @@ const ImageTextureAtlas_default_ = ImageTextureAtlas;
|
|
|
8874
8874
|
;
|
|
8875
8875
|
|
|
8876
8876
|
/* harmony default export */ const Texturing3D_ImageTextureAtlas = (external_X_ITE_X3D_Namespace_default().add ("ImageTextureAtlas", ImageTextureAtlas_default_));
|
|
8877
|
-
;//
|
|
8877
|
+
;// ./src/x_ite/Components/Texturing3D/PixelTexture3D.js
|
|
8878
8878
|
/*******************************************************************************
|
|
8879
8879
|
*
|
|
8880
8880
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
@@ -9072,13 +9072,13 @@ const PixelTexture3D_default_ = PixelTexture3D;
|
|
|
9072
9072
|
;
|
|
9073
9073
|
|
|
9074
9074
|
/* harmony default export */ const Texturing3D_PixelTexture3D = (external_X_ITE_X3D_Namespace_default().add ("PixelTexture3D", PixelTexture3D_default_));
|
|
9075
|
-
;//
|
|
9075
|
+
;// external "__X_ITE_X3D__ .X3DSingleTextureCoordinateNode"
|
|
9076
9076
|
const external_X_ITE_X3D_X3DSingleTextureCoordinateNode_namespaceObject = __X_ITE_X3D__ .X3DSingleTextureCoordinateNode;
|
|
9077
9077
|
var external_X_ITE_X3D_X3DSingleTextureCoordinateNode_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DSingleTextureCoordinateNode_namespaceObject);
|
|
9078
|
-
;//
|
|
9078
|
+
;// external "__X_ITE_X3D__ .Vector3"
|
|
9079
9079
|
const external_X_ITE_X3D_Vector3_namespaceObject = __X_ITE_X3D__ .Vector3;
|
|
9080
9080
|
var external_X_ITE_X3D_Vector3_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Vector3_namespaceObject);
|
|
9081
|
-
;//
|
|
9081
|
+
;// ./src/x_ite/Components/Texturing3D/TextureCoordinate3D.js
|
|
9082
9082
|
/*******************************************************************************
|
|
9083
9083
|
*
|
|
9084
9084
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
@@ -9234,7 +9234,7 @@ const TextureCoordinate3D_default_ = TextureCoordinate3D;
|
|
|
9234
9234
|
;
|
|
9235
9235
|
|
|
9236
9236
|
/* harmony default export */ const Texturing3D_TextureCoordinate3D = (external_X_ITE_X3D_Namespace_default().add ("TextureCoordinate3D", TextureCoordinate3D_default_));
|
|
9237
|
-
;//
|
|
9237
|
+
;// ./src/x_ite/Components/Texturing3D/TextureCoordinate4D.js
|
|
9238
9238
|
/*******************************************************************************
|
|
9239
9239
|
*
|
|
9240
9240
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
@@ -9384,16 +9384,16 @@ const TextureCoordinate4D_default_ = TextureCoordinate4D;
|
|
|
9384
9384
|
;
|
|
9385
9385
|
|
|
9386
9386
|
/* harmony default export */ const Texturing3D_TextureCoordinate4D = (external_X_ITE_X3D_Namespace_default().add ("TextureCoordinate4D", TextureCoordinate4D_default_));
|
|
9387
|
-
;//
|
|
9387
|
+
;// external "__X_ITE_X3D__ .X3DSingleTextureTransformNode"
|
|
9388
9388
|
const external_X_ITE_X3D_X3DSingleTextureTransformNode_namespaceObject = __X_ITE_X3D__ .X3DSingleTextureTransformNode;
|
|
9389
9389
|
var external_X_ITE_X3D_X3DSingleTextureTransformNode_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DSingleTextureTransformNode_namespaceObject);
|
|
9390
|
-
;//
|
|
9390
|
+
;// external "__X_ITE_X3D__ .Rotation4"
|
|
9391
9391
|
const external_X_ITE_X3D_Rotation4_namespaceObject = __X_ITE_X3D__ .Rotation4;
|
|
9392
9392
|
var external_X_ITE_X3D_Rotation4_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Rotation4_namespaceObject);
|
|
9393
|
-
;//
|
|
9393
|
+
;// external "__X_ITE_X3D__ .Matrix4"
|
|
9394
9394
|
const external_X_ITE_X3D_Matrix4_namespaceObject = __X_ITE_X3D__ .Matrix4;
|
|
9395
9395
|
var external_X_ITE_X3D_Matrix4_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Matrix4_namespaceObject);
|
|
9396
|
-
;//
|
|
9396
|
+
;// ./src/x_ite/Components/Texturing3D/TextureTransform3D.js
|
|
9397
9397
|
/*******************************************************************************
|
|
9398
9398
|
*
|
|
9399
9399
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
@@ -9526,7 +9526,7 @@ const TextureTransform3D_default_ = TextureTransform3D;
|
|
|
9526
9526
|
;
|
|
9527
9527
|
|
|
9528
9528
|
/* harmony default export */ const Texturing3D_TextureTransform3D = (external_X_ITE_X3D_Namespace_default().add ("TextureTransform3D", TextureTransform3D_default_));
|
|
9529
|
-
;//
|
|
9529
|
+
;// ./src/x_ite/Components/Texturing3D/TextureTransformMatrix3D.js
|
|
9530
9530
|
/*******************************************************************************
|
|
9531
9531
|
*
|
|
9532
9532
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
@@ -9622,7 +9622,7 @@ const TextureTransformMatrix3D_default_ = TextureTransformMatrix3D;
|
|
|
9622
9622
|
;
|
|
9623
9623
|
|
|
9624
9624
|
/* harmony default export */ const Texturing3D_TextureTransformMatrix3D = (external_X_ITE_X3D_Namespace_default().add ("TextureTransformMatrix3D", TextureTransformMatrix3D_default_));
|
|
9625
|
-
;//
|
|
9625
|
+
;// ./src/assets/components/Texturing3DComponent.js
|
|
9626
9626
|
/*******************************************************************************
|
|
9627
9627
|
*
|
|
9628
9628
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|