x_ite 10.2.0 → 10.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (74) hide show
  1. package/README.md +4 -4
  2. package/dist/LICENSE.md +4 -0
  3. package/dist/assets/components/{Annotation.js → AnnotationComponent.js} +138 -260
  4. package/dist/assets/components/AnnotationComponent.min.js +2 -0
  5. package/dist/assets/components/{CADGeometry.js → CADGeometryComponent.js} +177 -299
  6. package/dist/assets/components/CADGeometryComponent.min.js +2 -0
  7. package/dist/assets/components/{CubeMapTexturing.js → CubeMapTexturingComponent.js} +204 -255
  8. package/dist/assets/components/CubeMapTexturingComponent.min.js +2 -0
  9. package/dist/assets/components/DISComponent.js +994 -0
  10. package/dist/assets/components/DISComponent.min.js +2 -0
  11. package/dist/assets/components/{EventUtilities.js → EventUtilitiesComponent.js} +121 -274
  12. package/dist/assets/components/EventUtilitiesComponent.min.js +2 -0
  13. package/dist/assets/components/{Geometry2D.js → Geometry2DComponent.js} +202 -356
  14. package/dist/assets/components/Geometry2DComponent.min.js +2 -0
  15. package/dist/assets/components/{Geospatial.js → GeospatialComponent.js} +449 -676
  16. package/dist/assets/components/GeospatialComponent.min.js +2 -0
  17. package/dist/assets/components/{HAnim.js → HAnimComponent.js} +277 -387
  18. package/dist/assets/components/HAnimComponent.min.js +2 -0
  19. package/dist/assets/components/{KeyDeviceSensor.js → KeyDeviceSensorComponent.js} +71 -114
  20. package/dist/assets/components/KeyDeviceSensorComponent.min.js +2 -0
  21. package/dist/assets/components/{Layout.js → LayoutComponent.js} +234 -339
  22. package/dist/assets/components/LayoutComponent.min.js +2 -0
  23. package/dist/assets/components/{NURBS.js → NURBSComponent.js} +349 -652
  24. package/dist/assets/components/NURBSComponent.min.js +2 -0
  25. package/dist/assets/components/{ParticleSystems.js → ParticleSystemsComponent.js} +345 -674
  26. package/dist/assets/components/ParticleSystemsComponent.min.js +2 -0
  27. package/dist/assets/components/{Picking.js → PickingComponent.js} +245 -472
  28. package/dist/assets/components/PickingComponent.min.js +2 -0
  29. package/dist/assets/components/{RigidBodyPhysics.js → RigidBodyPhysicsComponent.js} +496 -804
  30. package/dist/assets/components/RigidBodyPhysicsComponent.min.js +2 -0
  31. package/dist/assets/components/ScriptingComponent.js +899 -0
  32. package/dist/assets/components/ScriptingComponent.min.js +2 -0
  33. package/dist/assets/components/{Text.js → TextComponent.js} +200 -250
  34. package/dist/assets/components/TextComponent.min.js +2 -0
  35. package/dist/assets/components/{TextureProjection.js → TextureProjectionComponent.js} +144 -190
  36. package/dist/assets/components/TextureProjectionComponent.min.js +2 -0
  37. package/dist/assets/components/{Texturing3D.js → Texturing3DComponent.js} +223 -385
  38. package/dist/assets/components/Texturing3DComponent.min.js +2 -0
  39. package/dist/assets/components/{VolumeRendering.js → VolumeRenderingComponent.js} +316 -603
  40. package/dist/assets/components/VolumeRenderingComponent.min.js +2 -0
  41. package/dist/assets/components/{X_ITE.js → X_ITEComponent.js} +301 -599
  42. package/dist/assets/components/X_ITEComponent.min.js +2 -0
  43. package/dist/assets/images/XR.svg +74 -0
  44. package/dist/example.html +1 -1
  45. package/dist/x_ite.css +1 -1
  46. package/dist/x_ite.d.ts +68 -11
  47. package/dist/x_ite.js +2768 -5722
  48. package/dist/x_ite.min.js +2 -1
  49. package/dist/x_ite.min.mjs +2 -1
  50. package/dist/x_ite.mjs +2768 -5722
  51. package/dist/x_ite.zip +0 -0
  52. package/package.json +7 -5
  53. package/dist/assets/components/Annotation.min.js +0 -1
  54. package/dist/assets/components/CADGeometry.min.js +0 -1
  55. package/dist/assets/components/CubeMapTexturing.min.js +0 -1
  56. package/dist/assets/components/DIS.js +0 -1104
  57. package/dist/assets/components/DIS.min.js +0 -1
  58. package/dist/assets/components/EventUtilities.min.js +0 -1
  59. package/dist/assets/components/Geometry2D.min.js +0 -1
  60. package/dist/assets/components/Geospatial.min.js +0 -1
  61. package/dist/assets/components/HAnim.min.js +0 -1
  62. package/dist/assets/components/KeyDeviceSensor.min.js +0 -1
  63. package/dist/assets/components/Layout.min.js +0 -1
  64. package/dist/assets/components/NURBS.min.js +0 -1
  65. package/dist/assets/components/ParticleSystems.min.js +0 -1
  66. package/dist/assets/components/Picking.min.js +0 -1
  67. package/dist/assets/components/RigidBodyPhysics.min.js +0 -1
  68. package/dist/assets/components/Scripting.js +0 -927
  69. package/dist/assets/components/Scripting.min.js +0 -1
  70. package/dist/assets/components/Text.min.js +0 -1
  71. package/dist/assets/components/TextureProjection.min.js +0 -1
  72. package/dist/assets/components/Texturing3D.min.js +0 -1
  73. package/dist/assets/components/VolumeRendering.min.js +0 -1
  74. package/dist/assets/components/X_ITE.min.js +0 -1
@@ -1,4 +1,6 @@
1
- /* X_ITE v10.2.0 */(() => { // webpackBootstrap
1
+ /* X_ITE v10.3.0 */
2
+ const __X_ITE_X3D__ = window [Symbol .for ("X_ITE.X3D-10.3.0")];
3
+ /******/ (() => { // webpackBootstrap
2
4
  /******/ "use strict";
3
5
  /******/ // The require scope
4
6
  /******/ var __webpack_require__ = {};
@@ -37,39 +39,42 @@
37
39
 
38
40
  // UNUSED EXPORTS: default
39
41
 
40
- ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
41
- const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Components");
42
- var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
43
- ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
44
- const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Fields");
45
- var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
46
- ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
47
- const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Base/X3DFieldDefinition");
48
- var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
49
- ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
50
- const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Base/FieldDefinitionArray");
51
- var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
52
- ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Lighting/X3DLightNode\")"
53
- const X3DLightNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Components/Lighting/X3DLightNode");
54
- var X3DLightNode_default = /*#__PURE__*/__webpack_require__.n(X3DLightNode_namespaceObject);
55
- ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
56
- const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Base/X3DConstants");
57
- var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
58
- ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
59
- const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Base/X3DCast");
60
- var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
61
- ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
62
- const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("standard/Math/Numbers/Vector3");
63
- var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
64
- ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Rotation4\")"
65
- const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("standard/Math/Numbers/Rotation4");
66
- var Rotation4_default = /*#__PURE__*/__webpack_require__.n(Rotation4_namespaceObject);
67
- ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
68
- const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("standard/Math/Numbers/Matrix4");
69
- var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
70
- ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
71
- const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Namespace");
72
- var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
42
+ ;// CONCATENATED MODULE: external "__X_ITE_X3D__ .Components"
43
+ const external_X_ITE_X3D_Components_namespaceObject = __X_ITE_X3D__ .Components;
44
+ var external_X_ITE_X3D_Components_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Components_namespaceObject);
45
+ ;// CONCATENATED MODULE: external "__X_ITE_X3D__ .Fields"
46
+ const external_X_ITE_X3D_Fields_namespaceObject = __X_ITE_X3D__ .Fields;
47
+ var external_X_ITE_X3D_Fields_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Fields_namespaceObject);
48
+ ;// CONCATENATED MODULE: external "__X_ITE_X3D__ .X3DFieldDefinition"
49
+ const external_X_ITE_X3D_X3DFieldDefinition_namespaceObject = __X_ITE_X3D__ .X3DFieldDefinition;
50
+ var external_X_ITE_X3D_X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DFieldDefinition_namespaceObject);
51
+ ;// CONCATENATED MODULE: external "__X_ITE_X3D__ .FieldDefinitionArray"
52
+ const external_X_ITE_X3D_FieldDefinitionArray_namespaceObject = __X_ITE_X3D__ .FieldDefinitionArray;
53
+ var external_X_ITE_X3D_FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_FieldDefinitionArray_namespaceObject);
54
+ ;// CONCATENATED MODULE: external "__X_ITE_X3D__ .X3DNode"
55
+ const external_X_ITE_X3D_X3DNode_namespaceObject = __X_ITE_X3D__ .X3DNode;
56
+ var external_X_ITE_X3D_X3DNode_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DNode_namespaceObject);
57
+ ;// CONCATENATED MODULE: external "__X_ITE_X3D__ .X3DLightNode"
58
+ const external_X_ITE_X3D_X3DLightNode_namespaceObject = __X_ITE_X3D__ .X3DLightNode;
59
+ var external_X_ITE_X3D_X3DLightNode_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DLightNode_namespaceObject);
60
+ ;// CONCATENATED MODULE: external "__X_ITE_X3D__ .X3DConstants"
61
+ const external_X_ITE_X3D_X3DConstants_namespaceObject = __X_ITE_X3D__ .X3DConstants;
62
+ var external_X_ITE_X3D_X3DConstants_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DConstants_namespaceObject);
63
+ ;// CONCATENATED MODULE: external "__X_ITE_X3D__ .X3DCast"
64
+ const external_X_ITE_X3D_X3DCast_namespaceObject = __X_ITE_X3D__ .X3DCast;
65
+ var external_X_ITE_X3D_X3DCast_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_X3DCast_namespaceObject);
66
+ ;// CONCATENATED MODULE: external "__X_ITE_X3D__ .Vector3"
67
+ const external_X_ITE_X3D_Vector3_namespaceObject = __X_ITE_X3D__ .Vector3;
68
+ var external_X_ITE_X3D_Vector3_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Vector3_namespaceObject);
69
+ ;// CONCATENATED MODULE: external "__X_ITE_X3D__ .Rotation4"
70
+ const external_X_ITE_X3D_Rotation4_namespaceObject = __X_ITE_X3D__ .Rotation4;
71
+ var external_X_ITE_X3D_Rotation4_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Rotation4_namespaceObject);
72
+ ;// CONCATENATED MODULE: external "__X_ITE_X3D__ .Matrix4"
73
+ const external_X_ITE_X3D_Matrix4_namespaceObject = __X_ITE_X3D__ .Matrix4;
74
+ var external_X_ITE_X3D_Matrix4_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Matrix4_namespaceObject);
75
+ ;// CONCATENATED MODULE: external "__X_ITE_X3D__ .Namespace"
76
+ const external_X_ITE_X3D_Namespace_namespaceObject = __X_ITE_X3D__ .Namespace;
77
+ var external_X_ITE_X3D_Namespace_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Namespace_namespaceObject);
73
78
  ;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/X3DTextureProjectorNode.js
74
79
  /*******************************************************************************
75
80
  *
@@ -125,22 +130,23 @@ var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceOb
125
130
 
126
131
 
127
132
 
133
+
128
134
  function X3DTextureProjectorNode (executionContext)
129
135
  {
130
- X3DLightNode_default().call (this, executionContext);
136
+ external_X_ITE_X3D_X3DLightNode_default().call (this, executionContext);
131
137
 
132
- this .addType ((X3DConstants_default()).X3DTextureProjectorNode);
138
+ this .addType ((external_X_ITE_X3D_X3DConstants_default()).X3DTextureProjectorNode);
133
139
 
134
140
  this ._location .setUnit ("length");
135
141
  this ._farDistance .setUnit ("length");
136
142
  this ._location .setUnit ("length");
137
143
  }
138
144
 
139
- Object .assign (Object .setPrototypeOf (X3DTextureProjectorNode .prototype, (X3DLightNode_default()).prototype),
145
+ Object .assign (Object .setPrototypeOf (X3DTextureProjectorNode .prototype, (external_X_ITE_X3D_X3DLightNode_default()).prototype),
140
146
  {
141
147
  initialize ()
142
148
  {
143
- X3DLightNode_default().prototype .initialize .call (this);
149
+ external_X_ITE_X3D_X3DLightNode_default().prototype .initialize .call (this);
144
150
 
145
151
  this ._nearDistance .addInterest ("set_nearDistance__", this);
146
152
  this ._farDistance .addInterest ("set_farDistance__", this);
@@ -189,7 +195,7 @@ Object .assign (Object .setPrototypeOf (X3DTextureProjectorNode .prototype, (X3D
189
195
  getBiasMatrix: (() =>
190
196
  {
191
197
  // Transforms normalized coords from range (-1, 1) to (0, 1).
192
- const biasMatrix = new (Matrix4_default()) (0.5, 0.0, 0.0, 0.0,
198
+ const biasMatrix = new (external_X_ITE_X3D_Matrix4_default()) (0.5, 0.0, 0.0, 0.0,
193
199
  0.0, 0.5, 0.0, 0.0,
194
200
  0.0, 0.0, 0.5, 0.0,
195
201
  0.5, 0.5, 0.5, 1.0);
@@ -221,7 +227,7 @@ Object .assign (Object .setPrototypeOf (X3DTextureProjectorNode .prototype, (X3D
221
227
  {
222
228
  this .textureNode ?.removeInterest ("set_aspectRatio__", this);
223
229
 
224
- this .textureNode = X3DCast_default() ((X3DConstants_default()).X3DTexture2DNode, this ._texture);
230
+ this .textureNode = external_X_ITE_X3D_X3DCast_default() ((external_X_ITE_X3D_X3DConstants_default()).X3DTexture2DNode, this ._texture);
225
231
 
226
232
  this .textureNode ?.addInterest ("set_aspectRatio__", this);
227
233
 
@@ -239,34 +245,21 @@ Object .assign (Object .setPrototypeOf (X3DTextureProjectorNode .prototype, (X3D
239
245
  },
240
246
  });
241
247
 
242
- Object .defineProperties (X3DTextureProjectorNode,
243
- {
244
- typeName:
245
- {
246
- value: "X3DTextureProjectorNode",
247
- enumerable: true,
248
- },
249
- componentInfo:
250
- {
251
- value: Object .freeze ({ name: "TextureProjection", level: 4 }),
252
- enumerable: true,
253
- },
254
- });
248
+ Object .defineProperties (X3DTextureProjectorNode, external_X_ITE_X3D_X3DNode_default().getStaticProperties ("X3DTextureProjectorNode", "TextureProjection", 4));
255
249
 
256
250
  const __default__ = X3DTextureProjectorNode;
257
251
  ;
258
252
 
259
- Namespace_default().add ("X3DTextureProjectorNode", "x_ite/Components/TextureProjection/X3DTextureProjectorNode", __default__);
260
- /* harmony default export */ const TextureProjection_X3DTextureProjectorNode = (__default__);
261
- ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/Camera\")"
262
- const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("standard/Math/Geometry/Camera");
263
- var Camera_default = /*#__PURE__*/__webpack_require__.n(Camera_namespaceObject);
264
- ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Utility/MatrixStack\")"
265
- const MatrixStack_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("standard/Math/Utility/MatrixStack");
266
- var MatrixStack_default = /*#__PURE__*/__webpack_require__.n(MatrixStack_namespaceObject);
267
- ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Utility/ObjectCache\")"
268
- const ObjectCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("standard/Utility/ObjectCache");
269
- var ObjectCache_default = /*#__PURE__*/__webpack_require__.n(ObjectCache_namespaceObject);
253
+ /* harmony default export */ const TextureProjection_X3DTextureProjectorNode = (external_X_ITE_X3D_Namespace_default().add ("X3DTextureProjectorNode", __default__));
254
+ ;// CONCATENATED MODULE: external "__X_ITE_X3D__ .Camera"
255
+ const external_X_ITE_X3D_Camera_namespaceObject = __X_ITE_X3D__ .Camera;
256
+ var external_X_ITE_X3D_Camera_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_Camera_namespaceObject);
257
+ ;// CONCATENATED MODULE: external "__X_ITE_X3D__ .MatrixStack"
258
+ const external_X_ITE_X3D_MatrixStack_namespaceObject = __X_ITE_X3D__ .MatrixStack;
259
+ var external_X_ITE_X3D_MatrixStack_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_MatrixStack_namespaceObject);
260
+ ;// CONCATENATED MODULE: external "__X_ITE_X3D__ .ObjectCache"
261
+ const external_X_ITE_X3D_ObjectCache_namespaceObject = __X_ITE_X3D__ .ObjectCache;
262
+ var external_X_ITE_X3D_ObjectCache_default = /*#__PURE__*/__webpack_require__.n(external_X_ITE_X3D_ObjectCache_namespaceObject);
270
263
  ;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/TextureProjector.js
271
264
  /*******************************************************************************
272
265
  *
@@ -327,22 +320,23 @@ var ObjectCache_default = /*#__PURE__*/__webpack_require__.n(ObjectCache_namespa
327
320
 
328
321
 
329
322
 
330
- const TextureProjectorCache = ObjectCache_default() (TextureProjectorContainer);
323
+
324
+ const TextureProjectorCache = external_X_ITE_X3D_ObjectCache_default() (TextureProjectorContainer);
331
325
 
332
326
  function TextureProjectorContainer ()
333
327
  {
334
- this .projectionMatrix = new (Matrix4_default()) ();
335
- this .modelViewMatrix = new (MatrixStack_default()) ((Matrix4_default()));
336
- this .modelMatrix = new (Matrix4_default()) ();
337
- this .invTextureSpaceMatrix = new (Matrix4_default()) ();
338
- this .invTextureSpaceProjectionMatrix = new (Matrix4_default()) ();
339
- this .location = new (Vector3_default()) ();
328
+ this .projectionMatrix = new (external_X_ITE_X3D_Matrix4_default()) ();
329
+ this .modelViewMatrix = new (external_X_ITE_X3D_MatrixStack_default()) ((external_X_ITE_X3D_Matrix4_default()));
330
+ this .modelMatrix = new (external_X_ITE_X3D_Matrix4_default()) ();
331
+ this .invTextureSpaceMatrix = new (external_X_ITE_X3D_Matrix4_default()) ();
332
+ this .invTextureSpaceProjectionMatrix = new (external_X_ITE_X3D_Matrix4_default()) ();
333
+ this .location = new (external_X_ITE_X3D_Vector3_default()) ();
340
334
  this .locationArray = new Float32Array (3);
341
- this .direction = new (Vector3_default()) ();
342
- this .rotation = new (Rotation4_default()) ();
343
- this .matrix = new (Matrix4_default()) ();
335
+ this .direction = new (external_X_ITE_X3D_Vector3_default()) ();
336
+ this .rotation = new (external_X_ITE_X3D_Rotation4_default()) ();
337
+ this .matrix = new (external_X_ITE_X3D_Matrix4_default()) ();
344
338
  this .matrixArray = new Float32Array (16);
345
- this .textureMatrix = new (Matrix4_default()) ();
339
+ this .textureMatrix = new (external_X_ITE_X3D_Matrix4_default()) ();
346
340
  }
347
341
 
348
342
  Object .assign (TextureProjectorContainer .prototype,
@@ -364,9 +358,9 @@ Object .assign (TextureProjectorContainer .prototype,
364
358
  lightNode = this .lightNode,
365
359
  cameraSpaceMatrix = renderObject .getCameraSpaceMatrix () .get (),
366
360
  modelMatrix = this .modelMatrix .assign (this .modelViewMatrix .get ()) .multRight (cameraSpaceMatrix),
367
- invTextureSpaceMatrix = this .invTextureSpaceMatrix .assign (this .global ? modelMatrix : (Matrix4_default()).Identity);
361
+ invTextureSpaceMatrix = this .invTextureSpaceMatrix .assign (this .global ? modelMatrix : (external_X_ITE_X3D_Matrix4_default()).Identity);
368
362
 
369
- this .rotation .setFromToVec ((Vector3_default()).zAxis, this .direction .assign (lightNode .getDirection ()) .negate ());
363
+ this .rotation .setFromToVec ((external_X_ITE_X3D_Vector3_default()).zAxis, this .direction .assign (lightNode .getDirection ()) .negate ());
370
364
  lightNode .straightenHorizon (this .rotation);
371
365
 
372
366
  invTextureSpaceMatrix .translate (lightNode .getLocation ());
@@ -380,7 +374,7 @@ Object .assign (TextureProjectorContainer .prototype,
380
374
  farDistance = lightNode .getFarDistance (),
381
375
  fieldOfView = lightNode .getFieldOfView ();
382
376
 
383
- Camera_default().perspective (fieldOfView, nearDistance, farDistance, width, height, this .projectionMatrix);
377
+ external_X_ITE_X3D_Camera_default().perspective (fieldOfView, nearDistance, farDistance, width, height, this .projectionMatrix);
384
378
 
385
379
  if (!this .global)
386
380
  invTextureSpaceMatrix .multLeft (modelMatrix .inverse ());
@@ -437,7 +431,7 @@ function TextureProjector (executionContext)
437
431
  {
438
432
  TextureProjection_X3DTextureProjectorNode .call (this, executionContext);
439
433
 
440
- this .addType ((X3DConstants_default()).TextureProjector);
434
+ this .addType ((external_X_ITE_X3D_X3DConstants_default()).TextureProjector);
441
435
 
442
436
  this ._fieldOfView .setUnit ("angle");
443
437
  }
@@ -462,51 +456,32 @@ Object .assign (Object .setPrototypeOf (TextureProjector .prototype, TextureProj
462
456
 
463
457
  Object .defineProperties (TextureProjector,
464
458
  {
465
- typeName:
466
- {
467
- value: "TextureProjector",
468
- enumerable: true,
469
- },
470
- componentInfo:
471
- {
472
- value: Object .freeze ({ name: "TextureProjection", level: 2 }),
473
- enumerable: true,
474
- },
475
- containerField:
476
- {
477
- value: "children",
478
- enumerable: true,
479
- },
480
- specificationRange:
481
- {
482
- value: Object .freeze ({ from: "4.0", to: "Infinity" }),
483
- enumerable: true,
484
- },
459
+ ... external_X_ITE_X3D_X3DNode_default().getStaticProperties ("TextureProjector", "TextureProjection", 2, "children", "4.0"),
485
460
  fieldDefinitions:
486
461
  {
487
- value: new (FieldDefinitionArray_default()) ([
488
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
489
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "description", new (Fields_default()).SFString ()),
490
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "global", new (Fields_default()).SFBool (true)),
491
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
492
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "color", new (Fields_default()).SFColor (1, 1, 1)),
493
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "intensity", new (Fields_default()).SFFloat (1)),
494
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "ambientIntensity", new (Fields_default()).SFFloat ()),
495
-
496
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "location", new (Fields_default()).SFVec3f ()),
497
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 0, 1)),
498
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "upVector", new (Fields_default()).SFVec3f (0, 0, 1)),
499
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "fieldOfView", new (Fields_default()).SFFloat (0.785398)),
500
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "nearDistance", new (Fields_default()).SFFloat (-1)),
501
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "farDistance", new (Fields_default()).SFFloat (-1)),
502
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).outputOnly, "aspectRatio", new (Fields_default()).SFFloat ()),
503
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "texture", new (Fields_default()).SFNode ()),
504
-
505
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadows", new (Fields_default()).SFBool ()),
506
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadowColor", new (Fields_default()).SFColor ()), // skip test
507
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadowIntensity", new (Fields_default()).SFFloat (1)),
508
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadowBias", new (Fields_default()).SFFloat (0.005)), // skip test
509
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "shadowMapSize", new (Fields_default()).SFInt32 (1024)), // skip test
462
+ value: new (external_X_ITE_X3D_FieldDefinitionArray_default()) ([
463
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "metadata", new (external_X_ITE_X3D_Fields_default()).SFNode ()),
464
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "description", new (external_X_ITE_X3D_Fields_default()).SFString ()),
465
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "global", new (external_X_ITE_X3D_Fields_default()).SFBool (true)),
466
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "on", new (external_X_ITE_X3D_Fields_default()).SFBool (true)),
467
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "color", new (external_X_ITE_X3D_Fields_default()).SFColor (1, 1, 1)),
468
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "intensity", new (external_X_ITE_X3D_Fields_default()).SFFloat (1)),
469
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "ambientIntensity", new (external_X_ITE_X3D_Fields_default()).SFFloat ()),
470
+
471
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "location", new (external_X_ITE_X3D_Fields_default()).SFVec3f ()),
472
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "direction", new (external_X_ITE_X3D_Fields_default()).SFVec3f (0, 0, 1)),
473
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "upVector", new (external_X_ITE_X3D_Fields_default()).SFVec3f (0, 0, 1)),
474
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "fieldOfView", new (external_X_ITE_X3D_Fields_default()).SFFloat (0.785398)),
475
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "nearDistance", new (external_X_ITE_X3D_Fields_default()).SFFloat (-1)),
476
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "farDistance", new (external_X_ITE_X3D_Fields_default()).SFFloat (-1)),
477
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).outputOnly, "aspectRatio", new (external_X_ITE_X3D_Fields_default()).SFFloat ()),
478
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "texture", new (external_X_ITE_X3D_Fields_default()).SFNode ()),
479
+
480
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "shadows", new (external_X_ITE_X3D_Fields_default()).SFBool ()),
481
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "shadowColor", new (external_X_ITE_X3D_Fields_default()).SFColor ()), // skip test
482
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "shadowIntensity", new (external_X_ITE_X3D_Fields_default()).SFFloat (1)),
483
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "shadowBias", new (external_X_ITE_X3D_Fields_default()).SFFloat (0.005)), // skip test
484
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).initializeOnly, "shadowMapSize", new (external_X_ITE_X3D_Fields_default()).SFInt32 (1024)), // skip test
510
485
  ]),
511
486
  enumerable: true,
512
487
  },
@@ -515,8 +490,7 @@ Object .defineProperties (TextureProjector,
515
490
  const TextureProjector_default_ = TextureProjector;
516
491
  ;
517
492
 
518
- Namespace_default().add ("TextureProjector", "x_ite/Components/TextureProjection/TextureProjector", TextureProjector_default_);
519
- /* harmony default export */ const TextureProjection_TextureProjector = (TextureProjector_default_);
493
+ /* harmony default export */ const TextureProjection_TextureProjector = (external_X_ITE_X3D_Namespace_default().add ("TextureProjector", TextureProjector_default_));
520
494
  ;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/TextureProjectorParallel.js
521
495
  /*******************************************************************************
522
496
  *
@@ -577,22 +551,23 @@ Namespace_default().add ("TextureProjector", "x_ite/Components/TextureProjection
577
551
 
578
552
 
579
553
 
580
- const TextureProjectorParallelCache = ObjectCache_default() (TextureProjectorParallelContainer);
554
+
555
+ const TextureProjectorParallelCache = external_X_ITE_X3D_ObjectCache_default() (TextureProjectorParallelContainer);
581
556
 
582
557
  function TextureProjectorParallelContainer ()
583
558
  {
584
- this .projectionMatrix = new (Matrix4_default()) ();
585
- this .modelViewMatrix = new (MatrixStack_default()) ((Matrix4_default()));
586
- this .modelMatrix = new (Matrix4_default()) ();
587
- this .invTextureSpaceMatrix = new (Matrix4_default()) ();
588
- this .location = new (Vector3_default()) ();
559
+ this .projectionMatrix = new (external_X_ITE_X3D_Matrix4_default()) ();
560
+ this .modelViewMatrix = new (external_X_ITE_X3D_MatrixStack_default()) ((external_X_ITE_X3D_Matrix4_default()));
561
+ this .modelMatrix = new (external_X_ITE_X3D_Matrix4_default()) ();
562
+ this .invTextureSpaceMatrix = new (external_X_ITE_X3D_Matrix4_default()) ();
563
+ this .location = new (external_X_ITE_X3D_Vector3_default()) ();
589
564
  this .locationArray = new Float32Array (3);
590
- this .invTextureSpaceProjectionMatrix = new (Matrix4_default()) ();
591
- this .direction = new (Vector3_default()) ();
592
- this .rotation = new (Rotation4_default()) ();
593
- this .matrix = new (Matrix4_default()) ();
565
+ this .invTextureSpaceProjectionMatrix = new (external_X_ITE_X3D_Matrix4_default()) ();
566
+ this .direction = new (external_X_ITE_X3D_Vector3_default()) ();
567
+ this .rotation = new (external_X_ITE_X3D_Rotation4_default()) ();
568
+ this .matrix = new (external_X_ITE_X3D_Matrix4_default()) ();
594
569
  this .matrixArray = new Float32Array (16);
595
- this .textureMatrix = new (Matrix4_default()) ();
570
+ this .textureMatrix = new (external_X_ITE_X3D_Matrix4_default()) ();
596
571
  }
597
572
 
598
573
  Object .assign (TextureProjectorParallelContainer .prototype,
@@ -614,9 +589,9 @@ Object .assign (TextureProjectorParallelContainer .prototype,
614
589
  lightNode = this .lightNode,
615
590
  cameraSpaceMatrix = renderObject .getCameraSpaceMatrix () .get (),
616
591
  modelMatrix = this .modelMatrix .assign (this .modelViewMatrix .get ()) .multRight (cameraSpaceMatrix),
617
- invTextureSpaceMatrix = this .invTextureSpaceMatrix .assign (this .global ? modelMatrix : (Matrix4_default()).Identity);
592
+ invTextureSpaceMatrix = this .invTextureSpaceMatrix .assign (this .global ? modelMatrix : (external_X_ITE_X3D_Matrix4_default()).Identity);
618
593
 
619
- this .rotation .setFromToVec ((Vector3_default()).zAxis, this .direction .assign (lightNode .getDirection ()) .negate ());
594
+ this .rotation .setFromToVec ((external_X_ITE_X3D_Vector3_default()).zAxis, this .direction .assign (lightNode .getDirection ()) .negate ());
620
595
  lightNode .straightenHorizon (this .rotation);
621
596
 
622
597
  invTextureSpaceMatrix .translate (lightNode .getLocation ());
@@ -642,7 +617,7 @@ Object .assign (TextureProjectorParallelContainer .prototype,
642
617
  center = (minimumX + maximumX) / 2,
643
618
  size1_2 = (sizeY * aspect) / 2;
644
619
 
645
- Camera_default().ortho (center - size1_2, center + size1_2, minimumY, maximumY, nearDistance, farDistance, this .projectionMatrix);
620
+ external_X_ITE_X3D_Camera_default().ortho (center - size1_2, center + size1_2, minimumY, maximumY, nearDistance, farDistance, this .projectionMatrix);
646
621
  }
647
622
  else
648
623
  {
@@ -650,7 +625,7 @@ Object .assign (TextureProjectorParallelContainer .prototype,
650
625
  center = (minimumY + maximumY) / 2,
651
626
  size1_2 = (sizeX / aspect) / 2;
652
627
 
653
- Camera_default().ortho (minimumX, maximumX, center - size1_2, center + size1_2, nearDistance, farDistance, this .projectionMatrix);
628
+ external_X_ITE_X3D_Camera_default().ortho (minimumX, maximumX, center - size1_2, center + size1_2, nearDistance, farDistance, this .projectionMatrix);
654
629
  }
655
630
 
656
631
  if (!this .global)
@@ -708,7 +683,7 @@ function TextureProjectorParallel (executionContext)
708
683
  {
709
684
  TextureProjection_X3DTextureProjectorNode .call (this, executionContext);
710
685
 
711
- this .addType ((X3DConstants_default()).TextureProjectorParallel);
686
+ this .addType ((external_X_ITE_X3D_X3DConstants_default()).TextureProjectorParallel);
712
687
 
713
688
  this ._fieldOfView .setUnit ("length");
714
689
  }
@@ -767,51 +742,32 @@ Object .assign (Object .setPrototypeOf (TextureProjectorParallel .prototype, Tex
767
742
 
768
743
  Object .defineProperties (TextureProjectorParallel,
769
744
  {
770
- typeName:
771
- {
772
- value: "TextureProjectorParallel",
773
- enumerable: true,
774
- },
775
- componentInfo:
776
- {
777
- value: Object .freeze ({ name: "TextureProjection", level: 2 }),
778
- enumerable: true,
779
- },
780
- containerField:
781
- {
782
- value: "children",
783
- enumerable: true,
784
- },
785
- specificationRange:
786
- {
787
- value: Object .freeze ({ from: "4.0", to: "Infinity" }),
788
- enumerable: true,
789
- },
745
+ ... external_X_ITE_X3D_X3DNode_default().getStaticProperties ("TextureProjectorParallel", "TextureProjection", 2, "children", "4.0"),
790
746
  fieldDefinitions:
791
747
  {
792
- value: new (FieldDefinitionArray_default()) ([
793
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
794
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "description", new (Fields_default()).SFString ()),
795
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "global", new (Fields_default()).SFBool (true)),
796
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
797
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "color", new (Fields_default()).SFColor (1, 1, 1)),
798
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "intensity", new (Fields_default()).SFFloat (1)),
799
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "ambientIntensity", new (Fields_default()).SFFloat ()),
800
-
801
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "location", new (Fields_default()).SFVec3f ()),
802
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 0, 1)),
803
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "upVector", new (Fields_default()).SFVec3f (0, 0, 1)),
804
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "fieldOfView", new (Fields_default()).MFFloat (-1, -1, 1, 1)),
805
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "nearDistance", new (Fields_default()).SFFloat (-1)),
806
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "farDistance", new (Fields_default()).SFFloat (-1)),
807
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).outputOnly, "aspectRatio", new (Fields_default()).SFFloat ()),
808
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "texture", new (Fields_default()).SFNode ()),
809
-
810
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadows", new (Fields_default()).SFBool ()),
811
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadowColor", new (Fields_default()).SFColor ()), // skip test
812
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadowIntensity", new (Fields_default()).SFFloat (1)),
813
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "shadowBias", new (Fields_default()).SFFloat (0.005)), // skip test
814
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "shadowMapSize", new (Fields_default()).SFInt32 (1024)), // skip test
748
+ value: new (external_X_ITE_X3D_FieldDefinitionArray_default()) ([
749
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "metadata", new (external_X_ITE_X3D_Fields_default()).SFNode ()),
750
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "description", new (external_X_ITE_X3D_Fields_default()).SFString ()),
751
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "global", new (external_X_ITE_X3D_Fields_default()).SFBool (true)),
752
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "on", new (external_X_ITE_X3D_Fields_default()).SFBool (true)),
753
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "color", new (external_X_ITE_X3D_Fields_default()).SFColor (1, 1, 1)),
754
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "intensity", new (external_X_ITE_X3D_Fields_default()).SFFloat (1)),
755
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "ambientIntensity", new (external_X_ITE_X3D_Fields_default()).SFFloat ()),
756
+
757
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "location", new (external_X_ITE_X3D_Fields_default()).SFVec3f ()),
758
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "direction", new (external_X_ITE_X3D_Fields_default()).SFVec3f (0, 0, 1)),
759
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "upVector", new (external_X_ITE_X3D_Fields_default()).SFVec3f (0, 0, 1)),
760
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "fieldOfView", new (external_X_ITE_X3D_Fields_default()).MFFloat (-1, -1, 1, 1)),
761
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "nearDistance", new (external_X_ITE_X3D_Fields_default()).SFFloat (-1)),
762
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "farDistance", new (external_X_ITE_X3D_Fields_default()).SFFloat (-1)),
763
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).outputOnly, "aspectRatio", new (external_X_ITE_X3D_Fields_default()).SFFloat ()),
764
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "texture", new (external_X_ITE_X3D_Fields_default()).SFNode ()),
765
+
766
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "shadows", new (external_X_ITE_X3D_Fields_default()).SFBool ()),
767
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "shadowColor", new (external_X_ITE_X3D_Fields_default()).SFColor ()), // skip test
768
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "shadowIntensity", new (external_X_ITE_X3D_Fields_default()).SFFloat (1)),
769
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).inputOutput, "shadowBias", new (external_X_ITE_X3D_Fields_default()).SFFloat (0.005)), // skip test
770
+ new (external_X_ITE_X3D_X3DFieldDefinition_default()) ((external_X_ITE_X3D_X3DConstants_default()).initializeOnly, "shadowMapSize", new (external_X_ITE_X3D_Fields_default()).SFInt32 (1024)), // skip test
815
771
  ]),
816
772
  enumerable: true,
817
773
  },
@@ -820,9 +776,8 @@ Object .defineProperties (TextureProjectorParallel,
820
776
  const TextureProjectorParallel_default_ = TextureProjectorParallel;
821
777
  ;
822
778
 
823
- Namespace_default().add ("TextureProjectorParallel", "x_ite/Components/TextureProjection/TextureProjectorParallel", TextureProjectorParallel_default_);
824
- /* harmony default export */ const TextureProjection_TextureProjectorParallel = (TextureProjectorParallel_default_);
825
- ;// CONCATENATED MODULE: ./src/assets/components/TextureProjection.js
779
+ /* harmony default export */ const TextureProjection_TextureProjectorParallel = (external_X_ITE_X3D_Namespace_default().add ("TextureProjectorParallel", TextureProjectorParallel_default_));
780
+ ;// CONCATENATED MODULE: ./src/assets/components/TextureProjectionComponent.js
826
781
  /*******************************************************************************
827
782
  *
828
783
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -875,7 +830,7 @@ Namespace_default().add ("TextureProjectorParallel", "x_ite/Components/TexturePr
875
830
 
876
831
 
877
832
 
878
- Components_default().add ({
833
+ external_X_ITE_X3D_Components_default().add ({
879
834
  name: "TextureProjection",
880
835
  concreteNodes:
881
836
  [
@@ -888,10 +843,9 @@ Components_default().add ({
888
843
  ],
889
844
  });
890
845
 
891
- const TextureProjection_default_ = undefined;
846
+ const TextureProjectionComponent_default_ = undefined;
892
847
  ;
893
848
 
894
- Namespace_default().add ("TextureProjection", "assets/components/TextureProjection", TextureProjection_default_);
895
- /* harmony default export */ const TextureProjection = ((/* unused pure expression or super */ null && (TextureProjection_default_)));
849
+ /* harmony default export */ const TextureProjectionComponent = (external_X_ITE_X3D_Namespace_default().add ("TextureProjectionComponent", TextureProjectionComponent_default_));
896
850
  /******/ })()
897
851
  ;
@@ -0,0 +1,2 @@
1
+ /* X_ITE v10.3.0 */
2
+ const t=window[Symbol.for("X_ITE.X3D-10.3.0")];(()=>{var e={n:t=>{var i=t&&t.__esModule?()=>t.default:()=>t;return e.d(i,{a:i}),i},d:(t,i)=>{for(var r in i)e.o(i,r)&&!e.o(t,r)&&Object.defineProperty(t,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const i=t.Components;var r=e.n(i);const n=t.Fields;var o=e.n(n);const a=t.X3DFieldDefinition;var s=e.n(a);const u=t.FieldDefinitionArray;var h=e.n(u);const c=t.X3DNode;var l=e.n(c);const x=t.X3DLightNode;var p=e.n(x);const w=t.X3DConstants;var g=e.n(w);const d=t.X3DCast;var m=e.n(d);const f=t.Vector3;var _=e.n(f);const T=t.Rotation4;var O=e.n(T);const F=t.Matrix4;var M=e.n(F);const S=t.Namespace;var P=e.n(S);function j(t){p().call(this,t),this.addType(g().X3DTextureProjectorNode),this._location.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}Object.assign(Object.setPrototypeOf(j.prototype,p().prototype),{initialize(){p().prototype.initialize.call(this),this._nearDistance.addInterest("set_nearDistance__",this),this._farDistance.addInterest("set_farDistance__",this),this._texture.addInterest("set_texture__",this),this.set_nearDistance__(),this.set_farDistance__(),this.set_texture__()},getLightKey:()=>3,getGlobal(){return this._global.getValue()},getLocation(){return this._location.getValue()},getDirection(){return this._direction.getValue()},getNearDistance(){return this.nearDistance},getNearParameter(){return this.nearParameter},getFarDistance(){return this.farDistance},getFarParameter(){return this.farParameter},getTexture(){return this.textureNode},getBiasMatrix:(()=>{const t=new(M())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}})(),straightenHorizon(t){return t.straighten(this._upVector.getValue())},set_nearDistance__(){const t=this._nearDistance.getValue();this.nearDistance=t<0?.125:t,this.nearParameter=t<0?0:-1},set_farDistance__(){const t=this._farDistance.getValue();this.farDistance=t<0?1e5:t,this.farParameter=t<0?1:2},set_texture__(){this.textureNode?.removeInterest("set_aspectRatio__",this),this.textureNode=m()(g().X3DTexture2DNode,this._texture),this.textureNode?.addInterest("set_aspectRatio__",this),this.setEnabled(!!this.textureNode),this.set_aspectRatio__(),this.set_on__()},set_aspectRatio__(){this.textureNode?this._aspectRatio=this.textureNode.getWidth()/this.textureNode.getHeight():this._aspectRatio=1}}),Object.defineProperties(j,l().getStaticProperties("X3DTextureProjectorNode","TextureProjection",4));const y=j,D=P().add("X3DTextureProjectorNode",y),V=t.Camera;var b=e.n(V);const v=t.MatrixStack;var N=e.n(v);const X=t.ObjectCache;var U=e.n(X);const z=U()(R);function R(){this.projectionMatrix=new(M()),this.modelViewMatrix=new(N())(M()),this.modelMatrix=new(M()),this.invTextureSpaceMatrix=new(M()),this.invTextureSpaceProjectionMatrix=new(M()),this.location=new(_()),this.locationArray=new Float32Array(3),this.direction=new(_()),this.rotation=new(O()),this.matrix=new(M()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(M())}function I(t){D.call(this,t),this.addType(g().TextureProjector),this._fieldOfView.setUnit("angle")}Object.assign(R.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:M().Identity);this.rotation.setFromToVec(_().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth(),a=e.getTexture().getHeight(),s=e.getNearDistance(),u=e.getFarDistance(),h=e.getFieldOfView();b().perspective(h,s,u,o,a,this.projectionMatrix),this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,z.push(this)}}),Object.assign(Object.setPrototypeOf(I.prototype,D.prototype),{initialize(){D.prototype.initialize.call(this)},getFieldOfView(){const t=this._fieldOfView.getValue();return t>0&&t<Math.PI?t:Math.PI/4},getLights:()=>z}),Object.defineProperties(I,{...l().getStaticProperties("TextureProjector","TextureProjection",2,"children","4.0"),fieldDefinitions:{value:new(h())([new(s())(g().inputOutput,"metadata",new(o().SFNode)),new(s())(g().inputOutput,"description",new(o().SFString)),new(s())(g().inputOutput,"global",new(o().SFBool)(!0)),new(s())(g().inputOutput,"on",new(o().SFBool)(!0)),new(s())(g().inputOutput,"color",new(o().SFColor)(1,1,1)),new(s())(g().inputOutput,"intensity",new(o().SFFloat)(1)),new(s())(g().inputOutput,"ambientIntensity",new(o().SFFloat)),new(s())(g().inputOutput,"location",new(o().SFVec3f)),new(s())(g().inputOutput,"direction",new(o().SFVec3f)(0,0,1)),new(s())(g().inputOutput,"upVector",new(o().SFVec3f)(0,0,1)),new(s())(g().inputOutput,"fieldOfView",new(o().SFFloat)(.785398)),new(s())(g().inputOutput,"nearDistance",new(o().SFFloat)(-1)),new(s())(g().inputOutput,"farDistance",new(o().SFFloat)(-1)),new(s())(g().outputOnly,"aspectRatio",new(o().SFFloat)),new(s())(g().inputOutput,"texture",new(o().SFNode)),new(s())(g().inputOutput,"shadows",new(o().SFBool)),new(s())(g().inputOutput,"shadowColor",new(o().SFColor)),new(s())(g().inputOutput,"shadowIntensity",new(o().SFFloat)(1)),new(s())(g().inputOutput,"shadowBias",new(o().SFFloat)(.005)),new(s())(g().initializeOnly,"shadowMapSize",new(o().SFInt32)(1024))]),enumerable:!0}});const A=I,C=P().add("TextureProjector",A),Y=U()(B);function B(){this.projectionMatrix=new(M()),this.modelViewMatrix=new(N())(M()),this.modelMatrix=new(M()),this.invTextureSpaceMatrix=new(M()),this.location=new(_()),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(M()),this.direction=new(_()),this.rotation=new(O()),this.matrix=new(M()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(M())}function L(t){D.call(this,t),this.addType(g().TextureProjectorParallel),this._fieldOfView.setUnit("length")}Object.assign(B.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:M().Identity);this.rotation.setFromToVec(_().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth()/e.getTexture().getHeight(),a=e.getMinimumX(),s=e.getMaximumX(),u=e.getMinimumY(),h=e.getMaximumY(),c=e.getSizeX(),l=e.getSizeY(),x=e.getNearDistance(),p=e.getFarDistance();if(o>c/l){const t=(a+s)/2,e=l*o/2;b().ortho(t-e,t+e,u,h,x,p,this.projectionMatrix)}else{const t=(u+h)/2,e=c/o/2;b().ortho(a,s,t-e,t+e,x,p,this.projectionMatrix)}this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,Y.push(this)}}),Object.assign(Object.setPrototypeOf(L.prototype,D.prototype),{initialize(){D.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___(){const t=this._fieldOfView.length;this.minimumX=t>0?this._fieldOfView[0]:-1,this.minimumY=t>1?this._fieldOfView[1]:-1,this.maximumX=t>2?this._fieldOfView[2]:1,this.maximumY=t>3?this._fieldOfView[3]:1,this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY},getMinimumX(){return this.minimumX},getMinimumY(){return this.minimumY},getMaximumX(){return this.maximumX},getMaximumY(){return this.maximumY},getSizeX(){return this.sizeX},getSizeY(){return this.sizeY},getLights:()=>Y}),Object.defineProperties(L,{...l().getStaticProperties("TextureProjectorParallel","TextureProjection",2,"children","4.0"),fieldDefinitions:{value:new(h())([new(s())(g().inputOutput,"metadata",new(o().SFNode)),new(s())(g().inputOutput,"description",new(o().SFString)),new(s())(g().inputOutput,"global",new(o().SFBool)(!0)),new(s())(g().inputOutput,"on",new(o().SFBool)(!0)),new(s())(g().inputOutput,"color",new(o().SFColor)(1,1,1)),new(s())(g().inputOutput,"intensity",new(o().SFFloat)(1)),new(s())(g().inputOutput,"ambientIntensity",new(o().SFFloat)),new(s())(g().inputOutput,"location",new(o().SFVec3f)),new(s())(g().inputOutput,"direction",new(o().SFVec3f)(0,0,1)),new(s())(g().inputOutput,"upVector",new(o().SFVec3f)(0,0,1)),new(s())(g().inputOutput,"fieldOfView",new(o().MFFloat)(-1,-1,1,1)),new(s())(g().inputOutput,"nearDistance",new(o().SFFloat)(-1)),new(s())(g().inputOutput,"farDistance",new(o().SFFloat)(-1)),new(s())(g().outputOnly,"aspectRatio",new(o().SFFloat)),new(s())(g().inputOutput,"texture",new(o().SFNode)),new(s())(g().inputOutput,"shadows",new(o().SFBool)),new(s())(g().inputOutput,"shadowColor",new(o().SFColor)),new(s())(g().inputOutput,"shadowIntensity",new(o().SFFloat)(1)),new(s())(g().inputOutput,"shadowBias",new(o().SFFloat)(.005)),new(s())(g().initializeOnly,"shadowMapSize",new(o().SFInt32)(1024))]),enumerable:!0}});const E=L,H=P().add("TextureProjectorParallel",E);r().add({name:"TextureProjection",concreteNodes:[C,H],abstractNodes:[D]});P().add("TextureProjectionComponent",undefined)})();