x_ite 10.0.5 → 10.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (71) hide show
  1. package/README.md +26 -23
  2. package/dist/X3DUOM.xml +69 -11
  3. package/dist/assets/components/Annotation.js +13 -13
  4. package/dist/assets/components/Annotation.min.js +1 -1
  5. package/dist/assets/components/CADGeometry.js +16 -16
  6. package/dist/assets/components/CADGeometry.min.js +1 -1
  7. package/dist/assets/components/CubeMapTexturing.js +39 -27
  8. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  9. package/dist/assets/components/DIS.js +13 -13
  10. package/dist/assets/components/DIS.min.js +1 -1
  11. package/dist/assets/components/EventUtilities.js +9 -9
  12. package/dist/assets/components/EventUtilities.min.js +1 -1
  13. package/dist/assets/components/Geometry2D.js +51 -35
  14. package/dist/assets/components/Geometry2D.min.js +1 -1
  15. package/dist/assets/components/Geospatial.js +34 -34
  16. package/dist/assets/components/Geospatial.min.js +1 -1
  17. package/dist/assets/components/HAnim.js +23 -23
  18. package/dist/assets/components/HAnim.min.js +1 -1
  19. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  20. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  21. package/dist/assets/components/Layout.js +61 -46
  22. package/dist/assets/components/Layout.min.js +1 -1
  23. package/dist/assets/components/NURBS.js +25 -25
  24. package/dist/assets/components/NURBS.min.js +1 -1
  25. package/dist/assets/components/ParticleSystems.js +26 -26
  26. package/dist/assets/components/ParticleSystems.min.js +1 -1
  27. package/dist/assets/components/Picking.js +18 -18
  28. package/dist/assets/components/Picking.min.js +1 -1
  29. package/dist/assets/components/RigidBodyPhysics.js +17 -17
  30. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  31. package/dist/assets/components/Scripting.js +38 -38
  32. package/dist/assets/components/Scripting.min.js +1 -1
  33. package/dist/assets/components/Text.js +287 -215
  34. package/dist/assets/components/Text.min.js +1 -1
  35. package/dist/assets/components/TextureProjection.js +15 -15
  36. package/dist/assets/components/TextureProjection.min.js +1 -1
  37. package/dist/assets/components/Texturing3D.js +28 -28
  38. package/dist/assets/components/Texturing3D.min.js +1 -1
  39. package/dist/assets/components/VolumeRendering.js +19 -19
  40. package/dist/assets/components/VolumeRendering.min.js +1 -1
  41. package/dist/assets/components/X_ITE.js +1254 -1053
  42. package/dist/assets/components/X_ITE.min.js +1 -1
  43. package/dist/assets/fonts/PT_Sans/OFL.txt +94 -0
  44. package/dist/assets/fonts/PT_Sans/PTSans-Bold.ttf +0 -0
  45. package/dist/assets/fonts/PT_Sans/PTSans-BoldItalic.ttf +0 -0
  46. package/dist/assets/fonts/PT_Sans/PTSans-Italic.ttf +0 -0
  47. package/dist/assets/fonts/PT_Sans/PTSans-Regular.ttf +0 -0
  48. package/dist/assets/lib/mikktspace_bg.wasm +0 -0
  49. package/dist/example.html +1 -1
  50. package/dist/x_ite.css +1 -1
  51. package/dist/x_ite.d.ts +60 -11
  52. package/dist/x_ite.js +1006 -683
  53. package/dist/x_ite.min.js +1 -1
  54. package/dist/x_ite.min.mjs +1 -1
  55. package/dist/x_ite.mjs +1006 -683
  56. package/dist/x_ite.zip +0 -0
  57. package/package.json +1 -1
  58. /package/dist/assets/fonts/{DroidSerif Apache License.txt → Droid/DroidSerif Apache License.txt} +0 -0
  59. /package/dist/assets/fonts/{DroidSerif-Bold.ttf → Droid/DroidSerif-Bold.ttf} +0 -0
  60. /package/dist/assets/fonts/{DroidSerif-BoldItalic.ttf → Droid/DroidSerif-BoldItalic.ttf} +0 -0
  61. /package/dist/assets/fonts/{DroidSerif-Italic.ttf → Droid/DroidSerif-Italic.ttf} +0 -0
  62. /package/dist/assets/fonts/{DroidSerif-Regular.ttf → Droid/DroidSerif-Regular.ttf} +0 -0
  63. /package/dist/assets/fonts/{Ubuntu LICENCE.txt → Ubuntu/Ubuntu LICENCE.txt} +0 -0
  64. /package/dist/assets/fonts/{Ubuntu-B.ttf → Ubuntu/Ubuntu-B.ttf} +0 -0
  65. /package/dist/assets/fonts/{Ubuntu-BI.ttf → Ubuntu/Ubuntu-BI.ttf} +0 -0
  66. /package/dist/assets/fonts/{Ubuntu-R.ttf → Ubuntu/Ubuntu-R.ttf} +0 -0
  67. /package/dist/assets/fonts/{Ubuntu-RI.ttf → Ubuntu/Ubuntu-RI.ttf} +0 -0
  68. /package/dist/assets/fonts/{UbuntuMono-B.ttf → Ubuntu/UbuntuMono-B.ttf} +0 -0
  69. /package/dist/assets/fonts/{UbuntuMono-BI.ttf → Ubuntu/UbuntuMono-BI.ttf} +0 -0
  70. /package/dist/assets/fonts/{UbuntuMono-R.ttf → Ubuntu/UbuntuMono-R.ttf} +0 -0
  71. /package/dist/assets/fonts/{UbuntuMono-RI.ttf → Ubuntu/UbuntuMono-RI.ttf} +0 -0
@@ -1,4 +1,4 @@
1
- /* X_ITE v10.0.5 */(() => { // webpackBootstrap
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+ /* X_ITE v10.2.0 */(() => { // webpackBootstrap
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  /******/ "use strict";
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  /******/ // The require scope
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  /******/ var __webpack_require__ = {};
@@ -38,37 +38,37 @@
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  // UNUSED EXPORTS: default
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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- const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Components");
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+ const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Components");
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  var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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- const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Fields");
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+ const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Fields");
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  var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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- const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/X3DFieldDefinition");
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+ const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Base/X3DFieldDefinition");
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  var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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- const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/FieldDefinitionArray");
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+ const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Base/FieldDefinitionArray");
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  var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Lighting/X3DLightNode\")"
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- const X3DLightNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Components/Lighting/X3DLightNode");
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+ const X3DLightNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Components/Lighting/X3DLightNode");
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  var X3DLightNode_default = /*#__PURE__*/__webpack_require__.n(X3DLightNode_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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- const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/X3DConstants");
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+ const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Base/X3DConstants");
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  var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
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- const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/X3DCast");
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+ const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Base/X3DCast");
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  var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
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- const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Numbers/Vector3");
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+ const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("standard/Math/Numbers/Vector3");
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  var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Rotation4\")"
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- const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Numbers/Rotation4");
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+ const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("standard/Math/Numbers/Rotation4");
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  var Rotation4_default = /*#__PURE__*/__webpack_require__.n(Rotation4_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
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- const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Numbers/Matrix4");
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+ const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("standard/Math/Numbers/Matrix4");
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  var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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- const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Namespace");
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+ const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Namespace");
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  var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/X3DTextureProjectorNode.js
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  /*******************************************************************************
@@ -259,13 +259,13 @@ const __default__ = X3DTextureProjectorNode;
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  Namespace_default().add ("X3DTextureProjectorNode", "x_ite/Components/TextureProjection/X3DTextureProjectorNode", __default__);
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  /* harmony default export */ const TextureProjection_X3DTextureProjectorNode = (__default__);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/Camera\")"
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- const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Geometry/Camera");
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+ const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("standard/Math/Geometry/Camera");
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  var Camera_default = /*#__PURE__*/__webpack_require__.n(Camera_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Utility/MatrixStack\")"
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- const MatrixStack_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Utility/MatrixStack");
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+ const MatrixStack_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("standard/Math/Utility/MatrixStack");
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  var MatrixStack_default = /*#__PURE__*/__webpack_require__.n(MatrixStack_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Utility/ObjectCache\")"
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- const ObjectCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Utility/ObjectCache");
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+ const ObjectCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("standard/Utility/ObjectCache");
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  var ObjectCache_default = /*#__PURE__*/__webpack_require__.n(ObjectCache_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/TextureProjector.js
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  /*******************************************************************************
@@ -1 +1 @@
1
- /* X_ITE v10.0.5 */(()=>{"use strict";var t={n:e=>{var i=e&&e.__esModule?()=>e.default:()=>e;return t.d(i,{a:i}),i},d:(e,i)=>{for(var r in i)t.o(i,r)&&!t.o(e,r)&&Object.defineProperty(e,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const e=window[Symbol.for("X_ITE.X3D-10.0.5")].require("x_ite/Components");var i=t.n(e);const r=window[Symbol.for("X_ITE.X3D-10.0.5")].require("x_ite/Fields");var n=t.n(r);const o=window[Symbol.for("X_ITE.X3D-10.0.5")].require("x_ite/Base/X3DFieldDefinition");var a=t.n(o);const s=window[Symbol.for("X_ITE.X3D-10.0.5")].require("x_ite/Base/FieldDefinitionArray");var u=t.n(s);const l=window[Symbol.for("X_ITE.X3D-10.0.5")].require("x_ite/Components/Lighting/X3DLightNode");var h=t.n(l);const c=window[Symbol.for("X_ITE.X3D-10.0.5")].require("x_ite/Base/X3DConstants");var x=t.n(c);const w=window[Symbol.for("X_ITE.X3D-10.0.5")].require("x_ite/Base/X3DCast");var m=t.n(w);const 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this._location.getValue()},getDirection(){return this._direction.getValue()},getNearDistance(){return this.nearDistance},getNearParameter(){return this.nearParameter},getFarDistance(){return this.farDistance},getFarParameter(){return this.farParameter},getTexture(){return this.textureNode},getBiasMatrix:(()=>{const t=new(T())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}})(),straightenHorizon(t){return t.straighten(this._upVector.getValue())},set_nearDistance__(){const t=this._nearDistance.getValue();this.nearDistance=t<0?.125:t,this.nearParameter=t<0?0:-1},set_farDistance__(){const 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this.sizeY},getLights:()=>R}),Object.defineProperties(C,{typeName:{value:"TextureProjectorParallel",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:2}),enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze({from:"4.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(u())([new(a())(x().inputOutput,"metadata",new(n().SFNode)),new(a())(x().inputOutput,"description",new(n().SFString)),new(a())(x().inputOutput,"global",new(n().SFBool)(!0)),new(a())(x().inputOutput,"on",new(n().SFBool)(!0)),new(a())(x().inputOutput,"color",new(n().SFColor)(1,1,1)),new(a())(x().inputOutput,"intensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"ambientIntensity",new(n().SFFloat)),new(a())(x().inputOutput,"location",new(n().SFVec3f)),new(a())(x().inputOutput,"direction",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"upVector",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"fieldOfView",new(n().MFFloat)(-1,-1,1,1)),new(a())(x().inputOutput,"nearDistance",new(n().SFFloat)(-1)),new(a())(x().inputOutput,"farDistance",new(n().SFFloat)(-1)),new(a())(x().outputOnly,"aspectRatio",new(n().SFFloat)),new(a())(x().inputOutput,"texture",new(n().SFNode)),new(a())(x().inputOutput,"shadows",new(n().SFBool)),new(a())(x().inputOutput,"shadowColor",new(n().SFColor)),new(a())(x().inputOutput,"shadowIntensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"shadowBias",new(n().SFFloat)(.005)),new(a())(x().initializeOnly,"shadowMapSize",new(n().SFInt32)(1024))]),enumerable:!0}});const A=C;O().add("TextureProjectorParallel","x_ite/Components/TextureProjection/TextureProjectorParallel",A);const B=A;i().add({name:"TextureProjection",concreteNodes:[U,B],abstractNodes:[F]});const q=void 0;O().add("TextureProjection","assets/components/TextureProjection",q)})();
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+ /* X_ITE v10.2.0 */(()=>{"use strict";var t={n:e=>{var i=e&&e.__esModule?()=>e.default:()=>e;return t.d(i,{a:i}),i},d:(e,i)=>{for(var r in i)t.o(i,r)&&!t.o(e,r)&&Object.defineProperty(e,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const e=window[Symbol.for("X_ITE.X3D-10.2.0")].require("x_ite/Components");var i=t.n(e);const r=window[Symbol.for("X_ITE.X3D-10.2.0")].require("x_ite/Fields");var n=t.n(r);const o=window[Symbol.for("X_ITE.X3D-10.2.0")].require("x_ite/Base/X3DFieldDefinition");var a=t.n(o);const s=window[Symbol.for("X_ITE.X3D-10.2.0")].require("x_ite/Base/FieldDefinitionArray");var u=t.n(s);const l=window[Symbol.for("X_ITE.X3D-10.2.0")].require("x_ite/Components/Lighting/X3DLightNode");var h=t.n(l);const c=window[Symbol.for("X_ITE.X3D-10.2.0")].require("x_ite/Base/X3DConstants");var x=t.n(c);const w=window[Symbol.for("X_ITE.X3D-10.2.0")].require("x_ite/Base/X3DCast");var m=t.n(w);const d=window[Symbol.for("X_ITE.X3D-10.2.0")].require("standard/Math/Numbers/Vector3");var p=t.n(d);const g=window[Symbol.for("X_ITE.X3D-10.2.0")].require("standard/Math/Numbers/Rotation4");var f=t.n(g);const _=window[Symbol.for("X_ITE.X3D-10.2.0")].require("standard/Math/Numbers/Matrix4");var T=t.n(_);const b=window[Symbol.for("X_ITE.X3D-10.2.0")].require("x_ite/Namespace");var O=t.n(b);function S(t){h().call(this,t),this.addType(x().X3DTextureProjectorNode),this._location.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}Object.assign(Object.setPrototypeOf(S.prototype,h().prototype),{initialize(){h().prototype.initialize.call(this),this._nearDistance.addInterest("set_nearDistance__",this),this._farDistance.addInterest("set_farDistance__",this),this._texture.addInterest("set_texture__",this),this.set_nearDistance__(),this.set_farDistance__(),this.set_texture__()},getLightKey:()=>3,getGlobal(){return this._global.getValue()},getLocation(){return this._location.getValue()},getDirection(){return this._direction.getValue()},getNearDistance(){return this.nearDistance},getNearParameter(){return this.nearParameter},getFarDistance(){return this.farDistance},getFarParameter(){return this.farParameter},getTexture(){return this.textureNode},getBiasMatrix:(()=>{const t=new(T())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}})(),straightenHorizon(t){return t.straighten(this._upVector.getValue())},set_nearDistance__(){const t=this._nearDistance.getValue();this.nearDistance=t<0?.125:t,this.nearParameter=t<0?0:-1},set_farDistance__(){const t=this._farDistance.getValue();this.farDistance=t<0?1e5:t,this.farParameter=t<0?1:2},set_texture__(){this.textureNode?.removeInterest("set_aspectRatio__",this),this.textureNode=m()(x().X3DTexture2DNode,this._texture),this.textureNode?.addInterest("set_aspectRatio__",this),this.setEnabled(!!this.textureNode),this.set_aspectRatio__(),this.set_on__()},set_aspectRatio__(){this.textureNode?this._aspectRatio=this.textureNode.getWidth()/this.textureNode.getHeight():this._aspectRatio=1}}),Object.defineProperties(S,{typeName:{value:"X3DTextureProjectorNode",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:4}),enumerable:!0}});const y=S;O().add("X3DTextureProjectorNode","x_ite/Components/TextureProjection/X3DTextureProjectorNode",y);const F=y,M=window[Symbol.for("X_ITE.X3D-10.2.0")].require("standard/Math/Geometry/Camera");var j=t.n(M);const P=window[Symbol.for("X_ITE.X3D-10.2.0")].require("standard/Math/Utility/MatrixStack");var D=t.n(P);const v=window[Symbol.for("X_ITE.X3D-10.2.0")].require("standard/Utility/ObjectCache");var X=t.n(v);const V=X()(I);function I(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.invTextureSpaceProjectionMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function N(t){F.call(this,t),this.addType(x().TextureProjector),this._fieldOfView.setUnit("angle")}Object.assign(I.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth(),a=e.getTexture().getHeight(),s=e.getNearDistance(),u=e.getFarDistance(),l=e.getFieldOfView();j().perspective(l,s,u,o,a,this.projectionMatrix),this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,V.push(this)}}),Object.assign(Object.setPrototypeOf(N.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this)},getFieldOfView(){const 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z=N;O().add("TextureProjector","x_ite/Components/TextureProjection/TextureProjector",z);const U=z,R=X()(E);function E(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(T()),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function C(t){F.call(this,t),this.addType(x().TextureProjectorParallel),this._fieldOfView.setUnit("length")}Object.assign(E.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth()/e.getTexture().getHeight(),a=e.getMinimumX(),s=e.getMaximumX(),u=e.getMinimumY(),l=e.getMaximumY(),h=e.getSizeX(),c=e.getSizeY(),x=e.getNearDistance(),w=e.getFarDistance();if(o>h/c){const t=(a+s)/2,e=c*o/2;j().ortho(t-e,t+e,u,l,x,w,this.projectionMatrix)}else{const t=(u+l)/2,e=h/o/2;j().ortho(a,s,t-e,t+e,x,w,this.projectionMatrix)}this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,R.push(this)}}),Object.assign(Object.setPrototypeOf(C.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___(){const 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this.sizeY},getLights:()=>R}),Object.defineProperties(C,{typeName:{value:"TextureProjectorParallel",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:2}),enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze({from:"4.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(u())([new(a())(x().inputOutput,"metadata",new(n().SFNode)),new(a())(x().inputOutput,"description",new(n().SFString)),new(a())(x().inputOutput,"global",new(n().SFBool)(!0)),new(a())(x().inputOutput,"on",new(n().SFBool)(!0)),new(a())(x().inputOutput,"color",new(n().SFColor)(1,1,1)),new(a())(x().inputOutput,"intensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"ambientIntensity",new(n().SFFloat)),new(a())(x().inputOutput,"location",new(n().SFVec3f)),new(a())(x().inputOutput,"direction",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"upVector",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"fieldOfView",new(n().MFFloat)(-1,-1,1,1)),new(a())(x().inputOutput,"nearDistance",new(n().SFFloat)(-1)),new(a())(x().inputOutput,"farDistance",new(n().SFFloat)(-1)),new(a())(x().outputOnly,"aspectRatio",new(n().SFFloat)),new(a())(x().inputOutput,"texture",new(n().SFNode)),new(a())(x().inputOutput,"shadows",new(n().SFBool)),new(a())(x().inputOutput,"shadowColor",new(n().SFColor)),new(a())(x().inputOutput,"shadowIntensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"shadowBias",new(n().SFFloat)(.005)),new(a())(x().initializeOnly,"shadowMapSize",new(n().SFInt32)(1024))]),enumerable:!0}});const A=C;O().add("TextureProjectorParallel","x_ite/Components/TextureProjection/TextureProjectorParallel",A);const B=A;i().add({name:"TextureProjection",concreteNodes:[U,B],abstractNodes:[F]});const q=void 0;O().add("TextureProjection","assets/components/TextureProjection",q)})();
@@ -1,7 +1,7 @@
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- /* X_ITE v10.0.5 */(() => { // webpackBootstrap
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+ /* X_ITE v10.2.0 */(() => { // webpackBootstrap
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2
  /******/ var __webpack_modules__ = ({
3
3
 
4
- /***/ 880:
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+ /***/ 843:
5
5
  /***/ ((module, __unused_webpack_exports, __webpack_require__) => {
6
6
 
7
7
  var __dirname = "/";
@@ -38,7 +38,7 @@ var Ib=[cx,_q,cr,Yr,as,fs,hs,Hu,Su,cx,cx,cx,cx,cx,cx,cx];var Jb=[dx,si,gi,Wh,Kh,
38
38
 
39
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  /***/ }),
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- /***/ 602:
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+ /***/ 981:
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  /***/ ((module, __unused_webpack_exports, __webpack_require__) => {
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43
 
44
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  var __dirname = "/";
@@ -72,7 +72,7 @@ var _a=[yj,od,ef,yj];var $a=[zj,Li,di,bi,Kb,Lb,Mb,Nb,Rc,Sc,Uc,jd,xd,Ye,lf,yd,zd,
72
72
 
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  /***/ }),
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- /***/ 362:
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+ /***/ 1:
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  /***/ (function(module, __unused_webpack_exports, __webpack_require__) {
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  /*! dicom-parser - 1.8.12 - 2023-02-20 | (c) 2017 Chris Hafey | https://github.com/cornerstonejs/dicomParser */
@@ -4028,7 +4028,7 @@ module.exports = __WEBPACK_EXTERNAL_MODULE_zlib__;
4028
4028
 
4029
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  /***/ }),
4030
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4031
- /***/ 618:
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+ /***/ 893:
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  /***/ ((module) => {
4033
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  /* -*- tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- /
@@ -5187,7 +5187,7 @@ function decode(jpegData, userOpts = {}) {
5187
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  /***/ ((module) => {
5188
5188
 
5189
5189
  "use strict";
5190
- module.exports = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("lib/jquery");
5190
+ module.exports = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("lib/jquery");
5191
5191
 
5192
5192
  /***/ }),
5193
5193
 
@@ -5290,25 +5290,25 @@ module.exports = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("lib/jquery
5290
5290
  // UNUSED EXPORTS: default
5291
5291
 
5292
5292
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
5293
- const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Components");
5293
+ const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Components");
5294
5294
  var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
5295
5295
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
5296
- const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Fields");
5296
+ const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Fields");
5297
5297
  var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
5298
5298
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
5299
- const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/X3DFieldDefinition");
5299
+ const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Base/X3DFieldDefinition");
5300
5300
  var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
5301
5301
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
5302
- const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/FieldDefinitionArray");
5302
+ const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Base/FieldDefinitionArray");
5303
5303
  var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
5304
5304
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureNode\")"
5305
- const X3DSingleTextureNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Components/Texturing/X3DSingleTextureNode");
5305
+ const X3DSingleTextureNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Components/Texturing/X3DSingleTextureNode");
5306
5306
  var X3DSingleTextureNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureNode_namespaceObject);
5307
5307
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
5308
- const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/X3DConstants");
5308
+ const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Base/X3DConstants");
5309
5309
  var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
5310
5310
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
5311
- const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Namespace");
5311
+ const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Namespace");
5312
5312
  var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
5313
5313
  ;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/X3DTexture3DNode.js
5314
5314
  /*******************************************************************************
@@ -5497,7 +5497,7 @@ const __default__ = X3DTexture3DNode;
5497
5497
  Namespace_default().add ("X3DTexture3DNode", "x_ite/Components/Texturing3D/X3DTexture3DNode", __default__);
5498
5498
  /* harmony default export */ const Texturing3D_X3DTexture3DNode = (__default__);
5499
5499
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
5500
- const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/X3DCast");
5500
+ const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Base/X3DCast");
5501
5501
  var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
5502
5502
  ;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/ComposedTexture3D.js
5503
5503
  /*******************************************************************************
@@ -5664,7 +5664,7 @@ Object .assign (Object .setPrototypeOf (ComposedTexture3D .prototype, Texturing3
5664
5664
  this .setDepth (depth);
5665
5665
  this .setTransparent (textureNodes .some (textureNode => textureNode .isTransparent ()));
5666
5666
  this .setLinear (textureNodes .some (textureNode => textureNode .isLinear ()));
5667
- this .setMipMaps (textureNodes .every (textureNode => textureNode .getMipMaps ()));
5667
+ this .setMipMaps (textureNodes .every (textureNode => textureNode .canMipMaps ()));
5668
5668
  this .updateTextureParameters ();
5669
5669
  }
5670
5670
  },
@@ -5713,10 +5713,10 @@ const ComposedTexture3D_default_ = ComposedTexture3D;
5713
5713
  Namespace_default().add ("ComposedTexture3D", "x_ite/Components/Texturing3D/ComposedTexture3D", ComposedTexture3D_default_);
5714
5714
  /* harmony default export */ const Texturing3D_ComposedTexture3D = (ComposedTexture3D_default_);
5715
5715
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Networking/X3DUrlObject\")"
5716
- const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Components/Networking/X3DUrlObject");
5716
+ const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Components/Networking/X3DUrlObject");
5717
5717
  var X3DUrlObject_default = /*#__PURE__*/__webpack_require__.n(X3DUrlObject_namespaceObject);
5718
5718
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Parser/Expressions\")"
5719
- const Expressions_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Parser/Expressions");
5719
+ const Expressions_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Parser/Expressions");
5720
5720
  var Expressions_default = /*#__PURE__*/__webpack_require__.n(Expressions_namespaceObject);
5721
5721
  // EXTERNAL MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"lib/jquery\")"
5722
5722
  var jquery_ = __webpack_require__(823);
@@ -7341,10 +7341,10 @@ var Decoder = class _Decoder {
7341
7341
 
7342
7342
  //#
7343
7343
  ;// CONCATENATED MODULE: ./src/x_ite/Browser/Texturing3D/DICOMParser.js
7344
- /* provided dependency */ var dicomParser = __webpack_require__(362);
7345
- /* provided dependency */ var JpegImage = __webpack_require__(618);
7346
- /* provided dependency */ var CharLS = __webpack_require__(880);
7347
- /* provided dependency */ var OpenJPEG = __webpack_require__(602);
7344
+ /* provided dependency */ var dicomParser = __webpack_require__(1);
7345
+ /* provided dependency */ var JpegImage = __webpack_require__(893);
7346
+ /* provided dependency */ var CharLS = __webpack_require__(843);
7347
+ /* provided dependency */ var OpenJPEG = __webpack_require__(981);
7348
7348
  /*******************************************************************************
7349
7349
  *
7350
7350
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -8448,10 +8448,10 @@ const DICOMParser_default_ = DicomParser;
8448
8448
  Namespace_default().add ("DICOMParser", "x_ite/Browser/Texturing3D/DICOMParser", DICOMParser_default_);
8449
8449
  /* harmony default export */ const DICOMParser = (DICOMParser_default_);
8450
8450
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/InputOutput/FileLoader\")"
8451
- const FileLoader_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/InputOutput/FileLoader");
8451
+ const FileLoader_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/InputOutput/FileLoader");
8452
8452
  var FileLoader_default = /*#__PURE__*/__webpack_require__.n(FileLoader_namespaceObject);
8453
8453
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/DEVELOPMENT\")"
8454
- const DEVELOPMENT_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/DEVELOPMENT");
8454
+ const DEVELOPMENT_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/DEVELOPMENT");
8455
8455
  var DEVELOPMENT_default = /*#__PURE__*/__webpack_require__.n(DEVELOPMENT_namespaceObject);
8456
8456
  ;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/ImageTexture3D.js
8457
8457
  /*******************************************************************************
@@ -9158,10 +9158,10 @@ const PixelTexture3D_default_ = PixelTexture3D;
9158
9158
  Namespace_default().add ("PixelTexture3D", "x_ite/Components/Texturing3D/PixelTexture3D", PixelTexture3D_default_);
9159
9159
  /* harmony default export */ const Texturing3D_PixelTexture3D = (PixelTexture3D_default_);
9160
9160
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureCoordinateNode\")"
9161
- const X3DSingleTextureCoordinateNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Components/Texturing/X3DSingleTextureCoordinateNode");
9161
+ const X3DSingleTextureCoordinateNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Components/Texturing/X3DSingleTextureCoordinateNode");
9162
9162
  var X3DSingleTextureCoordinateNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureCoordinateNode_namespaceObject);
9163
9163
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
9164
- const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Numbers/Vector3");
9164
+ const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("standard/Math/Numbers/Vector3");
9165
9165
  var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
9166
9166
  ;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/TextureCoordinate3D.js
9167
9167
  /*******************************************************************************
@@ -9508,13 +9508,13 @@ const TextureCoordinate4D_default_ = TextureCoordinate4D;
9508
9508
  Namespace_default().add ("TextureCoordinate4D", "x_ite/Components/Texturing3D/TextureCoordinate4D", TextureCoordinate4D_default_);
9509
9509
  /* harmony default export */ const Texturing3D_TextureCoordinate4D = (TextureCoordinate4D_default_);
9510
9510
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureTransformNode\")"
9511
- const X3DSingleTextureTransformNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Components/Texturing/X3DSingleTextureTransformNode");
9511
+ const X3DSingleTextureTransformNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("x_ite/Components/Texturing/X3DSingleTextureTransformNode");
9512
9512
  var X3DSingleTextureTransformNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureTransformNode_namespaceObject);
9513
9513
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Rotation4\")"
9514
- const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Numbers/Rotation4");
9514
+ const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("standard/Math/Numbers/Rotation4");
9515
9515
  var Rotation4_default = /*#__PURE__*/__webpack_require__.n(Rotation4_namespaceObject);
9516
9516
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
9517
- const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Numbers/Matrix4");
9517
+ const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.2.0")] .require ("standard/Math/Numbers/Matrix4");
9518
9518
  var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
9519
9519
  ;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/TextureTransform3D.js
9520
9520
  /*******************************************************************************