x_ite 10.0.3 → 10.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE.md +5 -5
- package/README.md +4 -4
- package/dist/LICENSE.md +5 -5
- package/dist/X3DUOM.xml +1 -0
- package/dist/assets/components/Annotation.js +13 -14
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +14 -15
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +25 -26
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -14
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -10
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +18 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +33 -34
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +23 -24
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -9
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +27 -28
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +23 -24
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +26 -27
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -19
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +17 -18
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +38 -39
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjection.js +15 -16
- package/dist/assets/components/TextureProjection.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +27 -28
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +25 -23
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +19 -20
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/assets/lib/draco_decoder_gltf.js +1 -1
- package/dist/example.html +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +97 -124
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.min.mjs +1 -1
- package/dist/x_ite.mjs +97 -124
- package/dist/x_ite.zip +0 -0
- package/package.json +3 -3
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/* X_ITE v10.0.
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/* X_ITE v10.0.5 */(() => { // webpackBootstrap
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/******/ "use strict";
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/******/ // The require scope
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/******/ var __webpack_require__ = {};
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/******/ })();
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/******/
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/************************************************************************/
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var __webpack_exports__ = {};
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// UNUSED EXPORTS: default
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Components");
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var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Fields");
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var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/X3DFieldDefinition");
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var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/FieldDefinitionArray");
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var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Lighting/X3DLightNode\")"
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const X3DLightNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const X3DLightNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Components/Lighting/X3DLightNode");
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var X3DLightNode_default = /*#__PURE__*/__webpack_require__.n(X3DLightNode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/X3DConstants");
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var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
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const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/X3DCast");
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var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
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const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Numbers/Vector3");
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var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Rotation4\")"
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const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Numbers/Rotation4");
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var Rotation4_default = /*#__PURE__*/__webpack_require__.n(Rotation4_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
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const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Numbers/Matrix4");
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var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Namespace");
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var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/X3DTextureProjectorNode.js
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/*******************************************************************************
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Namespace_default().add ("X3DTextureProjectorNode", "x_ite/Components/TextureProjection/X3DTextureProjectorNode", __default__);
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/* harmony default export */ const TextureProjection_X3DTextureProjectorNode = (__default__);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/Camera\")"
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const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Geometry/Camera");
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var Camera_default = /*#__PURE__*/__webpack_require__.n(Camera_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Utility/MatrixStack\")"
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const MatrixStack_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const MatrixStack_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Utility/MatrixStack");
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var MatrixStack_default = /*#__PURE__*/__webpack_require__.n(MatrixStack_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Utility/ObjectCache\")"
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const ObjectCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const ObjectCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Utility/ObjectCache");
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var ObjectCache_default = /*#__PURE__*/__webpack_require__.n(ObjectCache_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/TextureProjector.js
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/*******************************************************************************
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@@ -1 +1 @@
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-
/* X_ITE v10.0.3 */(()=>{"use strict";var t={n:e=>{var i=e&&e.__esModule?()=>e.default:()=>e;return t.d(i,{a:i}),i},d:(e,i)=>{for(var r in i)t.o(i,r)&&!t.o(e,r)&&Object.defineProperty(e,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const e=window[Symbol.for("X_ITE.X3D-10.0.3")].require("x_ite/Components");var i=t.n(e);const r=window[Symbol.for("X_ITE.X3D-10.0.3")].require("x_ite/Fields");var n=t.n(r);const o=window[Symbol.for("X_ITE.X3D-10.0.3")].require("x_ite/Base/X3DFieldDefinition");var a=t.n(o);const s=window[Symbol.for("X_ITE.X3D-10.0.3")].require("x_ite/Base/FieldDefinitionArray");var u=t.n(s);const l=window[Symbol.for("X_ITE.X3D-10.0.3")].require("x_ite/Components/Lighting/X3DLightNode");var h=t.n(l);const c=window[Symbol.for("X_ITE.X3D-10.0.3")].require("x_ite/Base/X3DConstants");var x=t.n(c);const w=window[Symbol.for("X_ITE.X3D-10.0.3")].require("x_ite/Base/X3DCast");var m=t.n(w);const 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this._location.getValue()},getDirection(){return this._direction.getValue()},getNearDistance(){return this.nearDistance},getNearParameter(){return this.nearParameter},getFarDistance(){return this.farDistance},getFarParameter(){return this.farParameter},getTexture(){return this.textureNode},getBiasMatrix:(()=>{const t=new(T())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}})(),straightenHorizon(t){return t.straighten(this._upVector.getValue())},set_nearDistance__(){const t=this._nearDistance.getValue();this.nearDistance=t<0?.125:t,this.nearParameter=t<0?0:-1},set_farDistance__(){const 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v=window[Symbol.for("X_ITE.X3D-10.0.3")].require("standard/Utility/ObjectCache");var X=t.n(v);const V=X()(I);function I(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.invTextureSpaceProjectionMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function N(t){F.call(this,t),this.addType(x().TextureProjector),this._fieldOfView.setUnit("angle")}Object.assign(I.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const 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r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,V.push(this)}}),Object.assign(Object.setPrototypeOf(N.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this)},getFieldOfView(){const 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z=N;O().add("TextureProjector","x_ite/Components/TextureProjection/TextureProjector",z);const U=z,R=X()(E);function E(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(T()),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function C(t){F.call(this,t),this.addType(x().TextureProjectorParallel),this._fieldOfView.setUnit("length")}Object.assign(E.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth()/e.getTexture().getHeight(),a=e.getMinimumX(),s=e.getMaximumX(),u=e.getMinimumY(),l=e.getMaximumY(),h=e.getSizeX(),c=e.getSizeY(),x=e.getNearDistance(),w=e.getFarDistance();if(o>h/c){const t=(a+s)/2,e=c*o/2;j().ortho(t-e,t+e,u,l,x,w,this.projectionMatrix)}else{const t=(u+l)/2,e=h/o/2;j().ortho(a,s,t-e,t+e,x,w,this.projectionMatrix)}this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,R.push(this)}}),Object.assign(Object.setPrototypeOf(C.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___(){const t=this._fieldOfView.length;this.minimumX=t>0?this._fieldOfView[0]:-1,this.minimumY=t>1?this._fieldOfView[1]:-1,this.maximumX=t>2?this._fieldOfView[2]:1,this.maximumY=t>3?this._fieldOfView[3]:1,this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY},getMinimumX(){return this.minimumX},getMinimumY(){return this.minimumY},getMaximumX(){return this.maximumX},getMaximumY(){return this.maximumY},getSizeX(){return this.sizeX},getSizeY(){return this.sizeY},getLights:()=>R}),Object.defineProperties(C,{typeName:{value:"TextureProjectorParallel",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:2}),enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze({from:"4.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(u())([new(a())(x().inputOutput,"metadata",new(n().SFNode)),new(a())(x().inputOutput,"description",new(n().SFString)),new(a())(x().inputOutput,"global",new(n().SFBool)(!0)),new(a())(x().inputOutput,"on",new(n().SFBool)(!0)),new(a())(x().inputOutput,"color",new(n().SFColor)(1,1,1)),new(a())(x().inputOutput,"intensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"ambientIntensity",new(n().SFFloat)),new(a())(x().inputOutput,"location",new(n().SFVec3f)),new(a())(x().inputOutput,"direction",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"upVector",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"fieldOfView",new(n().MFFloat)(-1,-1,1,1)),new(a())(x().inputOutput,"nearDistance",new(n().SFFloat)(-1)),new(a())(x().inputOutput,"farDistance",new(n().SFFloat)(-1)),new(a())(x().outputOnly,"aspectRatio",new(n().SFFloat)),new(a())(x().inputOutput,"texture",new(n().SFNode)),new(a())(x().inputOutput,"shadows",new(n().SFBool)),new(a())(x().inputOutput,"shadowColor",new(n().SFColor)),new(a())(x().inputOutput,"shadowIntensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"shadowBias",new(n().SFFloat)(.005)),new(a())(x().initializeOnly,"shadowMapSize",new(n().SFInt32)(1024))]),enumerable:!0}});const A=C;O().add("TextureProjectorParallel","x_ite/Components/TextureProjection/TextureProjectorParallel",A);const B=A;i().add({name:"TextureProjection",concreteNodes:[U,B],abstractNodes:[F]});const q=void 0;O().add("TextureProjection","assets/components/TextureProjection",q)})();
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/* X_ITE v10.0.5 */(()=>{"use strict";var t={n:e=>{var i=e&&e.__esModule?()=>e.default:()=>e;return t.d(i,{a:i}),i},d:(e,i)=>{for(var r in i)t.o(i,r)&&!t.o(e,r)&&Object.defineProperty(e,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const e=window[Symbol.for("X_ITE.X3D-10.0.5")].require("x_ite/Components");var i=t.n(e);const r=window[Symbol.for("X_ITE.X3D-10.0.5")].require("x_ite/Fields");var n=t.n(r);const o=window[Symbol.for("X_ITE.X3D-10.0.5")].require("x_ite/Base/X3DFieldDefinition");var a=t.n(o);const s=window[Symbol.for("X_ITE.X3D-10.0.5")].require("x_ite/Base/FieldDefinitionArray");var u=t.n(s);const l=window[Symbol.for("X_ITE.X3D-10.0.5")].require("x_ite/Components/Lighting/X3DLightNode");var h=t.n(l);const c=window[Symbol.for("X_ITE.X3D-10.0.5")].require("x_ite/Base/X3DConstants");var x=t.n(c);const w=window[Symbol.for("X_ITE.X3D-10.0.5")].require("x_ite/Base/X3DCast");var m=t.n(w);const d=window[Symbol.for("X_ITE.X3D-10.0.5")].require("standard/Math/Numbers/Vector3");var p=t.n(d);const g=window[Symbol.for("X_ITE.X3D-10.0.5")].require("standard/Math/Numbers/Rotation4");var f=t.n(g);const _=window[Symbol.for("X_ITE.X3D-10.0.5")].require("standard/Math/Numbers/Matrix4");var T=t.n(_);const b=window[Symbol.for("X_ITE.X3D-10.0.5")].require("x_ite/Namespace");var O=t.n(b);function S(t){h().call(this,t),this.addType(x().X3DTextureProjectorNode),this._location.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}Object.assign(Object.setPrototypeOf(S.prototype,h().prototype),{initialize(){h().prototype.initialize.call(this),this._nearDistance.addInterest("set_nearDistance__",this),this._farDistance.addInterest("set_farDistance__",this),this._texture.addInterest("set_texture__",this),this.set_nearDistance__(),this.set_farDistance__(),this.set_texture__()},getLightKey:()=>3,getGlobal(){return this._global.getValue()},getLocation(){return this._location.getValue()},getDirection(){return this._direction.getValue()},getNearDistance(){return this.nearDistance},getNearParameter(){return this.nearParameter},getFarDistance(){return this.farDistance},getFarParameter(){return this.farParameter},getTexture(){return this.textureNode},getBiasMatrix:(()=>{const t=new(T())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}})(),straightenHorizon(t){return t.straighten(this._upVector.getValue())},set_nearDistance__(){const t=this._nearDistance.getValue();this.nearDistance=t<0?.125:t,this.nearParameter=t<0?0:-1},set_farDistance__(){const t=this._farDistance.getValue();this.farDistance=t<0?1e5:t,this.farParameter=t<0?1:2},set_texture__(){this.textureNode?.removeInterest("set_aspectRatio__",this),this.textureNode=m()(x().X3DTexture2DNode,this._texture),this.textureNode?.addInterest("set_aspectRatio__",this),this.setEnabled(!!this.textureNode),this.set_aspectRatio__(),this.set_on__()},set_aspectRatio__(){this.textureNode?this._aspectRatio=this.textureNode.getWidth()/this.textureNode.getHeight():this._aspectRatio=1}}),Object.defineProperties(S,{typeName:{value:"X3DTextureProjectorNode",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:4}),enumerable:!0}});const y=S;O().add("X3DTextureProjectorNode","x_ite/Components/TextureProjection/X3DTextureProjectorNode",y);const F=y,M=window[Symbol.for("X_ITE.X3D-10.0.5")].require("standard/Math/Geometry/Camera");var j=t.n(M);const P=window[Symbol.for("X_ITE.X3D-10.0.5")].require("standard/Math/Utility/MatrixStack");var D=t.n(P);const v=window[Symbol.for("X_ITE.X3D-10.0.5")].require("standard/Utility/ObjectCache");var X=t.n(v);const V=X()(I);function I(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.invTextureSpaceProjectionMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function N(t){F.call(this,t),this.addType(x().TextureProjector),this._fieldOfView.setUnit("angle")}Object.assign(I.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth(),a=e.getTexture().getHeight(),s=e.getNearDistance(),u=e.getFarDistance(),l=e.getFieldOfView();j().perspective(l,s,u,o,a,this.projectionMatrix),this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,V.push(this)}}),Object.assign(Object.setPrototypeOf(N.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this)},getFieldOfView(){const t=this._fieldOfView.getValue();return t>0&&t<Math.PI?t:Math.PI/4},getLights:()=>V}),Object.defineProperties(N,{typeName:{value:"TextureProjector",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:2}),enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze({from:"4.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(u())([new(a())(x().inputOutput,"metadata",new(n().SFNode)),new(a())(x().inputOutput,"description",new(n().SFString)),new(a())(x().inputOutput,"global",new(n().SFBool)(!0)),new(a())(x().inputOutput,"on",new(n().SFBool)(!0)),new(a())(x().inputOutput,"color",new(n().SFColor)(1,1,1)),new(a())(x().inputOutput,"intensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"ambientIntensity",new(n().SFFloat)),new(a())(x().inputOutput,"location",new(n().SFVec3f)),new(a())(x().inputOutput,"direction",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"upVector",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"fieldOfView",new(n().SFFloat)(.785398)),new(a())(x().inputOutput,"nearDistance",new(n().SFFloat)(-1)),new(a())(x().inputOutput,"farDistance",new(n().SFFloat)(-1)),new(a())(x().outputOnly,"aspectRatio",new(n().SFFloat)),new(a())(x().inputOutput,"texture",new(n().SFNode)),new(a())(x().inputOutput,"shadows",new(n().SFBool)),new(a())(x().inputOutput,"shadowColor",new(n().SFColor)),new(a())(x().inputOutput,"shadowIntensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"shadowBias",new(n().SFFloat)(.005)),new(a())(x().initializeOnly,"shadowMapSize",new(n().SFInt32)(1024))]),enumerable:!0}});const z=N;O().add("TextureProjector","x_ite/Components/TextureProjection/TextureProjector",z);const U=z,R=X()(E);function E(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(T()),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function C(t){F.call(this,t),this.addType(x().TextureProjectorParallel),this._fieldOfView.setUnit("length")}Object.assign(E.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth()/e.getTexture().getHeight(),a=e.getMinimumX(),s=e.getMaximumX(),u=e.getMinimumY(),l=e.getMaximumY(),h=e.getSizeX(),c=e.getSizeY(),x=e.getNearDistance(),w=e.getFarDistance();if(o>h/c){const t=(a+s)/2,e=c*o/2;j().ortho(t-e,t+e,u,l,x,w,this.projectionMatrix)}else{const t=(u+l)/2,e=h/o/2;j().ortho(a,s,t-e,t+e,x,w,this.projectionMatrix)}this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,R.push(this)}}),Object.assign(Object.setPrototypeOf(C.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___(){const t=this._fieldOfView.length;this.minimumX=t>0?this._fieldOfView[0]:-1,this.minimumY=t>1?this._fieldOfView[1]:-1,this.maximumX=t>2?this._fieldOfView[2]:1,this.maximumY=t>3?this._fieldOfView[3]:1,this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY},getMinimumX(){return this.minimumX},getMinimumY(){return this.minimumY},getMaximumX(){return this.maximumX},getMaximumY(){return this.maximumY},getSizeX(){return this.sizeX},getSizeY(){return this.sizeY},getLights:()=>R}),Object.defineProperties(C,{typeName:{value:"TextureProjectorParallel",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:2}),enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze({from:"4.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(u())([new(a())(x().inputOutput,"metadata",new(n().SFNode)),new(a())(x().inputOutput,"description",new(n().SFString)),new(a())(x().inputOutput,"global",new(n().SFBool)(!0)),new(a())(x().inputOutput,"on",new(n().SFBool)(!0)),new(a())(x().inputOutput,"color",new(n().SFColor)(1,1,1)),new(a())(x().inputOutput,"intensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"ambientIntensity",new(n().SFFloat)),new(a())(x().inputOutput,"location",new(n().SFVec3f)),new(a())(x().inputOutput,"direction",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"upVector",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"fieldOfView",new(n().MFFloat)(-1,-1,1,1)),new(a())(x().inputOutput,"nearDistance",new(n().SFFloat)(-1)),new(a())(x().inputOutput,"farDistance",new(n().SFFloat)(-1)),new(a())(x().outputOnly,"aspectRatio",new(n().SFFloat)),new(a())(x().inputOutput,"texture",new(n().SFNode)),new(a())(x().inputOutput,"shadows",new(n().SFBool)),new(a())(x().inputOutput,"shadowColor",new(n().SFColor)),new(a())(x().inputOutput,"shadowIntensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"shadowBias",new(n().SFFloat)(.005)),new(a())(x().initializeOnly,"shadowMapSize",new(n().SFInt32)(1024))]),enumerable:!0}});const A=C;O().add("TextureProjectorParallel","x_ite/Components/TextureProjection/TextureProjectorParallel",A);const B=A;i().add({name:"TextureProjection",concreteNodes:[U,B],abstractNodes:[F]});const q=void 0;O().add("TextureProjection","assets/components/TextureProjection",q)})();
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/******/ })();
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/******/
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/************************************************************************/
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-
var __webpack_exports__ = {};
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// This entry need to be wrapped in an IIFE because it need to be in strict mode.
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(() => {
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"use strict";
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@@ -5291,25 +5290,25 @@ var __webpack_exports__ = {};
|
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// UNUSED EXPORTS: default
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Components");
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var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Fields");
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var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/X3DFieldDefinition");
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var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/FieldDefinitionArray");
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var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureNode\")"
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const X3DSingleTextureNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const X3DSingleTextureNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Components/Texturing/X3DSingleTextureNode");
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var X3DSingleTextureNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureNode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/X3DConstants");
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var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Namespace");
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var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/X3DTexture3DNode.js
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/*******************************************************************************
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@@ -5498,7 +5497,7 @@ const __default__ = X3DTexture3DNode;
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Namespace_default().add ("X3DTexture3DNode", "x_ite/Components/Texturing3D/X3DTexture3DNode", __default__);
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|
/* harmony default export */ const Texturing3D_X3DTexture3DNode = (__default__);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
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-
const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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+
const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Base/X3DCast");
|
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var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
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|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/ComposedTexture3D.js
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/*******************************************************************************
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|
@@ -5714,10 +5713,10 @@ const ComposedTexture3D_default_ = ComposedTexture3D;
|
|
|
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Namespace_default().add ("ComposedTexture3D", "x_ite/Components/Texturing3D/ComposedTexture3D", ComposedTexture3D_default_);
|
|
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|
/* harmony default export */ const Texturing3D_ComposedTexture3D = (ComposedTexture3D_default_);
|
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Networking/X3DUrlObject\")"
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|
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const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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+
const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Components/Networking/X3DUrlObject");
|
|
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|
var X3DUrlObject_default = /*#__PURE__*/__webpack_require__.n(X3DUrlObject_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Parser/Expressions\")"
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-
const Expressions_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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+
const Expressions_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Parser/Expressions");
|
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|
var Expressions_default = /*#__PURE__*/__webpack_require__.n(Expressions_namespaceObject);
|
|
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// EXTERNAL MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"lib/jquery\")"
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var jquery_ = __webpack_require__(823);
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|
@@ -7342,10 +7341,10 @@ var Decoder = class _Decoder {
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|
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//#
|
|
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;// CONCATENATED MODULE: ./src/x_ite/Browser/Texturing3D/DICOMParser.js
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|
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/* provided dependency */ var dicomParser = __webpack_require__(
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/* provided dependency */ var JpegImage = __webpack_require__(
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/* provided dependency */ var CharLS = __webpack_require__(
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-
/* provided dependency */ var OpenJPEG = __webpack_require__(
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+
/* provided dependency */ var dicomParser = __webpack_require__(362);
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+
/* provided dependency */ var JpegImage = __webpack_require__(618);
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+
/* provided dependency */ var CharLS = __webpack_require__(880);
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+
/* provided dependency */ var OpenJPEG = __webpack_require__(602);
|
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/*******************************************************************************
|
|
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*
|
|
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
@@ -8449,10 +8448,10 @@ const DICOMParser_default_ = DicomParser;
|
|
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Namespace_default().add ("DICOMParser", "x_ite/Browser/Texturing3D/DICOMParser", DICOMParser_default_);
|
|
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|
/* harmony default export */ const DICOMParser = (DICOMParser_default_);
|
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/InputOutput/FileLoader\")"
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-
const FileLoader_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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|
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+
const FileLoader_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/InputOutput/FileLoader");
|
|
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|
var FileLoader_default = /*#__PURE__*/__webpack_require__.n(FileLoader_namespaceObject);
|
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/DEVELOPMENT\")"
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-
const DEVELOPMENT_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const DEVELOPMENT_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/DEVELOPMENT");
|
|
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|
var DEVELOPMENT_default = /*#__PURE__*/__webpack_require__.n(DEVELOPMENT_namespaceObject);
|
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;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/ImageTexture3D.js
|
|
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|
/*******************************************************************************
|
|
@@ -9159,10 +9158,10 @@ const PixelTexture3D_default_ = PixelTexture3D;
|
|
|
9159
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Namespace_default().add ("PixelTexture3D", "x_ite/Components/Texturing3D/PixelTexture3D", PixelTexture3D_default_);
|
|
9160
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|
/* harmony default export */ const Texturing3D_PixelTexture3D = (PixelTexture3D_default_);
|
|
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureCoordinateNode\")"
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|
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const X3DSingleTextureCoordinateNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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|
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+
const X3DSingleTextureCoordinateNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Components/Texturing/X3DSingleTextureCoordinateNode");
|
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var X3DSingleTextureCoordinateNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureCoordinateNode_namespaceObject);
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|
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
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|
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-
const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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|
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const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Numbers/Vector3");
|
|
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var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
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|
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;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/TextureCoordinate3D.js
|
|
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/*******************************************************************************
|
|
@@ -9509,13 +9508,13 @@ const TextureCoordinate4D_default_ = TextureCoordinate4D;
|
|
|
9509
9508
|
Namespace_default().add ("TextureCoordinate4D", "x_ite/Components/Texturing3D/TextureCoordinate4D", TextureCoordinate4D_default_);
|
|
9510
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|
/* harmony default export */ const Texturing3D_TextureCoordinate4D = (TextureCoordinate4D_default_);
|
|
9511
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureTransformNode\")"
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|
9512
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-
const X3DSingleTextureTransformNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
|
|
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+
const X3DSingleTextureTransformNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("x_ite/Components/Texturing/X3DSingleTextureTransformNode");
|
|
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var X3DSingleTextureTransformNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureTransformNode_namespaceObject);
|
|
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Rotation4\")"
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|
9515
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-
const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
|
|
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|
+
const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Numbers/Rotation4");
|
|
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|
var Rotation4_default = /*#__PURE__*/__webpack_require__.n(Rotation4_namespaceObject);
|
|
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|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
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|
9518
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-
const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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|
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+
const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.5")] .require ("standard/Math/Numbers/Matrix4");
|
|
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|
var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
|
|
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|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/TextureTransform3D.js
|
|
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/*******************************************************************************
|