x_ite 10.0.1 → 10.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -4
- package/dist/assets/components/Annotation.js +13 -13
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +14 -14
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +25 -25
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -13
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +18 -18
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +33 -33
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +23 -23
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +27 -27
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +23 -23
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +26 -26
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -18
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +17 -17
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +38 -38
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjection.js +15 -15
- package/dist/assets/components/TextureProjection.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +27 -27
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +19 -19
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +38 -176
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.d.ts +784 -65
- package/dist/x_ite.js +597 -608
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.min.mjs +1 -1
- package/dist/x_ite.mjs +597 -608
- package/dist/x_ite.zip +0 -0
- package/package.json +1 -1
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/* X_ITE v10.0.
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/* X_ITE v10.0.2 */(() => { // webpackBootstrap
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/******/ "use strict";
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/******/ // The require scope
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/******/ var __webpack_require__ = {};
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@@ -39,37 +39,37 @@ var __webpack_exports__ = {};
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// UNUSED EXPORTS: default
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Components");
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var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Fields");
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var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Base/X3DFieldDefinition");
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var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Base/FieldDefinitionArray");
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var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Lighting/X3DLightNode\")"
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const X3DLightNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const X3DLightNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Components/Lighting/X3DLightNode");
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var X3DLightNode_default = /*#__PURE__*/__webpack_require__.n(X3DLightNode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Base/X3DConstants");
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var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
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const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Base/X3DCast");
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var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
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const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("standard/Math/Numbers/Vector3");
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var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Rotation4\")"
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const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("standard/Math/Numbers/Rotation4");
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var Rotation4_default = /*#__PURE__*/__webpack_require__.n(Rotation4_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
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const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("standard/Math/Numbers/Matrix4");
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var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Namespace");
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var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/X3DTextureProjectorNode.js
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/*******************************************************************************
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Namespace_default().add ("X3DTextureProjectorNode", "x_ite/Components/TextureProjection/X3DTextureProjectorNode", __default__);
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/* harmony default export */ const TextureProjection_X3DTextureProjectorNode = (__default__);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/Camera\")"
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const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("standard/Math/Geometry/Camera");
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var Camera_default = /*#__PURE__*/__webpack_require__.n(Camera_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Utility/MatrixStack\")"
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const MatrixStack_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const MatrixStack_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("standard/Math/Utility/MatrixStack");
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var MatrixStack_default = /*#__PURE__*/__webpack_require__.n(MatrixStack_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Utility/ObjectCache\")"
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const ObjectCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const ObjectCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("standard/Utility/ObjectCache");
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var ObjectCache_default = /*#__PURE__*/__webpack_require__.n(ObjectCache_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Components/TextureProjection/TextureProjector.js
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/*******************************************************************************
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/* X_ITE v10.0.1 */(()=>{"use strict";var t={n:e=>{var i=e&&e.__esModule?()=>e.default:()=>e;return t.d(i,{a:i}),i},d:(e,i)=>{for(var r in i)t.o(i,r)&&!t.o(e,r)&&Object.defineProperty(e,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const e=window[Symbol.for("X_ITE.X3D-10.0.1")].require("x_ite/Components");var i=t.n(e);const r=window[Symbol.for("X_ITE.X3D-10.0.1")].require("x_ite/Fields");var n=t.n(r);const o=window[Symbol.for("X_ITE.X3D-10.0.1")].require("x_ite/Base/X3DFieldDefinition");var a=t.n(o);const s=window[Symbol.for("X_ITE.X3D-10.0.1")].require("x_ite/Base/FieldDefinitionArray");var u=t.n(s);const l=window[Symbol.for("X_ITE.X3D-10.0.1")].require("x_ite/Components/Lighting/X3DLightNode");var h=t.n(l);const c=window[Symbol.for("X_ITE.X3D-10.0.1")].require("x_ite/Base/X3DConstants");var x=t.n(c);const w=window[Symbol.for("X_ITE.X3D-10.0.1")].require("x_ite/Base/X3DCast");var m=t.n(w);const d=window[Symbol.for("X_ITE.X3D-10.0.1")].require("standard/Math/Numbers/Vector3");var p=t.n(d);const g=window[Symbol.for("X_ITE.X3D-10.0.1")].require("standard/Math/Numbers/Rotation4");var f=t.n(g);const _=window[Symbol.for("X_ITE.X3D-10.0.1")].require("standard/Math/Numbers/Matrix4");var T=t.n(_);const b=window[Symbol.for("X_ITE.X3D-10.0.1")].require("x_ite/Namespace");var O=t.n(b);function S(t){h().call(this,t),this.addType(x().X3DTextureProjectorNode),this._location.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}Object.assign(Object.setPrototypeOf(S.prototype,h().prototype),{initialize(){h().prototype.initialize.call(this),this._nearDistance.addInterest("set_nearDistance__",this),this._farDistance.addInterest("set_farDistance__",this),this._texture.addInterest("set_texture__",this),this.set_nearDistance__(),this.set_farDistance__(),this.set_texture__()},getLightKey:()=>3,getGlobal(){return this._global.getValue()},getLocation(){return this._location.getValue()},getDirection(){return this._direction.getValue()},getNearDistance(){return this.nearDistance},getNearParameter(){return this.nearParameter},getFarDistance(){return this.farDistance},getFarParameter(){return this.farParameter},getTexture(){return this.textureNode},getBiasMatrix:(()=>{const t=new(T())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}})(),straightenHorizon(t){return t.straighten(this._upVector.getValue())},set_nearDistance__(){const t=this._nearDistance.getValue();this.nearDistance=t<0?.125:t,this.nearParameter=t<0?0:-1},set_farDistance__(){const 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v=window[Symbol.for("X_ITE.X3D-10.0.1")].require("standard/Utility/ObjectCache");var X=t.n(v);const V=X()(I);function I(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.invTextureSpaceProjectionMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function N(t){F.call(this,t),this.addType(x().TextureProjector),this._fieldOfView.setUnit("angle")}Object.assign(I.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth(),a=e.getTexture().getHeight(),s=e.getNearDistance(),u=e.getFarDistance(),l=e.getFieldOfView();j().perspective(l,s,u,o,a,this.projectionMatrix),this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,V.push(this)}}),Object.assign(Object.setPrototypeOf(N.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this)},getFieldOfView(){const 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z=N;O().add("TextureProjector","x_ite/Components/TextureProjection/TextureProjector",z);const U=z,R=X()(E);function E(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(T()),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function C(t){F.call(this,t),this.addType(x().TextureProjectorParallel),this._fieldOfView.setUnit("length")}Object.assign(E.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth()/e.getTexture().getHeight(),a=e.getMinimumX(),s=e.getMaximumX(),u=e.getMinimumY(),l=e.getMaximumY(),h=e.getSizeX(),c=e.getSizeY(),x=e.getNearDistance(),w=e.getFarDistance();if(o>h/c){const t=(a+s)/2,e=c*o/2;j().ortho(t-e,t+e,u,l,x,w,this.projectionMatrix)}else{const t=(u+l)/2,e=h/o/2;j().ortho(a,s,t-e,t+e,x,w,this.projectionMatrix)}this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,R.push(this)}}),Object.assign(Object.setPrototypeOf(C.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___(){const t=this._fieldOfView.length;this.minimumX=t>0?this._fieldOfView[0]:-1,this.minimumY=t>1?this._fieldOfView[1]:-1,this.maximumX=t>2?this._fieldOfView[2]:1,this.maximumY=t>3?this._fieldOfView[3]:1,this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY},getMinimumX(){return this.minimumX},getMinimumY(){return this.minimumY},getMaximumX(){return this.maximumX},getMaximumY(){return this.maximumY},getSizeX(){return this.sizeX},getSizeY(){return this.sizeY},getLights:()=>R}),Object.defineProperties(C,{typeName:{value:"TextureProjectorParallel",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:2}),enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze({from:"4.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(u())([new(a())(x().inputOutput,"metadata",new(n().SFNode)),new(a())(x().inputOutput,"description",new(n().SFString)),new(a())(x().inputOutput,"global",new(n().SFBool)(!0)),new(a())(x().inputOutput,"on",new(n().SFBool)(!0)),new(a())(x().inputOutput,"color",new(n().SFColor)(1,1,1)),new(a())(x().inputOutput,"intensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"ambientIntensity",new(n().SFFloat)),new(a())(x().inputOutput,"location",new(n().SFVec3f)),new(a())(x().inputOutput,"direction",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"upVector",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"fieldOfView",new(n().MFFloat)(-1,-1,1,1)),new(a())(x().inputOutput,"nearDistance",new(n().SFFloat)(-1)),new(a())(x().inputOutput,"farDistance",new(n().SFFloat)(-1)),new(a())(x().outputOnly,"aspectRatio",new(n().SFFloat)),new(a())(x().inputOutput,"texture",new(n().SFNode)),new(a())(x().inputOutput,"shadows",new(n().SFBool)),new(a())(x().inputOutput,"shadowColor",new(n().SFColor)),new(a())(x().inputOutput,"shadowIntensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"shadowBias",new(n().SFFloat)(.005)),new(a())(x().initializeOnly,"shadowMapSize",new(n().SFInt32)(1024))]),enumerable:!0}});const A=C;O().add("TextureProjectorParallel","x_ite/Components/TextureProjection/TextureProjectorParallel",A);const B=A;i().add({name:"TextureProjection",concreteNodes:[U,B],abstractNodes:[F]});const q=void 0;O().add("TextureProjection","assets/components/TextureProjection",q)})();
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/* X_ITE v10.0.2 */(()=>{"use strict";var t={n:e=>{var i=e&&e.__esModule?()=>e.default:()=>e;return t.d(i,{a:i}),i},d:(e,i)=>{for(var r in i)t.o(i,r)&&!t.o(e,r)&&Object.defineProperty(e,r,{enumerable:!0,get:i[r]})},o:(t,e)=>Object.prototype.hasOwnProperty.call(t,e)};const e=window[Symbol.for("X_ITE.X3D-10.0.2")].require("x_ite/Components");var i=t.n(e);const r=window[Symbol.for("X_ITE.X3D-10.0.2")].require("x_ite/Fields");var n=t.n(r);const o=window[Symbol.for("X_ITE.X3D-10.0.2")].require("x_ite/Base/X3DFieldDefinition");var a=t.n(o);const s=window[Symbol.for("X_ITE.X3D-10.0.2")].require("x_ite/Base/FieldDefinitionArray");var u=t.n(s);const l=window[Symbol.for("X_ITE.X3D-10.0.2")].require("x_ite/Components/Lighting/X3DLightNode");var h=t.n(l);const c=window[Symbol.for("X_ITE.X3D-10.0.2")].require("x_ite/Base/X3DConstants");var x=t.n(c);const w=window[Symbol.for("X_ITE.X3D-10.0.2")].require("x_ite/Base/X3DCast");var m=t.n(w);const d=window[Symbol.for("X_ITE.X3D-10.0.2")].require("standard/Math/Numbers/Vector3");var p=t.n(d);const g=window[Symbol.for("X_ITE.X3D-10.0.2")].require("standard/Math/Numbers/Rotation4");var f=t.n(g);const _=window[Symbol.for("X_ITE.X3D-10.0.2")].require("standard/Math/Numbers/Matrix4");var T=t.n(_);const b=window[Symbol.for("X_ITE.X3D-10.0.2")].require("x_ite/Namespace");var O=t.n(b);function S(t){h().call(this,t),this.addType(x().X3DTextureProjectorNode),this._location.setUnit("length"),this._farDistance.setUnit("length"),this._location.setUnit("length")}Object.assign(Object.setPrototypeOf(S.prototype,h().prototype),{initialize(){h().prototype.initialize.call(this),this._nearDistance.addInterest("set_nearDistance__",this),this._farDistance.addInterest("set_farDistance__",this),this._texture.addInterest("set_texture__",this),this.set_nearDistance__(),this.set_farDistance__(),this.set_texture__()},getLightKey:()=>3,getGlobal(){return this._global.getValue()},getLocation(){return this._location.getValue()},getDirection(){return this._direction.getValue()},getNearDistance(){return this.nearDistance},getNearParameter(){return this.nearParameter},getFarDistance(){return this.farDistance},getFarParameter(){return this.farParameter},getTexture(){return this.textureNode},getBiasMatrix:(()=>{const t=new(T())(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1);return function(){return t}})(),straightenHorizon(t){return t.straighten(this._upVector.getValue())},set_nearDistance__(){const t=this._nearDistance.getValue();this.nearDistance=t<0?.125:t,this.nearParameter=t<0?0:-1},set_farDistance__(){const t=this._farDistance.getValue();this.farDistance=t<0?1e5:t,this.farParameter=t<0?1:2},set_texture__(){this.textureNode?.removeInterest("set_aspectRatio__",this),this.textureNode=m()(x().X3DTexture2DNode,this._texture),this.textureNode?.addInterest("set_aspectRatio__",this),this.setEnabled(!!this.textureNode),this.set_aspectRatio__(),this.set_on__()},set_aspectRatio__(){this.textureNode?this._aspectRatio=this.textureNode.getWidth()/this.textureNode.getHeight():this._aspectRatio=1}}),Object.defineProperties(S,{typeName:{value:"X3DTextureProjectorNode",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:4}),enumerable:!0}});const y=S;O().add("X3DTextureProjectorNode","x_ite/Components/TextureProjection/X3DTextureProjectorNode",y);const F=y,M=window[Symbol.for("X_ITE.X3D-10.0.2")].require("standard/Math/Geometry/Camera");var j=t.n(M);const P=window[Symbol.for("X_ITE.X3D-10.0.2")].require("standard/Math/Utility/MatrixStack");var D=t.n(P);const v=window[Symbol.for("X_ITE.X3D-10.0.2")].require("standard/Utility/ObjectCache");var X=t.n(v);const V=X()(I);function I(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.invTextureSpaceProjectionMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function N(t){F.call(this,t),this.addType(x().TextureProjector),this._fieldOfView.setUnit("angle")}Object.assign(I.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth(),a=e.getTexture().getHeight(),s=e.getNearDistance(),u=e.getFarDistance(),l=e.getFieldOfView();j().perspective(l,s,u,o,a,this.projectionMatrix),this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,V.push(this)}}),Object.assign(Object.setPrototypeOf(N.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this)},getFieldOfView(){const t=this._fieldOfView.getValue();return t>0&&t<Math.PI?t:Math.PI/4},getLights:()=>V}),Object.defineProperties(N,{typeName:{value:"TextureProjector",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:2}),enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze({from:"4.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(u())([new(a())(x().inputOutput,"metadata",new(n().SFNode)),new(a())(x().inputOutput,"description",new(n().SFString)),new(a())(x().inputOutput,"global",new(n().SFBool)(!0)),new(a())(x().inputOutput,"on",new(n().SFBool)(!0)),new(a())(x().inputOutput,"color",new(n().SFColor)(1,1,1)),new(a())(x().inputOutput,"intensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"ambientIntensity",new(n().SFFloat)),new(a())(x().inputOutput,"location",new(n().SFVec3f)),new(a())(x().inputOutput,"direction",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"upVector",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"fieldOfView",new(n().SFFloat)(.785398)),new(a())(x().inputOutput,"nearDistance",new(n().SFFloat)(-1)),new(a())(x().inputOutput,"farDistance",new(n().SFFloat)(-1)),new(a())(x().outputOnly,"aspectRatio",new(n().SFFloat)),new(a())(x().inputOutput,"texture",new(n().SFNode)),new(a())(x().inputOutput,"shadows",new(n().SFBool)),new(a())(x().inputOutput,"shadowColor",new(n().SFColor)),new(a())(x().inputOutput,"shadowIntensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"shadowBias",new(n().SFFloat)(.005)),new(a())(x().initializeOnly,"shadowMapSize",new(n().SFInt32)(1024))]),enumerable:!0}});const z=N;O().add("TextureProjector","x_ite/Components/TextureProjection/TextureProjector",z);const U=z,R=X()(E);function E(){this.projectionMatrix=new(T()),this.modelViewMatrix=new(D())(T()),this.modelMatrix=new(T()),this.invTextureSpaceMatrix=new(T()),this.location=new(p()),this.locationArray=new Float32Array(3),this.invTextureSpaceProjectionMatrix=new(T()),this.direction=new(p()),this.rotation=new(f()),this.matrix=new(T()),this.matrixArray=new Float32Array(16),this.textureMatrix=new(T())}function C(t){F.call(this,t),this.addType(x().TextureProjectorParallel),this._fieldOfView.setUnit("length")}Object.assign(E.prototype,{set(t,e,i){this.browser=t.getBrowser(),this.lightNode=t,this.global=t.getGlobal(),this.modelViewMatrix.pushMatrix(i),this.textureMatrix.set(...t.getTexture().getMatrix())},renderShadowMap(t){},setGlobalVariables(t){const e=this.lightNode,i=t.getCameraSpaceMatrix().get(),r=this.modelMatrix.assign(this.modelViewMatrix.get()).multRight(i),n=this.invTextureSpaceMatrix.assign(this.global?r:T().Identity);this.rotation.setFromToVec(p().zAxis,this.direction.assign(e.getDirection()).negate()),e.straightenHorizon(this.rotation),n.translate(e.getLocation()),n.rotate(this.rotation),n.inverse();const o=e.getTexture().getWidth()/e.getTexture().getHeight(),a=e.getMinimumX(),s=e.getMaximumX(),u=e.getMinimumY(),l=e.getMaximumY(),h=e.getSizeX(),c=e.getSizeY(),x=e.getNearDistance(),w=e.getFarDistance();if(o>h/c){const t=(a+s)/2,e=c*o/2;j().ortho(t-e,t+e,u,l,x,w,this.projectionMatrix)}else{const t=(u+l)/2,e=h/o/2;j().ortho(a,s,t-e,t+e,x,w,this.projectionMatrix)}this.global||n.multLeft(r.inverse()),this.invTextureSpaceProjectionMatrix.assign(n).multRight(this.projectionMatrix).multRight(e.getBiasMatrix()),this.matrix.assign(i).multRight(this.invTextureSpaceProjectionMatrix).multRight(this.textureMatrix),this.matrixArray.set(this.matrix),this.modelViewMatrix.get().multVecMatrix(this.location.assign(e._location.getValue())),this.locationArray.set(this.location)},setShaderUniforms(t,e,i){const r=e.numTextureProjectors++,n=this.lightNode,o=n.getTexture(),a=this.global?this.textureUnit=this.textureUnit??this.browser.popTexture2DUnit():this.browser.getTexture2DUnit();if(t.activeTexture(t.TEXTURE0+a),t.bindTexture(t.TEXTURE_2D,o.getTexture()),t.uniform1i(e.x3d_TextureProjectorTexture[r],a),e.hasTextureProjector(r,this))return;const s=n.getNearParameter(),u=n.getFarParameter();t.uniform3f(e.x3d_TextureProjectorColor[r],...n.getColor()),t.uniform1f(e.x3d_TextureProjectorIntensity[r],n.getIntensity()),t.uniform3fv(e.x3d_TextureProjectorLocation[r],this.locationArray),t.uniform3f(e.x3d_TextureProjectorParams[r],s,u,o.isLinear()),t.uniformMatrix4fv(e.x3d_TextureProjectorMatrix[r],!1,this.matrixArray)},dispose(){this.browser.pushTexture2DUnit(this.textureUnit),this.modelViewMatrix.clear(),this.textureUnit=void 0,R.push(this)}}),Object.assign(Object.setPrototypeOf(C.prototype,F.prototype),{initialize(){F.prototype.initialize.call(this),this._fieldOfView.addInterest("set_fieldOfView___",this),this.set_fieldOfView___()},set_fieldOfView___(){const t=this._fieldOfView.length;this.minimumX=t>0?this._fieldOfView[0]:-1,this.minimumY=t>1?this._fieldOfView[1]:-1,this.maximumX=t>2?this._fieldOfView[2]:1,this.maximumY=t>3?this._fieldOfView[3]:1,this.sizeX=this.maximumX-this.minimumX,this.sizeY=this.maximumY-this.minimumY},getMinimumX(){return this.minimumX},getMinimumY(){return this.minimumY},getMaximumX(){return this.maximumX},getMaximumY(){return this.maximumY},getSizeX(){return this.sizeX},getSizeY(){return this.sizeY},getLights:()=>R}),Object.defineProperties(C,{typeName:{value:"TextureProjectorParallel",enumerable:!0},componentInfo:{value:Object.freeze({name:"TextureProjection",level:2}),enumerable:!0},containerField:{value:"children",enumerable:!0},specificationRange:{value:Object.freeze({from:"4.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(u())([new(a())(x().inputOutput,"metadata",new(n().SFNode)),new(a())(x().inputOutput,"description",new(n().SFString)),new(a())(x().inputOutput,"global",new(n().SFBool)(!0)),new(a())(x().inputOutput,"on",new(n().SFBool)(!0)),new(a())(x().inputOutput,"color",new(n().SFColor)(1,1,1)),new(a())(x().inputOutput,"intensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"ambientIntensity",new(n().SFFloat)),new(a())(x().inputOutput,"location",new(n().SFVec3f)),new(a())(x().inputOutput,"direction",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"upVector",new(n().SFVec3f)(0,0,1)),new(a())(x().inputOutput,"fieldOfView",new(n().MFFloat)(-1,-1,1,1)),new(a())(x().inputOutput,"nearDistance",new(n().SFFloat)(-1)),new(a())(x().inputOutput,"farDistance",new(n().SFFloat)(-1)),new(a())(x().outputOnly,"aspectRatio",new(n().SFFloat)),new(a())(x().inputOutput,"texture",new(n().SFNode)),new(a())(x().inputOutput,"shadows",new(n().SFBool)),new(a())(x().inputOutput,"shadowColor",new(n().SFColor)),new(a())(x().inputOutput,"shadowIntensity",new(n().SFFloat)(1)),new(a())(x().inputOutput,"shadowBias",new(n().SFFloat)(.005)),new(a())(x().initializeOnly,"shadowMapSize",new(n().SFInt32)(1024))]),enumerable:!0}});const A=C;O().add("TextureProjectorParallel","x_ite/Components/TextureProjection/TextureProjectorParallel",A);const B=A;i().add({name:"TextureProjection",concreteNodes:[U,B],abstractNodes:[F]});const q=void 0;O().add("TextureProjection","assets/components/TextureProjection",q)})();
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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5294
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-
const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Components");
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var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Fields");
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var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Base/X3DFieldDefinition");
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var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Base/FieldDefinitionArray");
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var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureNode\")"
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const X3DSingleTextureNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const X3DSingleTextureNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Components/Texturing/X3DSingleTextureNode");
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var X3DSingleTextureNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureNode_namespaceObject);
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5308
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Base/X3DConstants");
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var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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5312
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-
const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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+
const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Namespace");
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5313
|
var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/X3DTexture3DNode.js
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/*******************************************************************************
|
|
@@ -5498,7 +5498,7 @@ const __default__ = X3DTexture3DNode;
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|
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5498
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|
Namespace_default().add ("X3DTexture3DNode", "x_ite/Components/Texturing3D/X3DTexture3DNode", __default__);
|
|
5499
5499
|
/* harmony default export */ const Texturing3D_X3DTexture3DNode = (__default__);
|
|
5500
5500
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
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|
5501
|
-
const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
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|
5501
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+
const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Base/X3DCast");
|
|
5502
5502
|
var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
|
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|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/ComposedTexture3D.js
|
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/*******************************************************************************
|
|
@@ -5714,10 +5714,10 @@ const ComposedTexture3D_default_ = ComposedTexture3D;
|
|
|
5714
5714
|
Namespace_default().add ("ComposedTexture3D", "x_ite/Components/Texturing3D/ComposedTexture3D", ComposedTexture3D_default_);
|
|
5715
5715
|
/* harmony default export */ const Texturing3D_ComposedTexture3D = (ComposedTexture3D_default_);
|
|
5716
5716
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Networking/X3DUrlObject\")"
|
|
5717
|
-
const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
|
|
5717
|
+
const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Components/Networking/X3DUrlObject");
|
|
5718
5718
|
var X3DUrlObject_default = /*#__PURE__*/__webpack_require__.n(X3DUrlObject_namespaceObject);
|
|
5719
5719
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Parser/Expressions\")"
|
|
5720
|
-
const Expressions_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
|
|
5720
|
+
const Expressions_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Parser/Expressions");
|
|
5721
5721
|
var Expressions_default = /*#__PURE__*/__webpack_require__.n(Expressions_namespaceObject);
|
|
5722
5722
|
// EXTERNAL MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"lib/jquery\")"
|
|
5723
5723
|
var jquery_ = __webpack_require__(823);
|
|
@@ -7342,10 +7342,10 @@ var Decoder = class _Decoder {
|
|
|
7342
7342
|
|
|
7343
7343
|
//#
|
|
7344
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|
;// CONCATENATED MODULE: ./src/x_ite/Browser/Texturing3D/DICOMParser.js
|
|
7345
|
-
/* provided dependency */ var dicomParser = __webpack_require__(
|
|
7346
|
-
/* provided dependency */ var JpegImage = __webpack_require__(
|
|
7347
|
-
/* provided dependency */ var CharLS = __webpack_require__(
|
|
7348
|
-
/* provided dependency */ var OpenJPEG = __webpack_require__(
|
|
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|
+
/* provided dependency */ var dicomParser = __webpack_require__(755);
|
|
7346
|
+
/* provided dependency */ var JpegImage = __webpack_require__(459);
|
|
7347
|
+
/* provided dependency */ var CharLS = __webpack_require__(641);
|
|
7348
|
+
/* provided dependency */ var OpenJPEG = __webpack_require__(187);
|
|
7349
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|
/*******************************************************************************
|
|
7350
7350
|
*
|
|
7351
7351
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
@@ -8449,10 +8449,10 @@ const DICOMParser_default_ = DicomParser;
|
|
|
8449
8449
|
Namespace_default().add ("DICOMParser", "x_ite/Browser/Texturing3D/DICOMParser", DICOMParser_default_);
|
|
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|
/* harmony default export */ const DICOMParser = (DICOMParser_default_);
|
|
8451
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|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/InputOutput/FileLoader\")"
|
|
8452
|
-
const FileLoader_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
|
|
8452
|
+
const FileLoader_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/InputOutput/FileLoader");
|
|
8453
8453
|
var FileLoader_default = /*#__PURE__*/__webpack_require__.n(FileLoader_namespaceObject);
|
|
8454
8454
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/DEVELOPMENT\")"
|
|
8455
|
-
const DEVELOPMENT_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
|
|
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|
+
const DEVELOPMENT_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/DEVELOPMENT");
|
|
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|
var DEVELOPMENT_default = /*#__PURE__*/__webpack_require__.n(DEVELOPMENT_namespaceObject);
|
|
8457
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|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/ImageTexture3D.js
|
|
8458
8458
|
/*******************************************************************************
|
|
@@ -9155,10 +9155,10 @@ const PixelTexture3D_default_ = PixelTexture3D;
|
|
|
9155
9155
|
Namespace_default().add ("PixelTexture3D", "x_ite/Components/Texturing3D/PixelTexture3D", PixelTexture3D_default_);
|
|
9156
9156
|
/* harmony default export */ const Texturing3D_PixelTexture3D = (PixelTexture3D_default_);
|
|
9157
9157
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureCoordinateNode\")"
|
|
9158
|
-
const X3DSingleTextureCoordinateNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
|
|
9158
|
+
const X3DSingleTextureCoordinateNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Components/Texturing/X3DSingleTextureCoordinateNode");
|
|
9159
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|
var X3DSingleTextureCoordinateNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureCoordinateNode_namespaceObject);
|
|
9160
9160
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
|
|
9161
|
-
const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
|
|
9161
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+
const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("standard/Math/Numbers/Vector3");
|
|
9162
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|
var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
|
|
9163
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|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/TextureCoordinate3D.js
|
|
9164
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|
/*******************************************************************************
|
|
@@ -9505,13 +9505,13 @@ const TextureCoordinate4D_default_ = TextureCoordinate4D;
|
|
|
9505
9505
|
Namespace_default().add ("TextureCoordinate4D", "x_ite/Components/Texturing3D/TextureCoordinate4D", TextureCoordinate4D_default_);
|
|
9506
9506
|
/* harmony default export */ const Texturing3D_TextureCoordinate4D = (TextureCoordinate4D_default_);
|
|
9507
9507
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureTransformNode\")"
|
|
9508
|
-
const X3DSingleTextureTransformNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
|
|
9508
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+
const X3DSingleTextureTransformNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("x_ite/Components/Texturing/X3DSingleTextureTransformNode");
|
|
9509
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|
var X3DSingleTextureTransformNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureTransformNode_namespaceObject);
|
|
9510
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|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Rotation4\")"
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|
9511
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-
const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
|
|
9511
|
+
const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("standard/Math/Numbers/Rotation4");
|
|
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9512
|
var Rotation4_default = /*#__PURE__*/__webpack_require__.n(Rotation4_namespaceObject);
|
|
9513
9513
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
|
|
9514
|
-
const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.
|
|
9514
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+
const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.2")] .require ("standard/Math/Numbers/Matrix4");
|
|
9515
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|
var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
|
|
9516
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|
;// CONCATENATED MODULE: ./src/x_ite/Components/Texturing3D/TextureTransform3D.js
|
|
9517
9517
|
/*******************************************************************************
|