wuira 0.3.3 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (52) hide show
  1. package/CHANGELOG.md +11 -0
  2. package/README.md +15 -12
  3. package/docs/source-converters.md +5 -5
  4. package/docs/spells.md +1 -1
  5. package/lib/datasources/NativeApi.d.ts +319 -0
  6. package/lib/datasources/NativeApi.lua +1114 -0
  7. package/lib/datasources/UseSource.d.ts +41 -43
  8. package/lib/datasources/index.d.ts +3 -25
  9. package/lib/datasources/index.lua +45 -74
  10. package/lib/helpers/Auras.d.ts +5 -0
  11. package/lib/helpers/Auras.lua +47 -0
  12. package/lib/helpers/Range.d.ts +2 -0
  13. package/lib/helpers/Range.lua +30 -0
  14. package/lib/helpers/index.d.ts +2 -0
  15. package/lib/helpers/index.lua +12 -0
  16. package/lib/index.d.ts +1 -0
  17. package/lib/index.lua +6 -0
  18. package/lib/platform/forever.d.ts +3 -0
  19. package/lib/rendering/progress.lua +5 -150
  20. package/lib/ui/UnitPortrait.d.ts +1 -2
  21. package/lib/ui/UnitPortrait.lua +11 -18
  22. package/package.json +8 -1
  23. package/lib/datasources/AuraTimer.d.ts +0 -21
  24. package/lib/datasources/AuraTimer.lua +0 -334
  25. package/lib/datasources/Auras.d.ts +0 -32
  26. package/lib/datasources/Auras.lua +0 -300
  27. package/lib/datasources/CastTimer.d.ts +0 -9
  28. package/lib/datasources/CastTimer.lua +0 -255
  29. package/lib/datasources/EditModeLayouts.d.ts +0 -33
  30. package/lib/datasources/EditModeLayouts.lua +0 -698
  31. package/lib/datasources/GroupMembers.d.ts +0 -24
  32. package/lib/datasources/GroupMembers.lua +0 -477
  33. package/lib/datasources/GroupRoster.d.ts +0 -28
  34. package/lib/datasources/GroupRoster.lua +0 -622
  35. package/lib/datasources/KnownSpells.d.ts +0 -33
  36. package/lib/datasources/KnownSpells.lua +0 -1077
  37. package/lib/datasources/ManaRegenTimer.d.ts +0 -29
  38. package/lib/datasources/ManaRegenTimer.lua +0 -683
  39. package/lib/datasources/Resources.d.ts +0 -81
  40. package/lib/datasources/Resources.lua +0 -907
  41. package/lib/datasources/SpellCooldown.d.ts +0 -12
  42. package/lib/datasources/SpellCooldown.lua +0 -240
  43. package/lib/datasources/SpellSource.d.ts +0 -14
  44. package/lib/datasources/SpellSource.lua +0 -236
  45. package/lib/datasources/SwingTimer.d.ts +0 -31
  46. package/lib/datasources/SwingTimer.lua +0 -650
  47. package/lib/datasources/TotemTimer.d.ts +0 -10
  48. package/lib/datasources/TotemTimer.lua +0 -275
  49. package/lib/datasources/UnitInfo.d.ts +0 -51
  50. package/lib/datasources/UnitInfo.lua +0 -801
  51. package/lib/datasources/UnitSource.d.ts +0 -38
  52. package/lib/datasources/UnitSource.lua +0 -613
@@ -1,801 +0,0 @@
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10
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39
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62
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63
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65
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69
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75
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76
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77
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79
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88
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89
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90
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91
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92
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93
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94
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95
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96
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97
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98
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99
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100
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101
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102
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103
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104
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105
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107
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133
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139
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141
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142
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143
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145
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146
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147
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148
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149
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150
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151
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152
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153
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154
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155
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156
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157
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158
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159
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160
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161
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162
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164
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167
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169
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171
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172
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174
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176
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181
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182
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183
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184
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185
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186
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189
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190
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194
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196
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197
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198
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199
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200
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201
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202
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203
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204
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205
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206
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207
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209
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210
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211
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212
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221
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223
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224
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225
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226
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227
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228
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229
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230
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231
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232
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233
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234
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235
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236
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237
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238
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239
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240
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241
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242
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243
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244
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245
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246
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247
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248
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249
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250
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251
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252
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253
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256
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258
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260
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264
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266
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267
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269
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272
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273
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274
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276
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277
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278
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279
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280
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281
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282
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283
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284
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285
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286
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287
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288
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289
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290
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291
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292
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293
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294
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295
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296
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297
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298
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299
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300
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301
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302
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303
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304
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305
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306
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307
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308
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309
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310
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311
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312
-
313
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314
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315
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316
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317
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318
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319
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320
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321
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322
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323
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324
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325
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326
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327
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328
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329
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330
- error("Invalid property descriptor. Cannot both specify accessors and a value or writable attribute.", 0)
331
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332
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333
- descriptor.get = get
334
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335
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336
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337
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338
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339
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340
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341
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342
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343
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344
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345
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346
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347
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348
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349
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350
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351
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352
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353
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354
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355
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356
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357
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358
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359
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360
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361
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362
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363
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364
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365
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366
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367
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368
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369
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370
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371
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372
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373
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374
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375
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376
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377
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378
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379
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380
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381
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382
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383
- ((("Cannot assign to read only property '" .. key) .. "' of object '") .. tostring(self)) .. "'",
384
- 0
385
- )
386
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387
- descriptor.value = value
388
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389
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390
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391
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392
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393
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394
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395
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396
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397
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398
- local __TS__SetDescriptor
399
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400
- local getmetatable = _G.getmetatable
401
- local function descriptorIndex(self, key)
402
- return __TS__DescriptorGet(
403
- self,
404
- getmetatable(self),
405
- key
406
- )
407
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408
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409
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410
- self,
411
- getmetatable(self),
412
- key,
413
- value
414
- )
415
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416
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417
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418
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419
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420
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421
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422
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423
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424
- ____isPrototype_0 = getmetatable(target)
425
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426
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427
- if not metatable then
428
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429
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430
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431
- if not isPrototype and not rawget(metatable, "_isOwnDescriptorMetatable") then
432
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433
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434
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435
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436
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437
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438
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439
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440
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441
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442
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443
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444
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445
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446
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447
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448
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449
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450
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451
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452
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453
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454
-
455
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456
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457
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458
-
459
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460
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461
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462
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463
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464
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465
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466
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467
- -- End of Lua Library inline imports
468
- local ____exports = {}
469
- local ____DataSource = require("datasources.DataSource")
470
- local DataSource = ____DataSource.DataSource
471
- local ____Source = require("datasources.Source")
472
- local registerSource = ____Source.registerSource
473
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474
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475
- local ____UnitSource = require("datasources.UnitSource")
476
- local resolveUnit = ____UnitSource.resolveUnit
477
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478
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479
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480
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481
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482
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483
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484
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485
- self.target = resolveUnit(nil, unit)
486
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487
- function ClassSource.prototype.HasSecretFields(self)
488
- return self.restricted
489
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490
- function ClassSource.prototype.GetValue(self)
491
- self.restricted = false
492
- local player = UnitIsPlayer(self.unit)
493
- if issecretvalue(player) then
494
- self.restricted = true
495
- return nil
496
- end
497
- if not player then
498
- return nil
499
- end
500
- local name, token, id = UnitClass(self.unit)
501
- if issecretvalue(name) or issecretvalue(token) or issecretvalue(id) then
502
- self.restricted = true
503
- return nil
504
- end
505
- if name == nil or token == nil or id == nil then
506
- return nil
507
- end
508
- return {name = name, token = token, id = id}
509
- end
510
- function ClassSource.prototype.onChange(self, listener)
511
- self.listeners:add(listener)
512
- if self.listeners.size == 1 then
513
- local function refresh()
514
- if not self:IsSecret() then
515
- local value = self.Value
516
- if self:CanEmit(value) then
517
- for ____, callback in __TS__Iterator(self.listeners) do
518
- callback(nil, value)
519
- end
520
- end
521
- end
522
- end
523
- local events = CreateFrame("Frame", nil, UIParent)
524
- self.events = events
525
- for ____, event in ipairs({"UNIT_NAME_UPDATE", "GROUP_ROSTER_UPDATE", "PLAYER_ENTERING_WORLD"}) do
526
- events:RegisterEvent(event)
527
- end
528
- events:SetScript(
529
- "OnEvent",
530
- function(_frame, event, unit)
531
- if event ~= "UNIT_NAME_UPDATE" or not issecretvalue(unit) and unit == self.unit then
532
- refresh(nil)
533
- end
534
- end
535
- )
536
- self.stopUnit = self.target:onChange(refresh)
537
- end
538
- return function()
539
- self.listeners:delete(listener)
540
- if self.listeners.size == 0 then
541
- self:StopListening()
542
- end
543
- end
544
- end
545
- function ClassSource.prototype.StopListening(self)
546
- local ____opt_0 = self.stopUnit
547
- if ____opt_0 ~= nil then
548
- ____opt_0(self)
549
- end
550
- self.stopUnit = nil
551
- local ____opt_2 = self.events
552
- if ____opt_2 ~= nil then
553
- ____opt_2:UnregisterAllEvents()
554
- end
555
- local ____opt_4 = self.events
556
- if ____opt_4 ~= nil then
557
- ____opt_4:SetScript("OnEvent", nil)
558
- end
559
- local ____opt_6 = self.events
560
- if ____opt_6 ~= nil then
561
- ____opt_6:Hide()
562
- end
563
- self.events = nil
564
- end
565
- function ClassSource.prototype.Dispose(self)
566
- self:StopListening()
567
- self.listeners:clear()
568
- end;
569
- (function(self)
570
- registerSource(
571
- nil,
572
- ____exports.ClassSource,
573
- function(____, props) return __TS__New(____exports.ClassSource, props[1]) end
574
- )
575
- end)(ClassSource)
576
- __TS__SetDescriptor(
577
- ClassSource.prototype,
578
- "unit",
579
- {get = function(self)
580
- return self.target.Token
581
- end},
582
- true
583
- )
584
- --- Own data is read live; other units require an explicit inspect request.
585
- ____exports.SpecSource = __TS__Class()
586
- local SpecSource = ____exports.SpecSource
587
- SpecSource.name = "SpecSource"
588
- __TS__ClassExtends(SpecSource, DataSource)
589
- function SpecSource.prototype.____constructor(self, unit)
590
- DataSource.prototype.____constructor(self, nil)
591
- self.restricted = false
592
- self.status = "idle"
593
- self.target = resolveUnit(nil, unit)
594
- end
595
- function SpecSource.prototype.HasSecretFields(self)
596
- return self.restricted
597
- end
598
- function SpecSource.prototype.GetValue(self)
599
- local player = UnitIsPlayer(self.unit)
600
- if issecretvalue(player) then
601
- self.restricted = true
602
- return nil
603
- end
604
- if not player then
605
- self.restricted = false
606
- return nil
607
- end
608
- local ____self = UnitIsUnit(self.unit, "player")
609
- if issecretvalue(____self) then
610
- self.restricted = true
611
- return nil
612
- end
613
- if ____self then
614
- return self:Read(false)
615
- end
616
- local guid = UnitGUID(self.unit)
617
- if issecretvalue(guid) then
618
- self.restricted = true
619
- return nil
620
- end
621
- if guid == nil or guid ~= self.snapshotGUID then
622
- self.restricted = false
623
- return nil
624
- end
625
- return self.snapshot
626
- end
627
- function SpecSource.prototype.Read(self, inspect)
628
- self.restricted = false
629
- local api = C_SpecializationInfo
630
- if (api and api.GetNumSpecializationsForClassID) == nil or api.GetSpecializationInfo == nil then
631
- self.status = "unsupported"
632
- return nil
633
- end
634
- local classes = UseSource(nil, ____exports.ClassSource, self.target)
635
- if classes:IsSecret() then
636
- self.restricted = true
637
- return nil
638
- end
639
- local info = classes.Value
640
- if info == nil then
641
- return nil
642
- end
643
- local count = api.GetNumSpecializationsForClassID(info.id)
644
- if issecretvalue(count) then
645
- self.restricted = true
646
- return nil
647
- end
648
- if not __TS__NumberIsInteger(count) or count < 0 or count > 32 then
649
- error("Specializations: invalid specialization count")
650
- end
651
- local result = {}
652
- do
653
- local index = 1
654
- while index <= count do
655
- local id, name, _description, icon, role, _stat, pointsSpent = api.GetSpecializationInfo(
656
- index,
657
- inspect,
658
- false,
659
- inspect and self.unit or nil,
660
- nil,
661
- nil,
662
- info.id
663
- )
664
- if __TS__ArraySome(
665
- {
666
- id,
667
- name,
668
- icon,
669
- role,
670
- pointsSpent
671
- },
672
- function(____, value) return issecretvalue(value) end
673
- ) then
674
- self.restricted = true
675
- return nil
676
- end
677
- if id <= 0 then
678
- return nil
679
- end
680
- result[#result + 1] = {
681
- id = id,
682
- name = name,
683
- icon = icon,
684
- role = role,
685
- pointsSpent = pointsSpent
686
- }
687
- index = index + 1
688
- end
689
- end
690
- self.status = "ready"
691
- return result
692
- end
693
- function SpecSource.prototype.RequestInspect(self)
694
- self:Dispose()
695
- self.snapshot = nil
696
- self.snapshotGUID = nil
697
- self.restricted = false
698
- local player = UnitIsPlayer(self.unit)
699
- if issecretvalue(player) then
700
- self.restricted = true
701
- return false
702
- end
703
- if not player then
704
- return false
705
- end
706
- if CanInspect == nil or NotifyInspect == nil or (C_SpecializationInfo and C_SpecializationInfo.GetSpecializationInfo) == nil then
707
- self.status = "unsupported"
708
- return false
709
- end
710
- if InCombatLockdown() then
711
- return false
712
- end
713
- local guid = UnitGUID(self.unit)
714
- if issecretvalue(guid) then
715
- self.restricted = true
716
- return false
717
- end
718
- local allowed = CanInspect(self.unit)
719
- if issecretvalue(allowed) then
720
- self.restricted = true
721
- return false
722
- end
723
- if guid == nil or not allowed then
724
- return false
725
- end
726
- self.snapshotGUID = guid
727
- self.status = "pending"
728
- local listener = CreateFrame("Frame", nil, UIParent)
729
- self.listener = listener
730
- listener:RegisterEvent("INSPECT_READY")
731
- listener:SetScript(
732
- "OnEvent",
733
- function(_frame, _event, inspectedGUID)
734
- if issecretvalue(inspectedGUID) or inspectedGUID ~= guid then
735
- return
736
- end
737
- local current = UnitGUID(self.unit)
738
- if issecretvalue(current) or current ~= guid then
739
- self:Dispose()
740
- return
741
- end
742
- self.snapshot = self:Read(true)
743
- self:StopListening()
744
- if self.status == "pending" then
745
- self.status = "idle"
746
- end
747
- end
748
- )
749
- NotifyInspect(self.unit)
750
- return true
751
- end
752
- function SpecSource.prototype.StopListening(self)
753
- local ____opt_12 = self.listener
754
- if ____opt_12 ~= nil then
755
- ____opt_12:UnregisterAllEvents()
756
- end
757
- local ____opt_14 = self.listener
758
- if ____opt_14 ~= nil then
759
- ____opt_14:SetScript("OnEvent", nil)
760
- end
761
- local ____opt_16 = self.listener
762
- if ____opt_16 ~= nil then
763
- ____opt_16:Hide()
764
- end
765
- self.listener = nil
766
- end
767
- function SpecSource.prototype.Dispose(self)
768
- self:StopListening()
769
- self.status = "idle"
770
- self.snapshot = nil
771
- self.snapshotGUID = nil
772
- end;
773
- (function(self)
774
- registerSource(
775
- nil,
776
- ____exports.SpecSource,
777
- function(____, props) return __TS__New(____exports.SpecSource, props[1]) end
778
- )
779
- end)(SpecSource)
780
- __TS__SetDescriptor(
781
- SpecSource.prototype,
782
- "unit",
783
- {get = function(self)
784
- return self.target.Token
785
- end},
786
- true
787
- )
788
- __TS__SetDescriptor(
789
- SpecSource.prototype,
790
- "Status",
791
- {get = function(self)
792
- local guid = UnitGUID(self.unit)
793
- if not issecretvalue(guid) and self.snapshotGUID ~= nil and guid ~= self.snapshotGUID then
794
- return "idle"
795
- end
796
- return self.status
797
- end},
798
- true
799
- )
800
- ____exports.Specializations = ____exports.SpecSource
801
- return ____exports