wuira 0.2.4 → 0.2.6

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@@ -32,6 +32,284 @@ local function __TS__ClassExtends(target, base)
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  end
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  end
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+ local __TS__Symbol, Symbol
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+ do
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+ local symbolMetatable = {__tostring = function(self)
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+ return ("Symbol(" .. (self.description or "")) .. ")"
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+ end}
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+ function __TS__Symbol(description)
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+ return setmetatable({description = description}, symbolMetatable)
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+ end
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+ Symbol = {
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+ asyncDispose = __TS__Symbol("Symbol.asyncDispose"),
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+ dispose = __TS__Symbol("Symbol.dispose"),
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+ iterator = __TS__Symbol("Symbol.iterator"),
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+ hasInstance = __TS__Symbol("Symbol.hasInstance"),
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+ species = __TS__Symbol("Symbol.species"),
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+ toStringTag = __TS__Symbol("Symbol.toStringTag")
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+ }
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+ end
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+
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+ local __TS__Iterator
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+ do
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+ local function iteratorGeneratorStep(self)
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+ local co = self.____coroutine
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+ local status, value = coroutine.resume(co)
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+ if not status then
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+ error(value, 0)
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+ end
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+ if coroutine.status(co) == "dead" then
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+ return
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+ end
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+ return true, value
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+ end
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+ local function iteratorIteratorStep(self)
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+ local result = self:next()
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+ if result.done then
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+ return
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+ end
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+ return true, result.value
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+ end
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+ local function iteratorStringStep(self, index)
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+ index = index + 1
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+ if index > #self then
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+ return
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+ end
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+ return index, string.sub(self, index, index)
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+ end
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+ function __TS__Iterator(iterable)
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+ if type(iterable) == "string" then
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+ return iteratorStringStep, iterable, 0
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+ elseif iterable.____coroutine ~= nil then
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+ return iteratorGeneratorStep, iterable
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+ elseif iterable[Symbol.iterator] then
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+ local iterator = iterable[Symbol.iterator](iterable)
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+ return iteratorIteratorStep, iterator
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+ else
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+ return ipairs(iterable)
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+ end
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+ end
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+ end
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+
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+ local function __TS__New(target, ...)
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+ local instance = setmetatable({}, target.prototype)
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+ instance:____constructor(...)
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+ return instance
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+ end
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+
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+ local Set
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+ do
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+ Set = __TS__Class()
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+ Set.name = "Set"
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+ function Set.prototype.____constructor(self, values)
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+ self[Symbol.toStringTag] = "Set"
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+ self.size = 0
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+ self.nextKey = {}
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+ self.previousKey = {}
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+ if values == nil then
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+ return
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+ end
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+ local iterable = values
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+ if iterable[Symbol.iterator] then
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+ local iterator = iterable[Symbol.iterator](iterable)
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+ while true do
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+ local result = iterator:next()
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+ if result.done then
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+ break
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+ end
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+ self:add(result.value)
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+ end
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+ else
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+ local array = values
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+ for ____, value in ipairs(array) do
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+ self:add(value)
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+ end
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+ end
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+ end
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+ function Set.prototype.add(self, value)
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+ local isNewValue = not self:has(value)
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+ if isNewValue then
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+ self.size = self.size + 1
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+ end
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+ if self.firstKey == nil then
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+ self.firstKey = value
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+ self.lastKey = value
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+ elseif isNewValue then
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+ self.nextKey[self.lastKey] = value
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+ self.previousKey[value] = self.lastKey
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+ self.lastKey = value
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+ end
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+ return self
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+ end
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+ function Set.prototype.clear(self)
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+ self.nextKey = {}
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+ self.previousKey = {}
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+ self.firstKey = nil
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+ self.lastKey = nil
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+ self.size = 0
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+ end
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+ function Set.prototype.delete(self, value)
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+ local contains = self:has(value)
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+ if contains then
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+ self.size = self.size - 1
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+ local next = self.nextKey[value]
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+ local previous = self.previousKey[value]
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+ if next ~= nil and previous ~= nil then
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+ self.nextKey[previous] = next
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+ self.previousKey[next] = previous
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+ elseif next ~= nil then
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+ self.firstKey = next
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+ self.previousKey[next] = nil
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+ elseif previous ~= nil then
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+ self.lastKey = previous
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+ self.nextKey[previous] = nil
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+ else
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+ self.firstKey = nil
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+ self.lastKey = nil
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+ end
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+ self.nextKey[value] = nil
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+ self.previousKey[value] = nil
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+ end
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+ return contains
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+ end
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+ function Set.prototype.forEach(self, callback)
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+ for ____, key in __TS__Iterator(self:keys()) do
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+ callback(nil, key, key, self)
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+ end
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+ end
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+ function Set.prototype.has(self, value)
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+ return self.nextKey[value] ~= nil or self.lastKey == value
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+ end
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+ Set.prototype[Symbol.iterator] = function(self)
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+ return self:values()
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+ end
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+ function Set.prototype.entries(self)
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+ local function getFirstKey()
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+ return self.firstKey
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+ end
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+ local nextKey = self.nextKey
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+ local key
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+ local started = false
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+ return {
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+ [Symbol.iterator] = function(self)
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+ return self
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+ end,
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+ next = function(self)
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+ if not started then
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+ started = true
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+ key = getFirstKey(nil)
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+ else
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+ key = nextKey[key]
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+ end
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+ return {done = not key, value = {key, key}}
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+ end
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+ }
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+ end
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+ function Set.prototype.keys(self)
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+ local function getFirstKey()
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+ return self.firstKey
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+ end
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+ local nextKey = self.nextKey
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+ local key
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+ local started = false
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+ return {
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+ [Symbol.iterator] = function(self)
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+ return self
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+ end,
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+ next = function(self)
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+ if not started then
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+ started = true
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+ key = getFirstKey(nil)
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+ else
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+ key = nextKey[key]
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+ end
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+ return {done = not key, value = key}
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+ end
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+ }
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+ end
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+ function Set.prototype.values(self)
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+ local function getFirstKey()
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+ return self.firstKey
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+ end
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+ local nextKey = self.nextKey
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+ local key
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+ local started = false
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+ return {
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+ [Symbol.iterator] = function(self)
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+ return self
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+ end,
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+ next = function(self)
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+ if not started then
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+ started = true
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+ key = getFirstKey(nil)
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+ else
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+ key = nextKey[key]
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+ end
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+ return {done = not key, value = key}
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+ end
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+ }
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+ end
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+ function Set.prototype.union(self, other)
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+ local result = __TS__New(Set, self)
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+ for ____, item in __TS__Iterator(other) do
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+ result:add(item)
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+ end
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+ return result
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+ end
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+ function Set.prototype.intersection(self, other)
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+ local result = __TS__New(Set)
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+ for ____, item in __TS__Iterator(self) do
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+ if other:has(item) then
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+ result:add(item)
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+ end
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+ end
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+ return result
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+ end
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+ function Set.prototype.difference(self, other)
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+ local result = __TS__New(Set, self)
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+ for ____, item in __TS__Iterator(other) do
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+ result:delete(item)
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+ end
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+ return result
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+ end
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+ function Set.prototype.symmetricDifference(self, other)
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+ local result = __TS__New(Set, self)
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+ for ____, item in __TS__Iterator(other) do
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+ if self:has(item) then
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+ result:delete(item)
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+ else
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+ result:add(item)
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+ end
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+ end
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+ return result
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+ end
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+ function Set.prototype.isSubsetOf(self, other)
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+ for ____, item in __TS__Iterator(self) do
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+ if not other:has(item) then
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+ return false
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+ end
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+ end
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+ return true
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+ end
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+ function Set.prototype.isSupersetOf(self, other)
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+ for ____, item in __TS__Iterator(other) do
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+ if not self:has(item) then
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+ return false
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+ end
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+ end
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+ return true
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+ end
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+ function Set.prototype.isDisjointFrom(self, other)
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+ for ____, item in __TS__Iterator(self) do
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+ if other:has(item) then
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+ return false
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+ end
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+ end
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+ return true
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+ end
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+ Set[Symbol.species] = Set
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+ end
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+
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  local function __TS__CloneDescriptor(____bindingPattern0)
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  local value
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  local writable
@@ -170,12 +448,6 @@ do
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  end
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  end
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- local function __TS__New(target, ...)
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- local instance = setmetatable({}, target.prototype)
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- instance:____constructor(...)
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- return instance
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- end
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-
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  local function __TS__NumberIsFinite(value)
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  return type(value) == "number" and value == value and value ~= math.huge and value ~= -math.huge
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  end
@@ -205,6 +477,7 @@ __TS__ClassExtends(ClassSource, DataSource)
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  function ClassSource.prototype.____constructor(self, unit)
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  DataSource.prototype.____constructor(self, nil)
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  self.restricted = false
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+ self.listeners = __TS__New(Set)
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  self.target = resolveUnit(nil, unit)
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  end
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  function ClassSource.prototype.HasSecretFields(self)
@@ -230,6 +503,65 @@ function ClassSource.prototype.GetValue(self)
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  end
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  return {name = name, token = token, id = id}
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  end
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+ function ClassSource.prototype.onChange(self, listener)
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+ self.listeners:add(listener)
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+ if self.listeners.size == 1 then
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+ local function refresh()
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+ if not self:IsSecret() then
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+ local value = self.Value
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+ if self:CanEmit(value) then
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+ for ____, callback in __TS__Iterator(self.listeners) do
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+ callback(nil, value)
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+ end
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+ end
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+ end
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+ end
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+ local events = CreateFrame("Frame", nil, UIParent)
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+ self.events = events
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+ for ____, event in ipairs({"UNIT_NAME_UPDATE", "GROUP_ROSTER_UPDATE", "PLAYER_ENTERING_WORLD"}) do
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+ events:RegisterEvent(event)
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+ end
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+ events:SetScript(
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+ "OnEvent",
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+ function(_frame, event, unit)
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+ if event ~= "UNIT_NAME_UPDATE" or not issecretvalue(unit) and unit == self.unit then
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+ refresh(nil)
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+ end
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+ end
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+ )
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+ self.stopUnit = self.target:onChange(refresh)
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+ end
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+ return function()
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+ self.listeners:delete(listener)
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+ if self.listeners.size == 0 then
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+ self:StopListening()
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+ end
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+ end
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+ end
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+ function ClassSource.prototype.StopListening(self)
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+ local ____opt_0 = self.stopUnit
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+ if ____opt_0 ~= nil then
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+ ____opt_0(self)
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+ end
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+ self.stopUnit = nil
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+ local ____opt_2 = self.events
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+ if ____opt_2 ~= nil then
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+ ____opt_2:UnregisterAllEvents()
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+ end
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+ local ____opt_4 = self.events
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+ if ____opt_4 ~= nil then
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+ ____opt_4:SetScript("OnEvent", nil)
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+ end
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+ local ____opt_6 = self.events
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+ if ____opt_6 ~= nil then
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+ ____opt_6:Hide()
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+ end
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+ self.events = nil
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+ end
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+ function ClassSource.prototype.Dispose(self)
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+ self:StopListening()
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+ self.listeners:clear()
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+ end
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  __TS__SetDescriptor(
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  ClassSource.prototype,
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  "unit",
@@ -407,17 +739,17 @@ function SpecSource.prototype.RequestInspect(self)
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  return true
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  end
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  function SpecSource.prototype.StopListening(self)
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- local ____opt_4 = self.listener
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- if ____opt_4 ~= nil then
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- ____opt_4:UnregisterAllEvents()
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+ local ____opt_12 = self.listener
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+ if ____opt_12 ~= nil then
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+ ____opt_12:UnregisterAllEvents()
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  end
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- local ____opt_6 = self.listener
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- if ____opt_6 ~= nil then
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- ____opt_6:SetScript("OnEvent", nil)
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+ local ____opt_14 = self.listener
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+ if ____opt_14 ~= nil then
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+ ____opt_14:SetScript("OnEvent", nil)
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  end
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- local ____opt_8 = self.listener
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- if ____opt_8 ~= nil then
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- ____opt_8:Hide()
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+ local ____opt_16 = self.listener
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+ if ____opt_16 ~= nil then
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+ ____opt_16:Hide()
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  end
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  self.listener = nil
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  end
@@ -1,5 +1,8 @@
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  /// <reference path="../platform/forever.d.ts" />
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  export { DataSource } from "./DataSource";
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+ export type { ReadResult } from "./DataSource";
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+ export { SourceConverter } from "./SourceConverter";
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+ export type { ValueSource } from "./SourceConverter";
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  export { EditModeLayouts } from "./EditModeLayouts";
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  export type { EditModeLayout, EditModeLayoutSnapshot, EditModeLayoutsStatus } from "./EditModeLayouts";
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  export { ProgressSource } from "./ProgressSource";
@@ -4,6 +4,10 @@ do
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  local ____DataSource = require("datasources.DataSource")
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  ____exports.DataSource = ____DataSource.DataSource
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  end
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+ do
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+ local ____SourceConverter = require("datasources.SourceConverter")
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+ ____exports.SourceConverter = ____SourceConverter.SourceConverter
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+ end
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  do
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  local ____EditModeLayouts = require("datasources.EditModeLayouts")
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  ____exports.EditModeLayouts = ____EditModeLayouts.EditModeLayouts