wuira 0.2.0 → 0.2.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,689 @@
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+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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+ -- Lua Library inline imports
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+ local function __TS__Class(self)
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+ local c = {prototype = {}}
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+ c.prototype.__index = c.prototype
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+ c.prototype.constructor = c
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+ return c
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+ end
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+
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+ local function __TS__ClassExtends(target, base)
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+ target.____super = base
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+ local staticMetatable = setmetatable({__index = base}, base)
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+ setmetatable(target, staticMetatable)
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+ local baseMetatable = getmetatable(base)
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+ if baseMetatable then
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+ if type(baseMetatable.__index) == "function" then
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+ staticMetatable.__index = baseMetatable.__index
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+ end
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+ if type(baseMetatable.__newindex) == "function" then
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+ staticMetatable.__newindex = baseMetatable.__newindex
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+ end
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+ end
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+ setmetatable(target.prototype, base.prototype)
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+ if type(base.prototype.__index) == "function" then
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+ target.prototype.__index = base.prototype.__index
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+ end
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+ if type(base.prototype.__newindex) == "function" then
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+ target.prototype.__newindex = base.prototype.__newindex
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+ end
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+ if type(base.prototype.__tostring) == "function" then
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+ target.prototype.__tostring = base.prototype.__tostring
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+ end
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+ end
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+
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+ local __TS__Symbol, Symbol
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+ do
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+ local symbolMetatable = {__tostring = function(self)
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+ return ("Symbol(" .. (self.description or "")) .. ")"
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+ end}
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+ function __TS__Symbol(description)
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+ return setmetatable({description = description}, symbolMetatable)
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+ end
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+ Symbol = {
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+ asyncDispose = __TS__Symbol("Symbol.asyncDispose"),
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+ dispose = __TS__Symbol("Symbol.dispose"),
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+ iterator = __TS__Symbol("Symbol.iterator"),
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+ hasInstance = __TS__Symbol("Symbol.hasInstance"),
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+ species = __TS__Symbol("Symbol.species"),
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+ toStringTag = __TS__Symbol("Symbol.toStringTag")
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+ }
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+ end
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+
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+ local __TS__Iterator
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+ do
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+ local function iteratorGeneratorStep(self)
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+ local co = self.____coroutine
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+ local status, value = coroutine.resume(co)
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+ if not status then
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+ error(value, 0)
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+ end
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+ if coroutine.status(co) == "dead" then
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+ return
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+ end
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+ return true, value
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+ end
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+ local function iteratorIteratorStep(self)
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+ local result = self:next()
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+ if result.done then
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+ return
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+ end
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+ return true, result.value
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+ end
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+ local function iteratorStringStep(self, index)
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+ index = index + 1
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+ if index > #self then
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+ return
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+ end
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+ return index, string.sub(self, index, index)
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+ end
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+ function __TS__Iterator(iterable)
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+ if type(iterable) == "string" then
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+ return iteratorStringStep, iterable, 0
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+ elseif iterable.____coroutine ~= nil then
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+ return iteratorGeneratorStep, iterable
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+ elseif iterable[Symbol.iterator] then
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+ local iterator = iterable[Symbol.iterator](iterable)
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+ return iteratorIteratorStep, iterator
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+ else
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+ return ipairs(iterable)
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+ end
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+ end
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+ end
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+
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+ local function __TS__New(target, ...)
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+ local instance = setmetatable({}, target.prototype)
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+ instance:____constructor(...)
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+ return instance
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+ end
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+
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+ local Set
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+ do
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+ Set = __TS__Class()
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+ Set.name = "Set"
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+ function Set.prototype.____constructor(self, values)
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+ self[Symbol.toStringTag] = "Set"
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+ self.size = 0
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+ self.nextKey = {}
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+ self.previousKey = {}
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+ if values == nil then
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+ return
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+ end
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+ local iterable = values
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+ if iterable[Symbol.iterator] then
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+ local iterator = iterable[Symbol.iterator](iterable)
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+ while true do
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+ local result = iterator:next()
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+ if result.done then
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+ break
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+ end
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+ self:add(result.value)
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+ end
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+ else
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+ local array = values
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+ for ____, value in ipairs(array) do
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+ self:add(value)
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+ end
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+ end
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+ end
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+ function Set.prototype.add(self, value)
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+ local isNewValue = not self:has(value)
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+ if isNewValue then
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+ self.size = self.size + 1
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+ end
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+ if self.firstKey == nil then
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+ self.firstKey = value
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+ self.lastKey = value
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+ elseif isNewValue then
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+ self.nextKey[self.lastKey] = value
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+ self.previousKey[value] = self.lastKey
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+ self.lastKey = value
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+ end
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+ return self
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+ end
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+ function Set.prototype.clear(self)
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+ self.nextKey = {}
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+ self.previousKey = {}
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+ self.firstKey = nil
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+ self.lastKey = nil
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+ self.size = 0
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+ end
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+ function Set.prototype.delete(self, value)
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+ local contains = self:has(value)
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+ if contains then
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+ self.size = self.size - 1
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+ local next = self.nextKey[value]
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+ local previous = self.previousKey[value]
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+ if next ~= nil and previous ~= nil then
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+ self.nextKey[previous] = next
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+ self.previousKey[next] = previous
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+ elseif next ~= nil then
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+ self.firstKey = next
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+ self.previousKey[next] = nil
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+ elseif previous ~= nil then
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+ self.lastKey = previous
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+ self.nextKey[previous] = nil
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+ else
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+ self.firstKey = nil
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+ self.lastKey = nil
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+ end
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+ self.nextKey[value] = nil
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+ self.previousKey[value] = nil
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+ end
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+ return contains
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+ end
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+ function Set.prototype.forEach(self, callback)
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+ for ____, key in __TS__Iterator(self:keys()) do
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+ callback(nil, key, key, self)
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+ end
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+ end
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+ function Set.prototype.has(self, value)
181
+ return self.nextKey[value] ~= nil or self.lastKey == value
182
+ end
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+ Set.prototype[Symbol.iterator] = function(self)
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+ return self:values()
185
+ end
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+ function Set.prototype.entries(self)
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+ local function getFirstKey()
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+ return self.firstKey
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+ end
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+ local nextKey = self.nextKey
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+ local key
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+ local started = false
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+ return {
194
+ [Symbol.iterator] = function(self)
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+ return self
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+ end,
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+ next = function(self)
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+ if not started then
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+ started = true
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+ key = getFirstKey(nil)
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+ else
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+ key = nextKey[key]
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+ end
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+ return {done = not key, value = {key, key}}
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+ end
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+ }
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+ end
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+ function Set.prototype.keys(self)
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+ local function getFirstKey()
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+ return self.firstKey
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+ end
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+ local nextKey = self.nextKey
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+ local key
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+ local started = false
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+ return {
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+ [Symbol.iterator] = function(self)
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+ return self
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+ end,
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+ next = function(self)
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+ if not started then
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+ started = true
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+ key = getFirstKey(nil)
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+ else
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+ key = nextKey[key]
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+ end
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+ return {done = not key, value = key}
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+ end
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+ }
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+ end
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+ function Set.prototype.values(self)
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+ local function getFirstKey()
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+ return self.firstKey
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+ end
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+ local nextKey = self.nextKey
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+ local key
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+ local started = false
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+ return {
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+ [Symbol.iterator] = function(self)
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+ return self
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+ end,
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+ next = function(self)
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+ if not started then
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+ started = true
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+ key = getFirstKey(nil)
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+ else
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+ key = nextKey[key]
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+ end
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+ return {done = not key, value = key}
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+ end
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+ }
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+ end
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+ function Set.prototype.union(self, other)
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+ local result = __TS__New(Set, self)
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+ for ____, item in __TS__Iterator(other) do
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+ result:add(item)
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+ end
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+ return result
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+ end
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+ function Set.prototype.intersection(self, other)
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+ local result = __TS__New(Set)
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+ for ____, item in __TS__Iterator(self) do
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+ if other:has(item) then
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+ result:add(item)
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+ end
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+ end
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+ return result
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+ end
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+ function Set.prototype.difference(self, other)
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+ local result = __TS__New(Set, self)
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+ for ____, item in __TS__Iterator(other) do
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+ result:delete(item)
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+ end
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+ return result
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+ end
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+ function Set.prototype.symmetricDifference(self, other)
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+ local result = __TS__New(Set, self)
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+ for ____, item in __TS__Iterator(other) do
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+ if self:has(item) then
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+ result:delete(item)
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+ else
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+ result:add(item)
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+ end
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+ end
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+ return result
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+ end
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+ function Set.prototype.isSubsetOf(self, other)
287
+ for ____, item in __TS__Iterator(self) do
288
+ if not other:has(item) then
289
+ return false
290
+ end
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+ end
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+ return true
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+ end
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+ function Set.prototype.isSupersetOf(self, other)
295
+ for ____, item in __TS__Iterator(other) do
296
+ if not self:has(item) then
297
+ return false
298
+ end
299
+ end
300
+ return true
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+ end
302
+ function Set.prototype.isDisjointFrom(self, other)
303
+ for ____, item in __TS__Iterator(self) do
304
+ if other:has(item) then
305
+ return false
306
+ end
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+ end
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+ return true
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+ end
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+ Set[Symbol.species] = Set
311
+ end
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+
313
+ local function __TS__ObjectAssign(target, ...)
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+ local sources = {...}
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+ for i = 1, #sources do
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+ local source = sources[i]
317
+ if type(source) == "table" then
318
+ for key in pairs(source) do
319
+ target[key] = source[key]
320
+ end
321
+ end
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+ end
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+ return target
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+ end
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+
326
+ local function __TS__ArrayMap(self, callbackfn, thisArg)
327
+ local result = {}
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+ for i = 1, #self do
329
+ result[i] = callbackfn(thisArg, self[i], i - 1, self)
330
+ end
331
+ return result
332
+ end
333
+
334
+ local function __TS__ArrayIsArray(value)
335
+ return type(value) == "table" and (value[1] ~= nil or next(value) == nil)
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+ end
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+
338
+ local function __TS__NumberIsFinite(value)
339
+ return type(value) == "number" and value == value and value ~= math.huge and value ~= -math.huge
340
+ end
341
+
342
+ local function __TS__NumberIsInteger(value)
343
+ return __TS__NumberIsFinite(value) and math.floor(value) == value
344
+ end
345
+
346
+ local __TS__ArrayFrom
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+ do
348
+ local function arrayLikeStep(self, index)
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+ index = index + 1
350
+ if index > self.length then
351
+ return
352
+ end
353
+ return index, self[index]
354
+ end
355
+ local function arrayLikeIterator(arr)
356
+ if type(arr.length) == "number" then
357
+ return arrayLikeStep, arr, 0
358
+ end
359
+ return __TS__Iterator(arr)
360
+ end
361
+ function __TS__ArrayFrom(arrayLike, mapFn, thisArg)
362
+ local result = {}
363
+ if mapFn == nil then
364
+ for ____, v in arrayLikeIterator(arrayLike) do
365
+ result[#result + 1] = v
366
+ end
367
+ else
368
+ local i = 0
369
+ for ____, v in arrayLikeIterator(arrayLike) do
370
+ local ____mapFn_3 = mapFn
371
+ local ____thisArg_1 = thisArg
372
+ local ____v_2 = v
373
+ local ____i_0 = i
374
+ i = ____i_0 + 1
375
+ result[#result + 1] = ____mapFn_3(____thisArg_1, ____v_2, ____i_0)
376
+ end
377
+ end
378
+ return result
379
+ end
380
+ end
381
+
382
+ local function __TS__CloneDescriptor(____bindingPattern0)
383
+ local value
384
+ local writable
385
+ local set
386
+ local get
387
+ local configurable
388
+ local enumerable
389
+ enumerable = ____bindingPattern0.enumerable
390
+ configurable = ____bindingPattern0.configurable
391
+ get = ____bindingPattern0.get
392
+ set = ____bindingPattern0.set
393
+ writable = ____bindingPattern0.writable
394
+ value = ____bindingPattern0.value
395
+ local descriptor = {enumerable = enumerable == true, configurable = configurable == true}
396
+ local hasGetterOrSetter = get ~= nil or set ~= nil
397
+ local hasValueOrWritableAttribute = writable ~= nil or value ~= nil
398
+ if hasGetterOrSetter and hasValueOrWritableAttribute then
399
+ error("Invalid property descriptor. Cannot both specify accessors and a value or writable attribute.", 0)
400
+ end
401
+ if get or set then
402
+ descriptor.get = get
403
+ descriptor.set = set
404
+ else
405
+ descriptor.value = value
406
+ descriptor.writable = writable == true
407
+ end
408
+ return descriptor
409
+ end
410
+
411
+ local __TS__DescriptorGet
412
+ do
413
+ local getmetatable = _G.getmetatable
414
+ local ____rawget = _G.rawget
415
+ function __TS__DescriptorGet(self, metatable, key)
416
+ while metatable do
417
+ local rawResult = ____rawget(metatable, key)
418
+ if rawResult ~= nil then
419
+ return rawResult
420
+ end
421
+ local descriptors = ____rawget(metatable, "_descriptors")
422
+ if descriptors then
423
+ local descriptor = descriptors[key]
424
+ if descriptor ~= nil then
425
+ if descriptor.get then
426
+ return descriptor.get(self)
427
+ end
428
+ return descriptor.value
429
+ end
430
+ end
431
+ metatable = getmetatable(metatable)
432
+ end
433
+ end
434
+ end
435
+
436
+ local __TS__DescriptorSet
437
+ do
438
+ local getmetatable = _G.getmetatable
439
+ local ____rawget = _G.rawget
440
+ local rawset = _G.rawset
441
+ function __TS__DescriptorSet(self, metatable, key, value)
442
+ while metatable do
443
+ local descriptors = ____rawget(metatable, "_descriptors")
444
+ if descriptors then
445
+ local descriptor = descriptors[key]
446
+ if descriptor ~= nil then
447
+ if descriptor.set then
448
+ descriptor.set(self, value)
449
+ else
450
+ if descriptor.writable == false then
451
+ error(
452
+ ((("Cannot assign to read only property '" .. key) .. "' of object '") .. tostring(self)) .. "'",
453
+ 0
454
+ )
455
+ end
456
+ descriptor.value = value
457
+ end
458
+ return
459
+ end
460
+ end
461
+ metatable = getmetatable(metatable)
462
+ end
463
+ rawset(self, key, value)
464
+ end
465
+ end
466
+
467
+ local __TS__SetDescriptor
468
+ do
469
+ local getmetatable = _G.getmetatable
470
+ local function descriptorIndex(self, key)
471
+ return __TS__DescriptorGet(
472
+ self,
473
+ getmetatable(self),
474
+ key
475
+ )
476
+ end
477
+ local function descriptorNewIndex(self, key, value)
478
+ return __TS__DescriptorSet(
479
+ self,
480
+ getmetatable(self),
481
+ key,
482
+ value
483
+ )
484
+ end
485
+ function __TS__SetDescriptor(target, key, desc, isPrototype)
486
+ if isPrototype == nil then
487
+ isPrototype = false
488
+ end
489
+ local ____isPrototype_0
490
+ if isPrototype then
491
+ ____isPrototype_0 = target
492
+ else
493
+ ____isPrototype_0 = getmetatable(target)
494
+ end
495
+ local metatable = ____isPrototype_0
496
+ if not metatable then
497
+ metatable = {}
498
+ setmetatable(target, metatable)
499
+ end
500
+ if not isPrototype and not rawget(metatable, "_isOwnDescriptorMetatable") then
501
+ local instanceMetatable = {}
502
+ instanceMetatable._isOwnDescriptorMetatable = true
503
+ setmetatable(instanceMetatable, metatable)
504
+ setmetatable(target, instanceMetatable)
505
+ metatable = instanceMetatable
506
+ end
507
+ local value = rawget(target, key)
508
+ if value ~= nil then
509
+ rawset(target, key, nil)
510
+ end
511
+ if not rawget(metatable, "_descriptors") then
512
+ metatable._descriptors = {}
513
+ end
514
+ metatable._descriptors[key] = __TS__CloneDescriptor(desc)
515
+ metatable.__index = descriptorIndex
516
+ metatable.__newindex = descriptorNewIndex
517
+ end
518
+ end
519
+ -- End of Lua Library inline imports
520
+ local ____exports = {}
521
+ local ____DataSource = require("datasources.DataSource")
522
+ local DataSource = ____DataSource.DataSource
523
+ --- Read-only native Edit Mode layouts, refreshed by events without polling.
524
+ ____exports.EditModeLayouts = __TS__Class()
525
+ local EditModeLayouts = ____exports.EditModeLayouts
526
+ EditModeLayouts.name = "EditModeLayouts"
527
+ __TS__ClassExtends(EditModeLayouts, DataSource)
528
+ function EditModeLayouts.prototype.____constructor(self)
529
+ DataSource.prototype.____constructor(self, {layouts = {}})
530
+ self.snapshot = {layouts = {}}
531
+ self.status = "unavailable"
532
+ self.listeners = __TS__New(Set)
533
+ self.disposed = false
534
+ self.frame = CreateFrame("Frame", nil, UIParent)
535
+ for ____, event in ipairs({"EDIT_MODE_LAYOUTS_UPDATED", "PLAYER_ENTERING_WORLD", "PLAYER_SPECIALIZATION_CHANGED"}) do
536
+ self.frame:RegisterEvent(event)
537
+ end
538
+ self.frame:SetScript(
539
+ "OnEvent",
540
+ function(_frame, event, value)
541
+ local ____self_Refresh_1 = self.Refresh
542
+ local ____temp_0
543
+ if event == "EDIT_MODE_LAYOUTS_UPDATED" then
544
+ ____temp_0 = value
545
+ else
546
+ ____temp_0 = nil
547
+ end
548
+ return ____self_Refresh_1(self, ____temp_0)
549
+ end
550
+ )
551
+ self:Refresh()
552
+ end
553
+ function EditModeLayouts.prototype.HasSecretFields(self)
554
+ return self.status == "restricted"
555
+ end
556
+ function EditModeLayouts.prototype.GetValue(self)
557
+ local ____TS__ArrayMap_result_3 = __TS__ArrayMap(
558
+ self.snapshot.layouts,
559
+ function(____, layout) return __TS__ObjectAssign({}, layout) end
560
+ )
561
+ local ____temp_2
562
+ if self.snapshot.active == nil then
563
+ ____temp_2 = nil
564
+ else
565
+ ____temp_2 = __TS__ObjectAssign({}, self.snapshot.active)
566
+ end
567
+ return {layouts = ____TS__ArrayMap_result_3, active = ____temp_2}
568
+ end
569
+ function EditModeLayouts.prototype.onChange(self, listener)
570
+ if self.disposed then
571
+ error("EditModeLayouts: source is disposed")
572
+ end
573
+ self.listeners:add(listener)
574
+ return function()
575
+ self.listeners:delete(listener)
576
+ end
577
+ end
578
+ function EditModeLayouts.prototype.Refresh(self, value)
579
+ local function signature()
580
+ local ____temp_6 = ((self.status .. "|") .. table.concat(
581
+ __TS__ArrayMap(
582
+ self.snapshot.layouts,
583
+ function(____, layout) return (((tostring(layout.index) .. ":") .. tostring(#layout.key)) .. ":") .. layout.key end
584
+ ),
585
+ "|"
586
+ )) .. "|active:"
587
+ local ____opt_4 = self.snapshot.active
588
+ return ____temp_6 .. tostring(____opt_4 and ____opt_4.index or "")
589
+ end
590
+ local previous = signature(nil)
591
+ self.snapshot = {layouts = {}}
592
+ self.status = "unavailable"
593
+ if value ~= nil or (C_EditMode and C_EditMode.GetLayouts) ~= nil then
594
+ do
595
+ local function ____catch()
596
+ self.status = "unavailable"
597
+ end
598
+ local ____try = pcall(function()
599
+ local ____value_13 = value
600
+ if ____value_13 == nil then
601
+ local ____opt_9 = C_EditMode and C_EditMode.GetLayouts
602
+ ____value_13 = ____opt_9 and ____opt_9()
603
+ end
604
+ local native = ____value_13
605
+ if issecretvalue(native) then
606
+ self.status = "restricted"
607
+ elseif native ~= nil then
608
+ if issecretvalue(native.layouts) or issecretvalue(native.activeLayout) then
609
+ self.status = "restricted"
610
+ elseif __TS__ArrayIsArray(native.layouts) and __TS__NumberIsInteger(native.activeLayout) and native.activeLayout > 0 then
611
+ local layouts = {}
612
+ self.status = "ready"
613
+ do
614
+ local offset = 0
615
+ while offset < #native.layouts do
616
+ local layout = native.layouts[offset + 1]
617
+ if issecretvalue(layout) or issecretvalue(layout.layoutName) or issecretvalue(layout.layoutType) or issecretvalue(layout.interfaceStyle) then
618
+ self.status = "restricted"
619
+ break
620
+ end
621
+ if type(layout.layoutName) ~= "string" or not __TS__NumberIsInteger(layout.layoutType) or layout.interfaceStyle ~= nil and not __TS__NumberIsInteger(layout.interfaceStyle) then
622
+ self.status = "unavailable"
623
+ break
624
+ end
625
+ layouts[#layouts + 1] = {
626
+ index = offset + 1,
627
+ name = layout.layoutName,
628
+ type = layout.layoutType,
629
+ interfaceStyle = layout.interfaceStyle,
630
+ key = (((tostring(layout.layoutType) .. ":") .. tostring(layout.interfaceStyle or "")) .. ":") .. layout.layoutName
631
+ }
632
+ offset = offset + 1
633
+ end
634
+ end
635
+ if self.status == "ready" then
636
+ self.snapshot = {layouts = layouts, active = layouts[native.activeLayout]}
637
+ end
638
+ end
639
+ end
640
+ end)
641
+ if not ____try then
642
+ ____catch()
643
+ end
644
+ end
645
+ end
646
+ if signature(nil) ~= previous and (self.status ~= "ready" or self:CanEmit(self:GetValue())) then
647
+ for ____, listener in ipairs(__TS__ArrayFrom(self.listeners)) do
648
+ listener(
649
+ nil,
650
+ self:GetValue()
651
+ )
652
+ end
653
+ end
654
+ end
655
+ function EditModeLayouts.prototype.Dispose(self)
656
+ if self.disposed then
657
+ return
658
+ end
659
+ self.disposed = true
660
+ self.listeners:clear()
661
+ self.frame:UnregisterAllEvents()
662
+ self.frame:SetScript("OnEvent", nil)
663
+ self.frame:Hide()
664
+ end
665
+ __TS__SetDescriptor(
666
+ EditModeLayouts.prototype,
667
+ "Status",
668
+ {get = function(self)
669
+ return self.status
670
+ end},
671
+ true
672
+ )
673
+ __TS__SetDescriptor(
674
+ EditModeLayouts.prototype,
675
+ "Layouts",
676
+ {get = function(self)
677
+ return self.Value.layouts
678
+ end},
679
+ true
680
+ )
681
+ __TS__SetDescriptor(
682
+ EditModeLayouts.prototype,
683
+ "Active",
684
+ {get = function(self)
685
+ return self.Value.active
686
+ end},
687
+ true
688
+ )
689
+ return ____exports
@@ -1,5 +1,7 @@
1
1
  /// <reference path="../platform/forever.d.ts" />
2
2
  export { DataSource } from "./DataSource";
3
+ export { EditModeLayouts } from "./EditModeLayouts";
4
+ export type { EditModeLayout, EditModeLayoutSnapshot, EditModeLayoutsStatus } from "./EditModeLayouts";
3
5
  export { ProgressSource } from "./ProgressSource";
4
6
  export { HP, Mana, Unit, DataSources, HealthPrediction } from "./Resources";
5
7
  export { Aura, AuraSource, Buffs, Debuffs } from "./Auras";
@@ -4,6 +4,10 @@ do
4
4
  local ____DataSource = require("datasources.DataSource")
5
5
  ____exports.DataSource = ____DataSource.DataSource
6
6
  end
7
+ do
8
+ local ____EditModeLayouts = require("datasources.EditModeLayouts")
9
+ ____exports.EditModeLayouts = ____EditModeLayouts.EditModeLayouts
10
+ end
7
11
  do
8
12
  local ____ProgressSource = require("datasources.ProgressSource")
9
13
  ____exports.ProgressSource = ____ProgressSource.ProgressSource