wuira 0.1.3 → 0.1.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +50 -0
- package/README.md +181 -0
- package/lib/Spells.d.ts +10 -0
- package/lib/Spells.lua +19 -0
- package/lib/datasources/AuraTimer.d.ts +21 -0
- package/lib/datasources/AuraTimer.lua +322 -0
- package/lib/datasources/CastTimer.d.ts +9 -0
- package/lib/datasources/CastTimer.lua +240 -0
- package/lib/datasources/DataSource.d.ts +4 -0
- package/lib/datasources/DataSource.lua +24 -0
- package/lib/datasources/ProgressSource.d.ts +6 -2
- package/lib/datasources/ProgressSource.lua +20 -2
- package/lib/datasources/Resources.d.ts +21 -2
- package/lib/datasources/Resources.lua +473 -0
- package/lib/datasources/SpellCooldown.d.ts +10 -0
- package/lib/datasources/SpellCooldown.lua +207 -0
- package/lib/datasources/SwingTimer.d.ts +31 -0
- package/lib/datasources/SwingTimer.lua +641 -0
- package/lib/datasources/TextureSource.d.ts +10 -0
- package/lib/datasources/TextureSource.lua +83 -0
- package/lib/datasources/TimerSource.d.ts +18 -0
- package/lib/datasources/TimerSource.lua +284 -0
- package/lib/datasources/index.d.ts +9 -1
- package/lib/datasources/index.lua +27 -0
- package/lib/index.d.ts +5 -0
- package/lib/index.lua +13 -0
- package/lib/platform/BlizzardUI.d.ts +12 -0
- package/lib/platform/BlizzardUI.lua +352 -0
- package/lib/platform/forever.d.ts +40 -2
- package/lib/store/index.d.ts +37 -0
- package/lib/store/index.lua +921 -0
- package/lib/ui/Cell.d.ts +3 -1
- package/lib/ui/Icon.d.ts +8 -0
- package/lib/ui/Icon.lua +8 -0
- package/lib/ui/Label.d.ts +10 -0
- package/lib/ui/Label.lua +8 -0
- package/lib/ui/ProgressBar.d.ts +5 -1
- package/lib/ui/index.d.ts +4 -0
- package/lib/ui/index.lua +8 -0
- package/lib/ui/layout/measureLayout.lua +8 -1
- package/lib/ui/mount.lua +267 -45
- package/lib/ui/primitives/jsx.d.ts +7 -2
- package/package.json +8 -1
- package/tools/build-library.mjs +1 -1
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@@ -0,0 +1,83 @@
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--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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-- Lua Library inline imports
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local function __TS__Class(self)
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local c = {prototype = {}}
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c.prototype.__index = c.prototype
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c.prototype.constructor = c
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return c
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end
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local function __TS__ClassExtends(target, base)
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target.____super = base
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local staticMetatable = setmetatable({__index = base}, base)
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setmetatable(target, staticMetatable)
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local baseMetatable = getmetatable(base)
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if baseMetatable then
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if type(baseMetatable.__index) == "function" then
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staticMetatable.__index = baseMetatable.__index
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end
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if type(baseMetatable.__newindex) == "function" then
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staticMetatable.__newindex = baseMetatable.__newindex
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end
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end
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setmetatable(target.prototype, base.prototype)
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if type(base.prototype.__index) == "function" then
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target.prototype.__index = base.prototype.__index
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end
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if type(base.prototype.__newindex) == "function" then
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target.prototype.__newindex = base.prototype.__newindex
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end
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if type(base.prototype.__tostring) == "function" then
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target.prototype.__tostring = base.prototype.__tostring
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end
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end
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local function __TS__StringStartsWith(self, searchString, position)
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if position == nil or position < 0 then
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position = 0
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end
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return string.sub(self, position + 1, #searchString + position) == searchString
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end
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-- End of Lua Library inline imports
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local ____exports = {}
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local ____DataSource = require("datasources.DataSource")
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local DataSource = ____DataSource.DataSource
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--- A native texture reader with event-driven updates; no per-frame polling.
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____exports.TextureSource = __TS__Class()
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local TextureSource = ____exports.TextureSource
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TextureSource.name = "TextureSource"
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__TS__ClassExtends(TextureSource, DataSource)
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function TextureSource.prototype.____constructor(self, read, events, unit)
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DataSource.prototype.____constructor(self, nil)
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self.read = read
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self.events = events
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self.unit = unit
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end
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function TextureSource.prototype.GetValue(self)
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return self:read()
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end
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function TextureSource.prototype.BindTo(self, frame, texture, onActiveChange)
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local function refresh()
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local value = self:read()
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local active = self:CanEmit(value)
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if onActiveChange ~= nil then
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onActiveChange(nil, active)
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end
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if active then
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texture:SetTexture(value)
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end
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end
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frame:SetScript(
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"OnEvent",
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function(_frame, event, unit)
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if not __TS__StringStartsWith(event, "UNIT_") or self.unit == nil or unit == self.unit then
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refresh(nil)
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end
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end
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)
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for ____, event in ipairs(self.events) do
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frame:RegisterEvent(event)
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end
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refresh(nil)
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end
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return ____exports
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@@ -0,0 +1,18 @@
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import { DataSource } from "./DataSource";
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import type { ProgressOverrides } from "./ProgressSource";
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/** Opaque native object: pass it to the renderer instead of doing Lua arithmetic. */
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export interface NativeDuration {
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readonly __wuiraDuration: unique symbol;
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}
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/** Duration reader whose animation is performed entirely by the native widget. */
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export declare class TimerSource extends DataSource<NativeDuration | undefined> {
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private readonly read;
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private readonly events;
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private readonly unit?;
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private boundDuration?;
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private bindingCount;
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constructor(read: () => NativeDuration | undefined, events: readonly string[], unit?: string | undefined);
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protected GetValue(): NativeDuration | undefined;
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get IsActive(): boolean;
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BindTo(frame: wuiraNativeStatusBar, options?: ProgressOverrides): () => void;
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}
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@@ -0,0 +1,284 @@
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--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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-- Lua Library inline imports
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local function __TS__Class(self)
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local c = {prototype = {}}
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c.prototype.__index = c.prototype
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c.prototype.constructor = c
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return c
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end
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local function __TS__ClassExtends(target, base)
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target.____super = base
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local staticMetatable = setmetatable({__index = base}, base)
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setmetatable(target, staticMetatable)
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local baseMetatable = getmetatable(base)
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if baseMetatable then
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if type(baseMetatable.__index) == "function" then
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staticMetatable.__index = baseMetatable.__index
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end
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if type(baseMetatable.__newindex) == "function" then
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staticMetatable.__newindex = baseMetatable.__newindex
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end
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end
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setmetatable(target.prototype, base.prototype)
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if type(base.prototype.__index) == "function" then
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target.prototype.__index = base.prototype.__index
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end
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if type(base.prototype.__newindex) == "function" then
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target.prototype.__newindex = base.prototype.__newindex
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end
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if type(base.prototype.__tostring) == "function" then
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target.prototype.__tostring = base.prototype.__tostring
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end
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end
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local function __TS__StringStartsWith(self, searchString, position)
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if position == nil or position < 0 then
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position = 0
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end
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return string.sub(self, position + 1, #searchString + position) == searchString
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end
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local function __TS__CloneDescriptor(____bindingPattern0)
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local value
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local writable
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local set
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local get
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local configurable
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local enumerable
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enumerable = ____bindingPattern0.enumerable
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configurable = ____bindingPattern0.configurable
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get = ____bindingPattern0.get
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set = ____bindingPattern0.set
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writable = ____bindingPattern0.writable
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value = ____bindingPattern0.value
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local descriptor = {enumerable = enumerable == true, configurable = configurable == true}
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local hasGetterOrSetter = get ~= nil or set ~= nil
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local hasValueOrWritableAttribute = writable ~= nil or value ~= nil
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if hasGetterOrSetter and hasValueOrWritableAttribute then
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error("Invalid property descriptor. Cannot both specify accessors and a value or writable attribute.", 0)
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end
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if get or set then
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descriptor.get = get
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descriptor.set = set
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else
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descriptor.value = value
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descriptor.writable = writable == true
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end
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return descriptor
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end
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local __TS__DescriptorGet
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do
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local getmetatable = _G.getmetatable
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local ____rawget = _G.rawget
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function __TS__DescriptorGet(self, metatable, key)
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while metatable do
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local rawResult = ____rawget(metatable, key)
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if rawResult ~= nil then
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return rawResult
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end
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local descriptors = ____rawget(metatable, "_descriptors")
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if descriptors then
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local descriptor = descriptors[key]
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if descriptor ~= nil then
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if descriptor.get then
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return descriptor.get(self)
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end
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return descriptor.value
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end
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end
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metatable = getmetatable(metatable)
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end
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end
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end
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local __TS__DescriptorSet
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do
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local getmetatable = _G.getmetatable
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local ____rawget = _G.rawget
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local rawset = _G.rawset
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function __TS__DescriptorSet(self, metatable, key, value)
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while metatable do
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local descriptors = ____rawget(metatable, "_descriptors")
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if descriptors then
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local descriptor = descriptors[key]
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if descriptor ~= nil then
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if descriptor.set then
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descriptor.set(self, value)
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else
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if descriptor.writable == false then
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error(
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((("Cannot assign to read only property '" .. key) .. "' of object '") .. tostring(self)) .. "'",
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0
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)
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end
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descriptor.value = value
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end
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return
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end
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end
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metatable = getmetatable(metatable)
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end
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rawset(self, key, value)
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end
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end
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local __TS__SetDescriptor
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do
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local getmetatable = _G.getmetatable
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local function descriptorIndex(self, key)
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return __TS__DescriptorGet(
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self,
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getmetatable(self),
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key
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)
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end
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local function descriptorNewIndex(self, key, value)
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return __TS__DescriptorSet(
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self,
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getmetatable(self),
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key,
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value
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)
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end
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function __TS__SetDescriptor(target, key, desc, isPrototype)
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if isPrototype == nil then
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isPrototype = false
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end
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local ____isPrototype_0
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if isPrototype then
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____isPrototype_0 = target
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else
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____isPrototype_0 = getmetatable(target)
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end
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local metatable = ____isPrototype_0
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if not metatable then
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metatable = {}
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setmetatable(target, metatable)
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end
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if not isPrototype and not rawget(metatable, "_isOwnDescriptorMetatable") then
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local instanceMetatable = {}
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instanceMetatable._isOwnDescriptorMetatable = true
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setmetatable(instanceMetatable, metatable)
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setmetatable(target, instanceMetatable)
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metatable = instanceMetatable
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end
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local value = rawget(target, key)
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if value ~= nil then
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rawset(target, key, nil)
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end
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if not rawget(metatable, "_descriptors") then
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metatable._descriptors = {}
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end
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metatable._descriptors[key] = __TS__CloneDescriptor(desc)
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metatable.__index = descriptorIndex
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metatable.__newindex = descriptorNewIndex
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end
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end
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-- End of Lua Library inline imports
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local ____exports = {}
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local ____DataSource = require("datasources.DataSource")
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local DataSource = ____DataSource.DataSource
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--- Duration reader whose animation is performed entirely by the native widget.
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____exports.TimerSource = __TS__Class()
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local TimerSource = ____exports.TimerSource
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TimerSource.name = "TimerSource"
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__TS__ClassExtends(TimerSource, DataSource)
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function TimerSource.prototype.____constructor(self, read, events, unit)
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DataSource.prototype.____constructor(self, nil)
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self.read = read
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self.events = events
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self.unit = unit
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self.bindingCount = 0
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end
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function TimerSource.prototype.GetValue(self)
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return self:read()
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end
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function TimerSource.prototype.BindTo(self, frame, options)
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if options == nil then
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|
200
|
+
options = {}
|
|
201
|
+
end
|
|
202
|
+
if options.min ~= nil or options.max ~= nil or options.current ~= nil then
|
|
203
|
+
error("TimerSource: min/max/current overrides are not supported")
|
|
204
|
+
end
|
|
205
|
+
local bar = frame
|
|
206
|
+
local ____opt_0 = Enum and Enum.StatusBarInterpolation
|
|
207
|
+
local immediate = ____opt_0 and ____opt_0.Immediate
|
|
208
|
+
local ____opt_4 = Enum and Enum.StatusBarTimerDirection
|
|
209
|
+
local remaining = ____opt_4 and ____opt_4.RemainingTime
|
|
210
|
+
if bar.SetTimerDuration == nil or C_DurationUtil == nil or immediate == nil or remaining == nil then
|
|
211
|
+
error("TimerSource: native timer support is unavailable")
|
|
212
|
+
end
|
|
213
|
+
local empty = C_DurationUtil.CreateDuration()
|
|
214
|
+
bar:SetMinMaxValues(0, 1)
|
|
215
|
+
local function refresh()
|
|
216
|
+
local duration = self:read()
|
|
217
|
+
self.boundDuration = duration
|
|
218
|
+
local active = self:CanEmit(duration)
|
|
219
|
+
local ____this_9
|
|
220
|
+
____this_9 = options
|
|
221
|
+
local ____opt_8 = ____this_9.onActiveChange
|
|
222
|
+
if ____opt_8 ~= nil then
|
|
223
|
+
____opt_8(____this_9, active)
|
|
224
|
+
end
|
|
225
|
+
if not active then
|
|
226
|
+
return
|
|
227
|
+
end
|
|
228
|
+
if issecretvalue(duration) then
|
|
229
|
+
bar:SetTimerDuration(duration, immediate, remaining)
|
|
230
|
+
return
|
|
231
|
+
end
|
|
232
|
+
bar:SetTimerDuration(duration or empty, immediate, remaining)
|
|
233
|
+
if duration == nil then
|
|
234
|
+
bar:SetValue(0)
|
|
235
|
+
end
|
|
236
|
+
end
|
|
237
|
+
frame:SetScript(
|
|
238
|
+
"OnEvent",
|
|
239
|
+
function(_frame, event, unit)
|
|
240
|
+
if not __TS__StringStartsWith(event, "UNIT_") or self.unit == nil or unit == self.unit then
|
|
241
|
+
refresh(nil)
|
|
242
|
+
end
|
|
243
|
+
end
|
|
244
|
+
)
|
|
245
|
+
for ____, event in ipairs(self.events) do
|
|
246
|
+
frame:RegisterEvent(event)
|
|
247
|
+
end
|
|
248
|
+
self.bindingCount = self.bindingCount + 1
|
|
249
|
+
refresh(nil)
|
|
250
|
+
local disposed = false
|
|
251
|
+
return function()
|
|
252
|
+
if disposed then
|
|
253
|
+
return
|
|
254
|
+
end
|
|
255
|
+
disposed = true
|
|
256
|
+
self.bindingCount = self.bindingCount - 1
|
|
257
|
+
end
|
|
258
|
+
end
|
|
259
|
+
__TS__SetDescriptor(
|
|
260
|
+
TimerSource.prototype,
|
|
261
|
+
"IsActive",
|
|
262
|
+
{get = function(self)
|
|
263
|
+
local ____temp_10
|
|
264
|
+
if self.bindingCount > 0 then
|
|
265
|
+
____temp_10 = self.boundDuration
|
|
266
|
+
else
|
|
267
|
+
____temp_10 = self:read()
|
|
268
|
+
end
|
|
269
|
+
local duration = ____temp_10
|
|
270
|
+
if issecretvalue(duration) then
|
|
271
|
+
return true
|
|
272
|
+
end
|
|
273
|
+
if duration == nil then
|
|
274
|
+
return false
|
|
275
|
+
end
|
|
276
|
+
local ____this_12
|
|
277
|
+
____this_12 = duration
|
|
278
|
+
local ____opt_11 = ____this_12.GetRemainingDuration
|
|
279
|
+
local remaining = ____opt_11 and ____opt_11(____this_12)
|
|
280
|
+
return issecretvalue(remaining) or remaining == nil or remaining > 0
|
|
281
|
+
end},
|
|
282
|
+
true
|
|
283
|
+
)
|
|
284
|
+
return ____exports
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
/// <reference path="../platform/forever.d.ts" />
|
|
2
2
|
export { DataSource } from "./DataSource";
|
|
3
3
|
export { ProgressSource } from "./ProgressSource";
|
|
4
|
-
export { HP, Mana, Unit, DataSources } from "./Resources";
|
|
4
|
+
export { HP, Mana, Unit, DataSources, HealthPrediction } from "./Resources";
|
|
5
5
|
export { Aura, AuraSource, Buffs, Debuffs } from "./Auras";
|
|
6
6
|
export type { AuraSourceStatus } from "./Auras";
|
|
7
7
|
export { GroupMembers, PartyMembers, RaidMembers } from "./GroupMembers";
|
|
@@ -10,3 +10,11 @@ export { ClassSource, SpecSource, Specializations } from "./UnitInfo";
|
|
|
10
10
|
export type { ClassInfo, SpecializationInfo, InspectStatus } from "./UnitInfo";
|
|
11
11
|
export { UnitSource } from "./UnitSource";
|
|
12
12
|
export type { UnitInput, UnitIdentity } from "./UnitSource";
|
|
13
|
+
export { SwingTimer, SwingHand } from "./SwingTimer";
|
|
14
|
+
export { TimerSource } from "./TimerSource";
|
|
15
|
+
export type { NativeDuration } from "./TimerSource";
|
|
16
|
+
export { TextureSource } from "./TextureSource";
|
|
17
|
+
export { CastTimer } from "./CastTimer";
|
|
18
|
+
export { AuraTimer } from "./AuraTimer";
|
|
19
|
+
export type { AuraTimerOptions, AuraTimerStatus } from "./AuraTimer";
|
|
20
|
+
export { SpellCooldown, GlobalCooldown } from "./SpellCooldown";
|
|
@@ -14,6 +14,7 @@ do
|
|
|
14
14
|
____exports.Mana = ____Resources.Mana
|
|
15
15
|
____exports.Unit = ____Resources.Unit
|
|
16
16
|
____exports.DataSources = ____Resources.DataSources
|
|
17
|
+
____exports.HealthPrediction = ____Resources.HealthPrediction
|
|
17
18
|
end
|
|
18
19
|
do
|
|
19
20
|
local ____Auras = require("datasources.Auras")
|
|
@@ -38,4 +39,30 @@ do
|
|
|
38
39
|
local ____UnitSource = require("datasources.UnitSource")
|
|
39
40
|
____exports.UnitSource = ____UnitSource.UnitSource
|
|
40
41
|
end
|
|
42
|
+
do
|
|
43
|
+
local ____SwingTimer = require("datasources.SwingTimer")
|
|
44
|
+
____exports.SwingTimer = ____SwingTimer.SwingTimer
|
|
45
|
+
____exports.SwingHand = ____SwingTimer.SwingHand
|
|
46
|
+
end
|
|
47
|
+
do
|
|
48
|
+
local ____TimerSource = require("datasources.TimerSource")
|
|
49
|
+
____exports.TimerSource = ____TimerSource.TimerSource
|
|
50
|
+
end
|
|
51
|
+
do
|
|
52
|
+
local ____TextureSource = require("datasources.TextureSource")
|
|
53
|
+
____exports.TextureSource = ____TextureSource.TextureSource
|
|
54
|
+
end
|
|
55
|
+
do
|
|
56
|
+
local ____CastTimer = require("datasources.CastTimer")
|
|
57
|
+
____exports.CastTimer = ____CastTimer.CastTimer
|
|
58
|
+
end
|
|
59
|
+
do
|
|
60
|
+
local ____AuraTimer = require("datasources.AuraTimer")
|
|
61
|
+
____exports.AuraTimer = ____AuraTimer.AuraTimer
|
|
62
|
+
end
|
|
63
|
+
do
|
|
64
|
+
local ____SpellCooldown = require("datasources.SpellCooldown")
|
|
65
|
+
____exports.SpellCooldown = ____SpellCooldown.SpellCooldown
|
|
66
|
+
____exports.GlobalCooldown = ____SpellCooldown.GlobalCooldown
|
|
67
|
+
end
|
|
41
68
|
return ____exports
|
package/lib/index.d.ts
CHANGED
|
@@ -1,6 +1,11 @@
|
|
|
1
1
|
/// <reference path="./platform/forever.d.ts" />
|
|
2
2
|
import "./console-polyfill";
|
|
3
3
|
export { wuira } from "./wuira";
|
|
4
|
+
export { Spells } from "./Spells";
|
|
5
|
+
export { BlizzardUI } from "./platform/BlizzardUI";
|
|
6
|
+
export type { BlizzardUIOptions } from "./platform/BlizzardUI";
|
|
4
7
|
export { UI } from "./ui/primitives/jsx";
|
|
5
8
|
export type { Element, Component } from "./ui/primitives/jsx";
|
|
6
9
|
export type { Cell } from "./ui/Cell";
|
|
10
|
+
export { Store, StoreRegistry } from "./store";
|
|
11
|
+
export type { StoreClass, ReadonlyData, SavedStoreOptions } from "./store";
|
package/lib/index.lua
CHANGED
|
@@ -5,8 +5,21 @@ do
|
|
|
5
5
|
local ____wuira = require("wuira")
|
|
6
6
|
____exports.wuira = ____wuira.wuira
|
|
7
7
|
end
|
|
8
|
+
do
|
|
9
|
+
local ____Spells = require("Spells")
|
|
10
|
+
____exports.Spells = ____Spells.Spells
|
|
11
|
+
end
|
|
12
|
+
do
|
|
13
|
+
local ____BlizzardUI = require("platform.BlizzardUI")
|
|
14
|
+
____exports.BlizzardUI = ____BlizzardUI.BlizzardUI
|
|
15
|
+
end
|
|
8
16
|
do
|
|
9
17
|
local ____jsx = require("ui.primitives.jsx")
|
|
10
18
|
____exports.UI = ____jsx.UI
|
|
11
19
|
end
|
|
20
|
+
do
|
|
21
|
+
local ____store = require("store.index")
|
|
22
|
+
____exports.Store = ____store.Store
|
|
23
|
+
____exports.StoreRegistry = ____store.StoreRegistry
|
|
24
|
+
end
|
|
12
25
|
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
export interface BlizzardUIOptions {
|
|
2
|
+
actionBars?: boolean;
|
|
3
|
+
player?: boolean;
|
|
4
|
+
target?: boolean;
|
|
5
|
+
focus?: boolean;
|
|
6
|
+
}
|
|
7
|
+
/** Opt-in stock UI visibility. Native buttons, bindings and event handlers remain intact. */
|
|
8
|
+
export declare class BlizzardUI {
|
|
9
|
+
private constructor();
|
|
10
|
+
/** Returns a restore function; protected changes wait until combat ends. */
|
|
11
|
+
static Hide(options: BlizzardUIOptions): () => void;
|
|
12
|
+
}
|