world.ts 0.5.4 → 0.5.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1,9 +1,9 @@
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- const Ut = (e, t) => {
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+ const Pt = (e, t) => {
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  let n;
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  return (...i) => {
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  clearTimeout(n), n = setTimeout(() => e(...i), t);
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  };
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- }, xe = (e, t) => Array.from({ length: t - e }, (n, i) => i + e), Pt = ({
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+ }, xe = (e, t) => Array.from({ length: t - e }, (n, i) => i + e), zt = ({
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  gl: e,
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  vertexSource: t,
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  fragmentSource: n
@@ -26,29 +26,29 @@ const Ut = (e, t) => {
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  if (c[y])
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  return c[y];
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  const w = e.getUniformLocation(i, y);
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- let b;
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+ let M;
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  const S = (U) => {
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- w && U !== b && (g(w, U), b = U);
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+ w && U !== M && (g(w, U), M = U);
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  };
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  return c[y] = { set: S }, { set: S };
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  }, f = (y) => a(y, (g, w) => e.uniform1f(g, w)), l = (y) => a(y, (g, w) => e.uniform1i(g, w)), h = (y) => a(
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  y,
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- (g, [w = 0, b = 0]) => e.uniform2f(g, w, b)
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+ (g, [w = 0, M = 0]) => e.uniform2f(g, w, M)
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  ), u = (y) => a(
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  y,
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- (g, [w = 0, b = 0]) => e.uniform2i(g, w, b)
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+ (g, [w = 0, M = 0]) => e.uniform2i(g, w, M)
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  ), d = (y) => a(
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  y,
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- (g, [w = 0, b = 0, S = 0]) => e.uniform3f(g, w, b, S)
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+ (g, [w = 0, M = 0, S = 0]) => e.uniform3f(g, w, M, S)
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  ), p = (y) => a(
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  y,
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- (g, [w = 0, b = 0, S = 0]) => e.uniform3i(g, w, b, S)
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+ (g, [w = 0, M = 0, S = 0]) => e.uniform3i(g, w, M, S)
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  ), _ = (y) => a(
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  y,
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- (g, [w = 0, b = 0, S = 0, U = 0]) => e.uniform4f(g, w, b, S, U)
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+ (g, [w = 0, M = 0, S = 0, U = 0]) => e.uniform4f(g, w, M, S, U)
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  ), E = (y) => a(
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  y,
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- (g, [w = 0, b = 0, S = 0, U = 0]) => e.uniform4i(g, w, b, S, U)
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+ (g, [w = 0, M = 0, S = 0, U = 0]) => e.uniform4i(g, w, M, S, U)
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  ), x = (y) => a(
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  y,
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  (g, w) => e.uniformMatrix4fv(g, !1, w)
@@ -56,7 +56,7 @@ const Ut = (e, t) => {
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  name: y,
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  buffer: g,
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  size: w,
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- type: b,
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+ type: M,
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  stride: S,
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  offset: U
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  }) => {
@@ -64,10 +64,10 @@ const Ut = (e, t) => {
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  if (P === -1)
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  throw new Error(`Missing attribute: ${y}`);
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  return { use: () => {
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- g.use(), e.enableVertexAttribArray(P), ["u16", "i32"].includes(b) ? e.vertexAttribIPointer(
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+ g.use(), e.enableVertexAttribArray(P), ["u16", "i32"].includes(M) ? e.vertexAttribIPointer(
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  P,
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  w,
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- b === "u16" ? e.UNSIGNED_SHORT : e.INT,
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+ M === "u16" ? e.UNSIGNED_SHORT : e.INT,
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  S || 0,
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  U || 0
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  ) : e.vertexAttribPointer(
@@ -105,7 +105,7 @@ const Ut = (e, t) => {
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  if (e.shaderSource(t, n), e.compileShader(t), !e.getShaderParameter(t, e.COMPILE_STATUS))
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  throw console.error("Compilation failed", e.getShaderInfoLog(t)), new Error("Compilation failure");
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  return t;
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- }, zt = (e) => {
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+ }, Lt = (e) => {
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  const t = /* @__PURE__ */ new Map();
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  return {
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  get: ({
@@ -115,7 +115,7 @@ const Ut = (e, t) => {
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  const o = r + s, c = t.get(o);
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  if (c)
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  return c;
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- const a = Pt({ gl: e, vertexSource: r, fragmentSource: s });
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+ const a = zt({ gl: e, vertexSource: r, fragmentSource: s });
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  return t.set(o, a), a;
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  },
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  dispose: () => [...t.values()].forEach((r) => r.dispose())
@@ -124,38 +124,38 @@ const Ut = (e, t) => {
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  const t = e.getContext("webgl2");
125
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  if (!t)
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  throw new Error("No WebGL2");
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- const n = zt(t), { dispose: i } = n;
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+ const n = Lt(t), { dispose: i } = n;
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  return { gl: t, programs: n, dispose: i };
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  };
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- var Lt = 1e-6, j = typeof Float32Array < "u" ? Float32Array : Array;
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- function Nt(e) {
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- j = e;
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+ var Nt = 1e-6, W = typeof Float32Array < "u" ? Float32Array : Array;
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+ function It(e) {
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+ W = e;
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  }
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  Math.hypot || (Math.hypot = function() {
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  for (var e = 0, t = arguments.length; t--; )
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  e += arguments[t] * arguments[t];
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  return Math.sqrt(e);
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  });
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- function It() {
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- var e = new j(9);
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- return j != Float32Array && (e[1] = 0, e[2] = 0, e[3] = 0, e[5] = 0, e[6] = 0, e[7] = 0), e[0] = 1, e[4] = 1, e[8] = 1, e;
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+ function Dt() {
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+ var e = new W(9);
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+ return W != Float32Array && (e[1] = 0, e[2] = 0, e[3] = 0, e[5] = 0, e[6] = 0, e[7] = 0), e[0] = 1, e[4] = 1, e[8] = 1, e;
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  }
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  function he() {
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- var e = new j(16);
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- return j != Float32Array && (e[1] = 0, e[2] = 0, e[3] = 0, e[4] = 0, e[6] = 0, e[7] = 0, e[8] = 0, e[9] = 0, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0), e[0] = 1, e[5] = 1, e[10] = 1, e[15] = 1, e;
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+ var e = new W(16);
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+ return W != Float32Array && (e[1] = 0, e[2] = 0, e[3] = 0, e[4] = 0, e[6] = 0, e[7] = 0, e[8] = 0, e[9] = 0, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0), e[0] = 1, e[5] = 1, e[10] = 1, e[15] = 1, e;
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  }
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- function Dt(e) {
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+ function Ot(e) {
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  return e[0] = 1, e[1] = 0, e[2] = 0, e[3] = 0, e[4] = 0, e[5] = 1, e[6] = 0, e[7] = 0, e[8] = 0, e[9] = 0, e[10] = 1, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0, e[15] = 1, e;
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  }
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- function Ot(e, t) {
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- var n = t[0], i = t[1], r = t[2], s = t[3], o = t[4], c = t[5], a = t[6], f = t[7], l = t[8], h = t[9], u = t[10], d = t[11], p = t[12], _ = t[13], E = t[14], x = t[15], A = n * c - i * o, M = n * a - r * o, v = n * f - s * o, m = i * a - r * c, T = i * f - s * c, R = r * f - s * a, y = l * _ - h * p, g = l * E - u * p, w = l * x - d * p, b = h * E - u * _, S = h * x - d * _, U = u * x - d * E, P = A * U - M * S + v * b + m * w - T * g + R * y;
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- return P ? (P = 1 / P, e[0] = (c * U - a * S + f * b) * P, e[1] = (r * S - i * U - s * b) * P, e[2] = (_ * R - E * T + x * m) * P, e[3] = (u * T - h * R - d * m) * P, e[4] = (a * w - o * U - f * g) * P, e[5] = (n * U - r * w + s * g) * P, e[6] = (E * v - p * R - x * M) * P, e[7] = (l * R - u * v + d * M) * P, e[8] = (o * S - c * w + f * y) * P, e[9] = (i * w - n * S - s * y) * P, e[10] = (p * T - _ * v + x * A) * P, e[11] = (h * v - l * T - d * A) * P, e[12] = (c * g - o * b - a * y) * P, e[13] = (n * b - i * g + r * y) * P, e[14] = (_ * M - p * m - E * A) * P, e[15] = (l * m - h * M + u * A) * P, e) : null;
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- }
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- function Ct(e, t, n) {
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- var i = t[0], r = t[1], s = t[2], o = t[3], c = t[4], a = t[5], f = t[6], l = t[7], h = t[8], u = t[9], d = t[10], p = t[11], _ = t[12], E = t[13], x = t[14], A = t[15], M = n[0], v = n[1], m = n[2], T = n[3];
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- return e[0] = M * i + v * c + m * h + T * _, e[1] = M * r + v * a + m * u + T * E, e[2] = M * s + v * f + m * d + T * x, e[3] = M * o + v * l + m * p + T * A, M = n[4], v = n[5], m = n[6], T = n[7], e[4] = M * i + v * c + m * h + T * _, e[5] = M * r + v * a + m * u + T * E, e[6] = M * s + v * f + m * d + T * x, e[7] = M * o + v * l + m * p + T * A, M = n[8], v = n[9], m = n[10], T = n[11], e[8] = M * i + v * c + m * h + T * _, e[9] = M * r + v * a + m * u + T * E, e[10] = M * s + v * f + m * d + T * x, e[11] = M * o + v * l + m * p + T * A, M = n[12], v = n[13], m = n[14], T = n[15], e[12] = M * i + v * c + m * h + T * _, e[13] = M * r + v * a + m * u + T * E, e[14] = M * s + v * f + m * d + T * x, e[15] = M * o + v * l + m * p + T * A, e;
150
+ function Ct(e, t) {
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+ var n = t[0], i = t[1], r = t[2], s = t[3], o = t[4], c = t[5], a = t[6], f = t[7], l = t[8], h = t[9], u = t[10], d = t[11], p = t[12], _ = t[13], E = t[14], x = t[15], A = n * c - i * o, b = n * a - r * o, v = n * f - s * o, m = i * a - r * c, T = i * f - s * c, R = r * f - s * a, y = l * _ - h * p, g = l * E - u * p, w = l * x - d * p, M = h * E - u * _, S = h * x - d * _, U = u * x - d * E, P = A * U - b * S + v * M + m * w - T * g + R * y;
152
+ return P ? (P = 1 / P, e[0] = (c * U - a * S + f * M) * P, e[1] = (r * S - i * U - s * M) * P, e[2] = (_ * R - E * T + x * m) * P, e[3] = (u * T - h * R - d * m) * P, e[4] = (a * w - o * U - f * g) * P, e[5] = (n * U - r * w + s * g) * P, e[6] = (E * v - p * R - x * b) * P, e[7] = (l * R - u * v + d * b) * P, e[8] = (o * S - c * w + f * y) * P, e[9] = (i * w - n * S - s * y) * P, e[10] = (p * T - _ * v + x * A) * P, e[11] = (h * v - l * T - d * A) * P, e[12] = (c * g - o * M - a * y) * P, e[13] = (n * M - i * g + r * y) * P, e[14] = (_ * b - p * m - E * A) * P, e[15] = (l * m - h * b + u * A) * P, e) : null;
157
153
  }
158
154
  function Xt(e, t, n) {
155
+ var i = t[0], r = t[1], s = t[2], o = t[3], c = t[4], a = t[5], f = t[6], l = t[7], h = t[8], u = t[9], d = t[10], p = t[11], _ = t[12], E = t[13], x = t[14], A = t[15], b = n[0], v = n[1], m = n[2], T = n[3];
156
+ return e[0] = b * i + v * c + m * h + T * _, e[1] = b * r + v * a + m * u + T * E, e[2] = b * s + v * f + m * d + T * x, e[3] = b * o + v * l + m * p + T * A, b = n[4], v = n[5], m = n[6], T = n[7], e[4] = b * i + v * c + m * h + T * _, e[5] = b * r + v * a + m * u + T * E, e[6] = b * s + v * f + m * d + T * x, e[7] = b * o + v * l + m * p + T * A, b = n[8], v = n[9], m = n[10], T = n[11], e[8] = b * i + v * c + m * h + T * _, e[9] = b * r + v * a + m * u + T * E, e[10] = b * s + v * f + m * d + T * x, e[11] = b * o + v * l + m * p + T * A, b = n[12], v = n[13], m = n[14], T = n[15], e[12] = b * i + v * c + m * h + T * _, e[13] = b * r + v * a + m * u + T * E, e[14] = b * s + v * f + m * d + T * x, e[15] = b * o + v * l + m * p + T * A, e;
157
+ }
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+ function Wt(e, t, n) {
159
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  var i = n[0], r = n[1], s = n[2];
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  return e[0] = t[0] * i, e[1] = t[1] * i, e[2] = t[2] * i, e[3] = t[3] * i, e[4] = t[4] * r, e[5] = t[5] * r, e[6] = t[6] * r, e[7] = t[7] * r, e[8] = t[8] * s, e[9] = t[9] * s, e[10] = t[10] * s, e[11] = t[11] * s, e[12] = t[12], e[13] = t[13], e[14] = t[14], e[15] = t[15], e;
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  }
@@ -163,62 +163,62 @@ function Ke(e, t) {
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  var n = t[0], i = t[1], r = t[2], s = t[3], o = n + n, c = i + i, a = r + r, f = n * o, l = i * o, h = i * c, u = r * o, d = r * c, p = r * a, _ = s * o, E = s * c, x = s * a;
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  return e[0] = 1 - h - p, e[1] = l + x, e[2] = u - E, e[3] = 0, e[4] = l - x, e[5] = 1 - f - p, e[6] = d + _, e[7] = 0, e[8] = u + E, e[9] = d - _, e[10] = 1 - f - h, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0, e[15] = 1, e;
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  }
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- function Wt(e, t, n, i, r) {
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+ function jt(e, t, n, i, r) {
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  var s = 1 / Math.tan(t / 2), o;
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  return e[0] = s / n, e[1] = 0, e[2] = 0, e[3] = 0, e[4] = 0, e[5] = s, e[6] = 0, e[7] = 0, e[8] = 0, e[9] = 0, e[11] = -1, e[12] = 0, e[13] = 0, e[15] = 0, r != null && r !== 1 / 0 ? (o = 1 / (i - r), e[10] = (r + i) * o, e[14] = 2 * r * i * o) : (e[10] = -1, e[14] = -2 * i), e;
169
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  }
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- var jt = Wt;
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+ var Bt = jt;
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  function L() {
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- var e = new j(3);
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- return j != Float32Array && (e[0] = 0, e[1] = 0, e[2] = 0), e;
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+ var e = new W(3);
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+ return W != Float32Array && (e[0] = 0, e[1] = 0, e[2] = 0), e;
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  }
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- function ht(e) {
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- var t = new j(3);
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+ function dt(e) {
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+ var t = new W(3);
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  return t[0] = e[0], t[1] = e[1], t[2] = e[2], t;
178
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  }
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- function Bt(e) {
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+ function Vt(e) {
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  var t = e[0], n = e[1], i = e[2];
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  return Math.hypot(t, n, i);
182
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  }
183
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  function st(e, t, n) {
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- var i = new j(3);
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+ var i = new W(3);
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  return i[0] = e, i[1] = t, i[2] = n, i;
186
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  }
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- function Vt(e, t) {
187
+ function Zt(e, t) {
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  return e[0] = t[0], e[1] = t[1], e[2] = t[2], e;
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  }
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- function Me(e, t, n, i) {
190
+ function be(e, t, n, i) {
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  return e[0] = t, e[1] = n, e[2] = i, e;
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  }
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  function re(e, t, n) {
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  return e[0] = t[0] + n[0], e[1] = t[1] + n[1], e[2] = t[2] + n[2], e;
195
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  }
196
- function Zt(e, t, n) {
196
+ function Yt(e, t, n) {
197
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  return e[0] = t[0] - n[0], e[1] = t[1] - n[1], e[2] = t[2] - n[2], e;
198
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  }
199
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  function de(e, t, n) {
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  return e[0] = t[0] * n, e[1] = t[1] * n, e[2] = t[2] * n, e;
201
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  }
202
- function be(e, t) {
202
+ function Me(e, t) {
203
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  var n = t[0] - e[0], i = t[1] - e[1], r = t[2] - e[2];
204
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  return Math.hypot(n, i, r);
205
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  }
206
- function Yt(e, t) {
206
+ function $t(e, t) {
207
207
  var n = t[0], i = t[1], r = t[2], s = n * n + i * i + r * r;
208
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  return s > 0 && (s = 1 / Math.sqrt(s)), e[0] = t[0] * s, e[1] = t[1] * s, e[2] = t[2] * s, e;
209
209
  }
210
- function $t(e, t) {
210
+ function kt(e, t) {
211
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  return e[0] * t[0] + e[1] * t[1] + e[2] * t[2];
212
212
  }
213
213
  function Ze(e, t, n) {
214
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  var i = t[0], r = t[1], s = t[2], o = n[0], c = n[1], a = n[2];
215
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  return e[0] = r * a - s * c, e[1] = s * o - i * a, e[2] = i * c - r * o, e;
216
216
  }
217
- function kt(e, t, n, i) {
217
+ function Ht(e, t, n, i) {
218
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  var r = t[0], s = t[1], o = t[2];
219
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  return e[0] = r + i * (n[0] - r), e[1] = s + i * (n[1] - s), e[2] = o + i * (n[2] - o), e;
220
220
  }
221
- var se = Zt, Ht = Bt;
221
+ var se = Yt, Gt = Vt;
222
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  (function() {
223
223
  var e = L();
224
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  return function(t, n, i, r, s, o) {
@@ -229,44 +229,44 @@ var se = Zt, Ht = Bt;
229
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  };
230
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  })();
231
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  function ne() {
232
- var e = new j(4);
233
- return j != Float32Array && (e[0] = 0, e[1] = 0, e[2] = 0, e[3] = 0), e;
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+ var e = new W(4);
233
+ return W != Float32Array && (e[0] = 0, e[1] = 0, e[2] = 0, e[3] = 0), e;
234
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  }
235
- function dt(e) {
236
- var t = new j(4);
235
+ function mt(e) {
236
+ var t = new W(4);
237
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  return t[0] = e[0], t[1] = e[1], t[2] = e[2], t[3] = e[3], t;
238
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  }
239
- function Gt(e, t) {
239
+ function Ft(e, t) {
240
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  return e[0] = t[0], e[1] = t[1], e[2] = t[2], e[3] = t[3], e;
241
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  }
242
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  function ot(e, t, n, i, r) {
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  return e[0] = t, e[1] = n, e[2] = i, e[3] = r, e;
244
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  }
245
- function Ft(e, t, n) {
245
+ function Qt(e, t, n) {
246
246
  return e[0] = t[0] + n[0], e[1] = t[1] + n[1], e[2] = t[2] + n[2], e[3] = t[3] + n[3], e;
247
247
  }
248
- function Qt(e, t, n) {
248
+ function Kt(e, t, n) {
249
249
  return e[0] = t[0] - n[0], e[1] = t[1] - n[1], e[2] = t[2] - n[2], e[3] = t[3] - n[3], e;
250
250
  }
251
- function Kt(e, t, n) {
251
+ function qt(e, t, n) {
252
252
  return e[0] = t[0] * n, e[1] = t[1] * n, e[2] = t[2] * n, e[3] = t[3] * n, e;
253
253
  }
254
- function qt(e, t) {
254
+ function Jt(e, t) {
255
255
  var n = t[0] - e[0], i = t[1] - e[1], r = t[2] - e[2], s = t[3] - e[3];
256
256
  return Math.hypot(n, i, r, s);
257
257
  }
258
- function Jt(e, t) {
258
+ function en(e, t) {
259
259
  var n = t[0], i = t[1], r = t[2], s = t[3], o = n * n + i * i + r * r + s * s;
260
260
  return o > 0 && (o = 1 / Math.sqrt(o)), e[0] = n * o, e[1] = i * o, e[2] = r * o, e[3] = s * o, e;
261
261
  }
262
- function en(e, t) {
262
+ function tn(e, t) {
263
263
  return e[0] * t[0] + e[1] * t[1] + e[2] * t[2] + e[3] * t[3];
264
264
  }
265
265
  function at(e, t, n) {
266
266
  var i = t[0], r = t[1], s = t[2], o = t[3];
267
267
  return e[0] = n[0] * i + n[4] * r + n[8] * s + n[12] * o, e[1] = n[1] * i + n[5] * r + n[9] * s + n[13] * o, e[2] = n[2] * i + n[6] * r + n[10] * s + n[14] * o, e[3] = n[3] * i + n[7] * r + n[11] * s + n[15] * o, e;
268
268
  }
269
- var tn = Qt;
269
+ var nn = Kt;
270
270
  (function() {
271
271
  var e = ne();
272
272
  return function(t, n, i, r, s, o) {
@@ -277,23 +277,23 @@ var tn = Qt;
277
277
  };
278
278
  })();
279
279
  function He() {
280
- var e = new j(4);
281
- return j != Float32Array && (e[0] = 0, e[1] = 0, e[2] = 0), e[3] = 1, e;
280
+ var e = new W(4);
281
+ return W != Float32Array && (e[0] = 0, e[1] = 0, e[2] = 0), e[3] = 1, e;
282
282
  }
283
- function nn(e, t, n) {
283
+ function rn(e, t, n) {
284
284
  n = n * 0.5;
285
285
  var i = Math.sin(n);
286
286
  return e[0] = i * t[0], e[1] = i * t[1], e[2] = i * t[2], e[3] = Math.cos(n), e;
287
287
  }
288
- function rn(e, t) {
289
- var n = an(e, t);
288
+ function sn(e, t) {
289
+ var n = cn(e, t);
290
290
  return Math.acos(2 * n * n - 1);
291
291
  }
292
292
  function Ie(e, t, n, i) {
293
293
  var r = t[0], s = t[1], o = t[2], c = t[3], a = n[0], f = n[1], l = n[2], h = n[3], u, d, p, _, E;
294
- return d = r * a + s * f + o * l + c * h, d < 0 && (d = -d, a = -a, f = -f, l = -l, h = -h), 1 - d > Lt ? (u = Math.acos(d), p = Math.sin(u), _ = Math.sin((1 - i) * u) / p, E = Math.sin(i * u) / p) : (_ = 1 - i, E = i), e[0] = _ * r + E * a, e[1] = _ * s + E * f, e[2] = _ * o + E * l, e[3] = _ * c + E * h, e;
294
+ return d = r * a + s * f + o * l + c * h, d < 0 && (d = -d, a = -a, f = -f, l = -l, h = -h), 1 - d > Nt ? (u = Math.acos(d), p = Math.sin(u), _ = Math.sin((1 - i) * u) / p, E = Math.sin(i * u) / p) : (_ = 1 - i, E = i), e[0] = _ * r + E * a, e[1] = _ * s + E * f, e[2] = _ * o + E * l, e[3] = _ * c + E * h, e;
295
295
  }
296
- function sn(e, t) {
296
+ function on(e, t) {
297
297
  var n = t[0] + t[4] + t[8], i;
298
298
  if (n > 0)
299
299
  i = Math.sqrt(n + 1), e[3] = 0.5 * i, i = 0.5 / i, e[0] = (t[5] - t[7]) * i, e[1] = (t[6] - t[2]) * i, e[2] = (t[1] - t[3]) * i;
@@ -305,12 +305,12 @@ function sn(e, t) {
305
305
  }
306
306
  return e;
307
307
  }
308
- var on = dt, an = en, mt = Jt;
308
+ var an = mt, cn = tn, pt = en;
309
309
  (function() {
310
310
  var e = L(), t = st(1, 0, 0), n = st(0, 1, 0);
311
311
  return function(i, r, s) {
312
- var o = $t(r, s);
313
- return o < -0.999999 ? (Ze(e, t, r), Ht(e) < 1e-6 && Ze(e, n, r), Yt(e, e), nn(i, e, Math.PI), i) : o > 0.999999 ? (i[0] = 0, i[1] = 0, i[2] = 0, i[3] = 1, i) : (Ze(e, r, s), i[0] = e[0], i[1] = e[1], i[2] = e[2], i[3] = 1 + o, mt(i, i));
312
+ var o = kt(r, s);
313
+ return o < -0.999999 ? (Ze(e, t, r), Gt(e) < 1e-6 && Ze(e, n, r), $t(e, e), rn(i, e, Math.PI), i) : o > 0.999999 ? (i[0] = 0, i[1] = 0, i[2] = 0, i[3] = 1, i) : (Ze(e, r, s), i[0] = e[0], i[1] = e[1], i[2] = e[2], i[3] = 1 + o, pt(i, i));
314
314
  };
315
315
  })();
316
316
  (function() {
@@ -320,43 +320,43 @@ var on = dt, an = en, mt = Jt;
320
320
  };
321
321
  })();
322
322
  (function() {
323
- var e = It();
323
+ var e = Dt();
324
324
  return function(t, n, i, r) {
325
- return e[0] = i[0], e[3] = i[1], e[6] = i[2], e[1] = r[0], e[4] = r[1], e[7] = r[2], e[2] = -n[0], e[5] = -n[1], e[8] = -n[2], mt(t, sn(t, e));
325
+ return e[0] = i[0], e[3] = i[1], e[6] = i[2], e[1] = r[0], e[4] = r[1], e[7] = r[2], e[2] = -n[0], e[5] = -n[1], e[8] = -n[2], pt(t, on(t, e));
326
326
  };
327
327
  })();
328
328
  function ve() {
329
- var e = new j(2);
330
- return j != Float32Array && (e[0] = 0, e[1] = 0), e;
329
+ var e = new W(2);
330
+ return W != Float32Array && (e[0] = 0, e[1] = 0), e;
331
331
  }
332
- function cn(e) {
333
- var t = new j(2);
332
+ function fn(e) {
333
+ var t = new W(2);
334
334
  return t[0] = e[0], t[1] = e[1], t;
335
335
  }
336
- function fn(e, t) {
336
+ function ln(e, t) {
337
337
  return e[0] = t[0], e[1] = t[1], e;
338
338
  }
339
- function ln(e, t, n) {
339
+ function un(e, t, n) {
340
340
  return e[0] = t, e[1] = n, e;
341
341
  }
342
- function un(e, t, n) {
342
+ function hn(e, t, n) {
343
343
  return e[0] = t[0] + n[0], e[1] = t[1] + n[1], e;
344
344
  }
345
- function hn(e, t, n) {
345
+ function dn(e, t, n) {
346
346
  return e[0] = t[0] - n[0], e[1] = t[1] - n[1], e;
347
347
  }
348
- function dn(e, t, n) {
348
+ function mn(e, t, n) {
349
349
  return e[0] = t[0] * n, e[1] = t[1] * n, e;
350
350
  }
351
- function mn(e, t) {
351
+ function pn(e, t) {
352
352
  var n = t[0] - e[0], i = t[1] - e[1];
353
353
  return Math.hypot(n, i);
354
354
  }
355
- function pn(e, t) {
355
+ function vn(e, t) {
356
356
  var n = t[0] - e[0], i = t[1] - e[1];
357
357
  return n * n + i * i;
358
358
  }
359
- var vn = hn;
359
+ var xn = dn;
360
360
  (function() {
361
361
  var e = ve();
362
362
  return function(t, n, i, r, s, o) {
@@ -366,86 +366,86 @@ var vn = hn;
366
366
  return t;
367
367
  };
368
368
  })();
369
- const Q = 40075017, De = (e) => e / 180 * Math.PI, xn = (e) => e * 180 / Math.PI, En = (e, t, n) => {
369
+ const F = 40075017, De = (e) => e / 180 * Math.PI, En = (e) => e * 180 / Math.PI, _n = (e, t, n) => {
370
370
  const i = Math.sqrt(t * t - 4 * e * n);
371
371
  return [(-t - i) / (2 * e), (-t + i) / (2 * e)];
372
- }, _n = (e, t, n) => Math.min(Math.max(e, t), n), ct = Math.atan(Math.sinh(Math.PI)), z = ([e = 0, t = 0, n = 0], i = L()) => Me(
372
+ }, yn = (e, t, n) => Math.min(Math.max(e, t), n), ct = Math.atan(Math.sinh(Math.PI)), z = ([e = 0, t = 0, n = 0], i = L()) => be(
373
373
  i,
374
374
  e / 360 + 0.5,
375
- -Math.asinh(Math.tan(_n(De(t), -ct, ct))) / (2 * Math.PI) + 0.5,
376
- n / Q
377
- ), oe = ([e = 0, t = 0, n = 0], i = L()) => Me(
375
+ -Math.asinh(Math.tan(yn(De(t), -ct, ct))) / (2 * Math.PI) + 0.5,
376
+ n / F
377
+ ), oe = ([e = 0, t = 0, n = 0], i = L()) => be(
378
378
  i,
379
379
  (e - 0.5) * 360,
380
- xn(Math.atan(Math.sinh(-(t - 0.5) * (2 * Math.PI)))),
381
- n * Q
382
- ), pt = ([e = 0, t = 0, n = 0], i = L()) => {
380
+ En(Math.atan(Math.sinh(-(t - 0.5) * (2 * Math.PI)))),
381
+ n * F
382
+ ), vt = ([e = 0, t = 0, n = 0], i = L()) => {
383
383
  const r = 2 ** -n;
384
- return Me(i, e * r, t * r, 0);
385
- }, vt = ([e = 0, t = 0, n = 0]) => {
384
+ return be(i, e * r, t * r, 0);
385
+ }, xt = ([e = 0, t = 0, n = 0]) => {
386
386
  const i = Math.cos(e * 0.5), r = Math.sin(e * 0.5), s = Math.cos(t * 0.5), o = Math.sin(t * 0.5), c = Math.cos(n * 0.5), a = Math.sin(n * 0.5), f = r * s * c + i * o * a, l = i * o * c - r * s * a, h = i * s * a + r * o * c, u = i * s * c - r * o * a;
387
387
  return [f, l, h, u];
388
- }, yn = ([e = 0, t = 0, n = 0, i = 0]) => {
388
+ }, Tn = ([e = 0, t = 0, n = 0, i = 0]) => {
389
389
  const r = (a, f, l) => Math.max(f, Math.min(a, l)), s = Math.atan2(2 * (i * e - t * n), 1 - 2 * (e * e + t * t)), o = Math.asin(r(2 * (i * t + n * e), -1, 1)), c = Math.atan2(2 * (i * n - e * t), 1 - 2 * (t * t + n * n));
390
390
  return [s, o, c];
391
- }, xt = {
391
+ }, Et = {
392
392
  target: [0, 0, 0],
393
393
  offset: [0, 0],
394
- distance: Q,
394
+ distance: F,
395
395
  orientation: [0, 0, 0],
396
396
  fieldOfView: 45
397
397
  }, te = (e, t) => {
398
398
  const { target: n, offset: i, distance: r, orientation: s, fieldOfView: o } = {
399
- ...xt,
399
+ ...Et,
400
400
  ...e
401
- }, [c = 0, a = 0] = t, [f = 0, l = 0] = i, h = Math.tan(De(45) / 2) / Math.tan(De(o) / 2), u = r / Q, d = Math.max(1e3 / Q, u), p = 1e3, _ = 1e-3, E = d * p * h, x = d * _ * h, A = ne(), M = he();
402
- Dt(M), jt(M, De(o), c / a, x, E), Xt(M, M, [1, -1, 1]);
401
+ }, [c = 0, a = 0] = t, [f = 0, l = 0] = i, h = Math.tan(De(45) / 2) / Math.tan(De(o) / 2), u = r / F, d = Math.max(1e3 / F, u), p = 1e3, _ = 1e-3, E = d * p * h, x = d * _ * h, A = ne(), b = he();
402
+ Ot(b), Bt(b, De(o), c / a, x, E), Wt(b, b, [1, -1, 1]);
403
403
  const v = he();
404
- Ke(v, vt(s));
405
- const m = Ct(he(), M, v), T = Ot(he(), m);
404
+ Ke(v, xt(s));
405
+ const m = Xt(he(), b, v), T = Ct(he(), m);
406
406
  if (!T)
407
407
  throw new Error("No inverse");
408
408
  const R = (O) => {
409
- const Y = [c * O, a * O], $ = [f * O, l * O];
410
- return te({ ...e, offset: $ }, Y);
411
- }, y = ([O = 0, Y = 0], $ = ne()) => {
412
- const K = 2 * O / c - 1, Te = -(2 * Y / a - 1);
413
- return ot($, K, Te, 0, 1);
414
- }, g = ([O = 0, Y = 0, , $ = 0], K = ve()) => $ < 0 ? K : ln(K, (1 + O / $) * c * 0.5, (1 - Y / $) * a * 0.5), w = (O, Y = L()) => {
415
- const [$ = 0, K = 0, Te = 0, we = 0] = at(A, O, T);
416
- return Me(Y, $ / we, K / we, Te / we);
417
- }, b = ([O = 0, Y = 0, $ = 0], K = ne()) => at(K, ot(K, O, Y, $, 1), m), [S = 0, U = 0] = y([f + c / 2, l + a / 2]), [P = 0, N = 0, I = 0] = w([S, U, -1, 1]), [X = 0, C = 0, B = 0] = w([S, U, 1.00001, 1]), [W = 0] = En(
418
- (X - P) ** 2 + (C - N) ** 2 + (B - I) ** 2,
419
- 2 * (P * (X - P) + N * (C - N) + I * (B - I)),
409
+ const Z = [c * O, a * O], H = [f * O, l * O];
410
+ return te({ ...e, offset: H }, Z);
411
+ }, y = ([O = 0, Z = 0], H = ne()) => {
412
+ const Q = 2 * O / c - 1, Te = -(2 * Z / a - 1);
413
+ return ot(H, Q, Te, 0, 1);
414
+ }, g = ([O = 0, Z = 0, , H = 0], Q = ve()) => H < 0 ? Q : un(Q, (1 + O / H) * c * 0.5, (1 - Z / H) * a * 0.5), w = (O, Z = L()) => {
415
+ const [H = 0, Q = 0, Te = 0, we = 0] = at(A, O, T);
416
+ return be(Z, H / we, Q / we, Te / we);
417
+ }, M = ([O = 0, Z = 0, H = 0], Q = ne()) => at(Q, ot(Q, O, Z, H, 1), m), [S = 0, U = 0] = y([f + c / 2, l + a / 2]), [P = 0, N = 0, I = 0] = w([S, U, -1, 1]), [X = 0, C = 0, Y = 0] = w([S, U, 1.00001, 1]), [j = 0] = _n(
418
+ (X - P) ** 2 + (C - N) ** 2 + (Y - I) ** 2,
419
+ 2 * (P * (X - P) + N * (C - N) + I * (Y - I)),
420
420
  P ** 2 + N ** 2 + I ** 2 - (u * h) ** 2
421
421
  );
422
- if (isNaN(W))
422
+ if (isNaN(j))
423
423
  throw new Error("Unexpected");
424
- const H = [
425
- P + W * (X - P),
426
- N + W * (C - N),
427
- I + W * (B - I)
428
- ], J = se(L(), z(n), H), k = (O, Y = L()) => re(Y, O, J), G = (O, Y = L()) => se(Y, O, J);
424
+ const q = [
425
+ P + j * (X - P),
426
+ N + j * (C - N),
427
+ I + j * (Y - I)
428
+ ], J = se(L(), z(n), q), $ = (O, Z = L()) => re(Z, O, J), k = (O, Z = L()) => se(Z, O, J);
429
429
  return {
430
430
  camera: J,
431
431
  screen: t,
432
- projection: M,
432
+ projection: b,
433
433
  modelView: v,
434
434
  fieldScale: h,
435
435
  scale: R,
436
436
  screenToClip: y,
437
437
  clipToScreen: g,
438
438
  clipToLocal: w,
439
- localToClip: b,
440
- localToWorld: k,
441
- worldToLocal: G,
442
- project: (O) => g(b(G(z(O)))),
443
- unproject: (O, { targetZ: Y = 0 } = {}) => {
444
- const $ = y(O), [K = 0, Te = 0, , we = 0] = $, bt = [K, Te, -1, we], tt = oe(k(w($))), nt = oe(k(w(bt))), [, , Ve = 0] = tt, [, , it = 0] = nt, St = Ve === it ? 0 : (Y - Ve) / (it - Ve);
445
- return kt(L(), tt, nt, St);
439
+ localToClip: M,
440
+ localToWorld: $,
441
+ worldToLocal: k,
442
+ project: (O) => g(M(k(z(O)))),
443
+ unproject: (O, { targetZ: Z = 0 } = {}) => {
444
+ const H = y(O), [Q = 0, Te = 0, , we = 0] = H, St = [Q, Te, -1, we], tt = oe($(w(H))), nt = oe($(w(St))), [, , Ve = 0] = tt, [, , it = 0] = nt, Ut = Ve === it ? 0 : (Z - Ve) / (it - Ve);
445
+ return Ht(L(), tt, nt, Ut);
446
446
  }
447
447
  };
448
- }, Tn = 100, bi = (e, t, n) => {
448
+ }, wn = 100, Si = (e, t, n) => {
449
449
  const {
450
450
  enabled: i = () => !0,
451
451
  draggable: r = () => !0,
@@ -457,13 +457,13 @@ const Q = 40075017, De = (e) => e / 180 * Math.PI, xn = (e) => e * 180 / Math.PI
457
457
  const [R, y] = [
458
458
  e.width / devicePixelRatio,
459
459
  e.height / devicePixelRatio
460
- ], { camera: g, fieldScale: w } = te(f(), [R, y]), { position: b, layer: S } = t.pick([m, T]);
460
+ ], { camera: g, fieldScale: w } = te(f(), [R, y]), { position: M, layer: S } = t.pick([m, T]);
461
461
  if (!S)
462
462
  return;
463
- const U = be(z(b), g) * Q / w, P = [m - R / 2, T - y / 2];
463
+ const U = Me(z(M), g) * F / w, P = [m - R / 2, T - y / 2];
464
464
  o({
465
465
  offset: P,
466
- target: b,
466
+ target: M,
467
467
  distance: U
468
468
  });
469
469
  }, h = (m, T) => {
@@ -484,10 +484,10 @@ const Q = 40075017, De = (e) => e / 180 * Math.PI, xn = (e) => e * 180 / Math.PI
484
484
  const [g, w] = [
485
485
  e.width / devicePixelRatio,
486
486
  e.height / devicePixelRatio
487
- ], [b = 0, S = 0, U = 0] = f().orientation ?? [], P = [
487
+ ], [M = 0, S = 0, U = 0] = f().orientation ?? [], P = [
488
488
  Math.min(
489
489
  Math.PI / 2 - 0.1,
490
- Math.max(0.1, b - y / w * Math.PI)
490
+ Math.max(0.1, M - y / w * Math.PI)
491
491
  ),
492
492
  S,
493
493
  U - R / g * Math.PI
@@ -506,22 +506,22 @@ const Q = 40075017, De = (e) => e / 180 * Math.PI, xn = (e) => e * 180 / Math.PI
506
506
  return;
507
507
  const { clientX: R, clientY: y } = T;
508
508
  h(R, y);
509
- }, E = Ut(() => c = !1, 100), x = ({ x: m, y: T, deltaY: R }) => {
509
+ }, E = Pt(() => c = !1, 100), x = ({ x: m, y: T, deltaY: R }) => {
510
510
  if (!i())
511
511
  return;
512
512
  c || (r() && l([m, T]), c = !0);
513
- let { distance: y } = { ...xt, ...f() };
513
+ let { distance: y } = { ...Et, ...f() };
514
514
  y = Math.min(
515
- Math.max(y * Math.exp(R * 1e-3), Tn),
516
- Q
515
+ Math.max(y * Math.exp(R * 1e-3), wn),
516
+ F
517
517
  ), o({ distance: y }), E();
518
- }, A = (m) => m.preventDefault(), M = (m) => m.preventDefault();
519
- return e.addEventListener("mousedown", d), e.addEventListener("mousemove", p), e.addEventListener("touchstart", d, { passive: !1 }), e.addEventListener("touchmove", _, { passive: !1 }), e.addEventListener("gesturestart", A), e.addEventListener("wheel", x, { passive: !0 }), e.addEventListener("contextmenu", M), {
518
+ }, A = (m) => m.preventDefault(), b = (m) => m.preventDefault();
519
+ return e.addEventListener("mousedown", d), e.addEventListener("mousemove", p), e.addEventListener("touchstart", d, { passive: !1 }), e.addEventListener("touchmove", _, { passive: !1 }), e.addEventListener("gesturestart", A), e.addEventListener("wheel", x, { passive: !0 }), e.addEventListener("contextmenu", b), {
520
520
  dispose: () => {
521
- e.removeEventListener("mousedown", d), e.removeEventListener("mousemove", p), e.removeEventListener("touchstart", d), e.removeEventListener("touchmove", _), e.removeEventListener("gesturestart", A), e.removeEventListener("wheel", x), e.removeEventListener("contextmenu", M);
521
+ e.removeEventListener("mousedown", d), e.removeEventListener("mousemove", p), e.removeEventListener("touchstart", d), e.removeEventListener("touchmove", _), e.removeEventListener("gesturestart", A), e.removeEventListener("wheel", x), e.removeEventListener("contextmenu", b);
522
522
  }
523
523
  };
524
- }, Z = ({
524
+ }, V = ({
525
525
  gl: e,
526
526
  type: t,
527
527
  target: n
@@ -541,7 +541,7 @@ const Q = 40075017, De = (e) => e / 180 * Math.PI, xn = (e) => e * 180 / Math.PI
541
541
  use: s,
542
542
  dispose: () => e.deleteBuffer(i)
543
543
  };
544
- }, Ye = 2 ** 30, q = ([e = 0, t = 0, n = 0]) => [Math.floor(e * Ye), Math.floor(t * Ye), Math.floor(n * Ye)], Ee = (e, t, n) => {
544
+ }, Ye = 2 ** 30, K = ([e = 0, t = 0, n = 0]) => [Math.floor(e * Ye), Math.floor(t * Ye), Math.floor(n * Ye)], Ee = (e, t, n) => {
545
545
  const { pickable: i, depth: r, polygonOffset: s } = {
546
546
  pickable: () => !0,
547
547
  depth: () => !0,
@@ -581,8 +581,8 @@ vec2 pack_index(in int index) {
581
581
  void main(void) {
582
582
  result = vec4(pack_depth(gl_FragCoord.z), pack_index(index));
583
583
  }`;
584
- const Et = "KGZ1bmN0aW9uKCl7InVzZSBzdHJpY3QiO2FkZEV2ZW50TGlzdGVuZXIoIm1lc3NhZ2UiLGFzeW5jIG49Pntjb25zdFtpLHRdPW4uZGF0YTtpZihpIT09ImxvYWQiKXJldHVybjtjb25zdCBvPW5ldyBBYm9ydENvbnRyb2xsZXIse3NpZ25hbDpjfT1vLHI9ZT0+e2NvbnN0W3MsYV09ZS5kYXRhO3M9PT0iY2FuY2VsIiYmYT09PXQmJm8uYWJvcnQoKX07YWRkRXZlbnRMaXN0ZW5lcigibWVzc2FnZSIscik7dHJ5e2NvbnN0IGU9YXdhaXQgZmV0Y2godCx7bW9kZToiY29ycyIsc2lnbmFsOmN9KTtpZighZS5vayl7cG9zdE1lc3NhZ2Uoe3VybDp0LGltYWdlOnZvaWQgMH0pO3JldHVybn1jb25zdCBzPWF3YWl0IGUuYmxvYigpLGE9YXdhaXQgY3JlYXRlSW1hZ2VCaXRtYXAocyk7cG9zdE1lc3NhZ2Uoe3VybDp0LGltYWdlOmF9KX1jYXRjaChlKXtpZighKGUgaW5zdGFuY2VvZiBFcnJvcikpdGhyb3cgZTtpZihlLm1lc3NhZ2U9PT0iVGhlIHVzZXIgYWJvcnRlZCBhIHJlcXVlc3QuInx8ZS5tZXNzYWdlLnN0YXJ0c1dpdGgoInNpZ25hbCBpcyBhYm9ydGVkIHdpdGhvdXQgcmVhc29uIikpcmV0dXJuO2lmKGUubWVzc2FnZT09PSJGYWlsZWQgdG8gZmV0Y2giKXtwb3N0TWVzc2FnZSh7dXJsOnQsaW1hZ2U6dm9pZCAwfSk7cmV0dXJufXRocm93IGV9ZmluYWxseXtyZW1vdmVFdmVudExpc3RlbmVyKCJtZXNzYWdlIixyKX19KX0pKCk7Ci8vIyBzb3VyY2VNYXBwaW5nVVJMPWltYWdlLWxvYWQtd29ya2VyLWR6cmprQ3RLLmpzLm1hcAo=", ft = typeof window < "u" && window.Blob && new Blob([atob(Et)], { type: "text/javascript;charset=utf-8" });
585
- function wn(e) {
584
+ const _t = "KGZ1bmN0aW9uKCl7InVzZSBzdHJpY3QiO2FkZEV2ZW50TGlzdGVuZXIoIm1lc3NhZ2UiLGFzeW5jIG49Pntjb25zdFtpLHRdPW4uZGF0YTtpZihpIT09ImxvYWQiKXJldHVybjtjb25zdCBvPW5ldyBBYm9ydENvbnRyb2xsZXIse3NpZ25hbDpjfT1vLHI9ZT0+e2NvbnN0W3MsYV09ZS5kYXRhO3M9PT0iY2FuY2VsIiYmYT09PXQmJm8uYWJvcnQoKX07YWRkRXZlbnRMaXN0ZW5lcigibWVzc2FnZSIscik7dHJ5e2NvbnN0IGU9YXdhaXQgZmV0Y2godCx7bW9kZToiY29ycyIsc2lnbmFsOmN9KTtpZighZS5vayl7cG9zdE1lc3NhZ2Uoe3VybDp0LGltYWdlOnZvaWQgMH0pO3JldHVybn1jb25zdCBzPWF3YWl0IGUuYmxvYigpLGE9YXdhaXQgY3JlYXRlSW1hZ2VCaXRtYXAocyk7cG9zdE1lc3NhZ2Uoe3VybDp0LGltYWdlOmF9KX1jYXRjaChlKXtpZighKGUgaW5zdGFuY2VvZiBFcnJvcikpdGhyb3cgZTtpZihlLm1lc3NhZ2U9PT0iVGhlIHVzZXIgYWJvcnRlZCBhIHJlcXVlc3QuInx8ZS5tZXNzYWdlLnN0YXJ0c1dpdGgoInNpZ25hbCBpcyBhYm9ydGVkIHdpdGhvdXQgcmVhc29uIikpcmV0dXJuO2lmKGUubWVzc2FnZT09PSJGYWlsZWQgdG8gZmV0Y2giKXtwb3N0TWVzc2FnZSh7dXJsOnQsaW1hZ2U6dm9pZCAwfSk7cmV0dXJufXRocm93IGV9ZmluYWxseXtyZW1vdmVFdmVudExpc3RlbmVyKCJtZXNzYWdlIixyKX19KX0pKCk7Ci8vIyBzb3VyY2VNYXBwaW5nVVJMPWltYWdlLWxvYWQtd29ya2VyLWR6cmprQ3RLLmpzLm1hcAo=", ft = typeof window < "u" && window.Blob && new Blob([atob(_t)], { type: "text/javascript;charset=utf-8" });
585
+ function gn(e) {
586
586
  let t;
587
587
  try {
588
588
  if (t = ft && (window.URL || window.webkitURL).createObjectURL(ft), !t)
@@ -595,7 +595,7 @@ function wn(e) {
595
595
  }), n;
596
596
  } catch {
597
597
  return new Worker(
598
- "data:text/javascript;base64," + Et,
598
+ "data:text/javascript;base64," + _t,
599
599
  {
600
600
  name: e?.name
601
601
  }
@@ -604,7 +604,7 @@ function wn(e) {
604
604
  t && (window.URL || window.webkitURL).revokeObjectURL(t);
605
605
  }
606
606
  }
607
- const Pe = wn(), gn = ({
607
+ const Pe = gn(), Rn = ({
608
608
  url: e,
609
609
  onLoad: t
610
610
  }) => {
@@ -623,7 +623,7 @@ const Pe = wn(), gn = ({
623
623
  },
624
624
  cancel: s
625
625
  };
626
- }, _t = (e) => {
626
+ }, yt = (e) => {
627
627
  const t = e.createTexture();
628
628
  if (!t)
629
629
  throw new Error("Texture creation failed");
@@ -637,12 +637,12 @@ const Pe = wn(), gn = ({
637
637
  0
638
638
  );
639
639
  }, dispose: () => e.deleteTexture(t) };
640
- }, yt = ({
640
+ }, Tt = ({
641
641
  gl: e,
642
642
  url: t,
643
643
  onLoad: n
644
644
  }) => {
645
- const i = _t(e), r = gn({
645
+ const i = yt(e), r = Rn({
646
646
  url: t,
647
647
  onLoad: (a) => {
648
648
  a && (i.use(), e.texImage2D(
@@ -666,7 +666,7 @@ const Pe = wn(), gn = ({
666
666
  }
667
667
  };
668
668
  };
669
- var Rn = `#version 300 es
669
+ var An = `#version 300 es
670
670
 
671
671
  precision highp float;
672
672
 
@@ -678,7 +678,7 @@ out vec4 result;
678
678
  void main() {
679
679
  result = texture(image, uv_out) * color_out;
680
680
  if (result.a == 0.f) discard;
681
- }`, An = `#version 300 es
681
+ }`, bn = `#version 300 es
682
682
 
683
683
  precision highp float;
684
684
 
@@ -713,10 +713,10 @@ void main(void) {
713
713
  uv_out = uv;
714
714
  color_out = color;
715
715
  }`;
716
- const Si = (e, t = {}) => {
716
+ const Ui = (e, t = {}) => {
717
717
  const { gl: n } = e;
718
718
  let i, r = [0, 0];
719
- const s = Z({ gl: n, type: "f32", target: "array" }), o = Z({ gl: n, type: "f32", target: "array" }), c = Z({ gl: n, type: "u16", target: "element" });
719
+ const s = V({ gl: n, type: "f32", target: "array" }), o = V({ gl: n, type: "f32", target: "array" }), c = V({ gl: n, type: "u16", target: "element" });
720
720
  s.set(
721
721
  [
722
722
  [-1, -1],
@@ -740,7 +740,7 @@ const Si = (e, t = {}) => {
740
740
  const a = ce(
741
741
  () => t.url?.() ?? "",
742
742
  (p) => {
743
- const _ = yt({
743
+ const _ = Tt({
744
744
  gl: n,
745
745
  url: p,
746
746
  onLoad: ({ width: E, height: x }) => {
@@ -755,7 +755,7 @@ const Si = (e, t = {}) => {
755
755
  }), h = ({
756
756
  viewport: { projection: p, modelView: _, camera: E, screen: x },
757
757
  depth: A = !1,
758
- index: M = 0
758
+ index: b = 0
759
759
  }) => {
760
760
  const v = t.position?.() ?? [0, 0, 0], m = t.color?.() ?? [1, 1, 1, 1], T = t.size?.() ?? 100, R = t.minSizePixels?.() ?? 0, y = t.maxSizePixels?.() ?? Number.MAX_VALUE;
761
761
  if (a(), !i || Ee(n, A, t))
@@ -763,16 +763,16 @@ const Si = (e, t = {}) => {
763
763
  (A ? l : f).execute({
764
764
  projection: p,
765
765
  modelView: _,
766
- camera: q(E),
766
+ camera: K(E),
767
767
  screen: x,
768
768
  image: i,
769
769
  imageSize: r,
770
- position: q(z(v)),
770
+ position: K(z(v)),
771
771
  color: m,
772
772
  size: T,
773
773
  minSizePixels: R,
774
774
  maxSizePixels: y,
775
- index: M
775
+ index: b
776
776
  });
777
777
  }, u = () => {
778
778
  s.dispose(), o.dispose(), c.dispose(), i?.dispose();
@@ -789,17 +789,17 @@ const Si = (e, t = {}) => {
789
789
  }) => {
790
790
  const s = (a = !1) => {
791
791
  const f = t.get({
792
- vertexSource: An,
793
- fragmentSource: a ? _e : Rn
792
+ vertexSource: bn,
793
+ fragmentSource: a ? _e : An
794
794
  }), l = f.attribute2f("corner", n, {
795
795
  stride: 2 * Float32Array.BYTES_PER_ELEMENT
796
796
  }), h = f.attribute2f("uv", i, {
797
797
  stride: 2 * Float32Array.BYTES_PER_ELEMENT
798
- }), u = f.uniformMatrix4f("projection"), d = f.uniformMatrix4f("model_view"), p = f.uniform3i("camera"), _ = f.uniform2f("screen"), E = f.uniform1i("image"), x = f.uniform2f("image_size"), A = f.uniform3i("position"), M = f.uniform4f("color"), v = f.uniform1i("index"), m = f.uniform1f("size"), T = f.uniform1f("min_size_pixels"), R = f.uniform1f("max_size_pixels");
798
+ }), u = f.uniformMatrix4f("projection"), d = f.uniformMatrix4f("model_view"), p = f.uniform3i("camera"), _ = f.uniform2f("screen"), E = f.uniform1i("image"), x = f.uniform2f("image_size"), A = f.uniform3i("position"), b = f.uniform4f("color"), v = f.uniform1i("index"), m = f.uniform1f("size"), T = f.uniform1f("min_size_pixels"), R = f.uniform1f("max_size_pixels");
799
799
  return { execute: ({
800
800
  projection: g,
801
801
  modelView: w,
802
- camera: b,
802
+ camera: M,
803
803
  screen: S,
804
804
  image: U,
805
805
  imageSize: P,
@@ -807,17 +807,17 @@ const Si = (e, t = {}) => {
807
807
  color: I,
808
808
  size: X,
809
809
  minSizePixels: C,
810
- maxSizePixels: B,
811
- index: W
810
+ maxSizePixels: Y,
811
+ index: j
812
812
  }) => {
813
- f.use(), l.use(), h.use(), u.set(g), d.set(w), p.set(b), _.set(S), x.set(P), A.set(N), M.set(I), m.set(X), T.set(C), R.set(B), v.set(W), e.activeTexture(e.TEXTURE0), E.set(0), U.use(), r.use(), e.drawElements(e.TRIANGLES, 6, e.UNSIGNED_SHORT, 0);
813
+ f.use(), l.use(), h.use(), u.set(g), d.set(w), p.set(M), _.set(S), x.set(P), A.set(N), b.set(I), m.set(X), T.set(C), R.set(Y), v.set(j), e.activeTexture(e.TEXTURE0), E.set(0), U.use(), r.use(), e.drawElements(e.TRIANGLES, 6, e.UNSIGNED_SHORT, 0);
814
814
  } };
815
815
  }, o = s(), c = s(!0);
816
816
  return { renderProgram: o, depthProgram: c };
817
- }, Ui = (e) => ({
817
+ }, Pi = (e) => ({
818
818
  children: e,
819
819
  dispose: () => e.forEach((n) => n.dispose())
820
- }), Pi = (e) => {
820
+ }), zi = (e) => {
821
821
  const { keys: t, create: n } = e, i = /* @__PURE__ */ new Map();
822
822
  return {
823
823
  get children() {
@@ -833,13 +833,13 @@ const Si = (e, t = {}) => {
833
833
  },
834
834
  dispose: () => Object.values(i).forEach((o) => o.dispose())
835
835
  };
836
- }, zi = (e) => ({
836
+ }, Li = (e) => ({
837
837
  render: e,
838
838
  dispose: () => {
839
839
  }
840
- }), Li = () => ({ dispose: () => {
840
+ }), Ni = () => ({ dispose: () => {
841
841
  } });
842
- var bn = `#version 300 es
842
+ var Sn = `#version 300 es
843
843
 
844
844
  precision highp float;
845
845
 
@@ -856,7 +856,7 @@ void main() {
856
856
  result = color_out * texture(
857
857
  dash,
858
858
  vec2(fract((distance_out / dash_size) - dash_offset), 0.0));;
859
- }`, Sn = `#version 300 es
859
+ }`, Un = `#version 300 es
860
860
 
861
861
  precision highp float;
862
862
 
@@ -923,30 +923,30 @@ void main(void) {
923
923
  color_out = color;
924
924
  distance_out = distance;
925
925
  }`;
926
- const Ni = (e, t = {}) => {
926
+ const Ii = (e, t = {}) => {
927
927
  const { gl: n } = e;
928
928
  let i = 0;
929
- const r = Z({ gl: n, type: "i32", target: "array" }), s = Z({ gl: n, type: "u16", target: "element" }), o = Z({ gl: n, type: "f32", target: "array" }), c = Z({ gl: n, type: "f32", target: "array" }), { renderProgram: a, depthProgram: f } = Un(e, {
929
+ const r = V({ gl: n, type: "i32", target: "array" }), s = V({ gl: n, type: "u16", target: "element" }), o = V({ gl: n, type: "f32", target: "array" }), c = V({ gl: n, type: "f32", target: "array" }), { renderProgram: a, depthProgram: f } = Pn(e, {
930
930
  positionBuffer: r,
931
931
  indexBuffer: s,
932
932
  cornerBuffer: o,
933
933
  distanceBuffer: c
934
- }), l = _t(n);
934
+ }), l = yt(n);
935
935
  l.use(), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MIN_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MAG_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.REPEAT);
936
936
  const h = ({
937
- viewport: { projection: E, modelView: x, camera: A, screen: M },
937
+ viewport: { projection: E, modelView: x, camera: A, screen: b },
938
938
  depth: v = !1,
939
939
  index: m = 0
940
940
  }) => {
941
941
  u(), d();
942
- const T = t.color?.() ?? [1, 1, 1, 1], R = t.width?.() ?? 1, y = t.minWidthPixels?.() ?? 0, g = t.maxWidthPixels?.() ?? Number.MAX_VALUE, w = t.depthWidthPixels?.(), b = t.dashSize?.() ?? 1e3, S = t.dashOffset?.() ?? 0;
942
+ const T = t.color?.() ?? [1, 1, 1, 1], R = t.width?.() ?? 1, y = t.minWidthPixels?.() ?? 0, g = t.maxWidthPixels?.() ?? Number.MAX_VALUE, w = t.depthWidthPixels?.(), M = t.dashSize?.() ?? 1e3, S = t.dashOffset?.() ?? 0;
943
943
  if (Ee(n, v, t))
944
944
  return;
945
945
  (v ? f : a).execute({
946
946
  projection: E,
947
947
  modelView: x,
948
- camera: q(A),
949
- screen: M,
948
+ camera: K(A),
949
+ screen: b,
950
950
  count: i,
951
951
  color: T,
952
952
  width: R,
@@ -954,7 +954,7 @@ const Ni = (e, t = {}) => {
954
954
  maxWidthPixels: v && w !== void 0 ? Math.max(g, w) : g,
955
955
  index: m,
956
956
  dash: l,
957
- dashSize: b,
957
+ dashSize: M,
958
958
  dashOffset: S
959
959
  });
960
960
  }, u = ce(
@@ -964,26 +964,26 @@ const Ni = (e, t = {}) => {
964
964
  const [T] = m, [R] = m.slice(-1);
965
965
  return !T || !R ? [] : ((g) => {
966
966
  const w = new Array(g.length * 3 * 4);
967
- for (let b = 0; b < g.length; b++) {
968
- const [S = 0, U = 0, P = 0] = g[b] ?? [];
967
+ for (let M = 0; M < g.length; M++) {
968
+ const [S = 0, U = 0, P = 0] = g[M] ?? [];
969
969
  for (let N = 0; N < 4; N++) {
970
- const I = b * 3 * 4 + N * 3;
970
+ const I = M * 3 * 4 + N * 3;
971
971
  w[I + 0] = S, w[I + 1] = U, w[I + 2] = P;
972
972
  }
973
973
  }
974
974
  return w;
975
- })([T, ...m, R].map((g) => q(z(g))));
975
+ })([T, ...m, R].map((g) => K(z(g))));
976
976
  }), { indexData: A } = E.reduce(
977
977
  ({ indexData: m, count: T }, R) => {
978
978
  if (R.length === 0)
979
979
  return { indexData: m, count: T };
980
980
  const y = xe(0, (R.length - 1) * 2).flatMap((g) => {
981
- const [w = 0, b = 0, S = 0, U = 0] = [0, 1, 2, 3].map(
981
+ const [w = 0, M = 0, S = 0, U = 0] = [0, 1, 2, 3].map(
982
982
  (P) => P + g * 2 + T
983
983
  );
984
984
  return [
985
985
  w,
986
- b,
986
+ M,
987
987
  U,
988
988
  /**/
989
989
  w,
@@ -996,7 +996,7 @@ const Ni = (e, t = {}) => {
996
996
  { indexData: [], count: 0 }
997
997
  );
998
998
  i = A.length;
999
- const M = E.flatMap(
999
+ const b = E.flatMap(
1000
1000
  (m) => m.length === 0 ? [] : xe(0, (m.length + 1) * 2).flatMap(() => [
1001
1001
  -1,
1002
1002
  -1,
@@ -1012,19 +1012,19 @@ const Ni = (e, t = {}) => {
1012
1012
  ])
1013
1013
  ), v = E.flatMap((m) => {
1014
1014
  const R = m.map(
1015
- (b, S) => be(z(b), z(m[S - 1] ?? b)) * Q
1015
+ (M, S) => Me(z(M), z(m[S - 1] ?? M)) * F
1016
1016
  ).reduce(
1017
- ({ current: b, result: S }, U) => (b += U, S.push(b), { current: b, result: S }),
1017
+ ({ current: M, result: S }, U) => (M += U, S.push(M), { current: M, result: S }),
1018
1018
  { current: 0, result: [] }
1019
1019
  ).result, [y] = R, [g] = R.slice(-1);
1020
- return y === void 0 || g === void 0 ? [] : ((b) => {
1021
- const S = new Array(b.length * 4);
1022
- for (let U = 0; U < b.length; U++)
1023
- S[U * 4 + 0] = b[U], S[U * 4 + 1] = b[U], S[U * 4 + 2] = b[U], S[U * 4 + 3] = b[U];
1020
+ return y === void 0 || g === void 0 ? [] : ((M) => {
1021
+ const S = new Array(M.length * 4);
1022
+ for (let U = 0; U < M.length; U++)
1023
+ S[U * 4 + 0] = M[U], S[U * 4 + 1] = M[U], S[U * 4 + 2] = M[U], S[U * 4 + 3] = M[U];
1024
1024
  return S;
1025
1025
  })([y, ...R, g]);
1026
1026
  });
1027
- r.set(x), s.set(A), o.set(M), c.set(v);
1027
+ r.set(x), s.set(A), o.set(b), c.set(v);
1028
1028
  }
1029
1029
  ), d = ce(
1030
1030
  () => t.dashPattern?.(),
@@ -1049,7 +1049,7 @@ const Ni = (e, t = {}) => {
1049
1049
  dispose: p,
1050
1050
  ..._
1051
1051
  };
1052
- }, Un = ({ gl: e, programs: t }, {
1052
+ }, Pn = ({ gl: e, programs: t }, {
1053
1053
  positionBuffer: n,
1054
1054
  indexBuffer: i,
1055
1055
  cornerBuffer: r,
@@ -1057,8 +1057,8 @@ const Ni = (e, t = {}) => {
1057
1057
  }) => {
1058
1058
  const o = (f = !1) => {
1059
1059
  const l = t.get({
1060
- vertexSource: Sn,
1061
- fragmentSource: f ? _e : bn
1060
+ vertexSource: Un,
1061
+ fragmentSource: f ? _e : Sn
1062
1062
  }), h = Float32Array.BYTES_PER_ELEMENT, u = Int32Array.BYTES_PER_ELEMENT, d = l.attribute3i("previous", n, {
1063
1063
  stride: u * 3
1064
1064
  }), p = l.attribute3i("current", n, {
@@ -1072,28 +1072,28 @@ const Ni = (e, t = {}) => {
1072
1072
  }), x = l.attribute1f("distance", s, {
1073
1073
  stride: h,
1074
1074
  offset: h * 1 * 4
1075
- }), A = l.uniformMatrix4f("projection"), M = l.uniformMatrix4f("model_view"), v = l.uniform3i("camera"), m = l.uniform2f("screen"), T = l.uniform4f("color"), R = l.uniform1f("width"), y = l.uniform1f("max_width_pixels"), g = l.uniform1f("min_width_pixels"), w = l.uniform1i("index"), b = l.uniform1i("dash"), S = l.uniform1f("dash_size"), U = l.uniform1f("dash_offset");
1075
+ }), A = l.uniformMatrix4f("projection"), b = l.uniformMatrix4f("model_view"), v = l.uniform3i("camera"), m = l.uniform2f("screen"), T = l.uniform4f("color"), R = l.uniform1f("width"), y = l.uniform1f("max_width_pixels"), g = l.uniform1f("min_width_pixels"), w = l.uniform1i("index"), M = l.uniform1i("dash"), S = l.uniform1f("dash_size"), U = l.uniform1f("dash_offset");
1076
1076
  return { execute: ({
1077
1077
  projection: N,
1078
1078
  modelView: I,
1079
1079
  camera: X,
1080
1080
  screen: C,
1081
- count: B,
1082
- color: W,
1083
- width: H,
1081
+ count: Y,
1082
+ color: j,
1083
+ width: q,
1084
1084
  minWidthPixels: J,
1085
- maxWidthPixels: k,
1086
- index: G,
1085
+ maxWidthPixels: $,
1086
+ index: k,
1087
1087
  dash: Je,
1088
1088
  dashSize: et,
1089
1089
  dashOffset: O
1090
1090
  }) => {
1091
- B !== 0 && (l.use(), d.use(), p.use(), _.use(), E.use(), x.use(), A.set(N), M.set(I), v.set(X), m.set(C), T.set(W), R.set(H), g.set(J), y.set(k), w.set(G), S.set(et), U.set(O), e.activeTexture(e.TEXTURE0), b.set(0), Je.use(), i.use(), e.drawElements(e.TRIANGLES, B, e.UNSIGNED_SHORT, 0));
1091
+ Y !== 0 && (l.use(), d.use(), p.use(), _.use(), E.use(), x.use(), A.set(N), b.set(I), v.set(X), m.set(C), T.set(j), R.set(q), g.set(J), y.set($), w.set(k), S.set(et), U.set(O), e.activeTexture(e.TEXTURE0), M.set(0), Je.use(), i.use(), e.drawElements(e.TRIANGLES, Y, e.UNSIGNED_SHORT, 0));
1092
1092
  } };
1093
1093
  }, c = o(), a = o(!0);
1094
1094
  return { renderProgram: c, depthProgram: a };
1095
1095
  };
1096
- var Pn = `#version 300 es
1096
+ var zn = `#version 300 es
1097
1097
 
1098
1098
  precision highp float;
1099
1099
 
@@ -1103,7 +1103,7 @@ out vec4 result;
1103
1103
  void main() {
1104
1104
  if (color_out.a == 0.f) discard;
1105
1105
  result = color_out;
1106
- }`, zn = `#version 300 es
1106
+ }`, Ln = `#version 300 es
1107
1107
 
1108
1108
  precision highp float;
1109
1109
 
@@ -1143,10 +1143,10 @@ void main(void) {
1143
1143
 
1144
1144
  color_out = color + diffuse * vec4(vec3(clamp(dot(qn.xyz / qn.w, vec3(0.f, 0.f, 1.f)), 0.f, 1.f)), 1.f);
1145
1145
  }`;
1146
- const Ii = (e, t = {}) => {
1146
+ const Di = (e, t = {}) => {
1147
1147
  const { gl: n } = e;
1148
1148
  let i = 0;
1149
- const r = Z({ gl: n, type: "f32", target: "array" }), s = Z({ gl: n, type: "u16", target: "element" }), o = Z({ gl: n, type: "f32", target: "array" }), { renderProgram: c, depthProgram: a } = Ln(e, {
1149
+ const r = V({ gl: n, type: "f32", target: "array" }), s = V({ gl: n, type: "u16", target: "element" }), o = V({ gl: n, type: "f32", target: "array" }), { renderProgram: c, depthProgram: a } = Nn(e, {
1150
1150
  vertexBuffer: r,
1151
1151
  indexBuffer: s,
1152
1152
  normalBuffer: o
@@ -1155,17 +1155,17 @@ const Ii = (e, t = {}) => {
1155
1155
  depth: x = !1,
1156
1156
  index: A = 0
1157
1157
  }) => {
1158
- const M = t.position?.() ?? [0, 0, 0], v = t.orientation?.() ?? [0, 0, 0, 1], m = t.color?.() ?? [1, 1, 1, 1], T = t.diffuse?.() ?? [0, 0, 0, 0], R = t.size?.() ?? 1, y = t.minSizePixels?.() ?? 0, g = t.maxSizePixels?.() ?? Number.MAX_VALUE;
1158
+ const b = t.position?.() ?? [0, 0, 0], v = t.orientation?.() ?? [0, 0, 0, 1], m = t.color?.() ?? [1, 1, 1, 1], T = t.diffuse?.() ?? [0, 0, 0, 0], R = t.size?.() ?? 1, y = t.minSizePixels?.() ?? 0, g = t.maxSizePixels?.() ?? Number.MAX_VALUE;
1159
1159
  if (l(), Ee(n, x, t))
1160
1160
  return;
1161
1161
  const w = ([S = 0, U = 0, P = 0, N = 0]) => [-S, U, P, N];
1162
1162
  (x ? a : c).execute({
1163
1163
  projection: d,
1164
1164
  modelView: p,
1165
- camera: q(_),
1165
+ camera: K(_),
1166
1166
  screen: E,
1167
1167
  count: i,
1168
- position: q(z(M)),
1168
+ position: K(z(b)),
1169
1169
  orientation: Ke(he(), w(v)),
1170
1170
  color: m,
1171
1171
  diffuse: T,
@@ -1190,20 +1190,20 @@ const Ii = (e, t = {}) => {
1190
1190
  dispose: h,
1191
1191
  ...u
1192
1192
  };
1193
- }, Ln = ({ gl: e, programs: t }, {
1193
+ }, Nn = ({ gl: e, programs: t }, {
1194
1194
  vertexBuffer: n,
1195
1195
  indexBuffer: i,
1196
1196
  normalBuffer: r
1197
1197
  }) => {
1198
1198
  const s = (a = !1) => {
1199
1199
  const f = t.get({
1200
- vertexSource: zn,
1201
- fragmentSource: a ? _e : Pn
1202
- }), l = f.attribute3f("vertex", n), h = f.attribute3f("normal", r), u = f.uniformMatrix4f("projection"), d = f.uniformMatrix4f("model_view"), p = f.uniform3i("camera"), _ = f.uniform3i("position"), E = f.uniformMatrix4f("orientation"), x = f.uniform2f("screen"), A = f.uniform4f("color"), M = f.uniform4f("diffuse"), v = f.uniform1f("size"), m = f.uniform1f("min_size_pixels"), T = f.uniform1f("max_size_pixels"), R = f.uniform1i("index");
1200
+ vertexSource: Ln,
1201
+ fragmentSource: a ? _e : zn
1202
+ }), l = f.attribute3f("vertex", n), h = f.attribute3f("normal", r), u = f.uniformMatrix4f("projection"), d = f.uniformMatrix4f("model_view"), p = f.uniform3i("camera"), _ = f.uniform3i("position"), E = f.uniformMatrix4f("orientation"), x = f.uniform2f("screen"), A = f.uniform4f("color"), b = f.uniform4f("diffuse"), v = f.uniform1f("size"), m = f.uniform1f("min_size_pixels"), T = f.uniform1f("max_size_pixels"), R = f.uniform1i("index");
1203
1203
  return { execute: ({
1204
1204
  projection: g,
1205
1205
  modelView: w,
1206
- camera: b,
1206
+ camera: M,
1207
1207
  screen: S,
1208
1208
  count: U,
1209
1209
  position: P,
@@ -1211,18 +1211,18 @@ const Ii = (e, t = {}) => {
1211
1211
  color: I,
1212
1212
  diffuse: X,
1213
1213
  size: C,
1214
- minSizePixels: B,
1215
- maxSizePixels: W,
1216
- index: H
1214
+ minSizePixels: Y,
1215
+ maxSizePixels: j,
1216
+ index: q
1217
1217
  }) => {
1218
- f.use(), l.use(), h.use(), u.set(g), d.set(w), p.set(b), x.set(S), _.set(P), E.set(N), A.set(I), M.set(X), v.set(C), m.set(B), T.set(W), R.set(H), i.use(), e.drawElements(e.TRIANGLES, U, e.UNSIGNED_SHORT, 0);
1218
+ f.use(), l.use(), h.use(), u.set(g), d.set(w), p.set(M), x.set(S), _.set(P), E.set(N), A.set(I), b.set(X), v.set(C), m.set(Y), T.set(j), R.set(q), i.use(), e.drawElements(e.TRIANGLES, U, e.UNSIGNED_SHORT, 0);
1219
1219
  } };
1220
1220
  }, o = s(), c = s(!0);
1221
1221
  return { renderProgram: o, depthProgram: c };
1222
1222
  };
1223
- var Tt = function(e, t, n, i, r) {
1223
+ var wt = function(e, t, n, i, r) {
1224
1224
  let s, o = null;
1225
- if (r === Hn(e, t, n, i) > 0)
1225
+ if (r === Gn(e, t, n, i) > 0)
1226
1226
  for (s = t; s < n; s += i)
1227
1227
  o = new Xe(s, e[s], e[s + 1], o);
1228
1228
  else
@@ -1244,19 +1244,19 @@ var Tt = function(e, t, n, i, r) {
1244
1244
  }, ge = function(e, t, n, i, r, s, o) {
1245
1245
  if (e === null)
1246
1246
  return;
1247
- o === 0 && s !== 0 && Bn(e, i, r, s);
1247
+ o === 0 && s !== 0 && Vn(e, i, r, s);
1248
1248
  let c = e, a, f;
1249
1249
  for (; e.prev !== e.next; ) {
1250
- if (a = e.prev, f = e.next, s !== 0 ? In(e, i, r, s) : Nn(e)) {
1250
+ if (a = e.prev, f = e.next, s !== 0 ? Dn(e, i, r, s) : In(e)) {
1251
1251
  t.push(a.i / n), t.push(e.i / n), t.push(f.i / n), Ae(e), e = f.next, c = f.next;
1252
1252
  continue;
1253
1253
  }
1254
1254
  if (e = f, e === c) {
1255
- o === 0 ? ge(ae(e), t, n, i, r, s, 1) : o === 1 ? (e = Dn(ae(e), t, n), ge(e, t, n, i, r, s, 2)) : o === 2 && On(e, t, n, i, r, s);
1255
+ o === 0 ? ge(ae(e), t, n, i, r, s, 1) : o === 1 ? (e = On(ae(e), t, n), ge(e, t, n, i, r, s, 2)) : o === 2 && Cn(e, t, n, i, r, s);
1256
1256
  break;
1257
1257
  }
1258
1258
  }
1259
- }, Nn = function(e) {
1259
+ }, In = function(e) {
1260
1260
  const t = e.prev, n = e, i = e.next;
1261
1261
  if (D(t, n, i) >= 0)
1262
1262
  return !1;
@@ -1267,7 +1267,7 @@ var Tt = function(e, t, n, i, r) {
1267
1267
  r = r.next;
1268
1268
  }
1269
1269
  return !0;
1270
- }, In = function(e, t, n, i) {
1270
+ }, Dn = function(e, t, n, i) {
1271
1271
  const r = e.prev, s = e, o = e.next;
1272
1272
  if (D(r, s, o) >= 0)
1273
1273
  return !1;
@@ -1289,20 +1289,20 @@ var Tt = function(e, t, n, i, r) {
1289
1289
  p = p.nextZ;
1290
1290
  }
1291
1291
  return !0;
1292
- }, Dn = function(e, t, n) {
1292
+ }, On = function(e, t, n) {
1293
1293
  let i = e;
1294
1294
  do {
1295
1295
  const r = i.prev, s = i.next.next;
1296
- !Be(r, s) && wt(r, i, i.next, s) && Re(r, s) && Re(s, r) && (t.push(r.i / n), t.push(i.i / n), t.push(s.i / n), Ae(i), Ae(i.next), i = e = s), i = i.next;
1296
+ !Be(r, s) && gt(r, i, i.next, s) && Re(r, s) && Re(s, r) && (t.push(r.i / n), t.push(i.i / n), t.push(s.i / n), Ae(i), Ae(i.next), i = e = s), i = i.next;
1297
1297
  } while (i !== e);
1298
1298
  return i;
1299
- }, On = function(e, t, n, i, r, s) {
1299
+ }, Cn = function(e, t, n, i, r, s) {
1300
1300
  let o = e;
1301
1301
  do {
1302
1302
  let c = o.next.next;
1303
1303
  for (; c !== o.prev; ) {
1304
- if (o.i !== c.i && Yn(o, c)) {
1305
- let a = gt(o, c);
1304
+ if (o.i !== c.i && $n(o, c)) {
1305
+ let a = Rt(o, c);
1306
1306
  o = ae(o, o.next), a = ae(a, a.next), ge(o, t, n, i, r, s, 0), ge(a, t, n, i, r, s, 0);
1307
1307
  return;
1308
1308
  }
@@ -1310,25 +1310,25 @@ var Tt = function(e, t, n, i, r) {
1310
1310
  }
1311
1311
  o = o.next;
1312
1312
  } while (o !== e);
1313
- }, Cn = function(e, t, n, i) {
1313
+ }, Xn = function(e, t, n, i) {
1314
1314
  const r = [];
1315
1315
  let s, o, c, a, f;
1316
1316
  for (s = 0, o = t.length; s < o; s++)
1317
- c = t[s] * i, a = s < o - 1 ? t[s + 1] * i : e.length, f = Tt(e, c, a, i, !1), f === f.next && (f.steiner = !0), r.push(Zn(f));
1318
- for (r.sort(Xn), s = 0; s < r.length; s++)
1319
- n = Wn(r[s], n), n = ae(n, n.next);
1317
+ c = t[s] * i, a = s < o - 1 ? t[s + 1] * i : e.length, f = wt(e, c, a, i, !1), f === f.next && (f.steiner = !0), r.push(Yn(f));
1318
+ for (r.sort(Wn), s = 0; s < r.length; s++)
1319
+ n = jn(r[s], n), n = ae(n, n.next);
1320
1320
  return n;
1321
- }, Xn = function(e, t) {
1322
- return e.x - t.x;
1323
1321
  }, Wn = function(e, t) {
1324
- const n = jn(e, t);
1322
+ return e.x - t.x;
1323
+ }, jn = function(e, t) {
1324
+ const n = Bn(e, t);
1325
1325
  if (n === null)
1326
1326
  return t;
1327
1327
  {
1328
- const i = gt(n, e), r = ae(n, n.next);
1328
+ const i = Rt(n, e), r = ae(n, n.next);
1329
1329
  return ae(i, i.next), t === n ? r : t;
1330
1330
  }
1331
- }, jn = function(e, t) {
1331
+ }, Bn = function(e, t) {
1332
1332
  let n = t;
1333
1333
  const { x: i, y: r } = e;
1334
1334
  let s = -1 / 0, o;
@@ -1358,13 +1358,13 @@ var Tt = function(e, t, n, i, r) {
1358
1358
  i >= n.x && n.x >= a && i !== n.x && me(r < f ? i : s, r, a, f, r < f ? s : i, r, n.x, n.y) && (h = Math.abs(r - n.y) / (i - n.x), Re(n, e) && (h < l || h === l && (n.x > o.x || n.x === o.x && D(o.prev, o, n.prev) < 0 && D(n.next, o, o.next) < 0)) && (o = n, l = h)), n = n.next;
1359
1359
  while (n !== c);
1360
1360
  return o;
1361
- }, Bn = function(e, t, n, i) {
1361
+ }, Vn = function(e, t, n, i) {
1362
1362
  let r = e;
1363
1363
  do
1364
1364
  r.z === void 0 && (r.z = Ge(r.x, r.y, t, n, i)), r.prevZ = r.prev, r.nextZ = r.next, r = r.next;
1365
1365
  while (r !== e);
1366
- r.prevZ !== null && (r.prevZ.nextZ = null), r.prevZ = null, Vn(r);
1367
- }, Vn = function(e) {
1366
+ r.prevZ !== null && (r.prevZ.nextZ = null), r.prevZ = null, Zn(r);
1367
+ }, Zn = function(e) {
1368
1368
  let t, n, i, r, s, o, c, a, f = 1;
1369
1369
  do {
1370
1370
  for (n = e, e = null, s = null, o = 0; n !== null; ) {
@@ -1379,7 +1379,7 @@ var Tt = function(e, t, n, i, r) {
1379
1379
  return e;
1380
1380
  }, Ge = function(e, t, n, i, r) {
1381
1381
  return e = 32767 * (e - n) * r, t = 32767 * (t - i) * r, e = (e | e << 8) & 16711935, e = (e | e << 4) & 252645135, e = (e | e << 2) & 858993459, e = (e | e << 1) & 1431655765, t = (t | t << 8) & 16711935, t = (t | t << 4) & 252645135, t = (t | t << 2) & 858993459, t = (t | t << 1) & 1431655765, e | t << 1;
1382
- }, Zn = function(e) {
1382
+ }, Yn = function(e) {
1383
1383
  let t = e, n = e;
1384
1384
  do
1385
1385
  (t.x < n.x || t.x === n.x && t.y < n.y) && (n = t), t = t.next;
@@ -1387,42 +1387,42 @@ var Tt = function(e, t, n, i, r) {
1387
1387
  return n;
1388
1388
  }, me = function(e, t, n, i, r, s, o, c) {
1389
1389
  return (r - o) * (t - c) - (e - o) * (s - c) >= 0 && (e - o) * (i - c) - (n - o) * (t - c) >= 0 && (n - o) * (s - c) - (r - o) * (i - c) >= 0;
1390
- }, Yn = function(e, t) {
1391
- return e.next.i !== t.i && e.prev.i !== t.i && !$n(e, t) && (Re(e, t) && Re(t, e) && kn(e, t) && (D(e.prev, e, t.prev) !== 0 || D(e, t.prev, t) !== 0) || Be(e, t) && D(e.prev, e, e.next) > 0 && D(t.prev, t, t.next) > 0);
1390
+ }, $n = function(e, t) {
1391
+ return e.next.i !== t.i && e.prev.i !== t.i && !kn(e, t) && (Re(e, t) && Re(t, e) && Hn(e, t) && (D(e.prev, e, t.prev) !== 0 || D(e, t.prev, t) !== 0) || Be(e, t) && D(e.prev, e, e.next) > 0 && D(t.prev, t, t.next) > 0);
1392
1392
  }, D = function(e, t, n) {
1393
1393
  return (t.y - e.y) * (n.x - t.x) - (t.x - e.x) * (n.y - t.y);
1394
1394
  }, Be = function(e, t) {
1395
1395
  return e.x === t.x && e.y === t.y;
1396
- }, wt = function(e, t, n, i) {
1396
+ }, gt = function(e, t, n, i) {
1397
1397
  const r = ze(D(e, t, n)), s = ze(D(e, t, i)), o = ze(D(n, i, e)), c = ze(D(n, i, t));
1398
1398
  return !!(r !== s && o !== c || r === 0 && Le(e, n, t) || s === 0 && Le(e, i, t) || o === 0 && Le(n, e, i) || c === 0 && Le(n, t, i));
1399
1399
  }, ze = function(e) {
1400
1400
  return e > 0 ? 1 : e < 0 ? -1 : 0;
1401
1401
  }, Le = function(e, t, n) {
1402
1402
  return t.x <= Math.max(e.x, n.x) && t.x >= Math.min(e.x, n.x) && t.y <= Math.max(e.y, n.y) && t.y >= Math.min(e.y, n.y);
1403
- }, $n = function(e, t) {
1403
+ }, kn = function(e, t) {
1404
1404
  let n = e;
1405
1405
  do {
1406
- if (n.i !== e.i && n.next?.i !== e.i && n.i !== t.i && n.next?.i !== t.i && wt(n, n.next, e, t))
1406
+ if (n.i !== e.i && n.next?.i !== e.i && n.i !== t.i && n.next?.i !== t.i && gt(n, n.next, e, t))
1407
1407
  return !0;
1408
1408
  n = n.next;
1409
1409
  } while (n !== e);
1410
1410
  return !1;
1411
1411
  }, Re = function(e, t) {
1412
1412
  return D(e.prev, e, e.next) < 0 ? D(e, t, e.next) >= 0 && D(e, e.prev, t) >= 0 : D(e, t, e.prev) < 0 || D(e, e.next, t) < 0;
1413
- }, kn = function(e, t) {
1413
+ }, Hn = function(e, t) {
1414
1414
  const n = (e.x + t.x) / 2, i = (e.y + t.y) / 2;
1415
1415
  let r = e, s = !1;
1416
1416
  do
1417
1417
  r.y > i != r.next.y > i && r.next.y !== r.y && n < (r.next.x - r.x) * (i - r.y) / (r.next.y - r.y) + r.x && (s = !s), r = r.next;
1418
1418
  while (r !== e);
1419
1419
  return s;
1420
- }, gt = function(e, t) {
1420
+ }, Rt = function(e, t) {
1421
1421
  const n = new Xe(e.i, e.x, e.y), i = new Xe(t.i, t.x, t.y), r = e.next, s = t.prev;
1422
1422
  return e.next = t, t.prev = e, n.next = r, r.prev = n, i.next = n, n.prev = i, s.next = i, i.prev = s, i;
1423
1423
  }, Ae = function(e) {
1424
1424
  e.next.prev = e.prev, e.prev.next = e.next, e.prevZ !== null && (e.prevZ.nextZ = e.nextZ), e.nextZ !== null && (e.nextZ.prevZ = e.prevZ);
1425
- }, Hn = function(e, t, n, i) {
1425
+ }, Gn = function(e, t, n, i) {
1426
1426
  let r = 0;
1427
1427
  for (let s = t, o = n - i; s < n; s += i)
1428
1428
  r += (e[o] - e[s]) * (e[s + 1] + e[o + 1]), o = s;
@@ -1442,14 +1442,14 @@ class Xe {
1442
1442
  this.i = t, this.x = n, this.y = i, r === null ? (this.prev = this, this.next = this) : (this.next = r.next, this.prev = r, r.next.prev = this, r.next = this);
1443
1443
  }
1444
1444
  }
1445
- function Gn(e, t = [], n = 2) {
1445
+ function Fn(e, t = [], n = 2) {
1446
1446
  const i = t.length > 0, r = i ? t[0] * n : e.length;
1447
- let s = Tt(e, 0, r, n, !0);
1447
+ let s = wt(e, 0, r, n, !0);
1448
1448
  const o = [];
1449
1449
  if (s === null || s.next === s.prev)
1450
1450
  return o;
1451
1451
  let c = 1 / 0, a = 1 / 0, f = -1 / 0, l = -1 / 0, h = 0, u, d;
1452
- if (i && (s = Cn(e, t, s, n)), e.length > 80 * n) {
1452
+ if (i && (s = Xn(e, t, s, n)), e.length > 80 * n) {
1453
1453
  c = f = e[0], a = l = e[1];
1454
1454
  for (let p = n; p < r; p += n)
1455
1455
  u = e[p], d = e[p + 1], u < c && (c = u), d < a && (a = d), u > f && (f = u), d > l && (l = d);
@@ -1457,20 +1457,20 @@ function Gn(e, t = [], n = 2) {
1457
1457
  }
1458
1458
  return ge(s, o, n, c, a, h, 0), o;
1459
1459
  }
1460
- function Fn(e, t = 1 / 0, n = 0) {
1461
- const { vertices: i, holeIndices: r, dim: s } = qn(e), o = Gn(i, r, s);
1462
- return t !== 1 / 0 && Qn(i, o, t, s), { vertices: i, indices: o.map((c) => c + n) };
1460
+ function Qn(e, t = 1 / 0, n = 0) {
1461
+ const { vertices: i, holeIndices: r, dim: s } = Jn(e), o = Fn(i, r, s);
1462
+ return t !== 1 / 0 && Kn(i, o, t, s), { vertices: i, indices: o.map((c) => c + n) };
1463
1463
  }
1464
- function Qn(e, t, n, i) {
1464
+ function Kn(e, t, n, i) {
1465
1465
  let r, s, o;
1466
1466
  for (let c = 0; c < i; c++)
1467
1467
  for (let a = 0; a < t.length; a += 3) {
1468
1468
  r = t[a], s = t[a + 1], o = t[a + 2];
1469
- const f = Kn(r, s, o, e, t, i, c, n);
1469
+ const f = qn(r, s, o, e, t, i, c, n);
1470
1470
  f !== void 0 && (t[a] = f[0], t[a + 1] = f[1], t[a + 2] = f[2], a -= 3);
1471
1471
  }
1472
1472
  }
1473
- var Kn = function(e, t, n, i, r, s, o, c) {
1473
+ var qn = function(e, t, n, i, r, s, o, c) {
1474
1474
  const a = i[e * s + o], f = i[t * s + o], l = i[n * s + o];
1475
1475
  if (a < f && a < l) {
1476
1476
  const h = a + c - le(a, c);
@@ -1505,38 +1505,38 @@ var Kn = function(e, t, n, i, r, s, o, c) {
1505
1505
  if (u < l && u >= a && u >= f && (a !== u || f !== u))
1506
1506
  return ke(u, n, e, t, l, a, f, i, r, s, o, c);
1507
1507
  }
1508
- }, F = function(e, t, n, i, r, s, o, c) {
1508
+ }, G = function(e, t, n, i, r, s, o, c) {
1509
1509
  const a = s.length / o, f = (r - i) / (e - i);
1510
1510
  let l, h;
1511
1511
  for (let u = 0; u < o; u++)
1512
1512
  l = s[t * o + u], h = s[n * o + u], u !== c ? s.push(l + (h - l) / f) : s.push(e);
1513
1513
  return a;
1514
1514
  }, $e = function(e, t, n, i, r, s, o, c, a, f, l, h) {
1515
- let u = F(e, t, n, r, s, c, f, l), d = F(e, t, i, r, o, c, f, l);
1515
+ let u = G(e, t, n, r, s, c, f, l), d = G(e, t, i, r, o, c, f, l);
1516
1516
  if (a.push(t, u, d), e += h, s < o) {
1517
1517
  for (; e < s; )
1518
- a.push(d, u), d = F(e, t, i, r, o, c, f, l), a.push(d, d, u), u = F(e, t, n, r, s, c, f, l), a.push(u), e += h;
1518
+ a.push(d, u), d = G(e, t, i, r, o, c, f, l), a.push(d, d, u), u = G(e, t, n, r, s, c, f, l), a.push(u), e += h;
1519
1519
  return a.push(d, u, n), [d, n, i];
1520
1520
  } else {
1521
1521
  for (; e < o; )
1522
- a.push(d, u), d = F(e, t, i, r, o, c, f, l), a.push(d, d, u), u = F(e, t, n, r, s, c, f, l), a.push(u), e += h;
1522
+ a.push(d, u), d = G(e, t, i, r, o, c, f, l), a.push(d, d, u), u = G(e, t, n, r, s, c, f, l), a.push(u), e += h;
1523
1523
  return a.push(d, u, i), [i, u, n];
1524
1524
  }
1525
1525
  }, ke = function(e, t, n, i, r, s, o, c, a, f, l, h) {
1526
- let u = F(e, t, n, r, s, c, f, l), d = F(e, t, i, r, o, c, f, l);
1526
+ let u = G(e, t, n, r, s, c, f, l), d = G(e, t, i, r, o, c, f, l);
1527
1527
  if (a.push(t, u, d), e -= h, s > o) {
1528
1528
  for (; e > s; )
1529
- a.push(d, u), d = F(e, t, i, r, o, c, f, l), a.push(d, d, u), u = F(e, t, n, r, s, c, f, l), a.push(u), e -= h;
1529
+ a.push(d, u), d = G(e, t, i, r, o, c, f, l), a.push(d, d, u), u = G(e, t, n, r, s, c, f, l), a.push(u), e -= h;
1530
1530
  return a.push(d, u, n), [d, n, i];
1531
1531
  } else {
1532
1532
  for (; e > o; )
1533
- a.push(d, u), d = F(e, t, i, r, o, c, f, l), a.push(d, d, u), u = F(e, t, n, r, s, c, f, l), a.push(u), e -= h;
1533
+ a.push(d, u), d = G(e, t, i, r, o, c, f, l), a.push(d, d, u), u = G(e, t, n, r, s, c, f, l), a.push(u), e -= h;
1534
1534
  return a.push(d, u, i), [i, u, n];
1535
1535
  }
1536
1536
  }, le = function(e, t) {
1537
1537
  return (e % t + t) % t;
1538
1538
  };
1539
- function qn(e) {
1539
+ function Jn(e) {
1540
1540
  let t = 0;
1541
1541
  const n = e[0][0].length, i = [], r = [];
1542
1542
  for (let s = 0, o = e.length; s < o; s++) {
@@ -1547,7 +1547,7 @@ function qn(e) {
1547
1547
  }
1548
1548
  return { vertices: i, holeIndices: r, dim: n };
1549
1549
  }
1550
- var Jn = `#version 300 es
1550
+ var ei = `#version 300 es
1551
1551
 
1552
1552
  precision highp float;
1553
1553
 
@@ -1556,7 +1556,7 @@ out vec4 result;
1556
1556
 
1557
1557
  void main() {
1558
1558
  result = color_out;
1559
- }`, ei = `#version 300 es
1559
+ }`, ti = `#version 300 es
1560
1560
 
1561
1561
  precision highp float;
1562
1562
 
@@ -1580,10 +1580,10 @@ void main(void) {
1580
1580
  gl_Position = transform(position);
1581
1581
  color_out = color;
1582
1582
  }`;
1583
- const Di = (e, t = {}) => {
1583
+ const Oi = (e, t = {}) => {
1584
1584
  const { gl: n } = e;
1585
1585
  let i = 0;
1586
- const r = Z({ gl: n, type: "i32", target: "array" }), s = Z({ gl: n, type: "u16", target: "element" }), { renderProgram: o, depthProgram: c } = ti(e, {
1586
+ const r = V({ gl: n, type: "i32", target: "array" }), s = V({ gl: n, type: "u16", target: "element" }), { renderProgram: o, depthProgram: c } = ni(e, {
1587
1587
  positionBuffer: r,
1588
1588
  indexBuffer: s
1589
1589
  }), a = ({
@@ -1597,7 +1597,7 @@ const Di = (e, t = {}) => {
1597
1597
  (E ? c : o).execute({
1598
1598
  projection: u,
1599
1599
  modelView: d,
1600
- camera: q(p),
1600
+ camera: K(p),
1601
1601
  screen: _,
1602
1602
  count: i,
1603
1603
  color: A,
@@ -1606,7 +1606,7 @@ const Di = (e, t = {}) => {
1606
1606
  }, f = ce(
1607
1607
  () => t.points?.() ?? [],
1608
1608
  (u) => {
1609
- const { vertices: d, indices: p } = u.length > 0 ? Fn(u.map((_) => _.map((E) => [...q(z(E))]))) : { vertices: [], indices: [] };
1609
+ const { vertices: d, indices: p } = u.length > 0 ? Qn(u.map((_) => _.map((E) => [...K(z(E))]))) : { vertices: [], indices: [] };
1610
1610
  r.set(d), s.set(p), i = p.length;
1611
1611
  }
1612
1612
  ), l = () => {
@@ -1617,32 +1617,32 @@ const Di = (e, t = {}) => {
1617
1617
  dispose: l,
1618
1618
  ...h
1619
1619
  };
1620
- }, ti = ({ gl: e, programs: t }, {
1620
+ }, ni = ({ gl: e, programs: t }, {
1621
1621
  positionBuffer: n,
1622
1622
  indexBuffer: i
1623
1623
  }) => {
1624
1624
  const r = (c = !1) => {
1625
1625
  const a = t.get({
1626
- vertexSource: ei,
1627
- fragmentSource: c ? _e : Jn
1626
+ vertexSource: ti,
1627
+ fragmentSource: c ? _e : ei
1628
1628
  }), f = a.attribute3i("position", n, {
1629
1629
  stride: 3 * Int32Array.BYTES_PER_ELEMENT
1630
1630
  }), l = a.uniformMatrix4f("projection"), h = a.uniformMatrix4f("model_view"), u = a.uniform3i("camera"), d = a.uniform2f("screen"), p = a.uniform4f("color"), _ = a.uniform1i("index");
1631
1631
  return { execute: ({
1632
1632
  projection: x,
1633
1633
  modelView: A,
1634
- camera: M,
1634
+ camera: b,
1635
1635
  screen: v,
1636
1636
  count: m,
1637
1637
  color: T,
1638
1638
  index: R
1639
1639
  }) => {
1640
- m !== 0 && (a.use(), f.use(), l.set(x), h.set(A), u.set(M), d.set(v), p.set(T), _.set(R), i.use(), e.drawElements(e.TRIANGLES, m, e.UNSIGNED_SHORT, 0));
1640
+ m !== 0 && (a.use(), f.use(), l.set(x), h.set(A), u.set(b), d.set(v), p.set(T), _.set(R), i.use(), e.drawElements(e.TRIANGLES, m, e.UNSIGNED_SHORT, 0));
1641
1641
  } };
1642
1642
  }, s = r(), o = r(!0);
1643
1643
  return { renderProgram: s, depthProgram: o };
1644
1644
  };
1645
- var ni = `#version 300 es
1645
+ var ii = `#version 300 es
1646
1646
 
1647
1647
  precision highp float;
1648
1648
 
@@ -1657,7 +1657,7 @@ void main() {
1657
1657
  vec4 value = texture(image, vec2(d, a));
1658
1658
  if (value.r == 0.f) discard;
1659
1659
  result = vec4(0, 1., 0, value.r);
1660
- }`, ii = `#version 300 es
1660
+ }`, ri = `#version 300 es
1661
1661
 
1662
1662
  precision highp float;
1663
1663
 
@@ -1684,8 +1684,8 @@ void main(void) {
1684
1684
  gl_Position = transform(q.xyz / q.w);
1685
1685
  uv_out = uv;
1686
1686
  }`;
1687
- const Oi = (e, t = {}) => {
1688
- const { gl: n } = e, i = si(n), r = Z({ gl: n, type: "f32", target: "array" }), s = Z({ gl: n, type: "u16", target: "element" });
1687
+ const Ci = (e, t = {}) => {
1688
+ const { gl: n } = e, i = oi(n), r = V({ gl: n, type: "f32", target: "array" }), s = V({ gl: n, type: "u16", target: "element" });
1689
1689
  r.set(
1690
1690
  [
1691
1691
  [-1, -1],
@@ -1704,7 +1704,7 @@ const Oi = (e, t = {}) => {
1704
1704
  (u) => {
1705
1705
  u && i.set(u);
1706
1706
  }
1707
- ), { renderProgram: c, depthProgram: a } = ri(e, {
1707
+ ), { renderProgram: c, depthProgram: a } = si(e, {
1708
1708
  uvBuffer: r,
1709
1709
  indexBuffer: s
1710
1710
  }), f = ({
@@ -1712,18 +1712,18 @@ const Oi = (e, t = {}) => {
1712
1712
  depth: E = !1,
1713
1713
  index: x = 0
1714
1714
  }) => {
1715
- const A = t.position?.() ?? [0, 0, 0], M = t.orientation?.() ?? [0, 0, 0, 1], v = t.range?.() ?? 1e3;
1715
+ const A = t.position?.() ?? [0, 0, 0], b = t.orientation?.() ?? [0, 0, 0, 1], v = t.range?.() ?? 1e3;
1716
1716
  if (o(), Ee(n, E, t))
1717
1717
  return;
1718
1718
  (E ? a : c).execute({
1719
1719
  projection: u,
1720
1720
  modelView: d,
1721
- camera: q(p),
1721
+ camera: K(p),
1722
1722
  screen: _,
1723
1723
  image: i,
1724
1724
  range: v,
1725
- position: q(z(A)),
1726
- orientation: Ke(he(), M),
1725
+ position: K(z(A)),
1726
+ orientation: Ke(he(), b),
1727
1727
  index: x
1728
1728
  });
1729
1729
  }, l = () => {
@@ -1734,14 +1734,14 @@ const Oi = (e, t = {}) => {
1734
1734
  dispose: l,
1735
1735
  ...h
1736
1736
  };
1737
- }, ri = ({ gl: e, programs: t }, {
1737
+ }, si = ({ gl: e, programs: t }, {
1738
1738
  uvBuffer: n,
1739
1739
  indexBuffer: i
1740
1740
  }) => {
1741
1741
  const r = (c = !1) => {
1742
1742
  const a = t.get({
1743
- vertexSource: ii,
1744
- fragmentSource: c ? _e : ni
1743
+ vertexSource: ri,
1744
+ fragmentSource: c ? _e : ii
1745
1745
  }), f = a.attribute2f("uv", n, {
1746
1746
  stride: 2 * Float32Array.BYTES_PER_ELEMENT
1747
1747
  }), l = a.uniformMatrix4f("projection"), h = a.uniformMatrix4f("model_view"), u = a.uniform3i("camera"), d = a.uniform2f("screen"), p = a.uniform1i("image"), _ = a.uniform1f("range"), E = a.uniform3i("position"), x = a.uniformMatrix4f("orientation"), A = a.uniform1i("index");
@@ -1753,14 +1753,14 @@ const Oi = (e, t = {}) => {
1753
1753
  image: y,
1754
1754
  range: g,
1755
1755
  position: w,
1756
- orientation: b,
1756
+ orientation: M,
1757
1757
  index: S
1758
1758
  }) => {
1759
- a.use(), f.use(), l.set(v), h.set(m), u.set(T), d.set(R), _.set(g), E.set(w), x.set(b), A.set(S), e.activeTexture(e.TEXTURE0), p.set(0), y.use(), i.use(), e.drawElements(e.TRIANGLES, 6, e.UNSIGNED_SHORT, 0);
1759
+ a.use(), f.use(), l.set(v), h.set(m), u.set(T), d.set(R), _.set(g), E.set(w), x.set(M), A.set(S), e.activeTexture(e.TEXTURE0), p.set(0), y.use(), i.use(), e.drawElements(e.TRIANGLES, 6, e.UNSIGNED_SHORT, 0);
1760
1760
  } };
1761
1761
  }, s = r(), o = r(!0);
1762
1762
  return { renderProgram: s, depthProgram: o };
1763
- }, si = (e) => {
1763
+ }, oi = (e) => {
1764
1764
  const t = e.createTexture();
1765
1765
  if (!t)
1766
1766
  throw new Error("Texture creation failed");
@@ -1784,7 +1784,7 @@ const Oi = (e, t = {}) => {
1784
1784
  return { texture: a, downsample: s };
1785
1785
  }
1786
1786
  }
1787
- }), ue = typeof performance == "object" && performance && typeof performance.now == "function" ? performance : Date, Rt = /* @__PURE__ */ new Set(), Qe = typeof process == "object" && process ? process : {}, At = (e, t, n, i) => {
1787
+ }), ue = typeof performance == "object" && performance && typeof performance.now == "function" ? performance : Date, At = /* @__PURE__ */ new Set(), Qe = typeof process == "object" && process ? process : {}, bt = (e, t, n, i) => {
1788
1788
  typeof Qe.emitWarning == "function" ? Qe.emitWarning(e, t, n, i) : console.error(`[${n}] ${t}: ${e}`);
1789
1789
  };
1790
1790
  let We = globalThis.AbortController, lt = globalThis.AbortSignal;
@@ -1813,10 +1813,10 @@ if (typeof We > "u") {
1813
1813
  };
1814
1814
  let e = Qe.env?.LRU_CACHE_IGNORE_AC_WARNING !== "1";
1815
1815
  const t = () => {
1816
- e && (e = !1, At("AbortController is not defined. If using lru-cache in node 14, load an AbortController polyfill from the `node-abort-controller` package. A minimal polyfill is provided for use by LRUCache.fetch(), but it should not be relied upon in other contexts (eg, passing it to other APIs that use AbortController/AbortSignal might have undesirable effects). You may disable this with LRU_CACHE_IGNORE_AC_WARNING=1 in the env.", "NO_ABORT_CONTROLLER", "ENOTSUP", t));
1816
+ e && (e = !1, bt("AbortController is not defined. If using lru-cache in node 14, load an AbortController polyfill from the `node-abort-controller` package. A minimal polyfill is provided for use by LRUCache.fetch(), but it should not be relied upon in other contexts (eg, passing it to other APIs that use AbortController/AbortSignal might have undesirable effects). You may disable this with LRU_CACHE_IGNORE_AC_WARNING=1 in the env.", "NO_ABORT_CONTROLLER", "ENOTSUP", t));
1817
1817
  };
1818
1818
  }
1819
- const oi = (e) => !Rt.has(e), ee = (e) => e && e === Math.floor(e) && e > 0 && isFinite(e), Mt = (e) => ee(e) ? e <= Math.pow(2, 8) ? Uint8Array : e <= Math.pow(2, 16) ? Uint16Array : e <= Math.pow(2, 32) ? Uint32Array : e <= Number.MAX_SAFE_INTEGER ? Oe : null : null;
1819
+ const ai = (e) => !At.has(e), ee = (e) => e && e === Math.floor(e) && e > 0 && isFinite(e), Mt = (e) => ee(e) ? e <= Math.pow(2, 8) ? Uint8Array : e <= Math.pow(2, 16) ? Uint16Array : e <= Math.pow(2, 32) ? Uint32Array : e <= Number.MAX_SAFE_INTEGER ? Oe : null : null;
1820
1820
  class Oe extends Array {
1821
1821
  constructor(t) {
1822
1822
  super(t), this.fill(0);
@@ -2014,7 +2014,7 @@ class qe {
2014
2014
  return this.#v;
2015
2015
  }
2016
2016
  constructor(t) {
2017
- const { max: n = 0, ttl: i, ttlResolution: r = 1, ttlAutopurge: s, updateAgeOnGet: o, updateAgeOnHas: c, allowStale: a, dispose: f, disposeAfter: l, noDisposeOnSet: h, noUpdateTTL: u, maxSize: d = 0, maxEntrySize: p = 0, sizeCalculation: _, fetchMethod: E, noDeleteOnFetchRejection: x, noDeleteOnStaleGet: A, allowStaleOnFetchRejection: M, allowStaleOnFetchAbort: v, ignoreFetchAbort: m } = t;
2017
+ const { max: n = 0, ttl: i, ttlResolution: r = 1, ttlAutopurge: s, updateAgeOnGet: o, updateAgeOnHas: c, allowStale: a, dispose: f, disposeAfter: l, noDisposeOnSet: h, noUpdateTTL: u, maxSize: d = 0, maxEntrySize: p = 0, sizeCalculation: _, fetchMethod: E, noDeleteOnFetchRejection: x, noDeleteOnStaleGet: A, allowStaleOnFetchRejection: b, allowStaleOnFetchAbort: v, ignoreFetchAbort: m } = t;
2018
2018
  if (n !== 0 && !ee(n))
2019
2019
  throw new TypeError("max option must be a nonnegative integer");
2020
2020
  const T = n ? Mt(n) : Array;
@@ -2028,7 +2028,7 @@ class qe {
2028
2028
  }
2029
2029
  if (E !== void 0 && typeof E != "function")
2030
2030
  throw new TypeError("fetchMethod must be a function if specified");
2031
- if (this.#U = E, this.#A = !!E, this.#i = /* @__PURE__ */ new Map(), this.#n = new Array(n).fill(void 0), this.#e = new Array(n).fill(void 0), this.#f = new T(n), this.#h = new T(n), this.#a = 0, this.#s = 0, this.#E = pe.create(n), this.#r = 0, this.#x = 0, typeof f == "function" && (this.#p = f), typeof l == "function" ? (this.#v = l, this.#o = []) : (this.#v = void 0, this.#o = void 0), this.#T = !!this.#p, this.#l = !!this.#v, this.noDisposeOnSet = !!h, this.noUpdateTTL = !!u, this.noDeleteOnFetchRejection = !!x, this.allowStaleOnFetchRejection = !!M, this.allowStaleOnFetchAbort = !!v, this.ignoreFetchAbort = !!m, this.maxEntrySize !== 0) {
2031
+ if (this.#U = E, this.#A = !!E, this.#i = /* @__PURE__ */ new Map(), this.#n = new Array(n).fill(void 0), this.#e = new Array(n).fill(void 0), this.#f = new T(n), this.#h = new T(n), this.#a = 0, this.#s = 0, this.#E = pe.create(n), this.#r = 0, this.#x = 0, typeof f == "function" && (this.#p = f), typeof l == "function" ? (this.#v = l, this.#o = []) : (this.#v = void 0, this.#o = void 0), this.#T = !!this.#p, this.#l = !!this.#v, this.noDisposeOnSet = !!h, this.noUpdateTTL = !!u, this.noDeleteOnFetchRejection = !!x, this.allowStaleOnFetchRejection = !!b, this.allowStaleOnFetchAbort = !!v, this.ignoreFetchAbort = !!m, this.maxEntrySize !== 0) {
2032
2032
  if (this.#u !== 0 && !ee(this.#u))
2033
2033
  throw new TypeError("maxSize must be a positive integer if specified");
2034
2034
  if (!ee(this.maxEntrySize))
@@ -2044,7 +2044,7 @@ class qe {
2044
2044
  throw new TypeError("At least one of max, maxSize, or ttl is required");
2045
2045
  if (!this.ttlAutopurge && !this.#c && !this.#u) {
2046
2046
  const R = "LRU_CACHE_UNBOUNDED";
2047
- oi(R) && (Rt.add(R), At("TTL caching without ttlAutopurge, max, or maxSize can result in unbounded memory consumption.", "UnboundedCacheWarning", R, qe));
2047
+ ai(R) && (At.add(R), bt("TTL caching without ttlAutopurge, max, or maxSize can result in unbounded memory consumption.", "UnboundedCacheWarning", R, qe));
2048
2048
  }
2049
2049
  }
2050
2050
  /**
@@ -2062,7 +2062,7 @@ class qe {
2062
2062
  }, o + 1);
2063
2063
  a.unref && a.unref();
2064
2064
  }
2065
- }, this.#M = (s) => {
2065
+ }, this.#b = (s) => {
2066
2066
  n[s] = t[s] !== 0 ? ue.now() : 0;
2067
2067
  }, this.#R = (s, o) => {
2068
2068
  if (t[o]) {
@@ -2099,7 +2099,7 @@ class qe {
2099
2099
  };
2100
2100
  }
2101
2101
  // conditionally set private methods related to TTL
2102
- #M = () => {
2102
+ #b = () => {
2103
2103
  };
2104
2104
  #R = () => {
2105
2105
  };
@@ -2109,7 +2109,7 @@ class qe {
2109
2109
  #m = () => !1;
2110
2110
  #X() {
2111
2111
  const t = new Oe(this.#c);
2112
- this.#x = 0, this.#_ = t, this.#b = (n) => {
2112
+ this.#x = 0, this.#_ = t, this.#M = (n) => {
2113
2113
  this.#x -= t[n], t[n] = 0;
2114
2114
  }, this.#D = (n, i, r, s) => {
2115
2115
  if (this.#t(i))
@@ -2132,7 +2132,7 @@ class qe {
2132
2132
  this.#x += t[n], r && (r.entrySize = i, r.totalCalculatedSize = this.#x);
2133
2133
  };
2134
2134
  }
2135
- #b = (t) => {
2135
+ #M = (t) => {
2136
2136
  };
2137
2137
  #P = (t, n, i) => {
2138
2138
  };
@@ -2352,7 +2352,7 @@ class qe {
2352
2352
  d !== void 0 && !o && (this.#T && this.#p?.(d, t, "set"), this.#l && this.#o?.push([d, t, "set"]));
2353
2353
  } else
2354
2354
  o || (this.#T && this.#p?.(u, t, "set"), this.#l && this.#o?.push([u, t, "set"]));
2355
- if (this.#b(h), this.#P(h, l, a), this.#e[h] = n, a) {
2355
+ if (this.#M(h), this.#P(h, l, a), this.#e[h] = n, a) {
2356
2356
  a.set = "replace";
2357
2357
  const d = u && this.#t(u) ? u.__staleWhileFetching : u;
2358
2358
  d !== void 0 && (a.oldValue = d);
@@ -2393,7 +2393,7 @@ class qe {
2393
2393
  }
2394
2394
  #z(t) {
2395
2395
  const n = this.#a, i = this.#n[n], r = this.#e[n];
2396
- return this.#A && this.#t(r) ? r.__abortController.abort(new Error("evicted")) : (this.#T || this.#l) && (this.#T && this.#p?.(r, i, "evict"), this.#l && this.#o?.push([r, i, "evict"])), this.#b(n), t && (this.#n[n] = void 0, this.#e[n] = void 0, this.#E.push(n)), this.#r === 1 ? (this.#a = this.#s = 0, this.#E.length = 0) : this.#a = this.#f[n], this.#i.delete(i), this.#r--, n;
2396
+ return this.#A && this.#t(r) ? r.__abortController.abort(new Error("evicted")) : (this.#T || this.#l) && (this.#T && this.#p?.(r, i, "evict"), this.#l && this.#o?.push([r, i, "evict"])), this.#M(n), t && (this.#n[n] = void 0, this.#e[n] = void 0, this.#E.push(n)), this.#r === 1 ? (this.#a = this.#s = 0, this.#E.length = 0) : this.#a = this.#f[n], this.#i.delete(i), this.#r--, n;
2397
2397
  }
2398
2398
  /**
2399
2399
  * Check if a key is in the cache, without updating the recency of use.
@@ -2412,7 +2412,7 @@ class qe {
2412
2412
  if (this.#m(s))
2413
2413
  r && (r.has = "stale", this.#R(r, s));
2414
2414
  else
2415
- return i && this.#M(s), r && (r.has = "hit", this.#R(r, s)), !0;
2415
+ return i && this.#b(s), r && (r.has = "hit", this.#R(r, s)), !0;
2416
2416
  } else
2417
2417
  r && (r.has = "miss");
2418
2418
  return !1;
@@ -2447,11 +2447,11 @@ class qe {
2447
2447
  const { aborted: x } = o.signal, A = i.ignoreFetchAbort && _ !== void 0;
2448
2448
  if (i.status && (x && !E ? (i.status.fetchAborted = !0, i.status.fetchError = o.signal.reason, A && (i.status.fetchAbortIgnored = !0)) : i.status.fetchResolved = !0), x && !A && !E)
2449
2449
  return h(o.signal.reason);
2450
- const M = d;
2451
- return this.#e[n] === d && (_ === void 0 ? M.__staleWhileFetching ? this.#e[n] = M.__staleWhileFetching : this.delete(t) : (i.status && (i.status.fetchUpdated = !0), this.set(t, _, a.options))), _;
2450
+ const b = d;
2451
+ return this.#e[n] === d && (_ === void 0 ? b.__staleWhileFetching ? this.#e[n] = b.__staleWhileFetching : this.delete(t) : (i.status && (i.status.fetchUpdated = !0), this.set(t, _, a.options))), _;
2452
2452
  }, l = (_) => (i.status && (i.status.fetchRejected = !0, i.status.fetchError = _), h(_)), h = (_) => {
2453
- const { aborted: E } = o.signal, x = E && i.allowStaleOnFetchAbort, A = x || i.allowStaleOnFetchRejection, M = A || i.noDeleteOnFetchRejection, v = d;
2454
- if (this.#e[n] === d && (!M || v.__staleWhileFetching === void 0 ? this.delete(t) : x || (this.#e[n] = v.__staleWhileFetching)), A)
2453
+ const { aborted: E } = o.signal, x = E && i.allowStaleOnFetchAbort, A = x || i.allowStaleOnFetchRejection, b = A || i.noDeleteOnFetchRejection, v = d;
2454
+ if (this.#e[n] === d && (!b || v.__staleWhileFetching === void 0 ? this.delete(t) : x || (this.#e[n] = v.__staleWhileFetching)), A)
2455
2455
  return i.status && v.__staleWhileFetching !== void 0 && (i.status.returnedStale = !0), v.__staleWhileFetching;
2456
2456
  if (v.__returned === v)
2457
2457
  throw _;
@@ -2504,7 +2504,7 @@ class qe {
2504
2504
  noDeleteOnStaleGet: s,
2505
2505
  status: x
2506
2506
  });
2507
- const M = {
2507
+ const b = {
2508
2508
  allowStale: i,
2509
2509
  updateAgeOnGet: r,
2510
2510
  noDeleteOnStaleGet: s,
@@ -2523,7 +2523,7 @@ class qe {
2523
2523
  let v = this.#i.get(t);
2524
2524
  if (v === void 0) {
2525
2525
  x && (x.fetch = "miss");
2526
- const m = this.#L(t, v, M, _);
2526
+ const m = this.#L(t, v, b, _);
2527
2527
  return m.__returned = m;
2528
2528
  } else {
2529
2529
  const m = this.#e[v];
@@ -2533,8 +2533,8 @@ class qe {
2533
2533
  }
2534
2534
  const T = this.#m(v);
2535
2535
  if (!E && !T)
2536
- return x && (x.fetch = "hit"), this.#S(v), r && this.#M(v), x && this.#R(x, v), m;
2537
- const R = this.#L(t, v, M, _), g = R.__staleWhileFetching !== void 0 && i;
2536
+ return x && (x.fetch = "hit"), this.#S(v), r && this.#b(v), x && this.#R(x, v), m;
2537
+ const R = this.#L(t, v, b, _), g = R.__staleWhileFetching !== void 0 && i;
2538
2538
  return x && (x.fetch = T ? "stale" : "refresh", g && T && (x.returnedStale = !0)), g ? R.__staleWhileFetching : R.__returned = R;
2539
2539
  }
2540
2540
  }
@@ -2548,7 +2548,7 @@ class qe {
2548
2548
  const { allowStale: i = this.allowStale, updateAgeOnGet: r = this.updateAgeOnGet, noDeleteOnStaleGet: s = this.noDeleteOnStaleGet, status: o } = n, c = this.#i.get(t);
2549
2549
  if (c !== void 0) {
2550
2550
  const a = this.#e[c], f = this.#t(a);
2551
- return o && this.#R(o, c), this.#m(c) ? (o && (o.get = "stale"), f ? (o && i && a.__staleWhileFetching !== void 0 && (o.returnedStale = !0), i ? a.__staleWhileFetching : void 0) : (s || this.delete(t), o && i && (o.returnedStale = !0), i ? a : void 0)) : (o && (o.get = "hit"), f ? a.__staleWhileFetching : (this.#S(c), r && this.#M(c), a));
2551
+ return o && this.#R(o, c), this.#m(c) ? (o && (o.get = "stale"), f ? (o && i && a.__staleWhileFetching !== void 0 && (o.returnedStale = !0), i ? a.__staleWhileFetching : void 0) : (s || this.delete(t), o && i && (o.returnedStale = !0), i ? a : void 0)) : (o && (o.get = "hit"), f ? a.__staleWhileFetching : (this.#S(c), r && this.#b(c), a));
2552
2552
  } else
2553
2553
  o && (o.get = "miss");
2554
2554
  }
@@ -2570,7 +2570,7 @@ class qe {
2570
2570
  if (n = !0, this.#r === 1)
2571
2571
  this.clear();
2572
2572
  else {
2573
- this.#b(i);
2573
+ this.#M(i);
2574
2574
  const r = this.#e[i];
2575
2575
  if (this.#t(r) ? r.__abortController.abort(new Error("deleted")) : (this.#T || this.#l) && (this.#T && this.#p?.(r, t, "delete"), this.#l && this.#o?.push([r, t, "delete"])), this.#i.delete(t), this.#n[i] = void 0, this.#e[i] = void 0, i === this.#s)
2576
2576
  this.#s = this.#h[i];
@@ -2632,7 +2632,7 @@ const je = (e) => {
2632
2632
  clear: () => t.clear(),
2633
2633
  purgeStale: () => t.purgeStale()
2634
2634
  };
2635
- }, ai = 15, ie = 256, ci = ({
2635
+ }, ci = 15, ie = 256, fi = ({
2636
2636
  gl: e,
2637
2637
  terrainCache: t
2638
2638
  }) => {
@@ -2651,13 +2651,13 @@ const je = (e) => {
2651
2651
  const x = new Uint8Array(4 * ie * ie);
2652
2652
  return e.bindFramebuffer(e.FRAMEBUFFER, r), u.attach(), e.readPixels(0, 0, ie, ie, e.RGBA, e.UNSIGNED_BYTE, x), e.bindFramebuffer(e.FRAMEBUFFER, null), n.set(_, x), { buffer: x, downsample: d };
2653
2653
  };
2654
- return { get: ([a = 0, f = 0], l = ai) => {
2654
+ return { get: ([a = 0, f = 0], l = ci) => {
2655
2655
  const h = 2 ** l, u = z([a, f, 0]).map((w) => w * h), [d = 0, p = 0] = u.map((w) => Math.floor(w % h));
2656
2656
  let [_ = 0, E = 0] = u.map((w) => w % 1);
2657
2657
  const x = s([d, p, l]);
2658
2658
  if (!x)
2659
2659
  return 0;
2660
- const { buffer: A, downsample: M } = x, v = 2 ** M;
2660
+ const { buffer: A, downsample: b } = x, v = 2 ** b;
2661
2661
  [_, E] = [(d % v + _) / v, (p % v + E) / v];
2662
2662
  const m = 4 * ie * Math.floor(E * ie) + 4 * Math.floor(_ * ie), [T = 0, R = 0, y = 0] = A.slice(m, m + 4);
2663
2663
  return (T * 65536 + R * 256 + y) / 10 - 1e4;
@@ -2665,7 +2665,7 @@ const je = (e) => {
2665
2665
  e.deleteFramebuffer(r);
2666
2666
  } };
2667
2667
  };
2668
- var fi = `#version 300 es
2668
+ var li = `#version 300 es
2669
2669
 
2670
2670
  precision highp float;
2671
2671
 
@@ -2702,16 +2702,16 @@ const ut = ({
2702
2702
  const [l = 0, h = 0, u = 0] = a;
2703
2703
  let d = t.replace("{x}", `${l}`).replace("{y}", `${h}`).replace("{z}", `${u}`);
2704
2704
  if (d.includes("{bbox}")) {
2705
- const [_ = 0, E = 0, x = 0] = a, A = 2 ** x - E - 1, [[M, v] = [], [m, T] = []] = [
2705
+ const [_ = 0, E = 0, x = 0] = a, A = 2 ** x - E - 1, [[b, v] = [], [m, T] = []] = [
2706
2706
  [0, 0],
2707
2707
  [1, 1]
2708
- ].map(([R = 0, y = 0]) => [_ + R, A + y, x]).map((R) => pt(R, R)).map(([R = 0, y = 0]) => [
2708
+ ].map(([R = 0, y = 0]) => [_ + R, A + y, x]).map((R) => vt(R, R)).map(([R = 0, y = 0]) => [
2709
2709
  (R - 0.5) * 2 * Math.PI * 6378137,
2710
2710
  (y - 0.5) * 2 * Math.PI * 6378137
2711
2711
  ]);
2712
- d = d.replace("{bbox}", [M, v, m, T].join(","));
2712
+ d = d.replace("{bbox}", [b, v, m, T].join(","));
2713
2713
  }
2714
- const p = yt({
2714
+ const p = Tt({
2715
2715
  gl: e,
2716
2716
  url: d,
2717
2717
  onLoad: () => {
@@ -2724,7 +2724,7 @@ const ut = ({
2724
2724
  return { get: s, dispose: () => {
2725
2725
  clearInterval(o), i.clear();
2726
2726
  } };
2727
- }, li = (e) => {
2727
+ }, ui = (e) => {
2728
2728
  const t = je({
2729
2729
  max: 1e4,
2730
2730
  ttl: 1e3
@@ -2738,17 +2738,17 @@ const ut = ({
2738
2738
  const s = t.get(r);
2739
2739
  if (s)
2740
2740
  return s;
2741
- const [o = 0, c = 0, a = 0] = r, f = n.map(([l = 0, h = 0]) => [o + l, c + h, a]).map((l) => pt(l, l)).map((l) => oe(l, l)).map((l) => {
2741
+ const [o = 0, c = 0, a = 0] = r, f = n.map(([l = 0, h = 0]) => [o + l, c + h, a]).map((l) => vt(l, l)).map((l) => oe(l, l)).map((l) => {
2742
2742
  const [h = 0, u = 0] = l, d = Math.max(a - 5, 0);
2743
2743
  return z(
2744
- Me(l, h, u, e.get([h, u], d)),
2744
+ be(l, h, u, e.get([h, u], d)),
2745
2745
  l
2746
2746
  );
2747
2747
  });
2748
2748
  return t.set(r, f), f;
2749
2749
  } };
2750
2750
  };
2751
- var ui = `#version 300 es
2751
+ var hi = `#version 300 es
2752
2752
 
2753
2753
  precision highp float;
2754
2754
 
@@ -2785,21 +2785,21 @@ void main(void) {
2785
2785
  uv = downsample(downsample_imagery);
2786
2786
  color_out = color;
2787
2787
  }`;
2788
- const V = 34, hi = 22, di = xe(0, V).flatMap(
2789
- (e) => xe(0, V).flatMap((t) => [
2790
- e * (V + 1) + t,
2791
- e * (V + 1) + t + 1,
2792
- (e + 1) * (V + 1) + t + 1,
2793
- e * (V + 1) + t,
2794
- (e + 1) * (V + 1) + t + 1,
2795
- (e + 1) * (V + 1) + t
2788
+ const B = 34, di = 22, mi = xe(0, B).flatMap(
2789
+ (e) => xe(0, B).flatMap((t) => [
2790
+ e * (B + 1) + t,
2791
+ e * (B + 1) + t + 1,
2792
+ (e + 1) * (B + 1) + t + 1,
2793
+ e * (B + 1) + t,
2794
+ (e + 1) * (B + 1) + t + 1,
2795
+ (e + 1) * (B + 1) + t
2796
2796
  ])
2797
- ), Ne = 0.1, mi = xe(0, V + 1).flatMap(
2798
- (e) => xe(0, V + 1).map((t) => {
2799
- let n = (t - 1) / (V - 2), i = (e - 1) / (V - 2), r = 0;
2800
- return t === 0 && (n = 0, r = -Ne), t === V && (n = 1, r = -Ne), e === 0 && (i = 0, r = -Ne), e === V && (i = 1, r = -Ne), [n, i, r];
2797
+ ), Ne = 0.1, pi = xe(0, B + 1).flatMap(
2798
+ (e) => xe(0, B + 1).map((t) => {
2799
+ let n = (t - 1) / (B - 2), i = (e - 1) / (B - 2), r = 0;
2800
+ return t === 0 && (n = 0, r = -Ne), t === B && (n = 1, r = -Ne), e === 0 && (i = 0, r = -Ne), e === B && (i = 1, r = -Ne), [n, i, r];
2801
2801
  })
2802
- ), Wi = (e, t = {}) => {
2802
+ ), ji = (e, t = {}) => {
2803
2803
  const { gl: n } = e;
2804
2804
  let i, r;
2805
2805
  const s = n.getExtension(
@@ -2829,56 +2829,51 @@ const V = 34, hi = 22, di = xe(0, V).flatMap(
2829
2829
  onLoad: () => {
2830
2830
  n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MIN_FILTER, n.NEAREST), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MAG_FILTER, n.NEAREST), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.CLAMP_TO_EDGE);
2831
2831
  }
2832
- }), l = Fe(f, 3), h = ci({ gl: n, terrainCache: f }), u = li(h), d = Z({ gl: n, type: "f32", target: "array" });
2833
- d.set(mi.flatMap(([g = 0, w = 0, b = 0]) => [g, w, b]));
2834
- const p = Z({ gl: n, type: "u16", target: "element" });
2835
- p.set(di);
2836
- const { renderProgram: _, depthProgram: E } = pi(e, {
2832
+ }), l = Fe(f, 3), h = fi({ gl: n, terrainCache: f }), u = ui(h), d = V({ gl: n, type: "f32", target: "array" });
2833
+ d.set(pi.flatMap(([g = 0, w = 0, M = 0]) => [g, w, M]));
2834
+ const p = V({ gl: n, type: "u16", target: "element" });
2835
+ p.set(mi);
2836
+ const { renderProgram: _, depthProgram: E } = vi(e, {
2837
2837
  uvwBuffer: d,
2838
2838
  indexBuffer: p
2839
- }), x = [0, 1, 2, 3], A = x.map(L), M = x.map(ne), v = x.map(ve), m = (g) => {
2840
- const { camera: w, worldToLocal: b, localToClip: S, clipToScreen: U } = g, P = (N) => {
2841
- const [I = 0, X = 0, C = 0] = N, B = u.get(N);
2842
- let W = vi(w, B);
2843
- if (!W) {
2844
- const H = B.map((k, G) => b(k, A[G])).map((k, G) => S(k, M[G]));
2845
- if (xi(H))
2846
- return [];
2847
- W = Ei(H.map((k, G) => U(k, v[G]))) > 512 / devicePixelRatio;
2848
- }
2849
- return W && C < hi ? [
2839
+ }), x = [0, 1, 2, 3], A = x.map(L), b = x.map(ne), v = x.map(ve), m = (g) => {
2840
+ const { worldToLocal: w, localToClip: M, clipToScreen: S } = g, U = 512 * Math.pow(2, t.downsample?.() ?? 0), P = (N) => {
2841
+ const [I = 0, X = 0, C = 0] = N, j = u.get(N).map(($, k) => w($, A[k])).map(($, k) => M($, b[k]));
2842
+ return xi(j) ? [] : Ei(
2843
+ _i(j).map(($, k) => S($, v[k]))
2844
+ ) > U && C < di ? [
2850
2845
  [2 * I, 2 * X, C + 1],
2851
2846
  [2 * I + 1, 2 * X, C + 1],
2852
2847
  [2 * I, 2 * X + 1, C + 1],
2853
2848
  [2 * I + 1, 2 * X + 1, C + 1]
2854
- ].flatMap((J) => P(J)) : [N];
2849
+ ].flatMap((k) => P(k)) : [N];
2855
2850
  };
2856
2851
  return P([0, 0, 0]);
2857
2852
  }, T = ({
2858
2853
  viewport: g,
2859
2854
  depth: w = !1,
2860
- index: b = 0
2855
+ index: M = 0
2861
2856
  }) => {
2862
2857
  const S = t.color?.() ?? [1, 1, 1, 1];
2863
2858
  if (c(), Ee(n, w, t))
2864
2859
  return;
2865
2860
  const U = w ? E : _, { projection: P, modelView: N, camera: I } = g, X = m(g);
2866
2861
  for (const C of X) {
2867
- const B = w ? void 0 : r?.get(C), W = l.get(C);
2868
- if (!w && !B || !W)
2862
+ const Y = w ? void 0 : r?.get(C), j = l.get(C);
2863
+ if (!w && !Y || !j)
2869
2864
  continue;
2870
- const { texture: H, downsample: J } = W, { texture: k = H, downsample: G = 0 } = B ?? {};
2865
+ const { texture: q, downsample: J } = j, { texture: $ = q, downsample: k = 0 } = Y ?? {};
2871
2866
  U.execute({
2872
2867
  projection: P,
2873
2868
  modelView: N,
2874
- camera: q(I),
2869
+ camera: K(I),
2875
2870
  xyz: C,
2876
- imagery: k,
2877
- terrain: H,
2878
- downsampleImagery: G,
2871
+ imagery: $,
2872
+ terrain: q,
2873
+ downsampleImagery: k,
2879
2874
  downsampleTerrain: J,
2880
2875
  color: S,
2881
- index: b
2876
+ index: M
2882
2877
  });
2883
2878
  }
2884
2879
  }, R = () => {
@@ -2890,12 +2885,12 @@ const V = 34, hi = 22, di = xe(0, V).flatMap(
2890
2885
  ...y,
2891
2886
  elevation: h.get
2892
2887
  };
2893
- }, pi = ({ gl: e, programs: t }, { uvwBuffer: n, indexBuffer: i }) => {
2888
+ }, vi = ({ gl: e, programs: t }, { uvwBuffer: n, indexBuffer: i }) => {
2894
2889
  const r = (c = !1) => {
2895
2890
  const a = t.get({
2896
- vertexSource: ui,
2897
- fragmentSource: c ? _e : fi
2898
- }), f = a.attribute3f("uvw", n), l = a.uniformMatrix4f("projection"), h = a.uniformMatrix4f("model_view"), u = a.uniform1i("imagery"), d = a.uniform1i("terrain"), p = a.uniform1i("downsample_imagery"), _ = a.uniform1i("downsample_terrain"), E = a.uniform4f("color"), x = a.uniform3i("xyz"), A = a.uniform3i("camera"), M = a.uniform1i("index");
2891
+ vertexSource: hi,
2892
+ fragmentSource: c ? _e : li
2893
+ }), f = a.attribute3f("uvw", n), l = a.uniformMatrix4f("projection"), h = a.uniformMatrix4f("model_view"), u = a.uniform1i("imagery"), d = a.uniform1i("terrain"), p = a.uniform1i("downsample_imagery"), _ = a.uniform1i("downsample_terrain"), E = a.uniform4f("color"), x = a.uniform3i("xyz"), A = a.uniform3i("camera"), b = a.uniform1i("index");
2899
2894
  return { execute: ({
2900
2895
  projection: m,
2901
2896
  modelView: T,
@@ -2903,38 +2898,36 @@ const V = 34, hi = 22, di = xe(0, V).flatMap(
2903
2898
  xyz: y,
2904
2899
  imagery: g,
2905
2900
  terrain: w,
2906
- downsampleImagery: b,
2901
+ downsampleImagery: M,
2907
2902
  downsampleTerrain: S,
2908
2903
  color: U,
2909
2904
  index: P
2910
2905
  }) => {
2911
- a.use(), f.use(), l.set(m), h.set(T), x.set(y), A.set(R), p.set(b), _.set(S), E.set(U), M.set(P), e.activeTexture(e.TEXTURE0), u.set(0), g.use(), e.activeTexture(e.TEXTURE1), d.set(1), w.use(), i.use(), e.drawElements(e.TRIANGLES, V * V * 2 * 3, e.UNSIGNED_SHORT, 0);
2906
+ a.use(), f.use(), l.set(m), h.set(T), x.set(y), A.set(R), p.set(M), _.set(S), E.set(U), b.set(P), e.activeTexture(e.TEXTURE0), u.set(0), g.use(), e.activeTexture(e.TEXTURE1), d.set(1), w.use(), i.use(), e.drawElements(e.TRIANGLES, B * B * 2 * 3, e.UNSIGNED_SHORT, 0);
2912
2907
  } };
2913
2908
  }, s = r(), o = r(!0);
2914
2909
  return { renderProgram: s, depthProgram: o };
2915
- }, vi = (e, t) => {
2916
- const [n, i, r, s] = t.reduce(
2917
- ([f, l, h, u], [d = 0, p = 0]) => [
2918
- Math.min(d, f),
2919
- Math.max(d, l),
2920
- Math.min(p, h),
2921
- Math.max(p, u)
2922
- ],
2923
- [1, 0, 1, 0]
2924
- ), [o = 0, c = 0, a = 0] = e;
2925
- return o > n && o < i && c > r && c < s && a > 0 && a < i - n;
2926
- }, xi = (e) => e.every(([t = 0, , , n = 0]) => t > n) || e.every(([t = 0, , , n = 0]) => t < -n) || e.every(([, t = 0, , n = 0]) => t > n) || e.every(([, t = 0, , n = 0]) => t < -n) || e.every(([, , t = 0, n = 0]) => t > n) || e.every(([, , t = 0, n = 0]) => t < -n) || e.every(([, , , t = 0]) => t < 0), Ei = (e) => Math.sqrt(
2910
+ }, xi = (e) => e.every(([t = 0, , , n = 0]) => t > n) || e.every(([t = 0, , , n = 0]) => t < -n) || e.every(([, t = 0, , n = 0]) => t > n) || e.every(([, t = 0, , n = 0]) => t < -n) || e.every(([, , t = 0, n = 0]) => t > n) || e.every(([, , t = 0]) => t < 0), Ei = (e) => Math.sqrt(
2927
2911
  e.map(
2928
- (t, n) => pn(
2912
+ (t, n) => vn(
2929
2913
  e[n] ?? [0, 0],
2930
2914
  e[(n + 1) % e.length] ?? [0, 0]
2931
2915
  )
2932
2916
  ).reduce((t, n) => t + n, 0) / e.length
2933
- ), ji = {
2917
+ ), ht = (e, t) => {
2918
+ const [n = 0, i = 0, r = 0, s = 0] = t, o = ([l = 0, h = 0, u = 0, d = 0]) => n * l + i * h + r * u + s * d >= 0, c = ([l = 0, h = 0, u = 0, d = 0], [p = 0, _ = 0, E = 0, x = 0]) => {
2919
+ const A = n * l + i * h + r * u + s * d, b = n * p + i * _ + r * E + s * x, v = A / (A - b), m = l + v * (p - l), T = h + v * (_ - h), R = u + v * (E - u), y = d + v * (x - d);
2920
+ return [m, T, R, y];
2921
+ }, a = [];
2922
+ let f = e[e.length - 1] ?? [0, 0, 0, 0];
2923
+ for (const l of e)
2924
+ o(l) ? (o(f) || a.push(c(f, l)), a.push(l)) : o(f) && a.push(c(f, l)), f = l;
2925
+ return a;
2926
+ }, _i = (e) => ht(ht(e, [0, 0, 1, 0]), [0, 0, -1, 1]), Bi = {
2934
2927
  pickable: !0,
2935
2928
  depth: !0,
2936
2929
  polygonOffset: 0
2937
- }, Bi = (e, t) => {
2930
+ }, Vi = (e, t) => {
2938
2931
  let n;
2939
2932
  return () => {
2940
2933
  const i = e.map((s) => s());
@@ -2987,27 +2980,27 @@ const V = 34, hi = 22, di = xe(0, V).flatMap(
2987
2980
  const o = t();
2988
2981
  return n = n ?? o, n = e({ time: s, current: n, target: o }), n;
2989
2982
  };
2990
- }, _i = fe(
2983
+ }, yi = fe(
2991
2984
  ({ time: e, current: t, target: n }) => (Math.abs(n - t) < Ue ? t = n : t = t + (n - t) * (1 - Math.exp(-Se * e)), t)
2992
- ), yi = (e) => fe(({ time: t, current: n, target: i }) => (mn(n, i) < Ue ? fn(n, i) : n = un(
2985
+ ), Ti = (e) => fe(({ time: t, current: n, target: i }) => (pn(n, i) < Ue ? ln(n, i) : n = hn(
2993
2986
  ve(),
2994
2987
  n,
2995
- dn(
2988
+ mn(
2996
2989
  ve(),
2997
- vn(ve(), i, n),
2990
+ xn(ve(), i, n),
2998
2991
  1 - Math.exp(-Se * t)
2999
2992
  )
3000
- ), n))(() => cn(e())), Vi = (e) => fe(({ time: t, current: n, target: i }) => (qt(n, i) < Ue ? Gt(n, i) : n = Ft(
2993
+ ), n))(() => fn(e())), Zi = (e) => fe(({ time: t, current: n, target: i }) => (Jt(n, i) < Ue ? Ft(n, i) : n = Qt(
3001
2994
  ne(),
3002
2995
  n,
3003
- Kt(
2996
+ qt(
3004
2997
  ne(),
3005
- tn(ne(), i, n),
2998
+ nn(ne(), i, n),
3006
2999
  1 - Math.exp(-Se * t)
3007
3000
  )
3008
- ), n))(() => dt(e())), Zi = (e) => fe(({ time: t, current: n, target: i }) => {
3009
- const r = be(z(n), z(i));
3010
- return r * Q < Ue || r > 1e5 / Q ? Vt(n, i) : n = oe(
3001
+ ), n))(() => mt(e())), Yi = (e) => fe(({ time: t, current: n, target: i }) => {
3002
+ const r = Me(z(n), z(i));
3003
+ return r * F < Ue || r > 1e5 / F ? Zt(n, i) : n = oe(
3011
3004
  re(
3012
3005
  L(),
3013
3006
  z(n),
@@ -3018,10 +3011,10 @@ const V = 34, hi = 22, di = xe(0, V).flatMap(
3018
3011
  )
3019
3012
  )
3020
3013
  ), n;
3021
- })(() => ht(e())), Yi = (e) => {
3014
+ })(() => dt(e())), $i = (e) => {
3022
3015
  let t = [0, 0, 0], n = [0, 0, 0], i, r;
3023
3016
  return fe(({ time: o, current: c, target: a }) => {
3024
- if (a === c || o > 1 || be(z(a), z(c)) > 1e3 / Q)
3017
+ if (a === c || o > 1 || Me(z(a), z(c)) > 1e3 / F)
3025
3018
  return i = void 0, t = [0, 0, 0], n = [0, 0, 0], a;
3026
3019
  const f = performance.now();
3027
3020
  i ? a !== i && r !== void 0 && f - r > 1 && (n = de(
@@ -3057,24 +3050,24 @@ const V = 34, hi = 22, di = xe(0, V).flatMap(
3057
3050
  )
3058
3051
  )
3059
3052
  ), t = l, c;
3060
- })(() => ht(e()));
3061
- }, Ti = (e) => {
3062
- const t = wi(() => vt(e()));
3063
- return () => yn(t());
3064
- }, wi = (e) => fe(({ time: t, current: n, target: i }) => {
3065
- let r = rn(n, i);
3053
+ })(() => dt(e()));
3054
+ }, wi = (e) => {
3055
+ const t = gi(() => xt(e()));
3056
+ return () => Tn(t());
3057
+ }, gi = (e) => fe(({ time: t, current: n, target: i }) => {
3058
+ let r = sn(n, i);
3066
3059
  return isNaN(r) && (r = 0), n = Ie(
3067
3060
  He(),
3068
3061
  n,
3069
3062
  i,
3070
3063
  Se * 0.5 * Math.max(0.5, r) * t
3071
3064
  ), r < Ue && (n = i), n;
3072
- })(() => on(e())), gi = 8, $i = (e) => {
3073
- const t = Ti(() => e().orientation), n = yi(() => e().offset), i = _i(() => e().fieldOfView);
3065
+ })(() => an(e())), Ri = 8, ki = (e) => {
3066
+ const t = wi(() => e().orientation), n = Ti(() => e().offset), i = yi(() => e().fieldOfView);
3074
3067
  return fe(({ time: s, current: o, target: c }) => {
3075
- let a = be(z(o.target), z(c.target)) * Q;
3068
+ let a = Me(z(o.target), z(c.target)) * F;
3076
3069
  a < 1e3 && (a = 0);
3077
- const f = Math.max(c.distance, a), l = 1 - Math.exp(-gi * s), h = Math.exp(
3070
+ const f = Math.max(c.distance, a), l = 1 - Math.exp(-Ri * s), h = Math.exp(
3078
3071
  Math.log(o.distance) + (Math.log(f) - Math.log(o.distance)) * l
3079
3072
  ), u = o.distance > a ? 1 : o.distance / a, d = oe(
3080
3073
  re(
@@ -3100,7 +3093,7 @@ const V = 34, hi = 22, di = xe(0, V).flatMap(
3100
3093
  fieldOfView: i()
3101
3094
  };
3102
3095
  })(e);
3103
- }, Ri = (e) => {
3096
+ }, Ai = (e) => {
3104
3097
  const t = e.createTexture();
3105
3098
  e.bindTexture(e.TEXTURE_2D, t), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.NEAREST), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MAG_FILTER, e.NEAREST), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_WRAP_S, e.CLAMP_TO_EDGE), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_WRAP_T, e.CLAMP_TO_EDGE);
3106
3099
  const n = e.createRenderbuffer();
@@ -3149,7 +3142,7 @@ const V = 34, hi = 22, di = xe(0, V).flatMap(
3149
3142
  e.deleteTexture(t), e.deleteFramebuffer(i), e.deleteRenderbuffer(n);
3150
3143
  }
3151
3144
  };
3152
- }, Ai = (e, {
3145
+ }, bi = (e, {
3153
3146
  view: t,
3154
3147
  screen: n,
3155
3148
  pick: i
@@ -3177,18 +3170,18 @@ const V = 34, hi = 22, di = xe(0, V).flatMap(
3177
3170
  (y?.onDrag || y?.onDragFlat) && (o = y, o.onDragStart?.({ point: T, position: R, layer: y }), [, , c] = R);
3178
3171
  return;
3179
3172
  }
3180
- const { point: M, position: v, layer: m } = i([_, E]);
3181
- m?.onMouseMove?.({ point: M, position: v, layer: m });
3173
+ const { point: b, position: v, layer: m } = i([_, E]);
3174
+ m?.onMouseMove?.({ point: b, position: v, layer: m });
3182
3175
  }, l = (p) => {
3183
3176
  if (s && h(p), s = !1, o) {
3184
- const { x: _, y: E } = p, { point: x, position: A, layer: M } = i([_, E]);
3185
- o.onDragEnd?.({ point: x, position: A, layer: M });
3177
+ const { x: _, y: E } = p, { point: x, position: A, layer: b } = i([_, E]);
3178
+ o.onDragEnd?.({ point: x, position: A, layer: b });
3186
3179
  }
3187
3180
  o = void 0;
3188
3181
  }, h = (p) => {
3189
- const { x: _, y: E, button: x } = p, { point: A, position: M, layer: v } = i([_, E]);
3182
+ const { x: _, y: E, button: x } = p, { point: A, position: b, layer: v } = i([_, E]);
3190
3183
  (x === 2 ? v?.onRightClick : v?.onClick)?.(
3191
- { point: A, position: M, layer: v },
3184
+ { point: A, position: b, layer: v },
3192
3185
  p
3193
3186
  );
3194
3187
  }, u = ({ x: p, y: _ }) => {
@@ -3204,12 +3197,12 @@ const V = 34, hi = 22, di = xe(0, V).flatMap(
3204
3197
  }
3205
3198
  };
3206
3199
  };
3207
- Nt(Array);
3208
- const ki = ({ gl: e }, t) => {
3200
+ It(Array);
3201
+ const Hi = ({ gl: e }, t) => {
3209
3202
  const { view: n, layers: i } = t;
3210
3203
  let r = !0, s = [0, 0];
3211
3204
  e.enable(e.CULL_FACE), e.cullFace(e.FRONT), e.depthFunc(e.LEQUAL);
3212
- const o = Ri(e), { canvas: c } = e, a = ([v = 0, m = 0]) => {
3205
+ const o = Ai(e), { canvas: c } = e, a = ([v = 0, m = 0]) => {
3213
3206
  v = v || 1, m = m || 1, s = [v, m], c.width = v * devicePixelRatio, c.height = m * devicePixelRatio, o.resize([c.width, c.height]);
3214
3207
  };
3215
3208
  a([c.width, c.height]);
@@ -3242,12 +3235,12 @@ const ki = ({ gl: e }, t) => {
3242
3235
  o.use();
3243
3236
  const [g] = m ? i() : [];
3244
3237
  u(g);
3245
- const [w = 0, b = 0] = v, [S, U] = o.read([
3238
+ const [w = 0, M = 0] = v, [S, U] = o.read([
3246
3239
  w * devicePixelRatio,
3247
- b * devicePixelRatio
3240
+ M * devicePixelRatio
3248
3241
  ]), [P = 0, N = 0] = T(v), I = oe(y(R([P, N, S, 1]))), X = U === 0 ? void 0 : g ?? Ce(i())[U - 1];
3249
3242
  return { point: v, position: I, layer: X };
3250
- }, x = Ai(e, {
3243
+ }, x = bi(e, {
3251
3244
  view: n,
3252
3245
  screen: () => s,
3253
3246
  pick: E
@@ -3270,43 +3263,43 @@ const ki = ({ gl: e }, t) => {
3270
3263
  }, Ce = (e) => e.flatMap((t) => [...Ce(t.children ?? []), t]);
3271
3264
  export {
3272
3265
  ce as cache,
3273
- Bi as cacheAll,
3274
- Q as circumference,
3275
- Si as createBillboardLayer,
3276
- Ui as createContainer,
3266
+ Vi as cacheAll,
3267
+ F as circumference,
3268
+ Ui as createBillboardLayer,
3269
+ Pi as createContainer,
3277
3270
  Mi as createContext,
3278
- Pi as createDynamicContainer,
3279
- Li as createEmptyLayer,
3280
- Ni as createLineLayer,
3281
- si as createMemoryTexture,
3282
- bi as createMouseControl,
3271
+ zi as createDynamicContainer,
3272
+ Ni as createEmptyLayer,
3273
+ Ii as createLineLayer,
3274
+ oi as createMemoryTexture,
3275
+ Si as createMouseControl,
3283
3276
  ye as createMouseEvents,
3284
- _i as createNumberTransition,
3285
- Ii as createObjectLayer,
3286
- Ti as createOrientationTransition,
3287
- Di as createPolygonLayer,
3288
- Zi as createPositionTransition,
3289
- Yi as createPositionVelocityTransition,
3290
- wi as createQuaternionTransition,
3291
- Oi as createRadarLayer,
3292
- zi as createRenderLayer,
3293
- Wi as createTerrainLayer,
3277
+ yi as createNumberTransition,
3278
+ Di as createObjectLayer,
3279
+ wi as createOrientationTransition,
3280
+ Oi as createPolygonLayer,
3281
+ Yi as createPositionTransition,
3282
+ $i as createPositionVelocityTransition,
3283
+ gi as createQuaternionTransition,
3284
+ Ci as createRadarLayer,
3285
+ Li as createRenderLayer,
3286
+ ji as createTerrainLayer,
3294
3287
  fe as createTransition,
3295
- yi as createVec2Transition,
3296
- Vi as createVec4Transition,
3297
- $i as createViewTransition,
3298
- ki as createWorld,
3299
- Ut as debounce,
3300
- ji as defaultLayerOptions,
3301
- xt as defaultView,
3302
- xn as degrees,
3288
+ Ti as createVec2Transition,
3289
+ Zi as createVec4Transition,
3290
+ ki as createViewTransition,
3291
+ Hi as createWorld,
3292
+ Pt as debounce,
3293
+ Bi as defaultLayerOptions,
3294
+ Et as defaultView,
3295
+ En as degrees,
3303
3296
  oe as geodetic,
3304
3297
  z as mercator,
3305
- En as quadratic,
3298
+ _n as quadratic,
3306
3299
  De as radians,
3307
3300
  xe as range,
3308
- pt as tileToMercator,
3309
- yn as toOrientation,
3310
- vt as toQuaternion
3301
+ vt as tileToMercator,
3302
+ Tn as toOrientation,
3303
+ xt as toQuaternion
3311
3304
  };
3312
3305
  //# sourceMappingURL=index.js.map