world.ts 0.4.2 → 0.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -26,29 +26,29 @@ const Ut = (e, t) => {
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  if (c[w])
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  return c[w];
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  const g = e.getUniformLocation(i, w);
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- let M;
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+ let b;
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  const S = (U) => {
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- g && U !== M && (R(g, U), M = U);
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+ g && U !== b && (R(g, U), b = U);
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  };
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  return c[w] = { set: S }, { set: S };
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  }, f = (w) => a(w, (R, g) => e.uniform1f(R, g)), l = (w) => a(w, (R, g) => e.uniform1i(R, g)), h = (w) => a(
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  w,
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- (R, [g = 0, M = 0]) => e.uniform2f(R, g, M)
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+ (R, [g = 0, b = 0]) => e.uniform2f(R, g, b)
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  ), u = (w) => a(
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  w,
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- (R, [g = 0, M = 0]) => e.uniform2i(R, g, M)
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+ (R, [g = 0, b = 0]) => e.uniform2i(R, g, b)
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  ), d = (w) => a(
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  w,
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- (R, [g = 0, M = 0, S = 0]) => e.uniform3f(R, g, M, S)
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- ), v = (w) => a(
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+ (R, [g = 0, b = 0, S = 0]) => e.uniform3f(R, g, b, S)
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+ ), m = (w) => a(
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  w,
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- (R, [g = 0, M = 0, S = 0]) => e.uniform3i(R, g, M, S)
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+ (R, [g = 0, b = 0, S = 0]) => e.uniform3i(R, g, b, S)
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  ), _ = (w) => a(
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  w,
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- (R, [g = 0, M = 0, S = 0, U = 0]) => e.uniform4f(R, g, M, S, U)
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- ), E = (w) => a(
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+ (R, [g = 0, b = 0, S = 0, U = 0]) => e.uniform4f(R, g, b, S, U)
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+ ), x = (w) => a(
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  w,
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- (R, [g = 0, M = 0, S = 0, U = 0]) => e.uniform4i(R, g, M, S, U)
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+ (R, [g = 0, b = 0, S = 0, U = 0]) => e.uniform4i(R, g, b, S, U)
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  ), p = (w) => a(
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  w,
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  (R, g) => e.uniformMatrix4fv(R, !1, g)
@@ -56,7 +56,7 @@ const Ut = (e, t) => {
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  name: w,
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  buffer: R,
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  size: g,
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- type: M,
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+ type: b,
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  stride: S,
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  offset: U
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  }) => {
@@ -64,10 +64,10 @@ const Ut = (e, t) => {
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  if (P === -1)
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  throw new Error(`Missing attribute: ${w}`);
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  return { use: () => {
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- R.use(), e.enableVertexAttribArray(P), ["u16", "i32"].includes(M) ? e.vertexAttribIPointer(
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+ R.use(), e.enableVertexAttribArray(P), ["u16", "i32"].includes(b) ? e.vertexAttribIPointer(
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  P,
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  g,
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- M === "u16" ? e.UNSIGNED_SHORT : e.INT,
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+ b === "u16" ? e.UNSIGNED_SHORT : e.INT,
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  S || 0,
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  U || 0
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  ) : e.vertexAttribPointer(
@@ -87,9 +87,9 @@ const Ut = (e, t) => {
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  uniform2f: h,
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  uniform2i: u,
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  uniform3f: d,
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- uniform3i: v,
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+ uniform3i: m,
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  uniform4f: _,
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- uniform4i: E,
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+ uniform4i: x,
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  uniformMatrix4f: p,
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  attribute1f: (w, R, g = {}) => A({ name: w, buffer: R, size: 1, type: "f32", ...g }),
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  attribute2f: (w, R, g = {}) => A({ name: w, buffer: R, size: 2, type: "f32", ...g }),
@@ -127,9 +127,9 @@ const Ut = (e, t) => {
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  const n = zt(t), { dispose: i } = n;
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  return { gl: t, programs: n, dispose: i };
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  };
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- var Lt = 1e-6, k = typeof Float32Array < "u" ? Float32Array : Array;
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+ var Lt = 1e-6, H = typeof Float32Array < "u" ? Float32Array : Array;
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  function Nt(e) {
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- k = e;
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+ H = e;
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  }
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  Math.hypot || (Math.hypot = function() {
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  for (var e = 0, t = arguments.length; t--; )
@@ -137,23 +137,23 @@ Math.hypot || (Math.hypot = function() {
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  return Math.sqrt(e);
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  });
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  function It() {
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- var e = new k(9);
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- return k != Float32Array && (e[1] = 0, e[2] = 0, e[3] = 0, e[5] = 0, e[6] = 0, e[7] = 0), e[0] = 1, e[4] = 1, e[8] = 1, e;
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+ var e = new H(9);
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+ return H != Float32Array && (e[1] = 0, e[2] = 0, e[3] = 0, e[5] = 0, e[6] = 0, e[7] = 0), e[0] = 1, e[4] = 1, e[8] = 1, e;
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  }
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- function ve() {
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- var e = new k(16);
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- return k != Float32Array && (e[1] = 0, e[2] = 0, e[3] = 0, e[4] = 0, e[6] = 0, e[7] = 0, e[8] = 0, e[9] = 0, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0), e[0] = 1, e[5] = 1, e[10] = 1, e[15] = 1, e;
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+ function he() {
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+ var e = new H(16);
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+ return H != Float32Array && (e[1] = 0, e[2] = 0, e[3] = 0, e[4] = 0, e[6] = 0, e[7] = 0, e[8] = 0, e[9] = 0, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0), e[0] = 1, e[5] = 1, e[10] = 1, e[15] = 1, e;
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  }
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  function ot(e) {
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  return e[0] = 1, e[1] = 0, e[2] = 0, e[3] = 0, e[4] = 0, e[5] = 1, e[6] = 0, e[7] = 0, e[8] = 0, e[9] = 0, e[10] = 1, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0, e[15] = 1, e;
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  }
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  function Dt(e, t) {
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- var n = t[0], i = t[1], r = t[2], s = t[3], o = t[4], c = t[5], a = t[6], f = t[7], l = t[8], h = t[9], u = t[10], d = t[11], v = t[12], _ = t[13], E = t[14], p = t[15], A = n * c - i * o, y = n * a - r * o, x = n * f - s * o, m = i * a - r * c, T = i * f - s * c, b = r * f - s * a, w = l * _ - h * v, R = l * E - u * v, g = l * p - d * v, M = h * E - u * _, S = h * p - d * _, U = u * p - d * E, P = A * U - y * S + x * M + m * g - T * R + b * w;
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- return P ? (P = 1 / P, e[0] = (c * U - a * S + f * M) * P, e[1] = (r * S - i * U - s * M) * P, e[2] = (_ * b - E * T + p * m) * P, e[3] = (u * T - h * b - d * m) * P, e[4] = (a * g - o * U - f * R) * P, e[5] = (n * U - r * g + s * R) * P, e[6] = (E * x - v * b - p * y) * P, e[7] = (l * b - u * x + d * y) * P, e[8] = (o * S - c * g + f * w) * P, e[9] = (i * g - n * S - s * w) * P, e[10] = (v * T - _ * x + p * A) * P, e[11] = (h * x - l * T - d * A) * P, e[12] = (c * R - o * M - a * w) * P, e[13] = (n * M - i * R + r * w) * P, e[14] = (_ * y - v * m - E * A) * P, e[15] = (l * m - h * y + u * A) * P, e) : null;
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+ var n = t[0], i = t[1], r = t[2], s = t[3], o = t[4], c = t[5], a = t[6], f = t[7], l = t[8], h = t[9], u = t[10], d = t[11], m = t[12], _ = t[13], x = t[14], p = t[15], A = n * c - i * o, y = n * a - r * o, E = n * f - s * o, v = i * a - r * c, T = i * f - s * c, M = r * f - s * a, w = l * _ - h * m, R = l * x - u * m, g = l * p - d * m, b = h * x - u * _, S = h * p - d * _, U = u * p - d * x, P = A * U - y * S + E * b + v * g - T * R + M * w;
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+ return P ? (P = 1 / P, e[0] = (c * U - a * S + f * b) * P, e[1] = (r * S - i * U - s * b) * P, e[2] = (_ * M - x * T + p * v) * P, e[3] = (u * T - h * M - d * v) * P, e[4] = (a * g - o * U - f * R) * P, e[5] = (n * U - r * g + s * R) * P, e[6] = (x * E - m * M - p * y) * P, e[7] = (l * M - u * E + d * y) * P, e[8] = (o * S - c * g + f * w) * P, e[9] = (i * g - n * S - s * w) * P, e[10] = (m * T - _ * E + p * A) * P, e[11] = (h * E - l * T - d * A) * P, e[12] = (c * R - o * b - a * w) * P, e[13] = (n * b - i * R + r * w) * P, e[14] = (_ * y - m * v - x * A) * P, e[15] = (l * v - h * y + u * A) * P, e) : null;
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  }
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  function Ot(e, t, n) {
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- var i = t[0], r = t[1], s = t[2], o = t[3], c = t[4], a = t[5], f = t[6], l = t[7], h = t[8], u = t[9], d = t[10], v = t[11], _ = t[12], E = t[13], p = t[14], A = t[15], y = n[0], x = n[1], m = n[2], T = n[3];
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- return e[0] = y * i + x * c + m * h + T * _, e[1] = y * r + x * a + m * u + T * E, e[2] = y * s + x * f + m * d + T * p, e[3] = y * o + x * l + m * v + T * A, y = n[4], x = n[5], m = n[6], T = n[7], e[4] = y * i + x * c + m * h + T * _, e[5] = y * r + x * a + m * u + T * E, e[6] = y * s + x * f + m * d + T * p, e[7] = y * o + x * l + m * v + T * A, y = n[8], x = n[9], m = n[10], T = n[11], e[8] = y * i + x * c + m * h + T * _, e[9] = y * r + x * a + m * u + T * E, e[10] = y * s + x * f + m * d + T * p, e[11] = y * o + x * l + m * v + T * A, y = n[12], x = n[13], m = n[14], T = n[15], e[12] = y * i + x * c + m * h + T * _, e[13] = y * r + x * a + m * u + T * E, e[14] = y * s + x * f + m * d + T * p, e[15] = y * o + x * l + m * v + T * A, e;
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+ var i = t[0], r = t[1], s = t[2], o = t[3], c = t[4], a = t[5], f = t[6], l = t[7], h = t[8], u = t[9], d = t[10], m = t[11], _ = t[12], x = t[13], p = t[14], A = t[15], y = n[0], E = n[1], v = n[2], T = n[3];
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+ return e[0] = y * i + E * c + v * h + T * _, e[1] = y * r + E * a + v * u + T * x, e[2] = y * s + E * f + v * d + T * p, e[3] = y * o + E * l + v * m + T * A, y = n[4], E = n[5], v = n[6], T = n[7], e[4] = y * i + E * c + v * h + T * _, e[5] = y * r + E * a + v * u + T * x, e[6] = y * s + E * f + v * d + T * p, e[7] = y * o + E * l + v * m + T * A, y = n[8], E = n[9], v = n[10], T = n[11], e[8] = y * i + E * c + v * h + T * _, e[9] = y * r + E * a + v * u + T * x, e[10] = y * s + E * f + v * d + T * p, e[11] = y * o + E * l + v * m + T * A, y = n[12], E = n[13], v = n[14], T = n[15], e[12] = y * i + E * c + v * h + T * _, e[13] = y * r + E * a + v * u + T * x, e[14] = y * s + E * f + v * d + T * p, e[15] = y * o + E * l + v * m + T * A, e;
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  }
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  function Ct(e, t, n) {
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  var i = n[0], r = n[1], s = n[2];
@@ -172,8 +172,8 @@ function jt(e, t, n) {
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  return t !== e && (e[8] = t[8], e[9] = t[9], e[10] = t[10], e[11] = t[11], e[12] = t[12], e[13] = t[13], e[14] = t[14], e[15] = t[15]), e[0] = s * r + f * i, e[1] = o * r + l * i, e[2] = c * r + h * i, e[3] = a * r + u * i, e[4] = f * r - s * i, e[5] = l * r - o * i, e[6] = h * r - c * i, e[7] = u * r - a * i, e;
173
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  }
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  function mt(e, t) {
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- var n = t[0], i = t[1], r = t[2], s = t[3], o = n + n, c = i + i, a = r + r, f = n * o, l = i * o, h = i * c, u = r * o, d = r * c, v = r * a, _ = s * o, E = s * c, p = s * a;
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- return e[0] = 1 - h - v, e[1] = l + p, e[2] = u - E, e[3] = 0, e[4] = l - p, e[5] = 1 - f - v, e[6] = d + _, e[7] = 0, e[8] = u + E, e[9] = d - _, e[10] = 1 - f - h, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0, e[15] = 1, e;
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+ var n = t[0], i = t[1], r = t[2], s = t[3], o = n + n, c = i + i, a = r + r, f = n * o, l = i * o, h = i * c, u = r * o, d = r * c, m = r * a, _ = s * o, x = s * c, p = s * a;
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+ return e[0] = 1 - h - m, e[1] = l + p, e[2] = u - x, e[3] = 0, e[4] = l - p, e[5] = 1 - f - m, e[6] = d + _, e[7] = 0, e[8] = u + x, e[9] = d - _, e[10] = 1 - f - h, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0, e[15] = 1, e;
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  }
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  function Bt(e, t, n, i, r) {
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  var s = 1 / Math.tan(t / 2), o;
@@ -181,21 +181,21 @@ function Bt(e, t, n, i, r) {
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  }
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  var Vt = Bt;
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  function L() {
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- var e = new k(3);
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- return k != Float32Array && (e[0] = 0, e[1] = 0, e[2] = 0), e;
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+ var e = new H(3);
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+ return H != Float32Array && (e[0] = 0, e[1] = 0, e[2] = 0), e;
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  }
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  function Zt(e) {
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  var t = e[0], n = e[1], i = e[2];
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  return Math.hypot(t, n, i);
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  }
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  function at(e, t, n) {
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- var i = new k(3);
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+ var i = new H(3);
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  return i[0] = e, i[1] = t, i[2] = n, i;
194
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  }
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  function Yt(e, t) {
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  return e[0] = t[0], e[1] = t[1], e[2] = t[2], e;
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  }
198
- function Me(e, t, n, i) {
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+ function Se(e, t, n, i) {
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  return e[0] = t, e[1] = n, e[2] = i, e;
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  }
201
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  function re(e, t, n) {
@@ -204,10 +204,10 @@ function re(e, t, n) {
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  function $t(e, t, n) {
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  return e[0] = t[0] - n[0], e[1] = t[1] - n[1], e[2] = t[2] - n[2], e;
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  }
207
- function he(e, t, n) {
207
+ function de(e, t, n) {
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  return e[0] = t[0] * n, e[1] = t[1] * n, e[2] = t[2] * n, e;
209
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  }
210
- function be(e, t) {
210
+ function Ue(e, t) {
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  var n = t[0] - e[0], i = t[1] - e[1], r = t[2] - e[2];
212
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  return Math.hypot(n, i, r);
213
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  }
@@ -218,7 +218,7 @@ function kt(e, t) {
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  function Ht(e, t) {
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  return e[0] * t[0] + e[1] * t[1] + e[2] * t[2];
220
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  }
221
- function $e(e, t, n) {
221
+ function He(e, t, n) {
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  var i = t[0], r = t[1], s = t[2], o = n[0], c = n[1], a = n[2];
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  return e[0] = r * a - s * c, e[1] = s * o - i * a, e[2] = i * c - r * o, e;
224
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  }
@@ -237,8 +237,8 @@ var se = $t, Ft = Zt;
237
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  };
238
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  })();
239
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  function ne() {
240
- var e = new k(4);
241
- return k != Float32Array && (e[0] = 0, e[1] = 0, e[2] = 0, e[3] = 0), e;
240
+ var e = new H(4);
241
+ return H != Float32Array && (e[0] = 0, e[1] = 0, e[2] = 0, e[3] = 0), e;
242
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  }
243
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  function Qt(e, t) {
244
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  return e[0] = t[0], e[1] = t[1], e[2] = t[2], e[3] = t[3], e;
@@ -280,9 +280,9 @@ var rn = qt;
280
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  return t;
281
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  };
282
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  })();
283
- function Fe() {
284
- var e = new k(4);
285
- return k != Float32Array && (e[0] = 0, e[1] = 0, e[2] = 0), e[3] = 1, e;
283
+ function Ke() {
284
+ var e = new H(4);
285
+ return H != Float32Array && (e[0] = 0, e[1] = 0, e[2] = 0), e[3] = 1, e;
286
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  }
287
287
  function sn(e, t, n) {
288
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  n = n * 0.5;
@@ -293,9 +293,9 @@ function on(e, t) {
293
293
  var n = cn(e, t);
294
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  return Math.acos(2 * n * n - 1);
295
295
  }
296
- function De(e, t, n, i) {
297
- var r = t[0], s = t[1], o = t[2], c = t[3], a = n[0], f = n[1], l = n[2], h = n[3], u, d, v, _, E;
298
- return d = r * a + s * f + o * l + c * h, d < 0 && (d = -d, a = -a, f = -f, l = -l, h = -h), 1 - d > Lt ? (u = Math.acos(d), v = Math.sin(u), _ = Math.sin((1 - i) * u) / v, E = Math.sin(i * u) / v) : (_ = 1 - i, E = i), e[0] = _ * r + E * a, e[1] = _ * s + E * f, e[2] = _ * o + E * l, e[3] = _ * c + E * h, e;
296
+ function Ce(e, t, n, i) {
297
+ var r = t[0], s = t[1], o = t[2], c = t[3], a = n[0], f = n[1], l = n[2], h = n[3], u, d, m, _, x;
298
+ return d = r * a + s * f + o * l + c * h, d < 0 && (d = -d, a = -a, f = -f, l = -l, h = -h), 1 - d > Lt ? (u = Math.acos(d), m = Math.sin(u), _ = Math.sin((1 - i) * u) / m, x = Math.sin(i * u) / m) : (_ = 1 - i, x = i), e[0] = _ * r + x * a, e[1] = _ * s + x * f, e[2] = _ * o + x * l, e[3] = _ * c + x * h, e;
299
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  }
300
300
  function an(e, t) {
301
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  var n = t[0] + t[4] + t[8], i;
@@ -314,13 +314,13 @@ var cn = nn, vt = tn;
314
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  var e = L(), t = at(1, 0, 0), n = at(0, 1, 0);
315
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  return function(i, r, s) {
316
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  var o = Ht(r, s);
317
- return o < -0.999999 ? ($e(e, t, r), Ft(e) < 1e-6 && $e(e, n, r), kt(e, e), sn(i, e, Math.PI), i) : o > 0.999999 ? (i[0] = 0, i[1] = 0, i[2] = 0, i[3] = 1, i) : ($e(e, r, s), i[0] = e[0], i[1] = e[1], i[2] = e[2], i[3] = 1 + o, vt(i, i));
317
+ return o < -0.999999 ? (He(e, t, r), Ft(e) < 1e-6 && He(e, n, r), kt(e, e), sn(i, e, Math.PI), i) : o > 0.999999 ? (i[0] = 0, i[1] = 0, i[2] = 0, i[3] = 1, i) : (He(e, r, s), i[0] = e[0], i[1] = e[1], i[2] = e[2], i[3] = 1 + o, vt(i, i));
318
318
  };
319
319
  })();
320
320
  (function() {
321
- var e = Fe(), t = Fe();
321
+ var e = Ke(), t = Ke();
322
322
  return function(n, i, r, s, o, c) {
323
- return De(e, i, o, c), De(t, r, s, c), De(n, e, t, 2 * c * (1 - c)), n;
323
+ return Ce(e, i, o, c), Ce(t, r, s, c), Ce(n, e, t, 2 * c * (1 - c)), n;
324
324
  };
325
325
  })();
326
326
  (function() {
@@ -330,8 +330,8 @@ var cn = nn, vt = tn;
330
330
  };
331
331
  })();
332
332
  function pe() {
333
- var e = new k(2);
334
- return k != Float32Array && (e[0] = 0, e[1] = 0), e;
333
+ var e = new H(2);
334
+ return H != Float32Array && (e[0] = 0, e[1] = 0), e;
335
335
  }
336
336
  function fn(e, t) {
337
337
  return e[0] = t[0], e[1] = t[1], e;
@@ -366,23 +366,23 @@ var pn = hn;
366
366
  return t;
367
367
  };
368
368
  })();
369
- const K = 40075017, Oe = (e) => e / 180 * Math.PI, xn = (e) => e * 180 / Math.PI, En = (e, t, n) => {
369
+ const F = 40075017, Xe = (e) => e / 180 * Math.PI, xn = (e) => e * 180 / Math.PI, En = (e, t, n) => {
370
370
  const i = Math.sqrt(t * t - 4 * e * n);
371
371
  return [(-t - i) / (2 * e), (-t + i) / (2 * e)];
372
- }, _n = (e, t, n) => Math.min(Math.max(e, t), n), lt = Math.atan(Math.sinh(Math.PI)), z = ([e = 0, t = 0, n = 0], i = L()) => Me(
372
+ }, _n = (e, t, n) => Math.min(Math.max(e, t), n), lt = Math.atan(Math.sinh(Math.PI)), z = ([e = 0, t = 0, n = 0], i = L()) => Se(
373
373
  i,
374
374
  e / 360 + 0.5,
375
- -Math.asinh(Math.tan(_n(Oe(t), -lt, lt))) / (2 * Math.PI) + 0.5,
376
- n / K
377
- ), oe = ([e = 0, t = 0, n = 0], i = L()) => Me(
375
+ -Math.asinh(Math.tan(_n(Xe(t), -lt, lt))) / (2 * Math.PI) + 0.5,
376
+ n / F
377
+ ), oe = ([e = 0, t = 0, n = 0], i = L()) => Se(
378
378
  i,
379
379
  (e - 0.5) * 360,
380
380
  xn(Math.atan(Math.sinh(-(t - 0.5) * (2 * Math.PI)))),
381
- n * K
381
+ n * F
382
382
  ), pt = ([e = 0, t = 0, n = 0], i = L()) => {
383
383
  const r = 2 ** -n;
384
- return Me(i, e * r, t * r, 0);
385
- }, Pe = ([e = 0, t = 0, n = 0]) => {
384
+ return Se(i, e * r, t * r, 0);
385
+ }, Le = ([e = 0, t = 0, n = 0]) => {
386
386
  const i = Math.cos(t * 0.5), r = Math.sin(t * 0.5), s = Math.cos(e * 0.5), o = Math.sin(e * 0.5), c = Math.cos(n * 0.5), a = Math.sin(n * 0.5), f = c * s * i + a * o * r, l = a * s * i - c * o * r, h = c * o * i + a * s * r, u = c * s * r - a * o * i;
387
387
  return [l, h, u, f];
388
388
  }, yn = ([e = 0, t = 0, n = 0, i = 0]) => {
@@ -391,61 +391,61 @@ const K = 40075017, Oe = (e) => e / 180 * Math.PI, xn = (e) => e * 180 / Math.PI
391
391
  }, xt = {
392
392
  target: [0, 0, 0],
393
393
  offset: [0, 0],
394
- distance: K,
394
+ distance: F,
395
395
  orientation: [0, 0, 0],
396
396
  fieldOfView: 45
397
- }, Tn = ve(), wn = ne(), te = (e, t) => {
397
+ }, te = (e, t) => {
398
398
  const { target: n, offset: i, distance: r, orientation: s, fieldOfView: o } = {
399
399
  ...xt,
400
400
  ...e
401
- }, [c = 0, a = 0] = t, [f = 0, l = 0] = i, [h = 0, u = 0, d = 0] = s, v = Math.tan(Oe(45) / 2) / Math.tan(Oe(o) / 2), _ = r / K, E = 1e9, p = 0.01, A = _ * (E + v - 1), y = _ * (p + v - 1), x = ve();
402
- ot(x), Vt(x, Oe(o), c / a, y, A), Ct(x, x, [1, -1, 1]);
403
- const m = ve();
404
- ot(m), Xt(m, m, h), Wt(m, m, u), jt(m, m, d);
405
- const T = Ot(Tn, x, m), b = Dt(ve(), T);
406
- if (!b)
401
+ }, [c = 0, a = 0] = t, [f = 0, l = 0] = i, [h = 0, u = 0, d = 0] = s, m = Math.tan(Xe(45) / 2) / Math.tan(Xe(o) / 2), _ = r / F, x = Math.max(1e3 / F, _), p = 1e3, A = 1e-3, y = x * p * m, E = x * A * m, v = ne(), T = he();
402
+ ot(T), Vt(T, Xe(o), c / a, E, y), Ct(T, T, [1, -1, 1]);
403
+ const M = he();
404
+ ot(M), Xt(M, M, h), Wt(M, M, u), jt(M, M, d);
405
+ const w = Ot(he(), T, M), R = Dt(he(), w);
406
+ if (!R)
407
407
  throw new Error("No inverse");
408
- const w = (O) => {
409
- const Y = [c * O, a * O], $ = [f * O, l * O];
410
- return te({ ...e, offset: $ }, Y);
411
- }, R = ([O = 0, Y = 0], $ = ne()) => {
412
- const Q = 2 * O / c - 1, Te = -(2 * Y / a - 1);
413
- return ct($, Q, Te, 0, 1);
414
- }, g = ([O = 0, Y = 0, , $ = 0], Q = pe()) => $ < 0 ? Q : ln(Q, (1 + O / $) * c * 0.5, (1 - Y / $) * a * 0.5), M = (O, Y = L()) => {
415
- const [$ = 0, Q = 0, Te = 0, we = 0] = ft(wn, O, b);
416
- return Me(Y, $ / we, Q / we, Te / we);
417
- }, S = ([O = 0, Y = 0, $ = 0], Q = ne()) => ft(Q, ct(Q, O, Y, $, 1), T), [U = 0, P = 0] = R([f + c / 2, l + a / 2]), [N = 0, I = 0, C = 0] = M([U, P, -1, 1]), [X = 0, W = 0, j = 0] = M([U, P, 1.00001, 1]), [Z = 0] = En(
418
- (X - N) ** 2 + (W - I) ** 2 + (j - C) ** 2,
419
- 2 * (N * (X - N) + I * (W - I) + C * (j - C)),
420
- N ** 2 + I ** 2 + C ** 2 - (_ * v) ** 2
408
+ const g = (C) => {
409
+ const Z = [c * C, a * C], k = [f * C, l * C];
410
+ return te({ ...e, offset: k }, Z);
411
+ }, b = ([C = 0, Z = 0], k = ne()) => {
412
+ const K = 2 * C / c - 1, ge = -(2 * Z / a - 1);
413
+ return ct(k, K, ge, 0, 1);
414
+ }, S = ([C = 0, Z = 0, , k = 0], K = pe()) => k < 0 ? K : ln(K, (1 + C / k) * c * 0.5, (1 - Z / k) * a * 0.5), U = (C, Z = L()) => {
415
+ const [k = 0, K = 0, ge = 0, Re = 0] = ft(v, C, R);
416
+ return Se(Z, k / Re, K / Re, ge / Re);
417
+ }, P = ([C = 0, Z = 0, k = 0], K = ne()) => ft(K, ct(K, C, Z, k, 1), w), [D = 0, O = 0] = b([f + c / 2, l + a / 2]), [X = 0, I = 0, W = 0] = U([D, O, -1, 1]), [j = 0, Y = 0, J = 0] = U([D, O, 1.00001, 1]), [$ = 0] = En(
418
+ (j - X) ** 2 + (Y - I) ** 2 + (J - W) ** 2,
419
+ 2 * (X * (j - X) + I * (Y - I) + W * (J - W)),
420
+ X ** 2 + I ** 2 + W ** 2 - (_ * m) ** 2
421
421
  );
422
- if (isNaN(Z))
422
+ if (isNaN($))
423
423
  throw new Error("Unexpected");
424
- const J = [
425
- N + Z * (X - N),
426
- I + Z * (W - I),
427
- C + Z * (j - C)
428
- ], H = se(L(), z(n), J), G = (O, Y = L()) => re(Y, O, H), Ue = (O, Y = L()) => se(Y, O, H);
424
+ const Q = [
425
+ X + $ * (j - X),
426
+ I + $ * (Y - I),
427
+ W + $ * (J - W)
428
+ ], Te = se(L(), z(n), Q), we = (C, Z = L()) => re(Z, C, Te), ze = (C, Z = L()) => se(Z, C, Te);
429
429
  return {
430
- camera: H,
430
+ camera: Te,
431
431
  screen: t,
432
- projection: x,
433
- modelView: m,
434
- fieldScale: v,
435
- scale: w,
436
- screenToClip: R,
437
- clipToScreen: g,
438
- clipToLocal: M,
439
- localToClip: S,
440
- localToWorld: G,
441
- worldToLocal: Ue,
442
- project: (O) => g(S(Ue(z(O)))),
443
- unproject: (O, { targetZ: Y = 0 } = {}) => {
444
- const $ = R(O), [Q = 0, Te = 0, , we = 0] = $, bt = [Q, Te, -1, we], nt = oe(G(M($))), it = oe(G(M(bt))), [, , Ye = 0] = nt, [, , rt = 0] = it, St = Ye === rt ? 0 : (Y - Ye) / (rt - Ye);
432
+ projection: T,
433
+ modelView: M,
434
+ fieldScale: m,
435
+ scale: g,
436
+ screenToClip: b,
437
+ clipToScreen: S,
438
+ clipToLocal: U,
439
+ localToClip: P,
440
+ localToWorld: we,
441
+ worldToLocal: ze,
442
+ project: (C) => S(P(ze(z(C)))),
443
+ unproject: (C, { targetZ: Z = 0 } = {}) => {
444
+ const k = b(C), [K = 0, ge = 0, , Re = 0] = k, bt = [K, ge, -1, Re], nt = oe(we(U(k))), it = oe(we(U(bt))), [, , ke = 0] = nt, [, , rt = 0] = it, St = ke === rt ? 0 : (Z - ke) / (rt - ke);
445
445
  return Gt(L(), nt, it, St);
446
446
  }
447
447
  };
448
- }, gn = 100, Si = (e, t, n) => {
448
+ }, Tn = 100, Si = (e, t, n) => {
449
449
  const {
450
450
  enabled: i = () => !0,
451
451
  draggable: r = () => !0,
@@ -453,72 +453,72 @@ const K = 40075017, Oe = (e) => e / 180 * Math.PI, xn = (e) => e * 180 / Math.PI
453
453
  onChangeView: o
454
454
  } = n;
455
455
  let c = !1, a = !1;
456
- const { view: f } = n, l = ([m = 0, T = 0]) => {
457
- const [b, w] = [
456
+ const { view: f } = n, l = ([v = 0, T = 0]) => {
457
+ const [M, w] = [
458
458
  e.width / devicePixelRatio,
459
459
  e.height / devicePixelRatio
460
- ], { camera: R, fieldScale: g } = te(f(), [b, w]), { position: M, layer: S } = t.pick([m, T]);
460
+ ], { camera: R, fieldScale: g } = te(f(), [M, w]), { position: b, layer: S } = t.pick([v, T]);
461
461
  if (!S)
462
462
  return;
463
- const U = be(z(M), R) * K / g, P = [m - b / 2, T - w / 2];
463
+ const U = Ue(z(b), R) * F / g, P = [v - M / 2, T - w / 2];
464
464
  o({
465
465
  offset: P,
466
- target: M,
466
+ target: b,
467
467
  distance: U
468
468
  });
469
- }, h = (m, T) => {
469
+ }, h = (v, T) => {
470
470
  if (!r())
471
471
  return;
472
- a || (l([m, T]), a = !0);
473
- const [b, w] = [
472
+ a || (l([v, T]), a = !0);
473
+ const [M, w] = [
474
474
  e.width / devicePixelRatio,
475
475
  e.height / devicePixelRatio
476
476
  ];
477
477
  o({
478
- offset: [m - b / 2, T - w / 2]
478
+ offset: [v - M / 2, T - w / 2]
479
479
  });
480
- }, u = (m, T, b, w) => {
480
+ }, u = (v, T, M, w) => {
481
481
  if (!s())
482
482
  return;
483
- r() && !a && (l([m, T]), a = !0);
483
+ r() && !a && (l([v, T]), a = !0);
484
484
  const [R, g] = [
485
485
  e.width / devicePixelRatio,
486
486
  e.height / devicePixelRatio
487
- ], { orientation: [M = 0, S = 0, U = 0] = [] } = f(), P = [
487
+ ], { orientation: [b = 0, S = 0, U = 0] = [] } = f(), P = [
488
488
  Math.min(
489
489
  Math.PI / 2 - 0.1,
490
- Math.max(0.1, M - w / g * Math.PI)
490
+ Math.max(0.1, b - w / g * Math.PI)
491
491
  ),
492
492
  S,
493
- U - b / R * Math.PI
493
+ U - M / R * Math.PI
494
494
  ];
495
495
  o({
496
496
  orientation: P
497
497
  });
498
- }, d = (m) => {
499
- m.preventDefault(), a = !1;
500
- }, v = ({ buttons: m, movementX: T, movementY: b, x: w, y: R }) => {
501
- !i() || !m || (m === 1 && r() ? h(w, R) : m === 2 && s() && u(w, R, T, b));
502
- }, _ = (m) => {
503
- m.preventDefault();
504
- const T = m.touches.item(0);
498
+ }, d = (v) => {
499
+ v.preventDefault(), a = !1;
500
+ }, m = ({ buttons: v, movementX: T, movementY: M, x: w, y: R }) => {
501
+ !i() || !v || (v === 1 && r() ? h(w, R) : v === 2 && s() && u(w, R, T, M));
502
+ }, _ = (v) => {
503
+ v.preventDefault();
504
+ const T = v.touches.item(0);
505
505
  if (!T)
506
506
  return;
507
- const { clientX: b, clientY: w } = T;
508
- h(b, w);
509
- }, E = Ut(() => c = !1, 100), p = ({ x: m, y: T, deltaY: b }) => {
507
+ const { clientX: M, clientY: w } = T;
508
+ h(M, w);
509
+ }, x = Ut(() => c = !1, 100), p = ({ x: v, y: T, deltaY: M }) => {
510
510
  if (!i())
511
511
  return;
512
- c || (r() && l([m, T]), c = !0);
512
+ c || (r() && l([v, T]), c = !0);
513
513
  let { distance: w } = { ...xt, ...f() };
514
514
  w = Math.min(
515
- Math.max(w * Math.exp(b * 1e-3), gn),
516
- K
517
- ), o({ distance: w }), E();
518
- }, A = (m) => m.preventDefault(), y = (m) => m.preventDefault();
519
- return e.addEventListener("mousedown", d), e.addEventListener("mousemove", v), e.addEventListener("touchstart", d, { passive: !1 }), e.addEventListener("touchmove", _, { passive: !1 }), e.addEventListener("gesturestart", A), e.addEventListener("wheel", p, { passive: !0 }), e.addEventListener("contextmenu", y), {
515
+ Math.max(w * Math.exp(M * 1e-3), Tn),
516
+ F
517
+ ), o({ distance: w }), x();
518
+ }, A = (v) => v.preventDefault(), y = (v) => v.preventDefault();
519
+ return e.addEventListener("mousedown", d), e.addEventListener("mousemove", m), e.addEventListener("touchstart", d, { passive: !1 }), e.addEventListener("touchmove", _, { passive: !1 }), e.addEventListener("gesturestart", A), e.addEventListener("wheel", p, { passive: !0 }), e.addEventListener("contextmenu", y), {
520
520
  dispose: () => {
521
- e.removeEventListener("mousedown", d), e.removeEventListener("mousemove", v), e.removeEventListener("touchstart", d), e.removeEventListener("touchmove", _), e.removeEventListener("gesturestart", A), e.removeEventListener("wheel", p), e.removeEventListener("contextmenu", y);
521
+ e.removeEventListener("mousedown", d), e.removeEventListener("mousemove", m), e.removeEventListener("touchstart", d), e.removeEventListener("touchmove", _), e.removeEventListener("gesturestart", A), e.removeEventListener("wheel", p), e.removeEventListener("contextmenu", y);
522
522
  }
523
523
  };
524
524
  }, V = ({
@@ -541,7 +541,7 @@ const K = 40075017, Oe = (e) => e / 180 * Math.PI, xn = (e) => e * 180 / Math.PI
541
541
  use: s,
542
542
  dispose: () => e.deleteBuffer(i)
543
543
  };
544
- }, ke = 2 ** 30, q = ([e = 0, t = 0, n = 0]) => [Math.floor(e * ke), Math.floor(t * ke), Math.floor(n * ke)], Ee = (e, t, n) => {
544
+ }, Ge = 2 ** 30, q = ([e = 0, t = 0, n = 0]) => [Math.floor(e * Ge), Math.floor(t * Ge), Math.floor(n * Ge)], Ee = (e, t, n) => {
545
545
  const { pickable: i, depth: r, polygonOffset: s } = {
546
546
  pickable: () => !0,
547
547
  depth: () => !0,
@@ -582,7 +582,7 @@ void main(void) {
582
582
  result = vec4(pack_depth(gl_FragCoord.z), pack_index(index));
583
583
  }`;
584
584
  const Et = "KGZ1bmN0aW9uKCl7InVzZSBzdHJpY3QiO2FkZEV2ZW50TGlzdGVuZXIoIm1lc3NhZ2UiLGFzeW5jIG49Pntjb25zdFtpLHRdPW4uZGF0YTtpZihpIT09ImxvYWQiKXJldHVybjtjb25zdCBvPW5ldyBBYm9ydENvbnRyb2xsZXIse3NpZ25hbDpjfT1vLHI9ZT0+e2NvbnN0W3MsYV09ZS5kYXRhO3M9PT0iY2FuY2VsIiYmYT09PXQmJm8uYWJvcnQoKX07YWRkRXZlbnRMaXN0ZW5lcigibWVzc2FnZSIscik7dHJ5e2NvbnN0IGU9YXdhaXQgZmV0Y2godCx7bW9kZToiY29ycyIsc2lnbmFsOmN9KTtpZighZS5vayl7cG9zdE1lc3NhZ2Uoe3VybDp0LGltYWdlOnZvaWQgMH0pO3JldHVybn1jb25zdCBzPWF3YWl0IGUuYmxvYigpLGE9YXdhaXQgY3JlYXRlSW1hZ2VCaXRtYXAocyk7cG9zdE1lc3NhZ2Uoe3VybDp0LGltYWdlOmF9KX1jYXRjaChlKXtpZighKGUgaW5zdGFuY2VvZiBFcnJvcikpdGhyb3cgZTtpZihlLm1lc3NhZ2U9PT0iVGhlIHVzZXIgYWJvcnRlZCBhIHJlcXVlc3QuInx8ZS5tZXNzYWdlLnN0YXJ0c1dpdGgoInNpZ25hbCBpcyBhYm9ydGVkIHdpdGhvdXQgcmVhc29uIikpcmV0dXJuO2lmKGUubWVzc2FnZT09PSJGYWlsZWQgdG8gZmV0Y2giKXtwb3N0TWVzc2FnZSh7dXJsOnQsaW1hZ2U6dm9pZCAwfSk7cmV0dXJufXRocm93IGV9ZmluYWxseXtyZW1vdmVFdmVudExpc3RlbmVyKCJtZXNzYWdlIixyKX19KX0pKCk7Ci8vIyBzb3VyY2VNYXBwaW5nVVJMPWltYWdlLWxvYWQtd29ya2VyLWR6cmprQ3RLLmpzLm1hcAo=", ut = typeof window < "u" && window.Blob && new Blob([atob(Et)], { type: "text/javascript;charset=utf-8" });
585
- function Rn(e) {
585
+ function wn(e) {
586
586
  let t;
587
587
  try {
588
588
  if (t = ut && (window.URL || window.webkitURL).createObjectURL(ut), !t)
@@ -604,20 +604,20 @@ function Rn(e) {
604
604
  t && (window.URL || window.webkitURL).revokeObjectURL(t);
605
605
  }
606
606
  }
607
- const ze = Rn(), An = ({
607
+ const Ne = wn(), gn = ({
608
608
  url: e,
609
609
  onLoad: t
610
610
  }) => {
611
611
  let n = !1;
612
612
  const i = ({ data: o }) => {
613
- r || e !== o.url || (ze.removeEventListener("message", i), o.image && (n = !0, t(o.image)));
613
+ r || e !== o.url || (Ne.removeEventListener("message", i), o.image && (n = !0, t(o.image)));
614
614
  };
615
- ze.addEventListener("message", i);
615
+ Ne.addEventListener("message", i);
616
616
  let r = !1;
617
617
  const s = () => {
618
- n || (r = !0, ze.postMessage(["cancel", e]));
618
+ n || (r = !0, Ne.postMessage(["cancel", e]));
619
619
  };
620
- return ze.postMessage(["load", e]), {
620
+ return Ne.postMessage(["load", e]), {
621
621
  get loaded() {
622
622
  return n;
623
623
  },
@@ -642,7 +642,7 @@ const ze = Rn(), An = ({
642
642
  url: t,
643
643
  onLoad: n
644
644
  }) => {
645
- const i = _t(e), r = An({
645
+ const i = _t(e), r = gn({
646
646
  url: t,
647
647
  onLoad: (a) => {
648
648
  a && (i.use(), e.texImage2D(
@@ -666,7 +666,7 @@ const ze = Rn(), An = ({
666
666
  }
667
667
  };
668
668
  };
669
- var Mn = `#version 300 es
669
+ var Rn = `#version 300 es
670
670
 
671
671
  precision highp float;
672
672
 
@@ -678,7 +678,7 @@ out vec4 result;
678
678
  void main() {
679
679
  result = texture(image, uv_out) * color_out;
680
680
  if (result.a == 0.f) discard;
681
- }`, bn = `#version 300 es
681
+ }`, An = `#version 300 es
682
682
 
683
683
  precision highp float;
684
684
 
@@ -739,38 +739,38 @@ const Ui = (e, t = {}) => {
739
739
  );
740
740
  const a = ce(
741
741
  () => t.url?.() ?? "",
742
- (v) => {
742
+ (m) => {
743
743
  const _ = yt({
744
744
  gl: n,
745
- url: v,
746
- onLoad: ({ width: E, height: p }) => {
747
- r = [E, p], n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MIN_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MAG_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.CLAMP_TO_EDGE), i?.dispose(), i = _;
745
+ url: m,
746
+ onLoad: ({ width: x, height: p }) => {
747
+ r = [x, p], n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MIN_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MAG_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.CLAMP_TO_EDGE), i?.dispose(), i = _;
748
748
  }
749
749
  });
750
750
  }
751
- ), { renderProgram: f, depthProgram: l } = Sn(e, {
751
+ ), { renderProgram: f, depthProgram: l } = Mn(e, {
752
752
  cornerBuffer: s,
753
753
  uvBuffer: o,
754
754
  indexBuffer: c
755
755
  }), h = ({
756
- viewport: { projection: v, modelView: _, camera: E, screen: p },
756
+ viewport: { projection: m, modelView: _, camera: x, screen: p },
757
757
  depth: A = !1,
758
758
  index: y = 0
759
759
  }) => {
760
- const x = t.position?.() ?? [0, 0, 0], m = t.color?.() ?? [1, 1, 1, 1], T = t.size?.() ?? 100, b = t.minSizePixels?.() ?? 0, w = t.maxSizePixels?.() ?? Number.MAX_VALUE;
760
+ const E = t.position?.() ?? [0, 0, 0], v = t.color?.() ?? [1, 1, 1, 1], T = t.size?.() ?? 100, M = t.minSizePixels?.() ?? 0, w = t.maxSizePixels?.() ?? Number.MAX_VALUE;
761
761
  if (a(), !i || Ee(n, A, t))
762
762
  return;
763
763
  (A ? l : f).execute({
764
- projection: v,
764
+ projection: m,
765
765
  modelView: _,
766
- camera: q(E),
766
+ camera: q(x),
767
767
  screen: p,
768
768
  image: i,
769
769
  imageSize: r,
770
- position: q(z(x)),
771
- color: m,
770
+ position: q(z(E)),
771
+ color: v,
772
772
  size: T,
773
- minSizePixels: b,
773
+ minSizePixels: M,
774
774
  maxSizePixels: w,
775
775
  index: y
776
776
  });
@@ -782,35 +782,35 @@ const Ui = (e, t = {}) => {
782
782
  dispose: u,
783
783
  ...d
784
784
  };
785
- }, Sn = ({ gl: e, programs: t }, {
785
+ }, Mn = ({ gl: e, programs: t }, {
786
786
  cornerBuffer: n,
787
787
  uvBuffer: i,
788
788
  indexBuffer: r
789
789
  }) => {
790
790
  const s = (a = !1) => {
791
791
  const f = t.get({
792
- vertexSource: bn,
793
- fragmentSource: a ? _e : Mn
792
+ vertexSource: An,
793
+ fragmentSource: a ? _e : Rn
794
794
  }), l = f.attribute2f("corner", n, {
795
795
  stride: 2 * Float32Array.BYTES_PER_ELEMENT
796
796
  }), h = f.attribute2f("uv", i, {
797
797
  stride: 2 * Float32Array.BYTES_PER_ELEMENT
798
- }), u = f.uniformMatrix4f("projection"), d = f.uniformMatrix4f("model_view"), v = f.uniform3i("camera"), _ = f.uniform2f("screen"), E = f.uniform1i("image"), p = f.uniform2f("image_size"), A = f.uniform3i("position"), y = f.uniform4f("color"), x = f.uniform1i("index"), m = f.uniform1f("size"), T = f.uniform1f("min_size_pixels"), b = f.uniform1f("max_size_pixels");
798
+ }), u = f.uniformMatrix4f("projection"), d = f.uniformMatrix4f("model_view"), m = f.uniform3i("camera"), _ = f.uniform2f("screen"), x = f.uniform1i("image"), p = f.uniform2f("image_size"), A = f.uniform3i("position"), y = f.uniform4f("color"), E = f.uniform1i("index"), v = f.uniform1f("size"), T = f.uniform1f("min_size_pixels"), M = f.uniform1f("max_size_pixels");
799
799
  return { execute: ({
800
800
  projection: R,
801
801
  modelView: g,
802
- camera: M,
802
+ camera: b,
803
803
  screen: S,
804
804
  image: U,
805
805
  imageSize: P,
806
- position: N,
807
- color: I,
808
- size: C,
809
- minSizePixels: X,
806
+ position: D,
807
+ color: O,
808
+ size: X,
809
+ minSizePixels: I,
810
810
  maxSizePixels: W,
811
811
  index: j
812
812
  }) => {
813
- f.use(), l.use(), h.use(), u.set(R), d.set(g), v.set(M), _.set(S), p.set(P), A.set(N), y.set(I), m.set(C), T.set(X), b.set(W), x.set(j), e.activeTexture(e.TEXTURE0), E.set(0), U.use(), r.use(), e.drawElements(e.TRIANGLES, 6, e.UNSIGNED_SHORT, 0);
813
+ f.use(), l.use(), h.use(), u.set(R), d.set(g), m.set(b), _.set(S), p.set(P), A.set(D), y.set(O), v.set(X), T.set(I), M.set(W), E.set(j), e.activeTexture(e.TEXTURE0), x.set(0), U.use(), r.use(), e.drawElements(e.TRIANGLES, 6, e.UNSIGNED_SHORT, 0);
814
814
  } };
815
815
  }, o = s(), c = s(!0);
816
816
  return { renderProgram: o, depthProgram: c };
@@ -839,7 +839,7 @@ const Ui = (e, t = {}) => {
839
839
  }
840
840
  }), Ni = () => ({ dispose: () => {
841
841
  } });
842
- var Un = `#version 300 es
842
+ var bn = `#version 300 es
843
843
 
844
844
  precision highp float;
845
845
 
@@ -856,7 +856,7 @@ void main() {
856
856
  result = color_out * texture(
857
857
  dash,
858
858
  vec2(fract((distance_out / dash_size) - dash_offset), 0.0));;
859
- }`, Pn = `#version 300 es
859
+ }`, Sn = `#version 300 es
860
860
 
861
861
  precision highp float;
862
862
 
@@ -926,7 +926,7 @@ void main(void) {
926
926
  const Ii = (e, t = {}) => {
927
927
  const { gl: n } = e;
928
928
  let i = 0;
929
- const r = V({ gl: n, type: "i32", target: "array" }), s = V({ gl: n, type: "u16", target: "element" }), o = V({ gl: n, type: "f32", target: "array" }), c = V({ gl: n, type: "f32", target: "array" }), { renderProgram: a, depthProgram: f } = zn(e, {
929
+ const r = V({ gl: n, type: "i32", target: "array" }), s = V({ gl: n, type: "u16", target: "element" }), o = V({ gl: n, type: "f32", target: "array" }), c = V({ gl: n, type: "f32", target: "array" }), { renderProgram: a, depthProgram: f } = Un(e, {
930
930
  positionBuffer: r,
931
931
  indexBuffer: s,
932
932
  cornerBuffer: o,
@@ -934,56 +934,56 @@ const Ii = (e, t = {}) => {
934
934
  }), l = _t(n);
935
935
  l.use(), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MIN_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MAG_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.REPEAT);
936
936
  const h = ({
937
- viewport: { projection: E, modelView: p, camera: A, screen: y },
938
- depth: x = !1,
939
- index: m = 0
937
+ viewport: { projection: x, modelView: p, camera: A, screen: y },
938
+ depth: E = !1,
939
+ index: v = 0
940
940
  }) => {
941
941
  u(), d();
942
- const T = t.color?.() ?? [1, 1, 1, 1], b = t.width?.() ?? 1, w = t.minWidthPixels?.() ?? 0, R = t.maxWidthPixels?.() ?? Number.MAX_VALUE, g = t.depthWidthPixels?.(), M = t.dashSize?.() ?? 1e3, S = t.dashOffset?.() ?? 0;
943
- if (Ee(n, x, t))
942
+ const T = t.color?.() ?? [1, 1, 1, 1], M = t.width?.() ?? 1, w = t.minWidthPixels?.() ?? 0, R = t.maxWidthPixels?.() ?? Number.MAX_VALUE, g = t.depthWidthPixels?.(), b = t.dashSize?.() ?? 1e3, S = t.dashOffset?.() ?? 0;
943
+ if (Ee(n, E, t))
944
944
  return;
945
- (x ? f : a).execute({
946
- projection: E,
945
+ (E ? f : a).execute({
946
+ projection: x,
947
947
  modelView: p,
948
948
  camera: q(A),
949
949
  screen: y,
950
950
  count: i,
951
951
  color: T,
952
- width: b,
953
- minWidthPixels: x && g !== void 0 ? Math.max(w, g) : w,
954
- maxWidthPixels: x && g !== void 0 ? Math.max(R, g) : R,
955
- index: m,
952
+ width: M,
953
+ minWidthPixels: E && g !== void 0 ? Math.max(w, g) : w,
954
+ maxWidthPixels: E && g !== void 0 ? Math.max(R, g) : R,
955
+ index: v,
956
956
  dash: l,
957
- dashSize: M,
957
+ dashSize: b,
958
958
  dashOffset: S
959
959
  });
960
960
  }, u = ce(
961
961
  () => t.points?.() ?? [],
962
- (E) => {
963
- const p = E.flatMap((m) => {
964
- const [T] = m, [b] = m.slice(-1);
965
- return !T || !b ? [] : ((R) => {
962
+ (x) => {
963
+ const p = x.flatMap((v) => {
964
+ const [T] = v, [M] = v.slice(-1);
965
+ return !T || !M ? [] : ((R) => {
966
966
  const g = new Array(R.length * 3 * 4);
967
- for (let M = 0; M < R.length; M++) {
968
- const [S = 0, U = 0, P = 0] = R[M] ?? [];
969
- for (let N = 0; N < 4; N++) {
970
- const I = M * 3 * 4 + N * 3;
971
- g[I + 0] = S, g[I + 1] = U, g[I + 2] = P;
967
+ for (let b = 0; b < R.length; b++) {
968
+ const [S = 0, U = 0, P = 0] = R[b] ?? [];
969
+ for (let D = 0; D < 4; D++) {
970
+ const O = b * 3 * 4 + D * 3;
971
+ g[O + 0] = S, g[O + 1] = U, g[O + 2] = P;
972
972
  }
973
973
  }
974
974
  return g;
975
- })([T, ...m, b].map((R) => q(z(R))));
976
- }), { indexData: A } = E.reduce(
977
- ({ indexData: m, count: T }, b) => {
978
- if (b.length === 0)
979
- return { indexData: m, count: T };
980
- const w = xe(0, (b.length - 1) * 2).flatMap((R) => {
981
- const [g = 0, M = 0, S = 0, U = 0] = [0, 1, 2, 3].map(
975
+ })([T, ...v, M].map((R) => q(z(R))));
976
+ }), { indexData: A } = x.reduce(
977
+ ({ indexData: v, count: T }, M) => {
978
+ if (M.length === 0)
979
+ return { indexData: v, count: T };
980
+ const w = xe(0, (M.length - 1) * 2).flatMap((R) => {
981
+ const [g = 0, b = 0, S = 0, U = 0] = [0, 1, 2, 3].map(
982
982
  (P) => P + R * 2 + T
983
983
  );
984
984
  return [
985
985
  g,
986
- M,
986
+ b,
987
987
  U,
988
988
  /**/
989
989
  g,
@@ -991,13 +991,13 @@ const Ii = (e, t = {}) => {
991
991
  S
992
992
  ];
993
993
  });
994
- return T += (b.length + 2) * 4, m = m.concat(w), { indexData: m, count: T };
994
+ return T += (M.length + 2) * 4, v = v.concat(w), { indexData: v, count: T };
995
995
  },
996
996
  { indexData: [], count: 0 }
997
997
  );
998
998
  i = A.length;
999
- const y = E.flatMap(
1000
- (m) => m.length === 0 ? [] : xe(0, (m.length + 1) * 2).flatMap(() => [
999
+ const y = x.flatMap(
1000
+ (v) => v.length === 0 ? [] : xe(0, (v.length + 1) * 2).flatMap(() => [
1001
1001
  -1,
1002
1002
  -1,
1003
1003
  //
@@ -1010,46 +1010,46 @@ const Ii = (e, t = {}) => {
1010
1010
  1,
1011
1011
  1
1012
1012
  ])
1013
- ), x = E.flatMap((m) => {
1014
- const b = m.map(
1015
- (M, S) => be(z(M), z(m[S - 1] ?? M)) * K
1013
+ ), E = x.flatMap((v) => {
1014
+ const M = v.map(
1015
+ (b, S) => Ue(z(b), z(v[S - 1] ?? b)) * F
1016
1016
  ).reduce(
1017
- ({ current: M, result: S }, U) => (M += U, S.push(M), { current: M, result: S }),
1017
+ ({ current: b, result: S }, U) => (b += U, S.push(b), { current: b, result: S }),
1018
1018
  { current: 0, result: [] }
1019
- ).result, [w] = b, [R] = b.slice(-1);
1020
- return w === void 0 || R === void 0 ? [] : ((M) => {
1021
- const S = new Array(M.length * 4);
1022
- for (let U = 0; U < M.length; U++)
1023
- S[U * 4 + 0] = M[U], S[U * 4 + 1] = M[U], S[U * 4 + 2] = M[U], S[U * 4 + 3] = M[U];
1019
+ ).result, [w] = M, [R] = M.slice(-1);
1020
+ return w === void 0 || R === void 0 ? [] : ((b) => {
1021
+ const S = new Array(b.length * 4);
1022
+ for (let U = 0; U < b.length; U++)
1023
+ S[U * 4 + 0] = b[U], S[U * 4 + 1] = b[U], S[U * 4 + 2] = b[U], S[U * 4 + 3] = b[U];
1024
1024
  return S;
1025
- })([w, ...b, R]);
1025
+ })([w, ...M, R]);
1026
1026
  });
1027
- r.set(p), s.set(A), o.set(y), c.set(x);
1027
+ r.set(p), s.set(A), o.set(y), c.set(E);
1028
1028
  }
1029
1029
  ), d = ce(
1030
1030
  () => t.dashPattern?.(),
1031
- (E) => {
1032
- E = E ?? [[1, 1, 1, 1]], l.use(), n.texImage2D(
1031
+ (x) => {
1032
+ x = x ?? [[1, 1, 1, 1]], l.use(), n.texImage2D(
1033
1033
  n.TEXTURE_2D,
1034
1034
  0,
1035
1035
  n.RGBA,
1036
- E.length,
1036
+ x.length,
1037
1037
  1,
1038
1038
  0,
1039
1039
  n.RGBA,
1040
1040
  n.UNSIGNED_BYTE,
1041
- new Uint8Array(E.flatMap((p) => [...p.map((A) => A * 255)]))
1041
+ new Uint8Array(x.flatMap((p) => [...p.map((A) => A * 255)]))
1042
1042
  );
1043
1043
  }
1044
- ), v = () => {
1044
+ ), m = () => {
1045
1045
  l.dispose(), r.dispose(), s.dispose(), o.dispose(), c.dispose();
1046
1046
  }, _ = ye(t);
1047
1047
  return {
1048
1048
  render: h,
1049
- dispose: v,
1049
+ dispose: m,
1050
1050
  ..._
1051
1051
  };
1052
- }, zn = ({ gl: e, programs: t }, {
1052
+ }, Un = ({ gl: e, programs: t }, {
1053
1053
  positionBuffer: n,
1054
1054
  indexBuffer: i,
1055
1055
  cornerBuffer: r,
@@ -1057,43 +1057,43 @@ const Ii = (e, t = {}) => {
1057
1057
  }) => {
1058
1058
  const o = (f = !1) => {
1059
1059
  const l = t.get({
1060
- vertexSource: Pn,
1061
- fragmentSource: f ? _e : Un
1060
+ vertexSource: Sn,
1061
+ fragmentSource: f ? _e : bn
1062
1062
  }), h = Float32Array.BYTES_PER_ELEMENT, u = Int32Array.BYTES_PER_ELEMENT, d = l.attribute3i("previous", n, {
1063
1063
  stride: u * 3
1064
- }), v = l.attribute3i("current", n, {
1064
+ }), m = l.attribute3i("current", n, {
1065
1065
  stride: u * 3,
1066
1066
  offset: u * 3 * 4
1067
1067
  }), _ = l.attribute3i("next", n, {
1068
1068
  stride: u * 3,
1069
1069
  offset: u * 3 * 4 * 2
1070
- }), E = l.attribute2f("corner", r, {
1070
+ }), x = l.attribute2f("corner", r, {
1071
1071
  stride: h * 2
1072
1072
  }), p = l.attribute1f("distance", s, {
1073
1073
  stride: h,
1074
1074
  offset: h * 1 * 4
1075
- }), A = l.uniformMatrix4f("projection"), y = l.uniformMatrix4f("model_view"), x = l.uniform3i("camera"), m = l.uniform2f("screen"), T = l.uniform4f("color"), b = l.uniform1f("width"), w = l.uniform1f("max_width_pixels"), R = l.uniform1f("min_width_pixels"), g = l.uniform1i("index"), M = l.uniform1i("dash"), S = l.uniform1f("dash_size"), U = l.uniform1f("dash_offset");
1075
+ }), A = l.uniformMatrix4f("projection"), y = l.uniformMatrix4f("model_view"), E = l.uniform3i("camera"), v = l.uniform2f("screen"), T = l.uniform4f("color"), M = l.uniform1f("width"), w = l.uniform1f("max_width_pixels"), R = l.uniform1f("min_width_pixels"), g = l.uniform1i("index"), b = l.uniform1i("dash"), S = l.uniform1f("dash_size"), U = l.uniform1f("dash_offset");
1076
1076
  return { execute: ({
1077
- projection: N,
1078
- modelView: I,
1079
- camera: C,
1080
- screen: X,
1077
+ projection: D,
1078
+ modelView: O,
1079
+ camera: X,
1080
+ screen: I,
1081
1081
  count: W,
1082
1082
  color: j,
1083
- width: Z,
1083
+ width: Y,
1084
1084
  minWidthPixels: J,
1085
- maxWidthPixels: H,
1086
- index: G,
1087
- dash: Ue,
1088
- dashSize: et,
1089
- dashOffset: tt
1085
+ maxWidthPixels: $,
1086
+ index: Q,
1087
+ dash: Te,
1088
+ dashSize: we,
1089
+ dashOffset: ze
1090
1090
  }) => {
1091
- W !== 0 && (l.use(), d.use(), v.use(), _.use(), E.use(), p.use(), A.set(N), y.set(I), x.set(C), m.set(X), T.set(j), b.set(Z), R.set(J), w.set(H), g.set(G), S.set(et), U.set(tt), e.activeTexture(e.TEXTURE0), M.set(0), Ue.use(), i.use(), e.drawElements(e.TRIANGLES, W, e.UNSIGNED_SHORT, 0));
1091
+ W !== 0 && (l.use(), d.use(), m.use(), _.use(), x.use(), p.use(), A.set(D), y.set(O), E.set(X), v.set(I), T.set(j), M.set(Y), R.set(J), w.set($), g.set(Q), S.set(we), U.set(ze), e.activeTexture(e.TEXTURE0), b.set(0), Te.use(), i.use(), e.drawElements(e.TRIANGLES, W, e.UNSIGNED_SHORT, 0));
1092
1092
  } };
1093
1093
  }, c = o(), a = o(!0);
1094
1094
  return { renderProgram: c, depthProgram: a };
1095
1095
  };
1096
- var Ln = `#version 300 es
1096
+ var Pn = `#version 300 es
1097
1097
 
1098
1098
  precision highp float;
1099
1099
 
@@ -1103,7 +1103,7 @@ out vec4 result;
1103
1103
  void main() {
1104
1104
  if (color_out.a == 0.f) discard;
1105
1105
  result = color_out;
1106
- }`, Nn = `#version 300 es
1106
+ }`, zn = `#version 300 es
1107
1107
 
1108
1108
  precision highp float;
1109
1109
 
@@ -1146,29 +1146,29 @@ void main(void) {
1146
1146
  const Di = (e, t = {}) => {
1147
1147
  const { gl: n } = e;
1148
1148
  let i = 0;
1149
- const r = V({ gl: n, type: "f32", target: "array" }), s = V({ gl: n, type: "u16", target: "element" }), o = V({ gl: n, type: "f32", target: "array" }), { renderProgram: c, depthProgram: a } = In(e, {
1149
+ const r = V({ gl: n, type: "f32", target: "array" }), s = V({ gl: n, type: "u16", target: "element" }), o = V({ gl: n, type: "f32", target: "array" }), { renderProgram: c, depthProgram: a } = Ln(e, {
1150
1150
  vertexBuffer: r,
1151
1151
  indexBuffer: s,
1152
1152
  normalBuffer: o
1153
1153
  }), f = ({
1154
- viewport: { projection: d, modelView: v, camera: _, screen: E },
1154
+ viewport: { projection: d, modelView: m, camera: _, screen: x },
1155
1155
  depth: p = !1,
1156
1156
  index: A = 0
1157
1157
  }) => {
1158
- const y = t.position?.() ?? [0, 0, 0], x = t.orientation?.() ?? [0, 0, 0, 1], m = t.color?.() ?? [1, 1, 1, 1], T = t.diffuse?.() ?? [0, 0, 0, 0], b = t.size?.() ?? 1, w = t.minSizePixels?.() ?? 0, R = t.maxSizePixels?.() ?? Number.MAX_VALUE;
1158
+ const y = t.position?.() ?? [0, 0, 0], E = t.orientation?.() ?? [0, 0, 0, 1], v = t.color?.() ?? [1, 1, 1, 1], T = t.diffuse?.() ?? [0, 0, 0, 0], M = t.size?.() ?? 1, w = t.minSizePixels?.() ?? 0, R = t.maxSizePixels?.() ?? Number.MAX_VALUE;
1159
1159
  if (l(), Ee(n, p, t))
1160
1160
  return;
1161
1161
  (p ? a : c).execute({
1162
1162
  projection: d,
1163
- modelView: v,
1163
+ modelView: m,
1164
1164
  camera: q(_),
1165
- screen: E,
1165
+ screen: x,
1166
1166
  count: i,
1167
1167
  position: q(z(y)),
1168
- orientation: mt(ve(), x),
1169
- color: m,
1168
+ orientation: mt(he(), E),
1169
+ color: v,
1170
1170
  diffuse: T,
1171
- size: b,
1171
+ size: M,
1172
1172
  minSizePixels: w,
1173
1173
  maxSizePixels: R,
1174
1174
  index: A
@@ -1176,9 +1176,9 @@ const Di = (e, t = {}) => {
1176
1176
  }, l = ce(
1177
1177
  () => t.mesh?.(),
1178
1178
  (d) => {
1179
- const { vertices: v = [], indices: _ = [], normals: E = [] } = d ?? {};
1180
- r.set(v.flatMap((p) => [...p])), s.set(_.flatMap((p) => [...p])), o.set(
1181
- E.length === 0 ? v.flatMap(() => [0, 0, 0]) : E.flatMap((p) => [...p])
1179
+ const { vertices: m = [], indices: _ = [], normals: x = [] } = d ?? {};
1180
+ r.set(m.flatMap((p) => [...p])), s.set(_.flatMap((p) => [...p])), o.set(
1181
+ x.length === 0 ? m.flatMap(() => [0, 0, 0]) : x.flatMap((p) => [...p])
1182
1182
  ), i = _.length * 3;
1183
1183
  }
1184
1184
  ), h = () => {
@@ -1189,145 +1189,145 @@ const Di = (e, t = {}) => {
1189
1189
  dispose: h,
1190
1190
  ...u
1191
1191
  };
1192
- }, In = ({ gl: e, programs: t }, {
1192
+ }, Ln = ({ gl: e, programs: t }, {
1193
1193
  vertexBuffer: n,
1194
1194
  indexBuffer: i,
1195
1195
  normalBuffer: r
1196
1196
  }) => {
1197
1197
  const s = (a = !1) => {
1198
1198
  const f = t.get({
1199
- vertexSource: Nn,
1200
- fragmentSource: a ? _e : Ln
1201
- }), l = f.attribute3f("vertex", n), h = f.attribute3f("normal", r), u = f.uniformMatrix4f("projection"), d = f.uniformMatrix4f("model_view"), v = f.uniform3i("camera"), _ = f.uniform3i("position"), E = f.uniformMatrix4f("orientation"), p = f.uniform2f("screen"), A = f.uniform4f("color"), y = f.uniform4f("diffuse"), x = f.uniform1f("size"), m = f.uniform1f("min_size_pixels"), T = f.uniform1f("max_size_pixels"), b = f.uniform1i("index");
1199
+ vertexSource: zn,
1200
+ fragmentSource: a ? _e : Pn
1201
+ }), l = f.attribute3f("vertex", n), h = f.attribute3f("normal", r), u = f.uniformMatrix4f("projection"), d = f.uniformMatrix4f("model_view"), m = f.uniform3i("camera"), _ = f.uniform3i("position"), x = f.uniformMatrix4f("orientation"), p = f.uniform2f("screen"), A = f.uniform4f("color"), y = f.uniform4f("diffuse"), E = f.uniform1f("size"), v = f.uniform1f("min_size_pixels"), T = f.uniform1f("max_size_pixels"), M = f.uniform1i("index");
1202
1202
  return { execute: ({
1203
1203
  projection: R,
1204
1204
  modelView: g,
1205
- camera: M,
1205
+ camera: b,
1206
1206
  screen: S,
1207
1207
  count: U,
1208
1208
  position: P,
1209
- orientation: N,
1210
- color: I,
1211
- diffuse: C,
1212
- size: X,
1209
+ orientation: D,
1210
+ color: O,
1211
+ diffuse: X,
1212
+ size: I,
1213
1213
  minSizePixels: W,
1214
1214
  maxSizePixels: j,
1215
- index: Z
1215
+ index: Y
1216
1216
  }) => {
1217
- f.use(), l.use(), h.use(), u.set(R), d.set(g), v.set(M), p.set(S), _.set(P), E.set(N), A.set(I), y.set(C), x.set(X), m.set(W), T.set(j), b.set(Z), i.use(), e.drawElements(e.TRIANGLES, U, e.UNSIGNED_SHORT, 0);
1217
+ f.use(), l.use(), h.use(), u.set(R), d.set(g), m.set(b), p.set(S), _.set(P), x.set(D), A.set(O), y.set(X), E.set(I), v.set(W), T.set(j), M.set(Y), i.use(), e.drawElements(e.TRIANGLES, U, e.UNSIGNED_SHORT, 0);
1218
1218
  } };
1219
1219
  }, o = s(), c = s(!0);
1220
1220
  return { renderProgram: o, depthProgram: c };
1221
1221
  };
1222
1222
  var Tt = function(e, t, n, i, r) {
1223
1223
  let s, o = null;
1224
- if (r === Fn(e, t, n, i) > 0)
1224
+ if (r === Hn(e, t, n, i) > 0)
1225
1225
  for (s = t; s < n; s += i)
1226
- o = new We(s, e[s], e[s + 1], o);
1226
+ o = new Be(s, e[s], e[s + 1], o);
1227
1227
  else
1228
1228
  for (s = n - i; s >= t; s -= i)
1229
- o = new We(s, e[s], e[s + 1], o);
1230
- return o !== null && Ve(o, o.next) && (Ae(o), o = o.next), o;
1229
+ o = new Be(s, e[s], e[s + 1], o);
1230
+ return o !== null && Ye(o, o.next) && (be(o), o = o.next), o;
1231
1231
  }, ae = function(e, t) {
1232
1232
  t === void 0 && (t = e);
1233
1233
  let n = e, i;
1234
1234
  do
1235
- if (i = !1, !n.steiner && (Ve(n, n.next) || D(n.prev, n, n.next) === 0)) {
1236
- if (Ae(n), n = t = n.prev, n === n.next)
1235
+ if (i = !1, !n.steiner && (Ye(n, n.next) || N(n.prev, n, n.next) === 0)) {
1236
+ if (be(n), n = t = n.prev, n === n.next)
1237
1237
  break;
1238
1238
  i = !0;
1239
1239
  } else
1240
1240
  n = n.next;
1241
1241
  while (i || n !== t);
1242
1242
  return t;
1243
- }, ge = function(e, t, n, i, r, s, o) {
1243
+ }, Ae = function(e, t, n, i, r, s, o) {
1244
1244
  if (e === null)
1245
1245
  return;
1246
- o === 0 && s !== 0 && Zn(e, i, r, s);
1246
+ o === 0 && s !== 0 && Bn(e, i, r, s);
1247
1247
  let c = e, a, f;
1248
1248
  for (; e.prev !== e.next; ) {
1249
- if (a = e.prev, f = e.next, s !== 0 ? On(e, i, r, s) : Dn(e)) {
1250
- t.push(a.i / n), t.push(e.i / n), t.push(f.i / n), Ae(e), e = f.next, c = f.next;
1249
+ if (a = e.prev, f = e.next, s !== 0 ? In(e, i, r, s) : Nn(e)) {
1250
+ t.push(a.i / n), t.push(e.i / n), t.push(f.i / n), be(e), e = f.next, c = f.next;
1251
1251
  continue;
1252
1252
  }
1253
1253
  if (e = f, e === c) {
1254
- o === 0 ? ge(ae(e), t, n, i, r, s, 1) : o === 1 ? (e = Cn(ae(e), t, n), ge(e, t, n, i, r, s, 2)) : o === 2 && Xn(e, t, n, i, r, s);
1254
+ o === 0 ? Ae(ae(e), t, n, i, r, s, 1) : o === 1 ? (e = Dn(ae(e), t, n), Ae(e, t, n, i, r, s, 2)) : o === 2 && On(e, t, n, i, r, s);
1255
1255
  break;
1256
1256
  }
1257
1257
  }
1258
- }, Dn = function(e) {
1258
+ }, Nn = function(e) {
1259
1259
  const t = e.prev, n = e, i = e.next;
1260
- if (D(t, n, i) >= 0)
1260
+ if (N(t, n, i) >= 0)
1261
1261
  return !1;
1262
1262
  let r = e.next.next;
1263
1263
  for (; r !== e.prev; ) {
1264
- if (de(t.x, t.y, n.x, n.y, i.x, i.y, r.x, r.y) && D(r.prev, r, r.next) >= 0)
1264
+ if (me(t.x, t.y, n.x, n.y, i.x, i.y, r.x, r.y) && N(r.prev, r, r.next) >= 0)
1265
1265
  return !1;
1266
1266
  r = r.next;
1267
1267
  }
1268
1268
  return !0;
1269
- }, On = function(e, t, n, i) {
1269
+ }, In = function(e, t, n, i) {
1270
1270
  const r = e.prev, s = e, o = e.next;
1271
- if (D(r, s, o) >= 0)
1271
+ if (N(r, s, o) >= 0)
1272
1272
  return !1;
1273
- const c = r.x < s.x ? r.x < o.x ? r.x : o.x : s.x < o.x ? s.x : o.x, a = r.y < s.y ? r.y < o.y ? r.y : o.y : s.y < o.y ? s.y : o.y, f = r.x > s.x ? r.x > o.x ? r.x : o.x : s.x > o.x ? s.x : o.x, l = r.y > s.y ? r.y > o.y ? r.y : o.y : s.y > o.y ? s.y : o.y, h = Qe(c, a, t, n, i), u = Qe(f, l, t, n, i);
1274
- let { prevZ: d, nextZ: v } = e;
1275
- for (; d !== null && v !== null && d.z >= h && v.z <= u; ) {
1276
- if (d !== e.prev && d !== e.next && de(r.x, r.y, s.x, s.y, o.x, o.y, d.x, d.y) && D(d.prev, d, d.next) >= 0 || (d = d.prevZ, v !== e.prev && v !== e.next && de(r.x, r.y, s.x, s.y, o.x, o.y, v.x, v.y) && D(v.prev, v, v.next) >= 0))
1273
+ const c = r.x < s.x ? r.x < o.x ? r.x : o.x : s.x < o.x ? s.x : o.x, a = r.y < s.y ? r.y < o.y ? r.y : o.y : s.y < o.y ? s.y : o.y, f = r.x > s.x ? r.x > o.x ? r.x : o.x : s.x > o.x ? s.x : o.x, l = r.y > s.y ? r.y > o.y ? r.y : o.y : s.y > o.y ? s.y : o.y, h = qe(c, a, t, n, i), u = qe(f, l, t, n, i);
1274
+ let { prevZ: d, nextZ: m } = e;
1275
+ for (; d !== null && m !== null && d.z >= h && m.z <= u; ) {
1276
+ if (d !== e.prev && d !== e.next && me(r.x, r.y, s.x, s.y, o.x, o.y, d.x, d.y) && N(d.prev, d, d.next) >= 0 || (d = d.prevZ, m !== e.prev && m !== e.next && me(r.x, r.y, s.x, s.y, o.x, o.y, m.x, m.y) && N(m.prev, m, m.next) >= 0))
1277
1277
  return !1;
1278
- v = v.nextZ;
1278
+ m = m.nextZ;
1279
1279
  }
1280
1280
  for (; d !== null && d.z >= h; ) {
1281
- if (d !== e.prev && d !== e.next && de(r.x, r.y, s.x, s.y, o.x, o.y, d.x, d.y) && D(d.prev, d, d.next) >= 0)
1281
+ if (d !== e.prev && d !== e.next && me(r.x, r.y, s.x, s.y, o.x, o.y, d.x, d.y) && N(d.prev, d, d.next) >= 0)
1282
1282
  return !1;
1283
1283
  d = d.prevZ;
1284
1284
  }
1285
- for (; v !== null && v.z <= u; ) {
1286
- if (v !== e.prev && v !== e.next && de(r.x, r.y, s.x, s.y, o.x, o.y, v.x, v.y) && D(v.prev, v, v.next) >= 0)
1285
+ for (; m !== null && m.z <= u; ) {
1286
+ if (m !== e.prev && m !== e.next && me(r.x, r.y, s.x, s.y, o.x, o.y, m.x, m.y) && N(m.prev, m, m.next) >= 0)
1287
1287
  return !1;
1288
- v = v.nextZ;
1288
+ m = m.nextZ;
1289
1289
  }
1290
1290
  return !0;
1291
- }, Cn = function(e, t, n) {
1291
+ }, Dn = function(e, t, n) {
1292
1292
  let i = e;
1293
1293
  do {
1294
1294
  const r = i.prev, s = i.next.next;
1295
- !Ve(r, s) && wt(r, i, i.next, s) && Re(r, s) && Re(s, r) && (t.push(r.i / n), t.push(i.i / n), t.push(s.i / n), Ae(i), Ae(i.next), i = e = s), i = i.next;
1295
+ !Ye(r, s) && wt(r, i, i.next, s) && Me(r, s) && Me(s, r) && (t.push(r.i / n), t.push(i.i / n), t.push(s.i / n), be(i), be(i.next), i = e = s), i = i.next;
1296
1296
  } while (i !== e);
1297
1297
  return i;
1298
- }, Xn = function(e, t, n, i, r, s) {
1298
+ }, On = function(e, t, n, i, r, s) {
1299
1299
  let o = e;
1300
1300
  do {
1301
1301
  let c = o.next.next;
1302
1302
  for (; c !== o.prev; ) {
1303
- if (o.i !== c.i && kn(o, c)) {
1303
+ if (o.i !== c.i && Yn(o, c)) {
1304
1304
  let a = gt(o, c);
1305
- o = ae(o, o.next), a = ae(a, a.next), ge(o, t, n, i, r, s, 0), ge(a, t, n, i, r, s, 0);
1305
+ o = ae(o, o.next), a = ae(a, a.next), Ae(o, t, n, i, r, s, 0), Ae(a, t, n, i, r, s, 0);
1306
1306
  return;
1307
1307
  }
1308
1308
  c = c.next;
1309
1309
  }
1310
1310
  o = o.next;
1311
1311
  } while (o !== e);
1312
- }, Wn = function(e, t, n, i) {
1312
+ }, Cn = function(e, t, n, i) {
1313
1313
  const r = [];
1314
1314
  let s, o, c, a, f;
1315
1315
  for (s = 0, o = t.length; s < o; s++)
1316
- c = t[s] * i, a = s < o - 1 ? t[s + 1] * i : e.length, f = Tt(e, c, a, i, !1), f === f.next && (f.steiner = !0), r.push($n(f));
1317
- for (r.sort(jn), s = 0; s < r.length; s++)
1318
- n = Bn(r[s], n), n = ae(n, n.next);
1316
+ c = t[s] * i, a = s < o - 1 ? t[s + 1] * i : e.length, f = Tt(e, c, a, i, !1), f === f.next && (f.steiner = !0), r.push(Zn(f));
1317
+ for (r.sort(Xn), s = 0; s < r.length; s++)
1318
+ n = Wn(r[s], n), n = ae(n, n.next);
1319
1319
  return n;
1320
- }, jn = function(e, t) {
1320
+ }, Xn = function(e, t) {
1321
1321
  return e.x - t.x;
1322
- }, Bn = function(e, t) {
1323
- const n = Vn(e, t);
1322
+ }, Wn = function(e, t) {
1323
+ const n = jn(e, t);
1324
1324
  if (n === null)
1325
1325
  return t;
1326
1326
  {
1327
1327
  const i = gt(n, e), r = ae(n, n.next);
1328
1328
  return ae(i, i.next), t === n ? r : t;
1329
1329
  }
1330
- }, Vn = function(e, t) {
1330
+ }, jn = function(e, t) {
1331
1331
  let n = t;
1332
1332
  const { x: i, y: r } = e;
1333
1333
  let s = -1 / 0, o;
@@ -1354,16 +1354,16 @@ var Tt = function(e, t, n, i, r) {
1354
1354
  let l = 1 / 0, h;
1355
1355
  n = o;
1356
1356
  do
1357
- i >= n.x && n.x >= a && i !== n.x && de(r < f ? i : s, r, a, f, r < f ? s : i, r, n.x, n.y) && (h = Math.abs(r - n.y) / (i - n.x), Re(n, e) && (h < l || h === l && (n.x > o.x || n.x === o.x && D(o.prev, o, n.prev) < 0 && D(n.next, o, o.next) < 0)) && (o = n, l = h)), n = n.next;
1357
+ i >= n.x && n.x >= a && i !== n.x && me(r < f ? i : s, r, a, f, r < f ? s : i, r, n.x, n.y) && (h = Math.abs(r - n.y) / (i - n.x), Me(n, e) && (h < l || h === l && (n.x > o.x || n.x === o.x && N(o.prev, o, n.prev) < 0 && N(n.next, o, o.next) < 0)) && (o = n, l = h)), n = n.next;
1358
1358
  while (n !== c);
1359
1359
  return o;
1360
- }, Zn = function(e, t, n, i) {
1360
+ }, Bn = function(e, t, n, i) {
1361
1361
  let r = e;
1362
1362
  do
1363
- r.z === void 0 && (r.z = Qe(r.x, r.y, t, n, i)), r.prevZ = r.prev, r.nextZ = r.next, r = r.next;
1363
+ r.z === void 0 && (r.z = qe(r.x, r.y, t, n, i)), r.prevZ = r.prev, r.nextZ = r.next, r = r.next;
1364
1364
  while (r !== e);
1365
- r.prevZ !== null && (r.prevZ.nextZ = null), r.prevZ = null, Yn(r);
1366
- }, Yn = function(e) {
1365
+ r.prevZ !== null && (r.prevZ.nextZ = null), r.prevZ = null, Vn(r);
1366
+ }, Vn = function(e) {
1367
1367
  let t, n, i, r, s, o, c, a, f = 1;
1368
1368
  do {
1369
1369
  for (n = e, e = null, s = null, o = 0; n !== null; ) {
@@ -1376,30 +1376,30 @@ var Tt = function(e, t, n, i, r) {
1376
1376
  s !== null && (s.nextZ = null), f *= 2;
1377
1377
  } while (o > 1);
1378
1378
  return e;
1379
- }, Qe = function(e, t, n, i, r) {
1379
+ }, qe = function(e, t, n, i, r) {
1380
1380
  return e = 32767 * (e - n) * r, t = 32767 * (t - i) * r, e = (e | e << 8) & 16711935, e = (e | e << 4) & 252645135, e = (e | e << 2) & 858993459, e = (e | e << 1) & 1431655765, t = (t | t << 8) & 16711935, t = (t | t << 4) & 252645135, t = (t | t << 2) & 858993459, t = (t | t << 1) & 1431655765, e | t << 1;
1381
- }, $n = function(e) {
1381
+ }, Zn = function(e) {
1382
1382
  let t = e, n = e;
1383
1383
  do
1384
1384
  (t.x < n.x || t.x === n.x && t.y < n.y) && (n = t), t = t.next;
1385
1385
  while (t !== e);
1386
1386
  return n;
1387
- }, de = function(e, t, n, i, r, s, o, c) {
1387
+ }, me = function(e, t, n, i, r, s, o, c) {
1388
1388
  return (r - o) * (t - c) - (e - o) * (s - c) >= 0 && (e - o) * (i - c) - (n - o) * (t - c) >= 0 && (n - o) * (s - c) - (r - o) * (i - c) >= 0;
1389
- }, kn = function(e, t) {
1390
- return e.next.i !== t.i && e.prev.i !== t.i && !Hn(e, t) && (Re(e, t) && Re(t, e) && Gn(e, t) && (D(e.prev, e, t.prev) !== 0 || D(e, t.prev, t) !== 0) || Ve(e, t) && D(e.prev, e, e.next) > 0 && D(t.prev, t, t.next) > 0);
1391
- }, D = function(e, t, n) {
1389
+ }, Yn = function(e, t) {
1390
+ return e.next.i !== t.i && e.prev.i !== t.i && !$n(e, t) && (Me(e, t) && Me(t, e) && kn(e, t) && (N(e.prev, e, t.prev) !== 0 || N(e, t.prev, t) !== 0) || Ye(e, t) && N(e.prev, e, e.next) > 0 && N(t.prev, t, t.next) > 0);
1391
+ }, N = function(e, t, n) {
1392
1392
  return (t.y - e.y) * (n.x - t.x) - (t.x - e.x) * (n.y - t.y);
1393
- }, Ve = function(e, t) {
1393
+ }, Ye = function(e, t) {
1394
1394
  return e.x === t.x && e.y === t.y;
1395
1395
  }, wt = function(e, t, n, i) {
1396
- const r = Le(D(e, t, n)), s = Le(D(e, t, i)), o = Le(D(n, i, e)), c = Le(D(n, i, t));
1397
- return !!(r !== s && o !== c || r === 0 && Ne(e, n, t) || s === 0 && Ne(e, i, t) || o === 0 && Ne(n, e, i) || c === 0 && Ne(n, t, i));
1398
- }, Le = function(e) {
1396
+ const r = Ie(N(e, t, n)), s = Ie(N(e, t, i)), o = Ie(N(n, i, e)), c = Ie(N(n, i, t));
1397
+ return !!(r !== s && o !== c || r === 0 && De(e, n, t) || s === 0 && De(e, i, t) || o === 0 && De(n, e, i) || c === 0 && De(n, t, i));
1398
+ }, Ie = function(e) {
1399
1399
  return e > 0 ? 1 : e < 0 ? -1 : 0;
1400
- }, Ne = function(e, t, n) {
1400
+ }, De = function(e, t, n) {
1401
1401
  return t.x <= Math.max(e.x, n.x) && t.x >= Math.min(e.x, n.x) && t.y <= Math.max(e.y, n.y) && t.y >= Math.min(e.y, n.y);
1402
- }, Hn = function(e, t) {
1402
+ }, $n = function(e, t) {
1403
1403
  let n = e;
1404
1404
  do {
1405
1405
  if (n.i !== e.i && n.next?.i !== e.i && n.i !== t.i && n.next?.i !== t.i && wt(n, n.next, e, t))
@@ -1407,9 +1407,9 @@ var Tt = function(e, t, n, i, r) {
1407
1407
  n = n.next;
1408
1408
  } while (n !== e);
1409
1409
  return !1;
1410
- }, Re = function(e, t) {
1411
- return D(e.prev, e, e.next) < 0 ? D(e, t, e.next) >= 0 && D(e, e.prev, t) >= 0 : D(e, t, e.prev) < 0 || D(e, e.next, t) < 0;
1412
- }, Gn = function(e, t) {
1410
+ }, Me = function(e, t) {
1411
+ return N(e.prev, e, e.next) < 0 ? N(e, t, e.next) >= 0 && N(e, e.prev, t) >= 0 : N(e, t, e.prev) < 0 || N(e, e.next, t) < 0;
1412
+ }, kn = function(e, t) {
1413
1413
  const n = (e.x + t.x) / 2, i = (e.y + t.y) / 2;
1414
1414
  let r = e, s = !1;
1415
1415
  do
@@ -1417,17 +1417,17 @@ var Tt = function(e, t, n, i, r) {
1417
1417
  while (r !== e);
1418
1418
  return s;
1419
1419
  }, gt = function(e, t) {
1420
- const n = new We(e.i, e.x, e.y), i = new We(t.i, t.x, t.y), r = e.next, s = t.prev;
1420
+ const n = new Be(e.i, e.x, e.y), i = new Be(t.i, t.x, t.y), r = e.next, s = t.prev;
1421
1421
  return e.next = t, t.prev = e, n.next = r, r.prev = n, i.next = n, n.prev = i, s.next = i, i.prev = s, i;
1422
- }, Ae = function(e) {
1422
+ }, be = function(e) {
1423
1423
  e.next.prev = e.prev, e.prev.next = e.next, e.prevZ !== null && (e.prevZ.nextZ = e.nextZ), e.nextZ !== null && (e.nextZ.prevZ = e.prevZ);
1424
- }, Fn = function(e, t, n, i) {
1424
+ }, Hn = function(e, t, n, i) {
1425
1425
  let r = 0;
1426
1426
  for (let s = t, o = n - i; s < n; s += i)
1427
1427
  r += (e[o] - e[s]) * (e[s + 1] + e[o + 1]), o = s;
1428
1428
  return r;
1429
1429
  };
1430
- class We {
1430
+ class Be {
1431
1431
  i;
1432
1432
  x;
1433
1433
  y;
@@ -1441,101 +1441,101 @@ class We {
1441
1441
  this.i = t, this.x = n, this.y = i, r === null ? (this.prev = this, this.next = this) : (this.next = r.next, this.prev = r, r.next.prev = this, r.next = this);
1442
1442
  }
1443
1443
  }
1444
- function Qn(e, t = [], n = 2) {
1444
+ function Gn(e, t = [], n = 2) {
1445
1445
  const i = t.length > 0, r = i ? t[0] * n : e.length;
1446
1446
  let s = Tt(e, 0, r, n, !0);
1447
1447
  const o = [];
1448
1448
  if (s === null || s.next === s.prev)
1449
1449
  return o;
1450
1450
  let c = 1 / 0, a = 1 / 0, f = -1 / 0, l = -1 / 0, h = 0, u, d;
1451
- if (i && (s = Wn(e, t, s, n)), e.length > 80 * n) {
1451
+ if (i && (s = Cn(e, t, s, n)), e.length > 80 * n) {
1452
1452
  c = f = e[0], a = l = e[1];
1453
- for (let v = n; v < r; v += n)
1454
- u = e[v], d = e[v + 1], u < c && (c = u), d < a && (a = d), u > f && (f = u), d > l && (l = d);
1453
+ for (let m = n; m < r; m += n)
1454
+ u = e[m], d = e[m + 1], u < c && (c = u), d < a && (a = d), u > f && (f = u), d > l && (l = d);
1455
1455
  h = Math.max(f - c, l - a), h = h !== 0 ? 1 / h : 0;
1456
1456
  }
1457
- return ge(s, o, n, c, a, h, 0), o;
1457
+ return Ae(s, o, n, c, a, h, 0), o;
1458
1458
  }
1459
- function Kn(e, t = 1 / 0, n = 0) {
1460
- const { vertices: i, holeIndices: r, dim: s } = ei(e), o = Qn(i, r, s);
1461
- return t !== 1 / 0 && qn(i, o, t, s), { vertices: i, indices: o.map((c) => c + n) };
1459
+ function Fn(e, t = 1 / 0, n = 0) {
1460
+ const { vertices: i, holeIndices: r, dim: s } = qn(e), o = Gn(i, r, s);
1461
+ return t !== 1 / 0 && Qn(i, o, t, s), { vertices: i, indices: o.map((c) => c + n) };
1462
1462
  }
1463
- function qn(e, t, n, i) {
1463
+ function Qn(e, t, n, i) {
1464
1464
  let r, s, o;
1465
1465
  for (let c = 0; c < i; c++)
1466
1466
  for (let a = 0; a < t.length; a += 3) {
1467
1467
  r = t[a], s = t[a + 1], o = t[a + 2];
1468
- const f = Jn(r, s, o, e, t, i, c, n);
1468
+ const f = Kn(r, s, o, e, t, i, c, n);
1469
1469
  f !== void 0 && (t[a] = f[0], t[a + 1] = f[1], t[a + 2] = f[2], a -= 3);
1470
1470
  }
1471
1471
  }
1472
- var Jn = function(e, t, n, i, r, s, o, c) {
1472
+ var Kn = function(e, t, n, i, r, s, o, c) {
1473
1473
  const a = i[e * s + o], f = i[t * s + o], l = i[n * s + o];
1474
1474
  if (a < f && a < l) {
1475
1475
  const h = a + c - le(a, c);
1476
1476
  if (h > a && h <= f && h <= l && (f !== h || f !== h))
1477
- return He(h, e, t, n, a, f, l, i, r, s, o, c);
1477
+ return Fe(h, e, t, n, a, f, l, i, r, s, o, c);
1478
1478
  } else if (a > f && a > l) {
1479
1479
  let h = le(a, c);
1480
1480
  h === 0 && (h = c);
1481
1481
  const u = a - h;
1482
1482
  if (u < a && u >= f && u >= l && (f !== u || f !== u))
1483
- return Ge(u, e, t, n, a, f, l, i, r, s, o, c);
1483
+ return Qe(u, e, t, n, a, f, l, i, r, s, o, c);
1484
1484
  }
1485
1485
  if (f < a && f < l) {
1486
1486
  const h = f + c - le(f, c);
1487
1487
  if (h > f && h <= l && h <= a && (a !== h || l !== h))
1488
- return He(h, t, n, e, f, l, a, i, r, s, o, c);
1488
+ return Fe(h, t, n, e, f, l, a, i, r, s, o, c);
1489
1489
  } else if (f > a && f > l) {
1490
1490
  let h = le(f, c);
1491
1491
  h === 0 && (h = c);
1492
1492
  const u = f - h;
1493
1493
  if (u < f && u >= l && u >= a && (a !== u || l !== u))
1494
- return Ge(u, t, n, e, f, l, a, i, r, s, o, c);
1494
+ return Qe(u, t, n, e, f, l, a, i, r, s, o, c);
1495
1495
  }
1496
1496
  if (l < a && l < f) {
1497
1497
  const h = l + c - le(l, c);
1498
1498
  if (h > l && h <= a && h <= f && (a !== h || f !== h))
1499
- return He(h, n, e, t, l, a, f, i, r, s, o, c);
1499
+ return Fe(h, n, e, t, l, a, f, i, r, s, o, c);
1500
1500
  } else if (l > a && l > f) {
1501
1501
  let h = le(l, c);
1502
1502
  h === 0 && (h = c);
1503
1503
  const u = l - h;
1504
1504
  if (u < l && u >= a && u >= f && (a !== u || f !== u))
1505
- return Ge(u, n, e, t, l, a, f, i, r, s, o, c);
1505
+ return Qe(u, n, e, t, l, a, f, i, r, s, o, c);
1506
1506
  }
1507
- }, F = function(e, t, n, i, r, s, o, c) {
1507
+ }, G = function(e, t, n, i, r, s, o, c) {
1508
1508
  const a = s.length / o, f = (r - i) / (e - i);
1509
1509
  let l, h;
1510
1510
  for (let u = 0; u < o; u++)
1511
1511
  l = s[t * o + u], h = s[n * o + u], u !== c ? s.push(l + (h - l) / f) : s.push(e);
1512
1512
  return a;
1513
- }, He = function(e, t, n, i, r, s, o, c, a, f, l, h) {
1514
- let u = F(e, t, n, r, s, c, f, l), d = F(e, t, i, r, o, c, f, l);
1513
+ }, Fe = function(e, t, n, i, r, s, o, c, a, f, l, h) {
1514
+ let u = G(e, t, n, r, s, c, f, l), d = G(e, t, i, r, o, c, f, l);
1515
1515
  if (a.push(t, u, d), e += h, s < o) {
1516
1516
  for (; e < s; )
1517
- a.push(d, u), d = F(e, t, i, r, o, c, f, l), a.push(d, d, u), u = F(e, t, n, r, s, c, f, l), a.push(u), e += h;
1517
+ a.push(d, u), d = G(e, t, i, r, o, c, f, l), a.push(d, d, u), u = G(e, t, n, r, s, c, f, l), a.push(u), e += h;
1518
1518
  return a.push(d, u, n), [d, n, i];
1519
1519
  } else {
1520
1520
  for (; e < o; )
1521
- a.push(d, u), d = F(e, t, i, r, o, c, f, l), a.push(d, d, u), u = F(e, t, n, r, s, c, f, l), a.push(u), e += h;
1521
+ a.push(d, u), d = G(e, t, i, r, o, c, f, l), a.push(d, d, u), u = G(e, t, n, r, s, c, f, l), a.push(u), e += h;
1522
1522
  return a.push(d, u, i), [i, u, n];
1523
1523
  }
1524
- }, Ge = function(e, t, n, i, r, s, o, c, a, f, l, h) {
1525
- let u = F(e, t, n, r, s, c, f, l), d = F(e, t, i, r, o, c, f, l);
1524
+ }, Qe = function(e, t, n, i, r, s, o, c, a, f, l, h) {
1525
+ let u = G(e, t, n, r, s, c, f, l), d = G(e, t, i, r, o, c, f, l);
1526
1526
  if (a.push(t, u, d), e -= h, s > o) {
1527
1527
  for (; e > s; )
1528
- a.push(d, u), d = F(e, t, i, r, o, c, f, l), a.push(d, d, u), u = F(e, t, n, r, s, c, f, l), a.push(u), e -= h;
1528
+ a.push(d, u), d = G(e, t, i, r, o, c, f, l), a.push(d, d, u), u = G(e, t, n, r, s, c, f, l), a.push(u), e -= h;
1529
1529
  return a.push(d, u, n), [d, n, i];
1530
1530
  } else {
1531
1531
  for (; e > o; )
1532
- a.push(d, u), d = F(e, t, i, r, o, c, f, l), a.push(d, d, u), u = F(e, t, n, r, s, c, f, l), a.push(u), e -= h;
1532
+ a.push(d, u), d = G(e, t, i, r, o, c, f, l), a.push(d, d, u), u = G(e, t, n, r, s, c, f, l), a.push(u), e -= h;
1533
1533
  return a.push(d, u, i), [i, u, n];
1534
1534
  }
1535
1535
  }, le = function(e, t) {
1536
1536
  return (e % t + t) % t;
1537
1537
  };
1538
- function ei(e) {
1538
+ function qn(e) {
1539
1539
  let t = 0;
1540
1540
  const n = e[0][0].length, i = [], r = [];
1541
1541
  for (let s = 0, o = e.length; s < o; s++) {
@@ -1546,7 +1546,7 @@ function ei(e) {
1546
1546
  }
1547
1547
  return { vertices: i, holeIndices: r, dim: n };
1548
1548
  }
1549
- var ti = `#version 300 es
1549
+ var Jn = `#version 300 es
1550
1550
 
1551
1551
  precision highp float;
1552
1552
 
@@ -1555,7 +1555,7 @@ out vec4 result;
1555
1555
 
1556
1556
  void main() {
1557
1557
  result = color_out;
1558
- }`, ni = `#version 300 es
1558
+ }`, ei = `#version 300 es
1559
1559
 
1560
1560
  precision highp float;
1561
1561
 
@@ -1582,21 +1582,21 @@ void main(void) {
1582
1582
  const Oi = (e, t = {}) => {
1583
1583
  const { gl: n } = e;
1584
1584
  let i = 0;
1585
- const r = V({ gl: n, type: "i32", target: "array" }), s = V({ gl: n, type: "u16", target: "element" }), { renderProgram: o, depthProgram: c } = ii(e, {
1585
+ const r = V({ gl: n, type: "i32", target: "array" }), s = V({ gl: n, type: "u16", target: "element" }), { renderProgram: o, depthProgram: c } = ti(e, {
1586
1586
  positionBuffer: r,
1587
1587
  indexBuffer: s
1588
1588
  }), a = ({
1589
- viewport: { projection: u, modelView: d, camera: v, screen: _ },
1590
- depth: E = !1,
1589
+ viewport: { projection: u, modelView: d, camera: m, screen: _ },
1590
+ depth: x = !1,
1591
1591
  index: p = 0
1592
1592
  }) => {
1593
1593
  const A = t.color?.() ?? [1, 1, 1, 1];
1594
- if (f(), Ee(n, E, t))
1594
+ if (f(), Ee(n, x, t))
1595
1595
  return;
1596
- (E ? c : o).execute({
1596
+ (x ? c : o).execute({
1597
1597
  projection: u,
1598
1598
  modelView: d,
1599
- camera: q(v),
1599
+ camera: q(m),
1600
1600
  screen: _,
1601
1601
  count: i,
1602
1602
  color: A,
@@ -1605,8 +1605,8 @@ const Oi = (e, t = {}) => {
1605
1605
  }, f = ce(
1606
1606
  () => t.points?.() ?? [],
1607
1607
  (u) => {
1608
- const { vertices: d, indices: v } = u.length > 0 ? Kn(u.map((_) => _.map((E) => [...q(z(E))]))) : { vertices: [], indices: [] };
1609
- r.set(d), s.set(v), i = v.length;
1608
+ const { vertices: d, indices: m } = u.length > 0 ? Fn(u.map((_) => _.map((x) => [...q(z(x))]))) : { vertices: [], indices: [] };
1609
+ r.set(d), s.set(m), i = m.length;
1610
1610
  }
1611
1611
  ), l = () => {
1612
1612
  r.dispose(), s.dispose();
@@ -1616,32 +1616,32 @@ const Oi = (e, t = {}) => {
1616
1616
  dispose: l,
1617
1617
  ...h
1618
1618
  };
1619
- }, ii = ({ gl: e, programs: t }, {
1619
+ }, ti = ({ gl: e, programs: t }, {
1620
1620
  positionBuffer: n,
1621
1621
  indexBuffer: i
1622
1622
  }) => {
1623
1623
  const r = (c = !1) => {
1624
1624
  const a = t.get({
1625
- vertexSource: ni,
1626
- fragmentSource: c ? _e : ti
1625
+ vertexSource: ei,
1626
+ fragmentSource: c ? _e : Jn
1627
1627
  }), f = a.attribute3i("position", n, {
1628
1628
  stride: 3 * Int32Array.BYTES_PER_ELEMENT
1629
- }), l = a.uniformMatrix4f("projection"), h = a.uniformMatrix4f("model_view"), u = a.uniform3i("camera"), d = a.uniform2f("screen"), v = a.uniform4f("color"), _ = a.uniform1i("index");
1629
+ }), l = a.uniformMatrix4f("projection"), h = a.uniformMatrix4f("model_view"), u = a.uniform3i("camera"), d = a.uniform2f("screen"), m = a.uniform4f("color"), _ = a.uniform1i("index");
1630
1630
  return { execute: ({
1631
1631
  projection: p,
1632
1632
  modelView: A,
1633
1633
  camera: y,
1634
- screen: x,
1635
- count: m,
1634
+ screen: E,
1635
+ count: v,
1636
1636
  color: T,
1637
- index: b
1637
+ index: M
1638
1638
  }) => {
1639
- m !== 0 && (a.use(), f.use(), l.set(p), h.set(A), u.set(y), d.set(x), v.set(T), _.set(b), i.use(), e.drawElements(e.TRIANGLES, m, e.UNSIGNED_SHORT, 0));
1639
+ v !== 0 && (a.use(), f.use(), l.set(p), h.set(A), u.set(y), d.set(E), m.set(T), _.set(M), i.use(), e.drawElements(e.TRIANGLES, v, e.UNSIGNED_SHORT, 0));
1640
1640
  } };
1641
1641
  }, s = r(), o = r(!0);
1642
1642
  return { renderProgram: s, depthProgram: o };
1643
1643
  };
1644
- var ri = `#version 300 es
1644
+ var ni = `#version 300 es
1645
1645
 
1646
1646
  precision highp float;
1647
1647
 
@@ -1656,7 +1656,7 @@ void main() {
1656
1656
  vec4 value = texture(image, vec2(d, a));
1657
1657
  if (value.r == 0.f) discard;
1658
1658
  result = vec4(0, 1., 0, value.r);
1659
- }`, si = `#version 300 es
1659
+ }`, ii = `#version 300 es
1660
1660
 
1661
1661
  precision highp float;
1662
1662
 
@@ -1684,7 +1684,7 @@ void main(void) {
1684
1684
  uv_out = uv;
1685
1685
  }`;
1686
1686
  const Ci = (e, t = {}) => {
1687
- const { gl: n } = e, i = ai(n), r = V({ gl: n, type: "f32", target: "array" }), s = V({ gl: n, type: "u16", target: "element" });
1687
+ const { gl: n } = e, i = si(n), r = V({ gl: n, type: "f32", target: "array" }), s = V({ gl: n, type: "u16", target: "element" });
1688
1688
  r.set(
1689
1689
  [
1690
1690
  [-1, -1],
@@ -1703,26 +1703,26 @@ const Ci = (e, t = {}) => {
1703
1703
  (u) => {
1704
1704
  u && i.set(u);
1705
1705
  }
1706
- ), { renderProgram: c, depthProgram: a } = oi(e, {
1706
+ ), { renderProgram: c, depthProgram: a } = ri(e, {
1707
1707
  uvBuffer: r,
1708
1708
  indexBuffer: s
1709
1709
  }), f = ({
1710
- viewport: { projection: u, modelView: d, camera: v, screen: _ },
1711
- depth: E = !1,
1710
+ viewport: { projection: u, modelView: d, camera: m, screen: _ },
1711
+ depth: x = !1,
1712
1712
  index: p = 0
1713
1713
  }) => {
1714
- const A = t.position?.() ?? [0, 0, 0], y = t.orientation?.() ?? [0, 0, 0, 1], x = t.range?.() ?? 1e3;
1715
- if (o(), Ee(n, E, t))
1714
+ const A = t.position?.() ?? [0, 0, 0], y = t.orientation?.() ?? [0, 0, 0, 1], E = t.range?.() ?? 1e3;
1715
+ if (o(), Ee(n, x, t))
1716
1716
  return;
1717
- (E ? a : c).execute({
1717
+ (x ? a : c).execute({
1718
1718
  projection: u,
1719
1719
  modelView: d,
1720
- camera: q(v),
1720
+ camera: q(m),
1721
1721
  screen: _,
1722
1722
  image: i,
1723
- range: x,
1723
+ range: E,
1724
1724
  position: q(z(A)),
1725
- orientation: mt(ve(), y),
1725
+ orientation: mt(he(), y),
1726
1726
  index: p
1727
1727
  });
1728
1728
  }, l = () => {
@@ -1733,33 +1733,33 @@ const Ci = (e, t = {}) => {
1733
1733
  dispose: l,
1734
1734
  ...h
1735
1735
  };
1736
- }, oi = ({ gl: e, programs: t }, {
1736
+ }, ri = ({ gl: e, programs: t }, {
1737
1737
  uvBuffer: n,
1738
1738
  indexBuffer: i
1739
1739
  }) => {
1740
1740
  const r = (c = !1) => {
1741
1741
  const a = t.get({
1742
- vertexSource: si,
1743
- fragmentSource: c ? _e : ri
1742
+ vertexSource: ii,
1743
+ fragmentSource: c ? _e : ni
1744
1744
  }), f = a.attribute2f("uv", n, {
1745
1745
  stride: 2 * Float32Array.BYTES_PER_ELEMENT
1746
- }), l = a.uniformMatrix4f("projection"), h = a.uniformMatrix4f("model_view"), u = a.uniform3i("camera"), d = a.uniform2f("screen"), v = a.uniform1i("image"), _ = a.uniform1f("range"), E = a.uniform3i("position"), p = a.uniformMatrix4f("orientation"), A = a.uniform1i("index");
1746
+ }), l = a.uniformMatrix4f("projection"), h = a.uniformMatrix4f("model_view"), u = a.uniform3i("camera"), d = a.uniform2f("screen"), m = a.uniform1i("image"), _ = a.uniform1f("range"), x = a.uniform3i("position"), p = a.uniformMatrix4f("orientation"), A = a.uniform1i("index");
1747
1747
  return { execute: ({
1748
- projection: x,
1749
- modelView: m,
1748
+ projection: E,
1749
+ modelView: v,
1750
1750
  camera: T,
1751
- screen: b,
1751
+ screen: M,
1752
1752
  image: w,
1753
1753
  range: R,
1754
1754
  position: g,
1755
- orientation: M,
1755
+ orientation: b,
1756
1756
  index: S
1757
1757
  }) => {
1758
- a.use(), f.use(), l.set(x), h.set(m), u.set(T), d.set(b), _.set(R), E.set(g), p.set(M), A.set(S), e.activeTexture(e.TEXTURE0), v.set(0), w.use(), i.use(), e.drawElements(e.TRIANGLES, 6, e.UNSIGNED_SHORT, 0);
1758
+ a.use(), f.use(), l.set(E), h.set(v), u.set(T), d.set(M), _.set(R), x.set(g), p.set(b), A.set(S), e.activeTexture(e.TEXTURE0), m.set(0), w.use(), i.use(), e.drawElements(e.TRIANGLES, 6, e.UNSIGNED_SHORT, 0);
1759
1759
  } };
1760
1760
  }, s = r(), o = r(!0);
1761
1761
  return { renderProgram: s, depthProgram: o };
1762
- }, ai = (e) => {
1762
+ }, si = (e) => {
1763
1763
  const t = e.createTexture();
1764
1764
  if (!t)
1765
1765
  throw new Error("Texture creation failed");
@@ -1771,7 +1771,7 @@ const Ci = (e, t = {}) => {
1771
1771
  use: n,
1772
1772
  dispose: () => e.deleteTexture(t)
1773
1773
  };
1774
- }, Ke = (e, t = 0) => ({
1774
+ }, Je = (e, t = 0) => ({
1775
1775
  get: ([n = 0, i = 0, r = 0]) => {
1776
1776
  for (let s = Math.min(r, t); s <= r; s++) {
1777
1777
  const o = 2 ** s, c = [
@@ -1783,11 +1783,11 @@ const Ci = (e, t = {}) => {
1783
1783
  return { texture: a, downsample: s };
1784
1784
  }
1785
1785
  }
1786
- }), ue = typeof performance == "object" && performance && typeof performance.now == "function" ? performance : Date, Rt = /* @__PURE__ */ new Set(), qe = typeof process == "object" && process ? process : {}, At = (e, t, n, i) => {
1787
- typeof qe.emitWarning == "function" ? qe.emitWarning(e, t, n, i) : console.error(`[${n}] ${t}: ${e}`);
1786
+ }), ue = typeof performance == "object" && performance && typeof performance.now == "function" ? performance : Date, Rt = /* @__PURE__ */ new Set(), et = typeof process == "object" && process ? process : {}, At = (e, t, n, i) => {
1787
+ typeof et.emitWarning == "function" ? et.emitWarning(e, t, n, i) : console.error(`[${n}] ${t}: ${e}`);
1788
1788
  };
1789
- let je = globalThis.AbortController, ht = globalThis.AbortSignal;
1790
- if (typeof je > "u") {
1789
+ let Ve = globalThis.AbortController, ht = globalThis.AbortSignal;
1790
+ if (typeof Ve > "u") {
1791
1791
  ht = class {
1792
1792
  onabort;
1793
1793
  _onabort = [];
@@ -1796,7 +1796,7 @@ if (typeof je > "u") {
1796
1796
  addEventListener(i, r) {
1797
1797
  this._onabort.push(r);
1798
1798
  }
1799
- }, je = class {
1799
+ }, Ve = class {
1800
1800
  constructor() {
1801
1801
  t();
1802
1802
  }
@@ -1810,18 +1810,18 @@ if (typeof je > "u") {
1810
1810
  }
1811
1811
  }
1812
1812
  };
1813
- let e = qe.env?.LRU_CACHE_IGNORE_AC_WARNING !== "1";
1813
+ let e = et.env?.LRU_CACHE_IGNORE_AC_WARNING !== "1";
1814
1814
  const t = () => {
1815
1815
  e && (e = !1, At("AbortController is not defined. If using lru-cache in node 14, load an AbortController polyfill from the `node-abort-controller` package. A minimal polyfill is provided for use by LRUCache.fetch(), but it should not be relied upon in other contexts (eg, passing it to other APIs that use AbortController/AbortSignal might have undesirable effects). You may disable this with LRU_CACHE_IGNORE_AC_WARNING=1 in the env.", "NO_ABORT_CONTROLLER", "ENOTSUP", t));
1816
1816
  };
1817
1817
  }
1818
- const ci = (e) => !Rt.has(e), ee = (e) => e && e === Math.floor(e) && e > 0 && isFinite(e), Mt = (e) => ee(e) ? e <= Math.pow(2, 8) ? Uint8Array : e <= Math.pow(2, 16) ? Uint16Array : e <= Math.pow(2, 32) ? Uint32Array : e <= Number.MAX_SAFE_INTEGER ? Ce : null : null;
1819
- class Ce extends Array {
1818
+ const oi = (e) => !Rt.has(e), ee = (e) => e && e === Math.floor(e) && e > 0 && isFinite(e), Mt = (e) => ee(e) ? e <= Math.pow(2, 8) ? Uint8Array : e <= Math.pow(2, 16) ? Uint16Array : e <= Math.pow(2, 32) ? Uint32Array : e <= Number.MAX_SAFE_INTEGER ? We : null : null;
1819
+ class We extends Array {
1820
1820
  constructor(t) {
1821
1821
  super(t), this.fill(0);
1822
1822
  }
1823
1823
  }
1824
- class me {
1824
+ class ve {
1825
1825
  heap;
1826
1826
  length;
1827
1827
  // private constructor
@@ -1830,12 +1830,12 @@ class me {
1830
1830
  const n = Mt(t);
1831
1831
  if (!n)
1832
1832
  return [];
1833
- me.#c = !0;
1834
- const i = new me(t, n);
1835
- return me.#c = !1, i;
1833
+ ve.#c = !0;
1834
+ const i = new ve(t, n);
1835
+ return ve.#c = !1, i;
1836
1836
  }
1837
1837
  constructor(t, n) {
1838
- if (!me.#c)
1838
+ if (!ve.#c)
1839
1839
  throw new TypeError("instantiate Stack using Stack.create(n)");
1840
1840
  this.heap = new n(t), this.length = 0;
1841
1841
  }
@@ -1846,7 +1846,7 @@ class me {
1846
1846
  return this.heap[--this.length];
1847
1847
  }
1848
1848
  }
1849
- class Je {
1849
+ class tt {
1850
1850
  // properties coming in from the options of these, only max and maxSize
1851
1851
  // really *need* to be protected. The rest can be modified, as they just
1852
1852
  // set defaults for various methods.
@@ -2013,21 +2013,21 @@ class Je {
2013
2013
  return this.#p;
2014
2014
  }
2015
2015
  constructor(t) {
2016
- const { max: n = 0, ttl: i, ttlResolution: r = 1, ttlAutopurge: s, updateAgeOnGet: o, updateAgeOnHas: c, allowStale: a, dispose: f, disposeAfter: l, noDisposeOnSet: h, noUpdateTTL: u, maxSize: d = 0, maxEntrySize: v = 0, sizeCalculation: _, fetchMethod: E, noDeleteOnFetchRejection: p, noDeleteOnStaleGet: A, allowStaleOnFetchRejection: y, allowStaleOnFetchAbort: x, ignoreFetchAbort: m } = t;
2016
+ const { max: n = 0, ttl: i, ttlResolution: r = 1, ttlAutopurge: s, updateAgeOnGet: o, updateAgeOnHas: c, allowStale: a, dispose: f, disposeAfter: l, noDisposeOnSet: h, noUpdateTTL: u, maxSize: d = 0, maxEntrySize: m = 0, sizeCalculation: _, fetchMethod: x, noDeleteOnFetchRejection: p, noDeleteOnStaleGet: A, allowStaleOnFetchRejection: y, allowStaleOnFetchAbort: E, ignoreFetchAbort: v } = t;
2017
2017
  if (n !== 0 && !ee(n))
2018
2018
  throw new TypeError("max option must be a nonnegative integer");
2019
2019
  const T = n ? Mt(n) : Array;
2020
2020
  if (!T)
2021
2021
  throw new Error("invalid max value: " + n);
2022
- if (this.#c = n, this.#u = d, this.maxEntrySize = v || this.#u, this.sizeCalculation = _, this.sizeCalculation) {
2022
+ if (this.#c = n, this.#u = d, this.maxEntrySize = m || this.#u, this.sizeCalculation = _, this.sizeCalculation) {
2023
2023
  if (!this.#u && !this.maxEntrySize)
2024
2024
  throw new TypeError("cannot set sizeCalculation without setting maxSize or maxEntrySize");
2025
2025
  if (typeof this.sizeCalculation != "function")
2026
2026
  throw new TypeError("sizeCalculation set to non-function");
2027
2027
  }
2028
- if (E !== void 0 && typeof E != "function")
2028
+ if (x !== void 0 && typeof x != "function")
2029
2029
  throw new TypeError("fetchMethod must be a function if specified");
2030
- if (this.#U = E, this.#A = !!E, this.#i = /* @__PURE__ */ new Map(), this.#n = new Array(n).fill(void 0), this.#e = new Array(n).fill(void 0), this.#f = new T(n), this.#h = new T(n), this.#a = 0, this.#s = 0, this.#E = me.create(n), this.#r = 0, this.#x = 0, typeof f == "function" && (this.#v = f), typeof l == "function" ? (this.#p = l, this.#o = []) : (this.#p = void 0, this.#o = void 0), this.#T = !!this.#v, this.#l = !!this.#p, this.noDisposeOnSet = !!h, this.noUpdateTTL = !!u, this.noDeleteOnFetchRejection = !!p, this.allowStaleOnFetchRejection = !!y, this.allowStaleOnFetchAbort = !!x, this.ignoreFetchAbort = !!m, this.maxEntrySize !== 0) {
2030
+ if (this.#U = x, this.#A = !!x, this.#i = /* @__PURE__ */ new Map(), this.#n = new Array(n).fill(void 0), this.#e = new Array(n).fill(void 0), this.#f = new T(n), this.#h = new T(n), this.#a = 0, this.#s = 0, this.#E = ve.create(n), this.#r = 0, this.#x = 0, typeof f == "function" && (this.#v = f), typeof l == "function" ? (this.#p = l, this.#o = []) : (this.#p = void 0, this.#o = void 0), this.#T = !!this.#v, this.#l = !!this.#p, this.noDisposeOnSet = !!h, this.noUpdateTTL = !!u, this.noDeleteOnFetchRejection = !!p, this.allowStaleOnFetchRejection = !!y, this.allowStaleOnFetchAbort = !!E, this.ignoreFetchAbort = !!v, this.maxEntrySize !== 0) {
2031
2031
  if (this.#u !== 0 && !ee(this.#u))
2032
2032
  throw new TypeError("maxSize must be a positive integer if specified");
2033
2033
  if (!ee(this.maxEntrySize))
@@ -2042,8 +2042,8 @@ class Je {
2042
2042
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2043
2043
  throw new TypeError("At least one of max, maxSize, or ttl is required");
2044
2044
  if (!this.ttlAutopurge && !this.#c && !this.#u) {
2045
- const b = "LRU_CACHE_UNBOUNDED";
2046
- ci(b) && (Rt.add(b), At("TTL caching without ttlAutopurge, max, or maxSize can result in unbounded memory consumption.", "UnboundedCacheWarning", b, Je));
2045
+ const M = "LRU_CACHE_UNBOUNDED";
2046
+ oi(M) && (Rt.add(M), At("TTL caching without ttlAutopurge, max, or maxSize can result in unbounded memory consumption.", "UnboundedCacheWarning", M, tt));
2047
2047
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2048
2048
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2049
2049
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@@ -2053,7 +2053,7 @@ class Je {
2053
2053
  return this.#i.has(t) ? 1 / 0 : 0;
2054
2054
  }
2055
2055
  #N() {
2056
- const t = new Ce(this.#c), n = new Ce(this.#c);
2056
+ const t = new We(this.#c), n = new We(this.#c);
2057
2057
  this.#d = t, this.#y = n, this.#I = (s, o, c = ue.now()) => {
2058
2058
  if (n[s] = o !== 0 ? c : 0, t[s] = o, o !== 0 && this.ttlAutopurge) {
2059
2059
  const a = setTimeout(() => {
@@ -2107,7 +2107,7 @@ class Je {
2107
2107
  /* c8 ignore stop */
2108
2108
  #m = () => !1;
2109
2109
  #X() {
2110
- const t = new Ce(this.#c);
2110
+ const t = new We(this.#c);
2111
2111
  this.#x = 0, this.#_ = t, this.#b = (n) => {
2112
2112
  this.#x -= t[n], t[n] = 0;
2113
2113
  }, this.#D = (n, i, r, s) => {
@@ -2434,7 +2434,7 @@ class Je {
2434
2434
  const s = n === void 0 ? void 0 : this.#e[n];
2435
2435
  if (this.#t(s))
2436
2436
  return s;
2437
- const o = new je(), { signal: c } = i;
2437
+ const o = new Ve(), { signal: c } = i;
2438
2438
  c?.addEventListener("abort", () => o.abort(c.reason), {
2439
2439
  signal: o.signal
2440
2440
  });
@@ -2442,37 +2442,37 @@ class Je {
2442
2442
  signal: o.signal,
2443
2443
  options: i,
2444
2444
  context: r
2445
- }, f = (_, E = !1) => {
2445
+ }, f = (_, x = !1) => {
2446
2446
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2447
- if (i.status && (p && !E ? (i.status.fetchAborted = !0, i.status.fetchError = o.signal.reason, A && (i.status.fetchAbortIgnored = !0)) : i.status.fetchResolved = !0), p && !A && !E)
2447
+ if (i.status && (p && !x ? (i.status.fetchAborted = !0, i.status.fetchError = o.signal.reason, A && (i.status.fetchAbortIgnored = !0)) : i.status.fetchResolved = !0), p && !A && !x)
2448
2448
  return h(o.signal.reason);
2449
2449
  const y = d;
2450
2450
  return this.#e[n] === d && (_ === void 0 ? y.__staleWhileFetching ? this.#e[n] = y.__staleWhileFetching : this.delete(t) : (i.status && (i.status.fetchUpdated = !0), this.set(t, _, a.options))), _;
2451
2451
  }, l = (_) => (i.status && (i.status.fetchRejected = !0, i.status.fetchError = _), h(_)), h = (_) => {
2452
- const { aborted: E } = o.signal, p = E && i.allowStaleOnFetchAbort, A = p || i.allowStaleOnFetchRejection, y = A || i.noDeleteOnFetchRejection, x = d;
2453
- if (this.#e[n] === d && (!y || x.__staleWhileFetching === void 0 ? this.delete(t) : p || (this.#e[n] = x.__staleWhileFetching)), A)
2454
- return i.status && x.__staleWhileFetching !== void 0 && (i.status.returnedStale = !0), x.__staleWhileFetching;
2455
- if (x.__returned === x)
2452
+ const { aborted: x } = o.signal, p = x && i.allowStaleOnFetchAbort, A = p || i.allowStaleOnFetchRejection, y = A || i.noDeleteOnFetchRejection, E = d;
2453
+ if (this.#e[n] === d && (!y || E.__staleWhileFetching === void 0 ? this.delete(t) : p || (this.#e[n] = E.__staleWhileFetching)), A)
2454
+ return i.status && E.__staleWhileFetching !== void 0 && (i.status.returnedStale = !0), E.__staleWhileFetching;
2455
+ if (E.__returned === E)
2456
2456
  throw _;
2457
- }, u = (_, E) => {
2457
+ }, u = (_, x) => {
2458
2458
  const p = this.#U?.(t, s, a);
2459
- p && p instanceof Promise && p.then((A) => _(A === void 0 ? void 0 : A), E), o.signal.addEventListener("abort", () => {
2459
+ p && p instanceof Promise && p.then((A) => _(A === void 0 ? void 0 : A), x), o.signal.addEventListener("abort", () => {
2460
2460
  (!i.ignoreFetchAbort || i.allowStaleOnFetchAbort) && (_(void 0), i.allowStaleOnFetchAbort && (_ = (A) => f(A, !0)));
2461
2461
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2462
2462
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2463
2463
  i.status && (i.status.fetchDispatched = !0);
2464
- const d = new Promise(u).then(f, l), v = Object.assign(d, {
2464
+ const d = new Promise(u).then(f, l), m = Object.assign(d, {
2465
2465
  __abortController: o,
2466
2466
  __staleWhileFetching: s,
2467
2467
  __returned: void 0
2468
2468
  });
2469
- return n === void 0 ? (this.set(t, v, { ...a.options, status: void 0 }), n = this.#i.get(t)) : this.#e[n] = v, v;
2469
+ return n === void 0 ? (this.set(t, m, { ...a.options, status: void 0 }), n = this.#i.get(t)) : this.#e[n] = m, m;
2470
2470
  }
2471
2471
  #t(t) {
2472
2472
  if (!this.#A)
2473
2473
  return !1;
2474
2474
  const n = t;
2475
- return !!n && n instanceof Promise && n.hasOwnProperty("__staleWhileFetching") && n.__abortController instanceof je;
2475
+ return !!n && n instanceof Promise && n.hasOwnProperty("__staleWhileFetching") && n.__abortController instanceof Ve;
2476
2476
  }
2477
2477
  async fetch(t, n = {}) {
2478
2478
  const {
@@ -2490,9 +2490,9 @@ class Je {
2490
2490
  noDeleteOnFetchRejection: h = this.noDeleteOnFetchRejection,
2491
2491
  allowStaleOnFetchRejection: u = this.allowStaleOnFetchRejection,
2492
2492
  ignoreFetchAbort: d = this.ignoreFetchAbort,
2493
- allowStaleOnFetchAbort: v = this.allowStaleOnFetchAbort,
2493
+ allowStaleOnFetchAbort: m = this.allowStaleOnFetchAbort,
2494
2494
  context: _,
2495
- forceRefresh: E = !1,
2495
+ forceRefresh: x = !1,
2496
2496
  status: p,
2497
2497
  signal: A
2498
2498
  } = n;
@@ -2514,27 +2514,27 @@ class Je {
2514
2514
  noUpdateTTL: l,
2515
2515
  noDeleteOnFetchRejection: h,
2516
2516
  allowStaleOnFetchRejection: u,
2517
- allowStaleOnFetchAbort: v,
2517
+ allowStaleOnFetchAbort: m,
2518
2518
  ignoreFetchAbort: d,
2519
2519
  status: p,
2520
2520
  signal: A
2521
2521
  };
2522
- let x = this.#i.get(t);
2523
- if (x === void 0) {
2522
+ let E = this.#i.get(t);
2523
+ if (E === void 0) {
2524
2524
  p && (p.fetch = "miss");
2525
- const m = this.#L(t, x, y, _);
2526
- return m.__returned = m;
2525
+ const v = this.#L(t, E, y, _);
2526
+ return v.__returned = v;
2527
2527
  } else {
2528
- const m = this.#e[x];
2529
- if (this.#t(m)) {
2530
- const g = i && m.__staleWhileFetching !== void 0;
2531
- return p && (p.fetch = "inflight", g && (p.returnedStale = !0)), g ? m.__staleWhileFetching : m.__returned = m;
2528
+ const v = this.#e[E];
2529
+ if (this.#t(v)) {
2530
+ const g = i && v.__staleWhileFetching !== void 0;
2531
+ return p && (p.fetch = "inflight", g && (p.returnedStale = !0)), g ? v.__staleWhileFetching : v.__returned = v;
2532
2532
  }
2533
- const T = this.#m(x);
2534
- if (!E && !T)
2535
- return p && (p.fetch = "hit"), this.#S(x), r && this.#M(x), p && this.#R(p, x), m;
2536
- const b = this.#L(t, x, y, _), R = b.__staleWhileFetching !== void 0 && i;
2537
- return p && (p.fetch = T ? "stale" : "refresh", R && T && (p.returnedStale = !0)), R ? b.__staleWhileFetching : b.__returned = b;
2533
+ const T = this.#m(E);
2534
+ if (!x && !T)
2535
+ return p && (p.fetch = "hit"), this.#S(E), r && this.#M(E), p && this.#R(p, E), v;
2536
+ const M = this.#L(t, E, y, _), R = M.__staleWhileFetching !== void 0 && i;
2537
+ return p && (p.fetch = T ? "stale" : "refresh", R && T && (p.returnedStale = !0)), R ? M.__staleWhileFetching : M.__returned = M;
2538
2538
  }
2539
2539
  }
2540
2540
  /**
@@ -2613,8 +2613,8 @@ class Je {
2613
2613
  }
2614
2614
  }
2615
2615
  }
2616
- const Be = (e) => {
2617
- const t = new Je({
2616
+ const Ze = (e) => {
2617
+ const t = new tt({
2618
2618
  ...e,
2619
2619
  ttlResolution: 0,
2620
2620
  dispose: (r, s) => e.dispose?.(r, i(s))
@@ -2631,40 +2631,40 @@ const Be = (e) => {
2631
2631
  clear: () => t.clear(),
2632
2632
  purgeStale: () => t.purgeStale()
2633
2633
  };
2634
- }, fi = 15, ie = 256, li = ({
2634
+ }, ai = 15, ie = 256, ci = ({
2635
2635
  gl: e,
2636
2636
  terrainCache: t
2637
2637
  }) => {
2638
- const n = Be({
2638
+ const n = Ze({
2639
2639
  max: 1e3
2640
- }), i = Ke(t), r = e.createFramebuffer();
2640
+ }), i = Je(t), r = e.createFramebuffer();
2641
2641
  if (!r)
2642
2642
  throw new Error("Framebuffer creation failed");
2643
2643
  const s = ([a = 0, f = 0, l = 0]) => {
2644
2644
  const h = i.get([a, f, l]);
2645
2645
  if (!h)
2646
2646
  return;
2647
- const { texture: u, downsample: d } = h, v = 2 ** d, _ = [Math.floor(a / v), Math.floor(f / v), l - d], E = n.get(_);
2648
- if (E)
2649
- return { buffer: E, downsample: d };
2647
+ const { texture: u, downsample: d } = h, m = 2 ** d, _ = [Math.floor(a / m), Math.floor(f / m), l - d], x = n.get(_);
2648
+ if (x)
2649
+ return { buffer: x, downsample: d };
2650
2650
  const p = new Uint8Array(4 * ie * ie);
2651
2651
  return e.bindFramebuffer(e.FRAMEBUFFER, r), u.attach(), e.readPixels(0, 0, ie, ie, e.RGBA, e.UNSIGNED_BYTE, p), e.bindFramebuffer(e.FRAMEBUFFER, null), n.set(_, p), { buffer: p, downsample: d };
2652
2652
  };
2653
- return { get: ([a = 0, f = 0], l = fi) => {
2654
- const h = 2 ** l, u = z([a, f, 0]).map((g) => g * h), [d = 0, v = 0] = u.map((g) => Math.floor(g % h));
2655
- let [_ = 0, E = 0] = u.map((g) => g % 1);
2656
- const p = s([d, v, l]);
2653
+ return { get: ([a = 0, f = 0], l = ai) => {
2654
+ const h = 2 ** l, u = z([a, f, 0]).map((g) => g * h), [d = 0, m = 0] = u.map((g) => Math.floor(g % h));
2655
+ let [_ = 0, x = 0] = u.map((g) => g % 1);
2656
+ const p = s([d, m, l]);
2657
2657
  if (!p)
2658
2658
  return 0;
2659
- const { buffer: A, downsample: y } = p, x = 2 ** y;
2660
- [_, E] = [(d % x + _) / x, (v % x + E) / x];
2661
- const m = 4 * ie * Math.floor(E * ie) + 4 * Math.floor(_ * ie), [T = 0, b = 0, w = 0] = A.slice(m, m + 4);
2662
- return (T * 65536 + b * 256 + w) / 10 - 1e4;
2659
+ const { buffer: A, downsample: y } = p, E = 2 ** y;
2660
+ [_, x] = [(d % E + _) / E, (m % E + x) / E];
2661
+ const v = 4 * ie * Math.floor(x * ie) + 4 * Math.floor(_ * ie), [T = 0, M = 0, w = 0] = A.slice(v, v + 4);
2662
+ return (T * 65536 + M * 256 + w) / 10 - 1e4;
2663
2663
  }, dispose: () => {
2664
2664
  e.deleteFramebuffer(r);
2665
2665
  } };
2666
2666
  };
2667
- var ui = `#version 300 es
2667
+ var fi = `#version 300 es
2668
2668
 
2669
2669
  precision highp float;
2670
2670
 
@@ -2681,10 +2681,10 @@ const dt = ({
2681
2681
  urlPattern: t,
2682
2682
  onLoad: n
2683
2683
  }) => {
2684
- const i = Be({
2684
+ const i = Ze({
2685
2685
  max: 2e3,
2686
2686
  dispose: (a) => a.dispose()
2687
- }), r = Be({
2687
+ }), r = Ze({
2688
2688
  max: 1e4,
2689
2689
  ttl: 200,
2690
2690
  dispose: (a, f) => {
@@ -2701,30 +2701,30 @@ const dt = ({
2701
2701
  const [l = 0, h = 0, u = 0] = a;
2702
2702
  let d = t.replace("{x}", `${l}`).replace("{y}", `${h}`).replace("{z}", `${u}`);
2703
2703
  if (d.includes("{bbox}")) {
2704
- const [_ = 0, E = 0, p = 0] = a, A = 2 ** p - E - 1, [[y, x] = [], [m, T] = []] = [
2704
+ const [_ = 0, x = 0, p = 0] = a, A = 2 ** p - x - 1, [[y, E] = [], [v, T] = []] = [
2705
2705
  [0, 0],
2706
2706
  [1, 1]
2707
- ].map(([b = 0, w = 0]) => [_ + b, A + w, p]).map((b) => pt(b, b)).map(([b = 0, w = 0]) => [
2708
- (b - 0.5) * 2 * Math.PI * 6378137,
2707
+ ].map(([M = 0, w = 0]) => [_ + M, A + w, p]).map((M) => pt(M, M)).map(([M = 0, w = 0]) => [
2708
+ (M - 0.5) * 2 * Math.PI * 6378137,
2709
2709
  (w - 0.5) * 2 * Math.PI * 6378137
2710
2710
  ]);
2711
- d = d.replace("{bbox}", [y, x, m, T].join(","));
2711
+ d = d.replace("{bbox}", [y, E, v, T].join(","));
2712
2712
  }
2713
- const v = yt({
2713
+ const m = yt({
2714
2714
  gl: e,
2715
2715
  url: d,
2716
2716
  onLoad: () => {
2717
2717
  r.delete(a), n?.();
2718
2718
  }
2719
2719
  });
2720
- i.set(a, v), r.set(a, !0);
2720
+ i.set(a, m), r.set(a, !0);
2721
2721
  }
2722
2722
  }, o = setInterval(() => r.purgeStale(), 200);
2723
2723
  return { get: s, dispose: () => {
2724
2724
  clearInterval(o), i.clear();
2725
2725
  } };
2726
- }, hi = (e) => {
2727
- const t = Be({
2726
+ }, li = (e) => {
2727
+ const t = Ze({
2728
2728
  max: 1e4,
2729
2729
  ttl: 1e3
2730
2730
  }), n = [
@@ -2740,14 +2740,14 @@ const dt = ({
2740
2740
  const [o = 0, c = 0, a = 0] = r, f = n.map(([l = 0, h = 0]) => [o + l, c + h, a]).map((l) => pt(l, l)).map((l) => oe(l, l)).map((l) => {
2741
2741
  const [h = 0, u = 0] = l, d = Math.max(a - 5, 0);
2742
2742
  return z(
2743
- Me(l, h, u, e.get([h, u], d)),
2743
+ Se(l, h, u, e.get([h, u], d)),
2744
2744
  l
2745
2745
  );
2746
2746
  });
2747
2747
  return t.set(r, f), f;
2748
2748
  } };
2749
2749
  };
2750
- var di = `#version 300 es
2750
+ var ui = `#version 300 es
2751
2751
 
2752
2752
  precision highp float;
2753
2753
 
@@ -2784,7 +2784,7 @@ void main(void) {
2784
2784
  uv = downsample(downsample_imagery);
2785
2785
  color_out = color;
2786
2786
  }`;
2787
- const B = 34, mi = 22, vi = xe(0, B).flatMap(
2787
+ const B = 34, hi = 22, di = xe(0, B).flatMap(
2788
2788
  (e) => xe(0, B).flatMap((t) => [
2789
2789
  e * (B + 1) + t,
2790
2790
  e * (B + 1) + t + 1,
@@ -2793,10 +2793,10 @@ const B = 34, mi = 22, vi = xe(0, B).flatMap(
2793
2793
  (e + 1) * (B + 1) + t + 1,
2794
2794
  (e + 1) * (B + 1) + t
2795
2795
  ])
2796
- ), Ie = 0.1, pi = xe(0, B + 1).flatMap(
2796
+ ), Oe = 0.1, mi = xe(0, B + 1).flatMap(
2797
2797
  (e) => xe(0, B + 1).map((t) => {
2798
2798
  let n = (t - 1) / (B - 2), i = (e - 1) / (B - 2), r = 0;
2799
- return t === 0 && (n = 0, r = -Ie), t === B && (n = 1, r = -Ie), e === 0 && (i = 0, r = -Ie), e === B && (i = 1, r = -Ie), [n, i, r];
2799
+ return t === 0 && (n = 0, r = -Oe), t === B && (n = 1, r = -Oe), e === 0 && (i = 0, r = -Oe), e === B && (i = 1, r = -Oe), [n, i, r];
2800
2800
  })
2801
2801
  ), ji = (e, t = {}) => {
2802
2802
  const { gl: n } = e;
@@ -2820,7 +2820,7 @@ const B = 34, mi = 22, vi = xe(0, B).flatMap(
2820
2820
  n.LINEAR_MIPMAP_LINEAR
2821
2821
  ), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MAG_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.CLAMP_TO_EDGE), n.generateMipmap(n.TEXTURE_2D);
2822
2822
  }
2823
- }), r = Ke(i);
2823
+ }), r = Je(i);
2824
2824
  }
2825
2825
  ), a = t.terrainUrl?.() ?? "", f = dt({
2826
2826
  gl: n,
@@ -2828,100 +2828,100 @@ const B = 34, mi = 22, vi = xe(0, B).flatMap(
2828
2828
  onLoad: () => {
2829
2829
  n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MIN_FILTER, n.NEAREST), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MAG_FILTER, n.NEAREST), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.CLAMP_TO_EDGE);
2830
2830
  }
2831
- }), l = Ke(f, 3), h = li({ gl: n, terrainCache: f }), u = hi(h), d = V({ gl: n, type: "f32", target: "array" });
2832
- d.set(pi.flatMap(([R = 0, g = 0, M = 0]) => [R, g, M]));
2833
- const v = V({ gl: n, type: "u16", target: "element" });
2834
- v.set(vi);
2835
- const { renderProgram: _, depthProgram: E } = xi(e, {
2831
+ }), l = Je(f, 3), h = ci({ gl: n, terrainCache: f }), u = li(h), d = V({ gl: n, type: "f32", target: "array" });
2832
+ d.set(mi.flatMap(([R = 0, g = 0, b = 0]) => [R, g, b]));
2833
+ const m = V({ gl: n, type: "u16", target: "element" });
2834
+ m.set(di);
2835
+ const { renderProgram: _, depthProgram: x } = vi(e, {
2836
2836
  uvwBuffer: d,
2837
- indexBuffer: v
2838
- }), p = [0, 1, 2, 3], A = p.map(L), y = p.map(ne), x = p.map(pe), m = (R) => {
2839
- const { camera: g, worldToLocal: M, localToClip: S, clipToScreen: U } = R, P = (N) => {
2840
- const [I = 0, C = 0, X = 0] = N, W = u.get(N);
2841
- let j = Ei(g, W);
2837
+ indexBuffer: m
2838
+ }), p = [0, 1, 2, 3], A = p.map(L), y = p.map(ne), E = p.map(pe), v = (R) => {
2839
+ const { camera: g, worldToLocal: b, localToClip: S, clipToScreen: U } = R, P = (D) => {
2840
+ const [O = 0, X = 0, I = 0] = D, W = u.get(D);
2841
+ let j = pi(g, W);
2842
2842
  if (!j) {
2843
- const Z = W.map((H, G) => M(H, A[G])).map((H, G) => S(H, y[G]));
2844
- if (_i(Z))
2843
+ const Y = W.map(($, Q) => b($, A[Q])).map(($, Q) => S($, y[Q]));
2844
+ if (xi(Y))
2845
2845
  return [];
2846
- j = yi(Z.map((H, G) => U(H, x[G]))) > 512 / devicePixelRatio;
2846
+ j = Ei(Y.map(($, Q) => U($, E[Q]))) > 512 / devicePixelRatio;
2847
2847
  }
2848
- return j && X < mi ? [
2849
- [2 * I, 2 * C, X + 1],
2850
- [2 * I + 1, 2 * C, X + 1],
2851
- [2 * I, 2 * C + 1, X + 1],
2852
- [2 * I + 1, 2 * C + 1, X + 1]
2853
- ].flatMap((J) => P(J)) : [N];
2848
+ return j && I < hi ? [
2849
+ [2 * O, 2 * X, I + 1],
2850
+ [2 * O + 1, 2 * X, I + 1],
2851
+ [2 * O, 2 * X + 1, I + 1],
2852
+ [2 * O + 1, 2 * X + 1, I + 1]
2853
+ ].flatMap((J) => P(J)) : [D];
2854
2854
  };
2855
2855
  return P([0, 0, 0]);
2856
2856
  }, T = ({
2857
2857
  viewport: R,
2858
2858
  depth: g = !1,
2859
- index: M = 0
2859
+ index: b = 0
2860
2860
  }) => {
2861
2861
  const S = t.color?.() ?? [1, 1, 1, 1];
2862
2862
  if (c(), Ee(n, g, t))
2863
2863
  return;
2864
- const U = g ? E : _, { projection: P, modelView: N, camera: I } = R, C = m(R);
2865
- for (const X of C) {
2866
- const W = g ? void 0 : r?.get(X), j = l.get(X);
2864
+ const U = g ? x : _, { projection: P, modelView: D, camera: O } = R, X = v(R);
2865
+ for (const I of X) {
2866
+ const W = g ? void 0 : r?.get(I), j = l.get(I);
2867
2867
  if (!g && !W || !j)
2868
2868
  continue;
2869
- const { texture: Z, downsample: J } = j, { texture: H = Z, downsample: G = 0 } = W ?? {};
2869
+ const { texture: Y, downsample: J } = j, { texture: $ = Y, downsample: Q = 0 } = W ?? {};
2870
2870
  U.execute({
2871
2871
  projection: P,
2872
- modelView: N,
2873
- camera: q(I),
2874
- xyz: X,
2875
- imagery: H,
2876
- terrain: Z,
2877
- downsampleImagery: G,
2872
+ modelView: D,
2873
+ camera: q(O),
2874
+ xyz: I,
2875
+ imagery: $,
2876
+ terrain: Y,
2877
+ downsampleImagery: Q,
2878
2878
  downsampleTerrain: J,
2879
2879
  color: S,
2880
- index: M
2880
+ index: b
2881
2881
  });
2882
2882
  }
2883
- }, b = () => {
2883
+ }, M = () => {
2884
2884
  i?.dispose(), f.dispose(), h.dispose();
2885
2885
  }, w = ye(t);
2886
2886
  return {
2887
2887
  render: T,
2888
- dispose: b,
2888
+ dispose: M,
2889
2889
  ...w
2890
2890
  };
2891
- }, xi = ({ gl: e, programs: t }, { uvwBuffer: n, indexBuffer: i }) => {
2891
+ }, vi = ({ gl: e, programs: t }, { uvwBuffer: n, indexBuffer: i }) => {
2892
2892
  const r = (c = !1) => {
2893
2893
  const a = t.get({
2894
- vertexSource: di,
2895
- fragmentSource: c ? _e : ui
2896
- }), f = a.attribute3f("uvw", n), l = a.uniformMatrix4f("projection"), h = a.uniformMatrix4f("model_view"), u = a.uniform1i("imagery"), d = a.uniform1i("terrain"), v = a.uniform1i("downsample_imagery"), _ = a.uniform1i("downsample_terrain"), E = a.uniform4f("color"), p = a.uniform3i("xyz"), A = a.uniform3i("camera"), y = a.uniform1i("index");
2894
+ vertexSource: ui,
2895
+ fragmentSource: c ? _e : fi
2896
+ }), f = a.attribute3f("uvw", n), l = a.uniformMatrix4f("projection"), h = a.uniformMatrix4f("model_view"), u = a.uniform1i("imagery"), d = a.uniform1i("terrain"), m = a.uniform1i("downsample_imagery"), _ = a.uniform1i("downsample_terrain"), x = a.uniform4f("color"), p = a.uniform3i("xyz"), A = a.uniform3i("camera"), y = a.uniform1i("index");
2897
2897
  return { execute: ({
2898
- projection: m,
2898
+ projection: v,
2899
2899
  modelView: T,
2900
- camera: b,
2900
+ camera: M,
2901
2901
  xyz: w,
2902
2902
  imagery: R,
2903
2903
  terrain: g,
2904
- downsampleImagery: M,
2904
+ downsampleImagery: b,
2905
2905
  downsampleTerrain: S,
2906
2906
  color: U,
2907
2907
  index: P
2908
2908
  }) => {
2909
- a.use(), f.use(), l.set(m), h.set(T), p.set(w), A.set(b), v.set(M), _.set(S), E.set(U), y.set(P), e.activeTexture(e.TEXTURE0), u.set(0), R.use(), e.activeTexture(e.TEXTURE1), d.set(1), g.use(), i.use(), e.drawElements(e.TRIANGLES, B * B * 2 * 3, e.UNSIGNED_SHORT, 0);
2909
+ a.use(), f.use(), l.set(v), h.set(T), p.set(w), A.set(M), m.set(b), _.set(S), x.set(U), y.set(P), e.activeTexture(e.TEXTURE0), u.set(0), R.use(), e.activeTexture(e.TEXTURE1), d.set(1), g.use(), i.use(), e.drawElements(e.TRIANGLES, B * B * 2 * 3, e.UNSIGNED_SHORT, 0);
2910
2910
  } };
2911
2911
  }, s = r(), o = r(!0);
2912
2912
  return { renderProgram: s, depthProgram: o };
2913
- }, Ei = (e, t) => {
2913
+ }, pi = (e, t) => {
2914
2914
  const [n, i, r, s] = t.reduce(
2915
- ([f, l, h, u], [d = 0, v = 0]) => [
2915
+ ([f, l, h, u], [d = 0, m = 0]) => [
2916
2916
  Math.min(d, f),
2917
2917
  Math.max(d, l),
2918
- Math.min(v, h),
2919
- Math.max(v, u)
2918
+ Math.min(m, h),
2919
+ Math.max(m, u)
2920
2920
  ],
2921
2921
  [1, 0, 1, 0]
2922
2922
  ), [o = 0, c = 0, a = 0] = e;
2923
2923
  return o > n && o < i && c > r && c < s && a > 0 && a < i - n;
2924
- }, _i = (e) => e.every(([t = 0, , , n = 0]) => t > n) || e.every(([t = 0, , , n = 0]) => t < -n) || e.every(([, t = 0, , n = 0]) => t > n) || e.every(([, t = 0, , n = 0]) => t < -n) || e.every(([, , t = 0, n = 0]) => t > n) || e.every(([, , t = 0, n = 0]) => t < -n) || e.every(([, , , t = 0]) => t < 0), yi = (e) => Math.sqrt(
2924
+ }, xi = (e) => e.every(([t = 0, , , n = 0]) => t > n) || e.every(([t = 0, , , n = 0]) => t < -n) || e.every(([, t = 0, , n = 0]) => t > n) || e.every(([, t = 0, , n = 0]) => t < -n) || e.every(([, , t = 0, n = 0]) => t > n) || e.every(([, , t = 0, n = 0]) => t < -n) || e.every(([, , , t = 0]) => t < 0), Ei = (e) => Math.sqrt(
2925
2925
  e.map(
2926
2926
  (t, n) => vn(
2927
2927
  e[n] ?? [0, 0],
@@ -2975,7 +2975,7 @@ const B = 34, mi = 22, vi = xe(0, B).flatMap(
2975
2975
  onDragStart: o,
2976
2976
  onDragEnd: c
2977
2977
  };
2978
- }, Ze = 10, Se = 1e-3, fe = (e) => (t) => {
2978
+ }, $e = 10, Pe = 1e-3, fe = (e) => (t) => {
2979
2979
  let n, i;
2980
2980
  return () => {
2981
2981
  const r = performance.now(), s = (r - (i ?? r)) / 1e3;
@@ -2983,39 +2983,39 @@ const B = 34, mi = 22, vi = xe(0, B).flatMap(
2983
2983
  const o = t();
2984
2984
  return n = n ?? o, n = e({ time: s, current: n, target: o }), n;
2985
2985
  };
2986
- }, Ti = fe(
2987
- ({ time: e, current: t, target: n }) => (Math.abs(n - t) < Se ? t = n : t = t + (n - t) * (1 - Math.exp(-Ze * e)), t)
2988
- ), wi = fe(
2989
- ({ time: e, current: t, target: n }) => (mn(t, n) < Se ? fn(t, n) : t = un(
2986
+ }, _i = fe(
2987
+ ({ time: e, current: t, target: n }) => (Math.abs(n - t) < Pe ? t = n : t = t + (n - t) * (1 - Math.exp(-$e * e)), t)
2988
+ ), yi = fe(
2989
+ ({ time: e, current: t, target: n }) => (mn(t, n) < Pe ? fn(t, n) : t = un(
2990
2990
  pe(),
2991
2991
  t,
2992
2992
  dn(
2993
2993
  pe(),
2994
2994
  pn(pe(), n, t),
2995
- 1 - Math.exp(-Ze * e)
2995
+ 1 - Math.exp(-$e * e)
2996
2996
  )
2997
2997
  ), t)
2998
2998
  ), Zi = fe(
2999
- ({ time: e, current: t, target: n }) => (en(t, n) < Se ? Qt(t, n) : t = Kt(
2999
+ ({ time: e, current: t, target: n }) => (en(t, n) < Pe ? Qt(t, n) : t = Kt(
3000
3000
  ne(),
3001
3001
  t,
3002
3002
  Jt(
3003
3003
  ne(),
3004
3004
  rn(ne(), n, t),
3005
- 1 - Math.exp(-Ze * e)
3005
+ 1 - Math.exp(-$e * e)
3006
3006
  )
3007
3007
  ), t)
3008
3008
  ), Yi = fe(
3009
3009
  ({ time: e, current: t, target: n }) => {
3010
- const i = be(z(t), z(n));
3011
- return i * K < Se || i > 1e5 / K ? Yt(t, n) : t = oe(
3010
+ const i = Ue(z(t), z(n));
3011
+ return i * F < Pe || i > 1e5 / F ? Yt(t, n) : t = oe(
3012
3012
  re(
3013
3013
  L(),
3014
3014
  z(t),
3015
- he(
3015
+ de(
3016
3016
  L(),
3017
3017
  se(L(), z(n), z(t)),
3018
- 1 - Math.exp(-Ze * e)
3018
+ 1 - Math.exp(-$e * e)
3019
3019
  )
3020
3020
  )
3021
3021
  ), t;
@@ -3023,17 +3023,18 @@ const B = 34, mi = 22, vi = xe(0, B).flatMap(
3023
3023
  ), $i = (e) => {
3024
3024
  let t = [0, 0, 0], n = [0, 0, 0], i, r;
3025
3025
  return fe(({ time: o, current: c, target: a }) => {
3026
- if (a === c || o > 1 || be(z(a), z(c)) > 1e3 / K)
3026
+ if (a === c || o > 1 || Ue(z(a), z(c)) > 1e3 / F)
3027
3027
  return i = void 0, t = [0, 0, 0], n = [0, 0, 0], a;
3028
- i ? a !== i && r !== void 0 && o - r > 1 && (n = he(
3028
+ const f = performance.now();
3029
+ i ? a !== i && r !== void 0 && f - r > 1 && (n = de(
3029
3030
  L(),
3030
3031
  se(L(), z(a), z(i)),
3031
- 1e3 / (performance.now() - r)
3032
- ), i = a, r = performance.now()) : (i = a, r = o);
3033
- const f = re(
3032
+ 1e3 / (f - r)
3033
+ ), i = a, r = f) : (i = a, r = o);
3034
+ const l = re(
3034
3035
  L(),
3035
3036
  t,
3036
- he(
3037
+ de(
3037
3038
  L(),
3038
3039
  se(L(), n, t),
3039
3040
  2 * o
@@ -3045,39 +3046,39 @@ const B = 34, mi = 22, vi = xe(0, B).flatMap(
3045
3046
  z(c),
3046
3047
  re(
3047
3048
  L(),
3048
- he(
3049
+ de(
3049
3050
  L(),
3050
- re(L(), t, f),
3051
+ re(L(), t, l),
3051
3052
  0.5 * o
3052
3053
  ),
3053
- he(
3054
+ de(
3054
3055
  L(),
3055
3056
  se(L(), z(a), z(c)),
3056
3057
  o
3057
3058
  )
3058
3059
  )
3059
3060
  )
3060
- ), t = f, c;
3061
+ ), t = l, c;
3061
3062
  })(e);
3062
- }, gi = fe(
3063
+ }, Ti = fe(
3063
3064
  ({ time: e, current: t, target: n }) => (t = yn(
3064
- De(
3065
- Fe(),
3066
- Pe(t),
3067
- Pe(n),
3068
- Math.PI * e
3065
+ Ce(
3066
+ Ke(),
3067
+ Le(t),
3068
+ Le(n),
3069
+ 2 * e
3069
3070
  )
3070
- ), on(Pe(t), Pe(n)) < Se && (n = t), t)
3071
- ), Ri = 10, ki = (e) => {
3072
- const t = gi(() => e().orientation), n = wi(() => e().offset), i = Ti(() => e().fieldOfView);
3071
+ ), on(Le(t), Le(n)) < Pe && (n = t), t)
3072
+ ), wi = 10, ki = (e) => {
3073
+ const t = Ti(() => e().orientation), n = yi(() => e().offset), i = _i(() => e().fieldOfView);
3073
3074
  return fe(({ time: s, current: o, target: c }) => {
3074
- const a = be(z(o.target), z(c.target)) * K, f = Math.max(c.distance, a), l = 1 - Math.exp(-Ri * s), h = Math.exp(
3075
+ const a = Ue(z(o.target), z(c.target)) * F, f = Math.max(c.distance, a), l = 1 - Math.exp(-wi * s), h = Math.exp(
3075
3076
  Math.log(o.distance) + (Math.log(f) - Math.log(o.distance)) * l
3076
3077
  ), u = o.distance > a ? 1 : o.distance / a, d = oe(
3077
3078
  re(
3078
3079
  L(),
3079
3080
  z(o.target),
3080
- he(
3081
+ de(
3081
3082
  L(),
3082
3083
  se(
3083
3084
  L(),
@@ -3097,7 +3098,7 @@ const B = 34, mi = 22, vi = xe(0, B).flatMap(
3097
3098
  fieldOfView: i()
3098
3099
  };
3099
3100
  })(e);
3100
- }, Ai = (e) => {
3101
+ }, gi = (e) => {
3101
3102
  const t = e.createTexture();
3102
3103
  e.bindTexture(e.TEXTURE_2D, t), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.NEAREST), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MAG_FILTER, e.NEAREST), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_WRAP_S, e.CLAMP_TO_EDGE), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_WRAP_T, e.CLAMP_TO_EDGE);
3103
3104
  const n = e.createRenderbuffer();
@@ -3139,14 +3140,14 @@ const B = 34, mi = 22, vi = xe(0, B).flatMap(
3139
3140
  resize: o,
3140
3141
  read: ([l = 0, h = 0]) => {
3141
3142
  r(), e.readPixels(l, s - h, 1, 1, e.RGBA, e.UNSIGNED_BYTE, c), e.bindFramebuffer(e.FRAMEBUFFER, null);
3142
- const [u = 0, d = 0, v = 0, _ = 0] = c, p = 2 * ((u * 256 + d) / (256 * 256 - 1)) - 1, A = v * 256 + _;
3143
+ const [u = 0, d = 0, m = 0, _ = 0] = c, p = 2 * ((u * 256 + d) / (256 * 256 - 1)) - 1, A = m * 256 + _;
3143
3144
  return [p, A];
3144
3145
  },
3145
3146
  dispose: () => {
3146
3147
  e.deleteTexture(t), e.deleteFramebuffer(i), e.deleteRenderbuffer(n);
3147
3148
  }
3148
3149
  };
3149
- }, Mi = (e, {
3150
+ }, Ri = (e, {
3150
3151
  view: t,
3151
3152
  screen: n,
3152
3153
  pick: i
@@ -3155,39 +3156,39 @@ const B = 34, mi = 22, vi = xe(0, B).flatMap(
3155
3156
  let s = !1, o, c;
3156
3157
  const a = () => {
3157
3158
  s = !0;
3158
- }, f = (v) => {
3159
- const { x: _, y: E, movementX: p, movementY: A } = v;
3159
+ }, f = (m) => {
3160
+ const { x: _, y: x, movementX: p, movementY: A } = m;
3160
3161
  if (o) {
3161
3162
  if (o.onDrag) {
3162
- const { point: y, position: x, layer: m } = i([_, E], { terrain: !0 });
3163
- o.onDrag({ point: y, position: x, layer: m });
3163
+ const { point: y, position: E, layer: v } = i([_, x], { terrain: !0 });
3164
+ o.onDrag({ point: y, position: E, layer: v });
3164
3165
  }
3165
3166
  if (o.onDragFlat) {
3166
- const x = te(t(), n()).unproject([_, E], { targetZ: c });
3167
- o.onDragFlat({ point: [_, E], position: x, layer: void 0 });
3167
+ const E = te(t(), n()).unproject([_, x], { targetZ: c });
3168
+ o.onDragFlat({ point: [_, x], position: E, layer: void 0 });
3168
3169
  }
3169
3170
  return;
3170
3171
  }
3171
3172
  if (s && (Math.abs(p) > 1 || Math.abs(A) > 1)) {
3172
3173
  s = !1;
3173
- const { point: y, position: x, layer: m } = i([_, E]);
3174
- (m?.onDrag || m?.onDragFlat) && (o = m, o.onDragStart?.({ point: y, position: x, layer: m }), [, , c] = x);
3174
+ const { point: y, position: E, layer: v } = i([_, x]);
3175
+ (v?.onDrag || v?.onDragFlat) && (o = v, o.onDragStart?.({ point: y, position: E, layer: v }), [, , c] = E);
3175
3176
  }
3176
- }, l = (v) => {
3177
- if (s && h(v), s = !1, o) {
3178
- const { x: _, y: E } = v, { point: p, position: A, layer: y } = i([_, E]);
3177
+ }, l = (m) => {
3178
+ if (s && h(m), s = !1, o) {
3179
+ const { x: _, y: x } = m, { point: p, position: A, layer: y } = i([_, x]);
3179
3180
  o.onDragEnd?.({ point: p, position: A, layer: y });
3180
3181
  }
3181
3182
  o = void 0;
3182
- }, h = (v) => {
3183
- const { x: _, y: E, button: p } = v, { point: A, position: y, layer: x } = i([_, E]);
3184
- (p === 2 ? x?.onRightClick : x?.onClick)?.(
3185
- { point: A, position: y, layer: x },
3186
- v
3183
+ }, h = (m) => {
3184
+ const { x: _, y: x, button: p } = m, { point: A, position: y, layer: E } = i([_, x]);
3185
+ (p === 2 ? E?.onRightClick : E?.onClick)?.(
3186
+ { point: A, position: y, layer: E },
3187
+ m
3187
3188
  );
3188
- }, u = ({ x: v, y: _ }) => {
3189
- const { point: E, position: p, layer: A } = i([v, _]);
3190
- A?.onDoubleClick?.({ point: E, position: p, layer: A });
3189
+ }, u = ({ x: m, y: _ }) => {
3190
+ const { point: x, position: p, layer: A } = i([m, _]);
3191
+ A?.onDoubleClick?.({ point: x, position: p, layer: A });
3191
3192
  };
3192
3193
  return r?.addEventListener("mousedown", a), r?.addEventListener("mousemove", f), r?.addEventListener("dblclick", u), window.addEventListener("mouseup", l), { dispose: () => {
3193
3194
  r?.removeEventListener("mousedown", a), r?.removeEventListener("mousemove", f), r?.removeEventListener("dblclick", u), window.removeEventListener("mouseup", l);
@@ -3198,74 +3199,74 @@ const Hi = ({ gl: e }, t) => {
3198
3199
  const { view: n, layers: i } = t;
3199
3200
  let r = !0, s = [0, 0];
3200
3201
  e.enable(e.CULL_FACE), e.cullFace(e.FRONT), e.depthFunc(e.LEQUAL);
3201
- const o = Ai(e), { canvas: c } = e, a = ([y = 0, x = 0]) => {
3202
- y = y || 1, x = x || 1, s = [y, x], c.width = y * devicePixelRatio, c.height = x * devicePixelRatio, o.resize([c.width, c.height]);
3202
+ const o = gi(e), { canvas: c } = e, a = ([y = 0, E = 0]) => {
3203
+ y = y || 1, E = E || 1, s = [y, E], c.width = y * devicePixelRatio, c.height = E * devicePixelRatio, o.resize([c.width, c.height]);
3203
3204
  };
3204
3205
  a([c.width, c.height]);
3205
3206
  const f = new ResizeObserver(([y]) => {
3206
3207
  if (!y)
3207
3208
  return;
3208
- const { contentRect: x } = y, { width: m, height: T } = x;
3209
- a([m, T]);
3209
+ const { contentRect: E } = y, { width: v, height: T } = E;
3210
+ a([v, T]);
3210
3211
  });
3211
3212
  c instanceof HTMLCanvasElement && f.observe(c);
3212
- const l = ([y = 0, x = 0]) => {
3213
- e.viewport(0, 0, y * devicePixelRatio, x * devicePixelRatio), e.clear(e.COLOR_BUFFER_BIT | e.DEPTH_BUFFER_BIT);
3213
+ const l = ([y = 0, E = 0]) => {
3214
+ e.viewport(0, 0, y * devicePixelRatio, E * devicePixelRatio), e.clear(e.COLOR_BUFFER_BIT | e.DEPTH_BUFFER_BIT);
3214
3215
  }, h = () => {
3215
3216
  const y = te(n(), s);
3216
- l(s), Xe(i()).forEach((x) => x.render?.({ viewport: y }));
3217
+ l(s), je(i()).forEach((E) => E.render?.({ viewport: y }));
3217
3218
  }, u = (y) => {
3218
- const x = te(n(), s);
3219
- l(s), (y ? [y] : Xe(i())).forEach(
3220
- (m, T) => m.render?.({ viewport: x, depth: !0, index: T + 1 })
3219
+ const E = te(n(), s);
3220
+ l(s), (y ? [y] : je(i())).forEach(
3221
+ (v, T) => v.render?.({ viewport: E, depth: !0, index: T + 1 })
3221
3222
  );
3222
3223
  }, d = () => {
3223
3224
  r && (h(), requestAnimationFrame(d));
3224
3225
  };
3225
3226
  requestAnimationFrame(d);
3226
- const v = (y) => te(n(), s).project(y), _ = (y) => te(n(), s).unproject(y), E = (y, { terrain: x } = {}) => {
3227
- const { screenToClip: m, clipToLocal: T, localToWorld: b } = te(
3227
+ const m = (y) => te(n(), s).project(y), _ = (y) => te(n(), s).unproject(y), x = (y, { terrain: E } = {}) => {
3228
+ const { screenToClip: v, clipToLocal: T, localToWorld: M } = te(
3228
3229
  n(),
3229
3230
  s
3230
3231
  );
3231
3232
  o.use();
3232
- const [w] = x ? i() : [];
3233
+ const [w] = E ? i() : [];
3233
3234
  u(w);
3234
- const [R = 0, g = 0] = y, [M, S] = o.read([
3235
+ const [R = 0, g = 0] = y, [b, S] = o.read([
3235
3236
  R * devicePixelRatio,
3236
3237
  g * devicePixelRatio
3237
- ]), [U = 0, P = 0] = m(y), N = oe(b(T([U, P, M, 1]))), I = S === 0 ? void 0 : w ?? Xe(i())[S - 1];
3238
- return { point: y, position: N, layer: I };
3239
- }, p = Mi(e, {
3238
+ ]), [U = 0, P = 0] = v(y), D = oe(M(T([U, P, b, 1]))), O = S === 0 ? void 0 : w ?? je(i())[S - 1];
3239
+ return { point: y, position: D, layer: O };
3240
+ }, p = Ri(e, {
3240
3241
  view: n,
3241
3242
  screen: () => s,
3242
- pick: E
3243
+ pick: x
3243
3244
  });
3244
3245
  return {
3245
- project: v,
3246
+ project: m,
3246
3247
  unproject: _,
3247
- pick: E,
3248
+ pick: x,
3248
3249
  dispose: () => {
3249
3250
  r = !1, p.dispose(), o.dispose(), c instanceof HTMLCanvasElement && f.unobserve(c);
3250
3251
  }
3251
3252
  };
3252
- }, Xe = (e) => e.flatMap((t) => [...Xe(t.children ?? []), t]);
3253
+ }, je = (e) => e.flatMap((t) => [...je(t.children ?? []), t]);
3253
3254
  export {
3254
3255
  ce as cache,
3255
3256
  Vi as cacheAll,
3256
- K as circumference,
3257
+ F as circumference,
3257
3258
  Ui as createBillboardLayer,
3258
3259
  Pi as createContainer,
3259
3260
  bi as createContext,
3260
3261
  zi as createDynamicContainer,
3261
3262
  Ni as createEmptyLayer,
3262
3263
  Ii as createLineLayer,
3263
- ai as createMemoryTexture,
3264
+ si as createMemoryTexture,
3264
3265
  Si as createMouseControl,
3265
3266
  ye as createMouseEvents,
3266
- Ti as createNumberTransition,
3267
+ _i as createNumberTransition,
3267
3268
  Di as createObjectLayer,
3268
- gi as createOrientationTransition,
3269
+ Ti as createOrientationTransition,
3269
3270
  Oi as createPolygonLayer,
3270
3271
  Yi as createPositionTransition,
3271
3272
  $i as createPositionVelocityTransition,
@@ -3273,7 +3274,7 @@ export {
3273
3274
  Li as createRenderLayer,
3274
3275
  ji as createTerrainLayer,
3275
3276
  fe as createTransition,
3276
- wi as createVec2Transition,
3277
+ yi as createVec2Transition,
3277
3278
  Zi as createVec4Transition,
3278
3279
  ki as createViewTransition,
3279
3280
  Hi as createWorld,
@@ -3284,10 +3285,10 @@ export {
3284
3285
  oe as geodetic,
3285
3286
  z as mercator,
3286
3287
  En as quadratic,
3287
- Oe as radians,
3288
+ Xe as radians,
3288
3289
  xe as range,
3289
3290
  pt as tileToMercator,
3290
3291
  yn as toOrientation,
3291
- Pe as toQuaternion
3292
+ Le as toQuaternion
3292
3293
  };
3293
3294
  //# sourceMappingURL=index.js.map