world.ts 0.3.8 → 0.3.9
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- package/dist/index.js +1 -1
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -911,7 +911,7 @@ void main(void) {
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911
911
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float pixel_size = abs(projected_current.w) / screen.y;
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912
912
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float scale = clamp(width / CIRCUMFERENCE * -projection[1][1], min_width_pixels * pixel_size, max_width_pixels * pixel_size) ;
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913
913
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914
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-
gl_Position = projected_current + 0.5 * vec4(scale * offset, 0.f, 0.f);
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914
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+
gl_Position = projected_current + 0.5 * vec4(scale * offset / screen * screen.y, 0.f, 0.f);
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915
915
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916
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color_out = color;
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917
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distance_out = distance;
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