world.ts 0.3.0 → 0.3.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -22,35 +22,35 @@ const Rt = (e, t) => {
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  );
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  if (e.attachShader(i, r), e.attachShader(i, s), e.linkProgram(i), !e.getProgramParameter(i, e.LINK_STATUS))
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  throw console.error("Link failure", e.getProgramInfoLog(i)), new Error("Link failure");
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- const o = () => e.useProgram(i), c = (E, T) => {
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+ const o = () => e.useProgram(i), c = (E, y) => {
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  const R = e.getUniformLocation(i, E);
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  return { set: (b) => {
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- R && T(R, b);
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+ R && y(R, b);
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  } };
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- }, a = (E) => c(E, (T, R) => e.uniform1f(T, R)), f = (E) => c(E, (T, R) => e.uniform1i(T, R)), l = (E) => c(
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+ }, a = (E) => c(E, (y, R) => e.uniform1f(y, R)), f = (E) => c(E, (y, R) => e.uniform1i(y, R)), l = (E) => c(
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  E,
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- (T, [R = 0, M = 0]) => e.uniform2f(T, R, M)
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+ (y, [R = 0, M = 0]) => e.uniform2f(y, R, M)
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  ), u = (E) => c(
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  E,
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- (T, [R = 0, M = 0]) => e.uniform2i(T, R, M)
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+ (y, [R = 0, M = 0]) => e.uniform2i(y, R, M)
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  ), h = (E) => c(
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  E,
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- (T, [R = 0, M = 0, b = 0]) => e.uniform3f(T, R, M, b)
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+ (y, [R = 0, M = 0, b = 0]) => e.uniform3f(y, R, M, b)
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  ), d = (E) => c(
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  E,
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- (T, [R = 0, M = 0, b = 0]) => e.uniform3i(T, R, M, b)
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+ (y, [R = 0, M = 0, b = 0]) => e.uniform3i(y, R, M, b)
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  ), m = (E) => c(
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  E,
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- (T, [R = 0, M = 0, b = 0, P = 0]) => e.uniform4f(T, R, M, b, P)
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- ), y = (E) => c(
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+ (y, [R = 0, M = 0, b = 0, P = 0]) => e.uniform4f(y, R, M, b, P)
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+ ), _ = (E) => c(
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  E,
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- (T, [R = 0, M = 0, b = 0, P = 0]) => e.uniform4i(T, R, M, b, P)
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+ (y, [R = 0, M = 0, b = 0, P = 0]) => e.uniform4i(y, R, M, b, P)
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  ), w = (E) => c(
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  E,
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- (T, R) => e.uniformMatrix4fv(T, !1, R)
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- ), x = ({
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+ (y, R) => e.uniformMatrix4fv(y, !1, R)
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+ ), p = ({
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  name: E,
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- buffer: T,
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+ buffer: y,
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  size: R,
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  type: M,
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  stride: b,
@@ -60,7 +60,7 @@ const Rt = (e, t) => {
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  if (U === -1)
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  throw new Error(`Missing attribute: ${E}`);
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  return { use: () => {
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- T.use(), e.enableVertexAttribArray(U), ["u16", "i32"].includes(M) ? e.vertexAttribIPointer(
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+ y.use(), e.enableVertexAttribArray(U), ["u16", "i32"].includes(M) ? e.vertexAttribIPointer(
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  U,
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  R,
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  M === "u16" ? e.UNSIGNED_SHORT : e.INT,
@@ -85,12 +85,12 @@ const Rt = (e, t) => {
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  uniform3f: h,
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  uniform3i: d,
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  uniform4f: m,
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- uniform4i: y,
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+ uniform4i: _,
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  uniformMatrix4f: w,
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- attribute1f: (E, T, R = {}) => x({ name: E, buffer: T, size: 1, type: "f32", ...R }),
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- attribute2f: (E, T, R = {}) => x({ name: E, buffer: T, size: 2, type: "f32", ...R }),
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- attribute3f: (E, T, R = {}) => x({ name: E, buffer: T, size: 3, type: "f32", ...R }),
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- attribute3i: (E, T, R = {}) => x({ name: E, buffer: T, size: 3, type: "i32", ...R }),
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+ attribute1f: (E, y, R = {}) => p({ name: E, buffer: y, size: 1, type: "f32", ...R }),
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+ attribute2f: (E, y, R = {}) => p({ name: E, buffer: y, size: 2, type: "f32", ...R }),
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+ attribute3f: (E, y, R = {}) => p({ name: E, buffer: y, size: 3, type: "f32", ...R }),
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+ attribute3i: (E, y, R = {}) => p({ name: E, buffer: y, size: 3, type: "i32", ...R }),
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  dispose: () => {
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  e.deleteProgram(i), e.deleteShader(r), e.deleteShader(s);
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  }
@@ -123,8 +123,8 @@ const Rt = (e, t) => {
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  const n = Mt(t), { dispose: i } = n;
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  return { gl: t, programs: n, dispose: i };
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  };
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- var bt = 1e-6, Y = typeof Float32Array < "u" ? Float32Array : Array;
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- function St(e) {
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+ var St = 1e-6, Y = typeof Float32Array < "u" ? Float32Array : Array;
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+ function bt(e) {
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  Y = e;
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  }
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  Math.hypot || (Math.hypot = function() {
@@ -144,12 +144,12 @@ function rt(e) {
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  return e[0] = 1, e[1] = 0, e[2] = 0, e[3] = 0, e[4] = 0, e[5] = 1, e[6] = 0, e[7] = 0, e[8] = 0, e[9] = 0, e[10] = 1, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0, e[15] = 1, e;
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  }
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  function Pt(e, t) {
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- var n = t[0], i = t[1], r = t[2], s = t[3], o = t[4], c = t[5], a = t[6], f = t[7], l = t[8], u = t[9], h = t[10], d = t[11], m = t[12], y = t[13], w = t[14], x = t[15], A = n * c - i * o, p = n * a - r * o, v = n * f - s * o, _ = i * a - r * c, g = i * f - s * c, E = r * f - s * a, T = l * y - u * m, R = l * w - h * m, M = l * x - d * m, b = u * w - h * y, P = u * x - d * y, U = h * x - d * w, S = A * U - p * P + v * b + _ * M - g * R + E * T;
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- return S ? (S = 1 / S, e[0] = (c * U - a * P + f * b) * S, e[1] = (r * P - i * U - s * b) * S, e[2] = (y * E - w * g + x * _) * S, e[3] = (h * g - u * E - d * _) * S, e[4] = (a * M - o * U - f * R) * S, e[5] = (n * U - r * M + s * R) * S, e[6] = (w * v - m * E - x * p) * S, e[7] = (l * E - h * v + d * p) * S, e[8] = (o * P - c * M + f * T) * S, e[9] = (i * M - n * P - s * T) * S, e[10] = (m * g - y * v + x * A) * S, e[11] = (u * v - l * g - d * A) * S, e[12] = (c * R - o * b - a * T) * S, e[13] = (n * b - i * R + r * T) * S, e[14] = (y * p - m * _ - w * A) * S, e[15] = (l * _ - u * p + h * A) * S, e) : null;
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+ var n = t[0], i = t[1], r = t[2], s = t[3], o = t[4], c = t[5], a = t[6], f = t[7], l = t[8], u = t[9], h = t[10], d = t[11], m = t[12], _ = t[13], w = t[14], p = t[15], A = n * c - i * o, v = n * a - r * o, T = n * f - s * o, x = i * a - r * c, g = i * f - s * c, E = r * f - s * a, y = l * _ - u * m, R = l * w - h * m, M = l * p - d * m, b = u * w - h * _, P = u * p - d * _, U = h * p - d * w, S = A * U - v * P + T * b + x * M - g * R + E * y;
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+ return S ? (S = 1 / S, e[0] = (c * U - a * P + f * b) * S, e[1] = (r * P - i * U - s * b) * S, e[2] = (_ * E - w * g + p * x) * S, e[3] = (h * g - u * E - d * x) * S, e[4] = (a * M - o * U - f * R) * S, e[5] = (n * U - r * M + s * R) * S, e[6] = (w * T - m * E - p * v) * S, e[7] = (l * E - h * T + d * v) * S, e[8] = (o * P - c * M + f * y) * S, e[9] = (i * M - n * P - s * y) * S, e[10] = (m * g - _ * T + p * A) * S, e[11] = (u * T - l * g - d * A) * S, e[12] = (c * R - o * b - a * y) * S, e[13] = (n * b - i * R + r * y) * S, e[14] = (_ * v - m * x - w * A) * S, e[15] = (l * x - u * v + h * A) * S, e) : null;
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  }
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  function zt(e, t, n) {
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- var i = t[0], r = t[1], s = t[2], o = t[3], c = t[4], a = t[5], f = t[6], l = t[7], u = t[8], h = t[9], d = t[10], m = t[11], y = t[12], w = t[13], x = t[14], A = t[15], p = n[0], v = n[1], _ = n[2], g = n[3];
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- return e[0] = p * i + v * c + _ * u + g * y, e[1] = p * r + v * a + _ * h + g * w, e[2] = p * s + v * f + _ * d + g * x, e[3] = p * o + v * l + _ * m + g * A, p = n[4], v = n[5], _ = n[6], g = n[7], e[4] = p * i + v * c + _ * u + g * y, e[5] = p * r + v * a + _ * h + g * w, e[6] = p * s + v * f + _ * d + g * x, e[7] = p * o + v * l + _ * m + g * A, p = n[8], v = n[9], _ = n[10], g = n[11], e[8] = p * i + v * c + _ * u + g * y, e[9] = p * r + v * a + _ * h + g * w, e[10] = p * s + v * f + _ * d + g * x, e[11] = p * o + v * l + _ * m + g * A, p = n[12], v = n[13], _ = n[14], g = n[15], e[12] = p * i + v * c + _ * u + g * y, e[13] = p * r + v * a + _ * h + g * w, e[14] = p * s + v * f + _ * d + g * x, e[15] = p * o + v * l + _ * m + g * A, e;
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+ var i = t[0], r = t[1], s = t[2], o = t[3], c = t[4], a = t[5], f = t[6], l = t[7], u = t[8], h = t[9], d = t[10], m = t[11], _ = t[12], w = t[13], p = t[14], A = t[15], v = n[0], T = n[1], x = n[2], g = n[3];
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+ return e[0] = v * i + T * c + x * u + g * _, e[1] = v * r + T * a + x * h + g * w, e[2] = v * s + T * f + x * d + g * p, e[3] = v * o + T * l + x * m + g * A, v = n[4], T = n[5], x = n[6], g = n[7], e[4] = v * i + T * c + x * u + g * _, e[5] = v * r + T * a + x * h + g * w, e[6] = v * s + T * f + x * d + g * p, e[7] = v * o + T * l + x * m + g * A, v = n[8], T = n[9], x = n[10], g = n[11], e[8] = v * i + T * c + x * u + g * _, e[9] = v * r + T * a + x * h + g * w, e[10] = v * s + T * f + x * d + g * p, e[11] = v * o + T * l + x * m + g * A, v = n[12], T = n[13], x = n[14], g = n[15], e[12] = v * i + T * c + x * u + g * _, e[13] = v * r + T * a + x * h + g * w, e[14] = v * s + T * f + x * d + g * p, e[15] = v * o + T * l + x * m + g * A, e;
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  }
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  function Lt(e, t, n) {
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  var i = n[0], r = n[1], s = n[2];
@@ -159,17 +159,17 @@ function Nt(e, t, n) {
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  var i = Math.sin(n), r = Math.cos(n), s = t[4], o = t[5], c = t[6], a = t[7], f = t[8], l = t[9], u = t[10], h = t[11];
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  return t !== e && (e[0] = t[0], e[1] = t[1], e[2] = t[2], e[3] = t[3], e[12] = t[12], e[13] = t[13], e[14] = t[14], e[15] = t[15]), e[4] = s * r + f * i, e[5] = o * r + l * i, e[6] = c * r + u * i, e[7] = a * r + h * i, e[8] = f * r - s * i, e[9] = l * r - o * i, e[10] = u * r - c * i, e[11] = h * r - a * i, e;
161
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  }
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- function It(e, t, n) {
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+ function Dt(e, t, n) {
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  var i = Math.sin(n), r = Math.cos(n), s = t[0], o = t[1], c = t[2], a = t[3], f = t[8], l = t[9], u = t[10], h = t[11];
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  return t !== e && (e[4] = t[4], e[5] = t[5], e[6] = t[6], e[7] = t[7], e[12] = t[12], e[13] = t[13], e[14] = t[14], e[15] = t[15]), e[0] = s * r - f * i, e[1] = o * r - l * i, e[2] = c * r - u * i, e[3] = a * r - h * i, e[8] = s * i + f * r, e[9] = o * i + l * r, e[10] = c * i + u * r, e[11] = a * i + h * r, e;
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  }
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- function Dt(e, t, n) {
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+ function It(e, t, n) {
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  var i = Math.sin(n), r = Math.cos(n), s = t[0], o = t[1], c = t[2], a = t[3], f = t[4], l = t[5], u = t[6], h = t[7];
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  return t !== e && (e[8] = t[8], e[9] = t[9], e[10] = t[10], e[11] = t[11], e[12] = t[12], e[13] = t[13], e[14] = t[14], e[15] = t[15]), e[0] = s * r + f * i, e[1] = o * r + l * i, e[2] = c * r + u * i, e[3] = a * r + h * i, e[4] = f * r - s * i, e[5] = l * r - o * i, e[6] = u * r - c * i, e[7] = h * r - a * i, e;
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  }
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  function Ot(e, t) {
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- var n = t[0], i = t[1], r = t[2], s = t[3], o = n + n, c = i + i, a = r + r, f = n * o, l = i * o, u = i * c, h = r * o, d = r * c, m = r * a, y = s * o, w = s * c, x = s * a;
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- return e[0] = 1 - u - m, e[1] = l + x, e[2] = h - w, e[3] = 0, e[4] = l - x, e[5] = 1 - f - m, e[6] = d + y, e[7] = 0, e[8] = h + w, e[9] = d - y, e[10] = 1 - f - u, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0, e[15] = 1, e;
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+ var n = t[0], i = t[1], r = t[2], s = t[3], o = n + n, c = i + i, a = r + r, f = n * o, l = i * o, u = i * c, h = r * o, d = r * c, m = r * a, _ = s * o, w = s * c, p = s * a;
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+ return e[0] = 1 - u - m, e[1] = l + p, e[2] = h - w, e[3] = 0, e[4] = l - p, e[5] = 1 - f - m, e[6] = d + _, e[7] = 0, e[8] = h + w, e[9] = d - _, e[10] = 1 - f - u, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0, e[15] = 1, e;
173
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  }
174
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  function Ct(e, t, n, i, r) {
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  var s = 1 / Math.tan(t / 2), o;
@@ -290,8 +290,8 @@ function tn(e, t) {
290
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  return Math.acos(2 * n * n - 1);
291
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  }
292
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  function Ne(e, t, n, i) {
293
- var r = t[0], s = t[1], o = t[2], c = t[3], a = n[0], f = n[1], l = n[2], u = n[3], h, d, m, y, w;
294
- return d = r * a + s * f + o * l + c * u, d < 0 && (d = -d, a = -a, f = -f, l = -l, u = -u), 1 - d > bt ? (h = Math.acos(d), m = Math.sin(h), y = Math.sin((1 - i) * h) / m, w = Math.sin(i * h) / m) : (y = 1 - i, w = i), e[0] = y * r + w * a, e[1] = y * s + w * f, e[2] = y * o + w * l, e[3] = y * c + w * u, e;
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+ var r = t[0], s = t[1], o = t[2], c = t[3], a = n[0], f = n[1], l = n[2], u = n[3], h, d, m, _, w;
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+ return d = r * a + s * f + o * l + c * u, d < 0 && (d = -d, a = -a, f = -f, l = -l, u = -u), 1 - d > St ? (h = Math.acos(d), m = Math.sin(h), _ = Math.sin((1 - i) * h) / m, w = Math.sin(i * h) / m) : (_ = 1 - i, w = i), e[0] = _ * r + w * a, e[1] = _ * s + w * f, e[2] = _ * o + w * l, e[3] = _ * c + w * u, e;
295
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  }
296
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  function nn(e, t) {
297
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  var n = t[0] + t[4] + t[8], i;
@@ -362,13 +362,13 @@ var un = cn;
362
362
  return t;
363
363
  };
364
364
  })();
365
- const H = 40075017, Ie = (e) => e / 180 * Math.PI, dn = (e) => e * 180 / Math.PI, mn = (e, t, n) => {
365
+ const H = 40075017, De = (e) => e / 180 * Math.PI, dn = (e) => e * 180 / Math.PI, mn = (e, t, n) => {
366
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  const i = Math.sqrt(t * t - 4 * e * n);
367
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  return [(-t - i) / (2 * e), (-t + i) / (2 * e)];
368
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  }, L = ([e = 0, t = 0, n = 0], i = z()) => we(
369
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  i,
370
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  e / 360 + 0.5,
371
- -Math.asinh(Math.tan(Ie(t))) / (2 * Math.PI) + 0.5,
371
+ -Math.asinh(Math.tan(De(t))) / (2 * Math.PI) + 0.5,
372
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  n / H
373
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  ), se = ([e = 0, t = 0, n = 0], i = z()) => we(
374
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  i,
@@ -378,7 +378,7 @@ const H = 40075017, Ie = (e) => e / 180 * Math.PI, dn = (e) => e * 180 / Math.PI
378
378
  ), vn = ([e = 0, t = 0, n = 0], i = z()) => {
379
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  const r = 2 ** -n;
380
380
  return we(i, e * r, t * r, 0);
381
- }, Se = ([e = 0, t = 0, n = 0]) => {
381
+ }, be = ([e = 0, t = 0, n = 0]) => {
382
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  const i = Math.cos(t * 0.5), r = Math.sin(t * 0.5), s = Math.cos(e * 0.5), o = Math.sin(e * 0.5), c = Math.cos(n * 0.5), a = Math.sin(n * 0.5), f = c * s * i + a * o * r, l = a * s * i - c * o * r, u = c * o * i + a * s * r, h = c * s * r - a * o * i;
383
383
  return [l, u, h, f];
384
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  }, pn = ([e = 0, t = 0, n = 0, i = 0]) => {
@@ -394,45 +394,45 @@ const H = 40075017, Ie = (e) => e / 180 * Math.PI, dn = (e) => e * 180 / Math.PI
394
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  const { target: n, offset: i, distance: r, orientation: s, fieldOfView: o } = {
395
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  ...ut,
396
396
  ...e
397
- }, [c = 0, a = 0] = t, [f = 0, l = 0] = i, [u = 0, h = 0, d = 0] = s, m = Math.tan(Ie(45) / 2) / Math.tan(Ie(o) / 2), y = r / H * m, w = y / 100, x = y * 1e6, A = xe();
398
- rt(A), Xt(A, Ie(o), c / a, w, x), Lt(A, A, [1, -1, 1]);
399
- const p = xe();
400
- rt(p), Nt(p, p, u), It(p, p, h), Dt(p, p, d);
401
- const v = zt(xn, A, p), _ = Pt(xe(), v), g = (O) => {
397
+ }, [c = 0, a = 0] = t, [f = 0, l = 0] = i, [u = 0, h = 0, d = 0] = s, m = Math.tan(De(45) / 2) / Math.tan(De(o) / 2), _ = r / H * m, w = _ / 100, p = _ * 1e6, A = xe();
398
+ rt(A), Xt(A, De(o), c / a, w, p), Lt(A, A, [1, -1, 1]);
399
+ const v = xe();
400
+ rt(v), Nt(v, v, u), Dt(v, v, h), It(v, v, d);
401
+ const T = zt(xn, A, v), x = Pt(xe(), T), g = (O) => {
402
402
  const W = [c * O, a * O], k = [f * O, l * O];
403
403
  return J({ ...e, offset: k }, W);
404
404
  }, E = ([O = 0, W = 0], k = ee()) => {
405
405
  const K = 2 * O / c - 1, ve = -(2 * W / a - 1);
406
406
  return ot(k, K, ve, 0, 1);
407
- }, T = ([O = 0, W = 0, , k = 0], K = de()) => on(K, (1 + O / k) * c * 0.5, (1 - W / k) * a * 0.5), R = (O, W = z()) => {
408
- const [k = 0, K = 0, ve = 0, pe = 0] = at(En, O, _);
407
+ }, y = ([O = 0, W = 0, , k = 0], K = de()) => on(K, (1 + O / k) * c * 0.5, (1 - W / k) * a * 0.5), R = (O, W = z()) => {
408
+ const [k = 0, K = 0, ve = 0, pe = 0] = at(En, O, x);
409
409
  return we(W, k / pe, K / pe, ve / pe);
410
- }, M = ([O = 0, W = 0, k = 0], K = ee()) => at(K, ot(K, O, W, k, 1), v), [b = 0, P = 0] = E([f + c / 2, l + a / 2]), [U = 0, S = 0, N = 0] = R([b, P, -1, 1]), [D = 0, j = 0, X = 0] = R([b, P, 1.00001, 1]), [C = 0] = mn(
411
- (D - U) * (D - U) + (j - S) * (j - S) + (X - N) * (X - N),
412
- U * (D - U) + S * (j - S) + N * (X - N),
410
+ }, M = ([O = 0, W = 0, k = 0], K = ee()) => at(K, ot(K, O, W, k, 1), T), [b = 0, P = 0] = E([f + c / 2, l + a / 2]), [U = 0, S = 0, N = 0] = R([b, P, -1, 1]), [I = 0, j = 0, X = 0] = R([b, P, 1.00001, 1]), [C = 0] = mn(
411
+ (I - U) * (I - U) + (j - S) * (j - S) + (X - N) * (X - N),
412
+ U * (I - U) + S * (j - S) + N * (X - N),
413
413
  U * U + S * S + N * N - r * r / H / H * m * m
414
414
  );
415
415
  if (isNaN(C))
416
416
  throw new Error("Unexpected");
417
417
  const G = [
418
- U + C * (D - U),
418
+ U + C * (I - U),
419
419
  S + C * (j - S),
420
420
  N + C * (X - N)
421
- ], Z = re(z(), L(n), G), $ = (O, W = z()) => ne(W, O, Z), be = (O, W = z()) => re(W, O, Z);
421
+ ], Z = re(z(), L(n), G), $ = (O, W = z()) => ne(W, O, Z), Se = (O, W = z()) => re(W, O, Z);
422
422
  return {
423
423
  camera: Z,
424
424
  screen: t,
425
425
  projection: A,
426
- modelView: p,
426
+ modelView: v,
427
427
  fieldScale: m,
428
428
  scale: g,
429
429
  screenToClip: E,
430
- clipToScreen: T,
430
+ clipToScreen: y,
431
431
  clipToLocal: R,
432
432
  localToClip: M,
433
433
  localToWorld: $,
434
- worldToLocal: be,
435
- project: (O) => T(M(be(L(O)))),
434
+ worldToLocal: Se,
435
+ project: (O) => y(M(Se(L(O)))),
436
436
  unproject: (O, { targetZ: W = 0 } = {}) => {
437
437
  const k = E(O), [K = 0, ve = 0, , pe = 0] = k, Tt = [K, ve, -1, pe], et = se($(R(k))), tt = se($(R(Tt))), [, , Ze = 0] = et, [, , nt = 0] = tt, gt = Ze === nt ? 0 : (W - Ze) / (nt - Ze);
438
438
  return Yt(z(), et, tt, gt);
@@ -446,71 +446,71 @@ const H = 40075017, Ie = (e) => e / 180 * Math.PI, dn = (e) => e * 180 / Math.PI
446
446
  onChangeView: o
447
447
  } = n;
448
448
  let c = !1, a = !1;
449
- const { view: f } = n, l = ([v = 0, _ = 0]) => {
450
- const [g, E] = [
449
+ const { view: f } = n, l = ([x = 0, g = 0]) => {
450
+ const [E, y] = [
451
451
  e.width / devicePixelRatio,
452
452
  e.height / devicePixelRatio
453
- ], { camera: T, fieldScale: R } = J(f(), [g, E]), { position: M, layer: b } = t.pick([v, _]);
454
- if (!b)
453
+ ], { camera: R, fieldScale: M } = J(f(), [E, y]), { position: b, layer: P } = t.pick([x, g]);
454
+ if (!P)
455
455
  return;
456
- const P = Te(L(M), T) * H / R, U = [v - g / 2, _ - E / 2];
456
+ const U = Te(L(b), R) * H / M, S = [x - E / 2, g - y / 2];
457
457
  o({
458
- offset: U,
459
- target: M,
460
- distance: P
458
+ offset: S,
459
+ target: b,
460
+ distance: U
461
461
  });
462
- }, u = (v, _) => {
462
+ }, u = (x, g) => {
463
463
  if (!r())
464
464
  return;
465
- a || (l([v, _]), a = !0);
466
- const [g, E] = [
465
+ a || (l([x, g]), a = !0);
466
+ const [E, y] = [
467
467
  e.width / devicePixelRatio,
468
468
  e.height / devicePixelRatio
469
469
  ];
470
470
  o({
471
- offset: [v - g / 2, _ - E / 2]
471
+ offset: [x - E / 2, g - y / 2]
472
472
  });
473
- }, h = (v, _, g, E) => {
473
+ }, h = (x, g, E, y) => {
474
474
  if (!s())
475
475
  return;
476
- r() && !a && (l([v, _]), a = !0);
477
- const [T, R] = [
476
+ r() && !a && (l([x, g]), a = !0);
477
+ const [R, M] = [
478
478
  e.width / devicePixelRatio,
479
479
  e.height / devicePixelRatio
480
- ], { orientation: [M = 0, b = 0, P = 0] = [] } = f(), U = [
480
+ ], { orientation: [b = 0, P = 0, U = 0] = [] } = f(), S = [
481
481
  Math.min(
482
482
  Math.PI / 2 - 0.1,
483
- Math.max(0.1, M - E / R * Math.PI)
483
+ Math.max(0.1, b - y / M * Math.PI)
484
484
  ),
485
- b,
486
- P - g / T * Math.PI
485
+ P,
486
+ U - E / R * Math.PI
487
487
  ];
488
488
  o({
489
- orientation: U
489
+ orientation: S
490
490
  });
491
- }, d = (v) => {
491
+ }, d = (x) => {
492
492
  a = !1;
493
- }, m = ({ buttons: v, movementX: _, movementY: g, x: E, y: T }) => {
494
- !i() || !v || (v === 1 && r() ? u(E, T) : v === 2 && s() && h(E, T, _, g));
495
- }, y = ({ touches: v }) => {
496
- const _ = v.item(0);
497
- if (!_)
493
+ }, m = ({ buttons: x, movementX: g, movementY: E, x: y, y: R }) => {
494
+ !i() || !x || (x === 1 && r() ? u(y, R) : x === 2 && s() && h(y, R, g, E));
495
+ }, _ = ({ touches: x }) => {
496
+ const g = x.item(0);
497
+ if (!g)
498
498
  return;
499
- const { clientX: g, clientY: E } = _;
500
- u(g, E);
501
- }, w = Rt(() => c = !1, 100), x = ({ x: v, y: _, deltaY: g }) => {
499
+ const { clientX: E, clientY: y } = g;
500
+ u(E, y);
501
+ }, w = Rt(() => c = !1, 100), p = ({ x, y: g, deltaY: E }) => {
502
502
  if (!i())
503
503
  return;
504
- c || (r() && l([v, _]), c = !0);
505
- let { distance: E } = { ...ut, ...f() };
506
- E = Math.min(
507
- Math.max(E * Math.exp(g * 1e-3), _n),
504
+ c || (r() && l([x, g]), c = !0);
505
+ let { distance: y } = { ...ut, ...f() };
506
+ y = Math.min(
507
+ Math.max(y * Math.exp(E * 1e-3), _n),
508
508
  H
509
- ), o({ distance: E }), w();
510
- }, A = (v) => v.preventDefault();
511
- return e.addEventListener("touchstart", d), e.addEventListener("mousedown", d), e.addEventListener("mousemove", m), e.addEventListener("touchmove", y), e.addEventListener("wheel", x, { passive: !0 }), e.addEventListener("contextmenu", A), {
509
+ ), o({ distance: y }), w();
510
+ }, A = (x) => x.preventDefault(), v = (x) => x.preventDefault();
511
+ return e.addEventListener("mousedown", d), e.addEventListener("mousemove", m), e.addEventListener("touchstart", d, { passive: !1 }), e.addEventListener("touchmove", _, { passive: !1 }), e.addEventListener("gesturestart", A), e.addEventListener("wheel", p, { passive: !0 }), e.addEventListener("contextmenu", v), {
512
512
  dispose: () => {
513
- e.removeEventListener("mousedown", d), e.removeEventListener("mousemove", m), e.removeEventListener("wheel", x), e.removeEventListener("contextmenu", A);
513
+ e.removeEventListener("mousedown", d), e.removeEventListener("mousemove", m), e.removeEventListener("touchstart", d), e.removeEventListener("touchmove", _), e.removeEventListener("gesturestart", A), e.removeEventListener("wheel", p), e.removeEventListener("contextmenu", v);
514
514
  }
515
515
  };
516
516
  }, V = ({
@@ -732,11 +732,11 @@ const gi = (e, t = {}) => {
732
732
  const a = me(
733
733
  () => t.url?.() ?? "",
734
734
  (m) => {
735
- const y = vt({
735
+ const _ = vt({
736
736
  gl: n,
737
737
  url: m,
738
- onLoad: ({ width: w, height: x }) => {
739
- r = [w, x], n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MIN_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MAG_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.CLAMP_TO_EDGE), i?.dispose(), i = y;
738
+ onLoad: ({ width: w, height: p }) => {
739
+ r = [w, p], n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MIN_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MAG_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.CLAMP_TO_EDGE), i?.dispose(), i = _;
740
740
  }
741
741
  });
742
742
  }
@@ -745,26 +745,26 @@ const gi = (e, t = {}) => {
745
745
  uvBuffer: o,
746
746
  indexBuffer: c
747
747
  }), u = ({
748
- viewport: { projection: m, modelView: y, camera: w, screen: x },
748
+ viewport: { projection: m, modelView: _, camera: w, screen: p },
749
749
  depth: A = !1,
750
- index: p = 0
750
+ index: v = 0
751
751
  }) => {
752
- const v = t.position?.() ?? [0, 0, 0], _ = t.color?.() ?? [1, 1, 1, 1], g = t.size?.() ?? 100, E = t.minSizePixels?.() ?? 0, T = t.maxSizePixels?.() ?? Number.MAX_VALUE;
752
+ const T = t.position?.() ?? [0, 0, 0], x = t.color?.() ?? [1, 1, 1, 1], g = t.size?.() ?? 100, E = t.minSizePixels?.() ?? 0, y = t.maxSizePixels?.() ?? Number.MAX_VALUE;
753
753
  if (a(), !i || ge(n, A, t))
754
754
  return;
755
755
  (A ? l : f).execute({
756
756
  projection: m,
757
- modelView: y,
757
+ modelView: _,
758
758
  camera: Q(w),
759
- screen: x,
759
+ screen: p,
760
760
  image: i,
761
761
  imageSize: r,
762
- position: Q(L(v)),
763
- color: _,
762
+ position: Q(L(T)),
763
+ color: x,
764
764
  size: g,
765
765
  minSizePixels: E,
766
- maxSizePixels: T,
767
- index: p
766
+ maxSizePixels: y,
767
+ index: v
768
768
  });
769
769
  }, h = () => {
770
770
  s.dispose(), o.dispose(), c.dispose(), i?.dispose();
@@ -787,7 +787,7 @@ const gi = (e, t = {}) => {
787
787
  stride: 2 * Float32Array.BYTES_PER_ELEMENT
788
788
  }), u = f.attribute2f("uv", i, {
789
789
  stride: 2 * Float32Array.BYTES_PER_ELEMENT
790
- }), h = f.uniformMatrix4f("projection"), d = f.uniformMatrix4f("model_view"), m = f.uniform3i("camera"), y = f.uniform2f("screen"), w = f.uniform1i("image"), x = f.uniform2f("image_size"), A = f.uniform3i("position"), p = f.uniform4f("color"), v = f.uniform1i("index"), _ = f.uniform1f("size"), g = f.uniform1f("min_size_pixels"), E = f.uniform1f("max_size_pixels");
790
+ }), h = f.uniformMatrix4f("projection"), d = f.uniformMatrix4f("model_view"), m = f.uniform3i("camera"), _ = f.uniform2f("screen"), w = f.uniform1i("image"), p = f.uniform2f("image_size"), A = f.uniform3i("position"), v = f.uniform4f("color"), T = f.uniform1i("index"), x = f.uniform1f("size"), g = f.uniform1f("min_size_pixels"), E = f.uniform1f("max_size_pixels");
791
791
  return { execute: ({
792
792
  projection: R,
793
793
  modelView: M,
@@ -796,13 +796,13 @@ const gi = (e, t = {}) => {
796
796
  image: U,
797
797
  imageSize: S,
798
798
  position: N,
799
- color: D,
799
+ color: I,
800
800
  size: j,
801
801
  minSizePixels: X,
802
802
  maxSizePixels: C,
803
803
  index: G
804
804
  }) => {
805
- f.use(), l.use(), u.use(), h.set(R), d.set(M), m.set(b), y.set(P), x.set(S), A.set(N), p.set(D), _.set(j), g.set(X), E.set(C), v.set(G), e.activeTexture(e.TEXTURE0), w.set(0), U.use(), r.use(), e.drawElements(e.TRIANGLES, 6, e.UNSIGNED_SHORT, 0);
805
+ f.use(), l.use(), u.use(), h.set(R), d.set(M), m.set(b), _.set(P), p.set(S), A.set(N), v.set(I), x.set(j), g.set(X), E.set(C), T.set(G), e.activeTexture(e.TEXTURE0), w.set(0), U.use(), r.use(), e.drawElements(e.TRIANGLES, 6, e.UNSIGNED_SHORT, 0);
806
806
  } };
807
807
  }, o = s(), c = s(!0);
808
808
  return { renderProgram: o, depthProgram: c };
@@ -829,7 +829,7 @@ const gi = (e, t = {}) => {
829
829
  render: e,
830
830
  dispose: () => {
831
831
  }
832
- }), bi = () => ({ dispose: () => {
832
+ }), Si = () => ({ dispose: () => {
833
833
  } });
834
834
  var Mn = `#version 300 es
835
835
 
@@ -848,7 +848,7 @@ void main() {
848
848
  result = color_out * texture(
849
849
  dash,
850
850
  vec2(fract((distance_out / dash_size) - dash_offset), 0.0));;
851
- }`, bn = `#version 300 es
851
+ }`, Sn = `#version 300 es
852
852
 
853
853
  precision highp float;
854
854
 
@@ -915,10 +915,10 @@ void main(void) {
915
915
  color_out = color;
916
916
  distance_out = distance;
917
917
  }`;
918
- const Si = (e, t = {}) => {
918
+ const bi = (e, t = {}) => {
919
919
  const { gl: n } = e;
920
920
  let i = 0;
921
- const r = V({ gl: n, type: "i32", target: "array" }), s = V({ gl: n, type: "u16", target: "element" }), o = V({ gl: n, type: "f32", target: "array" }), c = V({ gl: n, type: "f32", target: "array" }), { renderProgram: a, depthProgram: f } = Sn(e, {
921
+ const r = V({ gl: n, type: "i32", target: "array" }), s = V({ gl: n, type: "u16", target: "element" }), o = V({ gl: n, type: "f32", target: "array" }), c = V({ gl: n, type: "f32", target: "array" }), { renderProgram: a, depthProgram: f } = bn(e, {
922
922
  positionBuffer: r,
923
923
  indexBuffer: s,
924
924
  cornerBuffer: o,
@@ -926,25 +926,25 @@ const Si = (e, t = {}) => {
926
926
  }), l = mt(n);
927
927
  l.use(), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MIN_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MAG_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.REPEAT);
928
928
  const u = ({
929
- viewport: { projection: w, modelView: x, camera: A, screen: p },
930
- depth: v = !1,
931
- index: _ = 0
929
+ viewport: { projection: w, modelView: p, camera: A, screen: v },
930
+ depth: T = !1,
931
+ index: x = 0
932
932
  }) => {
933
933
  h(), d();
934
- const g = t.color?.() ?? [1, 1, 1, 1], E = t.width?.() ?? 1, T = t.minWidthPixels?.() ?? 0, R = t.maxWidthPixels?.() ?? Number.MAX_VALUE, M = t.depthWidthPixels?.(), b = t.dashSize?.() ?? 1e3, P = t.dashOffset?.() ?? 0;
935
- if (ge(n, v, t))
934
+ const g = t.color?.() ?? [1, 1, 1, 1], E = t.width?.() ?? 1, y = t.minWidthPixels?.() ?? 0, R = t.maxWidthPixels?.() ?? Number.MAX_VALUE, M = t.depthWidthPixels?.(), b = t.dashSize?.() ?? 1e3, P = t.dashOffset?.() ?? 0;
935
+ if (ge(n, T, t))
936
936
  return;
937
- (v ? f : a).execute({
937
+ (T ? f : a).execute({
938
938
  projection: w,
939
- modelView: x,
939
+ modelView: p,
940
940
  camera: Q(A),
941
- screen: p,
941
+ screen: v,
942
942
  count: i,
943
943
  color: g,
944
944
  width: E,
945
- minWidthPixels: v && M !== void 0 ? Math.max(T, M) : T,
946
- maxWidthPixels: v && M !== void 0 ? Math.max(R, M) : R,
947
- index: _,
945
+ minWidthPixels: T && M !== void 0 ? Math.max(y, M) : y,
946
+ maxWidthPixels: T && M !== void 0 ? Math.max(R, M) : R,
947
+ index: x,
948
948
  dash: l,
949
949
  dashSize: b,
950
950
  dashOffset: P
@@ -952,14 +952,14 @@ const Si = (e, t = {}) => {
952
952
  }, h = me(
953
953
  () => t.points?.() ?? [],
954
954
  (w) => {
955
- const x = w.flatMap((_) => {
956
- const [g] = _, [E] = _.slice(-1);
957
- return !g || !E ? [] : [g, ..._, E].map((T) => Q(L(T))).flatMap((T) => [...T, ...T, ...T, ...T]);
955
+ const p = w.flatMap((x) => {
956
+ const [g] = x, [E] = x.slice(-1);
957
+ return !g || !E ? [] : [g, ...x, E].map((y) => Q(L(y))).flatMap((y) => [...y, ...y, ...y, ...y]);
958
958
  }), { indexData: A } = w.reduce(
959
- ({ indexData: _, count: g }, E) => {
959
+ ({ indexData: x, count: g }, E) => {
960
960
  if (E.length === 0)
961
- return { indexData: _, count: g };
962
- const T = ie(0, (E.length - 1) * 2).flatMap((R) => {
961
+ return { indexData: x, count: g };
962
+ const y = ie(0, (E.length - 1) * 2).flatMap((R) => {
963
963
  const [M = 0, b = 0, P = 0, U = 0] = ie(0, 4).map(
964
964
  (S) => S + R * 2 + g
965
965
  );
@@ -968,13 +968,13 @@ const Si = (e, t = {}) => {
968
968
  [M, U, P]
969
969
  ].flat();
970
970
  });
971
- return g += (E.length + 2) * 4, _ = _.concat(T), { indexData: _, count: g };
971
+ return g += (E.length + 2) * 4, x = x.concat(y), { indexData: x, count: g };
972
972
  },
973
973
  { indexData: [], count: 0 }
974
974
  );
975
975
  i = A.length;
976
- const p = w.flatMap(
977
- (_) => _.length === 0 ? [] : ie(0, (_.length + 1) * 2).flatMap(
976
+ const v = w.flatMap(
977
+ (x) => x.length === 0 ? [] : ie(0, (x.length + 1) * 2).flatMap(
978
978
  () => [
979
979
  [-1, -1],
980
980
  [-1, 1],
@@ -982,16 +982,16 @@ const Si = (e, t = {}) => {
982
982
  [1, 1]
983
983
  ].flat()
984
984
  )
985
- ), v = w.flatMap((_) => {
986
- const E = _.map(
987
- (M, b) => Te(L(M), L(_[b - 1] ?? M)) * H
985
+ ), T = w.flatMap((x) => {
986
+ const E = x.map(
987
+ (M, b) => Te(L(M), L(x[b - 1] ?? M)) * H
988
988
  ).reduce(
989
989
  ({ current: M, result: b }, P) => (M += P, b.push(M), { current: M, result: b }),
990
990
  { current: 0, result: [] }
991
- ).result, [T] = E, [R] = E.slice(-1);
992
- return T === void 0 || R === void 0 ? [] : [T, ...E, R].flatMap((M) => [M, M, M, M]);
991
+ ).result, [y] = E, [R] = E.slice(-1);
992
+ return y === void 0 || R === void 0 ? [] : [y, ...E, R].flatMap((M) => [M, M, M, M]);
993
993
  });
994
- r.set(x), s.set(A), o.set(p), c.set(v);
994
+ r.set(p), s.set(A), o.set(v), c.set(T);
995
995
  }
996
996
  ), d = me(
997
997
  () => t.dashPattern?.(),
@@ -1005,18 +1005,18 @@ const Si = (e, t = {}) => {
1005
1005
  0,
1006
1006
  n.RGBA,
1007
1007
  n.UNSIGNED_BYTE,
1008
- new Uint8Array(w.flatMap((x) => [...x.map((A) => A * 255)]))
1008
+ new Uint8Array(w.flatMap((p) => [...p.map((A) => A * 255)]))
1009
1009
  );
1010
1010
  }
1011
1011
  ), m = () => {
1012
1012
  r.dispose(), s.dispose(), o.dispose(), c.dispose();
1013
- }, y = Ae(t);
1013
+ }, _ = Ae(t);
1014
1014
  return {
1015
1015
  render: u,
1016
1016
  dispose: m,
1017
- ...y
1017
+ ..._
1018
1018
  };
1019
- }, Sn = ({ gl: e, programs: t }, {
1019
+ }, bn = ({ gl: e, programs: t }, {
1020
1020
  positionBuffer: n,
1021
1021
  indexBuffer: i,
1022
1022
  cornerBuffer: r,
@@ -1024,38 +1024,38 @@ const Si = (e, t = {}) => {
1024
1024
  }) => {
1025
1025
  const o = (f = !1) => {
1026
1026
  const l = t.get({
1027
- vertexSource: bn,
1027
+ vertexSource: Sn,
1028
1028
  fragmentSource: f ? Re : Mn
1029
1029
  }), u = Float32Array.BYTES_PER_ELEMENT, h = Int32Array.BYTES_PER_ELEMENT, d = l.attribute3i("previous", n, {
1030
1030
  stride: h * 3
1031
1031
  }), m = l.attribute3i("current", n, {
1032
1032
  stride: h * 3,
1033
1033
  offset: h * 3 * 4
1034
- }), y = l.attribute3i("next", n, {
1034
+ }), _ = l.attribute3i("next", n, {
1035
1035
  stride: h * 3,
1036
1036
  offset: h * 3 * 4 * 2
1037
1037
  }), w = l.attribute2f("corner", r, {
1038
1038
  stride: u * 2
1039
- }), x = l.attribute1f("distance", s, {
1039
+ }), p = l.attribute1f("distance", s, {
1040
1040
  stride: u,
1041
1041
  offset: u * 1 * 4
1042
- }), A = l.uniformMatrix4f("projection"), p = l.uniformMatrix4f("model_view"), v = l.uniform3i("camera"), _ = l.uniform2f("screen"), g = l.uniform4f("color"), E = l.uniform1f("width"), T = l.uniform1f("max_width_pixels"), R = l.uniform1f("min_width_pixels"), M = l.uniform1i("index"), b = l.uniform1i("dash"), P = l.uniform1f("dash_size"), U = l.uniform1f("dash_offset");
1042
+ }), A = l.uniformMatrix4f("projection"), v = l.uniformMatrix4f("model_view"), T = l.uniform3i("camera"), x = l.uniform2f("screen"), g = l.uniform4f("color"), E = l.uniform1f("width"), y = l.uniform1f("max_width_pixels"), R = l.uniform1f("min_width_pixels"), M = l.uniform1i("index"), b = l.uniform1i("dash"), P = l.uniform1f("dash_size"), U = l.uniform1f("dash_offset");
1043
1043
  return { execute: ({
1044
1044
  projection: N,
1045
- modelView: D,
1045
+ modelView: I,
1046
1046
  camera: j,
1047
1047
  screen: X,
1048
1048
  count: C,
1049
1049
  color: G,
1050
1050
  width: Z,
1051
1051
  minWidthPixels: $,
1052
- maxWidthPixels: be,
1052
+ maxWidthPixels: Se,
1053
1053
  index: qe,
1054
1054
  dash: Je,
1055
1055
  dashSize: O,
1056
1056
  dashOffset: W
1057
1057
  }) => {
1058
- C !== 0 && (l.use(), d.use(), m.use(), y.use(), w.use(), x.use(), A.set(N), p.set(D), v.set(j), _.set(X), g.set(G), E.set(Z), R.set($), T.set(be), M.set(qe), P.set(O), U.set(W), e.activeTexture(e.TEXTURE0), b.set(0), Je.use(), i.use(), e.drawElements(e.TRIANGLES, C, e.UNSIGNED_SHORT, 0));
1058
+ C !== 0 && (l.use(), d.use(), m.use(), _.use(), w.use(), p.use(), A.set(N), v.set(I), T.set(j), x.set(X), g.set(G), E.set(Z), R.set($), y.set(Se), M.set(qe), P.set(O), U.set(W), e.activeTexture(e.TEXTURE0), b.set(0), Je.use(), i.use(), e.drawElements(e.TRIANGLES, C, e.UNSIGNED_SHORT, 0));
1059
1059
  } };
1060
1060
  }, c = o(), a = o(!0);
1061
1061
  return { renderProgram: c, depthProgram: a };
@@ -1118,35 +1118,35 @@ const Ui = (e, t = {}) => {
1118
1118
  indexBuffer: s,
1119
1119
  normalBuffer: o
1120
1120
  }), f = ({
1121
- viewport: { projection: d, modelView: m, camera: y, screen: w },
1122
- depth: x = !1,
1121
+ viewport: { projection: d, modelView: m, camera: _, screen: w },
1122
+ depth: p = !1,
1123
1123
  index: A = 0
1124
1124
  }) => {
1125
- const p = t.position?.() ?? [0, 0, 0], v = t.orientation?.() ?? [0, 0, 0, 1], _ = t.color?.() ?? [1, 1, 1, 1], g = t.diffuse?.() ?? [0, 0, 0, 0], E = t.size?.() ?? 1, T = t.minSizePixels?.() ?? 0, R = t.maxSizePixels?.() ?? Number.MAX_VALUE;
1126
- if (l(), ge(n, x, t))
1125
+ const v = t.position?.() ?? [0, 0, 0], T = t.orientation?.() ?? [0, 0, 0, 1], x = t.color?.() ?? [1, 1, 1, 1], g = t.diffuse?.() ?? [0, 0, 0, 0], E = t.size?.() ?? 1, y = t.minSizePixels?.() ?? 0, R = t.maxSizePixels?.() ?? Number.MAX_VALUE;
1126
+ if (l(), ge(n, p, t))
1127
1127
  return;
1128
- (x ? a : c).execute({
1128
+ (p ? a : c).execute({
1129
1129
  projection: d,
1130
1130
  modelView: m,
1131
- camera: Q(y),
1131
+ camera: Q(_),
1132
1132
  screen: w,
1133
1133
  count: i,
1134
- position: Q(L(p)),
1135
- orientation: Ot(xe(), v),
1136
- color: _,
1134
+ position: Q(L(v)),
1135
+ orientation: Ot(xe(), T),
1136
+ color: x,
1137
1137
  diffuse: g,
1138
1138
  size: E,
1139
- minSizePixels: T,
1139
+ minSizePixels: y,
1140
1140
  maxSizePixels: R,
1141
1141
  index: A
1142
1142
  });
1143
1143
  }, l = me(
1144
1144
  () => t.mesh?.(),
1145
1145
  (d) => {
1146
- const { vertices: m = [], indices: y = [], normals: w = [] } = d ?? {};
1147
- r.set(m.flatMap((x) => [...x])), s.set(y.flatMap((x) => [...x])), o.set(
1148
- w.length === 0 ? m.flatMap(() => [0, 0, 0]) : w.flatMap((x) => [...x])
1149
- ), i = y.length * 3;
1146
+ const { vertices: m = [], indices: _ = [], normals: w = [] } = d ?? {};
1147
+ r.set(m.flatMap((p) => [...p])), s.set(_.flatMap((p) => [...p])), o.set(
1148
+ w.length === 0 ? m.flatMap(() => [0, 0, 0]) : w.flatMap((p) => [...p])
1149
+ ), i = _.length * 3;
1150
1150
  }
1151
1151
  ), u = () => {
1152
1152
  r.dispose(), s.dispose(), o.dispose();
@@ -1165,7 +1165,7 @@ const Ui = (e, t = {}) => {
1165
1165
  const f = t.get({
1166
1166
  vertexSource: Pn,
1167
1167
  fragmentSource: a ? Re : Un
1168
- }), l = f.attribute3f("vertex", n), u = f.attribute3f("normal", r), h = f.uniformMatrix4f("projection"), d = f.uniformMatrix4f("model_view"), m = f.uniform3i("camera"), y = f.uniform3i("position"), w = f.uniformMatrix4f("orientation"), x = f.uniform2f("screen"), A = f.uniform4f("color"), p = f.uniform4f("diffuse"), v = f.uniform1f("size"), _ = f.uniform1f("min_size_pixels"), g = f.uniform1f("max_size_pixels"), E = f.uniform1i("index");
1168
+ }), l = f.attribute3f("vertex", n), u = f.attribute3f("normal", r), h = f.uniformMatrix4f("projection"), d = f.uniformMatrix4f("model_view"), m = f.uniform3i("camera"), _ = f.uniform3i("position"), w = f.uniformMatrix4f("orientation"), p = f.uniform2f("screen"), A = f.uniform4f("color"), v = f.uniform4f("diffuse"), T = f.uniform1f("size"), x = f.uniform1f("min_size_pixels"), g = f.uniform1f("max_size_pixels"), E = f.uniform1i("index");
1169
1169
  return { execute: ({
1170
1170
  projection: R,
1171
1171
  modelView: M,
@@ -1174,14 +1174,14 @@ const Ui = (e, t = {}) => {
1174
1174
  count: U,
1175
1175
  position: S,
1176
1176
  orientation: N,
1177
- color: D,
1177
+ color: I,
1178
1178
  diffuse: j,
1179
1179
  size: X,
1180
1180
  minSizePixels: C,
1181
1181
  maxSizePixels: G,
1182
1182
  index: Z
1183
1183
  }) => {
1184
- f.use(), l.use(), u.use(), h.set(R), d.set(M), m.set(b), x.set(P), y.set(S), w.set(N), A.set(D), p.set(j), v.set(X), _.set(C), g.set(G), E.set(Z), i.use(), e.drawElements(e.TRIANGLES, U, e.UNSIGNED_SHORT, 0);
1184
+ f.use(), l.use(), u.use(), h.set(R), d.set(M), m.set(b), p.set(P), _.set(S), w.set(N), A.set(I), v.set(j), T.set(X), x.set(C), g.set(G), E.set(Z), i.use(), e.drawElements(e.TRIANGLES, U, e.UNSIGNED_SHORT, 0);
1185
1185
  } };
1186
1186
  }, o = s(), c = s(!0);
1187
1187
  return { renderProgram: o, depthProgram: c };
@@ -1199,7 +1199,7 @@ var pt = function(e, t, n, i, r) {
1199
1199
  t === void 0 && (t = e);
1200
1200
  let n = e, i;
1201
1201
  do
1202
- if (i = !1, !n.steiner && (je(n, n.next) || I(n.prev, n, n.next) === 0)) {
1202
+ if (i = !1, !n.steiner && (je(n, n.next) || D(n.prev, n, n.next) === 0)) {
1203
1203
  if (ye(n), n = t = n.prev, n === n.next)
1204
1204
  break;
1205
1205
  i = !0;
@@ -1218,51 +1218,51 @@ var pt = function(e, t, n, i, r) {
1218
1218
  continue;
1219
1219
  }
1220
1220
  if (e = f, e === c) {
1221
- o === 0 ? Ee(oe(e), t, n, i, r, s, 1) : o === 1 ? (e = In(oe(e), t, n), Ee(e, t, n, i, r, s, 2)) : o === 2 && Dn(e, t, n, i, r, s);
1221
+ o === 0 ? Ee(oe(e), t, n, i, r, s, 1) : o === 1 ? (e = Dn(oe(e), t, n), Ee(e, t, n, i, r, s, 2)) : o === 2 && In(e, t, n, i, r, s);
1222
1222
  break;
1223
1223
  }
1224
1224
  }
1225
1225
  }, Ln = function(e) {
1226
1226
  const t = e.prev, n = e, i = e.next;
1227
- if (I(t, n, i) >= 0)
1227
+ if (D(t, n, i) >= 0)
1228
1228
  return !1;
1229
1229
  let r = e.next.next;
1230
1230
  for (; r !== e.prev; ) {
1231
- if (he(t.x, t.y, n.x, n.y, i.x, i.y, r.x, r.y) && I(r.prev, r, r.next) >= 0)
1231
+ if (he(t.x, t.y, n.x, n.y, i.x, i.y, r.x, r.y) && D(r.prev, r, r.next) >= 0)
1232
1232
  return !1;
1233
1233
  r = r.next;
1234
1234
  }
1235
1235
  return !0;
1236
1236
  }, Nn = function(e, t, n, i) {
1237
1237
  const r = e.prev, s = e, o = e.next;
1238
- if (I(r, s, o) >= 0)
1238
+ if (D(r, s, o) >= 0)
1239
1239
  return !1;
1240
1240
  const c = r.x < s.x ? r.x < o.x ? r.x : o.x : s.x < o.x ? s.x : o.x, a = r.y < s.y ? r.y < o.y ? r.y : o.y : s.y < o.y ? s.y : o.y, f = r.x > s.x ? r.x > o.x ? r.x : o.x : s.x > o.x ? s.x : o.x, l = r.y > s.y ? r.y > o.y ? r.y : o.y : s.y > o.y ? s.y : o.y, u = Ge(c, a, t, n, i), h = Ge(f, l, t, n, i);
1241
1241
  let { prevZ: d, nextZ: m } = e;
1242
1242
  for (; d !== null && m !== null && d.z >= u && m.z <= h; ) {
1243
- if (d !== e.prev && d !== e.next && he(r.x, r.y, s.x, s.y, o.x, o.y, d.x, d.y) && I(d.prev, d, d.next) >= 0 || (d = d.prevZ, m !== e.prev && m !== e.next && he(r.x, r.y, s.x, s.y, o.x, o.y, m.x, m.y) && I(m.prev, m, m.next) >= 0))
1243
+ if (d !== e.prev && d !== e.next && he(r.x, r.y, s.x, s.y, o.x, o.y, d.x, d.y) && D(d.prev, d, d.next) >= 0 || (d = d.prevZ, m !== e.prev && m !== e.next && he(r.x, r.y, s.x, s.y, o.x, o.y, m.x, m.y) && D(m.prev, m, m.next) >= 0))
1244
1244
  return !1;
1245
1245
  m = m.nextZ;
1246
1246
  }
1247
1247
  for (; d !== null && d.z >= u; ) {
1248
- if (d !== e.prev && d !== e.next && he(r.x, r.y, s.x, s.y, o.x, o.y, d.x, d.y) && I(d.prev, d, d.next) >= 0)
1248
+ if (d !== e.prev && d !== e.next && he(r.x, r.y, s.x, s.y, o.x, o.y, d.x, d.y) && D(d.prev, d, d.next) >= 0)
1249
1249
  return !1;
1250
1250
  d = d.prevZ;
1251
1251
  }
1252
1252
  for (; m !== null && m.z <= h; ) {
1253
- if (m !== e.prev && m !== e.next && he(r.x, r.y, s.x, s.y, o.x, o.y, m.x, m.y) && I(m.prev, m, m.next) >= 0)
1253
+ if (m !== e.prev && m !== e.next && he(r.x, r.y, s.x, s.y, o.x, o.y, m.x, m.y) && D(m.prev, m, m.next) >= 0)
1254
1254
  return !1;
1255
1255
  m = m.nextZ;
1256
1256
  }
1257
1257
  return !0;
1258
- }, In = function(e, t, n) {
1258
+ }, Dn = function(e, t, n) {
1259
1259
  let i = e;
1260
1260
  do {
1261
1261
  const r = i.prev, s = i.next.next;
1262
1262
  !je(r, s) && xt(r, i, i.next, s) && _e(r, s) && _e(s, r) && (t.push(r.i / n), t.push(i.i / n), t.push(s.i / n), ye(i), ye(i.next), i = e = s), i = i.next;
1263
1263
  } while (i !== e);
1264
1264
  return i;
1265
- }, Dn = function(e, t, n, i, r, s) {
1265
+ }, In = function(e, t, n, i, r, s) {
1266
1266
  let o = e;
1267
1267
  do {
1268
1268
  let c = o.next.next;
@@ -1321,7 +1321,7 @@ var pt = function(e, t, n, i, r) {
1321
1321
  let l = 1 / 0, u;
1322
1322
  n = o;
1323
1323
  do
1324
- i >= n.x && n.x >= a && i !== n.x && he(r < f ? i : s, r, a, f, r < f ? s : i, r, n.x, n.y) && (u = Math.abs(r - n.y) / (i - n.x), _e(n, e) && (u < l || u === l && (n.x > o.x || n.x === o.x && I(o.prev, o, n.prev) < 0 && I(n.next, o, o.next) < 0)) && (o = n, l = u)), n = n.next;
1324
+ i >= n.x && n.x >= a && i !== n.x && he(r < f ? i : s, r, a, f, r < f ? s : i, r, n.x, n.y) && (u = Math.abs(r - n.y) / (i - n.x), _e(n, e) && (u < l || u === l && (n.x > o.x || n.x === o.x && D(o.prev, o, n.prev) < 0 && D(n.next, o, o.next) < 0)) && (o = n, l = u)), n = n.next;
1325
1325
  while (n !== c);
1326
1326
  return o;
1327
1327
  }, jn = function(e, t, n, i) {
@@ -1354,13 +1354,13 @@ var pt = function(e, t, n, i, r) {
1354
1354
  }, he = function(e, t, n, i, r, s, o, c) {
1355
1355
  return (r - o) * (t - c) - (e - o) * (s - c) >= 0 && (e - o) * (i - c) - (n - o) * (t - c) >= 0 && (n - o) * (s - c) - (r - o) * (i - c) >= 0;
1356
1356
  }, Vn = function(e, t) {
1357
- return e.next.i !== t.i && e.prev.i !== t.i && !Yn(e, t) && (_e(e, t) && _e(t, e) && $n(e, t) && (I(e.prev, e, t.prev) !== 0 || I(e, t.prev, t) !== 0) || je(e, t) && I(e.prev, e, e.next) > 0 && I(t.prev, t, t.next) > 0);
1358
- }, I = function(e, t, n) {
1357
+ return e.next.i !== t.i && e.prev.i !== t.i && !Yn(e, t) && (_e(e, t) && _e(t, e) && $n(e, t) && (D(e.prev, e, t.prev) !== 0 || D(e, t.prev, t) !== 0) || je(e, t) && D(e.prev, e, e.next) > 0 && D(t.prev, t, t.next) > 0);
1358
+ }, D = function(e, t, n) {
1359
1359
  return (t.y - e.y) * (n.x - t.x) - (t.x - e.x) * (n.y - t.y);
1360
1360
  }, je = function(e, t) {
1361
1361
  return e.x === t.x && e.y === t.y;
1362
1362
  }, xt = function(e, t, n, i) {
1363
- const r = Pe(I(e, t, n)), s = Pe(I(e, t, i)), o = Pe(I(n, i, e)), c = Pe(I(n, i, t));
1363
+ const r = Pe(D(e, t, n)), s = Pe(D(e, t, i)), o = Pe(D(n, i, e)), c = Pe(D(n, i, t));
1364
1364
  return !!(r !== s && o !== c || r === 0 && ze(e, n, t) || s === 0 && ze(e, i, t) || o === 0 && ze(n, e, i) || c === 0 && ze(n, t, i));
1365
1365
  }, Pe = function(e) {
1366
1366
  return e > 0 ? 1 : e < 0 ? -1 : 0;
@@ -1375,7 +1375,7 @@ var pt = function(e, t, n, i, r) {
1375
1375
  } while (n !== e);
1376
1376
  return !1;
1377
1377
  }, _e = function(e, t) {
1378
- return I(e.prev, e, e.next) < 0 ? I(e, t, e.next) >= 0 && I(e, e.prev, t) >= 0 : I(e, t, e.prev) < 0 || I(e, e.next, t) < 0;
1378
+ return D(e.prev, e, e.next) < 0 ? D(e, t, e.next) >= 0 && D(e, e.prev, t) >= 0 : D(e, t, e.prev) < 0 || D(e, e.next, t) < 0;
1379
1379
  }, $n = function(e, t) {
1380
1380
  const n = (e.x + t.x) / 2, i = (e.y + t.y) / 2;
1381
1381
  let r = e, s = !1;
@@ -1553,9 +1553,9 @@ const Pi = (e, t = {}) => {
1553
1553
  positionBuffer: r,
1554
1554
  indexBuffer: s
1555
1555
  }), a = ({
1556
- viewport: { projection: h, modelView: d, camera: m, screen: y },
1556
+ viewport: { projection: h, modelView: d, camera: m, screen: _ },
1557
1557
  depth: w = !1,
1558
- index: x = 0
1558
+ index: p = 0
1559
1559
  }) => {
1560
1560
  const A = t.color?.() ?? [1, 1, 1, 1];
1561
1561
  if (f(), ge(n, w, t))
@@ -1564,15 +1564,15 @@ const Pi = (e, t = {}) => {
1564
1564
  projection: h,
1565
1565
  modelView: d,
1566
1566
  camera: Q(m),
1567
- screen: y,
1567
+ screen: _,
1568
1568
  count: i,
1569
1569
  color: A,
1570
- index: x
1570
+ index: p
1571
1571
  });
1572
1572
  }, f = me(
1573
1573
  () => t.points?.() ?? [],
1574
1574
  (h) => {
1575
- const { vertices: d, indices: m } = h.length > 0 ? Gn(h.map((y) => y.map((w) => [...Q(L(w))]))) : { vertices: [], indices: [] };
1575
+ const { vertices: d, indices: m } = h.length > 0 ? Gn(h.map((_) => _.map((w) => [...Q(L(w))]))) : { vertices: [], indices: [] };
1576
1576
  r.set(d), s.set(m), i = m.length;
1577
1577
  }
1578
1578
  ), l = () => {
@@ -1593,17 +1593,17 @@ const Pi = (e, t = {}) => {
1593
1593
  fragmentSource: c ? Re : qn
1594
1594
  }), f = a.attribute3i("position", n, {
1595
1595
  stride: 3 * Int32Array.BYTES_PER_ELEMENT
1596
- }), l = a.uniformMatrix4f("projection"), u = a.uniformMatrix4f("model_view"), h = a.uniform3i("camera"), d = a.uniform2f("screen"), m = a.uniform4f("color"), y = a.uniform1i("index");
1596
+ }), l = a.uniformMatrix4f("projection"), u = a.uniformMatrix4f("model_view"), h = a.uniform3i("camera"), d = a.uniform2f("screen"), m = a.uniform4f("color"), _ = a.uniform1i("index");
1597
1597
  return { execute: ({
1598
- projection: x,
1598
+ projection: p,
1599
1599
  modelView: A,
1600
- camera: p,
1601
- screen: v,
1602
- count: _,
1600
+ camera: v,
1601
+ screen: T,
1602
+ count: x,
1603
1603
  color: g,
1604
1604
  index: E
1605
1605
  }) => {
1606
- _ !== 0 && (a.use(), f.use(), l.set(x), u.set(A), h.set(p), d.set(v), m.set(g), y.set(E), i.use(), e.drawElements(e.TRIANGLES, _, e.UNSIGNED_SHORT, 0));
1606
+ x !== 0 && (a.use(), f.use(), l.set(p), u.set(A), h.set(v), d.set(T), m.set(g), _.set(E), i.use(), e.drawElements(e.TRIANGLES, x, e.UNSIGNED_SHORT, 0));
1607
1607
  } };
1608
1608
  }, s = r(), o = r(!0);
1609
1609
  return { renderProgram: s, depthProgram: o };
@@ -1651,8 +1651,8 @@ if (typeof Xe > "u") {
1651
1651
  e && (e = !1, yt("AbortController is not defined. If using lru-cache in node 14, load an AbortController polyfill from the `node-abort-controller` package. A minimal polyfill is provided for use by LRUCache.fetch(), but it should not be relied upon in other contexts (eg, passing it to other APIs that use AbortController/AbortSignal might have undesirable effects). You may disable this with LRU_CACHE_IGNORE_AC_WARNING=1 in the env.", "NO_ABORT_CONTROLLER", "ENOTSUP", t));
1652
1652
  };
1653
1653
  }
1654
- const ti = (e) => !_t.has(e), q = (e) => e && e === Math.floor(e) && e > 0 && isFinite(e), wt = (e) => q(e) ? e <= Math.pow(2, 8) ? Uint8Array : e <= Math.pow(2, 16) ? Uint16Array : e <= Math.pow(2, 32) ? Uint32Array : e <= Number.MAX_SAFE_INTEGER ? De : null : null;
1655
- class De extends Array {
1654
+ const ti = (e) => !_t.has(e), q = (e) => e && e === Math.floor(e) && e > 0 && isFinite(e), wt = (e) => q(e) ? e <= Math.pow(2, 8) ? Uint8Array : e <= Math.pow(2, 16) ? Uint16Array : e <= Math.pow(2, 32) ? Uint32Array : e <= Number.MAX_SAFE_INTEGER ? Ie : null : null;
1655
+ class Ie extends Array {
1656
1656
  constructor(t) {
1657
1657
  super(t), this.fill(0);
1658
1658
  }
@@ -1799,7 +1799,7 @@ class Qe {
1799
1799
  // methods
1800
1800
  isBackgroundFetch: (n) => t.#t(n),
1801
1801
  backgroundFetch: (n, i, r, s) => t.#L(n, i, r, s),
1802
- moveToTail: (n) => t.#S(n),
1802
+ moveToTail: (n) => t.#b(n),
1803
1803
  indexes: (n) => t.#T(n),
1804
1804
  rindexes: (n) => t.#g(n),
1805
1805
  isStale: (n) => t.#m(n)
@@ -1849,13 +1849,13 @@ class Qe {
1849
1849
  return this.#p;
1850
1850
  }
1851
1851
  constructor(t) {
1852
- const { max: n = 0, ttl: i, ttlResolution: r = 1, ttlAutopurge: s, updateAgeOnGet: o, updateAgeOnHas: c, allowStale: a, dispose: f, disposeAfter: l, noDisposeOnSet: u, noUpdateTTL: h, maxSize: d = 0, maxEntrySize: m = 0, sizeCalculation: y, fetchMethod: w, noDeleteOnFetchRejection: x, noDeleteOnStaleGet: A, allowStaleOnFetchRejection: p, allowStaleOnFetchAbort: v, ignoreFetchAbort: _ } = t;
1852
+ const { max: n = 0, ttl: i, ttlResolution: r = 1, ttlAutopurge: s, updateAgeOnGet: o, updateAgeOnHas: c, allowStale: a, dispose: f, disposeAfter: l, noDisposeOnSet: u, noUpdateTTL: h, maxSize: d = 0, maxEntrySize: m = 0, sizeCalculation: _, fetchMethod: w, noDeleteOnFetchRejection: p, noDeleteOnStaleGet: A, allowStaleOnFetchRejection: v, allowStaleOnFetchAbort: T, ignoreFetchAbort: x } = t;
1853
1853
  if (n !== 0 && !q(n))
1854
1854
  throw new TypeError("max option must be a nonnegative integer");
1855
1855
  const g = n ? wt(n) : Array;
1856
1856
  if (!g)
1857
1857
  throw new Error("invalid max value: " + n);
1858
- if (this.#c = n, this.#h = d, this.maxEntrySize = m || this.#h, this.sizeCalculation = y, this.sizeCalculation) {
1858
+ if (this.#c = n, this.#h = d, this.maxEntrySize = m || this.#h, this.sizeCalculation = _, this.sizeCalculation) {
1859
1859
  if (!this.#h && !this.maxEntrySize)
1860
1860
  throw new TypeError("cannot set sizeCalculation without setting maxSize or maxEntrySize");
1861
1861
  if (typeof this.sizeCalculation != "function")
@@ -1863,7 +1863,7 @@ class Qe {
1863
1863
  }
1864
1864
  if (w !== void 0 && typeof w != "function")
1865
1865
  throw new TypeError("fetchMethod must be a function if specified");
1866
- if (this.#U = w, this.#A = !!w, this.#i = /* @__PURE__ */ new Map(), this.#n = new Array(n).fill(void 0), this.#e = new Array(n).fill(void 0), this.#f = new g(n), this.#u = new g(n), this.#a = 0, this.#s = 0, this.#E = ue.create(n), this.#r = 0, this.#x = 0, typeof f == "function" && (this.#v = f), typeof l == "function" ? (this.#p = l, this.#o = []) : (this.#p = void 0, this.#o = void 0), this.#w = !!this.#v, this.#l = !!this.#p, this.noDisposeOnSet = !!u, this.noUpdateTTL = !!h, this.noDeleteOnFetchRejection = !!x, this.allowStaleOnFetchRejection = !!p, this.allowStaleOnFetchAbort = !!v, this.ignoreFetchAbort = !!_, this.maxEntrySize !== 0) {
1866
+ if (this.#U = w, this.#A = !!w, this.#i = /* @__PURE__ */ new Map(), this.#n = new Array(n).fill(void 0), this.#e = new Array(n).fill(void 0), this.#f = new g(n), this.#u = new g(n), this.#a = 0, this.#s = 0, this.#E = ue.create(n), this.#r = 0, this.#x = 0, typeof f == "function" && (this.#v = f), typeof l == "function" ? (this.#p = l, this.#o = []) : (this.#p = void 0, this.#o = void 0), this.#w = !!this.#v, this.#l = !!this.#p, this.noDisposeOnSet = !!u, this.noUpdateTTL = !!h, this.noDeleteOnFetchRejection = !!p, this.allowStaleOnFetchRejection = !!v, this.allowStaleOnFetchAbort = !!T, this.ignoreFetchAbort = !!x, this.maxEntrySize !== 0) {
1867
1867
  if (this.#h !== 0 && !q(this.#h))
1868
1868
  throw new TypeError("maxSize must be a positive integer if specified");
1869
1869
  if (!q(this.maxEntrySize))
@@ -1889,8 +1889,8 @@ class Qe {
1889
1889
  return this.#i.has(t) ? 1 / 0 : 0;
1890
1890
  }
1891
1891
  #N() {
1892
- const t = new De(this.#c), n = new De(this.#c);
1893
- this.#d = t, this.#y = n, this.#I = (s, o, c = fe.now()) => {
1892
+ const t = new Ie(this.#c), n = new Ie(this.#c);
1893
+ this.#d = t, this.#y = n, this.#D = (s, o, c = fe.now()) => {
1894
1894
  if (n[s] = o !== 0 ? c : 0, t[s] = o, o !== 0 && this.ttlAutopurge) {
1895
1895
  const a = setTimeout(() => {
1896
1896
  this.#m(s) && this.delete(this.#n[s]);
@@ -1938,15 +1938,15 @@ class Qe {
1938
1938
  };
1939
1939
  #R = () => {
1940
1940
  };
1941
- #I = () => {
1941
+ #D = () => {
1942
1942
  };
1943
1943
  /* c8 ignore stop */
1944
1944
  #m = () => !1;
1945
1945
  #X() {
1946
- const t = new De(this.#c);
1947
- this.#x = 0, this.#_ = t, this.#b = (n) => {
1946
+ const t = new Ie(this.#c);
1947
+ this.#x = 0, this.#_ = t, this.#S = (n) => {
1948
1948
  this.#x -= t[n], t[n] = 0;
1949
- }, this.#D = (n, i, r, s) => {
1949
+ }, this.#I = (n, i, r, s) => {
1950
1950
  if (this.#t(i))
1951
1951
  return 0;
1952
1952
  if (!q(r))
@@ -1967,11 +1967,11 @@ class Qe {
1967
1967
  this.#x += t[n], r && (r.entrySize = i, r.totalCalculatedSize = this.#x);
1968
1968
  };
1969
1969
  }
1970
- #b = (t) => {
1970
+ #S = (t) => {
1971
1971
  };
1972
1972
  #P = (t, n, i) => {
1973
1973
  };
1974
- #D = (t, n, i, r) => {
1974
+ #I = (t, n, i, r) => {
1975
1975
  if (i || r)
1976
1976
  throw new TypeError("cannot set size without setting maxSize or maxEntrySize on cache");
1977
1977
  return 0;
@@ -2171,14 +2171,14 @@ class Qe {
2171
2171
  return this.delete(t), this;
2172
2172
  const { ttl: r = this.ttl, start: s, noDisposeOnSet: o = this.noDisposeOnSet, sizeCalculation: c = this.sizeCalculation, status: a } = i;
2173
2173
  let { noUpdateTTL: f = this.noUpdateTTL } = i;
2174
- const l = this.#D(t, n, i.size || 0, c);
2174
+ const l = this.#I(t, n, i.size || 0, c);
2175
2175
  if (this.maxEntrySize && l > this.maxEntrySize)
2176
2176
  return a && (a.set = "miss", a.maxEntrySizeExceeded = !0), this.delete(t), this;
2177
2177
  let u = this.#r === 0 ? void 0 : this.#i.get(t);
2178
2178
  if (u === void 0)
2179
2179
  u = this.#r === 0 ? this.#s : this.#E.length !== 0 ? this.#E.pop() : this.#r === this.#c ? this.#z(!1) : this.#r, this.#n[u] = t, this.#e[u] = n, this.#i.set(t, u), this.#f[this.#s] = u, this.#u[u] = this.#s, this.#s = u, this.#r++, this.#P(u, l, a), a && (a.set = "add"), f = !1;
2180
2180
  else {
2181
- this.#S(u);
2181
+ this.#b(u);
2182
2182
  const h = this.#e[u];
2183
2183
  if (n !== h) {
2184
2184
  if (this.#A && this.#t(h)) {
@@ -2187,7 +2187,7 @@ class Qe {
2187
2187
  d !== void 0 && !o && (this.#w && this.#v?.(d, t, "set"), this.#l && this.#o?.push([d, t, "set"]));
2188
2188
  } else
2189
2189
  o || (this.#w && this.#v?.(h, t, "set"), this.#l && this.#o?.push([h, t, "set"]));
2190
- if (this.#b(u), this.#P(u, l, a), this.#e[u] = n, a) {
2190
+ if (this.#S(u), this.#P(u, l, a), this.#e[u] = n, a) {
2191
2191
  a.set = "replace";
2192
2192
  const d = h && this.#t(h) ? h.__staleWhileFetching : h;
2193
2193
  d !== void 0 && (a.oldValue = d);
@@ -2195,7 +2195,7 @@ class Qe {
2195
2195
  } else
2196
2196
  a && (a.set = "update");
2197
2197
  }
2198
- if (r !== 0 && !this.#d && this.#N(), this.#d && (f || this.#I(u, r, s), a && this.#R(a, u)), !o && this.#l && this.#o) {
2198
+ if (r !== 0 && !this.#d && this.#N(), this.#d && (f || this.#D(u, r, s), a && this.#R(a, u)), !o && this.#l && this.#o) {
2199
2199
  const h = this.#o;
2200
2200
  let d;
2201
2201
  for (; d = h?.shift(); )
@@ -2228,7 +2228,7 @@ class Qe {
2228
2228
  }
2229
2229
  #z(t) {
2230
2230
  const n = this.#a, i = this.#n[n], r = this.#e[n];
2231
- return this.#A && this.#t(r) ? r.__abortController.abort(new Error("evicted")) : (this.#w || this.#l) && (this.#w && this.#v?.(r, i, "evict"), this.#l && this.#o?.push([r, i, "evict"])), this.#b(n), t && (this.#n[n] = void 0, this.#e[n] = void 0, this.#E.push(n)), this.#r === 1 ? (this.#a = this.#s = 0, this.#E.length = 0) : this.#a = this.#f[n], this.#i.delete(i), this.#r--, n;
2231
+ return this.#A && this.#t(r) ? r.__abortController.abort(new Error("evicted")) : (this.#w || this.#l) && (this.#w && this.#v?.(r, i, "evict"), this.#l && this.#o?.push([r, i, "evict"])), this.#S(n), t && (this.#n[n] = void 0, this.#e[n] = void 0, this.#E.push(n)), this.#r === 1 ? (this.#a = this.#s = 0, this.#E.length = 0) : this.#a = this.#f[n], this.#i.delete(i), this.#r--, n;
2232
2232
  }
2233
2233
  /**
2234
2234
  * Check if a key is in the cache, without updating the recency of use.
@@ -2278,22 +2278,22 @@ class Qe {
2278
2278
  signal: o.signal,
2279
2279
  options: i,
2280
2280
  context: r
2281
- }, f = (y, w = !1) => {
2282
- const { aborted: x } = o.signal, A = i.ignoreFetchAbort && y !== void 0;
2283
- if (i.status && (x && !w ? (i.status.fetchAborted = !0, i.status.fetchError = o.signal.reason, A && (i.status.fetchAbortIgnored = !0)) : i.status.fetchResolved = !0), x && !A && !w)
2281
+ }, f = (_, w = !1) => {
2282
+ const { aborted: p } = o.signal, A = i.ignoreFetchAbort && _ !== void 0;
2283
+ if (i.status && (p && !w ? (i.status.fetchAborted = !0, i.status.fetchError = o.signal.reason, A && (i.status.fetchAbortIgnored = !0)) : i.status.fetchResolved = !0), p && !A && !w)
2284
2284
  return u(o.signal.reason);
2285
- const p = d;
2286
- return this.#e[n] === d && (y === void 0 ? p.__staleWhileFetching ? this.#e[n] = p.__staleWhileFetching : this.delete(t) : (i.status && (i.status.fetchUpdated = !0), this.set(t, y, a.options))), y;
2287
- }, l = (y) => (i.status && (i.status.fetchRejected = !0, i.status.fetchError = y), u(y)), u = (y) => {
2288
- const { aborted: w } = o.signal, x = w && i.allowStaleOnFetchAbort, A = x || i.allowStaleOnFetchRejection, p = A || i.noDeleteOnFetchRejection, v = d;
2289
- if (this.#e[n] === d && (!p || v.__staleWhileFetching === void 0 ? this.delete(t) : x || (this.#e[n] = v.__staleWhileFetching)), A)
2290
- return i.status && v.__staleWhileFetching !== void 0 && (i.status.returnedStale = !0), v.__staleWhileFetching;
2291
- if (v.__returned === v)
2292
- throw y;
2293
- }, h = (y, w) => {
2294
- const x = this.#U?.(t, s, a);
2295
- x && x instanceof Promise && x.then((A) => y(A === void 0 ? void 0 : A), w), o.signal.addEventListener("abort", () => {
2296
- (!i.ignoreFetchAbort || i.allowStaleOnFetchAbort) && (y(void 0), i.allowStaleOnFetchAbort && (y = (A) => f(A, !0)));
2285
+ const v = d;
2286
+ return this.#e[n] === d && (_ === void 0 ? v.__staleWhileFetching ? this.#e[n] = v.__staleWhileFetching : this.delete(t) : (i.status && (i.status.fetchUpdated = !0), this.set(t, _, a.options))), _;
2287
+ }, l = (_) => (i.status && (i.status.fetchRejected = !0, i.status.fetchError = _), u(_)), u = (_) => {
2288
+ const { aborted: w } = o.signal, p = w && i.allowStaleOnFetchAbort, A = p || i.allowStaleOnFetchRejection, v = A || i.noDeleteOnFetchRejection, T = d;
2289
+ if (this.#e[n] === d && (!v || T.__staleWhileFetching === void 0 ? this.delete(t) : p || (this.#e[n] = T.__staleWhileFetching)), A)
2290
+ return i.status && T.__staleWhileFetching !== void 0 && (i.status.returnedStale = !0), T.__staleWhileFetching;
2291
+ if (T.__returned === T)
2292
+ throw _;
2293
+ }, h = (_, w) => {
2294
+ const p = this.#U?.(t, s, a);
2295
+ p && p instanceof Promise && p.then((A) => _(A === void 0 ? void 0 : A), w), o.signal.addEventListener("abort", () => {
2296
+ (!i.ignoreFetchAbort || i.allowStaleOnFetchAbort) && (_(void 0), i.allowStaleOnFetchAbort && (_ = (A) => f(A, !0)));
2297
2297
  });
2298
2298
  };
2299
2299
  i.status && (i.status.fetchDispatched = !0);
@@ -2327,19 +2327,19 @@ class Qe {
2327
2327
  allowStaleOnFetchRejection: h = this.allowStaleOnFetchRejection,
2328
2328
  ignoreFetchAbort: d = this.ignoreFetchAbort,
2329
2329
  allowStaleOnFetchAbort: m = this.allowStaleOnFetchAbort,
2330
- context: y,
2330
+ context: _,
2331
2331
  forceRefresh: w = !1,
2332
- status: x,
2332
+ status: p,
2333
2333
  signal: A
2334
2334
  } = n;
2335
2335
  if (!this.#A)
2336
- return x && (x.fetch = "get"), this.get(t, {
2336
+ return p && (p.fetch = "get"), this.get(t, {
2337
2337
  allowStale: i,
2338
2338
  updateAgeOnGet: r,
2339
2339
  noDeleteOnStaleGet: s,
2340
- status: x
2340
+ status: p
2341
2341
  });
2342
- const p = {
2342
+ const v = {
2343
2343
  allowStale: i,
2344
2344
  updateAgeOnGet: r,
2345
2345
  noDeleteOnStaleGet: s,
@@ -2352,25 +2352,25 @@ class Qe {
2352
2352
  allowStaleOnFetchRejection: h,
2353
2353
  allowStaleOnFetchAbort: m,
2354
2354
  ignoreFetchAbort: d,
2355
- status: x,
2355
+ status: p,
2356
2356
  signal: A
2357
2357
  };
2358
- let v = this.#i.get(t);
2359
- if (v === void 0) {
2360
- x && (x.fetch = "miss");
2361
- const _ = this.#L(t, v, p, y);
2362
- return _.__returned = _;
2358
+ let T = this.#i.get(t);
2359
+ if (T === void 0) {
2360
+ p && (p.fetch = "miss");
2361
+ const x = this.#L(t, T, v, _);
2362
+ return x.__returned = x;
2363
2363
  } else {
2364
- const _ = this.#e[v];
2365
- if (this.#t(_)) {
2366
- const M = i && _.__staleWhileFetching !== void 0;
2367
- return x && (x.fetch = "inflight", M && (x.returnedStale = !0)), M ? _.__staleWhileFetching : _.__returned = _;
2364
+ const x = this.#e[T];
2365
+ if (this.#t(x)) {
2366
+ const M = i && x.__staleWhileFetching !== void 0;
2367
+ return p && (p.fetch = "inflight", M && (p.returnedStale = !0)), M ? x.__staleWhileFetching : x.__returned = x;
2368
2368
  }
2369
- const g = this.#m(v);
2369
+ const g = this.#m(T);
2370
2370
  if (!w && !g)
2371
- return x && (x.fetch = "hit"), this.#S(v), r && this.#M(v), x && this.#R(x, v), _;
2372
- const E = this.#L(t, v, p, y), R = E.__staleWhileFetching !== void 0 && i;
2373
- return x && (x.fetch = g ? "stale" : "refresh", R && g && (x.returnedStale = !0)), R ? E.__staleWhileFetching : E.__returned = E;
2371
+ return p && (p.fetch = "hit"), this.#b(T), r && this.#M(T), p && this.#R(p, T), x;
2372
+ const E = this.#L(t, T, v, _), R = E.__staleWhileFetching !== void 0 && i;
2373
+ return p && (p.fetch = g ? "stale" : "refresh", R && g && (p.returnedStale = !0)), R ? E.__staleWhileFetching : E.__returned = E;
2374
2374
  }
2375
2375
  }
2376
2376
  /**
@@ -2383,14 +2383,14 @@ class Qe {
2383
2383
  const { allowStale: i = this.allowStale, updateAgeOnGet: r = this.updateAgeOnGet, noDeleteOnStaleGet: s = this.noDeleteOnStaleGet, status: o } = n, c = this.#i.get(t);
2384
2384
  if (c !== void 0) {
2385
2385
  const a = this.#e[c], f = this.#t(a);
2386
- return o && this.#R(o, c), this.#m(c) ? (o && (o.get = "stale"), f ? (o && i && a.__staleWhileFetching !== void 0 && (o.returnedStale = !0), i ? a.__staleWhileFetching : void 0) : (s || this.delete(t), o && i && (o.returnedStale = !0), i ? a : void 0)) : (o && (o.get = "hit"), f ? a.__staleWhileFetching : (this.#S(c), r && this.#M(c), a));
2386
+ return o && this.#R(o, c), this.#m(c) ? (o && (o.get = "stale"), f ? (o && i && a.__staleWhileFetching !== void 0 && (o.returnedStale = !0), i ? a.__staleWhileFetching : void 0) : (s || this.delete(t), o && i && (o.returnedStale = !0), i ? a : void 0)) : (o && (o.get = "hit"), f ? a.__staleWhileFetching : (this.#b(c), r && this.#M(c), a));
2387
2387
  } else
2388
2388
  o && (o.get = "miss");
2389
2389
  }
2390
2390
  #C(t, n) {
2391
2391
  this.#u[n] = t, this.#f[t] = n;
2392
2392
  }
2393
- #S(t) {
2393
+ #b(t) {
2394
2394
  t !== this.#s && (t === this.#a ? this.#a = this.#f[t] : this.#C(this.#u[t], this.#f[t]), this.#C(this.#s, t), this.#s = t);
2395
2395
  }
2396
2396
  /**
@@ -2405,7 +2405,7 @@ class Qe {
2405
2405
  if (n = !0, this.#r === 1)
2406
2406
  this.clear();
2407
2407
  else {
2408
- this.#b(i);
2408
+ this.#S(i);
2409
2409
  const r = this.#e[i];
2410
2410
  if (this.#t(r) ? r.__abortController.abort(new Error("deleted")) : (this.#w || this.#l) && (this.#w && this.#v?.(r, t, "delete"), this.#l && this.#o?.push([r, t, "delete"])), this.#i.delete(t), this.#n[i] = void 0, this.#e[i] = void 0, i === this.#s)
2411
2411
  this.#s = this.#u[i];
@@ -2480,22 +2480,22 @@ const We = (e) => {
2480
2480
  const u = i.get([a, f, l]);
2481
2481
  if (!u)
2482
2482
  return;
2483
- const { texture: h, downsample: d } = u, m = 2 ** d, y = [Math.floor(a / m), Math.floor(f / m), l - d], w = n.get(y);
2483
+ const { texture: h, downsample: d } = u, m = 2 ** d, _ = [Math.floor(a / m), Math.floor(f / m), l - d], w = n.get(_);
2484
2484
  if (w)
2485
2485
  return { buffer: w, downsample: d };
2486
- const x = new Uint8Array(4 * te * te);
2487
- return e.bindFramebuffer(e.FRAMEBUFFER, r), h.attach(), e.readPixels(0, 0, te, te, e.RGBA, e.UNSIGNED_BYTE, x), e.bindFramebuffer(e.FRAMEBUFFER, null), n.set(y, x), { buffer: x, downsample: d };
2486
+ const p = new Uint8Array(4 * te * te);
2487
+ return e.bindFramebuffer(e.FRAMEBUFFER, r), h.attach(), e.readPixels(0, 0, te, te, e.RGBA, e.UNSIGNED_BYTE, p), e.bindFramebuffer(e.FRAMEBUFFER, null), n.set(_, p), { buffer: p, downsample: d };
2488
2488
  };
2489
2489
  return { get: ([a = 0, f = 0], l = ni) => {
2490
2490
  const u = 2 ** l, h = L([a, f, 0]).map((M) => M * u), [d = 0, m = 0] = h.map((M) => Math.floor(M % u));
2491
- let [y = 0, w = 0] = h.map((M) => M % 1);
2492
- const x = s([d, m, l]);
2493
- if (!x)
2491
+ let [_ = 0, w = 0] = h.map((M) => M % 1);
2492
+ const p = s([d, m, l]);
2493
+ if (!p)
2494
2494
  return 0;
2495
- const { buffer: A, downsample: p } = x, v = 2 ** p;
2496
- [y, w] = [(d % v + y) / v, (m % v + w) / v];
2497
- const _ = 4 * te * Math.floor(w * te) + 4 * Math.floor(y * te), [g = 0, E = 0, T = 0] = A.slice(_, _ + 4);
2498
- return (g * 65536 + E * 256 + T) / 10 - 1e4;
2495
+ const { buffer: A, downsample: v } = p, T = 2 ** v;
2496
+ [_, w] = [(d % T + _) / T, (m % T + w) / T];
2497
+ const x = 4 * te * Math.floor(w * te) + 4 * Math.floor(_ * te), [g = 0, E = 0, y = 0] = A.slice(x, x + 4);
2498
+ return (g * 65536 + E * 256 + y) / 10 - 1e4;
2499
2499
  }, dispose: () => {
2500
2500
  e.deleteFramebuffer(r);
2501
2501
  } };
@@ -2632,14 +2632,14 @@ const B = 34, ai = 22, ci = ie(0, B).flatMap(
2632
2632
  gl: n,
2633
2633
  urlPattern: E,
2634
2634
  onLoad: () => {
2635
- const T = n.getExtension("EXT_texture_filter_anisotropic");
2636
- if (T) {
2635
+ const y = n.getExtension("EXT_texture_filter_anisotropic");
2636
+ if (y) {
2637
2637
  const R = n.getParameter(
2638
- T.MAX_TEXTURE_MAX_ANISOTROPY_EXT
2638
+ y.MAX_TEXTURE_MAX_ANISOTROPY_EXT
2639
2639
  );
2640
2640
  n.texParameterf(
2641
2641
  n.TEXTURE_2D,
2642
- T.TEXTURE_MAX_ANISOTROPY_EXT,
2642
+ y.TEXTURE_MAX_ANISOTROPY_EXT,
2643
2643
  R
2644
2644
  );
2645
2645
  }
@@ -2658,49 +2658,49 @@ const B = 34, ai = 22, ci = ie(0, B).flatMap(
2658
2658
  n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MIN_FILTER, n.NEAREST), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MAG_FILTER, n.NEAREST), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.CLAMP_TO_EDGE);
2659
2659
  }
2660
2660
  }), a = Fe(c, 3), f = ii({ gl: n, terrainCache: c }), l = si(f), u = V({ gl: n, type: "f32", target: "array" });
2661
- u.set(fi.flatMap(([E = 0, T = 0, R = 0]) => [E, T, R]));
2661
+ u.set(fi.flatMap(([E = 0, y = 0, R = 0]) => [E, y, R]));
2662
2662
  const h = V({ gl: n, type: "u16", target: "element" });
2663
2663
  h.set(ci);
2664
2664
  const { renderProgram: d, depthProgram: m } = li(e, {
2665
2665
  uvwBuffer: u,
2666
2666
  indexBuffer: h
2667
- }), y = [0, 1, 2, 3], w = y.map(z), x = y.map(ee), A = y.map(de), p = (E) => {
2668
- const { camera: T, worldToLocal: R, localToClip: M, clipToScreen: b } = E, P = (U) => {
2669
- const [S = 0, N = 0, D = 0] = U, j = l.get(U);
2670
- let X = hi(T, j);
2667
+ }), _ = [0, 1, 2, 3], w = _.map(z), p = _.map(ee), A = _.map(de), v = (E) => {
2668
+ const { camera: y, worldToLocal: R, localToClip: M, clipToScreen: b } = E, P = (U) => {
2669
+ const [S = 0, N = 0, I = 0] = U, j = l.get(U);
2670
+ let X = hi(y, j);
2671
2671
  if (!X) {
2672
- const C = j.map((Z, $) => R(Z, w[$])).map((Z, $) => M(Z, x[$]));
2672
+ const C = j.map((Z, $) => R(Z, w[$])).map((Z, $) => M(Z, p[$]));
2673
2673
  if (ui(C))
2674
2674
  return [];
2675
2675
  X = di(C.map((Z, $) => b(Z, A[$]))) > 512 / devicePixelRatio;
2676
2676
  }
2677
- return X && D < ai ? [
2678
- [2 * S, 2 * N, D + 1],
2679
- [2 * S + 1, 2 * N, D + 1],
2680
- [2 * S, 2 * N + 1, D + 1],
2681
- [2 * S + 1, 2 * N + 1, D + 1]
2677
+ return X && I < ai ? [
2678
+ [2 * S, 2 * N, I + 1],
2679
+ [2 * S + 1, 2 * N, I + 1],
2680
+ [2 * S, 2 * N + 1, I + 1],
2681
+ [2 * S + 1, 2 * N + 1, I + 1]
2682
2682
  ].flatMap((G) => P(G)) : [U];
2683
2683
  };
2684
2684
  return P([0, 0, 0]);
2685
- }, v = ({
2685
+ }, T = ({
2686
2686
  viewport: E,
2687
- depth: T = !1,
2687
+ depth: y = !1,
2688
2688
  index: R = 0
2689
2689
  }) => {
2690
2690
  const M = t.color?.() ?? [1, 1, 1, 1];
2691
- if (s(), ge(n, T, t))
2691
+ if (s(), ge(n, y, t))
2692
2692
  return;
2693
- const b = T ? m : d, { projection: P, modelView: U, camera: S } = E, N = p(E);
2694
- for (const D of N) {
2695
- const j = T ? void 0 : r?.get(D), X = a.get(D);
2696
- if (!T && !j || !X)
2693
+ const b = y ? m : d, { projection: P, modelView: U, camera: S } = E, N = v(E);
2694
+ for (const I of N) {
2695
+ const j = y ? void 0 : r?.get(I), X = a.get(I);
2696
+ if (!y && !j || !X)
2697
2697
  continue;
2698
2698
  const { texture: C, downsample: G } = X, { texture: Z = C, downsample: $ = 0 } = j ?? {};
2699
2699
  b.execute({
2700
2700
  projection: P,
2701
2701
  modelView: U,
2702
2702
  camera: Q(S),
2703
- xyz: D,
2703
+ xyz: I,
2704
2704
  imagery: Z,
2705
2705
  terrain: C,
2706
2706
  downsampleImagery: $,
@@ -2709,12 +2709,12 @@ const B = 34, ai = 22, ci = ie(0, B).flatMap(
2709
2709
  index: R
2710
2710
  });
2711
2711
  }
2712
- }, _ = () => {
2712
+ }, x = () => {
2713
2713
  i?.dispose(), c.dispose(), f.dispose();
2714
2714
  }, g = Ae(t);
2715
2715
  return {
2716
- render: v,
2717
- dispose: _,
2716
+ render: T,
2717
+ dispose: x,
2718
2718
  ...g
2719
2719
  };
2720
2720
  }, li = ({ gl: e, programs: t }, { uvwBuffer: n, indexBuffer: i }) => {
@@ -2722,12 +2722,12 @@ const B = 34, ai = 22, ci = ie(0, B).flatMap(
2722
2722
  const a = t.get({
2723
2723
  vertexSource: oi,
2724
2724
  fragmentSource: c ? Re : ri
2725
- }), f = a.attribute3f("uvw", n), l = a.uniformMatrix4f("projection"), u = a.uniformMatrix4f("model_view"), h = a.uniform1i("imagery"), d = a.uniform1i("terrain"), m = a.uniform1i("downsample_imagery"), y = a.uniform1i("downsample_terrain"), w = a.uniform4f("color"), x = a.uniform3i("xyz"), A = a.uniform3i("camera"), p = a.uniform1i("index");
2725
+ }), f = a.attribute3f("uvw", n), l = a.uniformMatrix4f("projection"), u = a.uniformMatrix4f("model_view"), h = a.uniform1i("imagery"), d = a.uniform1i("terrain"), m = a.uniform1i("downsample_imagery"), _ = a.uniform1i("downsample_terrain"), w = a.uniform4f("color"), p = a.uniform3i("xyz"), A = a.uniform3i("camera"), v = a.uniform1i("index");
2726
2726
  return { execute: ({
2727
- projection: _,
2727
+ projection: x,
2728
2728
  modelView: g,
2729
2729
  camera: E,
2730
- xyz: T,
2730
+ xyz: y,
2731
2731
  imagery: R,
2732
2732
  terrain: M,
2733
2733
  downsampleImagery: b,
@@ -2735,7 +2735,7 @@ const B = 34, ai = 22, ci = ie(0, B).flatMap(
2735
2735
  color: U,
2736
2736
  index: S
2737
2737
  }) => {
2738
- a.use(), f.use(), l.set(_), u.set(g), x.set(T), A.set(E), m.set(b), y.set(P), w.set(U), p.set(S), e.activeTexture(e.TEXTURE0), h.set(0), R.use(), e.activeTexture(e.TEXTURE1), d.set(1), M.use(), i.use(), e.drawElements(e.TRIANGLES, B * B * 2 * 3, e.UNSIGNED_SHORT, 0);
2738
+ a.use(), f.use(), l.set(x), u.set(g), p.set(y), A.set(E), m.set(b), _.set(P), w.set(U), v.set(S), e.activeTexture(e.TEXTURE0), h.set(0), R.use(), e.activeTexture(e.TEXTURE1), d.set(1), M.use(), i.use(), e.drawElements(e.TRIANGLES, B * B * 2 * 3, e.UNSIGNED_SHORT, 0);
2739
2739
  } };
2740
2740
  }, s = r(), o = r(!0);
2741
2741
  return { renderProgram: s, depthProgram: o };
@@ -2757,7 +2757,7 @@ const B = 34, ai = 22, ci = ie(0, B).flatMap(
2757
2757
  e[(n + 1) % e.length] ?? [0, 0]
2758
2758
  )
2759
2759
  ).reduce((t, n) => t + n, 0) / e.length
2760
- ), Ii = {
2760
+ ), Di = {
2761
2761
  pickable: !0,
2762
2762
  depth: !0,
2763
2763
  polygonOffset: 0
@@ -2815,7 +2815,7 @@ const B = 34, ai = 22, ci = ie(0, B).flatMap(
2815
2815
  1 - Math.exp(-Be * e)
2816
2816
  )
2817
2817
  ), t)
2818
- ), Di = ae(
2818
+ ), Ii = ae(
2819
2819
  ({ time: e, current: t, target: n }) => (Kt(t, n) < Me ? kt(t, n) : t = Ht(
2820
2820
  ee(),
2821
2821
  t,
@@ -2883,11 +2883,11 @@ const B = 34, ai = 22, ci = ie(0, B).flatMap(
2883
2883
  ({ time: e, current: t, target: n }) => (t = pn(
2884
2884
  Ne(
2885
2885
  He(),
2886
- Se(t),
2887
- Se(n),
2886
+ be(t),
2887
+ be(n),
2888
2888
  Math.PI * e
2889
2889
  )
2890
- ), tn(Se(t), Se(n)) < Me && (n = t), t)
2890
+ ), tn(be(t), be(n)) < Me && (n = t), t)
2891
2891
  ), Ei = 10, Xi = (e) => {
2892
2892
  const t = xi(() => e().orientation), n = pi(() => e().offset), i = vi(() => e().fieldOfView);
2893
2893
  return ae(({ time: s, current: o, target: c }) => {
@@ -2959,8 +2959,8 @@ const B = 34, ai = 22, ci = ie(0, B).flatMap(
2959
2959
  resize: o,
2960
2960
  read: ([l = 0, u = 0]) => {
2961
2961
  r(), e.readPixels(l, s - u, 1, 1, e.RGBA, e.UNSIGNED_BYTE, c), e.bindFramebuffer(e.FRAMEBUFFER, null);
2962
- const [h = 0, d = 0, m = 0, y = 0] = c, x = 2 * ((h * 256 + d) / (256 * 256 - 1)) - 1, A = m * 256 + y;
2963
- return [x, A];
2962
+ const [h = 0, d = 0, m = 0, _ = 0] = c, p = 2 * ((h * 256 + d) / (256 * 256 - 1)) - 1, A = m * 256 + _;
2963
+ return [p, A];
2964
2964
  },
2965
2965
  dispose: () => {
2966
2966
  e.deleteTexture(t), e.deleteFramebuffer(i), e.deleteRenderbuffer(n);
@@ -2975,98 +2975,98 @@ const B = 34, ai = 22, ci = ie(0, B).flatMap(
2975
2975
  let s = !1, o, c;
2976
2976
  const a = () => {
2977
2977
  s = !0;
2978
- }, f = ({ x: m, y, movementX: w, movementY: x }) => {
2978
+ }, f = ({ x: m, y: _, movementX: w, movementY: p }) => {
2979
2979
  if (o) {
2980
2980
  if (o.onDrag) {
2981
- const { point: A, position: p, layer: v } = i([m, y], { terrain: !0 });
2982
- o.onDrag({ point: A, position: p, layer: v });
2981
+ const { point: A, position: v, layer: T } = i([m, _], { terrain: !0 });
2982
+ o.onDrag({ point: A, position: v, layer: T });
2983
2983
  }
2984
2984
  if (o.onDragFlat) {
2985
- const p = J(t(), n()).unproject([m, y], { targetZ: c });
2986
- o.onDragFlat({ point: [m, y], position: p, layer: void 0 });
2985
+ const v = J(t(), n()).unproject([m, _], { targetZ: c });
2986
+ o.onDragFlat({ point: [m, _], position: v, layer: void 0 });
2987
2987
  }
2988
2988
  return;
2989
2989
  }
2990
- if (s && (Math.abs(w) > 1 || Math.abs(x) > 1)) {
2990
+ if (s && (Math.abs(w) > 1 || Math.abs(p) > 1)) {
2991
2991
  s = !1;
2992
- const { point: A, position: p, layer: v } = i([m, y]);
2993
- (v?.onDrag || v?.onDragFlat) && (o = v, o.onDragStart?.({ point: A, position: p, layer: v }), [, , c] = p);
2992
+ const { point: A, position: v, layer: T } = i([m, _]);
2993
+ (T?.onDrag || T?.onDragFlat) && (o = T, o.onDragStart?.({ point: A, position: v, layer: T }), [, , c] = v);
2994
2994
  }
2995
2995
  }, l = (m) => {
2996
2996
  if (s && u(m), s = !1, o) {
2997
- const { x: y, y: w } = m, { point: x, position: A, layer: p } = i([y, w]);
2998
- o.onDragEnd?.({ point: x, position: A, layer: p });
2997
+ const { x: _, y: w } = m, { point: p, position: A, layer: v } = i([_, w]);
2998
+ o.onDragEnd?.({ point: p, position: A, layer: v });
2999
2999
  }
3000
3000
  o = void 0;
3001
- }, u = ({ x: m, y, button: w }) => {
3002
- const { point: x, position: A, layer: p } = i([m, y]);
3003
- (w === 2 ? p?.onRightClick : p?.onClick)?.({
3004
- point: x,
3001
+ }, u = ({ x: m, y: _, button: w }) => {
3002
+ const { point: p, position: A, layer: v } = i([m, _]);
3003
+ (w === 2 ? v?.onRightClick : v?.onClick)?.({
3004
+ point: p,
3005
3005
  position: A,
3006
- layer: p
3006
+ layer: v
3007
3007
  });
3008
- }, h = ({ x: m, y }) => {
3009
- const { point: w, position: x, layer: A } = i([m, y]);
3010
- A?.onDoubleClick?.({ point: w, position: x, layer: A });
3008
+ }, h = ({ x: m, y: _ }) => {
3009
+ const { point: w, position: p, layer: A } = i([m, _]);
3010
+ A?.onDoubleClick?.({ point: w, position: p, layer: A });
3011
3011
  };
3012
3012
  return r?.addEventListener("mousedown", a), r?.addEventListener("mousemove", f), r?.addEventListener("dblclick", h), window.addEventListener("mouseup", l), { dispose: () => {
3013
3013
  r?.removeEventListener("mousedown", a), r?.removeEventListener("mousemove", f), r?.removeEventListener("dblclick", h), window.removeEventListener("mouseup", l);
3014
3014
  } };
3015
3015
  };
3016
- St(Array);
3016
+ bt(Array);
3017
3017
  const Wi = ({ gl: e }, t) => {
3018
3018
  const { view: n, layers: i } = t;
3019
3019
  let r = !0, s = [0, 0];
3020
3020
  e.enable(e.CULL_FACE), e.cullFace(e.FRONT), e.depthFunc(e.LEQUAL);
3021
- const o = _i(e), { canvas: c } = e, a = ([p = 0, v = 0]) => {
3022
- p = p || 1, v = v || 1, s = [p, v], c.width = p * devicePixelRatio, c.height = v * devicePixelRatio, o.resize([c.width, c.height]);
3021
+ const o = _i(e), { canvas: c } = e, a = ([v = 0, T = 0]) => {
3022
+ v = v || 1, T = T || 1, s = [v, T], c.width = v * devicePixelRatio, c.height = T * devicePixelRatio, o.resize([c.width, c.height]);
3023
3023
  };
3024
3024
  a([c.width, c.height]);
3025
- const f = new ResizeObserver(([p]) => {
3026
- if (!p)
3025
+ const f = new ResizeObserver(([v]) => {
3026
+ if (!v)
3027
3027
  return;
3028
- const { contentRect: v } = p, { width: _, height: g } = v;
3029
- a([_, g]);
3028
+ const { contentRect: T } = v, { width: x, height: g } = T;
3029
+ a([x, g]);
3030
3030
  });
3031
3031
  c instanceof HTMLCanvasElement && f.observe(c);
3032
- const l = ([p = 0, v = 0]) => {
3033
- e.viewport(0, 0, p * devicePixelRatio, v * devicePixelRatio), e.clear(e.COLOR_BUFFER_BIT | e.DEPTH_BUFFER_BIT);
3032
+ const l = ([v = 0, T = 0]) => {
3033
+ e.viewport(0, 0, v * devicePixelRatio, T * devicePixelRatio), e.clear(e.COLOR_BUFFER_BIT | e.DEPTH_BUFFER_BIT);
3034
3034
  }, u = () => {
3035
- const p = J(n(), s);
3036
- l(s), Oe(i()).forEach((v) => v.render?.({ viewport: p }));
3037
- }, h = (p) => {
3038
3035
  const v = J(n(), s);
3039
- l(s), (p ? [p] : Oe(i())).forEach(
3040
- (_, g) => _.render?.({ viewport: v, depth: !0, index: g + 1 })
3036
+ l(s), Oe(i()).forEach((T) => T.render?.({ viewport: v }));
3037
+ }, h = (v) => {
3038
+ const T = J(n(), s);
3039
+ l(s), (v ? [v] : Oe(i())).forEach(
3040
+ (x, g) => x.render?.({ viewport: T, depth: !0, index: g + 1 })
3041
3041
  );
3042
3042
  }, d = () => {
3043
3043
  r && (u(), requestAnimationFrame(d));
3044
3044
  };
3045
3045
  requestAnimationFrame(d);
3046
- const m = (p) => J(n(), s).project(p), y = (p) => J(n(), s).unproject(p), w = (p, { terrain: v } = {}) => {
3047
- const { screenToClip: _, clipToLocal: g, localToWorld: E } = J(
3046
+ const m = (v) => J(n(), s).project(v), _ = (v) => J(n(), s).unproject(v), w = (v, { terrain: T } = {}) => {
3047
+ const { screenToClip: x, clipToLocal: g, localToWorld: E } = J(
3048
3048
  n(),
3049
3049
  s
3050
3050
  );
3051
3051
  o.use();
3052
- const [T] = v ? i() : [];
3053
- h(T);
3054
- const [R = 0, M = 0] = p, [b, P] = o.read([
3052
+ const [y] = T ? i() : [];
3053
+ h(y);
3054
+ const [R = 0, M = 0] = v, [b, P] = o.read([
3055
3055
  R * devicePixelRatio,
3056
3056
  M * devicePixelRatio
3057
- ]), [U = 0, S = 0] = _(p), N = se(E(g([U, S, b, 1]))), D = P === 0 ? void 0 : T ?? Oe(i())[P - 1];
3058
- return { point: p, position: N, layer: D };
3059
- }, x = yi(e, {
3057
+ ]), [U = 0, S = 0] = x(v), N = se(E(g([U, S, b, 1]))), I = P === 0 ? void 0 : y ?? Oe(i())[P - 1];
3058
+ return { point: v, position: N, layer: I };
3059
+ }, p = yi(e, {
3060
3060
  view: n,
3061
3061
  screen: () => s,
3062
3062
  pick: w
3063
3063
  });
3064
3064
  return {
3065
3065
  project: m,
3066
- unproject: y,
3066
+ unproject: _,
3067
3067
  pick: w,
3068
3068
  dispose: () => {
3069
- r = !1, x.dispose(), o.dispose(), c instanceof HTMLCanvasElement && f.unobserve(c);
3069
+ r = !1, p.dispose(), o.dispose(), c instanceof HTMLCanvasElement && f.unobserve(c);
3070
3070
  }
3071
3071
  };
3072
3072
  }, Oe = (e) => e.flatMap((t) => [...Oe(t.children ?? []), t]);
@@ -3078,8 +3078,8 @@ export {
3078
3078
  Ri as createContainer,
3079
3079
  wi as createContext,
3080
3080
  Ai as createDynamicContainer,
3081
- bi as createEmptyLayer,
3082
- Si as createLineLayer,
3081
+ Si as createEmptyLayer,
3082
+ bi as createLineLayer,
3083
3083
  Ti as createMouseControl,
3084
3084
  Ae as createMouseEvents,
3085
3085
  vi as createNumberTransition,
@@ -3092,20 +3092,20 @@ export {
3092
3092
  Ni as createTerrainLayer,
3093
3093
  ae as createTransition,
3094
3094
  pi as createVec2Transition,
3095
- Di as createVec4Transition,
3095
+ Ii as createVec4Transition,
3096
3096
  Xi as createViewTransition,
3097
3097
  Wi as createWorld,
3098
3098
  Rt as debounce,
3099
- Ii as defaultLayerOptions,
3099
+ Di as defaultLayerOptions,
3100
3100
  ut as defaultView,
3101
3101
  dn as degrees,
3102
3102
  se as geodetic,
3103
3103
  L as mercator,
3104
3104
  mn as quadratic,
3105
- Ie as radians,
3105
+ De as radians,
3106
3106
  ie as range,
3107
3107
  vn as tileToMercator,
3108
3108
  pn as toOrientation,
3109
- Se as toQuaternion
3109
+ be as toQuaternion
3110
3110
  };
3111
3111
  //# sourceMappingURL=index.js.map