world.ts 0.2.0 → 0.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1,11 +1,11 @@
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- const dt = (e, t) => {
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+ const pt = (e, t) => {
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  let n;
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  return (...i) => {
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  clearTimeout(n), n = setTimeout(() => e(i), t);
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  };
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  }, te = (e, t) => Array.from({ length: t - e }, (n, i) => i + e);
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- var mt = 1e-6, j = typeof Float32Array < "u" ? Float32Array : Array;
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- function pt(e) {
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+ var vt = 1e-6, j = typeof Float32Array < "u" ? Float32Array : Array;
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+ function xt(e) {
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  j = e;
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  }
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  Math.hypot || (Math.hypot = function() {
@@ -13,93 +13,93 @@ Math.hypot || (Math.hypot = function() {
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  e += arguments[t] * arguments[t];
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  return Math.sqrt(e);
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  });
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- function vt() {
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+ function _t() {
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  var e = new j(9);
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  return j != Float32Array && (e[1] = 0, e[2] = 0, e[3] = 0, e[5] = 0, e[6] = 0, e[7] = 0), e[0] = 1, e[4] = 1, e[8] = 1, e;
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  }
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- function ue() {
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+ function de() {
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  var e = new j(16);
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  return j != Float32Array && (e[1] = 0, e[2] = 0, e[3] = 0, e[4] = 0, e[6] = 0, e[7] = 0, e[8] = 0, e[9] = 0, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0), e[0] = 1, e[5] = 1, e[10] = 1, e[15] = 1, e;
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  }
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- function He(e) {
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+ function Fe(e) {
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  return e[0] = 1, e[1] = 0, e[2] = 0, e[3] = 0, e[4] = 0, e[5] = 1, e[6] = 0, e[7] = 0, e[8] = 0, e[9] = 0, e[10] = 1, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0, e[15] = 1, e;
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  }
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- function xt(e, t) {
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+ function Et(e, t) {
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  var n = t[0], i = t[1], r = t[2], s = t[3], o = t[4], a = t[5], c = t[6], f = t[7], d = t[8], u = t[9], l = t[10], h = t[11], p = t[12], E = t[13], g = t[14], w = t[15], R = n * a - i * o, v = n * c - r * o, _ = n * f - s * o, x = i * c - r * a, m = i * f - s * a, y = r * f - s * c, T = d * E - u * p, S = d * g - l * p, A = d * w - h * p, M = u * g - l * E, z = u * w - h * E, U = l * w - h * g, b = R * U - v * z + _ * M + x * A - m * S + y * T;
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  return b ? (b = 1 / b, e[0] = (a * U - c * z + f * M) * b, e[1] = (r * z - i * U - s * M) * b, e[2] = (E * y - g * m + w * x) * b, e[3] = (l * m - u * y - h * x) * b, e[4] = (c * A - o * U - f * S) * b, e[5] = (n * U - r * A + s * S) * b, e[6] = (g * _ - p * y - w * v) * b, e[7] = (d * y - l * _ + h * v) * b, e[8] = (o * z - a * A + f * T) * b, e[9] = (i * A - n * z - s * T) * b, e[10] = (p * m - E * _ + w * R) * b, e[11] = (u * _ - d * m - h * R) * b, e[12] = (a * S - o * M - c * T) * b, e[13] = (n * M - i * S + r * T) * b, e[14] = (E * v - p * x - g * R) * b, e[15] = (d * x - u * v + l * R) * b, e) : null;
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  }
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- function _t(e, t, n) {
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+ function yt(e, t, n) {
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  var i = t[0], r = t[1], s = t[2], o = t[3], a = t[4], c = t[5], f = t[6], d = t[7], u = t[8], l = t[9], h = t[10], p = t[11], E = t[12], g = t[13], w = t[14], R = t[15], v = n[0], _ = n[1], x = n[2], m = n[3];
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  return e[0] = v * i + _ * a + x * u + m * E, e[1] = v * r + _ * c + x * l + m * g, e[2] = v * s + _ * f + x * h + m * w, e[3] = v * o + _ * d + x * p + m * R, v = n[4], _ = n[5], x = n[6], m = n[7], e[4] = v * i + _ * a + x * u + m * E, e[5] = v * r + _ * c + x * l + m * g, e[6] = v * s + _ * f + x * h + m * w, e[7] = v * o + _ * d + x * p + m * R, v = n[8], _ = n[9], x = n[10], m = n[11], e[8] = v * i + _ * a + x * u + m * E, e[9] = v * r + _ * c + x * l + m * g, e[10] = v * s + _ * f + x * h + m * w, e[11] = v * o + _ * d + x * p + m * R, v = n[12], _ = n[13], x = n[14], m = n[15], e[12] = v * i + _ * a + x * u + m * E, e[13] = v * r + _ * c + x * l + m * g, e[14] = v * s + _ * f + x * h + m * w, e[15] = v * o + _ * d + x * p + m * R, e;
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  }
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- function Et(e, t, n) {
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+ function wt(e, t, n) {
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  var i = n[0], r = n[1], s = n[2];
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  return e[0] = t[0] * i, e[1] = t[1] * i, e[2] = t[2] * i, e[3] = t[3] * i, e[4] = t[4] * r, e[5] = t[5] * r, e[6] = t[6] * r, e[7] = t[7] * r, e[8] = t[8] * s, e[9] = t[9] * s, e[10] = t[10] * s, e[11] = t[11] * s, e[12] = t[12], e[13] = t[13], e[14] = t[14], e[15] = t[15], e;
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  }
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- function yt(e, t, n) {
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+ function Tt(e, t, n) {
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  var i = Math.sin(n), r = Math.cos(n), s = t[4], o = t[5], a = t[6], c = t[7], f = t[8], d = t[9], u = t[10], l = t[11];
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  return t !== e && (e[0] = t[0], e[1] = t[1], e[2] = t[2], e[3] = t[3], e[12] = t[12], e[13] = t[13], e[14] = t[14], e[15] = t[15]), e[4] = s * r + f * i, e[5] = o * r + d * i, e[6] = a * r + u * i, e[7] = c * r + l * i, e[8] = f * r - s * i, e[9] = d * r - o * i, e[10] = u * r - a * i, e[11] = l * r - c * i, e;
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  }
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- function wt(e, t, n) {
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+ function gt(e, t, n) {
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  var i = Math.sin(n), r = Math.cos(n), s = t[0], o = t[1], a = t[2], c = t[3], f = t[8], d = t[9], u = t[10], l = t[11];
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  return t !== e && (e[4] = t[4], e[5] = t[5], e[6] = t[6], e[7] = t[7], e[12] = t[12], e[13] = t[13], e[14] = t[14], e[15] = t[15]), e[0] = s * r - f * i, e[1] = o * r - d * i, e[2] = a * r - u * i, e[3] = c * r - l * i, e[8] = s * i + f * r, e[9] = o * i + d * r, e[10] = a * i + u * r, e[11] = c * i + l * r, e;
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  }
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- function Tt(e, t, n) {
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+ function Rt(e, t, n) {
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  var i = Math.sin(n), r = Math.cos(n), s = t[0], o = t[1], a = t[2], c = t[3], f = t[4], d = t[5], u = t[6], l = t[7];
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  return t !== e && (e[8] = t[8], e[9] = t[9], e[10] = t[10], e[11] = t[11], e[12] = t[12], e[13] = t[13], e[14] = t[14], e[15] = t[15]), e[0] = s * r + f * i, e[1] = o * r + d * i, e[2] = a * r + u * i, e[3] = c * r + l * i, e[4] = f * r - s * i, e[5] = d * r - o * i, e[6] = u * r - a * i, e[7] = l * r - c * i, e;
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  }
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- function gt(e, t) {
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+ function St(e, t) {
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  var n = t[0], i = t[1], r = t[2], s = t[3], o = n + n, a = i + i, c = r + r, f = n * o, d = i * o, u = i * a, l = r * o, h = r * a, p = r * c, E = s * o, g = s * a, w = s * c;
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  return e[0] = 1 - u - p, e[1] = d + w, e[2] = l - g, e[3] = 0, e[4] = d - w, e[5] = 1 - f - p, e[6] = h + E, e[7] = 0, e[8] = l + g, e[9] = h - E, e[10] = 1 - f - u, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0, e[15] = 1, e;
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  }
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- function Rt(e, t, n, i, r) {
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+ function At(e, t, n, i, r) {
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  var s = 1 / Math.tan(t / 2), o;
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  return e[0] = s / n, e[1] = 0, e[2] = 0, e[3] = 0, e[4] = 0, e[5] = s, e[6] = 0, e[7] = 0, e[8] = 0, e[9] = 0, e[11] = -1, e[12] = 0, e[13] = 0, e[15] = 0, r != null && r !== 1 / 0 ? (o = 1 / (i - r), e[10] = (r + i) * o, e[14] = 2 * r * i * o) : (e[10] = -1, e[14] = -2 * i), e;
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  }
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- var St = Rt;
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+ var bt = At;
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  function P() {
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  var e = new j(3);
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  return j != Float32Array && (e[0] = 0, e[1] = 0, e[2] = 0), e;
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  }
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- function tt(e) {
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+ function it(e) {
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  var t = e[0], n = e[1], i = e[2];
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  return Math.hypot(t, n, i);
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  }
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- function Ge(e, t, n) {
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+ function Ke(e, t, n) {
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  var i = new j(3);
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  return i[0] = e, i[1] = t, i[2] = n, i;
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  }
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- function Ee(e, t, n, i) {
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+ function ye(e, t, n, i) {
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  return e[0] = t, e[1] = n, e[2] = i, e;
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  }
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  function oe(e, t, n) {
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  return e[0] = t[0] + n[0], e[1] = t[1] + n[1], e[2] = t[2] + n[2], e;
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  }
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- function At(e, t, n) {
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+ function Mt(e, t, n) {
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  return e[0] = t[0] - n[0], e[1] = t[1] - n[1], e[2] = t[2] - n[2], e;
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  }
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- function he(e, t, n) {
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+ function ue(e, t, n) {
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  return e[0] = t[0] * n, e[1] = t[1] * n, e[2] = t[2] * n, e;
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  }
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- function bt(e, t, n, i) {
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+ function zt(e, t, n, i) {
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  return e[0] = t[0] + n[0] * i, e[1] = t[1] + n[1] * i, e[2] = t[2] + n[2] * i, e;
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  }
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- function nt(e, t) {
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+ function He(e, t) {
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  var n = t[0] - e[0], i = t[1] - e[1], r = t[2] - e[2];
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  return Math.hypot(n, i, r);
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  }
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- function Mt(e, t) {
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+ function Ut(e, t) {
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  var n = t[0], i = t[1], r = t[2], s = n * n + i * i + r * r;
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  return s > 0 && (s = 1 / Math.sqrt(s)), e[0] = t[0] * s, e[1] = t[1] * s, e[2] = t[2] * s, e;
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  }
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- function zt(e, t) {
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+ function Pt(e, t) {
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  return e[0] * t[0] + e[1] * t[1] + e[2] * t[2];
97
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  }
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- function We(e, t, n) {
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+ function Xe(e, t, n) {
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  var i = t[0], r = t[1], s = t[2], o = n[0], a = n[1], c = n[2];
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  return e[0] = r * c - s * a, e[1] = s * o - i * c, e[2] = i * a - r * o, e;
101
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  }
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- var ne = At, Ut = tt;
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+ var ne = Mt, Nt = it;
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  (function() {
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  var e = P();
105
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  return function(t, n, i, r, s, o) {
@@ -113,30 +113,34 @@ function q() {
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  var e = new j(4);
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  return j != Float32Array && (e[0] = 0, e[1] = 0, e[2] = 0, e[3] = 0), e;
115
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  }
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- function Fe(e, t, n, i, r) {
116
+ function Qe(e, t, n, i, r) {
117
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  return e[0] = t, e[1] = n, e[2] = i, e[3] = r, e;
118
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  }
119
- function Pt(e, t, n) {
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+ function Lt(e, t, n) {
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  return e[0] = t[0] + n[0], e[1] = t[1] + n[1], e[2] = t[2] + n[2], e[3] = t[3] + n[3], e;
121
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  }
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- function Nt(e, t, n) {
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+ function It(e, t, n) {
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  return e[0] = t[0] - n[0], e[1] = t[1] - n[1], e[2] = t[2] - n[2], e[3] = t[3] - n[3], e;
124
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  }
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- function Lt(e, t, n) {
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+ function Ot(e, t, n) {
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  return e[0] = t[0] * n, e[1] = t[1] * n, e[2] = t[2] * n, e[3] = t[3] * n, e;
127
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  }
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- function It(e, t) {
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+ function Dt(e, t) {
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+ var n = t[0] - e[0], i = t[1] - e[1], r = t[2] - e[2], s = t[3] - e[3];
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+ return Math.hypot(n, i, r, s);
131
+ }
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+ function Ct(e, t) {
129
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  var n = t[0], i = t[1], r = t[2], s = t[3], o = n * n + i * i + r * r + s * s;
130
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  return o > 0 && (o = 1 / Math.sqrt(o)), e[0] = n * o, e[1] = i * o, e[2] = r * o, e[3] = s * o, e;
131
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  }
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- function Ot(e, t) {
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+ function Wt(e, t) {
133
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  return e[0] * t[0] + e[1] * t[1] + e[2] * t[2] + e[3] * t[3];
134
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  }
135
- function Ke(e, t, n) {
139
+ function qe(e, t, n) {
136
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  var i = t[0], r = t[1], s = t[2], o = t[3];
137
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  return e[0] = n[0] * i + n[4] * r + n[8] * s + n[12] * o, e[1] = n[1] * i + n[5] * r + n[9] * s + n[13] * o, e[2] = n[2] * i + n[6] * r + n[10] * s + n[14] * o, e[3] = n[3] * i + n[7] * r + n[11] * s + n[15] * o, e;
138
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  }
139
- var Dt = Nt;
143
+ var Xt = It;
140
144
  (function() {
141
145
  var e = q();
142
146
  return function(t, n, i, r, s, o) {
@@ -146,24 +150,24 @@ var Dt = Nt;
146
150
  return t;
147
151
  };
148
152
  })();
149
- function Ue() {
153
+ function Pe() {
150
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  var e = new j(4);
151
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  return j != Float32Array && (e[0] = 0, e[1] = 0, e[2] = 0), e[3] = 1, e;
152
156
  }
153
- function Ct(e, t, n) {
157
+ function jt(e, t, n) {
154
158
  n = n * 0.5;
155
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  var i = Math.sin(n);
156
160
  return e[0] = i * t[0], e[1] = i * t[1], e[2] = i * t[2], e[3] = Math.cos(n), e;
157
161
  }
158
- function Wt(e, t) {
159
- var n = jt(e, t);
162
+ function rt(e, t) {
163
+ var n = Vt(e, t);
160
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  return Math.acos(2 * n * n - 1);
161
165
  }
162
- function de(e, t, n, i) {
166
+ function me(e, t, n, i) {
163
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  var r = t[0], s = t[1], o = t[2], a = t[3], c = n[0], f = n[1], d = n[2], u = n[3], l, h, p, E, g;
164
- return h = r * c + s * f + o * d + a * u, h < 0 && (h = -h, c = -c, f = -f, d = -d, u = -u), 1 - h > mt ? (l = Math.acos(h), p = Math.sin(l), E = Math.sin((1 - i) * l) / p, g = Math.sin(i * l) / p) : (E = 1 - i, g = i), e[0] = E * r + g * c, e[1] = E * s + g * f, e[2] = E * o + g * d, e[3] = E * a + g * u, e;
168
+ return h = r * c + s * f + o * d + a * u, h < 0 && (h = -h, c = -c, f = -f, d = -d, u = -u), 1 - h > vt ? (l = Math.acos(h), p = Math.sin(l), E = Math.sin((1 - i) * l) / p, g = Math.sin(i * l) / p) : (E = 1 - i, g = i), e[0] = E * r + g * c, e[1] = E * s + g * f, e[2] = E * o + g * d, e[3] = E * a + g * u, e;
165
169
  }
166
- function Xt(e, t) {
170
+ function Bt(e, t) {
167
171
  var n = t[0] + t[4] + t[8], i;
168
172
  if (n > 0)
169
173
  i = Math.sqrt(n + 1), e[3] = 0.5 * i, i = 0.5 / i, e[0] = (t[5] - t[7]) * i, e[1] = (t[6] - t[2]) * i, e[2] = (t[1] - t[3]) * i;
@@ -175,50 +179,50 @@ function Xt(e, t) {
175
179
  }
176
180
  return e;
177
181
  }
178
- var jt = Ot, it = It;
182
+ var Vt = Wt, st = Ct;
179
183
  (function() {
180
- var e = P(), t = Ge(1, 0, 0), n = Ge(0, 1, 0);
184
+ var e = P(), t = Ke(1, 0, 0), n = Ke(0, 1, 0);
181
185
  return function(i, r, s) {
182
- var o = zt(r, s);
183
- return o < -0.999999 ? (We(e, t, r), Ut(e) < 1e-6 && We(e, n, r), Mt(e, e), Ct(i, e, Math.PI), i) : o > 0.999999 ? (i[0] = 0, i[1] = 0, i[2] = 0, i[3] = 1, i) : (We(e, r, s), i[0] = e[0], i[1] = e[1], i[2] = e[2], i[3] = 1 + o, it(i, i));
186
+ var o = Pt(r, s);
187
+ return o < -0.999999 ? (Xe(e, t, r), Nt(e) < 1e-6 && Xe(e, n, r), Ut(e, e), jt(i, e, Math.PI), i) : o > 0.999999 ? (i[0] = 0, i[1] = 0, i[2] = 0, i[3] = 1, i) : (Xe(e, r, s), i[0] = e[0], i[1] = e[1], i[2] = e[2], i[3] = 1 + o, st(i, i));
184
188
  };
185
189
  })();
186
190
  (function() {
187
- var e = Ue(), t = Ue();
191
+ var e = Pe(), t = Pe();
188
192
  return function(n, i, r, s, o, a) {
189
- return de(e, i, o, a), de(t, r, s, a), de(n, e, t, 2 * a * (1 - a)), n;
193
+ return me(e, i, o, a), me(t, r, s, a), me(n, e, t, 2 * a * (1 - a)), n;
190
194
  };
191
195
  })();
192
196
  (function() {
193
- var e = vt();
197
+ var e = _t();
194
198
  return function(t, n, i, r) {
195
- return e[0] = i[0], e[3] = i[1], e[6] = i[2], e[1] = r[0], e[4] = r[1], e[7] = r[2], e[2] = -n[0], e[5] = -n[1], e[8] = -n[2], it(t, Xt(t, e));
199
+ return e[0] = i[0], e[3] = i[1], e[6] = i[2], e[1] = r[0], e[4] = r[1], e[7] = r[2], e[2] = -n[0], e[5] = -n[1], e[8] = -n[2], st(t, Bt(t, e));
196
200
  };
197
201
  })();
198
- function me() {
202
+ function pe() {
199
203
  var e = new j(2);
200
204
  return j != Float32Array && (e[0] = 0, e[1] = 0), e;
201
205
  }
202
- function Bt(e, t, n) {
206
+ function Zt(e, t, n) {
203
207
  return e[0] = t, e[1] = n, e;
204
208
  }
205
- function Vt(e, t, n) {
209
+ function Yt(e, t, n) {
206
210
  return e[0] = t[0] - n[0], e[1] = t[1] - n[1], e;
207
211
  }
208
- function Zt(e, t, n, i) {
212
+ function $t(e, t, n, i) {
209
213
  return e[0] = t[0] + n[0] * i, e[1] = t[1] + n[1] * i, e;
210
214
  }
211
- function Yt(e, t) {
215
+ function Ht(e, t) {
212
216
  var n = t[0] - e[0], i = t[1] - e[1];
213
217
  return n * n + i * i;
214
218
  }
215
- function $t(e) {
219
+ function kt(e) {
216
220
  var t = e[0], n = e[1];
217
221
  return Math.hypot(t, n);
218
222
  }
219
- var kt = Vt;
223
+ var Gt = Yt;
220
224
  (function() {
221
- var e = me();
225
+ var e = pe();
222
226
  return function(t, n, i, r, s, o) {
223
227
  var a, c;
224
228
  for (n || (n = 2), i || (i = 0), r ? c = Math.min(r * n + i, t.length) : c = t.length, a = i; a < c; a += n)
@@ -226,29 +230,29 @@ var kt = Vt;
226
230
  return t;
227
231
  };
228
232
  })();
229
- const H = 40075017, Me = (e) => e / 180 * Math.PI, Ht = (e) => e * 180 / Math.PI, Gt = (e, t, n) => {
233
+ const k = 40075017, ze = (e) => e / 180 * Math.PI, Ft = (e) => e * 180 / Math.PI, Kt = (e, t, n) => {
230
234
  const i = Math.sqrt(t * t - 4 * e * n);
231
235
  return [(-t - i) / (2 * e), (-t + i) / (2 * e)];
232
- }, C = ([e = 0, t = 0, n = 0], i = P()) => Ee(
236
+ }, C = ([e = 0, t = 0, n = 0], i = P()) => ye(
233
237
  i,
234
238
  e / 360 + 0.5,
235
- -Math.asinh(Math.tan(Me(t))) / (2 * Math.PI) + 0.5,
236
- n / H
237
- ), pe = ([e = 0, t = 0, n = 0], i = P()) => Ee(
239
+ -Math.asinh(Math.tan(ze(t))) / (2 * Math.PI) + 0.5,
240
+ n / k
241
+ ), ve = ([e = 0, t = 0, n = 0], i = P()) => ye(
238
242
  i,
239
243
  (e - 0.5) * 360,
240
- Ht(Math.atan(Math.sinh(-(t - 0.5) * (2 * Math.PI)))),
241
- n * H
242
- ), Ft = ([e = 0, t = 0, n = 0], i = P()) => {
244
+ Ft(Math.atan(Math.sinh(-(t - 0.5) * (2 * Math.PI)))),
245
+ n * k
246
+ ), Qt = ([e = 0, t = 0, n = 0], i = P()) => {
243
247
  const r = 2 ** -n;
244
- return Ee(i, e * r, t * r, 0);
245
- }, Pe = ([e = 0, t = 0, n = 0]) => {
248
+ return ye(i, e * r, t * r, 0);
249
+ }, ae = ([e = 0, t = 0, n = 0]) => {
246
250
  const i = Math.cos(t * 0.5), r = Math.sin(t * 0.5), s = Math.cos(e * 0.5), o = Math.sin(e * 0.5), a = Math.cos(n * 0.5), c = Math.sin(n * 0.5), f = a * s * i + c * o * r, d = c * s * i - a * o * r, u = a * o * i + c * s * r, l = a * s * r - c * o * i;
247
251
  return [d, u, l, f];
248
- }, rt = ([e = 0, t = 0, n = 0, i = 0]) => {
252
+ }, ot = ([e = 0, t = 0, n = 0, i = 0]) => {
249
253
  const r = Math.atan2(2 * (i * e + t * n), 1 - 2 * (e * e + t * t)), s = Math.asin(2 * (i * t - n * e)), o = Math.atan2(2 * (i * n + e * t), 1 - 2 * (t * t + n * n));
250
254
  return [s, o, r];
251
- }, Kt = 100, Fn = (e, t) => {
255
+ }, qt = 100, Qn = (e, t) => {
252
256
  let n = !0, i = !0, r = !0, s = !1, o = !1;
253
257
  const a = () => {
254
258
  o = !1;
@@ -278,13 +282,13 @@ const H = 40075017, Me = (e) => e / 180 * Math.PI, Ht = (e) => e * 180 / Math.PI
278
282
  };
279
283
  }
280
284
  }
281
- }, f = dt(() => s = !1, 100), d = ({ x: h, y: p, deltaY: E }) => {
285
+ }, f = pt(() => s = !1, 100), d = ({ x: h, y: p, deltaY: E }) => {
282
286
  if (!n)
283
287
  return;
284
288
  s || (i && t.recenter([h, p]), s = !0);
285
289
  const g = Math.min(
286
- Math.max(t.view.distance * Math.exp(E * 1e-3), Kt),
287
- H
290
+ Math.max(t.view.distance * Math.exp(E * 1e-3), qt),
291
+ k
288
292
  );
289
293
  t.view = {
290
294
  ...t.view,
@@ -334,7 +338,7 @@ const H = 40075017, Me = (e) => e / 180 * Math.PI, Ht = (e) => e * 180 / Math.PI
334
338
  use: s,
335
339
  dispose: () => e.deleteBuffer(i)
336
340
  };
337
- }, ye = ({
341
+ }, we = ({
338
342
  gl: e,
339
343
  vertexSource: t,
340
344
  fragmentSource: n
@@ -342,11 +346,11 @@ const H = 40075017, Me = (e) => e / 180 * Math.PI, Ht = (e) => e * 180 / Math.PI
342
346
  const i = e.createProgram();
343
347
  if (!i)
344
348
  throw new Error("Program creation failed");
345
- const r = Qe(
349
+ const r = Je(
346
350
  e,
347
351
  e.createShader(e.VERTEX_SHADER),
348
352
  t
349
- ), s = Qe(
353
+ ), s = Je(
350
354
  e,
351
355
  e.createShader(e.FRAGMENT_SHADER),
352
356
  n
@@ -426,13 +430,13 @@ const H = 40075017, Me = (e) => e / 180 * Math.PI, Ht = (e) => e * 180 / Math.PI
426
430
  e.deleteProgram(i), e.deleteShader(r), e.deleteShader(s);
427
431
  }
428
432
  };
429
- }, Qe = (e, t, n) => {
433
+ }, Je = (e, t, n) => {
430
434
  if (!t)
431
435
  throw new Error("Shader creation failed");
432
436
  if (e.shaderSource(t, n), e.compileShader(t), !e.getShaderParameter(t, e.COMPILE_STATUS))
433
437
  throw console.error("Compilation failed", e.getShaderInfoLog(t)), new Error("Compilation failure");
434
438
  return t;
435
- }, Xe = 2 ** 30, G = ([e = 0, t = 0, n = 0]) => [Math.floor(e * Xe), Math.floor(t * Xe), Math.floor(n * Xe)], we = (e, t, n) => {
439
+ }, je = 2 ** 30, G = ([e = 0, t = 0, n = 0]) => [Math.floor(e * je), Math.floor(t * je), Math.floor(n * je)], Te = (e, t, n) => {
436
440
  const { pickable: i, depth: r, polygonOffset: s } = {
437
441
  pickable: !0,
438
442
  depth: !0,
@@ -450,7 +454,7 @@ const H = 40075017, Me = (e) => e / 180 * Math.PI, Ht = (e) => e * 180 / Math.PI
450
454
  e.ONE_MINUS_SRC_ALPHA
451
455
  );
452
456
  };
453
- var Te = `#version 300 es
457
+ var ge = `#version 300 es
454
458
 
455
459
  precision highp float;
456
460
 
@@ -472,11 +476,11 @@ vec2 pack_index(in int index) {
472
476
  void main(void) {
473
477
  result = vec4(pack_depth(gl_FragCoord.z), pack_index(index));
474
478
  }`;
475
- const st = "KGZ1bmN0aW9uKCl7InVzZSBzdHJpY3QiO2FkZEV2ZW50TGlzdGVuZXIoIm1lc3NhZ2UiLGFzeW5jIG49Pntjb25zdFtpLHRdPW4uZGF0YTtpZihpIT09ImxvYWQiKXJldHVybjtjb25zdCBvPW5ldyBBYm9ydENvbnRyb2xsZXIse3NpZ25hbDpjfT1vLHI9ZT0+e2NvbnN0W2Esc109ZS5kYXRhO2E9PT0iY2FuY2VsIiYmcz09PXQmJm8uYWJvcnQoKX07YWRkRXZlbnRMaXN0ZW5lcigibWVzc2FnZSIscik7dHJ5e2NvbnN0IGU9YXdhaXQgZmV0Y2godCx7bW9kZToiY29ycyIsc2lnbmFsOmN9KTtpZighZS5vayl7cG9zdE1lc3NhZ2Uoe3VybDp0LGltYWdlOnZvaWQgMH0pO3JldHVybn1jb25zdCBhPWF3YWl0IGUuYmxvYigpLHM9YXdhaXQgY3JlYXRlSW1hZ2VCaXRtYXAoYSk7cG9zdE1lc3NhZ2Uoe3VybDp0LGltYWdlOnN9KX1jYXRjaChlKXtpZighKGUgaW5zdGFuY2VvZiBFcnJvciYmZS5tZXNzYWdlPT09IlRoZSB1c2VyIGFib3J0ZWQgYSByZXF1ZXN0LiIpKXRocm93IGV9ZmluYWxseXtyZW1vdmVFdmVudExpc3RlbmVyKCJtZXNzYWdlIixyKX19KX0pKCk7Ci8vIyBzb3VyY2VNYXBwaW5nVVJMPWltYWdlLWxvYWQtd29ya2VyLW5GZmp0SzhkLmpzLm1hcAo=", qe = typeof window < "u" && window.Blob && new Blob([atob(st)], { type: "text/javascript;charset=utf-8" });
476
- function Qt(e) {
479
+ const at = "KGZ1bmN0aW9uKCl7InVzZSBzdHJpY3QiO2FkZEV2ZW50TGlzdGVuZXIoIm1lc3NhZ2UiLGFzeW5jIG49Pntjb25zdFtpLHRdPW4uZGF0YTtpZihpIT09ImxvYWQiKXJldHVybjtjb25zdCBvPW5ldyBBYm9ydENvbnRyb2xsZXIse3NpZ25hbDpjfT1vLHI9ZT0+e2NvbnN0W2Esc109ZS5kYXRhO2E9PT0iY2FuY2VsIiYmcz09PXQmJm8uYWJvcnQoKX07YWRkRXZlbnRMaXN0ZW5lcigibWVzc2FnZSIscik7dHJ5e2NvbnN0IGU9YXdhaXQgZmV0Y2godCx7bW9kZToiY29ycyIsc2lnbmFsOmN9KTtpZighZS5vayl7cG9zdE1lc3NhZ2Uoe3VybDp0LGltYWdlOnZvaWQgMH0pO3JldHVybn1jb25zdCBhPWF3YWl0IGUuYmxvYigpLHM9YXdhaXQgY3JlYXRlSW1hZ2VCaXRtYXAoYSk7cG9zdE1lc3NhZ2Uoe3VybDp0LGltYWdlOnN9KX1jYXRjaChlKXtpZighKGUgaW5zdGFuY2VvZiBFcnJvciYmZS5tZXNzYWdlPT09IlRoZSB1c2VyIGFib3J0ZWQgYSByZXF1ZXN0LiIpKXRocm93IGV9ZmluYWxseXtyZW1vdmVFdmVudExpc3RlbmVyKCJtZXNzYWdlIixyKX19KX0pKCk7Ci8vIyBzb3VyY2VNYXBwaW5nVVJMPWltYWdlLWxvYWQtd29ya2VyLW5GZmp0SzhkLmpzLm1hcAo=", et = typeof window < "u" && window.Blob && new Blob([atob(at)], { type: "text/javascript;charset=utf-8" });
480
+ function Jt(e) {
477
481
  let t;
478
482
  try {
479
- if (t = qe && (window.URL || window.webkitURL).createObjectURL(qe), !t)
483
+ if (t = et && (window.URL || window.webkitURL).createObjectURL(et), !t)
480
484
  throw "";
481
485
  const n = new Worker(t, {
482
486
  name: e?.name
@@ -486,7 +490,7 @@ function Qt(e) {
486
490
  }), n;
487
491
  } catch {
488
492
  return new Worker(
489
- "data:text/javascript;base64," + st,
493
+ "data:text/javascript;base64," + at,
490
494
  {
491
495
  name: e?.name
492
496
  }
@@ -495,26 +499,26 @@ function Qt(e) {
495
499
  t && (window.URL || window.webkitURL).revokeObjectURL(t);
496
500
  }
497
501
  }
498
- const Re = Qt(), qt = ({
502
+ const Se = Jt(), en = ({
499
503
  url: e,
500
504
  onLoad: t
501
505
  }) => {
502
506
  let n = !1;
503
507
  const i = ({ data: o }) => {
504
- r || e !== o.url || (Re.removeEventListener("message", i), n = !0, t(o.image));
508
+ r || e !== o.url || (Se.removeEventListener("message", i), n = !0, t(o.image));
505
509
  };
506
- Re.addEventListener("message", i);
510
+ Se.addEventListener("message", i);
507
511
  let r = !1;
508
512
  const s = () => {
509
- r = !0, Re.postMessage(["cancel", e]);
513
+ r = !0, Se.postMessage(["cancel", e]);
510
514
  };
511
- return Re.postMessage(["load", e]), {
515
+ return Se.postMessage(["load", e]), {
512
516
  get loaded() {
513
517
  return n;
514
518
  },
515
519
  cancel: s
516
520
  };
517
- }, Jt = (e) => {
521
+ }, tn = (e) => {
518
522
  const t = e.createTexture();
519
523
  if (!t)
520
524
  throw new Error("Texture creation failed");
@@ -528,12 +532,12 @@ const Re = Qt(), qt = ({
528
532
  0
529
533
  );
530
534
  }, dispose: () => e.deleteTexture(t) };
531
- }, ot = ({
535
+ }, ct = ({
532
536
  gl: e,
533
537
  url: t,
534
538
  onLoad: n
535
539
  }) => {
536
- const i = Jt(e), r = qt({
540
+ const i = tn(e), r = en({
537
541
  url: t,
538
542
  onLoad: (c) => {
539
543
  c && (i.use(), e.texImage2D(
@@ -557,7 +561,7 @@ const Re = Qt(), qt = ({
557
561
  }
558
562
  };
559
563
  };
560
- var en = `#version 300 es
564
+ var nn = `#version 300 es
561
565
 
562
566
  precision highp float;
563
567
 
@@ -569,7 +573,7 @@ out vec4 result;
569
573
  void main() {
570
574
  result = texture(image, uv_out) * color_out;
571
575
  if (result.a == 0.f) discard;
572
- }`, tn = `#version 300 es
576
+ }`, rn = `#version 300 es
573
577
 
574
578
  precision highp float;
575
579
 
@@ -604,7 +608,7 @@ void main(void) {
604
608
  uv_out = uv;
605
609
  color_out = color;
606
610
  }`;
607
- const Kn = (e, t = {}) => {
611
+ const qn = (e, t = {}) => {
608
612
  const { gl: n } = e;
609
613
  let { options: i, url: r, position: s, color: o, size: a, minSizePixels: c, maxSizePixels: f } = {
610
614
  options: {},
@@ -637,7 +641,7 @@ const Kn = (e, t = {}) => {
637
641
  );
638
642
  let p;
639
643
  const E = () => {
640
- p?.dispose(), p = ot({
644
+ p?.dispose(), p = ct({
641
645
  gl: n,
642
646
  url: r,
643
647
  onLoad: ({ width: x, height: m }) => {
@@ -646,7 +650,7 @@ const Kn = (e, t = {}) => {
646
650
  });
647
651
  };
648
652
  E();
649
- const { renderProgram: g, depthProgram: w } = nn(n, {
653
+ const { renderProgram: g, depthProgram: w } = sn(n, {
650
654
  cornerBuffer: u,
651
655
  uvBuffer: l,
652
656
  indexBuffer: h
@@ -656,7 +660,7 @@ const Kn = (e, t = {}) => {
656
660
  depth: S = !1,
657
661
  index: A = 0
658
662
  }) => {
659
- if (we(n, S, i) || !p)
663
+ if (Te(n, S, i) || !p)
660
664
  return;
661
665
  (S ? w : g).execute({
662
666
  projection: x,
@@ -720,16 +724,16 @@ const Kn = (e, t = {}) => {
720
724
  }
721
725
  };
722
726
  return e.add(_), _;
723
- }, nn = (e, {
727
+ }, sn = (e, {
724
728
  cornerBuffer: t,
725
729
  uvBuffer: n,
726
730
  indexBuffer: i
727
731
  }) => {
728
732
  const r = (a = !1) => {
729
- const c = ye({
733
+ const c = we({
730
734
  gl: e,
731
- vertexSource: tn,
732
- fragmentSource: a ? Te : en
735
+ vertexSource: rn,
736
+ fragmentSource: a ? ge : nn
733
737
  }), f = c.attribute2f("corner", t, {
734
738
  stride: 2 * Float32Array.BYTES_PER_ELEMENT
735
739
  }), d = c.attribute2f("uv", n, {
@@ -741,20 +745,20 @@ const Kn = (e, t = {}) => {
741
745
  screen: z,
742
746
  image: U,
743
747
  imageSize: b,
744
- position: O,
745
- color: I,
748
+ position: L,
749
+ color: O,
746
750
  size: D,
747
751
  minSizePixels: X,
748
752
  maxSizePixels: V,
749
753
  index: $
750
754
  }) => {
751
- c.use(), f.use(), d.use(), u.set(S), l.set(A), h.set(M), p.set(z), g.set(b), w.set(O), R.set(I), _.set(D), x.set(X), m.set(V), v.set($), e.activeTexture(e.TEXTURE0), E.set(0), U.use(), i.use(), e.drawElements(e.TRIANGLES, 6, e.UNSIGNED_SHORT, 0);
755
+ c.use(), f.use(), d.use(), u.set(S), l.set(A), h.set(M), p.set(z), g.set(b), w.set(L), R.set(O), _.set(D), x.set(X), m.set(V), v.set($), e.activeTexture(e.TEXTURE0), E.set(0), U.use(), i.use(), e.drawElements(e.TRIANGLES, 6, e.UNSIGNED_SHORT, 0);
752
756
  }, { dispose: T } = c;
753
757
  return { execute: y, dispose: T };
754
758
  }, s = r(), o = r(!0);
755
759
  return { renderProgram: s, depthProgram: o };
756
760
  };
757
- var rn = `#version 300 es
761
+ var on = `#version 300 es
758
762
 
759
763
  precision highp float;
760
764
 
@@ -764,7 +768,7 @@ out vec4 result;
764
768
  void main() {
765
769
  if (color_out.a == 0.f) discard;
766
770
  result = color_out;
767
- }`, sn = `#version 300 es
771
+ }`, an = `#version 300 es
768
772
 
769
773
  precision highp float;
770
774
 
@@ -827,7 +831,7 @@ void main(void) {
827
831
 
828
832
  color_out = color;
829
833
  }`;
830
- const Qn = (e, t = {}) => {
834
+ const Jn = (e, t = {}) => {
831
835
  const { gl: n } = e;
832
836
  let { options: i, points: r, color: s, width: o, minWidthPixels: a, maxWidthPixels: c } = {
833
837
  options: {},
@@ -836,7 +840,7 @@ const Qn = (e, t = {}) => {
836
840
  width: 1,
837
841
  ...t
838
842
  }, f = 0;
839
- const d = Y({ gl: n, type: "i32", target: "array" }), u = Y({ gl: n, type: "u16", target: "element" }), l = Y({ gl: n, type: "f32", target: "array" }), { renderProgram: h, depthProgram: p } = on(n, {
843
+ const d = Y({ gl: n, type: "i32", target: "array" }), u = Y({ gl: n, type: "u16", target: "element" }), l = Y({ gl: n, type: "f32", target: "array" }), { renderProgram: h, depthProgram: p } = cn(n, {
840
844
  positionBuffer: d,
841
845
  indexBuffer: u,
842
846
  cornerBuffer: l
@@ -845,7 +849,7 @@ const Qn = (e, t = {}) => {
845
849
  depth: y = !1,
846
850
  index: T = 0
847
851
  }) => {
848
- if (we(n, y, i))
852
+ if (Te(n, y, i))
849
853
  return;
850
854
  (y ? p : h).execute({
851
855
  projection: v,
@@ -869,12 +873,12 @@ const Qn = (e, t = {}) => {
869
873
  if (S.length === 0)
870
874
  return { indexData: y, count: T };
871
875
  const A = te(0, (S.length - 1) * 2).flatMap((M) => {
872
- const [z = 0, U = 0, b = 0, O = 0] = te(0, 4).map(
873
- (I) => I + M * 2 + T
876
+ const [z = 0, U = 0, b = 0, L = 0] = te(0, 4).map(
877
+ (O) => O + M * 2 + T
874
878
  );
875
879
  return [
876
- [z, U, O],
877
- [z, O, b]
880
+ [z, U, L],
881
+ [z, L, b]
878
882
  ].flat();
879
883
  });
880
884
  return T += (S.length + 2) * 4, y = y.concat(A), { indexData: y, count: T };
@@ -938,16 +942,16 @@ const Qn = (e, t = {}) => {
938
942
  }
939
943
  };
940
944
  return e.add(R), R;
941
- }, on = (e, {
945
+ }, cn = (e, {
942
946
  positionBuffer: t,
943
947
  indexBuffer: n,
944
948
  cornerBuffer: i
945
949
  }) => {
946
950
  const r = (a = !1) => {
947
- const c = ye({
951
+ const c = we({
948
952
  gl: e,
949
- vertexSource: sn,
950
- fragmentSource: a ? Te : rn
953
+ vertexSource: an,
954
+ fragmentSource: a ? ge : on
951
955
  }), f = Float32Array.BYTES_PER_ELEMENT, d = Int32Array.BYTES_PER_ELEMENT, u = c.attribute3i("previous", t, {
952
956
  stride: d * 3
953
957
  }), l = c.attribute3i("current", t, {
@@ -964,19 +968,19 @@ const Qn = (e, t = {}) => {
964
968
  camera: z,
965
969
  screen: U,
966
970
  count: b,
967
- color: O,
968
- width: I,
971
+ color: L,
972
+ width: O,
969
973
  minWidthPixels: D,
970
974
  maxWidthPixels: X,
971
975
  index: V
972
976
  }) => {
973
- b !== 0 && (c.use(), u.use(), l.use(), h.use(), p.use(), E.set(A), g.set(M), w.set(z), R.set(U), v.set(O), _.set(I), m.set(D), x.set(X), y.set(V), n.use(), e.drawElements(e.TRIANGLES, b, e.UNSIGNED_SHORT, 0));
977
+ b !== 0 && (c.use(), u.use(), l.use(), h.use(), p.use(), E.set(A), g.set(M), w.set(z), R.set(U), v.set(L), _.set(O), m.set(D), x.set(X), y.set(V), n.use(), e.drawElements(e.TRIANGLES, b, e.UNSIGNED_SHORT, 0));
974
978
  }, { dispose: S } = c;
975
979
  return { execute: T, dispose: S };
976
980
  }, s = r(), o = r(!0);
977
981
  return { renderProgram: s, depthProgram: o };
978
982
  };
979
- var an = `#version 300 es
983
+ var fn = `#version 300 es
980
984
 
981
985
  precision highp float;
982
986
 
@@ -985,7 +989,7 @@ out vec4 result;
985
989
 
986
990
  void main() {
987
991
  result = color_out;
988
- }`, cn = `#version 300 es
992
+ }`, ln = `#version 300 es
989
993
 
990
994
  precision highp float;
991
995
 
@@ -1021,7 +1025,7 @@ void main(void) {
1021
1025
 
1022
1026
  color_out = color;
1023
1027
  }`;
1024
- const qn = (e, t = {}) => {
1028
+ const ei = (e, t = {}) => {
1025
1029
  const { gl: n } = e;
1026
1030
  let {
1027
1031
  options: i,
@@ -1043,7 +1047,7 @@ const qn = (e, t = {}) => {
1043
1047
  size: 1,
1044
1048
  ...t
1045
1049
  }, l = 0;
1046
- const h = Y({ gl: n, type: "f32", target: "array" }), p = Y({ gl: n, type: "u16", target: "element" }), { renderProgram: E, depthProgram: g } = fn(n, {
1050
+ const h = Y({ gl: n, type: "f32", target: "array" }), p = Y({ gl: n, type: "u16", target: "element" }), { renderProgram: E, depthProgram: g } = hn(n, {
1047
1051
  vertexBuffer: h,
1048
1052
  indexBuffer: p
1049
1053
  }), w = ({
@@ -1051,7 +1055,7 @@ const qn = (e, t = {}) => {
1051
1055
  depth: A = !1,
1052
1056
  index: M = 0
1053
1057
  }) => {
1054
- if (we(n, A, i))
1058
+ if (Te(n, A, i))
1055
1059
  return;
1056
1060
  (A ? g : E).execute({
1057
1061
  projection: m,
@@ -1060,7 +1064,7 @@ const qn = (e, t = {}) => {
1060
1064
  screen: S,
1061
1065
  count: l,
1062
1066
  position: G(C(o)),
1063
- orientation: gt(ue(), a),
1067
+ orientation: St(de(), a),
1064
1068
  color: c,
1065
1069
  size: f,
1066
1070
  minSizePixels: d || 0,
@@ -1134,15 +1138,15 @@ const qn = (e, t = {}) => {
1134
1138
  }
1135
1139
  };
1136
1140
  return e.add(x), x;
1137
- }, fn = (e, {
1141
+ }, hn = (e, {
1138
1142
  vertexBuffer: t,
1139
1143
  indexBuffer: n
1140
1144
  }) => {
1141
1145
  const i = (o = !1) => {
1142
- const a = ye({
1146
+ const a = we({
1143
1147
  gl: e,
1144
- vertexSource: cn,
1145
- fragmentSource: o ? Te : an
1148
+ vertexSource: ln,
1149
+ fragmentSource: o ? ge : fn
1146
1150
  }), c = a.attribute3f("vertex", t), f = a.uniformMatrix4f("projection"), d = a.uniformMatrix4f("model_view"), u = a.uniform3i("camera"), l = a.uniform3i("position"), h = a.uniformMatrix4f("orientation"), p = a.uniform2f("screen"), E = a.uniform4f("color"), g = a.uniform1f("size"), w = a.uniform1f("min_size_pixels"), R = a.uniform1f("max_size_pixels"), v = a.uniform1i("index"), _ = ({
1147
1151
  projection: m,
1148
1152
  modelView: y,
@@ -1153,125 +1157,125 @@ const qn = (e, t = {}) => {
1153
1157
  orientation: z,
1154
1158
  color: U,
1155
1159
  size: b,
1156
- minSizePixels: O,
1157
- maxSizePixels: I,
1160
+ minSizePixels: L,
1161
+ maxSizePixels: O,
1158
1162
  index: D
1159
1163
  }) => {
1160
- a.use(), c.use(), f.set(m), d.set(y), u.set(T), p.set(S), l.set(M), h.set(z), E.set(U), g.set(b), w.set(O), R.set(I), v.set(D), n.use(), e.drawElements(e.TRIANGLES, A, e.UNSIGNED_SHORT, 0);
1164
+ a.use(), c.use(), f.set(m), d.set(y), u.set(T), p.set(S), l.set(M), h.set(z), E.set(U), g.set(b), w.set(L), R.set(O), v.set(D), n.use(), e.drawElements(e.TRIANGLES, A, e.UNSIGNED_SHORT, 0);
1161
1165
  }, { dispose: x } = a;
1162
1166
  return { execute: _, dispose: x };
1163
1167
  }, r = i(), s = i(!0);
1164
1168
  return { renderProgram: r, depthProgram: s };
1165
1169
  };
1166
- var at = function(e, t, n, i, r) {
1170
+ var ft = function(e, t, n, i, r) {
1167
1171
  let s, o = null;
1168
- if (r === Rn(e, t, n, i) > 0)
1172
+ if (r === An(e, t, n, i) > 0)
1169
1173
  for (s = t; s < n; s += i)
1170
1174
  o = new Ne(s, e[s], e[s + 1], o);
1171
1175
  else
1172
1176
  for (s = n - i; s >= t; s -= i)
1173
1177
  o = new Ne(s, e[s], e[s + 1], o);
1174
- return o !== null && Oe(o, o.next) && (_e(o), o = o.next), o;
1178
+ return o !== null && Oe(o, o.next) && (Ee(o), o = o.next), o;
1175
1179
  }, ie = function(e, t) {
1176
1180
  t === void 0 && (t = e);
1177
1181
  let n = e, i;
1178
1182
  do
1179
1183
  if (i = !1, !n.steiner && (Oe(n, n.next) || N(n.prev, n, n.next) === 0)) {
1180
- if (_e(n), n = t = n.prev, n === n.next)
1184
+ if (Ee(n), n = t = n.prev, n === n.next)
1181
1185
  break;
1182
1186
  i = !0;
1183
1187
  } else
1184
1188
  n = n.next;
1185
1189
  while (i || n !== t);
1186
1190
  return t;
1187
- }, ve = function(e, t, n, i, r, s, o) {
1191
+ }, xe = function(e, t, n, i, r, s, o) {
1188
1192
  if (e === null)
1189
1193
  return;
1190
- o === 0 && s !== 0 && _n(e, i, r, s);
1194
+ o === 0 && s !== 0 && yn(e, i, r, s);
1191
1195
  let a = e, c, f;
1192
1196
  for (; e.prev !== e.next; ) {
1193
- if (c = e.prev, f = e.next, s !== 0 ? hn(e, i, r, s) : ln(e)) {
1194
- t.push(c.i / n), t.push(e.i / n), t.push(f.i / n), _e(e), e = f.next, a = f.next;
1197
+ if (c = e.prev, f = e.next, s !== 0 ? dn(e, i, r, s) : un(e)) {
1198
+ t.push(c.i / n), t.push(e.i / n), t.push(f.i / n), Ee(e), e = f.next, a = f.next;
1195
1199
  continue;
1196
1200
  }
1197
1201
  if (e = f, e === a) {
1198
- o === 0 ? ve(ie(e), t, n, i, r, s, 1) : o === 1 ? (e = un(ie(e), t, n), ve(e, t, n, i, r, s, 2)) : o === 2 && dn(e, t, n, i, r, s);
1202
+ o === 0 ? xe(ie(e), t, n, i, r, s, 1) : o === 1 ? (e = mn(ie(e), t, n), xe(e, t, n, i, r, s, 2)) : o === 2 && pn(e, t, n, i, r, s);
1199
1203
  break;
1200
1204
  }
1201
1205
  }
1202
- }, ln = function(e) {
1206
+ }, un = function(e) {
1203
1207
  const t = e.prev, n = e, i = e.next;
1204
1208
  if (N(t, n, i) >= 0)
1205
1209
  return !1;
1206
1210
  let r = e.next.next;
1207
1211
  for (; r !== e.prev; ) {
1208
- if (ae(t.x, t.y, n.x, n.y, i.x, i.y, r.x, r.y) && N(r.prev, r, r.next) >= 0)
1212
+ if (ce(t.x, t.y, n.x, n.y, i.x, i.y, r.x, r.y) && N(r.prev, r, r.next) >= 0)
1209
1213
  return !1;
1210
1214
  r = r.next;
1211
1215
  }
1212
1216
  return !0;
1213
- }, hn = function(e, t, n, i) {
1217
+ }, dn = function(e, t, n, i) {
1214
1218
  const r = e.prev, s = e, o = e.next;
1215
1219
  if (N(r, s, o) >= 0)
1216
1220
  return !1;
1217
- const a = r.x < s.x ? r.x < o.x ? r.x : o.x : s.x < o.x ? s.x : o.x, c = r.y < s.y ? r.y < o.y ? r.y : o.y : s.y < o.y ? s.y : o.y, f = r.x > s.x ? r.x > o.x ? r.x : o.x : s.x > o.x ? s.x : o.x, d = r.y > s.y ? r.y > o.y ? r.y : o.y : s.y > o.y ? s.y : o.y, u = Ve(a, c, t, n, i), l = Ve(f, d, t, n, i);
1221
+ const a = r.x < s.x ? r.x < o.x ? r.x : o.x : s.x < o.x ? s.x : o.x, c = r.y < s.y ? r.y < o.y ? r.y : o.y : s.y < o.y ? s.y : o.y, f = r.x > s.x ? r.x > o.x ? r.x : o.x : s.x > o.x ? s.x : o.x, d = r.y > s.y ? r.y > o.y ? r.y : o.y : s.y > o.y ? s.y : o.y, u = Ze(a, c, t, n, i), l = Ze(f, d, t, n, i);
1218
1222
  let { prevZ: h, nextZ: p } = e;
1219
1223
  for (; h !== null && p !== null && h.z >= u && p.z <= l; ) {
1220
- if (h !== e.prev && h !== e.next && ae(r.x, r.y, s.x, s.y, o.x, o.y, h.x, h.y) && N(h.prev, h, h.next) >= 0 || (h = h.prevZ, p !== e.prev && p !== e.next && ae(r.x, r.y, s.x, s.y, o.x, o.y, p.x, p.y) && N(p.prev, p, p.next) >= 0))
1224
+ if (h !== e.prev && h !== e.next && ce(r.x, r.y, s.x, s.y, o.x, o.y, h.x, h.y) && N(h.prev, h, h.next) >= 0 || (h = h.prevZ, p !== e.prev && p !== e.next && ce(r.x, r.y, s.x, s.y, o.x, o.y, p.x, p.y) && N(p.prev, p, p.next) >= 0))
1221
1225
  return !1;
1222
1226
  p = p.nextZ;
1223
1227
  }
1224
1228
  for (; h !== null && h.z >= u; ) {
1225
- if (h !== e.prev && h !== e.next && ae(r.x, r.y, s.x, s.y, o.x, o.y, h.x, h.y) && N(h.prev, h, h.next) >= 0)
1229
+ if (h !== e.prev && h !== e.next && ce(r.x, r.y, s.x, s.y, o.x, o.y, h.x, h.y) && N(h.prev, h, h.next) >= 0)
1226
1230
  return !1;
1227
1231
  h = h.prevZ;
1228
1232
  }
1229
1233
  for (; p !== null && p.z <= l; ) {
1230
- if (p !== e.prev && p !== e.next && ae(r.x, r.y, s.x, s.y, o.x, o.y, p.x, p.y) && N(p.prev, p, p.next) >= 0)
1234
+ if (p !== e.prev && p !== e.next && ce(r.x, r.y, s.x, s.y, o.x, o.y, p.x, p.y) && N(p.prev, p, p.next) >= 0)
1231
1235
  return !1;
1232
1236
  p = p.nextZ;
1233
1237
  }
1234
1238
  return !0;
1235
- }, un = function(e, t, n) {
1239
+ }, mn = function(e, t, n) {
1236
1240
  let i = e;
1237
1241
  do {
1238
1242
  const r = i.prev, s = i.next.next;
1239
- !Oe(r, s) && ct(r, i, i.next, s) && xe(r, s) && xe(s, r) && (t.push(r.i / n), t.push(i.i / n), t.push(s.i / n), _e(i), _e(i.next), i = e = s), i = i.next;
1243
+ !Oe(r, s) && lt(r, i, i.next, s) && _e(r, s) && _e(s, r) && (t.push(r.i / n), t.push(i.i / n), t.push(s.i / n), Ee(i), Ee(i.next), i = e = s), i = i.next;
1240
1244
  } while (i !== e);
1241
1245
  return i;
1242
- }, dn = function(e, t, n, i, r, s) {
1246
+ }, pn = function(e, t, n, i, r, s) {
1243
1247
  let o = e;
1244
1248
  do {
1245
1249
  let a = o.next.next;
1246
1250
  for (; a !== o.prev; ) {
1247
- if (o.i !== a.i && wn(o, a)) {
1248
- let c = ft(o, a);
1249
- o = ie(o, o.next), c = ie(c, c.next), ve(o, t, n, i, r, s, 0), ve(c, t, n, i, r, s, 0);
1251
+ if (o.i !== a.i && gn(o, a)) {
1252
+ let c = ht(o, a);
1253
+ o = ie(o, o.next), c = ie(c, c.next), xe(o, t, n, i, r, s, 0), xe(c, t, n, i, r, s, 0);
1250
1254
  return;
1251
1255
  }
1252
1256
  a = a.next;
1253
1257
  }
1254
1258
  o = o.next;
1255
1259
  } while (o !== e);
1256
- }, mn = function(e, t, n, i) {
1260
+ }, vn = function(e, t, n, i) {
1257
1261
  const r = [];
1258
1262
  let s, o, a, c, f;
1259
1263
  for (s = 0, o = t.length; s < o; s++)
1260
- a = t[s] * i, c = s < o - 1 ? t[s + 1] * i : e.length, f = at(e, a, c, i, !1), f === f.next && (f.steiner = !0), r.push(yn(f));
1261
- for (r.sort(pn), s = 0; s < r.length; s++)
1262
- n = vn(r[s], n), n = ie(n, n.next);
1264
+ a = t[s] * i, c = s < o - 1 ? t[s + 1] * i : e.length, f = ft(e, a, c, i, !1), f === f.next && (f.steiner = !0), r.push(Tn(f));
1265
+ for (r.sort(xn), s = 0; s < r.length; s++)
1266
+ n = _n(r[s], n), n = ie(n, n.next);
1263
1267
  return n;
1264
- }, pn = function(e, t) {
1268
+ }, xn = function(e, t) {
1265
1269
  return e.x - t.x;
1266
- }, vn = function(e, t) {
1267
- const n = xn(e, t);
1270
+ }, _n = function(e, t) {
1271
+ const n = En(e, t);
1268
1272
  if (n === null)
1269
1273
  return t;
1270
1274
  {
1271
- const i = ft(n, e), r = ie(n, n.next);
1275
+ const i = ht(n, e), r = ie(n, n.next);
1272
1276
  return ie(i, i.next), t === n ? r : t;
1273
1277
  }
1274
- }, xn = function(e, t) {
1278
+ }, En = function(e, t) {
1275
1279
  let n = t;
1276
1280
  const { x: i, y: r } = e;
1277
1281
  let s = -1 / 0, o;
@@ -1298,16 +1302,16 @@ var at = function(e, t, n, i, r) {
1298
1302
  let d = 1 / 0, u;
1299
1303
  n = o;
1300
1304
  do
1301
- i >= n.x && n.x >= c && i !== n.x && ae(r < f ? i : s, r, c, f, r < f ? s : i, r, n.x, n.y) && (u = Math.abs(r - n.y) / (i - n.x), xe(n, e) && (u < d || u === d && (n.x > o.x || n.x === o.x && N(o.prev, o, n.prev) < 0 && N(n.next, o, o.next) < 0)) && (o = n, d = u)), n = n.next;
1305
+ i >= n.x && n.x >= c && i !== n.x && ce(r < f ? i : s, r, c, f, r < f ? s : i, r, n.x, n.y) && (u = Math.abs(r - n.y) / (i - n.x), _e(n, e) && (u < d || u === d && (n.x > o.x || n.x === o.x && N(o.prev, o, n.prev) < 0 && N(n.next, o, o.next) < 0)) && (o = n, d = u)), n = n.next;
1302
1306
  while (n !== a);
1303
1307
  return o;
1304
- }, _n = function(e, t, n, i) {
1308
+ }, yn = function(e, t, n, i) {
1305
1309
  let r = e;
1306
1310
  do
1307
- r.z === void 0 && (r.z = Ve(r.x, r.y, t, n, i)), r.prevZ = r.prev, r.nextZ = r.next, r = r.next;
1311
+ r.z === void 0 && (r.z = Ze(r.x, r.y, t, n, i)), r.prevZ = r.prev, r.nextZ = r.next, r = r.next;
1308
1312
  while (r !== e);
1309
- r.prevZ !== null && (r.prevZ.nextZ = null), r.prevZ = null, En(r);
1310
- }, En = function(e) {
1313
+ r.prevZ !== null && (r.prevZ.nextZ = null), r.prevZ = null, wn(r);
1314
+ }, wn = function(e) {
1311
1315
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1389
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1454
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1458
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1460
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1460
1464
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1471
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1494
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1498
 
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1499
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1500
 
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1503
 
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1504
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1505
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1506
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1507
 
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1508
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1509
 
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1527
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1528
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1529
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1530
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1531
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1532
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1533
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1536
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1537
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1539
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1543
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1544
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1545
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1547
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1548
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1549
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1556
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1557
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1558
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1560
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1561
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1562
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1587
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1588
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1589
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1591
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1592
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1612
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1613
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1614
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1626
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1629
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1630
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1627
1631
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1628
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1632
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1629
1633
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1634
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1635
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1641
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1642
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1643
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1645
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  const t = () => {
1652
- e && (e = !1, ht("AbortController is not defined. If using lru-cache in node 14, load an AbortController polyfill from the `node-abort-controller` package. A minimal polyfill is provided for use by LRUCache.fetch(), but it should not be relied upon in other contexts (eg, passing it to other APIs that use AbortController/AbortSignal might have undesirable effects). You may disable this with LRU_CACHE_IGNORE_AC_WARNING=1 in the env.", "NO_ABORT_CONTROLLER", "ENOTSUP", t));
1656
+ e && (e = !1, dt("AbortController is not defined. If using lru-cache in node 14, load an AbortController polyfill from the `node-abort-controller` package. A minimal polyfill is provided for use by LRUCache.fetch(), but it should not be relied upon in other contexts (eg, passing it to other APIs that use AbortController/AbortSignal might have undesirable effects). You may disable this with LRU_CACHE_IGNORE_AC_WARNING=1 in the env.", "NO_ABORT_CONTROLLER", "ENOTSUP", t));
1653
1657
  };
1654
1658
  }
1655
- const Ln = (e) => !lt.has(e), Q = (e) => e && e === Math.floor(e) && e > 0 && isFinite(e), ut = (e) => Q(e) ? e <= Math.pow(2, 8) ? Uint8Array : e <= Math.pow(2, 16) ? Uint16Array : e <= Math.pow(2, 32) ? Uint32Array : e <= Number.MAX_SAFE_INTEGER ? ze : null : null;
1656
- class ze extends Array {
1659
+ const On = (e) => !ut.has(e), Q = (e) => e && e === Math.floor(e) && e > 0 && isFinite(e), mt = (e) => Q(e) ? e <= Math.pow(2, 8) ? Uint8Array : e <= Math.pow(2, 16) ? Uint16Array : e <= Math.pow(2, 32) ? Uint32Array : e <= Number.MAX_SAFE_INTEGER ? Ue : null : null;
1660
+ class Ue extends Array {
1657
1661
  constructor(t) {
1658
1662
  super(t), this.fill(0);
1659
1663
  }
1660
1664
  }
1661
- class ce {
1665
+ class fe {
1662
1666
  heap;
1663
1667
  length;
1664
1668
  // private constructor
1665
1669
  static #c = !1;
1666
1670
  static create(t) {
1667
- const n = ut(t);
1671
+ const n = mt(t);
1668
1672
  if (!n)
1669
1673
  return [];
1670
- ce.#c = !0;
1671
- const i = new ce(t, n);
1672
- return ce.#c = !1, i;
1674
+ fe.#c = !0;
1675
+ const i = new fe(t, n);
1676
+ return fe.#c = !1, i;
1673
1677
  }
1674
1678
  constructor(t, n) {
1675
- if (!ce.#c)
1679
+ if (!fe.#c)
1676
1680
  throw new TypeError("instantiate Stack using Stack.create(n)");
1677
1681
  this.heap = new n(t), this.length = 0;
1678
1682
  }
@@ -1683,7 +1687,7 @@ class ce {
1683
1687
  return this.heap[--this.length];
1684
1688
  }
1685
1689
  }
1686
- class $e {
1690
+ class ke {
1687
1691
  // properties coming in from the options of these, only max and maxSize
1688
1692
  // really *need* to be protected. The rest can be modified, as they just
1689
1693
  // set defaults for various methods.
@@ -1853,7 +1857,7 @@ class $e {
1853
1857
  const { max: n = 0, ttl: i, ttlResolution: r = 1, ttlAutopurge: s, updateAgeOnGet: o, updateAgeOnHas: a, allowStale: c, dispose: f, disposeAfter: d, noDisposeOnSet: u, noUpdateTTL: l, maxSize: h = 0, maxEntrySize: p = 0, sizeCalculation: E, fetchMethod: g, noDeleteOnFetchRejection: w, noDeleteOnStaleGet: R, allowStaleOnFetchRejection: v, allowStaleOnFetchAbort: _, ignoreFetchAbort: x } = t;
1854
1858
  if (n !== 0 && !Q(n))
1855
1859
  throw new TypeError("max option must be a nonnegative integer");
1856
- const m = n ? ut(n) : Array;
1860
+ const m = n ? mt(n) : Array;
1857
1861
  if (!m)
1858
1862
  throw new Error("invalid max value: " + n);
1859
1863
  if (this.#c = n, this.#h = h, this.maxEntrySize = p || this.#h, this.sizeCalculation = E, this.sizeCalculation) {
@@ -1864,7 +1868,7 @@ class $e {
1864
1868
  }
1865
1869
  if (g !== void 0 && typeof g != "function")
1866
1870
  throw new TypeError("fetchMethod must be a function if specified");
1867
- if (this.#z = g, this.#S = !!g, this.#i = /* @__PURE__ */ new Map(), this.#n = new Array(n).fill(void 0), this.#e = new Array(n).fill(void 0), this.#f = new m(n), this.#u = new m(n), this.#a = 0, this.#s = 0, this.#_ = ce.create(n), this.#r = 0, this.#x = 0, typeof f == "function" && (this.#p = f), typeof d == "function" ? (this.#v = d, this.#o = []) : (this.#v = void 0, this.#o = void 0), this.#w = !!this.#p, this.#l = !!this.#v, this.noDisposeOnSet = !!u, this.noUpdateTTL = !!l, this.noDeleteOnFetchRejection = !!w, this.allowStaleOnFetchRejection = !!v, this.allowStaleOnFetchAbort = !!_, this.ignoreFetchAbort = !!x, this.maxEntrySize !== 0) {
1871
+ if (this.#z = g, this.#S = !!g, this.#i = /* @__PURE__ */ new Map(), this.#n = new Array(n).fill(void 0), this.#e = new Array(n).fill(void 0), this.#f = new m(n), this.#u = new m(n), this.#a = 0, this.#s = 0, this.#_ = fe.create(n), this.#r = 0, this.#x = 0, typeof f == "function" && (this.#p = f), typeof d == "function" ? (this.#v = d, this.#o = []) : (this.#v = void 0, this.#o = void 0), this.#w = !!this.#p, this.#l = !!this.#v, this.noDisposeOnSet = !!u, this.noUpdateTTL = !!l, this.noDeleteOnFetchRejection = !!w, this.allowStaleOnFetchRejection = !!v, this.allowStaleOnFetchAbort = !!_, this.ignoreFetchAbort = !!x, this.maxEntrySize !== 0) {
1868
1872
  if (this.#h !== 0 && !Q(this.#h))
1869
1873
  throw new TypeError("maxSize must be a positive integer if specified");
1870
1874
  if (!Q(this.maxEntrySize))
@@ -1880,7 +1884,7 @@ class $e {
1880
1884
  throw new TypeError("At least one of max, maxSize, or ttl is required");
1881
1885
  if (!this.ttlAutopurge && !this.#c && !this.#h) {
1882
1886
  const y = "LRU_CACHE_UNBOUNDED";
1883
- Ln(y) && (lt.add(y), ht("TTL caching without ttlAutopurge, max, or maxSize can result in unbounded memory consumption.", "UnboundedCacheWarning", y, $e));
1887
+ On(y) && (ut.add(y), dt("TTL caching without ttlAutopurge, max, or maxSize can result in unbounded memory consumption.", "UnboundedCacheWarning", y, ke));
1884
1888
  }
1885
1889
  }
1886
1890
  /**
@@ -1890,7 +1894,7 @@ class $e {
1890
1894
  return this.#i.has(t) ? 1 / 0 : 0;
1891
1895
  }
1892
1896
  #L() {
1893
- const t = new ze(this.#c), n = new ze(this.#c);
1897
+ const t = new Ue(this.#c), n = new Ue(this.#c);
1894
1898
  this.#d = t, this.#y = n, this.#I = (s, o, a = se.now()) => {
1895
1899
  if (n[s] = o !== 0 ? a : 0, t[s] = o, o !== 0 && this.ttlAutopurge) {
1896
1900
  const c = setTimeout(() => {
@@ -1944,7 +1948,7 @@ class $e {
1944
1948
  /* c8 ignore stop */
1945
1949
  #m = () => !1;
1946
1950
  #W() {
1947
- const t = new ze(this.#c);
1951
+ const t = new Ue(this.#c);
1948
1952
  this.#x = 0, this.#E = t, this.#b = (n) => {
1949
1953
  this.#x -= t[n], t[n] = 0;
1950
1954
  }, this.#O = (n, i, r, s) => {
@@ -2451,7 +2455,7 @@ class $e {
2451
2455
  }
2452
2456
  }
2453
2457
  const Ie = (e) => {
2454
- const t = new $e({
2458
+ const t = new ke({
2455
2459
  ...e,
2456
2460
  ttlResolution: 0,
2457
2461
  dispose: (r, s) => e.dispose?.(r, i(s))
@@ -2468,13 +2472,13 @@ const Ie = (e) => {
2468
2472
  clear: () => t.clear(),
2469
2473
  purgeStale: () => t.purgeStale()
2470
2474
  };
2471
- }, In = 15, J = 256, On = ({
2475
+ }, Dn = 15, J = 256, Cn = ({
2472
2476
  gl: e,
2473
2477
  terrainCache: t
2474
2478
  }) => {
2475
2479
  const n = Ie({
2476
2480
  max: 1e3
2477
- }), i = Ze(t), r = e.createFramebuffer();
2481
+ }), i = Ye(t), r = e.createFramebuffer();
2478
2482
  if (!r)
2479
2483
  throw new Error("Framebuffer creation failed");
2480
2484
  const s = ([c = 0, f = 0, d = 0]) => {
@@ -2487,7 +2491,7 @@ const Ie = (e) => {
2487
2491
  const w = new Uint8Array(4 * J * J);
2488
2492
  return e.bindFramebuffer(e.FRAMEBUFFER, r), l.attach(), e.readPixels(0, 0, J, J, e.RGBA, e.UNSIGNED_BYTE, w), e.bindFramebuffer(e.FRAMEBUFFER, null), n.set(E, w), { buffer: w, downsample: h };
2489
2493
  };
2490
- return { get: ([c = 0, f = 0], d = In) => {
2494
+ return { get: ([c = 0, f = 0], d = Dn) => {
2491
2495
  const u = 2 ** d, l = C([c, f, 0]).map((A) => A * u), [h = 0, p = 0] = l.map((A) => Math.floor(A % u));
2492
2496
  let [E = 0, g = 0] = l.map((A) => A % 1);
2493
2497
  const w = s([h, p, d]);
@@ -2501,7 +2505,7 @@ const Ie = (e) => {
2501
2505
  e.deleteFramebuffer(r);
2502
2506
  } };
2503
2507
  };
2504
- var Dn = `#version 300 es
2508
+ var Wn = `#version 300 es
2505
2509
 
2506
2510
  precision highp float;
2507
2511
 
@@ -2513,7 +2517,7 @@ out vec4 result;
2513
2517
  void main(void) {
2514
2518
  result = texture(imagery, uv) * color_out;
2515
2519
  }`;
2516
- const et = ({
2520
+ const nt = ({
2517
2521
  gl: e,
2518
2522
  urlPattern: t,
2519
2523
  onLoad: n
@@ -2535,7 +2539,7 @@ const et = ({
2535
2539
  return r.delete(c), f;
2536
2540
  r.set(c, !0);
2537
2541
  } else {
2538
- const [d, u, l] = c, h = t.replace("{x}", `${d}`).replace("{y}", `${u}`).replace("{z}", `${l}`), p = ot({
2542
+ const [d, u, l] = c, h = t.replace("{x}", `${d}`).replace("{y}", `${u}`).replace("{z}", `${l}`), p = ct({
2539
2543
  gl: e,
2540
2544
  url: h,
2541
2545
  onLoad: () => {
@@ -2548,7 +2552,7 @@ const et = ({
2548
2552
  return { get: s, dispose: () => {
2549
2553
  clearInterval(o), i.clear();
2550
2554
  } };
2551
- }, Cn = (e) => {
2555
+ }, Xn = (e) => {
2552
2556
  const t = Ie({
2553
2557
  max: 1e4,
2554
2558
  ttl: 1e3
@@ -2562,17 +2566,17 @@ const et = ({
2562
2566
  const s = t.get(r);
2563
2567
  if (s)
2564
2568
  return s;
2565
- const [o = 0, a = 0, c = 0] = r, f = n.map(([d = 0, u = 0]) => [o + d, a + u, c]).map((d) => Ft(d, d)).map((d) => pe(d, d)).map((d) => {
2569
+ const [o = 0, a = 0, c = 0] = r, f = n.map(([d = 0, u = 0]) => [o + d, a + u, c]).map((d) => Qt(d, d)).map((d) => ve(d, d)).map((d) => {
2566
2570
  const [u = 0, l = 0] = d, h = Math.max(c - 5, 0);
2567
2571
  return C(
2568
- Ee(d, u, l, e.get([u, l], h)),
2572
+ ye(d, u, l, e.get([u, l], h)),
2569
2573
  d
2570
2574
  );
2571
2575
  });
2572
2576
  return t.set(r, f), f;
2573
2577
  } };
2574
2578
  };
2575
- var Wn = `#version 300 es
2579
+ var jn = `#version 300 es
2576
2580
 
2577
2581
  precision highp float;
2578
2582
 
@@ -2609,7 +2613,7 @@ void main(void) {
2609
2613
  uv = downsample(downsample_imagery);
2610
2614
  color_out = color;
2611
2615
  }`;
2612
- const W = 34, Xn = 22, jn = te(0, W).flatMap(
2616
+ const W = 34, Bn = 22, Vn = te(0, W).flatMap(
2613
2617
  (e) => te(0, W).flatMap((t) => [
2614
2618
  e * (W + 1) + t,
2615
2619
  e * (W + 1) + t + 1,
@@ -2618,12 +2622,12 @@ const W = 34, Xn = 22, jn = te(0, W).flatMap(
2618
2622
  (e + 1) * (W + 1) + t + 1,
2619
2623
  (e + 1) * (W + 1) + t
2620
2624
  ])
2621
- ), be = 0.1, Bn = te(0, W + 1).flatMap(
2625
+ ), Me = 0.1, Zn = te(0, W + 1).flatMap(
2622
2626
  (e) => te(0, W + 1).map((t) => {
2623
2627
  let n = (t - 1) / (W - 2), i = (e - 1) / (W - 2), r = 0;
2624
- return t === 0 && (n = 0, r = -be), t === W && (n = 1, r = -be), e === 0 && (i = 0, r = -be), e === W && (i = 1, r = -be), [n, i, r];
2628
+ return t === 0 && (n = 0, r = -Me), t === W && (n = 1, r = -Me), e === 0 && (i = 0, r = -Me), e === W && (i = 1, r = -Me), [n, i, r];
2625
2629
  })
2626
- ), ni = (e, t = {}) => {
2630
+ ), ri = (e, t = {}) => {
2627
2631
  const { gl: n } = e;
2628
2632
  let { options: i, terrainUrl: r, color: s } = {
2629
2633
  options: {},
@@ -2635,7 +2639,7 @@ const W = 34, Xn = 22, jn = te(0, W).flatMap(
2635
2639
  const { imageryUrl: o = "" } = t;
2636
2640
  let a, c;
2637
2641
  const f = (T) => {
2638
- a?.dispose(), a = et({
2642
+ a?.dispose(), a = nt({
2639
2643
  gl: n,
2640
2644
  urlPattern: T,
2641
2645
  onLoad: () => {
@@ -2654,31 +2658,31 @@ const W = 34, Xn = 22, jn = te(0, W).flatMap(
2654
2658
  n.LINEAR_MIPMAP_LINEAR
2655
2659
  ), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MAG_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.CLAMP_TO_EDGE), n.generateMipmap(n.TEXTURE_2D);
2656
2660
  }
2657
- }), c = Ze(a);
2661
+ }), c = Ye(a);
2658
2662
  };
2659
2663
  f(o);
2660
- const d = et({
2664
+ const d = nt({
2661
2665
  gl: n,
2662
2666
  urlPattern: r,
2663
2667
  onLoad: () => {
2664
2668
  n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MIN_FILTER, n.NEAREST), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MAG_FILTER, n.NEAREST), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.CLAMP_TO_EDGE);
2665
2669
  }
2666
- }), u = Ze(d, 3), l = On({ gl: n, terrainCache: d }), h = Cn(l), { renderProgram: p, depthProgram: E } = Vn(n), g = [0, 1, 2, 3], w = g.map(P), R = g.map(q), v = g.map(me), _ = (T) => {
2670
+ }), u = Ye(d, 3), l = Cn({ gl: n, terrainCache: d }), h = Xn(l), { renderProgram: p, depthProgram: E } = Yn(n), g = [0, 1, 2, 3], w = g.map(P), R = g.map(q), v = g.map(pe), _ = (T) => {
2667
2671
  const { camera: S, worldToLocal: A, localToClip: M, clipToScreen: z } = T, U = (b) => {
2668
- const [O = 0, I = 0, D = 0] = b, X = h.get(b);
2669
- let V = Zn(S, X);
2672
+ const [L = 0, O = 0, D = 0] = b, X = h.get(b);
2673
+ let V = $n(S, X);
2670
2674
  if (!V) {
2671
- const $ = X.map((F, L) => A(F, w[L])).map((F, L) => M(F, R[L]));
2672
- if (Yn($))
2675
+ const $ = X.map((F, I) => A(F, w[I])).map((F, I) => M(F, R[I]));
2676
+ if (Hn($))
2673
2677
  return [];
2674
- V = $n($.map((F, L) => z(F, v[L]))) > 512 / devicePixelRatio;
2678
+ V = kn($.map((F, I) => z(F, v[I]))) > 512 / devicePixelRatio;
2675
2679
  }
2676
- return V && D < Xn ? [
2677
- [2 * O, 2 * I, D + 1],
2678
- [2 * O + 1, 2 * I, D + 1],
2679
- [2 * O, 2 * I + 1, D + 1],
2680
- [2 * O + 1, 2 * I + 1, D + 1]
2681
- ].flatMap((fe) => U(fe)) : [b];
2680
+ return V && D < Bn ? [
2681
+ [2 * L, 2 * O, D + 1],
2682
+ [2 * L + 1, 2 * O, D + 1],
2683
+ [2 * L, 2 * O + 1, D + 1],
2684
+ [2 * L + 1, 2 * O + 1, D + 1]
2685
+ ].flatMap((le) => U(le)) : [b];
2682
2686
  };
2683
2687
  return U([0, 0, 0]);
2684
2688
  }, y = {
@@ -2687,20 +2691,20 @@ const W = 34, Xn = 22, jn = te(0, W).flatMap(
2687
2691
  depth: S = !1,
2688
2692
  index: A = 0
2689
2693
  }) => {
2690
- if (we(n, S, i))
2694
+ if (Te(n, S, i))
2691
2695
  return;
2692
- const M = S ? E : p, { projection: z, modelView: U, camera: b } = T, O = _(T);
2693
- for (const I of O) {
2694
- const D = S ? void 0 : c?.get(I), X = u.get(I);
2696
+ const M = S ? E : p, { projection: z, modelView: U, camera: b } = T, L = _(T);
2697
+ for (const O of L) {
2698
+ const D = S ? void 0 : c?.get(O), X = u.get(O);
2695
2699
  if (!S && !D || !X)
2696
2700
  continue;
2697
- const { texture: V, downsample: $ } = X, { texture: fe = V, downsample: F = 0 } = D ?? {};
2701
+ const { texture: V, downsample: $ } = X, { texture: le = V, downsample: F = 0 } = D ?? {};
2698
2702
  M.execute({
2699
2703
  projection: z,
2700
2704
  modelView: U,
2701
2705
  camera: G(b),
2702
- xyz: I,
2703
- imagery: fe,
2706
+ xyz: O,
2707
+ imagery: le,
2704
2708
  terrain: V,
2705
2709
  downsampleImagery: F,
2706
2710
  downsampleTerrain: $,
@@ -2738,16 +2742,16 @@ const W = 34, Xn = 22, jn = te(0, W).flatMap(
2738
2742
  }
2739
2743
  };
2740
2744
  return e.add(y), y;
2741
- }, Vn = (e) => {
2745
+ }, Yn = (e) => {
2742
2746
  const t = (r = !1) => {
2743
- const s = ye({
2747
+ const s = we({
2744
2748
  gl: e,
2745
- vertexSource: Wn,
2746
- fragmentSource: r ? Te : Dn
2749
+ vertexSource: jn,
2750
+ fragmentSource: r ? ge : Wn
2747
2751
  }), o = Y({ gl: e, type: "f32", target: "array" });
2748
- o.set(Bn.flatMap(([x = 0, m = 0, y = 0]) => [x, m, y]));
2752
+ o.set(Zn.flatMap(([x = 0, m = 0, y = 0]) => [x, m, y]));
2749
2753
  const a = Y({ gl: e, type: "u16", target: "element" });
2750
- a.set(jn);
2754
+ a.set(Vn);
2751
2755
  const c = s.attribute3f("uvw", o), f = s.uniformMatrix4f("projection"), d = s.uniformMatrix4f("model_view"), u = s.uniform1i("imagery"), l = s.uniform1i("terrain"), h = s.uniform1i("downsample_imagery"), p = s.uniform1i("downsample_terrain"), E = s.uniform4f("color"), g = s.uniform3i("xyz"), w = s.uniform3i("camera"), R = s.uniform1i("index");
2752
2756
  return { execute: ({
2753
2757
  projection: x,
@@ -2767,7 +2771,7 @@ const W = 34, Xn = 22, jn = te(0, W).flatMap(
2767
2771
  } };
2768
2772
  }, n = t(), i = t(!0);
2769
2773
  return { renderProgram: n, depthProgram: i };
2770
- }, Zn = (e, t) => {
2774
+ }, $n = (e, t) => {
2771
2775
  const [n, i, r, s] = t.reduce(
2772
2776
  ([f, d, u, l], [h = 0, p = 0]) => [
2773
2777
  Math.min(h, f),
@@ -2778,14 +2782,14 @@ const W = 34, Xn = 22, jn = te(0, W).flatMap(
2778
2782
  [1, 0, 1, 0]
2779
2783
  ), [o = 0, a = 0, c = 0] = e;
2780
2784
  return o > n && o < i && a > r && a < s && c > 0 && c < i - n;
2781
- }, Yn = (e) => e.every(([t = 0, , , n = 0]) => t > n) || e.every(([t = 0, , , n = 0]) => t < -n) || e.every(([, t = 0, , n = 0]) => t > n) || e.every(([, t = 0, , n = 0]) => t < -n) || e.every(([, , t = 0, n = 0]) => t > n) || e.every(([, , t = 0, n = 0]) => t < -n) || e.every(([, , , t = 0]) => t < 0), $n = (e) => Math.sqrt(
2785
+ }, Hn = (e) => e.every(([t = 0, , , n = 0]) => t > n) || e.every(([t = 0, , , n = 0]) => t < -n) || e.every(([, t = 0, , n = 0]) => t > n) || e.every(([, t = 0, , n = 0]) => t < -n) || e.every(([, , t = 0, n = 0]) => t > n) || e.every(([, , t = 0, n = 0]) => t < -n) || e.every(([, , , t = 0]) => t < 0), kn = (e) => Math.sqrt(
2782
2786
  e.map(
2783
- (t, n) => Yt(
2787
+ (t, n) => Ht(
2784
2788
  e[n] ?? [0, 0],
2785
2789
  e[(n + 1) % e.length] ?? [0, 0]
2786
2790
  )
2787
2791
  ).reduce((t, n) => t + n, 0) / e.length
2788
- ), ke = 10, ge = (e) => {
2792
+ ), Ge = 10, De = 1e-3, Re = (e) => {
2789
2793
  let t = !0, n, i, r;
2790
2794
  const s = () => {
2791
2795
  if (!t)
@@ -2805,30 +2809,30 @@ const W = 34, Xn = 22, jn = te(0, W).flatMap(
2805
2809
  t = !1;
2806
2810
  }
2807
2811
  };
2808
- }, ii = (e) => ge(({ time: t, current: n, target: i }) => (n = n + (i - n) * ke * t, e?.(n, i), n)), ri = (e) => ge(({ time: t, current: n, target: i }) => (n = Pt(
2812
+ }, si = (e) => Re(({ time: t, current: n, target: i }) => (n = n + (i - n) * Ge * t, Math.abs(i - n) < De && (n = i), e?.(n, i), n)), oi = (e) => Re(({ time: t, current: n, target: i }) => (n = Lt(
2809
2813
  q(),
2810
2814
  n,
2811
- Lt(
2815
+ Ot(
2812
2816
  q(),
2813
- Dt(q(), i, n),
2814
- ke * t
2817
+ Xt(q(), i, n),
2818
+ Ge * t
2815
2819
  )
2816
- ), e?.(n, i), n)), si = (e) => ge(({ time: t, current: n, target: i }) => (t > 1 && console.log(t), n = pe(
2820
+ ), Dt(n, i) < De && (n = i), e?.(n, i), n)), ai = (e) => Re(({ time: t, current: n, target: i }) => (n = ve(
2817
2821
  oe(
2818
2822
  P(),
2819
2823
  C(n),
2820
- he(
2824
+ ue(
2821
2825
  P(),
2822
2826
  ne(P(), C(i), C(n)),
2823
- ke * t
2827
+ Ge * t
2824
2828
  )
2825
2829
  )
2826
- ), e?.(n, i), n)), oi = (e) => {
2830
+ ), He(n, i) < De && (n = i), e?.(n, i), n)), ci = (e) => {
2827
2831
  let t = [0, 0, 0], n = [0, 0, 0], i, r;
2828
- return ge(({ time: s, current: o, target: a }) => {
2832
+ return Re(({ time: s, current: o, target: a }) => {
2829
2833
  if (a === o || s > 1)
2830
2834
  return i = void 0, t = [0, 0, 0], n = [0, 0, 0], o;
2831
- i ? a !== i && r !== void 0 && (n = he(
2835
+ i ? a !== i && r !== void 0 && (n = ue(
2832
2836
  P(),
2833
2837
  ne(P(), C(a), C(i)),
2834
2838
  1e3 / (performance.now() - r)
@@ -2836,24 +2840,24 @@ const W = 34, Xn = 22, jn = te(0, W).flatMap(
2836
2840
  const c = oe(
2837
2841
  P(),
2838
2842
  t,
2839
- he(
2843
+ ue(
2840
2844
  P(),
2841
2845
  ne(P(), n, t),
2842
2846
  2 * s
2843
2847
  )
2844
2848
  );
2845
- return o = pe(
2849
+ return o = ve(
2846
2850
  oe(
2847
2851
  P(),
2848
2852
  C(o),
2849
2853
  oe(
2850
2854
  P(),
2851
- he(
2855
+ ue(
2852
2856
  P(),
2853
2857
  oe(P(), t, c),
2854
2858
  0.5 * s
2855
2859
  ),
2856
- he(
2860
+ ue(
2857
2861
  P(),
2858
2862
  ne(P(), C(a), C(o)),
2859
2863
  s
@@ -2862,17 +2866,14 @@ const W = 34, Xn = 22, jn = te(0, W).flatMap(
2862
2866
  )
2863
2867
  ), t = c, e?.(o, a), o;
2864
2868
  });
2865
- }, ai = (e) => ge(({ time: t, current: n, target: i }) => {
2866
- const r = rt(
2867
- de(
2868
- Ue(),
2869
- Pe(n),
2870
- Pe(i),
2871
- 2 * t
2872
- )
2873
- );
2874
- return e?.(r, i), r;
2875
- }), le = 10, ci = (e) => {
2869
+ }, fi = (e) => Re(({ time: t, current: n, target: i }) => (n = ot(
2870
+ me(
2871
+ Pe(),
2872
+ ae(n),
2873
+ ae(i),
2874
+ 2 * t
2875
+ )
2876
+ ), rt(ae(n), ae(i)) < De && (i = n), e?.(n, i), n)), he = 10, li = (e) => {
2876
2877
  let t = !0, n = {}, i;
2877
2878
  const r = () => {
2878
2879
  if (!t)
@@ -2883,35 +2884,35 @@ const W = 34, Xn = 22, jn = te(0, W).flatMap(
2883
2884
  const c = 1e-3, f = { ...e.view };
2884
2885
  if (n.target) {
2885
2886
  n.distance || (n.distance = f.distance);
2886
- const l = ne(P(), n.target, f.target), h = tt(l) * H < 1e-3;
2887
- f.target = h ? n.target : bt(P(), f.target, l, le * a), h && (n.target = void 0);
2887
+ const l = ne(P(), n.target, f.target), h = it(l) * k < 1e-3;
2888
+ f.target = h ? n.target : zt(P(), f.target, l, he * a), h && (n.target = void 0);
2888
2889
  }
2889
2890
  if (n.offset) {
2890
- const l = kt(me(), n.offset, f.offset), h = $t(l) < c;
2891
- f.offset = h ? n.offset : Zt(me(), f.offset, l, le * a), h && (n.offset = void 0);
2891
+ const l = Gt(pe(), n.offset, f.offset), h = kt(l) < c;
2892
+ f.offset = h ? n.offset : $t(pe(), f.offset, l, he * a), h && (n.offset = void 0);
2892
2893
  }
2893
- const d = n.target !== void 0 ? nt(C(n.target), C(f.target)) * H : void 0, u = Math.max(
2894
+ const d = n.target !== void 0 ? He(C(n.target), C(f.target)) * k : void 0, u = Math.max(
2894
2895
  ...[d, n.distance ?? f.distance, 0].filter(
2895
2896
  (l) => l !== void 0
2896
2897
  )
2897
2898
  );
2898
2899
  if (u) {
2899
2900
  const l = u - f.distance, h = Math.abs(l) / 1e4 < c;
2900
- f.distance = h ? u : f.distance + l * le * a, h && (n.distance = void 0);
2901
+ f.distance = h ? u : f.distance + l * he * a, h && (n.distance = void 0);
2901
2902
  }
2902
2903
  if (n.orientation) {
2903
- const l = Pe(n.orientation), h = Pe(f.orientation), p = Wt(l, h) < c, E = rt(
2904
- p ? l : de(
2905
- Ue(),
2904
+ const l = ae(n.orientation), h = ae(f.orientation), p = rt(l, h) < c, E = ot(
2905
+ p ? l : me(
2906
+ Pe(),
2906
2907
  h,
2907
2908
  l,
2908
- le * a
2909
+ he * a
2909
2910
  )
2910
2911
  );
2911
2912
  f.orientation = E, p && (n.orientation = void 0);
2912
2913
  }
2913
2914
  if (n.fieldOfView !== void 0) {
2914
- const l = n.fieldOfView - f.fieldOfView, h = Math.abs(l) < c, p = h ? n.fieldOfView : f.fieldOfView + l * le * a;
2915
+ const l = n.fieldOfView - f.fieldOfView, h = Math.abs(l) < c, p = h ? n.fieldOfView : f.fieldOfView + l * he * a;
2915
2916
  f.fieldOfView = p, h && (n.fieldOfView = p);
2916
2917
  }
2917
2918
  e.view = f;
@@ -2927,7 +2928,7 @@ const W = 34, Xn = 22, jn = te(0, W).flatMap(
2927
2928
  t = !1;
2928
2929
  }
2929
2930
  };
2930
- }, kn = (e) => {
2931
+ }, Gn = (e) => {
2931
2932
  const t = e.createTexture();
2932
2933
  e.bindTexture(e.TEXTURE_2D, t), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.NEAREST), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MAG_FILTER, e.NEAREST), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_WRAP_S, e.CLAMP_TO_EDGE), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_WRAP_T, e.CLAMP_TO_EDGE);
2933
2934
  const n = e.createRenderbuffer();
@@ -2976,30 +2977,30 @@ const W = 34, Xn = 22, jn = te(0, W).flatMap(
2976
2977
  e.deleteTexture(t), e.deleteFramebuffer(i), e.deleteRenderbuffer(n);
2977
2978
  }
2978
2979
  };
2979
- }, Hn = ue(), Gn = q(), ee = (e) => {
2980
- const { target: t, offset: n, screen: i, orientation: r, fieldOfView: s } = e, [o = 0, a = 0] = i, [c = 0, f = 0] = n, [d = 0, u = 0, l = 0] = r, h = Math.tan(Me(45) / 2) / Math.tan(Me(s) / 2), p = e.distance / H * h, E = p / 100, g = p * 1e6, w = ue();
2981
- He(w), St(w, Me(s), o / a, E, g), Et(w, w, [1, -1, 1]);
2982
- const R = ue();
2983
- He(R), yt(R, R, d), wt(R, R, u), Tt(R, R, l);
2984
- const v = _t(Hn, w, R), _ = xt(ue(), v), x = (L) => {
2985
- const B = [o * L, a * L], k = [c * L, f * L];
2986
- return ee({ ...e, offset: k, screen: B });
2987
- }, m = ([L = 0, B = 0], k = q()) => {
2988
- const K = 2 * L / o - 1, De = -(2 * B / a - 1);
2989
- return Fe(k, K, De, 0, 1);
2990
- }, y = ([L = 0, B = 0, , k = 0], K = me()) => Bt(K, (1 + L / k) * o * 0.5, (1 - B / k) * a * 0.5), T = (L, B = P()) => {
2991
- const [k = 0, K = 0, De = 0, Ce = 0] = Ke(Gn, L, _);
2992
- return Ee(B, k / Ce, K / Ce, De / Ce);
2993
- }, S = ([L = 0, B = 0, k = 0], K = q()) => Ke(K, Fe(K, L, B, k, 1), v), [A = 0, M = 0] = m([c + o / 2, f + a / 2]), [z = 0, U = 0, b = 0] = T([A, M, -1, 1]), [O = 0, I = 0, D = 0] = T([A, M, 1.00001, 1]), [X = 0] = Gt(
2994
- (O - z) * (O - z) + (I - U) * (I - U) + (D - b) * (D - b),
2995
- z * (O - z) + U * (I - U) + b * (D - b),
2996
- z * z + U * U + b * b - e.distance * e.distance / H / H * h * h
2980
+ }, Fn = de(), Kn = q(), ee = (e) => {
2981
+ const { target: t, offset: n, screen: i, orientation: r, fieldOfView: s } = e, [o = 0, a = 0] = i, [c = 0, f = 0] = n, [d = 0, u = 0, l = 0] = r, h = Math.tan(ze(45) / 2) / Math.tan(ze(s) / 2), p = e.distance / k * h, E = p / 100, g = p * 1e6, w = de();
2982
+ Fe(w), bt(w, ze(s), o / a, E, g), wt(w, w, [1, -1, 1]);
2983
+ const R = de();
2984
+ Fe(R), Tt(R, R, d), gt(R, R, u), Rt(R, R, l);
2985
+ const v = yt(Fn, w, R), _ = Et(de(), v), x = (I) => {
2986
+ const B = [o * I, a * I], H = [c * I, f * I];
2987
+ return ee({ ...e, offset: H, screen: B });
2988
+ }, m = ([I = 0, B = 0], H = q()) => {
2989
+ const K = 2 * I / o - 1, Ce = -(2 * B / a - 1);
2990
+ return Qe(H, K, Ce, 0, 1);
2991
+ }, y = ([I = 0, B = 0, , H = 0], K = pe()) => Zt(K, (1 + I / H) * o * 0.5, (1 - B / H) * a * 0.5), T = (I, B = P()) => {
2992
+ const [H = 0, K = 0, Ce = 0, We = 0] = qe(Kn, I, _);
2993
+ return ye(B, H / We, K / We, Ce / We);
2994
+ }, S = ([I = 0, B = 0, H = 0], K = q()) => qe(K, Qe(K, I, B, H, 1), v), [A = 0, M = 0] = m([c + o / 2, f + a / 2]), [z = 0, U = 0, b = 0] = T([A, M, -1, 1]), [L = 0, O = 0, D = 0] = T([A, M, 1.00001, 1]), [X = 0] = Kt(
2995
+ (L - z) * (L - z) + (O - U) * (O - U) + (D - b) * (D - b),
2996
+ z * (L - z) + U * (O - U) + b * (D - b),
2997
+ z * z + U * U + b * b - e.distance * e.distance / k / k * h * h
2997
2998
  );
2998
2999
  if (isNaN(X))
2999
3000
  throw new Error("Unexpected");
3000
3001
  const V = [
3001
- z + X * (O - z),
3002
- U + X * (I - U),
3002
+ z + X * (L - z),
3003
+ U + X * (O - U),
3003
3004
  b + X * (D - b)
3004
3005
  ], $ = ne(P(), C(t), V);
3005
3006
  return {
@@ -3013,17 +3014,17 @@ const W = 34, Xn = 22, jn = te(0, W).flatMap(
3013
3014
  clipToScreen: y,
3014
3015
  clipToLocal: T,
3015
3016
  localToClip: S,
3016
- localToWorld: (L, B = P()) => oe(B, L, $),
3017
- worldToLocal: (L, B = P()) => ne(B, L, $)
3017
+ localToWorld: (I, B = P()) => oe(B, I, $),
3018
+ worldToLocal: (I, B = P()) => ne(B, I, $)
3018
3019
  };
3019
3020
  };
3020
- pt(Array);
3021
- const fi = (e) => {
3021
+ xt(Array);
3022
+ const hi = (e) => {
3022
3023
  let t = !0, n = {
3023
3024
  target: [0, 0, 0],
3024
3025
  screen: [0, 0],
3025
3026
  offset: [0, 0],
3026
- distance: H,
3027
+ distance: k,
3027
3028
  orientation: [0, 0, 0],
3028
3029
  fieldOfView: 45
3029
3030
  };
@@ -3034,7 +3035,7 @@ const fi = (e) => {
3034
3035
  throw new Error("No WebGL2");
3035
3036
  i.enable(i.CULL_FACE), i.cullFace(i.FRONT);
3036
3037
  let r = [];
3037
- const s = kn(i), o = (v) => {
3038
+ const s = Gn(i), o = (v) => {
3038
3039
  let [_ = 0, x = 0] = v;
3039
3040
  _ = _ || 1, x = x || 1, n.screen = [_, x], e.width = _ * devicePixelRatio, e.height = x * devicePixelRatio, s.resize([e.width, e.height]);
3040
3041
  };
@@ -3051,9 +3052,11 @@ const fi = (e) => {
3051
3052
  }, f = () => {
3052
3053
  const v = ee(n);
3053
3054
  c(v.screen), r.forEach((_) => _.render({ viewport: v }));
3054
- }, d = () => {
3055
- const v = ee(n);
3056
- c(v.screen), r.forEach((_, x) => _.render({ viewport: v, depth: !0, index: x + 1 }));
3055
+ }, d = (v) => {
3056
+ const _ = ee(n);
3057
+ c(_.screen), (v ? [v] : r).forEach(
3058
+ (x, m) => x.render({ viewport: _, depth: !0, index: m + 1 })
3059
+ );
3057
3060
  }, u = () => {
3058
3061
  t && (f(), requestAnimationFrame(u));
3059
3062
  };
@@ -3063,15 +3066,15 @@ const fi = (e) => {
3063
3066
  return m(x(_(C(v))));
3064
3067
  }, h = (v) => {
3065
3068
  const { localToWorld: _, clipToLocal: x, screenToClip: m } = ee(n);
3066
- return pe(_(x(m(v))));
3067
- }, p = (v) => {
3068
- const [_ = 0, x = 0] = v, { screenToClip: m, clipToLocal: y, localToWorld: T } = ee(n);
3069
- s.use(), d();
3070
- const [S, A] = s.read([
3071
- _ * devicePixelRatio,
3072
- x * devicePixelRatio
3073
- ]), [M = 0, z = 0] = m([_, x]), U = pe(T(y([M, z, S, 1]))), b = A === 0 ? void 0 : r[A - 1];
3074
- return { screen: v, position: U, layer: b };
3069
+ return ve(_(x(m(v))));
3070
+ }, p = (v, _) => {
3071
+ const [x = 0, m = 0] = v, { screenToClip: y, clipToLocal: T, localToWorld: S } = ee(n);
3072
+ s.use(), d(_);
3073
+ const [A, M] = s.read([
3074
+ x * devicePixelRatio,
3075
+ m * devicePixelRatio
3076
+ ]), [z = 0, U = 0] = y([x, m]), b = ve(S(T([z, U, A, 1]))), L = M === 0 ? void 0 : _ ?? r[M - 1];
3077
+ return { screen: v, position: b, layer: L };
3075
3078
  };
3076
3079
  return {
3077
3080
  canvas: e,
@@ -3094,7 +3097,7 @@ const fi = (e) => {
3094
3097
  const { camera: x, fieldScale: m } = ee(n), { position: y, layer: T } = p([v, _]);
3095
3098
  if (!T)
3096
3099
  return;
3097
- const S = nt(C(y), x) * H / m, [A = 0, M = 0] = n.screen, z = [v - A / 2, _ - M / 2];
3100
+ const S = He(C(y), x) * k / m, [A = 0, M = 0] = n.screen, z = [v - A / 2, _ - M / 2];
3098
3101
  n = {
3099
3102
  ...n,
3100
3103
  offset: z,
@@ -3109,28 +3112,28 @@ const fi = (e) => {
3109
3112
  };
3110
3113
  };
3111
3114
  export {
3112
- H as circumference,
3113
- Kn as createBillboardLayer,
3114
- ri as createColorTransition,
3115
- Qn as createLineLayer,
3116
- qn as createMeshLayer,
3117
- Fn as createMouseControl,
3118
- ii as createNumberTransition,
3119
- ai as createOrientationTransition,
3120
- Jn as createPolygonLayer,
3121
- si as createPositionTransition,
3122
- oi as createPositionVelocityTransition,
3123
- ni as createTerrainLayer,
3124
- ge as createTransition,
3125
- ci as createViewTransition,
3126
- fi as createWorld,
3127
- Ht as degrees,
3128
- pe as geodetic,
3115
+ k as circumference,
3116
+ qn as createBillboardLayer,
3117
+ oi as createColorTransition,
3118
+ Jn as createLineLayer,
3119
+ ei as createMeshLayer,
3120
+ Qn as createMouseControl,
3121
+ si as createNumberTransition,
3122
+ fi as createOrientationTransition,
3123
+ ti as createPolygonLayer,
3124
+ ai as createPositionTransition,
3125
+ ci as createPositionVelocityTransition,
3126
+ ri as createTerrainLayer,
3127
+ Re as createTransition,
3128
+ li as createViewTransition,
3129
+ hi as createWorld,
3130
+ Ft as degrees,
3131
+ ve as geodetic,
3129
3132
  C as mercator,
3130
- Gt as quadratic,
3131
- Me as radians,
3132
- Ft as tileToMercator,
3133
- rt as toOrientation,
3134
- Pe as toQuaternion
3133
+ Kt as quadratic,
3134
+ ze as radians,
3135
+ Qt as tileToMercator,
3136
+ ot as toOrientation,
3137
+ ae as toQuaternion
3135
3138
  };
3136
3139
  //# sourceMappingURL=index.js.map