wolverine-ai 3.7.1 ā 3.7.2
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- package/package.json +1 -1
- package/src/core/runner.js +18 -1
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
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{
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"name": "wolverine-ai",
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3
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-
"version": "3.7.
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3
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+
"version": "3.7.2",
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"description": "Self-healing Node.js server framework powered by AI. Catches crashes, diagnoses errors, generates fixes, verifies, and restarts ā automatically.",
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"main": "src/index.js",
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"bin": {
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package/src/core/runner.js
CHANGED
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@@ -558,6 +558,7 @@ class WolverineRunner {
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this._healInProgress = false;
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this._healStatus = null;
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this._spawn();
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561
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+
this._processPendingErrorHeal();
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} else {
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console.log(chalk.red(`\nšŗ Wolverine could not heal: ${result.explanation}`));
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@@ -609,7 +610,13 @@ class WolverineRunner {
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* Unlike crash healing, the server is still running ā we heal and restart.
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*/
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async _healFromError(routePath, errorDetails) {
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612
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-
if (this.
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613
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if (this._shuttingDown) return;
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614
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if (this._healInProgress) {
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615
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// Queue the error ā process after current heal finishes
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this._pendingErrorHeal = { routePath, errorDetails };
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console.log(chalk.yellow(` š Heal in progress ā queued IPC error on ${routePath} for after current heal`));
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618
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return;
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619
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}
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this._healInProgress = true;
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console.log(chalk.yellow(`\nšŗ Wolverine healing caught error on ${routePath}...`));
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@@ -693,6 +700,16 @@ class WolverineRunner {
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}
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}
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_processPendingErrorHeal() {
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if (this._pendingErrorHeal) {
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705
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const { routePath, errorDetails } = this._pendingErrorHeal;
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706
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this._pendingErrorHeal = null;
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console.log(chalk.yellow(` š Processing queued IPC error on ${routePath}`));
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// Small delay to let the new child process start
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setTimeout(() => this._healFromError(routePath, errorDetails), 2000);
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}
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}
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+
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_startStabilityTimer() {
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this._clearStabilityTimer();
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// Capture backup ID in closure ā prevents race where a new heal overwrites _lastBackupId
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