wj-elements 0.1.224 → 0.1.225
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{popup.element-C_eXD5J4.js → popup.element-CqexWWHr.js} +3 -2
- package/dist/{popup.element-C_eXD5J4.js.map → popup.element-CqexWWHr.js.map} +1 -1
- package/dist/wje-dropdown.js +1 -1
- package/dist/wje-icon-picker.js +1 -1
- package/dist/wje-master.js +1 -1
- package/dist/wje-popup.js +1 -1
- package/dist/wje-select.js +13 -3
- package/dist/wje-select.js.map +1 -1
- package/dist/wje-tooltip.js +1 -1
- package/package.json +1 -1
|
@@ -1386,7 +1386,7 @@ class Popup extends WJElement {
|
|
|
1386
1386
|
});
|
|
1387
1387
|
__publicField(this, "clickHandler", (e) => {
|
|
1388
1388
|
const path = typeof e.composedPath === "function" ? e.composedPath() : [];
|
|
1389
|
-
const isMenuClick = path.some((n) => n && (n.tagName === "WJE-MENU-ITEM" || n.tagName === "WJE-MENU"
|
|
1389
|
+
const isMenuClick = path.some((n) => n && (n.tagName === "WJE-MENU-ITEM" || n.tagName === "WJE-MENU"));
|
|
1390
1390
|
if (isMenuClick) return;
|
|
1391
1391
|
const inside = path.includes(this) || this.floatingEl && path.includes(this.floatingEl);
|
|
1392
1392
|
if (!inside && this.hasAttribute("active")) this.hide(true);
|
|
@@ -1782,6 +1782,7 @@ class Popup extends WJElement {
|
|
|
1782
1782
|
*/
|
|
1783
1783
|
show(dispatchEvent = true) {
|
|
1784
1784
|
var _a, _b, _c, _d, _e, _f, _g, _h;
|
|
1785
|
+
event.dispatchCustomEvent(document, "wje-popup:opened", { popup: this });
|
|
1785
1786
|
if (this.portal) {
|
|
1786
1787
|
this._mountContentToPortal();
|
|
1787
1788
|
if (this.portal && this._portalShadow) {
|
|
@@ -1848,4 +1849,4 @@ class Popup extends WJElement {
|
|
|
1848
1849
|
export {
|
|
1849
1850
|
Popup as P
|
|
1850
1851
|
};
|
|
1851
|
-
//# sourceMappingURL=popup.element-
|
|
1852
|
+
//# sourceMappingURL=popup.element-CqexWWHr.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"popup.element-C_eXD5J4.js","sources":["../node_modules/@floating-ui/utils/dist/floating-ui.utils.mjs","../node_modules/@floating-ui/core/dist/floating-ui.core.mjs","../node_modules/@floating-ui/utils/dist/floating-ui.utils.dom.mjs","../node_modules/@floating-ui/dom/dist/floating-ui.dom.mjs","../packages/wje-popup/popup.element.js"],"sourcesContent":["/**\n * Custom positioning reference element.\n * @see https://floating-ui.com/docs/virtual-elements\n */\n\nconst sides = ['top', 'right', 'bottom', 'left'];\nconst alignments = ['start', 'end'];\nconst placements = /*#__PURE__*/sides.reduce((acc, side) => acc.concat(side, side + \"-\" + alignments[0], side + \"-\" + alignments[1]), []);\nconst min = Math.min;\nconst max = Math.max;\nconst round = Math.round;\nconst floor = Math.floor;\nconst createCoords = v => ({\n x: v,\n y: v\n});\nconst oppositeSideMap = {\n left: 'right',\n right: 'left',\n bottom: 'top',\n top: 'bottom'\n};\nconst oppositeAlignmentMap = {\n start: 'end',\n end: 'start'\n};\nfunction clamp(start, value, end) {\n return max(start, min(value, end));\n}\nfunction evaluate(value, param) {\n return typeof value === 'function' ? value(param) : value;\n}\nfunction getSide(placement) {\n return placement.split('-')[0];\n}\nfunction getAlignment(placement) {\n return placement.split('-')[1];\n}\nfunction getOppositeAxis(axis) {\n return axis === 'x' ? 'y' : 'x';\n}\nfunction getAxisLength(axis) {\n return axis === 'y' ? 'height' : 'width';\n}\nfunction getSideAxis(placement) {\n return ['top', 'bottom'].includes(getSide(placement)) ? 'y' : 'x';\n}\nfunction getAlignmentAxis(placement) {\n return getOppositeAxis(getSideAxis(placement));\n}\nfunction getAlignmentSides(placement, rects, rtl) {\n if (rtl === void 0) {\n rtl = false;\n }\n const alignment = getAlignment(placement);\n const alignmentAxis = getAlignmentAxis(placement);\n const length = getAxisLength(alignmentAxis);\n let mainAlignmentSide = alignmentAxis === 'x' ? alignment === (rtl ? 'end' : 'start') ? 'right' : 'left' : alignment === 'start' ? 'bottom' : 'top';\n if (rects.reference[length] > rects.floating[length]) {\n mainAlignmentSide = getOppositePlacement(mainAlignmentSide);\n }\n return [mainAlignmentSide, getOppositePlacement(mainAlignmentSide)];\n}\nfunction getExpandedPlacements(placement) {\n const oppositePlacement = getOppositePlacement(placement);\n return [getOppositeAlignmentPlacement(placement), oppositePlacement, getOppositeAlignmentPlacement(oppositePlacement)];\n}\nfunction getOppositeAlignmentPlacement(placement) {\n return placement.replace(/start|end/g, alignment => oppositeAlignmentMap[alignment]);\n}\nfunction getSideList(side, isStart, rtl) {\n const lr = ['left', 'right'];\n const rl = ['right', 'left'];\n const tb = ['top', 'bottom'];\n const bt = ['bottom', 'top'];\n switch (side) {\n case 'top':\n case 'bottom':\n if (rtl) return isStart ? rl : lr;\n return isStart ? lr : rl;\n case 'left':\n case 'right':\n return isStart ? tb : bt;\n default:\n return [];\n }\n}\nfunction getOppositeAxisPlacements(placement, flipAlignment, direction, rtl) {\n const alignment = getAlignment(placement);\n let list = getSideList(getSide(placement), direction === 'start', rtl);\n if (alignment) {\n list = list.map(side => side + \"-\" + alignment);\n if (flipAlignment) {\n list = list.concat(list.map(getOppositeAlignmentPlacement));\n }\n }\n return list;\n}\nfunction getOppositePlacement(placement) {\n return placement.replace(/left|right|bottom|top/g, side => oppositeSideMap[side]);\n}\nfunction expandPaddingObject(padding) {\n return {\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n ...padding\n };\n}\nfunction getPaddingObject(padding) {\n return typeof padding !== 'number' ? expandPaddingObject(padding) : {\n top: padding,\n right: padding,\n bottom: padding,\n left: padding\n };\n}\nfunction rectToClientRect(rect) {\n const {\n x,\n y,\n width,\n height\n } = rect;\n return {\n width,\n height,\n top: y,\n left: x,\n right: x + width,\n bottom: y + height,\n x,\n y\n };\n}\n\nexport { alignments, clamp, createCoords, evaluate, expandPaddingObject, floor, getAlignment, getAlignmentAxis, getAlignmentSides, getAxisLength, getExpandedPlacements, getOppositeAlignmentPlacement, getOppositeAxis, getOppositeAxisPlacements, getOppositePlacement, getPaddingObject, getSide, getSideAxis, max, min, placements, rectToClientRect, round, sides };\n","import { getSideAxis, getAlignmentAxis, getAxisLength, getSide, getAlignment, evaluate, getPaddingObject, rectToClientRect, min, clamp, placements, getAlignmentSides, getOppositeAlignmentPlacement, getOppositePlacement, getExpandedPlacements, getOppositeAxisPlacements, sides, max, getOppositeAxis } from '@floating-ui/utils';\nexport { rectToClientRect } from '@floating-ui/utils';\n\nfunction computeCoordsFromPlacement(_ref, placement, rtl) {\n let {\n reference,\n floating\n } = _ref;\n const sideAxis = getSideAxis(placement);\n const alignmentAxis = getAlignmentAxis(placement);\n const alignLength = getAxisLength(alignmentAxis);\n const side = getSide(placement);\n const isVertical = sideAxis === 'y';\n const commonX = reference.x + reference.width / 2 - floating.width / 2;\n const commonY = reference.y + reference.height / 2 - floating.height / 2;\n const commonAlign = reference[alignLength] / 2 - floating[alignLength] / 2;\n let coords;\n switch (side) {\n case 'top':\n coords = {\n x: commonX,\n y: reference.y - floating.height\n };\n break;\n case 'bottom':\n coords = {\n x: commonX,\n y: reference.y + reference.height\n };\n break;\n case 'right':\n coords = {\n x: reference.x + reference.width,\n y: commonY\n };\n break;\n case 'left':\n coords = {\n x: reference.x - floating.width,\n y: commonY\n };\n break;\n default:\n coords = {\n x: reference.x,\n y: reference.y\n };\n }\n switch (getAlignment(placement)) {\n case 'start':\n coords[alignmentAxis] -= commonAlign * (rtl && isVertical ? -1 : 1);\n break;\n case 'end':\n coords[alignmentAxis] += commonAlign * (rtl && isVertical ? -1 : 1);\n break;\n }\n return coords;\n}\n\n/**\n * Computes the `x` and `y` coordinates that will place the floating element\n * next to a given reference element.\n *\n * This export does not have any `platform` interface logic. You will need to\n * write one for the platform you are using Floating UI with.\n */\nconst computePosition = async (reference, floating, config) => {\n const {\n placement = 'bottom',\n strategy = 'absolute',\n middleware = [],\n platform\n } = config;\n const validMiddleware = middleware.filter(Boolean);\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(floating));\n let rects = await platform.getElementRects({\n reference,\n floating,\n strategy\n });\n let {\n x,\n y\n } = computeCoordsFromPlacement(rects, placement, rtl);\n let statefulPlacement = placement;\n let middlewareData = {};\n let resetCount = 0;\n for (let i = 0; i < validMiddleware.length; i++) {\n const {\n name,\n fn\n } = validMiddleware[i];\n const {\n x: nextX,\n y: nextY,\n data,\n reset\n } = await fn({\n x,\n y,\n initialPlacement: placement,\n placement: statefulPlacement,\n strategy,\n middlewareData,\n rects,\n platform,\n elements: {\n reference,\n floating\n }\n });\n x = nextX != null ? nextX : x;\n y = nextY != null ? nextY : y;\n middlewareData = {\n ...middlewareData,\n [name]: {\n ...middlewareData[name],\n ...data\n }\n };\n if (reset && resetCount <= 50) {\n resetCount++;\n if (typeof reset === 'object') {\n if (reset.placement) {\n statefulPlacement = reset.placement;\n }\n if (reset.rects) {\n rects = reset.rects === true ? await platform.getElementRects({\n reference,\n floating,\n strategy\n }) : reset.rects;\n }\n ({\n x,\n y\n } = computeCoordsFromPlacement(rects, statefulPlacement, rtl));\n }\n i = -1;\n }\n }\n return {\n x,\n y,\n placement: statefulPlacement,\n strategy,\n middlewareData\n };\n};\n\n/**\n * Resolves with an object of overflow side offsets that determine how much the\n * element is overflowing a given clipping boundary on each side.\n * - positive = overflowing the boundary by that number of pixels\n * - negative = how many pixels left before it will overflow\n * - 0 = lies flush with the boundary\n * @see https://floating-ui.com/docs/detectOverflow\n */\nasync function detectOverflow(state, options) {\n var _await$platform$isEle;\n if (options === void 0) {\n options = {};\n }\n const {\n x,\n y,\n platform,\n rects,\n elements,\n strategy\n } = state;\n const {\n boundary = 'clippingAncestors',\n rootBoundary = 'viewport',\n elementContext = 'floating',\n altBoundary = false,\n padding = 0\n } = evaluate(options, state);\n const paddingObject = getPaddingObject(padding);\n const altContext = elementContext === 'floating' ? 'reference' : 'floating';\n const element = elements[altBoundary ? altContext : elementContext];\n const clippingClientRect = rectToClientRect(await platform.getClippingRect({\n element: ((_await$platform$isEle = await (platform.isElement == null ? void 0 : platform.isElement(element))) != null ? _await$platform$isEle : true) ? element : element.contextElement || (await (platform.getDocumentElement == null ? void 0 : platform.getDocumentElement(elements.floating))),\n boundary,\n rootBoundary,\n strategy\n }));\n const rect = elementContext === 'floating' ? {\n x,\n y,\n width: rects.floating.width,\n height: rects.floating.height\n } : rects.reference;\n const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating));\n const offsetScale = (await (platform.isElement == null ? void 0 : platform.isElement(offsetParent))) ? (await (platform.getScale == null ? void 0 : platform.getScale(offsetParent))) || {\n x: 1,\n y: 1\n } : {\n x: 1,\n y: 1\n };\n const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({\n elements,\n rect,\n offsetParent,\n strategy\n }) : rect);\n return {\n top: (clippingClientRect.top - elementClientRect.top + paddingObject.top) / offsetScale.y,\n bottom: (elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom) / offsetScale.y,\n left: (clippingClientRect.left - elementClientRect.left + paddingObject.left) / offsetScale.x,\n right: (elementClientRect.right - clippingClientRect.right + paddingObject.right) / offsetScale.x\n };\n}\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow = options => ({\n name: 'arrow',\n options,\n async fn(state) {\n const {\n x,\n y,\n placement,\n rects,\n platform,\n elements,\n middlewareData\n } = state;\n // Since `element` is required, we don't Partial<> the type.\n const {\n element,\n padding = 0\n } = evaluate(options, state) || {};\n if (element == null) {\n return {};\n }\n const paddingObject = getPaddingObject(padding);\n const coords = {\n x,\n y\n };\n const axis = getAlignmentAxis(placement);\n const length = getAxisLength(axis);\n const arrowDimensions = await platform.getDimensions(element);\n const isYAxis = axis === 'y';\n const minProp = isYAxis ? 'top' : 'left';\n const maxProp = isYAxis ? 'bottom' : 'right';\n const clientProp = isYAxis ? 'clientHeight' : 'clientWidth';\n const endDiff = rects.reference[length] + rects.reference[axis] - coords[axis] - rects.floating[length];\n const startDiff = coords[axis] - rects.reference[axis];\n const arrowOffsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(element));\n let clientSize = arrowOffsetParent ? arrowOffsetParent[clientProp] : 0;\n\n // DOM platform can return `window` as the `offsetParent`.\n if (!clientSize || !(await (platform.isElement == null ? void 0 : platform.isElement(arrowOffsetParent)))) {\n clientSize = elements.floating[clientProp] || rects.floating[length];\n }\n const centerToReference = endDiff / 2 - startDiff / 2;\n\n // If the padding is large enough that it causes the arrow to no longer be\n // centered, modify the padding so that it is centered.\n const largestPossiblePadding = clientSize / 2 - arrowDimensions[length] / 2 - 1;\n const minPadding = min(paddingObject[minProp], largestPossiblePadding);\n const maxPadding = min(paddingObject[maxProp], largestPossiblePadding);\n\n // Make sure the arrow doesn't overflow the floating element if the center\n // point is outside the floating element's bounds.\n const min$1 = minPadding;\n const max = clientSize - arrowDimensions[length] - maxPadding;\n const center = clientSize / 2 - arrowDimensions[length] / 2 + centerToReference;\n const offset = clamp(min$1, center, max);\n\n // If the reference is small enough that the arrow's padding causes it to\n // to point to nothing for an aligned placement, adjust the offset of the\n // floating element itself. To ensure `shift()` continues to take action,\n // a single reset is performed when this is true.\n const shouldAddOffset = !middlewareData.arrow && getAlignment(placement) != null && center !== offset && rects.reference[length] / 2 - (center < min$1 ? minPadding : maxPadding) - arrowDimensions[length] / 2 < 0;\n const alignmentOffset = shouldAddOffset ? center < min$1 ? center - min$1 : center - max : 0;\n return {\n [axis]: coords[axis] + alignmentOffset,\n data: {\n [axis]: offset,\n centerOffset: center - offset - alignmentOffset,\n ...(shouldAddOffset && {\n alignmentOffset\n })\n },\n reset: shouldAddOffset\n };\n }\n});\n\nfunction getPlacementList(alignment, autoAlignment, allowedPlacements) {\n const allowedPlacementsSortedByAlignment = alignment ? [...allowedPlacements.filter(placement => getAlignment(placement) === alignment), ...allowedPlacements.filter(placement => getAlignment(placement) !== alignment)] : allowedPlacements.filter(placement => getSide(placement) === placement);\n return allowedPlacementsSortedByAlignment.filter(placement => {\n if (alignment) {\n return getAlignment(placement) === alignment || (autoAlignment ? getOppositeAlignmentPlacement(placement) !== placement : false);\n }\n return true;\n });\n}\n/**\n * Optimizes the visibility of the floating element by choosing the placement\n * that has the most space available automatically, without needing to specify a\n * preferred placement. Alternative to `flip`.\n * @see https://floating-ui.com/docs/autoPlacement\n */\nconst autoPlacement = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'autoPlacement',\n options,\n async fn(state) {\n var _middlewareData$autoP, _middlewareData$autoP2, _placementsThatFitOnE;\n const {\n rects,\n middlewareData,\n placement,\n platform,\n elements\n } = state;\n const {\n crossAxis = false,\n alignment,\n allowedPlacements = placements,\n autoAlignment = true,\n ...detectOverflowOptions\n } = evaluate(options, state);\n const placements$1 = alignment !== undefined || allowedPlacements === placements ? getPlacementList(alignment || null, autoAlignment, allowedPlacements) : allowedPlacements;\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const currentIndex = ((_middlewareData$autoP = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP.index) || 0;\n const currentPlacement = placements$1[currentIndex];\n if (currentPlacement == null) {\n return {};\n }\n const alignmentSides = getAlignmentSides(currentPlacement, rects, await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating)));\n\n // Make `computeCoords` start from the right place.\n if (placement !== currentPlacement) {\n return {\n reset: {\n placement: placements$1[0]\n }\n };\n }\n const currentOverflows = [overflow[getSide(currentPlacement)], overflow[alignmentSides[0]], overflow[alignmentSides[1]]];\n const allOverflows = [...(((_middlewareData$autoP2 = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP2.overflows) || []), {\n placement: currentPlacement,\n overflows: currentOverflows\n }];\n const nextPlacement = placements$1[currentIndex + 1];\n\n // There are more placements to check.\n if (nextPlacement) {\n return {\n data: {\n index: currentIndex + 1,\n overflows: allOverflows\n },\n reset: {\n placement: nextPlacement\n }\n };\n }\n const placementsSortedByMostSpace = allOverflows.map(d => {\n const alignment = getAlignment(d.placement);\n return [d.placement, alignment && crossAxis ?\n // Check along the mainAxis and main crossAxis side.\n d.overflows.slice(0, 2).reduce((acc, v) => acc + v, 0) :\n // Check only the mainAxis.\n d.overflows[0], d.overflows];\n }).sort((a, b) => a[1] - b[1]);\n const placementsThatFitOnEachSide = placementsSortedByMostSpace.filter(d => d[2].slice(0,\n // Aligned placements should not check their opposite crossAxis\n // side.\n getAlignment(d[0]) ? 2 : 3).every(v => v <= 0));\n const resetPlacement = ((_placementsThatFitOnE = placementsThatFitOnEachSide[0]) == null ? void 0 : _placementsThatFitOnE[0]) || placementsSortedByMostSpace[0][0];\n if (resetPlacement !== placement) {\n return {\n data: {\n index: currentIndex + 1,\n overflows: allOverflows\n },\n reset: {\n placement: resetPlacement\n }\n };\n }\n return {};\n }\n };\n};\n\n/**\n * Optimizes the visibility of the floating element by flipping the `placement`\n * in order to keep it in view when the preferred placement(s) will overflow the\n * clipping boundary. Alternative to `autoPlacement`.\n * @see https://floating-ui.com/docs/flip\n */\nconst flip = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'flip',\n options,\n async fn(state) {\n var _middlewareData$arrow, _middlewareData$flip;\n const {\n placement,\n middlewareData,\n rects,\n initialPlacement,\n platform,\n elements\n } = state;\n const {\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = true,\n fallbackPlacements: specifiedFallbackPlacements,\n fallbackStrategy = 'bestFit',\n fallbackAxisSideDirection = 'none',\n flipAlignment = true,\n ...detectOverflowOptions\n } = evaluate(options, state);\n\n // If a reset by the arrow was caused due to an alignment offset being\n // added, we should skip any logic now since `flip()` has already done its\n // work.\n // https://github.com/floating-ui/floating-ui/issues/2549#issuecomment-1719601643\n if ((_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {\n return {};\n }\n const side = getSide(placement);\n const initialSideAxis = getSideAxis(initialPlacement);\n const isBasePlacement = getSide(initialPlacement) === initialPlacement;\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));\n const fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipAlignment ? [getOppositePlacement(initialPlacement)] : getExpandedPlacements(initialPlacement));\n const hasFallbackAxisSideDirection = fallbackAxisSideDirection !== 'none';\n if (!specifiedFallbackPlacements && hasFallbackAxisSideDirection) {\n fallbackPlacements.push(...getOppositeAxisPlacements(initialPlacement, flipAlignment, fallbackAxisSideDirection, rtl));\n }\n const placements = [initialPlacement, ...fallbackPlacements];\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const overflows = [];\n let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || [];\n if (checkMainAxis) {\n overflows.push(overflow[side]);\n }\n if (checkCrossAxis) {\n const sides = getAlignmentSides(placement, rects, rtl);\n overflows.push(overflow[sides[0]], overflow[sides[1]]);\n }\n overflowsData = [...overflowsData, {\n placement,\n overflows\n }];\n\n // One or more sides is overflowing.\n if (!overflows.every(side => side <= 0)) {\n var _middlewareData$flip2, _overflowsData$filter;\n const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1;\n const nextPlacement = placements[nextIndex];\n if (nextPlacement) {\n // Try next placement and re-run the lifecycle.\n return {\n data: {\n index: nextIndex,\n overflows: overflowsData\n },\n reset: {\n placement: nextPlacement\n }\n };\n }\n\n // First, find the candidates that fit on the mainAxis side of overflow,\n // then find the placement that fits the best on the main crossAxis side.\n let resetPlacement = (_overflowsData$filter = overflowsData.filter(d => d.overflows[0] <= 0).sort((a, b) => a.overflows[1] - b.overflows[1])[0]) == null ? void 0 : _overflowsData$filter.placement;\n\n // Otherwise fallback.\n if (!resetPlacement) {\n switch (fallbackStrategy) {\n case 'bestFit':\n {\n var _overflowsData$filter2;\n const placement = (_overflowsData$filter2 = overflowsData.filter(d => {\n if (hasFallbackAxisSideDirection) {\n const currentSideAxis = getSideAxis(d.placement);\n return currentSideAxis === initialSideAxis ||\n // Create a bias to the `y` side axis due to horizontal\n // reading directions favoring greater width.\n currentSideAxis === 'y';\n }\n return true;\n }).map(d => [d.placement, d.overflows.filter(overflow => overflow > 0).reduce((acc, overflow) => acc + overflow, 0)]).sort((a, b) => a[1] - b[1])[0]) == null ? void 0 : _overflowsData$filter2[0];\n if (placement) {\n resetPlacement = placement;\n }\n break;\n }\n case 'initialPlacement':\n resetPlacement = initialPlacement;\n break;\n }\n }\n if (placement !== resetPlacement) {\n return {\n reset: {\n placement: resetPlacement\n }\n };\n }\n }\n return {};\n }\n };\n};\n\nfunction getSideOffsets(overflow, rect) {\n return {\n top: overflow.top - rect.height,\n right: overflow.right - rect.width,\n bottom: overflow.bottom - rect.height,\n left: overflow.left - rect.width\n };\n}\nfunction isAnySideFullyClipped(overflow) {\n return sides.some(side => overflow[side] >= 0);\n}\n/**\n * Provides data to hide the floating element in applicable situations, such as\n * when it is not in the same clipping context as the reference element.\n * @see https://floating-ui.com/docs/hide\n */\nconst hide = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'hide',\n options,\n async fn(state) {\n const {\n rects\n } = state;\n const {\n strategy = 'referenceHidden',\n ...detectOverflowOptions\n } = evaluate(options, state);\n switch (strategy) {\n case 'referenceHidden':\n {\n const overflow = await detectOverflow(state, {\n ...detectOverflowOptions,\n elementContext: 'reference'\n });\n const offsets = getSideOffsets(overflow, rects.reference);\n return {\n data: {\n referenceHiddenOffsets: offsets,\n referenceHidden: isAnySideFullyClipped(offsets)\n }\n };\n }\n case 'escaped':\n {\n const overflow = await detectOverflow(state, {\n ...detectOverflowOptions,\n altBoundary: true\n });\n const offsets = getSideOffsets(overflow, rects.floating);\n return {\n data: {\n escapedOffsets: offsets,\n escaped: isAnySideFullyClipped(offsets)\n }\n };\n }\n default:\n {\n return {};\n }\n }\n }\n };\n};\n\nfunction getBoundingRect(rects) {\n const minX = min(...rects.map(rect => rect.left));\n const minY = min(...rects.map(rect => rect.top));\n const maxX = max(...rects.map(rect => rect.right));\n const maxY = max(...rects.map(rect => rect.bottom));\n return {\n x: minX,\n y: minY,\n width: maxX - minX,\n height: maxY - minY\n };\n}\nfunction getRectsByLine(rects) {\n const sortedRects = rects.slice().sort((a, b) => a.y - b.y);\n const groups = [];\n let prevRect = null;\n for (let i = 0; i < sortedRects.length; i++) {\n const rect = sortedRects[i];\n if (!prevRect || rect.y - prevRect.y > prevRect.height / 2) {\n groups.push([rect]);\n } else {\n groups[groups.length - 1].push(rect);\n }\n prevRect = rect;\n }\n return groups.map(rect => rectToClientRect(getBoundingRect(rect)));\n}\n/**\n * Provides improved positioning for inline reference elements that can span\n * over multiple lines, such as hyperlinks or range selections.\n * @see https://floating-ui.com/docs/inline\n */\nconst inline = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'inline',\n options,\n async fn(state) {\n const {\n placement,\n elements,\n rects,\n platform,\n strategy\n } = state;\n // A MouseEvent's client{X,Y} coords can be up to 2 pixels off a\n // ClientRect's bounds, despite the event listener being triggered. A\n // padding of 2 seems to handle this issue.\n const {\n padding = 2,\n x,\n y\n } = evaluate(options, state);\n const nativeClientRects = Array.from((await (platform.getClientRects == null ? void 0 : platform.getClientRects(elements.reference))) || []);\n const clientRects = getRectsByLine(nativeClientRects);\n const fallback = rectToClientRect(getBoundingRect(nativeClientRects));\n const paddingObject = getPaddingObject(padding);\n function getBoundingClientRect() {\n // There are two rects and they are disjoined.\n if (clientRects.length === 2 && clientRects[0].left > clientRects[1].right && x != null && y != null) {\n // Find the first rect in which the point is fully inside.\n return clientRects.find(rect => x > rect.left - paddingObject.left && x < rect.right + paddingObject.right && y > rect.top - paddingObject.top && y < rect.bottom + paddingObject.bottom) || fallback;\n }\n\n // There are 2 or more connected rects.\n if (clientRects.length >= 2) {\n if (getSideAxis(placement) === 'y') {\n const firstRect = clientRects[0];\n const lastRect = clientRects[clientRects.length - 1];\n const isTop = getSide(placement) === 'top';\n const top = firstRect.top;\n const bottom = lastRect.bottom;\n const left = isTop ? firstRect.left : lastRect.left;\n const right = isTop ? firstRect.right : lastRect.right;\n const width = right - left;\n const height = bottom - top;\n return {\n top,\n bottom,\n left,\n right,\n width,\n height,\n x: left,\n y: top\n };\n }\n const isLeftSide = getSide(placement) === 'left';\n const maxRight = max(...clientRects.map(rect => rect.right));\n const minLeft = min(...clientRects.map(rect => rect.left));\n const measureRects = clientRects.filter(rect => isLeftSide ? rect.left === minLeft : rect.right === maxRight);\n const top = measureRects[0].top;\n const bottom = measureRects[measureRects.length - 1].bottom;\n const left = minLeft;\n const right = maxRight;\n const width = right - left;\n const height = bottom - top;\n return {\n top,\n bottom,\n left,\n right,\n width,\n height,\n x: left,\n y: top\n };\n }\n return fallback;\n }\n const resetRects = await platform.getElementRects({\n reference: {\n getBoundingClientRect\n },\n floating: elements.floating,\n strategy\n });\n if (rects.reference.x !== resetRects.reference.x || rects.reference.y !== resetRects.reference.y || rects.reference.width !== resetRects.reference.width || rects.reference.height !== resetRects.reference.height) {\n return {\n reset: {\n rects: resetRects\n }\n };\n }\n return {};\n }\n };\n};\n\n// For type backwards-compatibility, the `OffsetOptions` type was also\n// Derivable.\n\nasync function convertValueToCoords(state, options) {\n const {\n placement,\n platform,\n elements\n } = state;\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));\n const side = getSide(placement);\n const alignment = getAlignment(placement);\n const isVertical = getSideAxis(placement) === 'y';\n const mainAxisMulti = ['left', 'top'].includes(side) ? -1 : 1;\n const crossAxisMulti = rtl && isVertical ? -1 : 1;\n const rawValue = evaluate(options, state);\n\n // eslint-disable-next-line prefer-const\n let {\n mainAxis,\n crossAxis,\n alignmentAxis\n } = typeof rawValue === 'number' ? {\n mainAxis: rawValue,\n crossAxis: 0,\n alignmentAxis: null\n } : {\n mainAxis: rawValue.mainAxis || 0,\n crossAxis: rawValue.crossAxis || 0,\n alignmentAxis: rawValue.alignmentAxis\n };\n if (alignment && typeof alignmentAxis === 'number') {\n crossAxis = alignment === 'end' ? alignmentAxis * -1 : alignmentAxis;\n }\n return isVertical ? {\n x: crossAxis * crossAxisMulti,\n y: mainAxis * mainAxisMulti\n } : {\n x: mainAxis * mainAxisMulti,\n y: crossAxis * crossAxisMulti\n };\n}\n\n/**\n * Modifies the placement by translating the floating element along the\n * specified axes.\n * A number (shorthand for `mainAxis` or distance), or an axes configuration\n * object may be passed.\n * @see https://floating-ui.com/docs/offset\n */\nconst offset = function (options) {\n if (options === void 0) {\n options = 0;\n }\n return {\n name: 'offset',\n options,\n async fn(state) {\n var _middlewareData$offse, _middlewareData$arrow;\n const {\n x,\n y,\n placement,\n middlewareData\n } = state;\n const diffCoords = await convertValueToCoords(state, options);\n\n // If the placement is the same and the arrow caused an alignment offset\n // then we don't need to change the positioning coordinates.\n if (placement === ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse.placement) && (_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {\n return {};\n }\n return {\n x: x + diffCoords.x,\n y: y + diffCoords.y,\n data: {\n ...diffCoords,\n placement\n }\n };\n }\n };\n};\n\n/**\n * Optimizes the visibility of the floating element by shifting it in order to\n * keep it in view when it will overflow the clipping boundary.\n * @see https://floating-ui.com/docs/shift\n */\nconst shift = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'shift',\n options,\n async fn(state) {\n const {\n x,\n y,\n placement\n } = state;\n const {\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = false,\n limiter = {\n fn: _ref => {\n let {\n x,\n y\n } = _ref;\n return {\n x,\n y\n };\n }\n },\n ...detectOverflowOptions\n } = evaluate(options, state);\n const coords = {\n x,\n y\n };\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const crossAxis = getSideAxis(getSide(placement));\n const mainAxis = getOppositeAxis(crossAxis);\n let mainAxisCoord = coords[mainAxis];\n let crossAxisCoord = coords[crossAxis];\n if (checkMainAxis) {\n const minSide = mainAxis === 'y' ? 'top' : 'left';\n const maxSide = mainAxis === 'y' ? 'bottom' : 'right';\n const min = mainAxisCoord + overflow[minSide];\n const max = mainAxisCoord - overflow[maxSide];\n mainAxisCoord = clamp(min, mainAxisCoord, max);\n }\n if (checkCrossAxis) {\n const minSide = crossAxis === 'y' ? 'top' : 'left';\n const maxSide = crossAxis === 'y' ? 'bottom' : 'right';\n const min = crossAxisCoord + overflow[minSide];\n const max = crossAxisCoord - overflow[maxSide];\n crossAxisCoord = clamp(min, crossAxisCoord, max);\n }\n const limitedCoords = limiter.fn({\n ...state,\n [mainAxis]: mainAxisCoord,\n [crossAxis]: crossAxisCoord\n });\n return {\n ...limitedCoords,\n data: {\n x: limitedCoords.x - x,\n y: limitedCoords.y - y,\n enabled: {\n [mainAxis]: checkMainAxis,\n [crossAxis]: checkCrossAxis\n }\n }\n };\n }\n };\n};\n/**\n * Built-in `limiter` that will stop `shift()` at a certain point.\n */\nconst limitShift = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n options,\n fn(state) {\n const {\n x,\n y,\n placement,\n rects,\n middlewareData\n } = state;\n const {\n offset = 0,\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = true\n } = evaluate(options, state);\n const coords = {\n x,\n y\n };\n const crossAxis = getSideAxis(placement);\n const mainAxis = getOppositeAxis(crossAxis);\n let mainAxisCoord = coords[mainAxis];\n let crossAxisCoord = coords[crossAxis];\n const rawOffset = evaluate(offset, state);\n const computedOffset = typeof rawOffset === 'number' ? {\n mainAxis: rawOffset,\n crossAxis: 0\n } : {\n mainAxis: 0,\n crossAxis: 0,\n ...rawOffset\n };\n if (checkMainAxis) {\n const len = mainAxis === 'y' ? 'height' : 'width';\n const limitMin = rects.reference[mainAxis] - rects.floating[len] + computedOffset.mainAxis;\n const limitMax = rects.reference[mainAxis] + rects.reference[len] - computedOffset.mainAxis;\n if (mainAxisCoord < limitMin) {\n mainAxisCoord = limitMin;\n } else if (mainAxisCoord > limitMax) {\n mainAxisCoord = limitMax;\n }\n }\n if (checkCrossAxis) {\n var _middlewareData$offse, _middlewareData$offse2;\n const len = mainAxis === 'y' ? 'width' : 'height';\n const isOriginSide = ['top', 'left'].includes(getSide(placement));\n const limitMin = rects.reference[crossAxis] - rects.floating[len] + (isOriginSide ? ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse[crossAxis]) || 0 : 0) + (isOriginSide ? 0 : computedOffset.crossAxis);\n const limitMax = rects.reference[crossAxis] + rects.reference[len] + (isOriginSide ? 0 : ((_middlewareData$offse2 = middlewareData.offset) == null ? void 0 : _middlewareData$offse2[crossAxis]) || 0) - (isOriginSide ? computedOffset.crossAxis : 0);\n if (crossAxisCoord < limitMin) {\n crossAxisCoord = limitMin;\n } else if (crossAxisCoord > limitMax) {\n crossAxisCoord = limitMax;\n }\n }\n return {\n [mainAxis]: mainAxisCoord,\n [crossAxis]: crossAxisCoord\n };\n }\n };\n};\n\n/**\n * Provides data that allows you to change the size of the floating element —\n * for instance, prevent it from overflowing the clipping boundary or match the\n * width of the reference element.\n * @see https://floating-ui.com/docs/size\n */\nconst size = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'size',\n options,\n async fn(state) {\n var _state$middlewareData, _state$middlewareData2;\n const {\n placement,\n rects,\n platform,\n elements\n } = state;\n const {\n apply = () => {},\n ...detectOverflowOptions\n } = evaluate(options, state);\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const side = getSide(placement);\n const alignment = getAlignment(placement);\n const isYAxis = getSideAxis(placement) === 'y';\n const {\n width,\n height\n } = rects.floating;\n let heightSide;\n let widthSide;\n if (side === 'top' || side === 'bottom') {\n heightSide = side;\n widthSide = alignment === ((await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating))) ? 'start' : 'end') ? 'left' : 'right';\n } else {\n widthSide = side;\n heightSide = alignment === 'end' ? 'top' : 'bottom';\n }\n const maximumClippingHeight = height - overflow.top - overflow.bottom;\n const maximumClippingWidth = width - overflow.left - overflow.right;\n const overflowAvailableHeight = min(height - overflow[heightSide], maximumClippingHeight);\n const overflowAvailableWidth = min(width - overflow[widthSide], maximumClippingWidth);\n const noShift = !state.middlewareData.shift;\n let availableHeight = overflowAvailableHeight;\n let availableWidth = overflowAvailableWidth;\n if ((_state$middlewareData = state.middlewareData.shift) != null && _state$middlewareData.enabled.x) {\n availableWidth = maximumClippingWidth;\n }\n if ((_state$middlewareData2 = state.middlewareData.shift) != null && _state$middlewareData2.enabled.y) {\n availableHeight = maximumClippingHeight;\n }\n if (noShift && !alignment) {\n const xMin = max(overflow.left, 0);\n const xMax = max(overflow.right, 0);\n const yMin = max(overflow.top, 0);\n const yMax = max(overflow.bottom, 0);\n if (isYAxis) {\n availableWidth = width - 2 * (xMin !== 0 || xMax !== 0 ? xMin + xMax : max(overflow.left, overflow.right));\n } else {\n availableHeight = height - 2 * (yMin !== 0 || yMax !== 0 ? yMin + yMax : max(overflow.top, overflow.bottom));\n }\n }\n await apply({\n ...state,\n availableWidth,\n availableHeight\n });\n const nextDimensions = await platform.getDimensions(elements.floating);\n if (width !== nextDimensions.width || height !== nextDimensions.height) {\n return {\n reset: {\n rects: true\n }\n };\n }\n return {};\n }\n };\n};\n\nexport { arrow, autoPlacement, computePosition, detectOverflow, flip, hide, inline, limitShift, offset, shift, size };\n","function hasWindow() {\n return typeof window !== 'undefined';\n}\nfunction getNodeName(node) {\n if (isNode(node)) {\n return (node.nodeName || '').toLowerCase();\n }\n // Mocked nodes in testing environments may not be instances of Node. By\n // returning `#document` an infinite loop won't occur.\n // https://github.com/floating-ui/floating-ui/issues/2317\n return '#document';\n}\nfunction getWindow(node) {\n var _node$ownerDocument;\n return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;\n}\nfunction getDocumentElement(node) {\n var _ref;\n return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;\n}\nfunction isNode(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof Node || value instanceof getWindow(value).Node;\n}\nfunction isElement(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof Element || value instanceof getWindow(value).Element;\n}\nfunction isHTMLElement(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;\n}\nfunction isShadowRoot(value) {\n if (!hasWindow() || typeof ShadowRoot === 'undefined') {\n return false;\n }\n return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;\n}\nfunction isOverflowElement(element) {\n const {\n overflow,\n overflowX,\n overflowY,\n display\n } = getComputedStyle(element);\n return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && !['inline', 'contents'].includes(display);\n}\nfunction isTableElement(element) {\n return ['table', 'td', 'th'].includes(getNodeName(element));\n}\nfunction isTopLayer(element) {\n return [':popover-open', ':modal'].some(selector => {\n try {\n return element.matches(selector);\n } catch (e) {\n return false;\n }\n });\n}\nfunction isContainingBlock(elementOrCss) {\n const webkit = isWebKit();\n const css = isElement(elementOrCss) ? getComputedStyle(elementOrCss) : elementOrCss;\n\n // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block\n // https://drafts.csswg.org/css-transforms-2/#individual-transforms\n return ['transform', 'translate', 'scale', 'rotate', 'perspective'].some(value => css[value] ? css[value] !== 'none' : false) || (css.containerType ? css.containerType !== 'normal' : false) || !webkit && (css.backdropFilter ? css.backdropFilter !== 'none' : false) || !webkit && (css.filter ? css.filter !== 'none' : false) || ['transform', 'translate', 'scale', 'rotate', 'perspective', 'filter'].some(value => (css.willChange || '').includes(value)) || ['paint', 'layout', 'strict', 'content'].some(value => (css.contain || '').includes(value));\n}\nfunction getContainingBlock(element) {\n let currentNode = getParentNode(element);\n while (isHTMLElement(currentNode) && !isLastTraversableNode(currentNode)) {\n if (isContainingBlock(currentNode)) {\n return currentNode;\n } else if (isTopLayer(currentNode)) {\n return null;\n }\n currentNode = getParentNode(currentNode);\n }\n return null;\n}\nfunction isWebKit() {\n if (typeof CSS === 'undefined' || !CSS.supports) return false;\n return CSS.supports('-webkit-backdrop-filter', 'none');\n}\nfunction isLastTraversableNode(node) {\n return ['html', 'body', '#document'].includes(getNodeName(node));\n}\nfunction getComputedStyle(element) {\n return getWindow(element).getComputedStyle(element);\n}\nfunction getNodeScroll(element) {\n if (isElement(element)) {\n return {\n scrollLeft: element.scrollLeft,\n scrollTop: element.scrollTop\n };\n }\n return {\n scrollLeft: element.scrollX,\n scrollTop: element.scrollY\n };\n}\nfunction getParentNode(node) {\n if (getNodeName(node) === 'html') {\n return node;\n }\n const result =\n // Step into the shadow DOM of the parent of a slotted node.\n node.assignedSlot ||\n // DOM Element detected.\n node.parentNode ||\n // ShadowRoot detected.\n isShadowRoot(node) && node.host ||\n // Fallback.\n getDocumentElement(node);\n return isShadowRoot(result) ? result.host : result;\n}\nfunction getNearestOverflowAncestor(node) {\n const parentNode = getParentNode(node);\n if (isLastTraversableNode(parentNode)) {\n return node.ownerDocument ? node.ownerDocument.body : node.body;\n }\n if (isHTMLElement(parentNode) && isOverflowElement(parentNode)) {\n return parentNode;\n }\n return getNearestOverflowAncestor(parentNode);\n}\nfunction getOverflowAncestors(node, list, traverseIframes) {\n var _node$ownerDocument2;\n if (list === void 0) {\n list = [];\n }\n if (traverseIframes === void 0) {\n traverseIframes = true;\n }\n const scrollableAncestor = getNearestOverflowAncestor(node);\n const isBody = scrollableAncestor === ((_node$ownerDocument2 = node.ownerDocument) == null ? void 0 : _node$ownerDocument2.body);\n const win = getWindow(scrollableAncestor);\n if (isBody) {\n const frameElement = getFrameElement(win);\n return list.concat(win, win.visualViewport || [], isOverflowElement(scrollableAncestor) ? scrollableAncestor : [], frameElement && traverseIframes ? getOverflowAncestors(frameElement) : []);\n }\n return list.concat(scrollableAncestor, getOverflowAncestors(scrollableAncestor, [], traverseIframes));\n}\nfunction getFrameElement(win) {\n return win.parent && Object.getPrototypeOf(win.parent) ? win.frameElement : null;\n}\n\nexport { getComputedStyle, getContainingBlock, getDocumentElement, getFrameElement, getNearestOverflowAncestor, getNodeName, getNodeScroll, getOverflowAncestors, getParentNode, getWindow, isContainingBlock, isElement, isHTMLElement, isLastTraversableNode, isNode, isOverflowElement, isShadowRoot, isTableElement, isTopLayer, isWebKit };\n","import { rectToClientRect, detectOverflow as detectOverflow$1, offset as offset$1, autoPlacement as autoPlacement$1, shift as shift$1, flip as flip$1, size as size$1, hide as hide$1, arrow as arrow$1, inline as inline$1, limitShift as limitShift$1, computePosition as computePosition$1 } from '@floating-ui/core';\nimport { round, createCoords, max, min, floor } from '@floating-ui/utils';\nimport { getComputedStyle, isHTMLElement, isElement, getWindow, isWebKit, getFrameElement, getNodeScroll, getDocumentElement, isTopLayer, getNodeName, isOverflowElement, getOverflowAncestors, getParentNode, isLastTraversableNode, isContainingBlock, isTableElement, getContainingBlock } from '@floating-ui/utils/dom';\nexport { getOverflowAncestors } from '@floating-ui/utils/dom';\n\nfunction getCssDimensions(element) {\n const css = getComputedStyle(element);\n // In testing environments, the `width` and `height` properties are empty\n // strings for SVG elements, returning NaN. Fallback to `0` in this case.\n let width = parseFloat(css.width) || 0;\n let height = parseFloat(css.height) || 0;\n const hasOffset = isHTMLElement(element);\n const offsetWidth = hasOffset ? element.offsetWidth : width;\n const offsetHeight = hasOffset ? element.offsetHeight : height;\n const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;\n if (shouldFallback) {\n width = offsetWidth;\n height = offsetHeight;\n }\n return {\n width,\n height,\n $: shouldFallback\n };\n}\n\nfunction unwrapElement(element) {\n return !isElement(element) ? element.contextElement : element;\n}\n\nfunction getScale(element) {\n const domElement = unwrapElement(element);\n if (!isHTMLElement(domElement)) {\n return createCoords(1);\n }\n const rect = domElement.getBoundingClientRect();\n const {\n width,\n height,\n $\n } = getCssDimensions(domElement);\n let x = ($ ? round(rect.width) : rect.width) / width;\n let y = ($ ? round(rect.height) : rect.height) / height;\n\n // 0, NaN, or Infinity should always fallback to 1.\n\n if (!x || !Number.isFinite(x)) {\n x = 1;\n }\n if (!y || !Number.isFinite(y)) {\n y = 1;\n }\n return {\n x,\n y\n };\n}\n\nconst noOffsets = /*#__PURE__*/createCoords(0);\nfunction getVisualOffsets(element) {\n const win = getWindow(element);\n if (!isWebKit() || !win.visualViewport) {\n return noOffsets;\n }\n return {\n x: win.visualViewport.offsetLeft,\n y: win.visualViewport.offsetTop\n };\n}\nfunction shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {\n if (isFixed === void 0) {\n isFixed = false;\n }\n if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {\n return false;\n }\n return isFixed;\n}\n\nfunction getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {\n if (includeScale === void 0) {\n includeScale = false;\n }\n if (isFixedStrategy === void 0) {\n isFixedStrategy = false;\n }\n const clientRect = element.getBoundingClientRect();\n const domElement = unwrapElement(element);\n let scale = createCoords(1);\n if (includeScale) {\n if (offsetParent) {\n if (isElement(offsetParent)) {\n scale = getScale(offsetParent);\n }\n } else {\n scale = getScale(element);\n }\n }\n const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);\n let x = (clientRect.left + visualOffsets.x) / scale.x;\n let y = (clientRect.top + visualOffsets.y) / scale.y;\n let width = clientRect.width / scale.x;\n let height = clientRect.height / scale.y;\n if (domElement) {\n const win = getWindow(domElement);\n const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;\n let currentWin = win;\n let currentIFrame = getFrameElement(currentWin);\n while (currentIFrame && offsetParent && offsetWin !== currentWin) {\n const iframeScale = getScale(currentIFrame);\n const iframeRect = currentIFrame.getBoundingClientRect();\n const css = getComputedStyle(currentIFrame);\n const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;\n const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;\n x *= iframeScale.x;\n y *= iframeScale.y;\n width *= iframeScale.x;\n height *= iframeScale.y;\n x += left;\n y += top;\n currentWin = getWindow(currentIFrame);\n currentIFrame = getFrameElement(currentWin);\n }\n }\n return rectToClientRect({\n width,\n height,\n x,\n y\n });\n}\n\n// If <html> has a CSS width greater than the viewport, then this will be\n// incorrect for RTL.\nfunction getWindowScrollBarX(element, rect) {\n const leftScroll = getNodeScroll(element).scrollLeft;\n if (!rect) {\n return getBoundingClientRect(getDocumentElement(element)).left + leftScroll;\n }\n return rect.left + leftScroll;\n}\n\nfunction getHTMLOffset(documentElement, scroll, ignoreScrollbarX) {\n if (ignoreScrollbarX === void 0) {\n ignoreScrollbarX = false;\n }\n const htmlRect = documentElement.getBoundingClientRect();\n const x = htmlRect.left + scroll.scrollLeft - (ignoreScrollbarX ? 0 :\n // RTL <body> scrollbar.\n getWindowScrollBarX(documentElement, htmlRect));\n const y = htmlRect.top + scroll.scrollTop;\n return {\n x,\n y\n };\n}\n\nfunction convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {\n let {\n elements,\n rect,\n offsetParent,\n strategy\n } = _ref;\n const isFixed = strategy === 'fixed';\n const documentElement = getDocumentElement(offsetParent);\n const topLayer = elements ? isTopLayer(elements.floating) : false;\n if (offsetParent === documentElement || topLayer && isFixed) {\n return rect;\n }\n let scroll = {\n scrollLeft: 0,\n scrollTop: 0\n };\n let scale = createCoords(1);\n const offsets = createCoords(0);\n const isOffsetParentAnElement = isHTMLElement(offsetParent);\n if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {\n if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {\n scroll = getNodeScroll(offsetParent);\n }\n if (isHTMLElement(offsetParent)) {\n const offsetRect = getBoundingClientRect(offsetParent);\n scale = getScale(offsetParent);\n offsets.x = offsetRect.x + offsetParent.clientLeft;\n offsets.y = offsetRect.y + offsetParent.clientTop;\n }\n }\n const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll, true) : createCoords(0);\n return {\n width: rect.width * scale.x,\n height: rect.height * scale.y,\n x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x + htmlOffset.x,\n y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y + htmlOffset.y\n };\n}\n\nfunction getClientRects(element) {\n return Array.from(element.getClientRects());\n}\n\n// Gets the entire size of the scrollable document area, even extending outside\n// of the `<html>` and `<body>` rect bounds if horizontally scrollable.\nfunction getDocumentRect(element) {\n const html = getDocumentElement(element);\n const scroll = getNodeScroll(element);\n const body = element.ownerDocument.body;\n const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth);\n const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight);\n let x = -scroll.scrollLeft + getWindowScrollBarX(element);\n const y = -scroll.scrollTop;\n if (getComputedStyle(body).direction === 'rtl') {\n x += max(html.clientWidth, body.clientWidth) - width;\n }\n return {\n width,\n height,\n x,\n y\n };\n}\n\nfunction getViewportRect(element, strategy) {\n const win = getWindow(element);\n const html = getDocumentElement(element);\n const visualViewport = win.visualViewport;\n let width = html.clientWidth;\n let height = html.clientHeight;\n let x = 0;\n let y = 0;\n if (visualViewport) {\n width = visualViewport.width;\n height = visualViewport.height;\n const visualViewportBased = isWebKit();\n if (!visualViewportBased || visualViewportBased && strategy === 'fixed') {\n x = visualViewport.offsetLeft;\n y = visualViewport.offsetTop;\n }\n }\n return {\n width,\n height,\n x,\n y\n };\n}\n\n// Returns the inner client rect, subtracting scrollbars if present.\nfunction getInnerBoundingClientRect(element, strategy) {\n const clientRect = getBoundingClientRect(element, true, strategy === 'fixed');\n const top = clientRect.top + element.clientTop;\n const left = clientRect.left + element.clientLeft;\n const scale = isHTMLElement(element) ? getScale(element) : createCoords(1);\n const width = element.clientWidth * scale.x;\n const height = element.clientHeight * scale.y;\n const x = left * scale.x;\n const y = top * scale.y;\n return {\n width,\n height,\n x,\n y\n };\n}\nfunction getClientRectFromClippingAncestor(element, clippingAncestor, strategy) {\n let rect;\n if (clippingAncestor === 'viewport') {\n rect = getViewportRect(element, strategy);\n } else if (clippingAncestor === 'document') {\n rect = getDocumentRect(getDocumentElement(element));\n } else if (isElement(clippingAncestor)) {\n rect = getInnerBoundingClientRect(clippingAncestor, strategy);\n } else {\n const visualOffsets = getVisualOffsets(element);\n rect = {\n x: clippingAncestor.x - visualOffsets.x,\n y: clippingAncestor.y - visualOffsets.y,\n width: clippingAncestor.width,\n height: clippingAncestor.height\n };\n }\n return rectToClientRect(rect);\n}\nfunction hasFixedPositionAncestor(element, stopNode) {\n const parentNode = getParentNode(element);\n if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) {\n return false;\n }\n return getComputedStyle(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode);\n}\n\n// A \"clipping ancestor\" is an `overflow` element with the characteristic of\n// clipping (or hiding) child elements. This returns all clipping ancestors\n// of the given element up the tree.\nfunction getClippingElementAncestors(element, cache) {\n const cachedResult = cache.get(element);\n if (cachedResult) {\n return cachedResult;\n }\n let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body');\n let currentContainingBlockComputedStyle = null;\n const elementIsFixed = getComputedStyle(element).position === 'fixed';\n let currentNode = elementIsFixed ? getParentNode(element) : element;\n\n // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block\n while (isElement(currentNode) && !isLastTraversableNode(currentNode)) {\n const computedStyle = getComputedStyle(currentNode);\n const currentNodeIsContaining = isContainingBlock(currentNode);\n if (!currentNodeIsContaining && computedStyle.position === 'fixed') {\n currentContainingBlockComputedStyle = null;\n }\n const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && ['absolute', 'fixed'].includes(currentContainingBlockComputedStyle.position) || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode);\n if (shouldDropCurrentNode) {\n // Drop non-containing blocks.\n result = result.filter(ancestor => ancestor !== currentNode);\n } else {\n // Record last containing block for next iteration.\n currentContainingBlockComputedStyle = computedStyle;\n }\n currentNode = getParentNode(currentNode);\n }\n cache.set(element, result);\n return result;\n}\n\n// Gets the maximum area that the element is visible in due to any number of\n// clipping ancestors.\nfunction getClippingRect(_ref) {\n let {\n element,\n boundary,\n rootBoundary,\n strategy\n } = _ref;\n const elementClippingAncestors = boundary === 'clippingAncestors' ? isTopLayer(element) ? [] : getClippingElementAncestors(element, this._c) : [].concat(boundary);\n const clippingAncestors = [...elementClippingAncestors, rootBoundary];\n const firstClippingAncestor = clippingAncestors[0];\n const clippingRect = clippingAncestors.reduce((accRect, clippingAncestor) => {\n const rect = getClientRectFromClippingAncestor(element, clippingAncestor, strategy);\n accRect.top = max(rect.top, accRect.top);\n accRect.right = min(rect.right, accRect.right);\n accRect.bottom = min(rect.bottom, accRect.bottom);\n accRect.left = max(rect.left, accRect.left);\n return accRect;\n }, getClientRectFromClippingAncestor(element, firstClippingAncestor, strategy));\n return {\n width: clippingRect.right - clippingRect.left,\n height: clippingRect.bottom - clippingRect.top,\n x: clippingRect.left,\n y: clippingRect.top\n };\n}\n\nfunction getDimensions(element) {\n const {\n width,\n height\n } = getCssDimensions(element);\n return {\n width,\n height\n };\n}\n\nfunction getRectRelativeToOffsetParent(element, offsetParent, strategy) {\n const isOffsetParentAnElement = isHTMLElement(offsetParent);\n const documentElement = getDocumentElement(offsetParent);\n const isFixed = strategy === 'fixed';\n const rect = getBoundingClientRect(element, true, isFixed, offsetParent);\n let scroll = {\n scrollLeft: 0,\n scrollTop: 0\n };\n const offsets = createCoords(0);\n if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {\n if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {\n scroll = getNodeScroll(offsetParent);\n }\n if (isOffsetParentAnElement) {\n const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent);\n offsets.x = offsetRect.x + offsetParent.clientLeft;\n offsets.y = offsetRect.y + offsetParent.clientTop;\n } else if (documentElement) {\n // If the <body> scrollbar appears on the left (e.g. RTL systems). Use\n // Firefox with layout.scrollbar.side = 3 in about:config to test this.\n offsets.x = getWindowScrollBarX(documentElement);\n }\n }\n const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll) : createCoords(0);\n const x = rect.left + scroll.scrollLeft - offsets.x - htmlOffset.x;\n const y = rect.top + scroll.scrollTop - offsets.y - htmlOffset.y;\n return {\n x,\n y,\n width: rect.width,\n height: rect.height\n };\n}\n\nfunction isStaticPositioned(element) {\n return getComputedStyle(element).position === 'static';\n}\n\nfunction getTrueOffsetParent(element, polyfill) {\n if (!isHTMLElement(element) || getComputedStyle(element).position === 'fixed') {\n return null;\n }\n if (polyfill) {\n return polyfill(element);\n }\n let rawOffsetParent = element.offsetParent;\n\n // Firefox returns the <html> element as the offsetParent if it's non-static,\n // while Chrome and Safari return the <body> element. The <body> element must\n // be used to perform the correct calculations even if the <html> element is\n // non-static.\n if (getDocumentElement(element) === rawOffsetParent) {\n rawOffsetParent = rawOffsetParent.ownerDocument.body;\n }\n return rawOffsetParent;\n}\n\n// Gets the closest ancestor positioned element. Handles some edge cases,\n// such as table ancestors and cross browser bugs.\nfunction getOffsetParent(element, polyfill) {\n const win = getWindow(element);\n if (isTopLayer(element)) {\n return win;\n }\n if (!isHTMLElement(element)) {\n let svgOffsetParent = getParentNode(element);\n while (svgOffsetParent && !isLastTraversableNode(svgOffsetParent)) {\n if (isElement(svgOffsetParent) && !isStaticPositioned(svgOffsetParent)) {\n return svgOffsetParent;\n }\n svgOffsetParent = getParentNode(svgOffsetParent);\n }\n return win;\n }\n let offsetParent = getTrueOffsetParent(element, polyfill);\n while (offsetParent && isTableElement(offsetParent) && isStaticPositioned(offsetParent)) {\n offsetParent = getTrueOffsetParent(offsetParent, polyfill);\n }\n if (offsetParent && isLastTraversableNode(offsetParent) && isStaticPositioned(offsetParent) && !isContainingBlock(offsetParent)) {\n return win;\n }\n return offsetParent || getContainingBlock(element) || win;\n}\n\nconst getElementRects = async function (data) {\n const getOffsetParentFn = this.getOffsetParent || getOffsetParent;\n const getDimensionsFn = this.getDimensions;\n const floatingDimensions = await getDimensionsFn(data.floating);\n return {\n reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy),\n floating: {\n x: 0,\n y: 0,\n width: floatingDimensions.width,\n height: floatingDimensions.height\n }\n };\n};\n\nfunction isRTL(element) {\n return getComputedStyle(element).direction === 'rtl';\n}\n\nconst platform = {\n convertOffsetParentRelativeRectToViewportRelativeRect,\n getDocumentElement,\n getClippingRect,\n getOffsetParent,\n getElementRects,\n getClientRects,\n getDimensions,\n getScale,\n isElement,\n isRTL\n};\n\nfunction rectsAreEqual(a, b) {\n return a.x === b.x && a.y === b.y && a.width === b.width && a.height === b.height;\n}\n\n// https://samthor.au/2021/observing-dom/\nfunction observeMove(element, onMove) {\n let io = null;\n let timeoutId;\n const root = getDocumentElement(element);\n function cleanup() {\n var _io;\n clearTimeout(timeoutId);\n (_io = io) == null || _io.disconnect();\n io = null;\n }\n function refresh(skip, threshold) {\n if (skip === void 0) {\n skip = false;\n }\n if (threshold === void 0) {\n threshold = 1;\n }\n cleanup();\n const elementRectForRootMargin = element.getBoundingClientRect();\n const {\n left,\n top,\n width,\n height\n } = elementRectForRootMargin;\n if (!skip) {\n onMove();\n }\n if (!width || !height) {\n return;\n }\n const insetTop = floor(top);\n const insetRight = floor(root.clientWidth - (left + width));\n const insetBottom = floor(root.clientHeight - (top + height));\n const insetLeft = floor(left);\n const rootMargin = -insetTop + \"px \" + -insetRight + \"px \" + -insetBottom + \"px \" + -insetLeft + \"px\";\n const options = {\n rootMargin,\n threshold: max(0, min(1, threshold)) || 1\n };\n let isFirstUpdate = true;\n function handleObserve(entries) {\n const ratio = entries[0].intersectionRatio;\n if (ratio !== threshold) {\n if (!isFirstUpdate) {\n return refresh();\n }\n if (!ratio) {\n // If the reference is clipped, the ratio is 0. Throttle the refresh\n // to prevent an infinite loop of updates.\n timeoutId = setTimeout(() => {\n refresh(false, 1e-7);\n }, 1000);\n } else {\n refresh(false, ratio);\n }\n }\n if (ratio === 1 && !rectsAreEqual(elementRectForRootMargin, element.getBoundingClientRect())) {\n // It's possible that even though the ratio is reported as 1, the\n // element is not actually fully within the IntersectionObserver's root\n // area anymore. This can happen under performance constraints. This may\n // be a bug in the browser's IntersectionObserver implementation. To\n // work around this, we compare the element's bounding rect now with\n // what it was at the time we created the IntersectionObserver. If they\n // are not equal then the element moved, so we refresh.\n refresh();\n }\n isFirstUpdate = false;\n }\n\n // Older browsers don't support a `document` as the root and will throw an\n // error.\n try {\n io = new IntersectionObserver(handleObserve, {\n ...options,\n // Handle <iframe>s\n root: root.ownerDocument\n });\n } catch (e) {\n io = new IntersectionObserver(handleObserve, options);\n }\n io.observe(element);\n }\n refresh(true);\n return cleanup;\n}\n\n/**\n * Automatically updates the position of the floating element when necessary.\n * Should only be called when the floating element is mounted on the DOM or\n * visible on the screen.\n * @returns cleanup function that should be invoked when the floating element is\n * removed from the DOM or hidden from the screen.\n * @see https://floating-ui.com/docs/autoUpdate\n */\nfunction autoUpdate(reference, floating, update, options) {\n if (options === void 0) {\n options = {};\n }\n const {\n ancestorScroll = true,\n ancestorResize = true,\n elementResize = typeof ResizeObserver === 'function',\n layoutShift = typeof IntersectionObserver === 'function',\n animationFrame = false\n } = options;\n const referenceEl = unwrapElement(reference);\n const ancestors = ancestorScroll || ancestorResize ? [...(referenceEl ? getOverflowAncestors(referenceEl) : []), ...getOverflowAncestors(floating)] : [];\n ancestors.forEach(ancestor => {\n ancestorScroll && ancestor.addEventListener('scroll', update, {\n passive: true\n });\n ancestorResize && ancestor.addEventListener('resize', update);\n });\n const cleanupIo = referenceEl && layoutShift ? observeMove(referenceEl, update) : null;\n let reobserveFrame = -1;\n let resizeObserver = null;\n if (elementResize) {\n resizeObserver = new ResizeObserver(_ref => {\n let [firstEntry] = _ref;\n if (firstEntry && firstEntry.target === referenceEl && resizeObserver) {\n // Prevent update loops when using the `size` middleware.\n // https://github.com/floating-ui/floating-ui/issues/1740\n resizeObserver.unobserve(floating);\n cancelAnimationFrame(reobserveFrame);\n reobserveFrame = requestAnimationFrame(() => {\n var _resizeObserver;\n (_resizeObserver = resizeObserver) == null || _resizeObserver.observe(floating);\n });\n }\n update();\n });\n if (referenceEl && !animationFrame) {\n resizeObserver.observe(referenceEl);\n }\n resizeObserver.observe(floating);\n }\n let frameId;\n let prevRefRect = animationFrame ? getBoundingClientRect(reference) : null;\n if (animationFrame) {\n frameLoop();\n }\n function frameLoop() {\n const nextRefRect = getBoundingClientRect(reference);\n if (prevRefRect && !rectsAreEqual(prevRefRect, nextRefRect)) {\n update();\n }\n prevRefRect = nextRefRect;\n frameId = requestAnimationFrame(frameLoop);\n }\n update();\n return () => {\n var _resizeObserver2;\n ancestors.forEach(ancestor => {\n ancestorScroll && ancestor.removeEventListener('scroll', update);\n ancestorResize && ancestor.removeEventListener('resize', update);\n });\n cleanupIo == null || cleanupIo();\n (_resizeObserver2 = resizeObserver) == null || _resizeObserver2.disconnect();\n resizeObserver = null;\n if (animationFrame) {\n cancelAnimationFrame(frameId);\n }\n };\n}\n\n/**\n * Resolves with an object of overflow side offsets that determine how much the\n * element is overflowing a given clipping boundary on each side.\n * - positive = overflowing the boundary by that number of pixels\n * - negative = how many pixels left before it will overflow\n * - 0 = lies flush with the boundary\n * @see https://floating-ui.com/docs/detectOverflow\n */\nconst detectOverflow = detectOverflow$1;\n\n/**\n * Modifies the placement by translating the floating element along the\n * specified axes.\n * A number (shorthand for `mainAxis` or distance), or an axes configuration\n * object may be passed.\n * @see https://floating-ui.com/docs/offset\n */\nconst offset = offset$1;\n\n/**\n * Optimizes the visibility of the floating element by choosing the placement\n * that has the most space available automatically, without needing to specify a\n * preferred placement. Alternative to `flip`.\n * @see https://floating-ui.com/docs/autoPlacement\n */\nconst autoPlacement = autoPlacement$1;\n\n/**\n * Optimizes the visibility of the floating element by shifting it in order to\n * keep it in view when it will overflow the clipping boundary.\n * @see https://floating-ui.com/docs/shift\n */\nconst shift = shift$1;\n\n/**\n * Optimizes the visibility of the floating element by flipping the `placement`\n * in order to keep it in view when the preferred placement(s) will overflow the\n * clipping boundary. Alternative to `autoPlacement`.\n * @see https://floating-ui.com/docs/flip\n */\nconst flip = flip$1;\n\n/**\n * Provides data that allows you to change the size of the floating element —\n * for instance, prevent it from overflowing the clipping boundary or match the\n * width of the reference element.\n * @see https://floating-ui.com/docs/size\n */\nconst size = size$1;\n\n/**\n * Provides data to hide the floating element in applicable situations, such as\n * when it is not in the same clipping context as the reference element.\n * @see https://floating-ui.com/docs/hide\n */\nconst hide = hide$1;\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow = arrow$1;\n\n/**\n * Provides improved positioning for inline reference elements that can span\n * over multiple lines, such as hyperlinks or range selections.\n * @see https://floating-ui.com/docs/inline\n */\nconst inline = inline$1;\n\n/**\n * Built-in `limiter` that will stop `shift()` at a certain point.\n */\nconst limitShift = limitShift$1;\n\n/**\n * Computes the `x` and `y` coordinates that will place the floating element\n * next to a given reference element.\n */\nconst computePosition = (reference, floating, options) => {\n // This caches the expensive `getClippingElementAncestors` function so that\n // multiple lifecycle resets re-use the same result. It only lives for a\n // single call. If other functions become expensive, we can add them as well.\n const cache = new Map();\n const mergedOptions = {\n platform,\n ...options\n };\n const platformWithCache = {\n ...mergedOptions.platform,\n _c: cache\n };\n return computePosition$1(reference, floating, {\n ...mergedOptions,\n platform: platformWithCache\n });\n};\n\nexport { arrow, autoPlacement, autoUpdate, computePosition, detectOverflow, flip, hide, inline, limitShift, offset, platform, shift, size };\n","import { arrow, autoUpdate, computePosition, flip, offset, size } from '@floating-ui/dom';\n\nimport { default as WJElement, event } from '../wje-element/element.js';\nimport styles from './styles/styles.css?inline';\n\n/**\n * `Popup` is a custom web component that represents a popup.\n * @summary This element represents a popup.\n * @documentation https://elements.webjet.sk/components/popup\n * @status stable\n * @augments {WJElement}\n * @csspart native - The native part of the popup.\n * @slot anchor - The slot for the anchor of the popup.\n * @slot arrow - The slot for the arrow of the popup.\n * @slot - The default slot for the popup.\n * // @fires wje-popup:reposition - Event fired when the popup is repositioned.\n * // @fires wje-popup:show - Event fired when the popup is shown.\n * // @fires wje-popup:hide - Event fired when the popup is hidden.\n * @tag wje-popup\n */\nexport default class Popup extends WJElement {\n /**\n * Creates an instance of Popup.\n * @class\n */\n constructor() {\n super();\n this._manual = false;\n }\n\n set loader(value) {\n if(value) {\n this.setAttribute('loader', '');\n } else {\n this.removeAttribute('loader');\n }\n }\n\n get loader() {\n return this.hasAttribute('loader');\n }\n\n /**\n * Sets the manual property of the popup.\n * @param {boolean} value The value to set.\n */\n set manual(value) {\n if(value) {\n this.setAttribute('manual', '');\n } else {\n this.removeAttribute('manual');\n }\n }\n\n /**\n * Gets the manual property of the popup.\n * @returns {boolean} The value of the manual property.\n */\n get manual() {\n return this.hasAttribute('manual');\n }\n\n /**\n * Sets or removes the 'portal' attribute on the element based on the provided value.\n * If the value is truthy, the 'portal' attribute will be added.\n * If the value is falsy, the 'portal' attribute will be removed.\n * @param {boolean} value Determines whether the 'portal' attribute should be added or removed.\n */\n set portal(value) {\n if (value) this.setAttribute('portal', '');\n else this.removeAttribute('portal');\n }\n\n /**\n * Returns whether the 'portal' attribute is present on the element.\n * @returns {boolean} True if the 'portal' attribute exists, otherwise false.\n */\n get portal() {\n return this.hasAttribute('portal');\n }\n\n get floatingEl() {\n return this._floatingEl || this.native;\n }\n\n className = 'Popup';\n\n /**\n * Returns the CSS styles for the component.\n * @static\n * @returns {CSSStyleSheet} The CSS styles for the component.\n */\n static get cssStyleSheet() {\n return styles;\n }\n\n /**\n * Returns the list of attributes to observe for changes.\n * @static\n * @returns {Array<string>}\n */\n static get observedAttributes() {\n return [];\n }\n\n /**\n * Sets up the attributes for the component.\n */\n setupAttributes() {\n this.isShadowRoot = 'open';\n }\n\n afterDisconnect() {\n event.removeListener(this.anchorEl, 'click', this.manualCallback);\n document.removeEventListener('click', this.clickHandler, { capture: true });\n this._restoreContentFromPortal();\n this.cleanup?.();\n }\n\n beforeDraw(context, store, params) {\n this.cleanup?.();\n }\n\n /**\n * Draws the component for the popup.\n * @returns {DocumentFragment}\n */\n draw() {\n let fragment = document.createDocumentFragment();\n\n let slotAnchor = document.createElement('slot');\n slotAnchor.setAttribute('name', 'anchor');\n\n let slotArrow = document.createElement('slot');\n slotArrow.setAttribute('name', 'arrow');\n\n let native = document.createElement('div');\n native.setAttribute('part', 'native');\n native.classList.add('native-popup');\n\n let slot = document.createElement('slot');\n\n let loader = document.createElement('div');\n loader.classList.add('popup-loader', 'overlay');\n loader.setAttribute('part', 'loader');\n loader.textContent = 'Loading...';\n\n if (this.loader) native.append(loader);\n\n native.append(slot);\n native.append(slotArrow);\n\n fragment.append(slotAnchor);\n fragment.append(native);\n\n this.slotAnchor = slotAnchor;\n this.slotArrow = slotArrow;\n this.native = native;\n this.loaderEl = loader;\n\n return fragment;\n }\n\n /**\n * After Draws the component.\n */\n afterDraw() {\n this.setAnchor();\n\n this.addEventListener('wje-popup:content-ready', () => {\n this.markContentReady();\n }, { once: true });\n\n if (this.hasAttribute('active')) this.show(false);\n if (!this.hasAttribute('active')) this.hide(false);\n }\n\n /**\n * Sets the anchor for the popup.\n * Adds a click event listener to the anchor element.\n */\n setAnchor() {\n if (this.slotAnchor && typeof this.anchor === 'string') {\n const root = this.getRootNode();\n this.anchorEl = root.querySelector('#' + this.anchor);\n } else if (this.slotAnchor instanceof HTMLSlotElement) {\n this.anchorEl = this.slotAnchor.assignedElements({ flatten: true })[0];\n }\n\n if (this.manual) {\n event.addListener(this.anchorEl, 'click', null, this.manualCallback, { stopPropagation: true });\n }\n }\n\n manualCallback = (e) => {\n if (this.hasAttribute('disabled')) return;\n\n this.showHide();\n }\n\n clickHandler = (e) => {\n const path = typeof e.composedPath === 'function' ? e.composedPath() : [];\n\n // If the click originated on any WJE menu/dropdown elements, treat it as an\n // internal interaction and DO NOT trigger outside-close. This keeps <wje-select>\n // open when a nested <wje-dropdown>/<wje-menu-item> is clicked, even if those\n // menus are portaled into <body>.\n const isMenuClick = path.some((n) => n && (\n n.tagName === 'WJE-MENU-ITEM' ||\n n.tagName === 'WJE-MENU' ||\n n.tagName === 'WJE-DROPDOWN'\n ));\n if (isMenuClick) return;\n\n const inside = path.includes(this) || (this.floatingEl && path.includes(this.floatingEl));\n\t if (!inside && this.hasAttribute('active')) this.hide(true);\n }\n\n /**\n * Toggles the active attribute of the popup.\n */\n showHide() {\n if (this.hasAttribute('active')) {\n this.hide();\n } else {\n event.dispatchCustomEvent(this, 'wje-popup:beforeshow');\n this.show();\n event.dispatchCustomEvent(this, 'wje-popup:aftershow');\n }\n }\n\n /**\n * Repositions the popup.\n * Uses the floating-ui library to compute the position.\n */\n reposition() {\n const middleware = [];\n\n this.offsetCalc = +this.offset || 0;\n\n if (this.portal && this._portaled && this.floatingEl) {\n this.arrow = this.floatingEl.querySelector('[slot=\"arrow\"]');\n } else if (this.slotArrow instanceof HTMLSlotElement) {\n this.arrow = this.slotArrow.assignedElements({ flatten: true })[0];\n }\n\n if (this.arrow) {\n middleware.push(\n arrow({\n element: this.arrow,\n })\n );\n this.offsetCalc = Math.sqrt(2 * this.arrow.offsetWidth ** 2) / 2 + +this.offset;\n }\n\n middleware.push(offset(this.offsetCalc));\n\n middleware.push(flip());\n\n if (this.hasAttribute('size')) {\n middleware.push(\n size({\n apply({ availableWidth, availableHeight, elements }) {\n Object.assign(elements.floating.style, {\n width: `${elements.reference.offsetWidth}px`,\n });\n },\n })\n );\n }\n\n computePosition(this.anchorEl, this.floatingEl, {\n placement: this.placement || 'bottom',\n strategy: 'fixed',\n middleware: middleware,\n }).then(({ x, y, middlewareData, placement, strategy }) => {\n this.floatingEl.style.setProperty('--wje-popup-left', x + 'px');\n this.floatingEl.style.setProperty('--wje-popup-top', y + 'px');\n\n this.floatingEl.style.position = strategy;\n\n if (this.arrow) {\n const staticSide = {\n top: 'bottom',\n right: 'left',\n bottom: 'top',\n left: 'right',\n }[placement];\n\n if (middlewareData.arrow) {\n const { width, height } = this.floatingEl.getBoundingClientRect();\n let osX = middlewareData.arrow.x;\n let osY = middlewareData.arrow.y;\n\n Object.assign(this.arrow.style, {\n left: osX !== null && osX !== undefined ? `${width / 2 - this.arrow.offsetWidth / 2}px` : '',\n top: osY !== null && osY !== undefined ? `${height / 2 - this.arrow.offsetHeight / 2}px` : '',\n [staticSide]: `${-this.arrow.offsetHeight / 2}px`,\n });\n }\n }\n });\n\n event.dispatchCustomEvent(this, 'wje-popup:reposition', {\n data: { top: 'bottom', right: 'left', bottom: 'top', left: 'right' },\n context: this,\n event: this,\n });\n }\n\n /**\n * Mounts content to a portal container by creating or ensuring a portal root and mirroring\n * the host's classes, attributes, and slot contents onto the portal. This method manages the\n * movement of default and arrow slot content into the portal shadow DOM, while also setting\n * up necessary mutation observers to keep attributes in sync.\n * @returns {void} Does not return a value.\n */\n _mountContentToPortal() {\n if (this._portaled) return;\n\n this._ensurePortalRoot();\n\n if (!this._portalNative) {\n this._portalNative = document.createElement('div');\n this._portalNative.setAttribute('part', 'native');\n this._portalNative.classList.add('native-popup');\n\n this._portalSlot = document.createElement('slot');\n this._portalArrowSlot = document.createElement('slot');\n this._portalArrowSlot.setAttribute('name', 'arrow');\n this._portalNative.append(this._portalSlot, this._portalArrowSlot);\n }\n\n this._portalShadow.append(this._portalNative);\n\n // Mirror host classes/attributes onto the portal host so :host(...) CSS works\n const mirrorAll = () => {\n for (const { name } of Array.from(this._portalContainer.attributes)) {\n this._portalContainer.removeAttribute(name);\n }\n for (const attr of Array.from(this.attributes)) {\n this._portalContainer.setAttribute(attr.name, attr.value ?? '');\n }\n this._portalContainer.setAttribute('class', this.getAttribute('class') || '');\n };\n mirrorAll();\n this._portalAttrObserver = new MutationObserver((records) => {\n for (const r of records) {\n if (r.type === 'attributes') {\n const name = r.attributeName;\n const val = this.getAttribute(name);\n if (val === null) this._portalContainer.removeAttribute(name);\n else this._portalContainer.setAttribute(name, val);\n }\n }\n });\n this._portalAttrObserver.observe(this, { attributes: true });\n\n // Move default slot content\n const defaultSlot = this.shadowRoot.querySelector('slot:not([name])');\n const defNodes = (defaultSlot ? defaultSlot.assignedNodes({ flatten: true }) : [])\n .filter(n => n && n.nodeType === Node.ELEMENT_NODE || n && n.nodeType === Node.TEXT_NODE);\n this._defPlaceholders = [];\n for (const n of defNodes) {\n const ph = document.createComment('wje-portal-default');\n this._defPlaceholders.push({ node: n, ph });\n n.parentNode && n.parentNode.insertBefore(ph, n.nextSibling);\n // move the actual content to the portal host (light DOM)\n this._portalContainer.append(n);\n }\n\n // Move arrow slot content if any\n const arrowNodes = (this.slotArrow instanceof HTMLSlotElement ? this.slotArrow.assignedNodes({ flatten: true }) : [])\n .filter(n => n && n.nodeType === Node.ELEMENT_NODE || n && n.nodeType === Node.TEXT_NODE);\n this._arrowPlaceholders = [];\n for (const n of arrowNodes) {\n const ph = document.createComment('wje-portal-arrow');\n this._arrowPlaceholders.push({ node: n, ph });\n n.parentNode && n.parentNode.insertBefore(ph, n.nextSibling);\n // move arrow light child next to others; it will project into <slot name=\"arrow\">\n this._portalContainer.append(n);\n }\n\n this._floatingEl = this._portalNative;\n this._portaled = true;\n\n // na konci _mountContentToPortal()\n this._floatingEl = this._portalNative;\n this._portaled = true;\n console.log('Portal mount 1', { root: this._portalShadow, container: this._portalContainer, floating: this._portalNative });\n\n event.dispatchCustomEvent(this, 'wje-router:rebind', { root: this._portalShadow, container: this._portalContainer, floating: this._portalNative });\n console.log('Portal mount 2', { root: this._portalShadow, container: this._portalContainer, floating: this._portalNative });\n }\n\n /**\n * Restores the content previously moved to a portal back to its original location.\n * This method handles restoring default slot content, arrow placeholders, disconnecting\n * attribute mirroring observers, and cleaning up elements and containers related to the portal.\n * Ensures all placeholders and native portal elements are properly removed from the DOM.\n * @returns {void} Does not return a value.\n */\n _restoreContentFromPortal() {\n if (!this._portaled) return;\n\n // Restore default slot content\n if (Array.isArray(this._defPlaceholders)) {\n for (const { node, ph } of this._defPlaceholders) {\n if (ph && ph.parentNode) {\n ph.parentNode.insertBefore(node, ph);\n ph.remove();\n }\n }\n }\n this._defPlaceholders = undefined;\n\n // Restore arrow content\n if (Array.isArray(this._arrowPlaceholders)) {\n for (const { node, ph } of this._arrowPlaceholders) {\n if (ph && ph.parentNode) {\n ph.parentNode.insertBefore(node, ph);\n ph.remove();\n }\n }\n }\n this._arrowPlaceholders = undefined;\n\n // Disconnect attribute mirroring\n if (this._portalAttrObserver) {\n this._portalAttrObserver.disconnect();\n this._portalAttrObserver = null;\n }\n\n // Remove portal native from DOM\n if (this._portalNative && this._portalNative.parentNode) {\n this._portalNative.remove();\n }\n\n this._floatingEl = undefined;\n this._portaled = false;\n\n // Optionally remove the portal container completely\n if (this._portalContainer) {\n this._portalContainer.remove();\n this._portalContainer = null;\n this._portalShadow = null;\n }\n\n // ... po vyčistení referencií\n const detail = { root: this.shadowRoot, container: this, floating: this.native };\n this.dispatchEvent(new CustomEvent('wje-portal:restored', { bubbles: true, composed: true, detail }));\n\n try {\n if (typeof window.bindRouterLinks === 'function') {\n window.bindRouterLinks(this.shadowRoot);\n }\n document.dispatchEvent(new CustomEvent('wje-router:rebind', { bubbles: true, composed: true, detail }));\n } catch {}\n }\n\n /**\n * Ensures that a portal root is created and initialized properly with a shadow DOM and attached styles.\n * If the portal root already exists, the method exits early.\n * The method creates a `div` element in the document body and attaches a shadow DOM to it.\n * It also applies the required styles to the shadow DOM, either using constructable stylesheets\n * or by appending a `<style>` element. Additionally, it copies CSS custom properties from the\n * component's computed styles to the portal host to ensure proper style resolution.\n * @returns {void} This method does not return a value.\n */\n _ensurePortalRoot() {\n if (this._portalContainer && this._portalShadow) return;\n\n const host = document.createElement('div');\n host.setAttribute('data-wje-popup-portal', '');\n const shadow = host.attachShadow({ mode: 'open' });\n\n // Attach styles in the portal shadow\n const sheetCandidate = this.constructor.cssStyleSheet;\n try {\n if (sheetCandidate instanceof CSSStyleSheet) {\n shadow.adoptedStyleSheets = [sheetCandidate];\n } else if (typeof sheetCandidate === 'string' && 'adoptedStyleSheets' in Document.prototype) {\n const sheet = new CSSStyleSheet();\n sheet.replaceSync(sheetCandidate);\n shadow.adoptedStyleSheets = [sheet];\n } else {\n const style = document.createElement('style');\n style.textContent = typeof sheetCandidate === 'string' ? sheetCandidate : (sheetCandidate?.toString?.() || '');\n shadow.append(style);\n }\n } catch (e) {\n // Fallback if constructable stylesheets are not supported\n const style = document.createElement('style');\n style.textContent = typeof sheetCandidate === 'string' ? sheetCandidate : (sheetCandidate?.toString?.() || '');\n shadow.append(style);\n }\n\n // Copy CSS custom properties from the component to the portal host so variables resolve\n const comp = getComputedStyle(this);\n for (let i = 0; i < comp.length; i++) {\n const prop = comp[i];\n if (prop.startsWith('--')) {\n host.style.setProperty(prop, comp.getPropertyValue(prop));\n }\n }\n\n document.body.appendChild(host);\n this._portalContainer = host;\n this._portalShadow = shadow;\n }\n\n /**\n * Displays the popup by portaling the content, managing the loader state, and attaching event handlers.\n * Optionally dispatches a custom event when the popup is shown.\n * @param {boolean} [dispatchEvent] Indicates whether to dispatch a custom event ('wje-popup:show') when the popup is shown.\n * @returns {void} Does not return any value.\n */\n show(dispatchEvent = true) {\n // 1) If portal is enabled, mount lazily on open\n if (this.portal) {\n this._mountContentToPortal();\n\n if (this.portal && this._portalShadow) {\n const detail = { root: this._portalShadow, container: this._portalContainer, floating: this._portalNative };\n document.dispatchEvent(new CustomEvent('wje-router:rebind', { bubbles: true, composed: true, detail }));\n if (typeof window.bindRouterLinks === 'function') {\n window.bindRouterLinks(this._portalShadow);\n }\n }\n }\n\n // 2) Loader handling (unchanged)\n if (this.loader) {\n this.floatingEl?.classList?.add('loading');\n this.loaderEl?.classList?.remove('fade-out');\n this.floatingEl?.prepend(this.loaderEl);\n }\n\n // 3) Fire event (unchanged)\n if (dispatchEvent) {\n event.dispatchCustomEvent(this, 'wje-popup:show');\n }\n\n // 4) Activate and start autoUpdate\n if (this.anchorEl && this.floatingEl) {\n this.floatingEl?.classList?.add('popup-active');\n\n this.cleanup?.();\n this.cleanup = autoUpdate(this.anchorEl, this.floatingEl, () => {\n this.reposition();\n });\n\n document.addEventListener('click', this.clickHandler, { capture: true });\n }\n\n if (!this.hasAttribute('active')) {\n this.setAttribute('active', '');\n }\n }\n\n /**\n * Hides the popup.\n * Removes the popup-active class from the floating element.\n * Cleans up the auto update for repositioning.\n */\n hide(dispatchEvent = true) {\n if (dispatchEvent) {\n event.dispatchCustomEvent(this, 'wje-popup:hide');\n }\n\n this.floatingEl?.classList?.remove('popup-active');\n\n this.cleanup?.();\n this.cleanup = undefined;\n\n document.removeEventListener('click', this.clickHandler, { capture: true });\n\n // If content is in portal, restore it lazily on close back into the element\n if (this.portal && this._portaled) {\n this._restoreContentFromPortal();\n }\n\n if (this.hasAttribute('active')) {\n this.removeAttribute('active');\n }\n }\n\n /**\n * Removes the active attribute when the popup is hidden.\n */\n handleHide = () => {\n this.removeAttribute('active');\n };\n\n markContentReady() {\n this.native.classList.remove('loading');\n if (this.loader) {\n this.loaderEl.classList.add('fade-out');\n setTimeout(() => {\n this.loaderEl?.remove();\n this.loader = false;\n }, 300);\n }\n }\n}\n"],"names":["computePosition","platform","arrow","max","offset","flip","side","placement","overflow","size","getComputedStyle"],"mappings":";;;;;AAQA,MAAM,MAAM,KAAK;AACjB,MAAM,MAAM,KAAK;AACjB,MAAM,QAAQ,KAAK;AACnB,MAAM,QAAQ,KAAK;AACnB,MAAM,eAAe,QAAM;AAAA,EACzB,GAAG;AAAA,EACH,GAAG;AACL;AACA,MAAM,kBAAkB;AAAA,EACtB,MAAM;AAAA,EACN,OAAO;AAAA,EACP,QAAQ;AAAA,EACR,KAAK;AACP;AACA,MAAM,uBAAuB;AAAA,EAC3B,OAAO;AAAA,EACP,KAAK;AACP;AACA,SAAS,MAAM,OAAO,OAAO,KAAK;AAChC,SAAO,IAAI,OAAO,IAAI,OAAO,GAAG,CAAC;AACnC;AACA,SAAS,SAAS,OAAO,OAAO;AAC9B,SAAO,OAAO,UAAU,aAAa,MAAM,KAAK,IAAI;AACtD;AACA,SAAS,QAAQ,WAAW;AAC1B,SAAO,UAAU,MAAM,GAAG,EAAE,CAAC;AAC/B;AACA,SAAS,aAAa,WAAW;AAC/B,SAAO,UAAU,MAAM,GAAG,EAAE,CAAC;AAC/B;AACA,SAAS,gBAAgB,MAAM;AAC7B,SAAO,SAAS,MAAM,MAAM;AAC9B;AACA,SAAS,cAAc,MAAM;AAC3B,SAAO,SAAS,MAAM,WAAW;AACnC;AACA,SAAS,YAAY,WAAW;AAC9B,SAAO,CAAC,OAAO,QAAQ,EAAE,SAAS,QAAQ,SAAS,CAAC,IAAI,MAAM;AAChE;AACA,SAAS,iBAAiB,WAAW;AACnC,SAAO,gBAAgB,YAAY,SAAS,CAAC;AAC/C;AACA,SAAS,kBAAkB,WAAW,OAAO,KAAK;AAChD,MAAI,QAAQ,QAAQ;AAClB,UAAM;AAAA,EACV;AACE,QAAM,YAAY,aAAa,SAAS;AACxC,QAAM,gBAAgB,iBAAiB,SAAS;AAChD,QAAM,SAAS,cAAc,aAAa;AAC1C,MAAI,oBAAoB,kBAAkB,MAAM,eAAe,MAAM,QAAQ,WAAW,UAAU,SAAS,cAAc,UAAU,WAAW;AAC9I,MAAI,MAAM,UAAU,MAAM,IAAI,MAAM,SAAS,MAAM,GAAG;AACpD,wBAAoB,qBAAqB,iBAAiB;AAAA,EAC9D;AACE,SAAO,CAAC,mBAAmB,qBAAqB,iBAAiB,CAAC;AACpE;AACA,SAAS,sBAAsB,WAAW;AACxC,QAAM,oBAAoB,qBAAqB,SAAS;AACxD,SAAO,CAAC,8BAA8B,SAAS,GAAG,mBAAmB,8BAA8B,iBAAiB,CAAC;AACvH;AACA,SAAS,8BAA8B,WAAW;AAChD,SAAO,UAAU,QAAQ,cAAc,eAAa,qBAAqB,SAAS,CAAC;AACrF;AACA,SAAS,YAAY,MAAM,SAAS,KAAK;AACvC,QAAM,KAAK,CAAC,QAAQ,OAAO;AAC3B,QAAM,KAAK,CAAC,SAAS,MAAM;AAC3B,QAAM,KAAK,CAAC,OAAO,QAAQ;AAC3B,QAAM,KAAK,CAAC,UAAU,KAAK;AAC3B,UAAQ,MAAI;AAAA,IACV,KAAK;AAAA,IACL,KAAK;AACH,UAAI,IAAK,QAAO,UAAU,KAAK;AAC/B,aAAO,UAAU,KAAK;AAAA,IACxB,KAAK;AAAA,IACL,KAAK;AACH,aAAO,UAAU,KAAK;AAAA,IACxB;AACE,aAAO,CAAE;AAAA,EACf;AACA;AACA,SAAS,0BAA0B,WAAW,eAAe,WAAW,KAAK;AAC3E,QAAM,YAAY,aAAa,SAAS;AACxC,MAAI,OAAO,YAAY,QAAQ,SAAS,GAAG,cAAc,SAAS,GAAG;AACrE,MAAI,WAAW;AACb,WAAO,KAAK,IAAI,UAAQ,OAAO,MAAM,SAAS;AAC9C,QAAI,eAAe;AACjB,aAAO,KAAK,OAAO,KAAK,IAAI,6BAA6B,CAAC;AAAA,IAChE;AAAA,EACA;AACE,SAAO;AACT;AACA,SAAS,qBAAqB,WAAW;AACvC,SAAO,UAAU,QAAQ,0BAA0B,UAAQ,gBAAgB,IAAI,CAAC;AAClF;AACA,SAAS,oBAAoB,SAAS;AACpC,SAAO;AAAA,IACL,KAAK;AAAA,IACL,OAAO;AAAA,IACP,QAAQ;AAAA,IACR,MAAM;AAAA,IACN,GAAG;AAAA,EACJ;AACH;AACA,SAAS,iBAAiB,SAAS;AACjC,SAAO,OAAO,YAAY,WAAW,oBAAoB,OAAO,IAAI;AAAA,IAClE,KAAK;AAAA,IACL,OAAO;AAAA,IACP,QAAQ;AAAA,IACR,MAAM;AAAA,EACP;AACH;AACA,SAAS,iBAAiB,MAAM;AAC9B,QAAM;AAAA,IACJ;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACJ,IAAM;AACJ,SAAO;AAAA,IACL;AAAA,IACA;AAAA,IACA,KAAK;AAAA,IACL,MAAM;AAAA,IACN,OAAO,IAAI;AAAA,IACX,QAAQ,IAAI;AAAA,IACZ;AAAA,IACA;AAAA,EACD;AACH;ACpIA,SAAS,2BAA2B,MAAM,WAAW,KAAK;AACxD,MAAI;AAAA,IACF;AAAA,IACA;AAAA,EACJ,IAAM;AACJ,QAAM,WAAW,YAAY,SAAS;AACtC,QAAM,gBAAgB,iBAAiB,SAAS;AAChD,QAAM,cAAc,cAAc,aAAa;AAC/C,QAAM,OAAO,QAAQ,SAAS;AAC9B,QAAM,aAAa,aAAa;AAChC,QAAM,UAAU,UAAU,IAAI,UAAU,QAAQ,IAAI,SAAS,QAAQ;AACrE,QAAM,UAAU,UAAU,IAAI,UAAU,SAAS,IAAI,SAAS,SAAS;AACvE,QAAM,cAAc,UAAU,WAAW,IAAI,IAAI,SAAS,WAAW,IAAI;AACzE,MAAI;AACJ,UAAQ,MAAI;AAAA,IACV,KAAK;AACH,eAAS;AAAA,QACP,GAAG;AAAA,QACH,GAAG,UAAU,IAAI,SAAS;AAAA,MAC3B;AACD;AAAA,IACF,KAAK;AACH,eAAS;AAAA,QACP,GAAG;AAAA,QACH,GAAG,UAAU,IAAI,UAAU;AAAA,MAC5B;AACD;AAAA,IACF,KAAK;AACH,eAAS;AAAA,QACP,GAAG,UAAU,IAAI,UAAU;AAAA,QAC3B,GAAG;AAAA,MACJ;AACD;AAAA,IACF,KAAK;AACH,eAAS;AAAA,QACP,GAAG,UAAU,IAAI,SAAS;AAAA,QAC1B,GAAG;AAAA,MACJ;AACD;AAAA,IACF;AACE,eAAS;AAAA,QACP,GAAG,UAAU;AAAA,QACb,GAAG,UAAU;AAAA,MACd;AAAA,EACP;AACE,UAAQ,aAAa,SAAS,GAAC;AAAA,IAC7B,KAAK;AACH,aAAO,aAAa,KAAK,eAAe,OAAO,aAAa,KAAK;AACjE;AAAA,IACF,KAAK;AACH,aAAO,aAAa,KAAK,eAAe,OAAO,aAAa,KAAK;AACjE;AAAA,EACN;AACE,SAAO;AACT;AASA,MAAMA,oBAAkB,OAAO,WAAW,UAAU,WAAW;AAC7D,QAAM;AAAA,IACJ,YAAY;AAAA,IACZ,WAAW;AAAA,IACX,aAAa,CAAE;AAAA,IACf,UAAAC;AAAA,EACJ,IAAM;AACJ,QAAM,kBAAkB,WAAW,OAAO,OAAO;AACjD,QAAM,MAAM,OAAOA,UAAS,SAAS,OAAO,SAASA,UAAS,MAAM,QAAQ;AAC5E,MAAI,QAAQ,MAAMA,UAAS,gBAAgB;AAAA,IACzC;AAAA,IACA;AAAA,IACA;AAAA,EACJ,CAAG;AACD,MAAI;AAAA,IACF;AAAA,IACA;AAAA,EACD,IAAG,2BAA2B,OAAO,WAAW,GAAG;AACpD,MAAI,oBAAoB;AACxB,MAAI,iBAAiB,CAAE;AACvB,MAAI,aAAa;AACjB,WAAS,IAAI,GAAG,IAAI,gBAAgB,QAAQ,KAAK;AAC/C,UAAM;AAAA,MACJ;AAAA,MACA;AAAA,IACN,IAAQ,gBAAgB,CAAC;AACrB,UAAM;AAAA,MACJ,GAAG;AAAA,MACH,GAAG;AAAA,MACH;AAAA,MACA;AAAA,IACD,IAAG,MAAM,GAAG;AAAA,MACX;AAAA,MACA;AAAA,MACA,kBAAkB;AAAA,MAClB,WAAW;AAAA,MACX;AAAA,MACA;AAAA,MACA;AAAA,MACA,UAAAA;AAAA,MACA,UAAU;AAAA,QACR;AAAA,QACA;AAAA,MACR;AAAA,IACA,CAAK;AACD,QAAI,SAAS,OAAO,QAAQ;AAC5B,QAAI,SAAS,OAAO,QAAQ;AAC5B,qBAAiB;AAAA,MACf,GAAG;AAAA,MACH,CAAC,IAAI,GAAG;AAAA,QACN,GAAG,eAAe,IAAI;AAAA,QACtB,GAAG;AAAA,MACX;AAAA,IACK;AACD,QAAI,SAAS,cAAc,IAAI;AAC7B;AACA,UAAI,OAAO,UAAU,UAAU;AAC7B,YAAI,MAAM,WAAW;AACnB,8BAAoB,MAAM;AAAA,QACpC;AACQ,YAAI,MAAM,OAAO;AACf,kBAAQ,MAAM,UAAU,OAAO,MAAMA,UAAS,gBAAgB;AAAA,YAC5D;AAAA,YACA;AAAA,YACA;AAAA,UACZ,CAAW,IAAI,MAAM;AAAA,QACrB;AACQ,SAAC;AAAA,UACC;AAAA,UACA;AAAA,QACD,IAAG,2BAA2B,OAAO,mBAAmB,GAAG;AAAA,MACpE;AACM,UAAI;AAAA,IACV;AAAA,EACA;AACE,SAAO;AAAA,IACL;AAAA,IACA;AAAA,IACA,WAAW;AAAA,IACX;AAAA,IACA;AAAA,EACD;AACH;AAUA,eAAe,eAAe,OAAO,SAAS;AAC5C,MAAI;AACJ,MAAI,YAAY,QAAQ;AACtB,cAAU,CAAE;AAAA,EAChB;AACE,QAAM;AAAA,IACJ;AAAA,IACA;AAAA,IACA,UAAAA;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACJ,IAAM;AACJ,QAAM;AAAA,IACJ,WAAW;AAAA,IACX,eAAe;AAAA,IACf,iBAAiB;AAAA,IACjB,cAAc;AAAA,IACd,UAAU;AAAA,EACd,IAAM,SAAS,SAAS,KAAK;AAC3B,QAAM,gBAAgB,iBAAiB,OAAO;AAC9C,QAAM,aAAa,mBAAmB,aAAa,cAAc;AACjE,QAAM,UAAU,SAAS,cAAc,aAAa,cAAc;AAClE,QAAM,qBAAqB,iBAAiB,MAAMA,UAAS,gBAAgB;AAAA,IACzE,WAAW,wBAAwB,OAAOA,UAAS,aAAa,OAAO,SAASA,UAAS,UAAU,OAAO,OAAO,OAAO,wBAAwB,QAAQ,UAAU,QAAQ,kBAAmB,OAAOA,UAAS,sBAAsB,OAAO,SAASA,UAAS,mBAAmB,SAAS,QAAQ;AAAA,IAChS;AAAA,IACA;AAAA,IACA;AAAA,EACJ,CAAG,CAAC;AACF,QAAM,OAAO,mBAAmB,aAAa;AAAA,IAC3C;AAAA,IACA;AAAA,IACA,OAAO,MAAM,SAAS;AAAA,IACtB,QAAQ,MAAM,SAAS;AAAA,EACxB,IAAG,MAAM;AACV,QAAM,eAAe,OAAOA,UAAS,mBAAmB,OAAO,SAASA,UAAS,gBAAgB,SAAS,QAAQ;AAClH,QAAM,cAAe,OAAOA,UAAS,aAAa,OAAO,SAASA,UAAS,UAAU,YAAY,KAAO,OAAOA,UAAS,YAAY,OAAO,SAASA,UAAS,SAAS,YAAY,MAAO;AAAA,IACvL,GAAG;AAAA,IACH,GAAG;AAAA,EACP,IAAM;AAAA,IACF,GAAG;AAAA,IACH,GAAG;AAAA,EACJ;AACD,QAAM,oBAAoB,iBAAiBA,UAAS,wDAAwD,MAAMA,UAAS,sDAAsD;AAAA,IAC/K;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACD,CAAA,IAAI,IAAI;AACT,SAAO;AAAA,IACL,MAAM,mBAAmB,MAAM,kBAAkB,MAAM,cAAc,OAAO,YAAY;AAAA,IACxF,SAAS,kBAAkB,SAAS,mBAAmB,SAAS,cAAc,UAAU,YAAY;AAAA,IACpG,OAAO,mBAAmB,OAAO,kBAAkB,OAAO,cAAc,QAAQ,YAAY;AAAA,IAC5F,QAAQ,kBAAkB,QAAQ,mBAAmB,QAAQ,cAAc,SAAS,YAAY;AAAA,EACjG;AACH;AAOA,MAAMC,UAAQ,cAAY;AAAA,EACxB,MAAM;AAAA,EACN;AAAA,EACA,MAAM,GAAG,OAAO;AACd,UAAM;AAAA,MACJ;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,MACA,UAAAD;AAAA,MACA;AAAA,MACA;AAAA,IACN,IAAQ;AAEJ,UAAM;AAAA,MACJ;AAAA,MACA,UAAU;AAAA,IACX,IAAG,SAAS,SAAS,KAAK,KAAK,CAAE;AAClC,QAAI,WAAW,MAAM;AACnB,aAAO,CAAE;AAAA,IACf;AACI,UAAM,gBAAgB,iBAAiB,OAAO;AAC9C,UAAM,SAAS;AAAA,MACb;AAAA,MACA;AAAA,IACD;AACD,UAAM,OAAO,iBAAiB,SAAS;AACvC,UAAM,SAAS,cAAc,IAAI;AACjC,UAAM,kBAAkB,MAAMA,UAAS,cAAc,OAAO;AAC5D,UAAM,UAAU,SAAS;AACzB,UAAM,UAAU,UAAU,QAAQ;AAClC,UAAM,UAAU,UAAU,WAAW;AACrC,UAAM,aAAa,UAAU,iBAAiB;AAC9C,UAAM,UAAU,MAAM,UAAU,MAAM,IAAI,MAAM,UAAU,IAAI,IAAI,OAAO,IAAI,IAAI,MAAM,SAAS,MAAM;AACtG,UAAM,YAAY,OAAO,IAAI,IAAI,MAAM,UAAU,IAAI;AACrD,UAAM,oBAAoB,OAAOA,UAAS,mBAAmB,OAAO,SAASA,UAAS,gBAAgB,OAAO;AAC7G,QAAI,aAAa,oBAAoB,kBAAkB,UAAU,IAAI;AAGrE,QAAI,CAAC,cAAc,CAAE,OAAOA,UAAS,aAAa,OAAO,SAASA,UAAS,UAAU,iBAAiB,IAAK;AACzG,mBAAa,SAAS,SAAS,UAAU,KAAK,MAAM,SAAS,MAAM;AAAA,IACzE;AACI,UAAM,oBAAoB,UAAU,IAAI,YAAY;AAIpD,UAAM,yBAAyB,aAAa,IAAI,gBAAgB,MAAM,IAAI,IAAI;AAC9E,UAAM,aAAa,IAAI,cAAc,OAAO,GAAG,sBAAsB;AACrE,UAAM,aAAa,IAAI,cAAc,OAAO,GAAG,sBAAsB;AAIrE,UAAM,QAAQ;AACd,UAAME,OAAM,aAAa,gBAAgB,MAAM,IAAI;AACnD,UAAM,SAAS,aAAa,IAAI,gBAAgB,MAAM,IAAI,IAAI;AAC9D,UAAMC,UAAS,MAAM,OAAO,QAAQD,IAAG;AAMvC,UAAM,kBAAkB,CAAC,eAAe,SAAS,aAAa,SAAS,KAAK,QAAQ,WAAWC,WAAU,MAAM,UAAU,MAAM,IAAI,KAAK,SAAS,QAAQ,aAAa,cAAc,gBAAgB,MAAM,IAAI,IAAI;AAClN,UAAM,kBAAkB,kBAAkB,SAAS,QAAQ,SAAS,QAAQ,SAASD,OAAM;AAC3F,WAAO;AAAA,MACL,CAAC,IAAI,GAAG,OAAO,IAAI,IAAI;AAAA,MACvB,MAAM;AAAA,QACJ,CAAC,IAAI,GAAGC;AAAA,QACR,cAAc,SAASA,UAAS;AAAA,QAChC,GAAI,mBAAmB;AAAA,UACrB;AAAA,QACD;AAAA,MACF;AAAA,MACD,OAAO;AAAA,IACR;AAAA,EACL;AACA;AA+GA,MAAMC,SAAO,SAAU,SAAS;AAC9B,MAAI,YAAY,QAAQ;AACtB,cAAU,CAAE;AAAA,EAChB;AACE,SAAO;AAAA,IACL,MAAM;AAAA,IACN;AAAA,IACA,MAAM,GAAG,OAAO;AACd,UAAI,uBAAuB;AAC3B,YAAM;AAAA,QACJ;AAAA,QACA;AAAA,QACA;AAAA,QACA;AAAA,QACA,UAAAJ;AAAA,QACA;AAAA,MACR,IAAU;AACJ,YAAM;AAAA,QACJ,UAAU,gBAAgB;AAAA,QAC1B,WAAW,iBAAiB;AAAA,QAC5B,oBAAoB;AAAA,QACpB,mBAAmB;AAAA,QACnB,4BAA4B;AAAA,QAC5B,gBAAgB;AAAA,QAChB,GAAG;AAAA,MACX,IAAU,SAAS,SAAS,KAAK;AAM3B,WAAK,wBAAwB,eAAe,UAAU,QAAQ,sBAAsB,iBAAiB;AACnG,eAAO,CAAE;AAAA,MACjB;AACM,YAAM,OAAO,QAAQ,SAAS;AAC9B,YAAM,kBAAkB,YAAY,gBAAgB;AACpD,YAAM,kBAAkB,QAAQ,gBAAgB,MAAM;AACtD,YAAM,MAAM,OAAOA,UAAS,SAAS,OAAO,SAASA,UAAS,MAAM,SAAS,QAAQ;AACrF,YAAM,qBAAqB,gCAAgC,mBAAmB,CAAC,gBAAgB,CAAC,qBAAqB,gBAAgB,CAAC,IAAI,sBAAsB,gBAAgB;AAChL,YAAM,+BAA+B,8BAA8B;AACnE,UAAI,CAAC,+BAA+B,8BAA8B;AAChE,2BAAmB,KAAK,GAAG,0BAA0B,kBAAkB,eAAe,2BAA2B,GAAG,CAAC;AAAA,MAC7H;AACM,YAAM,aAAa,CAAC,kBAAkB,GAAG,kBAAkB;AAC3D,YAAM,WAAW,MAAM,eAAe,OAAO,qBAAqB;AAClE,YAAM,YAAY,CAAE;AACpB,UAAI,kBAAkB,uBAAuB,eAAe,SAAS,OAAO,SAAS,qBAAqB,cAAc,CAAE;AAC1H,UAAI,eAAe;AACjB,kBAAU,KAAK,SAAS,IAAI,CAAC;AAAA,MACrC;AACM,UAAI,gBAAgB;AAClB,cAAM,QAAQ,kBAAkB,WAAW,OAAO,GAAG;AACrD,kBAAU,KAAK,SAAS,MAAM,CAAC,CAAC,GAAG,SAAS,MAAM,CAAC,CAAC,CAAC;AAAA,MAC7D;AACM,sBAAgB,CAAC,GAAG,eAAe;AAAA,QACjC;AAAA,QACA;AAAA,MACR,CAAO;AAGD,UAAI,CAAC,UAAU,MAAM,CAAAK,UAAQA,SAAQ,CAAC,GAAG;AACvC,YAAI,uBAAuB;AAC3B,cAAM,eAAe,wBAAwB,eAAe,SAAS,OAAO,SAAS,sBAAsB,UAAU,KAAK;AAC1H,cAAM,gBAAgB,WAAW,SAAS;AAC1C,YAAI,eAAe;AAEjB,iBAAO;AAAA,YACL,MAAM;AAAA,cACJ,OAAO;AAAA,cACP,WAAW;AAAA,YACZ;AAAA,YACD,OAAO;AAAA,cACL,WAAW;AAAA,YACzB;AAAA,UACW;AAAA,QACX;AAIQ,YAAI,kBAAkB,wBAAwB,cAAc,OAAO,OAAK,EAAE,UAAU,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,GAAG,MAAM,EAAE,UAAU,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC,EAAE,CAAC,MAAM,OAAO,SAAS,sBAAsB;AAG1L,YAAI,CAAC,gBAAgB;AACnB,kBAAQ,kBAAgB;AAAA,YACtB,KAAK,WACH;AACE,kBAAI;AACJ,oBAAMC,cAAa,yBAAyB,cAAc,OAAO,OAAK;AACpE,oBAAI,8BAA8B;AAChC,wBAAM,kBAAkB,YAAY,EAAE,SAAS;AAC/C,yBAAO,oBAAoB;AAAA;AAAA,kBAG3B,oBAAoB;AAAA,gBACxC;AACkB,uBAAO;AAAA,cACzB,CAAiB,EAAE,IAAI,OAAK,CAAC,EAAE,WAAW,EAAE,UAAU,OAAO,CAAAC,cAAYA,YAAW,CAAC,EAAE,OAAO,CAAC,KAAKA,cAAa,MAAMA,WAAU,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,GAAG,MAAM,EAAE,CAAC,IAAI,EAAE,CAAC,CAAC,EAAE,CAAC,MAAM,OAAO,SAAS,uBAAuB,CAAC;AACjM,kBAAID,YAAW;AACb,iCAAiBA;AAAA,cACnC;AACgB;AAAA,YAChB;AAAA,YACY,KAAK;AACH,+BAAiB;AACjB;AAAA,UACd;AAAA,QACA;AACQ,YAAI,cAAc,gBAAgB;AAChC,iBAAO;AAAA,YACL,OAAO;AAAA,cACL,WAAW;AAAA,YACzB;AAAA,UACW;AAAA,QACX;AAAA,MACA;AACM,aAAO,CAAE;AAAA,IACf;AAAA,EACG;AACH;AA6MA,eAAe,qBAAqB,OAAO,SAAS;AAClD,QAAM;AAAA,IACJ;AAAA,IACA,UAAAN;AAAA,IACA;AAAA,EACJ,IAAM;AACJ,QAAM,MAAM,OAAOA,UAAS,SAAS,OAAO,SAASA,UAAS,MAAM,SAAS,QAAQ;AACrF,QAAM,OAAO,QAAQ,SAAS;AAC9B,QAAM,YAAY,aAAa,SAAS;AACxC,QAAM,aAAa,YAAY,SAAS,MAAM;AAC9C,QAAM,gBAAgB,CAAC,QAAQ,KAAK,EAAE,SAAS,IAAI,IAAI,KAAK;AAC5D,QAAM,iBAAiB,OAAO,aAAa,KAAK;AAChD,QAAM,WAAW,SAAS,SAAS,KAAK;AAGxC,MAAI;AAAA,IACF;AAAA,IACA;AAAA,IACA;AAAA,EACJ,IAAM,OAAO,aAAa,WAAW;AAAA,IACjC,UAAU;AAAA,IACV,WAAW;AAAA,IACX,eAAe;AAAA,EACnB,IAAM;AAAA,IACF,UAAU,SAAS,YAAY;AAAA,IAC/B,WAAW,SAAS,aAAa;AAAA,IACjC,eAAe,SAAS;AAAA,EACzB;AACD,MAAI,aAAa,OAAO,kBAAkB,UAAU;AAClD,gBAAY,cAAc,QAAQ,gBAAgB,KAAK;AAAA,EAC3D;AACE,SAAO,aAAa;AAAA,IAClB,GAAG,YAAY;AAAA,IACf,GAAG,WAAW;AAAA,EAClB,IAAM;AAAA,IACF,GAAG,WAAW;AAAA,IACd,GAAG,YAAY;AAAA,EAChB;AACH;AASA,MAAMG,WAAS,SAAU,SAAS;AAChC,MAAI,YAAY,QAAQ;AACtB,cAAU;AAAA,EACd;AACE,SAAO;AAAA,IACL,MAAM;AAAA,IACN;AAAA,IACA,MAAM,GAAG,OAAO;AACd,UAAI,uBAAuB;AAC3B,YAAM;AAAA,QACJ;AAAA,QACA;AAAA,QACA;AAAA,QACA;AAAA,MACR,IAAU;AACJ,YAAM,aAAa,MAAM,qBAAqB,OAAO,OAAO;AAI5D,UAAI,gBAAgB,wBAAwB,eAAe,WAAW,OAAO,SAAS,sBAAsB,eAAe,wBAAwB,eAAe,UAAU,QAAQ,sBAAsB,iBAAiB;AACzN,eAAO,CAAE;AAAA,MACjB;AACM,aAAO;AAAA,QACL,GAAG,IAAI,WAAW;AAAA,QAClB,GAAG,IAAI,WAAW;AAAA,QAClB,MAAM;AAAA,UACJ,GAAG;AAAA,UACH;AAAA,QACV;AAAA,MACO;AAAA,IACP;AAAA,EACG;AACH;AA0JA,MAAMK,SAAO,SAAU,SAAS;AAC9B,MAAI,YAAY,QAAQ;AACtB,cAAU,CAAE;AAAA,EAChB;AACE,SAAO;AAAA,IACL,MAAM;AAAA,IACN;AAAA,IACA,MAAM,GAAG,OAAO;AACd,UAAI,uBAAuB;AAC3B,YAAM;AAAA,QACJ;AAAA,QACA;AAAA,QACA,UAAAR;AAAA,QACA;AAAA,MACR,IAAU;AACJ,YAAM;AAAA,QACJ,QAAQ,MAAM;AAAA,QAAE;AAAA,QAChB,GAAG;AAAA,MACX,IAAU,SAAS,SAAS,KAAK;AAC3B,YAAM,WAAW,MAAM,eAAe,OAAO,qBAAqB;AAClE,YAAM,OAAO,QAAQ,SAAS;AAC9B,YAAM,YAAY,aAAa,SAAS;AACxC,YAAM,UAAU,YAAY,SAAS,MAAM;AAC3C,YAAM;AAAA,QACJ;AAAA,QACA;AAAA,MACD,IAAG,MAAM;AACV,UAAI;AACJ,UAAI;AACJ,UAAI,SAAS,SAAS,SAAS,UAAU;AACvC,qBAAa;AACb,oBAAY,eAAgB,OAAOA,UAAS,SAAS,OAAO,SAASA,UAAS,MAAM,SAAS,QAAQ,KAAM,UAAU,SAAS,SAAS;AAAA,MAC/I,OAAa;AACL,oBAAY;AACZ,qBAAa,cAAc,QAAQ,QAAQ;AAAA,MACnD;AACM,YAAM,wBAAwB,SAAS,SAAS,MAAM,SAAS;AAC/D,YAAM,uBAAuB,QAAQ,SAAS,OAAO,SAAS;AAC9D,YAAM,0BAA0B,IAAI,SAAS,SAAS,UAAU,GAAG,qBAAqB;AACxF,YAAM,yBAAyB,IAAI,QAAQ,SAAS,SAAS,GAAG,oBAAoB;AACpF,YAAM,UAAU,CAAC,MAAM,eAAe;AACtC,UAAI,kBAAkB;AACtB,UAAI,iBAAiB;AACrB,WAAK,wBAAwB,MAAM,eAAe,UAAU,QAAQ,sBAAsB,QAAQ,GAAG;AACnG,yBAAiB;AAAA,MACzB;AACM,WAAK,yBAAyB,MAAM,eAAe,UAAU,QAAQ,uBAAuB,QAAQ,GAAG;AACrG,0BAAkB;AAAA,MAC1B;AACM,UAAI,WAAW,CAAC,WAAW;AACzB,cAAM,OAAO,IAAI,SAAS,MAAM,CAAC;AACjC,cAAM,OAAO,IAAI,SAAS,OAAO,CAAC;AAClC,cAAM,OAAO,IAAI,SAAS,KAAK,CAAC;AAChC,cAAM,OAAO,IAAI,SAAS,QAAQ,CAAC;AACnC,YAAI,SAAS;AACX,2BAAiB,QAAQ,KAAK,SAAS,KAAK,SAAS,IAAI,OAAO,OAAO,IAAI,SAAS,MAAM,SAAS,KAAK;AAAA,QAClH,OAAe;AACL,4BAAkB,SAAS,KAAK,SAAS,KAAK,SAAS,IAAI,OAAO,OAAO,IAAI,SAAS,KAAK,SAAS,MAAM;AAAA,QACpH;AAAA,MACA;AACM,YAAM,MAAM;AAAA,QACV,GAAG;AAAA,QACH;AAAA,QACA;AAAA,MACR,CAAO;AACD,YAAM,iBAAiB,MAAMA,UAAS,cAAc,SAAS,QAAQ;AACrE,UAAI,UAAU,eAAe,SAAS,WAAW,eAAe,QAAQ;AACtE,eAAO;AAAA,UACL,OAAO;AAAA,YACL,OAAO;AAAA,UACnB;AAAA,QACS;AAAA,MACT;AACM,aAAO,CAAE;AAAA,IACf;AAAA,EACG;AACH;AC9gCA,SAAS,YAAY;AACnB,SAAO,OAAO,WAAW;AAC3B;AACA,SAAS,YAAY,MAAM;AACzB,MAAI,OAAO,IAAI,GAAG;AAChB,YAAQ,KAAK,YAAY,IAAI,YAAa;AAAA,EAC9C;AAIE,SAAO;AACT;AACA,SAAS,UAAU,MAAM;AACvB,MAAI;AACJ,UAAQ,QAAQ,SAAS,sBAAsB,KAAK,kBAAkB,OAAO,SAAS,oBAAoB,gBAAgB;AAC5H;AACA,SAAS,mBAAmB,MAAM;AAChC,MAAI;AACJ,UAAQ,QAAQ,OAAO,IAAI,IAAI,KAAK,gBAAgB,KAAK,aAAa,OAAO,aAAa,OAAO,SAAS,KAAK;AACjH;AACA,SAAS,OAAO,OAAO;AACrB,MAAI,CAAC,UAAS,GAAI;AAChB,WAAO;AAAA,EACX;AACE,SAAO,iBAAiB,QAAQ,iBAAiB,UAAU,KAAK,EAAE;AACpE;AACA,SAAS,UAAU,OAAO;AACxB,MAAI,CAAC,UAAS,GAAI;AAChB,WAAO;AAAA,EACX;AACE,SAAO,iBAAiB,WAAW,iBAAiB,UAAU,KAAK,EAAE;AACvE;AACA,SAAS,cAAc,OAAO;AAC5B,MAAI,CAAC,UAAS,GAAI;AAChB,WAAO;AAAA,EACX;AACE,SAAO,iBAAiB,eAAe,iBAAiB,UAAU,KAAK,EAAE;AAC3E;AACA,SAAS,aAAa,OAAO;AAC3B,MAAI,CAAC,UAAS,KAAM,OAAO,eAAe,aAAa;AACrD,WAAO;AAAA,EACX;AACE,SAAO,iBAAiB,cAAc,iBAAiB,UAAU,KAAK,EAAE;AAC1E;AACA,SAAS,kBAAkB,SAAS;AAClC,QAAM;AAAA,IACJ;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACJ,IAAMS,mBAAiB,OAAO;AAC5B,SAAO,kCAAkC,KAAK,WAAW,YAAY,SAAS,KAAK,CAAC,CAAC,UAAU,UAAU,EAAE,SAAS,OAAO;AAC7H;AACA,SAAS,eAAe,SAAS;AAC/B,SAAO,CAAC,SAAS,MAAM,IAAI,EAAE,SAAS,YAAY,OAAO,CAAC;AAC5D;AACA,SAAS,WAAW,SAAS;AAC3B,SAAO,CAAC,iBAAiB,QAAQ,EAAE,KAAK,cAAY;AAClD,QAAI;AACF,aAAO,QAAQ,QAAQ,QAAQ;AAAA,IAChC,SAAQ,GAAG;AACV,aAAO;AAAA,IACb;AAAA,EACA,CAAG;AACH;AACA,SAAS,kBAAkB,cAAc;AACvC,QAAM,SAAS,SAAU;AACzB,QAAM,MAAM,UAAU,YAAY,IAAIA,mBAAiB,YAAY,IAAI;AAIvE,SAAO,CAAC,aAAa,aAAa,SAAS,UAAU,aAAa,EAAE,KAAK,WAAS,IAAI,KAAK,IAAI,IAAI,KAAK,MAAM,SAAS,KAAK,MAAM,IAAI,gBAAgB,IAAI,kBAAkB,WAAW,UAAU,CAAC,WAAW,IAAI,iBAAiB,IAAI,mBAAmB,SAAS,UAAU,CAAC,WAAW,IAAI,SAAS,IAAI,WAAW,SAAS,UAAU,CAAC,aAAa,aAAa,SAAS,UAAU,eAAe,QAAQ,EAAE,KAAK,YAAU,IAAI,cAAc,IAAI,SAAS,KAAK,CAAC,KAAK,CAAC,SAAS,UAAU,UAAU,SAAS,EAAE,KAAK,YAAU,IAAI,WAAW,IAAI,SAAS,KAAK,CAAC;AACniB;AACA,SAAS,mBAAmB,SAAS;AACnC,MAAI,cAAc,cAAc,OAAO;AACvC,SAAO,cAAc,WAAW,KAAK,CAAC,sBAAsB,WAAW,GAAG;AACxE,QAAI,kBAAkB,WAAW,GAAG;AAClC,aAAO;AAAA,IACb,WAAe,WAAW,WAAW,GAAG;AAClC,aAAO;AAAA,IACb;AACI,kBAAc,cAAc,WAAW;AAAA,EAC3C;AACE,SAAO;AACT;AACA,SAAS,WAAW;AAClB,MAAI,OAAO,QAAQ,eAAe,CAAC,IAAI,SAAU,QAAO;AACxD,SAAO,IAAI,SAAS,2BAA2B,MAAM;AACvD;AACA,SAAS,sBAAsB,MAAM;AACnC,SAAO,CAAC,QAAQ,QAAQ,WAAW,EAAE,SAAS,YAAY,IAAI,CAAC;AACjE;AACA,SAASA,mBAAiB,SAAS;AACjC,SAAO,UAAU,OAAO,EAAE,iBAAiB,OAAO;AACpD;AACA,SAAS,cAAc,SAAS;AAC9B,MAAI,UAAU,OAAO,GAAG;AACtB,WAAO;AAAA,MACL,YAAY,QAAQ;AAAA,MACpB,WAAW,QAAQ;AAAA,IACpB;AAAA,EACL;AACE,SAAO;AAAA,IACL,YAAY,QAAQ;AAAA,IACpB,WAAW,QAAQ;AAAA,EACpB;AACH;AACA,SAAS,cAAc,MAAM;AAC3B,MAAI,YAAY,IAAI,MAAM,QAAQ;AAChC,WAAO;AAAA,EACX;AACE,QAAM;AAAA;AAAA,IAEN,KAAK;AAAA,IAEL,KAAK;AAAA,IAEL,aAAa,IAAI,KAAK,KAAK;AAAA,IAE3B,mBAAmB,IAAI;AAAA;AACvB,SAAO,aAAa,MAAM,IAAI,OAAO,OAAO;AAC9C;AACA,SAAS,2BAA2B,MAAM;AACxC,QAAM,aAAa,cAAc,IAAI;AACrC,MAAI,sBAAsB,UAAU,GAAG;AACrC,WAAO,KAAK,gBAAgB,KAAK,cAAc,OAAO,KAAK;AAAA,EAC/D;AACE,MAAI,cAAc,UAAU,KAAK,kBAAkB,UAAU,GAAG;AAC9D,WAAO;AAAA,EACX;AACE,SAAO,2BAA2B,UAAU;AAC9C;AACA,SAAS,qBAAqB,MAAM,MAAM,iBAAiB;AACzD,MAAI;AACJ,MAAI,SAAS,QAAQ;AACnB,WAAO,CAAE;AAAA,EACb;AACE,MAAI,oBAAoB,QAAQ;AAC9B,sBAAkB;AAAA,EACtB;AACE,QAAM,qBAAqB,2BAA2B,IAAI;AAC1D,QAAM,SAAS,yBAAyB,uBAAuB,KAAK,kBAAkB,OAAO,SAAS,qBAAqB;AAC3H,QAAM,MAAM,UAAU,kBAAkB;AACxC,MAAI,QAAQ;AACV,UAAM,eAAe,gBAAgB,GAAG;AACxC,WAAO,KAAK,OAAO,KAAK,IAAI,kBAAkB,CAAE,GAAE,kBAAkB,kBAAkB,IAAI,qBAAqB,CAAE,GAAE,gBAAgB,kBAAkB,qBAAqB,YAAY,IAAI,EAAE;AAAA,EAChM;AACE,SAAO,KAAK,OAAO,oBAAoB,qBAAqB,oBAAoB,CAAA,GAAI,eAAe,CAAC;AACtG;AACA,SAAS,gBAAgB,KAAK;AAC5B,SAAO,IAAI,UAAU,OAAO,eAAe,IAAI,MAAM,IAAI,IAAI,eAAe;AAC9E;AClJA,SAAS,iBAAiB,SAAS;AACjC,QAAM,MAAMA,mBAAiB,OAAO;AAGpC,MAAI,QAAQ,WAAW,IAAI,KAAK,KAAK;AACrC,MAAI,SAAS,WAAW,IAAI,MAAM,KAAK;AACvC,QAAM,YAAY,cAAc,OAAO;AACvC,QAAM,cAAc,YAAY,QAAQ,cAAc;AACtD,QAAM,eAAe,YAAY,QAAQ,eAAe;AACxD,QAAM,iBAAiB,MAAM,KAAK,MAAM,eAAe,MAAM,MAAM,MAAM;AACzE,MAAI,gBAAgB;AAClB,YAAQ;AACR,aAAS;AAAA,EACb;AACE,SAAO;AAAA,IACL;AAAA,IACA;AAAA,IACA,GAAG;AAAA,EACJ;AACH;AAEA,SAAS,cAAc,SAAS;AAC9B,SAAO,CAAC,UAAU,OAAO,IAAI,QAAQ,iBAAiB;AACxD;AAEA,SAAS,SAAS,SAAS;AACzB,QAAM,aAAa,cAAc,OAAO;AACxC,MAAI,CAAC,cAAc,UAAU,GAAG;AAC9B,WAAO,aAAa,CAAC;AAAA,EACzB;AACE,QAAM,OAAO,WAAW,sBAAuB;AAC/C,QAAM;AAAA,IACJ;AAAA,IACA;AAAA,IACA;AAAA,EACJ,IAAM,iBAAiB,UAAU;AAC/B,MAAI,KAAK,IAAI,MAAM,KAAK,KAAK,IAAI,KAAK,SAAS;AAC/C,MAAI,KAAK,IAAI,MAAM,KAAK,MAAM,IAAI,KAAK,UAAU;AAIjD,MAAI,CAAC,KAAK,CAAC,OAAO,SAAS,CAAC,GAAG;AAC7B,QAAI;AAAA,EACR;AACE,MAAI,CAAC,KAAK,CAAC,OAAO,SAAS,CAAC,GAAG;AAC7B,QAAI;AAAA,EACR;AACE,SAAO;AAAA,IACL;AAAA,IACA;AAAA,EACD;AACH;AAEA,MAAM,YAAyB,6BAAa,CAAC;AAC7C,SAAS,iBAAiB,SAAS;AACjC,QAAM,MAAM,UAAU,OAAO;AAC7B,MAAI,CAAC,SAAQ,KAAM,CAAC,IAAI,gBAAgB;AACtC,WAAO;AAAA,EACX;AACE,SAAO;AAAA,IACL,GAAG,IAAI,eAAe;AAAA,IACtB,GAAG,IAAI,eAAe;AAAA,EACvB;AACH;AACA,SAAS,uBAAuB,SAAS,SAAS,sBAAsB;AACtE,MAAI,YAAY,QAAQ;AACtB,cAAU;AAAA,EACd;AACE,MAAI,CAAC,wBAAwB,WAAW,yBAAyB,UAAU,OAAO,GAAG;AACnF,WAAO;AAAA,EACX;AACE,SAAO;AACT;AAEA,SAAS,sBAAsB,SAAS,cAAc,iBAAiB,cAAc;AACnF,MAAI,iBAAiB,QAAQ;AAC3B,mBAAe;AAAA,EACnB;AACE,MAAI,oBAAoB,QAAQ;AAC9B,sBAAkB;AAAA,EACtB;AACE,QAAM,aAAa,QAAQ,sBAAuB;AAClD,QAAM,aAAa,cAAc,OAAO;AACxC,MAAI,QAAQ,aAAa,CAAC;AAC1B,MAAI,cAAc;AAChB,QAAI,cAAc;AAChB,UAAI,UAAU,YAAY,GAAG;AAC3B,gBAAQ,SAAS,YAAY;AAAA,MACrC;AAAA,IACA,OAAW;AACL,cAAQ,SAAS,OAAO;AAAA,IAC9B;AAAA,EACA;AACE,QAAM,gBAAgB,uBAAuB,YAAY,iBAAiB,YAAY,IAAI,iBAAiB,UAAU,IAAI,aAAa,CAAC;AACvI,MAAI,KAAK,WAAW,OAAO,cAAc,KAAK,MAAM;AACpD,MAAI,KAAK,WAAW,MAAM,cAAc,KAAK,MAAM;AACnD,MAAI,QAAQ,WAAW,QAAQ,MAAM;AACrC,MAAI,SAAS,WAAW,SAAS,MAAM;AACvC,MAAI,YAAY;AACd,UAAM,MAAM,UAAU,UAAU;AAChC,UAAM,YAAY,gBAAgB,UAAU,YAAY,IAAI,UAAU,YAAY,IAAI;AACtF,QAAI,aAAa;AACjB,QAAI,gBAAgB,gBAAgB,UAAU;AAC9C,WAAO,iBAAiB,gBAAgB,cAAc,YAAY;AAChE,YAAM,cAAc,SAAS,aAAa;AAC1C,YAAM,aAAa,cAAc,sBAAuB;AACxD,YAAM,MAAMA,mBAAiB,aAAa;AAC1C,YAAM,OAAO,WAAW,QAAQ,cAAc,aAAa,WAAW,IAAI,WAAW,KAAK,YAAY;AACtG,YAAM,MAAM,WAAW,OAAO,cAAc,YAAY,WAAW,IAAI,UAAU,KAAK,YAAY;AAClG,WAAK,YAAY;AACjB,WAAK,YAAY;AACjB,eAAS,YAAY;AACrB,gBAAU,YAAY;AACtB,WAAK;AACL,WAAK;AACL,mBAAa,UAAU,aAAa;AACpC,sBAAgB,gBAAgB,UAAU;AAAA,IAChD;AAAA,EACA;AACE,SAAO,iBAAiB;AAAA,IACtB;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACJ,CAAG;AACH;AAIA,SAAS,oBAAoB,SAAS,MAAM;AAC1C,QAAM,aAAa,cAAc,OAAO,EAAE;AAC1C,MAAI,CAAC,MAAM;AACT,WAAO,sBAAsB,mBAAmB,OAAO,CAAC,EAAE,OAAO;AAAA,EACrE;AACE,SAAO,KAAK,OAAO;AACrB;AAEA,SAAS,cAAc,iBAAiB,QAAQ,kBAAkB;AAChE,MAAI,qBAAqB,QAAQ;AAC/B,uBAAmB;AAAA,EACvB;AACE,QAAM,WAAW,gBAAgB,sBAAuB;AACxD,QAAM,IAAI,SAAS,OAAO,OAAO,cAAc,mBAAmB;AAAA;AAAA,IAElE,oBAAoB,iBAAiB,QAAQ;AAAA;AAC7C,QAAM,IAAI,SAAS,MAAM,OAAO;AAChC,SAAO;AAAA,IACL;AAAA,IACA;AAAA,EACD;AACH;AAEA,SAAS,sDAAsD,MAAM;AACnE,MAAI;AAAA,IACF;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACJ,IAAM;AACJ,QAAM,UAAU,aAAa;AAC7B,QAAM,kBAAkB,mBAAmB,YAAY;AACvD,QAAM,WAAW,WAAW,WAAW,SAAS,QAAQ,IAAI;AAC5D,MAAI,iBAAiB,mBAAmB,YAAY,SAAS;AAC3D,WAAO;AAAA,EACX;AACE,MAAI,SAAS;AAAA,IACX,YAAY;AAAA,IACZ,WAAW;AAAA,EACZ;AACD,MAAI,QAAQ,aAAa,CAAC;AAC1B,QAAM,UAAU,aAAa,CAAC;AAC9B,QAAM,0BAA0B,cAAc,YAAY;AAC1D,MAAI,2BAA2B,CAAC,2BAA2B,CAAC,SAAS;AACnE,QAAI,YAAY,YAAY,MAAM,UAAU,kBAAkB,eAAe,GAAG;AAC9E,eAAS,cAAc,YAAY;AAAA,IACzC;AACI,QAAI,cAAc,YAAY,GAAG;AAC/B,YAAM,aAAa,sBAAsB,YAAY;AACrD,cAAQ,SAAS,YAAY;AAC7B,cAAQ,IAAI,WAAW,IAAI,aAAa;AACxC,cAAQ,IAAI,WAAW,IAAI,aAAa;AAAA,IAC9C;AAAA,EACA;AACE,QAAM,aAAa,mBAAmB,CAAC,2BAA2B,CAAC,UAAU,cAAc,iBAAiB,QAAQ,IAAI,IAAI,aAAa,CAAC;AAC1I,SAAO;AAAA,IACL,OAAO,KAAK,QAAQ,MAAM;AAAA,IAC1B,QAAQ,KAAK,SAAS,MAAM;AAAA,IAC5B,GAAG,KAAK,IAAI,MAAM,IAAI,OAAO,aAAa,MAAM,IAAI,QAAQ,IAAI,WAAW;AAAA,IAC3E,GAAG,KAAK,IAAI,MAAM,IAAI,OAAO,YAAY,MAAM,IAAI,QAAQ,IAAI,WAAW;AAAA,EAC3E;AACH;AAEA,SAAS,eAAe,SAAS;AAC/B,SAAO,MAAM,KAAK,QAAQ,eAAc,CAAE;AAC5C;AAIA,SAAS,gBAAgB,SAAS;AAChC,QAAM,OAAO,mBAAmB,OAAO;AACvC,QAAM,SAAS,cAAc,OAAO;AACpC,QAAM,OAAO,QAAQ,cAAc;AACnC,QAAM,QAAQ,IAAI,KAAK,aAAa,KAAK,aAAa,KAAK,aAAa,KAAK,WAAW;AACxF,QAAM,SAAS,IAAI,KAAK,cAAc,KAAK,cAAc,KAAK,cAAc,KAAK,YAAY;AAC7F,MAAI,IAAI,CAAC,OAAO,aAAa,oBAAoB,OAAO;AACxD,QAAM,IAAI,CAAC,OAAO;AAClB,MAAIA,mBAAiB,IAAI,EAAE,cAAc,OAAO;AAC9C,SAAK,IAAI,KAAK,aAAa,KAAK,WAAW,IAAI;AAAA,EACnD;AACE,SAAO;AAAA,IACL;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACD;AACH;AAEA,SAAS,gBAAgB,SAAS,UAAU;AAC1C,QAAM,MAAM,UAAU,OAAO;AAC7B,QAAM,OAAO,mBAAmB,OAAO;AACvC,QAAM,iBAAiB,IAAI;AAC3B,MAAI,QAAQ,KAAK;AACjB,MAAI,SAAS,KAAK;AAClB,MAAI,IAAI;AACR,MAAI,IAAI;AACR,MAAI,gBAAgB;AAClB,YAAQ,eAAe;AACvB,aAAS,eAAe;AACxB,UAAM,sBAAsB,SAAU;AACtC,QAAI,CAAC,uBAAuB,uBAAuB,aAAa,SAAS;AACvE,UAAI,eAAe;AACnB,UAAI,eAAe;AAAA,IACzB;AAAA,EACA;AACE,SAAO;AAAA,IACL;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACD;AACH;AAGA,SAAS,2BAA2B,SAAS,UAAU;AACrD,QAAM,aAAa,sBAAsB,SAAS,MAAM,aAAa,OAAO;AAC5E,QAAM,MAAM,WAAW,MAAM,QAAQ;AACrC,QAAM,OAAO,WAAW,OAAO,QAAQ;AACvC,QAAM,QAAQ,cAAc,OAAO,IAAI,SAAS,OAAO,IAAI,aAAa,CAAC;AACzE,QAAM,QAAQ,QAAQ,cAAc,MAAM;AAC1C,QAAM,SAAS,QAAQ,eAAe,MAAM;AAC5C,QAAM,IAAI,OAAO,MAAM;AACvB,QAAM,IAAI,MAAM,MAAM;AACtB,SAAO;AAAA,IACL;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACD;AACH;AACA,SAAS,kCAAkC,SAAS,kBAAkB,UAAU;AAC9E,MAAI;AACJ,MAAI,qBAAqB,YAAY;AACnC,WAAO,gBAAgB,SAAS,QAAQ;AAAA,EAC5C,WAAa,qBAAqB,YAAY;AAC1C,WAAO,gBAAgB,mBAAmB,OAAO,CAAC;AAAA,EACtD,WAAa,UAAU,gBAAgB,GAAG;AACtC,WAAO,2BAA2B,kBAAkB,QAAQ;AAAA,EAChE,OAAS;AACL,UAAM,gBAAgB,iBAAiB,OAAO;AAC9C,WAAO;AAAA,MACL,GAAG,iBAAiB,IAAI,cAAc;AAAA,MACtC,GAAG,iBAAiB,IAAI,cAAc;AAAA,MACtC,OAAO,iBAAiB;AAAA,MACxB,QAAQ,iBAAiB;AAAA,IAC1B;AAAA,EACL;AACE,SAAO,iBAAiB,IAAI;AAC9B;AACA,SAAS,yBAAyB,SAAS,UAAU;AACnD,QAAM,aAAa,cAAc,OAAO;AACxC,MAAI,eAAe,YAAY,CAAC,UAAU,UAAU,KAAK,sBAAsB,UAAU,GAAG;AAC1F,WAAO;AAAA,EACX;AACE,SAAOA,mBAAiB,UAAU,EAAE,aAAa,WAAW,yBAAyB,YAAY,QAAQ;AAC3G;AAKA,SAAS,4BAA4B,SAAS,OAAO;AACnD,QAAM,eAAe,MAAM,IAAI,OAAO;AACtC,MAAI,cAAc;AAChB,WAAO;AAAA,EACX;AACE,MAAI,SAAS,qBAAqB,SAAS,CAAE,GAAE,KAAK,EAAE,OAAO,QAAM,UAAU,EAAE,KAAK,YAAY,EAAE,MAAM,MAAM;AAC9G,MAAI,sCAAsC;AAC1C,QAAM,iBAAiBA,mBAAiB,OAAO,EAAE,aAAa;AAC9D,MAAI,cAAc,iBAAiB,cAAc,OAAO,IAAI;AAG5D,SAAO,UAAU,WAAW,KAAK,CAAC,sBAAsB,WAAW,GAAG;AACpE,UAAM,gBAAgBA,mBAAiB,WAAW;AAClD,UAAM,0BAA0B,kBAAkB,WAAW;AAC7D,QAAI,CAAC,2BAA2B,cAAc,aAAa,SAAS;AAClE,4CAAsC;AAAA,IAC5C;AACI,UAAM,wBAAwB,iBAAiB,CAAC,2BAA2B,CAAC,sCAAsC,CAAC,2BAA2B,cAAc,aAAa,YAAY,CAAC,CAAC,uCAAuC,CAAC,YAAY,OAAO,EAAE,SAAS,oCAAoC,QAAQ,KAAK,kBAAkB,WAAW,KAAK,CAAC,2BAA2B,yBAAyB,SAAS,WAAW;AACzZ,QAAI,uBAAuB;AAEzB,eAAS,OAAO,OAAO,cAAY,aAAa,WAAW;AAAA,IACjE,OAAW;AAEL,4CAAsC;AAAA,IAC5C;AACI,kBAAc,cAAc,WAAW;AAAA,EAC3C;AACE,QAAM,IAAI,SAAS,MAAM;AACzB,SAAO;AACT;AAIA,SAAS,gBAAgB,MAAM;AAC7B,MAAI;AAAA,IACF;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACJ,IAAM;AACJ,QAAM,2BAA2B,aAAa,sBAAsB,WAAW,OAAO,IAAI,CAAE,IAAG,4BAA4B,SAAS,KAAK,EAAE,IAAI,CAAA,EAAG,OAAO,QAAQ;AACjK,QAAM,oBAAoB,CAAC,GAAG,0BAA0B,YAAY;AACpE,QAAM,wBAAwB,kBAAkB,CAAC;AACjD,QAAM,eAAe,kBAAkB,OAAO,CAAC,SAAS,qBAAqB;AAC3E,UAAM,OAAO,kCAAkC,SAAS,kBAAkB,QAAQ;AAClF,YAAQ,MAAM,IAAI,KAAK,KAAK,QAAQ,GAAG;AACvC,YAAQ,QAAQ,IAAI,KAAK,OAAO,QAAQ,KAAK;AAC7C,YAAQ,SAAS,IAAI,KAAK,QAAQ,QAAQ,MAAM;AAChD,YAAQ,OAAO,IAAI,KAAK,MAAM,QAAQ,IAAI;AAC1C,WAAO;AAAA,EACR,GAAE,kCAAkC,SAAS,uBAAuB,QAAQ,CAAC;AAC9E,SAAO;AAAA,IACL,OAAO,aAAa,QAAQ,aAAa;AAAA,IACzC,QAAQ,aAAa,SAAS,aAAa;AAAA,IAC3C,GAAG,aAAa;AAAA,IAChB,GAAG,aAAa;AAAA,EACjB;AACH;AAEA,SAAS,cAAc,SAAS;AAC9B,QAAM;AAAA,IACJ;AAAA,IACA;AAAA,EACJ,IAAM,iBAAiB,OAAO;AAC5B,SAAO;AAAA,IACL;AAAA,IACA;AAAA,EACD;AACH;AAEA,SAAS,8BAA8B,SAAS,cAAc,UAAU;AACtE,QAAM,0BAA0B,cAAc,YAAY;AAC1D,QAAM,kBAAkB,mBAAmB,YAAY;AACvD,QAAM,UAAU,aAAa;AAC7B,QAAM,OAAO,sBAAsB,SAAS,MAAM,SAAS,YAAY;AACvE,MAAI,SAAS;AAAA,IACX,YAAY;AAAA,IACZ,WAAW;AAAA,EACZ;AACD,QAAM,UAAU,aAAa,CAAC;AAC9B,MAAI,2BAA2B,CAAC,2BAA2B,CAAC,SAAS;AACnE,QAAI,YAAY,YAAY,MAAM,UAAU,kBAAkB,eAAe,GAAG;AAC9E,eAAS,cAAc,YAAY;AAAA,IACzC;AACI,QAAI,yBAAyB;AAC3B,YAAM,aAAa,sBAAsB,cAAc,MAAM,SAAS,YAAY;AAClF,cAAQ,IAAI,WAAW,IAAI,aAAa;AACxC,cAAQ,IAAI,WAAW,IAAI,aAAa;AAAA,IACzC,WAAU,iBAAiB;AAG1B,cAAQ,IAAI,oBAAoB,eAAe;AAAA,IACrD;AAAA,EACA;AACE,QAAM,aAAa,mBAAmB,CAAC,2BAA2B,CAAC,UAAU,cAAc,iBAAiB,MAAM,IAAI,aAAa,CAAC;AACpI,QAAM,IAAI,KAAK,OAAO,OAAO,aAAa,QAAQ,IAAI,WAAW;AACjE,QAAM,IAAI,KAAK,MAAM,OAAO,YAAY,QAAQ,IAAI,WAAW;AAC/D,SAAO;AAAA,IACL;AAAA,IACA;AAAA,IACA,OAAO,KAAK;AAAA,IACZ,QAAQ,KAAK;AAAA,EACd;AACH;AAEA,SAAS,mBAAmB,SAAS;AACnC,SAAOA,mBAAiB,OAAO,EAAE,aAAa;AAChD;AAEA,SAAS,oBAAoB,SAAS,UAAU;AAC9C,MAAI,CAAC,cAAc,OAAO,KAAKA,mBAAiB,OAAO,EAAE,aAAa,SAAS;AAC7E,WAAO;AAAA,EACX;AACE,MAAI,UAAU;AACZ,WAAO,SAAS,OAAO;AAAA,EAC3B;AACE,MAAI,kBAAkB,QAAQ;AAM9B,MAAI,mBAAmB,OAAO,MAAM,iBAAiB;AACnD,sBAAkB,gBAAgB,cAAc;AAAA,EACpD;AACE,SAAO;AACT;AAIA,SAAS,gBAAgB,SAAS,UAAU;AAC1C,QAAM,MAAM,UAAU,OAAO;AAC7B,MAAI,WAAW,OAAO,GAAG;AACvB,WAAO;AAAA,EACX;AACE,MAAI,CAAC,cAAc,OAAO,GAAG;AAC3B,QAAI,kBAAkB,cAAc,OAAO;AAC3C,WAAO,mBAAmB,CAAC,sBAAsB,eAAe,GAAG;AACjE,UAAI,UAAU,eAAe,KAAK,CAAC,mBAAmB,eAAe,GAAG;AACtE,eAAO;AAAA,MACf;AACM,wBAAkB,cAAc,eAAe;AAAA,IACrD;AACI,WAAO;AAAA,EACX;AACE,MAAI,eAAe,oBAAoB,SAAS,QAAQ;AACxD,SAAO,gBAAgB,eAAe,YAAY,KAAK,mBAAmB,YAAY,GAAG;AACvF,mBAAe,oBAAoB,cAAc,QAAQ;AAAA,EAC7D;AACE,MAAI,gBAAgB,sBAAsB,YAAY,KAAK,mBAAmB,YAAY,KAAK,CAAC,kBAAkB,YAAY,GAAG;AAC/H,WAAO;AAAA,EACX;AACE,SAAO,gBAAgB,mBAAmB,OAAO,KAAK;AACxD;AAEA,MAAM,kBAAkB,eAAgB,MAAM;AAC5C,QAAM,oBAAoB,KAAK,mBAAmB;AAClD,QAAM,kBAAkB,KAAK;AAC7B,QAAM,qBAAqB,MAAM,gBAAgB,KAAK,QAAQ;AAC9D,SAAO;AAAA,IACL,WAAW,8BAA8B,KAAK,WAAW,MAAM,kBAAkB,KAAK,QAAQ,GAAG,KAAK,QAAQ;AAAA,IAC9G,UAAU;AAAA,MACR,GAAG;AAAA,MACH,GAAG;AAAA,MACH,OAAO,mBAAmB;AAAA,MAC1B,QAAQ,mBAAmB;AAAA,IACjC;AAAA,EACG;AACH;AAEA,SAAS,MAAM,SAAS;AACtB,SAAOA,mBAAiB,OAAO,EAAE,cAAc;AACjD;AAEA,MAAM,WAAW;AAAA,EACf;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AACF;AAEA,SAAS,cAAc,GAAG,GAAG;AAC3B,SAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,UAAU,EAAE,SAAS,EAAE,WAAW,EAAE;AAC7E;AAGA,SAAS,YAAY,SAAS,QAAQ;AACpC,MAAI,KAAK;AACT,MAAI;AACJ,QAAM,OAAO,mBAAmB,OAAO;AACvC,WAAS,UAAU;AACjB,QAAI;AACJ,iBAAa,SAAS;AACtB,KAAC,MAAM,OAAO,QAAQ,IAAI,WAAY;AACtC,SAAK;AAAA,EACT;AACE,WAAS,QAAQ,MAAM,WAAW;AAChC,QAAI,SAAS,QAAQ;AACnB,aAAO;AAAA,IACb;AACI,QAAI,cAAc,QAAQ;AACxB,kBAAY;AAAA,IAClB;AACI,YAAS;AACT,UAAM,2BAA2B,QAAQ,sBAAuB;AAChE,UAAM;AAAA,MACJ;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,IACN,IAAQ;AACJ,QAAI,CAAC,MAAM;AACT,aAAQ;AAAA,IACd;AACI,QAAI,CAAC,SAAS,CAAC,QAAQ;AACrB;AAAA,IACN;AACI,UAAM,WAAW,MAAM,GAAG;AAC1B,UAAM,aAAa,MAAM,KAAK,eAAe,OAAO,MAAM;AAC1D,UAAM,cAAc,MAAM,KAAK,gBAAgB,MAAM,OAAO;AAC5D,UAAM,YAAY,MAAM,IAAI;AAC5B,UAAM,aAAa,CAAC,WAAW,QAAQ,CAAC,aAAa,QAAQ,CAAC,cAAc,QAAQ,CAAC,YAAY;AACjG,UAAM,UAAU;AAAA,MACd;AAAA,MACA,WAAW,IAAI,GAAG,IAAI,GAAG,SAAS,CAAC,KAAK;AAAA,IACzC;AACD,QAAI,gBAAgB;AACpB,aAAS,cAAc,SAAS;AAC9B,YAAM,QAAQ,QAAQ,CAAC,EAAE;AACzB,UAAI,UAAU,WAAW;AACvB,YAAI,CAAC,eAAe;AAClB,iBAAO,QAAS;AAAA,QAC1B;AACQ,YAAI,CAAC,OAAO;AAGV,sBAAY,WAAW,MAAM;AAC3B,oBAAQ,OAAO,IAAI;AAAA,UACpB,GAAE,GAAI;AAAA,QACjB,OAAe;AACL,kBAAQ,OAAO,KAAK;AAAA,QAC9B;AAAA,MACA;AACM,UAAI,UAAU,KAAK,CAAC,cAAc,0BAA0B,QAAQ,sBAAqB,CAAE,GAAG;AAQ5F,gBAAS;AAAA,MACjB;AACM,sBAAgB;AAAA,IACtB;AAII,QAAI;AACF,WAAK,IAAI,qBAAqB,eAAe;AAAA,QAC3C,GAAG;AAAA;AAAA,QAEH,MAAM,KAAK;AAAA,MACnB,CAAO;AAAA,IACF,SAAQ,GAAG;AACV,WAAK,IAAI,qBAAqB,eAAe,OAAO;AAAA,IAC1D;AACI,OAAG,QAAQ,OAAO;AAAA,EACtB;AACE,UAAQ,IAAI;AACZ,SAAO;AACT;AAUA,SAAS,WAAW,WAAW,UAAU,QAAQ,SAAS;AACxD,MAAI,YAAY,QAAQ;AACtB,cAAU,CAAE;AAAA,EAChB;AACE,QAAM;AAAA,IACJ,iBAAiB;AAAA,IACjB,iBAAiB;AAAA,IACjB,gBAAgB,OAAO,mBAAmB;AAAA,IAC1C,cAAc,OAAO,yBAAyB;AAAA,IAC9C,iBAAiB;AAAA,EACrB,IAAM;AACJ,QAAM,cAAc,cAAc,SAAS;AAC3C,QAAM,YAAY,kBAAkB,iBAAiB,CAAC,GAAI,cAAc,qBAAqB,WAAW,IAAI,CAAE,GAAG,GAAG,qBAAqB,QAAQ,CAAC,IAAI,CAAE;AACxJ,YAAU,QAAQ,cAAY;AAC5B,sBAAkB,SAAS,iBAAiB,UAAU,QAAQ;AAAA,MAC5D,SAAS;AAAA,IACf,CAAK;AACD,sBAAkB,SAAS,iBAAiB,UAAU,MAAM;AAAA,EAChE,CAAG;AACD,QAAM,YAAY,eAAe,cAAc,YAAY,aAAa,MAAM,IAAI;AAClF,MAAI,iBAAiB;AACrB,MAAI,iBAAiB;AACrB,MAAI,eAAe;AACjB,qBAAiB,IAAI,eAAe,UAAQ;AAC1C,UAAI,CAAC,UAAU,IAAI;AACnB,UAAI,cAAc,WAAW,WAAW,eAAe,gBAAgB;AAGrE,uBAAe,UAAU,QAAQ;AACjC,6BAAqB,cAAc;AACnC,yBAAiB,sBAAsB,MAAM;AAC3C,cAAI;AACJ,WAAC,kBAAkB,mBAAmB,QAAQ,gBAAgB,QAAQ,QAAQ;AAAA,QACxF,CAAS;AAAA,MACT;AACM,aAAQ;AAAA,IACd,CAAK;AACD,QAAI,eAAe,CAAC,gBAAgB;AAClC,qBAAe,QAAQ,WAAW;AAAA,IACxC;AACI,mBAAe,QAAQ,QAAQ;AAAA,EACnC;AACE,MAAI;AACJ,MAAI,cAAc,iBAAiB,sBAAsB,SAAS,IAAI;AACtE,MAAI,gBAAgB;AAClB,cAAW;AAAA,EACf;AACE,WAAS,YAAY;AACnB,UAAM,cAAc,sBAAsB,SAAS;AACnD,QAAI,eAAe,CAAC,cAAc,aAAa,WAAW,GAAG;AAC3D,aAAQ;AAAA,IACd;AACI,kBAAc;AACd,cAAU,sBAAsB,SAAS;AAAA,EAC7C;AACE,SAAQ;AACR,SAAO,MAAM;AACX,QAAI;AACJ,cAAU,QAAQ,cAAY;AAC5B,wBAAkB,SAAS,oBAAoB,UAAU,MAAM;AAC/D,wBAAkB,SAAS,oBAAoB,UAAU,MAAM;AAAA,IACrE,CAAK;AACD,iBAAa,QAAQ,UAAW;AAChC,KAAC,mBAAmB,mBAAmB,QAAQ,iBAAiB,WAAY;AAC5E,qBAAiB;AACjB,QAAI,gBAAgB;AAClB,2BAAqB,OAAO;AAAA,IAClC;AAAA,EACG;AACH;AAmBA,MAAM,SAAS;AAuBf,MAAM,OAAO;AAQb,MAAM,OAAO;AAcb,MAAM,QAAQ;AAkBd,MAAM,kBAAkB,CAAC,WAAW,UAAU,YAAY;AAIxD,QAAM,QAAQ,oBAAI,IAAK;AACvB,QAAM,gBAAgB;AAAA,IACpB;AAAA,IACA,GAAG;AAAA,EACJ;AACD,QAAM,oBAAoB;AAAA,IACxB,GAAG,cAAc;AAAA,IACjB,IAAI;AAAA,EACL;AACD,SAAO,kBAAkB,WAAW,UAAU;AAAA,IAC5C,GAAG;AAAA,IACH,UAAU;AAAA,EACd,CAAG;AACH;;ACztBe,MAAM,cAAc,UAAU;AAAA;AAAA;AAAA;AAAA;AAAA,EAKzC,cAAc;AACV,UAAO;AA2DX,qCAAY;AA6GZ,0CAAiB,CAAC,MAAM;AACpB,UAAI,KAAK,aAAa,UAAU,EAAG;AAEnC,WAAK,SAAU;AAAA,IACvB;AAEI,wCAAe,CAAC,MAAM;AAClB,YAAM,OAAO,OAAO,EAAE,iBAAiB,aAAa,EAAE,aAAY,IAAK,CAAE;AAMzE,YAAM,cAAc,KAAK,KAAK,CAAC,MAAM,MACjC,EAAE,YAAY,mBACd,EAAE,YAAY,cACd,EAAE,YAAY,eACjB;AACD,UAAI,YAAa;AAEjB,YAAM,SAAS,KAAK,SAAS,IAAI,KAAM,KAAK,cAAc,KAAK,SAAS,KAAK,UAAU;AACxF,UAAI,CAAC,UAAU,KAAK,aAAa,QAAQ,EAAG,MAAK,KAAK,IAAI;AAAA,IACjE;AAsXI;AAAA;AAAA;AAAA,sCAAa,MAAM;AACf,WAAK,gBAAgB,QAAQ;AAAA,IAChC;AArjBG,SAAK,UAAU;AAAA,EACvB;AAAA,EAEI,IAAI,OAAO,OAAO;AACd,QAAG,OAAO;AACN,WAAK,aAAa,UAAU,EAAE;AAAA,IAC1C,OAAe;AACH,WAAK,gBAAgB,QAAQ;AAAA,IACzC;AAAA,EACA;AAAA,EAEI,IAAI,SAAS;AACT,WAAO,KAAK,aAAa,QAAQ;AAAA,EACzC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMI,IAAI,OAAO,OAAO;AACd,QAAG,OAAO;AACN,WAAK,aAAa,UAAU,EAAE;AAAA,IAC1C,OAAe;AACH,WAAK,gBAAgB,QAAQ;AAAA,IACzC;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMI,IAAI,SAAS;AACT,WAAO,KAAK,aAAa,QAAQ;AAAA,EACzC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQI,IAAI,OAAO,OAAO;AACd,QAAI,MAAO,MAAK,aAAa,UAAU,EAAE;AAAA,QACpC,MAAK,gBAAgB,QAAQ;AAAA,EAC1C;AAAA;AAAA;AAAA;AAAA;AAAA,EAMI,IAAI,SAAS;AACT,WAAO,KAAK,aAAa,QAAQ;AAAA,EACzC;AAAA,EAEI,IAAI,aAAa;AACb,WAAO,KAAK,eAAe,KAAK;AAAA,EACxC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASI,WAAW,gBAAgB;AACvB,WAAO;AAAA,EACf;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOI,WAAW,qBAAqB;AAC5B,WAAO,CAAE;AAAA,EACjB;AAAA;AAAA;AAAA;AAAA,EAKI,kBAAkB;AACd,SAAK,eAAe;AAAA,EAC5B;AAAA,EAEI,kBAAkB;;AACd,UAAM,eAAe,KAAK,UAAU,SAAS,KAAK,cAAc;AAChE,aAAS,oBAAoB,SAAS,KAAK,cAAc,EAAE,SAAS,MAAM;AAC1E,SAAK,0BAA2B;AAChC,eAAK,YAAL;AAAA,EACR;AAAA,EAEI,WAAW,SAAS,OAAO,QAAQ;;AAC/B,eAAK,YAAL;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA,EAMI,OAAO;AACH,QAAI,WAAW,SAAS,uBAAwB;AAEhD,QAAI,aAAa,SAAS,cAAc,MAAM;AAC9C,eAAW,aAAa,QAAQ,QAAQ;AAExC,QAAI,YAAY,SAAS,cAAc,MAAM;AAC7C,cAAU,aAAa,QAAQ,OAAO;AAEtC,QAAI,SAAS,SAAS,cAAc,KAAK;AACzC,WAAO,aAAa,QAAQ,QAAQ;AACpC,WAAO,UAAU,IAAI,cAAc;AAEnC,QAAI,OAAO,SAAS,cAAc,MAAM;AAExC,QAAI,SAAS,SAAS,cAAc,KAAK;AACzC,WAAO,UAAU,IAAI,gBAAgB,SAAS;AAC9C,WAAO,aAAa,QAAQ,QAAQ;AACpC,WAAO,cAAc;AAErB,QAAI,KAAK,OAAQ,QAAO,OAAO,MAAM;AAErC,WAAO,OAAO,IAAI;AAClB,WAAO,OAAO,SAAS;AAEvB,aAAS,OAAO,UAAU;AAC1B,aAAS,OAAO,MAAM;AAEtB,SAAK,aAAa;AAClB,SAAK,YAAY;AACjB,SAAK,SAAS;AACd,SAAK,WAAW;AAEhB,WAAO;AAAA,EACf;AAAA;AAAA;AAAA;AAAA,EAKI,YAAY;AACR,SAAK,UAAW;AAEhB,SAAK,iBAAiB,2BAA2B,MAAM;AACrD,WAAK,iBAAkB;AAAA,IACjC,GAAW,EAAE,MAAM,MAAM;AAEjB,QAAI,KAAK,aAAa,QAAQ,EAAG,MAAK,KAAK,KAAK;AAChD,QAAI,CAAC,KAAK,aAAa,QAAQ,EAAG,MAAK,KAAK,KAAK;AAAA,EACzD;AAAA;AAAA;AAAA;AAAA;AAAA,EAMI,YAAY;AACR,QAAI,KAAK,cAAc,OAAO,KAAK,WAAW,UAAU;AACpD,YAAM,OAAO,KAAK,YAAa;AAC/B,WAAK,WAAW,KAAK,cAAc,MAAM,KAAK,MAAM;AAAA,IAChE,WAAmB,KAAK,sBAAsB,iBAAiB;AACnD,WAAK,WAAW,KAAK,WAAW,iBAAiB,EAAE,SAAS,MAAM,EAAE,CAAC;AAAA,IACjF;AAEQ,QAAI,KAAK,QAAQ;AACb,YAAM,YAAY,KAAK,UAAU,SAAS,MAAM,KAAK,gBAAgB,EAAE,iBAAiB,KAAI,CAAE;AAAA,IAC1G;AAAA,EACA;AAAA;AAAA;AAAA;AAAA,EA6BI,WAAW;AACP,QAAI,KAAK,aAAa,QAAQ,GAAG;AAC7B,WAAK,KAAM;AAAA,IACvB,OAAe;AACH,YAAM,oBAAoB,MAAM,sBAAsB;AACtD,WAAK,KAAM;AACX,YAAM,oBAAoB,MAAM,qBAAqB;AAAA,IACjE;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMI,aAAa;AACT,UAAM,aAAa,CAAE;AAErB,SAAK,aAAa,CAAC,KAAK,UAAU;AAElC,QAAI,KAAK,UAAU,KAAK,aAAa,KAAK,YAAY;AAClD,WAAK,QAAQ,KAAK,WAAW,cAAc,gBAAgB;AAAA,IACvE,WAAmB,KAAK,qBAAqB,iBAAiB;AAClD,WAAK,QAAQ,KAAK,UAAU,iBAAiB,EAAE,SAAS,MAAM,EAAE,CAAC;AAAA,IAC7E;AAEQ,QAAI,KAAK,OAAO;AACZ,iBAAW;AAAA,QACP,MAAM;AAAA,UACF,SAAS,KAAK;AAAA,QACjB,CAAA;AAAA,MACJ;AACD,WAAK,aAAa,KAAK,KAAK,IAAI,KAAK,MAAM,eAAe,CAAC,IAAI,IAAI,CAAC,KAAK;AAAA,IACrF;AAEQ,eAAW,KAAK,OAAO,KAAK,UAAU,CAAC;AAEvC,eAAW,KAAK,MAAM;AAEtB,QAAI,KAAK,aAAa,MAAM,GAAG;AAC3B,iBAAW;AAAA,QACP,KAAK;AAAA,UACD,MAAM,EAAE,gBAAgB,iBAAiB,SAAQ,GAAI;AACjD,mBAAO,OAAO,SAAS,SAAS,OAAO;AAAA,cACnC,OAAO,GAAG,SAAS,UAAU,WAAW;AAAA,YACpE,CAAyB;AAAA,UACJ;AAAA,QACJ,CAAA;AAAA,MACJ;AAAA,IACb;AAEQ,oBAAgB,KAAK,UAAU,KAAK,YAAY;AAAA,MAC5C,WAAW,KAAK,aAAa;AAAA,MAC7B,UAAU;AAAA,MACV;AAAA,IACZ,CAAS,EAAE,KAAK,CAAC,EAAE,GAAG,GAAG,gBAAgB,WAAW,eAAe;AACvD,WAAK,WAAW,MAAM,YAAY,oBAAoB,IAAI,IAAI;AAC9D,WAAK,WAAW,MAAM,YAAY,mBAAmB,IAAI,IAAI;AAE7D,WAAK,WAAW,MAAM,WAAW;AAEjC,UAAI,KAAK,OAAO;AACZ,cAAM,aAAa;AAAA,UACf,KAAK;AAAA,UACL,OAAO;AAAA,UACP,QAAQ;AAAA,UACR,MAAM;AAAA,QACT,EAAC,SAAS;AAEX,YAAI,eAAe,OAAO;AACtB,gBAAM,EAAE,OAAO,OAAM,IAAK,KAAK,WAAW,sBAAuB;AACjE,cAAI,MAAM,eAAe,MAAM;AAC/B,cAAI,MAAM,eAAe,MAAM;AAE/B,iBAAO,OAAO,KAAK,MAAM,OAAO;AAAA,YAC5B,MAAM,QAAQ,QAAQ,QAAQ,SAAY,GAAG,QAAQ,IAAI,KAAK,MAAM,cAAc,CAAC,OAAO;AAAA,YAC1F,KAAK,QAAQ,QAAQ,QAAQ,SAAY,GAAG,SAAS,IAAI,KAAK,MAAM,eAAe,CAAC,OAAO;AAAA,YAC3F,CAAC,UAAU,GAAG,GAAG,CAAC,KAAK,MAAM,eAAe,CAAC;AAAA,UACrE,CAAqB;AAAA,QACrB;AAAA,MACA;AAAA,IACA,CAAS;AAED,UAAM,oBAAoB,MAAM,wBAAwB;AAAA,MACpD,MAAM,EAAE,KAAK,UAAU,OAAO,QAAQ,QAAQ,OAAO,MAAM,QAAS;AAAA,MACpE,SAAS;AAAA,MACT,OAAO;AAAA,IACnB,CAAS;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASI,wBAAwB;AACpB,QAAI,KAAK,UAAW;AAEpB,SAAK,kBAAmB;AAExB,QAAI,CAAC,KAAK,eAAe;AACrB,WAAK,gBAAgB,SAAS,cAAc,KAAK;AACjD,WAAK,cAAc,aAAa,QAAQ,QAAQ;AAChD,WAAK,cAAc,UAAU,IAAI,cAAc;AAE/C,WAAK,cAAc,SAAS,cAAc,MAAM;AAChD,WAAK,mBAAmB,SAAS,cAAc,MAAM;AACrD,WAAK,iBAAiB,aAAa,QAAQ,OAAO;AAClD,WAAK,cAAc,OAAO,KAAK,aAAa,KAAK,gBAAgB;AAAA,IAC7E;AAEQ,SAAK,cAAc,OAAO,KAAK,aAAa;AAG5C,UAAM,YAAY,MAAM;AACpB,iBAAW,EAAE,KAAI,KAAM,MAAM,KAAK,KAAK,iBAAiB,UAAU,GAAG;AACjE,aAAK,iBAAiB,gBAAgB,IAAI;AAAA,MAC1D;AACY,iBAAW,QAAQ,MAAM,KAAK,KAAK,UAAU,GAAG;AAC5C,aAAK,iBAAiB,aAAa,KAAK,MAAM,KAAK,SAAS,EAAE;AAAA,MAC9E;AACY,WAAK,iBAAiB,aAAa,SAAS,KAAK,aAAa,OAAO,KAAK,EAAE;AAAA,IAC/E;AACD,cAAW;AACX,SAAK,sBAAsB,IAAI,iBAAiB,CAAC,YAAY;AACzD,iBAAW,KAAK,SAAS;AACrB,YAAI,EAAE,SAAS,cAAc;AACzB,gBAAM,OAAO,EAAE;AACf,gBAAM,MAAM,KAAK,aAAa,IAAI;AAClC,cAAI,QAAQ,KAAM,MAAK,iBAAiB,gBAAgB,IAAI;AAAA,cACvD,MAAK,iBAAiB,aAAa,MAAM,GAAG;AAAA,QACrE;AAAA,MACA;AAAA,IACA,CAAS;AACD,SAAK,oBAAoB,QAAQ,MAAM,EAAE,YAAY,MAAM;AAG3D,UAAM,cAAc,KAAK,WAAW,cAAc,kBAAkB;AACpE,UAAM,YAAY,cAAc,YAAY,cAAc,EAAE,SAAS,KAAM,CAAA,IAAI,CAAE,GAC5E,OAAO,OAAK,KAAK,EAAE,aAAa,KAAK,gBAAgB,KAAK,EAAE,aAAa,KAAK,SAAS;AAC5F,SAAK,mBAAmB,CAAE;AAC1B,eAAW,KAAK,UAAU;AACtB,YAAM,KAAK,SAAS,cAAc,oBAAoB;AACtD,WAAK,iBAAiB,KAAK,EAAE,MAAM,GAAG,IAAI;AAC1C,QAAE,cAAc,EAAE,WAAW,aAAa,IAAI,EAAE,WAAW;AAE3D,WAAK,iBAAiB,OAAO,CAAC;AAAA,IAC1C;AAGQ,UAAM,cAAc,KAAK,qBAAqB,kBAAkB,KAAK,UAAU,cAAc,EAAE,SAAS,KAAI,CAAE,IAAI,CAAE,GAC/G,OAAO,OAAK,KAAK,EAAE,aAAa,KAAK,gBAAgB,KAAK,EAAE,aAAa,KAAK,SAAS;AAC5F,SAAK,qBAAqB,CAAE;AAC5B,eAAW,KAAK,YAAY;AACxB,YAAM,KAAK,SAAS,cAAc,kBAAkB;AACpD,WAAK,mBAAmB,KAAK,EAAE,MAAM,GAAG,IAAI;AAC5C,QAAE,cAAc,EAAE,WAAW,aAAa,IAAI,EAAE,WAAW;AAE3D,WAAK,iBAAiB,OAAO,CAAC;AAAA,IAC1C;AAEQ,SAAK,cAAc,KAAK;AACxB,SAAK,YAAY;AAGjB,SAAK,cAAc,KAAK;AACxB,SAAK,YAAY;AACjB,YAAQ,IAAI,kBAAkB,EAAE,MAAM,KAAK,eAAe,WAAW,KAAK,kBAAkB,UAAU,KAAK,cAAa,CAAE;AAE1H,UAAM,oBAAoB,MAAM,qBAAqB,EAAE,MAAM,KAAK,eAAe,WAAW,KAAK,kBAAkB,UAAU,KAAK,cAAa,CAAE;AACjJ,YAAQ,IAAI,kBAAkB,EAAE,MAAM,KAAK,eAAe,WAAW,KAAK,kBAAkB,UAAU,KAAK,cAAa,CAAE;AAAA,EAClI;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASI,4BAA4B;AACxB,QAAI,CAAC,KAAK,UAAW;AAGrB,QAAI,MAAM,QAAQ,KAAK,gBAAgB,GAAG;AACtC,iBAAW,EAAE,MAAM,GAAE,KAAM,KAAK,kBAAkB;AAC9C,YAAI,MAAM,GAAG,YAAY;AACrB,aAAG,WAAW,aAAa,MAAM,EAAE;AACnC,aAAG,OAAQ;AAAA,QAC/B;AAAA,MACA;AAAA,IACA;AACQ,SAAK,mBAAmB;AAGxB,QAAI,MAAM,QAAQ,KAAK,kBAAkB,GAAG;AACxC,iBAAW,EAAE,MAAM,GAAE,KAAM,KAAK,oBAAoB;AAChD,YAAI,MAAM,GAAG,YAAY;AACrB,aAAG,WAAW,aAAa,MAAM,EAAE;AACnC,aAAG,OAAQ;AAAA,QAC/B;AAAA,MACA;AAAA,IACA;AACQ,SAAK,qBAAqB;AAG1B,QAAI,KAAK,qBAAqB;AAC1B,WAAK,oBAAoB,WAAY;AACrC,WAAK,sBAAsB;AAAA,IACvC;AAGQ,QAAI,KAAK,iBAAiB,KAAK,cAAc,YAAY;AACrD,WAAK,cAAc,OAAQ;AAAA,IACvC;AAEQ,SAAK,cAAc;AACnB,SAAK,YAAY;AAGjB,QAAI,KAAK,kBAAkB;AACvB,WAAK,iBAAiB,OAAQ;AAC9B,WAAK,mBAAmB;AACxB,WAAK,gBAAgB;AAAA,IACjC;AAGQ,UAAM,SAAS,EAAE,MAAM,KAAK,YAAY,WAAW,MAAM,UAAU,KAAK,OAAQ;AAChF,SAAK,cAAc,IAAI,YAAY,uBAAuB,EAAE,SAAS,MAAM,UAAU,MAAM,OAAQ,CAAA,CAAC;AAEpG,QAAI;AACA,UAAI,OAAO,OAAO,oBAAoB,YAAY;AAC9C,eAAO,gBAAgB,KAAK,UAAU;AAAA,MACtD;AACY,eAAS,cAAc,IAAI,YAAY,qBAAqB,EAAE,SAAS,MAAM,UAAU,MAAM,OAAQ,CAAA,CAAC;AAAA,IAClH,QAAgB;AAAA,IAAA;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWI,oBAAoB;;AAChB,QAAI,KAAK,oBAAoB,KAAK,cAAe;AAEjD,UAAM,OAAO,SAAS,cAAc,KAAK;AACzC,SAAK,aAAa,yBAAyB,EAAE;AAC7C,UAAM,SAAS,KAAK,aAAa,EAAE,MAAM,OAAM,CAAE;AAGjD,UAAM,iBAAiB,KAAK,YAAY;AACxC,QAAI;AACA,UAAI,0BAA0B,eAAe;AACzC,eAAO,qBAAqB,CAAC,cAAc;AAAA,MAC3D,WAAuB,OAAO,mBAAmB,YAAY,wBAAwB,SAAS,WAAW;AACzF,cAAM,QAAQ,IAAI,cAAe;AACjC,cAAM,YAAY,cAAc;AAChC,eAAO,qBAAqB,CAAC,KAAK;AAAA,MAClD,OAAmB;AACH,cAAM,QAAQ,SAAS,cAAc,OAAO;AAC5C,cAAM,cAAc,OAAO,mBAAmB,WAAW,mBAAkB,sDAAgB,aAAhB,4CAAgC;AAC3G,eAAO,OAAO,KAAK;AAAA,MACnC;AAAA,IACS,SAAQ,GAAG;AAER,YAAM,QAAQ,SAAS,cAAc,OAAO;AAC5C,YAAM,cAAc,OAAO,mBAAmB,WAAW,mBAAkB,sDAAgB,aAAhB,4CAAgC;AAC3G,aAAO,OAAO,KAAK;AAAA,IAC/B;AAGQ,UAAM,OAAO,iBAAiB,IAAI;AAClC,aAAS,IAAI,GAAG,IAAI,KAAK,QAAQ,KAAK;AAClC,YAAM,OAAO,KAAK,CAAC;AACnB,UAAI,KAAK,WAAW,IAAI,GAAG;AACvB,aAAK,MAAM,YAAY,MAAM,KAAK,iBAAiB,IAAI,CAAC;AAAA,MACxE;AAAA,IACA;AAEQ,aAAS,KAAK,YAAY,IAAI;AAC9B,SAAK,mBAAmB;AACxB,SAAK,gBAAgB;AAAA,EAC7B;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQI,KAAK,gBAAgB,MAAM;;AAEvB,QAAI,KAAK,QAAQ;AACb,WAAK,sBAAuB;AAE5B,UAAI,KAAK,UAAU,KAAK,eAAe;AACnC,cAAM,SAAS,EAAE,MAAM,KAAK,eAAe,WAAW,KAAK,kBAAkB,UAAU,KAAK,cAAe;AAC3G,iBAAS,cAAc,IAAI,YAAY,qBAAqB,EAAE,SAAS,MAAM,UAAU,MAAM,OAAQ,CAAA,CAAC;AACtG,YAAI,OAAO,OAAO,oBAAoB,YAAY;AAC9C,iBAAO,gBAAgB,KAAK,aAAa;AAAA,QAC7D;AAAA,MACA;AAAA,IACA;AAGQ,QAAI,KAAK,QAAQ;AACb,uBAAK,eAAL,mBAAiB,cAAjB,mBAA4B,IAAI;AAChC,uBAAK,aAAL,mBAAe,cAAf,mBAA0B,OAAO;AACjC,iBAAK,eAAL,mBAAiB,QAAQ,KAAK;AAAA,IAC1C;AAGQ,QAAI,eAAe;AACf,YAAM,oBAAoB,MAAM,gBAAgB;AAAA,IAC5D;AAGQ,QAAI,KAAK,YAAY,KAAK,YAAY;AAClC,uBAAK,eAAL,mBAAiB,cAAjB,mBAA4B,IAAI;AAEhC,iBAAK,YAAL;AACA,WAAK,UAAU,WAAW,KAAK,UAAU,KAAK,YAAY,MAAM;AAC5D,aAAK,WAAY;AAAA,MACjC,CAAa;AAED,eAAS,iBAAiB,SAAS,KAAK,cAAc,EAAE,SAAS,MAAM;AAAA,IACnF;AAEQ,QAAI,CAAC,KAAK,aAAa,QAAQ,GAAG;AAC9B,WAAK,aAAa,UAAU,EAAE;AAAA,IAC1C;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOI,KAAK,gBAAgB,MAAM;;AACvB,QAAI,eAAe;AACf,YAAM,oBAAoB,MAAM,gBAAgB;AAAA,IAC5D;AAEQ,qBAAK,eAAL,mBAAiB,cAAjB,mBAA4B,OAAO;AAEnC,eAAK,YAAL;AACA,SAAK,UAAU;AAEf,aAAS,oBAAoB,SAAS,KAAK,cAAc,EAAE,SAAS,MAAM;AAG1E,QAAI,KAAK,UAAU,KAAK,WAAW;AAC/B,WAAK,0BAA2B;AAAA,IAC5C;AAEQ,QAAI,KAAK,aAAa,QAAQ,GAAG;AAC7B,WAAK,gBAAgB,QAAQ;AAAA,IACzC;AAAA,EACA;AAAA,EASI,mBAAmB;AACjB,SAAK,OAAO,UAAU,OAAO,SAAS;AACtC,QAAI,KAAK,QAAQ;AACf,WAAK,SAAS,UAAU,IAAI,UAAU;AACtC,iBAAW,MAAM;;AACf,mBAAK,aAAL,mBAAe;AACf,aAAK,SAAS;AAAA,MACf,GAAE,GAAG;AAAA,IACd;AAAA,EACA;AACA;","x_google_ignoreList":[0,1,2,3]}
|
|
1
|
+
{"version":3,"file":"popup.element-CqexWWHr.js","sources":["../node_modules/@floating-ui/utils/dist/floating-ui.utils.mjs","../node_modules/@floating-ui/core/dist/floating-ui.core.mjs","../node_modules/@floating-ui/utils/dist/floating-ui.utils.dom.mjs","../node_modules/@floating-ui/dom/dist/floating-ui.dom.mjs","../packages/wje-popup/popup.element.js"],"sourcesContent":["/**\n * Custom positioning reference element.\n * @see https://floating-ui.com/docs/virtual-elements\n */\n\nconst sides = ['top', 'right', 'bottom', 'left'];\nconst alignments = ['start', 'end'];\nconst placements = /*#__PURE__*/sides.reduce((acc, side) => acc.concat(side, side + \"-\" + alignments[0], side + \"-\" + alignments[1]), []);\nconst min = Math.min;\nconst max = Math.max;\nconst round = Math.round;\nconst floor = Math.floor;\nconst createCoords = v => ({\n x: v,\n y: v\n});\nconst oppositeSideMap = {\n left: 'right',\n right: 'left',\n bottom: 'top',\n top: 'bottom'\n};\nconst oppositeAlignmentMap = {\n start: 'end',\n end: 'start'\n};\nfunction clamp(start, value, end) {\n return max(start, min(value, end));\n}\nfunction evaluate(value, param) {\n return typeof value === 'function' ? value(param) : value;\n}\nfunction getSide(placement) {\n return placement.split('-')[0];\n}\nfunction getAlignment(placement) {\n return placement.split('-')[1];\n}\nfunction getOppositeAxis(axis) {\n return axis === 'x' ? 'y' : 'x';\n}\nfunction getAxisLength(axis) {\n return axis === 'y' ? 'height' : 'width';\n}\nfunction getSideAxis(placement) {\n return ['top', 'bottom'].includes(getSide(placement)) ? 'y' : 'x';\n}\nfunction getAlignmentAxis(placement) {\n return getOppositeAxis(getSideAxis(placement));\n}\nfunction getAlignmentSides(placement, rects, rtl) {\n if (rtl === void 0) {\n rtl = false;\n }\n const alignment = getAlignment(placement);\n const alignmentAxis = getAlignmentAxis(placement);\n const length = getAxisLength(alignmentAxis);\n let mainAlignmentSide = alignmentAxis === 'x' ? alignment === (rtl ? 'end' : 'start') ? 'right' : 'left' : alignment === 'start' ? 'bottom' : 'top';\n if (rects.reference[length] > rects.floating[length]) {\n mainAlignmentSide = getOppositePlacement(mainAlignmentSide);\n }\n return [mainAlignmentSide, getOppositePlacement(mainAlignmentSide)];\n}\nfunction getExpandedPlacements(placement) {\n const oppositePlacement = getOppositePlacement(placement);\n return [getOppositeAlignmentPlacement(placement), oppositePlacement, getOppositeAlignmentPlacement(oppositePlacement)];\n}\nfunction getOppositeAlignmentPlacement(placement) {\n return placement.replace(/start|end/g, alignment => oppositeAlignmentMap[alignment]);\n}\nfunction getSideList(side, isStart, rtl) {\n const lr = ['left', 'right'];\n const rl = ['right', 'left'];\n const tb = ['top', 'bottom'];\n const bt = ['bottom', 'top'];\n switch (side) {\n case 'top':\n case 'bottom':\n if (rtl) return isStart ? rl : lr;\n return isStart ? lr : rl;\n case 'left':\n case 'right':\n return isStart ? tb : bt;\n default:\n return [];\n }\n}\nfunction getOppositeAxisPlacements(placement, flipAlignment, direction, rtl) {\n const alignment = getAlignment(placement);\n let list = getSideList(getSide(placement), direction === 'start', rtl);\n if (alignment) {\n list = list.map(side => side + \"-\" + alignment);\n if (flipAlignment) {\n list = list.concat(list.map(getOppositeAlignmentPlacement));\n }\n }\n return list;\n}\nfunction getOppositePlacement(placement) {\n return placement.replace(/left|right|bottom|top/g, side => oppositeSideMap[side]);\n}\nfunction expandPaddingObject(padding) {\n return {\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n ...padding\n };\n}\nfunction getPaddingObject(padding) {\n return typeof padding !== 'number' ? expandPaddingObject(padding) : {\n top: padding,\n right: padding,\n bottom: padding,\n left: padding\n };\n}\nfunction rectToClientRect(rect) {\n const {\n x,\n y,\n width,\n height\n } = rect;\n return {\n width,\n height,\n top: y,\n left: x,\n right: x + width,\n bottom: y + height,\n x,\n y\n };\n}\n\nexport { alignments, clamp, createCoords, evaluate, expandPaddingObject, floor, getAlignment, getAlignmentAxis, getAlignmentSides, getAxisLength, getExpandedPlacements, getOppositeAlignmentPlacement, getOppositeAxis, getOppositeAxisPlacements, getOppositePlacement, getPaddingObject, getSide, getSideAxis, max, min, placements, rectToClientRect, round, sides };\n","import { getSideAxis, getAlignmentAxis, getAxisLength, getSide, getAlignment, evaluate, getPaddingObject, rectToClientRect, min, clamp, placements, getAlignmentSides, getOppositeAlignmentPlacement, getOppositePlacement, getExpandedPlacements, getOppositeAxisPlacements, sides, max, getOppositeAxis } from '@floating-ui/utils';\nexport { rectToClientRect } from '@floating-ui/utils';\n\nfunction computeCoordsFromPlacement(_ref, placement, rtl) {\n let {\n reference,\n floating\n } = _ref;\n const sideAxis = getSideAxis(placement);\n const alignmentAxis = getAlignmentAxis(placement);\n const alignLength = getAxisLength(alignmentAxis);\n const side = getSide(placement);\n const isVertical = sideAxis === 'y';\n const commonX = reference.x + reference.width / 2 - floating.width / 2;\n const commonY = reference.y + reference.height / 2 - floating.height / 2;\n const commonAlign = reference[alignLength] / 2 - floating[alignLength] / 2;\n let coords;\n switch (side) {\n case 'top':\n coords = {\n x: commonX,\n y: reference.y - floating.height\n };\n break;\n case 'bottom':\n coords = {\n x: commonX,\n y: reference.y + reference.height\n };\n break;\n case 'right':\n coords = {\n x: reference.x + reference.width,\n y: commonY\n };\n break;\n case 'left':\n coords = {\n x: reference.x - floating.width,\n y: commonY\n };\n break;\n default:\n coords = {\n x: reference.x,\n y: reference.y\n };\n }\n switch (getAlignment(placement)) {\n case 'start':\n coords[alignmentAxis] -= commonAlign * (rtl && isVertical ? -1 : 1);\n break;\n case 'end':\n coords[alignmentAxis] += commonAlign * (rtl && isVertical ? -1 : 1);\n break;\n }\n return coords;\n}\n\n/**\n * Computes the `x` and `y` coordinates that will place the floating element\n * next to a given reference element.\n *\n * This export does not have any `platform` interface logic. You will need to\n * write one for the platform you are using Floating UI with.\n */\nconst computePosition = async (reference, floating, config) => {\n const {\n placement = 'bottom',\n strategy = 'absolute',\n middleware = [],\n platform\n } = config;\n const validMiddleware = middleware.filter(Boolean);\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(floating));\n let rects = await platform.getElementRects({\n reference,\n floating,\n strategy\n });\n let {\n x,\n y\n } = computeCoordsFromPlacement(rects, placement, rtl);\n let statefulPlacement = placement;\n let middlewareData = {};\n let resetCount = 0;\n for (let i = 0; i < validMiddleware.length; i++) {\n const {\n name,\n fn\n } = validMiddleware[i];\n const {\n x: nextX,\n y: nextY,\n data,\n reset\n } = await fn({\n x,\n y,\n initialPlacement: placement,\n placement: statefulPlacement,\n strategy,\n middlewareData,\n rects,\n platform,\n elements: {\n reference,\n floating\n }\n });\n x = nextX != null ? nextX : x;\n y = nextY != null ? nextY : y;\n middlewareData = {\n ...middlewareData,\n [name]: {\n ...middlewareData[name],\n ...data\n }\n };\n if (reset && resetCount <= 50) {\n resetCount++;\n if (typeof reset === 'object') {\n if (reset.placement) {\n statefulPlacement = reset.placement;\n }\n if (reset.rects) {\n rects = reset.rects === true ? await platform.getElementRects({\n reference,\n floating,\n strategy\n }) : reset.rects;\n }\n ({\n x,\n y\n } = computeCoordsFromPlacement(rects, statefulPlacement, rtl));\n }\n i = -1;\n }\n }\n return {\n x,\n y,\n placement: statefulPlacement,\n strategy,\n middlewareData\n };\n};\n\n/**\n * Resolves with an object of overflow side offsets that determine how much the\n * element is overflowing a given clipping boundary on each side.\n * - positive = overflowing the boundary by that number of pixels\n * - negative = how many pixels left before it will overflow\n * - 0 = lies flush with the boundary\n * @see https://floating-ui.com/docs/detectOverflow\n */\nasync function detectOverflow(state, options) {\n var _await$platform$isEle;\n if (options === void 0) {\n options = {};\n }\n const {\n x,\n y,\n platform,\n rects,\n elements,\n strategy\n } = state;\n const {\n boundary = 'clippingAncestors',\n rootBoundary = 'viewport',\n elementContext = 'floating',\n altBoundary = false,\n padding = 0\n } = evaluate(options, state);\n const paddingObject = getPaddingObject(padding);\n const altContext = elementContext === 'floating' ? 'reference' : 'floating';\n const element = elements[altBoundary ? altContext : elementContext];\n const clippingClientRect = rectToClientRect(await platform.getClippingRect({\n element: ((_await$platform$isEle = await (platform.isElement == null ? void 0 : platform.isElement(element))) != null ? _await$platform$isEle : true) ? element : element.contextElement || (await (platform.getDocumentElement == null ? void 0 : platform.getDocumentElement(elements.floating))),\n boundary,\n rootBoundary,\n strategy\n }));\n const rect = elementContext === 'floating' ? {\n x,\n y,\n width: rects.floating.width,\n height: rects.floating.height\n } : rects.reference;\n const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating));\n const offsetScale = (await (platform.isElement == null ? void 0 : platform.isElement(offsetParent))) ? (await (platform.getScale == null ? void 0 : platform.getScale(offsetParent))) || {\n x: 1,\n y: 1\n } : {\n x: 1,\n y: 1\n };\n const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({\n elements,\n rect,\n offsetParent,\n strategy\n }) : rect);\n return {\n top: (clippingClientRect.top - elementClientRect.top + paddingObject.top) / offsetScale.y,\n bottom: (elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom) / offsetScale.y,\n left: (clippingClientRect.left - elementClientRect.left + paddingObject.left) / offsetScale.x,\n right: (elementClientRect.right - clippingClientRect.right + paddingObject.right) / offsetScale.x\n };\n}\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow = options => ({\n name: 'arrow',\n options,\n async fn(state) {\n const {\n x,\n y,\n placement,\n rects,\n platform,\n elements,\n middlewareData\n } = state;\n // Since `element` is required, we don't Partial<> the type.\n const {\n element,\n padding = 0\n } = evaluate(options, state) || {};\n if (element == null) {\n return {};\n }\n const paddingObject = getPaddingObject(padding);\n const coords = {\n x,\n y\n };\n const axis = getAlignmentAxis(placement);\n const length = getAxisLength(axis);\n const arrowDimensions = await platform.getDimensions(element);\n const isYAxis = axis === 'y';\n const minProp = isYAxis ? 'top' : 'left';\n const maxProp = isYAxis ? 'bottom' : 'right';\n const clientProp = isYAxis ? 'clientHeight' : 'clientWidth';\n const endDiff = rects.reference[length] + rects.reference[axis] - coords[axis] - rects.floating[length];\n const startDiff = coords[axis] - rects.reference[axis];\n const arrowOffsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(element));\n let clientSize = arrowOffsetParent ? arrowOffsetParent[clientProp] : 0;\n\n // DOM platform can return `window` as the `offsetParent`.\n if (!clientSize || !(await (platform.isElement == null ? void 0 : platform.isElement(arrowOffsetParent)))) {\n clientSize = elements.floating[clientProp] || rects.floating[length];\n }\n const centerToReference = endDiff / 2 - startDiff / 2;\n\n // If the padding is large enough that it causes the arrow to no longer be\n // centered, modify the padding so that it is centered.\n const largestPossiblePadding = clientSize / 2 - arrowDimensions[length] / 2 - 1;\n const minPadding = min(paddingObject[minProp], largestPossiblePadding);\n const maxPadding = min(paddingObject[maxProp], largestPossiblePadding);\n\n // Make sure the arrow doesn't overflow the floating element if the center\n // point is outside the floating element's bounds.\n const min$1 = minPadding;\n const max = clientSize - arrowDimensions[length] - maxPadding;\n const center = clientSize / 2 - arrowDimensions[length] / 2 + centerToReference;\n const offset = clamp(min$1, center, max);\n\n // If the reference is small enough that the arrow's padding causes it to\n // to point to nothing for an aligned placement, adjust the offset of the\n // floating element itself. To ensure `shift()` continues to take action,\n // a single reset is performed when this is true.\n const shouldAddOffset = !middlewareData.arrow && getAlignment(placement) != null && center !== offset && rects.reference[length] / 2 - (center < min$1 ? minPadding : maxPadding) - arrowDimensions[length] / 2 < 0;\n const alignmentOffset = shouldAddOffset ? center < min$1 ? center - min$1 : center - max : 0;\n return {\n [axis]: coords[axis] + alignmentOffset,\n data: {\n [axis]: offset,\n centerOffset: center - offset - alignmentOffset,\n ...(shouldAddOffset && {\n alignmentOffset\n })\n },\n reset: shouldAddOffset\n };\n }\n});\n\nfunction getPlacementList(alignment, autoAlignment, allowedPlacements) {\n const allowedPlacementsSortedByAlignment = alignment ? [...allowedPlacements.filter(placement => getAlignment(placement) === alignment), ...allowedPlacements.filter(placement => getAlignment(placement) !== alignment)] : allowedPlacements.filter(placement => getSide(placement) === placement);\n return allowedPlacementsSortedByAlignment.filter(placement => {\n if (alignment) {\n return getAlignment(placement) === alignment || (autoAlignment ? getOppositeAlignmentPlacement(placement) !== placement : false);\n }\n return true;\n });\n}\n/**\n * Optimizes the visibility of the floating element by choosing the placement\n * that has the most space available automatically, without needing to specify a\n * preferred placement. Alternative to `flip`.\n * @see https://floating-ui.com/docs/autoPlacement\n */\nconst autoPlacement = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'autoPlacement',\n options,\n async fn(state) {\n var _middlewareData$autoP, _middlewareData$autoP2, _placementsThatFitOnE;\n const {\n rects,\n middlewareData,\n placement,\n platform,\n elements\n } = state;\n const {\n crossAxis = false,\n alignment,\n allowedPlacements = placements,\n autoAlignment = true,\n ...detectOverflowOptions\n } = evaluate(options, state);\n const placements$1 = alignment !== undefined || allowedPlacements === placements ? getPlacementList(alignment || null, autoAlignment, allowedPlacements) : allowedPlacements;\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const currentIndex = ((_middlewareData$autoP = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP.index) || 0;\n const currentPlacement = placements$1[currentIndex];\n if (currentPlacement == null) {\n return {};\n }\n const alignmentSides = getAlignmentSides(currentPlacement, rects, await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating)));\n\n // Make `computeCoords` start from the right place.\n if (placement !== currentPlacement) {\n return {\n reset: {\n placement: placements$1[0]\n }\n };\n }\n const currentOverflows = [overflow[getSide(currentPlacement)], overflow[alignmentSides[0]], overflow[alignmentSides[1]]];\n const allOverflows = [...(((_middlewareData$autoP2 = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP2.overflows) || []), {\n placement: currentPlacement,\n overflows: currentOverflows\n }];\n const nextPlacement = placements$1[currentIndex + 1];\n\n // There are more placements to check.\n if (nextPlacement) {\n return {\n data: {\n index: currentIndex + 1,\n overflows: allOverflows\n },\n reset: {\n placement: nextPlacement\n }\n };\n }\n const placementsSortedByMostSpace = allOverflows.map(d => {\n const alignment = getAlignment(d.placement);\n return [d.placement, alignment && crossAxis ?\n // Check along the mainAxis and main crossAxis side.\n d.overflows.slice(0, 2).reduce((acc, v) => acc + v, 0) :\n // Check only the mainAxis.\n d.overflows[0], d.overflows];\n }).sort((a, b) => a[1] - b[1]);\n const placementsThatFitOnEachSide = placementsSortedByMostSpace.filter(d => d[2].slice(0,\n // Aligned placements should not check their opposite crossAxis\n // side.\n getAlignment(d[0]) ? 2 : 3).every(v => v <= 0));\n const resetPlacement = ((_placementsThatFitOnE = placementsThatFitOnEachSide[0]) == null ? void 0 : _placementsThatFitOnE[0]) || placementsSortedByMostSpace[0][0];\n if (resetPlacement !== placement) {\n return {\n data: {\n index: currentIndex + 1,\n overflows: allOverflows\n },\n reset: {\n placement: resetPlacement\n }\n };\n }\n return {};\n }\n };\n};\n\n/**\n * Optimizes the visibility of the floating element by flipping the `placement`\n * in order to keep it in view when the preferred placement(s) will overflow the\n * clipping boundary. Alternative to `autoPlacement`.\n * @see https://floating-ui.com/docs/flip\n */\nconst flip = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'flip',\n options,\n async fn(state) {\n var _middlewareData$arrow, _middlewareData$flip;\n const {\n placement,\n middlewareData,\n rects,\n initialPlacement,\n platform,\n elements\n } = state;\n const {\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = true,\n fallbackPlacements: specifiedFallbackPlacements,\n fallbackStrategy = 'bestFit',\n fallbackAxisSideDirection = 'none',\n flipAlignment = true,\n ...detectOverflowOptions\n } = evaluate(options, state);\n\n // If a reset by the arrow was caused due to an alignment offset being\n // added, we should skip any logic now since `flip()` has already done its\n // work.\n // https://github.com/floating-ui/floating-ui/issues/2549#issuecomment-1719601643\n if ((_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {\n return {};\n }\n const side = getSide(placement);\n const initialSideAxis = getSideAxis(initialPlacement);\n const isBasePlacement = getSide(initialPlacement) === initialPlacement;\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));\n const fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipAlignment ? [getOppositePlacement(initialPlacement)] : getExpandedPlacements(initialPlacement));\n const hasFallbackAxisSideDirection = fallbackAxisSideDirection !== 'none';\n if (!specifiedFallbackPlacements && hasFallbackAxisSideDirection) {\n fallbackPlacements.push(...getOppositeAxisPlacements(initialPlacement, flipAlignment, fallbackAxisSideDirection, rtl));\n }\n const placements = [initialPlacement, ...fallbackPlacements];\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const overflows = [];\n let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || [];\n if (checkMainAxis) {\n overflows.push(overflow[side]);\n }\n if (checkCrossAxis) {\n const sides = getAlignmentSides(placement, rects, rtl);\n overflows.push(overflow[sides[0]], overflow[sides[1]]);\n }\n overflowsData = [...overflowsData, {\n placement,\n overflows\n }];\n\n // One or more sides is overflowing.\n if (!overflows.every(side => side <= 0)) {\n var _middlewareData$flip2, _overflowsData$filter;\n const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1;\n const nextPlacement = placements[nextIndex];\n if (nextPlacement) {\n // Try next placement and re-run the lifecycle.\n return {\n data: {\n index: nextIndex,\n overflows: overflowsData\n },\n reset: {\n placement: nextPlacement\n }\n };\n }\n\n // First, find the candidates that fit on the mainAxis side of overflow,\n // then find the placement that fits the best on the main crossAxis side.\n let resetPlacement = (_overflowsData$filter = overflowsData.filter(d => d.overflows[0] <= 0).sort((a, b) => a.overflows[1] - b.overflows[1])[0]) == null ? void 0 : _overflowsData$filter.placement;\n\n // Otherwise fallback.\n if (!resetPlacement) {\n switch (fallbackStrategy) {\n case 'bestFit':\n {\n var _overflowsData$filter2;\n const placement = (_overflowsData$filter2 = overflowsData.filter(d => {\n if (hasFallbackAxisSideDirection) {\n const currentSideAxis = getSideAxis(d.placement);\n return currentSideAxis === initialSideAxis ||\n // Create a bias to the `y` side axis due to horizontal\n // reading directions favoring greater width.\n currentSideAxis === 'y';\n }\n return true;\n }).map(d => [d.placement, d.overflows.filter(overflow => overflow > 0).reduce((acc, overflow) => acc + overflow, 0)]).sort((a, b) => a[1] - b[1])[0]) == null ? void 0 : _overflowsData$filter2[0];\n if (placement) {\n resetPlacement = placement;\n }\n break;\n }\n case 'initialPlacement':\n resetPlacement = initialPlacement;\n break;\n }\n }\n if (placement !== resetPlacement) {\n return {\n reset: {\n placement: resetPlacement\n }\n };\n }\n }\n return {};\n }\n };\n};\n\nfunction getSideOffsets(overflow, rect) {\n return {\n top: overflow.top - rect.height,\n right: overflow.right - rect.width,\n bottom: overflow.bottom - rect.height,\n left: overflow.left - rect.width\n };\n}\nfunction isAnySideFullyClipped(overflow) {\n return sides.some(side => overflow[side] >= 0);\n}\n/**\n * Provides data to hide the floating element in applicable situations, such as\n * when it is not in the same clipping context as the reference element.\n * @see https://floating-ui.com/docs/hide\n */\nconst hide = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'hide',\n options,\n async fn(state) {\n const {\n rects\n } = state;\n const {\n strategy = 'referenceHidden',\n ...detectOverflowOptions\n } = evaluate(options, state);\n switch (strategy) {\n case 'referenceHidden':\n {\n const overflow = await detectOverflow(state, {\n ...detectOverflowOptions,\n elementContext: 'reference'\n });\n const offsets = getSideOffsets(overflow, rects.reference);\n return {\n data: {\n referenceHiddenOffsets: offsets,\n referenceHidden: isAnySideFullyClipped(offsets)\n }\n };\n }\n case 'escaped':\n {\n const overflow = await detectOverflow(state, {\n ...detectOverflowOptions,\n altBoundary: true\n });\n const offsets = getSideOffsets(overflow, rects.floating);\n return {\n data: {\n escapedOffsets: offsets,\n escaped: isAnySideFullyClipped(offsets)\n }\n };\n }\n default:\n {\n return {};\n }\n }\n }\n };\n};\n\nfunction getBoundingRect(rects) {\n const minX = min(...rects.map(rect => rect.left));\n const minY = min(...rects.map(rect => rect.top));\n const maxX = max(...rects.map(rect => rect.right));\n const maxY = max(...rects.map(rect => rect.bottom));\n return {\n x: minX,\n y: minY,\n width: maxX - minX,\n height: maxY - minY\n };\n}\nfunction getRectsByLine(rects) {\n const sortedRects = rects.slice().sort((a, b) => a.y - b.y);\n const groups = [];\n let prevRect = null;\n for (let i = 0; i < sortedRects.length; i++) {\n const rect = sortedRects[i];\n if (!prevRect || rect.y - prevRect.y > prevRect.height / 2) {\n groups.push([rect]);\n } else {\n groups[groups.length - 1].push(rect);\n }\n prevRect = rect;\n }\n return groups.map(rect => rectToClientRect(getBoundingRect(rect)));\n}\n/**\n * Provides improved positioning for inline reference elements that can span\n * over multiple lines, such as hyperlinks or range selections.\n * @see https://floating-ui.com/docs/inline\n */\nconst inline = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'inline',\n options,\n async fn(state) {\n const {\n placement,\n elements,\n rects,\n platform,\n strategy\n } = state;\n // A MouseEvent's client{X,Y} coords can be up to 2 pixels off a\n // ClientRect's bounds, despite the event listener being triggered. A\n // padding of 2 seems to handle this issue.\n const {\n padding = 2,\n x,\n y\n } = evaluate(options, state);\n const nativeClientRects = Array.from((await (platform.getClientRects == null ? void 0 : platform.getClientRects(elements.reference))) || []);\n const clientRects = getRectsByLine(nativeClientRects);\n const fallback = rectToClientRect(getBoundingRect(nativeClientRects));\n const paddingObject = getPaddingObject(padding);\n function getBoundingClientRect() {\n // There are two rects and they are disjoined.\n if (clientRects.length === 2 && clientRects[0].left > clientRects[1].right && x != null && y != null) {\n // Find the first rect in which the point is fully inside.\n return clientRects.find(rect => x > rect.left - paddingObject.left && x < rect.right + paddingObject.right && y > rect.top - paddingObject.top && y < rect.bottom + paddingObject.bottom) || fallback;\n }\n\n // There are 2 or more connected rects.\n if (clientRects.length >= 2) {\n if (getSideAxis(placement) === 'y') {\n const firstRect = clientRects[0];\n const lastRect = clientRects[clientRects.length - 1];\n const isTop = getSide(placement) === 'top';\n const top = firstRect.top;\n const bottom = lastRect.bottom;\n const left = isTop ? firstRect.left : lastRect.left;\n const right = isTop ? firstRect.right : lastRect.right;\n const width = right - left;\n const height = bottom - top;\n return {\n top,\n bottom,\n left,\n right,\n width,\n height,\n x: left,\n y: top\n };\n }\n const isLeftSide = getSide(placement) === 'left';\n const maxRight = max(...clientRects.map(rect => rect.right));\n const minLeft = min(...clientRects.map(rect => rect.left));\n const measureRects = clientRects.filter(rect => isLeftSide ? rect.left === minLeft : rect.right === maxRight);\n const top = measureRects[0].top;\n const bottom = measureRects[measureRects.length - 1].bottom;\n const left = minLeft;\n const right = maxRight;\n const width = right - left;\n const height = bottom - top;\n return {\n top,\n bottom,\n left,\n right,\n width,\n height,\n x: left,\n y: top\n };\n }\n return fallback;\n }\n const resetRects = await platform.getElementRects({\n reference: {\n getBoundingClientRect\n },\n floating: elements.floating,\n strategy\n });\n if (rects.reference.x !== resetRects.reference.x || rects.reference.y !== resetRects.reference.y || rects.reference.width !== resetRects.reference.width || rects.reference.height !== resetRects.reference.height) {\n return {\n reset: {\n rects: resetRects\n }\n };\n }\n return {};\n }\n };\n};\n\n// For type backwards-compatibility, the `OffsetOptions` type was also\n// Derivable.\n\nasync function convertValueToCoords(state, options) {\n const {\n placement,\n platform,\n elements\n } = state;\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));\n const side = getSide(placement);\n const alignment = getAlignment(placement);\n const isVertical = getSideAxis(placement) === 'y';\n const mainAxisMulti = ['left', 'top'].includes(side) ? -1 : 1;\n const crossAxisMulti = rtl && isVertical ? -1 : 1;\n const rawValue = evaluate(options, state);\n\n // eslint-disable-next-line prefer-const\n let {\n mainAxis,\n crossAxis,\n alignmentAxis\n } = typeof rawValue === 'number' ? {\n mainAxis: rawValue,\n crossAxis: 0,\n alignmentAxis: null\n } : {\n mainAxis: rawValue.mainAxis || 0,\n crossAxis: rawValue.crossAxis || 0,\n alignmentAxis: rawValue.alignmentAxis\n };\n if (alignment && typeof alignmentAxis === 'number') {\n crossAxis = alignment === 'end' ? alignmentAxis * -1 : alignmentAxis;\n }\n return isVertical ? {\n x: crossAxis * crossAxisMulti,\n y: mainAxis * mainAxisMulti\n } : {\n x: mainAxis * mainAxisMulti,\n y: crossAxis * crossAxisMulti\n };\n}\n\n/**\n * Modifies the placement by translating the floating element along the\n * specified axes.\n * A number (shorthand for `mainAxis` or distance), or an axes configuration\n * object may be passed.\n * @see https://floating-ui.com/docs/offset\n */\nconst offset = function (options) {\n if (options === void 0) {\n options = 0;\n }\n return {\n name: 'offset',\n options,\n async fn(state) {\n var _middlewareData$offse, _middlewareData$arrow;\n const {\n x,\n y,\n placement,\n middlewareData\n } = state;\n const diffCoords = await convertValueToCoords(state, options);\n\n // If the placement is the same and the arrow caused an alignment offset\n // then we don't need to change the positioning coordinates.\n if (placement === ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse.placement) && (_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {\n return {};\n }\n return {\n x: x + diffCoords.x,\n y: y + diffCoords.y,\n data: {\n ...diffCoords,\n placement\n }\n };\n }\n };\n};\n\n/**\n * Optimizes the visibility of the floating element by shifting it in order to\n * keep it in view when it will overflow the clipping boundary.\n * @see https://floating-ui.com/docs/shift\n */\nconst shift = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'shift',\n options,\n async fn(state) {\n const {\n x,\n y,\n placement\n } = state;\n const {\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = false,\n limiter = {\n fn: _ref => {\n let {\n x,\n y\n } = _ref;\n return {\n x,\n y\n };\n }\n },\n ...detectOverflowOptions\n } = evaluate(options, state);\n const coords = {\n x,\n y\n };\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const crossAxis = getSideAxis(getSide(placement));\n const mainAxis = getOppositeAxis(crossAxis);\n let mainAxisCoord = coords[mainAxis];\n let crossAxisCoord = coords[crossAxis];\n if (checkMainAxis) {\n const minSide = mainAxis === 'y' ? 'top' : 'left';\n const maxSide = mainAxis === 'y' ? 'bottom' : 'right';\n const min = mainAxisCoord + overflow[minSide];\n const max = mainAxisCoord - overflow[maxSide];\n mainAxisCoord = clamp(min, mainAxisCoord, max);\n }\n if (checkCrossAxis) {\n const minSide = crossAxis === 'y' ? 'top' : 'left';\n const maxSide = crossAxis === 'y' ? 'bottom' : 'right';\n const min = crossAxisCoord + overflow[minSide];\n const max = crossAxisCoord - overflow[maxSide];\n crossAxisCoord = clamp(min, crossAxisCoord, max);\n }\n const limitedCoords = limiter.fn({\n ...state,\n [mainAxis]: mainAxisCoord,\n [crossAxis]: crossAxisCoord\n });\n return {\n ...limitedCoords,\n data: {\n x: limitedCoords.x - x,\n y: limitedCoords.y - y,\n enabled: {\n [mainAxis]: checkMainAxis,\n [crossAxis]: checkCrossAxis\n }\n }\n };\n }\n };\n};\n/**\n * Built-in `limiter` that will stop `shift()` at a certain point.\n */\nconst limitShift = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n options,\n fn(state) {\n const {\n x,\n y,\n placement,\n rects,\n middlewareData\n } = state;\n const {\n offset = 0,\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = true\n } = evaluate(options, state);\n const coords = {\n x,\n y\n };\n const crossAxis = getSideAxis(placement);\n const mainAxis = getOppositeAxis(crossAxis);\n let mainAxisCoord = coords[mainAxis];\n let crossAxisCoord = coords[crossAxis];\n const rawOffset = evaluate(offset, state);\n const computedOffset = typeof rawOffset === 'number' ? {\n mainAxis: rawOffset,\n crossAxis: 0\n } : {\n mainAxis: 0,\n crossAxis: 0,\n ...rawOffset\n };\n if (checkMainAxis) {\n const len = mainAxis === 'y' ? 'height' : 'width';\n const limitMin = rects.reference[mainAxis] - rects.floating[len] + computedOffset.mainAxis;\n const limitMax = rects.reference[mainAxis] + rects.reference[len] - computedOffset.mainAxis;\n if (mainAxisCoord < limitMin) {\n mainAxisCoord = limitMin;\n } else if (mainAxisCoord > limitMax) {\n mainAxisCoord = limitMax;\n }\n }\n if (checkCrossAxis) {\n var _middlewareData$offse, _middlewareData$offse2;\n const len = mainAxis === 'y' ? 'width' : 'height';\n const isOriginSide = ['top', 'left'].includes(getSide(placement));\n const limitMin = rects.reference[crossAxis] - rects.floating[len] + (isOriginSide ? ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse[crossAxis]) || 0 : 0) + (isOriginSide ? 0 : computedOffset.crossAxis);\n const limitMax = rects.reference[crossAxis] + rects.reference[len] + (isOriginSide ? 0 : ((_middlewareData$offse2 = middlewareData.offset) == null ? void 0 : _middlewareData$offse2[crossAxis]) || 0) - (isOriginSide ? computedOffset.crossAxis : 0);\n if (crossAxisCoord < limitMin) {\n crossAxisCoord = limitMin;\n } else if (crossAxisCoord > limitMax) {\n crossAxisCoord = limitMax;\n }\n }\n return {\n [mainAxis]: mainAxisCoord,\n [crossAxis]: crossAxisCoord\n };\n }\n };\n};\n\n/**\n * Provides data that allows you to change the size of the floating element —\n * for instance, prevent it from overflowing the clipping boundary or match the\n * width of the reference element.\n * @see https://floating-ui.com/docs/size\n */\nconst size = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'size',\n options,\n async fn(state) {\n var _state$middlewareData, _state$middlewareData2;\n const {\n placement,\n rects,\n platform,\n elements\n } = state;\n const {\n apply = () => {},\n ...detectOverflowOptions\n } = evaluate(options, state);\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const side = getSide(placement);\n const alignment = getAlignment(placement);\n const isYAxis = getSideAxis(placement) === 'y';\n const {\n width,\n height\n } = rects.floating;\n let heightSide;\n let widthSide;\n if (side === 'top' || side === 'bottom') {\n heightSide = side;\n widthSide = alignment === ((await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating))) ? 'start' : 'end') ? 'left' : 'right';\n } else {\n widthSide = side;\n heightSide = alignment === 'end' ? 'top' : 'bottom';\n }\n const maximumClippingHeight = height - overflow.top - overflow.bottom;\n const maximumClippingWidth = width - overflow.left - overflow.right;\n const overflowAvailableHeight = min(height - overflow[heightSide], maximumClippingHeight);\n const overflowAvailableWidth = min(width - overflow[widthSide], maximumClippingWidth);\n const noShift = !state.middlewareData.shift;\n let availableHeight = overflowAvailableHeight;\n let availableWidth = overflowAvailableWidth;\n if ((_state$middlewareData = state.middlewareData.shift) != null && _state$middlewareData.enabled.x) {\n availableWidth = maximumClippingWidth;\n }\n if ((_state$middlewareData2 = state.middlewareData.shift) != null && _state$middlewareData2.enabled.y) {\n availableHeight = maximumClippingHeight;\n }\n if (noShift && !alignment) {\n const xMin = max(overflow.left, 0);\n const xMax = max(overflow.right, 0);\n const yMin = max(overflow.top, 0);\n const yMax = max(overflow.bottom, 0);\n if (isYAxis) {\n availableWidth = width - 2 * (xMin !== 0 || xMax !== 0 ? xMin + xMax : max(overflow.left, overflow.right));\n } else {\n availableHeight = height - 2 * (yMin !== 0 || yMax !== 0 ? yMin + yMax : max(overflow.top, overflow.bottom));\n }\n }\n await apply({\n ...state,\n availableWidth,\n availableHeight\n });\n const nextDimensions = await platform.getDimensions(elements.floating);\n if (width !== nextDimensions.width || height !== nextDimensions.height) {\n return {\n reset: {\n rects: true\n }\n };\n }\n return {};\n }\n };\n};\n\nexport { arrow, autoPlacement, computePosition, detectOverflow, flip, hide, inline, limitShift, offset, shift, size };\n","function hasWindow() {\n return typeof window !== 'undefined';\n}\nfunction getNodeName(node) {\n if (isNode(node)) {\n return (node.nodeName || '').toLowerCase();\n }\n // Mocked nodes in testing environments may not be instances of Node. By\n // returning `#document` an infinite loop won't occur.\n // https://github.com/floating-ui/floating-ui/issues/2317\n return '#document';\n}\nfunction getWindow(node) {\n var _node$ownerDocument;\n return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;\n}\nfunction getDocumentElement(node) {\n var _ref;\n return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;\n}\nfunction isNode(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof Node || value instanceof getWindow(value).Node;\n}\nfunction isElement(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof Element || value instanceof getWindow(value).Element;\n}\nfunction isHTMLElement(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;\n}\nfunction isShadowRoot(value) {\n if (!hasWindow() || typeof ShadowRoot === 'undefined') {\n return false;\n }\n return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;\n}\nfunction isOverflowElement(element) {\n const {\n overflow,\n overflowX,\n overflowY,\n display\n } = getComputedStyle(element);\n return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && !['inline', 'contents'].includes(display);\n}\nfunction isTableElement(element) {\n return ['table', 'td', 'th'].includes(getNodeName(element));\n}\nfunction isTopLayer(element) {\n return [':popover-open', ':modal'].some(selector => {\n try {\n return element.matches(selector);\n } catch (e) {\n return false;\n }\n });\n}\nfunction isContainingBlock(elementOrCss) {\n const webkit = isWebKit();\n const css = isElement(elementOrCss) ? getComputedStyle(elementOrCss) : elementOrCss;\n\n // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block\n // https://drafts.csswg.org/css-transforms-2/#individual-transforms\n return ['transform', 'translate', 'scale', 'rotate', 'perspective'].some(value => css[value] ? css[value] !== 'none' : false) || (css.containerType ? css.containerType !== 'normal' : false) || !webkit && (css.backdropFilter ? css.backdropFilter !== 'none' : false) || !webkit && (css.filter ? css.filter !== 'none' : false) || ['transform', 'translate', 'scale', 'rotate', 'perspective', 'filter'].some(value => (css.willChange || '').includes(value)) || ['paint', 'layout', 'strict', 'content'].some(value => (css.contain || '').includes(value));\n}\nfunction getContainingBlock(element) {\n let currentNode = getParentNode(element);\n while (isHTMLElement(currentNode) && !isLastTraversableNode(currentNode)) {\n if (isContainingBlock(currentNode)) {\n return currentNode;\n } else if (isTopLayer(currentNode)) {\n return null;\n }\n currentNode = getParentNode(currentNode);\n }\n return null;\n}\nfunction isWebKit() {\n if (typeof CSS === 'undefined' || !CSS.supports) return false;\n return CSS.supports('-webkit-backdrop-filter', 'none');\n}\nfunction isLastTraversableNode(node) {\n return ['html', 'body', '#document'].includes(getNodeName(node));\n}\nfunction getComputedStyle(element) {\n return getWindow(element).getComputedStyle(element);\n}\nfunction getNodeScroll(element) {\n if (isElement(element)) {\n return {\n scrollLeft: element.scrollLeft,\n scrollTop: element.scrollTop\n };\n }\n return {\n scrollLeft: element.scrollX,\n scrollTop: element.scrollY\n };\n}\nfunction getParentNode(node) {\n if (getNodeName(node) === 'html') {\n return node;\n }\n const result =\n // Step into the shadow DOM of the parent of a slotted node.\n node.assignedSlot ||\n // DOM Element detected.\n node.parentNode ||\n // ShadowRoot detected.\n isShadowRoot(node) && node.host ||\n // Fallback.\n getDocumentElement(node);\n return isShadowRoot(result) ? result.host : result;\n}\nfunction getNearestOverflowAncestor(node) {\n const parentNode = getParentNode(node);\n if (isLastTraversableNode(parentNode)) {\n return node.ownerDocument ? node.ownerDocument.body : node.body;\n }\n if (isHTMLElement(parentNode) && isOverflowElement(parentNode)) {\n return parentNode;\n }\n return getNearestOverflowAncestor(parentNode);\n}\nfunction getOverflowAncestors(node, list, traverseIframes) {\n var _node$ownerDocument2;\n if (list === void 0) {\n list = [];\n }\n if (traverseIframes === void 0) {\n traverseIframes = true;\n }\n const scrollableAncestor = getNearestOverflowAncestor(node);\n const isBody = scrollableAncestor === ((_node$ownerDocument2 = node.ownerDocument) == null ? void 0 : _node$ownerDocument2.body);\n const win = getWindow(scrollableAncestor);\n if (isBody) {\n const frameElement = getFrameElement(win);\n return list.concat(win, win.visualViewport || [], isOverflowElement(scrollableAncestor) ? scrollableAncestor : [], frameElement && traverseIframes ? getOverflowAncestors(frameElement) : []);\n }\n return list.concat(scrollableAncestor, getOverflowAncestors(scrollableAncestor, [], traverseIframes));\n}\nfunction getFrameElement(win) {\n return win.parent && Object.getPrototypeOf(win.parent) ? win.frameElement : null;\n}\n\nexport { getComputedStyle, getContainingBlock, getDocumentElement, getFrameElement, getNearestOverflowAncestor, getNodeName, getNodeScroll, getOverflowAncestors, getParentNode, getWindow, isContainingBlock, isElement, isHTMLElement, isLastTraversableNode, isNode, isOverflowElement, isShadowRoot, isTableElement, isTopLayer, isWebKit };\n","import { rectToClientRect, detectOverflow as detectOverflow$1, offset as offset$1, autoPlacement as autoPlacement$1, shift as shift$1, flip as flip$1, size as size$1, hide as hide$1, arrow as arrow$1, inline as inline$1, limitShift as limitShift$1, computePosition as computePosition$1 } from '@floating-ui/core';\nimport { round, createCoords, max, min, floor } from '@floating-ui/utils';\nimport { getComputedStyle, isHTMLElement, isElement, getWindow, isWebKit, getFrameElement, getNodeScroll, getDocumentElement, isTopLayer, getNodeName, isOverflowElement, getOverflowAncestors, getParentNode, isLastTraversableNode, isContainingBlock, isTableElement, getContainingBlock } from '@floating-ui/utils/dom';\nexport { getOverflowAncestors } from '@floating-ui/utils/dom';\n\nfunction getCssDimensions(element) {\n const css = getComputedStyle(element);\n // In testing environments, the `width` and `height` properties are empty\n // strings for SVG elements, returning NaN. Fallback to `0` in this case.\n let width = parseFloat(css.width) || 0;\n let height = parseFloat(css.height) || 0;\n const hasOffset = isHTMLElement(element);\n const offsetWidth = hasOffset ? element.offsetWidth : width;\n const offsetHeight = hasOffset ? element.offsetHeight : height;\n const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;\n if (shouldFallback) {\n width = offsetWidth;\n height = offsetHeight;\n }\n return {\n width,\n height,\n $: shouldFallback\n };\n}\n\nfunction unwrapElement(element) {\n return !isElement(element) ? element.contextElement : element;\n}\n\nfunction getScale(element) {\n const domElement = unwrapElement(element);\n if (!isHTMLElement(domElement)) {\n return createCoords(1);\n }\n const rect = domElement.getBoundingClientRect();\n const {\n width,\n height,\n $\n } = getCssDimensions(domElement);\n let x = ($ ? round(rect.width) : rect.width) / width;\n let y = ($ ? round(rect.height) : rect.height) / height;\n\n // 0, NaN, or Infinity should always fallback to 1.\n\n if (!x || !Number.isFinite(x)) {\n x = 1;\n }\n if (!y || !Number.isFinite(y)) {\n y = 1;\n }\n return {\n x,\n y\n };\n}\n\nconst noOffsets = /*#__PURE__*/createCoords(0);\nfunction getVisualOffsets(element) {\n const win = getWindow(element);\n if (!isWebKit() || !win.visualViewport) {\n return noOffsets;\n }\n return {\n x: win.visualViewport.offsetLeft,\n y: win.visualViewport.offsetTop\n };\n}\nfunction shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {\n if (isFixed === void 0) {\n isFixed = false;\n }\n if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {\n return false;\n }\n return isFixed;\n}\n\nfunction getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {\n if (includeScale === void 0) {\n includeScale = false;\n }\n if (isFixedStrategy === void 0) {\n isFixedStrategy = false;\n }\n const clientRect = element.getBoundingClientRect();\n const domElement = unwrapElement(element);\n let scale = createCoords(1);\n if (includeScale) {\n if (offsetParent) {\n if (isElement(offsetParent)) {\n scale = getScale(offsetParent);\n }\n } else {\n scale = getScale(element);\n }\n }\n const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);\n let x = (clientRect.left + visualOffsets.x) / scale.x;\n let y = (clientRect.top + visualOffsets.y) / scale.y;\n let width = clientRect.width / scale.x;\n let height = clientRect.height / scale.y;\n if (domElement) {\n const win = getWindow(domElement);\n const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;\n let currentWin = win;\n let currentIFrame = getFrameElement(currentWin);\n while (currentIFrame && offsetParent && offsetWin !== currentWin) {\n const iframeScale = getScale(currentIFrame);\n const iframeRect = currentIFrame.getBoundingClientRect();\n const css = getComputedStyle(currentIFrame);\n const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;\n const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;\n x *= iframeScale.x;\n y *= iframeScale.y;\n width *= iframeScale.x;\n height *= iframeScale.y;\n x += left;\n y += top;\n currentWin = getWindow(currentIFrame);\n currentIFrame = getFrameElement(currentWin);\n }\n }\n return rectToClientRect({\n width,\n height,\n x,\n y\n });\n}\n\n// If <html> has a CSS width greater than the viewport, then this will be\n// incorrect for RTL.\nfunction getWindowScrollBarX(element, rect) {\n const leftScroll = getNodeScroll(element).scrollLeft;\n if (!rect) {\n return getBoundingClientRect(getDocumentElement(element)).left + leftScroll;\n }\n return rect.left + leftScroll;\n}\n\nfunction getHTMLOffset(documentElement, scroll, ignoreScrollbarX) {\n if (ignoreScrollbarX === void 0) {\n ignoreScrollbarX = false;\n }\n const htmlRect = documentElement.getBoundingClientRect();\n const x = htmlRect.left + scroll.scrollLeft - (ignoreScrollbarX ? 0 :\n // RTL <body> scrollbar.\n getWindowScrollBarX(documentElement, htmlRect));\n const y = htmlRect.top + scroll.scrollTop;\n return {\n x,\n y\n };\n}\n\nfunction convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {\n let {\n elements,\n rect,\n offsetParent,\n strategy\n } = _ref;\n const isFixed = strategy === 'fixed';\n const documentElement = getDocumentElement(offsetParent);\n const topLayer = elements ? isTopLayer(elements.floating) : false;\n if (offsetParent === documentElement || topLayer && isFixed) {\n return rect;\n }\n let scroll = {\n scrollLeft: 0,\n scrollTop: 0\n };\n let scale = createCoords(1);\n const offsets = createCoords(0);\n const isOffsetParentAnElement = isHTMLElement(offsetParent);\n if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {\n if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {\n scroll = getNodeScroll(offsetParent);\n }\n if (isHTMLElement(offsetParent)) {\n const offsetRect = getBoundingClientRect(offsetParent);\n scale = getScale(offsetParent);\n offsets.x = offsetRect.x + offsetParent.clientLeft;\n offsets.y = offsetRect.y + offsetParent.clientTop;\n }\n }\n const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll, true) : createCoords(0);\n return {\n width: rect.width * scale.x,\n height: rect.height * scale.y,\n x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x + htmlOffset.x,\n y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y + htmlOffset.y\n };\n}\n\nfunction getClientRects(element) {\n return Array.from(element.getClientRects());\n}\n\n// Gets the entire size of the scrollable document area, even extending outside\n// of the `<html>` and `<body>` rect bounds if horizontally scrollable.\nfunction getDocumentRect(element) {\n const html = getDocumentElement(element);\n const scroll = getNodeScroll(element);\n const body = element.ownerDocument.body;\n const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth);\n const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight);\n let x = -scroll.scrollLeft + getWindowScrollBarX(element);\n const y = -scroll.scrollTop;\n if (getComputedStyle(body).direction === 'rtl') {\n x += max(html.clientWidth, body.clientWidth) - width;\n }\n return {\n width,\n height,\n x,\n y\n };\n}\n\nfunction getViewportRect(element, strategy) {\n const win = getWindow(element);\n const html = getDocumentElement(element);\n const visualViewport = win.visualViewport;\n let width = html.clientWidth;\n let height = html.clientHeight;\n let x = 0;\n let y = 0;\n if (visualViewport) {\n width = visualViewport.width;\n height = visualViewport.height;\n const visualViewportBased = isWebKit();\n if (!visualViewportBased || visualViewportBased && strategy === 'fixed') {\n x = visualViewport.offsetLeft;\n y = visualViewport.offsetTop;\n }\n }\n return {\n width,\n height,\n x,\n y\n };\n}\n\n// Returns the inner client rect, subtracting scrollbars if present.\nfunction getInnerBoundingClientRect(element, strategy) {\n const clientRect = getBoundingClientRect(element, true, strategy === 'fixed');\n const top = clientRect.top + element.clientTop;\n const left = clientRect.left + element.clientLeft;\n const scale = isHTMLElement(element) ? getScale(element) : createCoords(1);\n const width = element.clientWidth * scale.x;\n const height = element.clientHeight * scale.y;\n const x = left * scale.x;\n const y = top * scale.y;\n return {\n width,\n height,\n x,\n y\n };\n}\nfunction getClientRectFromClippingAncestor(element, clippingAncestor, strategy) {\n let rect;\n if (clippingAncestor === 'viewport') {\n rect = getViewportRect(element, strategy);\n } else if (clippingAncestor === 'document') {\n rect = getDocumentRect(getDocumentElement(element));\n } else if (isElement(clippingAncestor)) {\n rect = getInnerBoundingClientRect(clippingAncestor, strategy);\n } else {\n const visualOffsets = getVisualOffsets(element);\n rect = {\n x: clippingAncestor.x - visualOffsets.x,\n y: clippingAncestor.y - visualOffsets.y,\n width: clippingAncestor.width,\n height: clippingAncestor.height\n };\n }\n return rectToClientRect(rect);\n}\nfunction hasFixedPositionAncestor(element, stopNode) {\n const parentNode = getParentNode(element);\n if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) {\n return false;\n }\n return getComputedStyle(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode);\n}\n\n// A \"clipping ancestor\" is an `overflow` element with the characteristic of\n// clipping (or hiding) child elements. This returns all clipping ancestors\n// of the given element up the tree.\nfunction getClippingElementAncestors(element, cache) {\n const cachedResult = cache.get(element);\n if (cachedResult) {\n return cachedResult;\n }\n let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body');\n let currentContainingBlockComputedStyle = null;\n const elementIsFixed = getComputedStyle(element).position === 'fixed';\n let currentNode = elementIsFixed ? getParentNode(element) : element;\n\n // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block\n while (isElement(currentNode) && !isLastTraversableNode(currentNode)) {\n const computedStyle = getComputedStyle(currentNode);\n const currentNodeIsContaining = isContainingBlock(currentNode);\n if (!currentNodeIsContaining && computedStyle.position === 'fixed') {\n currentContainingBlockComputedStyle = null;\n }\n const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && ['absolute', 'fixed'].includes(currentContainingBlockComputedStyle.position) || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode);\n if (shouldDropCurrentNode) {\n // Drop non-containing blocks.\n result = result.filter(ancestor => ancestor !== currentNode);\n } else {\n // Record last containing block for next iteration.\n currentContainingBlockComputedStyle = computedStyle;\n }\n currentNode = getParentNode(currentNode);\n }\n cache.set(element, result);\n return result;\n}\n\n// Gets the maximum area that the element is visible in due to any number of\n// clipping ancestors.\nfunction getClippingRect(_ref) {\n let {\n element,\n boundary,\n rootBoundary,\n strategy\n } = _ref;\n const elementClippingAncestors = boundary === 'clippingAncestors' ? isTopLayer(element) ? [] : getClippingElementAncestors(element, this._c) : [].concat(boundary);\n const clippingAncestors = [...elementClippingAncestors, rootBoundary];\n const firstClippingAncestor = clippingAncestors[0];\n const clippingRect = clippingAncestors.reduce((accRect, clippingAncestor) => {\n const rect = getClientRectFromClippingAncestor(element, clippingAncestor, strategy);\n accRect.top = max(rect.top, accRect.top);\n accRect.right = min(rect.right, accRect.right);\n accRect.bottom = min(rect.bottom, accRect.bottom);\n accRect.left = max(rect.left, accRect.left);\n return accRect;\n }, getClientRectFromClippingAncestor(element, firstClippingAncestor, strategy));\n return {\n width: clippingRect.right - clippingRect.left,\n height: clippingRect.bottom - clippingRect.top,\n x: clippingRect.left,\n y: clippingRect.top\n };\n}\n\nfunction getDimensions(element) {\n const {\n width,\n height\n } = getCssDimensions(element);\n return {\n width,\n height\n };\n}\n\nfunction getRectRelativeToOffsetParent(element, offsetParent, strategy) {\n const isOffsetParentAnElement = isHTMLElement(offsetParent);\n const documentElement = getDocumentElement(offsetParent);\n const isFixed = strategy === 'fixed';\n const rect = getBoundingClientRect(element, true, isFixed, offsetParent);\n let scroll = {\n scrollLeft: 0,\n scrollTop: 0\n };\n const offsets = createCoords(0);\n if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {\n if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {\n scroll = getNodeScroll(offsetParent);\n }\n if (isOffsetParentAnElement) {\n const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent);\n offsets.x = offsetRect.x + offsetParent.clientLeft;\n offsets.y = offsetRect.y + offsetParent.clientTop;\n } else if (documentElement) {\n // If the <body> scrollbar appears on the left (e.g. RTL systems). Use\n // Firefox with layout.scrollbar.side = 3 in about:config to test this.\n offsets.x = getWindowScrollBarX(documentElement);\n }\n }\n const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll) : createCoords(0);\n const x = rect.left + scroll.scrollLeft - offsets.x - htmlOffset.x;\n const y = rect.top + scroll.scrollTop - offsets.y - htmlOffset.y;\n return {\n x,\n y,\n width: rect.width,\n height: rect.height\n };\n}\n\nfunction isStaticPositioned(element) {\n return getComputedStyle(element).position === 'static';\n}\n\nfunction getTrueOffsetParent(element, polyfill) {\n if (!isHTMLElement(element) || getComputedStyle(element).position === 'fixed') {\n return null;\n }\n if (polyfill) {\n return polyfill(element);\n }\n let rawOffsetParent = element.offsetParent;\n\n // Firefox returns the <html> element as the offsetParent if it's non-static,\n // while Chrome and Safari return the <body> element. The <body> element must\n // be used to perform the correct calculations even if the <html> element is\n // non-static.\n if (getDocumentElement(element) === rawOffsetParent) {\n rawOffsetParent = rawOffsetParent.ownerDocument.body;\n }\n return rawOffsetParent;\n}\n\n// Gets the closest ancestor positioned element. Handles some edge cases,\n// such as table ancestors and cross browser bugs.\nfunction getOffsetParent(element, polyfill) {\n const win = getWindow(element);\n if (isTopLayer(element)) {\n return win;\n }\n if (!isHTMLElement(element)) {\n let svgOffsetParent = getParentNode(element);\n while (svgOffsetParent && !isLastTraversableNode(svgOffsetParent)) {\n if (isElement(svgOffsetParent) && !isStaticPositioned(svgOffsetParent)) {\n return svgOffsetParent;\n }\n svgOffsetParent = getParentNode(svgOffsetParent);\n }\n return win;\n }\n let offsetParent = getTrueOffsetParent(element, polyfill);\n while (offsetParent && isTableElement(offsetParent) && isStaticPositioned(offsetParent)) {\n offsetParent = getTrueOffsetParent(offsetParent, polyfill);\n }\n if (offsetParent && isLastTraversableNode(offsetParent) && isStaticPositioned(offsetParent) && !isContainingBlock(offsetParent)) {\n return win;\n }\n return offsetParent || getContainingBlock(element) || win;\n}\n\nconst getElementRects = async function (data) {\n const getOffsetParentFn = this.getOffsetParent || getOffsetParent;\n const getDimensionsFn = this.getDimensions;\n const floatingDimensions = await getDimensionsFn(data.floating);\n return {\n reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy),\n floating: {\n x: 0,\n y: 0,\n width: floatingDimensions.width,\n height: floatingDimensions.height\n }\n };\n};\n\nfunction isRTL(element) {\n return getComputedStyle(element).direction === 'rtl';\n}\n\nconst platform = {\n convertOffsetParentRelativeRectToViewportRelativeRect,\n getDocumentElement,\n getClippingRect,\n getOffsetParent,\n getElementRects,\n getClientRects,\n getDimensions,\n getScale,\n isElement,\n isRTL\n};\n\nfunction rectsAreEqual(a, b) {\n return a.x === b.x && a.y === b.y && a.width === b.width && a.height === b.height;\n}\n\n// https://samthor.au/2021/observing-dom/\nfunction observeMove(element, onMove) {\n let io = null;\n let timeoutId;\n const root = getDocumentElement(element);\n function cleanup() {\n var _io;\n clearTimeout(timeoutId);\n (_io = io) == null || _io.disconnect();\n io = null;\n }\n function refresh(skip, threshold) {\n if (skip === void 0) {\n skip = false;\n }\n if (threshold === void 0) {\n threshold = 1;\n }\n cleanup();\n const elementRectForRootMargin = element.getBoundingClientRect();\n const {\n left,\n top,\n width,\n height\n } = elementRectForRootMargin;\n if (!skip) {\n onMove();\n }\n if (!width || !height) {\n return;\n }\n const insetTop = floor(top);\n const insetRight = floor(root.clientWidth - (left + width));\n const insetBottom = floor(root.clientHeight - (top + height));\n const insetLeft = floor(left);\n const rootMargin = -insetTop + \"px \" + -insetRight + \"px \" + -insetBottom + \"px \" + -insetLeft + \"px\";\n const options = {\n rootMargin,\n threshold: max(0, min(1, threshold)) || 1\n };\n let isFirstUpdate = true;\n function handleObserve(entries) {\n const ratio = entries[0].intersectionRatio;\n if (ratio !== threshold) {\n if (!isFirstUpdate) {\n return refresh();\n }\n if (!ratio) {\n // If the reference is clipped, the ratio is 0. Throttle the refresh\n // to prevent an infinite loop of updates.\n timeoutId = setTimeout(() => {\n refresh(false, 1e-7);\n }, 1000);\n } else {\n refresh(false, ratio);\n }\n }\n if (ratio === 1 && !rectsAreEqual(elementRectForRootMargin, element.getBoundingClientRect())) {\n // It's possible that even though the ratio is reported as 1, the\n // element is not actually fully within the IntersectionObserver's root\n // area anymore. This can happen under performance constraints. This may\n // be a bug in the browser's IntersectionObserver implementation. To\n // work around this, we compare the element's bounding rect now with\n // what it was at the time we created the IntersectionObserver. If they\n // are not equal then the element moved, so we refresh.\n refresh();\n }\n isFirstUpdate = false;\n }\n\n // Older browsers don't support a `document` as the root and will throw an\n // error.\n try {\n io = new IntersectionObserver(handleObserve, {\n ...options,\n // Handle <iframe>s\n root: root.ownerDocument\n });\n } catch (e) {\n io = new IntersectionObserver(handleObserve, options);\n }\n io.observe(element);\n }\n refresh(true);\n return cleanup;\n}\n\n/**\n * Automatically updates the position of the floating element when necessary.\n * Should only be called when the floating element is mounted on the DOM or\n * visible on the screen.\n * @returns cleanup function that should be invoked when the floating element is\n * removed from the DOM or hidden from the screen.\n * @see https://floating-ui.com/docs/autoUpdate\n */\nfunction autoUpdate(reference, floating, update, options) {\n if (options === void 0) {\n options = {};\n }\n const {\n ancestorScroll = true,\n ancestorResize = true,\n elementResize = typeof ResizeObserver === 'function',\n layoutShift = typeof IntersectionObserver === 'function',\n animationFrame = false\n } = options;\n const referenceEl = unwrapElement(reference);\n const ancestors = ancestorScroll || ancestorResize ? [...(referenceEl ? getOverflowAncestors(referenceEl) : []), ...getOverflowAncestors(floating)] : [];\n ancestors.forEach(ancestor => {\n ancestorScroll && ancestor.addEventListener('scroll', update, {\n passive: true\n });\n ancestorResize && ancestor.addEventListener('resize', update);\n });\n const cleanupIo = referenceEl && layoutShift ? observeMove(referenceEl, update) : null;\n let reobserveFrame = -1;\n let resizeObserver = null;\n if (elementResize) {\n resizeObserver = new ResizeObserver(_ref => {\n let [firstEntry] = _ref;\n if (firstEntry && firstEntry.target === referenceEl && resizeObserver) {\n // Prevent update loops when using the `size` middleware.\n // https://github.com/floating-ui/floating-ui/issues/1740\n resizeObserver.unobserve(floating);\n cancelAnimationFrame(reobserveFrame);\n reobserveFrame = requestAnimationFrame(() => {\n var _resizeObserver;\n (_resizeObserver = resizeObserver) == null || _resizeObserver.observe(floating);\n });\n }\n update();\n });\n if (referenceEl && !animationFrame) {\n resizeObserver.observe(referenceEl);\n }\n resizeObserver.observe(floating);\n }\n let frameId;\n let prevRefRect = animationFrame ? getBoundingClientRect(reference) : null;\n if (animationFrame) {\n frameLoop();\n }\n function frameLoop() {\n const nextRefRect = getBoundingClientRect(reference);\n if (prevRefRect && !rectsAreEqual(prevRefRect, nextRefRect)) {\n update();\n }\n prevRefRect = nextRefRect;\n frameId = requestAnimationFrame(frameLoop);\n }\n update();\n return () => {\n var _resizeObserver2;\n ancestors.forEach(ancestor => {\n ancestorScroll && ancestor.removeEventListener('scroll', update);\n ancestorResize && ancestor.removeEventListener('resize', update);\n });\n cleanupIo == null || cleanupIo();\n (_resizeObserver2 = resizeObserver) == null || _resizeObserver2.disconnect();\n resizeObserver = null;\n if (animationFrame) {\n cancelAnimationFrame(frameId);\n }\n };\n}\n\n/**\n * Resolves with an object of overflow side offsets that determine how much the\n * element is overflowing a given clipping boundary on each side.\n * - positive = overflowing the boundary by that number of pixels\n * - negative = how many pixels left before it will overflow\n * - 0 = lies flush with the boundary\n * @see https://floating-ui.com/docs/detectOverflow\n */\nconst detectOverflow = detectOverflow$1;\n\n/**\n * Modifies the placement by translating the floating element along the\n * specified axes.\n * A number (shorthand for `mainAxis` or distance), or an axes configuration\n * object may be passed.\n * @see https://floating-ui.com/docs/offset\n */\nconst offset = offset$1;\n\n/**\n * Optimizes the visibility of the floating element by choosing the placement\n * that has the most space available automatically, without needing to specify a\n * preferred placement. Alternative to `flip`.\n * @see https://floating-ui.com/docs/autoPlacement\n */\nconst autoPlacement = autoPlacement$1;\n\n/**\n * Optimizes the visibility of the floating element by shifting it in order to\n * keep it in view when it will overflow the clipping boundary.\n * @see https://floating-ui.com/docs/shift\n */\nconst shift = shift$1;\n\n/**\n * Optimizes the visibility of the floating element by flipping the `placement`\n * in order to keep it in view when the preferred placement(s) will overflow the\n * clipping boundary. Alternative to `autoPlacement`.\n * @see https://floating-ui.com/docs/flip\n */\nconst flip = flip$1;\n\n/**\n * Provides data that allows you to change the size of the floating element —\n * for instance, prevent it from overflowing the clipping boundary or match the\n * width of the reference element.\n * @see https://floating-ui.com/docs/size\n */\nconst size = size$1;\n\n/**\n * Provides data to hide the floating element in applicable situations, such as\n * when it is not in the same clipping context as the reference element.\n * @see https://floating-ui.com/docs/hide\n */\nconst hide = hide$1;\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow = arrow$1;\n\n/**\n * Provides improved positioning for inline reference elements that can span\n * over multiple lines, such as hyperlinks or range selections.\n * @see https://floating-ui.com/docs/inline\n */\nconst inline = inline$1;\n\n/**\n * Built-in `limiter` that will stop `shift()` at a certain point.\n */\nconst limitShift = limitShift$1;\n\n/**\n * Computes the `x` and `y` coordinates that will place the floating element\n * next to a given reference element.\n */\nconst computePosition = (reference, floating, options) => {\n // This caches the expensive `getClippingElementAncestors` function so that\n // multiple lifecycle resets re-use the same result. It only lives for a\n // single call. If other functions become expensive, we can add them as well.\n const cache = new Map();\n const mergedOptions = {\n platform,\n ...options\n };\n const platformWithCache = {\n ...mergedOptions.platform,\n _c: cache\n };\n return computePosition$1(reference, floating, {\n ...mergedOptions,\n platform: platformWithCache\n });\n};\n\nexport { arrow, autoPlacement, autoUpdate, computePosition, detectOverflow, flip, hide, inline, limitShift, offset, platform, shift, size };\n","import { arrow, autoUpdate, computePosition, flip, offset, size } from '@floating-ui/dom';\n\nimport { default as WJElement, event } from '../wje-element/element.js';\nimport styles from './styles/styles.css?inline';\n\n/**\n * `Popup` is a custom web component that represents a popup.\n * @summary This element represents a popup.\n * @documentation https://elements.webjet.sk/components/popup\n * @status stable\n * @augments {WJElement}\n * @csspart native - The native part of the popup.\n * @slot anchor - The slot for the anchor of the popup.\n * @slot arrow - The slot for the arrow of the popup.\n * @slot - The default slot for the popup.\n * // @fires wje-popup:reposition - Event fired when the popup is repositioned.\n * // @fires wje-popup:show - Event fired when the popup is shown.\n * // @fires wje-popup:hide - Event fired when the popup is hidden.\n * @tag wje-popup\n */\nexport default class Popup extends WJElement {\n /**\n * Creates an instance of Popup.\n * @class\n */\n constructor() {\n super();\n this._manual = false;\n }\n\n set loader(value) {\n if(value) {\n this.setAttribute('loader', '');\n } else {\n this.removeAttribute('loader');\n }\n }\n\n get loader() {\n return this.hasAttribute('loader');\n }\n\n /**\n * Sets the manual property of the popup.\n * @param {boolean} value The value to set.\n */\n set manual(value) {\n if(value) {\n this.setAttribute('manual', '');\n } else {\n this.removeAttribute('manual');\n }\n }\n\n /**\n * Gets the manual property of the popup.\n * @returns {boolean} The value of the manual property.\n */\n get manual() {\n return this.hasAttribute('manual');\n }\n\n /**\n * Sets or removes the 'portal' attribute on the element based on the provided value.\n * If the value is truthy, the 'portal' attribute will be added.\n * If the value is falsy, the 'portal' attribute will be removed.\n * @param {boolean} value Determines whether the 'portal' attribute should be added or removed.\n */\n set portal(value) {\n if (value) this.setAttribute('portal', '');\n else this.removeAttribute('portal');\n }\n\n /**\n * Returns whether the 'portal' attribute is present on the element.\n * @returns {boolean} True if the 'portal' attribute exists, otherwise false.\n */\n get portal() {\n return this.hasAttribute('portal');\n }\n\n get floatingEl() {\n return this._floatingEl || this.native;\n }\n\n className = 'Popup';\n\n /**\n * Returns the CSS styles for the component.\n * @static\n * @returns {CSSStyleSheet} The CSS styles for the component.\n */\n static get cssStyleSheet() {\n return styles;\n }\n\n /**\n * Returns the list of attributes to observe for changes.\n * @static\n * @returns {Array<string>}\n */\n static get observedAttributes() {\n return [];\n }\n\n /**\n * Sets up the attributes for the component.\n */\n setupAttributes() {\n this.isShadowRoot = 'open';\n }\n\n afterDisconnect() {\n event.removeListener(this.anchorEl, 'click', this.manualCallback);\n document.removeEventListener('click', this.clickHandler, { capture: true });\n this._restoreContentFromPortal();\n this.cleanup?.();\n }\n\n beforeDraw(context, store, params) {\n this.cleanup?.();\n }\n\n /**\n * Draws the component for the popup.\n * @returns {DocumentFragment}\n */\n draw() {\n let fragment = document.createDocumentFragment();\n\n let slotAnchor = document.createElement('slot');\n slotAnchor.setAttribute('name', 'anchor');\n\n let slotArrow = document.createElement('slot');\n slotArrow.setAttribute('name', 'arrow');\n\n let native = document.createElement('div');\n native.setAttribute('part', 'native');\n native.classList.add('native-popup');\n\n let slot = document.createElement('slot');\n\n let loader = document.createElement('div');\n loader.classList.add('popup-loader', 'overlay');\n loader.setAttribute('part', 'loader');\n loader.textContent = 'Loading...';\n\n if (this.loader) native.append(loader);\n\n native.append(slot);\n native.append(slotArrow);\n\n fragment.append(slotAnchor);\n fragment.append(native);\n\n this.slotAnchor = slotAnchor;\n this.slotArrow = slotArrow;\n this.native = native;\n this.loaderEl = loader;\n\n return fragment;\n }\n\n /**\n * After Draws the component.\n */\n afterDraw() {\n this.setAnchor();\n\n this.addEventListener('wje-popup:content-ready', () => {\n this.markContentReady();\n }, { once: true });\n\n if (this.hasAttribute('active')) this.show(false);\n if (!this.hasAttribute('active')) this.hide(false);\n }\n\n /**\n * Sets the anchor for the popup.\n * Adds a click event listener to the anchor element.\n */\n setAnchor() {\n if (this.slotAnchor && typeof this.anchor === 'string') {\n const root = this.getRootNode();\n this.anchorEl = root.querySelector('#' + this.anchor);\n } else if (this.slotAnchor instanceof HTMLSlotElement) {\n this.anchorEl = this.slotAnchor.assignedElements({ flatten: true })[0];\n }\n\n if (this.manual) {\n event.addListener(this.anchorEl, 'click', null, this.manualCallback, { stopPropagation: true });\n }\n }\n\n manualCallback = (e) => {\n if (this.hasAttribute('disabled')) return;\n\n this.showHide();\n }\n\n clickHandler = (e) => {\n const path = typeof e.composedPath === 'function' ? e.composedPath() : [];\n\n // If the click originated on any WJE menu/dropdown elements, treat it as an\n // internal interaction and DO NOT trigger outside-close. This keeps <wje-select>\n // open when a nested <wje-dropdown>/<wje-menu-item> is clicked, even if those\n // menus are portaled into <body>.\n const isMenuClick = path.some((n) => n && (\n n.tagName === 'WJE-MENU-ITEM' ||\n n.tagName === 'WJE-MENU'\n // ||\n // n.tagName === 'WJE-DROPDOWNs'\n ));\n if (isMenuClick) return;\n\n const inside = path.includes(this) || (this.floatingEl && path.includes(this.floatingEl));\n\t if (!inside && this.hasAttribute('active')) this.hide(true);\n }\n\n /**\n * Toggles the active attribute of the popup.\n */\n showHide() {\n if (this.hasAttribute('active')) {\n this.hide();\n } else {\n event.dispatchCustomEvent(this, 'wje-popup:beforeshow');\n this.show();\n event.dispatchCustomEvent(this, 'wje-popup:aftershow');\n }\n }\n\n /**\n * Repositions the popup.\n * Uses the floating-ui library to compute the position.\n */\n reposition() {\n const middleware = [];\n\n this.offsetCalc = +this.offset || 0;\n\n if (this.portal && this._portaled && this.floatingEl) {\n this.arrow = this.floatingEl.querySelector('[slot=\"arrow\"]');\n } else if (this.slotArrow instanceof HTMLSlotElement) {\n this.arrow = this.slotArrow.assignedElements({ flatten: true })[0];\n }\n\n if (this.arrow) {\n middleware.push(\n arrow({\n element: this.arrow,\n })\n );\n this.offsetCalc = Math.sqrt(2 * this.arrow.offsetWidth ** 2) / 2 + +this.offset;\n }\n\n middleware.push(offset(this.offsetCalc));\n\n middleware.push(flip());\n\n if (this.hasAttribute('size')) {\n middleware.push(\n size({\n apply({ availableWidth, availableHeight, elements }) {\n Object.assign(elements.floating.style, {\n width: `${elements.reference.offsetWidth}px`,\n });\n },\n })\n );\n }\n\n computePosition(this.anchorEl, this.floatingEl, {\n placement: this.placement || 'bottom',\n strategy: 'fixed',\n middleware: middleware,\n }).then(({ x, y, middlewareData, placement, strategy }) => {\n this.floatingEl.style.setProperty('--wje-popup-left', x + 'px');\n this.floatingEl.style.setProperty('--wje-popup-top', y + 'px');\n\n this.floatingEl.style.position = strategy;\n\n if (this.arrow) {\n const staticSide = {\n top: 'bottom',\n right: 'left',\n bottom: 'top',\n left: 'right',\n }[placement];\n\n if (middlewareData.arrow) {\n const { width, height } = this.floatingEl.getBoundingClientRect();\n let osX = middlewareData.arrow.x;\n let osY = middlewareData.arrow.y;\n\n Object.assign(this.arrow.style, {\n left: osX !== null && osX !== undefined ? `${width / 2 - this.arrow.offsetWidth / 2}px` : '',\n top: osY !== null && osY !== undefined ? `${height / 2 - this.arrow.offsetHeight / 2}px` : '',\n [staticSide]: `${-this.arrow.offsetHeight / 2}px`,\n });\n }\n }\n });\n\n event.dispatchCustomEvent(this, 'wje-popup:reposition', {\n data: { top: 'bottom', right: 'left', bottom: 'top', left: 'right' },\n context: this,\n event: this,\n });\n }\n\n /**\n * Mounts content to a portal container by creating or ensuring a portal root and mirroring\n * the host's classes, attributes, and slot contents onto the portal. This method manages the\n * movement of default and arrow slot content into the portal shadow DOM, while also setting\n * up necessary mutation observers to keep attributes in sync.\n * @returns {void} Does not return a value.\n */\n _mountContentToPortal() {\n if (this._portaled) return;\n\n this._ensurePortalRoot();\n\n if (!this._portalNative) {\n this._portalNative = document.createElement('div');\n this._portalNative.setAttribute('part', 'native');\n this._portalNative.classList.add('native-popup');\n\n this._portalSlot = document.createElement('slot');\n this._portalArrowSlot = document.createElement('slot');\n this._portalArrowSlot.setAttribute('name', 'arrow');\n this._portalNative.append(this._portalSlot, this._portalArrowSlot);\n }\n\n this._portalShadow.append(this._portalNative);\n\n // Mirror host classes/attributes onto the portal host so :host(...) CSS works\n const mirrorAll = () => {\n for (const { name } of Array.from(this._portalContainer.attributes)) {\n this._portalContainer.removeAttribute(name);\n }\n for (const attr of Array.from(this.attributes)) {\n this._portalContainer.setAttribute(attr.name, attr.value ?? '');\n }\n this._portalContainer.setAttribute('class', this.getAttribute('class') || '');\n };\n mirrorAll();\n this._portalAttrObserver = new MutationObserver((records) => {\n for (const r of records) {\n if (r.type === 'attributes') {\n const name = r.attributeName;\n const val = this.getAttribute(name);\n if (val === null) this._portalContainer.removeAttribute(name);\n else this._portalContainer.setAttribute(name, val);\n }\n }\n });\n this._portalAttrObserver.observe(this, { attributes: true });\n\n // Move default slot content\n const defaultSlot = this.shadowRoot.querySelector('slot:not([name])');\n const defNodes = (defaultSlot ? defaultSlot.assignedNodes({ flatten: true }) : [])\n .filter(n => n && n.nodeType === Node.ELEMENT_NODE || n && n.nodeType === Node.TEXT_NODE);\n this._defPlaceholders = [];\n for (const n of defNodes) {\n const ph = document.createComment('wje-portal-default');\n this._defPlaceholders.push({ node: n, ph });\n n.parentNode && n.parentNode.insertBefore(ph, n.nextSibling);\n // move the actual content to the portal host (light DOM)\n this._portalContainer.append(n);\n }\n\n // Move arrow slot content if any\n const arrowNodes = (this.slotArrow instanceof HTMLSlotElement ? this.slotArrow.assignedNodes({ flatten: true }) : [])\n .filter(n => n && n.nodeType === Node.ELEMENT_NODE || n && n.nodeType === Node.TEXT_NODE);\n this._arrowPlaceholders = [];\n for (const n of arrowNodes) {\n const ph = document.createComment('wje-portal-arrow');\n this._arrowPlaceholders.push({ node: n, ph });\n n.parentNode && n.parentNode.insertBefore(ph, n.nextSibling);\n // move arrow light child next to others; it will project into <slot name=\"arrow\">\n this._portalContainer.append(n);\n }\n\n this._floatingEl = this._portalNative;\n this._portaled = true;\n\n // na konci _mountContentToPortal()\n this._floatingEl = this._portalNative;\n this._portaled = true;\n console.log('Portal mount 1', { root: this._portalShadow, container: this._portalContainer, floating: this._portalNative });\n\n event.dispatchCustomEvent(this, 'wje-router:rebind', { root: this._portalShadow, container: this._portalContainer, floating: this._portalNative });\n console.log('Portal mount 2', { root: this._portalShadow, container: this._portalContainer, floating: this._portalNative });\n }\n\n /**\n * Restores the content previously moved to a portal back to its original location.\n * This method handles restoring default slot content, arrow placeholders, disconnecting\n * attribute mirroring observers, and cleaning up elements and containers related to the portal.\n * Ensures all placeholders and native portal elements are properly removed from the DOM.\n * @returns {void} Does not return a value.\n */\n _restoreContentFromPortal() {\n if (!this._portaled) return;\n\n // Restore default slot content\n if (Array.isArray(this._defPlaceholders)) {\n for (const { node, ph } of this._defPlaceholders) {\n if (ph && ph.parentNode) {\n ph.parentNode.insertBefore(node, ph);\n ph.remove();\n }\n }\n }\n this._defPlaceholders = undefined;\n\n // Restore arrow content\n if (Array.isArray(this._arrowPlaceholders)) {\n for (const { node, ph } of this._arrowPlaceholders) {\n if (ph && ph.parentNode) {\n ph.parentNode.insertBefore(node, ph);\n ph.remove();\n }\n }\n }\n this._arrowPlaceholders = undefined;\n\n // Disconnect attribute mirroring\n if (this._portalAttrObserver) {\n this._portalAttrObserver.disconnect();\n this._portalAttrObserver = null;\n }\n\n // Remove portal native from DOM\n if (this._portalNative && this._portalNative.parentNode) {\n this._portalNative.remove();\n }\n\n this._floatingEl = undefined;\n this._portaled = false;\n\n // Optionally remove the portal container completely\n if (this._portalContainer) {\n this._portalContainer.remove();\n this._portalContainer = null;\n this._portalShadow = null;\n }\n\n // ... po vyčistení referencií\n const detail = { root: this.shadowRoot, container: this, floating: this.native };\n this.dispatchEvent(new CustomEvent('wje-portal:restored', { bubbles: true, composed: true, detail }));\n\n try {\n if (typeof window.bindRouterLinks === 'function') {\n window.bindRouterLinks(this.shadowRoot);\n }\n document.dispatchEvent(new CustomEvent('wje-router:rebind', { bubbles: true, composed: true, detail }));\n } catch {}\n }\n\n /**\n * Ensures that a portal root is created and initialized properly with a shadow DOM and attached styles.\n * If the portal root already exists, the method exits early.\n * The method creates a `div` element in the document body and attaches a shadow DOM to it.\n * It also applies the required styles to the shadow DOM, either using constructable stylesheets\n * or by appending a `<style>` element. Additionally, it copies CSS custom properties from the\n * component's computed styles to the portal host to ensure proper style resolution.\n * @returns {void} This method does not return a value.\n */\n _ensurePortalRoot() {\n if (this._portalContainer && this._portalShadow) return;\n\n const host = document.createElement('div');\n host.setAttribute('data-wje-popup-portal', '');\n const shadow = host.attachShadow({ mode: 'open' });\n\n // Attach styles in the portal shadow\n const sheetCandidate = this.constructor.cssStyleSheet;\n try {\n if (sheetCandidate instanceof CSSStyleSheet) {\n shadow.adoptedStyleSheets = [sheetCandidate];\n } else if (typeof sheetCandidate === 'string' && 'adoptedStyleSheets' in Document.prototype) {\n const sheet = new CSSStyleSheet();\n sheet.replaceSync(sheetCandidate);\n shadow.adoptedStyleSheets = [sheet];\n } else {\n const style = document.createElement('style');\n style.textContent = typeof sheetCandidate === 'string' ? sheetCandidate : (sheetCandidate?.toString?.() || '');\n shadow.append(style);\n }\n } catch (e) {\n // Fallback if constructable stylesheets are not supported\n const style = document.createElement('style');\n style.textContent = typeof sheetCandidate === 'string' ? sheetCandidate : (sheetCandidate?.toString?.() || '');\n shadow.append(style);\n }\n\n // Copy CSS custom properties from the component to the portal host so variables resolve\n const comp = getComputedStyle(this);\n for (let i = 0; i < comp.length; i++) {\n const prop = comp[i];\n if (prop.startsWith('--')) {\n host.style.setProperty(prop, comp.getPropertyValue(prop));\n }\n }\n\n document.body.appendChild(host);\n this._portalContainer = host;\n this._portalShadow = shadow;\n }\n\n /**\n * Displays the popup by portaling the content, managing the loader state, and attaching event handlers.\n * Optionally dispatches a custom event when the popup is shown.\n * @param {boolean} [dispatchEvent] Indicates whether to dispatch a custom event ('wje-popup:show') when the popup is shown.\n * @returns {void} Does not return any value.\n */\n show(dispatchEvent = true) {\n // Notify globally that a popup is being opened\n event.dispatchCustomEvent(document, 'wje-popup:opened', { popup: this });\n\n // 1) If portal is enabled, mount lazily on open\n if (this.portal) {\n this._mountContentToPortal();\n\n if (this.portal && this._portalShadow) {\n const detail = { root: this._portalShadow, container: this._portalContainer, floating: this._portalNative };\n document.dispatchEvent(new CustomEvent('wje-router:rebind', { bubbles: true, composed: true, detail }));\n if (typeof window.bindRouterLinks === 'function') {\n window.bindRouterLinks(this._portalShadow);\n }\n }\n }\n\n // 2) Loader handling (unchanged)\n if (this.loader) {\n this.floatingEl?.classList?.add('loading');\n this.loaderEl?.classList?.remove('fade-out');\n this.floatingEl?.prepend(this.loaderEl);\n }\n\n // 3) Fire event (unchanged)\n if (dispatchEvent) {\n event.dispatchCustomEvent(this, 'wje-popup:show');\n }\n\n // 4) Activate and start autoUpdate\n if (this.anchorEl && this.floatingEl) {\n this.floatingEl?.classList?.add('popup-active');\n\n this.cleanup?.();\n this.cleanup = autoUpdate(this.anchorEl, this.floatingEl, () => {\n this.reposition();\n });\n\n document.addEventListener('click', this.clickHandler, { capture: true });\n }\n\n if (!this.hasAttribute('active')) {\n this.setAttribute('active', '');\n }\n }\n\n /**\n * Hides the popup.\n * Removes the popup-active class from the floating element.\n * Cleans up the auto update for repositioning.\n */\n hide(dispatchEvent = true) {\n if (dispatchEvent) {\n event.dispatchCustomEvent(this, 'wje-popup:hide');\n }\n\n this.floatingEl?.classList?.remove('popup-active');\n\n this.cleanup?.();\n this.cleanup = undefined;\n\n document.removeEventListener('click', this.clickHandler, { capture: true });\n\n // If content is in portal, restore it lazily on close back into the element\n if (this.portal && this._portaled) {\n this._restoreContentFromPortal();\n }\n\n if (this.hasAttribute('active')) {\n this.removeAttribute('active');\n }\n }\n\n /**\n * Removes the active attribute when the popup is hidden.\n */\n handleHide = () => {\n this.removeAttribute('active');\n };\n\n markContentReady() {\n this.native.classList.remove('loading');\n if (this.loader) {\n this.loaderEl.classList.add('fade-out');\n setTimeout(() => {\n this.loaderEl?.remove();\n this.loader = false;\n }, 300);\n }\n }\n}"],"names":["computePosition","platform","arrow","max","offset","flip","side","placement","overflow","size","getComputedStyle"],"mappings":";;;;;AAQA,MAAM,MAAM,KAAK;AACjB,MAAM,MAAM,KAAK;AACjB,MAAM,QAAQ,KAAK;AACnB,MAAM,QAAQ,KAAK;AACnB,MAAM,eAAe,QAAM;AAAA,EACzB,GAAG;AAAA,EACH,GAAG;AACL;AACA,MAAM,kBAAkB;AAAA,EACtB,MAAM;AAAA,EACN,OAAO;AAAA,EACP,QAAQ;AAAA,EACR,KAAK;AACP;AACA,MAAM,uBAAuB;AAAA,EAC3B,OAAO;AAAA,EACP,KAAK;AACP;AACA,SAAS,MAAM,OAAO,OAAO,KAAK;AAChC,SAAO,IAAI,OAAO,IAAI,OAAO,GAAG,CAAC;AACnC;AACA,SAAS,SAAS,OAAO,OAAO;AAC9B,SAAO,OAAO,UAAU,aAAa,MAAM,KAAK,IAAI;AACtD;AACA,SAAS,QAAQ,WAAW;AAC1B,SAAO,UAAU,MAAM,GAAG,EAAE,CAAC;AAC/B;AACA,SAAS,aAAa,WAAW;AAC/B,SAAO,UAAU,MAAM,GAAG,EAAE,CAAC;AAC/B;AACA,SAAS,gBAAgB,MAAM;AAC7B,SAAO,SAAS,MAAM,MAAM;AAC9B;AACA,SAAS,cAAc,MAAM;AAC3B,SAAO,SAAS,MAAM,WAAW;AACnC;AACA,SAAS,YAAY,WAAW;AAC9B,SAAO,CAAC,OAAO,QAAQ,EAAE,SAAS,QAAQ,SAAS,CAAC,IAAI,MAAM;AAChE;AACA,SAAS,iBAAiB,WAAW;AACnC,SAAO,gBAAgB,YAAY,SAAS,CAAC;AAC/C;AACA,SAAS,kBAAkB,WAAW,OAAO,KAAK;AAChD,MAAI,QAAQ,QAAQ;AAClB,UAAM;AAAA,EACV;AACE,QAAM,YAAY,aAAa,SAAS;AACxC,QAAM,gBAAgB,iBAAiB,SAAS;AAChD,QAAM,SAAS,cAAc,aAAa;AAC1C,MAAI,oBAAoB,kBAAkB,MAAM,eAAe,MAAM,QAAQ,WAAW,UAAU,SAAS,cAAc,UAAU,WAAW;AAC9I,MAAI,MAAM,UAAU,MAAM,IAAI,MAAM,SAAS,MAAM,GAAG;AACpD,wBAAoB,qBAAqB,iBAAiB;AAAA,EAC9D;AACE,SAAO,CAAC,mBAAmB,qBAAqB,iBAAiB,CAAC;AACpE;AACA,SAAS,sBAAsB,WAAW;AACxC,QAAM,oBAAoB,qBAAqB,SAAS;AACxD,SAAO,CAAC,8BAA8B,SAAS,GAAG,mBAAmB,8BAA8B,iBAAiB,CAAC;AACvH;AACA,SAAS,8BAA8B,WAAW;AAChD,SAAO,UAAU,QAAQ,cAAc,eAAa,qBAAqB,SAAS,CAAC;AACrF;AACA,SAAS,YAAY,MAAM,SAAS,KAAK;AACvC,QAAM,KAAK,CAAC,QAAQ,OAAO;AAC3B,QAAM,KAAK,CAAC,SAAS,MAAM;AAC3B,QAAM,KAAK,CAAC,OAAO,QAAQ;AAC3B,QAAM,KAAK,CAAC,UAAU,KAAK;AAC3B,UAAQ,MAAI;AAAA,IACV,KAAK;AAAA,IACL,KAAK;AACH,UAAI,IAAK,QAAO,UAAU,KAAK;AAC/B,aAAO,UAAU,KAAK;AAAA,IACxB,KAAK;AAAA,IACL,KAAK;AACH,aAAO,UAAU,KAAK;AAAA,IACxB;AACE,aAAO,CAAE;AAAA,EACf;AACA;AACA,SAAS,0BAA0B,WAAW,eAAe,WAAW,KAAK;AAC3E,QAAM,YAAY,aAAa,SAAS;AACxC,MAAI,OAAO,YAAY,QAAQ,SAAS,GAAG,cAAc,SAAS,GAAG;AACrE,MAAI,WAAW;AACb,WAAO,KAAK,IAAI,UAAQ,OAAO,MAAM,SAAS;AAC9C,QAAI,eAAe;AACjB,aAAO,KAAK,OAAO,KAAK,IAAI,6BAA6B,CAAC;AAAA,IAChE;AAAA,EACA;AACE,SAAO;AACT;AACA,SAAS,qBAAqB,WAAW;AACvC,SAAO,UAAU,QAAQ,0BAA0B,UAAQ,gBAAgB,IAAI,CAAC;AAClF;AACA,SAAS,oBAAoB,SAAS;AACpC,SAAO;AAAA,IACL,KAAK;AAAA,IACL,OAAO;AAAA,IACP,QAAQ;AAAA,IACR,MAAM;AAAA,IACN,GAAG;AAAA,EACJ;AACH;AACA,SAAS,iBAAiB,SAAS;AACjC,SAAO,OAAO,YAAY,WAAW,oBAAoB,OAAO,IAAI;AAAA,IAClE,KAAK;AAAA,IACL,OAAO;AAAA,IACP,QAAQ;AAAA,IACR,MAAM;AAAA,EACP;AACH;AACA,SAAS,iBAAiB,MAAM;AAC9B,QAAM;AAAA,IACJ;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACJ,IAAM;AACJ,SAAO;AAAA,IACL;AAAA,IACA;AAAA,IACA,KAAK;AAAA,IACL,MAAM;AAAA,IACN,OAAO,IAAI;AAAA,IACX,QAAQ,IAAI;AAAA,IACZ;AAAA,IACA;AAAA,EACD;AACH;ACpIA,SAAS,2BAA2B,MAAM,WAAW,KAAK;AACxD,MAAI;AAAA,IACF;AAAA,IACA;AAAA,EACJ,IAAM;AACJ,QAAM,WAAW,YAAY,SAAS;AACtC,QAAM,gBAAgB,iBAAiB,SAAS;AAChD,QAAM,cAAc,cAAc,aAAa;AAC/C,QAAM,OAAO,QAAQ,SAAS;AAC9B,QAAM,aAAa,aAAa;AAChC,QAAM,UAAU,UAAU,IAAI,UAAU,QAAQ,IAAI,SAAS,QAAQ;AACrE,QAAM,UAAU,UAAU,IAAI,UAAU,SAAS,IAAI,SAAS,SAAS;AACvE,QAAM,cAAc,UAAU,WAAW,IAAI,IAAI,SAAS,WAAW,IAAI;AACzE,MAAI;AACJ,UAAQ,MAAI;AAAA,IACV,KAAK;AACH,eAAS;AAAA,QACP,GAAG;AAAA,QACH,GAAG,UAAU,IAAI,SAAS;AAAA,MAC3B;AACD;AAAA,IACF,KAAK;AACH,eAAS;AAAA,QACP,GAAG;AAAA,QACH,GAAG,UAAU,IAAI,UAAU;AAAA,MAC5B;AACD;AAAA,IACF,KAAK;AACH,eAAS;AAAA,QACP,GAAG,UAAU,IAAI,UAAU;AAAA,QAC3B,GAAG;AAAA,MACJ;AACD;AAAA,IACF,KAAK;AACH,eAAS;AAAA,QACP,GAAG,UAAU,IAAI,SAAS;AAAA,QAC1B,GAAG;AAAA,MACJ;AACD;AAAA,IACF;AACE,eAAS;AAAA,QACP,GAAG,UAAU;AAAA,QACb,GAAG,UAAU;AAAA,MACd;AAAA,EACP;AACE,UAAQ,aAAa,SAAS,GAAC;AAAA,IAC7B,KAAK;AACH,aAAO,aAAa,KAAK,eAAe,OAAO,aAAa,KAAK;AACjE;AAAA,IACF,KAAK;AACH,aAAO,aAAa,KAAK,eAAe,OAAO,aAAa,KAAK;AACjE;AAAA,EACN;AACE,SAAO;AACT;AASA,MAAMA,oBAAkB,OAAO,WAAW,UAAU,WAAW;AAC7D,QAAM;AAAA,IACJ,YAAY;AAAA,IACZ,WAAW;AAAA,IACX,aAAa,CAAE;AAAA,IACf,UAAAC;AAAA,EACJ,IAAM;AACJ,QAAM,kBAAkB,WAAW,OAAO,OAAO;AACjD,QAAM,MAAM,OAAOA,UAAS,SAAS,OAAO,SAASA,UAAS,MAAM,QAAQ;AAC5E,MAAI,QAAQ,MAAMA,UAAS,gBAAgB;AAAA,IACzC;AAAA,IACA;AAAA,IACA;AAAA,EACJ,CAAG;AACD,MAAI;AAAA,IACF;AAAA,IACA;AAAA,EACD,IAAG,2BAA2B,OAAO,WAAW,GAAG;AACpD,MAAI,oBAAoB;AACxB,MAAI,iBAAiB,CAAE;AACvB,MAAI,aAAa;AACjB,WAAS,IAAI,GAAG,IAAI,gBAAgB,QAAQ,KAAK;AAC/C,UAAM;AAAA,MACJ;AAAA,MACA;AAAA,IACN,IAAQ,gBAAgB,CAAC;AACrB,UAAM;AAAA,MACJ,GAAG;AAAA,MACH,GAAG;AAAA,MACH;AAAA,MACA;AAAA,IACD,IAAG,MAAM,GAAG;AAAA,MACX;AAAA,MACA;AAAA,MACA,kBAAkB;AAAA,MAClB,WAAW;AAAA,MACX;AAAA,MACA;AAAA,MACA;AAAA,MACA,UAAAA;AAAA,MACA,UAAU;AAAA,QACR;AAAA,QACA;AAAA,MACR;AAAA,IACA,CAAK;AACD,QAAI,SAAS,OAAO,QAAQ;AAC5B,QAAI,SAAS,OAAO,QAAQ;AAC5B,qBAAiB;AAAA,MACf,GAAG;AAAA,MACH,CAAC,IAAI,GAAG;AAAA,QACN,GAAG,eAAe,IAAI;AAAA,QACtB,GAAG;AAAA,MACX;AAAA,IACK;AACD,QAAI,SAAS,cAAc,IAAI;AAC7B;AACA,UAAI,OAAO,UAAU,UAAU;AAC7B,YAAI,MAAM,WAAW;AACnB,8BAAoB,MAAM;AAAA,QACpC;AACQ,YAAI,MAAM,OAAO;AACf,kBAAQ,MAAM,UAAU,OAAO,MAAMA,UAAS,gBAAgB;AAAA,YAC5D;AAAA,YACA;AAAA,YACA;AAAA,UACZ,CAAW,IAAI,MAAM;AAAA,QACrB;AACQ,SAAC;AAAA,UACC;AAAA,UACA;AAAA,QACD,IAAG,2BAA2B,OAAO,mBAAmB,GAAG;AAAA,MACpE;AACM,UAAI;AAAA,IACV;AAAA,EACA;AACE,SAAO;AAAA,IACL;AAAA,IACA;AAAA,IACA,WAAW;AAAA,IACX;AAAA,IACA;AAAA,EACD;AACH;AAUA,eAAe,eAAe,OAAO,SAAS;AAC5C,MAAI;AACJ,MAAI,YAAY,QAAQ;AACtB,cAAU,CAAE;AAAA,EAChB;AACE,QAAM;AAAA,IACJ;AAAA,IACA;AAAA,IACA,UAAAA;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACJ,IAAM;AACJ,QAAM;AAAA,IACJ,WAAW;AAAA,IACX,eAAe;AAAA,IACf,iBAAiB;AAAA,IACjB,cAAc;AAAA,IACd,UAAU;AAAA,EACd,IAAM,SAAS,SAAS,KAAK;AAC3B,QAAM,gBAAgB,iBAAiB,OAAO;AAC9C,QAAM,aAAa,mBAAmB,aAAa,cAAc;AACjE,QAAM,UAAU,SAAS,cAAc,aAAa,cAAc;AAClE,QAAM,qBAAqB,iBAAiB,MAAMA,UAAS,gBAAgB;AAAA,IACzE,WAAW,wBAAwB,OAAOA,UAAS,aAAa,OAAO,SAASA,UAAS,UAAU,OAAO,OAAO,OAAO,wBAAwB,QAAQ,UAAU,QAAQ,kBAAmB,OAAOA,UAAS,sBAAsB,OAAO,SAASA,UAAS,mBAAmB,SAAS,QAAQ;AAAA,IAChS;AAAA,IACA;AAAA,IACA;AAAA,EACJ,CAAG,CAAC;AACF,QAAM,OAAO,mBAAmB,aAAa;AAAA,IAC3C;AAAA,IACA;AAAA,IACA,OAAO,MAAM,SAAS;AAAA,IACtB,QAAQ,MAAM,SAAS;AAAA,EACxB,IAAG,MAAM;AACV,QAAM,eAAe,OAAOA,UAAS,mBAAmB,OAAO,SAASA,UAAS,gBAAgB,SAAS,QAAQ;AAClH,QAAM,cAAe,OAAOA,UAAS,aAAa,OAAO,SAASA,UAAS,UAAU,YAAY,KAAO,OAAOA,UAAS,YAAY,OAAO,SAASA,UAAS,SAAS,YAAY,MAAO;AAAA,IACvL,GAAG;AAAA,IACH,GAAG;AAAA,EACP,IAAM;AAAA,IACF,GAAG;AAAA,IACH,GAAG;AAAA,EACJ;AACD,QAAM,oBAAoB,iBAAiBA,UAAS,wDAAwD,MAAMA,UAAS,sDAAsD;AAAA,IAC/K;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACD,CAAA,IAAI,IAAI;AACT,SAAO;AAAA,IACL,MAAM,mBAAmB,MAAM,kBAAkB,MAAM,cAAc,OAAO,YAAY;AAAA,IACxF,SAAS,kBAAkB,SAAS,mBAAmB,SAAS,cAAc,UAAU,YAAY;AAAA,IACpG,OAAO,mBAAmB,OAAO,kBAAkB,OAAO,cAAc,QAAQ,YAAY;AAAA,IAC5F,QAAQ,kBAAkB,QAAQ,mBAAmB,QAAQ,cAAc,SAAS,YAAY;AAAA,EACjG;AACH;AAOA,MAAMC,UAAQ,cAAY;AAAA,EACxB,MAAM;AAAA,EACN;AAAA,EACA,MAAM,GAAG,OAAO;AACd,UAAM;AAAA,MACJ;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,MACA,UAAAD;AAAA,MACA;AAAA,MACA;AAAA,IACN,IAAQ;AAEJ,UAAM;AAAA,MACJ;AAAA,MACA,UAAU;AAAA,IACX,IAAG,SAAS,SAAS,KAAK,KAAK,CAAE;AAClC,QAAI,WAAW,MAAM;AACnB,aAAO,CAAE;AAAA,IACf;AACI,UAAM,gBAAgB,iBAAiB,OAAO;AAC9C,UAAM,SAAS;AAAA,MACb;AAAA,MACA;AAAA,IACD;AACD,UAAM,OAAO,iBAAiB,SAAS;AACvC,UAAM,SAAS,cAAc,IAAI;AACjC,UAAM,kBAAkB,MAAMA,UAAS,cAAc,OAAO;AAC5D,UAAM,UAAU,SAAS;AACzB,UAAM,UAAU,UAAU,QAAQ;AAClC,UAAM,UAAU,UAAU,WAAW;AACrC,UAAM,aAAa,UAAU,iBAAiB;AAC9C,UAAM,UAAU,MAAM,UAAU,MAAM,IAAI,MAAM,UAAU,IAAI,IAAI,OAAO,IAAI,IAAI,MAAM,SAAS,MAAM;AACtG,UAAM,YAAY,OAAO,IAAI,IAAI,MAAM,UAAU,IAAI;AACrD,UAAM,oBAAoB,OAAOA,UAAS,mBAAmB,OAAO,SAASA,UAAS,gBAAgB,OAAO;AAC7G,QAAI,aAAa,oBAAoB,kBAAkB,UAAU,IAAI;AAGrE,QAAI,CAAC,cAAc,CAAE,OAAOA,UAAS,aAAa,OAAO,SAASA,UAAS,UAAU,iBAAiB,IAAK;AACzG,mBAAa,SAAS,SAAS,UAAU,KAAK,MAAM,SAAS,MAAM;AAAA,IACzE;AACI,UAAM,oBAAoB,UAAU,IAAI,YAAY;AAIpD,UAAM,yBAAyB,aAAa,IAAI,gBAAgB,MAAM,IAAI,IAAI;AAC9E,UAAM,aAAa,IAAI,cAAc,OAAO,GAAG,sBAAsB;AACrE,UAAM,aAAa,IAAI,cAAc,OAAO,GAAG,sBAAsB;AAIrE,UAAM,QAAQ;AACd,UAAME,OAAM,aAAa,gBAAgB,MAAM,IAAI;AACnD,UAAM,SAAS,aAAa,IAAI,gBAAgB,MAAM,IAAI,IAAI;AAC9D,UAAMC,UAAS,MAAM,OAAO,QAAQD,IAAG;AAMvC,UAAM,kBAAkB,CAAC,eAAe,SAAS,aAAa,SAAS,KAAK,QAAQ,WAAWC,WAAU,MAAM,UAAU,MAAM,IAAI,KAAK,SAAS,QAAQ,aAAa,cAAc,gBAAgB,MAAM,IAAI,IAAI;AAClN,UAAM,kBAAkB,kBAAkB,SAAS,QAAQ,SAAS,QAAQ,SAASD,OAAM;AAC3F,WAAO;AAAA,MACL,CAAC,IAAI,GAAG,OAAO,IAAI,IAAI;AAAA,MACvB,MAAM;AAAA,QACJ,CAAC,IAAI,GAAGC;AAAA,QACR,cAAc,SAASA,UAAS;AAAA,QAChC,GAAI,mBAAmB;AAAA,UACrB;AAAA,QACD;AAAA,MACF;AAAA,MACD,OAAO;AAAA,IACR;AAAA,EACL;AACA;AA+GA,MAAMC,SAAO,SAAU,SAAS;AAC9B,MAAI,YAAY,QAAQ;AACtB,cAAU,CAAE;AAAA,EAChB;AACE,SAAO;AAAA,IACL,MAAM;AAAA,IACN;AAAA,IACA,MAAM,GAAG,OAAO;AACd,UAAI,uBAAuB;AAC3B,YAAM;AAAA,QACJ;AAAA,QACA;AAAA,QACA;AAAA,QACA;AAAA,QACA,UAAAJ;AAAA,QACA;AAAA,MACR,IAAU;AACJ,YAAM;AAAA,QACJ,UAAU,gBAAgB;AAAA,QAC1B,WAAW,iBAAiB;AAAA,QAC5B,oBAAoB;AAAA,QACpB,mBAAmB;AAAA,QACnB,4BAA4B;AAAA,QAC5B,gBAAgB;AAAA,QAChB,GAAG;AAAA,MACX,IAAU,SAAS,SAAS,KAAK;AAM3B,WAAK,wBAAwB,eAAe,UAAU,QAAQ,sBAAsB,iBAAiB;AACnG,eAAO,CAAE;AAAA,MACjB;AACM,YAAM,OAAO,QAAQ,SAAS;AAC9B,YAAM,kBAAkB,YAAY,gBAAgB;AACpD,YAAM,kBAAkB,QAAQ,gBAAgB,MAAM;AACtD,YAAM,MAAM,OAAOA,UAAS,SAAS,OAAO,SAASA,UAAS,MAAM,SAAS,QAAQ;AACrF,YAAM,qBAAqB,gCAAgC,mBAAmB,CAAC,gBAAgB,CAAC,qBAAqB,gBAAgB,CAAC,IAAI,sBAAsB,gBAAgB;AAChL,YAAM,+BAA+B,8BAA8B;AACnE,UAAI,CAAC,+BAA+B,8BAA8B;AAChE,2BAAmB,KAAK,GAAG,0BAA0B,kBAAkB,eAAe,2BAA2B,GAAG,CAAC;AAAA,MAC7H;AACM,YAAM,aAAa,CAAC,kBAAkB,GAAG,kBAAkB;AAC3D,YAAM,WAAW,MAAM,eAAe,OAAO,qBAAqB;AAClE,YAAM,YAAY,CAAE;AACpB,UAAI,kBAAkB,uBAAuB,eAAe,SAAS,OAAO,SAAS,qBAAqB,cAAc,CAAE;AAC1H,UAAI,eAAe;AACjB,kBAAU,KAAK,SAAS,IAAI,CAAC;AAAA,MACrC;AACM,UAAI,gBAAgB;AAClB,cAAM,QAAQ,kBAAkB,WAAW,OAAO,GAAG;AACrD,kBAAU,KAAK,SAAS,MAAM,CAAC,CAAC,GAAG,SAAS,MAAM,CAAC,CAAC,CAAC;AAAA,MAC7D;AACM,sBAAgB,CAAC,GAAG,eAAe;AAAA,QACjC;AAAA,QACA;AAAA,MACR,CAAO;AAGD,UAAI,CAAC,UAAU,MAAM,CAAAK,UAAQA,SAAQ,CAAC,GAAG;AACvC,YAAI,uBAAuB;AAC3B,cAAM,eAAe,wBAAwB,eAAe,SAAS,OAAO,SAAS,sBAAsB,UAAU,KAAK;AAC1H,cAAM,gBAAgB,WAAW,SAAS;AAC1C,YAAI,eAAe;AAEjB,iBAAO;AAAA,YACL,MAAM;AAAA,cACJ,OAAO;AAAA,cACP,WAAW;AAAA,YACZ;AAAA,YACD,OAAO;AAAA,cACL,WAAW;AAAA,YACzB;AAAA,UACW;AAAA,QACX;AAIQ,YAAI,kBAAkB,wBAAwB,cAAc,OAAO,OAAK,EAAE,UAAU,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,GAAG,MAAM,EAAE,UAAU,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC,EAAE,CAAC,MAAM,OAAO,SAAS,sBAAsB;AAG1L,YAAI,CAAC,gBAAgB;AACnB,kBAAQ,kBAAgB;AAAA,YACtB,KAAK,WACH;AACE,kBAAI;AACJ,oBAAMC,cAAa,yBAAyB,cAAc,OAAO,OAAK;AACpE,oBAAI,8BAA8B;AAChC,wBAAM,kBAAkB,YAAY,EAAE,SAAS;AAC/C,yBAAO,oBAAoB;AAAA;AAAA,kBAG3B,oBAAoB;AAAA,gBACxC;AACkB,uBAAO;AAAA,cACzB,CAAiB,EAAE,IAAI,OAAK,CAAC,EAAE,WAAW,EAAE,UAAU,OAAO,CAAAC,cAAYA,YAAW,CAAC,EAAE,OAAO,CAAC,KAAKA,cAAa,MAAMA,WAAU,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,GAAG,MAAM,EAAE,CAAC,IAAI,EAAE,CAAC,CAAC,EAAE,CAAC,MAAM,OAAO,SAAS,uBAAuB,CAAC;AACjM,kBAAID,YAAW;AACb,iCAAiBA;AAAA,cACnC;AACgB;AAAA,YAChB;AAAA,YACY,KAAK;AACH,+BAAiB;AACjB;AAAA,UACd;AAAA,QACA;AACQ,YAAI,cAAc,gBAAgB;AAChC,iBAAO;AAAA,YACL,OAAO;AAAA,cACL,WAAW;AAAA,YACzB;AAAA,UACW;AAAA,QACX;AAAA,MACA;AACM,aAAO,CAAE;AAAA,IACf;AAAA,EACG;AACH;AA6MA,eAAe,qBAAqB,OAAO,SAAS;AAClD,QAAM;AAAA,IACJ;AAAA,IACA,UAAAN;AAAA,IACA;AAAA,EACJ,IAAM;AACJ,QAAM,MAAM,OAAOA,UAAS,SAAS,OAAO,SAASA,UAAS,MAAM,SAAS,QAAQ;AACrF,QAAM,OAAO,QAAQ,SAAS;AAC9B,QAAM,YAAY,aAAa,SAAS;AACxC,QAAM,aAAa,YAAY,SAAS,MAAM;AAC9C,QAAM,gBAAgB,CAAC,QAAQ,KAAK,EAAE,SAAS,IAAI,IAAI,KAAK;AAC5D,QAAM,iBAAiB,OAAO,aAAa,KAAK;AAChD,QAAM,WAAW,SAAS,SAAS,KAAK;AAGxC,MAAI;AAAA,IACF;AAAA,IACA;AAAA,IACA;AAAA,EACJ,IAAM,OAAO,aAAa,WAAW;AAAA,IACjC,UAAU;AAAA,IACV,WAAW;AAAA,IACX,eAAe;AAAA,EACnB,IAAM;AAAA,IACF,UAAU,SAAS,YAAY;AAAA,IAC/B,WAAW,SAAS,aAAa;AAAA,IACjC,eAAe,SAAS;AAAA,EACzB;AACD,MAAI,aAAa,OAAO,kBAAkB,UAAU;AAClD,gBAAY,cAAc,QAAQ,gBAAgB,KAAK;AAAA,EAC3D;AACE,SAAO,aAAa;AAAA,IAClB,GAAG,YAAY;AAAA,IACf,GAAG,WAAW;AAAA,EAClB,IAAM;AAAA,IACF,GAAG,WAAW;AAAA,IACd,GAAG,YAAY;AAAA,EAChB;AACH;AASA,MAAMG,WAAS,SAAU,SAAS;AAChC,MAAI,YAAY,QAAQ;AACtB,cAAU;AAAA,EACd;AACE,SAAO;AAAA,IACL,MAAM;AAAA,IACN;AAAA,IACA,MAAM,GAAG,OAAO;AACd,UAAI,uBAAuB;AAC3B,YAAM;AAAA,QACJ;AAAA,QACA;AAAA,QACA;AAAA,QACA;AAAA,MACR,IAAU;AACJ,YAAM,aAAa,MAAM,qBAAqB,OAAO,OAAO;AAI5D,UAAI,gBAAgB,wBAAwB,eAAe,WAAW,OAAO,SAAS,sBAAsB,eAAe,wBAAwB,eAAe,UAAU,QAAQ,sBAAsB,iBAAiB;AACzN,eAAO,CAAE;AAAA,MACjB;AACM,aAAO;AAAA,QACL,GAAG,IAAI,WAAW;AAAA,QAClB,GAAG,IAAI,WAAW;AAAA,QAClB,MAAM;AAAA,UACJ,GAAG;AAAA,UACH;AAAA,QACV;AAAA,MACO;AAAA,IACP;AAAA,EACG;AACH;AA0JA,MAAMK,SAAO,SAAU,SAAS;AAC9B,MAAI,YAAY,QAAQ;AACtB,cAAU,CAAE;AAAA,EAChB;AACE,SAAO;AAAA,IACL,MAAM;AAAA,IACN;AAAA,IACA,MAAM,GAAG,OAAO;AACd,UAAI,uBAAuB;AAC3B,YAAM;AAAA,QACJ;AAAA,QACA;AAAA,QACA,UAAAR;AAAA,QACA;AAAA,MACR,IAAU;AACJ,YAAM;AAAA,QACJ,QAAQ,MAAM;AAAA,QAAE;AAAA,QAChB,GAAG;AAAA,MACX,IAAU,SAAS,SAAS,KAAK;AAC3B,YAAM,WAAW,MAAM,eAAe,OAAO,qBAAqB;AAClE,YAAM,OAAO,QAAQ,SAAS;AAC9B,YAAM,YAAY,aAAa,SAAS;AACxC,YAAM,UAAU,YAAY,SAAS,MAAM;AAC3C,YAAM;AAAA,QACJ;AAAA,QACA;AAAA,MACD,IAAG,MAAM;AACV,UAAI;AACJ,UAAI;AACJ,UAAI,SAAS,SAAS,SAAS,UAAU;AACvC,qBAAa;AACb,oBAAY,eAAgB,OAAOA,UAAS,SAAS,OAAO,SAASA,UAAS,MAAM,SAAS,QAAQ,KAAM,UAAU,SAAS,SAAS;AAAA,MAC/I,OAAa;AACL,oBAAY;AACZ,qBAAa,cAAc,QAAQ,QAAQ;AAAA,MACnD;AACM,YAAM,wBAAwB,SAAS,SAAS,MAAM,SAAS;AAC/D,YAAM,uBAAuB,QAAQ,SAAS,OAAO,SAAS;AAC9D,YAAM,0BAA0B,IAAI,SAAS,SAAS,UAAU,GAAG,qBAAqB;AACxF,YAAM,yBAAyB,IAAI,QAAQ,SAAS,SAAS,GAAG,oBAAoB;AACpF,YAAM,UAAU,CAAC,MAAM,eAAe;AACtC,UAAI,kBAAkB;AACtB,UAAI,iBAAiB;AACrB,WAAK,wBAAwB,MAAM,eAAe,UAAU,QAAQ,sBAAsB,QAAQ,GAAG;AACnG,yBAAiB;AAAA,MACzB;AACM,WAAK,yBAAyB,MAAM,eAAe,UAAU,QAAQ,uBAAuB,QAAQ,GAAG;AACrG,0BAAkB;AAAA,MAC1B;AACM,UAAI,WAAW,CAAC,WAAW;AACzB,cAAM,OAAO,IAAI,SAAS,MAAM,CAAC;AACjC,cAAM,OAAO,IAAI,SAAS,OAAO,CAAC;AAClC,cAAM,OAAO,IAAI,SAAS,KAAK,CAAC;AAChC,cAAM,OAAO,IAAI,SAAS,QAAQ,CAAC;AACnC,YAAI,SAAS;AACX,2BAAiB,QAAQ,KAAK,SAAS,KAAK,SAAS,IAAI,OAAO,OAAO,IAAI,SAAS,MAAM,SAAS,KAAK;AAAA,QAClH,OAAe;AACL,4BAAkB,SAAS,KAAK,SAAS,KAAK,SAAS,IAAI,OAAO,OAAO,IAAI,SAAS,KAAK,SAAS,MAAM;AAAA,QACpH;AAAA,MACA;AACM,YAAM,MAAM;AAAA,QACV,GAAG;AAAA,QACH;AAAA,QACA;AAAA,MACR,CAAO;AACD,YAAM,iBAAiB,MAAMA,UAAS,cAAc,SAAS,QAAQ;AACrE,UAAI,UAAU,eAAe,SAAS,WAAW,eAAe,QAAQ;AACtE,eAAO;AAAA,UACL,OAAO;AAAA,YACL,OAAO;AAAA,UACnB;AAAA,QACS;AAAA,MACT;AACM,aAAO,CAAE;AAAA,IACf;AAAA,EACG;AACH;AC9gCA,SAAS,YAAY;AACnB,SAAO,OAAO,WAAW;AAC3B;AACA,SAAS,YAAY,MAAM;AACzB,MAAI,OAAO,IAAI,GAAG;AAChB,YAAQ,KAAK,YAAY,IAAI,YAAa;AAAA,EAC9C;AAIE,SAAO;AACT;AACA,SAAS,UAAU,MAAM;AACvB,MAAI;AACJ,UAAQ,QAAQ,SAAS,sBAAsB,KAAK,kBAAkB,OAAO,SAAS,oBAAoB,gBAAgB;AAC5H;AACA,SAAS,mBAAmB,MAAM;AAChC,MAAI;AACJ,UAAQ,QAAQ,OAAO,IAAI,IAAI,KAAK,gBAAgB,KAAK,aAAa,OAAO,aAAa,OAAO,SAAS,KAAK;AACjH;AACA,SAAS,OAAO,OAAO;AACrB,MAAI,CAAC,UAAS,GAAI;AAChB,WAAO;AAAA,EACX;AACE,SAAO,iBAAiB,QAAQ,iBAAiB,UAAU,KAAK,EAAE;AACpE;AACA,SAAS,UAAU,OAAO;AACxB,MAAI,CAAC,UAAS,GAAI;AAChB,WAAO;AAAA,EACX;AACE,SAAO,iBAAiB,WAAW,iBAAiB,UAAU,KAAK,EAAE;AACvE;AACA,SAAS,cAAc,OAAO;AAC5B,MAAI,CAAC,UAAS,GAAI;AAChB,WAAO;AAAA,EACX;AACE,SAAO,iBAAiB,eAAe,iBAAiB,UAAU,KAAK,EAAE;AAC3E;AACA,SAAS,aAAa,OAAO;AAC3B,MAAI,CAAC,UAAS,KAAM,OAAO,eAAe,aAAa;AACrD,WAAO;AAAA,EACX;AACE,SAAO,iBAAiB,cAAc,iBAAiB,UAAU,KAAK,EAAE;AAC1E;AACA,SAAS,kBAAkB,SAAS;AAClC,QAAM;AAAA,IACJ;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACJ,IAAMS,mBAAiB,OAAO;AAC5B,SAAO,kCAAkC,KAAK,WAAW,YAAY,SAAS,KAAK,CAAC,CAAC,UAAU,UAAU,EAAE,SAAS,OAAO;AAC7H;AACA,SAAS,eAAe,SAAS;AAC/B,SAAO,CAAC,SAAS,MAAM,IAAI,EAAE,SAAS,YAAY,OAAO,CAAC;AAC5D;AACA,SAAS,WAAW,SAAS;AAC3B,SAAO,CAAC,iBAAiB,QAAQ,EAAE,KAAK,cAAY;AAClD,QAAI;AACF,aAAO,QAAQ,QAAQ,QAAQ;AAAA,IAChC,SAAQ,GAAG;AACV,aAAO;AAAA,IACb;AAAA,EACA,CAAG;AACH;AACA,SAAS,kBAAkB,cAAc;AACvC,QAAM,SAAS,SAAU;AACzB,QAAM,MAAM,UAAU,YAAY,IAAIA,mBAAiB,YAAY,IAAI;AAIvE,SAAO,CAAC,aAAa,aAAa,SAAS,UAAU,aAAa,EAAE,KAAK,WAAS,IAAI,KAAK,IAAI,IAAI,KAAK,MAAM,SAAS,KAAK,MAAM,IAAI,gBAAgB,IAAI,kBAAkB,WAAW,UAAU,CAAC,WAAW,IAAI,iBAAiB,IAAI,mBAAmB,SAAS,UAAU,CAAC,WAAW,IAAI,SAAS,IAAI,WAAW,SAAS,UAAU,CAAC,aAAa,aAAa,SAAS,UAAU,eAAe,QAAQ,EAAE,KAAK,YAAU,IAAI,cAAc,IAAI,SAAS,KAAK,CAAC,KAAK,CAAC,SAAS,UAAU,UAAU,SAAS,EAAE,KAAK,YAAU,IAAI,WAAW,IAAI,SAAS,KAAK,CAAC;AACniB;AACA,SAAS,mBAAmB,SAAS;AACnC,MAAI,cAAc,cAAc,OAAO;AACvC,SAAO,cAAc,WAAW,KAAK,CAAC,sBAAsB,WAAW,GAAG;AACxE,QAAI,kBAAkB,WAAW,GAAG;AAClC,aAAO;AAAA,IACb,WAAe,WAAW,WAAW,GAAG;AAClC,aAAO;AAAA,IACb;AACI,kBAAc,cAAc,WAAW;AAAA,EAC3C;AACE,SAAO;AACT;AACA,SAAS,WAAW;AAClB,MAAI,OAAO,QAAQ,eAAe,CAAC,IAAI,SAAU,QAAO;AACxD,SAAO,IAAI,SAAS,2BAA2B,MAAM;AACvD;AACA,SAAS,sBAAsB,MAAM;AACnC,SAAO,CAAC,QAAQ,QAAQ,WAAW,EAAE,SAAS,YAAY,IAAI,CAAC;AACjE;AACA,SAASA,mBAAiB,SAAS;AACjC,SAAO,UAAU,OAAO,EAAE,iBAAiB,OAAO;AACpD;AACA,SAAS,cAAc,SAAS;AAC9B,MAAI,UAAU,OAAO,GAAG;AACtB,WAAO;AAAA,MACL,YAAY,QAAQ;AAAA,MACpB,WAAW,QAAQ;AAAA,IACpB;AAAA,EACL;AACE,SAAO;AAAA,IACL,YAAY,QAAQ;AAAA,IACpB,WAAW,QAAQ;AAAA,EACpB;AACH;AACA,SAAS,cAAc,MAAM;AAC3B,MAAI,YAAY,IAAI,MAAM,QAAQ;AAChC,WAAO;AAAA,EACX;AACE,QAAM;AAAA;AAAA,IAEN,KAAK;AAAA,IAEL,KAAK;AAAA,IAEL,aAAa,IAAI,KAAK,KAAK;AAAA,IAE3B,mBAAmB,IAAI;AAAA;AACvB,SAAO,aAAa,MAAM,IAAI,OAAO,OAAO;AAC9C;AACA,SAAS,2BAA2B,MAAM;AACxC,QAAM,aAAa,cAAc,IAAI;AACrC,MAAI,sBAAsB,UAAU,GAAG;AACrC,WAAO,KAAK,gBAAgB,KAAK,cAAc,OAAO,KAAK;AAAA,EAC/D;AACE,MAAI,cAAc,UAAU,KAAK,kBAAkB,UAAU,GAAG;AAC9D,WAAO;AAAA,EACX;AACE,SAAO,2BAA2B,UAAU;AAC9C;AACA,SAAS,qBAAqB,MAAM,MAAM,iBAAiB;AACzD,MAAI;AACJ,MAAI,SAAS,QAAQ;AACnB,WAAO,CAAE;AAAA,EACb;AACE,MAAI,oBAAoB,QAAQ;AAC9B,sBAAkB;AAAA,EACtB;AACE,QAAM,qBAAqB,2BAA2B,IAAI;AAC1D,QAAM,SAAS,yBAAyB,uBAAuB,KAAK,kBAAkB,OAAO,SAAS,qBAAqB;AAC3H,QAAM,MAAM,UAAU,kBAAkB;AACxC,MAAI,QAAQ;AACV,UAAM,eAAe,gBAAgB,GAAG;AACxC,WAAO,KAAK,OAAO,KAAK,IAAI,kBAAkB,CAAE,GAAE,kBAAkB,kBAAkB,IAAI,qBAAqB,CAAE,GAAE,gBAAgB,kBAAkB,qBAAqB,YAAY,IAAI,EAAE;AAAA,EAChM;AACE,SAAO,KAAK,OAAO,oBAAoB,qBAAqB,oBAAoB,CAAA,GAAI,eAAe,CAAC;AACtG;AACA,SAAS,gBAAgB,KAAK;AAC5B,SAAO,IAAI,UAAU,OAAO,eAAe,IAAI,MAAM,IAAI,IAAI,eAAe;AAC9E;AClJA,SAAS,iBAAiB,SAAS;AACjC,QAAM,MAAMA,mBAAiB,OAAO;AAGpC,MAAI,QAAQ,WAAW,IAAI,KAAK,KAAK;AACrC,MAAI,SAAS,WAAW,IAAI,MAAM,KAAK;AACvC,QAAM,YAAY,cAAc,OAAO;AACvC,QAAM,cAAc,YAAY,QAAQ,cAAc;AACtD,QAAM,eAAe,YAAY,QAAQ,eAAe;AACxD,QAAM,iBAAiB,MAAM,KAAK,MAAM,eAAe,MAAM,MAAM,MAAM;AACzE,MAAI,gBAAgB;AAClB,YAAQ;AACR,aAAS;AAAA,EACb;AACE,SAAO;AAAA,IACL;AAAA,IACA;AAAA,IACA,GAAG;AAAA,EACJ;AACH;AAEA,SAAS,cAAc,SAAS;AAC9B,SAAO,CAAC,UAAU,OAAO,IAAI,QAAQ,iBAAiB;AACxD;AAEA,SAAS,SAAS,SAAS;AACzB,QAAM,aAAa,cAAc,OAAO;AACxC,MAAI,CAAC,cAAc,UAAU,GAAG;AAC9B,WAAO,aAAa,CAAC;AAAA,EACzB;AACE,QAAM,OAAO,WAAW,sBAAuB;AAC/C,QAAM;AAAA,IACJ;AAAA,IACA;AAAA,IACA;AAAA,EACJ,IAAM,iBAAiB,UAAU;AAC/B,MAAI,KAAK,IAAI,MAAM,KAAK,KAAK,IAAI,KAAK,SAAS;AAC/C,MAAI,KAAK,IAAI,MAAM,KAAK,MAAM,IAAI,KAAK,UAAU;AAIjD,MAAI,CAAC,KAAK,CAAC,OAAO,SAAS,CAAC,GAAG;AAC7B,QAAI;AAAA,EACR;AACE,MAAI,CAAC,KAAK,CAAC,OAAO,SAAS,CAAC,GAAG;AAC7B,QAAI;AAAA,EACR;AACE,SAAO;AAAA,IACL;AAAA,IACA;AAAA,EACD;AACH;AAEA,MAAM,YAAyB,6BAAa,CAAC;AAC7C,SAAS,iBAAiB,SAAS;AACjC,QAAM,MAAM,UAAU,OAAO;AAC7B,MAAI,CAAC,SAAQ,KAAM,CAAC,IAAI,gBAAgB;AACtC,WAAO;AAAA,EACX;AACE,SAAO;AAAA,IACL,GAAG,IAAI,eAAe;AAAA,IACtB,GAAG,IAAI,eAAe;AAAA,EACvB;AACH;AACA,SAAS,uBAAuB,SAAS,SAAS,sBAAsB;AACtE,MAAI,YAAY,QAAQ;AACtB,cAAU;AAAA,EACd;AACE,MAAI,CAAC,wBAAwB,WAAW,yBAAyB,UAAU,OAAO,GAAG;AACnF,WAAO;AAAA,EACX;AACE,SAAO;AACT;AAEA,SAAS,sBAAsB,SAAS,cAAc,iBAAiB,cAAc;AACnF,MAAI,iBAAiB,QAAQ;AAC3B,mBAAe;AAAA,EACnB;AACE,MAAI,oBAAoB,QAAQ;AAC9B,sBAAkB;AAAA,EACtB;AACE,QAAM,aAAa,QAAQ,sBAAuB;AAClD,QAAM,aAAa,cAAc,OAAO;AACxC,MAAI,QAAQ,aAAa,CAAC;AAC1B,MAAI,cAAc;AAChB,QAAI,cAAc;AAChB,UAAI,UAAU,YAAY,GAAG;AAC3B,gBAAQ,SAAS,YAAY;AAAA,MACrC;AAAA,IACA,OAAW;AACL,cAAQ,SAAS,OAAO;AAAA,IAC9B;AAAA,EACA;AACE,QAAM,gBAAgB,uBAAuB,YAAY,iBAAiB,YAAY,IAAI,iBAAiB,UAAU,IAAI,aAAa,CAAC;AACvI,MAAI,KAAK,WAAW,OAAO,cAAc,KAAK,MAAM;AACpD,MAAI,KAAK,WAAW,MAAM,cAAc,KAAK,MAAM;AACnD,MAAI,QAAQ,WAAW,QAAQ,MAAM;AACrC,MAAI,SAAS,WAAW,SAAS,MAAM;AACvC,MAAI,YAAY;AACd,UAAM,MAAM,UAAU,UAAU;AAChC,UAAM,YAAY,gBAAgB,UAAU,YAAY,IAAI,UAAU,YAAY,IAAI;AACtF,QAAI,aAAa;AACjB,QAAI,gBAAgB,gBAAgB,UAAU;AAC9C,WAAO,iBAAiB,gBAAgB,cAAc,YAAY;AAChE,YAAM,cAAc,SAAS,aAAa;AAC1C,YAAM,aAAa,cAAc,sBAAuB;AACxD,YAAM,MAAMA,mBAAiB,aAAa;AAC1C,YAAM,OAAO,WAAW,QAAQ,cAAc,aAAa,WAAW,IAAI,WAAW,KAAK,YAAY;AACtG,YAAM,MAAM,WAAW,OAAO,cAAc,YAAY,WAAW,IAAI,UAAU,KAAK,YAAY;AAClG,WAAK,YAAY;AACjB,WAAK,YAAY;AACjB,eAAS,YAAY;AACrB,gBAAU,YAAY;AACtB,WAAK;AACL,WAAK;AACL,mBAAa,UAAU,aAAa;AACpC,sBAAgB,gBAAgB,UAAU;AAAA,IAChD;AAAA,EACA;AACE,SAAO,iBAAiB;AAAA,IACtB;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACJ,CAAG;AACH;AAIA,SAAS,oBAAoB,SAAS,MAAM;AAC1C,QAAM,aAAa,cAAc,OAAO,EAAE;AAC1C,MAAI,CAAC,MAAM;AACT,WAAO,sBAAsB,mBAAmB,OAAO,CAAC,EAAE,OAAO;AAAA,EACrE;AACE,SAAO,KAAK,OAAO;AACrB;AAEA,SAAS,cAAc,iBAAiB,QAAQ,kBAAkB;AAChE,MAAI,qBAAqB,QAAQ;AAC/B,uBAAmB;AAAA,EACvB;AACE,QAAM,WAAW,gBAAgB,sBAAuB;AACxD,QAAM,IAAI,SAAS,OAAO,OAAO,cAAc,mBAAmB;AAAA;AAAA,IAElE,oBAAoB,iBAAiB,QAAQ;AAAA;AAC7C,QAAM,IAAI,SAAS,MAAM,OAAO;AAChC,SAAO;AAAA,IACL;AAAA,IACA;AAAA,EACD;AACH;AAEA,SAAS,sDAAsD,MAAM;AACnE,MAAI;AAAA,IACF;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACJ,IAAM;AACJ,QAAM,UAAU,aAAa;AAC7B,QAAM,kBAAkB,mBAAmB,YAAY;AACvD,QAAM,WAAW,WAAW,WAAW,SAAS,QAAQ,IAAI;AAC5D,MAAI,iBAAiB,mBAAmB,YAAY,SAAS;AAC3D,WAAO;AAAA,EACX;AACE,MAAI,SAAS;AAAA,IACX,YAAY;AAAA,IACZ,WAAW;AAAA,EACZ;AACD,MAAI,QAAQ,aAAa,CAAC;AAC1B,QAAM,UAAU,aAAa,CAAC;AAC9B,QAAM,0BAA0B,cAAc,YAAY;AAC1D,MAAI,2BAA2B,CAAC,2BAA2B,CAAC,SAAS;AACnE,QAAI,YAAY,YAAY,MAAM,UAAU,kBAAkB,eAAe,GAAG;AAC9E,eAAS,cAAc,YAAY;AAAA,IACzC;AACI,QAAI,cAAc,YAAY,GAAG;AAC/B,YAAM,aAAa,sBAAsB,YAAY;AACrD,cAAQ,SAAS,YAAY;AAC7B,cAAQ,IAAI,WAAW,IAAI,aAAa;AACxC,cAAQ,IAAI,WAAW,IAAI,aAAa;AAAA,IAC9C;AAAA,EACA;AACE,QAAM,aAAa,mBAAmB,CAAC,2BAA2B,CAAC,UAAU,cAAc,iBAAiB,QAAQ,IAAI,IAAI,aAAa,CAAC;AAC1I,SAAO;AAAA,IACL,OAAO,KAAK,QAAQ,MAAM;AAAA,IAC1B,QAAQ,KAAK,SAAS,MAAM;AAAA,IAC5B,GAAG,KAAK,IAAI,MAAM,IAAI,OAAO,aAAa,MAAM,IAAI,QAAQ,IAAI,WAAW;AAAA,IAC3E,GAAG,KAAK,IAAI,MAAM,IAAI,OAAO,YAAY,MAAM,IAAI,QAAQ,IAAI,WAAW;AAAA,EAC3E;AACH;AAEA,SAAS,eAAe,SAAS;AAC/B,SAAO,MAAM,KAAK,QAAQ,eAAc,CAAE;AAC5C;AAIA,SAAS,gBAAgB,SAAS;AAChC,QAAM,OAAO,mBAAmB,OAAO;AACvC,QAAM,SAAS,cAAc,OAAO;AACpC,QAAM,OAAO,QAAQ,cAAc;AACnC,QAAM,QAAQ,IAAI,KAAK,aAAa,KAAK,aAAa,KAAK,aAAa,KAAK,WAAW;AACxF,QAAM,SAAS,IAAI,KAAK,cAAc,KAAK,cAAc,KAAK,cAAc,KAAK,YAAY;AAC7F,MAAI,IAAI,CAAC,OAAO,aAAa,oBAAoB,OAAO;AACxD,QAAM,IAAI,CAAC,OAAO;AAClB,MAAIA,mBAAiB,IAAI,EAAE,cAAc,OAAO;AAC9C,SAAK,IAAI,KAAK,aAAa,KAAK,WAAW,IAAI;AAAA,EACnD;AACE,SAAO;AAAA,IACL;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACD;AACH;AAEA,SAAS,gBAAgB,SAAS,UAAU;AAC1C,QAAM,MAAM,UAAU,OAAO;AAC7B,QAAM,OAAO,mBAAmB,OAAO;AACvC,QAAM,iBAAiB,IAAI;AAC3B,MAAI,QAAQ,KAAK;AACjB,MAAI,SAAS,KAAK;AAClB,MAAI,IAAI;AACR,MAAI,IAAI;AACR,MAAI,gBAAgB;AAClB,YAAQ,eAAe;AACvB,aAAS,eAAe;AACxB,UAAM,sBAAsB,SAAU;AACtC,QAAI,CAAC,uBAAuB,uBAAuB,aAAa,SAAS;AACvE,UAAI,eAAe;AACnB,UAAI,eAAe;AAAA,IACzB;AAAA,EACA;AACE,SAAO;AAAA,IACL;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACD;AACH;AAGA,SAAS,2BAA2B,SAAS,UAAU;AACrD,QAAM,aAAa,sBAAsB,SAAS,MAAM,aAAa,OAAO;AAC5E,QAAM,MAAM,WAAW,MAAM,QAAQ;AACrC,QAAM,OAAO,WAAW,OAAO,QAAQ;AACvC,QAAM,QAAQ,cAAc,OAAO,IAAI,SAAS,OAAO,IAAI,aAAa,CAAC;AACzE,QAAM,QAAQ,QAAQ,cAAc,MAAM;AAC1C,QAAM,SAAS,QAAQ,eAAe,MAAM;AAC5C,QAAM,IAAI,OAAO,MAAM;AACvB,QAAM,IAAI,MAAM,MAAM;AACtB,SAAO;AAAA,IACL;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACD;AACH;AACA,SAAS,kCAAkC,SAAS,kBAAkB,UAAU;AAC9E,MAAI;AACJ,MAAI,qBAAqB,YAAY;AACnC,WAAO,gBAAgB,SAAS,QAAQ;AAAA,EAC5C,WAAa,qBAAqB,YAAY;AAC1C,WAAO,gBAAgB,mBAAmB,OAAO,CAAC;AAAA,EACtD,WAAa,UAAU,gBAAgB,GAAG;AACtC,WAAO,2BAA2B,kBAAkB,QAAQ;AAAA,EAChE,OAAS;AACL,UAAM,gBAAgB,iBAAiB,OAAO;AAC9C,WAAO;AAAA,MACL,GAAG,iBAAiB,IAAI,cAAc;AAAA,MACtC,GAAG,iBAAiB,IAAI,cAAc;AAAA,MACtC,OAAO,iBAAiB;AAAA,MACxB,QAAQ,iBAAiB;AAAA,IAC1B;AAAA,EACL;AACE,SAAO,iBAAiB,IAAI;AAC9B;AACA,SAAS,yBAAyB,SAAS,UAAU;AACnD,QAAM,aAAa,cAAc,OAAO;AACxC,MAAI,eAAe,YAAY,CAAC,UAAU,UAAU,KAAK,sBAAsB,UAAU,GAAG;AAC1F,WAAO;AAAA,EACX;AACE,SAAOA,mBAAiB,UAAU,EAAE,aAAa,WAAW,yBAAyB,YAAY,QAAQ;AAC3G;AAKA,SAAS,4BAA4B,SAAS,OAAO;AACnD,QAAM,eAAe,MAAM,IAAI,OAAO;AACtC,MAAI,cAAc;AAChB,WAAO;AAAA,EACX;AACE,MAAI,SAAS,qBAAqB,SAAS,CAAE,GAAE,KAAK,EAAE,OAAO,QAAM,UAAU,EAAE,KAAK,YAAY,EAAE,MAAM,MAAM;AAC9G,MAAI,sCAAsC;AAC1C,QAAM,iBAAiBA,mBAAiB,OAAO,EAAE,aAAa;AAC9D,MAAI,cAAc,iBAAiB,cAAc,OAAO,IAAI;AAG5D,SAAO,UAAU,WAAW,KAAK,CAAC,sBAAsB,WAAW,GAAG;AACpE,UAAM,gBAAgBA,mBAAiB,WAAW;AAClD,UAAM,0BAA0B,kBAAkB,WAAW;AAC7D,QAAI,CAAC,2BAA2B,cAAc,aAAa,SAAS;AAClE,4CAAsC;AAAA,IAC5C;AACI,UAAM,wBAAwB,iBAAiB,CAAC,2BAA2B,CAAC,sCAAsC,CAAC,2BAA2B,cAAc,aAAa,YAAY,CAAC,CAAC,uCAAuC,CAAC,YAAY,OAAO,EAAE,SAAS,oCAAoC,QAAQ,KAAK,kBAAkB,WAAW,KAAK,CAAC,2BAA2B,yBAAyB,SAAS,WAAW;AACzZ,QAAI,uBAAuB;AAEzB,eAAS,OAAO,OAAO,cAAY,aAAa,WAAW;AAAA,IACjE,OAAW;AAEL,4CAAsC;AAAA,IAC5C;AACI,kBAAc,cAAc,WAAW;AAAA,EAC3C;AACE,QAAM,IAAI,SAAS,MAAM;AACzB,SAAO;AACT;AAIA,SAAS,gBAAgB,MAAM;AAC7B,MAAI;AAAA,IACF;AAAA,IACA;AAAA,IACA;AAAA,IACA;AAAA,EACJ,IAAM;AACJ,QAAM,2BAA2B,aAAa,sBAAsB,WAAW,OAAO,IAAI,CAAE,IAAG,4BAA4B,SAAS,KAAK,EAAE,IAAI,CAAA,EAAG,OAAO,QAAQ;AACjK,QAAM,oBAAoB,CAAC,GAAG,0BAA0B,YAAY;AACpE,QAAM,wBAAwB,kBAAkB,CAAC;AACjD,QAAM,eAAe,kBAAkB,OAAO,CAAC,SAAS,qBAAqB;AAC3E,UAAM,OAAO,kCAAkC,SAAS,kBAAkB,QAAQ;AAClF,YAAQ,MAAM,IAAI,KAAK,KAAK,QAAQ,GAAG;AACvC,YAAQ,QAAQ,IAAI,KAAK,OAAO,QAAQ,KAAK;AAC7C,YAAQ,SAAS,IAAI,KAAK,QAAQ,QAAQ,MAAM;AAChD,YAAQ,OAAO,IAAI,KAAK,MAAM,QAAQ,IAAI;AAC1C,WAAO;AAAA,EACR,GAAE,kCAAkC,SAAS,uBAAuB,QAAQ,CAAC;AAC9E,SAAO;AAAA,IACL,OAAO,aAAa,QAAQ,aAAa;AAAA,IACzC,QAAQ,aAAa,SAAS,aAAa;AAAA,IAC3C,GAAG,aAAa;AAAA,IAChB,GAAG,aAAa;AAAA,EACjB;AACH;AAEA,SAAS,cAAc,SAAS;AAC9B,QAAM;AAAA,IACJ;AAAA,IACA;AAAA,EACJ,IAAM,iBAAiB,OAAO;AAC5B,SAAO;AAAA,IACL;AAAA,IACA;AAAA,EACD;AACH;AAEA,SAAS,8BAA8B,SAAS,cAAc,UAAU;AACtE,QAAM,0BAA0B,cAAc,YAAY;AAC1D,QAAM,kBAAkB,mBAAmB,YAAY;AACvD,QAAM,UAAU,aAAa;AAC7B,QAAM,OAAO,sBAAsB,SAAS,MAAM,SAAS,YAAY;AACvE,MAAI,SAAS;AAAA,IACX,YAAY;AAAA,IACZ,WAAW;AAAA,EACZ;AACD,QAAM,UAAU,aAAa,CAAC;AAC9B,MAAI,2BAA2B,CAAC,2BAA2B,CAAC,SAAS;AACnE,QAAI,YAAY,YAAY,MAAM,UAAU,kBAAkB,eAAe,GAAG;AAC9E,eAAS,cAAc,YAAY;AAAA,IACzC;AACI,QAAI,yBAAyB;AAC3B,YAAM,aAAa,sBAAsB,cAAc,MAAM,SAAS,YAAY;AAClF,cAAQ,IAAI,WAAW,IAAI,aAAa;AACxC,cAAQ,IAAI,WAAW,IAAI,aAAa;AAAA,IACzC,WAAU,iBAAiB;AAG1B,cAAQ,IAAI,oBAAoB,eAAe;AAAA,IACrD;AAAA,EACA;AACE,QAAM,aAAa,mBAAmB,CAAC,2BAA2B,CAAC,UAAU,cAAc,iBAAiB,MAAM,IAAI,aAAa,CAAC;AACpI,QAAM,IAAI,KAAK,OAAO,OAAO,aAAa,QAAQ,IAAI,WAAW;AACjE,QAAM,IAAI,KAAK,MAAM,OAAO,YAAY,QAAQ,IAAI,WAAW;AAC/D,SAAO;AAAA,IACL;AAAA,IACA;AAAA,IACA,OAAO,KAAK;AAAA,IACZ,QAAQ,KAAK;AAAA,EACd;AACH;AAEA,SAAS,mBAAmB,SAAS;AACnC,SAAOA,mBAAiB,OAAO,EAAE,aAAa;AAChD;AAEA,SAAS,oBAAoB,SAAS,UAAU;AAC9C,MAAI,CAAC,cAAc,OAAO,KAAKA,mBAAiB,OAAO,EAAE,aAAa,SAAS;AAC7E,WAAO;AAAA,EACX;AACE,MAAI,UAAU;AACZ,WAAO,SAAS,OAAO;AAAA,EAC3B;AACE,MAAI,kBAAkB,QAAQ;AAM9B,MAAI,mBAAmB,OAAO,MAAM,iBAAiB;AACnD,sBAAkB,gBAAgB,cAAc;AAAA,EACpD;AACE,SAAO;AACT;AAIA,SAAS,gBAAgB,SAAS,UAAU;AAC1C,QAAM,MAAM,UAAU,OAAO;AAC7B,MAAI,WAAW,OAAO,GAAG;AACvB,WAAO;AAAA,EACX;AACE,MAAI,CAAC,cAAc,OAAO,GAAG;AAC3B,QAAI,kBAAkB,cAAc,OAAO;AAC3C,WAAO,mBAAmB,CAAC,sBAAsB,eAAe,GAAG;AACjE,UAAI,UAAU,eAAe,KAAK,CAAC,mBAAmB,eAAe,GAAG;AACtE,eAAO;AAAA,MACf;AACM,wBAAkB,cAAc,eAAe;AAAA,IACrD;AACI,WAAO;AAAA,EACX;AACE,MAAI,eAAe,oBAAoB,SAAS,QAAQ;AACxD,SAAO,gBAAgB,eAAe,YAAY,KAAK,mBAAmB,YAAY,GAAG;AACvF,mBAAe,oBAAoB,cAAc,QAAQ;AAAA,EAC7D;AACE,MAAI,gBAAgB,sBAAsB,YAAY,KAAK,mBAAmB,YAAY,KAAK,CAAC,kBAAkB,YAAY,GAAG;AAC/H,WAAO;AAAA,EACX;AACE,SAAO,gBAAgB,mBAAmB,OAAO,KAAK;AACxD;AAEA,MAAM,kBAAkB,eAAgB,MAAM;AAC5C,QAAM,oBAAoB,KAAK,mBAAmB;AAClD,QAAM,kBAAkB,KAAK;AAC7B,QAAM,qBAAqB,MAAM,gBAAgB,KAAK,QAAQ;AAC9D,SAAO;AAAA,IACL,WAAW,8BAA8B,KAAK,WAAW,MAAM,kBAAkB,KAAK,QAAQ,GAAG,KAAK,QAAQ;AAAA,IAC9G,UAAU;AAAA,MACR,GAAG;AAAA,MACH,GAAG;AAAA,MACH,OAAO,mBAAmB;AAAA,MAC1B,QAAQ,mBAAmB;AAAA,IACjC;AAAA,EACG;AACH;AAEA,SAAS,MAAM,SAAS;AACtB,SAAOA,mBAAiB,OAAO,EAAE,cAAc;AACjD;AAEA,MAAM,WAAW;AAAA,EACf;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AACF;AAEA,SAAS,cAAc,GAAG,GAAG;AAC3B,SAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,UAAU,EAAE,SAAS,EAAE,WAAW,EAAE;AAC7E;AAGA,SAAS,YAAY,SAAS,QAAQ;AACpC,MAAI,KAAK;AACT,MAAI;AACJ,QAAM,OAAO,mBAAmB,OAAO;AACvC,WAAS,UAAU;AACjB,QAAI;AACJ,iBAAa,SAAS;AACtB,KAAC,MAAM,OAAO,QAAQ,IAAI,WAAY;AACtC,SAAK;AAAA,EACT;AACE,WAAS,QAAQ,MAAM,WAAW;AAChC,QAAI,SAAS,QAAQ;AACnB,aAAO;AAAA,IACb;AACI,QAAI,cAAc,QAAQ;AACxB,kBAAY;AAAA,IAClB;AACI,YAAS;AACT,UAAM,2BAA2B,QAAQ,sBAAuB;AAChE,UAAM;AAAA,MACJ;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,IACN,IAAQ;AACJ,QAAI,CAAC,MAAM;AACT,aAAQ;AAAA,IACd;AACI,QAAI,CAAC,SAAS,CAAC,QAAQ;AACrB;AAAA,IACN;AACI,UAAM,WAAW,MAAM,GAAG;AAC1B,UAAM,aAAa,MAAM,KAAK,eAAe,OAAO,MAAM;AAC1D,UAAM,cAAc,MAAM,KAAK,gBAAgB,MAAM,OAAO;AAC5D,UAAM,YAAY,MAAM,IAAI;AAC5B,UAAM,aAAa,CAAC,WAAW,QAAQ,CAAC,aAAa,QAAQ,CAAC,cAAc,QAAQ,CAAC,YAAY;AACjG,UAAM,UAAU;AAAA,MACd;AAAA,MACA,WAAW,IAAI,GAAG,IAAI,GAAG,SAAS,CAAC,KAAK;AAAA,IACzC;AACD,QAAI,gBAAgB;AACpB,aAAS,cAAc,SAAS;AAC9B,YAAM,QAAQ,QAAQ,CAAC,EAAE;AACzB,UAAI,UAAU,WAAW;AACvB,YAAI,CAAC,eAAe;AAClB,iBAAO,QAAS;AAAA,QAC1B;AACQ,YAAI,CAAC,OAAO;AAGV,sBAAY,WAAW,MAAM;AAC3B,oBAAQ,OAAO,IAAI;AAAA,UACpB,GAAE,GAAI;AAAA,QACjB,OAAe;AACL,kBAAQ,OAAO,KAAK;AAAA,QAC9B;AAAA,MACA;AACM,UAAI,UAAU,KAAK,CAAC,cAAc,0BAA0B,QAAQ,sBAAqB,CAAE,GAAG;AAQ5F,gBAAS;AAAA,MACjB;AACM,sBAAgB;AAAA,IACtB;AAII,QAAI;AACF,WAAK,IAAI,qBAAqB,eAAe;AAAA,QAC3C,GAAG;AAAA;AAAA,QAEH,MAAM,KAAK;AAAA,MACnB,CAAO;AAAA,IACF,SAAQ,GAAG;AACV,WAAK,IAAI,qBAAqB,eAAe,OAAO;AAAA,IAC1D;AACI,OAAG,QAAQ,OAAO;AAAA,EACtB;AACE,UAAQ,IAAI;AACZ,SAAO;AACT;AAUA,SAAS,WAAW,WAAW,UAAU,QAAQ,SAAS;AACxD,MAAI,YAAY,QAAQ;AACtB,cAAU,CAAE;AAAA,EAChB;AACE,QAAM;AAAA,IACJ,iBAAiB;AAAA,IACjB,iBAAiB;AAAA,IACjB,gBAAgB,OAAO,mBAAmB;AAAA,IAC1C,cAAc,OAAO,yBAAyB;AAAA,IAC9C,iBAAiB;AAAA,EACrB,IAAM;AACJ,QAAM,cAAc,cAAc,SAAS;AAC3C,QAAM,YAAY,kBAAkB,iBAAiB,CAAC,GAAI,cAAc,qBAAqB,WAAW,IAAI,CAAE,GAAG,GAAG,qBAAqB,QAAQ,CAAC,IAAI,CAAE;AACxJ,YAAU,QAAQ,cAAY;AAC5B,sBAAkB,SAAS,iBAAiB,UAAU,QAAQ;AAAA,MAC5D,SAAS;AAAA,IACf,CAAK;AACD,sBAAkB,SAAS,iBAAiB,UAAU,MAAM;AAAA,EAChE,CAAG;AACD,QAAM,YAAY,eAAe,cAAc,YAAY,aAAa,MAAM,IAAI;AAClF,MAAI,iBAAiB;AACrB,MAAI,iBAAiB;AACrB,MAAI,eAAe;AACjB,qBAAiB,IAAI,eAAe,UAAQ;AAC1C,UAAI,CAAC,UAAU,IAAI;AACnB,UAAI,cAAc,WAAW,WAAW,eAAe,gBAAgB;AAGrE,uBAAe,UAAU,QAAQ;AACjC,6BAAqB,cAAc;AACnC,yBAAiB,sBAAsB,MAAM;AAC3C,cAAI;AACJ,WAAC,kBAAkB,mBAAmB,QAAQ,gBAAgB,QAAQ,QAAQ;AAAA,QACxF,CAAS;AAAA,MACT;AACM,aAAQ;AAAA,IACd,CAAK;AACD,QAAI,eAAe,CAAC,gBAAgB;AAClC,qBAAe,QAAQ,WAAW;AAAA,IACxC;AACI,mBAAe,QAAQ,QAAQ;AAAA,EACnC;AACE,MAAI;AACJ,MAAI,cAAc,iBAAiB,sBAAsB,SAAS,IAAI;AACtE,MAAI,gBAAgB;AAClB,cAAW;AAAA,EACf;AACE,WAAS,YAAY;AACnB,UAAM,cAAc,sBAAsB,SAAS;AACnD,QAAI,eAAe,CAAC,cAAc,aAAa,WAAW,GAAG;AAC3D,aAAQ;AAAA,IACd;AACI,kBAAc;AACd,cAAU,sBAAsB,SAAS;AAAA,EAC7C;AACE,SAAQ;AACR,SAAO,MAAM;AACX,QAAI;AACJ,cAAU,QAAQ,cAAY;AAC5B,wBAAkB,SAAS,oBAAoB,UAAU,MAAM;AAC/D,wBAAkB,SAAS,oBAAoB,UAAU,MAAM;AAAA,IACrE,CAAK;AACD,iBAAa,QAAQ,UAAW;AAChC,KAAC,mBAAmB,mBAAmB,QAAQ,iBAAiB,WAAY;AAC5E,qBAAiB;AACjB,QAAI,gBAAgB;AAClB,2BAAqB,OAAO;AAAA,IAClC;AAAA,EACG;AACH;AAmBA,MAAM,SAAS;AAuBf,MAAM,OAAO;AAQb,MAAM,OAAO;AAcb,MAAM,QAAQ;AAkBd,MAAM,kBAAkB,CAAC,WAAW,UAAU,YAAY;AAIxD,QAAM,QAAQ,oBAAI,IAAK;AACvB,QAAM,gBAAgB;AAAA,IACpB;AAAA,IACA,GAAG;AAAA,EACJ;AACD,QAAM,oBAAoB;AAAA,IACxB,GAAG,cAAc;AAAA,IACjB,IAAI;AAAA,EACL;AACD,SAAO,kBAAkB,WAAW,UAAU;AAAA,IAC5C,GAAG;AAAA,IACH,UAAU;AAAA,EACd,CAAG;AACH;;ACztBe,MAAM,cAAc,UAAU;AAAA;AAAA;AAAA;AAAA;AAAA,EAKzC,cAAc;AACV,UAAO;AA2DX,qCAAY;AA6GZ,0CAAiB,CAAC,MAAM;AACpB,UAAI,KAAK,aAAa,UAAU,EAAG;AAEnC,WAAK,SAAU;AAAA,IACvB;AAEI,wCAAe,CAAC,MAAM;AAClB,YAAM,OAAO,OAAO,EAAE,iBAAiB,aAAa,EAAE,aAAY,IAAK,CAAE;AAMzE,YAAM,cAAc,KAAK,KAAK,CAAC,MAAM,MACjC,EAAE,YAAY,mBACd,EAAE,YAAY,WAGjB;AACD,UAAI,YAAa;AAEjB,YAAM,SAAS,KAAK,SAAS,IAAI,KAAM,KAAK,cAAc,KAAK,SAAS,KAAK,UAAU;AACxF,UAAI,CAAC,UAAU,KAAK,aAAa,QAAQ,EAAG,MAAK,KAAK,IAAI;AAAA,IACjE;AAyXI;AAAA;AAAA;AAAA,sCAAa,MAAM;AACf,WAAK,gBAAgB,QAAQ;AAAA,IAChC;AAzjBG,SAAK,UAAU;AAAA,EACvB;AAAA,EAEI,IAAI,OAAO,OAAO;AACd,QAAG,OAAO;AACN,WAAK,aAAa,UAAU,EAAE;AAAA,IAC1C,OAAe;AACH,WAAK,gBAAgB,QAAQ;AAAA,IACzC;AAAA,EACA;AAAA,EAEI,IAAI,SAAS;AACT,WAAO,KAAK,aAAa,QAAQ;AAAA,EACzC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMI,IAAI,OAAO,OAAO;AACd,QAAG,OAAO;AACN,WAAK,aAAa,UAAU,EAAE;AAAA,IAC1C,OAAe;AACH,WAAK,gBAAgB,QAAQ;AAAA,IACzC;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMI,IAAI,SAAS;AACT,WAAO,KAAK,aAAa,QAAQ;AAAA,EACzC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQI,IAAI,OAAO,OAAO;AACd,QAAI,MAAO,MAAK,aAAa,UAAU,EAAE;AAAA,QACpC,MAAK,gBAAgB,QAAQ;AAAA,EAC1C;AAAA;AAAA;AAAA;AAAA;AAAA,EAMI,IAAI,SAAS;AACT,WAAO,KAAK,aAAa,QAAQ;AAAA,EACzC;AAAA,EAEI,IAAI,aAAa;AACb,WAAO,KAAK,eAAe,KAAK;AAAA,EACxC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASI,WAAW,gBAAgB;AACvB,WAAO;AAAA,EACf;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOI,WAAW,qBAAqB;AAC5B,WAAO,CAAE;AAAA,EACjB;AAAA;AAAA;AAAA;AAAA,EAKI,kBAAkB;AACd,SAAK,eAAe;AAAA,EAC5B;AAAA,EAEI,kBAAkB;;AACd,UAAM,eAAe,KAAK,UAAU,SAAS,KAAK,cAAc;AAChE,aAAS,oBAAoB,SAAS,KAAK,cAAc,EAAE,SAAS,MAAM;AAC1E,SAAK,0BAA2B;AAChC,eAAK,YAAL;AAAA,EACR;AAAA,EAEI,WAAW,SAAS,OAAO,QAAQ;;AAC/B,eAAK,YAAL;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA,EAMI,OAAO;AACH,QAAI,WAAW,SAAS,uBAAwB;AAEhD,QAAI,aAAa,SAAS,cAAc,MAAM;AAC9C,eAAW,aAAa,QAAQ,QAAQ;AAExC,QAAI,YAAY,SAAS,cAAc,MAAM;AAC7C,cAAU,aAAa,QAAQ,OAAO;AAEtC,QAAI,SAAS,SAAS,cAAc,KAAK;AACzC,WAAO,aAAa,QAAQ,QAAQ;AACpC,WAAO,UAAU,IAAI,cAAc;AAEnC,QAAI,OAAO,SAAS,cAAc,MAAM;AAExC,QAAI,SAAS,SAAS,cAAc,KAAK;AACzC,WAAO,UAAU,IAAI,gBAAgB,SAAS;AAC9C,WAAO,aAAa,QAAQ,QAAQ;AACpC,WAAO,cAAc;AAErB,QAAI,KAAK,OAAQ,QAAO,OAAO,MAAM;AAErC,WAAO,OAAO,IAAI;AAClB,WAAO,OAAO,SAAS;AAEvB,aAAS,OAAO,UAAU;AAC1B,aAAS,OAAO,MAAM;AAEtB,SAAK,aAAa;AAClB,SAAK,YAAY;AACjB,SAAK,SAAS;AACd,SAAK,WAAW;AAEhB,WAAO;AAAA,EACf;AAAA;AAAA;AAAA;AAAA,EAKI,YAAY;AACR,SAAK,UAAW;AAEhB,SAAK,iBAAiB,2BAA2B,MAAM;AACrD,WAAK,iBAAkB;AAAA,IACjC,GAAW,EAAE,MAAM,MAAM;AAEjB,QAAI,KAAK,aAAa,QAAQ,EAAG,MAAK,KAAK,KAAK;AAChD,QAAI,CAAC,KAAK,aAAa,QAAQ,EAAG,MAAK,KAAK,KAAK;AAAA,EACzD;AAAA;AAAA;AAAA;AAAA;AAAA,EAMI,YAAY;AACR,QAAI,KAAK,cAAc,OAAO,KAAK,WAAW,UAAU;AACpD,YAAM,OAAO,KAAK,YAAa;AAC/B,WAAK,WAAW,KAAK,cAAc,MAAM,KAAK,MAAM;AAAA,IAChE,WAAmB,KAAK,sBAAsB,iBAAiB;AACnD,WAAK,WAAW,KAAK,WAAW,iBAAiB,EAAE,SAAS,MAAM,EAAE,CAAC;AAAA,IACjF;AAEQ,QAAI,KAAK,QAAQ;AACb,YAAM,YAAY,KAAK,UAAU,SAAS,MAAM,KAAK,gBAAgB,EAAE,iBAAiB,KAAI,CAAE;AAAA,IAC1G;AAAA,EACA;AAAA;AAAA;AAAA;AAAA,EA8BI,WAAW;AACP,QAAI,KAAK,aAAa,QAAQ,GAAG;AAC7B,WAAK,KAAM;AAAA,IACvB,OAAe;AACH,YAAM,oBAAoB,MAAM,sBAAsB;AACtD,WAAK,KAAM;AACX,YAAM,oBAAoB,MAAM,qBAAqB;AAAA,IACjE;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMI,aAAa;AACT,UAAM,aAAa,CAAE;AAErB,SAAK,aAAa,CAAC,KAAK,UAAU;AAElC,QAAI,KAAK,UAAU,KAAK,aAAa,KAAK,YAAY;AAClD,WAAK,QAAQ,KAAK,WAAW,cAAc,gBAAgB;AAAA,IACvE,WAAmB,KAAK,qBAAqB,iBAAiB;AAClD,WAAK,QAAQ,KAAK,UAAU,iBAAiB,EAAE,SAAS,MAAM,EAAE,CAAC;AAAA,IAC7E;AAEQ,QAAI,KAAK,OAAO;AACZ,iBAAW;AAAA,QACP,MAAM;AAAA,UACF,SAAS,KAAK;AAAA,QACjB,CAAA;AAAA,MACJ;AACD,WAAK,aAAa,KAAK,KAAK,IAAI,KAAK,MAAM,eAAe,CAAC,IAAI,IAAI,CAAC,KAAK;AAAA,IACrF;AAEQ,eAAW,KAAK,OAAO,KAAK,UAAU,CAAC;AAEvC,eAAW,KAAK,MAAM;AAEtB,QAAI,KAAK,aAAa,MAAM,GAAG;AAC3B,iBAAW;AAAA,QACP,KAAK;AAAA,UACD,MAAM,EAAE,gBAAgB,iBAAiB,SAAQ,GAAI;AACjD,mBAAO,OAAO,SAAS,SAAS,OAAO;AAAA,cACnC,OAAO,GAAG,SAAS,UAAU,WAAW;AAAA,YACpE,CAAyB;AAAA,UACJ;AAAA,QACJ,CAAA;AAAA,MACJ;AAAA,IACb;AAEQ,oBAAgB,KAAK,UAAU,KAAK,YAAY;AAAA,MAC5C,WAAW,KAAK,aAAa;AAAA,MAC7B,UAAU;AAAA,MACV;AAAA,IACZ,CAAS,EAAE,KAAK,CAAC,EAAE,GAAG,GAAG,gBAAgB,WAAW,eAAe;AACvD,WAAK,WAAW,MAAM,YAAY,oBAAoB,IAAI,IAAI;AAC9D,WAAK,WAAW,MAAM,YAAY,mBAAmB,IAAI,IAAI;AAE7D,WAAK,WAAW,MAAM,WAAW;AAEjC,UAAI,KAAK,OAAO;AACZ,cAAM,aAAa;AAAA,UACf,KAAK;AAAA,UACL,OAAO;AAAA,UACP,QAAQ;AAAA,UACR,MAAM;AAAA,QACT,EAAC,SAAS;AAEX,YAAI,eAAe,OAAO;AACtB,gBAAM,EAAE,OAAO,OAAM,IAAK,KAAK,WAAW,sBAAuB;AACjE,cAAI,MAAM,eAAe,MAAM;AAC/B,cAAI,MAAM,eAAe,MAAM;AAE/B,iBAAO,OAAO,KAAK,MAAM,OAAO;AAAA,YAC5B,MAAM,QAAQ,QAAQ,QAAQ,SAAY,GAAG,QAAQ,IAAI,KAAK,MAAM,cAAc,CAAC,OAAO;AAAA,YAC1F,KAAK,QAAQ,QAAQ,QAAQ,SAAY,GAAG,SAAS,IAAI,KAAK,MAAM,eAAe,CAAC,OAAO;AAAA,YAC3F,CAAC,UAAU,GAAG,GAAG,CAAC,KAAK,MAAM,eAAe,CAAC;AAAA,UACrE,CAAqB;AAAA,QACrB;AAAA,MACA;AAAA,IACA,CAAS;AAED,UAAM,oBAAoB,MAAM,wBAAwB;AAAA,MACpD,MAAM,EAAE,KAAK,UAAU,OAAO,QAAQ,QAAQ,OAAO,MAAM,QAAS;AAAA,MACpE,SAAS;AAAA,MACT,OAAO;AAAA,IACnB,CAAS;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASI,wBAAwB;AACpB,QAAI,KAAK,UAAW;AAEpB,SAAK,kBAAmB;AAExB,QAAI,CAAC,KAAK,eAAe;AACrB,WAAK,gBAAgB,SAAS,cAAc,KAAK;AACjD,WAAK,cAAc,aAAa,QAAQ,QAAQ;AAChD,WAAK,cAAc,UAAU,IAAI,cAAc;AAE/C,WAAK,cAAc,SAAS,cAAc,MAAM;AAChD,WAAK,mBAAmB,SAAS,cAAc,MAAM;AACrD,WAAK,iBAAiB,aAAa,QAAQ,OAAO;AAClD,WAAK,cAAc,OAAO,KAAK,aAAa,KAAK,gBAAgB;AAAA,IAC7E;AAEQ,SAAK,cAAc,OAAO,KAAK,aAAa;AAG5C,UAAM,YAAY,MAAM;AACpB,iBAAW,EAAE,KAAI,KAAM,MAAM,KAAK,KAAK,iBAAiB,UAAU,GAAG;AACjE,aAAK,iBAAiB,gBAAgB,IAAI;AAAA,MAC1D;AACY,iBAAW,QAAQ,MAAM,KAAK,KAAK,UAAU,GAAG;AAC5C,aAAK,iBAAiB,aAAa,KAAK,MAAM,KAAK,SAAS,EAAE;AAAA,MAC9E;AACY,WAAK,iBAAiB,aAAa,SAAS,KAAK,aAAa,OAAO,KAAK,EAAE;AAAA,IAC/E;AACD,cAAW;AACX,SAAK,sBAAsB,IAAI,iBAAiB,CAAC,YAAY;AACzD,iBAAW,KAAK,SAAS;AACrB,YAAI,EAAE,SAAS,cAAc;AACzB,gBAAM,OAAO,EAAE;AACf,gBAAM,MAAM,KAAK,aAAa,IAAI;AAClC,cAAI,QAAQ,KAAM,MAAK,iBAAiB,gBAAgB,IAAI;AAAA,cACvD,MAAK,iBAAiB,aAAa,MAAM,GAAG;AAAA,QACrE;AAAA,MACA;AAAA,IACA,CAAS;AACD,SAAK,oBAAoB,QAAQ,MAAM,EAAE,YAAY,MAAM;AAG3D,UAAM,cAAc,KAAK,WAAW,cAAc,kBAAkB;AACpE,UAAM,YAAY,cAAc,YAAY,cAAc,EAAE,SAAS,KAAM,CAAA,IAAI,CAAE,GAC5E,OAAO,OAAK,KAAK,EAAE,aAAa,KAAK,gBAAgB,KAAK,EAAE,aAAa,KAAK,SAAS;AAC5F,SAAK,mBAAmB,CAAE;AAC1B,eAAW,KAAK,UAAU;AACtB,YAAM,KAAK,SAAS,cAAc,oBAAoB;AACtD,WAAK,iBAAiB,KAAK,EAAE,MAAM,GAAG,IAAI;AAC1C,QAAE,cAAc,EAAE,WAAW,aAAa,IAAI,EAAE,WAAW;AAE3D,WAAK,iBAAiB,OAAO,CAAC;AAAA,IAC1C;AAGQ,UAAM,cAAc,KAAK,qBAAqB,kBAAkB,KAAK,UAAU,cAAc,EAAE,SAAS,KAAI,CAAE,IAAI,CAAE,GAC/G,OAAO,OAAK,KAAK,EAAE,aAAa,KAAK,gBAAgB,KAAK,EAAE,aAAa,KAAK,SAAS;AAC5F,SAAK,qBAAqB,CAAE;AAC5B,eAAW,KAAK,YAAY;AACxB,YAAM,KAAK,SAAS,cAAc,kBAAkB;AACpD,WAAK,mBAAmB,KAAK,EAAE,MAAM,GAAG,IAAI;AAC5C,QAAE,cAAc,EAAE,WAAW,aAAa,IAAI,EAAE,WAAW;AAE3D,WAAK,iBAAiB,OAAO,CAAC;AAAA,IAC1C;AAEQ,SAAK,cAAc,KAAK;AACxB,SAAK,YAAY;AAGjB,SAAK,cAAc,KAAK;AACxB,SAAK,YAAY;AACjB,YAAQ,IAAI,kBAAkB,EAAE,MAAM,KAAK,eAAe,WAAW,KAAK,kBAAkB,UAAU,KAAK,cAAa,CAAE;AAE1H,UAAM,oBAAoB,MAAM,qBAAqB,EAAE,MAAM,KAAK,eAAe,WAAW,KAAK,kBAAkB,UAAU,KAAK,cAAa,CAAE;AACjJ,YAAQ,IAAI,kBAAkB,EAAE,MAAM,KAAK,eAAe,WAAW,KAAK,kBAAkB,UAAU,KAAK,cAAa,CAAE;AAAA,EAClI;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASI,4BAA4B;AACxB,QAAI,CAAC,KAAK,UAAW;AAGrB,QAAI,MAAM,QAAQ,KAAK,gBAAgB,GAAG;AACtC,iBAAW,EAAE,MAAM,GAAE,KAAM,KAAK,kBAAkB;AAC9C,YAAI,MAAM,GAAG,YAAY;AACrB,aAAG,WAAW,aAAa,MAAM,EAAE;AACnC,aAAG,OAAQ;AAAA,QAC/B;AAAA,MACA;AAAA,IACA;AACQ,SAAK,mBAAmB;AAGxB,QAAI,MAAM,QAAQ,KAAK,kBAAkB,GAAG;AACxC,iBAAW,EAAE,MAAM,GAAE,KAAM,KAAK,oBAAoB;AAChD,YAAI,MAAM,GAAG,YAAY;AACrB,aAAG,WAAW,aAAa,MAAM,EAAE;AACnC,aAAG,OAAQ;AAAA,QAC/B;AAAA,MACA;AAAA,IACA;AACQ,SAAK,qBAAqB;AAG1B,QAAI,KAAK,qBAAqB;AAC1B,WAAK,oBAAoB,WAAY;AACrC,WAAK,sBAAsB;AAAA,IACvC;AAGQ,QAAI,KAAK,iBAAiB,KAAK,cAAc,YAAY;AACrD,WAAK,cAAc,OAAQ;AAAA,IACvC;AAEQ,SAAK,cAAc;AACnB,SAAK,YAAY;AAGjB,QAAI,KAAK,kBAAkB;AACvB,WAAK,iBAAiB,OAAQ;AAC9B,WAAK,mBAAmB;AACxB,WAAK,gBAAgB;AAAA,IACjC;AAGQ,UAAM,SAAS,EAAE,MAAM,KAAK,YAAY,WAAW,MAAM,UAAU,KAAK,OAAQ;AAChF,SAAK,cAAc,IAAI,YAAY,uBAAuB,EAAE,SAAS,MAAM,UAAU,MAAM,OAAQ,CAAA,CAAC;AAEpG,QAAI;AACA,UAAI,OAAO,OAAO,oBAAoB,YAAY;AAC9C,eAAO,gBAAgB,KAAK,UAAU;AAAA,MACtD;AACY,eAAS,cAAc,IAAI,YAAY,qBAAqB,EAAE,SAAS,MAAM,UAAU,MAAM,OAAQ,CAAA,CAAC;AAAA,IAClH,QAAgB;AAAA,IAAA;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWI,oBAAoB;;AAChB,QAAI,KAAK,oBAAoB,KAAK,cAAe;AAEjD,UAAM,OAAO,SAAS,cAAc,KAAK;AACzC,SAAK,aAAa,yBAAyB,EAAE;AAC7C,UAAM,SAAS,KAAK,aAAa,EAAE,MAAM,OAAM,CAAE;AAGjD,UAAM,iBAAiB,KAAK,YAAY;AACxC,QAAI;AACA,UAAI,0BAA0B,eAAe;AACzC,eAAO,qBAAqB,CAAC,cAAc;AAAA,MAC3D,WAAuB,OAAO,mBAAmB,YAAY,wBAAwB,SAAS,WAAW;AACzF,cAAM,QAAQ,IAAI,cAAe;AACjC,cAAM,YAAY,cAAc;AAChC,eAAO,qBAAqB,CAAC,KAAK;AAAA,MAClD,OAAmB;AACH,cAAM,QAAQ,SAAS,cAAc,OAAO;AAC5C,cAAM,cAAc,OAAO,mBAAmB,WAAW,mBAAkB,sDAAgB,aAAhB,4CAAgC;AAC3G,eAAO,OAAO,KAAK;AAAA,MACnC;AAAA,IACS,SAAQ,GAAG;AAER,YAAM,QAAQ,SAAS,cAAc,OAAO;AAC5C,YAAM,cAAc,OAAO,mBAAmB,WAAW,mBAAkB,sDAAgB,aAAhB,4CAAgC;AAC3G,aAAO,OAAO,KAAK;AAAA,IAC/B;AAGQ,UAAM,OAAO,iBAAiB,IAAI;AAClC,aAAS,IAAI,GAAG,IAAI,KAAK,QAAQ,KAAK;AAClC,YAAM,OAAO,KAAK,CAAC;AACnB,UAAI,KAAK,WAAW,IAAI,GAAG;AACvB,aAAK,MAAM,YAAY,MAAM,KAAK,iBAAiB,IAAI,CAAC;AAAA,MACxE;AAAA,IACA;AAEQ,aAAS,KAAK,YAAY,IAAI;AAC9B,SAAK,mBAAmB;AACxB,SAAK,gBAAgB;AAAA,EAC7B;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQI,KAAK,gBAAgB,MAAM;;AAEvB,UAAM,oBAAoB,UAAU,oBAAoB,EAAE,OAAO,MAAM;AAGvE,QAAI,KAAK,QAAQ;AACb,WAAK,sBAAuB;AAE5B,UAAI,KAAK,UAAU,KAAK,eAAe;AACnC,cAAM,SAAS,EAAE,MAAM,KAAK,eAAe,WAAW,KAAK,kBAAkB,UAAU,KAAK,cAAe;AAC3G,iBAAS,cAAc,IAAI,YAAY,qBAAqB,EAAE,SAAS,MAAM,UAAU,MAAM,OAAQ,CAAA,CAAC;AACtG,YAAI,OAAO,OAAO,oBAAoB,YAAY;AAC9C,iBAAO,gBAAgB,KAAK,aAAa;AAAA,QAC7D;AAAA,MACA;AAAA,IACA;AAGQ,QAAI,KAAK,QAAQ;AACb,uBAAK,eAAL,mBAAiB,cAAjB,mBAA4B,IAAI;AAChC,uBAAK,aAAL,mBAAe,cAAf,mBAA0B,OAAO;AACjC,iBAAK,eAAL,mBAAiB,QAAQ,KAAK;AAAA,IAC1C;AAGQ,QAAI,eAAe;AACf,YAAM,oBAAoB,MAAM,gBAAgB;AAAA,IAC5D;AAGQ,QAAI,KAAK,YAAY,KAAK,YAAY;AAClC,uBAAK,eAAL,mBAAiB,cAAjB,mBAA4B,IAAI;AAEhC,iBAAK,YAAL;AACA,WAAK,UAAU,WAAW,KAAK,UAAU,KAAK,YAAY,MAAM;AAC5D,aAAK,WAAY;AAAA,MACjC,CAAa;AAED,eAAS,iBAAiB,SAAS,KAAK,cAAc,EAAE,SAAS,MAAM;AAAA,IACnF;AAEQ,QAAI,CAAC,KAAK,aAAa,QAAQ,GAAG;AAC9B,WAAK,aAAa,UAAU,EAAE;AAAA,IAC1C;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOI,KAAK,gBAAgB,MAAM;;AACvB,QAAI,eAAe;AACf,YAAM,oBAAoB,MAAM,gBAAgB;AAAA,IAC5D;AAEQ,qBAAK,eAAL,mBAAiB,cAAjB,mBAA4B,OAAO;AAEnC,eAAK,YAAL;AACA,SAAK,UAAU;AAEf,aAAS,oBAAoB,SAAS,KAAK,cAAc,EAAE,SAAS,MAAM;AAG1E,QAAI,KAAK,UAAU,KAAK,WAAW;AAC/B,WAAK,0BAA2B;AAAA,IAC5C;AAEQ,QAAI,KAAK,aAAa,QAAQ,GAAG;AAC7B,WAAK,gBAAgB,QAAQ;AAAA,IACzC;AAAA,EACA;AAAA,EASI,mBAAmB;AACjB,SAAK,OAAO,UAAU,OAAO,SAAS;AACtC,QAAI,KAAK,QAAQ;AACf,WAAK,SAAS,UAAU,IAAI,UAAU;AACtC,iBAAW,MAAM;;AACf,mBAAK,aAAL,mBAAe;AACf,aAAK,SAAS;AAAA,MACf,GAAE,GAAG;AAAA,IACd;AAAA,EACA;AACA;","x_google_ignoreList":[0,1,2,3]}
|
package/dist/wje-dropdown.js
CHANGED
|
@@ -9,7 +9,7 @@ var __privateGet = (obj, member, getter) => (__accessCheck(obj, member, "read fr
|
|
|
9
9
|
var __privateAdd = (obj, member, value) => member.has(obj) ? __typeError("Cannot add the same private member more than once") : member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
|
|
10
10
|
var _onMenuItemCustom;
|
|
11
11
|
import WJElement from "./wje-element.js";
|
|
12
|
-
import { P as Popup } from "./popup.element-
|
|
12
|
+
import { P as Popup } from "./popup.element-CqexWWHr.js";
|
|
13
13
|
import { event } from "./event.js";
|
|
14
14
|
class Dropdown extends WJElement {
|
|
15
15
|
/**
|
package/dist/wje-icon-picker.js
CHANGED
|
@@ -7,7 +7,7 @@ import InfiniteScroll from "./wje-infinite-scroll.js";
|
|
|
7
7
|
import Input from "./wje-input.js";
|
|
8
8
|
import "./wje-popup.js";
|
|
9
9
|
import Tooltip from "./wje-tooltip.js";
|
|
10
|
-
import { P as Popup } from "./popup.element-
|
|
10
|
+
import { P as Popup } from "./popup.element-CqexWWHr.js";
|
|
11
11
|
import { event } from "./event.js";
|
|
12
12
|
const styles = "/*\n[ Wj Icon Picker ]\n*/\n\n:host {\n padding: 0 1rem;\n}\n\n.anchor {\n width: var(--wje-icon-picker-icon-size);\n height: var(--wje-icon-picker-icon-size);\n padding: var(--wje-icon-picker-padding);\n border-width: var(--wje-icon-picker-border-width);\n border-style: var(--wje-icon-picker-border-style);\n border-color: var(--wje-icon-picker-border-color);\n box-sizing: border-box;\n border-radius: var(--wje-icon-picker-radius);\n}\n\n.picker {\n width: 320px;\n height: 271px;\n box-shadow:\n 0 0 5px rgba(0, 0, 0, 0.05),\n 0 5px 20px rgba(0, 0, 0, 0.1);\n border-radius: var(--wje-icon-picker-radius);\n border-width: var(--wje-icon-picker-border-width);\n border-style: var(--wje-icon-picker-border-style);\n border-color: var(--wje-icon-picker-border-color);\n overflow: auto;\n padding: 1rem;\n background: var(--wje-background);\n}\n\n.icon-items {\n --icon-min-width: 2rem;\n display: grid;\n grid-gap: 0.5rem;\n grid-template-columns: repeat(auto-fit, minmax(var(--icon-min-width), 1fr));\n}\n\n.icon-item {\n box-sizing: border-box;\n display: flex;\n align-items: center;\n justify-content: center;\n text-align: center;\n color: inherit;\n padding: 0.25rem;\n min-height: var(--wje-icon-picker-icon-size);\n min-width: var(--wje-icon-picker-icon-size);\n text-decoration: none;\n\n &:hover {\n border-radius: 0.25rem;\n background: var(--wje-border-color);\n }\n}\n\n.wje-size {\n --wje-icon-size: 24px !important;\n}\n\nicon-item svg {\n width: var(--wje-icon-picker-icon-size);\n height: var(--wje-icon-picker-icon-size);\n}\n\nwje-input {\n --wje-input-border-radius: 4px;\n --wje-input-margin-bottom: 0;\n}\n\nwje-infinite-scroll {\n margin-top: 1rem;\n}\n\nwje-select {\n --wje-select-border-width: 0 0 1px 0 !important;\n --wje-select-border-radius: 0 !important;\n margin-bottom: 1rem;\n}\n\n.anchor wje-icon {\n --wje-icon-size: 100% !important;\n}\n";
|
|
13
13
|
class IconPicker extends WJElement {
|
package/dist/wje-master.js
CHANGED
|
@@ -105,7 +105,7 @@ import { default as default89 } from "./wje-tooltip.js";
|
|
|
105
105
|
import { default as default90 } from "./wje-tree.js";
|
|
106
106
|
import { default as default91 } from "./wje-tree-item.js";
|
|
107
107
|
import { default as default92 } from "./wje-visually-hidden.js";
|
|
108
|
-
import { P } from "./popup.element-
|
|
108
|
+
import { P } from "./popup.element-CqexWWHr.js";
|
|
109
109
|
const skSk = {
|
|
110
110
|
code: "sk-sk",
|
|
111
111
|
name: "Slovak",
|
package/dist/wje-popup.js
CHANGED
package/dist/wje-select.js
CHANGED
|
@@ -21,8 +21,8 @@ import Input from "./wje-input.js";
|
|
|
21
21
|
import Option from "./wje-option.js";
|
|
22
22
|
import Options from "./wje-options.js";
|
|
23
23
|
import Checkbox from "./wje-checkbox.js";
|
|
24
|
-
import { P as Popup } from "./popup.element-
|
|
25
|
-
const styles = "/*\n[ WJ Select ]\n*/\n\n:host {\n margin-bottom: var(--wje-select-margin-bottom);\n width: 100%;\n display: block;\n [slot='arrow'] {\n transform: rotate(0deg);\n transition: all 0.2s ease-in;\n }\n}\n\n.native-select {\n position: relative;\n &.default {\n .wrapper {\n display: block;\n background-color: var(--wje-select-background);\n border-width: var(--wje-select-border-width);\n border-style: var(--wje-select-border-style);\n border-color: var(--wje-select-border-color);\n border-radius: var(--wje-select-border-radius);\n padding-inline: 0.5rem;\n padding-top: 0.125rem;\n padding-bottom: 0.125rem;\n }\n .input-wrapper {\n padding: 0;\n min-height: 28px;\n margin-top: -4px;\n }\n &.focused {\n wje-label {\n opacity: 0.67;\n font-size: 12px;\n letter-spacing: normal;\n }\n }\n wje-label {\n margin: 0;\n display: block;\n opacity: 1;\n cursor: text;\n transition: opacity 0.2s ease 0s;\n line-height: var(--wje-select-line-height);\n &.fade {\n opacity: 0.5;\n font-size: 12px;\n letter-spacing: normal;\n }\n }\n }\n &.standard {\n .wrapper {\n height: 32px;\n box-sizing: border-box;\n background-color: var(--wje-select-background);\n border-width: var(--wje-select-border-width);\n border-style: var(--wje-select-border-style);\n border-color: var(--wje-select-border-color);\n border-radius: var(--wje-select-border-radius);\n }\n > wje-label {\n line-height: var(--wje-line-height-normal);\n margin: var(--wje-select-label-margin);\n }\n .input-wrapper {\n background: transparent;\n width: 100%;\n }\n slot[name='error'] {\n position: static;\n\n background: transparent;\n padding: 0.25rem 0;\n left: auto;\n transform: none;\n color: var(--wje-input-color-invalid);\n font-size: 12px;\n line-height: normal;\n }\n }\n}\n\n.wrapper {\n display: flex;\n width: 100%;\n}\n\n.input-wrapper {\n display: grid;\n grid-template-columns: auto 1fr auto auto auto;\n align-items: center;\n background-color: var(--wje-select-background);\n /*min-height: 28px;*/\n color: var(--wje-select-color);\n line-height: var(--wje-select-line-height);\n appearance: none;\n padding: 2px 0.5rem;\n font-size: 14px !important;\n font-weight: normal;\n vertical-align: middle;\n input[readonly] {\n pointer-events: none;\n caret-color: transparent;\n }\n}\n\ninput {\n color: var(--wje-select-color);\n line-height: var(--wje-select-line-height);\n font-size: 14px !important;\n font-weight: 400;\n letter-spacing: 0.01em;\n border: medium;\n height: 25px;\n min-height: 25px;\n padding: 0;\n background: none;\n box-shadow: none;\n width: 100%;\n outline: 0;\n font-size: 14px !important;\n}\n\n::placeholder {\n opacity: 1;\n}\n\n:host [active] {\n .wrapper {\n border-radius: var(--wje-select-border-radius);\n }\n [slot='arrow'] {\n transform: rotate(180deg);\n transition: all 0.2s ease-in;\n }\n}\n\n.options-wrapper {\n border-width: var(--wje-select-options-border-width);\n border-style: var(--wje-select-options-border-style);\n border-color: var(--wje-select-options-border-color);\n border-radius: var(--wje-select-options-border-radius);\n margin-top: calc(0px - var(--wje-select-border-width));\n background: var(--wje-select-background);\n overflow: hidden;\n}\n\n.find {\n margin-block: var(--wje-select-find-margin-block);\n margin-inline: var(--wje-select-find-margin-inline);\n width: var(--wje-select-find-width);\n}\n\n.list {\n overflow: auto;\n
|
|
24
|
+
import { P as Popup } from "./popup.element-CqexWWHr.js";
|
|
25
|
+
const styles = "/*\n[ WJ Select ]\n*/\n\n:host {\n margin-bottom: var(--wje-select-margin-bottom);\n width: 100%;\n display: block;\n [slot='arrow'] {\n transform: rotate(0deg);\n transition: all 0.2s ease-in;\n }\n}\n\n.native-select {\n position: relative;\n &.default {\n .wrapper {\n display: block;\n background-color: var(--wje-select-background);\n border-width: var(--wje-select-border-width);\n border-style: var(--wje-select-border-style);\n border-color: var(--wje-select-border-color);\n border-radius: var(--wje-select-border-radius);\n padding-inline: 0.5rem;\n padding-top: 0.125rem;\n padding-bottom: 0.125rem;\n }\n .input-wrapper {\n padding: 0;\n min-height: 28px;\n margin-top: -4px;\n }\n &.focused {\n wje-label {\n opacity: 0.67;\n font-size: 12px;\n letter-spacing: normal;\n }\n }\n wje-label {\n margin: 0;\n display: block;\n opacity: 1;\n cursor: text;\n transition: opacity 0.2s ease 0s;\n line-height: var(--wje-select-line-height);\n &.fade {\n opacity: 0.5;\n font-size: 12px;\n letter-spacing: normal;\n }\n }\n }\n &.standard {\n .wrapper {\n height: 32px;\n box-sizing: border-box;\n background-color: var(--wje-select-background);\n border-width: var(--wje-select-border-width);\n border-style: var(--wje-select-border-style);\n border-color: var(--wje-select-border-color);\n border-radius: var(--wje-select-border-radius);\n }\n > wje-label {\n line-height: var(--wje-line-height-normal);\n margin: var(--wje-select-label-margin);\n }\n .input-wrapper {\n background: transparent;\n width: 100%;\n }\n slot[name='error'] {\n position: static;\n\n background: transparent;\n padding: 0.25rem 0;\n left: auto;\n transform: none;\n color: var(--wje-input-color-invalid);\n font-size: 12px;\n line-height: normal;\n }\n }\n}\n\n.wrapper {\n display: flex;\n width: 100%;\n}\n\n.input-wrapper {\n display: grid;\n grid-template-columns: auto 1fr auto auto auto;\n align-items: center;\n background-color: var(--wje-select-background);\n /*min-height: 28px;*/\n color: var(--wje-select-color);\n line-height: var(--wje-select-line-height);\n appearance: none;\n padding: 2px 0.5rem;\n font-size: 14px !important;\n font-weight: normal;\n vertical-align: middle;\n input[readonly] {\n pointer-events: none;\n caret-color: transparent;\n }\n}\n\ninput {\n color: var(--wje-select-color);\n line-height: var(--wje-select-line-height);\n font-size: 14px !important;\n font-weight: 400;\n letter-spacing: 0.01em;\n border: medium;\n height: 25px;\n min-height: 25px;\n padding: 0;\n background: none;\n box-shadow: none;\n width: 100%;\n outline: 0;\n font-size: 14px !important;\n}\n\n::placeholder {\n opacity: 1;\n}\n\n:host [active] {\n .wrapper {\n border-radius: var(--wje-select-border-radius);\n }\n [slot='arrow'] {\n transform: rotate(180deg);\n transition: all 0.2s ease-in;\n }\n}\n\n.options-wrapper {\n border-width: var(--wje-select-options-border-width);\n border-style: var(--wje-select-options-border-style);\n border-color: var(--wje-select-options-border-color);\n border-radius: var(--wje-select-options-border-radius);\n margin-top: calc(0px - var(--wje-select-border-width));\n background: var(--wje-select-background);\n overflow: hidden;\n}\n\n.find {\n margin-block: var(--wje-select-find-margin-block);\n margin-inline: var(--wje-select-find-margin-inline);\n width: var(--wje-select-find-width);\n}\n\n.list {\n overflow: auto;\n height: 100%;\n}\n\n.options-wrapper:has(.find) .list {\n height: calc(100% - 32px - 2 * var(--wje-select-find-margin-block));\n}\n\n:host([multiple]) input {\n position: absolute;\n z-index: -1;\n top: 0;\n left: 0;\n width: 0;\n height: 0;\n opacity: 0;\n}\n\n:host([multiple]) .chips {\n display: flex;\n flex: 1;\n align-items: center;\n flex-wrap: wrap;\n gap: var(--wje-spacing-3x-small);\n}\n\n:host([disabled]) .input-wrapper {\n opacity: 0.5;\n pointer-events: none;\n cursor: not-allowed;\n}\n\n.counter {\n padding-inline: 0.5rem;\n}\n\nwje-chip {\n --wje-chip-margin: 0 0.25rem 0 0;\n}\n\nwje-button {\n --wje-padding-top: 0.25rem;\n --wje-padding-start: 0.25rem;\n --wje-padding-end: 0.25rem;\n --wje-padding-bottom: 0.25rem;\n --wje-button-margin-inline: 0 0.25rem;\n}\n\n.slot-start,\n.slot-end {\n &:not(:empty) {\n margin-right: 0.5rem;\n }\n}\n\nslot[name='error'] {\n display: none;\n}\n\n:host([invalid]) slot[name='error'] {\n display: block;\n}\n\nslot[name='error'] {\n display: none;\n position: absolute;\n max-width: 100%;\n min-width: auto;\n border-radius: 50px;\n background: black;\n padding: 0.25rem 0.5rem;\n top: 0;\n left: 50%;\n transform: translate(-50%, -50%);\n color: white;\n font-size: var(--wje-font-size-small);\n width: max-content;\n line-height: normal;\n}\n\n.input-hidden{\n position: absolute;\n top: 0;\n left: 0;\n width: 100%;\n height: 100%;\n padding: 0;\n margin: 0;\n opacity: 0;\n z-index: -1;\n}\n\n:host([required]) .wrapper::after {\n color: var(--wje-input-color-invalid);\n content: var(--wje-input-required-symbol);\n font-size: 24px;\n position: absolute;\n right: 12px;\n top: 0;\n}\n\n:host([required]) .standard .input-wrapper::after {\n right: 13px;\n top: -20px;\n}";
|
|
26
26
|
class Select extends FormAssociatedElement {
|
|
27
27
|
constructor() {
|
|
28
28
|
super();
|
|
@@ -605,7 +605,17 @@ class Select extends FormAssociatedElement {
|
|
|
605
605
|
if (assignedElements.length > 0) {
|
|
606
606
|
const el = assignedElements[0];
|
|
607
607
|
const rect = el.getBoundingClientRect();
|
|
608
|
-
|
|
608
|
+
let totalHeight = 0;
|
|
609
|
+
if (this.hasAttribute("find")) {
|
|
610
|
+
let style = getComputedStyle(this.findEl);
|
|
611
|
+
let height = this.findEl.offsetHeight;
|
|
612
|
+
let marginTop = parseFloat(style.marginTop);
|
|
613
|
+
let marginBottom = parseFloat(style.marginBottom);
|
|
614
|
+
totalHeight = height + marginTop + marginBottom;
|
|
615
|
+
}
|
|
616
|
+
let subtractHeight = rect.height + totalHeight;
|
|
617
|
+
console.log("FIND:", this.findEl, totalHeight);
|
|
618
|
+
this.list.style.height = `calc(100% - ${subtractHeight}px)`;
|
|
609
619
|
}
|
|
610
620
|
});
|
|
611
621
|
__privateSet(this, _htmlOptions, Array.from(this.querySelectorAll(":scope > wje-option")).map((option) => {
|
package/dist/wje-select.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"wje-select.js","sources":["../packages/wje-select/select.element.js","../packages/wje-select/select.js"],"sourcesContent":["import { FormAssociatedElement } from '../internals/form-associated-element.js';\nimport { event } from '../utils/event.js';\nimport Button from '../wje-button/button.js';\nimport Popup from '../wje-popup/popup.js';\nimport Icon from '../wje-icon/icon.js';\nimport Label from '../wje-label/label.js';\nimport Chip from '../wje-chip/chip.js';\nimport Input from '../wje-input/input.js';\nimport Option from '../wje-option/option.js';\nimport Options from '../wje-options/options.js';\nimport Checkbox from '../wje-checkbox/checkbox.js';\nimport styles from './styles/styles.css?inline';\n\nexport class Select extends FormAssociatedElement {\n\tconstructor() {\n\t\tsuper();\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the counter element, initially null.\n\t\t * @private\n\t\t */\n\t\tthis.counterEl = null;\n\n\t\t/**\n\t\t * @type {boolean}\n\t\t * @description Tracks whether the select element was previously opened, initially false.\n\t\t * @private\n\t\t * @default {boolean} false\n\t\t */\n\t\tthis._wasOppened = false;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the native select element, initially null.\n\t\t */\n\t\tthis.native = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the popup element, initially null.\n\t\t */\n\t\tthis.popup = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the label element, initially null.\n\t\t */\n\t\tthis.labelElement = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the slot start element, initially null.\n\t\t */\n\t\tthis.slotStart = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the slot end element, initially null.\n\t\t */\n\t\tthis.slotEnd = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the input element, initially null.\n\t\t */\n\t\tthis.input = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the chips element, initially null.\n\t\t */\n\t\tthis.chips = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the clear button element, initially null.\n\t\t */\n\t\tthis.clear = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the list element, initially null.\n\t\t */\n\t\tthis.list = null;\n\n\t\tthis._value = [];\n\t\tthis._selectedOptions = [];\n\t}\n\n\t#addedOptions = [];\n\n\t#htmlOptions = [];\n\n\t/**\n\t * Prevent closing the parent <wje-select>'s popup when a nested <wje-dropdown>\n\t * menu item is clicked. Closes only the dropdown that owns the clicked item.\n\t * This captures the event at the document level (useCapture=true) so it can\n\t * stop the global outside-click logic that would otherwise hide the select's popup.\n\t */\n\t#onMenuItemClickCapture = (e) => {\n\t\tconst target = /** @type {HTMLElement} */(e.target);\n\t\tif (!target || !target.closest) return;\n\n\t\t// Run only for clicks inside a dropdown menu item\n\t\tconst menuItem = target.closest('wje-menu-item');\n\t\tif (!menuItem) return;\n\n\t\tconst dropdown = target.closest('wje-dropdown');\n\t\tif (dropdown && typeof dropdown.hide === 'function') {\n\t\t\t// Close only the dropdown; keep the select's popup open\n\t\t\tdropdown.hide();\n\t\t}\n\n\t\t// Block bubbling to document-level outside-click handlers that\n\t\t// might close <wje-popup> used by <wje-select>\n\t\te.stopPropagation();\n\t};\n\n\t/**\n\t * An object representing component dependencies with their respective classes.\n\t * Each property in the object maps a custom component name (as a string key)\n\t * to its corresponding class or constructor.\n\t * @typedef {{[key: string]: Function}} Dependencies\n\t * @property {Function} 'wje-button' Represents the Button component class.\n\t * @property {Function} 'wje-popup' Represents the Popup component class.\n\t * @property {Function} 'wje-icon' Represents the Icon component class.\n\t * @property {Function} 'wje-label' Represents the Label component class.\n\t * @property {Function} 'wje-chip' Represents the Chip component class.\n\t * @property {Function} 'wje-input' Represents the Input component class.\n\t * @property {Function} 'wje-option' Represents the Option component class.\n\t * @property {Function} 'wje-checkbox' Represents the Checkbox component class.\n\t */\n\tdependencies = {\n\t\t'wje-button': Button,\n\t\t'wje-popup': Popup,\n\t\t'wje-icon': Icon,\n\t\t'wje-label': Label,\n\t\t'wje-chip': Chip,\n\t\t'wje-input': Input,\n\t\t'wje-option': Option,\n\t\t'wje-options': Options,\n\t\t'wje-checkbox': Checkbox,\n\t};\n\n\t/**\n\t * Sets the value for the form field. Converts the input value into a FormData object\n\t * if it is not already an array, splitting by spaces if necessary, and sets the\n\t * internal form value as well as the selected values.\n\t * @param {string|Array} value The value to be set. Can be a string (which will be\n\t * split into an array by spaces) or an array of values.\n\t */\n\tset value(value) {\n\t\tconst formData = new FormData();\n\n\t\tif (value) {\n\t\t\tlet data = value;\n\n\t\t\tif (!Array.isArray(data)) {\n\t\t\t\tdata = data.split(' ');\n\t\t\t}\n\t\t\tdata.forEach(v => {\n\t\t\t\tformData.append(this.name, v)\n\t\t\t});\n\t\t\tvalue = formData;\n\n\t\t\tthis._value = data;\n\t\t} else {\n\t\t\tformData.delete(this.name);\n\t\t\tvalue = formData;\n\t\t\tthis._value = [];\n\t\t}\n\t\tthis.internals.setFormValue(value);\n\t}\n\n\t/**\n\t * Retrieves the current value.\n\t * @returns {any} The value of the `_value` property.\n\t */\n\tget value() {\n\t\treturn this._value;\n\t}\n\n\t/**\n\t * Sets the maximum number of options allowed.\n\t * @param { number | object} value The value to set as the maximum number of options.\n\t * If null, the 'max-options' attribute will be removed.\n\t */\n\tset maxOptions(value) {\n\t\tif (value) {\n\t\t\tthis.setAttribute('max-options', value);\n\t\t} else {\n\t\t\tthis.removeAttribute('max-options');\n\t\t}\n\t}\n\n\t/**\n\t * Retrieves the maximum number of options allowed.\n\t * Parses the value of the 'max-options' attribute from the element and converts it to a number.\n\t * If the attribute is not present or cannot be converted to a valid number, defaults to 1.\n\t * @returns {number} The maximum number of options, or 0 if the attribute is not set or invalid.\n\t */\n\tget maxOptions() {\n\t\treturn +this.getAttribute('max-options') || 1;\n\t}\n\n\t/**\n\t * @summary Setter for the defaultValue attribute.\n\t * This method sets the 'value' attribute of the custom input element to the provided value.\n\t * The 'value' attribute represents the default value of the input element.\n\t * @param {string} value The value to set as the default value.\n\t */\n\tset defaultValue(value) {\n\t\tthis.setAttribute('value', value);\n\t}\n\n\t/**\n\t * @summary Getter for the defaultValue attribute.\n\t * This method retrieves the 'value' attribute of the custom input element.\n\t * The 'value' attribute represents the default value of the input element.\n\t * If the 'value' attribute is not set, it returns an empty string.\n\t * @returns {string} The default value of the input element.\n\t */\n\tget defaultValue() {\n\t\treturn this.getAttribute('value') ?? '';\n\t}\n\n\t/**\n\t * Sets the trigger value.\n\t * @param {string} value The trigger value to set.\n\t */\n\tset trigger(value) {\n\t\tthis.setAttribute('trigger', value);\n\t}\n\n\t/**\n\t * Returns the trigger value.\n\t * @returns {string} The trigger value.\n\t */\n\tget trigger() {\n\t\treturn this.getAttribute('trigger') || 'click';\n\t}\n\n\t/**\n\t * Sets or removes the disabled state for the associated elements.\n\t * @param {boolean} value A boolean indicating whether the elements should be disabled.\n\t * If true, the disabled attribute is added to the elements. If false, the disabled attribute is removed.\n\t */\n\tset disabled(value) {\n\t\tif (value) {\n\t\t\tthis.setAttribute('disabled', '');\n\t\t\tthis.input.setAttribute('disabled', '');\n\t\t\tthis.displayInput.setAttribute('disabled', '');\n\t\t} else {\n\t\t\tthis.removeAttribute('disabled');\n\t\t\tthis.input.removeAttribute('disabled');\n\t\t\tthis.displayInput.removeAttribute('disabled');\n\t\t}\n\t}\n\n\t/**\n\t * Retrieves the current state of the 'disabled' attribute.\n\t * @returns {boolean} Returns true if the 'disabled' attribute is present, otherwise false.\n\t */\n\tget disabled() {\n\t\treturn this.hasAttribute('disabled');\n\t}\n\n\t/**\n\t * Sets the readonly state of the element. When set to true,\n\t * the element and its associated inputs are marked as readonly or disabled.\n\t * When set to false, the readonly and disabled attributes are removed,\n\t * allowing user interaction.\n\t * @param {boolean} value A boolean value indicating whether to set the\n\t * element and its associated inputs to readonly (true) or not (false).\n\t */\n\tset readonly(value) {\n\t\tif (value) {\n\t\t\tthis.setAttribute('disabled', '');\n\t\t\tthis.input.setAttribute('readonly', '');\n\t\t\tthis.displayInput.setAttribute('disabled', '');\n\t\t} else {\n\t\t\tthis.removeAttribute('disabled');\n\t\t\tthis.input.removeAttribute('readonly');\n\t\t\tthis.displayInput.removeAttribute('disabled');\n\t\t}\n\t}\n\n\t/**\n\t * Checks if the 'readonly' attribute is present on the element.\n\t * @returns {boolean} Returns true if the 'readonly' attribute is set, otherwise false.\n\t */\n\tget readonly() {\n\t\treturn this.hasAttribute('readonly');\n\t}\n\n\t/**\n\t * Sets the maximum height value for the element.\n\t * If a value is provided, it sets the 'max-height' attribute on the element.\n\t * If no value is provided, it removes the 'max-height' attribute from the element.\n\t * @param {string|null} value The maximum height to be set. If null or undefined, the attribute is removed.\n\t */\n\tset maxHeight(value) {\n\t\tif (value) {\n\t\t\tthis.setAttribute('max-height', value);\n\t\t} else {\n\t\t\tthis.removeAttribute('max-height');\n\t\t}\n\t}\n\n\t/**\n\t * Retrieves the maximum height value, which is determined by the 'max-height' attribute.\n\t * If the attribute is not set, a default value of '200px' is returned.\n\t * @returns {string} The maximum height value as a string.\n\t */\n\tget maxHeight() {\n\t\treturn this.getAttribute('max-height') || 'auto';\n\t}\n\n\t/**\n\t * Sets the offset attribute for the element.\n\t * @param {string} value The value to assign to the offset attribute.\n\t */\n\tset offset(value) {\n\t\tthis.setAttribute('offset', value);\n\t}\n\n\t/**\n\t * Gets the value of the offset attribute of the current element.\n\t * If the offset attribute is not present, returns a default value of '0'.\n\t * @returns {string} The value of the offset attribute or the default value '0'.\n\t */\n\tget offset() {\n\t\treturn this.getAttribute('offset') || '5';\n\t}\n\n\t/**\n\t * Sets the selected options for the object.\n\t * @param {Array|object} value The new value for the selected options. It can be an array or object containing the selected options.\n\t */\n\tset selectedOptions(value) {\n\t\tthis._selectedOptions = value;\n\t}\n\n\t/**\n\t * Retrieves the selected options.\n\t * @returns {Array} An array containing the currently selected options. If no options are selected, an empty array is returned.\n\t */\n\tget selectedOptions() {\n\t\treturn this._selectedOptions || [];\n\t}\n\n\t/**\n\t * Sets the `lazy` attribute on the element. If the provided value is truthy, the `lazy` attribute is added. If the value is falsy, the `lazy` attribute is removed.\n\t * @param {boolean} value A boolean value indicating whether to add or remove the `lazy` attribute. If `true`, the attribute is added; if `false`, it is removed.\n\t */\n\tset lazy(value) {\n\t\tif (value) {\n\t\t\tthis.setAttribute('lazy', '');\n\t\t} else {\n\t\t\tthis.removeAttribute('lazy');\n\t\t}\n\t}\n\n\t/**\n\t * Getter for the 'lazy' property.\n\t * @returns {boolean} Returns true if the 'lazy' attribute is present on the element, otherwise false.\n\t */\n\tget lazy() {\n\t\treturn this.hasAttribute('lazy');\n\t}\n\n\t/**\n\t * Sets or removes the 'no-size' attribute on an element.\n\t * @param {boolean} value A boolean indicating whether to add or remove the 'no-size' attribute. If true, the attribute is added; if false, the attribute is removed.\n\t */\n\tset noSize(value) {\n\t\tif (value) {\n\t\t\tthis.setAttribute('no-size', '');\n\t\t} else {\n\t\t\tthis.removeAttribute('no-size');\n\t\t}\n\t}\n\n\t/**\n\t * Gets the value of the 'no-size' attribute for the element.\n\t * @returns {boolean} True if the 'no-size' attribute is present, otherwise false.\n\t */\n\tget noSize() {\n\t\treturn this.hasAttribute('no-size');\n\t}\n\n\t/**\n\t * Getter for the customErrorDisplay attribute.\n\t * @returns {boolean} Whether the attribute is present.\n\t */\n\tget customErrorDisplay() {\n\t\treturn this.hasAttribute('custom-error-display');\n\t}\n\n\t/**\n\t * Retrieves the complete list of options available for the component.\n\t * The options are determined by combining elements from various sources, including loaded options, added options, and HTML-sourced options.\n\t * If a `wje-options` element is present within the component, its loaded options are included in the merged list.\n\t * In the absence of a `wje-options` element, duplicates among the added and HTML options are removed, retaining their order.\n\t * @returns {Array<object>} An array containing all the available options, combining the loaded, added, and HTML-based options, with duplicates removed where applicable.\n\t */\n\tget options() {\n\t\tif (this.querySelector('wje-options')) {\n\t\t\tconst allOptions = [...this.querySelector('wje-options').loadedOptions, ...this.#addedOptions, ...this.#htmlOptions]\n\n\t\t\treturn allOptions\n\t\t} else {\n\t\t\tconst allOptions = [...this.#addedOptions, ...this.#htmlOptions]\n\n\t\t\treturn Array.from(\n\t\t\t\tnew Map(allOptions.reverse().map(obj => [obj.value, obj])).values()\n\t\t\t).reverse();\n\t\t}\n\t}\n\n\tclassName = 'Select';\n\n\t/**\n\t * Returns the CSS styles for the component.\n\t * @static\n\t * @returns {CSSStyleSheet}\n\t */\n\tstatic get cssStyleSheet() {\n\t\treturn styles;\n\t}\n\n\t/**\n\t * Returns the list of attributes to observe for changes.\n\t * @static\n\t * @returns {Array<string>}\n\t */\n\tstatic get observedAttributes() {\n\t\treturn ['active', 'value', 'disabled', 'readonly', 'multiple', 'label', 'placeholder', 'max-height', 'max-options', 'variant', 'placement'];\n\t}\n\n\t/**\n\t * Sets up the attributes for the component.\n\t */\n\tsetupAttributes() {\n\t\tthis.isShadowRoot = 'open';\n\t}\n\n\tbeforeDraw() {\n\t\tif(this.hasAttribute('value')) {\n\t\t\tthis.value = this.getAttribute('value');\n\t\t}\n\t}\n\n\t/**\n\t * Draws the component for the select.\n\t * @returns {DocumentFragment}\n\t */\n\tdraw() {\n\t\tlet fragment = document.createDocumentFragment();\n\n\t\tthis.classList.add('wje-placement', this.placement ? 'wje-' + this.placement : 'wje-start');\n\n\t\t// zakladny obalovac\n\t\tlet native = document.createElement('div');\n\t\tnative.setAttribute('part', 'native');\n\t\tnative.classList.add('native-select', this.variant || 'default');\n\n\t\t// wrapper pre label a inputWrapper\n\t\tlet wrapper = document.createElement('div');\n\t\twrapper.classList.add('wrapper');\n\t\twrapper.setAttribute('slot', 'anchor');\n\n\t\t// label\n\t\tlet label = document.createElement('wje-label');\n\t\tlabel.setAttribute('part', 'label');\n\t\tlabel.innerText = this.label || '';\n\n\t\t// obalovac pre input\n\t\tlet inputWrapper = document.createElement('div');\n\t\tinputWrapper.setAttribute('part', 'input-wrapper');\n\t\tinputWrapper.classList.add('input-wrapper');\n\n\t\tlet slotStart = document.createElement('div');\n\t\tslotStart.classList.add('slot-start');\n\n\t\tlet input = document.createElement('input');\n\t\tinput.setAttribute('type', 'text');\n\t\tinput.value = this.value.join(' ').trim();\n\t\tinput.classList.add('input-hidden');\n\n\t\tlet display = document.createElement('input');\n\t\tdisplay.setAttribute('type', 'text');\n\t\tdisplay.setAttribute('part', 'input');\n\t\tdisplay.setAttribute('autocomplete', 'off');\n\t\tdisplay.setAttribute('readonly', '');\n\t\tdisplay.setAttribute('placeholder', this.placeholder || '');\n\n\t\tif (this.required) {\n\t\t\tinput.setAttribute('required', '');\n\t\t\tdisplay.setAttribute('required', '');\n\t\t}\n\n\t\tlet slotEnd = document.createElement('div');\n\t\tslotEnd.classList.add('slot-end');\n\n\t\tlet arrow = document.createElement('wje-icon');\n\t\tarrow.setAttribute('name', 'chevron-down');\n\t\tarrow.setAttribute('slot', 'arrow');\n\n\t\tlet chips = document.createElement('div');\n\t\tchips.classList.add('chips');\n\t\tchips.innerText = this.placeholder || '';\n\n\t\t// obalovac pre option a find\n\t\tlet optionsWrapper = document.createElement('div');\n\t\toptionsWrapper.setAttribute('part', 'options-wrapper');\n\t\toptionsWrapper.classList.add('options-wrapper');\n\t\toptionsWrapper.style.setProperty('height', this.maxHeight);\n\n\t\tlet list = document.createElement('div');\n\t\tlist.classList.add('list');\n\n\t\tlet slot = document.createElement('slot');\n\n\t\tlet clear = document.createElement('wje-button');\n\t\tclear.setAttribute('fill', 'link');\n\t\tclear.setAttribute('part', 'clear');\n\t\tclear.setAttribute('stop-propagation', '');\n\n\t\tlet clearIcon = document.createElement('wje-icon');\n\t\tclearIcon.setAttribute('name', 'x');\n\n\t\tlet error = document.createElement('div');\n\t\terror.setAttribute('slot', 'error');\n\n\t\tlet errorSlot = document.createElement('slot');\n\t\terrorSlot.setAttribute('name', 'error');\n\n\t\t// vytvorime popup\n\t\tlet popup = document.createElement('wje-popup');\n\t\tpopup.setAttribute('placement', 'bottom-start');\n\t\tif (!this.noSize)\n\t\t\tpopup.setAttribute('size', '');\n\t\tpopup.setAttribute('part', 'popup');\n\t\tpopup.setAttribute('offset', this.offset);\n\n\t\tif(this.lazy || this.querySelector('wje-options')) {\n\t\t\tpopup.setAttribute('loader', '');\n\t\t}\n\n\t\tif (this.disabled || this.readonly) {\n\t\t\tpopup.setAttribute('disabled', '');\n\t\t} else {\n\t\t\tpopup.removeAttribute('loader');\n\t\t}\n\n\t\tif (this.variant === 'standard') {\n\t\t\tif (this.hasAttribute('label')) native.appendChild(label);\n\t\t} else {\n\t\t\twrapper.appendChild(label);\n\t\t}\n\n\t\tinputWrapper.append(slotStart);\n\t\tinputWrapper.append(display);\n\t\tinputWrapper.append(input);\n\n\t\tclear.append(clearIcon);\n\n\t\tif (this.hasAttribute('multiple')) inputWrapper.append(chips);\n\n\t\tif (this.hasAttribute('clearable')) inputWrapper.append(clear);\n\n\t\tinputWrapper.appendChild(slotEnd);\n\t\tinputWrapper.appendChild(arrow);\n\n\t\tlist.appendChild(slot);\n\n\t\tif (this.hasAttribute('find')) {\n\t\t\tlet find = document.createElement('wje-input');\n\t\t\tfind.setAttribute('variant', 'standard');\n\t\t\tfind.setAttribute('placeholder', 'Hľadať');\n\t\t\tfind.setAttribute('part', 'find');\n\t\t\tfind.clearable = true;\n\t\t\tfind.classList.add('find');\n\n\t\t\toptionsWrapper.appendChild(find);\n\n\t\t\tthis.findEl = find;\n\t\t}\n\n\t\tlet slotFooter = document.createElement('slot');\n\t\tslotFooter.setAttribute('name', 'footer');\n\n\t\t// APPEND\n\t\toptionsWrapper.append(list);\n\t\toptionsWrapper.append(slotFooter);\n\n\t\twrapper.append(inputWrapper);\n\n\t\tpopup.append(wrapper);\n\t\tpopup.append(optionsWrapper);\n\n\t\tif (this.trigger === 'click') popup.setAttribute('manual', '');\n\n\t\tthis.append(error);\n\n\t\tnative.append(popup);\n\t\tnative.append(errorSlot);\n\n\t\tfragment.appendChild(native);\n\n\t\tthis.native = native;\n\t\tthis.popup = popup;\n\t\tthis.labelElement = label;\n\t\tthis.slotStart = slotStart;\n\t\tthis.slotEnd = slotEnd;\n\t\tthis.input = input;\n\t\tthis.displayInput = display;\n\t\tthis.chips = chips;\n\t\tthis.clear = clear;\n\t\tthis.list = list;\n\t\tthis.slotFooter = slotFooter;\n\n\t\treturn fragment;\n\t}\n\n\t/**\n\t * Executes post-render logic for the custom element.\n\t * This includes validation, event listener registration, managing custom attributes, and\n\t * handling options initialization for the component.\n\t * @returns {void} This method does not return any value.\n\t */\n\tafterDraw() {\n\t\tdocument.addEventListener('mousedown', this.#onMenuItemClickCapture, true);\n\n\t\tthis.validate();\n\n\t\tif (this.hasAttribute('invalid')) {\n\t\t\tthis.showInvalidMessage();\n\t\t}\n\n\t\tthis.getAllOptions()?.forEach((option) => {\n\t\t\tthis.optionCheckSlot(option);\n\t\t});\n\n\t\tthis.selectedOptions = this.#getSelectedOptions();\n\t\tthis.selectOptions(this.value);\n\n\t\tif (this.lazy) {\n\t\t\tevent.addListener(this.popup, 'wje-popup:show', null, (e) => {\n\t\t\t\tif (this._wasOppened) return;\n\t\t\t\tthis._wasOppened = true;\n\n\t\t\t\tconst optionsElement = this.querySelector('wje-options');\n\t\t\t\toptionsElement.setAttribute('lazy', '');\n\t\t\t\toptionsElement.setAttribute('attached', '');\n\t\t\t});\n\t\t}\n\n\t\tevent.addListener(this.popup, 'wje-popup:aftershow', null, () => {\n\t\t\tconst assignedElements = this.slotFooter.assignedElements();\n\n\t\t\tif (assignedElements.length > 0) {\n\t\t\t\tconst el = assignedElements[0];\n\t\t\t\tconst rect = el.getBoundingClientRect();\n\n\t\t\t\tthis.list.style.height = `calc(100% - ${rect.height}px)`;\n\t\t\t}\n\t\t});\n\n\t\tthis.#htmlOptions = Array.from(this.querySelectorAll(':scope > wje-option')).map((option) => {\n\t\t\treturn {\n\t\t\t\tvalue: option.value,\n\t\t\t\ttext: option.textContent.trim(),\n\t\t\t};\n\t\t})\n\n\t\tthis.input.addEventListener('focus', (e) => {\n\t\t\tthis.labelElement?.classList.add('fade');\n\t\t\tthis.native.classList.add('focused');\n\t\t});\n\n\t\tthis.input.addEventListener('blur', (e) => {\n\t\t\tthis.native.classList.remove('focused');\n\t\t\tif (!e.target.value) this.labelElement?.classList.remove('fade');\n\t\t});\n\n\t\tthis.input.addEventListener('input', (e) => {\n\t\t\tthis.propagateValidation();\n\t\t});\n\n\t\tthis.addEventListener('wje-option:change', this.optionChange);\n\n\t\tthis.addEventListener('wje-select:invalid', (e) => {\n\t\t\tthis.invalid = true;\n\t\t\tthis.pristine = false;\n\n\t\t\tthis.showInvalidMessage();\n\n\t\t\tif (this.customErrorDisplay) {\n\t\t\t\te.preventDefault();\n\t\t\t}\n\t\t});\n\n\t\tthis.clear?.addEventListener('wje-button:click', (e) => {\n\t\t\te.preventDefault();\n\t\t\te.stopPropagation();\n\t\t\tthis.clearSelections();\n\t\t});\n\n\t\tthis.list.addEventListener('wje-options:load', (e) => {\n\t\t\tthis.selectedOptions.forEach((option) => {\n\t\t\t\tthis.getAllOptions().forEach((el) => {\n\t\t\t\t\tif (el.value === option.value) {\n\t\t\t\t\t\tel.selected = true;\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t});\n\n\t\t\t// Ensure values from the value attribute are (re)selected after lazy-loaded pages\n\t\t\tconst attrValue = this.getAttribute('value')?.split(' ') || [];\n\n\t\t\tattrValue.forEach(val => {\n\t\t\t\tconst existingOption = Array.from(this.getAllOptions()).find(el => el.value === val);\n\t\t\t\tif (existingOption) {\n\t\t\t\t\texistingOption.selected = true;\n\t\t\t\t}\n\t\t\t});\n\n\t\t\tthis.selectedOptions = this.#getSelectedOptions();\n\t\t\tthis.selections(true);\n\n\t\t\tthis.list.scrollTo(0, 0);\n\t\t\tevent.dispatchCustomEvent(this.popup, 'wje-popup:content-ready'); // Notify that the content is ready\n\t\t});\n\n\t\t// skontrolujeme ci ma select atribut find\n\t\tif (this.hasAttribute('find') && this.findEl instanceof HTMLElement) {\n\t\t\tevent.addListener(this.findEl, 'keyup', '', this.#applySearchFilter);\n\t\t\tevent.addListener(this.findEl, 'wje-input:clear', '', this.#applySearchFilter);\n\t\t}\n\t}\n\n\t/**\n\t * Handles the change event for an option element within a select-like component.\n\t * This method processes user interactions with options and updates the state of the component,\n\t * including selection management, validation, and UI updates. Behavior differs based on\n\t * whether the component supports multiple selections.\n\t * Key functionality:\n\t * - Prevents the default behavior, event propagation, and immediate propagation of the event.\n\t * - Retrieves all options within the component.\n\t * - If the component doesn't support multiple selection:\n\t * - Marks only the clicked option as selected and deselects others.\n\t * - Hides the option popup.\n\t * - If the component supports multiple selection:\n\t * - Processes the clicked option without deselecting others.\n\t * - Updates the selected options and triggers validation.\n\t * - Marks the form state as non-pristine.\n\t * - Propagates the validation state to other relevant parts of the component or system.\n\t * @param {Event} e The event object representing the option change interaction.\n\t */\n\toptionChange = (e) => {\n\t\te.preventDefault();\n\t\te.stopPropagation();\n\t\te.stopImmediatePropagation();\n\n\t\tlet allOptions = this.getAllOptions();\n\n\t\tif (!this.hasAttribute('multiple')) {\n\t\t\tallOptions.forEach((option) => {\n\t\t\t\tif (option.value === e.target.value) {\n\t\t\t\t\tthis.processClickedOption(option);\n\t\t\t\t} else {\n\t\t\t\t\toption.selected = false;\n\t\t\t\t}\n\t\t\t});\n\t\t\tthis.popup.hide(false);\n\t\t} else {\n\t\t\tthis.processClickedOption(e.target, true);\n\t\t}\n\n\t\tthis.selections();\n\n\t\tthis.validate(this.selectedOptions);\n\n\t\tthis.pristine = false;\n\t\tthis.propagateValidation();\n\t}\n\n\t/**\n\t * Handles the logic for processing the selection state of a clicked option element.\n\t * @function processClickedOption\n\t * @param {Element} option The option element that is clicked.\n\t * @param {boolean} [multiple] A Boolean indicating whether multiple options can be selected. Defaults to false.\n\t * Changes the selected state of the passed option and updates the selected options list.\n\t * Checks if the option already has a \"selected\" attribute, toggles its state,\n\t * and updates the internal selected options.\n\t */\n\tprocessClickedOption = (option, multiple = false) => {\n\t\tconst isSelected = option.hasAttribute('selected');\n\t\toption.selected = !isSelected;\n\n\t\tthis.selectedOptions = this.#getSelectedOptions();\n\t}\n\n\t/**\n\t * Returns all the options as HTML.\n\t * @returns {NodeList} The options as HTML.\n\t */\n\tgetAllOptions() {\n\t\treturn this.querySelectorAll('wje-option');\n\t}\n\n\t/**\n\t * Handles changes in the selection for a component, updating internal values, input fields,\n\t * and visual presentation (like chips or slots) as per the given selection options.\n\t * @param {Array|null} options The collection of selected option elements. If null, no options are selected.\n\t * @param {number} length The total number of selected options.\n\t * @returns {void}\n\t */\n\tselectionChanged(options = null, length = 0) {\n\t\tif (this.hasAttribute('multiple')) {\n\t\t\tthis.value = options.map((el) => el.value).reverse();\n\t\t\tthis.input.value = this.value.map(a => a).join(\" \").trim();\n\n\t\t\tif (this.placeholder && length === 0) {\n\t\t\t\tthis.chips.innerHTML = this.placeholder;\n\t\t\t} else {\n\t\t\t\tif (options !== null) Array.from(options).slice(0, +this.maxOptions).forEach(option => this.chips.appendChild(this.getChip(option)));\n\t\t\t\tif (this.counterEl instanceof HTMLElement || !this.maxOptions || length > +this.maxOptions) {\n\t\t\t\t\tthis.counter();\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst option = options?.at(0);\n\n\t\t\tthis.value = options?.map((el) => el.value)?.at(0) || '';\n\t\t\tthis.input.value = this.value[0] || '';\n\t\t\tthis.displayInput.value = options[0]?.textContent?.trim() || '';\n\n\t\t\tthis.slotStart.innerHTML = '';\n\t\t\tthis.slotEnd.innerHTML = '';\n\n\t\t\tif (option && option instanceof HTMLElement) {\n\t\t\t\tlet optionSlotStart = option?.querySelector('wje-option > [slot=start]');\n\t\t\t\tif (optionSlotStart) {\n\t\t\t\t\tsetTimeout(() => {\n\t\t\t\t\t\tthis.slotStart.append(optionSlotStart.cloneNode(true));\n\t\t\t\t\t},0)\n\t\t\t\t}\n\n\t\t\t\tlet optionSlotEnd = option?.querySelector('wje-option > [slot=end]');\n\n\t\t\t\tif (optionSlotEnd && optionSlotEnd instanceof HTMLElement && optionSlotEnd.tagName !== 'WJE-DROPDOWN' && optionSlotEnd.tagName !== 'WJE-BUTTON') {\n\t\t\t\t\tsetTimeout(() => {\n\t\t\t\t\t\tthis.slotEnd.append(optionSlotEnd.cloneNode(true));\n\t\t\t\t\t},0)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Handles the logic for updating selections based on the current selected options,\n\t * updating chips content, and dispatching change events if necessary.\n\t * @param {boolean} [silence] If true, suppresses the dispatch of a custom change event.\n\t * @returns {void} This method does not return a value.\n\t */\n\tselections(silence = false) {\n\t\tif (this.selectedOptions.length >= +this.maxOptions) {\n\t\t\tthis.counterEl = null;\n\t\t}\n\n\t\tif (this.chips) {\n\t\t\tthis.chips.innerHTML = '';\n\t\t}\n\n\t\tif (this.selectedOptions.length > 0) {\n\t\t\tthis.selectionChanged(this.selectedOptions, this.selectedOptions.length);\n\t\t} else {\n\t\t\tthis.selectionChanged(this.selectedOptions);\n\t\t}\n\n\t\tif (silence) return;\n\t\tevent.dispatchCustomEvent(this, 'wje-select:change');\n\t}\n\n\t/**\n\t * Updates the counter element to reflect the current state of selected values relative to the maximum allowed options.\n\t * If the maximum options are selected, the counter element is removed. If it does not already exist and needs to be displayed, it is created.\n\t * @returns {void} Does not return a value.\n\t */\n\tcounter() {\n\t\t// zmazanie counter (span)\n\t\tif (this.counterEl && this.value.length === +this.maxOptions) {\n\t\t\tthis.counterEl.remove();\n\t\t\tthis.counterEl = null;\n\t\t\treturn;\n\t\t}\n\n\t\t// ak counter nie je, tak ho vytvorime\n\t\tif (!this.counterEl) {\n\t\t\tthis.counterEl = document.createElement('span');\n\t\t\tthis.counterEl.classList.add('counter');\n\n\t\t\tthis.chips.appendChild(this.counterEl);\n\t\t}\n\n\t\t// nastavime hodnotu counter\n\t\tthis.counterEl.innerText = `+${this.value.length - +this.maxOptions}`;\n\t}\n\n\t/**\n\t * Creates and returns a chip element with specified properties and a label.\n\t * @param {object} option The configuration object for the chip. Typically includes properties such as value and textContent to set up the chip's label and data.\n\t * @returns {HTMLElement} The newly created chip element with a label and default properties.\n\t */\n\tgetChip(option) {\n\t\tlet chip = document.createElement('wje-chip');\n\t\tchip.size = 'small';\n\t\tchip.removable = true;\n\t\tchip.round = true;\n\t\tchip.addEventListener('wje:chip-remove', this.removeChip);\n\t\tchip.option = option;\n\n\t\tlet label = document.createElement('wje-label');\n\t\tlabel.innerText = this.#htmlSelectedItem(option.value) // option.textContent.trim();\n\n\t\tchip.appendChild(label);\n\n\t\treturn chip;\n\t}\n\n\t/**\n\t * Handles the removal of a chip element from the DOM and updates the related state.\n\t * @param {Event} e The event object triggered by the chip removal action.\n\t * The target of the event is expected to be the chip element itself.\n\t */\n\tremoveChip = (e) => {\n\t\te.target.parentNode.removeChild(e.target);\n\t\tthis.processClickedOption(e.target.option, true);\n\t\tthis.selections();\n\t};\n\n\t/**\n\t * Generates an HTML option element based on the provided item and mapping.\n\t * @param {object} item The item to generate the option for.\n\t * @param {object} [map] The mapping object that specifies the properties of the item to use for the option's value and text.\n\t * @param {string} [map.value] The property of the item to use for the option's value.\n\t * @param {string} [map.text] The property of the item to use for the option's text.\n\t * @returns {HTMLElement} The generated HTML option element.\n\t */\n\thtmlOption(item, map = { value: 'value', text: 'text' }) {\n\t\tlet option = document.createElement('wje-option');\n\n\t\tif (item[map.value] === null) {\n\t\t\tconsole.warn(`The item ${JSON.stringify(item)} does not have the property ${map.value}`);\n\t\t}\n\n\t\tif (item[map.text] === null) {\n\t\t\tconsole.warn(`The item ${JSON.stringify(item)} does not have the property ${map.text}`);\n\t\t}\n\n\t\toption.setAttribute('value', item[map.value] ?? '');\n\t\toption.innerText = item[map.text] ?? '';\n\n\t\tthis.#addedOptions.push({ [map.value]: item[map.value], [map.text]: item[map.text] });\n\t\treturn option;\n\t}\n\n\t/**\n\t * Returns the provided item.\n\t * @param {any} item The item to be returned.\n\t * @returns {any} The same item that was passed as input.\n\t */\n\thtmlSelectedItem(item) {\n\t\treturn item;\n\t}\n\n\t/**\n\t * Adds a new option to the component.\n\t * @param {object} optionData The data used to create the new option.\n\t * @param {boolean} [silent] Whether the addition should trigger events or not.\n\t * @param {object} [map] Mapping of keys to identify value and text in the optionData.\n\t * @param {string} [map.value] The key in optionData that represents the value of the option.\n\t * @param {string} [map.text] The key in optionData that represents the text of the option.\n\t * @returns {void}\n\t */\n\taddOption(optionData, silent = false, map = { value: 'value', text: 'text' }) {\n\t\tif (!optionData) return;\n\n\t\tconst optionsElement = this.querySelector('wje-options');\n\t\tif (optionsElement) {\n\t\t\toptionsElement.addOption(optionData, silent, map);\n\t\t\treturn;\n\t\t}\n\t\tlet option = this.htmlOption(optionData, map);\n\t\tthis.appendChild(option);\n\t}\n\n\t/**\n\t * Adds one or more options to a collection. If the input is an array, it adds each option within the array.\n\t * Otherwise, it adds a single option.\n\t * @param {Array | object} optionsData The data representing the options to be added. It can be a single object or an array of objects.\n\t * @param {boolean} [silent] Optional flag to determine if events or notifications should be suppressed while adding options.\n\t * @param {object} [map] An optional mapping object specifying how to map data properties to value and text for the options.\n\t * @param {string} [map.value] The property in the optionsData that represents the value of the option.\n\t * @param {string} [map.text] The property in the optionsData that represents the text of the option.\n\t * @returns {void}\n\t */\n\taddOptions(optionsData, silent = false, map = { value: 'value', text: 'text' }) {\n\t\tif (!Array.isArray(optionsData)) {\n\t\t\tthis.addOption(optionsData, silent, map);\n\t\t} else {\n\t\t\toptionsData.forEach((item) => {\n\t\t\t\tthis.addOption(item, silent, map);\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Selects an option from the available options within the component.\n\t * @param {string} value The value of the option to be selected.\n\t * @param {boolean} [silent] Determines whether the selection should trigger notification or updates. Defaults to false.\n\t * @returns {void} Does not return a value.\n\t */\n\tselectOption(value, silent = false) {\n\t\tif (!value) return;\n\n\t\tlet option = this.querySelector(`wje-option[value=\"${value}\"]`);\n\n\t\tif (option) {\n\t\t\tthis.processClickedOption(option, this.hasAttribute('multiple'));\n\t\t}\n\n\t\tif (this.drawingStatus > this.drawingStatuses.START) this.selections(silent);\n\t}\n\n\t/**\n\t * Selects multiple options based on the provided values. If a single value is provided, it selects that option.\n\t * If an array of values is provided, it iterates through the array and selects each option.\n\t * @param {any|any[]} values A single value or an array of values to be selected.\n\t * @param {boolean} [silent] Determines whether the selection action should occur silently without triggering other side effects or events.\n\t * @returns {void} This method does not return a value.\n\t */\n\tselectOptions(values, silent = false) {\n\t\tif (!Array.isArray(values)) {\n\t\t\tthis.selectOption(values, silent);\n\t\t} else {\n\t\t\tvalues.forEach((value) => {\n\t\t\t\tthis.selectOption(value, silent);\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Clones and appends an icon with the \"check\" slot to the specified option element.\n\t * @param {HTMLElement} option The target HTML element to which the cloned \"check\" icon will be appended.\n\t * @returns {void} This method does not return a value, but it modifies the DOM by appending a cloned \"check\" icon to the provided option element.\n\t */\n\toptionCheckSlot(option) {\n\t\tlet icon = this.querySelector('template')?.content.querySelector(`[slot=\"check\"]`);\n\t\tif (!icon) {\n\t\t\tconsole.warn(`Icon with slot \"check\" was not found.`);\n\t\t\treturn;\n\t\t}\n\n\t\tlet iconClone = icon.cloneNode(true);\n\t\toption.append(iconClone);\n\t}\n\n\t/**\n\t * Clears all selected options and resets selections.\n\t * The method ensures that all options are deselected, updates the internal state, validates the selections,\n\t * propagates the validation status, and indicates invalid state if necessary.\n\t * @returns {void} No value is returned by this method.\n\t */\n\tclearSelections() {\n\t\tthis.selectedOptions = [];\n\n\t\tthis.getAllOptions().forEach((option) => {\n\t\t\toption.selected = false;\n\t\t});\n\t\tthis.selections();\n\n\t\tthis.validate();\n\t\tthis.propagateValidation();\n\n\t\tif (this.hasAttribute('invalid')) {\n\t\t\tthis.showInvalidMessage();\n\t\t}\n\t}\n\n\t/**\n\t * Processes the given item and retrieves the corresponding value from the selected options.\n\t * @param {string} item The key to search for in the selected options.\n\t * @returns {string} The text content associated with the selected item, or an empty string if not found.\n\t */\n\t#htmlSelectedItem(item) {\n\t\tconst keyValue = \"value\"\n\t\tconst textValue = \"textContent\";\n\n\t\tconst value = this.selectedOptions.find((option) => option[keyValue] === item)?.[textValue] ?? \"\";\n\n\t\treturn this.htmlSelectedItem(value);\n\t}\n\n\t/**\n\t * Retrieves the list of selected options within the component.\n\t * @returns {Array<Element>} An array of elements representing the options that are currently selected.\n\t */\n\t#getSelectedOptions() {\n\t\treturn Array.from(this.querySelectorAll('wje-option[selected]'));\n\t}\n\n\t/**\n\t * Filters option elements based on the search input value.\n\t * This function applies a search filter to a list of options. If a `wj-options` element exists and has\n\t * the `lazy` attribute, the search value is passed to the `wj-options` element, enabling infinite scroll\n\t * functionality to handle the filtering. If the `lazy` attribute is not present, it performs a local\n\t * search to show or hide options depending on whether their text content matches the search input.\n\t * @param {Event} e The input event containing the search input value from the user.\n\t */\n\t#applySearchFilter = (e) => {\n\t\t// contains wj-options element with options\n\t\tconst optionsElement = this.querySelector('wje-options');\n\n\t\tif (optionsElement && optionsElement.hasAttribute('lazy')) {\n\t\t\t// pass search value to wj-options element and infinite scroll will handle the rest\n\t\t\toptionsElement.setAttribute('search', e.target.value);\n\t\t} else {\n\t\t\tlet value = e.target.value.trim().toLowerCase();\n\n\t\t\tthis.getAllOptions().forEach((option) => {\n\t\t\t\tif (option.textContent.trim().toLowerCase().includes(value)) {\n\t\t\t\t\toption.style.display = 'block';\n\t\t\t\t} else {\n\t\t\t\t\toption.style.display = 'none';\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\n\tdisconnectedCallback() {\n\t\tdocument.removeEventListener('mousedown', this.#onMenuItemClickCapture, true);\n\t}\n}\n","import { Select } from \"./select.element.js\";\n\nexport default Select;\n\nSelect.define('wje-select', Select);\n"],"names":["_a"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;AAaO,MAAM,eAAe,sBAAsB;AAAA,EACjD,cAAc;AACb,UAAO;AAFF;AA4EN,sCAAgB,CAAE;AAElB,qCAAe,CAAE;AAQjB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gDAA0B,CAAC,MAAM;AAChC,YAAM;AAAA;AAAA,QAAoC,EAAE;AAAA;AAC5C,UAAI,CAAC,UAAU,CAAC,OAAO,QAAS;AAGhC,YAAM,WAAW,OAAO,QAAQ,eAAe;AAC/C,UAAI,CAAC,SAAU;AAEf,YAAM,WAAW,OAAO,QAAQ,cAAc;AAC9C,UAAI,YAAY,OAAO,SAAS,SAAS,YAAY;AAEpD,iBAAS,KAAM;AAAA,MAClB;AAIE,QAAE,gBAAiB;AAAA,IACnB;AAgBD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,wCAAe;AAAA,MACd,cAAc;AAAA,MACd,aAAa;AAAA,MACb,YAAY;AAAA,MACZ,aAAa;AAAA,MACb,YAAY;AAAA,MACZ,aAAa;AAAA,MACb,cAAc;AAAA,MACd,eAAe;AAAA,MACf,gBAAgB;AAAA,IAChB;AAsRD,qCAAY;AAqVZ;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,wCAAe,CAAC,MAAM;AACrB,QAAE,eAAgB;AAClB,QAAE,gBAAiB;AACnB,QAAE,yBAA0B;AAE5B,UAAI,aAAa,KAAK,cAAe;AAErC,UAAI,CAAC,KAAK,aAAa,UAAU,GAAG;AACnC,mBAAW,QAAQ,CAAC,WAAW;AAC9B,cAAI,OAAO,UAAU,EAAE,OAAO,OAAO;AACpC,iBAAK,qBAAqB,MAAM;AAAA,UACrC,OAAW;AACN,mBAAO,WAAW;AAAA,UACvB;AAAA,QACA,CAAI;AACD,aAAK,MAAM,KAAK,KAAK;AAAA,MACxB,OAAS;AACN,aAAK,qBAAqB,EAAE,QAAQ,IAAI;AAAA,MAC3C;AAEE,WAAK,WAAY;AAEjB,WAAK,SAAS,KAAK,eAAe;AAElC,WAAK,WAAW;AAChB,WAAK,oBAAqB;AAAA,IAC5B;AAWC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gDAAuB,CAAC,QAAQ,WAAW,UAAU;AACpD,YAAM,aAAa,OAAO,aAAa,UAAU;AACjD,aAAO,WAAW,CAAC;AAEnB,WAAK,kBAAkB,sBAAK,0CAAL;AAAA,IACzB;AAuIC;AAAA;AAAA;AAAA;AAAA;AAAA,sCAAa,CAAC,MAAM;AACnB,QAAE,OAAO,WAAW,YAAY,EAAE,MAAM;AACxC,WAAK,qBAAqB,EAAE,OAAO,QAAQ,IAAI;AAC/C,WAAK,WAAY;AAAA,IACjB;AAqLD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,2CAAqB,CAAC,MAAM;AAE3B,YAAM,iBAAiB,KAAK,cAAc,aAAa;AAEvD,UAAI,kBAAkB,eAAe,aAAa,MAAM,GAAG;AAE1D,uBAAe,aAAa,UAAU,EAAE,OAAO,KAAK;AAAA,MACvD,OAAS;AACN,YAAI,QAAQ,EAAE,OAAO,MAAM,KAAM,EAAC,YAAa;AAE/C,aAAK,cAAa,EAAG,QAAQ,CAAC,WAAW;AACxC,cAAI,OAAO,YAAY,KAAI,EAAG,cAAc,SAAS,KAAK,GAAG;AAC5D,mBAAO,MAAM,UAAU;AAAA,UAC5B,OAAW;AACN,mBAAO,MAAM,UAAU;AAAA,UAC5B;AAAA,QACA,CAAI;AAAA,MACJ;AAAA,IACA;AAhmCE,SAAK,YAAY;AAQjB,SAAK,cAAc;AAMnB,SAAK,SAAS;AAMd,SAAK,QAAQ;AAMb,SAAK,eAAe;AAMpB,SAAK,YAAY;AAMjB,SAAK,UAAU;AAMf,SAAK,QAAQ;AAMb,SAAK,QAAQ;AAMb,SAAK,QAAQ;AAMb,SAAK,OAAO;AAEZ,SAAK,SAAS,CAAE;AAChB,SAAK,mBAAmB,CAAE;AAAA,EAC5B;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAgEC,IAAI,MAAM,OAAO;AAChB,UAAM,WAAW,IAAI,SAAU;AAE/B,QAAI,OAAO;AACV,UAAI,OAAO;AAEX,UAAI,CAAC,MAAM,QAAQ,IAAI,GAAG;AACzB,eAAO,KAAK,MAAM,GAAG;AAAA,MACzB;AACG,WAAK,QAAQ,OAAK;AACjB,iBAAS,OAAO,KAAK,MAAM,CAAC;AAAA,MAChC,CAAI;AACD,cAAQ;AAER,WAAK,SAAS;AAAA,IACjB,OAAS;AACN,eAAS,OAAO,KAAK,IAAI;AACzB,cAAQ;AACR,WAAK,SAAS,CAAE;AAAA,IACnB;AACE,SAAK,UAAU,aAAa,KAAK;AAAA,EACnC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,QAAQ;AACX,WAAO,KAAK;AAAA,EACd;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,IAAI,WAAW,OAAO;AACrB,QAAI,OAAO;AACV,WAAK,aAAa,eAAe,KAAK;AAAA,IACzC,OAAS;AACN,WAAK,gBAAgB,aAAa;AAAA,IACrC;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQC,IAAI,aAAa;AAChB,WAAO,CAAC,KAAK,aAAa,aAAa,KAAK;AAAA,EAC9C;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQC,IAAI,aAAa,OAAO;AACvB,SAAK,aAAa,SAAS,KAAK;AAAA,EAClC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASC,IAAI,eAAe;AAClB,WAAO,KAAK,aAAa,OAAO,KAAK;AAAA,EACvC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,QAAQ,OAAO;AAClB,SAAK,aAAa,WAAW,KAAK;AAAA,EACpC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,UAAU;AACb,WAAO,KAAK,aAAa,SAAS,KAAK;AAAA,EACzC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,IAAI,SAAS,OAAO;AACnB,QAAI,OAAO;AACV,WAAK,aAAa,YAAY,EAAE;AAChC,WAAK,MAAM,aAAa,YAAY,EAAE;AACtC,WAAK,aAAa,aAAa,YAAY,EAAE;AAAA,IAChD,OAAS;AACN,WAAK,gBAAgB,UAAU;AAC/B,WAAK,MAAM,gBAAgB,UAAU;AACrC,WAAK,aAAa,gBAAgB,UAAU;AAAA,IAC/C;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,WAAW;AACd,WAAO,KAAK,aAAa,UAAU;AAAA,EACrC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAUC,IAAI,SAAS,OAAO;AACnB,QAAI,OAAO;AACV,WAAK,aAAa,YAAY,EAAE;AAChC,WAAK,MAAM,aAAa,YAAY,EAAE;AACtC,WAAK,aAAa,aAAa,YAAY,EAAE;AAAA,IAChD,OAAS;AACN,WAAK,gBAAgB,UAAU;AAC/B,WAAK,MAAM,gBAAgB,UAAU;AACrC,WAAK,aAAa,gBAAgB,UAAU;AAAA,IAC/C;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,WAAW;AACd,WAAO,KAAK,aAAa,UAAU;AAAA,EACrC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQC,IAAI,UAAU,OAAO;AACpB,QAAI,OAAO;AACV,WAAK,aAAa,cAAc,KAAK;AAAA,IACxC,OAAS;AACN,WAAK,gBAAgB,YAAY;AAAA,IACpC;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,IAAI,YAAY;AACf,WAAO,KAAK,aAAa,YAAY,KAAK;AAAA,EAC5C;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,OAAO,OAAO;AACjB,SAAK,aAAa,UAAU,KAAK;AAAA,EACnC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,IAAI,SAAS;AACZ,WAAO,KAAK,aAAa,QAAQ,KAAK;AAAA,EACxC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,gBAAgB,OAAO;AAC1B,SAAK,mBAAmB;AAAA,EAC1B;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,kBAAkB;AACrB,WAAO,KAAK,oBAAoB,CAAE;AAAA,EACpC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,KAAK,OAAO;AACf,QAAI,OAAO;AACV,WAAK,aAAa,QAAQ,EAAE;AAAA,IAC/B,OAAS;AACN,WAAK,gBAAgB,MAAM;AAAA,IAC9B;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,OAAO;AACV,WAAO,KAAK,aAAa,MAAM;AAAA,EACjC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,OAAO,OAAO;AACjB,QAAI,OAAO;AACV,WAAK,aAAa,WAAW,EAAE;AAAA,IAClC,OAAS;AACN,WAAK,gBAAgB,SAAS;AAAA,IACjC;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,SAAS;AACZ,WAAO,KAAK,aAAa,SAAS;AAAA,EACpC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,qBAAqB;AACxB,WAAO,KAAK,aAAa,sBAAsB;AAAA,EACjD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASC,IAAI,UAAU;AACb,QAAI,KAAK,cAAc,aAAa,GAAG;AACtC,YAAM,aAAa,CAAC,GAAG,KAAK,cAAc,aAAa,EAAE,eAAe,GAAG,mBAAK,gBAAe,GAAG,mBAAK,aAAY;AAEnH,aAAO;AAAA,IACV,OAAS;AACN,YAAM,aAAa,CAAC,GAAG,mBAAK,gBAAe,GAAG,mBAAK,aAAY;AAE/D,aAAO,MAAM;AAAA,QACZ,IAAI,IAAI,WAAW,QAAO,EAAG,IAAI,SAAO,CAAC,IAAI,OAAO,GAAG,CAAC,CAAC,EAAE,OAAM;AAAA,MACjE,EAAC,QAAS;AAAA,IACd;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASC,WAAW,gBAAgB;AAC1B,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,WAAW,qBAAqB;AAC/B,WAAO,CAAC,UAAU,SAAS,YAAY,YAAY,YAAY,SAAS,eAAe,cAAc,eAAe,WAAW,WAAW;AAAA,EAC5I;AAAA;AAAA;AAAA;AAAA,EAKC,kBAAkB;AACjB,SAAK,eAAe;AAAA,EACtB;AAAA,EAEC,aAAa;AACZ,QAAG,KAAK,aAAa,OAAO,GAAG;AAC9B,WAAK,QAAQ,KAAK,aAAa,OAAO;AAAA,IACzC;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,OAAO;AACN,QAAI,WAAW,SAAS,uBAAwB;AAEhD,SAAK,UAAU,IAAI,iBAAiB,KAAK,YAAY,SAAS,KAAK,YAAY,WAAW;AAG1F,QAAI,SAAS,SAAS,cAAc,KAAK;AACzC,WAAO,aAAa,QAAQ,QAAQ;AACpC,WAAO,UAAU,IAAI,iBAAiB,KAAK,WAAW,SAAS;AAG/D,QAAI,UAAU,SAAS,cAAc,KAAK;AAC1C,YAAQ,UAAU,IAAI,SAAS;AAC/B,YAAQ,aAAa,QAAQ,QAAQ;AAGrC,QAAI,QAAQ,SAAS,cAAc,WAAW;AAC9C,UAAM,aAAa,QAAQ,OAAO;AAClC,UAAM,YAAY,KAAK,SAAS;AAGhC,QAAI,eAAe,SAAS,cAAc,KAAK;AAC/C,iBAAa,aAAa,QAAQ,eAAe;AACjD,iBAAa,UAAU,IAAI,eAAe;AAE1C,QAAI,YAAY,SAAS,cAAc,KAAK;AAC5C,cAAU,UAAU,IAAI,YAAY;AAEpC,QAAI,QAAQ,SAAS,cAAc,OAAO;AAC1C,UAAM,aAAa,QAAQ,MAAM;AACjC,UAAM,QAAQ,KAAK,MAAM,KAAK,GAAG,EAAE,KAAM;AACzC,UAAM,UAAU,IAAI,cAAc;AAElC,QAAI,UAAU,SAAS,cAAc,OAAO;AAC5C,YAAQ,aAAa,QAAQ,MAAM;AACnC,YAAQ,aAAa,QAAQ,OAAO;AACpC,YAAQ,aAAa,gBAAgB,KAAK;AAC1C,YAAQ,aAAa,YAAY,EAAE;AACnC,YAAQ,aAAa,eAAe,KAAK,eAAe,EAAE;AAE1D,QAAI,KAAK,UAAU;AAClB,YAAM,aAAa,YAAY,EAAE;AACjC,cAAQ,aAAa,YAAY,EAAE;AAAA,IACtC;AAEE,QAAI,UAAU,SAAS,cAAc,KAAK;AAC1C,YAAQ,UAAU,IAAI,UAAU;AAEhC,QAAI,QAAQ,SAAS,cAAc,UAAU;AAC7C,UAAM,aAAa,QAAQ,cAAc;AACzC,UAAM,aAAa,QAAQ,OAAO;AAElC,QAAI,QAAQ,SAAS,cAAc,KAAK;AACxC,UAAM,UAAU,IAAI,OAAO;AAC3B,UAAM,YAAY,KAAK,eAAe;AAGtC,QAAI,iBAAiB,SAAS,cAAc,KAAK;AACjD,mBAAe,aAAa,QAAQ,iBAAiB;AACrD,mBAAe,UAAU,IAAI,iBAAiB;AAC9C,mBAAe,MAAM,YAAY,UAAU,KAAK,SAAS;AAEzD,QAAI,OAAO,SAAS,cAAc,KAAK;AACvC,SAAK,UAAU,IAAI,MAAM;AAEzB,QAAI,OAAO,SAAS,cAAc,MAAM;AAExC,QAAI,QAAQ,SAAS,cAAc,YAAY;AAC/C,UAAM,aAAa,QAAQ,MAAM;AACjC,UAAM,aAAa,QAAQ,OAAO;AAClC,UAAM,aAAa,oBAAoB,EAAE;AAEzC,QAAI,YAAY,SAAS,cAAc,UAAU;AACjD,cAAU,aAAa,QAAQ,GAAG;AAElC,QAAI,QAAQ,SAAS,cAAc,KAAK;AACxC,UAAM,aAAa,QAAQ,OAAO;AAElC,QAAI,YAAY,SAAS,cAAc,MAAM;AAC7C,cAAU,aAAa,QAAQ,OAAO;AAGtC,QAAI,QAAQ,SAAS,cAAc,WAAW;AAC9C,UAAM,aAAa,aAAa,cAAc;AAC9C,QAAI,CAAC,KAAK;AACT,YAAM,aAAa,QAAQ,EAAE;AAC9B,UAAM,aAAa,QAAQ,OAAO;AAClC,UAAM,aAAa,UAAU,KAAK,MAAM;AAExC,QAAG,KAAK,QAAQ,KAAK,cAAc,aAAa,GAAG;AAClD,YAAM,aAAa,UAAU,EAAE;AAAA,IAClC;AAEE,QAAI,KAAK,YAAY,KAAK,UAAU;AACnC,YAAM,aAAa,YAAY,EAAE;AAAA,IACpC,OAAS;AACN,YAAM,gBAAgB,QAAQ;AAAA,IACjC;AAEE,QAAI,KAAK,YAAY,YAAY;AAChC,UAAI,KAAK,aAAa,OAAO,EAAG,QAAO,YAAY,KAAK;AAAA,IAC3D,OAAS;AACN,cAAQ,YAAY,KAAK;AAAA,IAC5B;AAEE,iBAAa,OAAO,SAAS;AAC7B,iBAAa,OAAO,OAAO;AAC3B,iBAAa,OAAO,KAAK;AAEzB,UAAM,OAAO,SAAS;AAEtB,QAAI,KAAK,aAAa,UAAU,EAAG,cAAa,OAAO,KAAK;AAE5D,QAAI,KAAK,aAAa,WAAW,EAAG,cAAa,OAAO,KAAK;AAE7D,iBAAa,YAAY,OAAO;AAChC,iBAAa,YAAY,KAAK;AAE9B,SAAK,YAAY,IAAI;AAErB,QAAI,KAAK,aAAa,MAAM,GAAG;AAC9B,UAAI,OAAO,SAAS,cAAc,WAAW;AAC7C,WAAK,aAAa,WAAW,UAAU;AACvC,WAAK,aAAa,eAAe,QAAQ;AACzC,WAAK,aAAa,QAAQ,MAAM;AAChC,WAAK,YAAY;AACjB,WAAK,UAAU,IAAI,MAAM;AAEzB,qBAAe,YAAY,IAAI;AAE/B,WAAK,SAAS;AAAA,IACjB;AAEE,QAAI,aAAa,SAAS,cAAc,MAAM;AAC9C,eAAW,aAAa,QAAQ,QAAQ;AAGxC,mBAAe,OAAO,IAAI;AAC1B,mBAAe,OAAO,UAAU;AAEhC,YAAQ,OAAO,YAAY;AAE3B,UAAM,OAAO,OAAO;AACpB,UAAM,OAAO,cAAc;AAE3B,QAAI,KAAK,YAAY,QAAS,OAAM,aAAa,UAAU,EAAE;AAE7D,SAAK,OAAO,KAAK;AAEjB,WAAO,OAAO,KAAK;AACnB,WAAO,OAAO,SAAS;AAEvB,aAAS,YAAY,MAAM;AAE3B,SAAK,SAAS;AACd,SAAK,QAAQ;AACb,SAAK,eAAe;AACpB,SAAK,YAAY;AACjB,SAAK,UAAU;AACf,SAAK,QAAQ;AACb,SAAK,eAAe;AACpB,SAAK,QAAQ;AACb,SAAK,QAAQ;AACb,SAAK,OAAO;AACZ,SAAK,aAAa;AAElB,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQC,YAAY;;AACX,aAAS,iBAAiB,aAAa,mBAAK,0BAAyB,IAAI;AAEzE,SAAK,SAAU;AAEf,QAAI,KAAK,aAAa,SAAS,GAAG;AACjC,WAAK,mBAAoB;AAAA,IAC5B;AAEE,eAAK,cAAa,MAAlB,mBAAsB,QAAQ,CAAC,WAAW;AACzC,WAAK,gBAAgB,MAAM;AAAA,IAC9B;AAEE,SAAK,kBAAkB,sBAAK,0CAAL;AACvB,SAAK,cAAc,KAAK,KAAK;AAE7B,QAAI,KAAK,MAAM;AACd,YAAM,YAAY,KAAK,OAAO,kBAAkB,MAAM,CAAC,MAAM;AAC5D,YAAI,KAAK,YAAa;AACtB,aAAK,cAAc;AAEnB,cAAM,iBAAiB,KAAK,cAAc,aAAa;AACvD,uBAAe,aAAa,QAAQ,EAAE;AACtC,uBAAe,aAAa,YAAY,EAAE;AAAA,MAC9C,CAAI;AAAA,IACJ;AAEE,UAAM,YAAY,KAAK,OAAO,uBAAuB,MAAM,MAAM;AAChE,YAAM,mBAAmB,KAAK,WAAW,iBAAkB;AAE3D,UAAI,iBAAiB,SAAS,GAAG;AAChC,cAAM,KAAK,iBAAiB,CAAC;AAC7B,cAAM,OAAO,GAAG,sBAAuB;AAEvC,aAAK,KAAK,MAAM,SAAS,eAAe,KAAK,MAAM;AAAA,MACvD;AAAA,IACA,CAAG;AAED,uBAAK,cAAe,MAAM,KAAK,KAAK,iBAAiB,qBAAqB,CAAC,EAAE,IAAI,CAAC,WAAW;AAC5F,aAAO;AAAA,QACN,OAAO,OAAO;AAAA,QACd,MAAM,OAAO,YAAY,KAAM;AAAA,MAC/B;AAAA,IACD,CAAA;AAED,SAAK,MAAM,iBAAiB,SAAS,CAAC,MAAM;;AAC3C,OAAAA,MAAA,KAAK,iBAAL,gBAAAA,IAAmB,UAAU,IAAI;AACjC,WAAK,OAAO,UAAU,IAAI,SAAS;AAAA,IACtC,CAAG;AAED,SAAK,MAAM,iBAAiB,QAAQ,CAAC,MAAM;;AAC1C,WAAK,OAAO,UAAU,OAAO,SAAS;AACtC,UAAI,CAAC,EAAE,OAAO,MAAO,EAAAA,MAAA,KAAK,iBAAL,gBAAAA,IAAmB,UAAU,OAAO;AAAA,IAC5D,CAAG;AAED,SAAK,MAAM,iBAAiB,SAAS,CAAC,MAAM;AAC3C,WAAK,oBAAqB;AAAA,IAC7B,CAAG;AAED,SAAK,iBAAiB,qBAAqB,KAAK,YAAY;AAE5D,SAAK,iBAAiB,sBAAsB,CAAC,MAAM;AAClD,WAAK,UAAU;AACf,WAAK,WAAW;AAEhB,WAAK,mBAAoB;AAEzB,UAAI,KAAK,oBAAoB;AAC5B,UAAE,eAAgB;AAAA,MACtB;AAAA,IACA,CAAG;AAED,eAAK,UAAL,mBAAY,iBAAiB,oBAAoB,CAAC,MAAM;AACvD,QAAE,eAAgB;AAClB,QAAE,gBAAiB;AACnB,WAAK,gBAAiB;AAAA,IACzB;AAEE,SAAK,KAAK,iBAAiB,oBAAoB,CAAC,MAAM;;AACrD,WAAK,gBAAgB,QAAQ,CAAC,WAAW;AACxC,aAAK,cAAa,EAAG,QAAQ,CAAC,OAAO;AACpC,cAAI,GAAG,UAAU,OAAO,OAAO;AAC9B,eAAG,WAAW;AAAA,UACpB;AAAA,QACA,CAAK;AAAA,MACL,CAAI;AAGD,YAAM,cAAYA,MAAA,KAAK,aAAa,OAAO,MAAzB,gBAAAA,IAA4B,MAAM,SAAQ,CAAE;AAE9D,gBAAU,QAAQ,SAAO;AACxB,cAAM,iBAAiB,MAAM,KAAK,KAAK,cAAa,CAAE,EAAE,KAAK,QAAM,GAAG,UAAU,GAAG;AACnF,YAAI,gBAAgB;AACnB,yBAAe,WAAW;AAAA,QAC/B;AAAA,MACA,CAAI;AAED,WAAK,kBAAkB,sBAAK,0CAAL;AACvB,WAAK,WAAW,IAAI;AAEpB,WAAK,KAAK,SAAS,GAAG,CAAC;AACvB,YAAM,oBAAoB,KAAK,OAAO,yBAAyB;AAAA,IAClE,CAAG;AAGD,QAAI,KAAK,aAAa,MAAM,KAAK,KAAK,kBAAkB,aAAa;AACpE,YAAM,YAAY,KAAK,QAAQ,SAAS,IAAI,mBAAK,mBAAkB;AACnE,YAAM,YAAY,KAAK,QAAQ,mBAAmB,IAAI,mBAAK,mBAAkB;AAAA,IAChF;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAoEC,gBAAgB;AACf,WAAO,KAAK,iBAAiB,YAAY;AAAA,EAC3C;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASC,iBAAiB,UAAU,MAAM,SAAS,GAAG;;AAC5C,QAAI,KAAK,aAAa,UAAU,GAAG;AAClC,WAAK,QAAQ,QAAQ,IAAI,CAAC,OAAO,GAAG,KAAK,EAAE,QAAS;AACpD,WAAK,MAAM,QAAQ,KAAK,MAAM,IAAI,OAAK,CAAC,EAAE,KAAK,GAAG,EAAE,KAAM;AAE1D,UAAI,KAAK,eAAe,WAAW,GAAG;AACrC,aAAK,MAAM,YAAY,KAAK;AAAA,MAChC,OAAU;AACN,YAAI,YAAY,KAAM,OAAM,KAAK,OAAO,EAAE,MAAM,GAAG,CAAC,KAAK,UAAU,EAAE,QAAQ,YAAU,KAAK,MAAM,YAAY,KAAK,QAAQ,MAAM,CAAC,CAAC;AACnI,YAAI,KAAK,qBAAqB,eAAe,CAAC,KAAK,cAAc,SAAS,CAAC,KAAK,YAAY;AAC3F,eAAK,QAAS;AAAA,QACnB;AAAA,MACA;AAAA,IACA,OAAS;AACN,YAAM,SAAS,mCAAS,GAAG;AAE3B,WAAK,UAAQ,wCAAS,IAAI,CAAC,OAAO,GAAG,WAAxB,mBAAgC,GAAG,OAAM;AACtD,WAAK,MAAM,QAAQ,KAAK,MAAM,CAAC,KAAK;AACpC,WAAK,aAAa,UAAQ,mBAAQ,CAAC,MAAT,mBAAY,gBAAZ,mBAAyB,WAAU;AAE7D,WAAK,UAAU,YAAY;AAC3B,WAAK,QAAQ,YAAY;AAEzB,UAAI,UAAU,kBAAkB,aAAa;AAC5C,YAAI,kBAAkB,iCAAQ,cAAc;AAC5C,YAAI,iBAAiB;AACpB,qBAAW,MAAM;AAChB,iBAAK,UAAU,OAAO,gBAAgB,UAAU,IAAI,CAAC;AAAA,UAC3D,GAAO,CAAC;AAAA,QACR;AAEI,YAAI,gBAAgB,iCAAQ,cAAc;AAE1C,YAAI,iBAAiB,yBAAyB,eAAe,cAAc,YAAY,kBAAkB,cAAc,YAAY,cAAc;AAChJ,qBAAW,MAAM;AAChB,iBAAK,QAAQ,OAAO,cAAc,UAAU,IAAI,CAAC;AAAA,UACvD,GAAO,CAAC;AAAA,QACR;AAAA,MACA;AAAA,IACA;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQC,WAAW,UAAU,OAAO;AAC3B,QAAI,KAAK,gBAAgB,UAAU,CAAC,KAAK,YAAY;AACpD,WAAK,YAAY;AAAA,IACpB;AAEE,QAAI,KAAK,OAAO;AACf,WAAK,MAAM,YAAY;AAAA,IAC1B;AAEE,QAAI,KAAK,gBAAgB,SAAS,GAAG;AACpC,WAAK,iBAAiB,KAAK,iBAAiB,KAAK,gBAAgB,MAAM;AAAA,IAC1E,OAAS;AACN,WAAK,iBAAiB,KAAK,eAAe;AAAA,IAC7C;AAEE,QAAI,QAAS;AACb,UAAM,oBAAoB,MAAM,mBAAmB;AAAA,EACrD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,UAAU;AAET,QAAI,KAAK,aAAa,KAAK,MAAM,WAAW,CAAC,KAAK,YAAY;AAC7D,WAAK,UAAU,OAAQ;AACvB,WAAK,YAAY;AACjB;AAAA,IACH;AAGE,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,SAAS,cAAc,MAAM;AAC9C,WAAK,UAAU,UAAU,IAAI,SAAS;AAEtC,WAAK,MAAM,YAAY,KAAK,SAAS;AAAA,IACxC;AAGE,SAAK,UAAU,YAAY,IAAI,KAAK,MAAM,SAAS,CAAC,KAAK,UAAU;AAAA,EACrE;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,QAAQ,QAAQ;AACf,QAAI,OAAO,SAAS,cAAc,UAAU;AAC5C,SAAK,OAAO;AACZ,SAAK,YAAY;AACjB,SAAK,QAAQ;AACb,SAAK,iBAAiB,mBAAmB,KAAK,UAAU;AACxD,SAAK,SAAS;AAEd,QAAI,QAAQ,SAAS,cAAc,WAAW;AAC9C,UAAM,YAAY,sBAAK,wCAAL,WAAuB,OAAO;AAEhD,SAAK,YAAY,KAAK;AAEtB,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAqBC,WAAW,MAAM,MAAM,EAAE,OAAO,SAAS,MAAM,UAAU;AACxD,QAAI,SAAS,SAAS,cAAc,YAAY;AAEhD,QAAI,KAAK,IAAI,KAAK,MAAM,MAAM;AAC7B,cAAQ,KAAK,YAAY,KAAK,UAAU,IAAI,CAAC,+BAA+B,IAAI,KAAK,EAAE;AAAA,IAC1F;AAEE,QAAI,KAAK,IAAI,IAAI,MAAM,MAAM;AAC5B,cAAQ,KAAK,YAAY,KAAK,UAAU,IAAI,CAAC,+BAA+B,IAAI,IAAI,EAAE;AAAA,IACzF;AAEE,WAAO,aAAa,SAAS,KAAK,IAAI,KAAK,KAAK,EAAE;AAClD,WAAO,YAAY,KAAK,IAAI,IAAI,KAAK;AAErC,uBAAK,eAAc,KAAK,EAAE,CAAC,IAAI,KAAK,GAAG,KAAK,IAAI,KAAK,GAAG,CAAC,IAAI,IAAI,GAAG,KAAK,IAAI,IAAI,GAAG;AACpF,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,iBAAiB,MAAM;AACtB,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWC,UAAU,YAAY,SAAS,OAAO,MAAM,EAAE,OAAO,SAAS,MAAM,UAAU;AAC7E,QAAI,CAAC,WAAY;AAEjB,UAAM,iBAAiB,KAAK,cAAc,aAAa;AACvD,QAAI,gBAAgB;AACnB,qBAAe,UAAU,YAAY,QAAQ,GAAG;AAChD;AAAA,IACH;AACE,QAAI,SAAS,KAAK,WAAW,YAAY,GAAG;AAC5C,SAAK,YAAY,MAAM;AAAA,EACzB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAYC,WAAW,aAAa,SAAS,OAAO,MAAM,EAAE,OAAO,SAAS,MAAM,UAAU;AAC/E,QAAI,CAAC,MAAM,QAAQ,WAAW,GAAG;AAChC,WAAK,UAAU,aAAa,QAAQ,GAAG;AAAA,IAC1C,OAAS;AACN,kBAAY,QAAQ,CAAC,SAAS;AAC7B,aAAK,UAAU,MAAM,QAAQ,GAAG;AAAA,MACpC,CAAI;AAAA,IACJ;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQC,aAAa,OAAO,SAAS,OAAO;AACnC,QAAI,CAAC,MAAO;AAEZ,QAAI,SAAS,KAAK,cAAc,qBAAqB,KAAK,IAAI;AAE9D,QAAI,QAAQ;AACX,WAAK,qBAAqB,QAAQ,KAAK,aAAa,UAAU,CAAC;AAAA,IAClE;AAEE,QAAI,KAAK,gBAAgB,KAAK,gBAAgB,MAAO,MAAK,WAAW,MAAM;AAAA,EAC7E;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASC,cAAc,QAAQ,SAAS,OAAO;AACrC,QAAI,CAAC,MAAM,QAAQ,MAAM,GAAG;AAC3B,WAAK,aAAa,QAAQ,MAAM;AAAA,IACnC,OAAS;AACN,aAAO,QAAQ,CAAC,UAAU;AACzB,aAAK,aAAa,OAAO,MAAM;AAAA,MACnC,CAAI;AAAA,IACJ;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,gBAAgB,QAAQ;;AACvB,QAAI,QAAO,UAAK,cAAc,UAAU,MAA7B,mBAAgC,QAAQ,cAAc;AACjE,QAAI,CAAC,MAAM;AACV,cAAQ,KAAK,uCAAuC;AACpD;AAAA,IACH;AAEE,QAAI,YAAY,KAAK,UAAU,IAAI;AACnC,WAAO,OAAO,SAAS;AAAA,EACzB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQC,kBAAkB;AACjB,SAAK,kBAAkB,CAAE;AAEzB,SAAK,cAAa,EAAG,QAAQ,CAAC,WAAW;AACxC,aAAO,WAAW;AAAA,IACrB,CAAG;AACD,SAAK,WAAY;AAEjB,SAAK,SAAU;AACf,SAAK,oBAAqB;AAE1B,QAAI,KAAK,aAAa,SAAS,GAAG;AACjC,WAAK,mBAAoB;AAAA,IAC5B;AAAA,EACA;AAAA,EAoDC,uBAAuB;AACtB,aAAS,oBAAoB,aAAa,mBAAK,0BAAyB,IAAI;AAAA,EAC9E;AACA;AAjiCC;AAEA;AAQA;AAtFM;AAAA;AAAA;AAAA;AAAA;AAAA;AA6jCN,sBAAiB,SAAC,MAAM;;AACvB,QAAM,WAAW;AACjB,QAAM,YAAY;AAElB,QAAM,UAAQ,UAAK,gBAAgB,KAAK,CAAC,WAAW,OAAO,QAAQ,MAAM,IAAI,MAA/D,mBAAmE,eAAc;AAE/F,SAAO,KAAK,iBAAiB,KAAK;AACpC;AAAA;AAAA;AAAA;AAAA;AAMC,wBAAmB,WAAG;AACrB,SAAO,MAAM,KAAK,KAAK,iBAAiB,sBAAsB,CAAC;AACjE;AAUC;AC/lCD,OAAO,OAAO,cAAc,MAAM;"}
|
|
1
|
+
{"version":3,"file":"wje-select.js","sources":["../packages/wje-select/select.element.js","../packages/wje-select/select.js"],"sourcesContent":["import { FormAssociatedElement } from '../internals/form-associated-element.js';\nimport { event } from '../utils/event.js';\nimport Button from '../wje-button/button.js';\nimport Popup from '../wje-popup/popup.js';\nimport Icon from '../wje-icon/icon.js';\nimport Label from '../wje-label/label.js';\nimport Chip from '../wje-chip/chip.js';\nimport Input from '../wje-input/input.js';\nimport Option from '../wje-option/option.js';\nimport Options from '../wje-options/options.js';\nimport Checkbox from '../wje-checkbox/checkbox.js';\nimport styles from './styles/styles.css?inline';\n\nexport class Select extends FormAssociatedElement {\n\tconstructor() {\n\t\tsuper();\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the counter element, initially null.\n\t\t * @private\n\t\t */\n\t\tthis.counterEl = null;\n\n\t\t/**\n\t\t * @type {boolean}\n\t\t * @description Tracks whether the select element was previously opened, initially false.\n\t\t * @private\n\t\t * @default {boolean} false\n\t\t */\n\t\tthis._wasOppened = false;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the native select element, initially null.\n\t\t */\n\t\tthis.native = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the popup element, initially null.\n\t\t */\n\t\tthis.popup = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the label element, initially null.\n\t\t */\n\t\tthis.labelElement = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the slot start element, initially null.\n\t\t */\n\t\tthis.slotStart = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the slot end element, initially null.\n\t\t */\n\t\tthis.slotEnd = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the input element, initially null.\n\t\t */\n\t\tthis.input = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the chips element, initially null.\n\t\t */\n\t\tthis.chips = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the clear button element, initially null.\n\t\t */\n\t\tthis.clear = null;\n\n\t\t/**\n\t\t * @type {HTMLElement|null}\n\t\t * @description A reference to the list element, initially null.\n\t\t */\n\t\tthis.list = null;\n\n\t\tthis._value = [];\n\t\tthis._selectedOptions = [];\n\t}\n\n\t#addedOptions = [];\n\n\t#htmlOptions = [];\n\n\t/**\n\t * Prevent closing the parent <wje-select>'s popup when a nested <wje-dropdown>\n\t * menu item is clicked. Closes only the dropdown that owns the clicked item.\n\t * This captures the event at the document level (useCapture=true) so it can\n\t * stop the global outside-click logic that would otherwise hide the select's popup.\n\t */\n\t#onMenuItemClickCapture = (e) => {\n\t\tconst target = /** @type {HTMLElement} */(e.target);\n\t\tif (!target || !target.closest) return;\n\n\t\t// Run only for clicks inside a dropdown menu item\n\t\tconst menuItem = target.closest('wje-menu-item');\n\t\tif (!menuItem) return;\n\n\t\tconst dropdown = target.closest('wje-dropdown');\n\t\tif (dropdown && typeof dropdown.hide === 'function') {\n\t\t\t// Close only the dropdown; keep the select's popup open\n\t\t\tdropdown.hide();\n\t\t}\n\n\t\t// Block bubbling to document-level outside-click handlers that\n\t\t// might close <wje-popup> used by <wje-select>\n\t\te.stopPropagation();\n\t};\n\n\t/**\n\t * An object representing component dependencies with their respective classes.\n\t * Each property in the object maps a custom component name (as a string key)\n\t * to its corresponding class or constructor.\n\t * @typedef {{[key: string]: Function}} Dependencies\n\t * @property {Function} 'wje-button' Represents the Button component class.\n\t * @property {Function} 'wje-popup' Represents the Popup component class.\n\t * @property {Function} 'wje-icon' Represents the Icon component class.\n\t * @property {Function} 'wje-label' Represents the Label component class.\n\t * @property {Function} 'wje-chip' Represents the Chip component class.\n\t * @property {Function} 'wje-input' Represents the Input component class.\n\t * @property {Function} 'wje-option' Represents the Option component class.\n\t * @property {Function} 'wje-checkbox' Represents the Checkbox component class.\n\t */\n\tdependencies = {\n\t\t'wje-button': Button,\n\t\t'wje-popup': Popup,\n\t\t'wje-icon': Icon,\n\t\t'wje-label': Label,\n\t\t'wje-chip': Chip,\n\t\t'wje-input': Input,\n\t\t'wje-option': Option,\n\t\t'wje-options': Options,\n\t\t'wje-checkbox': Checkbox,\n\t};\n\n\t/**\n\t * Sets the value for the form field. Converts the input value into a FormData object\n\t * if it is not already an array, splitting by spaces if necessary, and sets the\n\t * internal form value as well as the selected values.\n\t * @param {string|Array} value The value to be set. Can be a string (which will be\n\t * split into an array by spaces) or an array of values.\n\t */\n\tset value(value) {\n\t\tconst formData = new FormData();\n\n\t\tif (value) {\n\t\t\tlet data = value;\n\n\t\t\tif (!Array.isArray(data)) {\n\t\t\t\tdata = data.split(' ');\n\t\t\t}\n\t\t\tdata.forEach(v => {\n\t\t\t\tformData.append(this.name, v)\n\t\t\t});\n\t\t\tvalue = formData;\n\n\t\t\tthis._value = data;\n\t\t} else {\n\t\t\tformData.delete(this.name);\n\t\t\tvalue = formData;\n\t\t\tthis._value = [];\n\t\t}\n\t\tthis.internals.setFormValue(value);\n\t}\n\n\t/**\n\t * Retrieves the current value.\n\t * @returns {any} The value of the `_value` property.\n\t */\n\tget value() {\n\t\treturn this._value;\n\t}\n\n\t/**\n\t * Sets the maximum number of options allowed.\n\t * @param { number | object} value The value to set as the maximum number of options.\n\t * If null, the 'max-options' attribute will be removed.\n\t */\n\tset maxOptions(value) {\n\t\tif (value) {\n\t\t\tthis.setAttribute('max-options', value);\n\t\t} else {\n\t\t\tthis.removeAttribute('max-options');\n\t\t}\n\t}\n\n\t/**\n\t * Retrieves the maximum number of options allowed.\n\t * Parses the value of the 'max-options' attribute from the element and converts it to a number.\n\t * If the attribute is not present or cannot be converted to a valid number, defaults to 1.\n\t * @returns {number} The maximum number of options, or 0 if the attribute is not set or invalid.\n\t */\n\tget maxOptions() {\n\t\treturn +this.getAttribute('max-options') || 1;\n\t}\n\n\t/**\n\t * @summary Setter for the defaultValue attribute.\n\t * This method sets the 'value' attribute of the custom input element to the provided value.\n\t * The 'value' attribute represents the default value of the input element.\n\t * @param {string} value The value to set as the default value.\n\t */\n\tset defaultValue(value) {\n\t\tthis.setAttribute('value', value);\n\t}\n\n\t/**\n\t * @summary Getter for the defaultValue attribute.\n\t * This method retrieves the 'value' attribute of the custom input element.\n\t * The 'value' attribute represents the default value of the input element.\n\t * If the 'value' attribute is not set, it returns an empty string.\n\t * @returns {string} The default value of the input element.\n\t */\n\tget defaultValue() {\n\t\treturn this.getAttribute('value') ?? '';\n\t}\n\n\t/**\n\t * Sets the trigger value.\n\t * @param {string} value The trigger value to set.\n\t */\n\tset trigger(value) {\n\t\tthis.setAttribute('trigger', value);\n\t}\n\n\t/**\n\t * Returns the trigger value.\n\t * @returns {string} The trigger value.\n\t */\n\tget trigger() {\n\t\treturn this.getAttribute('trigger') || 'click';\n\t}\n\n\t/**\n\t * Sets or removes the disabled state for the associated elements.\n\t * @param {boolean} value A boolean indicating whether the elements should be disabled.\n\t * If true, the disabled attribute is added to the elements. If false, the disabled attribute is removed.\n\t */\n\tset disabled(value) {\n\t\tif (value) {\n\t\t\tthis.setAttribute('disabled', '');\n\t\t\tthis.input.setAttribute('disabled', '');\n\t\t\tthis.displayInput.setAttribute('disabled', '');\n\t\t} else {\n\t\t\tthis.removeAttribute('disabled');\n\t\t\tthis.input.removeAttribute('disabled');\n\t\t\tthis.displayInput.removeAttribute('disabled');\n\t\t}\n\t}\n\n\t/**\n\t * Retrieves the current state of the 'disabled' attribute.\n\t * @returns {boolean} Returns true if the 'disabled' attribute is present, otherwise false.\n\t */\n\tget disabled() {\n\t\treturn this.hasAttribute('disabled');\n\t}\n\n\t/**\n\t * Sets the readonly state of the element. When set to true,\n\t * the element and its associated inputs are marked as readonly or disabled.\n\t * When set to false, the readonly and disabled attributes are removed,\n\t * allowing user interaction.\n\t * @param {boolean} value A boolean value indicating whether to set the\n\t * element and its associated inputs to readonly (true) or not (false).\n\t */\n\tset readonly(value) {\n\t\tif (value) {\n\t\t\tthis.setAttribute('disabled', '');\n\t\t\tthis.input.setAttribute('readonly', '');\n\t\t\tthis.displayInput.setAttribute('disabled', '');\n\t\t} else {\n\t\t\tthis.removeAttribute('disabled');\n\t\t\tthis.input.removeAttribute('readonly');\n\t\t\tthis.displayInput.removeAttribute('disabled');\n\t\t}\n\t}\n\n\t/**\n\t * Checks if the 'readonly' attribute is present on the element.\n\t * @returns {boolean} Returns true if the 'readonly' attribute is set, otherwise false.\n\t */\n\tget readonly() {\n\t\treturn this.hasAttribute('readonly');\n\t}\n\n\t/**\n\t * Sets the maximum height value for the element.\n\t * If a value is provided, it sets the 'max-height' attribute on the element.\n\t * If no value is provided, it removes the 'max-height' attribute from the element.\n\t * @param {string|null} value The maximum height to be set. If null or undefined, the attribute is removed.\n\t */\n\tset maxHeight(value) {\n\t\tif (value) {\n\t\t\tthis.setAttribute('max-height', value);\n\t\t} else {\n\t\t\tthis.removeAttribute('max-height');\n\t\t}\n\t}\n\n\t/**\n\t * Retrieves the maximum height value, which is determined by the 'max-height' attribute.\n\t * If the attribute is not set, a default value of '200px' is returned.\n\t * @returns {string} The maximum height value as a string.\n\t */\n\tget maxHeight() {\n\t\treturn this.getAttribute('max-height') || 'auto';\n\t}\n\n\t/**\n\t * Sets the offset attribute for the element.\n\t * @param {string} value The value to assign to the offset attribute.\n\t */\n\tset offset(value) {\n\t\tthis.setAttribute('offset', value);\n\t}\n\n\t/**\n\t * Gets the value of the offset attribute of the current element.\n\t * If the offset attribute is not present, returns a default value of '0'.\n\t * @returns {string} The value of the offset attribute or the default value '0'.\n\t */\n\tget offset() {\n\t\treturn this.getAttribute('offset') || '5';\n\t}\n\n\t/**\n\t * Sets the selected options for the object.\n\t * @param {Array|object} value The new value for the selected options. It can be an array or object containing the selected options.\n\t */\n\tset selectedOptions(value) {\n\t\tthis._selectedOptions = value;\n\t}\n\n\t/**\n\t * Retrieves the selected options.\n\t * @returns {Array} An array containing the currently selected options. If no options are selected, an empty array is returned.\n\t */\n\tget selectedOptions() {\n\t\treturn this._selectedOptions || [];\n\t}\n\n\t/**\n\t * Sets the `lazy` attribute on the element. If the provided value is truthy, the `lazy` attribute is added. If the value is falsy, the `lazy` attribute is removed.\n\t * @param {boolean} value A boolean value indicating whether to add or remove the `lazy` attribute. If `true`, the attribute is added; if `false`, it is removed.\n\t */\n\tset lazy(value) {\n\t\tif (value) {\n\t\t\tthis.setAttribute('lazy', '');\n\t\t} else {\n\t\t\tthis.removeAttribute('lazy');\n\t\t}\n\t}\n\n\t/**\n\t * Getter for the 'lazy' property.\n\t * @returns {boolean} Returns true if the 'lazy' attribute is present on the element, otherwise false.\n\t */\n\tget lazy() {\n\t\treturn this.hasAttribute('lazy');\n\t}\n\n\t/**\n\t * Sets or removes the 'no-size' attribute on an element.\n\t * @param {boolean} value A boolean indicating whether to add or remove the 'no-size' attribute. If true, the attribute is added; if false, the attribute is removed.\n\t */\n\tset noSize(value) {\n\t\tif (value) {\n\t\t\tthis.setAttribute('no-size', '');\n\t\t} else {\n\t\t\tthis.removeAttribute('no-size');\n\t\t}\n\t}\n\n\t/**\n\t * Gets the value of the 'no-size' attribute for the element.\n\t * @returns {boolean} True if the 'no-size' attribute is present, otherwise false.\n\t */\n\tget noSize() {\n\t\treturn this.hasAttribute('no-size');\n\t}\n\n\t/**\n\t * Getter for the customErrorDisplay attribute.\n\t * @returns {boolean} Whether the attribute is present.\n\t */\n\tget customErrorDisplay() {\n\t\treturn this.hasAttribute('custom-error-display');\n\t}\n\n\t/**\n\t * Retrieves the complete list of options available for the component.\n\t * The options are determined by combining elements from various sources, including loaded options, added options, and HTML-sourced options.\n\t * If a `wje-options` element is present within the component, its loaded options are included in the merged list.\n\t * In the absence of a `wje-options` element, duplicates among the added and HTML options are removed, retaining their order.\n\t * @returns {Array<object>} An array containing all the available options, combining the loaded, added, and HTML-based options, with duplicates removed where applicable.\n\t */\n\tget options() {\n\t\tif (this.querySelector('wje-options')) {\n\t\t\tconst allOptions = [...this.querySelector('wje-options').loadedOptions, ...this.#addedOptions, ...this.#htmlOptions]\n\n\t\t\treturn allOptions\n\t\t} else {\n\t\t\tconst allOptions = [...this.#addedOptions, ...this.#htmlOptions]\n\n\t\t\treturn Array.from(\n\t\t\t\tnew Map(allOptions.reverse().map(obj => [obj.value, obj])).values()\n\t\t\t).reverse();\n\t\t}\n\t}\n\n\tclassName = 'Select';\n\n\t/**\n\t * Returns the CSS styles for the component.\n\t * @static\n\t * @returns {CSSStyleSheet}\n\t */\n\tstatic get cssStyleSheet() {\n\t\treturn styles;\n\t}\n\n\t/**\n\t * Returns the list of attributes to observe for changes.\n\t * @static\n\t * @returns {Array<string>}\n\t */\n\tstatic get observedAttributes() {\n\t\treturn ['active', 'value', 'disabled', 'readonly', 'multiple', 'label', 'placeholder', 'max-height', 'max-options', 'variant', 'placement'];\n\t}\n\n\t/**\n\t * Sets up the attributes for the component.\n\t */\n\tsetupAttributes() {\n\t\tthis.isShadowRoot = 'open';\n\t}\n\n\tbeforeDraw() {\n\t\tif(this.hasAttribute('value')) {\n\t\t\tthis.value = this.getAttribute('value');\n\t\t}\n\t}\n\n\t/**\n\t * Draws the component for the select.\n\t * @returns {DocumentFragment}\n\t */\n\tdraw() {\n\t\tlet fragment = document.createDocumentFragment();\n\n\t\tthis.classList.add('wje-placement', this.placement ? 'wje-' + this.placement : 'wje-start');\n\n\t\t// zakladny obalovac\n\t\tlet native = document.createElement('div');\n\t\tnative.setAttribute('part', 'native');\n\t\tnative.classList.add('native-select', this.variant || 'default');\n\n\t\t// wrapper pre label a inputWrapper\n\t\tlet wrapper = document.createElement('div');\n\t\twrapper.classList.add('wrapper');\n\t\twrapper.setAttribute('slot', 'anchor');\n\n\t\t// label\n\t\tlet label = document.createElement('wje-label');\n\t\tlabel.setAttribute('part', 'label');\n\t\tlabel.innerText = this.label || '';\n\n\t\t// obalovac pre input\n\t\tlet inputWrapper = document.createElement('div');\n\t\tinputWrapper.setAttribute('part', 'input-wrapper');\n\t\tinputWrapper.classList.add('input-wrapper');\n\n\t\tlet slotStart = document.createElement('div');\n\t\tslotStart.classList.add('slot-start');\n\n\t\tlet input = document.createElement('input');\n\t\tinput.setAttribute('type', 'text');\n\t\tinput.value = this.value.join(' ').trim();\n\t\tinput.classList.add('input-hidden');\n\n\t\tlet display = document.createElement('input');\n\t\tdisplay.setAttribute('type', 'text');\n\t\tdisplay.setAttribute('part', 'input');\n\t\tdisplay.setAttribute('autocomplete', 'off');\n\t\tdisplay.setAttribute('readonly', '');\n\t\tdisplay.setAttribute('placeholder', this.placeholder || '');\n\n\t\tif (this.required) {\n\t\t\tinput.setAttribute('required', '');\n\t\t\tdisplay.setAttribute('required', '');\n\t\t}\n\n\t\tlet slotEnd = document.createElement('div');\n\t\tslotEnd.classList.add('slot-end');\n\n\t\tlet arrow = document.createElement('wje-icon');\n\t\tarrow.setAttribute('name', 'chevron-down');\n\t\tarrow.setAttribute('slot', 'arrow');\n\n\t\tlet chips = document.createElement('div');\n\t\tchips.classList.add('chips');\n\t\tchips.innerText = this.placeholder || '';\n\n\t\t// obalovac pre option a find\n\t\tlet optionsWrapper = document.createElement('div');\n\t\toptionsWrapper.setAttribute('part', 'options-wrapper');\n\t\toptionsWrapper.classList.add('options-wrapper');\n\t\toptionsWrapper.style.setProperty('height', this.maxHeight);\n\n\t\tlet list = document.createElement('div');\n\t\tlist.classList.add('list');\n\n\t\tlet slot = document.createElement('slot');\n\n\t\tlet clear = document.createElement('wje-button');\n\t\tclear.setAttribute('fill', 'link');\n\t\tclear.setAttribute('part', 'clear');\n\t\tclear.setAttribute('stop-propagation', '');\n\n\t\tlet clearIcon = document.createElement('wje-icon');\n\t\tclearIcon.setAttribute('name', 'x');\n\n\t\tlet error = document.createElement('div');\n\t\terror.setAttribute('slot', 'error');\n\n\t\tlet errorSlot = document.createElement('slot');\n\t\terrorSlot.setAttribute('name', 'error');\n\n\t\t// vytvorime popup\n\t\tlet popup = document.createElement('wje-popup');\n\t\tpopup.setAttribute('placement', 'bottom-start');\n\t\tif (!this.noSize)\n\t\t\tpopup.setAttribute('size', '');\n\t\tpopup.setAttribute('part', 'popup');\n\t\tpopup.setAttribute('offset', this.offset);\n\n\t\tif(this.lazy || this.querySelector('wje-options')) {\n\t\t\tpopup.setAttribute('loader', '');\n\t\t}\n\n\t\tif (this.disabled || this.readonly) {\n\t\t\tpopup.setAttribute('disabled', '');\n\t\t} else {\n\t\t\tpopup.removeAttribute('loader');\n\t\t}\n\n\t\tif (this.variant === 'standard') {\n\t\t\tif (this.hasAttribute('label')) native.appendChild(label);\n\t\t} else {\n\t\t\twrapper.appendChild(label);\n\t\t}\n\n\t\tinputWrapper.append(slotStart);\n\t\tinputWrapper.append(display);\n\t\tinputWrapper.append(input);\n\n\t\tclear.append(clearIcon);\n\n\t\tif (this.hasAttribute('multiple')) inputWrapper.append(chips);\n\n\t\tif (this.hasAttribute('clearable')) inputWrapper.append(clear);\n\n\t\tinputWrapper.appendChild(slotEnd);\n\t\tinputWrapper.appendChild(arrow);\n\n\t\tlist.appendChild(slot);\n\n\t\tif (this.hasAttribute('find')) {\n\t\t\tlet find = document.createElement('wje-input');\n\t\t\tfind.setAttribute('variant', 'standard');\n\t\t\tfind.setAttribute('placeholder', 'Hľadať');\n\t\t\tfind.setAttribute('part', 'find');\n\t\t\tfind.clearable = true;\n\t\t\tfind.classList.add('find');\n\n\t\t\toptionsWrapper.appendChild(find);\n\n\t\t\tthis.findEl = find;\n\t\t}\n\n\t\tlet slotFooter = document.createElement('slot');\n\t\tslotFooter.setAttribute('name', 'footer');\n\n\t\t// APPEND\n\t\toptionsWrapper.append(list);\n\t\toptionsWrapper.append(slotFooter);\n\n\t\twrapper.append(inputWrapper);\n\n\t\tpopup.append(wrapper);\n\t\tpopup.append(optionsWrapper);\n\n\t\tif (this.trigger === 'click') popup.setAttribute('manual', '');\n\n\t\tthis.append(error);\n\n\t\tnative.append(popup);\n\t\tnative.append(errorSlot);\n\n\t\tfragment.appendChild(native);\n\n\t\tthis.native = native;\n\t\tthis.popup = popup;\n\t\tthis.labelElement = label;\n\t\tthis.slotStart = slotStart;\n\t\tthis.slotEnd = slotEnd;\n\t\tthis.input = input;\n\t\tthis.displayInput = display;\n\t\tthis.chips = chips;\n\t\tthis.clear = clear;\n\t\tthis.list = list;\n\t\tthis.slotFooter = slotFooter;\n\n\t\treturn fragment;\n\t}\n\n\t/**\n\t * Executes post-render logic for the custom element.\n\t * This includes validation, event listener registration, managing custom attributes, and\n\t * handling options initialization for the component.\n\t * @returns {void} This method does not return any value.\n\t */\n\tafterDraw() {\n\t\tdocument.addEventListener('mousedown', this.#onMenuItemClickCapture, true);\n\n\t\tthis.validate();\n\n\t\tif (this.hasAttribute('invalid')) {\n\t\t\tthis.showInvalidMessage();\n\t\t}\n\n\t\tthis.getAllOptions()?.forEach((option) => {\n\t\t\tthis.optionCheckSlot(option);\n\t\t});\n\n\t\tthis.selectedOptions = this.#getSelectedOptions();\n\t\tthis.selectOptions(this.value);\n\n\t\tif (this.lazy) {\n\t\t\tevent.addListener(this.popup, 'wje-popup:show', null, (e) => {\n\t\t\t\tif (this._wasOppened) return;\n\t\t\t\tthis._wasOppened = true;\n\n\t\t\t\tconst optionsElement = this.querySelector('wje-options');\n\t\t\t\toptionsElement.setAttribute('lazy', '');\n\t\t\t\toptionsElement.setAttribute('attached', '');\n\t\t\t});\n\t\t}\n\n\t\tevent.addListener(this.popup, 'wje-popup:aftershow', null, () => {\n\t\t\tconst assignedElements = this.slotFooter.assignedElements();\n\n\t\t\tif (assignedElements.length > 0) {\n\t\t\t\tconst el = assignedElements[0];\n\t\t\t\tconst rect = el.getBoundingClientRect();\n\t\t\t\tlet totalHeight = 0;\n\n\t\t\t\tif(this.hasAttribute('find')) {\n\t\t\t\t\tlet style = getComputedStyle(this.findEl);\n\n\t\t\t\t\tlet height = this.findEl.offsetHeight;\n\t\t\t\t\tlet marginTop = parseFloat(style.marginTop);\n\t\t\t\t\tlet marginBottom = parseFloat(style.marginBottom);\n\n\t\t\t\t\ttotalHeight = height + marginTop + marginBottom;\n\t\t\t\t}\n\n\t\t\t\tlet subtractHeight = rect.height + totalHeight;\n\t\t\t\tconsole.log(\"FIND:\",this.findEl, totalHeight);\n\n\t\t\t\tthis.list.style.height = `calc(100% - ${subtractHeight}px)`;\n\t\t\t}\n\t\t});\n\n\t\tthis.#htmlOptions = Array.from(this.querySelectorAll(':scope > wje-option')).map((option) => {\n\t\t\treturn {\n\t\t\t\tvalue: option.value,\n\t\t\t\ttext: option.textContent.trim(),\n\t\t\t};\n\t\t})\n\n\t\tthis.input.addEventListener('focus', (e) => {\n\t\t\tthis.labelElement?.classList.add('fade');\n\t\t\tthis.native.classList.add('focused');\n\t\t});\n\n\t\tthis.input.addEventListener('blur', (e) => {\n\t\t\tthis.native.classList.remove('focused');\n\t\t\tif (!e.target.value) this.labelElement?.classList.remove('fade');\n\t\t});\n\n\t\tthis.input.addEventListener('input', (e) => {\n\t\t\tthis.propagateValidation();\n\t\t});\n\n\t\tthis.addEventListener('wje-option:change', this.optionChange);\n\n\t\tthis.addEventListener('wje-select:invalid', (e) => {\n\t\t\tthis.invalid = true;\n\t\t\tthis.pristine = false;\n\n\t\t\tthis.showInvalidMessage();\n\n\t\t\tif (this.customErrorDisplay) {\n\t\t\t\te.preventDefault();\n\t\t\t}\n\t\t});\n\n\t\tthis.clear?.addEventListener('wje-button:click', (e) => {\n\t\t\te.preventDefault();\n\t\t\te.stopPropagation();\n\t\t\tthis.clearSelections();\n\t\t});\n\n\t\tthis.list.addEventListener('wje-options:load', (e) => {\n\t\t\tthis.selectedOptions.forEach((option) => {\n\t\t\t\tthis.getAllOptions().forEach((el) => {\n\t\t\t\t\tif (el.value === option.value) {\n\t\t\t\t\t\tel.selected = true;\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t});\n\n\t\t\t// Ensure values from the value attribute are (re)selected after lazy-loaded pages\n\t\t\tconst attrValue = this.getAttribute('value')?.split(' ') || [];\n\n\t\t\tattrValue.forEach(val => {\n\t\t\t\tconst existingOption = Array.from(this.getAllOptions()).find(el => el.value === val);\n\t\t\t\tif (existingOption) {\n\t\t\t\t\texistingOption.selected = true;\n\t\t\t\t}\n\t\t\t});\n\n\t\t\tthis.selectedOptions = this.#getSelectedOptions();\n\t\t\tthis.selections(true);\n\n\t\t\tthis.list.scrollTo(0, 0);\n\t\t\tevent.dispatchCustomEvent(this.popup, 'wje-popup:content-ready'); // Notify that the content is ready\n\t\t});\n\n\t\t// skontrolujeme ci ma select atribut find\n\t\tif (this.hasAttribute('find') && this.findEl instanceof HTMLElement) {\n\t\t\tevent.addListener(this.findEl, 'keyup', '', this.#applySearchFilter);\n\t\t\tevent.addListener(this.findEl, 'wje-input:clear', '', this.#applySearchFilter);\n\t\t}\n\t}\n\n\t/**\n\t * Handles the change event for an option element within a select-like component.\n\t * This method processes user interactions with options and updates the state of the component,\n\t * including selection management, validation, and UI updates. Behavior differs based on\n\t * whether the component supports multiple selections.\n\t * Key functionality:\n\t * - Prevents the default behavior, event propagation, and immediate propagation of the event.\n\t * - Retrieves all options within the component.\n\t * - If the component doesn't support multiple selection:\n\t * - Marks only the clicked option as selected and deselects others.\n\t * - Hides the option popup.\n\t * - If the component supports multiple selection:\n\t * - Processes the clicked option without deselecting others.\n\t * - Updates the selected options and triggers validation.\n\t * - Marks the form state as non-pristine.\n\t * - Propagates the validation state to other relevant parts of the component or system.\n\t * @param {Event} e The event object representing the option change interaction.\n\t */\n\toptionChange = (e) => {\n\t\te.preventDefault();\n\t\te.stopPropagation();\n\t\te.stopImmediatePropagation();\n\n\t\tlet allOptions = this.getAllOptions();\n\n\t\tif (!this.hasAttribute('multiple')) {\n\t\t\tallOptions.forEach((option) => {\n\t\t\t\tif (option.value === e.target.value) {\n\t\t\t\t\tthis.processClickedOption(option);\n\t\t\t\t} else {\n\t\t\t\t\toption.selected = false;\n\t\t\t\t}\n\t\t\t});\n\t\t\tthis.popup.hide(false);\n\t\t} else {\n\t\t\tthis.processClickedOption(e.target, true);\n\t\t}\n\n\t\tthis.selections();\n\n\t\tthis.validate(this.selectedOptions);\n\n\t\tthis.pristine = false;\n\t\tthis.propagateValidation();\n\t}\n\n\t/**\n\t * Handles the logic for processing the selection state of a clicked option element.\n\t * @function processClickedOption\n\t * @param {Element} option The option element that is clicked.\n\t * @param {boolean} [multiple] A Boolean indicating whether multiple options can be selected. Defaults to false.\n\t * Changes the selected state of the passed option and updates the selected options list.\n\t * Checks if the option already has a \"selected\" attribute, toggles its state,\n\t * and updates the internal selected options.\n\t */\n\tprocessClickedOption = (option, multiple = false) => {\n\t\tconst isSelected = option.hasAttribute('selected');\n\t\toption.selected = !isSelected;\n\n\t\tthis.selectedOptions = this.#getSelectedOptions();\n\t}\n\n\t/**\n\t * Returns all the options as HTML.\n\t * @returns {NodeList} The options as HTML.\n\t */\n\tgetAllOptions() {\n\t\treturn this.querySelectorAll('wje-option');\n\t}\n\n\t/**\n\t * Handles changes in the selection for a component, updating internal values, input fields,\n\t * and visual presentation (like chips or slots) as per the given selection options.\n\t * @param {Array|null} options The collection of selected option elements. If null, no options are selected.\n\t * @param {number} length The total number of selected options.\n\t * @returns {void}\n\t */\n\tselectionChanged(options = null, length = 0) {\n\t\tif (this.hasAttribute('multiple')) {\n\t\t\tthis.value = options.map((el) => el.value).reverse();\n\t\t\tthis.input.value = this.value.map(a => a).join(\" \").trim();\n\n\t\t\tif (this.placeholder && length === 0) {\n\t\t\t\tthis.chips.innerHTML = this.placeholder;\n\t\t\t} else {\n\t\t\t\tif (options !== null) Array.from(options).slice(0, +this.maxOptions).forEach(option => this.chips.appendChild(this.getChip(option)));\n\t\t\t\tif (this.counterEl instanceof HTMLElement || !this.maxOptions || length > +this.maxOptions) {\n\t\t\t\t\tthis.counter();\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst option = options?.at(0);\n\n\t\t\tthis.value = options?.map((el) => el.value)?.at(0) || '';\n\t\t\tthis.input.value = this.value[0] || '';\n\t\t\tthis.displayInput.value = options[0]?.textContent?.trim() || '';\n\n\t\t\tthis.slotStart.innerHTML = '';\n\t\t\tthis.slotEnd.innerHTML = '';\n\n\t\t\tif (option && option instanceof HTMLElement) {\n\t\t\t\tlet optionSlotStart = option?.querySelector('wje-option > [slot=start]');\n\t\t\t\tif (optionSlotStart) {\n\t\t\t\t\tsetTimeout(() => {\n\t\t\t\t\t\tthis.slotStart.append(optionSlotStart.cloneNode(true));\n\t\t\t\t\t},0)\n\t\t\t\t}\n\n\t\t\t\tlet optionSlotEnd = option?.querySelector('wje-option > [slot=end]');\n\n\t\t\t\tif (optionSlotEnd && optionSlotEnd instanceof HTMLElement && optionSlotEnd.tagName !== 'WJE-DROPDOWN' && optionSlotEnd.tagName !== 'WJE-BUTTON') {\n\t\t\t\t\tsetTimeout(() => {\n\t\t\t\t\t\tthis.slotEnd.append(optionSlotEnd.cloneNode(true));\n\t\t\t\t\t},0)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Handles the logic for updating selections based on the current selected options,\n\t * updating chips content, and dispatching change events if necessary.\n\t * @param {boolean} [silence] If true, suppresses the dispatch of a custom change event.\n\t * @returns {void} This method does not return a value.\n\t */\n\tselections(silence = false) {\n\t\tif (this.selectedOptions.length >= +this.maxOptions) {\n\t\t\tthis.counterEl = null;\n\t\t}\n\n\t\tif (this.chips) {\n\t\t\tthis.chips.innerHTML = '';\n\t\t}\n\n\t\tif (this.selectedOptions.length > 0) {\n\t\t\tthis.selectionChanged(this.selectedOptions, this.selectedOptions.length);\n\t\t} else {\n\t\t\tthis.selectionChanged(this.selectedOptions);\n\t\t}\n\n\t\tif (silence) return;\n\t\tevent.dispatchCustomEvent(this, 'wje-select:change');\n\t}\n\n\t/**\n\t * Updates the counter element to reflect the current state of selected values relative to the maximum allowed options.\n\t * If the maximum options are selected, the counter element is removed. If it does not already exist and needs to be displayed, it is created.\n\t * @returns {void} Does not return a value.\n\t */\n\tcounter() {\n\t\t// zmazanie counter (span)\n\t\tif (this.counterEl && this.value.length === +this.maxOptions) {\n\t\t\tthis.counterEl.remove();\n\t\t\tthis.counterEl = null;\n\t\t\treturn;\n\t\t}\n\n\t\t// ak counter nie je, tak ho vytvorime\n\t\tif (!this.counterEl) {\n\t\t\tthis.counterEl = document.createElement('span');\n\t\t\tthis.counterEl.classList.add('counter');\n\n\t\t\tthis.chips.appendChild(this.counterEl);\n\t\t}\n\n\t\t// nastavime hodnotu counter\n\t\tthis.counterEl.innerText = `+${this.value.length - +this.maxOptions}`;\n\t}\n\n\t/**\n\t * Creates and returns a chip element with specified properties and a label.\n\t * @param {object} option The configuration object for the chip. Typically includes properties such as value and textContent to set up the chip's label and data.\n\t * @returns {HTMLElement} The newly created chip element with a label and default properties.\n\t */\n\tgetChip(option) {\n\t\tlet chip = document.createElement('wje-chip');\n\t\tchip.size = 'small';\n\t\tchip.removable = true;\n\t\tchip.round = true;\n\t\tchip.addEventListener('wje:chip-remove', this.removeChip);\n\t\tchip.option = option;\n\n\t\tlet label = document.createElement('wje-label');\n\t\tlabel.innerText = this.#htmlSelectedItem(option.value) // option.textContent.trim();\n\n\t\tchip.appendChild(label);\n\n\t\treturn chip;\n\t}\n\n\t/**\n\t * Handles the removal of a chip element from the DOM and updates the related state.\n\t * @param {Event} e The event object triggered by the chip removal action.\n\t * The target of the event is expected to be the chip element itself.\n\t */\n\tremoveChip = (e) => {\n\t\te.target.parentNode.removeChild(e.target);\n\t\tthis.processClickedOption(e.target.option, true);\n\t\tthis.selections();\n\t};\n\n\t/**\n\t * Generates an HTML option element based on the provided item and mapping.\n\t * @param {object} item The item to generate the option for.\n\t * @param {object} [map] The mapping object that specifies the properties of the item to use for the option's value and text.\n\t * @param {string} [map.value] The property of the item to use for the option's value.\n\t * @param {string} [map.text] The property of the item to use for the option's text.\n\t * @returns {HTMLElement} The generated HTML option element.\n\t */\n\thtmlOption(item, map = { value: 'value', text: 'text' }) {\n\t\tlet option = document.createElement('wje-option');\n\n\t\tif (item[map.value] === null) {\n\t\t\tconsole.warn(`The item ${JSON.stringify(item)} does not have the property ${map.value}`);\n\t\t}\n\n\t\tif (item[map.text] === null) {\n\t\t\tconsole.warn(`The item ${JSON.stringify(item)} does not have the property ${map.text}`);\n\t\t}\n\n\t\toption.setAttribute('value', item[map.value] ?? '');\n\t\toption.innerText = item[map.text] ?? '';\n\n\t\tthis.#addedOptions.push({ [map.value]: item[map.value], [map.text]: item[map.text] });\n\t\treturn option;\n\t}\n\n\t/**\n\t * Returns the provided item.\n\t * @param {any} item The item to be returned.\n\t * @returns {any} The same item that was passed as input.\n\t */\n\thtmlSelectedItem(item) {\n\t\treturn item;\n\t}\n\n\t/**\n\t * Adds a new option to the component.\n\t * @param {object} optionData The data used to create the new option.\n\t * @param {boolean} [silent] Whether the addition should trigger events or not.\n\t * @param {object} [map] Mapping of keys to identify value and text in the optionData.\n\t * @param {string} [map.value] The key in optionData that represents the value of the option.\n\t * @param {string} [map.text] The key in optionData that represents the text of the option.\n\t * @returns {void}\n\t */\n\taddOption(optionData, silent = false, map = { value: 'value', text: 'text' }) {\n\t\tif (!optionData) return;\n\n\t\tconst optionsElement = this.querySelector('wje-options');\n\t\tif (optionsElement) {\n\t\t\toptionsElement.addOption(optionData, silent, map);\n\t\t\treturn;\n\t\t}\n\t\tlet option = this.htmlOption(optionData, map);\n\t\tthis.appendChild(option);\n\t}\n\n\t/**\n\t * Adds one or more options to a collection. If the input is an array, it adds each option within the array.\n\t * Otherwise, it adds a single option.\n\t * @param {Array | object} optionsData The data representing the options to be added. It can be a single object or an array of objects.\n\t * @param {boolean} [silent] Optional flag to determine if events or notifications should be suppressed while adding options.\n\t * @param {object} [map] An optional mapping object specifying how to map data properties to value and text for the options.\n\t * @param {string} [map.value] The property in the optionsData that represents the value of the option.\n\t * @param {string} [map.text] The property in the optionsData that represents the text of the option.\n\t * @returns {void}\n\t */\n\taddOptions(optionsData, silent = false, map = { value: 'value', text: 'text' }) {\n\t\tif (!Array.isArray(optionsData)) {\n\t\t\tthis.addOption(optionsData, silent, map);\n\t\t} else {\n\t\t\toptionsData.forEach((item) => {\n\t\t\t\tthis.addOption(item, silent, map);\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Selects an option from the available options within the component.\n\t * @param {string} value The value of the option to be selected.\n\t * @param {boolean} [silent] Determines whether the selection should trigger notification or updates. Defaults to false.\n\t * @returns {void} Does not return a value.\n\t */\n\tselectOption(value, silent = false) {\n\t\tif (!value) return;\n\n\t\tlet option = this.querySelector(`wje-option[value=\"${value}\"]`);\n\n\t\tif (option) {\n\t\t\tthis.processClickedOption(option, this.hasAttribute('multiple'));\n\t\t}\n\n\t\tif (this.drawingStatus > this.drawingStatuses.START) this.selections(silent);\n\t}\n\n\t/**\n\t * Selects multiple options based on the provided values. If a single value is provided, it selects that option.\n\t * If an array of values is provided, it iterates through the array and selects each option.\n\t * @param {any|any[]} values A single value or an array of values to be selected.\n\t * @param {boolean} [silent] Determines whether the selection action should occur silently without triggering other side effects or events.\n\t * @returns {void} This method does not return a value.\n\t */\n\tselectOptions(values, silent = false) {\n\t\tif (!Array.isArray(values)) {\n\t\t\tthis.selectOption(values, silent);\n\t\t} else {\n\t\t\tvalues.forEach((value) => {\n\t\t\t\tthis.selectOption(value, silent);\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Clones and appends an icon with the \"check\" slot to the specified option element.\n\t * @param {HTMLElement} option The target HTML element to which the cloned \"check\" icon will be appended.\n\t * @returns {void} This method does not return a value, but it modifies the DOM by appending a cloned \"check\" icon to the provided option element.\n\t */\n\toptionCheckSlot(option) {\n\t\tlet icon = this.querySelector('template')?.content.querySelector(`[slot=\"check\"]`);\n\t\tif (!icon) {\n\t\t\tconsole.warn(`Icon with slot \"check\" was not found.`);\n\t\t\treturn;\n\t\t}\n\n\t\tlet iconClone = icon.cloneNode(true);\n\t\toption.append(iconClone);\n\t}\n\n\t/**\n\t * Clears all selected options and resets selections.\n\t * The method ensures that all options are deselected, updates the internal state, validates the selections,\n\t * propagates the validation status, and indicates invalid state if necessary.\n\t * @returns {void} No value is returned by this method.\n\t */\n\tclearSelections() {\n\t\tthis.selectedOptions = [];\n\n\t\tthis.getAllOptions().forEach((option) => {\n\t\t\toption.selected = false;\n\t\t});\n\t\tthis.selections();\n\n\t\tthis.validate();\n\t\tthis.propagateValidation();\n\n\t\tif (this.hasAttribute('invalid')) {\n\t\t\tthis.showInvalidMessage();\n\t\t}\n\t}\n\n\t/**\n\t * Processes the given item and retrieves the corresponding value from the selected options.\n\t * @param {string} item The key to search for in the selected options.\n\t * @returns {string} The text content associated with the selected item, or an empty string if not found.\n\t */\n\t#htmlSelectedItem(item) {\n\t\tconst keyValue = \"value\"\n\t\tconst textValue = \"textContent\";\n\n\t\tconst value = this.selectedOptions.find((option) => option[keyValue] === item)?.[textValue] ?? \"\";\n\n\t\treturn this.htmlSelectedItem(value);\n\t}\n\n\t/**\n\t * Retrieves the list of selected options within the component.\n\t * @returns {Array<Element>} An array of elements representing the options that are currently selected.\n\t */\n\t#getSelectedOptions() {\n\t\treturn Array.from(this.querySelectorAll('wje-option[selected]'));\n\t}\n\n\t/**\n\t * Filters option elements based on the search input value.\n\t * This function applies a search filter to a list of options. If a `wj-options` element exists and has\n\t * the `lazy` attribute, the search value is passed to the `wj-options` element, enabling infinite scroll\n\t * functionality to handle the filtering. If the `lazy` attribute is not present, it performs a local\n\t * search to show or hide options depending on whether their text content matches the search input.\n\t * @param {Event} e The input event containing the search input value from the user.\n\t */\n\t#applySearchFilter = (e) => {\n\t\t// contains wj-options element with options\n\t\tconst optionsElement = this.querySelector('wje-options');\n\n\t\tif (optionsElement && optionsElement.hasAttribute('lazy')) {\n\t\t\t// pass search value to wj-options element and infinite scroll will handle the rest\n\t\t\toptionsElement.setAttribute('search', e.target.value);\n\t\t} else {\n\t\t\tlet value = e.target.value.trim().toLowerCase();\n\n\t\t\tthis.getAllOptions().forEach((option) => {\n\t\t\t\tif (option.textContent.trim().toLowerCase().includes(value)) {\n\t\t\t\t\toption.style.display = 'block';\n\t\t\t\t} else {\n\t\t\t\t\toption.style.display = 'none';\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\n\tdisconnectedCallback() {\n\t\tdocument.removeEventListener('mousedown', this.#onMenuItemClickCapture, true);\n\t}\n}","import { Select } from \"./select.element.js\";\n\nexport default Select;\n\nSelect.define('wje-select', Select);\n"],"names":["_a"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;AAaO,MAAM,eAAe,sBAAsB;AAAA,EACjD,cAAc;AACb,UAAO;AAFF;AA4EN,sCAAgB,CAAE;AAElB,qCAAe,CAAE;AAQjB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gDAA0B,CAAC,MAAM;AAChC,YAAM;AAAA;AAAA,QAAoC,EAAE;AAAA;AAC5C,UAAI,CAAC,UAAU,CAAC,OAAO,QAAS;AAGhC,YAAM,WAAW,OAAO,QAAQ,eAAe;AAC/C,UAAI,CAAC,SAAU;AAEf,YAAM,WAAW,OAAO,QAAQ,cAAc;AAC9C,UAAI,YAAY,OAAO,SAAS,SAAS,YAAY;AAEpD,iBAAS,KAAM;AAAA,MAClB;AAIE,QAAE,gBAAiB;AAAA,IACnB;AAgBD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,wCAAe;AAAA,MACd,cAAc;AAAA,MACd,aAAa;AAAA,MACb,YAAY;AAAA,MACZ,aAAa;AAAA,MACb,YAAY;AAAA,MACZ,aAAa;AAAA,MACb,cAAc;AAAA,MACd,eAAe;AAAA,MACf,gBAAgB;AAAA,IAChB;AAsRD,qCAAY;AAmWZ;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,wCAAe,CAAC,MAAM;AACrB,QAAE,eAAgB;AAClB,QAAE,gBAAiB;AACnB,QAAE,yBAA0B;AAE5B,UAAI,aAAa,KAAK,cAAe;AAErC,UAAI,CAAC,KAAK,aAAa,UAAU,GAAG;AACnC,mBAAW,QAAQ,CAAC,WAAW;AAC9B,cAAI,OAAO,UAAU,EAAE,OAAO,OAAO;AACpC,iBAAK,qBAAqB,MAAM;AAAA,UACrC,OAAW;AACN,mBAAO,WAAW;AAAA,UACvB;AAAA,QACA,CAAI;AACD,aAAK,MAAM,KAAK,KAAK;AAAA,MACxB,OAAS;AACN,aAAK,qBAAqB,EAAE,QAAQ,IAAI;AAAA,MAC3C;AAEE,WAAK,WAAY;AAEjB,WAAK,SAAS,KAAK,eAAe;AAElC,WAAK,WAAW;AAChB,WAAK,oBAAqB;AAAA,IAC5B;AAWC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gDAAuB,CAAC,QAAQ,WAAW,UAAU;AACpD,YAAM,aAAa,OAAO,aAAa,UAAU;AACjD,aAAO,WAAW,CAAC;AAEnB,WAAK,kBAAkB,sBAAK,0CAAL;AAAA,IACzB;AAuIC;AAAA;AAAA;AAAA;AAAA;AAAA,sCAAa,CAAC,MAAM;AACnB,QAAE,OAAO,WAAW,YAAY,EAAE,MAAM;AACxC,WAAK,qBAAqB,EAAE,OAAO,QAAQ,IAAI;AAC/C,WAAK,WAAY;AAAA,IACjB;AAqLD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,2CAAqB,CAAC,MAAM;AAE3B,YAAM,iBAAiB,KAAK,cAAc,aAAa;AAEvD,UAAI,kBAAkB,eAAe,aAAa,MAAM,GAAG;AAE1D,uBAAe,aAAa,UAAU,EAAE,OAAO,KAAK;AAAA,MACvD,OAAS;AACN,YAAI,QAAQ,EAAE,OAAO,MAAM,KAAM,EAAC,YAAa;AAE/C,aAAK,cAAa,EAAG,QAAQ,CAAC,WAAW;AACxC,cAAI,OAAO,YAAY,KAAI,EAAG,cAAc,SAAS,KAAK,GAAG;AAC5D,mBAAO,MAAM,UAAU;AAAA,UAC5B,OAAW;AACN,mBAAO,MAAM,UAAU;AAAA,UAC5B;AAAA,QACA,CAAI;AAAA,MACJ;AAAA,IACA;AA9mCE,SAAK,YAAY;AAQjB,SAAK,cAAc;AAMnB,SAAK,SAAS;AAMd,SAAK,QAAQ;AAMb,SAAK,eAAe;AAMpB,SAAK,YAAY;AAMjB,SAAK,UAAU;AAMf,SAAK,QAAQ;AAMb,SAAK,QAAQ;AAMb,SAAK,QAAQ;AAMb,SAAK,OAAO;AAEZ,SAAK,SAAS,CAAE;AAChB,SAAK,mBAAmB,CAAE;AAAA,EAC5B;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAgEC,IAAI,MAAM,OAAO;AAChB,UAAM,WAAW,IAAI,SAAU;AAE/B,QAAI,OAAO;AACV,UAAI,OAAO;AAEX,UAAI,CAAC,MAAM,QAAQ,IAAI,GAAG;AACzB,eAAO,KAAK,MAAM,GAAG;AAAA,MACzB;AACG,WAAK,QAAQ,OAAK;AACjB,iBAAS,OAAO,KAAK,MAAM,CAAC;AAAA,MAChC,CAAI;AACD,cAAQ;AAER,WAAK,SAAS;AAAA,IACjB,OAAS;AACN,eAAS,OAAO,KAAK,IAAI;AACzB,cAAQ;AACR,WAAK,SAAS,CAAE;AAAA,IACnB;AACE,SAAK,UAAU,aAAa,KAAK;AAAA,EACnC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,QAAQ;AACX,WAAO,KAAK;AAAA,EACd;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,IAAI,WAAW,OAAO;AACrB,QAAI,OAAO;AACV,WAAK,aAAa,eAAe,KAAK;AAAA,IACzC,OAAS;AACN,WAAK,gBAAgB,aAAa;AAAA,IACrC;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQC,IAAI,aAAa;AAChB,WAAO,CAAC,KAAK,aAAa,aAAa,KAAK;AAAA,EAC9C;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQC,IAAI,aAAa,OAAO;AACvB,SAAK,aAAa,SAAS,KAAK;AAAA,EAClC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASC,IAAI,eAAe;AAClB,WAAO,KAAK,aAAa,OAAO,KAAK;AAAA,EACvC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,QAAQ,OAAO;AAClB,SAAK,aAAa,WAAW,KAAK;AAAA,EACpC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,UAAU;AACb,WAAO,KAAK,aAAa,SAAS,KAAK;AAAA,EACzC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,IAAI,SAAS,OAAO;AACnB,QAAI,OAAO;AACV,WAAK,aAAa,YAAY,EAAE;AAChC,WAAK,MAAM,aAAa,YAAY,EAAE;AACtC,WAAK,aAAa,aAAa,YAAY,EAAE;AAAA,IAChD,OAAS;AACN,WAAK,gBAAgB,UAAU;AAC/B,WAAK,MAAM,gBAAgB,UAAU;AACrC,WAAK,aAAa,gBAAgB,UAAU;AAAA,IAC/C;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,WAAW;AACd,WAAO,KAAK,aAAa,UAAU;AAAA,EACrC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAUC,IAAI,SAAS,OAAO;AACnB,QAAI,OAAO;AACV,WAAK,aAAa,YAAY,EAAE;AAChC,WAAK,MAAM,aAAa,YAAY,EAAE;AACtC,WAAK,aAAa,aAAa,YAAY,EAAE;AAAA,IAChD,OAAS;AACN,WAAK,gBAAgB,UAAU;AAC/B,WAAK,MAAM,gBAAgB,UAAU;AACrC,WAAK,aAAa,gBAAgB,UAAU;AAAA,IAC/C;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,WAAW;AACd,WAAO,KAAK,aAAa,UAAU;AAAA,EACrC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQC,IAAI,UAAU,OAAO;AACpB,QAAI,OAAO;AACV,WAAK,aAAa,cAAc,KAAK;AAAA,IACxC,OAAS;AACN,WAAK,gBAAgB,YAAY;AAAA,IACpC;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,IAAI,YAAY;AACf,WAAO,KAAK,aAAa,YAAY,KAAK;AAAA,EAC5C;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,OAAO,OAAO;AACjB,SAAK,aAAa,UAAU,KAAK;AAAA,EACnC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,IAAI,SAAS;AACZ,WAAO,KAAK,aAAa,QAAQ,KAAK;AAAA,EACxC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,gBAAgB,OAAO;AAC1B,SAAK,mBAAmB;AAAA,EAC1B;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,kBAAkB;AACrB,WAAO,KAAK,oBAAoB,CAAE;AAAA,EACpC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,KAAK,OAAO;AACf,QAAI,OAAO;AACV,WAAK,aAAa,QAAQ,EAAE;AAAA,IAC/B,OAAS;AACN,WAAK,gBAAgB,MAAM;AAAA,IAC9B;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,OAAO;AACV,WAAO,KAAK,aAAa,MAAM;AAAA,EACjC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,OAAO,OAAO;AACjB,QAAI,OAAO;AACV,WAAK,aAAa,WAAW,EAAE;AAAA,IAClC,OAAS;AACN,WAAK,gBAAgB,SAAS;AAAA,IACjC;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,SAAS;AACZ,WAAO,KAAK,aAAa,SAAS;AAAA,EACpC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,IAAI,qBAAqB;AACxB,WAAO,KAAK,aAAa,sBAAsB;AAAA,EACjD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASC,IAAI,UAAU;AACb,QAAI,KAAK,cAAc,aAAa,GAAG;AACtC,YAAM,aAAa,CAAC,GAAG,KAAK,cAAc,aAAa,EAAE,eAAe,GAAG,mBAAK,gBAAe,GAAG,mBAAK,aAAY;AAEnH,aAAO;AAAA,IACV,OAAS;AACN,YAAM,aAAa,CAAC,GAAG,mBAAK,gBAAe,GAAG,mBAAK,aAAY;AAE/D,aAAO,MAAM;AAAA,QACZ,IAAI,IAAI,WAAW,QAAO,EAAG,IAAI,SAAO,CAAC,IAAI,OAAO,GAAG,CAAC,CAAC,EAAE,OAAM;AAAA,MACjE,EAAC,QAAS;AAAA,IACd;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASC,WAAW,gBAAgB;AAC1B,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,WAAW,qBAAqB;AAC/B,WAAO,CAAC,UAAU,SAAS,YAAY,YAAY,YAAY,SAAS,eAAe,cAAc,eAAe,WAAW,WAAW;AAAA,EAC5I;AAAA;AAAA;AAAA;AAAA,EAKC,kBAAkB;AACjB,SAAK,eAAe;AAAA,EACtB;AAAA,EAEC,aAAa;AACZ,QAAG,KAAK,aAAa,OAAO,GAAG;AAC9B,WAAK,QAAQ,KAAK,aAAa,OAAO;AAAA,IACzC;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMC,OAAO;AACN,QAAI,WAAW,SAAS,uBAAwB;AAEhD,SAAK,UAAU,IAAI,iBAAiB,KAAK,YAAY,SAAS,KAAK,YAAY,WAAW;AAG1F,QAAI,SAAS,SAAS,cAAc,KAAK;AACzC,WAAO,aAAa,QAAQ,QAAQ;AACpC,WAAO,UAAU,IAAI,iBAAiB,KAAK,WAAW,SAAS;AAG/D,QAAI,UAAU,SAAS,cAAc,KAAK;AAC1C,YAAQ,UAAU,IAAI,SAAS;AAC/B,YAAQ,aAAa,QAAQ,QAAQ;AAGrC,QAAI,QAAQ,SAAS,cAAc,WAAW;AAC9C,UAAM,aAAa,QAAQ,OAAO;AAClC,UAAM,YAAY,KAAK,SAAS;AAGhC,QAAI,eAAe,SAAS,cAAc,KAAK;AAC/C,iBAAa,aAAa,QAAQ,eAAe;AACjD,iBAAa,UAAU,IAAI,eAAe;AAE1C,QAAI,YAAY,SAAS,cAAc,KAAK;AAC5C,cAAU,UAAU,IAAI,YAAY;AAEpC,QAAI,QAAQ,SAAS,cAAc,OAAO;AAC1C,UAAM,aAAa,QAAQ,MAAM;AACjC,UAAM,QAAQ,KAAK,MAAM,KAAK,GAAG,EAAE,KAAM;AACzC,UAAM,UAAU,IAAI,cAAc;AAElC,QAAI,UAAU,SAAS,cAAc,OAAO;AAC5C,YAAQ,aAAa,QAAQ,MAAM;AACnC,YAAQ,aAAa,QAAQ,OAAO;AACpC,YAAQ,aAAa,gBAAgB,KAAK;AAC1C,YAAQ,aAAa,YAAY,EAAE;AACnC,YAAQ,aAAa,eAAe,KAAK,eAAe,EAAE;AAE1D,QAAI,KAAK,UAAU;AAClB,YAAM,aAAa,YAAY,EAAE;AACjC,cAAQ,aAAa,YAAY,EAAE;AAAA,IACtC;AAEE,QAAI,UAAU,SAAS,cAAc,KAAK;AAC1C,YAAQ,UAAU,IAAI,UAAU;AAEhC,QAAI,QAAQ,SAAS,cAAc,UAAU;AAC7C,UAAM,aAAa,QAAQ,cAAc;AACzC,UAAM,aAAa,QAAQ,OAAO;AAElC,QAAI,QAAQ,SAAS,cAAc,KAAK;AACxC,UAAM,UAAU,IAAI,OAAO;AAC3B,UAAM,YAAY,KAAK,eAAe;AAGtC,QAAI,iBAAiB,SAAS,cAAc,KAAK;AACjD,mBAAe,aAAa,QAAQ,iBAAiB;AACrD,mBAAe,UAAU,IAAI,iBAAiB;AAC9C,mBAAe,MAAM,YAAY,UAAU,KAAK,SAAS;AAEzD,QAAI,OAAO,SAAS,cAAc,KAAK;AACvC,SAAK,UAAU,IAAI,MAAM;AAEzB,QAAI,OAAO,SAAS,cAAc,MAAM;AAExC,QAAI,QAAQ,SAAS,cAAc,YAAY;AAC/C,UAAM,aAAa,QAAQ,MAAM;AACjC,UAAM,aAAa,QAAQ,OAAO;AAClC,UAAM,aAAa,oBAAoB,EAAE;AAEzC,QAAI,YAAY,SAAS,cAAc,UAAU;AACjD,cAAU,aAAa,QAAQ,GAAG;AAElC,QAAI,QAAQ,SAAS,cAAc,KAAK;AACxC,UAAM,aAAa,QAAQ,OAAO;AAElC,QAAI,YAAY,SAAS,cAAc,MAAM;AAC7C,cAAU,aAAa,QAAQ,OAAO;AAGtC,QAAI,QAAQ,SAAS,cAAc,WAAW;AAC9C,UAAM,aAAa,aAAa,cAAc;AAC9C,QAAI,CAAC,KAAK;AACT,YAAM,aAAa,QAAQ,EAAE;AAC9B,UAAM,aAAa,QAAQ,OAAO;AAClC,UAAM,aAAa,UAAU,KAAK,MAAM;AAExC,QAAG,KAAK,QAAQ,KAAK,cAAc,aAAa,GAAG;AAClD,YAAM,aAAa,UAAU,EAAE;AAAA,IAClC;AAEE,QAAI,KAAK,YAAY,KAAK,UAAU;AACnC,YAAM,aAAa,YAAY,EAAE;AAAA,IACpC,OAAS;AACN,YAAM,gBAAgB,QAAQ;AAAA,IACjC;AAEE,QAAI,KAAK,YAAY,YAAY;AAChC,UAAI,KAAK,aAAa,OAAO,EAAG,QAAO,YAAY,KAAK;AAAA,IAC3D,OAAS;AACN,cAAQ,YAAY,KAAK;AAAA,IAC5B;AAEE,iBAAa,OAAO,SAAS;AAC7B,iBAAa,OAAO,OAAO;AAC3B,iBAAa,OAAO,KAAK;AAEzB,UAAM,OAAO,SAAS;AAEtB,QAAI,KAAK,aAAa,UAAU,EAAG,cAAa,OAAO,KAAK;AAE5D,QAAI,KAAK,aAAa,WAAW,EAAG,cAAa,OAAO,KAAK;AAE7D,iBAAa,YAAY,OAAO;AAChC,iBAAa,YAAY,KAAK;AAE9B,SAAK,YAAY,IAAI;AAErB,QAAI,KAAK,aAAa,MAAM,GAAG;AAC9B,UAAI,OAAO,SAAS,cAAc,WAAW;AAC7C,WAAK,aAAa,WAAW,UAAU;AACvC,WAAK,aAAa,eAAe,QAAQ;AACzC,WAAK,aAAa,QAAQ,MAAM;AAChC,WAAK,YAAY;AACjB,WAAK,UAAU,IAAI,MAAM;AAEzB,qBAAe,YAAY,IAAI;AAE/B,WAAK,SAAS;AAAA,IACjB;AAEE,QAAI,aAAa,SAAS,cAAc,MAAM;AAC9C,eAAW,aAAa,QAAQ,QAAQ;AAGxC,mBAAe,OAAO,IAAI;AAC1B,mBAAe,OAAO,UAAU;AAEhC,YAAQ,OAAO,YAAY;AAE3B,UAAM,OAAO,OAAO;AACpB,UAAM,OAAO,cAAc;AAE3B,QAAI,KAAK,YAAY,QAAS,OAAM,aAAa,UAAU,EAAE;AAE7D,SAAK,OAAO,KAAK;AAEjB,WAAO,OAAO,KAAK;AACnB,WAAO,OAAO,SAAS;AAEvB,aAAS,YAAY,MAAM;AAE3B,SAAK,SAAS;AACd,SAAK,QAAQ;AACb,SAAK,eAAe;AACpB,SAAK,YAAY;AACjB,SAAK,UAAU;AACf,SAAK,QAAQ;AACb,SAAK,eAAe;AACpB,SAAK,QAAQ;AACb,SAAK,QAAQ;AACb,SAAK,OAAO;AACZ,SAAK,aAAa;AAElB,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQC,YAAY;;AACX,aAAS,iBAAiB,aAAa,mBAAK,0BAAyB,IAAI;AAEzE,SAAK,SAAU;AAEf,QAAI,KAAK,aAAa,SAAS,GAAG;AACjC,WAAK,mBAAoB;AAAA,IAC5B;AAEE,eAAK,cAAa,MAAlB,mBAAsB,QAAQ,CAAC,WAAW;AACzC,WAAK,gBAAgB,MAAM;AAAA,IAC9B;AAEE,SAAK,kBAAkB,sBAAK,0CAAL;AACvB,SAAK,cAAc,KAAK,KAAK;AAE7B,QAAI,KAAK,MAAM;AACd,YAAM,YAAY,KAAK,OAAO,kBAAkB,MAAM,CAAC,MAAM;AAC5D,YAAI,KAAK,YAAa;AACtB,aAAK,cAAc;AAEnB,cAAM,iBAAiB,KAAK,cAAc,aAAa;AACvD,uBAAe,aAAa,QAAQ,EAAE;AACtC,uBAAe,aAAa,YAAY,EAAE;AAAA,MAC9C,CAAI;AAAA,IACJ;AAEE,UAAM,YAAY,KAAK,OAAO,uBAAuB,MAAM,MAAM;AAChE,YAAM,mBAAmB,KAAK,WAAW,iBAAkB;AAE3D,UAAI,iBAAiB,SAAS,GAAG;AAChC,cAAM,KAAK,iBAAiB,CAAC;AAC7B,cAAM,OAAO,GAAG,sBAAuB;AACvC,YAAI,cAAc;AAElB,YAAG,KAAK,aAAa,MAAM,GAAG;AAC7B,cAAI,QAAQ,iBAAiB,KAAK,MAAM;AAExC,cAAI,SAAS,KAAK,OAAO;AACzB,cAAI,YAAY,WAAW,MAAM,SAAS;AAC1C,cAAI,eAAe,WAAW,MAAM,YAAY;AAEhD,wBAAc,SAAS,YAAY;AAAA,QACxC;AAEI,YAAI,iBAAiB,KAAK,SAAS;AACnC,gBAAQ,IAAI,SAAQ,KAAK,QAAQ,WAAW;AAE5C,aAAK,KAAK,MAAM,SAAS,eAAe,cAAc;AAAA,MAC1D;AAAA,IACA,CAAG;AAED,uBAAK,cAAe,MAAM,KAAK,KAAK,iBAAiB,qBAAqB,CAAC,EAAE,IAAI,CAAC,WAAW;AAC5F,aAAO;AAAA,QACN,OAAO,OAAO;AAAA,QACd,MAAM,OAAO,YAAY,KAAM;AAAA,MAC/B;AAAA,IACD,CAAA;AAED,SAAK,MAAM,iBAAiB,SAAS,CAAC,MAAM;;AAC3C,OAAAA,MAAA,KAAK,iBAAL,gBAAAA,IAAmB,UAAU,IAAI;AACjC,WAAK,OAAO,UAAU,IAAI,SAAS;AAAA,IACtC,CAAG;AAED,SAAK,MAAM,iBAAiB,QAAQ,CAAC,MAAM;;AAC1C,WAAK,OAAO,UAAU,OAAO,SAAS;AACtC,UAAI,CAAC,EAAE,OAAO,MAAO,EAAAA,MAAA,KAAK,iBAAL,gBAAAA,IAAmB,UAAU,OAAO;AAAA,IAC5D,CAAG;AAED,SAAK,MAAM,iBAAiB,SAAS,CAAC,MAAM;AAC3C,WAAK,oBAAqB;AAAA,IAC7B,CAAG;AAED,SAAK,iBAAiB,qBAAqB,KAAK,YAAY;AAE5D,SAAK,iBAAiB,sBAAsB,CAAC,MAAM;AAClD,WAAK,UAAU;AACf,WAAK,WAAW;AAEhB,WAAK,mBAAoB;AAEzB,UAAI,KAAK,oBAAoB;AAC5B,UAAE,eAAgB;AAAA,MACtB;AAAA,IACA,CAAG;AAED,eAAK,UAAL,mBAAY,iBAAiB,oBAAoB,CAAC,MAAM;AACvD,QAAE,eAAgB;AAClB,QAAE,gBAAiB;AACnB,WAAK,gBAAiB;AAAA,IACzB;AAEE,SAAK,KAAK,iBAAiB,oBAAoB,CAAC,MAAM;;AACrD,WAAK,gBAAgB,QAAQ,CAAC,WAAW;AACxC,aAAK,cAAa,EAAG,QAAQ,CAAC,OAAO;AACpC,cAAI,GAAG,UAAU,OAAO,OAAO;AAC9B,eAAG,WAAW;AAAA,UACpB;AAAA,QACA,CAAK;AAAA,MACL,CAAI;AAGD,YAAM,cAAYA,MAAA,KAAK,aAAa,OAAO,MAAzB,gBAAAA,IAA4B,MAAM,SAAQ,CAAE;AAE9D,gBAAU,QAAQ,SAAO;AACxB,cAAM,iBAAiB,MAAM,KAAK,KAAK,cAAa,CAAE,EAAE,KAAK,QAAM,GAAG,UAAU,GAAG;AACnF,YAAI,gBAAgB;AACnB,yBAAe,WAAW;AAAA,QAC/B;AAAA,MACA,CAAI;AAED,WAAK,kBAAkB,sBAAK,0CAAL;AACvB,WAAK,WAAW,IAAI;AAEpB,WAAK,KAAK,SAAS,GAAG,CAAC;AACvB,YAAM,oBAAoB,KAAK,OAAO,yBAAyB;AAAA,IAClE,CAAG;AAGD,QAAI,KAAK,aAAa,MAAM,KAAK,KAAK,kBAAkB,aAAa;AACpE,YAAM,YAAY,KAAK,QAAQ,SAAS,IAAI,mBAAK,mBAAkB;AACnE,YAAM,YAAY,KAAK,QAAQ,mBAAmB,IAAI,mBAAK,mBAAkB;AAAA,IAChF;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAoEC,gBAAgB;AACf,WAAO,KAAK,iBAAiB,YAAY;AAAA,EAC3C;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASC,iBAAiB,UAAU,MAAM,SAAS,GAAG;;AAC5C,QAAI,KAAK,aAAa,UAAU,GAAG;AAClC,WAAK,QAAQ,QAAQ,IAAI,CAAC,OAAO,GAAG,KAAK,EAAE,QAAS;AACpD,WAAK,MAAM,QAAQ,KAAK,MAAM,IAAI,OAAK,CAAC,EAAE,KAAK,GAAG,EAAE,KAAM;AAE1D,UAAI,KAAK,eAAe,WAAW,GAAG;AACrC,aAAK,MAAM,YAAY,KAAK;AAAA,MAChC,OAAU;AACN,YAAI,YAAY,KAAM,OAAM,KAAK,OAAO,EAAE,MAAM,GAAG,CAAC,KAAK,UAAU,EAAE,QAAQ,YAAU,KAAK,MAAM,YAAY,KAAK,QAAQ,MAAM,CAAC,CAAC;AACnI,YAAI,KAAK,qBAAqB,eAAe,CAAC,KAAK,cAAc,SAAS,CAAC,KAAK,YAAY;AAC3F,eAAK,QAAS;AAAA,QACnB;AAAA,MACA;AAAA,IACA,OAAS;AACN,YAAM,SAAS,mCAAS,GAAG;AAE3B,WAAK,UAAQ,wCAAS,IAAI,CAAC,OAAO,GAAG,WAAxB,mBAAgC,GAAG,OAAM;AACtD,WAAK,MAAM,QAAQ,KAAK,MAAM,CAAC,KAAK;AACpC,WAAK,aAAa,UAAQ,mBAAQ,CAAC,MAAT,mBAAY,gBAAZ,mBAAyB,WAAU;AAE7D,WAAK,UAAU,YAAY;AAC3B,WAAK,QAAQ,YAAY;AAEzB,UAAI,UAAU,kBAAkB,aAAa;AAC5C,YAAI,kBAAkB,iCAAQ,cAAc;AAC5C,YAAI,iBAAiB;AACpB,qBAAW,MAAM;AAChB,iBAAK,UAAU,OAAO,gBAAgB,UAAU,IAAI,CAAC;AAAA,UAC3D,GAAO,CAAC;AAAA,QACR;AAEI,YAAI,gBAAgB,iCAAQ,cAAc;AAE1C,YAAI,iBAAiB,yBAAyB,eAAe,cAAc,YAAY,kBAAkB,cAAc,YAAY,cAAc;AAChJ,qBAAW,MAAM;AAChB,iBAAK,QAAQ,OAAO,cAAc,UAAU,IAAI,CAAC;AAAA,UACvD,GAAO,CAAC;AAAA,QACR;AAAA,MACA;AAAA,IACA;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQC,WAAW,UAAU,OAAO;AAC3B,QAAI,KAAK,gBAAgB,UAAU,CAAC,KAAK,YAAY;AACpD,WAAK,YAAY;AAAA,IACpB;AAEE,QAAI,KAAK,OAAO;AACf,WAAK,MAAM,YAAY;AAAA,IAC1B;AAEE,QAAI,KAAK,gBAAgB,SAAS,GAAG;AACpC,WAAK,iBAAiB,KAAK,iBAAiB,KAAK,gBAAgB,MAAM;AAAA,IAC1E,OAAS;AACN,WAAK,iBAAiB,KAAK,eAAe;AAAA,IAC7C;AAEE,QAAI,QAAS;AACb,UAAM,oBAAoB,MAAM,mBAAmB;AAAA,EACrD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,UAAU;AAET,QAAI,KAAK,aAAa,KAAK,MAAM,WAAW,CAAC,KAAK,YAAY;AAC7D,WAAK,UAAU,OAAQ;AACvB,WAAK,YAAY;AACjB;AAAA,IACH;AAGE,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,SAAS,cAAc,MAAM;AAC9C,WAAK,UAAU,UAAU,IAAI,SAAS;AAEtC,WAAK,MAAM,YAAY,KAAK,SAAS;AAAA,IACxC;AAGE,SAAK,UAAU,YAAY,IAAI,KAAK,MAAM,SAAS,CAAC,KAAK,UAAU;AAAA,EACrE;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,QAAQ,QAAQ;AACf,QAAI,OAAO,SAAS,cAAc,UAAU;AAC5C,SAAK,OAAO;AACZ,SAAK,YAAY;AACjB,SAAK,QAAQ;AACb,SAAK,iBAAiB,mBAAmB,KAAK,UAAU;AACxD,SAAK,SAAS;AAEd,QAAI,QAAQ,SAAS,cAAc,WAAW;AAC9C,UAAM,YAAY,sBAAK,wCAAL,WAAuB,OAAO;AAEhD,SAAK,YAAY,KAAK;AAEtB,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAqBC,WAAW,MAAM,MAAM,EAAE,OAAO,SAAS,MAAM,UAAU;AACxD,QAAI,SAAS,SAAS,cAAc,YAAY;AAEhD,QAAI,KAAK,IAAI,KAAK,MAAM,MAAM;AAC7B,cAAQ,KAAK,YAAY,KAAK,UAAU,IAAI,CAAC,+BAA+B,IAAI,KAAK,EAAE;AAAA,IAC1F;AAEE,QAAI,KAAK,IAAI,IAAI,MAAM,MAAM;AAC5B,cAAQ,KAAK,YAAY,KAAK,UAAU,IAAI,CAAC,+BAA+B,IAAI,IAAI,EAAE;AAAA,IACzF;AAEE,WAAO,aAAa,SAAS,KAAK,IAAI,KAAK,KAAK,EAAE;AAClD,WAAO,YAAY,KAAK,IAAI,IAAI,KAAK;AAErC,uBAAK,eAAc,KAAK,EAAE,CAAC,IAAI,KAAK,GAAG,KAAK,IAAI,KAAK,GAAG,CAAC,IAAI,IAAI,GAAG,KAAK,IAAI,IAAI,GAAG;AACpF,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,iBAAiB,MAAM;AACtB,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWC,UAAU,YAAY,SAAS,OAAO,MAAM,EAAE,OAAO,SAAS,MAAM,UAAU;AAC7E,QAAI,CAAC,WAAY;AAEjB,UAAM,iBAAiB,KAAK,cAAc,aAAa;AACvD,QAAI,gBAAgB;AACnB,qBAAe,UAAU,YAAY,QAAQ,GAAG;AAChD;AAAA,IACH;AACE,QAAI,SAAS,KAAK,WAAW,YAAY,GAAG;AAC5C,SAAK,YAAY,MAAM;AAAA,EACzB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAYC,WAAW,aAAa,SAAS,OAAO,MAAM,EAAE,OAAO,SAAS,MAAM,UAAU;AAC/E,QAAI,CAAC,MAAM,QAAQ,WAAW,GAAG;AAChC,WAAK,UAAU,aAAa,QAAQ,GAAG;AAAA,IAC1C,OAAS;AACN,kBAAY,QAAQ,CAAC,SAAS;AAC7B,aAAK,UAAU,MAAM,QAAQ,GAAG;AAAA,MACpC,CAAI;AAAA,IACJ;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQC,aAAa,OAAO,SAAS,OAAO;AACnC,QAAI,CAAC,MAAO;AAEZ,QAAI,SAAS,KAAK,cAAc,qBAAqB,KAAK,IAAI;AAE9D,QAAI,QAAQ;AACX,WAAK,qBAAqB,QAAQ,KAAK,aAAa,UAAU,CAAC;AAAA,IAClE;AAEE,QAAI,KAAK,gBAAgB,KAAK,gBAAgB,MAAO,MAAK,WAAW,MAAM;AAAA,EAC7E;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASC,cAAc,QAAQ,SAAS,OAAO;AACrC,QAAI,CAAC,MAAM,QAAQ,MAAM,GAAG;AAC3B,WAAK,aAAa,QAAQ,MAAM;AAAA,IACnC,OAAS;AACN,aAAO,QAAQ,CAAC,UAAU;AACzB,aAAK,aAAa,OAAO,MAAM;AAAA,MACnC,CAAI;AAAA,IACJ;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOC,gBAAgB,QAAQ;;AACvB,QAAI,QAAO,UAAK,cAAc,UAAU,MAA7B,mBAAgC,QAAQ,cAAc;AACjE,QAAI,CAAC,MAAM;AACV,cAAQ,KAAK,uCAAuC;AACpD;AAAA,IACH;AAEE,QAAI,YAAY,KAAK,UAAU,IAAI;AACnC,WAAO,OAAO,SAAS;AAAA,EACzB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQC,kBAAkB;AACjB,SAAK,kBAAkB,CAAE;AAEzB,SAAK,cAAa,EAAG,QAAQ,CAAC,WAAW;AACxC,aAAO,WAAW;AAAA,IACrB,CAAG;AACD,SAAK,WAAY;AAEjB,SAAK,SAAU;AACf,SAAK,oBAAqB;AAE1B,QAAI,KAAK,aAAa,SAAS,GAAG;AACjC,WAAK,mBAAoB;AAAA,IAC5B;AAAA,EACA;AAAA,EAoDC,uBAAuB;AACtB,aAAS,oBAAoB,aAAa,mBAAK,0BAAyB,IAAI;AAAA,EAC9E;AACA;AA/iCC;AAEA;AAQA;AAtFM;AAAA;AAAA;AAAA;AAAA;AAAA;AA2kCN,sBAAiB,SAAC,MAAM;;AACvB,QAAM,WAAW;AACjB,QAAM,YAAY;AAElB,QAAM,UAAQ,UAAK,gBAAgB,KAAK,CAAC,WAAW,OAAO,QAAQ,MAAM,IAAI,MAA/D,mBAAmE,eAAc;AAE/F,SAAO,KAAK,iBAAiB,KAAK;AACpC;AAAA;AAAA;AAAA;AAAA;AAMC,wBAAmB,WAAG;AACrB,SAAO,MAAM,KAAK,KAAK,iBAAiB,sBAAsB,CAAC;AACjE;AAUC;AC7mCD,OAAO,OAAO,cAAc,MAAM;"}
|
package/dist/wje-tooltip.js
CHANGED
|
@@ -3,7 +3,7 @@ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { en
|
|
|
3
3
|
var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
4
4
|
import WJElement from "./wje-element.js";
|
|
5
5
|
import "./wje-popup.js";
|
|
6
|
-
import { P as Popup } from "./popup.element-
|
|
6
|
+
import { P as Popup } from "./popup.element-CqexWWHr.js";
|
|
7
7
|
import { event } from "./event.js";
|
|
8
8
|
const styles = "/*\n[ WJ Tooltip ]\n*/\n\n.native-tooltip {\n display: flex;\n align-items: center;\n padding: var(--wje-tooltip-spacing);\n color: var(--wje-tooltip-color);\n background-color: var(--wje-tooltip-background);\n font-weight: var(--wje-tooltip-font-weight);\n font-size: var(--wje-tooltip-font-size);\n border-radius: var(--wje-tooltip-border-radius);\n line-height: var(--wje-tooltip-line-height);\n box-sizing: border-box;\n box-shadow: var(--wje-tooltip-shadow);\n}\n\n::slotted([slot='start']) {\n margin: 0 0.3rem 0 0;\n}\n\n::slotted([slot='end']) {\n margin: 0 0 0 0.3rem;\n}\n\n.arrow {\n position: absolute;\n width: 10px;\n height: 10px;\n background: var(--wje-tooltip-arrow-color);\n transform: rotate(45deg);\n}\n";
|
|
9
9
|
class Tooltip extends WJElement {
|
package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "wj-elements",
|
|
3
3
|
"description": "WebJET Elements is a modern set of user interface tools harnessing the power of web components designed to simplify web application development.",
|
|
4
|
-
"version": "0.1.
|
|
4
|
+
"version": "0.1.225",
|
|
5
5
|
"homepage": "https://github.com/lencys/wj-elements",
|
|
6
6
|
"author": "Lukáš Ondrejček <lukas.ondrejcek@gmail.com>",
|
|
7
7
|
"license": "MIT",
|