windows-development-sandbox 1.25.0 → 1.25.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (158) hide show
  1. package/config.example.json +5 -2
  2. package/dist/app/features/data/data.def.d.ts +4 -4
  3. package/dist/app/features/data/data.run.d.ts +1 -1
  4. package/dist/app/features/defs.d.ts +161 -6
  5. package/dist/app/features/defs.js +7 -0
  6. package/dist/app/features/projects/projects.def.d.ts +1 -1
  7. package/dist/app/features/projects/projects.run.d.ts +1 -1
  8. package/dist/app/features/unreal/index.d.ts +2 -0
  9. package/dist/app/features/unreal/index.js +3 -0
  10. package/dist/app/features/unreal/unreal.def.d.ts +236 -0
  11. package/dist/app/features/unreal/unreal.def.js +379 -0
  12. package/dist/app/features/unreal/unreal.run.d.ts +96 -0
  13. package/dist/app/features/unreal/unreal.run.js +217 -0
  14. package/dist/app/registry.js +5 -0
  15. package/dist/bin/agent-sandbox.js +2 -2
  16. package/dist/bin/{chunk-SUYYVIDW.js → chunk-3GAXLATK.js} +58 -5
  17. package/dist/bin/{chunk-IZRGTSQ5.js → chunk-F4PVBN23.js} +2465 -1392
  18. package/dist/bin/{chunk-KH4MI2U5.js → chunk-G3TG4ZT7.js} +1 -1
  19. package/dist/bin/claude-host.js +2 -2
  20. package/dist/bin/claude-sbx.js +2 -2
  21. package/dist/bin/codex-sbx.js +2 -2
  22. package/dist/bin/gemini-sbx.js +2 -2
  23. package/dist/bin/sandbox.js +2 -2
  24. package/dist/bin/sbx-hide.js +2 -2
  25. package/dist/bin/sbx-show.js +2 -2
  26. package/dist/cli/commands/launch/launch.js +5 -2
  27. package/dist/cli/commands/registry.js +3 -0
  28. package/dist/cli/manifest.d.ts +18 -0
  29. package/dist/cli/manifest.js +26 -0
  30. package/dist/cli/menu/coverage-exempt.js +1 -0
  31. package/dist/cli/menu/pages/sandbox-page.d.ts +3 -0
  32. package/dist/cli/menu/pages/sandbox-page.js +34 -4
  33. package/dist/cli/menu/views.js +2 -0
  34. package/dist/core/config/defaults.js +18 -4
  35. package/dist/core/schema/config.d.ts +9 -7
  36. package/dist/core/schema/pc-installs.d.ts +3 -1
  37. package/dist/core/schema/pc-installs.js +10 -1
  38. package/dist/core/schema/toolchains.js +1 -1
  39. package/dist/guest/accounts/kinds/epic.js +18 -13
  40. package/dist/guest/apps/after-install.d.ts +1 -1
  41. package/dist/guest/apps/after-install.js +6 -1
  42. package/dist/guest/apps/app-installer.d.ts +1 -0
  43. package/dist/guest/apps/app-installer.js +13 -3
  44. package/dist/guest/apps/comet-unpack.js +3 -2
  45. package/dist/guest/apps/resolvers-gamedev.js +55 -1
  46. package/dist/guest/boot/boot.js +14 -1
  47. package/dist/guest/boot/guide.js +24 -0
  48. package/dist/guest/daemon/daemon.js +3 -0
  49. package/dist/guest/setup/addon-mcp.d.ts +7 -0
  50. package/dist/guest/setup/addon-mcp.js +19 -4
  51. package/dist/guest/setup/browser-gpu.js +14 -11
  52. package/dist/guest/setup/headroom.js +4 -0
  53. package/dist/guest/toolchains/engines/epic-launcher.d.ts +26 -0
  54. package/dist/guest/toolchains/engines/epic-launcher.js +127 -0
  55. package/dist/guest/toolchains/engines/unreal-engines.d.ts +21 -1
  56. package/dist/guest/toolchains/engines/unreal-engines.js +163 -3
  57. package/dist/guest/toolchains/engines/unreal-status.d.ts +13 -0
  58. package/dist/guest/toolchains/engines/unreal-status.js +41 -0
  59. package/dist/guest/toolchains/native/debuggers.d.ts +6 -0
  60. package/dist/guest/toolchains/native/debuggers.js +57 -0
  61. package/dist/guest/toolchains/native/mesa.js +15 -8
  62. package/dist/guest/toolchains/native/rust-extras.d.ts +7 -0
  63. package/dist/guest/toolchains/native/rust-extras.js +23 -1
  64. package/dist/guest/toolchains/native/unreal.d.ts +2 -2
  65. package/dist/guest/toolchains/native/unreal.js +96 -18
  66. package/dist/guest/toolchains/plan.js +12 -1
  67. package/dist/guest/toolchains/tools/vscode-profile.js +2 -0
  68. package/dist/host/accounts/kinds/epic.js +11 -5
  69. package/dist/host/accounts/source.d.ts +2 -0
  70. package/dist/host/accounts/source.js +1 -0
  71. package/dist/host/pc-installs/discover.d.ts +2 -0
  72. package/dist/host/pc-installs/discover.js +25 -5
  73. package/dist/host/pc-installs/epic.d.ts +3 -0
  74. package/dist/host/pc-installs/epic.js +33 -2
  75. package/dist/host/pc-installs/source.d.ts +1 -1
  76. package/dist/host/pc-installs/unreal-vault.d.ts +11 -0
  77. package/dist/host/pc-installs/unreal-vault.js +78 -0
  78. package/dist/host/pc-installs/unreal.d.ts +36 -0
  79. package/dist/host/pc-installs/unreal.js +145 -2
  80. package/dist/host/profile/claude-profile.d.ts +8 -0
  81. package/dist/host/profile/claude-profile.js +43 -4
  82. package/dist/host/profile/index.d.ts +1 -1
  83. package/dist/host/profile/index.js +1 -1
  84. package/dist/runtime/agent.js +81 -7
  85. package/dist/runtime/daemon.js +2645 -1287
  86. package/dist/runtime/db.js +81 -7
  87. package/dist/runtime/main.js +2901 -1722
  88. package/dist/runtime/netproxy.js +81 -7
  89. package/dist/runtime/tool.js +81 -7
  90. package/dist/runtime/view.js +81 -7
  91. package/dist/selftest/agent-paths.test.js +1 -0
  92. package/dist/selftest/agents-web.test.js +12 -0
  93. package/dist/selftest/engines.test.js +602 -3
  94. package/dist/selftest/heavy-load.test.js +3 -1
  95. package/dist/selftest/hostile-input.test.js +11 -1
  96. package/dist/selftest/index.js +2 -0
  97. package/dist/selftest/menu-screens.js +3 -1
  98. package/dist/selftest/mixamo.test.d.ts +2 -0
  99. package/dist/selftest/mixamo.test.js +60 -0
  100. package/dist/selftest/secrets.test.js +36 -1
  101. package/dist/selftest/support/engine-golden.js +3 -0
  102. package/dist/selftest/support/fixtures.d.ts +3 -1
  103. package/dist/selftest/support/unreal-sample.d.ts +2 -0
  104. package/dist/selftest/support/unreal-sample.js +83 -0
  105. package/dist/selftest/toolchains.test.js +32 -2
  106. package/dist/shared/accounts/index.d.ts +1 -1
  107. package/dist/shared/accounts/index.js +1 -1
  108. package/dist/shared/accounts/kinds/epic.d.ts +6 -1
  109. package/dist/shared/accounts/kinds/epic.js +11 -1
  110. package/dist/shared/apps/associations.d.ts +7 -0
  111. package/dist/shared/apps/associations.js +26 -0
  112. package/dist/shared/apps/catalogue-agents-web.d.ts +4 -1
  113. package/dist/shared/apps/catalogue-agents-web.js +5 -2
  114. package/dist/shared/apps/catalogue-gamedev.js +71 -1
  115. package/dist/shared/apps/index.d.ts +2 -0
  116. package/dist/shared/apps/index.js +2 -0
  117. package/dist/shared/apps/preview.d.ts +2 -0
  118. package/dist/shared/apps/preview.js +10 -0
  119. package/dist/shared/browser-policy.d.ts +14 -0
  120. package/dist/shared/browser-policy.js +22 -0
  121. package/dist/shared/io/index.d.ts +1 -0
  122. package/dist/shared/io/index.js +1 -0
  123. package/dist/shared/io/rotate-log.d.ts +2 -0
  124. package/dist/shared/io/rotate-log.js +16 -0
  125. package/dist/shared/memory/policy.d.ts +5 -0
  126. package/dist/shared/memory/policy.js +7 -0
  127. package/dist/shared/paths/pc-installs.d.ts +13 -2
  128. package/dist/shared/paths/pc-installs.js +1 -0
  129. package/dist/shared/readiness.d.ts +0 -1
  130. package/dist/shared/readiness.js +0 -1
  131. package/dist/shared/signer.d.ts +4 -0
  132. package/dist/shared/signer.js +2 -0
  133. package/dist/shared/unreal/engines.d.ts +161 -0
  134. package/dist/shared/unreal/engines.js +308 -0
  135. package/dist/shared/unreal/guide.d.ts +19 -0
  136. package/dist/shared/unreal/guide.js +105 -0
  137. package/dist/shared/unreal/index.d.ts +7 -0
  138. package/dist/shared/unreal/index.js +8 -0
  139. package/dist/shared/unreal/launcher-files.d.ts +88 -0
  140. package/dist/shared/unreal/launcher-files.js +292 -0
  141. package/dist/shared/unreal/mixamo.d.ts +5 -0
  142. package/dist/shared/unreal/mixamo.js +16 -0
  143. package/dist/shared/unreal/room.d.ts +17 -0
  144. package/dist/shared/unreal/room.js +34 -0
  145. package/dist/shared/unreal/status.d.ts +54 -0
  146. package/dist/shared/unreal/status.js +57 -0
  147. package/dist/shared/unreal/vault.d.ts +21 -0
  148. package/dist/shared/unreal/vault.js +67 -0
  149. package/dist/shared/unreal/vs-check.d.ts +39 -0
  150. package/dist/shared/unreal/vs-check.js +79 -0
  151. package/dist/web/index.html +1 -1
  152. package/dist/web/{main-CCILLX2M.js → main-FNE6XEHA.js} +84 -84
  153. package/package.json +1 -1
  154. package/sandbox/csharp/VsSetup.cs +210 -0
  155. package/sandbox/scripts/get-vs-setup.ps1 +93 -0
  156. package/sandbox/scripts/set-registry-values.ps1 +35 -0
  157. package/schemas/config.schema.json +35 -2
  158. package/schemas/sandbox-config.schema.json +8 -1
@@ -25626,7 +25626,7 @@ var ToolchainsSchema = external_exports.strictObject({
25626
25626
  `"auto" (default): on the sandbox's own disk when C: has 25 GB free at boot, else "separate" (builds then write through the mapped workspace, which can overload this PC's disk). "shared": cargo's default target\\ (shared with builds on this PC, so builds on either side invalidate the other), "separate": <workspace>\\target\\sandbox (kept, no cross-talk), "local": on the sandbox's own disk (fastest, lost every boot), or a guest path.`
25627
25627
  ),
25628
25628
  linker: external_exports.enum(["lld", "gnu"]).describe(
25629
- `GNU host: "lld" links with Rust's own lld through MinGW's gcc (much less memory than GNU ld), "gnu" with GNU ld.`
25629
+ `"lld" (default) links with Rust's own lld: through MinGW's gcc on the GNU host (much less memory than GNU ld), and instead of link.exe on the MSVC host (link.exe writes executables into mapped folders as all zeros: os error 1392). "gnu" keeps GNU ld / link.exe.`
25630
25630
  ),
25631
25631
  linkSlots: external_exports.union([external_exports.literal("auto"), external_exports.number().int().min(1).max(32)]).describe(
25632
25632
  'GNU host: how many programs may link at the same time in the whole sandbox (other links wait). "auto" = one per 6 GB of sandbox memory, 1 to 4 (the memory governor slows links down too when memory runs short).'
@@ -25884,7 +25884,7 @@ var CHROME_DEVTOOLS_MCP_VERSION = "1.12.0";
25884
25884
  var BROWSER_USE_VERSION = "0.13.14";
25885
25885
  var PERPLEXITY_COMPUTER_MCP_URL = "https://www.perplexity.ai/rest/computer/mcp";
25886
25886
  var COMET_SIGNER = {
25887
- subject: ['^CN="?PERPLEXITY AI, INC\\.?"?(,|$)', '(^|, )O="?PERPLEXITY AI, INC\\.?"?(,|$)'],
25887
+ subject: ['(^|, )CN="?PERPLEXITY AI, INC\\.?"?(,|$)', '(^|, )O="?PERPLEXITY AI, INC\\.?"?(,|$)'],
25888
25888
  issuer: ["^CN=GlobalSign GCC R45 EV CodeSigning CA 2020(,|$)"]
25889
25889
  };
25890
25890
  var EDGE_EXE = "C:\\Program Files (x86)\\Microsoft\\Edge\\Application\\msedge.exe";
@@ -25986,7 +25986,77 @@ var AGENTS_WEB_APPS = [
25986
25986
  ];
25987
25987
 
25988
25988
  // src/shared/apps/catalogue-gamedev.ts
25989
- var GAMEDEV_APPS = [];
25989
+ var GAMEDEV_APPS = [
25990
+ {
25991
+ id: "krita",
25992
+ name: "Krita",
25993
+ category: "gamedev",
25994
+ about: "Painting and texture editor (PSD, layers, brushes), checked against the SHA-256 download.kde.org publishes.",
25995
+ size: "450 MB",
25996
+ source: { resolve: "krita" },
25997
+ exe: "krita.exe",
25998
+ needs: ["mesa"]
25999
+ },
26000
+ {
26001
+ id: "inkscape",
26002
+ name: "Inkscape",
26003
+ category: "gamedev",
26004
+ about: "Vector graphics for UI, icons and 2D art (SVG), checked against the SHA-256 inkscape.org publishes.",
26005
+ size: "400 MB",
26006
+ source: { resolve: "inkscape" },
26007
+ exe: "inkscape.exe",
26008
+ needs: ["7zip"]
26009
+ },
26010
+ {
26011
+ id: "audacity",
26012
+ name: "Audacity",
26013
+ category: "gamedev",
26014
+ about: "Records and edits sound effects and music (WAV, OGG, FLAC).",
26015
+ size: "80 MB",
26016
+ source: { github: "audacity/audacity", asset: "^audacity-win-[\\d.]+-(?:64bit\\.zip|x86_64\\.7z)$" },
26017
+ exe: "Audacity.exe",
26018
+ needs: ["7zip"]
26019
+ },
26020
+ {
26021
+ id: "renderdoc",
26022
+ name: "RenderDoc",
26023
+ category: "gamedev",
26024
+ about: "Captures a frame of a game (Unreal's -d3d12/-vulkan builds) to inspect every draw call, texture and shader. Needs the sandbox's GPU (vGPU) for live captures.",
26025
+ size: "70 MB",
26026
+ source: { resolve: "renderdoc" },
26027
+ exe: "qrenderdoc.exe"
26028
+ },
26029
+ {
26030
+ id: "f3d",
26031
+ name: "F3D",
26032
+ category: "gamedev",
26033
+ about: "Fast 3D viewer (FBX, glTF/GLB, OBJ, STL, PLY, 3DS, USD); renders still previews from the command line.",
26034
+ size: "100 MB",
26035
+ source: { github: "f3d-app/f3d", asset: "^F3D-[\\d.]+-Windows-x86_64\\.zip$" },
26036
+ exe: "f3d.exe",
26037
+ needs: ["mesa"]
26038
+ },
26039
+ {
26040
+ id: "imagemagick",
26041
+ name: "ImageMagick",
26042
+ category: "gamedev",
26043
+ about: "Converts and thumbnails textures (TGA, PSD, DDS, EXR, HDR) and builds contact sheets (magick montage).",
26044
+ size: "150 MB",
26045
+ source: { github: "ImageMagick/ImageMagick", asset: "^ImageMagick-[\\d.]+-\\d+-portable-Q16-HDRI-x64\\.7z$" },
26046
+ exe: "magick.exe",
26047
+ cli: true,
26048
+ needs: ["7zip"]
26049
+ },
26050
+ {
26051
+ id: "nomacs",
26052
+ name: "nomacs",
26053
+ category: "gamedev",
26054
+ about: "Image viewer for textures (TGA, PSD, DDS, EXR).",
26055
+ size: "60 MB",
26056
+ source: { github: "nomacs/nomacs", asset: "^nomacs-portable-win\\.zip$" },
26057
+ exe: "nomacs.exe"
26058
+ }
26059
+ ];
25990
26060
 
25991
26061
  // src/shared/apps/catalogue-mobile.ts
25992
26062
  var MOBILE_APPS = [];
@@ -27215,10 +27285,14 @@ var PcInstallsSchema = external_exports.strictObject({
27215
27285
  "Epic Games Launcher games (by their app name)",
27216
27286
  '["Fortnite"]'
27217
27287
  ),
27218
- unrealEngines: pick2(
27219
- external_exports.string().regex(/^(UE_)?\d+\.\d+$/),
27220
- "Unreal Engine versions installed with the Epic Games Launcher",
27221
- '["5.4"]'
27288
+ unrealEngines: external_exports.union([external_exports.literal("auto"), external_exports.boolean(), external_exports.array(external_exports.string().regex(/^(UE_)?\d+\.\d+$/))]).describe(
27289
+ 'Unreal Engine versions installed on this PC (with the Epic Games Launcher, or source builds it lists), read-only in the sandbox under C:\\PcInstalls\\unreal and registered there, so projects build with them without a download. "auto" = all of them whenever the sandbox is set up for Unreal, true = always, false = never, or a list (e.g. ["5.4"]).'
27290
+ ),
27291
+ unrealEngineFolders: external_exports.array(external_exports.string().min(3).max(260)).max(8).describe(
27292
+ "Unreal Engine folders of this PC to use in the sandbox, writable (a source build, or a copy you build plugins into): each must hold Engine\\Build\\Build.version. Mapped under C:\\PcInstalls\\unreal and registered there."
27293
+ ),
27294
+ unrealAssets: external_exports.union([external_exports.literal("auto"), external_exports.boolean()]).describe(
27295
+ `The Epic Games Launcher's vault cache of this PC (the Fab and Marketplace packs you downloaded), read-only in the sandbox at C:\\PcInstalls\\unreal\\Vault: what you download on your PC is there for the agents at once. "auto" = whenever the sandbox is set up for Unreal, true = always, false = never.`
27222
27296
  ),
27223
27297
  unityEditors: pick2(
27224
27298
  external_exports.string().regex(/^\d+\.\d+\.\d+[abfp]\d+$/),