win_webview2 1.0.13 → 1.1.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (67) hide show
  1. package/README.md +164 -31
  2. package/buildtools/copyDll.ts +71 -0
  3. package/{tsconfig.json → buildtools/tsconfig.json} +12 -12
  4. package/dist/browser/ww2_browser.d.ts +32 -0
  5. package/dist/browser/ww2_browser.js +11 -0
  6. package/{tsDist/srcBuilder → dist/node/builder}/build_copyDir.d.ts +1 -1
  7. package/{tsDist/srcBuilder → dist/node/builder}/build_copyDir.js +24 -24
  8. package/dist/node/builder/builder_deploy.d.ts +2 -0
  9. package/{tsDist/srcBuilder/builder_tp.js → dist/node/builder/builder_deploy.js} +2 -2
  10. package/dist/node/builder/builder_init.d.ts +9 -0
  11. package/dist/node/builder/builder_init.js +52 -0
  12. package/dist/node/builder/builder_promps.d.ts +9 -0
  13. package/dist/node/builder/builder_promps.js +68 -0
  14. package/dist/node/builder/dirnameTool.d.ts +4 -0
  15. package/dist/node/builder/dirnameTool.js +16 -0
  16. package/dist/node/builder/tools.d.ts +4 -0
  17. package/dist/node/builder/tools.js +15 -0
  18. package/dist/node/builder/userExec.d.ts +2 -0
  19. package/dist/node/builder/userExec.js +45 -0
  20. package/{tsDist/srcBuilder/builder_tp.d.ts → dist/node/tsExport/config.d.ts} +7 -7
  21. package/dist/node/tsExport/config.js +2 -0
  22. package/dist/node/tsExport/dirnameTool.d.ts +6 -0
  23. package/dist/node/tsExport/dirnameTool.js +63 -0
  24. package/dist/node/tsExport/winwebview2.d.ts +38 -0
  25. package/dist/node/tsExport/winwebview2.js +51 -0
  26. package/dist/node/tsExport/ww2_config.d.ts +7 -0
  27. package/dist/node/tsExport/ww2_config.js +18 -0
  28. package/dist/node/tsExport/ww2_server.d.ts +36 -0
  29. package/dist/node/tsExport/ww2_server.js +100 -0
  30. package/package.json +21 -7
  31. package/srcBrowser/tsconfig.json +13 -0
  32. package/srcBrowser/ww2_browser.ts +47 -0
  33. package/srcNode/builder/builder_init.ts +78 -0
  34. package/srcNode/builder/builder_promps.ts +93 -0
  35. package/srcNode/builder/userExec.ts +54 -0
  36. package/srcNode/tsExport/dirnameTool.ts +34 -0
  37. package/srcNode/tsExport/winwebview2.ts +78 -0
  38. package/srcNode/tsExport/ww2_config.ts +24 -0
  39. package/srcNode/tsExport/ww2_server.ts +157 -0
  40. package/srcNode/tsconfig.json +13 -0
  41. package/tsDistRun.js +5 -5
  42. package/win_lib/Win32/WebView2Loader.dll +0 -0
  43. package/win_lib/Win32/exeOpenner.exe +0 -0
  44. package/win_lib/Win32/ww2_addon.node +0 -0
  45. package/win_lib/x64/WebView2Loader.dll +0 -0
  46. package/win_lib/x64/exeOpenner.exe +0 -0
  47. package/win_lib/x64/ww2_addon.node +0 -0
  48. package/tsDist/logprint.d.ts +0 -1
  49. package/tsDist/logprint.js +0 -6
  50. package/tsDist/srcBuilder/ww2_build_promp.d.ts +0 -1
  51. package/tsDist/srcBuilder/ww2_build_promp.js +0 -31
  52. package/tsDist/srcBuilder/ww2_buildercore.d.ts +0 -14
  53. package/tsDist/srcBuilder/ww2_buildercore.js +0 -124
  54. package/tsDist/tsExport/winwebview2.d.ts +0 -28
  55. package/tsDist/tsExport/winwebview2.js +0 -105
  56. package/tsSrc/logprint.ts +0 -3
  57. package/tsSrc/srcBuilder/build_copyDir.ts +0 -32
  58. package/tsSrc/srcBuilder/builder_tp.ts +0 -7
  59. package/tsSrc/srcBuilder/ww2_build_promp.ts +0 -30
  60. package/tsSrc/srcBuilder/ww2_buildercore.ts +0 -182
  61. package/tsSrc/tsExport/winwebview2.ts +0 -160
  62. package/win_lib/Win32/CmdWebview2.exe +0 -0
  63. package/win_lib/Win32/icon.ico +0 -0
  64. package/win_lib/Win32/index.bat +0 -3
  65. package/win_lib/x64/CmdWebview2.exe +0 -0
  66. package/win_lib/x64/icon.ico +0 -0
  67. package/win_lib/x64/index.bat +0 -3
package/README.md CHANGED
@@ -1,52 +1,185 @@
1
- # Win Webview2
1
+
2
+ ## win_webview2
2
3
 
3
- ## npm install
4
+ A lightweight Node.js module to build Windows desktop UIs using Microsoft WebView2. A minimal and tiny alternative to Electron for developers who need a simple web-based interface without the heavy Chromium overhead
5
+
4
6
 
5
- ```npm i win_webview2```
6
7
 
8
+ ## Installation
9
+ Install the package via npm:
7
10
 
8
- Win Webview2 is a GUI toolkit for building desktop applications with Node.js. It is similar to Electron but significantly smaller because Win Webview2 utilizes Microsoft WebView2, which is already installed on Windows 10 and later versions.
9
11
 
10
- ## Building the Application
12
+ ```sh
13
+ npm install win_webview2
14
+ ```
15
+
11
16
 
12
- Run the following command:
17
+ ## Interactive Project Management
18
+ The win_webview2 CLI is designed to be your single point of control for the entire development lifecycle.
19
+ ## 1. Scaffolding (First time)
20
+ To download the boilerplate and set up your project, simply run:
13
21
 
14
22
  ```sh
15
23
  npx win_webview2
16
- ```
24
+ ```
17
25
 
18
- A menu will appear in the terminal with the following options:
19
- - `init_webview2` Creates a configuration file in JSON format.
20
- - `deploy` – Builds the application from your Node.js project.
26
+ ## 2. Develop, Watch, and Build
27
+ After the initial setup, you don't need to remember complex commands. Just run the same command again:
21
28
 
22
- ## Example Configuration File
23
29
 
24
- ```json
25
- {
26
- "entry_point": "app.js",
27
- "appname": "openweb",
28
- "icon_path": "./icon.png",
29
- "outdir": "./dist"
30
- }
30
+
31
+ ```sh
32
+ npx win_webview2
31
33
  ```
32
34
 
33
- ## Open Webview Frome Node
35
+ What it does:
36
+ It opens an interactive menu where you can manage your project. You can simply use your arrow keys (↑/↓) to select common tasks:
37
+
38
+ * Watch Mode: Run and see changes in real-time.
39
+ * Build: Compile your application for production.
40
+ * Dev Tools: Open debugging utilities.
41
+
42
+
43
+ >Pro Tip: Just hit npx win_webview2, use the Up/Down arrows to pick your task,
44
+ >and press Enter. It's that simple!
45
+
46
+ ## Features
47
+
48
+ * Built-in Express Server: Easily serve your static HTML folders.
49
+ * Native UI Management: Control window states (maximize, minimize, move, resize).
50
+ * Native Dialogs: Access Windows Open File and Open Folder dialogs directly from the browser.
51
+ * Low-level API: Direct access to the native Node.js addon.
52
+
34
53
 
35
- ```js
36
- import { openDialogFile, openDialogFolder, openWeb } from 'win_webview2';
37
54
 
38
- function openWebview(address) {
39
- openWeb({
40
- height : 400,
55
+ ## Basic Usage (Server-side)
56
+
57
+ Use ww2_CreateServer to host your HTML files and initialize the WebView2 window.
58
+
59
+ ```ts
60
+
61
+ import { existsSync } from "node:fs";
62
+ import path from "node:path";
63
+ import { closeSplash, ww2_CreateServer } from "win_webview2/node"
64
+ // Determine your HTML folder path
65
+
66
+ let htmlFolder = (() => {
67
+ let result = path.join(__dirname, "html");
68
+ if (!existsSync(result)) {
69
+ result = path.join(process.cwd(), "assets/lib/html")
70
+ }
71
+ return result;
72
+ })();
73
+ // Create the server and UI
74
+
75
+ ww2_CreateServer({
76
+ port: 0, // 0 for auto-assign
77
+ uiConfig: {
41
78
  width: 800,
42
- kiosk : false,
43
- maximize : false,
44
- title : "auto",
45
- url : address,
46
- isDebugMode : false
47
- })
79
+ height: 400,
80
+ title: "Ww2 UI",
81
+ wclassname: "myuiclass",
82
+ isDebug: true,
83
+ isKiosk: false,
84
+ isMaximize: false,
85
+ },
86
+ onExpressCreate: (app) => {
87
+ // You can add custom express middlewares here
88
+ },
89
+ htmlfolder: htmlFolder
90
+ });
91
+ // Close splash screen if active
92
+ closeSplash();
93
+
94
+ ```
95
+
96
+
97
+
98
+ ------------------------------
99
+ ## Browser Integration (Client-side)
100
+ Once the server is running, you can interact with the native Windows layer using callWw2.
101
+
102
+ ```ts
103
+
104
+ import { callWw2 } from "win_webview2/browser"
105
+ // Open File Dialog
106
+ const openFile = async () => {
107
+ let r = await callWw2({
108
+ openFileDialog: {
109
+ filter: "All Files (*.*)|*.*",
110
+ ownerClassName: "myuiclass",
111
+ }
112
+ });
113
+ console.log("Selected file:", r.result);
114
+ };
115
+ // Window Controls (Close, Move, Resize, Max/Min)
116
+ const closeWindow = async () => {
117
+
118
+ await callWw2({
119
+ controlWindow: {
120
+ controlcmd: "close",
121
+ wndClassName: "myuiclass"
122
+ }
123
+ });
124
+ };
125
+
126
+ const resizeWindow = async () => {
127
+ await callWw2({
128
+ controlWindow: {
129
+ controlcmd: "resize",
130
+ wndClassName: "myuiclass",
131
+ width: 800,
132
+ height: 700
133
+ }
134
+ });
135
+ };
136
+
137
+ ```
138
+
139
+ ------------------------------
140
+
141
+ ## Low-Level API
142
+ If you need direct access to the native module (.node addon), you can use getModule.
143
+
144
+ ```ts
145
+
146
+ import { getModule } from "win_webview2/node";
147
+ async function runLowLevel() {
148
+ const ww2 = await getModule();
149
+
150
+ // Manual window control
151
+ ww2.controlWindow({
152
+ wndClassName: "myuiclass",
153
+ controlcmd: "maximize"
154
+ });
48
155
  }
49
156
 
50
157
  ```
51
158
 
52
- look at github examples folder for detail
159
+
160
+
161
+ ## Module Interfaces
162
+
163
+ ```ts
164
+
165
+ export interface WW2ControlWindowsArg {
166
+ wndClassName: string;
167
+ controlcmd: "close" | "move" | "maximize" | "minimize" | "resize" | "check";
168
+ left?: number;
169
+ top?: number;
170
+ height?: number;
171
+ width?: number;
172
+ }
173
+ interface Ww2Module {
174
+ openWeb: (arg: Ww2WebConfig) => void;
175
+ openFileDialog: (arg: WW2FileDialogArg) => void;
176
+ openFolderDialog: (arg: WW2FileDialogArg) => void;
177
+ controlWindow: (arg: WW2ControlWindowsArg) => void;
178
+ }
179
+
180
+ ```
181
+
182
+ ------------------------------
183
+ ## License
184
+ MIT
185
+
@@ -0,0 +1,71 @@
1
+ import { exec } from "node:child_process";
2
+ import { copyFile, mkdir } from "node:fs/promises";
3
+ import path from "node:path";
4
+
5
+ function debugDir(dirPath: string) {
6
+ exec("cd " + dirPath + "&& dir", (s, o) => {
7
+ console.log(o);
8
+ })
9
+ }
10
+
11
+ (async () => {
12
+
13
+ let result = "\n";
14
+
15
+ let rootPath = path.join(__dirname, "../../");
16
+ let copyFromRoot = async (src: string, target: string) => {
17
+ result += "\n" + target;
18
+ await copyFile(path.join(rootPath, src), path.join(rootPath, target));
19
+ }
20
+
21
+ try {
22
+
23
+ await mkdir(path.join(rootPath, "win_webview2/win_lib/Win32"));
24
+ await mkdir(path.join(rootPath, "win_webview2/win_lib/x64"));
25
+ } catch (error) {
26
+
27
+ }
28
+
29
+ await copyFromRoot(
30
+ "exeOpener/build/x64/exeOpenner.exe",
31
+ "win_webview2/win_lib/x64/exeOpenner.exe"
32
+ );
33
+ await copyFromRoot(
34
+ "exeOpener/build/x64/splash.png",
35
+ "win_webview2/win_lib/x64/splash.png"
36
+ );
37
+
38
+ await copyFromRoot(
39
+ "exeOpener/build/x86/exeOpenner.exe",
40
+ "win_webview2/win_lib/Win32/exeOpenner.exe"
41
+ );
42
+ await copyFromRoot(
43
+ "exeOpener/build/x86/splash.png",
44
+ "win_webview2/win_lib/Win32/splash.png"
45
+ );
46
+
47
+ console.log("copy webview2 32");
48
+ await copyFromRoot(
49
+ "nodeAddOn/build/ia32/Release/ww2_addon.node",
50
+ "win_webview2/win_lib/Win32/ww2_addon.node"
51
+ );
52
+ await copyFromRoot(
53
+ "nodeAddOn/build/ia32/Release/WebView2Loader.dll",
54
+ "win_webview2/win_lib/Win32/WebView2Loader.dll"
55
+ );
56
+
57
+ console.log("copy webview2 64");
58
+ await copyFromRoot(
59
+ "nodeAddOn/build/x64/Release/ww2_addon.node",
60
+ "win_webview2/win_lib/x64/ww2_addon.node"
61
+ );
62
+ await copyFromRoot(
63
+ "nodeAddOn/build/x64/Release/WebView2Loader.dll",
64
+ "win_webview2/win_lib/x64/WebView2Loader.dll"
65
+ );
66
+
67
+
68
+
69
+ console.log("copy done :" + result);
70
+
71
+ })();
@@ -1,13 +1,13 @@
1
- {
2
- "compilerOptions": {
3
- "target": "ES2020",
4
- "module": "CommonJS",
5
- "declaration": true,
6
- "rootDir": "./tsSrc",
7
- "outDir": "./tsDist",
8
- "strict": true,
9
- "esModuleInterop": true,
10
- "skipLibCheck": true
11
- },
12
- "include": ["tsSrc"]
1
+ {
2
+ "compilerOptions": {
3
+ "target": "ES2020",
4
+ "module": "CommonJS",
5
+ "declaration": true,
6
+ "rootDir": "./",
7
+ "outDir": "./tsDist",
8
+ "strict": true,
9
+ "esModuleInterop": true,
10
+ "skipLibCheck": true
11
+ },
12
+ "include": ["./"]
13
13
  }
@@ -0,0 +1,32 @@
1
+ interface WW2FileDialogArg {
2
+ filter: string;
3
+ ownerClassName: string;
4
+ }
5
+ interface WW2ControlWindowsArg {
6
+ wndClassName: string;
7
+ controlcmd: "close" | "move" | "maximize" | "minimize" | "resize" | "check";
8
+ left?: number;
9
+ top?: number;
10
+ height?: number;
11
+ width?: number;
12
+ }
13
+ export type PostData = {
14
+ openWeb?: {
15
+ wclassname: string;
16
+ url: string;
17
+ title: string;
18
+ width: number;
19
+ height: number;
20
+ isKiosk: boolean;
21
+ isMaximize: boolean;
22
+ isDebug: boolean;
23
+ };
24
+ openFileDialog?: WW2FileDialogArg;
25
+ openFolderDialog?: WW2FileDialogArg;
26
+ controlWindow?: WW2ControlWindowsArg;
27
+ };
28
+ export declare function callWw2(arg: PostData): Promise<{
29
+ err: string;
30
+ result: string;
31
+ }>;
32
+ export {};
@@ -0,0 +1,11 @@
1
+ export async function callWw2(arg) {
2
+ let response = await fetch("/ww2_post", {
3
+ method: "POST",
4
+ body: JSON.stringify(arg),
5
+ headers: {
6
+ "Content-Type": "application/json"
7
+ },
8
+ });
9
+ let result = await response.json();
10
+ return result;
11
+ }
@@ -1 +1 @@
1
- export declare function copyDir(source: string, destination: string): Promise<void>;
1
+ export declare function copyDir(source: string, destination: string): Promise<void>;
@@ -1,24 +1,24 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.copyDir = copyDir;
7
- const fs_1 = require("fs");
8
- const path_1 = __importDefault(require("path"));
9
- async function copyDir(source, destination) {
10
- // pastikan folder tujuan ada
11
- await fs_1.promises.mkdir(destination, { recursive: true });
12
- const entries = await fs_1.promises.readdir(source, { withFileTypes: true });
13
- for (const entry of entries) {
14
- let srcPath = path_1.default.join(source, entry.name);
15
- let destPath = path_1.default.join(destination, entry.name);
16
- if (entry.isDirectory()) {
17
- // rekursif ke subfolder
18
- await copyDir(srcPath, destPath);
19
- }
20
- else {
21
- await fs_1.promises.copyFile(srcPath, destPath);
22
- }
23
- }
24
- }
1
+ "use strict";
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
3
+ return (mod && mod.__esModule) ? mod : { "default": mod };
4
+ };
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.copyDir = copyDir;
7
+ const fs_1 = require("fs");
8
+ const path_1 = __importDefault(require("path"));
9
+ async function copyDir(source, destination) {
10
+ // pastikan folder tujuan ada
11
+ await fs_1.promises.mkdir(destination, { recursive: true });
12
+ const entries = await fs_1.promises.readdir(source, { withFileTypes: true });
13
+ for (const entry of entries) {
14
+ let srcPath = path_1.default.join(source, entry.name);
15
+ let destPath = path_1.default.join(destination, entry.name);
16
+ if (entry.isDirectory()) {
17
+ // rekursif ke subfolder
18
+ await copyDir(srcPath, destPath);
19
+ }
20
+ else {
21
+ await fs_1.promises.copyFile(srcPath, destPath);
22
+ }
23
+ }
24
+ }
@@ -0,0 +1,2 @@
1
+ export declare namespace WW2Builder {
2
+ }
@@ -1,2 +1,2 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,9 @@
1
+ interface ChoiseItem {
2
+ fun: () => any;
3
+ description: string;
4
+ }
5
+ export type WW2Choise = {
6
+ [key: string]: ChoiseItem;
7
+ };
8
+ export declare function ww2Init(): Promise<void>;
9
+ export {};
@@ -0,0 +1,52 @@
1
+ "use strict";
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
3
+ return (mod && mod.__esModule) ? mod : { "default": mod };
4
+ };
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.ww2Init = ww2Init;
7
+ const dirnameTool_1 = require("../tsExport/dirnameTool");
8
+ const child_process_1 = require("child_process");
9
+ const prompts_1 = __importDefault(require("prompts"));
10
+ function runCommand(command) {
11
+ try {
12
+ const currentShell = process.platform === 'win32' ? 'cmd.exe' : '/bin/sh';
13
+ (0, child_process_1.execSync)(command, { stdio: 'inherit', shell: currentShell, killSignal: "SIGINT" });
14
+ }
15
+ catch (error) {
16
+ console.error(`Command Error: ${command}`);
17
+ process.exit();
18
+ }
19
+ }
20
+ const jsonConfigFilePath = "./win_webview2.json";
21
+ let mdirname = (0, dirnameTool_1.getWw2Dirname)();
22
+ let ww2Choise = {
23
+ "ww2_typescript": {
24
+ description: "init win_webview2",
25
+ fun: async () => {
26
+ runCommand('npx degit nnttoo/win_webview2/example/ww2_typescript#master ww2_typescript');
27
+ }
28
+ }
29
+ };
30
+ async function ww2Init() {
31
+ const response = await (0, prompts_1.default)({
32
+ type: 'select',
33
+ name: 'menu',
34
+ message: 'Pick one example',
35
+ instructions: '(Use arrow keys to navigate, press enter to select)',
36
+ choices: (() => {
37
+ let result = [];
38
+ for (let item in ww2Choise) {
39
+ let val = ww2Choise[item];
40
+ result.push({
41
+ title: item,
42
+ value: val.fun,
43
+ description: val.description,
44
+ });
45
+ }
46
+ return result;
47
+ })(),
48
+ });
49
+ if (response && response.menu) {
50
+ await response.menu();
51
+ }
52
+ }
@@ -0,0 +1,9 @@
1
+ interface ChoiseItem {
2
+ fun: () => any;
3
+ description: string;
4
+ }
5
+ export type WW2Choise = {
6
+ [key: string]: ChoiseItem;
7
+ };
8
+ export declare function buildForServer(): Promise<void>;
9
+ export {};
@@ -0,0 +1,68 @@
1
+ "use strict";
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
3
+ return (mod && mod.__esModule) ? mod : { "default": mod };
4
+ };
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.buildForServer = buildForServer;
7
+ const prompts_1 = __importDefault(require("prompts"));
8
+ const builder_init_1 = require("./builder_init");
9
+ const userExec_1 = require("./userExec");
10
+ let ww2Choise = {
11
+ "init_win_webview2": {
12
+ description: "init win_webview2",
13
+ fun: async () => {
14
+ await (0, builder_init_1.ww2Init)();
15
+ }
16
+ }
17
+ };
18
+ async function buildForServer() {
19
+ let userChoise = await (0, userExec_1.readUserScripts)();
20
+ if (userChoise != null) {
21
+ ww2Choise = {
22
+ ...ww2Choise,
23
+ ...userChoise
24
+ };
25
+ }
26
+ const response = await (0, prompts_1.default)({
27
+ type: 'select',
28
+ name: 'menu',
29
+ message: 'Pick one',
30
+ instructions: '(Use arrow keys to navigate, press enter to select)',
31
+ choices: (() => {
32
+ let result = [];
33
+ for (let item in ww2Choise) {
34
+ let val = ww2Choise[item];
35
+ result.push({
36
+ title: item,
37
+ value: val.fun,
38
+ description: val.description,
39
+ });
40
+ }
41
+ return result;
42
+ })(),
43
+ });
44
+ if (response && response.menu) {
45
+ await response.menu();
46
+ }
47
+ }
48
+ console.log("ww2 version : v6 \n\n");
49
+ const args = process.argv.slice(2);
50
+ if (args.length > 0) {
51
+ let argument = args[0];
52
+ if (argument.startsWith("--")) {
53
+ argument = argument.substring(2);
54
+ }
55
+ console.log(argument);
56
+ if (ww2Choise[argument]) {
57
+ ww2Choise[argument].fun();
58
+ }
59
+ }
60
+ else {
61
+ buildForServer();
62
+ }
63
+ process.on('SIGINT', () => {
64
+ console.log('\n[Sinyal SIGINT Terdeteksi]');
65
+ console.log('User menekan Ctrl+C. Membersihkan data...');
66
+ // Anda harus memanggil exit secara manual jika menggunakan listener ini
67
+ process.exit(0);
68
+ });
@@ -0,0 +1,4 @@
1
+ export declare function getDirname(): {
2
+ _dirname: string;
3
+ _filename: string;
4
+ };
@@ -0,0 +1,16 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.getDirname = getDirname;
4
+ const node_url_1 = require("node:url");
5
+ const node_path_1 = require("node:path");
6
+ function getDirname() {
7
+ // Trik deteksi lingkungan
8
+ const _filename = typeof __filename !== 'undefined'
9
+ ? __filename
10
+ // @ts-ignore:
11
+ : (0, node_url_1.fileURLToPath)(eval('import.meta.url'));
12
+ const _dirname = typeof __dirname !== 'undefined'
13
+ ? __dirname
14
+ : (0, node_path_1.dirname)(_filename);
15
+ return { _dirname, _filename };
16
+ }
@@ -0,0 +1,4 @@
1
+ export declare function getDirname(): {
2
+ _dirname: string;
3
+ _filename: string;
4
+ };
@@ -0,0 +1,15 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.getDirname = getDirname;
4
+ const node_url_1 = require("node:url");
5
+ const node_path_1 = require("node:path");
6
+ function getDirname() {
7
+ // Trik deteksi lingkungan
8
+ const _filename = typeof __filename !== 'undefined'
9
+ ? __filename
10
+ : (0, node_url_1.fileURLToPath)(import.meta.url);
11
+ const _dirname = typeof __dirname !== 'undefined'
12
+ ? __dirname
13
+ : (0, node_path_1.dirname)(_filename);
14
+ return { _dirname, _filename };
15
+ }
@@ -0,0 +1,2 @@
1
+ import { WW2Choise } from "./builder_promps";
2
+ export declare function readUserScripts(): Promise<WW2Choise | undefined>;
@@ -0,0 +1,45 @@
1
+ "use strict";
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
3
+ return (mod && mod.__esModule) ? mod : { "default": mod };
4
+ };
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.readUserScripts = readUserScripts;
7
+ const node_path_1 = __importDefault(require("node:path"));
8
+ const dirnameTool_1 = require("../tsExport/dirnameTool");
9
+ const promises_1 = require("node:fs/promises");
10
+ const comment_json_1 = require("comment-json");
11
+ const node_child_process_1 = require("node:child_process");
12
+ function runNpm(command) {
13
+ try {
14
+ const currentShell = process.platform === 'win32' ? 'cmd.exe' : '/bin/sh';
15
+ let cmd = `npm run ${command}`;
16
+ console.log(cmd);
17
+ (0, node_child_process_1.execSync)(cmd, { stdio: 'inherit', shell: currentShell, killSignal: "SIGINT" });
18
+ }
19
+ catch (error) {
20
+ console.error(`Command Error: ${command}`);
21
+ process.exit();
22
+ }
23
+ }
24
+ async function readUserScripts() {
25
+ let dirUser = (0, dirnameTool_1.findUserProjectRoot)();
26
+ if (dirUser == null)
27
+ return;
28
+ let pkgJson = node_path_1.default.join(dirUser, "package.json");
29
+ let pkgTxt = await (0, promises_1.readFile)(pkgJson, "utf-8");
30
+ let obj = (0, comment_json_1.parse)(pkgTxt);
31
+ if (obj.scripts == null)
32
+ return;
33
+ let ww2Choise = {};
34
+ let name = obj.name ? obj.name : "";
35
+ for (let kscript in obj.scripts) {
36
+ let cmd = obj.scripts[kscript];
37
+ ww2Choise["--" + kscript] = {
38
+ description: name + " : " + cmd,
39
+ fun: () => {
40
+ runNpm(kscript);
41
+ }
42
+ };
43
+ }
44
+ return ww2Choise;
45
+ }
@@ -1,7 +1,7 @@
1
- export type ConfigWW2 = {
2
- appname: string;
3
- icon_path: string;
4
- entry_point: string;
5
- outdir: string;
6
- platform: 'Win32' | 'x64';
7
- };
1
+ export type ConfigWW2 = {
2
+ appname: string;
3
+ icon_path: string;
4
+ entry_point: string;
5
+ outdir: string;
6
+ platform: 'Win32' | 'x64';
7
+ };