wile 0.3.2 → 0.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli.js +35 -6
- package/package.json +1 -1
package/dist/cli.js
CHANGED
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@@ -7464,7 +7464,7 @@ var prdExample = {
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"npm run build produces dist/ folder"
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],
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priority: 1,
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-
passes:
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+
passes: false,
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notes: "Use TypeScript. Keep it minimal."
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},
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{
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@@ -7479,7 +7479,7 @@ var prdExample = {
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"Squares have visible borders"
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],
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priority: 2,
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7482
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-
passes:
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passes: false,
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notes: "Just the visual grid, no game logic yet"
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},
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{
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@@ -7494,7 +7494,7 @@ var prdExample = {
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"Cannot click already-filled square"
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],
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priority: 3,
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-
passes:
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+
passes: false,
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notes: "Use React state for board and current player"
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},
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{
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@@ -7509,7 +7509,7 @@ var prdExample = {
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"No more moves allowed after win"
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],
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priority: 4,
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-
passes:
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+
passes: false,
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notes: "Check all 8 possible winning combinations"
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},
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{
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@@ -7523,7 +7523,7 @@ var prdExample = {
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"Reset clears any win/draw message"
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],
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priority: 5,
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-
passes:
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+
passes: false,
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notes: "Complete the game loop"
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},
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{
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@@ -7536,7 +7536,7 @@ var prdExample = {
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"X indicator in blue, O indicator in red"
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],
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priority: 6,
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-
passes:
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+
passes: false,
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notes: "Polish the UX"
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}
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]
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@@ -7621,6 +7621,7 @@ var runConfig = async () => {
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const prdPath = join(wileDir, "prd.json");
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const prdExamplePath = join(wileDir, "prd.json.example");
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const additionalInstructionsPath = join(wileDir, "additional-instructions.md");
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+
const agentsPath = join(wileDir, "AGENTS.md");
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await mkdir(secretsDir, { recursive: true });
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const existingEnv = await readEnvFile(envPath);
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await prompt({
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@@ -7733,6 +7734,30 @@ Use bullet points for additional instructions, e.g.
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- Do not ask for permission before running it.
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-->
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`);
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+
await writeIfMissing(agentsPath, [
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"# PRD authoring guidance for Wile",
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"",
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"Wile reads `.wile/prd.json` each iteration, picks the highest-priority story",
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"with `passes: false`, implements exactly one story, marks it complete, logs",
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"progress, and repeats until all stories pass. The PRD should be written so",
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"each story is independently actionable and verifiable.",
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"",
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"Guidelines:",
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"- Use clear, testable acceptance criteria (one behavior per bullet).",
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"- Keep IDs stable and unique (e.g., US-123).",
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'- Avoid vague terms like "should" or "nice".',
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"- Keep stories small enough to finish in one iteration.",
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"- Mark `passes: false` for work not done yet.",
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"- Place the STOP HERE note only on the last story that requires human approval.",
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"- Prefer concrete files/commands when verification matters.",
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"",
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"Environment notes:",
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"- Playwright (Chromium) is available in the agent container for UI checks.",
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"- Project env vars can be passed via `.wile/secrets/.env.project`.",
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"- The container has outbound internet access by default.",
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""
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].join(`
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`));
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console.log(`
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Wile config complete.`);
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console.log("Add project env vars to .wile/secrets/.env.project when needed.");
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@@ -7853,6 +7878,10 @@ var resolveAgentDir = () => {
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if (override && existsSync3(override)) {
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return override;
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}
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const cwdAgentDir = join3(process.cwd(), "packages", "agent");
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if (existsSync3(cwdAgentDir)) {
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return cwdAgentDir;
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}
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const here = dirname(fileURLToPath(import.meta.url));
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const cliRoot = resolve(here, "..", "..", "..");
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const agentDir = join3(cliRoot, "..", "agent");
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