whisper.rn 0.3.9 → 0.4.0-rc.0

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@@ -0,0 +1,26 @@
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+ #pragma once
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+
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+ #include "ggml.h"
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+
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+
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+ WSP_GGML_API struct wsp_ggml_allocr * wsp_ggml_allocr_new(void * data, size_t size, size_t alignment);
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+ WSP_GGML_API struct wsp_ggml_allocr * wsp_ggml_allocr_new_measure(size_t alignment);
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+
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+ // tell the allocator to parse nodes following the order described in the list
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+ // you should call this if your graph are optimized to execute out-of-order
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+ WSP_GGML_API void wsp_ggml_allocr_set_parse_seq(struct wsp_ggml_allocr * alloc, const int * list, int n);
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+
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+ WSP_GGML_API void wsp_ggml_allocr_free(struct wsp_ggml_allocr * alloc);
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+ WSP_GGML_API bool wsp_ggml_allocr_is_measure(struct wsp_ggml_allocr * alloc);
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+ WSP_GGML_API void wsp_ggml_allocr_reset(struct wsp_ggml_allocr * alloc);
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+ WSP_GGML_API void wsp_ggml_allocr_alloc(struct wsp_ggml_allocr * alloc, struct wsp_ggml_tensor * tensor);
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+ WSP_GGML_API size_t wsp_ggml_allocr_alloc_graph(struct wsp_ggml_allocr * alloc, struct wsp_ggml_cgraph * graph);
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+
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+
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+ #ifdef __cplusplus
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+ }
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+ #endif
@@ -0,0 +1,85 @@
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+ // An interface allowing to compute wsp_ggml_cgraph with Metal
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+ //
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+ // This is a fully functional interface that extends ggml with GPU support for Apple devices.
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+ // A similar interface can be created for other GPU backends (e.g. Vulkan, CUDA, OpenCL, etc.)
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+ //
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+ // How it works?
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+ //
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+ // As long as your program can create and evaluate a wsp_ggml_cgraph on the CPU, you can use this
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+ // interface to evaluate the same graph on the GPU. Instead of using wsp_ggml_graph_compute(), you
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+ // use wsp_ggml_metal_graph_compute() (or wsp_ggml_vulkan_graph_compute(), etc.)
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+ //
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+ // You only need to make sure that all memory buffers that you used during the graph creation
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+ // are mapped to the device memory with the wsp_ggml_metal_add_buffer() function. This mapping is
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+ // used during the graph evaluation to determine the arguments of the compute kernels.
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+ //
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+ // Synchronization between device and host memory (for example for input and output tensors)
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+ // is done with the wsp_ggml_metal_set_tensor() and wsp_ggml_metal_get_tensor() functions.
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+ //
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+
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+ #pragma once
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+
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+ #include <stddef.h>
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+ #include <stdbool.h>
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+
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+ // max memory buffers that can be mapped to the device
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+ #define WSP_GGML_METAL_MAX_BUFFERS 16
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+ #define WSP_GGML_METAL_MAX_COMMAND_BUFFERS 32
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+
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+ struct wsp_ggml_tensor;
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+ struct wsp_ggml_cgraph;
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+
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ struct wsp_ggml_metal_context;
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+
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+ // number of command buffers to use
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+ struct wsp_ggml_metal_context * wsp_ggml_metal_init(int n_cb);
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+ void wsp_ggml_metal_free(struct wsp_ggml_metal_context * ctx);
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+
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+ void * wsp_ggml_metal_host_malloc(size_t n);
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+ void wsp_ggml_metal_host_free (void * data);
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+
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+ // set the number of command buffers to use
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+ void wsp_ggml_metal_set_n_cb(struct wsp_ggml_metal_context * ctx, int n_cb);
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+
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+ // creates a mapping between a host memory buffer and a device memory buffer
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+ // - make sure to map all buffers used in the graph before calling wsp_ggml_metal_graph_compute
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+ // - the mapping is used during computation to determine the arguments of the compute kernels
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+ // - you don't need to keep the host memory buffer allocated as it is never accessed by Metal
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+ // - max_size specifies the maximum size of a tensor and is used to create shared views such
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+ // that it is guaranteed that the tensor will fit in at least one of the views
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+ //
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+ bool wsp_ggml_metal_add_buffer(
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+ struct wsp_ggml_metal_context * ctx,
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+ const char * name,
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+ void * data,
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+ size_t size,
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+ size_t max_size);
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+
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+ // set data from host memory into the device
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+ void wsp_ggml_metal_set_tensor(struct wsp_ggml_metal_context * ctx, struct wsp_ggml_tensor * t);
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+
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+ // get data from the device into host memory
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+ void wsp_ggml_metal_get_tensor(struct wsp_ggml_metal_context * ctx, struct wsp_ggml_tensor * t);
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+
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+ // try to find operations that can be run concurrently in the graph
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+ // you should run it again if the topology of your graph changes
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+ void wsp_ggml_metal_graph_find_concurrency(struct wsp_ggml_metal_context * ctx, struct wsp_ggml_cgraph * gf, bool check_mem);
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+
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+ // if the graph has been optimized for concurrently dispatch, return length of the concur_list if optimized
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+ int wsp_ggml_metal_if_optimized(struct wsp_ggml_metal_context * ctx);
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+
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+ // output the concur_list for wsp_ggml_alloc
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+ int * wsp_ggml_metal_get_concur_list(struct wsp_ggml_metal_context * ctx);
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+
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+ // same as wsp_ggml_graph_compute but uses Metal
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+ // creates gf->n_threads command buffers in parallel
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+ void wsp_ggml_metal_graph_compute(struct wsp_ggml_metal_context * ctx, struct wsp_ggml_cgraph * gf);
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+
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+ #ifdef __cplusplus
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+ }
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+ #endif
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+