what-core 0.11.0 → 0.11.1

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Files changed (91) hide show
  1. package/dist/{chunk-RI7T5VFD.min.js → chunk-D5YDPQ57.min.js} +1 -2
  2. package/dist/chunk-O3SKPRTY.min.js +0 -1
  3. package/dist/chunk-W33M3HL5.min.js +1 -0
  4. package/dist/index.min.js +2 -3
  5. package/dist/jsx-dev-runtime.min.js +0 -1
  6. package/dist/jsx-runtime.min.js +0 -1
  7. package/dist/render.min.js +1 -2
  8. package/dist/testing.min.js +1 -2
  9. package/package.json +2 -2
  10. package/src/agent-context.js +1 -1
  11. package/src/reactive.js +20 -4
  12. package/dist/a11y.js +0 -440
  13. package/dist/animation.js +0 -548
  14. package/dist/chunk-2IZMPODD.min.js +0 -2
  15. package/dist/chunk-2IZMPODD.min.js.map +0 -7
  16. package/dist/chunk-2P7OVL2L.js +0 -1386
  17. package/dist/chunk-2P7OVL2L.js.map +0 -7
  18. package/dist/chunk-5EQUBJWQ.js +0 -1365
  19. package/dist/chunk-5EQUBJWQ.js.map +0 -7
  20. package/dist/chunk-6DAIK77K.min.js +0 -2
  21. package/dist/chunk-6DAIK77K.min.js.map +0 -7
  22. package/dist/chunk-AW3BAPIK.js +0 -1685
  23. package/dist/chunk-AW3BAPIK.js.map +0 -7
  24. package/dist/chunk-AZP2EOGX.js +0 -188
  25. package/dist/chunk-AZP2EOGX.js.map +0 -7
  26. package/dist/chunk-CCINITLW.js +0 -1692
  27. package/dist/chunk-CCINITLW.js.map +0 -7
  28. package/dist/chunk-F2HUXI22.js +0 -1675
  29. package/dist/chunk-F2HUXI22.js.map +0 -7
  30. package/dist/chunk-GZRA4IAJ.js +0 -1699
  31. package/dist/chunk-GZRA4IAJ.js.map +0 -7
  32. package/dist/chunk-H3GA34JK.js +0 -1384
  33. package/dist/chunk-H3GA34JK.js.map +0 -7
  34. package/dist/chunk-KBM6CWG4.min.js +0 -2
  35. package/dist/chunk-KBM6CWG4.min.js.map +0 -7
  36. package/dist/chunk-KL7TNUIU.min.js +0 -2
  37. package/dist/chunk-KL7TNUIU.min.js.map +0 -7
  38. package/dist/chunk-L6XOF7P4.min.js +0 -2
  39. package/dist/chunk-L6XOF7P4.min.js.map +0 -7
  40. package/dist/chunk-M7UEET5O.js +0 -1323
  41. package/dist/chunk-M7UEET5O.js.map +0 -7
  42. package/dist/chunk-MH7L756Y.min.js +0 -2
  43. package/dist/chunk-MH7L756Y.min.js.map +0 -7
  44. package/dist/chunk-O3SKPRTY.min.js.map +0 -7
  45. package/dist/chunk-RI7T5VFD.min.js.map +0 -7
  46. package/dist/chunk-RN6QIBWL.min.js +0 -2
  47. package/dist/chunk-RN6QIBWL.min.js.map +0 -7
  48. package/dist/chunk-VKCFJ4OT.min.js +0 -2
  49. package/dist/chunk-VKCFJ4OT.min.js.map +0 -7
  50. package/dist/chunk-VMTTYB4L.min.js +0 -2
  51. package/dist/chunk-VMTTYB4L.min.js.map +0 -7
  52. package/dist/chunk-VP4WLF5A.js +0 -1323
  53. package/dist/chunk-VP4WLF5A.js.map +0 -7
  54. package/dist/chunk-YA3W4XKH.js +0 -1323
  55. package/dist/chunk-YA3W4XKH.js.map +0 -7
  56. package/dist/compiler.js +0 -1799
  57. package/dist/compiler.js.map +0 -7
  58. package/dist/compiler.min.js +0 -2
  59. package/dist/compiler.min.js.map +0 -7
  60. package/dist/components.js +0 -229
  61. package/dist/data.js +0 -638
  62. package/dist/devtools.js +0 -10
  63. package/dist/devtools.js.map +0 -7
  64. package/dist/devtools.min.js +0 -2
  65. package/dist/devtools.min.js.map +0 -7
  66. package/dist/dom.js +0 -439
  67. package/dist/form.js +0 -509
  68. package/dist/h.js +0 -152
  69. package/dist/head.js +0 -51
  70. package/dist/helpers.js +0 -140
  71. package/dist/hooks.js +0 -210
  72. package/dist/index.js +0 -3576
  73. package/dist/index.js.map +0 -7
  74. package/dist/index.min.js.map +0 -7
  75. package/dist/jsx-dev-runtime.js +0 -23
  76. package/dist/jsx-dev-runtime.js.map +0 -7
  77. package/dist/jsx-dev-runtime.min.js.map +0 -7
  78. package/dist/jsx-runtime.js +0 -21
  79. package/dist/jsx-runtime.js.map +0 -7
  80. package/dist/jsx-runtime.min.js.map +0 -7
  81. package/dist/reactive.js +0 -432
  82. package/dist/render.js +0 -53
  83. package/dist/render.js.map +0 -7
  84. package/dist/render.min.js.map +0 -7
  85. package/dist/scheduler.js +0 -246
  86. package/dist/skeleton.js +0 -363
  87. package/dist/store.js +0 -83
  88. package/dist/testing.js +0 -439
  89. package/dist/testing.js.map +0 -7
  90. package/dist/testing.min.js.map +0 -7
  91. package/dist/what.js +0 -117
package/dist/animation.js DELETED
@@ -1,548 +0,0 @@
1
- // What Framework - Animation Primitives
2
- // Springs, tweens, gestures, and transition helpers
3
-
4
- import { signal, effect, untrack, batch } from './reactive.js';
5
- import { getCurrentComponent } from './dom.js';
6
- import { scheduleRead, scheduleWrite } from './scheduler.js';
7
-
8
- // Create an effect scoped to the current component's lifecycle
9
- function scopedEffect(fn) {
10
- const ctx = getCurrentComponent?.();
11
- const dispose = effect(fn);
12
- if (ctx) ctx.effects.push(dispose);
13
- return dispose;
14
- }
15
-
16
- // --- Spring Animation ---
17
- // Physics-based animation with natural feel
18
-
19
- export function spring(initialValue, options = {}) {
20
- const {
21
- stiffness = 100,
22
- damping = 10,
23
- mass = 1,
24
- precision = 0.01,
25
- } = options;
26
-
27
- const current = signal(initialValue);
28
- const target = signal(initialValue);
29
- const velocity = signal(0);
30
- const isAnimating = signal(false);
31
-
32
- let rafId = null;
33
- let lastTime = null;
34
-
35
- function tick(time) {
36
- if (lastTime === null) {
37
- lastTime = time;
38
- rafId = requestAnimationFrame(tick);
39
- return;
40
- }
41
-
42
- const dt = Math.min((time - lastTime) / 1000, 0.064); // Cap at ~15fps minimum
43
- lastTime = time;
44
-
45
- const currentVal = current.peek();
46
- const targetVal = target.peek();
47
- const vel = velocity.peek();
48
-
49
- // Spring physics
50
- const displacement = currentVal - targetVal;
51
- const springForce = -stiffness * displacement;
52
- const dampingForce = -damping * vel;
53
- const acceleration = (springForce + dampingForce) / mass;
54
-
55
- const newVelocity = vel + acceleration * dt;
56
- const newValue = currentVal + newVelocity * dt;
57
-
58
- batch(() => {
59
- velocity.set(newVelocity);
60
- current.set(newValue);
61
- });
62
-
63
- // Check if settled
64
- if (Math.abs(newVelocity) < precision && Math.abs(displacement) < precision) {
65
- batch(() => {
66
- current.set(targetVal);
67
- velocity.set(0);
68
- isAnimating.set(false);
69
- });
70
- rafId = null;
71
- lastTime = null;
72
- return;
73
- }
74
-
75
- rafId = requestAnimationFrame(tick);
76
- }
77
-
78
- function set(newTarget) {
79
- target.set(newTarget);
80
- if (!isAnimating.peek()) {
81
- isAnimating.set(true);
82
- lastTime = null;
83
- rafId = requestAnimationFrame(tick);
84
- }
85
- }
86
-
87
- function stop() {
88
- if (rafId) {
89
- cancelAnimationFrame(rafId);
90
- rafId = null;
91
- }
92
- isAnimating.set(false);
93
- lastTime = null;
94
- }
95
-
96
- function snap(value) {
97
- stop();
98
- batch(() => {
99
- current.set(value);
100
- target.set(value);
101
- velocity.set(0);
102
- });
103
- }
104
-
105
- // Register stop() as cleanup if inside a component
106
- const ctx = getCurrentComponent?.();
107
- if (ctx) {
108
- ctx._cleanupCallbacks = ctx._cleanupCallbacks || [];
109
- ctx._cleanupCallbacks.push(stop);
110
- }
111
-
112
- return {
113
- current: () => current(),
114
- target: () => target(),
115
- velocity: () => velocity(),
116
- isAnimating: () => isAnimating(),
117
- set,
118
- stop,
119
- snap,
120
- subscribe: current.subscribe,
121
- };
122
- }
123
-
124
- // --- Tween Animation ---
125
- // Easing-based animation
126
-
127
- export function tween(from, to, options = {}) {
128
- const {
129
- duration = 300,
130
- easing = (t) => t * (2 - t), // easeOutQuad
131
- onUpdate,
132
- onComplete,
133
- } = options;
134
-
135
- const progress = signal(0);
136
- const value = signal(from);
137
- const isAnimating = signal(true);
138
-
139
- let startTime = null;
140
- let rafId = null;
141
-
142
- function tick(time) {
143
- if (startTime === null) startTime = time;
144
-
145
- const elapsed = time - startTime;
146
- const t = Math.min(elapsed / duration, 1);
147
- const easedT = easing(t);
148
- const currentValue = from + (to - from) * easedT;
149
-
150
- batch(() => {
151
- progress.set(t);
152
- value.set(currentValue);
153
- });
154
-
155
- if (onUpdate) onUpdate(currentValue, t);
156
-
157
- if (t < 1) {
158
- rafId = requestAnimationFrame(tick);
159
- } else {
160
- isAnimating.set(false);
161
- if (onComplete) onComplete();
162
- }
163
- }
164
-
165
- rafId = requestAnimationFrame(tick);
166
-
167
- return {
168
- progress: () => progress(),
169
- value: () => value(),
170
- isAnimating: () => isAnimating(),
171
- cancel: () => {
172
- if (rafId) cancelAnimationFrame(rafId);
173
- isAnimating.set(false);
174
- },
175
- subscribe: value.subscribe,
176
- };
177
- }
178
-
179
- // --- Easing Functions ---
180
-
181
- export const easings = {
182
- linear: (t) => t,
183
- easeInQuad: (t) => t * t,
184
- easeOutQuad: (t) => t * (2 - t),
185
- easeInOutQuad: (t) => t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t,
186
- easeInCubic: (t) => t * t * t,
187
- easeOutCubic: (t) => (--t) * t * t + 1,
188
- easeInOutCubic: (t) => t < 0.5 ? 4 * t * t * t : (t - 1) * (2 * t - 2) * (2 * t - 2) + 1,
189
- easeInElastic: (t) => t === 0 ? 0 : t === 1 ? 1 : -Math.pow(2, 10 * t - 10) * Math.sin((t * 10 - 10.75) * ((2 * Math.PI) / 3)),
190
- easeOutElastic: (t) => t === 0 ? 0 : t === 1 ? 1 : Math.pow(2, -10 * t) * Math.sin((t * 10 - 0.75) * ((2 * Math.PI) / 3)) + 1,
191
- easeOutBounce: (t) => {
192
- const n1 = 7.5625;
193
- const d1 = 2.75;
194
- if (t < 1 / d1) return n1 * t * t;
195
- if (t < 2 / d1) return n1 * (t -= 1.5 / d1) * t + 0.75;
196
- if (t < 2.5 / d1) return n1 * (t -= 2.25 / d1) * t + 0.9375;
197
- return n1 * (t -= 2.625 / d1) * t + 0.984375;
198
- },
199
- };
200
-
201
- // --- useTransition Hook ---
202
- // Animate between states
203
-
204
- export function useTransition(options = {}) {
205
- const { duration = 300, easing = easings.easeOutQuad } = options;
206
-
207
- const isTransitioning = signal(false);
208
- const progress = signal(0);
209
-
210
- async function start(callback) {
211
- isTransitioning.set(true);
212
- progress.set(0);
213
-
214
- return new Promise((resolve) => {
215
- const startTime = performance.now();
216
-
217
- function tick(time) {
218
- const elapsed = time - startTime;
219
- const t = Math.min(elapsed / duration, 1);
220
- progress.set(easing(t));
221
-
222
- if (t < 1) {
223
- requestAnimationFrame(tick);
224
- } else {
225
- isTransitioning.set(false);
226
- if (callback) callback();
227
- resolve();
228
- }
229
- }
230
-
231
- requestAnimationFrame(tick);
232
- });
233
- }
234
-
235
- return {
236
- isTransitioning: () => isTransitioning(),
237
- progress: () => progress(),
238
- start,
239
- };
240
- }
241
-
242
- // --- Gesture Handlers ---
243
-
244
- export function useGesture(element, handlers = {}) {
245
- const {
246
- onDrag,
247
- onDragStart,
248
- onDragEnd,
249
- onPinch,
250
- onSwipe,
251
- onTap,
252
- onLongPress,
253
- preventDefault = false, // Set to true to allow e.preventDefault() in touch handlers
254
- } = handlers;
255
-
256
- const state = {
257
- isDragging: signal(false),
258
- startX: 0,
259
- startY: 0,
260
- currentX: signal(0),
261
- currentY: signal(0),
262
- deltaX: signal(0),
263
- deltaY: signal(0),
264
- velocity: signal({ x: 0, y: 0 }),
265
- };
266
-
267
- let lastTime = 0;
268
- let lastX = 0;
269
- let lastY = 0;
270
- let longPressTimer = null;
271
-
272
- function handleStart(e) {
273
- const touch = e.touches ? e.touches[0] : e;
274
- state.startX = touch.clientX;
275
- state.startY = touch.clientY;
276
- lastX = touch.clientX;
277
- lastY = touch.clientY;
278
- lastTime = performance.now();
279
-
280
- state.isDragging.set(true);
281
- if (onDragStart) onDragStart({ x: state.startX, y: state.startY });
282
-
283
- // Long press detection
284
- if (onLongPress) {
285
- longPressTimer = setTimeout(() => {
286
- if (state.isDragging.peek()) {
287
- onLongPress({ x: lastX, y: lastY });
288
- }
289
- }, 500);
290
- }
291
- }
292
-
293
- function handleMove(e) {
294
- if (!state.isDragging.peek()) return;
295
-
296
- const touch = e.touches ? e.touches[0] : e;
297
- const x = touch.clientX;
298
- const y = touch.clientY;
299
- const now = performance.now();
300
- const dt = now - lastTime;
301
-
302
- batch(() => {
303
- state.currentX.set(x);
304
- state.currentY.set(y);
305
- state.deltaX.set(x - state.startX);
306
- state.deltaY.set(y - state.startY);
307
-
308
- if (dt > 0) {
309
- state.velocity.set({
310
- x: (x - lastX) / dt * 1000,
311
- y: (y - lastY) / dt * 1000,
312
- });
313
- }
314
- });
315
-
316
- lastX = x;
317
- lastY = y;
318
- lastTime = now;
319
-
320
- if (longPressTimer) {
321
- // Cancel long press if moved too much
322
- const distance = Math.sqrt(state.deltaX.peek() ** 2 + state.deltaY.peek() ** 2);
323
- if (distance > 10) {
324
- clearTimeout(longPressTimer);
325
- longPressTimer = null;
326
- }
327
- }
328
-
329
- if (onDrag) {
330
- onDrag({
331
- x,
332
- y,
333
- deltaX: state.deltaX.peek(),
334
- deltaY: state.deltaY.peek(),
335
- velocity: state.velocity.peek(),
336
- });
337
- }
338
- }
339
-
340
- function handleEnd(e) {
341
- if (!state.isDragging.peek()) return;
342
-
343
- if (longPressTimer) {
344
- clearTimeout(longPressTimer);
345
- longPressTimer = null;
346
- }
347
-
348
- const deltaX = state.deltaX.peek();
349
- const deltaY = state.deltaY.peek();
350
- const velocity = state.velocity.peek();
351
- const distance = Math.sqrt(deltaX ** 2 + deltaY ** 2);
352
-
353
- // Tap detection
354
- if (distance < 10 && onTap) {
355
- onTap({ x: state.startX, y: state.startY });
356
- }
357
-
358
- // Swipe detection
359
- if (onSwipe && (Math.abs(velocity.x) > 500 || Math.abs(velocity.y) > 500)) {
360
- const direction = Math.abs(velocity.x) > Math.abs(velocity.y)
361
- ? (velocity.x > 0 ? 'right' : 'left')
362
- : (velocity.y > 0 ? 'down' : 'up');
363
- onSwipe({ direction, velocity });
364
- }
365
-
366
- if (onDragEnd) {
367
- onDragEnd({
368
- deltaX,
369
- deltaY,
370
- velocity,
371
- });
372
- }
373
-
374
- state.isDragging.set(false);
375
- }
376
-
377
- // Pinch handling (touch only)
378
- let initialPinchDistance = null;
379
-
380
- function handlePinchMove(e) {
381
- if (!onPinch || e.touches.length !== 2) return;
382
-
383
- const touch1 = e.touches[0];
384
- const touch2 = e.touches[1];
385
- const distance = Math.sqrt(
386
- (touch2.clientX - touch1.clientX) ** 2 +
387
- (touch2.clientY - touch1.clientY) ** 2
388
- );
389
-
390
- if (initialPinchDistance === null) {
391
- initialPinchDistance = distance;
392
- }
393
-
394
- const scale = distance / initialPinchDistance;
395
- const centerX = (touch1.clientX + touch2.clientX) / 2;
396
- const centerY = (touch1.clientY + touch2.clientY) / 2;
397
-
398
- onPinch({ scale, centerX, centerY });
399
- }
400
-
401
- function handlePinchEnd() {
402
- initialPinchDistance = null;
403
- }
404
-
405
- // Attach listeners
406
- if (typeof element === 'function') {
407
- // Ref function
408
- scopedEffect(() => {
409
- const el = untrack(element);
410
- if (!el) return;
411
- return attachListeners(el);
412
- });
413
- } else if (element?.current !== undefined) {
414
- // Ref object
415
- scopedEffect(() => {
416
- const el = element.current;
417
- if (!el) return;
418
- return attachListeners(el);
419
- });
420
- } else if (element) {
421
- attachListeners(element);
422
- }
423
-
424
- function attachListeners(el) {
425
- el.addEventListener('mousedown', handleStart);
426
- el.addEventListener('touchstart', handleStart, { passive: !preventDefault });
427
- window.addEventListener('mousemove', handleMove);
428
- window.addEventListener('touchmove', handlePinchMove);
429
- window.addEventListener('touchmove', handleMove);
430
- window.addEventListener('mouseup', handleEnd);
431
- window.addEventListener('touchend', handleEnd);
432
- window.addEventListener('touchend', handlePinchEnd);
433
-
434
- return () => {
435
- el.removeEventListener('mousedown', handleStart);
436
- el.removeEventListener('touchstart', handleStart);
437
- window.removeEventListener('mousemove', handleMove);
438
- window.removeEventListener('touchmove', handlePinchMove);
439
- window.removeEventListener('touchmove', handleMove);
440
- window.removeEventListener('mouseup', handleEnd);
441
- window.removeEventListener('touchend', handleEnd);
442
- window.removeEventListener('touchend', handlePinchEnd);
443
- };
444
- }
445
-
446
- return state;
447
- }
448
-
449
- // --- useAnimatedValue Hook ---
450
- // Like React Native's Animated.Value
451
-
452
- export function useAnimatedValue(initialValue) {
453
- const value = signal(initialValue);
454
- const animations = [];
455
-
456
- return {
457
- value: () => value(),
458
- setValue: (v) => value.set(v),
459
-
460
- // Spring to target
461
- spring(toValue, config = {}) {
462
- const s = spring(value.peek(), config);
463
- s.set(toValue);
464
-
465
- const dispose = effect(() => {
466
- value.set(s.current());
467
- });
468
-
469
- return {
470
- stop: () => { s.stop(); dispose(); },
471
- };
472
- },
473
-
474
- // Tween to target
475
- timing(toValue, config = {}) {
476
- const t = tween(value.peek(), toValue, {
477
- ...config,
478
- onUpdate: (v) => value.set(v),
479
- });
480
-
481
- return {
482
- stop: () => t.cancel(),
483
- };
484
- },
485
-
486
- // Interpolate value
487
- interpolate(inputRange, outputRange) {
488
- return () => {
489
- const v = value();
490
- // Find segment
491
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- subscribe: value.subscribe,
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- // --- CSS Transition Classes ---
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- export function createTransitionClasses(name) {
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- return {
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- enter: `${name}-enter`,
512
- enterActive: `${name}-enter-active`,
513
- enterDone: `${name}-enter-done`,
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- exit: `${name}-exit`,
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- exitActive: `${name}-exit-active`,
516
- exitDone: `${name}-exit-done`,
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- };
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- scheduleRead(() => {
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- element.offsetHeight;
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-
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- scheduleWrite(() => {
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- resolve();
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