wgt-node-utils 1.2.11 → 1.2.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.js +1 -1
- package/package.json +1 -1
- package/src/index.js +6 -3
package/package.json
CHANGED
package/src/index.js
CHANGED
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@@ -272,8 +272,10 @@ class wgtNodeUtils {
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this.fileContents[file] = fs.readFileSync(filePath, 'utf8');
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}
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});
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-
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-
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+
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+
// 增加preact依赖
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+
this.fileContents['preact.min.js'] = fs.readFileSync(path.join(dirname, `../${buildName}/dist/preact.min.js`),'utf8');
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+
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console.log('静态资源列表:');
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const f2eFileLoadStatus = Object.keys(this.fileContents).every((item) => {
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@@ -431,6 +433,7 @@ class wgtNodeUtils {
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return list.map((item = {}) => {
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return {
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id: item.game_id,
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+
game_category: item.game_category,
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icon: item.base_icon,
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path: item.game_path,
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name: item.game_name,
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@@ -653,7 +656,7 @@ class wgtNodeUtils {
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let f2eFiles = {
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jsStr: this.fileContents[jsName],
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cssStr: this.fileContents[cssName],
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-
preactStr: fileContents['preact.min.js']
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+
preactStr: this.fileContents['preact.min.js']
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};
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// 每次启动服务后仅对第一次失败进行验证
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