wgt-node-utils 1.2.0 → 1.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.js +1 -1
- package/package.json +1 -1
- package/src/index.js +9 -5
package/package.json
CHANGED
package/src/index.js
CHANGED
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@@ -386,7 +386,7 @@ class wgtNodeUtils {
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386
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console.error(`request: {params: ${JSON.stringify(err.config.params)}, data: ${ err.config.data ? JSON.stringify(err.config.data) : ''}}`);
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console.error(`response: ${JSON.stringify( this.safeStringify(err.response))}`);
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feiShuContent = `{"text":"<b>前端容器node报错</b>\\ncomponent: ${components}\\nenv: ${ENV}\\nmesssage: ${message}"}`
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389
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-
if (usePageUrl) {
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389
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+
if (usePageUrl && req) {
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const pageUrl = new URL(req.originalUrl, `${req.protocol}://${req.get('host')}`).href;
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feiShuContent = `{"text":"<b>前端容器node报错</b>\\ncomponent: ${components}\\nenv: ${ENV}\\npageUrl: ${decodeURIComponent(pageUrl)}\\nmesssage: ${message}"}`
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}
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@@ -396,6 +396,10 @@ class wgtNodeUtils {
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console.error(`============${new Date().toLocaleString()}===========`);
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console.error(message);
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feiShuContent = `{"text":"<b>前端容器node报错</b>\\ncomponent: ${components}\\nenv: ${ENV}\\nmesssage: ${message}"}`
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+
if (usePageUrl && req) {
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const pageUrl = new URL(req.originalUrl, `${req.protocol}://${req.get('host')}`).href;
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feiShuContent = `{"text":"<b>前端容器node报错</b>\\ncomponent: ${components}\\nenv: ${ENV}\\npageUrl: ${decodeURIComponent(pageUrl)}\\nmesssage: ${message}"}`
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+
}
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this.sendFeiShu(feiShuContent, receive_id, useSendFeiShu);
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}
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} catch (e) {
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@@ -414,7 +418,7 @@ class wgtNodeUtils {
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}
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return value;
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});
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-
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+
}
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/**
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* 验证是否为空对像
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* @param v 对象
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@@ -609,11 +613,10 @@ class wgtNodeUtils {
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let domainArr = hostName.split('.');
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let domain = domainArr.slice(-2).join('.');
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let gameDomain = this.gameResourcesMap[domain];
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-
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// 当前没有map 中没有存储新的 domain,创建新的map
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if (!gameDomain) {
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gameDomain = `https://game.${domain}`;
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-
const isAvailable = await checkDomainAvailability(
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619
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+
const isAvailable = await this.checkDomainAvailability(`https://game.${domain}`);
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if (isAvailable) {
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console.log('gameDomain可用,使用新的域名')
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this.gameResourcesMap[domain] = gameDomain;
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@@ -637,6 +640,7 @@ class wgtNodeUtils {
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console.log(new Date(), 'gameResourcesMap:存在使用替换新的域名', this.gameResourcesMap, 'gameDomain', gameDomain, 'gameLink', gameLink);
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return gameLink;
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} catch (error) {
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console.log(error, 'ReplaceGameResourcesError')
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gameLink = link;
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}
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@@ -673,7 +677,7 @@ class wgtNodeUtils {
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if (file && file.length > 0) {
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return true;
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}
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-
this.appendLog(
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+
this.appendLog(`文件加载失败:${pageName}[${item}]`, 'test', 'test');
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return false;
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});
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this.filesErrorSendStatus = !fileStatus;
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